#🧙┃mage
1 messages · Page 178 of 1
basically im like combining the int stacking that is good with disintegrate and fire aura
with the mana stacking which is awesome for disintegrate
and im doing it on runemaster
fire aura has extra more dmg per uncapped lightning res
it would probably be a bit better to all in on spellblade int stacking
or mana stack
but I'll do both and stay runemaster
i like the few synergy it has going on
I got to 700% fire res with fire aura, probably 600% lightning without crazy farming. That's only like 120 wps?
wps?
Ward per sec
If you go low life you can get 1100 wps with only 3 items
If you are stacking mana you can go seed of ekkdrasil
im going for an exalted helmet
I need it
for the set
affix
that will give me flat per int
Oh vilatria?
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Mage (20) / Sorcerer (10) / Spellblade (19) / Runemaster (61)
▸ Health: 1,290, Regen: 19.58/s
▸ Mana: 1,616.95, Regen: 12/s
▸ Ward Retention: 218%, Regen: 251/s
▸ Attributes: 2 Str / 2 Dex / 90 Int / 8 Att / 2 Vit
▸ Resistances: 126% / 102% / 188% / 89% / 16% / 119% / 53%
▸ Endurance: 36%, Threshold: 830
▸ Armor Mitigation: 23% (936)
im gonna get a vilatria helmet with legend entwined
the rest will be improving what I have
Yeah, it's just lightning disintegrate doesn't have any int synergy outside of just like...4% increased damage
Obviously Vilatria gives you something
it does
it give me crit chance
which is insane for this
It doesn't give you much crit chance
Mind sharing your planner?
I did just
I intend to get the most bang out of my bucks out of both mana and int without going all in on one because im dumb
like I don't need 100% crit chance
OK, do you want advice or would you rather just vibe?
advice
I can chose to not apply them but if they fit with what I want to do
im all hear
and if I need to change my mind later
I can still listen to what im supposed to do
You would probably double your damage if you abandoned your wand and ignivar's and switched to a gate staff
You only have 42% spell crit. People who use ignivar's are usually aiming for something like 300%+ spell crit
I was seeing ignivar as a better than an exalted relic
Yes, but staves are better than wands for flat damage by a mile
since I could slam affixes
let me put it this way
Your wand currently has 55 flat spell damage
My staff has 122 flat spell damage.
That's a difference of 67 flat damage. It would take 134 int to overcome that with legends entwined and eating your helm slot
What about crystal staff for the mana?
Flat damage is much more important
Crystal staff will probably give ~5% more damage
30 extra flat will give you waaaaaaaaaay more
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Mage (28) / Sorcerer (71) / Spellblade (5) / Runemaster (8)
▸ Health: 1,333, Regen: 20/s
▸ Mana: 1,635.93, Regen: 31.6/s
▸ Ward Retention: 130%, Regen: 180/s
▸ Attributes: 2 Str / 2 Dex / 40 Int / 2 Att / 8 Vit
▸ Resistances: 101% / 120% / 101% / 88% / 19% / 27% / 27%
▸ Endurance: 52%, Threshold: 374
▸ Dodge Chance: 13% (434)
▸ Armor Mitigation: 20% (766)
▸ Crit Avoidance: 99%
Focus / Disintegrate / Flame Rush / Flame Ward / Static Orb
so I do the staff with the set affixe then I can get an unique helmet and legend entwined
my opinion is that ignivar's and int are both giving you very little
and get even more flat
and you could have a way more streamlined build without it
I don't think vilatria's is worth it if you go staff
or int stacking in general
but at this point I'm basically just selling you my build lol
feel free to take your own spin on it
my build was way better once I incorporated fire aura in it
it fixed all the annoying shit in it
What does your disintegrate tick on dummy?
before I was using evade static orb
We can compare. I think our gear isn't THAT different in quality
Disintegrate is great for trash, though!
but probably very low dmg
Do you know where the arena is?
it's way comfier to play
yeah, yeah
with lightning aura
but then if I go lightning aura I can like all in on int and spellblade
Yeeeeaaaaah
but cost too much gold and I liked some runemaster stuff
my opinion is just that you're not getting much from int
also I felt I was scaling aura harder as runemaster
spellblade just give me loto f crit
for ignivar
🤔
I see
@glad martenit's the arena in the snow zone right
I'll need to walk a lot
If i remember
You're getting flat damage for fire aura, you're getting 4% per point. But like...I'm getting 1400% from a single affix. That's 560 int's worth of damage
Yeah, but it's a good place to have a waypoint for
like...but our builds are similar, and I'd imagine that you're dealing like 60% of my damage maybe
and because I'm using Seed of Ekkidrasil, I have a HUGE health (mana) pool
Seed is so good for this build, so I don't use vilatria's
and I don't think int is that great for the build if you're not going fire
you use lightning disintegrate ?
since disintegrate has an int scaling node for fire disintegrate
yep
fire -> int
lightning -> mana
you are one of the awakened too
that's my feeling
I love the lightning aura stuff
that's my main issue
I think it scale a lot from int
but maybe it's fine
I hoped to: I get quite a lot from int quite a lot from mana without going totally all in
so how do I verify the tick dmg
do I use flame ward and glyph of dominion ?
Don't forget about flat damage from other sources like weaver affixes on idols and passive points. Those can give you a fairly decent amount, which lowers the "more" value of a 2H weapon.
Oh definitely. Thats why the minmaxed builds usually use ladle
yeah
Ladle + Vilatria + Legends Entwined is really good
Because mage has SO much int-based scaling.
Yep, but I greatly prefer it for fire since fire has native int synergy
100%
I think if I was doing fire I'd do all of that
But lightning just leads me down a different path
Yeah
Stacking mana AND int AND EDoT AND Damage Dealt to mana is just too much
all my boosts, shock and lightning shred I get 600k tick
cutting int, getting seed with the deal makes sense
alright, I'll check mine
check your maximum dmg without flame ward
flame ward too annoying
xD
Flame ward doesn't have a big impact
my dmg highly depend on shock and my shock is inconsistent
whats your max mana?
For full mana stacking, I'd use the full vilatria set with no Legends Entwined so I could use the primordial relic for like 25% increased mana on the relic slot.
I lack mana on gloves, wand and helmet. Maybe relic if i can get it there
boots and gloves I have int for now
Can you link that?
primordial relic increased idols per 60%
My ticks are 1.1 mil
And I have full Damage dealt to mana so I have like 20-30k EHP
Are you sorcerer, or RM?
Sorc
Yeah, makes sense
I was considering a spellblade version because you can stack crit chance to get like... 400% crit using Ignivar's
Try 800%
lol
you see it better
I have also other build ideas I wanted to make alluvion work
I'm interested in this. Is this a sold relic?
I'm just using a primordial exalted staff for 1400% EDoT
because I really like erased mage relic
btw my build never get to abberoth
+5 skills, Damage to mana, and endurance applies to entire health pool
im stuck 100 corruption
My build almost trivializes aberoth
I can make a video to show you
would you be interested?
I still have a LOT of progress left
don't worry
im not worried about boss it's surviving monolith lol
but maybe it's time I make another buiild though
still many days before POE 2
Not a bad idea
I'm just biding my time until POE2 right now
Their reveal was too early and now I'm bored 😝
im going chromomancer
I think
I'm probably gonna do Martial Artist
I think that DDtMBH is your solution
like...you have this enormous mana pool you're not using
put it to use
make it your health
ddtmbh
I wanted to get some
Yeah, it's harder for RM
what really
Yeah
lol yes
It's not very well broadcast
I also didn't know that at first
wtf is this
and then I saw it and was like oh holy shit it's good
yeah, the affix describes says so
and the help page
casually you are 5 time more tanky
means that I have like 40% DR on all that mana
And while channeling disintegrate I have 60% dodge and take 32% less damage from galvanize
I'm crazy tanky and it's gonna get better
Season 2 I played the same build (trying to clear Uber this season) and I had like 60-80k EHP
lol
Are you using Telfun's?
Those boots are sleeper op
They're ABSURDLY good
No one realizes how good they are
Insane value
200 dodge and 200% increased dodge while channeling
that alone gives you like 30%+ dodge with no other investment
are there other build I can do with my gear btw
if I want to try something else
I remember you said focus channeling
Focus channeling is alright, its suuuuuper boring though
but there has to be others
im getting lot of mana/int
no way mana scaling only for two ability per example
I was thinking
cold flame aura can this work
I love Dot
and auras
x)
👀
black hole 800% added dmg effectiveness
The problem with DoT skills is that they're rate-limited. They have a set tick rate, which means they dont benefit from cast speed. And when you can get like 300%+ cast speed, its pretty absurd.
yeah 😒
I feel like I want to play a cold skill
at least
right now
and dot if possible
got this
2 lp
dot skills are never good in game it feels like
in poe if you make a list of what do not work with dot
you'll die before you finish
that's kinda annoying chance to frostbite, chance to chill an freeze rate multi
that's so many stats
Cold DoT Lightning Blast could probably actually have a crazy build
how does it work
😮
👀
I always found the ignite and frostbite a bit lame
in LE
idk how it even works do you need to like hit a white monster 100 time for it to die
so you stack enough
issue with this node is
or at least on the frostclaw build that is best for freezrate stacking
u only need 100% armor shred
which u can get on gloves alone
Frozen ire is just too good of an item to pass for another one, especially a two hander
because u also want to use volatile ice
the DPS loss between having volatile ice and not having it is pretty massive 😂
like even with my mediocre cast speed i had i could get 2000 freeze stacks on resistant bosses,
thing is
dot dmg just sucks ass
Why is volatile ice good? It's just 85% frostbite chance?
nononono
its on hit chance to apply a stack
its a separate thing from freezrate itself
a different multiplier
say the base is 1 hit on 2000% frezee rate with no resistances will add 20 freeze stacks
now u increase 100% chance to apply a stack with cold skills for frostbite
suddenly ur getting 40 stacks per hit
there is also cold dmg
and area for cold skills
and some flat int
4LP flask is actually a really good offhander
Sure, but imagine if instead of 85%, you're getting 1000%
That's a pretty immense difference
Even if you sacrifice everything else that Frozen Ire and Volatile Ice give you, that's a crazy amount of frostbite chance.
this gives u literally nothing in terms of dmg tho
u can get milion stacks of frostbite if it deals no dmg
mana issues also exist, especially with frostclaw
Oh, I wasn't talking about frost claw at all
u were talking about LB
I was thinking convergence lightning blast for single target, and like... Ele nova or something for AOE 😝
with LB u run into the other side of the problems
converting LB to cold sucks as is
but now u dont have laddle
which is one of the items that makes the skill do dmg
You don't want ladle or int stacking for frostbite though
48% more spell damage does literally nothing for a frostbite build
u have no cast speed
no hit amount
with LB
convert to ice using that weapon
i understand ur argument
but LB is a single hit
while single FC cast upwards of 30hits
not if you use convergence and halo effect
Also, you can still get lightning aegis by casting LB, which means you can use the "cast speed with lightning aegist" idols for tons of cast speed
halo effect will do nothing here if ur not using enigma
You can get 10+ hits with LB on single target, not including double/quad cast
it just casts a 0dmg lightning nova
Halo effect is a hit, converted to cold, which applied frostbite
It doesn't matter that it does zero damage, it applies your frostbite stacks, which is where your damage comes from
It's a frostbite build, not a spell damage build
Spell damage builds and ailment damage builds don't synergize well.
brother in christ, my whole argument here is that no matter what u do with frostbite
the dmg sucks
even if u get 50k stacks, the dmg is not scaling with stacks
well, yes, but only till a certain amount
then u get such brutal diminishing returns u might as well dont have the stacks
I'm pretty sure ailment stacks don't have diminishing returns
i played frostbite build for better part of an entire season
okay, so explain to me how this build works when i used frostbite based build for half a year nonstop , surely i got no clue what i was doing
got it to near 1k corruption as well, when this build usually flatlined around 300
cos the dmg is just non existant
lets ignore the fact the ailments, or at least this specific one was nerfed by multiple different things
tbf, it does sound like you may have been trying to scale it with things that it doesn't scale by
i cant be arsed for the sake of argument to go waste milions of gold now to respec , equipd all my old gear (which i cant really cos i bricked 3 items with new corruption crap anyway) and put 500 hours into just to prove the build does absolutely nothing no matter what u try
No one is asking you to, but the arguments you're making for why it sucks seem to assume that it scales in ways that it doesn't. Which makes them bad arguments.
i had 3600% base freeze rate further multiplied by stuff like freezrate per stack of chill further multiplied by aformentioned armor shred to freeze chance
1500+ stacks on a boss with basically 2 spell casts
i tried both high and low armor shreds or no armor shreds at all
and arrived at the conclusion anything above 100% does nothing
I know we're talking about frostbite but I just rejoined the discord server and for a brief moment thought we were talking about cheese
cheese is nice 🤤
It IS, also reading back through the conversation with that context makes the conversation hilarious
"Sure you have 15000 slices of cheese but that shit is blaaaand"
"You need SHARP my guy"
as per ´´further scaling´´ i had literally everything i possibly could have had on every item T7 maxrolled ELE dot on every item that allowed it, increased duration of frostbite itself, cold pen, crit chance
everything i squeezed for maximum possible dmg output
I've got something you can squeeze for maximum possible dmg output
just for LB to do 15 times more dmg instantly instead of over time with garbage gear i put together in 2 days
I'M SORRY i'm done you can go back to having your conversation I'm not helping
im not telling u to not try it out, i had fun with the build
im just telling u its a miserable experience to do anything with it past 300 corruption
but lets face it , almost anything u put together can do 300
Yeah, so like freeze rate per stack of chill does not scale frostbite damage
people arguing about a good cold build while im here attempting to make one
to make sure I never get higher than 100 corruption
oh no u dont say, thats why i said the amount of stacks doesnt scale the dmg u do

do you know if revik blizzard will scale with runic invocation and if the frostwall skill tree will work too
It's an invocation, so it will scale with RI's skill tree and not frost wall at all
I wanted to make a cold dot build aswell
:p
idk if it can even work
disintegrate had crazy scaling
dont see anything there for now
beside this
the cold brand is very annoying to proc
Yeah, it's a tough one to scale, you'd probably need to use good old fashioned fundamental criterion, since that is pretty much always mandatory for scaling RI
sadly
also cold fire aura
I mean fire aura are always goated
walking around and clearing
👀
if you can add fireeze to that
what is this
😭
ABOMINATION
str scaling on mage without a cleaver
Yeah, and Revik's is one that scales with str on fundamental criterion, so you can stack str and mainhand cleaver solution to get int
oh so it's fine
to do that
sounds so sketchy
to scale str on mage
I guess you have this flameward synergy
Pretty sure cleaver + criterion is how FrozenSentinel does their brand of deception build, the combo can make you mega tanky
ohh
omg I should ask the expert
@proven haven yo do you think I can build around this
he should be sleeping
he will see this later
sounds interesting to be tanky
@nimble shoal
this look so ass to proc
I hate flame rush
it's so eww to cast
Also there isn't that much more dmg, or chill chance available
Unlike the lightning brand with Vilatria for shock chance
Frostwall sucks
Problem is making frostwall do damage
Yeah, the lightning brand is the best largely because you can pick a large number of skills to apply it with, such as ones with amazing multipliers like RI
It deal dmg in an area so small
i said it, i told them, i tried everything under this god damn sun to make freezerate build work, it just doesnt
its too weak of an ailment
Are you trying to say Frostbite?
Frostbite isn't that bad
yea
don't worry we talk about something even worse than frostbite right now
ok let me be fully clear, its fun, but if u wanna do big dmg just forget about it
i tried for a long time and very hard and pushed it to its absolute humanly possible limits, and its still trash compared to the meta builds
It is indeed in the "meh okay" zone
Enough damage to clear the regular game content is good enough for me
But that was not the initial point though
what is regular content to u then
ubberoth is part of the ´´regular content´´ too
i could barely do normal aberoth with the build
I really doubt you pushed it to its possible limits tbh
😂 okay broski
well he tried very hard
u know best
that should be enough
@short peak frostwall aoe is so small even with 9000 time the dmg it's so clunky
I see
the dream is like having nice clear and you just use wall on rare
but I doubt i'll go ahead with the build
But last time I tried that combo I didn't succeed to go past 100c
But I wasn't very good at the game at the time
😁
shouldn't be salvageable
seems like if there isn't anything crazy going on
build won't work
in these kind of game
Well, it all depend on your objective for the build
have fun to put it together
When I try full meme hipster stuff, abby is good enough
finding super cool interaction to build
but if you can't survive 100c
it's annoying
The one time I went for smth a bit more meta I aimed for uber
I wish I could help you there but I really don't know mage enough for that
Maybe I should play a mage
let me show you my 3 lp quick
I can find something to make with these
FF and siphon work for spellblade
if you have ideas
FF ?
siphon?
To do what?
I thought you were talking about stuff before my pictures
stack flat dmg and second best attack speed roll
siphon is a replacement for sunwreath in bossing
damn you're a pro
I show the most random item
he is gonna make a build around those
lol
been a fan of spellblade since s1
first class I played when I tried LE
you should like paladin too tbh kinda the same
you can proc many things
if you could roll attack speed, hybrid health on that falcon fist it would be the perfect flame reave gloves until immortal vise
damn
i make a hammerdin every season as well
what are interesting and fun builds on spellblade
idk much about LE
black hole sorc
personally im not a big fan of spellblade
looks very fun
it has the defenses I hate the most
you stop hitting for 1s
you die
xD
at least my builds
that just rely on ward on hit
but they never worked
yeah it's awesome i saw
or the volcanic orbs with that new set. might be some untapped potential there
yes I wanted to play around this set once I saw it
fire and cold volanic orb
that float around
sounds crazy fun
what was your objective with playing le again?
like corruption ?
^
great balls of fire sounds pretty fun
this?
not sure it looks fun, how do you even clear
😭
but fireball is nice
for sure
I tried it once
got stuck 100corruption
this game I tried tens and tens of stuff
always got stuck empowered mono
unless I mistakenly walked into a meta build
like paladin smite proc on attack and the flask trap rogue
how about lightning blast / frost claw auto proccer
you can't imagine how many time I did campaign
x)
I mean the monolith really sucked
it was better in the past, but probably still good
so I was like I could keep going or nehhh letg's reroll
sounds too meta
like just thinking about it
it one shotted uber aberooth
in my head
xD
you don't cast them
i mean you can build it a few ways but i was thinking mana strike procs frost claw procs lb
that's another way to build it lol
can we stack a lot of fire aura btw ?
a part of me still want to make a cold dot
yes. but it's still not good
ohh too bad
yes, it will 1 shot the little shits that rush you
but it doesn't offer much except mana regen for flame reave
also it give you
resistance shred
btw
I even tried to make a black hole build in 1.0
it failed miserably
very bad
so it looks like you can spec disintegrate fully into auto proc LB and frost claw with that 3LP tounge would also proc it. fit in some armor shred and damage while channeling and that could have potential
is this a dot build
im lost
xD
we can even add
i'm trying to build you a fun, non meta lightning blast build
thanks
because that's one of the only skills you will progress into the late game on
lightning blast ?
yea
yeah it seem everyone use this
even if im sure meteor is very good
but meteor is best when paired with LB lol
arpgs
something funny we can even play cold dmg
if there are nice interaction
lightning blast, static orb, volcanic orb, frost claw
can all be cold
now cold LB is way off meta and has potential
just never the same potential as lightning
Poor balance in general outdated passives ,skill trees,so people play one build for 2-3 season
because of lightning aegis
me im a balance dictator if I had my say people would get their build nerfed even mid season
and I would only say
rip bozo
shit first uber abby within a week of season drop i'm nerfing that shit
in one month he managed to kill aberoth
too strong
this make me appreciate poe 1 balance more
here I feel like empowered mono is such a barrier
for average build
as it should be. it's the endgame
the meta builds are just exploited into power levels in the stratosphere
well imo most skills and archetype should have a viable path to clear base content
300 corruption
If your build sucks then empowered is hard if your build is fine then you are Gucci until like 500 corr to 1k
all my builds sucked
Most of the time I see people saying their build struggles at 100C, there are a bunch of minor things they can change and reach 500C
I rather play static orb frostclaw than lightning blast cause kinda bothered by same build mage is only given every cycle
yeah I remember when you said how strong was dmg on mana I was like damn
flame reave, black hole, meteor
disintegrate is nice if you want
pandarandrist made it good
I think
You are playing disintegrate thats all the struggle you are gonna get that being said just play whatever you enjoy the most
I love mana stackers so static orb will be the goat for me forever
you don't understand
it was meant for you
hehe
with no mana cost
so you can fully take dmg into your mana and chill
Its not my playstyle though you can squeeze like 300 more from that node thats nice
60 MORE for 10 shock
you get lightning aura for 10 res shred
you're goated
but not your playstyle
The mapping of that build nope not for me
Neither bossing
it's so cool for me
like I walk around clear trash with ligtning aura
but I understand
@thorn fossil how do you think volcanic orb should be built around with the new item set
this look too cool to not be built around
also this always in my heart
#👑┃item-showcase - Just posted a screenshot of a wand - T7 Cast Speed, T6 Crit multi - should I just rune of creation that thing for two attempts at upgraded a 2+ LP Mad Alch Spoonanana?
yes. if you have no more crafting to do on an exalt you are literally losing nothing short of a perfect removal and lucky upgrades
i would even imprint it to get more. you want like 10 of those looking for perfect corrupt
So the idea would be to imprint it where I can as it is, then get a bunch of copies, then get a bunch of spoons, combine these into the spoons looking to hit the T7/T6, then corrupt the spoons looking for the perfect corrupt?
Cause you don't want to corrupt before combining because you can't, right?
you can. you never want to. once corrupted you can only destroy it
nailed it
Can you help me or guide me to the best way to farm spoons? It sounds like the Woven Echo for rune prison, but I don't have one (i used it early to get the skill point in the weaver tree) - should I just level my weaver faction so I could buy it? Is it available for purchase or?
Sorry to ask, this should be a question I can find on google, but I think I confused myself by looking up new and old info :S
Cof and MG both will have it
I'm running CoF
idk about rune prison farming i've never had luck dropping them there
just weaver tree top left has a bunch of (exiled) mage enhancements
and cof wands profs
Ok - so invest points in the that weaver mage corner (got em!), and CoF wand prophecies for unique wands I assume? I thought they didn't improve drop rates on things like illegal wizard drop tables
i don't understand those last 4 words but it's been so long since i've farmed them it's hard to say. just iirc
Get the wand blessing too
Oh from the uh... timelines yes!
oh wow gotta figure out what to do with this thing
judgement pally?
Give it to me 😂
Anyway, order of crafting for LB would be, add some resistance you need on bottom, havoc, roll the T1 to the mana regen, seal it, add ferebor set, havoc again, hit t7 on the attunement, and t6 on the ferebor, , swap attunement for int with the woven echo oerdens watch, refine if FP left to get +16 int roll if possible, rune of creation it, corrupt, pray for t7 added int or t7 spell/lightning dmg
One of the prefixes staying T1 doesn't matter much
You got pretty good shot at this considering your FP
Thanks! Need to restore my havoc/redemption stash I blew threw them throwing a tantrum earlier 🙁
Use the woven echo to swap the attunement to intelligence?
@vivid wolf not sure what your corruption is, but generally you farm laddles from prison complex woven echo, take every single one, non LP or any LP, use all non LP in nemesis, use all 1-2 LP in turtle
And keep rotating them
Nemesis can't brick laddle with a random stat for some reason, so it's just matter of getting few of them (20-30) and repeating this nemesis + turtle process
I assume you play season so can't help you with farming
Found a prison and imprinted it so much better off now
Yea in all honesty, just keep your slam for a 3LP laddle
Also for future reference with LB build, the shock chance is kinda redundant since we get so much of it from the vilatria helmet
Lightning pen should be priority for suffix on laddle
The last stat is not important, but I prefer chill chance
Yeah i didn’t want shock chance it came with those two and I didn’t have the stones to attempt a rune of removal and hit a suffix
I slammed it and hit both prefix and freeze multi anyhow, I scrially have freeze multi on my offhand also but pretty sure it’s totally useless unless there is something in the maxroll version of lb that can freeze, i have chill but….
@glad marten I give up im gonna go mana like you, I didn't realise all the benefit
now it sounds silly to do what i was doing
I have this soon to be 10K health pool
that I can use and no way I can use it if I try to do int stacking
aswell
There is a corruption for laddle that can make it useful, but eh, what's important is that you hit crit multi and cast speed
Now find one more to slam the copy into and it's corruption time
Unless you got them balls and you ball away 🔥 
Cool! Let me know how it goes
what staff do you use ? is there an unique or just gate/crystal staff. What about helmet before I get to abberooth
im saving up to reroll to sorcerer
to get the 20% dmg on mana
Its a big help for sure
Seed with damage dealt to mana and a gate staff are also big next steps
btw don't you think runemaster may be better than sorcerer
later on
yo'uve got more synergy going on
Dropping the abilities i have bas real costs
yeah and sorcerer I have nothing
litterally 3 abilities
so there is spaces there
Those arent the skills im using in the build i linked
ohh
Static orb, flame rush, flame ward, focus, disintegrate
I thought you were using disintegrate
oh you d
do
when do you use static orb ?
what for
Autocast from flame rush to keep shock charges and lightning shred at max stacks, and to apply lightning aegis
I dont self cast static orb
So yeah, I really need mobility, and really want static orb, and I really don't want to cast static orb
You'd think that sorc has less synergy than RM, but it's kind of a toss-up
but Sorc goes all in on Mana and damage dealt to mana, and RM goes in on...mostly other unrelated things
In sorc tree?
overall
No, there isn't
while there were some on rm tree and abilities
And most of the scalings aren't worth it
that one you linked is just...like not THAT big of a deal
with 2000 mana you get 600 warde which is great, but it means you also have to cast runic invocation, which you don't really want to do
nope
you only get the ward when your runes change
so you have to spend the runes. Otherwise, you'll just have full runes and they won't change
gain 1st rune -> 600 ward
gain 2nd rune -> 600 ward
gain 3rd rune -> 600 ward
gain 4th rune -> nothing changes, no ward
so you have to spend a bunch of mana, which is spending health
it's still good, it just makes things clunky
that's 1800 ward, and it's pretty fast. Like, it's good
BUT
isn't this less cluky than relying on static orb flame rush
there's opportunity cost. Using runic invocation means losing something else
im curious
Flame rush is your movement ability, so that's not clunky
and flame rush has like a 2s cooldown. It's the most mobile version of the build
personally i'll get lightning shred through fire aura
How?
you change them to lightning through flameward
you get 3to 4 maybe 5
you get lightning res shred
That's OK, but it means you have to be close
And flame rush gives 5 stacks instantly, which is just better
If you left disintegrate as multi element your rune combo would change each rune 
and static orb gives lightning aegis and shock stacks to 10 instantly
wait really 😮
But then it costs mana and doesn't scale with max mana
Normal disintegrate is like, objectively bad
Yeah, you kinda generally need to make things single element to scale them
that is annoying
you either want the mana scaling of lightning or the int scaling of fire
hmm?
Gotcha
if you stay both element you have lot of extra pts
that what im talking about
im just coping
hoping there is a way to make something work here
But these nodes are SOOOOOOOOOOOOOO bad
spreading flames, spark charges
casting a static orb once every 3 seconds of standing still channeling is one of the largest joke nodes in the game
it's fine because of
we scale ele dot anyway
but yeah not amazing
No, it's not fine
because you have to stand still for 3 seconds to get it
and it increases your damage by possibly 5%
POSSIBLY
probably way less
it's so bad
But anyway, the reason I prefer my build is that it just deals more damage, and has more immediate uptime. Effectively every single time I damage an enemy they have 10 shock charges, 10 lightning shred stacks, and I have lightning aegis
I have high mobility, flame rush mobility is way higher than teleport mobility
flame rush also gives less damage taken, is also a channeling spell giving you channeling benefits
etc. etc. etc.
If I go RM I get way less mana, have to spend more gear affixes on damage dealt to mana, don't have permanent uptime on shock, don't have reliable lightning aegis
but I do have way more ward
and yeah, you NEED focus.
It's how you regen health
where do you get your affixes for dmg on mana
btw
body armour
thanks for your info
btw sorcerer I feel like im taking so many int pts
that's why I felt like I was lacking synergy
but there are great nodes there
I can't deny
Yeah, there's a ton of deadweight in the passive tree where you're just searching for stuff that isn't a waste
and then you get to the last two tiers and you're like "I want all of this"
awesome ngl
probably not useful when you fully take dmg on your mana I guess
which I don't 😒
Seed has 28%, helm can have up to 20%, corrupt can have up to 20%, body armor can have up to 28%, erased mage can have 9%
Yeah, that nodes pretty good
I have zero on gear
but keep in mind that 2k mana is 10k/(1-.6*.56) = 15060 HP
lol, I don't even have that
and make an exalted helmet
You need seed of ekkidrasil
well im corruption 180
If you can make a fractured crown helm, that's a good choice in the meantime
Is the build feeling stronger already?
The big benefit is the tankiness, but you're not quite there yet
anyway, yeah, let me know how it goes as you make changes
Love chatting about this, but I gotta get some chores done
I'd like to try making my own build with Volcanic Orb, I'm just not really sure where to start. I'm still pretty new to the game so not sure if this is too good of an idea, but I really like the spell
I definitely know I'm going to use Eye of Orexia, and that is kinda where my "plan" ends
Ah, a frozen orb enjoyer
Here is everything in the game that mentions volcanic orb: https://lastepochcodex.com/#search=Volcanic orb
I suggest looking through that list and finding things that excite you and you think will “synergize/stack” with each other
Thank you very much, I specced into it last night and the damage seems great, I’m just struggling with the survivability and keeping a consistent amount of ward up.
mana spent as ward seems like such a cracked stats
doesn't work with my build
but it's in so many places also
you can probably get hundred % of it
probably stronger than any ward per second etc.. node you can get
my build doesn' t use any mana
Yeah i think ill need to focus on gear with it, probably the only reliable way im going to get ward with just pure volcanic orb
oh I didn't even read your message up
like I didn't say this in relation to you xD
I was just having an epiphany
oh lmfao
like this is cracked
this is so real
actual lightbulb moment mid-game
indeed
equipping a gear item expecting it to be worse and it instead increases your dps by like 30% is something i still haven’t gotten used to
There is also X of ward on cast with 30+ as a number. Crazy amount in some builds and is found on idols
the one of the right if I equip it on tooltip I get from 1M to 1M3+ dps
but I want to die less
so
I had no idea about this
If you kill faster you die less
now I need to kill aberooth to get an helmet
to I die less
im screwed
I'll spend prophecy I need to get a L2 L3 unstable core
and get mana on my gloves
already 4 tried and failed
I never killed aberroth before
Mana to ward seems good on paper but it's an expensive stat slot to "waste"
well I need to find a way to get more dmg and more tank
Lp2 maybe, but good luck with lp3 indeed
tbh with this drop rate I would rather making lp3 and lp4 does not exist at all
Anyway as I said, mana to ward seems fine but most builds wanna spam mana efficient skills
So even if you translate it to ward gain
Say you spent 4 mana to cast single LB
And you have 200% to ward
It's just 8 ward
what's even the point for lp3 and lp4 to exist with that drop rate?
The 3LP is not too bad
But yeah I have the same issue with these items
Why do you give said item 4LP and then make it impossible to acquire by giving it once in a universe lifetime drop chance
Wasted game code
Tbf I'm not going to farm for some lp3 with that drop rate if I were in a real online game
Wasted time programming it
It's an aRPG, 1 in 13k overall is not bad considering other games I've played grinding far rarer bullshit than this
with that drop rate
but the 1 thing alone only has 2.77% chance
so it's 2.77/100 x 1/13000
And was met with "it's strong so it should be impossible"
like
what's the point of giving a lp 4 exists then make it impossible to obtain?
I don't understand EHG logic
well I don't think it's an issue to have stuff too rare to aim for but incredibily happy once you get it
It is way easier if lp 4 just does not exist
issue is without trade most of these happy encounter are worthless to u
so idk
I play cof
It's very simple
Don't make it rarer than winning a super ball jackpot and all is gonna be fine
tbh that is around the percentage of a high prize lottery winning rate
but lottery gives you real money
Like you have 4 times better chance winning the super ball than dropping 4LP Red Ring lmao
what does this even give?
1 in 400mil is such a funny joke
Like actually
Winning a lottery is roughly 1 in 100mil
😔
That could have been a 2bil dollar jackpot irl
- give a more realistic drop rate if you make it exists in the game
when I farmed some item with 0.02% drop rate in world of warcraft it took me an entire week. That's when I was a student with more free time
so lp3 is not worth my time
I think there is a difference it's that the number of time you can roll is higher
like first you can influence odds with cof then you have prophecy, rune of acendance
so many things
still too rare
I can't deny
I think this is the only time Merchant guild has it good
you are constantly rolling by playing the game, even killing a white monster
Blocking them would add code
This is the "easiest" way
You create the formula for drop rate base on lpl
And add a lpl to every item
even weaver tree which I find so strong
the slot to put items
If you want to block drops, you have to add code
idk anything about coding 😔 I know way more chinese
I have a question for a pro
how much does it make a loot difference at 300 corruption vs 100
I was wondering
Hum... A little bit
You noticed better loot, especially if you are at the start of your gearing
But it's not a crazy step
e.g. Twisted Heart drop rate goes from 11% at 100C to 26% at 300c. 30% at 400c and 35% at 500C. so a pretty significant boost for boss drop. Also, you get more timeline stability per echo at higher corruption, so you can fight the boss more often.
omen windows: 48% of a rare altar at 100C vs 94% at 300C (that also takes you from a tier 2 encounter to a tier 3 encounter which has more waves but yields 3-5 fragments instead of 2-3)
(calculated using https://lastepoch.tunklab.com/monolith-scaling and https://lastepoch.tunklab.com/omens)
so, in your opinion, what's better for lightning blast? convergence or divergence?
I don't think I've ever seen a LB build not run convergence. Unless they're using Focal Blast which is generally worse
hitting only one target feels like a downside tho
Not when you proc spark charges that take care of the AoE you need
gonna give it a try
Well, no but the bonus diminishes
wow thanks
i don't understand what it does
even with show help
I put a brick and thought it would reroll to get it back to L1 or LP2 something
You put in another lp1 or lp2 on the right side
It sacrifices the item on the left to reroll affixes on the right
Do this before you slam at julra, because it will reroll the slammed affixes too.
so it does change the legendary affix
oh wait
it's to reroll the items
but not the LP
so I transform shitty unstable core into good unstable core by wasting similar rarity unique
it's op
like there is no bad roll unique that exist then
super nice
im gonna gather all the L2 and L3 I find just in case
for later
oh i can reroll
very cool
wait it need the same name
ohh
The workflow is get zero LP item, add LP from nemesis, save all that added stats but not LP for rerolls, build a pile of LP1+, take to farsight, then take those and sacrifice the legendary but not LP from nemesis.