#๐งโmage
1 messages ยท Page 172 of 1
I'm using 3 idols with proc on crit and they seem to stack
I'm not sure how because I use fire aura for mana not dps but my mana feels better with 3 than 2
What is a good Mastery for Mage? Would it be Spellblade?
All 3 are playable I have been having a lot of fun with spellblade this season
How memeworthy is it?
5/5 meme. Bad clear
Just good enough to do cemeteries for placing ubers lmao
You could easily do a hybrid that actually functions as a real build if you dont care about the uber oneshot
But I will just roll another character and keep this one for Uber
I did like 30 ubers yesterday with it just to test it out and it felt pretty consistent
Even if you did a hybrid bhole though you'd just end up with something that has slightly faster bossing than LB, with worse clear and less survivability. So maybe like A tier, probably B. At least the oneshot tech makes it fairly special among mage builds.
you are going to get BH nerfed arent you? ๐
Probably, I bet not many people had THAT on their S4 bingo card eh?
In all honesty though bhole is just really tragic as a skill, you need to spend so many travel points for each of the good nodes and stack so many useless or otherwise detrimental stats just to make it work.
yea, mages only get nerfs
I need to give up all my QoL to pull this off, and even then a lot of the gear was only realistic because im playing a meme build on MG
No 2t7s though
So there's that
if i can put it together in 3 minutes of farming its good enough to me
did 300 lich runs today, 357 gloves corrupted, not a singular T7 int rolled
And a lot of that was buying unstable cores for the +1 corrupt
๐
Oof
yea its really cheeks my luck
statistically speaking on what the gloves can roll, im getting very unlucky
Is maxroll frostbite/ice barrage build decent this season? Really wanna do a pure icy caster character
if u dont mind not killing ubberoth with it then its fine
i got it up to 800 corruption, but i also used some tweaked items
this was the items i used, + orian belt
ignore the lich necklaces on the left, i dont think they are good for the build even at 4LP
#๐ฅโvideo-shoutout message posted the mage oneshot tech, along with planner and guide
Which altar did you gravitate towards?
not very well, with that setup
I posted some mapping footage in the video
ah ok
but if you change to mapping setup (if there is one) can it still at least lock uberroth's hp at 50%?
btw it's good to see black hole can have the same bossing tier as umbral blades recall
maybe Wildifre Embers could be used for mapping to spread the ignite more
yea probably
depends a lot on gear
with legacy level gear you can get stupid more damage
i'm like t7t6 tops and missing affixes
Problem is that its rarely a quick swap between primordials
guys i did some tests with lightning blast on dungeon bosses , and my dps in close range like x5 higher then in range , and i cant figure out how that works , some1 who knows can explain me pls
just tested and in the Glacier skill tree, even though the Whirpool node says Ice Vortexes don't scale with other nodes on the tree, they actually do scale with the rest of the tree. Was that already well known? I was using the Perma Frost node for more freeze rate on my SS+glacier spellblade, figured I'd still get full power Ice Vortexes, moved those points into Lesser Destruction and now they do 2-3x the damage.
or I can slam a lot of "increased area for area skills" affixes
Ah, it's the druid-level memeworthy. Yikes.
anyway
rip black hole next season
one shot builds are definitely going to be nerfed hard, and I doubt EHG's nerfing and balancing ability. Otherwise acid flask wouldn't become a build almost no one uses in corruption ladder this season and the one shot uber rogue thing wouldn't have existed
so meteor I guess?
can Someone help with Lightning last? Im doing no damage at all
Got ur planner to link?
go here and choose import https://www.lastepochtools.com/planner/
You forgot to click export ๐
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Mage (20) / Sorcerer (25) / Runemaster (42)
โธ Health: 992, Regen: 16.5/s
โธ Mana: 118.88, Regen: 13.44/s
โธ Ward Retention: 198%, Regen: 28/s
โธ Attributes: 12 Str / 10 Dex / 69 Int / 11 Att / 5 Vit
โธ Resistances: 136% / 78% / 75% / 0% / 20% / 42% / 48%
โธ Endurance: 20%, Threshold: 198
โธ Dodge Chance: 8% (173)
โธ Armor Mitigation: 17% (408)
โธ Crit Avoidance: 61%
that the one lol
-
You got the wrong spoon
You need Mad Alchemist Ladle -
You need a Vilatria Helmet
-
You 'need Entwined Legend ring
- lol
- Im trying to get one but havent dropped yet
- Yeah im saving bones for this
so any other weapon would be better that that spoon at the moment no?
Yea that spoon doesn't do you any good, a regular wand with crit multi/cast speed/lightning pen does a lot more already
Try getting the primordial ring from rift beasts
Maybe do some set jewelry prophecies if you're cof for the set amulet
And definitely get the crafted set helmet
On top of those you wanna stack as much int as possible so gloves, your 2nd ring, chest and your helmet are missing a ton
If your cof is high enough to get the "sets always drop all their pieces" bonus, it's even easier
is there a keyboard shorcut for CoF_
So yea set jewelry for the necklace and for the staff/hat it's probs best to go for set weapons? Or just armor
Y
Y is default for ur factions
well I have something to work towards appreciate it
This the one u need for hat
Keep both crown and staff, collect a few and dismantle them at the "Great Bridge" woven echo
To get the shards to craft with
And this is the necklace you need
You can also corrupt them
don't dismantle necklace, wear as is
And shatter them
or that, yea
You can get decent/fun items that way too
Alright, thanks a lot!
does lightning blast bounce back to yourself and then back to bosses?
if you about node "Closed Circuit" . no i dont take it
maybe you also have static with Overload passive, or are you using any other skill like Arcane Ascendancy?
@karmic folio nope
i dont need it , i need to understand why in close range Light blast deal x4 dmg
well what are you attacking? Some enemys have this bubble that makes them take less dmg from far away attacks
i did all my tests at arbor dungeoung last phase boss , in range he dies in 6 sec or so , in close range he dies in 1-1.5 sec
do you use flame rush/flame wall?
ok if its only like that with this specific boss then it must be about the boss, try it on a testing dummy instead
its because of the amber crystal light
if u throw it at the boss u should deal more dmg even from afar
Upon starting the dungeon you have Burning Amber attached to you which illuminates the area around you. Enemies outside of the illumination deal much more damage and take much less damage. You are also able to move the amber to a target location and recall it by activating your ability. This ability lets you target enemies but is also used to burn pyres, which is necessary to progress through the dungeon as well as defeat the boss (more in the Boss section).
nothing to do with our build at all, its the dungeon mechanic xd
yea you right , ty
https://www.lastepochtools.com/profile/Croxa/character/spoonington
someone care to explain why I only have 33 instead of 34 skill points for LB and 31 instead of 32 for RI? ๐
Mind you, the planner says I've got 1 unallocated point in each but in game that's not the case.
20 base
+1 Twisted Heart
+4 Legends Entwined (Helmet, Necklace, Ring, Gloves)
+1 Fragment of the Enigma
+1 Unstable Core
+4 Helmet
+3 Abandoned Eyes of the Weaver (360+ Total Attributes)
=34 Total
I noticed this with a friend of mine some time ago, we were both dumbfounded..
During a False Temple run I noticed on the left it suddenly said "-1 Skill level" for all my spells
It happened when a +20 attribute shrine expired
While you do gain +1 Skill point if you cross the multiple of 120 total attributes threshold from the necklace with attribute shrines, I've never distributed them while that was the case.
And it also only notifys you of removed skill levels if you lose USED skill points.
I've tried unequipping all sorts of stuff, even everything at once, nothing helped to regain that singular missing LB skill point.
Haven't actively played the char in a few days now and I'll check again later today but I'm 100% certain that's still the case.
if you equip one by one, can you notice which one failed to give you the point?
I'll try that once I'm home
I also still have the clip of when it happened that clearly shows the shrine expiring and -1s on the side
just remove everything equipped and re-equip
i counted everything u have and u should have 34points for LB
and also for the love for all thats holy, remove your skill points from shatter shock and put them into mortal capacitor and frontloaded
tbh idk why mc is at 4/5
guess I was too tilted over the missing point and just put them back into shatter shock
but will do, thanks
and I did unequip everything and put it back on, didn't fix it at the time
i dont think there is anything u have equipped messing with your stats and nothing in the tree that would do so either
that's exactly why my friend and I were so confused
put on weaver necklace second to last and entwined ring last
no that would only affect my passives
order of equipping stuff could be a reason, had a similar case with my VK the other day where re-equipping belt helped.. as per usual
will see later when I'm home
game is nothing but jank, so expect stuff to never work as it should
๐ซฃ
does corruption increase drop rate?
It increases the rarity
another 3 entwined rings corrupted, remove legendary, maxroll, added strenght
surely the 79th ring will be the one to give me added int or light/spell dmg
Make it 100 then rng Jesus gonna give it
45 prefix 73 suffix
i think i can make this work
just have to find good 2x2 idols
hmm
just imagine t7 LB on this
how should I feel about lightning blast is the only valid build for runemaster to climb corruption ladder? https://www.lastepochtools.com/ladders/shattered-omens/latest/softcore-1p/corruption/runemaster
Thats where all my multi exalts went
Still good
just farm set, hit corrupt, gamba and pray
how do u think i got this
crafting? in this economy? omegalule
Yeah completely pointless for non set builds thats the catch ๐ฅฒ
welp, time to gamble some more
nothing interesting or good, welp time to farm more
This game is legit more grindy than PoE XD
Wasn't this bad before but yes ๐
What is a good Mastery for a Mage?
there is nothing called battlemage in this game
my bad
They all have their uses, depends what you want to play
is this crazy for int stacker mage or nah? its 28 int
am willing to gift it away if you wanna play with me long enough for obsi reso lol
its usable. for LB , if u were to also hit t7 spell or light dmg or both
hm hm
missing +1 skill from losing the set is hard to offset by oculus
after u get 6 stats random one will roll away by 7th click
that is if it doesnt brick by then
its very hard to roll good oculus
Yeah 28 int occu is probably just a worse T7 int RR tbh
Or T7 int stardial
Really good ring though, to be compared to t7 rr at all
seems to have fixed itself, back to 34 points
as i said
jank
๐
There seems to be a lot of bugs with the order items are equipped in changing some stats slightly. I had an issue where where whetsone gavel would just randomly not buff my 2nd weapon sometimes I wouldn't be surprised if every once in a while your ring loses track of one of your set bonuses, or your neck somehow loses track of a source of attributes and gives a -1.
The harmony spear had a similar issue, seems a few of the new primal items have some problems with their modifiers
but its not just the gavel breaking
the existance of the gavel breaks other items
the corurpted affix on this does nothing with gavel equipped
but works fine if you have any other item on
some really strange stuff happens
this or falcon fists 2LP for flame reave spellblade?
do you not have access to immortal vise?
no
do you have armor shred on neck?
because if you dont have armor shred on neck, an armor shred falcon fist is probaly better
i do have the primordial amulet with shred
those gloves look pretty good then
damn
to think there is a day where meteor sorcerer has better dps than lightning blast rm
Hi @proven haven . For dex stacking lightning dot RM, do you think they are better than hydraheron?
Hydra is attune
Oh
I see what you mean, its complicated
Like DPS uptime is a factor
Theoretical dps vs actual dps
Hydra is really good mechanically, p orb is pretty good too but range isnt that long
Hydra is also an AoE, p orb is mostly hits
So dense enemies are probably worse on p orb
Hmm. Currently my biggest problem with hydra is that it cannot have the benefit from madness
Because it will lose a lot of ward from that
And the result is apparent: lighting blast and hydra are quite behind meteor now
lol
the madness "buff" from 200+ intelligence is too big
at least that's what I got
FrozenSentinel will you be doing any spellblade this season?
@proven haven hmm let's see how strong can I make fire distintegrate spellblade offline
hopefully it will not be a meme spell like smelter's wrath
Once you play a bit with screen wide wiping meteor showers, every other spell feels like that
nah distinegrate is really a meme spell
so trash
I don't know why but it just wont work
well ignoring that @full bluff meteor is really really good
at least better than lightning blast since I can use madness
and also maybe lightning blast is nerfed
btw
is volcanic orb the best cold sorcerer build now?
Glacier + Volcanic Orb still works
I tried some variant around the spinning cold orbs, but didn't feel good
well since except that build, Idk any good cold build for sorcerer/rm now
I don't think of the masteries as something like classes anymore, even if the game used to be like that. I just see them as a way to specialize to do something. And that something I am doing is the skills. So for me it makes less sense to think of sorcerer by itself.
ah ok
for me Idk if cold volcanic orb is better than fire one
the advantage of cold is that you have an additional multiplier node, buff from ice barrage and mourning frost
Fire has meteor fire pen
while for fire I have the meteor buff and 2h weapon
void option has...
bruh that is heretic :)))
this class has literally no void support things
I wish they would give volcanic orb a way to make it targeted. The spinning thing didn't really help. Just made it worse to play up close,.
Playing up close with volcanic orb which depends on many hits is pretty tricky now. Can't rely on stuns
Maybe if the orb was moving really fast around you and had a huge single hit
tbh they made the glacier+volcanic orb combo worse for mapping now
last season glacier can damage anything it target
while orb is slow moving and for bossing
but now glacier is no longer explodes at the targeted position
EHG makes anything mage worse and worse with each patch, why are we still suprised about it?
they hate this class for no reason
200% added damage to the orb is the problem, I guess it will be changed in a future season, and we get the same fun as with meteor now
It gets upgraded to 1200% and we are all running around with spinning orbs
Laugh in Primalist
The sorcerer channel in Diablo 4 discord had the same recuring theme too, always 1 or 2 skills each season that was playable in the end game. Rest was either just for leveling, didn't scale at all or buggy
Often had to rely on some real bugs to get scaling going. And the devs usually nerfed everything that was fun
I managed to get my teleport cooldown down to casting telelport 4-5 times per second, now thats impossible and so boring
hmm, meanwhile arcanist in grim dawn is actually decent with aar, deva, tss and prm
and 3 out of these 4 spell made it in the top 60 builds excel
Which skills does mage have here now that scales well and plays well? Flame Reave, Lightning Blast, Meteor, Shatter Strike, Brand of Deception....
hydra is well too
problem with hydra is you need lp4 items to scale its dmg
and this game just dont allow you to minmax
So 7 skills for mage that scales well enough to be played at the end game
Not sure about static orb, it has some uses...
hmm glacier and volcanic orb now has bad qol for me so maybe that's all the skills
Frost Claw, Glacier, Static Orb, Volcanic Orb, works for most things, but not quite there in damage?
nah
tried frost claw. Absolute trash
and yeah, you are right
also the fireball triggering node in spellblade
idk
My "problem" if you can call it that, is that build like fire aura plays the same way as flame reaves, just worse damage
spellblade failed to become mana flay lich 2.0
have not tried fire aura
Play judgement paladin instead ๐
judgement aura is decent
good qol
reasonable uberroth time
and yeah, judgement AURA
non-aura sucks
So atleast 7 skills that can do all content in the game in a way that feels good to play. Not that bad state for the mage class. Could be only 1 ๐
sadly only 1 cold skill "playable"
for lightning we have LB, meteor
for fire we have hydra, flame reave
for cold we have shatter strike
wish I had one more for balance
I have been trying to get frostbite going again, but it is just not good enough damage
Even tried spamming meteors to proc cold frost claws to apply frostbites with 90 hits per cast
Sure the number of frostbites goes to 10k... but the damage heheh
If this could work, creating a massive ice and snow storm in the area
Totally depends on your bar for endgame. My disintegrate was at 1000C last season
And bhole
I do think glacier is playable though
Not s tier
For light SO is also playable
Plasma orb is playable as DoT or crit
Probably even A tier
I think if you are experienced and willing to put a bit of effort in you can brute force almost any skill to Abby and 1000c, maybe omen pinnacle too. Uber is a different story
we shall see that after your video, will it will still be good in season 5
Honestly black hole isnt even overpowered. Its kinda just a gimmick
Something should change but I maybe with how the Uber fight works or something
Like if Bhole was unchanged in 1.5 I probably wouldnt play it again
I wish glacier was good with mad alchemist's ladle
Great I have an entire character that cant really clear echoes well just so I can do Uber in 2 minutes (accounting for load screens and waiting and normal abby) instead of like 2 minutes 30 seconds for a real build lol
but glacier+frozen orb are too skill point hungry
I think getting rid of all those "-100% pull radius and pull strength" would help.
Okay what the hell is with that
Almost every viable bhole path takes like 8 nodes of downsides to finally give a 100% more multi
Do you want damage? Yes? Okay bye any QoL
And like the ignite stuff doesn't really scale with aoe (all all?)
Like if my bhole is 1 meter away from boss I do like 0 damage
Which obviously kills echoes
Wouldn't suprise me if the part that got nerfed was the triple damage ignite pop
nah that shouldn't be nerfed
because outside black hole (only for bossing) every mage ingite build is just so bad
Yeah, it's been like this forever, but nobody never "abused" this. Now that Frozen has they gonna nerf it.
Its kinda stupid that its in a random spellblade skill though
Oh I don't think that's the "right" solution. I just think that's what will happen
that blackhole looks neither black nor like a hole atm
looks more like a bunch of magma/ice orbs being placed on the ground
ah yes holy roman empire meme here?
no pull, no radius
A bunch of the nodes dont even work with ignites either
Like collapse doesnt inherit the fire res scalinf
If it did you could take it for the dmg penalty + qol
Build AoE
Technically wildfire will work but
Instead of 10000% ignite you have like 600
While nerfing single target
I remember i was hell bent on having a Collapse Wildfire build until i realize that number lol
Yep
Its probably fine for trash in theory
But then I tried it
And it was just ass
And Im not sure why exactly
hmm
The proliferate just doesnt work well
Yep
not sure if I should take or remove that node tbh
You take those for the +1 charge but its 6 travel points
The reason I'd use Wildfire would be to give ignite scaling to another skill that has lots of hits (like Fireball)
Technically you also get a 3rd bhole but only for a bit in rotation
So you can use fireball for echo clear, and then BHole for bosses
Its probably like 130% more for 6 points
Idk if it would even be good enough
Ignites are just slow and clunky
I dunno, it might be decent and make it a better all around build
ignite are just bad tbh
But I haven't tried it, so ๐คทโโ๏ธ
I think maybe ele nova could work for clear if you did some swapping
But the single would still need bhoke
Bhole
meanwhile with offline gear I kill uberroth with bleed hammerdin in just 2 pop
Ele nova + tp proc
Yeah, BHole is key to the ignite build for sure.
I love ele nova + TP
Yea it should be okay I think
Annoying thing on wildfire is it totally messes up my gearing
Mages just working with what they got, it's nothing compared to Sentinel+Rogue shenanigans.
Mage passives are just shit so rhe only time things become good is when specific skills and items have giga broken interactions
Vs sentinel with good trees, needs less power in skills and items to be viable
Mage has like 5 points gain +1 ward per second
Poggies
Meanwhile sentinel 5 points do double damage
Or whatever
yeah
Or automatic healing when you do the things you'd normally do
Or like 30 flat spell damage
Ward is also much weaker than life now, imo
I built basically no defense stats on my fresh VK and already tankier than my LB
Oh look im dot immune just from leech
Cool
Ward used to be balanced by having bigger numbers but usually less DR (eg. No endurance) but now you can get 5k or 6k health with stupid DR, armor, endurance, etc.
ALSO why does Sentinel have better mana stuff than mage
Wtf
/rant
Move void well to sorc
Seriously
Like give sorc mana class identity
mana||starved|| class identity
and donโt get him started on rogue. more like ward gen by a lot, triggers skills that trigger other skills that trigger more skills while paying no mana for it
playing mage is the equivalent of sitting in the you know what chair
yea lets go with zap chair
I feel kinda limited by having only 5 skill slots a lot as mage
Like the cast a bunch of spells fantasy doesnt work well
Even triggers you can trigger stuff but if you want any utility at all you only have 1 or maybe 2 slots for the triggered trees
RM has a slot occupied by invo and if you want to use specific skills you ruin your hotbar doing it
Feel like invo should be part of RM and an extra special slot
it's the c chair isn't it
I made a paladin planning to do an attunement stacker and it was stupid how much safer it was.
Ward before the ward retention formula change was not balanced. Let's be real lol.
I think it's more balanced now than it was before. Health based defenses paled in comparison. Ward and Health both viable now.
And yeah void well is kinda busted for mana economy lol. It solves Mana issues for such a low investment.
I mean, yes, but that was not the only change. There were nerfs (or balances if you prefer) on top of nerfs until the point it became the weak defensive layer it is today.
Defense at launch was literally "how big is your ward"
The ward formula was really unsophisticated, needed to be changed.
Yeah, and now we are at the other end of that logic.
I don't feel that ward is trivialized now like health was then
And they changed like 3 other things with this that maybe didn't need to be changed.
They changed the formula, they nerfed the amount you generate, they capped the amount you generate per second on a lot of triggers, they cut in half the ward retention from your Int.
I don't disagree that ward got the nerf stick but not that ward is a poor defensive layer now. It got brought back down to earth.
I don't know if you understand how powerful ward was in 1.0
Thinking that was the rightful form of ward is the copium here.
I do, i remember builds with 100k ward lol
Ward is fine as it is its stronger than hp stacking still your problem is your passive trees are fine but not amazing likr the vk one,you have barely any armor nor hp thus you end up not being that tanky ,maybe if you could sacrifice some of the damage towards those stats your build with ward wouldn't feel glasscanon
Yes. I guess we want that back lol?
Who is saying that?
would be sick if they moved it off into the Mage Passive Tree into one of those Mage 25/30 passives no one takes (bc they give like 7 ward once every 5 seconds if you're skipping and wearing blue or w/e)
1.0 ward was stupid like energy shield is stupid in poe2
i played 1.0
i abused RM 60k wardgen for free too
How did you feel about 1.0 ward?
ward now is the most useless defense there is
Lie
Like Sentinel vk was getting 100k ward with no intelligence and ward tech in 1.0
People need to play other classes then push ,then make whatever they think about it
Healing hands void knight stronker
you think the 10k ward shield i can somewhat generate now is enough when i remove the 65% DR from armor, 75% cap resistances, heavily reduced dmg from flame ward being up, and my SW reduction?
Didn't say it was balanced. But we also were generating like 2000 ward per second back when enemies didnt hit as hard
now i stack HP endurance and get leech, dont have to care about nothing
Back then, health based defense? Take that build and put it in the trash.
Is that the same as ward based defense now? I see twisted heart builds doing just fine.
If you get 30k ward then who is gonna kill you
My RM in 1.0 had 60k ward lol
now i have damn near 90% DMG reduction , 2k health, 10k ward, and i get onetapped by a random bat with frenzy
I have a shit ton of hp,endurance , armor almost 6k hp i get cut like nothing by mobs with vk
Probably still tankier than LV
meanwhile i see VKยดs with half my defense taking ubber on the chin without moving and not having a care in the world
Lb
LB has less ehp than VK and less sustain
And honestly not efen more range
Wtf lmao
What you need is a better passive tree like rogue,?it goes low life with astral chest has like 7-8k ward but also almost maxed dodge ,glacing blow
ward is weak as tea now
I been saying this for ages
Mage trees suck
Also. Why isnt mana a good defense for sorc at least?
Like you can go mana giga tank but you arent scaling damage well
The amount of ehp that item gives to rogue bd is like what 200k
You need more dr passives and also more access to armor you have no armor you get rekt
Here's one
For sorc, keystone passive. Instead of ward retention int gives ma a
Mana
More mana multi
Idk
Ward in bosses is stupid but hey, they should revert the intelligence nerf
Affixes suck ass. Like you want int because its mandatory mage tax. Then you also want mana, and some form of damage. If you want defense you have the seed or frac crown tax. And mana damage taken affix tax
At the beginning of the tree ,just give exactly that damage taken to mana idk 10%
Then imagine you build mana regen affiz lmao
Imagine using an affix slot on +5 mana per second basically
The whole mana system needs a big rework mana regen sucks so much
0.1 poe 2 mana regen stormweaver felt f hugely impact full and strong
Like I said above juat give sorc void well. If you stack mana you need full mana affixes, then you still need damage taken to mana, AND endurance for seed, AND you need to recover many somehow, and then you need your actual damage stats. There's just no room
VK just stacks mana and the rest is solved
so close yet so far
Anyway I looked at the new passive tree of spellbalde and I wasn't impressed to be honest like needs work still
a Sorc threshold passive that converted like 5%(? idk) of ward gain to mana gain would be interesting. exact number idk, but you get the idea, let sorc have more mana than it knows what to do with and then it can also better use %Damage to Mana as a defense
this is what im talking about, tbh, there is a class, stacks 1 thing, everything is solved for them, meanwhile i need to have entire gymnastic routine to achieve maybe 70% of what they have, and it still sucks cos i sacrifice so much else for it
All 3 mastery still need better passives,blade dancer a bit better
the fact Fire Aura still eats up a full 1/3rd of the Spellblade passive tree instead of being its own specialization is a travesty
I wouldnt call it a new tree. 90% of the nodes are same
Thats the problem i thought they were gonna rework it like lich one
The lich tree is pretty good now ,needs like flat crit and its solid 8-9
Vk its like 11 ๐คฃ
Back in the day crit was hard to find tbh, now its on a lot of things. Dex stackers get that +1% crit per dex ring corrupt which is stupid stats for 1 affix
200% crit chance
Flat everywhere
Remember prismatic gaze meta?
Traitor tongue fixes our crit at least on lich ,although yeah pretty easy to get max crit nowdays
Remember when we found out that the 4% gaze was actually twice as rare at 3% gaze? Haha that was a fun rabbit hole to explore
Also all this conversions feel kinda bad ,only the vitality/brutality to get sub 50 seconds on uber but not for mapping seem worth
Losing all your ward kinda useless for mage in general gonna die to a Breeze
Idk. Part of me enjoys the challenge. Solving builds at a disadvantage is satisfying
Sadge that hydra RM cannot benefit from madness
I dont mind if I have access to good exalts
That's a ton of ward loss
If I dont then no point to shoot me on the foot
And hydra RM needs ward for flat spell dmg
2t7 loss did hurt a lot of weird builds that need multiple affixes
Like ele dot builds
Or any of the res stackers
Hydra
That thing needs 4 t7
That's why lightning blast RM is the meta now
At least with the way EHG prevents you from having good lp items
You wilฤ never see a build's true potential
Fire aura is a travesty Esp for something that just got reworked. The overhaul fell completely flat imo.
The best application of fire aura is a 3 mana jellybean that you eat as soon as you get it. It is never an aura.
Why dont they just let people having good chance for max lp and increases the hardness of monsters?
Tbh I like fire aura now
My righteous fire RM was kinda not bad
I think I can turn it into a speed farmer
Fire Aura is weird to me that it's still best on a non-Spellblade despite eating up Spellblade passive tree real estate
I think it needs another overhaul.
Maybe it's better for non spellblades I felt it doesnt do anything exciting or auralike.
Tbh
Yeah lol it's prob cool on rm
Yep excuse my language but most stupid change ever since they give you nothing in return,let's see how useless 1.5 prophecies are for exalts
Idk if id say best, RM is just what I used
Is there anything fire aura better than cold one?
RM has a nice defense solve with the tech I used
i would say best, bc I've done #s on manastacked Glyph Fire Aura vs what spellblade can do
Oh the glyph thing
Tbh I looked at GoD and I wish it didnt totally brick flame rush to trigger it
Nah if you did wrong with a lot of excel supporting thing then it's even harder for me to do right
I didnt make it to the spreadsheet stage
I only make sheets for things that pass initial sniff test
Ah ok
So in this patch
The additional good general build is flame reave
Not sure how fire aura is for bossing
And not sure how black hole is for farming
Well you can go watch my 6 minute pinnacle kill
With fire aura
Bad gear though tbf
So 10+ min for uberroth kill?
I looked at lightning vilatria fire aura a bit and then I found out 1x3 idols dont have lightning res
Wtf
They have cold and fire
I could probably get like 4 or 5x more damage
With realistic gear
Btw
But still not LB
Is spellblade best for cold/fire aura?
ya, mage idols are weird. there's also some shape forget which that has like Fire and Lightning damage but Cold is a different shape. or something like that.
I looked at RM and the skill slots are bs. I wanted IB but where does it fit?
For LB I dont know how but without the madness thing now its dps is not as great as meteor for me
Hmm I might check tomorrow to see if there is anything wrong
yea, im only on 510% with buffs up and its still mowing everything
issue i have now it the buggy things making me randomly stop casting
like getting stunned i have to release button manually and press it again to start casting again
or sometimes... it just stops
like if u aim at something like the map with ur mouse
and then off
wont resume casting
while before last patch it did
its so annoying
i've been getting that the past couple days with shatter strike too. thought it was just me messing something up somehow.
The new keyboard movement alternate thing is kinda cool
I can mostly play the game with 1 hand on keyboard
At least for warpath, I assume it would work for focus too
Numlock ability and bind interact to space
Wasd move
How does LB even work on like controller or whatever
Does anyone get flashbanged by Enchant Weapon? It seems the effect never expires for me so every recast makes the flashes more and more?
@proven haven yeah. Idk If I did anything wrong but the difference between lb and meteor is very huge (2 sec vs 5 sec dummy), at least for offline gear. But I'm not aware of anything that meteor could scale better than lb with offline gear tbh. For lb I even used your maximal dps gear.
I think the nova node does that
And after the meteor kill you have 0 mana. Meteor also is very gear hungry so offline probably benefits it more idk
This is my current tree. It doesnt seem to happen on my online char though
yeah but the mana guide focus thing make me restore a lot of mana
Which is the nova node?
Nvm you dont have
I get the flashes too, assumed was the ele nova node
are gear drops different offline?
no but in offline you can maximize you affixes
Well technically no but
Its a plain text file so
You get the idea
oh
well at least I will use theoretically valid items
tbh its gear is not different from LB
you just replace the wand+off hand with the staff and replace the amulet with mana guide
everything else is literally the same
ah also replace idols too
mana stacking idol and idol altar
I also did not even replace the hat despite having the staff and entwin ring already
because the 20 lightning pen bonus from the set hat is good
the weaver enchantment affix from altar is huge :))
it gives me 5.8k ward despite converting int to madness
What it look like outside an echo. I have to relog for it to go away and then it builds up again
Hm can you import your character file to LE tools and share
yes but do you want to see a 4 t7 gear?
Not really
Is this 4t7?
Meteor is on my todo list, main things I wanted to look at was Bhole, fire aura, and meteor
Haven't had a chance beyond some notes I scribbled in my notepad
ah ok
well most of the offensive affixes are prefix
if you remove the suffixes then this will be a glass cannon build https://www.lastepochtools.com/planner/A83WYRmg
Season 4: Shattered Omens / 1.4.2
Mage (20) / Sorcerer (70) / Spellblade (5) / Runemaster (18)
โธ Health: 3,294, Regen: 64/s
โธ Mana: 985.54, Regen: 27.2/s
โธ Ward Retention: 22%, Regen: 403/s
โธ Attributes: 21 Str / 21 Dex / 213 Int / 21 Att / 21 Vit
โธ Resistances: 98% / 74% / 129% / 58% / 58% / 59% / 59%
โธ Endurance: 20%, Threshold: 659
โธ Dodge Chance: 3% (84)
โธ Armor Mitigation: 63% (4,914)
Meteor / Focus / Frost Claw / Flame Ward / Frost Wall
at least it's stronger than LB with also 4 t7 gear
like I said LB has very similar gear
you just replace the boots, the main hand and the amulet and you got LB
Except that gear is all 6xT7, lol
The other thing is once you remove some damage from both builds suddenly you are comparing a meteor that needs to refill mana multiple times per fight
Then compare dummy times
With that level of gear you can make anything work.
no I failed to make distintegrate work
Plus dummy is only like. Half an Uber, but there are 5 phase breakpoints
And meteor doesnt recover well unless you full dump
I guarantee that with full T7 and T7 corrupts, you can make Disintegrate work
LB can continously pump damage for the entire fight with no downtime
And cant really miss
nah I can somehow fight uber with mana sustain from focus
and I don't even slam more than one mana regen affix
I know you can, I did almost the exact same setup in 1.3
Meteor mana guide
It was solid
Even with t7t5 I could do uber
Not easily but possible
Now its probably like 2 or 3x damage
but with the huge dmg from meteor I just don't even need to do a lot
Same with LB though, you saw my online uber kill last season?
yeah
Neither build can skip phases
I forget. I think kinda no? But they may have changed with the invulnerable stuff in 1.4
I previously oneshot ubers with stun lock but idk if that still works
at least I got faster uber kill time with meteor than LB
yeah I know
Im kinda skeptical but it could be
since for online you need more time for mana right?
Yea and uber moves
And you need to dodge stuff unless you insta phase
But it'll still drop some abilities
but mana guide makes it easier to dodge stuff
to think how good hydra is with offline gear
I can stun lock uber with hydra without any added stun chance :))
I can stun lock uber with Static lel
fyi I cannot stun lock uber with erasing strike
wait static has stun?
Yea insane stun
ah ok
2000% or something
You probably can with some stun chance
The formula is available
You could do the math
yeah but I feel that it's unfair when comparing builds
Not really
I prefer natural stun, no added
If getting a bit of stun chance allows you to trivialize uber and any boss
You cam just include some
nah since I'm offline I can stun lock uber with almost every non-minion build if I got added stun chance
Even when I do offline I only do stuff that I would actually achieve in online
Otherwise its not giving me useful info
The only thing I can not perma stun lock with meteor in online is ubers
Everything else in the game is either stunned or dead
for online added stun chance is good
Man wish my vacation timing wasn't so unfortunate. Feel like I missed out on a lot of really cool mage science
I have 500% for corruption pushing shades
But eventually the shade HP just prevents stun yea?
yes at 3k corruption or so I estimate, not bothered testing yet ๐
maybe 4k
in theory I guess, since I got bored of corruption after 1 hour
Well by "work" offline with full t7 gear I would need sub 1 min uber kill
Otherwise I would not call it work
LB already does this with online gear
yeah but many builds online cannot do so
But either way, how does the 4t7 gear help you gauge what the build will feel like in reality?
Thats like me trying on new shoes I want to buy by using them as gloves
I would test the other way, how does a skill/build feel with average gear
since thats where you will be at most of the time ๐
That needs a seperate average test tbh
But I prefer seeing builds reaching their ceiling
I tried my meteor build on a new char with less than average gear, and it was horribly slow to play
At least I prefer playing games where you can get the ceiling of your gear
thats why I season started with Focus build
What is the issue
Mana?
By focus you mean the node that let you blast lightning nova every second?
No mana was fine, was the lacking area effect I think and I had low movement speed
yes
This was the char https://www.lastepochtools.com/planner/A21YD8Yz
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Mage (20) / Sorcerer (53) / Runemaster (28)
โธ Health: 1,301, Regen: 33.73/s
โธ Mana: 896.85, Regen: 23.68/s
โธ Ward Retention: 148%, Regen: 115/s
โธ Attributes: 11 Str / 10 Dex / 67 Int / 3 Att / 3 Vit
โธ Resistances: 97% / 67% / 120% / 59% / 30% / 115% / 33%
โธ Endurance: 35%, Threshold: 286
โธ Dodge Chance: 3% (71)
โธ Armor Mitigation: 26% (1,064)
โธ Block Chance: 2%, Mitigation: 15% (122)
Lightning Blast / Frost Wall / Teleport / Focus / Flame Ward
Did you also go madness?
I wonder if you could go mana tank with mana strike FC with meteor belt, fractured crown, madness?
For echoes the meteors shouldnt infinite chain and eat all your mana
Mana Tank + Madness static orb was one of the ones on my list
I tried the chain reaction setup but found it more effective to just cast directly, than wait for that stuff
1 meteor shower and everything is dead
The cost efficiency of chain is pretty dogshit tbf
2x cost for 6x damage
But at least you save nodes
I wonder if you could spec into more meteor spread radius
With madness
For like full screen?
You don't need madness for that
Single meteor should clear screens by itself super easily, yeha
Idk madness seems nice
If you do mana tank though
Otherwise losing 500 ward retention or whatever
Troll
I've thought about doing mana tank with the vilatria staff instead of helm, so you can use Seed of Ekkidrasil for even better mana tank
Or Fractured Crown, obviously
Its troll without mana guide though
I just play mana guide now, so easy and relaxing
Have any of yall tried the wildfire in omens veil?
Anyone know how does vilatria's lightning effect work with meteor mtx?
Hey guys. I seem to be getting deleted very easy atm. I know my gear isn't the best. Any ideas? https://www.lastepochtools.com/profile/Poggybear/character/Fatboi
Yeah but like... Meteor doesn't need more offense, defense is always the issue.
MTX always win, as I understand it.
Yep
need to get your resistances to 75 and increase your Armor. both are low. use idols for resistances until you can get resistance blessings
Basic start of the void spellblade
Can I ask a stupid question? I'm at level 79 trying to find a single fragment of the Enigma. I've seen every other unique catalyst probably 10+ times.. Rotminds, Scales, Chronicles. I've checked probably 100 Nemeis, I've done about a dozen prophecies for unique catalysts...not one. Are they that rare? do I have insanely bad RNG?
They have a reroll chance of 0%, which makes them as common a catalyst as possible. There are no catalysts more common
then what the heck is going on? Like I swear I just dropped my 20th Gordian Prism and Stygian Coal X2 from this prophecy. It's actually insane
Good news, you've been chosen!
Bad news, you've been chosen to have terrible RNG!
You can use rune of ascendences
You can also use your guild, whether cof or merchant to look for it
Using prophecies or market place
can anyone help to tp me to act town and boss in normal mode, not seasonal?
they mentioned they're using prophecies
Try and check if your loot filter possibly hides them by mistake
Like i average 3-4 per prophecy, not getting anything at all from multiple kinda makes you unbelievably unlucky if true
Just crafted this , can someone explain to me how I can imprint this to get more of similar ones?
Is it worth imprinting it with the low fp?
In your weaver tree you can spec into nodes that let you imprint equipment (some are specific types, like jewelry/armor). Spec into that node, save your tree, drag and drop the weapon into it to imprint
You don't lose the item, it just makes a copy as it is right then so you can continue crafting on it without changing what's imprinted
Not really worth.
First the affixes themselves can reroll to different ones fairly often.
Then the T7s each have a ~70% chance to become not T7.
Then the item has a high chance to eat an affix due to low FP, and even if it doesn't you still have low FP on it making crafting nearly impossible.
Also has 4 affixes so crafting would often need a seal / remove, maybe both, then havoc craft for desired affix.
Then if all that works and you still have 2T7 on the item, theres another ~90% chance or something you will lose them (the 1.4 nerfs)
On top of the 50% nerf to proc rate.
You'll basically never see an item you want, even more never than an "optimal" 2t7 imprint
hi
i am looking to get some build advice on my flamereave build
how can i share it for someone to look at over here and maybe guide me on how i can fix it
or make it better
share it via https://www.lastepochtools.com/planner/ click import, then save and send generated link
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Mage (20) / Spellblade (79) / Runemaster (8)
โธ Health: 2,374, Regen: 0/s
โธ Mana: 286.48, Regen: 8.64/s
โธ Ward Retention: 74%, Regen: 24/s
โธ Attributes: 19 Str / 13 Dex / 25 Int / 0 Att / 12 Vit
โธ Resistances: 146% / 97% / 104% / 75% / 116% / 85% / 44%
โธ Endurance: 30%, Threshold: 475
โธ Dodge Chance: 5% (126)
โธ Armor Mitigation: 28% (1,258)
โธ Block Chance: 14%, Mitigation: 31% (703)
โธ Crit Avoidance: 84%
Fireball / Flame Ward / Flame Reave / Enchant Weapon / Surge
you're lacking many attributes
if you add a few t7 int and dex, you crit 100% on this character
with 40% more chance to deadly crit
and for tankiness?
damage is best defense, but you can also add lots of hybrid health
i dont have all the gear yet, i am trying to farm in 250 corruption and i just get donked on
so i cant even farm the gear adequately
im extra tanki and planning to go for more damage, but here is my planner for reference https://www.lastepochtools.com/planner/QeY7vOVM
Season 4: Shattered Omens / 1.4.2
Mage (20) / Spellblade (85) / Runemaster (8)
โธ Health: 4,640, Regen: 0/s
โธ Mana: 313.51, Regen: 8.4/s
โธ Ward Retention: 150%, Regen: 100/s
โธ Attributes: 17 Str / 86 Dex / 63 Int / 2 Att / 36 Vit
โธ Resistances: 122% / 88% / 98% / 77% / 93% / 148% / 109%
โธ Endurance: 61%, Threshold: 928
โธ Dodge Chance: 20% (667)
โธ Armor Mitigation: 36% (1,897)
โธ Block Chance: 17%, Mitigation: 28% (594)
โธ Crit Avoidance: 107%
Flame Reave / Flame Ward / Fireball / Enchant Weapon / Surge
oo thats some goooood gear ๐
i would suggest follow this
- get lp0 or lp1 of every unique you need. if lp0 use nemesis egg to get lp1.
- add min t6 or t7 attribute to unique . prioritise dex and int first, more damage means you will die less often.
after this you will be 400-500 corruption easily
so ive been trying to farm the helm like crazy in black sun but it just aint dropping ๐
cast speed is waste here
i got it as a random drop, havent gotten a proper one with LP yet
farm emperor of dragons, then nemesis egg the lp0 ones , you will get lp1 on it
could you recommend an order to farm for upgrades, ill follow those and try to get min LP and use nemsis for 1LP on them
i am fairly new
its my second character
alright, mind if I dm?
no not at all ๐
do you play CoF?
if yea i can just quick drop few lp1 hearts for u
wouldnt orian belt be better for u guys too?
it has 20 innate int on maxroll, gets u mana on potion use, and u can slam it with hybrid health too
or is it simply for the tankiness
you need the tankiness - vit and endurance is critical on it
very difficult to res cap otherwise
i dont know.. i barely have any res on my items and am capped on everything xd
all res blessing is a must imo
yeah i got it too, but unless you corrupt and get res its difficult, since theres not many sources for poison/necro/phys res otherwise
idols are strong, so taking off res from idols is helpful in the end
cant use shattered worlds ?
not sure what ssf stands for sorry
@unborn hamlet solo-self found. Basically CoF. Just without shared stash.
yea so what i do too xdd
Hey i know this is a slightly older post so sorry for the ping, If you want to get tankier quick on your build the #1 thing i recomend is get he more armor blessing from age of winter, and respec fireball into firebrand and just try to keep up 9 stacks, the 75 armor per stack adds a lot of mitigation to the build, and the extra melee fire and spell damage adds a ton of dps. I find fireball in general to be super underwhelming for what it provides, if you really need fire res shred you can swap to that blessing for hard bosses.
thank you
also you have 0 attunement... did you not finish the campaign?
This is the setup im using if you want to compare notes https://www.lastepochtools.com/planner/olVLz2yL although I honestly got extremely lucky with slams and dont consider this gear to be realistic
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Mage (20) / Spellblade (85) / Runemaster (8)
โธ Health: 2,617, Regen: 0/s
โธ Mana: 449.51, Regen: 13.2/s
โธ Ward Retention: 263%, Regen: 126/s
โธ Attributes: 74 Str / 96 Dex / 117 Int / 54 Att / 60 Vit
โธ Resistances: 75% / 78% / 86% / 84% / 84% / 81% / 97%
โธ Endurance: 57%, Threshold: 523
โธ Dodge Chance: 29% (1000)
โธ Armor Mitigation: 28% (1,293)
โธ Block Chance: 18%, Mitigation: 29% (649)
โธ Crit Avoidance: 76%
Has anyone tested using the new volcanic orb rings with the spear that converts volcanic orb to void? Do you still get elemental orbs or do you get void orbs?
You get elemental orbs
Yeah
im also jsut not sure if only 2 orbs per 3 seconds is worth attempting to build around
Rate limited procs are rarely worth building around
And 1 orb per 1.5 seconds is not a lot
well volcanic orb is already rate limited
which is why im even considering it
because in general I agree
Yeah, it's hard to build around anything with a cooldown while like 200% increased cast speed (or more) is achievable
@cloud dew Sorry for the ping but have you looked into Surge for potential Uber one shot?
not in-depth but could do that
there's like so much stuff to do this season lol and only so much time in a day
but ye seems like the multipliers are on the same order of magnitude as void cleave
it could work
I am making a build with it now
im just messing around in a planner for now
https://www.lastepochtools.com/planner/A14KZL5K thinking of something like this
Season 4: Shattered Omens / 1.4.2
Mage (20) / Spellblade (82) / Runemaster (8)
โธ Health: 3,555, Regen: 0/s
โธ Mana: 297.51, Regen: 8/s
โธ Ward Retention: 200%, Regen: 134/s
โธ Attributes: 27 Str / 53 Dex / 88 Int / 19 Att / 27 Vit
โธ Resistances: 95% / 23% / 57% / 23% / 23% / 100% / 50%
โธ Endurance: 67%, Threshold: 711
โธ Dodge Chance: 14% (474)
โธ Armor Mitigation: 48% (2,925)
โธ Crit Avoidance: 60%
although maybe I replace flamerush with something like shaterstrike? im not sure how much using a movement skill messes with teh damage
I am just running, no movement skills, 185% movement speed works great ๐
yeah i mostly wanted it because it casts another volcanic orb
not as a movement skill
I am leveling the char now, trying stuff out on the way
just started to play and the first spell lightning blast is op
oh wait i just actually read the node that casts volcanic orb in flame rush and nevermind
never noticed that it detonates old volcanic orbs
what are you planning on using to trigger the cold orb?
question why is it that im getting like nothing but minion stuff
Either bad RNG or a bad loot filter
what is a loot filter
ok well its probably not that
could it be bc im playing ofline than online
This is what I got so far for spellblade void orb, put together with gear I had in stash. https://www.youtube.com/watch?v=8brG3SNh0cM think it can be improved a lot. Only gotten to 300 corruption now ๐
oh so all the orbs are void
You get a path going beind you with explosive ground, so have to get used to that. Not staying too long
Yes all void
casting yes
I see
also is it better to build your own gear or to use the stuff from drops
i found while leveling this season I mostly used corrupted items from omens as they have some very strong higher tier mods. But you do have to be careful as you will hit a wall when those items stop being useful
Looking forward to increased area on the weapon
area?
yeah im level 50 something and finding better cursed gear feels imposible
Increased area to get larger explosive grounds
corruption
i see
If you want to use both rings, cold mana strike and fire firebrand
then again you are using legends intwined and not the 2nd ring regardless
I am trying legends instead for more +skills
volcanic orb really benefits from those points
well those points seem to be mana effeciency but that is probably important
yeah it seems like keeping 12 stacks of the shrapnel buff is not hard for you
and that seems to be the main use with this weapon
when you say the idol affix doesn't work
do you mean this one
no, meant the increased area on idols
ohh
The reduced speed one gets the orb half stuck in weird ways
sometimes it moves sideways
well 100% reduced speed should mean they are stationary right?
kind of ๐
i guess they do accelerate over time
Can't wait to see the video
scared af to corrupt these 2 ๐ญ think i will equip the 2t7s one and corrupt the other
Can somebody explain to me. Mage - SpellBlade. Skill Shatter Strike. I convert cold damage to Lighting damage. Do i benefit from armor "wings of argentus" ?
this is a weirdo weapon
no, it becomes a Lightning skill and no longer a Cold skill
@robust junco i think surge sucks
Oh no
or if it doesnt im not really seeing the tech right now
doing math on lightning surge seems 10x weaker than VC
Even with Firebrand, blade weaver and co
ye
sadge
Season 4: Shattered Omens / 1.4.2
Mage (20) / Spellblade (78)
โธ Health: 1,480, Regen: 48/s
โธ Mana: 234.51, Regen: 9.44/s
โธ Ward Retention: 200%, Regen: 210/s
โธ Attributes: 153 Str / 59 Dex / 100 Int / 48 Att / 107 Vit
โธ Resistances: 116% / 38% / 62% / 23% / 23% / 23% / 23%
โธ Endurance: 42%, Threshold: 364
โธ Dodge Chance: 18% (601)
โธ Armor Mitigation: 30% (1,428)
Firebrand / Static / Flame Ward / Enchant Weapon / Surge
what im looking at rn
idk if there's like important stuff i forgot to put in the spreadsheet
but looks like surge would hit for 28mil
Wow double chronostasis
i mean the weapon choice is not right but like im spreadsheeting just assuming (xdd) we can get to 4k ward
in reality we probably get to 2.5k
spamming potions
on a good day
so ye the dmg would be even lower
other weapons could be used but
i dont know of a weapon that multiplies your damage by 10
cold surge should be about the same thing as lightning and fire should be inferior
from what i can tell
Sadge
might still be playable as a regular build if spreadsheet is accurate
but ye idk kinda out of ideas right now
actually the spreadsheet was missing a major multiplier, the "fire brand is consumed" one ๐
ye i think it could be good as a regular build but nowhere near one shot level
Harmony can do silly things but looks like you're already doing the primordial belt so that wouldn't work here. plus gearing for Harmony is horrible with imprint changes
yeah for zhp bossing melee builds it's very hard to justify not using frenzy belt rn
Orbiting volcanic orb is fast, fun and risky to play, but it works ๐
for LB would lich gloves be a good alternative if you cant get a good swaddling gloves?
including stardial
ah ok
shadow rend needs no frenzy belts and still one shots uber :)))
ah my bad
it's not melee anyway
it's a throwing build actually
the one shot thing comes from umbral blades recall
I wonder
forged weapon cannot receive benefit from brutality, no?
Probably not
sadge
hmm
tried shatter strike but it could not reach the same level as leech flay
how much dps is leech flay putting up?
43s by noobzor (but I'm sure it can be optimized)
So call it under 40 seconds kill
leech goes down to like 20 seconds
with proper gear
i'll do that at some point
need to find time
The damage comes from the leech itself? Passive
I will not reach 20s even if I'm offline since I need at least something for sustain mapping
and the passive too but mostly the belt
Oh the belt is doing the lifting good ro know that's cool
so no stardial ring used here for me
btw @cloud dew the node "frenzied flame" of flame reave is really affected by frenzy effectiveness right?
since there is no information saying that when I tried the alt button
Yes
Thats how he got do much damage with it,?its was fixed 2 updates hotfix ago
I guess if umbral blades recall are nerfed and brutality and rampancy is not then it's good to switch this combo for shadow cascade build right?
since well, you can map well with this combo if you are a rogue who focuses on ward gen and insane dodge.
It should be affected by frenzy effectiveness because it reads "In addition to Frenzy's base effect it now grants Flame Reave additional melee fire damage." There are also patch notes claiming it does work, but reading the tooltip also implies this.
I find it so weird they added that.
Yeah, it doesnt make any sense at all that it scales with frenzy effect
