#๐Ÿง™โ”ƒmage

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left hill
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the 3/s cap is separate for Crit/When Hit/the other thing I forget

(edit: Kill apparently)

agile sparrow
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I'm using 3 idols with proc on crit and they seem to stack

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I'm not sure how because I use fire aura for mana not dps but my mana feels better with 3 than 2

sudden kettle
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Nice!

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Link to build lol?

cursive sequoia
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What is a good Mastery for Mage? Would it be Spellblade?

agile sparrow
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All 3 are playable I have been having a lot of fun with spellblade this season

sour basalt
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How memeworthy is it?

proven haven
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Working on my video / guide now

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Solid

proven haven
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Just good enough to do cemeteries for placing ubers lmao

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You could easily do a hybrid that actually functions as a real build if you dont care about the uber oneshot

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But I will just roll another character and keep this one for Uber

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I did like 30 ubers yesterday with it just to test it out and it felt pretty consistent

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Even if you did a hybrid bhole though you'd just end up with something that has slightly faster bossing than LB, with worse clear and less survivability. So maybe like A tier, probably B. At least the oneshot tech makes it fairly special among mage builds.

cosmic dove
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you are going to get BH nerfed arent you? ๐Ÿ˜›

proven haven
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In all honesty though bhole is just really tragic as a skill, you need to spend so many travel points for each of the good nodes and stack so many useless or otherwise detrimental stats just to make it work.

unborn hamlet
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yea, mages only get nerfs

proven haven
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I need to give up all my QoL to pull this off, and even then a lot of the gear was only realistic because im playing a meme build on MG

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No 2t7s though

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So there's that

unborn hamlet
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if i can put it together in 3 minutes of farming its good enough to me

proven haven
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I mean you probably can

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I spent maybe 10m MG gold

unborn hamlet
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did 300 lich runs today, 357 gloves corrupted, not a singular T7 int rolled

proven haven
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And a lot of that was buying unstable cores for the +1 corrupt

unborn hamlet
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๐Ÿ˜”

proven haven
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Oof

unborn hamlet
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yea its really cheeks my luck

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statistically speaking on what the gloves can roll, im getting very unlucky

proven haven
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I was honestly just happy to hit a bunch of t7t6s lmao

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How times have changed

sour ermine
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Is maxroll frostbite/ice barrage build decent this season? Really wanna do a pure icy caster character

unborn hamlet
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if u dont mind not killing ubberoth with it then its fine

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i got it up to 800 corruption, but i also used some tweaked items

sour ermine
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Yeah Iโ€™m fine not doing uber

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Ty

unborn hamlet
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this was the items i used, + orian belt

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ignore the lich necklaces on the left, i dont think they are good for the build even at 4LP

proven haven
sour ermine
spring crag
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congrat

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can it map?

proven haven
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I posted some mapping footage in the video

spring crag
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ah ok

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but if you change to mapping setup (if there is one) can it still at least lock uberroth's hp at 50%?

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btw it's good to see black hole can have the same bossing tier as umbral blades recall

karmic folio
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maybe Wildifre Embers could be used for mapping to spread the ignite more

proven haven
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depends a lot on gear

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with legacy level gear you can get stupid more damage

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i'm like t7t6 tops and missing affixes

harsh abyss
earnest wraith
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guys i did some tests with lightning blast on dungeon bosses , and my dps in close range like x5 higher then in range , and i cant figure out how that works , some1 who knows can explain me pls

umbral perch
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just tested and in the Glacier skill tree, even though the Whirpool node says Ice Vortexes don't scale with other nodes on the tree, they actually do scale with the rest of the tree. Was that already well known? I was using the Perma Frost node for more freeze rate on my SS+glacier spellblade, figured I'd still get full power Ice Vortexes, moved those points into Lesser Destruction and now they do 2-3x the damage.

spring crag
sour basalt
spring crag
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rip black hole next season

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one shot builds are definitely going to be nerfed hard, and I doubt EHG's nerfing and balancing ability. Otherwise acid flask wouldn't become a build almost no one uses in corruption ladder this season and the one shot uber rogue thing wouldn't have existed

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so meteor I guess?

runic delta
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can Someone help with Lightning last? Im doing no damage at all

modern schooner
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Got ur planner to link?

runic delta
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how cna I link it

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im kinda stuck on doing echo lvl 74 since damage is low xd

desert steppe
runic delta
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be ready for chaos

robust junco
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You forgot to click export ๐Ÿ˜…

runic delta
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my bad

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wrong

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character

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?

silk pewterBOT
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:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Sorcerer (25) / Runemaster (42)

General:

โ–ธ Health: 992, Regen: 16.5/s
โ–ธ Mana: 118.88, Regen: 13.44/s
โ–ธ Ward Retention: 198%, Regen: 28/s
โ–ธ Attributes: 12 Str / 10 Dex / 69 Int / 11 Att / 5 Vit
โ–ธ Resistances: 136% / 78% / 75% / 0% / 20% / 42% / 48%

Defenses:

โ–ธ Endurance: 20%, Threshold: 198
โ–ธ Dodge Chance: 8% (173)
โ–ธ Armor Mitigation: 17% (408)
โ–ธ Crit Avoidance: 61%

runic delta
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that the one lol

robust junco
runic delta
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  1. lol
  2. Im trying to get one but havent dropped yet
  3. Yeah im saving bones for this
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so any other weapon would be better that that spoon at the moment no?

modern schooner
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Yea that spoon doesn't do you any good, a regular wand with crit multi/cast speed/lightning pen does a lot more already

Try getting the primordial ring from rift beasts

Maybe do some set jewelry prophecies if you're cof for the set amulet

And definitely get the crafted set helmet

On top of those you wanna stack as much int as possible so gloves, your 2nd ring, chest and your helmet are missing a ton

runic delta
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ok ill work on that appreciate it

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for sets just use prophecies right?

modern schooner
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If your cof is high enough to get the "sets always drop all their pieces" bonus, it's even easier

runic delta
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is there a keyboard shorcut for CoF_

modern schooner
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So yea set jewelry for the necklace and for the staff/hat it's probs best to go for set weapons? Or just armor

robust junco
modern schooner
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Y is default for ur factions

runic delta
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yeah whole set drops

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but my filter had set by defauilt to not show sets lol

modern schooner
runic delta
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well I have something to work towards appreciate it

modern schooner
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This the one u need for hat

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Keep both crown and staff, collect a few and dismantle them at the "Great Bridge" woven echo

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To get the shards to craft with

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And this is the necklace you need

robust junco
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You can also corrupt them

modern schooner
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don't dismantle necklace, wear as is

robust junco
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And shatter them

modern schooner
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or that, yea

robust junco
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You can get decent/fun items that way too

runic delta
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Alright, thanks a lot!

karmic folio
earnest wraith
karmic folio
earnest wraith
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@karmic folio nope

unborn hamlet
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i can give u my tree if u want

earnest wraith
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i dont need it , i need to understand why in close range Light blast deal x4 dmg

karmic folio
earnest wraith
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i did all my tests at arbor dungeoung last phase boss , in range he dies in 6 sec or so , in close range he dies in 1-1.5 sec

unborn hamlet
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do you use flame rush/flame wall?

earnest wraith
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this is my char

karmic folio
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ok if its only like that with this specific boss then it must be about the boss, try it on a testing dummy instead

unborn hamlet
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its because of the amber crystal light

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if u throw it at the boss u should deal more dmg even from afar

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Upon starting the dungeon you have Burning Amber attached to you which illuminates the area around you. Enemies outside of the illumination deal much more damage and take much less damage. You are also able to move the amber to a target location and recall it by activating your ability. This ability lets you target enemies but is also used to burn pyres, which is necessary to progress through the dungeon as well as defeat the boss (more in the Boss section).

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nothing to do with our build at all, its the dungeon mechanic xd

earnest wraith
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yea you right , ty

modern schooner
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https://www.lastepochtools.com/profile/Croxa/character/spoonington
someone care to explain why I only have 33 instead of 34 skill points for LB and 31 instead of 32 for RI? ๐Ÿ˜‚
Mind you, the planner says I've got 1 unallocated point in each but in game that's not the case.

20 base
+1 Twisted Heart
+4 Legends Entwined (Helmet, Necklace, Ring, Gloves)
+1 Fragment of the Enigma
+1 Unstable Core
+4 Helmet
+3 Abandoned Eyes of the Weaver (360+ Total Attributes)
=34 Total

I noticed this with a friend of mine some time ago, we were both dumbfounded..
During a False Temple run I noticed on the left it suddenly said "-1 Skill level" for all my spells
It happened when a +20 attribute shrine expired
While you do gain +1 Skill point if you cross the multiple of 120 total attributes threshold from the necklace with attribute shrines, I've never distributed them while that was the case.
And it also only notifys you of removed skill levels if you lose USED skill points.
I've tried unequipping all sorts of stuff, even everything at once, nothing helped to regain that singular missing LB skill point.
Haven't actively played the char in a few days now and I'll check again later today but I'm 100% certain that's still the case.

desert steppe
modern schooner
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I'll try that once I'm home

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I also still have the clip of when it happened that clearly shows the shrine expiring and -1s on the side

unborn hamlet
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just remove everything equipped and re-equip

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i counted everything u have and u should have 34points for LB

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and also for the love for all thats holy, remove your skill points from shatter shock and put them into mortal capacitor and frontloaded

modern schooner
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tbh idk why mc is at 4/5
guess I was too tilted over the missing point and just put them back into shatter shock

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but will do, thanks

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and I did unequip everything and put it back on, didn't fix it at the time

unborn hamlet
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i dont think there is anything u have equipped messing with your stats and nothing in the tree that would do so either

modern schooner
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that's exactly why my friend and I were so confused

unborn hamlet
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put on weaver necklace second to last and entwined ring last

median tapir
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Maybe

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U are missing a quest?

modern schooner
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no that would only affect my passives

median tapir
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Oh true omegalul

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It makes no sense

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I checked everything else

modern schooner
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order of equipping stuff could be a reason, had a similar case with my VK the other day where re-equipping belt helped.. as per usual

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will see later when I'm home

unborn hamlet
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game is nothing but jank, so expect stuff to never work as it should

median tapir
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๐Ÿซฃ

runic delta
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does corruption increase drop rate?

robust junco
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It increases the rarity

unborn hamlet
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another 3 entwined rings corrupted, remove legendary, maxroll, added strenght

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surely the 79th ring will be the one to give me added int or light/spell dmg

strange needle
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Make it 100 then rng Jesus gonna give it

unborn hamlet
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45 prefix 73 suffix

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i think i can make this work

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just have to find good 2x2 idols

spring crag
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hmm

unborn hamlet
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just imagine t7 LB on this

spring crag
strange needle
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Still good

unborn hamlet
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how do u think i got this

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crafting? in this economy? omegalule

strange needle
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Yeah completely pointless for non set builds thats the catch ๐Ÿฅฒ

unborn hamlet
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welp, time to gamble some more

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nothing interesting or good, welp time to farm more

spark vector
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This game is legit more grindy than PoE XD

strange needle
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Wasn't this bad before but yes ๐Ÿ‘

spring crag
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hmm

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I wonder if fire spellblade ignite pop is good

cursive sequoia
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What is a good Mastery for a Mage?

spring crag
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there is nothing called battlemage in this game

cursive sequoia
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my bad

spark vector
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They all have their uses, depends what you want to play

unborn hamlet
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there is tho

cyan roost
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is this crazy for int stacker mage or nah? its 28 int

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am willing to gift it away if you wanna play with me long enough for obsi reso lol

unborn hamlet
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its usable. for LB , if u were to also hit t7 spell or light dmg or both

cyan roost
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hm hm

unborn hamlet
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missing +1 skill from losing the set is hard to offset by oculus

cyan roost
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oh right

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i guess ill corrupt it a bit more

unborn hamlet
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after u get 6 stats random one will roll away by 7th click

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that is if it doesnt brick by then

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its very hard to roll good oculus

cyan roost
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riiight

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lets see

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dead

proven haven
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Yeah 28 int occu is probably just a worse T7 int RR tbh

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Or T7 int stardial

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Really good ring though, to be compared to t7 rr at all

modern schooner
unborn hamlet
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jank

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๐Ÿ˜‚

agile sparrow
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There seems to be a lot of bugs with the order items are equipped in changing some stats slightly. I had an issue where where whetsone gavel would just randomly not buff my 2nd weapon sometimes I wouldn't be surprised if every once in a while your ring loses track of one of your set bonuses, or your neck somehow loses track of a source of attributes and gives a -1.

proven haven
agile sparrow
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but its not just the gavel breaking

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the existance of the gavel breaks other items

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the corurpted affix on this does nothing with gavel equipped

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but works fine if you have any other item on

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some really strange stuff happens

zinc pewter
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this or falcon fists 2LP for flame reave spellblade?

agile sparrow
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do you not have access to immortal vise?

zinc pewter
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no

agile sparrow
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do you have armor shred on neck?

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because if you dont have armor shred on neck, an armor shred falcon fist is probaly better

zinc pewter
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i do have the primordial amulet with shred

agile sparrow
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those gloves look pretty good then

spring crag
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hi guy

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between fire and cold volcanic orb build

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which one is better?

agile sparrow
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be a rebel play void

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(i actually dont know)

spring crag
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damn

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to think there is a day where meteor sorcerer has better dps than lightning blast rm

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Hi @proven haven . For dex stacking lightning dot RM, do you think they are better than hydraheron?

proven haven
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Oh

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I see what you mean, its complicated

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Like DPS uptime is a factor

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Theoretical dps vs actual dps

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Hydra is really good mechanically, p orb is pretty good too but range isnt that long

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Hydra is also an AoE, p orb is mostly hits

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So dense enemies are probably worse on p orb

spring crag
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Because it will lose a lot of ward from that

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And the result is apparent: lighting blast and hydra are quite behind meteor now

spring crag
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at least that's what I got

rare pilot
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FrozenSentinel will you be doing any spellblade this season?

spring crag
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@proven haven hmm let's see how strong can I make fire distintegrate spellblade offline

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hopefully it will not be a meme spell like smelter's wrath

spring crag
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nope

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it's a meme spell

full bluff
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Once you play a bit with screen wide wiping meteor showers, every other spell feels like that

spring crag
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so trash

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I don't know why but it just wont work

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well ignoring that @full bluff meteor is really really good

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at least better than lightning blast since I can use madness

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and also maybe lightning blast is nerfed

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btw

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is volcanic orb the best cold sorcerer build now?

full bluff
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Glacier + Volcanic Orb still works

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I tried some variant around the spinning cold orbs, but didn't feel good

spring crag
full bluff
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I don't think of the masteries as something like classes anymore, even if the game used to be like that. I just see them as a way to specialize to do something. And that something I am doing is the skills. So for me it makes less sense to think of sorcerer by itself.

spring crag
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for me Idk if cold volcanic orb is better than fire one

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the advantage of cold is that you have an additional multiplier node, buff from ice barrage and mourning frost

full bluff
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Fire has meteor fire pen

spring crag
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while for fire I have the meteor buff and 2h weapon

full bluff
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void option has...

spring crag
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this class has literally no void support things

full bluff
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I wish they would give volcanic orb a way to make it targeted. The spinning thing didn't really help. Just made it worse to play up close,.

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Playing up close with volcanic orb which depends on many hits is pretty tricky now. Can't rely on stuns

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Maybe if the orb was moving really fast around you and had a huge single hit

spring crag
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tbh they made the glacier+volcanic orb combo worse for mapping now

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last season glacier can damage anything it target

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while orb is slow moving and for bossing

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but now glacier is no longer explodes at the targeted position

unborn hamlet
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EHG makes anything mage worse and worse with each patch, why are we still suprised about it?

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they hate this class for no reason

spring crag
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and also

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volcanic orb is bad against small targets

full bluff
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200% added damage to the orb is the problem, I guess it will be changed in a future season, and we get the same fun as with meteor now

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It gets upgraded to 1200% and we are all running around with spinning orbs

robust junco
full bluff
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The sorcerer channel in Diablo 4 discord had the same recuring theme too, always 1 or 2 skills each season that was playable in the end game. Rest was either just for leveling, didn't scale at all or buggy

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Often had to rely on some real bugs to get scaling going. And the devs usually nerfed everything that was fun

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I managed to get my teleport cooldown down to casting telelport 4-5 times per second, now thats impossible and so boring

spring crag
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hmm, meanwhile arcanist in grim dawn is actually decent with aar, deva, tss and prm

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and 3 out of these 4 spell made it in the top 60 builds excel

full bluff
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Which skills does mage have here now that scales well and plays well? Flame Reave, Lightning Blast, Meteor, Shatter Strike, Brand of Deception....

spring crag
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hydra is well too

full bluff
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Focus up to a point

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Hydra is nice, has a different playstyle, thats good

spring crag
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problem with hydra is you need lp4 items to scale its dmg

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and this game just dont allow you to minmax

full bluff
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So 7 skills for mage that scales well enough to be played at the end game

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Not sure about static orb, it has some uses...

spring crag
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hmm glacier and volcanic orb now has bad qol for me so maybe that's all the skills

full bluff
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Frost Claw, Glacier, Static Orb, Volcanic Orb, works for most things, but not quite there in damage?

spring crag
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nah

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tried frost claw. Absolute trash

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and yeah, you are right

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also the fireball triggering node in spellblade

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idk

full bluff
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My "problem" if you can call it that, is that build like fire aura plays the same way as flame reaves, just worse damage

spring crag
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spellblade failed to become mana flay lich 2.0

full bluff
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Play judgement paladin instead ๐Ÿ™‚

spring crag
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good qol

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reasonable uberroth time

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and yeah, judgement AURA

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non-aura sucks

full bluff
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So atleast 7 skills that can do all content in the game in a way that feels good to play. Not that bad state for the mage class. Could be only 1 ๐Ÿ™‚

spring crag
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sadly only 1 cold skill "playable"

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for lightning we have LB, meteor

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for fire we have hydra, flame reave

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for cold we have shatter strike

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wish I had one more for balance

full bluff
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I have been trying to get frostbite going again, but it is just not good enough damage

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Even tried spamming meteors to proc cold frost claws to apply frostbites with 90 hits per cast

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Sure the number of frostbites goes to 10k... but the damage heheh

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If this could work, creating a massive ice and snow storm in the area

glad marten
proven haven
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I do think glacier is playable though

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Not s tier

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For light SO is also playable

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Plasma orb is playable as DoT or crit

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Probably even A tier

proven haven
spring crag
proven haven
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Something should change but I maybe with how the Uber fight works or something

spring crag
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yeah

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but tbh I dont know how to adjust black hole for farming

proven haven
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Like if Bhole was unchanged in 1.5 I probably wouldnt play it again

spring crag
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I wish glacier was good with mad alchemist's ladle

proven haven
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Great I have an entire character that cant really clear echoes well just so I can do Uber in 2 minutes (accounting for load screens and waiting and normal abby) instead of like 2 minutes 30 seconds for a real build lol

spring crag
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but glacier+frozen orb are too skill point hungry

elfin rapids
proven haven
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Okay what the hell is with that

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Almost every viable bhole path takes like 8 nodes of downsides to finally give a 100% more multi

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Do you want damage? Yes? Okay bye any QoL

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And like the ignite stuff doesn't really scale with aoe (all all?)

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Like if my bhole is 1 meter away from boss I do like 0 damage

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Which obviously kills echoes

harsh abyss
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Wouldn't suprise me if the part that got nerfed was the triple damage ignite pop

spring crag
proven haven
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Man no please.

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Ignite is so bad

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It needs that

spring crag
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because outside black hole (only for bossing) every mage ingite build is just so bad

elfin rapids
spring crag
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it should be buffed

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and add more fire pen with ignite support

proven haven
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Its kinda stupid that its in a random spellblade skill though

harsh abyss
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Oh I don't think that's the "right" solution. I just think that's what will happen

desert steppe
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that blackhole looks neither black nor like a hole atm

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looks more like a bunch of magma/ice orbs being placed on the ground

spring crag
desert steppe
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no pull, no radius

proven haven
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A bunch of the nodes dont even work with ignites either

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Like collapse doesnt inherit the fire res scalinf

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If it did you could take it for the dmg penalty + qol

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Build AoE

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Technically wildfire will work but

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Instead of 10000% ignite you have like 600

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While nerfing single target

elfin rapids
proven haven
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Yep

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Its probably fine for trash in theory

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But then I tried it

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And it was just ass

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And Im not sure why exactly

spring crag
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hmm

proven haven
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The proliferate just doesnt work well

spring crag
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the recurrence node in black hole

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it reduces cooldown but reduce pull strength

proven haven
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Yep

spring crag
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not sure if I should take or remove that node tbh

proven haven
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You take those for the +1 charge but its 6 travel points

harsh abyss
proven haven
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Technically you also get a 3rd bhole but only for a bit in rotation

harsh abyss
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So you can use fireball for echo clear, and then BHole for bosses

proven haven
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Its probably like 130% more for 6 points

proven haven
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Ignites are just slow and clunky

harsh abyss
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I dunno, it might be decent and make it a better all around build

spring crag
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ignite are just bad tbh

harsh abyss
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But I haven't tried it, so ๐Ÿคทโ€โ™€๏ธ

proven haven
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I think maybe ele nova could work for clear if you did some swapping

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But the single would still need bhoke

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Bhole

spring crag
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meanwhile with offline gear I kill uberroth with bleed hammerdin in just 2 pop

proven haven
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Ele nova + tp proc

harsh abyss
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I love ele nova + TP

proven haven
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Yea it should be okay I think

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Annoying thing on wildfire is it totally messes up my gearing

harsh abyss
proven haven
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Mage passives are just shit so rhe only time things become good is when specific skills and items have giga broken interactions

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Vs sentinel with good trees, needs less power in skills and items to be viable

harsh abyss
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Yeah, the sentinel passive tree is insane

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Rogue isn't so crazy there

proven haven
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Mage has like 5 points gain +1 ward per second

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Poggies

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Meanwhile sentinel 5 points do double damage

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Or whatever

harsh abyss
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yeah

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Or automatic healing when you do the things you'd normally do

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Or like 30 flat spell damage

proven haven
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Ward is also much weaker than life now, imo

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I built basically no defense stats on my fresh VK and already tankier than my LB

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Oh look im dot immune just from leech

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Cool

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Ward used to be balanced by having bigger numbers but usually less DR (eg. No endurance) but now you can get 5k or 6k health with stupid DR, armor, endurance, etc.

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ALSO why does Sentinel have better mana stuff than mage

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Wtf

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/rant

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Move void well to sorc

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Seriously

#

Like give sorc mana class identity

desert steppe
#

mana||starved|| class identity

gusty girder
#

and donโ€™t get him started on rogue. more like ward gen by a lot, triggers skills that trigger other skills that trigger more skills while paying no mana for it

unborn hamlet
#

playing mage is the equivalent of sitting in the you know what chair

proven haven
#

I don't know, is that a reference?

#

Oh zap chair

#

I get it

unborn hamlet
#

yea lets go with zap chair

proven haven
#

I feel kinda limited by having only 5 skill slots a lot as mage

#

Like the cast a bunch of spells fantasy doesnt work well

#

Even triggers you can trigger stuff but if you want any utility at all you only have 1 or maybe 2 slots for the triggered trees

#

RM has a slot occupied by invo and if you want to use specific skills you ruin your hotbar doing it

#

Feel like invo should be part of RM and an extra special slot

desert steppe
#

it's the c chair isn't it

harsh abyss
kindred oxide
#

I think it's more balanced now than it was before. Health based defenses paled in comparison. Ward and Health both viable now.

#

And yeah void well is kinda busted for mana economy lol. It solves Mana issues for such a low investment.

elfin rapids
kindred oxide
#

Defense at launch was literally "how big is your ward"

#

The ward formula was really unsophisticated, needed to be changed.

elfin rapids
#

Yeah, and now we are at the other end of that logic.

kindred oxide
#

I don't feel that ward is trivialized now like health was then

elfin rapids
#

They changed the formula, they nerfed the amount you generate, they capped the amount you generate per second on a lot of triggers, they cut in half the ward retention from your Int.

kindred oxide
#

I don't disagree that ward got the nerf stick but not that ward is a poor defensive layer now. It got brought back down to earth.

unborn hamlet
#

no

#

that is just massive huffing of copium on your part

kindred oxide
#

I don't know if you understand how powerful ward was in 1.0

#

Thinking that was the rightful form of ward is the copium here.

elfin rapids
strange needle
#

Ward is fine as it is its stronger than hp stacking still your problem is your passive trees are fine but not amazing likr the vk one,you have barely any armor nor hp thus you end up not being that tanky ,maybe if you could sacrifice some of the damage towards those stats your build with ward wouldn't feel glasscanon

kindred oxide
#

Yes. I guess we want that back lol?

elfin rapids
left hill
strange needle
#

1.0 ward was stupid like energy shield is stupid in poe2

unborn hamlet
#

i abused RM 60k wardgen for free too

kindred oxide
#

How did you feel about 1.0 ward?

unborn hamlet
#

ward now is the most useless defense there is

kindred oxide
#

Lie

strange needle
#

Like Sentinel vk was getting 100k ward with no intelligence and ward tech in 1.0

#

People need to play other classes then push ,then make whatever they think about it

kindred oxide
#

Yeah healing hands paladin

#

Was nutty too

strange needle
#

Healing hands void knight stronker

unborn hamlet
#

you think the 10k ward shield i can somewhat generate now is enough when i remove the 65% DR from armor, 75% cap resistances, heavily reduced dmg from flame ward being up, and my SW reduction?

proven haven
unborn hamlet
#

now i stack HP endurance and get leech, dont have to care about nothing

kindred oxide
#

Back then, health based defense? Take that build and put it in the trash.

Is that the same as ward based defense now? I see twisted heart builds doing just fine.

strange needle
#

If you get 30k ward then who is gonna kill you

proven haven
#

My RM in 1.0 had 60k ward lol

unborn hamlet
#

thats what im saying, RM 60k ward np

#

mobs hit like wet noodles

proven haven
#

Plus the DR from Runic Invo dont forget that.

#

30% dr?

unborn hamlet
#

now i have damn near 90% DMG reduction , 2k health, 10k ward, and i get onetapped by a random bat with frenzy

strange needle
#

I have a shit ton of hp,endurance , armor almost 6k hp i get cut like nothing by mobs with vk

proven haven
#

Probably still tankier than LV

unborn hamlet
#

meanwhile i see VKยดs with half my defense taking ubber on the chin without moving and not having a care in the world

proven haven
#

Lb

#

LB has less ehp than VK and less sustain

#

And honestly not efen more range

#

Wtf lmao

unborn hamlet
#

its not about what ward does

#

we are talking about your so beloved balance

strange needle
#

What you need is a better passive tree like rogue,?it goes low life with astral chest has like 7-8k ward but also almost maxed dodge ,glacing blow

unborn hamlet
#

ward is weak as tea now

proven haven
#

Mage trees suck

#

Also. Why isnt mana a good defense for sorc at least?

#

Like you can go mana giga tank but you arent scaling damage well

strange needle
#

The amount of ehp that item gives to rogue bd is like what 200k

#

You need more dr passives and also more access to armor you have no armor you get rekt

proven haven
#

Here's one

#

For sorc, keystone passive. Instead of ward retention int gives ma a

#

Mana

#

More mana multi

#

Idk

strange needle
#

Ward in bosses is stupid but hey, they should revert the intelligence nerf

proven haven
#

Affixes suck ass. Like you want int because its mandatory mage tax. Then you also want mana, and some form of damage. If you want defense you have the seed or frac crown tax. And mana damage taken affix tax

strange needle
#

At the beginning of the tree ,just give exactly that damage taken to mana idk 10%

proven haven
#

Then imagine you build mana regen affiz lmao

#

Imagine using an affix slot on +5 mana per second basically

strange needle
#

The whole mana system needs a big rework mana regen sucks so much

#

0.1 poe 2 mana regen stormweaver felt f hugely impact full and strong

proven haven
#

Like I said above juat give sorc void well. If you stack mana you need full mana affixes, then you still need damage taken to mana, AND endurance for seed, AND you need to recover many somehow, and then you need your actual damage stats. There's just no room

#

VK just stacks mana and the rest is solved

unborn hamlet
#

so close yet so far

strange needle
#

Anyway I looked at the new passive tree of spellbalde and I wasn't impressed to be honest like needs work still

left hill
unborn hamlet
# proven haven VK just stacks mana and the rest is solved

this is what im talking about, tbh, there is a class, stacks 1 thing, everything is solved for them, meanwhile i need to have entire gymnastic routine to achieve maybe 70% of what they have, and it still sucks cos i sacrifice so much else for it

strange needle
#

All 3 mastery still need better passives,blade dancer a bit better

left hill
proven haven
strange needle
#

The lich tree is pretty good now ,needs like flat crit and its solid 8-9

#

Vk its like 11 ๐Ÿคฃ

proven haven
#

Back in the day crit was hard to find tbh, now its on a lot of things. Dex stackers get that +1% crit per dex ring corrupt which is stupid stats for 1 affix

#

200% crit chance

#

Flat everywhere

#

Remember prismatic gaze meta?

strange needle
#

Traitor tongue fixes our crit at least on lich ,although yeah pretty easy to get max crit nowdays

unborn hamlet
#

oh god prizma gaze lmao

#

literally every crit based build had to use it

proven haven
#

Remember when we found out that the 4% gaze was actually twice as rare at 3% gaze? Haha that was a fun rabbit hole to explore

strange needle
#

Also all this conversions feel kinda bad ,only the vitality/brutality to get sub 50 seconds on uber but not for mapping seem worth

#

Losing all your ward kinda useless for mage in general gonna die to a Breeze

proven haven
#

Idk. Part of me enjoys the challenge. Solving builds at a disadvantage is satisfying

spring crag
#

Sadge that hydra RM cannot benefit from madness

strange needle
#

I dont mind if I have access to good exalts

spring crag
#

That's a ton of ward loss

strange needle
#

If I dont then no point to shoot me on the foot

spring crag
#

And hydra RM needs ward for flat spell dmg

proven haven
#

2t7 loss did hurt a lot of weird builds that need multiple affixes

#

Like ele dot builds

#

Or any of the res stackers

spring crag
#

That thing needs 4 t7

proven haven
#

Yea. Runic is very affix hungry

#

Especially reowyn fortress

spring crag
#

That's why lightning blast RM is the meta now

#

At least with the way EHG prevents you from having good lp items

#

You wilฤ‘ never see a build's true potential

kindred oxide
spring crag
#

Why dont they just let people having good chance for max lp and increases the hardness of monsters?

proven haven
#

Tbh I like fire aura now

#

My righteous fire RM was kinda not bad

#

I think I can turn it into a speed farmer

left hill
#

Fire Aura is weird to me that it's still best on a non-Spellblade despite eating up Spellblade passive tree real estate

kindred oxide
#

I think it needs another overhaul.

Maybe it's better for non spellblades I felt it doesnt do anything exciting or auralike.

spring crag
#

Tbh

kindred oxide
#

Yeah lol it's prob cool on rm

strange needle
#

Yep excuse my language but most stupid change ever since they give you nothing in return,let's see how useless 1.5 prophecies are for exalts

proven haven
spring crag
#

Is there anything fire aura better than cold one?

proven haven
#

RM has a nice defense solve with the tech I used

left hill
proven haven
#

Oh the glyph thing

#

Tbh I looked at GoD and I wish it didnt totally brick flame rush to trigger it

spring crag
#

Btw do we have any good single target glyph build?

#

Or is it just a support skill?

proven haven
#

I tried with ailment and it sucked

#

Idk if I did it wrong

spring crag
#

Nah if you did wrong with a lot of excel supporting thing then it's even harder for me to do right

proven haven
#

I didnt make it to the spreadsheet stage

#

I only make sheets for things that pass initial sniff test

spring crag
#

Ah ok

#

So in this patch

#

The additional good general build is flame reave

#

Not sure how fire aura is for bossing

#

And not sure how black hole is for farming

proven haven
#

Well you can go watch my 6 minute pinnacle kill

#

With fire aura

#

Bad gear though tbf

spring crag
#

So 10+ min for uberroth kill?

proven haven
#

I looked at lightning vilatria fire aura a bit and then I found out 1x3 idols dont have lightning res

#

Wtf

#

They have cold and fire

proven haven
#

With realistic gear

spring crag
#

Btw

proven haven
#

But still not LB

spring crag
#

Is spellblade best for cold/fire aura?

left hill
proven haven
spring crag
proven haven
#

LB still giga when you get like 600% cast speed lol

#

Idols are busted

spring crag
#

Hmm I might check tomorrow to see if there is anything wrong

unborn hamlet
#

yea, im only on 510% with buffs up and its still mowing everything

#

issue i have now it the buggy things making me randomly stop casting

#

like getting stunned i have to release button manually and press it again to start casting again

#

or sometimes... it just stops

#

like if u aim at something like the map with ur mouse

#

and then off

#

wont resume casting

#

while before last patch it did

#

its so annoying

left hill
proven haven
#

The new keyboard movement alternate thing is kinda cool

#

I can mostly play the game with 1 hand on keyboard

#

At least for warpath, I assume it would work for focus too

#

Numlock ability and bind interact to space

#

Wasd move

#

How does LB even work on like controller or whatever

valid musk
#

Does anyone get flashbanged by Enchant Weapon? It seems the effect never expires for me so every recast makes the flashes more and more?

spring crag
#

@proven haven yeah. Idk If I did anything wrong but the difference between lb and meteor is very huge (2 sec vs 5 sec dummy), at least for offline gear. But I'm not aware of anything that meteor could scale better than lb with offline gear tbh. For lb I even used your maximal dps gear.

proven haven
proven haven
valid musk
#

This is my current tree. It doesnt seem to happen on my online char though

spring crag
valid musk
proven haven
#

I get the flashes too, assumed was the ele nova node

left hill
spring crag
proven haven
#

Its a plain text file so

#

You get the idea

left hill
#

oh

spring crag
#

well at least I will use theoretically valid items

valid musk
#

The effect starts stacking on the left hand

spring crag
#

you just replace the wand+off hand with the staff and replace the amulet with mana guide

#

everything else is literally the same

#

ah also replace idols too

#

mana stacking idol and idol altar

#

I also did not even replace the hat despite having the staff and entwin ring already

#

because the 20 lightning pen bonus from the set hat is good

#

the weaver enchantment affix from altar is huge :))

#

it gives me 5.8k ward despite converting int to madness

valid musk
proven haven
spring crag
#

yes but do you want to see a 4 t7 gear?

proven haven
#

Not really

#

Is this 4t7?

#

Meteor is on my todo list, main things I wanted to look at was Bhole, fire aura, and meteor

#

Haven't had a chance beyond some notes I scribbled in my notepad

spring crag
#

ah ok

#

well most of the offensive affixes are prefix

silk pewterBOT
#
Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Sorcerer (70) / Spellblade (5) / Runemaster (18)

General:

โ–ธ Health: 3,294, Regen: 64/s
โ–ธ Mana: 985.54, Regen: 27.2/s
โ–ธ Ward Retention: 22%, Regen: 403/s
โ–ธ Attributes: 21 Str / 21 Dex / 213 Int / 21 Att / 21 Vit
โ–ธ Resistances: 98% / 74% / 129% / 58% / 58% / 59% / 59%

Defenses:

โ–ธ Endurance: 20%, Threshold: 659
โ–ธ Dodge Chance: 3% (84)
โ–ธ Armor Mitigation: 63% (4,914)

spring crag
#

at least it's stronger than LB with also 4 t7 gear

#

like I said LB has very similar gear

#

you just replace the boots, the main hand and the amulet and you got LB

harsh abyss
#

Except that gear is all 6xT7, lol

proven haven
#

Then compare dummy times

harsh abyss
#

With that level of gear you can make anything work.

spring crag
proven haven
#

Plus dummy is only like. Half an Uber, but there are 5 phase breakpoints

#

And meteor doesnt recover well unless you full dump

harsh abyss
#

I guarantee that with full T7 and T7 corrupts, you can make Disintegrate work

proven haven
#

LB can continously pump damage for the entire fight with no downtime

#

And cant really miss

spring crag
#

and I don't even slam more than one mana regen affix

proven haven
#

I know you can, I did almost the exact same setup in 1.3

#

Meteor mana guide

#

It was solid

#

Even with t7t5 I could do uber

#

Not easily but possible

#

Now its probably like 2 or 3x damage

spring crag
#

but with the huge dmg from meteor I just don't even need to do a lot

proven haven
#

Same with LB though, you saw my online uber kill last season?

spring crag
#

yeah

proven haven
#

Neither build can skip phases

harsh abyss
#

Don't you need a literal oneshot to skip phases?

#

Like a single tick of damage?

spring crag
#

meteor can shortern the time btw

#

because it can stun lock

proven haven
#

I forget. I think kinda no? But they may have changed with the invulnerable stuff in 1.4

#

I previously oneshot ubers with stun lock but idk if that still works

spring crag
#

at least I got faster uber kill time with meteor than LB

proven haven
#

Right but is it faster with realistic gear

#

6 t7 isnt really relevant

spring crag
#

yeah I know

proven haven
#

Im kinda skeptical but it could be

spring crag
#

since for online you need more time for mana right?

proven haven
#

Yea and uber moves

#

And you need to dodge stuff unless you insta phase

#

But it'll still drop some abilities

spring crag
#

but mana guide makes it easier to dodge stuff

#

to think how good hydra is with offline gear

#

I can stun lock uber with hydra without any added stun chance :))

proven haven
#

I can stun lock uber with Static lel

spring crag
#

fyi I cannot stun lock uber with erasing strike

spring crag
proven haven
#

Yea insane stun

spring crag
#

ah ok

proven haven
#

2000% or something

spring crag
#

but well, I cannot stun lock uber with erasing strike

#

while hydra can

proven haven
#

You probably can with some stun chance

#

The formula is available

#

You could do the math

spring crag
#

yeah but I feel that it's unfair when comparing builds

proven haven
#

Not really

spring crag
#

I prefer natural stun, no added

proven haven
#

If getting a bit of stun chance allows you to trivialize uber and any boss

#

You cam just include some

spring crag
#

nah since I'm offline I can stun lock uber with almost every non-minion build if I got added stun chance

proven haven
#

I prefer my stun with milk and sugar

#

Yea I just mean

spring crag
#

so I prefer not

#

for fairer comparison

proven haven
#

Even when I do offline I only do stuff that I would actually achieve in online

#

Otherwise its not giving me useful info

full bluff
#

The only thing I can not perma stun lock with meteor in online is ubers

#

Everything else in the game is either stunned or dead

spring crag
#

for online added stun chance is good

proven haven
#

Man wish my vacation timing wasn't so unfortunate. Feel like I missed out on a lot of really cool mage science

full bluff
#

I have 500% for corruption pushing shades

proven haven
#

But eventually the shade HP just prevents stun yea?

full bluff
#

yes at 3k corruption or so I estimate, not bothered testing yet ๐Ÿ™‚

#

maybe 4k

#

in theory I guess, since I got bored of corruption after 1 hour

spring crag
#

Otherwise I would not call it work

proven haven
spring crag
#

yeah but many builds online cannot do so

proven haven
#

But either way, how does the 4t7 gear help you gauge what the build will feel like in reality?

Thats like me trying on new shoes I want to buy by using them as gloves

full bluff
#

I would test the other way, how does a skill/build feel with average gear

#

since thats where you will be at most of the time ๐Ÿ™‚

spring crag
#

But I prefer seeing builds reaching their ceiling

full bluff
#

I tried my meteor build on a new char with less than average gear, and it was horribly slow to play

spring crag
full bluff
#

thats why I season started with Focus build

spring crag
full bluff
# proven haven Mana?

No mana was fine, was the lacking area effect I think and I had low movement speed

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Sorcerer (53) / Runemaster (28)

General:

โ–ธ Health: 1,301, Regen: 33.73/s
โ–ธ Mana: 896.85, Regen: 23.68/s
โ–ธ Ward Retention: 148%, Regen: 115/s
โ–ธ Attributes: 11 Str / 10 Dex / 67 Int / 3 Att / 3 Vit
โ–ธ Resistances: 97% / 67% / 120% / 59% / 30% / 115% / 33%

Defenses:

โ–ธ Endurance: 35%, Threshold: 286
โ–ธ Dodge Chance: 3% (71)
โ–ธ Armor Mitigation: 26% (1,064)
โ–ธ Block Chance: 2%, Mitigation: 15% (122)

full bluff
#

no...

#

thats not it lol

#

forgot I changed that char

proven haven
#

Did you also go madness?

#

I wonder if you could go mana tank with mana strike FC with meteor belt, fractured crown, madness?

full bluff
#

I did my boss dummy test with madness

#

Have not tried uber aberoth yet

proven haven
#

For echoes the meteors shouldnt infinite chain and eat all your mana

harsh abyss
#

Mana Tank + Madness static orb was one of the ones on my list

proven haven
#

But for bossing it would

#

Which is fine for SC

full bluff
#

I tried the chain reaction setup but found it more effective to just cast directly, than wait for that stuff

#

1 meteor shower and everything is dead

proven haven
#

The cost efficiency of chain is pretty dogshit tbf

#

2x cost for 6x damage

#

But at least you save nodes

#

I wonder if you could spec into more meteor spread radius

#

With madness

#

For like full screen?

full bluff
#

You don't need madness for that

proven haven
#

Oh right they buffed the aoe node

#

Forgot about that

harsh abyss
#

Single meteor should clear screens by itself super easily, yeha

full bluff
#

T7 area on staff, area idols

#

max radius, max area nodes

proven haven
#

Idk madness seems nice

#

If you do mana tank though

#

Otherwise losing 500 ward retention or whatever

#

Troll

harsh abyss
#

I've thought about doing mana tank with the vilatria staff instead of helm, so you can use Seed of Ekkidrasil for even better mana tank

#

Or Fractured Crown, obviously

proven haven
#

Seed is insane tank but

#

The opportunity cost is massive

full bluff
#

Can get some really nice dot defenses with these idols

#

sit in channeled focus ๐Ÿ™‚

proven haven
#

Its troll without mana guide though

full bluff
#

I just play mana guide now, so easy and relaxing

proven haven
#

Yea Im a fan too

#

Wish the MS penalty was a bit less

proven haven
#

Have any of yall tried the wildfire in omens veil?

teal hull
#

Anyone know how does vilatria's lightning effect work with meteor mtx?

cosmic hound
harsh abyss
umbral perch
radiant vessel
#

Yep

left hill
full bluff
next yew
#

Can I ask a stupid question? I'm at level 79 trying to find a single fragment of the Enigma. I've seen every other unique catalyst probably 10+ times.. Rotminds, Scales, Chronicles. I've checked probably 100 Nemeis, I've done about a dozen prophecies for unique catalysts...not one. Are they that rare? do I have insanely bad RNG?

glad marten
next yew
#

then what the heck is going on? Like I swear I just dropped my 20th Gordian Prism and Stygian Coal X2 from this prophecy. It's actually insane

harsh abyss
#

Good news, you've been chosen!
Bad news, you've been chosen to have terrible RNG!

inner wagon
#

You can also use your guild, whether cof or merchant to look for it

#

Using prophecies or market place

left echo
#

can anyone help to tp me to act town and boss in normal mode, not seasonal?

left hill
inner wagon
#

I can't read

#

Don't judge me

unborn hamlet
#

Like i average 3-4 per prophecy, not getting anything at all from multiple kinda makes you unbelievably unlucky if true

marsh furnace
#

Just crafted this , can someone explain to me how I can imprint this to get more of similar ones?

#

Is it worth imprinting it with the low fp?

sacred kite
#

In your weaver tree you can spec into nodes that let you imprint equipment (some are specific types, like jewelry/armor). Spec into that node, save your tree, drag and drop the weapon into it to imprint

#

You don't lose the item, it just makes a copy as it is right then so you can continue crafting on it without changing what's imprinted

proven haven
# marsh furnace Just crafted this , can someone explain to me how I can imprint this to get more...

Not really worth.
First the affixes themselves can reroll to different ones fairly often.
Then the T7s each have a ~70% chance to become not T7.
Then the item has a high chance to eat an affix due to low FP, and even if it doesn't you still have low FP on it making crafting nearly impossible.
Also has 4 affixes so crafting would often need a seal / remove, maybe both, then havoc craft for desired affix.
Then if all that works and you still have 2T7 on the item, theres another ~90% chance or something you will lose them (the 1.4 nerfs)
On top of the 50% nerf to proc rate.

You'll basically never see an item you want, even more never than an "optimal" 2t7 imprint

old owl
#

hi

#

i am looking to get some build advice on my flamereave build

#

how can i share it for someone to look at over here and maybe guide me on how i can fix it

#

or make it better

marsh furnace
old owl
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (79) / Runemaster (8)

General:

โ–ธ Health: 2,374, Regen: 0/s
โ–ธ Mana: 286.48, Regen: 8.64/s
โ–ธ Ward Retention: 74%, Regen: 24/s
โ–ธ Attributes: 19 Str / 13 Dex / 25 Int / 0 Att / 12 Vit
โ–ธ Resistances: 146% / 97% / 104% / 75% / 116% / 85% / 44%

Defenses:

โ–ธ Endurance: 30%, Threshold: 475
โ–ธ Dodge Chance: 5% (126)
โ–ธ Armor Mitigation: 28% (1,258)
โ–ธ Block Chance: 14%, Mitigation: 31% (703)
โ–ธ Crit Avoidance: 84%

marsh furnace
#

you're lacking many attributes

#

if you add a few t7 int and dex, you crit 100% on this character

#

with 40% more chance to deadly crit

old owl
#

and for tankiness?

marsh furnace
#

damage is best defense, but you can also add lots of hybrid health

old owl
#

i dont have all the gear yet, i am trying to farm in 250 corruption and i just get donked on

#

so i cant even farm the gear adequately

marsh furnace
silk pewterBOT
#
Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

โ–ธ Health: 4,640, Regen: 0/s
โ–ธ Mana: 313.51, Regen: 8.4/s
โ–ธ Ward Retention: 150%, Regen: 100/s
โ–ธ Attributes: 17 Str / 86 Dex / 63 Int / 2 Att / 36 Vit
โ–ธ Resistances: 122% / 88% / 98% / 77% / 93% / 148% / 109%

Defenses:

โ–ธ Endurance: 61%, Threshold: 928
โ–ธ Dodge Chance: 20% (667)
โ–ธ Armor Mitigation: 36% (1,897)
โ–ธ Block Chance: 17%, Mitigation: 28% (594)
โ–ธ Crit Avoidance: 107%

old owl
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oo thats some goooood gear ๐Ÿ˜„

marsh furnace
# old owl so i cant even farm the gear adequately

i would suggest follow this

  1. get lp0 or lp1 of every unique you need. if lp0 use nemesis egg to get lp1.
  2. add min t6 or t7 attribute to unique . prioritise dex and int first, more damage means you will die less often.
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after this you will be 400-500 corruption easily

old owl
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so ive been trying to farm the helm like crazy in black sun but it just aint dropping ๐Ÿ™

marsh furnace
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cast speed is waste here

old owl
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i got it as a random drop, havent gotten a proper one with LP yet

marsh furnace
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farm emperor of dragons, then nemesis egg the lp0 ones , you will get lp1 on it

old owl
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could you recommend an order to farm for upgrades, ill follow those and try to get min LP and use nemsis for 1LP on them

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i am fairly new

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its my second character

marsh furnace
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alright, mind if I dm?

old owl
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no not at all ๐Ÿ™‚

unborn hamlet
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if yea i can just quick drop few lp1 hearts for u

unborn hamlet
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it has 20 innate int on maxroll, gets u mana on potion use, and u can slam it with hybrid health too

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or is it simply for the tankiness

marsh furnace
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you need the tankiness - vit and endurance is critical on it

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very difficult to res cap otherwise

unborn hamlet
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i dont know.. i barely have any res on my items and am capped on everything xd

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all res blessing is a must imo

marsh furnace
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yeah i got it too, but unless you corrupt and get res its difficult, since theres not many sources for poison/necro/phys res otherwise

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idols are strong, so taking off res from idols is helpful in the end

unborn hamlet
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cant use shattered worlds ?

marsh furnace
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need to beat uberroth first

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i play ssf

unborn hamlet
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not sure what ssf stands for sorry

oblique fossil
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@unborn hamlet solo-self found. Basically CoF. Just without shared stash.

unborn hamlet
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yea so what i do too xdd

agile sparrow
# old owl and for tankiness?

Hey i know this is a slightly older post so sorry for the ping, If you want to get tankier quick on your build the #1 thing i recomend is get he more armor blessing from age of winter, and respec fireball into firebrand and just try to keep up 9 stacks, the 75 armor per stack adds a lot of mitigation to the build, and the extra melee fire and spell damage adds a ton of dps. I find fireball in general to be super underwhelming for what it provides, if you really need fire res shred you can swap to that blessing for hard bosses.

old owl
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thank you

agile sparrow
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also you have 0 attunement... did you not finish the campaign?

silk pewterBOT
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:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

โ–ธ Health: 2,617, Regen: 0/s
โ–ธ Mana: 449.51, Regen: 13.2/s
โ–ธ Ward Retention: 263%, Regen: 126/s
โ–ธ Attributes: 74 Str / 96 Dex / 117 Int / 54 Att / 60 Vit
โ–ธ Resistances: 75% / 78% / 86% / 84% / 84% / 81% / 97%

Defenses:

โ–ธ Endurance: 57%, Threshold: 523
โ–ธ Dodge Chance: 29% (1000)
โ–ธ Armor Mitigation: 28% (1,293)
โ–ธ Block Chance: 18%, Mitigation: 29% (649)
โ–ธ Crit Avoidance: 76%

agile sparrow
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Has anyone tested using the new volcanic orb rings with the spear that converts volcanic orb to void? Do you still get elemental orbs or do you get void orbs?

nimble shoal
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You get elemental orbs

agile sparrow
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dam

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I gues they would still get the flat void damage from the spaer though ๐Ÿค”

nimble shoal
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Yeah

agile sparrow
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im also jsut not sure if only 2 orbs per 3 seconds is worth attempting to build around

harsh abyss
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Rate limited procs are rarely worth building around

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And 1 orb per 1.5 seconds is not a lot

agile sparrow
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well volcanic orb is already rate limited

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which is why im even considering it

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because in general I agree

harsh abyss
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Yeah, it's hard to build around anything with a cooldown while like 200% increased cast speed (or more) is achievable

robust junco
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@cloud dew Sorry for the ping but have you looked into Surge for potential Uber one shot?

cloud dew
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not in-depth but could do that

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there's like so much stuff to do this season lol and only so much time in a day

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but ye seems like the multipliers are on the same order of magnitude as void cleave

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it could work

agile sparrow
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im just messing around in a planner for now

silk pewterBOT
#
Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (82) / Runemaster (8)

General:

โ–ธ Health: 3,555, Regen: 0/s
โ–ธ Mana: 297.51, Regen: 8/s
โ–ธ Ward Retention: 200%, Regen: 134/s
โ–ธ Attributes: 27 Str / 53 Dex / 88 Int / 19 Att / 27 Vit
โ–ธ Resistances: 95% / 23% / 57% / 23% / 23% / 100% / 50%

Defenses:

โ–ธ Endurance: 67%, Threshold: 711
โ–ธ Dodge Chance: 14% (474)
โ–ธ Armor Mitigation: 48% (2,925)
โ–ธ Crit Avoidance: 60%

agile sparrow
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although maybe I replace flamerush with something like shaterstrike? im not sure how much using a movement skill messes with teh damage

full bluff
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I am just running, no movement skills, 185% movement speed works great ๐Ÿ™‚

agile sparrow
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yeah i mostly wanted it because it casts another volcanic orb

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not as a movement skill

full bluff
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I am leveling the char now, trying stuff out on the way

modern vapor
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just started to play and the first spell lightning blast is op

agile sparrow
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oh wait i just actually read the node that casts volcanic orb in flame rush and nevermind

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never noticed that it detonates old volcanic orbs

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what are you planning on using to trigger the cold orb?

modern vapor
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question why is it that im getting like nothing but minion stuff

agile sparrow
modern vapor
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what is a loot filter

agile sparrow
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ok well its probably not that

modern vapor
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could it be bc im playing ofline than online

full bluff
agile sparrow
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oh so all the orbs are void

full bluff
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You get a path going beind you with explosive ground, so have to get used to that. Not staying too long

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Yes all void

agile sparrow
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oh wait you are just casting volcanci orb

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no triggering it

full bluff
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casting yes

agile sparrow
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I see

modern vapor
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also is it better to build your own gear or to use the stuff from drops

agile sparrow
full bluff
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Looking forward to increased area on the weapon

agile sparrow
modern vapor
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yeah im level 50 something and finding better cursed gear feels imposible

full bluff
agile sparrow
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isn't area on weapons only for melee?

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or is it some corruption

full bluff
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corruption

agile sparrow
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i see

full bluff
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The idols do not work with void orb

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Spellblade feels so squishy to play in melee

agile sparrow
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ohhhhhhh mana strike can be cold

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im stupid

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i now see what i was missing

full bluff
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If you want to use both rings, cold mana strike and fire firebrand

agile sparrow
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then again you are using legends intwined and not the 2nd ring regardless

full bluff
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I am trying legends instead for more +skills

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volcanic orb really benefits from those points

agile sparrow
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well those points seem to be mana effeciency but that is probably important

full bluff
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Many variations to try out here ๐Ÿ™‚

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I tried shrapnel first, but weak damage

agile sparrow
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yeah it seems like keeping 12 stacks of the shrapnel buff is not hard for you

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and that seems to be the main use with this weapon

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when you say the idol affix doesn't work

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do you mean this one

full bluff
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no, meant the increased area on idols

agile sparrow
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ohh

full bluff
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The reduced speed one gets the orb half stuck in weird ways

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sometimes it moves sideways

agile sparrow
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well 100% reduced speed should mean they are stationary right?

full bluff
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kind of ๐Ÿ™‚

agile sparrow
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i guess they do accelerate over time

robust junco
marsh furnace
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scared af to corrupt these 2 ๐Ÿ˜ญ think i will equip the 2t7s one and corrupt the other

cobalt solstice
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Can somebody explain to me. Mage - SpellBlade. Skill Shatter Strike. I convert cold damage to Lighting damage. Do i benefit from armor "wings of argentus" ?

full bluff
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this is a weirdo weapon

left hill
cloud dew
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@robust junco i think surge sucks

robust junco
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Oh no

cloud dew
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or if it doesnt im not really seeing the tech right now

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doing math on lightning surge seems 10x weaker than VC

robust junco
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Even with Firebrand, blade weaver and co

cloud dew
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ye

robust junco
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sadge

cloud dew
silk pewterBOT
#
Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (78)

General:

โ–ธ Health: 1,480, Regen: 48/s
โ–ธ Mana: 234.51, Regen: 9.44/s
โ–ธ Ward Retention: 200%, Regen: 210/s
โ–ธ Attributes: 153 Str / 59 Dex / 100 Int / 48 Att / 107 Vit
โ–ธ Resistances: 116% / 38% / 62% / 23% / 23% / 23% / 23%

Defenses:

โ–ธ Endurance: 42%, Threshold: 364
โ–ธ Dodge Chance: 18% (601)
โ–ธ Armor Mitigation: 30% (1,428)

cloud dew
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what im looking at rn

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idk if there's like important stuff i forgot to put in the spreadsheet

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but looks like surge would hit for 28mil

robust junco
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Wow double chronostasis

cloud dew
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i mean the weapon choice is not right but like im spreadsheeting just assuming (xdd) we can get to 4k ward

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in reality we probably get to 2.5k

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spamming potions

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on a good day

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so ye the dmg would be even lower

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other weapons could be used but

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i dont know of a weapon that multiplies your damage by 10

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cold surge should be about the same thing as lightning and fire should be inferior

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from what i can tell

robust junco
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Sadge

cloud dew
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might still be playable as a regular build if spreadsheet is accurate

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but ye idk kinda out of ideas right now

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actually the spreadsheet was missing a major multiplier, the "fire brand is consumed" one ๐Ÿ˜‚

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ye i think it could be good as a regular build but nowhere near one shot level

left hill
cloud dew
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yeah for zhp bossing melee builds it's very hard to justify not using frenzy belt rn

full bluff
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Orbiting volcanic orb is fast, fun and risky to play, but it works ๐Ÿ™‚

sweet sage
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for LB would lich gloves be a good alternative if you cant get a good swaddling gloves?

spring crag
cloud dew
spring crag
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ah ok

spring crag
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ah my bad

cloud dew
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it's not melee anyway

spring crag
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it's a throwing build actually

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the one shot thing comes from umbral blades recall

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I wonder

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forged weapon cannot receive benefit from brutality, no?

strange needle
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Probably not

spring crag
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sadge

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hmm

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tried shatter strike but it could not reach the same level as leech flay

left hill
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how much dps is leech flay putting up?

spring crag
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43s by noobzor (but I'm sure it can be optimized)

strange needle
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So call it under 40 seconds kill

cloud dew
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leech goes down to like 20 seconds

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with proper gear

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i'll do that at some point

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need to find time

strange needle
cloud dew
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yeah

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i mean from the belt

spring crag
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I will not reach 20s even if I'm offline since I need at least something for sustain mapping

cloud dew
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and the passive too but mostly the belt

strange needle
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Oh the belt is doing the lifting good ro know that's cool

spring crag
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so no stardial ring used here for me

spring crag
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btw @cloud dew the node "frenzied flame" of flame reave is really affected by frenzy effectiveness right?

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since there is no information saying that when I tried the alt button

strange needle
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Thats how he got do much damage with it,?its was fixed 2 updates hotfix ago

spring crag
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I guess if umbral blades recall are nerfed and brutality and rampancy is not then it's good to switch this combo for shadow cascade build right?

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since well, you can map well with this combo if you are a rogue who focuses on ward gen and insane dodge.

agile sparrow
sour basalt
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I find it so weird they added that.

half pollen
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Yeah, it doesnt make any sense at all that it scales with frenzy effect