#๐Ÿง™โ”ƒmage

1 messages ยท Page 171 of 1

proven haven
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Naw I was talking direct cast

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No belt

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6 meteor = 18 FC cast = 0.42 per FC ele nova = a bunch of spark charges from enigma etc etc

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182 hits

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Spark nova chain shenanigans whatever

strong lake
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Darn....almost one cycled that stupid squid before being launched into phase 2

unborn hamlet
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very stupid boss fight

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what could have been ๐Ÿ˜”

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without the sealed void res

half pollen
summer galleon
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cant seal something else after havoc to add the lightning pen set thingy probably

unborn hamlet
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yea

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something along the lines of this

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tho this was a random set item corrupt outcome that turned out to be goated

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buuuuuut that doesnt mean ill stop trying lady luck for a better one xD

unborn hamlet
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t7 light t7 vilatra t7int t7 added int on this exact base or go home frfr

proven haven
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The dream

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Maybe settle for added lightning crit multi corrupt

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T7

unborn hamlet
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that one is an acceptable outcome too

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ive tried to corrupt over 600 lich gloves so far

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nothing good

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and that is mathematically the easiest one to get a good outcome too cos gloves cant roll much xd

proven haven
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Can you really beat weaver?

unborn hamlet
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you can

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if u cant weave any for shit

proven haven
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Rip

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I was kinda hoping I could corrupt weaver gloves first then weave them

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But can't be modified of course

unborn hamlet
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these are the best i got

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its not even better than the super mid gloves i use now

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losing that 1 skill point is too much of a DPS loss to justify weaver

proven haven
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T7 int t7 cast with with perfect rolls / or cast speed corrupt probably wins

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But yeah

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GL with that

unborn hamlet
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yea i mean i weave all i get

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even 15ww ones

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its just i cant even get int or cast speed to spawn lmao

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i keep getting throwing speed or dmg or minion related crap

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on my set corrupts too

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over 600, i hit t7 cast speed 5 times and t7 int 3 times

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kinda sad

strong lake
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what's good HP and Ward on a mage? First time playing one. 3k HP and 7k sustained ward?

unborn hamlet
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thats more than i have and i got no issues at 1500corr

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its more about being capped on all resistances and get as much damage reductors as u can

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rather than raw HP

proven haven
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Sus

kindred oxide
strong lake
kindred oxide
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Yeah I think that's pretty damn tanky

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at like 3k HP and 2.5k ward. I survived getting hit by 2 out of three triple flail slams from uber.

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If you have another 5k ward over and above that , u good haha

unborn hamlet
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no way shocked

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they actually fixed something useful??

harsh abyss
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No spellblade fix for their melee damage a spell damage ๐Ÿ˜ข

sour basalt
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@cloud dew I didn't expect to see you spellunking with spellblade, that's legit a crazy fast uber kill

cloud dew
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thank you lol appreciate it

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flame reave exceeded my own expectations tbh

sour basalt
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I read the patch notes and I didn't even consider it would be such a huge impact. Are the buffs limited to overlapping changes for flamereave specifically? I'm always on the lookout if I can play anything with frost claws or hydrahedron

cloud dew
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well it's mostly just that anything melee can have insane damage this patch from the brutality/rampancy + frenzy belt combo (though most of the time it also guts your defense)

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i thought flame reave was especially cool cause it has this node that gives +32 flat fire dmg during frenzy, and in 1.4 it scales with frenzy effectiveness so you can get over 250 flat from that

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non-melee builds for the most part didn't quite get the same powercreep, i looked at some stuff but it's hard to really find some convincing damage aside from the usual known builds

kindred oxide
cloud dew
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apparently it didnt always use to but now it does

kindred oxide
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I wonder if this makes this mode better than some of the mulplicative damage ones when you have 100% sw

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I was wondering what this build was capable of with a dedicated boss killer build. Thats really cool

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My all-purpose build kills uber in like 1:20

cloud dew
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oh you're kevchoy on youtube

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lol

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that makes sense

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i watched your videos before making my spellblade

kindred oxide
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And yeah flame reave exceeded my expectations too. It feels very similar power in and style of play as erasing strike.

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Lol I might try to build what you're doing. I have some of those pieces. Some LP2 stardial.

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That's wicked

cloud dew
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i think it feels great to play in maps but the tankiness isn't quite there for me, seems like you have to invest a lot to get worse tankiness than other standard broken builds

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and of course the damage also goes down quite a bit when you invest into defense

cloud dew
kindred oxide
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Yeah maybe. I feel about as tanky as erasing strike in similar gear tbh. But even then erasing isnt the tankiest either.

cloud dew
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i think ES is way tankier

kindred oxide
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Coulda been my build too.

For omens veil, I've been using gloves with ward on kill.

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From a corruption.

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And it makes me unkillable

cloud dew
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but also i think my damage standard has gone up since i last played ES so maybe i wouldnt say the same thing now

kindred oxide
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For high corruption too, but at about 2k corruption is when shade is oneshotting me with autos.

cloud dew
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yeah ward on kill for omens veil sounds like a good idea

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you can have it as an experimental too

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which i guess is what you mean? like you corrupted into an experimental

kindred oxide
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Yeah exactly. I didn't even think to get that at all. But corrupted into a T5 experimental.

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It can just be gotten with a LP2

cloud dew
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yeah i used that last season early on on lich

kindred oxide
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For extra tankiness, I would go two red rings. And the sunwreath from my skill tree.

cloud dew
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flame reave is pretty cool but yeah unfortunately not on the same level as rogue/lich/sentinel rn

kindred oxide
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I'm spending like 5 points to get 50% crit multi as it is, I might move those to frenzy if it does what you said lol.

cloud dew
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well i'm grabbing them because i have over 800% frenzy effectiveness with rampancy

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you'd have to do the math to see if it's worth it for you

kindred oxide
cloud dew
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yeah it's a great honest build lol i'm just not into ethical builds anymore ๐Ÿ˜‚

kindred oxide
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Yeah lmao... I have some good Str Dex Exulis

cloud dew
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rampancy is vit

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but ya

kindred oxide
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Oh right. I have thst too.

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Nice

cloud dew
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im thinking about doing the same thing with shatterstrike if i find some free time for that, havent really looked deep into it yet

kindred oxide
cloud dew
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but shatter has always been capable of 40s kills even since 1.2 im pretty sure so i'd be surprised if it doesn't perform as well

kindred oxide
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But that rampancy tech

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Def takes this to next level

cloud dew
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yeah idk about even better cause FR did get some good buffs this patch, i'll have to do the math but yeah it'll kill in 40s

kindred oxide
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Anyway yeah thanks for finding this tech. I def wanna try it!

cloud dew
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np lol have fun with it

sour basalt
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I'll give it a go as well

kindred oxide
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The tech to use flamebrand during uber's heavily mitigated phases is hilarious haha. I love it.

cloud dew
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so it's pretty worth regardless

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just not something you'd bother with in maps

half pollen
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People would sell their own Mother before pressing more than one button for damage though

normal ibex
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anyone doing omen veils

weary hamlet
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lol wasn't following for a few days, new patch dropped. 20 rogue fixes, 10 sentinel fixes, 0 mage fixes - typical ehg

kindred oxide
inner wagon
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Was just supposed to be piles of loot on floor

agile sparrow
left hill
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typed melee damage (e.g. cold melee damage) doesn't convert, only adaptive (non-typed) melee damage

agile sparrow
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ohh tahts sad, i was trying to figure out how to tell if this was working or not and couldn't come up with any good way to tell

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does anyone know if the corruped mod on weapons works on addaptive damage?

kindred oxide
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The bug is just flat melee damage on weapon, all other sources of flat damage don't convert. Imo they should lol

agile sparrow
kindred oxide
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Ohhh yeag

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Lol

kindred oxide
# nimble shoal Isn't that expected?

Idk I feel like if the mastery bonus converted melee damage to spell damage, it would be intuitive to also have it convert melee fire damage to spell fire damage.

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Just on principle.

agile sparrow
# nimble shoal Isn't that expected?

I really feel like it could be read either way, but the reason I assumed that non generic damage would be convverted is this tooltip which seems to be a similar mechanic in reverse

kindred oxide
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This game has great systems, but a lot of the skill and class designs are jank.

When a class that just got overhauled still feels unfinished.

agile sparrow
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according to flame reave typed added spell damage counts

kindred oxide
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Yes, that is further evidence thst it was simply an oversight.

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Because they were clearly aware when they made arcane severance

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That's a great point lol

nimble shoal
agile sparrow
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apparently not

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what proof does anyone have that its bugged?

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I wish the character sheet in game just how much spell fire damage I had

kindred oxide
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i doubt somebody at a board room said "nope, we must not let spellblades have this 40 spell damage.

nimble shoal
strong lake
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oh is spell blades passive only working with "global" melee damg+ and not type specific?

nimble shoal
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Okay yeah, that was super easy to test and, as expected, yes you do gain typed melee damage on your weapons added to your spells

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why did anyone think it didn't work?

strong lake
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no idea.

agile sparrow
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i feel like half the time people say stuff in this discord is because last epoch tools says itworks that way but they dont really know everything

nimble shoal
# agile sparrow how do you test this?

I equipped a melee weapon with no damage affixes on it, shoot a fireball at a dummy, then change to a different weapon of the same type with the only damage affix on it +melee cold damage, shoot fireball at a dummy

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I think a lot of times people look at tooltip or don't know how to design a test properly

strange needle
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It also doesn't help thay many stuff doesn't even work properly or the tooltips are plain wrong or lying

agile sparrow
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so some stuff is clearly not working

strange needle
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Had to go naked to prove if corrupted form lich worked or not

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Since cant get answer from dev only mod

agile sparrow
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so comparing tooltips is hard

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because the stats dont update correctly

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(my actual added spell damage with those two wepons is 127 btw) it updates to a 2nd new value when I change zones with both eqiuped

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but I tested this on a dummy and I do actually get the wrong damage values while its showing me the wrong number

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which means if you are using a gavel like I am you need to go to end of tiem and back to the arena every time you change a piece of gear or your dps test will be wrong

nimble shoal
agile sparrow
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there is some interaction between gavel and the spellblade passive that is bugged i dont know exactly what it is but loading screens seem to work it out most of the time

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every once in a while I open my character sheet in an echo and im missing 40 spellpower unexplicably though

nimble shoal
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It's quite possible it doesn't apply appropriately when swapping items

strong lake
# agile sparrow theres also thsi bug

This also happens with "Harmony of the first one" it will randomly bug if you swap pieces of gear. Like if you swap out a magic item for a rare you will lose the bonus and if you put back on the magic item you will still have lost the bonus. And it will only reapply it if you reequip harmony itself

left hill
nimble shoal
left hill
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might make Dark Shroud Fire Aura viable actually. maybe.
edit: okay, nope

agile sparrow
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I also think a lot of people think it doesn't work because it doesn't work in last epoch tools

left hill
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yeah, that might be where it started & part of what keeps it going

agile sparrow
silk pewterBOT
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:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

โ–ธ Health: 2,586, Regen: 28.6/s
โ–ธ Mana: 400.51, Regen: 11.68/s
โ–ธ Ward Retention: 280%, Regen: 132/s
โ–ธ Attributes: 86 Str / 107 Dex / 128 Int / 71 Att / 71 Vit
โ–ธ Resistances: 75% / 86% / 63% / 77% / 74% / 81% / 80%

Defenses:

โ–ธ Endurance: 60%, Threshold: 517
โ–ธ Dodge Chance: 29% (1011)
โ–ธ Armor Mitigation: 31% (1,532)
โ–ธ Crit Avoidance: 67%

agile sparrow
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ohh actually since the past few days they seem to have fixed the gavel thing

twilit jasper
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ladles anyone

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ironically a 3lp is my best one i believe

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would something like this be considered to be "better"?

strong lake
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Now that's the kind of speed roll i'm looking for. thank you nemesis

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When I get something of equal strength i'll corrupt it and see if it bricks or gets better

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i'm a ignite build so DoT/AoE wouldn't be bad

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I'll also take even MORE attack speed

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I got bored.....

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and ruined it

marsh furnace
strong lake
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using wildfire amulet for more volcanus procs as the wildfire amulet says "Skills casted by wildfires count as "You" casting them". Causes Volcanus to proc like 10 times a second while in combat with something with actual HP

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As the wildfires are using firebrand and my cooldown flame reaves constantly

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The wraith of the dormant volcano

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wish I had some bigger shoulder pad MTX

half pollen
# left hill might make Dark Shroud Fire Aura viable actually. maybe. edit: okay, nope

Dark shroud of cinder pretty much requires shadow beacon. Its the only good source of void spell damage. And imo its actually quite good when leveling. You just need cinder chest and shadow beacon and you hit stuff quite hard with the fire aura stacks spellblade gets for free. Its 1000 to 2000% void damage for basically no item investment. Scaling it to lategame is the issue though.

left hill
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and yeah, I was looking at end-game numbers, mathed it out, and it looked terrible

half pollen
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Flame reave forced into void felt pretty good early on but im pretty sure it has the same lategame issues

fringe sable
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Hey guys hope you're having a good day/night.
I would like some help or opinions on a build im trying to make.
For short its an infinite loop of frost claw and meteor.
Link to the maxroll planner: https://maxroll.gg/last-epoch/planner/hdhen50u
The loop as been tested and it worked perfectly. Its self substaining and even add more loop at the same time without the need to maintain it.
The thing is ... the mana cost. You start with 1 or 2 meteor and you end up with 20 and even 60 if you have the mana to substain it.
And im trying to find a way to make it well WILD.
The mana cost forst frost claw is already reduced to 2, elemenjtal nova (just help with the loop proc) is 0, and meteor is around 25.

Im posting this here hoping that someone with more game knowledge than me can find a way to make this built "A bit to much"
Note: the loop has been tested without proper gear but it work.

Many thanks ๐Ÿ™‚

half pollen
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Never tried it, but that would be my idea on how to solve mana on meteor without going mana strike

fringe sable
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Focus is already on the built, the think is that its and infinite stacking of the loop so no matter the build you will eventually run out of mana regen ^^

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im more aiming to stack like 60 meteor or even 100 x)

half pollen
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Well you need some way to replenish mana and the only options are mana strike or focus

fringe sable
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yup im actually working on this x) but mana strike is a problem cause well we dont have any attack speed and focus is already the key stone of the build. My next guess is to find some item that can give cost efficiency

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the planner is IMO not perfect there is still things than may change like the body armor but im getting a headache with all this x)

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I will also look into the helmet you talked about see if i can make something with that thanks for the tips though ๐Ÿ™‚

umbral perch
kindred oxide
spring crag
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due to its phase transition

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I don't know how but shattering strike always triggers its final phase transition while cold flay lich does not (and thus bypasses this phase)

weary hamlet
kindred oxide
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i think i can get him in under a minute though

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my fastest is 1:08

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didnt change anything, just swapped out fireball for firebrand. gonna try both and not have any traversal.

spring crag
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but less than 36 sec with shattering strike, idk, I don't think it's possible if you have no stun

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you need to slam some increased stun chance affix to do that (and tbh it's not worth doing so)

cloud dew
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and I'm not talking one shots

spring crag
# cloud dew not entirely true

hmm, at least have not happened to me yet, unless you have a very strong build with some "trick" like stun lock or "terrify enemies from transplant" (or use extremely strong attacks like time rot) to skip the annoying phase transition I can't see how you could kill uberroth under 36 seconds.

wild nymph
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help i didnt pray hard enough

robust junco
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Time to RuneofCorruption

nimble shoal
runic delta
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so guide is telling me to invoce runes CFC but no matter what i do its CFF

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am I missing something?

proven haven
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Your 3rd skill must be cold.

runic delta
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it is but because of

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nvermind

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missing a point in flame ward

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still for some reason my damage is so low

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sop.. when empowering uniques they can be destroyet??

strong lake
runic delta
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no

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When you fight this spawn boss on monolith

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you put a unique in and empower it

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nightmare?

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Nemesis

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my item just dissapeared

robust junco
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It should not

runic delta
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will it be there on the next nemesis I find?

robust junco
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Did you Empower it twice and the 3rd time. You hit challenge?

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Ah yes

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If you clicked empower

runic delta
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no i just placed it and pressed empower

robust junco
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Then youll find it next time with either lp or an affix on ot

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You can empower a second time

runic delta
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damn so its gonna be a while with out that

robust junco
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I am pretty sure there is a pop up for that we you add your item in the egg

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No?

runic delta
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tbh I didnt read anything

nimble shoal
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Yeah, there's a big warning that explains you won't have the item for a hot minute

runic delta
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thats going to be a long hot minute

strong lake
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You can spec your weaver tree for nemesis encounters alongside woven echo procs for the "conquest tower" you will be drowning in nemesis encounters with them specc'd

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but yeah when you use a nemesis egg a warning will pop up saying "This item will be locked until obtained do not put anything in here if you do not have a replacement on hand"

runic delta
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ok appreciate it

wild nymph
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is spark charge spellblade just dead after enigma and vilatria nerf

harsh abyss
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It should be fine I believe, you can still get like 400+% spark charge application chance for melee attacks, and if you do FC + LB trigger with Dragorath's it should still be reasonably strong.

dark copper
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im kinda new to this and this is probably wrong question but how can I know which ring is this ?

harsh abyss
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So there is a set item called Ferebor's Presistence. That's what you look for to start

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Then there's a complex series of crafting steps to build that specific ring

dark copper
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through the set crafting woven echo ?

harsh abyss
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Yeah, you use the echo to break the set into shards (you'll probably want a few)
Then drop a ring with T7 + T6 modifiers with one of the mods on it being intelligence, hopefully with the other prefix open.
Craft Ferebor onto the open prefix
Use Glyph of Despair to seal the Ferebor mod
Craft Lightning Damage on the newly opened prefix
Level all mods to 5
Use runes of havok and pray to god you hit T7 intelligence and T6 lightning

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Ultimately the T6 isn't nearly as important, a ring with just T7 intelligence is fine.

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If you're got balls of steel... corrupt it after you manage to do all that

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If you want to save yourself a lot of heartache:

Drop ring with T7 intelligence
Use rune of removal to remove other prefix if it has one
Craft Ferebor onto second prefix slot
Level ferebor up to 5.

Ferebor has Int on it, so it's not a bad second prefix for rings, and Havok runes are pretty rare.

dark copper
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Understood thanks for the tips

full bluff
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There was an update to volcanic orb in the patch

unborn hamlet
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Or alternative to the alternative, you can try and corrupt the set item itself, most of the times it reforges into something random, then you just keep doing that until you land a t7 int

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Tho that's more for if you have abundant runes

oblique fossil
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@unborn hamlet that's what I did wasn't t7 intel but t6 until I got better ring. But corrupting faster that running a map just to break it down since can break the corrupted item down.

carmine abyss
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tried the shadow cascade... x100 stronger than Lb tbh

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but no fun and laggy af lol

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also feel like after playing rogue this season, I feel a bit bored of everything

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with 1lp literally can clear everything.. including soloing veil of omens or anything related to omens.. and iirc I tried to skip this thing when I play lb. coz lb cant solo this sht

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gonna take a rest for now

kindred oxide
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Yeah true S-tier builds usually not that fun. I try to avoid those.

There are prob hundreds of Rogues out there each with dozens of Uber kills but no idea how to fight Uber.

carmine abyss
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I mean obviously omen stuff is not that fun specially when playing other builds except rogue which is the only class that can easily do even without dodging DoT or whatever.. so ye

kindred oxide
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Season is winding down for me too haha. I got a lich pretty high, smashes uber. But I think I enjoyed spellblade way more so it fizzled out quick.

carmine abyss
kindred oxide
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And also, I love this corruption system but I also think it breaks the natural progression of gear in this game.

Like. If you have an LP2 with a great Corruption. An LP3 is likely going to be worse than the LP2, despite being much much more rare.

It's a tiny percent chance to improve over your LP2. This makes LP3 less exciting, it makes 7+7 less exciting too.

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So i think corruption kinda had an adverse effect on late endgame, aspirational gear hunting.

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Kills eliminates the desire to try to improve my LP2 with an LP3. Or LP1 with an LP2.

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Shortens the longevity of the season for players who like to take their char that far.

carmine abyss
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also, I got 4 or 5 red rings and no single build I played using red rings sadge.. like whats the point of getting the rarest gear and there is no use for it?

unborn hamlet
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Literally a GG item, even if I magically dropped a 4LP one

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Same with my Orian belt and foot of the mountain too, 2LP +godlike corrupt

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Can't seem to get a good entwined ring or RR for shit tho, so I guess some balance is there

kindred oxide
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I missed my slam LP2 Yulia's Path. then corrupted it and got cleanse ailments on evade. those are my bis boots now. no need to search further.

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lol

unborn hamlet
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Literally corrupted 70+ 1LP entwineds by now and not a single one was anything good/bricked

kindred oxide
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it is hard to get a good corrupt on ring. the corrupt affix pool is ass, and the regular affix pool is too varied.

unborn hamlet
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Tbh, I had more luck with reforging ferebor rings

kindred oxide
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i say this as i bricked two LP1 red rings haha

unborn hamlet
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Look at this

dull dirge
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well this is never getting replaced lol

kindred oxide
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hahah that is sweet

unborn hamlet
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.

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I hit a couple of quad t7's +T6

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Just nothing I could use

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My helmet is also random set corrupted and it's pretty much GG

kindred oxide
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the issue is that the corrupted affix can too easily surpass a T5 affix.

unborn hamlet
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T7 LB, sealed T4 int, corrupted extra int, T6 vilatra, T6 void res

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And it's on the best base

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Like if the Jesus roll was not enough lmao

kindred oxide
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Titan Heart LP3 is 30x the rarity of LP2.

If you gave one person a Titan heart LP3, and one person 30 Titan Heart LP2s.

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the person with the LP2s will have the better chest 95% of the time

unborn hamlet
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I mean, it's W/e

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1 in 1.1k drop is not bad

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Considering other stuff

kindred oxide
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the point is that the LP3 is no longer cool because its so much harder for it to surpass a well-corrupted LP2

unborn hamlet
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4LP enigma is 1 in almost 9k and I dropped 3 of em

kindred oxide
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so like, if I got an LP3, i'd prob just sell it (MG)

unborn hamlet
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This season literally removed all of endgame

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Just 1LP + corrupt spam

kindred oxide
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yeah it was prob intended design lol, but it does have a negative side effect too.

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aspirational gear is not as aspirational

unborn hamlet
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Nah, they wanted to cater to casuals, which is fine, but why did they delete imprints and punish minmaxers? Literally 0 reason to do this shit

kindred oxide
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obtaining the god item in an ARPG is an unforgettable feeling. it kinda gets watered down this way tbh. slamming an LP3 aint what it used to be.

unborn hamlet
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It's always the casuals complaining about minmaxers for no reason, just cos we have more shiny gear than them

kindred oxide
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I dont know if they intended for the nerf to be so heavy handed

unborn hamlet
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Yea maybe if you spent 1k hours grinding the same character you would have the gear too

kindred oxide
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but I also don't think they intneded for imprints to be red ring factories either.

unborn hamlet
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Imprints should have been CoF mechanic from the start

kindred oxide
unborn hamlet
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Disgusting

kindred oxide
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sure, i can try to get an LP3 of this and get the same corrupt. or get an 7+7... and get the same corrupt

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but those are prohibitively rare

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25% to brick, prob 65% chance to be worse than what I already have.

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less. I could miss the LP

unborn hamlet
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Yea, there is just no way I'm ever beating my core

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BiS 2T7 slam good rolls and +14 all attributes corruption

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Like I did not believe my eyes when I hit that

kindred oxide
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LMAO

unborn hamlet
#

Yea, like, I was actually shaking when I hit that

kindred oxide
#

grats lol. you beat the game with that one

unborn hamlet
#

My helmet is GG, my core is GG, my boots and belt are GG,

kindred oxide
#

OK so.

unborn hamlet
#

And the rest of the upgrades I can get are very RNG so yeah

kindred oxide
#

i got this exact corrupt on a 7+7 that i missed.

#

this was a 7+7 exalted base

#

had i hit this 33%, it would have been the equivalent of your chest haha

#

250 crit multi on a single item

left hill
dull dirge
#

its been a pain for me to get lp2 of that specific relic

left hill
#

I have it in top-right and bottom-left imprints and have been doing relic prophecies and have I think 5 LP2s of it now

dull dirge
#

i should do that, i never get the exalted armor imprints ever lol

left hill
#

ya, imprints are super bad for exalteds after this patch

dull dirge
#

I swear, when I put in +4 shatter strikes in the imprint areas, that specific affix completely stopped dropping as a t7 except for maybe twice, and Iโ€™ve dumped a lot of hours into my Spellblade now

umbral perch
#

Sucks if they just stop dropping entirely due to bad RNG though

zinc pewter
#

So flame reave spellblade is better than frostbite sorcerer for clearing?

full bluff
full bluff
full bluff
zinc pewter
#

Flame reave seems more easy to build on cof though

spring crag
#

hmm

#

now I changed my mind

#

good flame reave build can kill uberroth as fast as shattering strike

#

because flame reave has higher chance to stun lock

#

which might allow us to bypass some phase transitions

noble reef
#

By just watching the skilltree i can see that lighting shatterstrike has huge dmg potential

#

Why is not popular?

spring crag
#

because it does not have as much dmg as cold?

#

let's say throne of ambition alone

#

lightning cannot receive benefit from it

#

the node "stormfused" is equivalent to the bonus from throne of ambition

#

but cold version also has "lingering chill"

noble reef
proven haven
full bluff
proven haven
#

I guess they updated the AoE visuals

#

didn't realize how small it is even with as much AoE as you have

noble reef
#

Why runemaster over spellblade?

full bluff
#

For this to work you need glyph of dominion

patent wind
#

kinda confused with the flame drinker passive for my flame reaver, my mana still depletes pretty fast

#

is that normal?

zinc pewter
#

u can use mana strike if u cant sustain

dawn widget
#

Is the number broken or smth what do you mean freeze rate multiplier by 1.25k

patent wind
#

I wanna be able to spam flame reave comfortably without the worry of mana strike

zinc pewter
#

flame reave 1lp itens is any good to star with?

dawn widget
#

you can try for the belt first

#

all you need is the brewery echo

#

or sunwreath if you are going for that

verbal saffron
zinc pewter
#

yeah. i got two 3 LP sunwreath already

#

buckle belt i put what? health and hybrid health?

dawn widget
#

cooldown reduction and health

kindred oxide
#

Amulet gives up to 10

kindred oxide
#

Idols that have fire aura on crit

#

Even get the passive node that gives you aura for moving.

unborn hamlet
#

scepters/wands got 700% on t7 i believe

#

kinda useless especially in fire dmg based build ๐Ÿ˜‚

zinc pewter
#

nice to get this tip

kindred oxide
#

I don't agree with some of his choices. Why get fireball for the shred but not take the extra hit nodes?

zinc pewter
kindred oxide
#

Yeah I switched from using Mana strike to getting Mana from Fire aura, so I can use firebrand.

#

On maps, I don't have to bother with it. Just brain off one button kill.

zinc pewter
kindred oxide
#

On uber, it boosts my dps a lot. Can kill him in under a min now.

dawn widget
#

Huh do u have that build available to see?

kindred oxide
#

Idols is one source. Passive tree, enchant weapon tree, flame ward, etc.

dawn widget
#

I want to know what im doinh wrong... cant seem to kill uber ngl

#

I got really close a few times but i cant get that last phase

kindred oxide
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

โ–ธ Health: 2,503, Regen: 0/s
โ–ธ Mana: 340.51, Regen: 10.88/s
โ–ธ Ward Retention: 263%, Regen: 203/s
โ–ธ Attributes: 24 Str / 73 Dex / 128 Int / 24 Att / 33 Vit
โ–ธ Resistances: 126% / 76% / 77% / 116% / 109% / 131% / 79%

Defenses:

โ–ธ Endurance: 60%, Threshold: 524
โ–ธ Dodge Chance: 17% (557)
โ–ธ Armor Mitigation: 41% (2,354)
โ–ธ Block Chance: 14%, Mitigation: 26% (479)
โ–ธ Crit Avoidance: 100%

kindred oxide
#

I swap one idol. For throne of ambition

#

And use attack speed corrupt gloves.

#

For bosses

dawn widget
#

lemme send mine cause honestly i dont get what im doing wrong

kindred oxide
#

If you can get to last phase, you can kill. The key to last phase is high dps.

zinc pewter
#

sitting on 10milion gold on MG right now. cant decide if i make a new character or make this build on cof

dawn widget
#

so its just a skill issue on my end...

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

โ–ธ Health: 2,503, Regen: 0/s
โ–ธ Mana: 340.51, Regen: 10.88/s
โ–ธ Ward Retention: 263%, Regen: 203/s
โ–ธ Attributes: 24 Str / 73 Dex / 128 Int / 24 Att / 33 Vit
โ–ธ Resistances: 126% / 76% / 77% / 116% / 109% / 131% / 79%

Defenses:

โ–ธ Endurance: 60%, Threshold: 524
โ–ธ Dodge Chance: 17% (557)
โ–ธ Armor Mitigation: 41% (2,354)
โ–ธ Block Chance: 14%, Mitigation: 26% (479)
โ–ธ Crit Avoidance: 100%

kindred oxide
dawn widget
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

โ–ธ Health: 1,905, Regen: 0/s
โ–ธ Mana: 282.51, Regen: 8.16/s
โ–ธ Ward Retention: 188%, Regen: 131/s
โ–ธ Attributes: 16 Str / 73 Dex / 94 Int / 10 Att / 26 Vit
โ–ธ Resistances: 122% / 76% / 107% / 78% / 97% / 57% / 101%

Defenses:

โ–ธ Endurance: 68%, Threshold: 381
โ–ธ Dodge Chance: 18% (608)
โ–ธ Armor Mitigation: 42% (2,405)
โ–ธ Block Chance: 17%, Mitigation: 29% (641)
โ–ธ Crit Avoidance: 89%

kindred oxide
#

Oceareon or Red Ring

dawn widget
#

I dont have a red ring nor an LP1 shattered worlds.

#

Ocearon needs to be lp2?

kindred oxide
#

Yah that's fine I didn't have that when I first killed

#

LP1 is fine.

dawn widget
#

into dex right

kindred oxide
#

Or a really good one from

#

Omens Veil lol

#

Oceareon represents more dps tho

dawn widget
#

Dont think my luck is that good though haha

#

I can give it a try

#

my int drops a bit though is that okay

kindred oxide
#

Yah I think siphon is fine tho. Esp. LP3.

#

The fight is honest and challenging tho. Cuz like you have to control his movement.

dawn widget
#

I find the issue more of the puddles being too frequent and hard to dodge

kindred oxide
#

I killed it for first time with really similar set up as yours. You might actually just be using my old build haha. It's good

#

Biggest advantage tho was

#

Boots with Cleanse ailments

dawn widget
#

aye that really saved my potion uses alot

kindred oxide
#

I think Army of Skin is better than Suloron step

#

I think. I made that realization later.

#

Gives you more Armor too cuz you can replace the phys res blessing

dawn widget
#

tbh army of skins makes the 1st part easier while providing quite alot of melee speed

dawn widget
kindred oxide
#

Uber also restores to 20% in final phase, so it's relevant there for a bit.

dawn widget
#

You are getting quite a lot from the gloves alr esp the strength after all

kindred oxide
#

Aren't those diff blessing? I'll have to check

dawn widget
#

oh wait you are right

#

it was void I messed up

#

though i am curious about something

#

why dont people use shattered worlds?

kindred oxide
#

% Armor also gives ward retention FWIW. But anyway, army of skin has 75% more phys res than Suloron step haha and prob gives more damage overall.

kindred oxide
dawn widget
#

Wait no I mean shattered Chains

#

Because of the cleanse of stun and freeze from pots and the Melee damage

#

plus armor making it quite tanky no, while giving you dps

kindred oxide
#

Oh. I think easy endurance is better?

But I think it's viable if you can cap endurance but belt is easy way.

#

And the potion effect on brew master is pretty strong.

dawn widget
#

i see

kindred oxide
#

The stacking endurance threshold has saved me sometimes. But you're right it's a meh belt. It's just convenient and nothing else is much better.

#

20% endurance caps you Immediately that's important

#

I have 18 and a 2% idol

zinc pewter
#

is it a big difference from t6 flame reave to t7 flame reave? on chest

#

T6 flame reave + t7 inteliigenc

dawn widget
#

@zinc pewter skill nodes more impt then int

zinc pewter
#

pretty good itens at sale on MG.

kindred oxide
#

Oops

dawn widget
#

flame reave gets a lot of multipliers from the nodes

kindred oxide
#

Losing one point is like losing maybe 7% damage which is more than 8 points of int

#

Yah it's packed with multipliers

dawn widget
#

huh wait why is firebrand in ur skill list?

#

does it actually replace mana strike for mana gen>

kindred oxide
#

nope

dawn widget
#

huh interesting its more of a support skill for buffing

kindred oxide
#

i just tried it yesterday. i had a similar set up as yours. i think youre using an old build i shared haha. its like almost exact

dawn widget
#

should I

#

be

#

I did ask you before for some flamereave help after all haha you shared your build then

#

assuiming not much changed then

kindred oxide
#

I had a Mana strike set up first.

LizardIRL put out the build with no Mana Strike. cuz nobody likes that ability. Using fire aura to sustain mana.

#

Noobzor put out his super fast clear vid with firebrand. i liked that idea

#

so i kinda adapted both of their builds. Lizard's mana sustain, so I can get rid of mana strike, and use firebrand for damage.

#

I started with Surge as well, but just replaced it with fireball for even more damage.

kindred oxide
#

it's like. you shoot 5 times to build 9 stacks, and then you shoot it once in a while to maintain it

#

and while it is up, you do more damage per stack

unborn hamlet
#

remember, the maxroll guides are not the holy gospel, and a lot of the times, with just a bit of a tweak u can make them a lot stronger by yourself

elfin rapids
dawn widget
kindred oxide
#

when he's in his phases changes where he is talking smack, he takes reduces damage. i just spam firebrand at him for a few hits, for a bit of fire aura mana

dawn widget
#

They auto home so its no aim anyways

kindred oxide
dawn widget
#

Huh i see... that way firebrand can be helpful in the fight

kindred oxide
#

kinda unexciting but its a damage boost. i just value that over getting like 300 ward from my teleport/surge

dawn widget
#

I can give it a shot but im just worried about the mana

#

Also is the throne of ambition's damage ramp too slow and easy to break thats why you took it out?

kindred oxide
#

if mana is ever an issue, you can take more fire aura nodes. its not that bad

kindred oxide
dawn widget
#

Hahah make sense

#

Welp imma give it another go

#

I spent 3 hours learning that boss mechanics time to try again

kindred oxide
#

i was toying with this last night. but adding 6 points here gives you a bit more passive mana, and if the shred procs, it fills the extra 2 shred that fireball doesnt do.

#

you need the fire aura sources from flame ward, enchant weapon and idols, 5/5 Burning Hands.

zinc pewter
dawn widget
zinc pewter
#

400k. used creation. so 200k each

dawn widget
kindred oxide
#

good luck!

zinc pewter
#

@kindred oxide what item could i replace anguish if im using immortal wise on gloves? and sunwreath on other ring . ( except red ring)

#

ocearon?

kindred oxide
#

oceareon is a good choice yah

#

i dont know how good oculus of ruin would have to be to be better than LP1 oceareon

#

haha

unborn hamlet
#

"easily stronger" but impossible to make basically

#

Full gambling on oculus

#

I had a couple that just needed that 1 more stat to be amazing but couldn't do it

kindred oxide
#

i have one that has

#

int str dex att

#

i dont know if it's good but it's interesting.

#

๐Ÿ˜‚

unborn hamlet
#

Im rolling them if I got extra runes after gambling on set items but basically I'm only looking for t7 int +t7 added int with t7 spell/light DMG and anything else is a bonus, but nothing less than these 4 together make it better than my set ring

#

I don't know how many total stats I got rn, don't think I could squeeze another +1 skill out of oculus stat stack to cover the missing point from the set ring

#

Cos I gotta count swapping my ring is -27

kindred oxide
#

yeah i have no idea if oculus ring is actually a viable upgrade path LOL

#

seems way too random

unborn hamlet
#

possible, but yea,

#

more likely to hit some insane set item corrupt like my helmet

agile sparrow
kindred oxide
agile sparrow
#

its just increased

kindred oxide
#

Instead of armor

#

It's still damage. It's underwhelming I agree but so is 320 Armor haha.

agile sparrow
#

idk if 100% increased damage is better than 3 stacks of fire shred or not

#

that seems close

kindred oxide
#

And you can swap. But you're right fireball is so underwhelming.

agile sparrow
#

but it would let you unspec fireball

kindred oxide
#

Well I was thinking about it and.

agile sparrow
#

also I tried those 6 poitns you menteiond to have fire aura shred

#

and i attack too fast i dont get a single shred stack from that

kindred oxide
#

What do you mean

agile sparrow
#

because the arua needs to last a full second and I flame reave more often than tha

kindred oxide
#

Oh hahahha

#

Yeah I didn't test that at all. I used it for the mana.

#

I'm not surprised. ๐Ÿ™

agile sparrow
#

i just barely have enough mana sustain in my dual wield setup but do have to kidn of stop and spam flamebrand for fire aura stacks sometimes against omens since they still invulnerable for so long

kindred oxide
#

So the mandatory skills are flame reave, flame ward, and enchant Weapon.

agile sparrow
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

โ–ธ Health: 2,554, Regen: 28.6/s
โ–ธ Mana: 406.51, Regen: 11.68/s
โ–ธ Ward Retention: 292%, Regen: 134/s
โ–ธ Attributes: 92 Str / 113 Dex / 134 Int / 77 Att / 77 Vit
โ–ธ Resistances: 75% / 81% / 79% / 77% / 86% / 81% / 93%

Defenses:

โ–ธ Endurance: 57%, Threshold: 511
โ–ธ Dodge Chance: 34% (1185)
โ–ธ Armor Mitigation: 31% (1,532)
โ–ธ Crit Avoidance: 97%

agile sparrow
#

personally I find surge to be kinda important too because I dont like that teleport stops mana regen for 1 second

kindred oxide
#

The other two slots can be:
-Firebrand (optimal damage)
-Mana Strike (easy Mana solution)
-Fireball (shred)
-Teleport (ward and armor)
-Surge (Ward, a bit of Mana)

#

For these I think it's preference.

#

That is what flame reave boils down to

agile sparrow
#

yeah

kindred oxide
#

Right now I am on firebrand and Fireball

agile sparrow
#

and just running no movement skill?

kindred oxide
#

Cuz it's best damage, but not necessarily best comfort.

agile sparrow
#

or an untalented one i guess

kindred oxide
#

Untalented teleport

agile sparrow
#

๐Ÿค”

kindred oxide
#

Vs uber I teleport once. And that is when the first add dies.

#

I just Evade for the rest haha

#

I don't love it either. Surge is also just responsive and really fun

agile sparrow
#

every once in a while im tryign to get him off the edge and I need to surge through a tripple slam

#

but yeah mostly very little movement skill usage

#

its mostly for echos that i like surge so much

kindred oxide
#

Yeah surge is comfy. But sometimes teleport hops over gaps that surge wont

#

Even without points

agile sparrow
#

just not worth losing 1 second of mana regen for me

kindred oxide
#

Yeah that's annoying. Why teleport isn't instant cast is a mind boggler

#

They wanted us using surge I guess!

#

Have you considered surge firebrand?

agile sparrow
#

thats what im running

kindred oxide
#

As your two choices

agile sparrow
#

and i just use the blessing for shred

#

dropped fiireball and took the blessing because fireball felt so underwhelming

kindred oxide
#

Ohhh okay. Yeah that's good.

Fireball and untalented teleport
Vs
Surge

#

Good choice yah

agile sparrow
#

also idk why but i cant make that staff do any dps

kindred oxide
#

I might just do the same. Surge was the reason I wanted to play spellblade in the first place.

#

Jasper staff?

agile sparrow
#

yeah that one

kindred oxide
#

It's amazing

#

It's just naturally got so much damage in it. And it ramps

#

And let's you use Titan Heart. Dual wield like noobzor is prob more damage tho.

agile sparrow
#

idk what his build is

#

i linked mine a second ago is it similar to that?

#

maybe my attackspeed is to low to use the staff...

kindred oxide
#

I dunno staff was one of my first pick ups for the build.

kindred oxide
agile sparrow
#

thats what i use with the staff

#

absolutely F***s my resistances though

#

I know this isn't a great comparison but I cant get my tooltip dps above like 15mil with staff and I get it to like 26mil dual wielding

#

in combat

kindred oxide
#

4 points in flame reave is a lot too

agile sparrow
#

ehh

#

4 points vs 10% less damage taken

#

and 20% all res

#

oh wait you mean from the weapon not the ring

#

but uhh its only 3 points

#

wait actually I also use wings instead of titan heart so tis only 1 point

kindred oxide
#

oh right gavel gives one.

#

ahh icic

agile sparrow
#

well not gunna run out of mana with that

harsh abyss
#

Interesting. With a staff with that corrupted affix and the sorc passive, you get 12% regen per 100 mana, which is a little less than 1 flat regen.

Or might be real good with a mana stacking butchers crown

agile sparrow
#

well its more of a spellbalde weapon than a sorc weapon

harsh abyss
#

Yeah, not on that staff specifically

agile sparrow
#

ohh

#

yeah that would be a really good sorc corruption in general

harsh abyss
#

Probably not better than 38 flat spell damage though

agile sparrow
#

range incase you are curious

#

so thats basically as high as it gets value wise

harsh abyss
#

Yeah, I think you can get 1 or 2% per 100 on idol corruptions though

#

So you migjt be able to stack it up

agile sparrow
#

i do think that in general planning a build around a weapon corruption you dont have is a tad bit of copium

harsh abyss
#

Lol yeah

agile sparrow
#

Actually.... what about just not using circle mode flame reave for bosses

#

oh wait nvm i need the increased mana cost to scale brutality....

dull salmon
#

So I'm trying something unusual and having a good time with it. I'm stacking fire resistance to the moon to scale both ignite chance and penetration with elemental nova. Fire aura and black hole also supplement damage.

Hoping for maybe some suggestions on how to take this concept further/shore it up a bit. It's running 300c mostly smoothly but needs a little defensive help. Thoughts?

https://www.lastepochtools.com/planner/olVLq7dn

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (28) / Sorcerer (58) / Spellblade (21) / Runemaster (2)

General:

โ–ธ Health: 1,412, Regen: 31.44/s
โ–ธ Mana: 546.58, Regen: 29.12/s
โ–ธ Ward Retention: 218%, Regen: 88/s
โ–ธ Attributes: 17 Str / 5 Dex / 49 Int / 12 Att / 9 Vit
โ–ธ Resistances: 782% / 223% / 211% / 21% / 66% / 45% / 60%

Defenses:

โ–ธ Endurance: 20%, Threshold: 282
โ–ธ Dodge Chance: 1% (20)
โ–ธ Armor Mitigation: 22% (852)

kindred oxide
#

@agile sparrow yeah i removed fireball, and the damage difference is negligible i think i'll decide between surge and tele lol

#

fireball is boring too

#

(as a proc)

#

(no offense to fireball mains)

agile sparrow
#

If fireball speced for damage didn't cost so much mana it might be interesting

kindred oxide
#

we were talking bout this the other day

agile sparrow
#

As a DPS addon I mean. The utility addon is so underwhelming

kindred oxide
#

how proccing spells as spellblade is not worth it. basically does nothing lol

#

the good spellblade builds are good because of the sheer damage from flame reave / shatter strike

#

not because of any procs

#

its too hard to get anything out of fireball, lightning blast, frost claw

agile sparrow
#

I know my build gets most of its damage from brutality which does nothing for spells too

#

Also do any of the spells scale with dex?

#

Or is half of the increase from attributes also gone

kindred oxide
#

taking fireball trades 2 stacks of shred (because you can only get up to 8) for 100% increased fire damage

#

2 stacks of shred removes 4% fire res from bosses

agile sparrow
#

Also teleport buffs too

kindred oxide
#

yeah or surge

#

i was testing also

#

surge vs evade. for how much it interrupts your dps

#

also accounting from the cast of flame reave that surge gives

#

and you def lose more time with evade

agile sparrow
#

Interesting

kindred oxide
#

surge's DPS isnt 0 either

#

so maybe surge + firebrand is the play

#

can try it yourself. just hold down flame reave and evade. then do the same thing with surge. you'll notice the diff

#

tldr: surge is a damage loss vs just flame reaving. but damage gain over evade if you have to move.

agile sparrow
#

That sounds correct

#

It also generated like 30 mana on cast

kindred oxide
#

costs 25

agile sparrow
#

Does it?

kindred oxide
#
  • the flame reave but thats something you want to cast anyway so im not gonna count that hah
#

yeah, so it's basically free.

#

well, only if you get 8+ stacks every time

agile sparrow
#

Okay so it generated 5 mana ๐Ÿคฃ

#

That is less useful

kindred oxide
#

teleport cost + 1s of mana regen

agile sparrow
#

there is also flamerush for fire res shred

#

but that seems kidna cursed

#

in comparison

carmine abyss
#

can someone tell how much shattered world is better than twisted heart for Lb?

agile sparrow
#

the implicit probably

#

hard to argue with 10% less dmage taken

carmine abyss
agile sparrow
#

ยฏ_(ใƒ„)_/ยฏ

carmine abyss
#

does it mean I prob gonna be more squishy with shattered world?

agile sparrow
#

if you arn't already low life from some other source twisted heart might be better

agile sparrow
#

really hard to say why x > y if we dont see the whole build

sour basalt
#

Anyone notice any big shifts in hydrahedron this season?

tall canopy
#

Some Lightning Blast Qs:
Does changing its element change Spark Nova or Lightning Aegis at all?
Can it ever chain if it's never directly cast?

harsh abyss
tall canopy
#

Huh, so Chain Lightning just makes it always chain +1/rank time?

harsh abyss
#

Yep

untold stirrup
#

is Lament of the Lost Refuge worth building around? Im already using volcanic orb a bunch but thats just because my leveling items are all fire based. Really not sure what Im doing with mage yet (very early monoliths).

tall canopy
left hill
#

does Static Orb's Overcharged (max mana % -> mana cost) apply before Increased Mana Cost from Gate Staff or after?

harsh abyss
#

After, the final cost

left hill
#

cool, thanks

umbral perch
carmine abyss
#

so I just oneshot uberroth with rogue and I remember first time killing uberroth with LB. it took me 3 hours lmao.

#

welp more like kept dying for 3 hours with LB ๐Ÿ˜†

left hill
untold stirrup
carmine abyss
umbral perch
untold stirrup
#

ah, found it thanks

dawn widget
#

omg i did it

#

@kindred oxide I gave up all movement skills to just specc into damage to finally take him down

#

jesus christ

sour basalt
#

Right, that thing doesn't have teleport. Now I know what bothers me about the build ๐Ÿ˜„

dawn widget
#

it sure as hell wasnt fun but honestly i rather the extra damage then losing out dps at the end

#

frankly speaking about 65% of my deaths were just plain dps issue so i figured might as well just up the dps and just make sure dodging can cover for it

dawn widget
#

Thanks bro for the build help seriously

graceful matrix
#

Can Mana Strike actually be useful for mana generation when the player already has the node to regen mana when a spell is apassively cast?

left hill
#

i find it nice to use Mana Strike with the cooldown node if I need a top-up on my spellblade. single tap becomes like 180+ mana which is plenty in most cases

proper hawk
# graceful matrix Can Mana Strike actually be useful for mana generation when the player already h...

Mana Strike can generate vastly more mana, but it requires specializing the skill, and not using a damage skill to hit enemies with it. The node only costs some passive points, but doesn't generate even remotely as much, and makes direct casting spells problematic. It's fully passive though, and it's actually quite a good amount of mana regen for what it does.
Basically, the use cases are very different. Mana strike is good for when you need to pay exorbitant mana costs as often as possible, the node is better for shoring up your mana when it just needs a bit of a nudge to stay stable

left hill
#

also Blade Conduit doesn't work with the ice spikes node in Shatter Strike (have F8'd this), so in my case BC isn't as helpful as advertised

woven lark
proper hawk
left hill
#

I was just saying in my case

proper hawk
#

id be surprised if you couldnt stack with other procs on the build even if the ice spikes dont work is all im saying

left hill
#

not here to debate

proper hawk
#

fair enough

#

also shatter strike tends to be far too mana hungry for just mana regen to deal with anyways

left hill
#

yes, that's why I said I use mana strike...

zenith wraith
#

guys i'm using flame reave with half damage converted to lightning and battlemages endeavor, making flame reave proc lightning blasts and lightning frost claws. any suggestion for my mana? i dont want to use mana strike as a filler

proper hawk
zenith wraith
#

playing spellblade

proper hawk
left hill
kindred oxide
dawn widget
#

It sure brought a lot of tensed moment i'd say. I panicked when i realized i let down too much puddles. Seriously was scary...

desert steppe
#

time for second kill :whip

dawn widget
zenith wraith
#

i tried the bluefeather ring too

zenith wraith
left hill
#

could get frost claw mana efficiency idols.

that and foot cutting 2-6 mana off everything (before % increases on frost claw too) could really help you probably. plus Blade Conduit ofc since you're getting all those indirects

#

assuming you're really set on not just occasionally tapping mana strike

unborn hamlet
#

Frostclaw can sustain itself with blue feather ring, good FC idols and -5 sceptre/wand

#

Can't see it happening with a sword

#

FC with all the good dps recast nodes costs like what, 50 mana? Lmao

desert steppe
left hill
#

ya, like 53 assuming you take the -3 cost node and aren't direct casting (so no gift of winter)

#

although actually

#

if proc'ing the recasts are irrelevant

#

so way less

#

26 i think

#

without taking the efficiency node, which is huge for sustain and easily have the points without recasts

unborn hamlet
#

the skill is fun and looks good on paper

#

but yeah, ur not gonnna be doing meta levels of damage with it

#

and i took it to a ยดยดhighยดยด level of corruption too

zenith wraith
#

thanks for the tips! i'll try to get those idols and try foot of mountain again

proper hawk
zenith wraith
#

i am, thanks for the tip!

sour basalt
# desert steppe

Man every time I get excited about planning up a FC starts it ends up like that. Running out of math.

#

Fire Claw sorc was my first ever char.

#

And it was miserable.

zenith wraith
#

my build wont get far but i'm finding it fun to play

full bluff
#

Sign to play fireball with meteor?

autumn skiff
#

On the belt "Harbinger of Stars"
(6% to 9%) Chance to Cast Meteor on Crit if above 0 Mana
This consumes Meteor's Mana Cost. Does not include crits from Meteor itself.
Is this able to summon a meteor if a directly cast meteor crits?

full bluff
autumn skiff
#

Oh nice

#

Thanks

unborn hamlet
#

i really wish i could make use of that belt somehow

#

but unspecced meteor does nothing

tawdry halo
#

anyone know if the more damage bonus in the black hole tree affect the meteor cast by the "armageddon" node ?

cosmic dove
#

I think only subskills (ones that you cant put on your skill bar) and ailments inherit the more damage bonuses

tawdry halo
#

seems like it

#

damage is roughly the same between meteor i cast and the one casted by black hole

cosmic dove
#

Armageddon is pretty much a trap. The damage is not worth the mana cost

tawdry halo
#

with and without the node that give +100% more damage

elfin rapids
tawdry halo
#

i'm playing a Cast on crit meteor and i'm generating so much mana that node in black hole is not a problem

#

just more meteor

cosmic dove
#

what's you mana gen tech?

tawdry halo
#

bluefeather band and 0 cost fireball

#

with a -5 mana cost wand

cosmic dove
#

are you using shrapnel on meteor? or heat flux/FC?

#

(for more crits)

tawdry halo
#

and there's a buff in meteor tree that give mana when casting fireball and on the helmet too

#

shrapnel

#

i do want to experiment with FC too

half pollen
#

When you go 3 FC and spec into it for more hits you will 100% go oom

#

Which isnt a bad thing though

tawdry halo
#

is it possible to have a 0 cost FC ?

cosmic dove
#

yeah I think you have to spec FC for max mana efficiency / cost
it would still be more crits

tawdry halo
#

and with a lot of hit

cosmic dove
#

you cant get to zero for non-direct cast FC
but it can be very low

#

cant make it hit more though (can take maybe one of the double hit nodes)

tawdry halo
#

mana efficiency is applied after the flat cost reduction right ?

half pollen
#

Yeah

#

Its always flat first

#

Which is nice for low mana cost things and horrible for high mana cost things

tawdry halo
#

okok

#

without a 0 cost skill a lot of the mana gain tech doesnt work

#

i'll see what i can do later

#

the heat flux node says it cast FC at 120% mana cost, its the final mana cost right ?

elfin rapids
half pollen
elfin rapids
cosmic dove
#

Didnt think about a -9 weapon but yeah you cant get -6 of the tree reduction on indirect casts

half pollen
elfin rapids
#

And even if it was only on direct cast, you can still use Foot of the Mountain for another -6 (but you have to stay still).

dull dirge
#

probably the best item i ever got in this game lol

elfin rapids
unborn hamlet
#

yea. so u go back to the problem

#

that FC specced for DMG

#

is only direct cast

#

and costs 56 mana on no reduction

#

so even if u get -9-6 its still not sustainable without further reductions

#

doesnt matter what type of dmg its specced into

cosmic dove
#

I think for CoC meteor the idea is FC crits not that FC does damage

unborn hamlet
#

the way the guy asked about it he wanted extra dmg from it

#

as for the meteor he wanted to chain it

cosmic dove
#

oh I assumed it was for crits

unborn hamlet
#

meteor casts FC, the FC crits, and therefore with the belt casts another meteor

#

the issue is the mana sustain, not how it works as a whole

elfin rapids
#

The belt tech is not really good for the Meteor cast FC tech.

unborn hamlet
#

and thats what we explained

#

people tried this all the way in beta

#

blue feather ring improves this idea by a lot but its simply just not good

tall canopy
#

Any tips on mana sustain with a build using Frost Claw to trigger Ice Barrage+Lightning Blast?

spring crag
#

hi guy

#

lightning blast dmg has been nerfed compared to s3 right?

marsh furnace
#

guys, Im seeing people preferring t7 cooldown reduction on flay boots or suloron over move speed, health etc, is this for quicker flame warding or am i missing something?

#

@kindred oxide it was your planner I was looking at

kindred oxide
#

to get below 9s cooldown to match 9s duration

kindred oxide
#

it's not the end of the world if your cooldown is 10s and you have 90% uptime

spring crag
#

lightning shattering strike go brr?

marsh furnace
marsh furnace
silk pewterBOT
#
Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

โ–ธ Health: 4,581, Regen: 0/s
โ–ธ Mana: 313.51, Regen: 8.4/s
โ–ธ Ward Retention: 150%, Regen: 105/s
โ–ธ Attributes: 17 Str / 86 Dex / 63 Int / 2 Att / 36 Vit
โ–ธ Resistances: 122% / 88% / 98% / 71% / 93% / 148% / 109%

Defenses:

โ–ธ Endurance: 61%, Threshold: 916
โ–ธ Dodge Chance: 20% (662)
โ–ธ Armor Mitigation: 36% (1,897)
โ–ธ Block Chance: 17%, Mitigation: 28% (594)
โ–ธ Crit Avoidance: 107%

kindred oxide
#

one thing we were talking about earlier yesterday was the variations between the Flame Reave builds

unborn hamlet
tall canopy
#

Does LB actually have to attempt to chain for the Additional Maximum Chains bonus on this node to work? Testing it with a single cast with and without 1 point in Arcing Power and I'm not seeing a difference

unborn hamlet
tall canopy
#

Is it Uncomfy? Gregory

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Sorcerer (47)

General:

โ–ธ Health: 888, Regen: 21.56/s
โ–ธ Mana: 446.05, Regen: 16.32/s
โ–ธ Ward Retention: 83%, Regen: 103/s
โ–ธ Attributes: 5 Str / 10 Dex / 39 Int / 5 Att / 16 Vit
โ–ธ Resistances: 217% / 81% / 153% / 16% / 42% / 32% / 48%

Defenses:

โ–ธ Endurance: 20%, Threshold: 368
โ–ธ Dodge Chance: 14% (232)
โ–ธ Armor Mitigation: 11% (120)
โ–ธ Crit Avoidance: 67%

tall canopy
#

Mana goes poof

unborn hamlet
#

because u have 0 sustain

#

sustaining FC is just not easy

#

very specific items are required

#

and if u get them , u sacrifice all ur LB dmg

tall canopy
#

I'm thinking about trying Butcher's Crown when high enough level, but idk

unborn hamlet
#

thats why i said using cold version just hurts my soul

#

want sceptre, -5 cost, and 3 large idols with FC efficiency, as well as blue feather ring to make FC self sustainable

#

therefore allowing it for ice barrage

#

but those items are very limiting

kindred oxide
#

Flame Reave skill spec variety can be summed up as:

Mandatory:

  • Flame Reave
  • Flame Ward
  • Enchant Weapon

Choose two:

  • Mana Strike: Easy access to mana, less strain on skill/passives/idols to get Fire Aura.
  • Surge: Slightly better mana, damage, responsiveness.
  • Teleport: It's friggin teleport. Also grants Armor.
  • Fireball: Provides a bit more damage (+4-7% ish), one less button for you to press.
  • Firebrand: Best damage (+35-45% ish), boss killer.
#

@marsh furnace

tall canopy
#

Can't use the dagger with a wand tho ๐Ÿ˜น

#

Hmm, blue feather ring. There's an idea

kindred oxide
#

I recommend Firebrand for Uber. but takes a bit more thought

marsh furnace
#

I'll give the firebrand version a look

tall canopy
#

Teleported from the Entry point in the Arena to the test dummies and didn't unlock the waypoint ๐Ÿ˜น

kindred oxide
#

Fireball is an underwhelming choice imo but I understand why MaxRoll uses that in their guide.

If the choice is ever between: Better damage vs Better defense vs Fewer buttons to press...

Max Roll will probably lean towards less buttons because that's what people want to play.

unborn hamlet
#

besides, cant u have dagger in the off hand?

#

sceptre is a one handed weapon

tall canopy
#

What, can I?

unborn hamlet
#

you also want cast speed for FC spam anyway

sudden kettle
tall canopy
#

Looks like no. DW is Sword only, and I'm a Sorc anyways

sudden kettle
#

I mean it's not that squishy, because the leech fills my HP fast, but I'm constantly stunned

unborn hamlet
#

and use FC as the trigger with dragorath, but its still gonna be less dmg cos its RNG

#

instead of direct casting LB

#

you can get items to help u ignore required mana tho

#

like Orian belt with this corruption

#

i get 29 mana on potion use just from the belt alone

#

u can take it a step further and slam experimental mana on potion use too

#

for anoter +20

#

or more

#

+20 is tier 5

tall canopy
#

Hmm, maybe just drop the dagger altogether

unborn hamlet
#

i mean do u wanna play meta or something cool nobody else probably plays, thats the better question here

tall canopy
#

Triggering lots of LB all over the place is just fun is all

unborn hamlet
#

cos if u wanna play meta just do normal LB build

tall canopy
#

Nah, not interested in LB itself, that's just a supplement to FC/Barrage for me (for this build)

unborn hamlet
#

can check my planner if u want

tall canopy
#

Can I have your Shattered Worlds please ๐Ÿฅบ

unborn hamlet
#

i tweaked it a bit for myself but this is along the lines u want if u wanna play FC Ice barrage

unborn hamlet
#

i had 4 2LP ones and i missed the crit multi on all of em

tall canopy
#

Sure, let me just call up my buddies in EHG no problemo ๐Ÿ‘

unborn hamlet
#

tell em a maxrolled 4LP SW in my inventory would solve world hunger

#

๐Ÿ‘

#

along with perfect quad T7 relic to slam it

#

and guaranteed perfect corruption afterwards

tall canopy
#

Ooh we're triggering Nova too? Now you're speakin my language ๐Ÿค”

spring crag
unborn hamlet
#

build was flashy as hell

#

and it was fine for 800corr too

#

just cant kill ubby with it

#

and chonkier bosses took a while

tall canopy
#

Can it run as direct damage instead of DOT?

unborn hamlet
#

it probably could but scaling the dot is easier

#

cos u get abundance of freezerate

#

after taking my freeze per chill stack into consideration i was sitting around 4000% freezerate

#

cold dmg and int stack basically

#

you will most likely want to have crit capped for direct FC casts tho so u will need a lot of crit chance on items

tall canopy
#

I was thinking using Mourningfrost and Guile stacking perhaps

#

Lots to think about tho. Thank you for your help!

unborn hamlet
#

take these into consideration too, but honestly if u gonna INT stack, cant go wrong with Foot of the mountain

#

and it will also help with mana sustain

tall canopy
#

How often is Foot of the mountain really active? I've been kind of ignoring them cause I figured they'd only be useful when I can turret, which is rarely

unborn hamlet
#

thats why i use orian belt, but free 12 int is free 12int

#

running around, i use potion spam to keep my mana up

#

fighting boss i dont need to dodge i stand still

#

or in omen windows

#

orian belt is also another free 20 int

#

u cant really ignore these items if u gonna revolve the build around int skills, its basically a staple

tall canopy
#

I see ๐Ÿค”
Haven't done any stat stacking builds yet

#

Just been Homebrewing nonsense to 300c or so til now

unborn hamlet
#

guides are still just guides, a lot of them can easily be improved if u use ur own head and test stuff out

#

even the LB build on maxroll is very outdated in terms of what it can do

#

i tweaked my frostclaw build as well

#

can slam this into crest of unity that has +6 to nova for even more funny

#

super charged ele nova is quite big

#

like screenwide big

tall canopy
#

From when I was trying a nova-based build ๐Ÿ‘

unborn hamlet
#

yea that should work

#

can go with unstable core for chest

agile sparrow
#

does the FC->Ele nova spark charge build still work?

unborn hamlet
#

i mean yes but its weak

agile sparrow
#

then what are you using for damage? just actually casting ele nova?

unborn hamlet
#

no this is not related to spark charge

#

he wants some fun build to do

#

meta spark charge based build is just spamming lightning blast or static orb

agile sparrow
#

i didn't even realize static orb was an option

#

i only knew about lightning blast

unborn hamlet
#

its for hardcore play

#

cos static orb is like, screenwide nuking, but its very slow clearing

agile sparrow
#

ahh i see

#

BTW has anyone cooked anything with those new volcanic orb rings? i tried to make it work but losing both ring slots just felt like way too much of a tax

unborn hamlet
#

because it is

tall canopy
#

Oh those are new? I've been wanting to experiment with them as well

agile sparrow
#

well they are new this season

spring crag
tall canopy
#

Ah okay. This is my first season since dabbling with the game when it first launched

unborn hamlet
#

the builds still int stacking so i assume thats more important than mana

harsh abyss
unborn hamlet
#

ur still using spark charge as the main source of dmg which is stacking from INT, you just use static orb to trigger it

agile sparrow
#

spark charge isn't a subskill or an ailment? wtf is it

unborn hamlet
#

item skill

agile sparrow
#

ohh

#

its not in the static skill tree?

unborn hamlet
#

no

spring crag
harsh abyss
#

Spark charge applications apply an ailment that casts a subskill.

That functionality is why it doesnt inherit modifiers. They would apply to the ailment, which doesnt do damage.

spring crag
#

what's the benefit of static orb over lightning blast if you just want to proc spark charge?

agile sparrow
#

aoe

unborn hamlet
#

the near wide screen aoe,

#

as i mentioned, static orb version is for hardcore play

#

or in other words, leaderboard jorkin

tall canopy
#

I assume TP's +Buff Duration node does not affect the Haste after Traversal exp affix if TP is used to trigger it?

agile sparrow
#

that seems easy enough to test

#

my guess would be no though

#

teleport does say "stat buffs gratned by teleport" im not sure if haste is a stat buff, and I dont hink its granted by teleport

#

i thnk its granted by some item after you teleport

tall canopy
#

Ah I hadn't realized it mentioned just Stats. It's the latter part I was thinking of, and I agree. I'll test it once I get my hands on some

strange needle
#

I mean i wouldn't do static orb if I want my damage coming from spark charge , old frostclaw clear,static orb bossing is stronk

tall canopy
#

Are there any dummies that I can actually freeze? ๐Ÿ˜น

#

Been spamming stuff trying to get them to freeze. Turns out I was the dummy all along

unborn hamlet
#

if snap freeze doesnt freeze the target the target is immune to being frozen

#

snap freeze doesnt need to be specced at all, just press the skill

proven haven
#

Well the black hole uber oneshot mission has been successfully completed bois

#

we did it

#

no offline / legacy needed ๐Ÿ˜‰

unborn hamlet
#

pog now give me the planner so i can swap builds when i farm that little piece of shaite

agile sparrow
#

How usefull would this uber 1 shot build be for other things like echos? Is it kind of a meme one shot like that poison bomb druid was ins season 1? or is it actually a decent build

strange needle
#

I assume a lot less useful than the rogue variants those at least are great mappers

sudden kettle
#

Can someone help me clarify if fire aura has a shared proc rate across all the 3-4 different things it can proc from?

full bluff
#

Down to 13 seconds boss dummy kill with meteor now, with full glass cannon build