#πŸ§™β”ƒmage

1 messages Β· Page 169 of 1

proven haven
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With corrupts now

harsh abyss
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I was thinking about the abdandoned weaver set with weaver weapons that give shred. Or the primordial mace that doubles an exalted sword with shred.

OR if you can convert shred to frostbite and then frostbite to bleed with the gloves.

proven haven
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Dont think you can double convert

harsh abyss
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Yeah, I wasnt sure about that one

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Its too bad the RM node is spells only, would be cool to use that on a cold melee build

left hill
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yeah, harmony shatter strike shred->frostbite would be spicy

weary hamlet
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and that is a lot less hoops to jump through

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I abandoned my essence weaver build (again) cause rolling at least a passable weaver weapon is a pain

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also you can probably kill uber with the double yrun VO frostbite, I might try it some time later

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this season

nimble shoal
hollow bolt
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im playing erasking strike but may swap to flame reave for uber. uber on es rn is not very fun

green dome
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@granite condor Added you as a friend to discuss some feedback you provided πŸ™‚

river kayak
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Hey all, I'm playing shatterstrike and using diothaen's bloody quill like the guide says, but the bleed damage kills me pretty often. How am I supposed to avoid that? Thanks

left hill
inner wagon
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Isn't there exsang that makes you immune to bleeds at low health

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Can mix and match until your whole loadout is up and running

kindred oxide
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I've killed Uber on a few different specs now , and my impression of Flame Reave was "that felt like Erasing Strike but a little bit harder."

hollow bolt
kindred oxide
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How much max Mana you at?

hollow bolt
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1100

kindred oxide
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Do you have a planner link?

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Yeah that's good enough I think. Season 2 is diff prob but I was at around that.

hollow bolt
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season 2 is way diff because es strike damage back then was insane

kindred oxide
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It is a hard fight on ES. Honest clear, not cheezy like old Falconer or Paladin.

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Ahh. nerfed now? I wonder how it compares nowadays

hollow bolt
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yeah i guess on flame reave you have the benefit of being pseudo ranged

kindred oxide
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The damage at distance is cut in half, it maintains your throne of ambition. And you need to hit a mana strike every now and then. Which has tiny range.

hollow bolt
kindred oxide
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Lmao that node was turbo busted. Hahaha

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I notice also world splitter no longer goes to 0.5

hollow bolt
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you can still get similar damage with the ws corrput and idols as you dont need the tiny mana idols anymore because of idol alter

kindred oxide
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I felt attack speed was a bit of a trap on Erasing Strike too. Even at 1500 Mana I bottom out without it.

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Because of frenzy

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I did not like attack speed on gloves

hollow bolt
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im mg and getting multiple lp items is was cheaper on flame reave than vk because those warpath dads jack up the price

carmine abyss
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cant pick up items lel

kindred oxide
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Max roll put out a flame reave build finally. The website didn't recognize it as a build til now haha.

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Their build focuses a lot more on fire aura to sustain Mana and no Mana strike. Uses fireball proc to shred Armor further.

hollow bolt
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yeah i saw that and also ignite i believe

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with fireball

kindred oxide
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I like the fireball idea but instead of dropping Mana strike, I will drop all my points from teleport.

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No surge or teleport skills.

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And have Tele on my bar.

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I think that would be better damage for me.

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I learned a lot from what they did but I think I like the mana strike more

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Each fireball is 325 Armor shred, and I get three per 2 sec. That's probably better than everything I'm getting from the teleport tree

sacred kite
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I must be blind, where is the armor shred coming from?

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oh legendary affix on the amulet, got it

kindred oxide
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Since any on hit effect will proc shred.

sacred kite
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The one in the fireball tree is fire resist shred, no?

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Clarifying because I've been trying to squeeze armor shred into things lol

harsh abyss
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Correct, armor shred and fire shred are different things

kindred oxide
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Oops I misread it

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That's actually even better then

cosmic dove
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is there any good reason to push over 300 corr for farming?

kindred oxide
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Increased drop rate

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Okay I'm trying this fireball tech when I get home. If I'm getting another damage bucket out of fireball, it's worth losing points from teleport.

inner wagon
restive socket
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Hey mages fam. With the adjusted mastery passive for spellblade (turns 40% of added melee dmg on weapon as spell damage) would that mean that +melee void damage adds void spell damage or generic spell damage

left hill
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iirc it's bugged right now and only passes through adaptive melee damage, not typed melee damage. someone can correct me if I'm wrong

restive socket
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Good to know! Ty

harsh abyss
kindred oxide
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I'll have to test actually to see if my fire shred from blessing caps me as is. Pretty sure it does

If that's the case, all fireball does for me is shred armor

inner wagon
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Which is still good

kindred oxide
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Yeah there is a set of nodes that procs another hit every third fireball.

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Even if it is a tiny boost, the Teleport tree is only providing me with ward and Armor.

unborn hamlet
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may i introduce to you the superior movement skill called flame rush

harsh abyss
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@weary hamlet Countenance of Mana still works as long as you don't put points into Chain Lightning or Arcing Power. With a good staff/wand and Foot of the Mountain, you can get the channel cost to 9 or 10, which is pretty manageable.

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I had a cool idea of using the Mage weaver relic to make it so missing mana gives you endurance threshold, then Wall of Nothing gives you Decay Threshold based on Endurance Threshold πŸ€” But I think the relic might be bugged, my Endurance Threshold isn't increasing as I drain my mana.

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Pairing that with "Damage taken from mana before health" seems like an interesting synergy, especially when you add Seed of Ekkidrasil to the mix.

uneven oasis
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Trying to make a decent lightning meteor sorc. Struggling hard with mana, any uniques / set pieces that might help even temporarily as I’m gearing up?

full bluff
sterile ledge
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just punched the air, its not uber but janky ass direct cast fire only meteor takes down aberroth

full bluff
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Meteor is great this season πŸ™‚

sterile ledge
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i had no chance doing this nonsense in s2, couldnt even get to the 300 corruption. I know im being janky with the build by not using the lightning stuff, but im so glad its still even this viable to just cast meteor and nothing else offensive πŸ˜„

sterile ledge
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now trying to work out whether its gonna be better to use keplahans set for the fire damage vs ferebors for the intelligence

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42-50% fire damage vs 4 intelligence. Like the intelligence is good for the stat stacking side of things, but its pretty negligible right?

full bluff
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Are you using frost claw and elemental nova procs with meteor?

sterile ledge
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neither

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truly fire only

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lmao

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literally just casting meteor and flame ward and teleport. nothing else proccing off casts

full bluff
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Thats all you need, should be 30% less damage than lightning version, but still good

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would you concider using fire wall?

sterile ledge
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i mean, if its not going to make this already janky ass build worse by losing a bunch of points in the sorc tree

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fire wall sounds like its fine for me πŸ˜„

full bluff
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Fire wall is great for ward sustain against omens

sterile ledge
silk pewterBOT
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:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Sorcerer (80) / Runemaster (13)

General:

β–Έ Health: 2,160, Regen: 31/s
β–Έ Mana: 1,158.97, Regen: 24.72/s
β–Έ Ward Retention: 172%, Regen: 182/s
β–Έ Attributes: 32 Str / 34 Dex / 80 Int / 26 Att / 47 Vit
β–Έ Resistances: 118% / 84% / 101% / 140% / 79% / 95% / 146%

Defenses:

β–Έ Endurance: 33%, Threshold: 432
β–Έ Dodge Chance: 7% (204)
β–Έ Armor Mitigation: 37% (2,016)
β–Έ Block Chance: 1%, Mitigation: 7% (42)

sterile ledge
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Thats what i'm currently at, if you can work out a way to put it in

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(yes items are waaaay off being perfect)

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im guessing, drop 2 points of wisdom, put them in focus?

full bluff
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Several options there

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Wisdom is easy

sterile ledge
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i think i need wisdom to hit the crackling precision node though

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let me test

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nope all good

full bluff
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In omens I put down frost/fire wall in a section of the circle and let monsters come at me, keeps my ward maxed out and gives a nice stun barrier

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then I move through the wall at end of duration for frenzy

sterile ledge
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i got a lucky roll of 'you have frenzy' on my relic so been just yoloing that for a while

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Sorcerer (78) / Runemaster (15)

General:

β–Έ Health: 2,160, Regen: 31/s
β–Έ Mana: 1,148.41, Regen: 24.16/s
β–Έ Ward Retention: 176%, Regen: 181/s
β–Έ Attributes: 32 Str / 34 Dex / 82 Int / 26 Att / 47 Vit
β–Έ Resistances: 118% / 84% / 101% / 140% / 79% / 95% / 146%

Defenses:

β–Έ Endurance: 33%, Threshold: 432
β–Έ Dodge Chance: 7% (204)
β–Έ Armor Mitigation: 37% (2,016)
β–Έ Block Chance: 1%, Mitigation: 7% (42)

sterile ledge
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+make it free because goddamn the rest of my build needs as much mana as possible haha

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oh could drop a point for shelter i guess

full bluff
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You need shelter of the chef node for ward

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200 ward per enemy is huge

sterile ledge
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yeah just dropped a point from dark cold and put it in

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yeah this feels pretty good tbf, just banged it on a mouse button so its not even about hand movement (i'm a full wasd only kinda player, q for teleport but that with ww is just basically nonsense)

full bluff
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took me a couple of days to get used to playing with fire wall and putting it down at right time

sterile ledge
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other than that, any other thoughts on build? (other than just get better LP+slams) ?

full bluff
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You could look into the balance of having more meteors vs having more fire pen or more % dmg

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I play with 4 meteors, not 6, as my optimal spot

sterile ledge
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im just off another skill point, so in terms of nodes im only 1 damage node left after that that isnt taken.

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(think im at like 224 total rn so thats easy enough to break over 240)

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in terms of pen, im hoping to get a decent slam to buff that

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(or could despec and respec more craterborn, but idk how much value that will add?)

full bluff
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I would tried distant craters

sterile ledge
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i did at the start but it made single targeting real rough i found?

full bluff
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They don't overlap?

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can be hard target yes

sterile ledge
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ah, i just realised i have the max area, that might have been an issue then

full bluff
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You have to test the variants, see what works best

sterile ledge
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didnt have that before, so it felt super rng

full bluff
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I use 2 variants, 1 for area clearing monos and one for hard bossing

sterile ledge
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(which also, didnt feel good as yknow, meteors are big, just felt like a comet rain without going hard on area πŸ˜„ I'm all about the flavour)

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thoughts on ferebor for int vs keplahan for %fire dmg?

full bluff
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fire damage...

sterile ledge
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might be a farming job for tomorrow then πŸ˜…

full bluff
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but int might technically be better, since you have vilatria set bonus and int will boost the lightning damage too, not just fire

sterile ledge
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no staff so its not converted? Does it still get lightning?

full bluff
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the set bonus is still lightning

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so you are mixed damage, fire and lightning

sterile ledge
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yeah, but the meteor itself doesnt scale?

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it doesnt have a lightning tag at all

full bluff
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yeah, doesn't get a tag, but the added lightning damage scales as lightining

sterile ledge
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oh i never realised that

full bluff
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vilatria set bonus can make any skill "hidden" lightning

sterile ledge
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ahhh

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the int would give +2 spell lightning damage at t5, vs 42-50% fire damage for kep

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+the normal bonus from 4 int for fere

pale cedar
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Anyone know if the spark champion affix for lightning blast still chains 4 additional times without halving even if you have the convergence node (50% less chains but chains on same target)? I feel like guides dont seem to use that affix anymore and i was curious why

unborn hamlet
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as per my buddy using it , yes

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it chains 4 addition times

pale cedar
unborn hamlet
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he has turbo cracked t7 champ and t7 max rolled light dmg and he just barely scrapes a little more dmg than me with my mediocre 2LP Orian belt

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cos i have 19 more int over him

pale cedar
unborn hamlet
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im trying to drop one like him, but yeah. its a unicorn chase πŸ˜„

drifting crest
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would we rather use this timeglass amulet with +1 all skills or the 270% shred armor affix on Flame Reave.

kindred oxide
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All Skills is cool and fun, but realistically, only the rank in flame reave matters.

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and I think the shred does a LOT for this build.

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So interesting thing. I unspecced Teleport and put the points into Fireball.

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Then specced into autocast fireball on flame reave

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using that as my source of fire resistance shred

inner wagon
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Are you running the torch unique?

kindred oxide
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nope, jasper staff

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so here are the results on fire shred

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i would maintain 8 stacks, and every 2 seconds it would drop to 6 then immediately back to 8.

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so basically 7.5 stacks average.

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when I use the fire shred blessing, i maintain 10 easily, obviously.

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each stack is worth 2% pen (on bosses)

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so i lose about 5% damage. but i can swap my blessing to 100% fire damage. more than makes that up.

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also, you want these nodes. it adds an extra hit per 2sec on fireball. otherwise you only get to 6 instead of 8.

maxroll doesnt have these nodes. this will also give you an extra hit for shred.

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tldr: for flame reave, fireball is worth it. but get flame burst nodes.
I like not putting points into a traversal but having it on my bar

kindred oxide
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armor shred is ~20 stacks higher with fireball too

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8 hits per 4 sec x 230% shred = 18.4 more shred stacks

spring crag
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so for meteor

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the best way is to use ladle right?

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and added lightning dmg

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I wonder how does flat lightning damage and flat adaptive (generic) spell damage works for it

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if you have the amulet that gives 1 flat spell lightning dmg per int then that flat lightning damage is added to meteor right?

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after that, how does the flat adaptive damage work for meteor?

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does it add lightning or fire damage?

weary hamlet
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adaptive depends on the skill;s base damage but the flat from vilatria set and other sources of typed flat is added as that type

spring crag
nimble shoal
weary hamlet
spring crag
weary hamlet
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it's always useful, your crit chance, crit multi, increased from int, increased elemental or spell damage etc will still apply to it

proven haven
dawn widget
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my luck is on point today, I broke 5 throne of ambition in a row

left hill
dawn widget
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preach brother

left hill
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maybe the universe wants you to get a haircut πŸ˜‚

dawn widget
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im bald...

left hill
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i'll inform the late Leonard Cohen to change his lyrics πŸ˜”

proven haven
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Ladle also kinda solves cast speed to dump meteors very quickly

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With Legends ring you get a unique helm with staff, which could be boneclamor, seed, etc.

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Or vilatria reforged helm and staff then not use legends at all

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I just wish the vilatria set would give light convert too

vague token
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Any flame reave players here? Im wondering how / if the maxroll flame reave build could be modified to make it a bit more tanky for hardcore without sacrificing too much damage?

full bluff
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With high movement speed mana guide starts feeling good, as in not noticing that you are channeling it πŸ™‚

river kayak
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What is the tankiest mage build?

tawdry halo
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you have to press teleport every ~8sec to keep the buff up tho

vague token
tawdry halo
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Ha yeah you'll have to unspec that node

vague token
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Does teleport actually help with survivability that much? looking at the nodes, it only seems to grant a bit armor / resists

tawdry halo
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In my version, im not playing with fireball so i dont have the nodes for indirect cast speed

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There's a ward retention node at the bottom and it create clone that taunt mobs

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It helps in a lot of situation imo

vague token
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What do you replace fireball with? I considered doing lightning blast for lightning aegis, but it seems to lower the damage of the build quite a bit, or require a weapon change

tawdry halo
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but im no expert, i dont play hardcore and only recently got to 300 corruption, just wanted to share feedback on the build

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i play with mana strike for mana recovery but i barely use it

full bluff
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Against Omens, Frost Wall is great for ward sustain

tawdry halo
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and i took the fire burst node in enchant weapon

whole jackal
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so I played a bit around with the 3 invocations we have for strength stack brand of deception. Lightning web seems the most comfortable for boss fights and I found some good success with the 2x2 Idol for echos, going for unvars shatterbolt (gon, heo). realms of mayhem can be good too, since the first explosion, that is close to you, is lightning. Maybe with some aoe increases that one might be good for omens.

sour ermine
sour ermine
silk pewterBOT
#
Game Version:

Season 3: Beneath Ancient Skies / 1.3.5

Class:

Mage (20) / Sorcerer (23) / Spellblade (62) / Runemaster (8)

General:

β–Έ Health: 2,471, Regen: 0/s
β–Έ Mana: 338.51, Regen: 11.52/s
β–Έ Ward Retention: 294%, Regen: 201/s
β–Έ Attributes: 13 Str / 51 Dex / 106 Int / 13 Att / 20 Vit
β–Έ Resistances: 130% / 70% / 104% / 52% / 90% / 122% / 72%

Defenses:

β–Έ Endurance: 43%, Threshold: 568
β–Έ Dodge Chance: 8% (241)
β–Έ Armor Mitigation: 26% (1,156)
β–Έ Block Chance: 16%, Mitigation: 27% (550)

tawdry halo
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just replace evolution's end with another amulet since they removed the + all skills affix in s4

sour ermine
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I like this one more than the maxroll one. I prefer teleport and the flame burst look cool

tawdry halo
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and there's less buttons to press too lol

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enchant weapon & flame ward is automated so you only need to cast flame reave and teleport from time to time

silk pewterBOT
#
Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

None

General:

β–Έ Health: 1,112, Regen: 20/s
β–Έ Mana: 106.51, Regen: 8/s
β–Έ Ward Retention: 4%, Regen: 0/s
β–Έ Attributes: 4 Str / 2 Dex / 2 Int / 3 Att / 2 Vit
β–Έ Resistances: 0% / 0% / 0% / 0% / 0% / 2% / 2%

Defenses:

β–Έ Endurance: 20%, Threshold: 222

Used skills:

None

kindred oxide
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I was able to get my uber kill under 2 mins with this setup

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

β–Έ Health: 2,997, Regen: 0/s
β–Έ Mana: 300.51, Regen: 10.88/s
β–Έ Ward Retention: 263%, Regen: 241/s
β–Έ Attributes: 24 Str / 73 Dex / 117 Int / 24 Att / 26 Vit
β–Έ Resistances: 128% / 75% / 86% / 82% / 109% / 124% / 83%

Defenses:

β–Έ Endurance: 61%, Threshold: 629
β–Έ Dodge Chance: 17% (557)
β–Έ Armor Mitigation: 39% (2,151)
β–Έ Block Chance: 18%, Mitigation: 30% (700)
β–Έ Crit Avoidance: 100%

kindred oxide
lunar elbow
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yay level 99

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just one more level to go

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:D

tall canopy
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How does this work with generic Elemental Damage? Does each element gain the full benefit?

cosmic dove
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just tried arcane ascendance on pulsar/meteor. wtaf.
who designed this spell? minor benefits and rooting = insta death

left hill
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yeah, the rooting drawback is ridiculous

weary hamlet
lunar elbow
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yay finally

proven haven
whole jackal
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btw lightning blast at 15 mana cost is great for echo clear with str brand of deception

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and when you find a champion pop runic invocation and it basically dies 1 shot

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feels very smooth for lvling in false temple

proven haven
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At least flame rush is low CD though

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Static also worked iirc

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I think there was an issue with BoD overwriting though. IIRC the strong BODs still get overwritten by the weak ones

whole jackal
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currently running this

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using thise node only on frost wall

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so if there is a big pack, I can zap them with the wall

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and yeah for champions/elite you gotta stop channeling mana guide after using runic invocation

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really hits like a truck though with 45 stacks and the +15% on selfcast

proven haven
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Stacks?

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Oh runic

whole jackal
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runic energy stacks

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basically always full when you use it

proven haven
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You could alao go vaion boots with traversal runic

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And direct cast for giga burst

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It gives stupid burst if you charge it up, basically onesbot boss

whole jackal
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good idea actually, will try that later

robust junco
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Anyone know if this count indirect cast of LB ?

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I think it does but not sure

whole jackal
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wondered that also, but didn't test sadly

robust junco
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I think I asked Mike but too lazy to check rn ^^

proven haven
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If you casted indirectly all the hits from that LB are indirect though

robust junco
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Thats what I was asking

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Didnt mention indirect hit

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Just indirect casts

proven haven
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There is no indirect hit really I was more just saying

robust junco
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maybe should have said "count for indirect cast cast"

proven haven
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It would say your next direct cast if it was direct only

robust junco
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Thats the theory

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^^

proven haven
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If not id call it a bug

rotund ocean
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Usually it specifies "direct cast" when it requires a direct cast vs any cast

hollow bolt
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can lighting blast kill uber with only 1 lp everywhere?

dreamy hollow
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Hello πŸ™‚ searching for some mage expert, made a own build, wanted to get some improvements and extra ideas πŸ™‚ I am from germany but talk quite good english πŸ™‚ PM me. Build is an frostclaw ignite stacker

whole jackal
silk pewterBOT
#
Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Sorcerer (23) / Spellblade (41) / Runemaster (23)

General:

β–Έ Health: 1,561, Regen: 20/s
β–Έ Mana: 170.11, Regen: 8/s
β–Έ Ward Retention: 147%, Regen: 12/s
β–Έ Attributes: 17 Str / 8 Dex / 33 Int / 8 Att / 15 Vit
β–Έ Resistances: 178% / 18% / 42% / 0% / 0% / 15% / 15%

Defenses:

β–Έ Endurance: 20%, Threshold: 312
β–Έ Dodge Chance: 1% (32)
β–Έ Armor Mitigation: 28% (1,292)

dreamy hollow
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ThatΒ΄s not completed, but mostly my current progress(gloves missing)

hollow bolt
sterile ledge
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first nihilis drop, could be better could be worse

tall canopy
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Do I gain extra mana if Runic Invocation's Refund is greater than 100%?

median tapir
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Without any problems

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Mine is pretty shit geared and i have no issues

whole jackal
urban nest
# tall canopy Do I gain extra mana if Runic Invocation's Refund is greater than 100%?

Most likely not.
From the patch notes: mana refund is capped at 100%, the example in the patch note is Teleport's Mana Tunnel, Meteor's Aftermath and Sorceror's Archmage.
The Runic Invocation node "Author of Arcana" also mentions that refund is capped at 100%, so it'd be safe to assume that you won't be able to use Runic Invocation as a mana generator.

tall canopy
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Ah got it, okay. Thanks!

kindred oxide
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How was the kill on ES? Not too bad right?

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It's still v hard but manageable.

hollow bolt
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I had 4k health if I had like the correct health slams on ring it would be even more easier but not too bad. Most things in mg was super cheap

kindred oxide
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Nice great job. Uber kills feel more deserved when you have to work for it, and not trivialize it with power.

Erasing Strike uber kill def feels earned

unborn hamlet
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pretty sure its 2 seasons of grind before he got where he is

median tapir
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I had to learn him aswel

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I killed him with 170k paper dmg

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I prob died 100 Times until i learned all the patterns and phases

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Never tried him before

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And my goal was to kill him on my mage without any oneshot shit

hollow bolt
kindred oxide
hollow bolt
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but building survivability was the shit part

kindred oxide
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But same, once the gear scaled beyond that, clears were automatic and margins of error are bigger.

kindred oxide
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There are some amazing weapon affixes, I haven't managed to get one yet. Might keep farming them til I land one.

hollow bolt
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The extra flat damage per strength one. I got the armor shred one 230% chance to shred armor which helped too

median tapir
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I got melee atk spd on my splitter

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As a corruption

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🫣

unborn hamlet
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1LP splitter with the flat dmg corruption is better than a perfect triple T7 3LP splitter

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my buddy was very mad about that fact

kindred oxide
#

Easily lol. The sheer flat damage on that is insane!

#

It's like slamming the best mod 3x.

unborn hamlet
#

yea but imagine

#

he got a miracle drop

kindred oxide
#

Having both?

unborn hamlet
#

perfect slam

kindred oxide
#

Hahahah

unborn hamlet
#

and u get outclassed by 1LP corrupt

kindred oxide
#

Just get an LP3 with that corrupted affix. It's no longer a world splitter. It's a galaxy splitter at that point.

unborn hamlet
#

universe ending threat of a weapon xD

kindred oxide
#

I don't even want the damage mod for my weapon.

#

I want the one that increases like 90% area of effect.

hollow bolt
cosmic dove
#

sadge πŸ™

full bluff
#

The meteor in a line node would have had a use if it was a line from the target location...

cosmic dove
#

wait, it's random?

dreamy hollow
#

Still looking for some theory crafting player able to help me with mage, build planner is a bit up in this chat

kind kernel
#

😯

dreamy hollow
#

my build wanted to go full static, but switched, though can be used to cast full power static every 1-3 seconds without melee

full bluff
#

If you want to play mage DOT build, brand of deciption is the way to go, I think ... πŸ™‚

dreamy hollow
#

to achieve this go firestarter(unique) with T7 roll on -5 Spell mana cost resulting in -9 mana spell for fire skills. Then bluefeather ring. this ring makes static cost much less from 200+ to 100. frostclaw converted to fire and costing 0 mana. statics 200+ mana cost. Offhand Enigma + spark charge (passive tree) +

dreamy hollow
#

Cause i dont want to abuse that sick 6% more per Shock.

full bluff
#

Every dot build I made got nerfed, so not looked into that type in a long time

dreamy hollow
#

Dont know what got nerved. But as far as i know no serious nerf

full bluff
#

Frostbite got nerfed 3-4 times

#

Maybe can do something with idols like this and ignite

dreamy hollow
#

I go ignite ATM. But I got penetration already. Like enough. At some point for example having 100% penetration means do double damage another 100%. so Going full penetration has drawbacks.

full bluff
#

I have tried finding an ignite build I like for year, no success yet πŸ™‚

proven haven
harsh abyss
proven haven
#

I permanent stun uber

harsh abyss
#

Yeah, I remembered you mentioning it right before the start of the seaason

proven haven
#

Its awkward because you still do need to deal enough damage for the stun threshold

harsh abyss
#

yeah

proven haven
#

And by the time you do that much damage

#

You already kinda dumpster uber

#

Id need to math it though maybe you dont need that much idk

harsh abyss
#

πŸ€·β€β™€οΈ

#

I'm too lazy to even farm up to 500 corruption to fight him, so I have no idea 😝

weary hamlet
#

damn man it's a shame that the endurance threshold per ignite on enemy is so bad in any actual build you'd want to run with health stacking

#

barely gives me 700 threshold in my glyph build

#

which I guess is better than zero but probably not better than just running low life ward

neat crane
#

hi is there a way to up the mana cost of black hole ?

cosmic dove
nimble shoal
harsh abyss
#

That or a Gate Staff

cosmic dove
neat crane
cosmic dove
#

btw @harsh abyss
I thought about not specing BH fire and using ice barrage for the 60% cold damage
but you lose 100% multi on binary system and I dont know what I would do with the points saved
can you think of any trick there or is it a non-starter?

neat crane
harsh abyss
nimble shoal
harsh abyss
#

@cosmic dove Does Collapse get converted to fire? If it doesn't, you're saving yourself like 6 points, which is pretty significant. You could replace Spine with something better.

cosmic dove
#

collapse gets converted to fire and then 50/50 damage with binary system
not sure about how the tags work

#

hmmm I do have two +2 spoons I could pair with meteor and cold BH

#

though I still dont understand how you spam meteor with spoon. I'd be out of mana in like 6 casts

harsh abyss
#

Normally, you build more mana and then you use Focus with Null Infusion to restore like half your mana instantly

#

So you take ~8 seconds to dump all your mana, then tap it to get half your mana back and then repeat

weary hamlet
cosmic dove
#

<nods>

#

can you think of a better weapon for BH if I dont fire convert / spine?

full bluff
#

We need to play less sorcerer!

harsh abyss
#

I've converted my channeled LB to a sorcerer for now

sterile ledge
#

0.6% gang 🀝

full bluff
#

That 0.6% = 55 characters

kindred oxide
# full bluff We need to play less sorcerer!

I feel like runemaster and sorcerer are too same and fulfill the same RPG fantasy niche.

Players who enjoy Mage power fantasy will just play what is perceived stronger of those two.

That's my theory anyway.

left hill
#

More or less, ya

weary hamlet
#

I remember how we were discussing this very thing back in 0.9 and nothing changed since then

kindred oxide
#

Mage shouldve gotten a minion spec. Every other class has one.

#

Conjuring elementals. I'd totally play that.

#

Familiars

marsh furnace
#

Can someone explain to me the calculation for flame reave crit chance? lets say character sheet says 36% crit chance (5 base, 4 from prodigy, approx 300% increased crit chance, so (5 + 4) * (1 + 3) = 36). I have 3 pts in precise destruction, 2 in chaos flare

#

is my crit chance (5 + 4 + 12) * (1 + 3) * 1.4 = 118% ?

kindred oxide
marsh furnace
kindred oxide
#

21% x (1+296%) = 83.16%

x1.2 vs Ignited enemies = 99.79%

#

21% is from 5+4+12
296 is your increased crit strike chance added up

marsh furnace
#

right so its 83.16 * 1.4 then in my case

kindred oxide
#

Oh right.

marsh furnace
#

is there a crit chance breakpoint i should look at for truesight glasses? it says i have a 40% max chance of deadly striking, so is 140% crit chance what i should aim?

kindred oxide
#

Imo all 140 is nice. Cuz it adds 300 crit multi on the excess crit.

It depends how much crit multi you have, but I've never been at a point where it wasn't better for me to cap.

#

Or get closer to it.

marsh furnace
#

Getting to 140 is very easy tbh, I can easily add another 20+ dex which is 160% increased crit chance over 296%

#

that would be 5.56 * 21 * 1.4 = 163% or if i remove 1 point from chaos flare, 5.56 * 21 * 1.2 = 140%

kindred oxide
#

I don't think it's a waste, but like. Yeah increases to dex will scale your total crit much more aggressively than equal amounts of int.

#

As you surpass your 140 crit cap, you can peel back points in those nodes obviously, to be more efficient.

lunar elbow
#

lmao what the helly

#

here I am thinking "I wonder how I can acquire frenzy for this build"

#

and then I corrupt my relic and it just gets a corrupted affix that says "you have frenzy"

#

lmao ok

celest lintel
#

7/7 3LP Fragment Slam + Corrupt

karmic folio
#

So as a Mage I can equip a Unique that has a Sentinel-Affix on it, but on Lastepochtools you cant make that, thats so weird, it basically hides so many build options

kindred oxide
#

gosh, sure wish i hit that LP2

hollow bolt
#

whats the twink mage leveling setup? fireball

kindred oxide
#

that corrupted affix is better than the one i DID hit

hollow bolt
#

?

harsh abyss
lunar elbow
#

πŸ‘€

unborn hamlet
#

decent

fluid anchor
#

Is frozensentinels 1shot uber bhole dead?

half pollen
#

Well bholes damage is still insane, but the clear sucks so hard that its no fun

quartz storm
#

If i fully convert fireball to lightning all the nodes in the tree which count against ignited enemies will work against shocked enemies instead?

hushed field
#

Guys, slam this right now or try to reroll for a higher armour shred?

marsh barn
#

Hello, any experienced Fire Aura players can answer some of my questions? Kinda new to the game, playing on Hc

unborn hamlet
#

per complete set

#

check if that staff is not a part of 3set

#

i dont remember from top of my head

unborn hamlet
#

with buffs up i got 600%+ cast speed, so i apply max shred almost instantly even with 20%

hushed field
unborn hamlet
#

i have shred on gloves but im using the gloves cos of the dmg over time mitigation

#

much rather would have phys res on em πŸ˜„

summer sable
#

man, flame reave is cracked this season. I just swapped from SS to FR and FR has slightly less (maybe the same) single target damage but WAY more screen clear/aoe.

hushed field
unborn hamlet
#

i would aim for t7 cast and t7 crit multi

#

but at least t7 crit multi is the t7 u have so i guess its fine

#

light pen helps a lot

hushed field
#

is this good enough now?

#

hahaha

unborn hamlet
#

thats pretty big πŸ˜„

#

gratz

hushed field
#

ty bro! πŸ˜„ I was like, if it bricks it brick s πŸ˜„

unborn hamlet
#

i have that corruption on my gloves

#

helps a lot

hushed field
#

nicee

summer sable
#

that corruption looks insane for high cast speed LB

hardy condor
#

hi aabout the hydron buildd do the eempowering effect gaine through frost wall caaan be obtenained twic with th sam wall ?does going through again "refresh" the buff ddoes it keep the best ?

noble reef
#

which is some fun spellblade build this season?

left hill
#

Flame Reave is solid now, and Shatter Strike is good as always plus now has a lightning version that leans more into damage in exchange for giving up chance to freeze

lunar elbow
#

icry

#

my perfect t7 str ring

#

poof

weary hamlet
#

Cause as always with le fun builds are not very good and good builds are not very fun

proven haven
hardy condor
#

ty so 2 "empowering" with sam wall possible ?

proven haven
#

No

lunar elbow
proven haven
#

1 wall gives 1 buff. If you do another wall, you replace the buff.

hardy condor
#

ah so wll duration pointlss at least for thiss build

proven haven
#

No?

lunar elbow
#

that's some wacky super duper 0.0000001% RNG build

hardy condor
#

well to optimise dps caant wait the last frame to go through

#

cause flam iss lik 2.3 cd

#

rush

proven haven
#

You drop frost wall. Flame rush a few times

#

Then take wall buff

#

Flame rush

#

Cast new wall

#

Repeat

hardy condor
#

oh so its not bettr to use evry flame rush through a new wall

proven haven
#

I dont think so.

hardy condor
#

its also allow to rplac the brand on boss

#

and th shred

proven haven
#

You would need to recast wall before every flame rush

#

Not ideal

#

Yea brand on boss is useful but you dont need to dash through it

hardy condor
#

itss like this iam playing it right now waall 2sec channl flam rush repeat

proven haven
#

Yea thats fine

lunar elbow
#

I'm currently struggling hard with my spellblade builds at around 600-700 corruption, feels like this is where spellblade just tapers off unless you find something crazy

proven haven
#

You can do that

#

I dont really like it that way.

hardy condor
#

thought thiss was optimal

#

sinc its also mak m mor tanky

proven haven
#

You aren't tanky while casting frost wall*, thats when you are most vulnerable

hardy condor
#

most tim spendeed in flam rush keep the residdual buff ?

proven haven
#

Sorry I meant frost wall

weary hamlet
lunar elbow
#

yeah pretty much

weary hamlet
#

Like imagine you are a primalist, you have 45% more flat Dr than spell blade

#

And primalist is like the second worst class in the game

lunar elbow
#

some of the bosses at 600+ corruption start becoming super difficult where a single mistake will usually oneshot you

#

there needs to be a better ward generation unique for spellblades

#

like heart of ukheiros but for melee

hardy condor
#

ah yes but i thought i my b wrong but its more valuabl to keep the wall debuff on boss the most timee possiblee (shred plus brand)

weary hamlet
#

And for giga impenetrable asshole you can stack aspect of boar idols with all the new idol crap

lunar elbow
#

but tbh just farming at 500-600 corruption is super fun on spellblade

#

it deletes everything so quick

proven haven
#

The trade off is every runic having 1.6x damage or every 6th at 3.6x damage

proven haven
#

You place wall on boss then flame rush around it

lunar elbow
#

maybe soon I'll find the crazy rolls that let me build my spellblade over 1k+ corruption

proven haven
#

Then befire expire go though and flame rush

#

Then recast wall on boss repeat

#

But yeah if boss moves then its a problem

hardy condor
#

yeah womn harbringer doest sstay in place

proven haven
#

I more dont like casting frost wall after every runic

#

But also not sure the rounding on the damsge is actually giving you 1.6x damage, I think starts at 0seconds or something need to test

#

2.1s flame rush might be 1.3x

#

Maybe do dummy test

hardy condor
#

might try th 2 plystylee but for th new omen i think mine betteer for slow boss you might b right

#

if i do ur playstyl need to put baack the wall point for duration plus lenght

#

will go tst

proven haven
#

For Uber I like to pre-wall before fight and during invulnerable phase

#

Since you wait anyway its good to get full damage

#

You can even gear swap before fight, place wall, get massive first invocation damage

#

Like 6x or wharever

lunar elbow
#

I think I'm gonna farm 500k gold and just reroll to lightning runemaster

hardy condor
#

i am not at it right now

lunar elbow
#

I should have literally all the pieces needed for a strong 1k corruption build

hardy condor
#

more aiming to th new pinnacle boss for now

#

well dmg seems samish slightly in your favor but i hav no duration node ithink with it there aclear edge

weary hamlet
hardy condor
#

the pb is brand of trepass stay on 3sec without reaplying it your big cast is not guaranted to benficiate from it

proven haven
#

Yea but the initial burst you get for full duration

#

Is enough to oneshot most bosses

#

Especially if you do the snapshot gear swap

#

Its like dropping 6x runic all at once basically

unborn hamlet
#

ladies and gentlemen

#

RNG gods

#

have answered my calls

#

random corrupt set item delivered exactly what i needed

lunar elbow
#

that's pretty nice

unborn hamlet
#

with the best base to boot

hardy condor
proven haven
#

That was a set?

#

Jeez

unborn hamlet
#

yes

#

look at that

#

t6 vilatra

proven haven
#

Literally like 6 best affixes best base

unborn hamlet
#

and the best base helmet for the build

#

yep

#

my old hand crafted helmet to compare

lunar elbow
#

wait you just corruption slammed a set item?

#

for the t6 vilatra

unborn hamlet
#

no

#

i corrupt these

#

until i hit what i needed

lunar elbow
#

yeah that's what I meant

#

you just corrupted the normal set item 100x for the crazy rng roll? :D

#

that's kinda lucky

#

I guess makes sense since you got a T7+T6+T6 which is impossible to craft I think?

hushed field
unborn hamlet
#

thanks, i cant believe it myself lmao

proven haven
#

You'd have to land with the int t4, with t6 on armor reduc, seal hit t4, craft set, then havoc shuffle, then not run out of FP, that shit never happens

unborn hamlet
#

yea, this would be a miracle to craft by hand

#

now i have to gamba my way into a good ring and im set πŸ™‚

#

i acctually have a 28int ring already lmao, its just not better than the 120 spell dmg i have on mine dps wise

proven haven
#

Did you math it? Id imagine 28 int to win

#

Kinda surprising

#

Guess you have 600 cast speed already, and probably crit cap

lunar elbow
#

I'm about 36 stats away from having 480 total stats for the weaver ring

#

:E

#

that should be doable

unborn hamlet
#

Sorry, 270% crit chance

proven haven
#

Jeez

unborn hamlet
#

Weaver amulet and stat stacking is too powerful

#

Also my DMG with this new helmet went up 800k

#

And I already had a good one

#

Couple days ago I also hit insane unstable core, like , I must have spent all my good karma on these

full bluff
#

So tempted to corrupt this one to match yours πŸ™‚

weary hamlet
kindred oxide
#

this corrupted affix tho

weary hamlet
#

yea it's pretty good, except I usually get it on weapons for builds that don't need it

unborn hamlet
full bluff
slender rampart
#

Omen idols are so damn insane. No way to get anything valuable for the build. I've just run around 20 triple omens, then run 20new bosses and got literally 0 useful omen idols...

harsh abyss
#

Thats like when you spend 100k on idol prophecies and get jack. Very frustrating

proven haven
#

Was the class thing ever fixed for prophs?

#

I forget

inner wagon
full bluff
#

Ran out 2xT7s too, failing slams. So guess time to work on something else πŸ™‚

edgy falcon
#

so i know i get some nice stuff from the Ladle, but i also just found this...

#

adds 3k to my base lightning blast, but is it worth giving up the other stuff? xD

atomic bough
#

what I dont like about this game, is that some builds, even when logical on paper, will still suck in like 200+ corruption

#

like Iam trying to play ignite warlock and its just as bad as ignite sorc

#

why do they even put these primo uniques in game, when its just a bait

pale cedar
#

Has anyone tested the "Kindling" node in Flame Reave that gives +2 charges, 30% cdrs? Ive tried a bunch of things but the cooldown on the hotbar doesnt seem to drop if i go from 0 to 1 to 2 points

median tapir
#

corruption failed me

lunar elbow
left hill
weary hamlet
lunar elbow
#

oh wow a 155/160 roll I sure hope I can upgrade this to LP1

#

😭

#

I know it will give me like +40 mana or something

lunar elbow
#

but you can spend 100k favor to roll for the generic +runes

#

and hope you get lucky and find maybe 10 havoc runes among the one thousand that drop

#

:D

inner wagon
inner wagon
harsh abyss
median tapir
sour ermine
#

Does twisted heart drop from the harbinger too or if I go for boss I can only kill dragon if I want it?

weary hamlet
#

it drops from the boss, they added it years before harbingers were a thing

#

but if you spawn the harb everything drops from it

lunar elbow
#

rip another victim

unborn hamlet
# edgy falcon

put that laddle into nemesis as soon sa u can :d , laddle is pretty much guaranteed 1LP or better, at least for me nemesis never bricked a single one with anything random, and from there u use Julra to put that nice fat lightning dmg on the wand to the laddle and gain much more that way

#

πŸ‘

edgy falcon
#

The problem is it's the only one I've ever found πŸ˜†

lunar elbow
#

you'll find plenty more dw

#

LP2 ladles aren't uncommon

unborn hamlet
#

use the wand u have

#

till nemesis spits out the laddle back

#

1-2LP gained

#

then slam the wand into the laddle

edgy falcon
#

I've got 3 chars level 70+ and been fighting every prison and I've never seen another this season

unborn hamlet
#

and u get free dmg

lunar elbow
#

I think I have 3 ladles with 2LP at this point

unborn hamlet
#

laddle is not common, but im trying to gain u free stats here lmao

edgy falcon
#

I've got the normal alchemist ones, but not the good one

#

Yeah, and I appreciate it lol

unborn hamlet
#

u can survive using the wand for couple of monos until u get the laddle back from nemesis

#

or buy the nemesis tower echo and u get it done instantly

#

u said u play lightning blast so i pray you have enigma already πŸ˜‚

lunar elbow
#

I hope so too, it's the far more important unique for that build

unborn hamlet
#

enigma is basically 90% of the builds dmg

edgy falcon
#

Yeah, found the enigma on my necro and took it as a sign lol

#

It's 2 lp

lunar elbow
#

nice

edgy falcon
#

This has been the char I've been having the most fun with this season

#

So I'm just trying to figure out the "whys" instead of just blindly following a guide

unborn hamlet
#

good, cos the maxroll guide is not the best u can do with it at all

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (21) / Sorcerer (25) / Spellblade (8) / Runemaster (59)

General:

β–Έ Health: 1,568, Regen: 25.2/s
β–Έ Mana: 433.81, Regen: 10.24/s
β–Έ Ward Retention: 488%, Regen: 61/s
β–Έ Attributes: 57 Str / 65 Dex / 250 Int / 57 Att / 65 Vit
β–Έ Resistances: 90% / 100% / 150% / 63% / 92% / 123% / 158%

Defenses:

β–Έ Endurance: 51%, Threshold: 314
β–Έ Dodge Chance: 8% (260)
β–Έ Armor Mitigation: 63% (4,844)

unborn hamlet
#

you can check my items and stats to roughly know what to look for

#

also use tweaked passive tree and different movement skill (reason is flame rush on low enough cooldown grants you permanent frenzy) as long as u use it ofc, while glacier movement does nothing for u

edgy falcon
#

Glacier has just been my panic button to get out of everything lol

unborn hamlet
#

yea but flame rush does the same, while also giving u big dmg reduction and dmg buffs

edgy falcon
#

The passive tree looks similar to mine, I think

lunar elbow
#

or 500-600 if you wanna clear the big woven echos

#

without getting randomly oneshot by some random champion

#

XD

#

wait that link doesn't work

#

here

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Version:

Season 4: Shattered Omens / 1.4.2

Class:

Mage (20) / Sorcerer (25) / Spellblade (67)

General:

β–Έ Health: 2,076, Regen: 107.46/s
β–Έ Mana: 317, Regen: 14/s
β–Έ Ward Retention: 386%, Regen: 136/s
β–Έ Attributes: 132 Str / 83 Dex / 132 Int / 53 Att / 58 Vit
β–Έ Resistances: 78% / 97% / 77% / 83% / 79% / 109% / 231%

Defenses:

β–Έ Endurance: 26%, Threshold: 1,069
β–Έ Dodge Chance: 27% (933)
β–Έ Armor Mitigation: 50% (3,187)
β–Έ Crit Avoidance: 12%

edgy falcon
#

I'm just super annoyed with the final Omen clearing in the echo chains. I die right as it's going vulnerable. Not used to THAT many champs at once

#

I've long since failed it, but at this point it's a matter of pride

lunar elbow
#

yeah that's the first difficult one

#

it's because that one has 2 omens at once

#

but wait until you find the one with 3 omens at once

#

and then the one with 2x3 omens at once

#

XD

#

altho the 2x3 one is kind of optional

#

you can clear them one by one

#

but they drop an extra woven echo if you clear all together

#

but tbh I can only clear them all together at like max 500 corruption

#

even tho I can easily clear anything else at 750+

unborn hamlet
#

When the slugs rain, the corruption or your game skill don't matter

lunar elbow
#

or the ultrawide curse when one of those jumping things jump on you from directly off-screen on top or bottom

unborn hamlet
#

They spit death itself

lunar elbow
#

if the game let me zoom out 1% more it would probably increase my survival rate by 50%

unborn hamlet
#

I cannot believe they didn't address the fact that some of the omen mobs do way more DMG than champions or bosses

lunar elbow
#

yeah especially when they get the beam :D

unborn hamlet
#

Sludge, skelly mage, divebomb osprix, whirlwind machine,

lunar elbow
#

imo they need to buff ward even more :D

#

or give mages some other extra defensiveness to survive at least one mistake

#

like

unborn hamlet
#

Imagine cap resistances, 66% DMG reduction from Armor, 40% hit reduction from flame ward that adds another 1000 Armor to you, and another 9% DMG reduction from shattered worlds

#

Slugs falls on top of my head

lunar elbow
#

I only ever die from an attack that dealt more than my max hp + max ward

unborn hamlet
#

And taps me for 20k

lunar elbow
#

mm

#

just give a mage relic that says you survive any oneshot attack with 1% hp

#

1sec cd

#

πŸ‘Œ

unborn hamlet
#

Nah,

lunar elbow
#

heck 60s cd

#

works too

unborn hamlet
#

Then it's useless

lunar elbow
#

nah I'd still use it

unborn hamlet
#

You survived one slug for another 3 to give you the backshot

lunar elbow
#

xd

#

even if I survive just 1 out of 4 more runs it would be huge

#

I tried pushing to 1k corruption several times on spellblade and it's just a pure nightmare every time

unborn hamlet
#

Go less corruption!!! You're not meant to push anywhere past 300!!! Ubberoth is optional!!!! The game ends when you beat normal aberoth!!!!!!

#

Fun? Bad!

#

Playing one char to max potential? Bad!

#

Go play each character for 3 hours!

lunar elbow
#

meanwhile any minion based meta build playing walking simulator at 2k+

unborn hamlet
#

Meh

#

I quite don't care what others play, if they figured out how to do higher corruption good for them

#

Corruption is meaningless since it doesn't scale your drops

#

It's just a feel good thing

lunar elbow
#

:D

unborn hamlet
#

I'm just mad about where EHG is taking the game while they disregard any and all feedback they always ask for

lunar elbow
#

I enjoy the general direction of the game recently I just don't fully agree with the class imbalances atm

#

but I'm sure it will be different again in season 5

#

or it won't

#

we'll see

#

I only played like season 0, season 1 and season 4 XD

unborn hamlet
#

Yea, I'm sure they will manage to kill even more builds while making the already giga strong ones even more broken with new items

#

Surely it won't happen for 4th season in a row

lunar elbow
#

well

#

at least they did rebuff ballista falconer

#

I played that in season 0

#

and then in season 1 they nerfed it to the ground

#

but it seems like it's back into S-tier again

#

maybe spellblades will get the same one day too

left hill
real rain
#

I doubt it, this was supposed to be a big overhaul and all they did was make flame reave good

umbral perch
#

i thought fire aura was decent now? that was a lot of what was hyped as i recall

#

that and buffing various items that spellblades were expected to like, which, yeah, that doesn't seem to have panned out

lunar elbow
real rain
#

best use of fire aura is solving mana tbh

lunar elbow
#

yep, sacrificing them for mana and using the mana for something that deals more damage is the way for spellblades

umbral perch
#

even if you're already heavily invested into ele damage over time?

lunar elbow
#

ahh no xd

#

but I mean

umbral perch
#

i've got a very jank spell trigger shatterstrike build, was about to try swapping in butcher's crown and seeing how that goes lol

lunar elbow
#

I'm sure fire aura scales to about the same level as shatterstrike

real rain
#

that was the first thing I tried when I saw the glacier node xd

lunar elbow
#

altho the problem with shatterstrike isn't the damage output

#

it's the fact that you're a literal glass cannon

umbral perch
#

(i'm using the glacier trigger node in shatterstrike, i know it's bad, the clear is kind of good for omens)

real rain
#

shame the spell trigger stuff just isn't good

lunar elbow
#

yeah I tried spell trigger stuff, it's fine but pure shatter strike dps is better

#

I think the lightning variant of shatter strike is better tho

umbral perch
#

the fact that i have to use Jasper's Searing Pride because it's the only dang weapon with untyped flat melee is very annoying

real rain
#

meanwhile bladedancer gets to be completely cracked with it's new stuff

#

smh

lunar elbow
#

the fact that my dps tooltip says 5 million dps doesn't help me at all when I get oneshot by random buffed up trash mobs for 10k damage

#

it's damage mitigation scaling/damage avoidance that will end your corruption push as a spellblade

real rain
#

I like how safe flame reave is for that reason, I built into aoe so I just oneshot the entire screen

#

pretty much only die to random off screen stuff

umbral perch
#

i usually run out of steam before abberoth so

lunar elbow
#

only works as long as you're actually oneshotting everything

#

once you meet an omen echo with mobs that require 2-shotting you're screwed

umbral perch
#

titan heart fixed most of the struggle i was having when i hit empowereds

real rain
#

well, you are fragile in between reave bursts xd

lunar elbow
#

tbh they should just give spellblades 10x better ward scaling and the class is fixed

real rain
#

I wish spellblade had stronger ward on hit support since that's supposed to be it's defensive identity...

lunar elbow
#

ye

#

but ward on hit/ward on freeze is just scaling so terribly bad

umbral perch
#

problem with that is when you have to get out of melee (never, ever picking large poison pools on rift beasts on that character ever again)

lunar elbow
#

it gives me 5-6k ward when what I need is about 30k ward

#

_>

#

or at least 15k

umbral perch
#

ward on freeze is just... not a mechanic that should be in the game after the big freeze nerf

#

i dunno, maybe i wildly underestimate how viable it is to freeze thigns

lunar elbow
#

just give me 0.1% of outgoing melee damage as ward

#

problem solved

umbral perch
#

ward that scales with your freeze rate multi, sure

real rain
#

I gave up on scaling ward with my spellbade build rly, I go for a hybrid and focus more on health and leech

umbral perch
#

oh i am wearing Bleeding Heart on mine

#

since the first one dropped during leveling

#

global leech too stronk

#

i assumed i would take it off eventually. hasnt' happened yet

real rain
#

its annoying needing siphon for leech tbh, I wish spellblade had it on the tree

lunar elbow
#

I lowkey wish there was any strength points whatsoever anywhere in the whole mage tree

umbral perch
#

yeah there's a fair amount of armor stuff late in the tree which makes strength kinda good

#

but they can't go too ahrd due to CLeaver SOlution, i guess?

lunar elbow
#

a node with like +5 or +10 str deep in the spellblade tree would be so huge

#

yeah Cleaver Solution

#

but it's hard to find decently high sources of Strength on mage gear

#

if you want it for example on your relic you need to use one of the poopy item bases instead of an actual mage item base

umbral perch
#

hrm, so if you use jasper's searing pride and flame reave, does it convert the massive amount of untyped melee damage into untyped spell damage, and then Arcane Severance turns the spell damage back into flat melee??

lunar elbow
#

no clue about the latter

#

does the first converted spell damage even show up on stats?

umbral perch
#

yep

lunar elbow
#

are you sure?

umbral perch
#

fairly? i've definitely seen it bounce up and down

lunar elbow
#

shouldn't it be much higher than 49% for me?

umbral perch
#

what's your weapon?

lunar elbow
#

cleaver solution

real rain
#

pretty sure it works that way, or it should at least

umbral perch
#

19 untyped melee damage? the 54 physical is bugged and doesn't covnert

lunar elbow
#

oh wait

real rain
#

I haven't done the math but if it doesn't work then it's probably a bug

lunar elbow
#

this one only looks at weapon affixes?

#

and nothing else?

umbral perch
#

it includs implicits or you wouldn't be getting any at all from your cleaver

lunar elbow
#

I thought it was all melee damage

#

but huh it's only from weapons

#

that's kinda... weak

#

:p

umbral perch
#

only from weapons and bugged to only untyped

lunar elbow
#

I'm sure glad I'm not trying to use that mechanic

umbral perch
#

that's whyspell trigger is bad. that's why i'm using jasper's searing pride

real rain
#

bug epoch baby

umbral perch
#

it's the only spellblade oriented weapon where all the melee is untyped

#

at least i can convert the ignites to frostbite with shatterstrike... doesn't seem to help my damage anywhere near as much as i expected, so very possibly the conversion doesn't benefit from your stats or something

real rain
#

untyped melee affix would be kinda dope

umbral perch
#

(i guess the technical term is 'adaptive')

lunar elbow
#

but wait, mine is 49% so it should be counting based on a number of 82%

#

but what about this

#

this thing has 180%

#

where did that go in the calculation

umbral perch
#

nowehere

#

40% of added melee damage on weapons

#

not increased

lunar elbow
#

ohhhhh

#

the +54 then?

#

wait

#

it's still not right

umbral perch
#

that turns into 21.6 added spell damage, yes

#

and should be on char sheet

lunar elbow
#

these are both my weapons and my str is 132

umbral perch
#

lemme check in game and make sure i'm not hallucinating

lunar elbow
#

oh wait

#

no nvm I keep confusing increased with added

umbral perch
#

yeah, you should have 43 adaptive spell damage from that setup

#

42.8

lunar elbow
#

ah and my sheet says 48

#

probably some random passive point with the rest

real rain
#

spellblade tree has a bit of flat spell damage so probably

umbral perch
#

yeah, if i equip just a Jormun's Feast, that gives me 67, ~40 (jormun's has 102) plus the 25 from passives

lunar elbow
#

it still feels kinda silly that you invest a lot into melee and you get a super weak spell buff as compensation

#

just give me more melee instead

#

it's a melee class no?

real rain
#

they didn't put much thought into the rework, it should've been obvious the spells wouldn't scale well into endgame

lunar elbow
#

looking at the top spellblades on the ladder as well it seems obvious none of them are caring whatsoever about the extra spell damage

#

they're all either flame reave builds, or some super specialized shatterstrike variants

real rain
#

I mean it's kinda relevant for flame reave but it's not worth going out of your way to build into it, you get enough from jaspers and then it's fully converted through the skill tree

umbral perch
#

yeah i wish they would hire someone with some better theorycrafting chops

#

to just.. math out what it would take

#

they seem to go on vibes way too much

real rain
#

they rarely listen to player feedback when it comes to this stuff too

umbral perch
#

dangit, it was maskk of indifference that dropped on this character, not the crown

lunar elbow
#

I mean just playtest different builds side by side and any Q&A moron should be able to see the class balance clear as day

umbral perch
#

i mean at this point, if i were in there shoes, i would do a community poll of "hey is it cool if we use claude code JUST for finding and fixing bugs? yeah? great thanks"

#

"how about setting up some automated balance tests? yeah? okay great"

real rain
#

anyone that saw how broken shadow rend and umbral blades recall were and let it pass through QA shouldn't be working on a game.

left hill
# lunar elbow it's the fact that you're a literal glass cannon

my goal to "solve" this is just "make it stupendously big so things die before they get to me" πŸ˜‚

it's a work in progress, early stages still, I'm like 280% increased area away from my goal (which isn't close to max possible, but max possible would give up too much damage I think)

lunar elbow
#

:D

#

reminds me of some classic warframe builds

umbral perch
#

if Mythos can find 27 year old FreeBSD kernel exploits I bet Opus can, given decent scaffolding, autonomously find good builds for you

lunar elbow
#

where you just stand afk at spawn and kill the whole map with aoe

real rain
#

me with gara

#

my beloved

umbral perch
#

should i just filter out all altars with less than X affixes? i have no idea what i'm doing with them really other than CRAB for armor

real rain
#

I filter out every altar that doesn't have double increased effect of prefixes

umbral perch
#

and yeah how the heck does the COF benefit for boss drops not apply to omens???

lunar elbow
#

when do you think we'll get unique altars?

real rain
#

probably next season

lunar elbow
#

hopefully

real rain
#

well I actually like altars that have + x to mana for each corrupted idol since I like mana stackers xd

#

but everything else gets filtered out. so much trash.

lunar elbow
#

I found a pretty decent one yesterday

real rain
#

omens were kinda disappointing rly. I expected way better rewards.

desert steppe
#

if only their exalt drops weren't corrupted

umbral perch
#

i mean the reward is the corruptions

desert steppe
#

they seem to have really good rate of dropping multi-exalt (not counting the corrupted affix)

real rain
#

nah the reward is altars and runes of corruptions, the items are useless outside of campaign

umbral perch
#

oh yeah, the omen item drops are absolutely cracked, but the randomization means even if they have high tiers the combination and inability to craft makes tehm bad

real rain
#

once you have a good amount of runes and your altar it's whatever

left hill
carmine abyss
#

welp I dont even have a douible t7 exault sadge

umbral perch
#

my pet theory is taht 90% of the reason omens drop so many corrupted items is so that you can get a sense of the corrupted affixes without having to corrupt all your gera or dig into the loot filter UI ro lastepochtools.com

real rain
#

good luck getting one this season xd

#

time to go farm nemesis ig

carmine abyss
real rain
#

dang ):

umbral perch
#

i am still so furious over the 1x2 and 2x1 weaver idol resist affixes being borked

#

every single characer i open from a previous season lost their capped resists fromt aht

carmine abyss
#

why is it so hard to get double t7 while every build planner even has triple t7

real rain
#

the imprint nerf is the worst thing they could've done to the game for CoF so I'm still very angry

umbral perch
#

i am sympathetic to the game design issues there which they wildly underestimated when they added it, but, yeah

carmine abyss
umbral perch
#

the problem is that as soon as they added it, everyone's stadnards for slams went from T7+T5 to T7+T7

#

or T7+T5+T5 to T7+T7+T6

#

because that was SANE now

umbral perch
#

you just didn't expect to see useful multi-exalts to slam before then

lunar elbow
#

50% chance it bricks or 50% chance it godrolls

#

nothing in between

desert steppe
#

T7T5 is effortless

#

double exalt needs effort

umbral perch
real rain
#

the problem is gear progression feels so sad now, even though imprints were strong you still had to farm for those items and it increased the time you spent on your build

umbral perch
#

lucky to get the T7 in there at all

carmine abyss
#

is this imprint supposed to farm t7?

lunar elbow
#

tfw the only item I need to finish my build is a T7 str relic with shattered lance reforged trait

#

str relics can only be classless

desert steppe
#

sure for low LPL LP2 you can just slam whatever, but getting a rare LP2 it's normal to want to spend some effort on getting a better slam on it too

real rain
#

pretty much once you have t7 + t5 + corrupted affix you're done since you'll never really see an upgrade after that

lunar elbow
#

i.e. either I farm a low level base exalted with a T7 trait that will never drop in a hundred years, or I keep slamming all my runes of corruption on the set item :D

desert steppe
#

like if I get a 1:250 LP2 I'm not going to just feed it a T7 I just picked up from the ground

lunar elbow
#

probably higher chance with the runes

real rain
#

imagine getting a rare 3LP and feeding it 1 T7

#

actual stupidity

lunar elbow
#

imagine being new and having no idea

carmine abyss
#

because no freaking double t7

real rain
#

yeaaa the change is just bad all around

carmine abyss
#

was the affix imprint supposed to give us double t7 if there is no nerf?

real rain
#

you have better luck farming nemesis for 8 hours than you do imprinting

carmine abyss
#

because the description says only works for sealed affix?

lunar elbow
#

imagine finding LP2 red ring of atlaria on your first character and just slamming it with a t6/t5

real rain
carmine abyss
lunar elbow
#

xd

carmine abyss
real rain
#

you would still need the exalt to drop perfectly or battle with rng with runes

carmine abyss
#

because it says sealed affix and I am like wait a min

real rain
#

uh that's the wrong node

#

the champion node is trash

carmine abyss
#

oh

real rain
#

it's the other ones

carmine abyss
carmine abyss
#

I am just messing around with these

#

still feeling like a noob while I am still

real rain
#

the 2 on the right side, you're specced into em
commoner's riches and sealed riches

desert steppe
#

lower left too

real rain
#

yeah that one too

left hill
carmine abyss
real rain
#

you need to be giga lucky to get a double t7 item from them

#

probably as lucky as dropping a 2LP red ring lol

carmine abyss
desert steppe
carmine abyss
#

not gonna dream about double t7 already

real rain
#

I mostly just use imprints now to print high LP uniques and then cry when I realize I have no exalts to slam...

desert steppe
#

you're just gonna have to spam nemesis and dream

carmine abyss
real rain
#

I have a couple good 3LPs but I'll be damned if I waste them on 1 T7 affix

desert steppe
#

if it's not a super rare 2LP just slam a t75 or t76 really

carmine abyss
#

plush.. the imprints dont work for boss drops or primordial...

#

i have nothing to put wtf

desert steppe
#

by the time you get a good 2T7 you'd probably get another Lp2 already

real rain
#

I def wish farming primordials was faster

desert steppe
#

unless it's a boss drop rip

carmine abyss
real rain
#

I just put whatever unique my build uses rly

carmine abyss
real rain
#

like I'm building up my smite paladin atm so I've been feeding it devotion and titan heart to get 3+ LP

lunar elbow
#

do any of you know if you can slam non-mage relics into mage unique relics?

carmine abyss
left hill
carmine abyss
#

i am talking getting exaults is too much for me

carmine abyss
desert steppe
real rain
#

once you play this game enough it won't be too much and you'll realize your only goals are to push corruption and beat uber xd

desert steppe
#

but you should be able to slam generic relics

lunar elbow
carmine abyss
#

like wait no boss drops no primordial... and no double t7 and .... i dunno what to put

left hill
real rain
left hill
#

the echo rewards one is OK (for uniques). but the rest... blegh

real rain
#

but now it's whatever

carmine abyss
lunar elbow
desert steppe
#

like, 99,99% sure

lunar elbow
#

nice nice

left hill
carmine abyss
real rain
carmine abyss
left hill
real rain
#

you can still print high LP uniques but without good exalts it's such a waste of time and effort

carmine abyss
#

whats the point of imprints then

left hill
real rain
#

precisely why a lot of CoF gamers are angry, imprinting is trash now xd

carmine abyss
carmine abyss
real rain
#

you're better off farming the nemesis woven echo for hours on end than relying on imprint procs

desert steppe
#

like damn man omens keep dropping multi exalts like this

#

but what use does it even have lol