#🧙┃mage

1 messages · Page 138 of 1

molten cobalt
hybrid schooner
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lol

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spotted

hybrid schooner
safe spoke
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Yup working on that one!

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I’ll check that out thank you for the advice!

warped crow
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lol

warped crow
glad marten
idle shard
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Is Meteor top-tier yet?

noble reef
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Idk but it's a mice build

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Nice

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Damn typos

hearty chasm
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finally!!!

zealous lantern
noble reef
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I'm usually not a fan of those "content" creator but that guy is really something

sinful stag
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is box of hydra truly needed for hydra runemaster?

harsh abyss
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Is there a reason you wouldn't use it?

sinful stag
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for extra tankiness, shattered worlds/vessel of strife maybe

hybrid schooner
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problem with strife is its basically a full rebuild

harsh abyss
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Yeah you kinda need every gear piece to work with it

hybrid schooner
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ive never used it only becuse by the time im like hmm maybe thisll work, its already too late

harsh abyss
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Shattered Worlds you could slap on and see how it feels, but I'd wager the DPS increase from the Box would end up being more survivability than the shattered worlds would add

sinful stag
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shattered worlds was what i was thinking, with the +5 crit allowing maybe some changes to skills/passives points for more ward

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and immortal vise maybe, though that glove from what i hear is more efficient on hybrid ward builds that can run like 2.5k+ hp and ward

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i tried doing offline generated gear that went full on dodge 70+ dodge chance but its not like rogue which has multiple layers of 1 shot defense on top of dodge support, if you dont dodge you just die r

harsh abyss
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There's a point for every build where oneshots start becoming a thing, that's for sure.

zealous lantern
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LOL Flame Rush + Flame Ward Combo is crazy

sinful stag
zealous lantern
orchid loom
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so does Disintegrate not hit at all? So Arcane Flames and Arcane Current are not worth touching at all if i am wanting to use it as a main skill?

harsh abyss
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Yeah, it's damage over time, doesn't hit. It says that in the skill

orchid loom
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yea, just wanted to confirm, thx!
had thought that DoTs were the only thing that were DoT, but that channeling would still be many hits during it kinda thing

harsh abyss
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You can add hits by doing triggered spells

orchid loom
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blarg, ignore that last, I was confusing with something else i was looking at earlier

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do you have to have an ability on your bar for it's specialization tree to be active? Like if I never plan on manually casting an ability that will be proc'd can i just save the slot and use something else, but still specialize in that proc'd spell?

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oh, and for those passive skill nodes that give +% dmg to fire,cold,lightning spells, do you get double the benefit for Disintegrate since it is both fire and lightning?

harsh abyss
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For the first one, not necessarily, but some skills do. Like for Static to be able to proc Lightning Blast, it has to be on your bar to generate charges. But Lightning Blast doesn't need to be on your bar if it's procc'd by Static to get the benefits of the tree.

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For the second one, no. The way split-damage spells work is the damage is divided between the two types. Disintegrate does fire and lightning, so your spell damage is split in half between the two types, and fire damage will boost the fire portion and lightning damage will boost the lightning portion.

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People will almost always convert it to full fire or full lightning because it's easier to scale a single element than multiples.

orchid loom
runic dragon
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any decent flame reave build with mana strike as secondary?

sinful stag
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A someone link me a resource on how to build ward? Decay vs retention vs per second etc

wet cape
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what kind of frames do y'all get in a folly juiced false temple? im dipping to like 35-40 making it nearly impossible to play properly with my high cast speed

hybrid schooner
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ya game runs like dookie in general

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even worse with a ton of shrines on you

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game settings at very bottm turn of hit VFX and enemy flash on hit if you havent already

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turn those off

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its not a game changer but its something

wet cape
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ya i knew it was poorly optimized but christ . aight ill try that

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frames so bad i can't properly cast the right invocations cause the timing is bricked

hybrid schooner
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playing in a party with anyone use to be litterally impossible, not only would the frames drop to like 10 fps but it would desync the game and it would take literally a minute or two for the game to catch up

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its still crap in a party if someone has a ton of vfx in their build

wet cape
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wish we had vulkan

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trying to bumrush to finish my character before 3.26

hybrid schooner
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i have not heard anytying about it. thats not a new cycle is it

wet cape
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new poe league next week

hybrid schooner
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oh i see

wet cape
umbral dew
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I think there might be a bug with flame rush, at least with my current electric version of it. Sometimes if i press evade and flame rush at the same time, just tap it, i become invisible and can't move until i use another skill

wet cape
wet cape
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is fire penetration going to be more valuable than elemental damage over time for ignite. wanting to slam a 1LP nihilis

hybrid schooner
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@wet capegnerally i think pen would be better

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maybe unless you already has a lot of pen. idk everything scales oddly. especially when you have a bunch of other scaling things that only apply in combat. i try and test everything on the dummies and check the peak tooltip damage. see if you have a t7 ammulet of each affix you may slam for options. hopefuly they dont have other damage affix on them so less variables, test each one.

sharp mantle
wet cape
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i've been struggling to get a high rolled t7 ele dot but just gonna go with pen, even with lower rolled t7 its marginal diff

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not the best rolls but not the worst neither

tame spear
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trying to make a build that scales frostbite as high as possible to pair w/ my brother's serpt druid to juice his damage. Was thinking possibly spellblade with shattered strike proc'ing frost claw proc'n ele nova ?

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or can i reach higher stacks with a frost mage w/ ice barrage/claw/glacier?

hybrid schooner
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@tame spear idk that the frostclaw would be necessary but its an option. can stack ignite and frostbite chance. shatter strike can convert ignites to frostbite

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theres probably more sources of ignite on hit than shred sources that the frostclaw would convert to frostbite

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theres a guy in another discord that already solo 1 shot a 4man uber with this serp druid, all on his own frostbite stacks

hybrid schooner
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hard to tell which one gets more stacks cause the stupid icon caps in 999. but frostclow probably has more hits per second than anything. but theres way more ignite sources than there are shred sources

molten cobalt
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Still around huh @hybrid schooner

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Go get ready for poe1 instead

hybrid schooner
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never playe any poe

molten cobalt
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It will always be the superior choice since it has been developed for so much longer

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And you’re clearly a min maxer so poe1 is perfect for you

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Try it out, new league on Friday so it’s perfect timing

hybrid schooner
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yee lol

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ya kinda wild that in the last year+ of developement EHG added 1 single boss encounter to their end game

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the other changes are surely welcomed. but if we talking about the "end game" theres 1 boss

molten cobalt
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Poe1 just added 3 new pinnacle bosses in this otherwise mediocre league

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Leagues are usually bigger

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It’s mostly a QoL and balance league

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though as someone new to poe1 how good current league is or isn't does not really matter

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because you'll be so busy learning the old league mechanics that went perma

distant flower
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Hey gang 👋

https://www.lastepochtools.com/planner/AvJ3Y7WA

In my stash I have
99% rolled 3LP Criterion (Waiting for the right slam chest)
2LP Orion's Descent
2LP Boneclamor (Waiting for the right slam helm)
3LP Box (Rerolling it around to end up on the right stats)

Currently I'm full smashing out Nemesis's to get the correct amount of resistances on a 1LP Omnis that I have, so I can re-do my idols a bit.
I'm also working on my attunement

My question to you guys is: What would you do in terms of the Orion's Descent belt?
My dodge feels low, and I really really want to keep that Ailment cleansing.

I assume the fire damage is the first thing I sacrifice on a 2LP Orion's Descent (since I get 25 Int in return)
But what 2 stats do I choose? I really want the CDR, Ailment and dodge rating.

Do I just bite the sour apple and aim for CDR + Ailment?

I'm missing 40% Crit avoidance, which is why I think I can feel that my dodge is lacking - Because I did a few adjustments, but ultimately lost some dodge and now I just get more of the random 1 shots 🤣

silk pewterBOT
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:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Sorcerer (27) / Spellblade (6) / Runemaster (60)

General:

▸ Health: 1,283, Regen: 27.6/s
▸ Mana: 242.51, Regen: 11.04/s
▸ Ward Retention: 248%, Regen: 156/s
▸ Attributes: 13 Str / 19 Dex / 72 Int / 45 Att / 13 Vit
▸ Resistances: 81% / 81% / 86% / 80% / 86% / 157% / 76%

Defenses:

▸ Endurance: 20%, Threshold: 499
▸ Dodge Chance: 54% (2174)
▸ Armor Mitigation: 44% (2,597)
▸ Crit Avoidance: 66%

distant flower
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My snapshotted stats currently

hybrid schooner
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welp, i see why you went crit avoid, for the dodge that comes with it. but if you arent nearly 100 on crit avoid its not good

distant flower
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I didn't go crit avoidance intentionally

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Or well, i did intentionally*

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the 60%

hybrid schooner
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ahh, i would switch to crit redux. it still has value when not 100%

distant flower
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Yeah, but isn't that just a juggling onf armor/dodge?

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As you can see on the screenshot above; I'm much higher on armor as is

hybrid schooner
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or, pick up crit avoid on a ring. since for whatever reason it rolls there and crit redux does not

distant flower
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So also in waiting room with that lol

hybrid schooner
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what about a crit avoid blessing

distant flower
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That is the 60% i have

hybrid schooner
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ok so with the dogdge and crit avoid you have you taking full crits 20% of the time

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if it were me that would be a priority. your armor value isnt anyting to write home about its not great

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ive never built a dodge setup, so im prob not the guy to talk about this. just seams like a whole extra affix to deal with

distant flower
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It's the staff

hybrid schooner
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i see. so the dodge rating is always lowest

distant flower
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It is currently, cause I sacrificed some dodge for attunement on boots

hybrid schooner
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ya guess to answer your question i would go cdr and cleanse then

distant flower
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Yeah, also what I thought

hybrid schooner
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belt is the only place u can have cleanse, so if tou were ever going to get it. thats the only option. and cdr only comes on belt boots

distant flower
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Yeah exactly

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Which is the conundrum I'm in currently

hybrid schooner
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as for the 2lp helm and 3lp relic. they are incredibly common. if you have slam material on hand i would just get it done if you need an upgrade. then work on perfect rolls later

umbral dew
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Me getting the biggest ahh beating of my life after I forgot to equip anything for void res and tried to do an empowered void monolith

distant flower
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They don't exist on MG, so I'm homecooking some imprint shenanigans

hybrid schooner
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gotcha. ya relic is a very sow farm. cant trove it

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ohh ur mg ook

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i leave 3p boxes on the ground

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3lp

distant flower
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Oh yeah for sure

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Everytime I go to reroll stats of a unique/legendary, I just mass-buy boxes on MG and give it another go

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Can't use the 3LP before I actually get slam material lmao

hybrid schooner
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gotcha

distant flower
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So just the awkward middlephase i'm in rn

hybrid schooner
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ya thats a tough spot

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if you were cof id say farm up a 3lp. its not a super easy pull but relatively its not bad. could fix ur crit here

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on belt you could prio a t7 crit redux here if you wanted

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which is what i did so i dont have to tax my chest piece

distant flower
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Yeah, I just don't like the redux for Reowyn

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Because I just end up bottlenecking so severe

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I'm already losing 55 spell damage flat because of how low my dodge is

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I can fish up the 40% avoidance with idols!

hybrid schooner
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whats ur ur belt rn

distant flower
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Setting up a lootfilter rn but this

hybrid schooner
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fire damage % is probably the least valuable thing you could put if the choice is between dodge and % damage

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dogdge already scaling damage

distant flower
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Nah it was between dodge, CDR, ailment

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But I think I might actually be able to crack the code the second my Omnis is sorted

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I'll do a idol makeover

hybrid schooner
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cdr means what for you, more hydras?

distant flower
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Means flame rush, which means more Runic invocations, which means more hydras

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And more mobility

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15% CDR is straight up 15% additively more damage

hybrid schooner
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i guess a slonger cooldown isnt a total loss on hydras cause you just have more runic energy when you cast

distant flower
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I only need 10 runic energy

hybrid schooner
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ya 10 for double but still more daamge with more stacks

distant flower
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And I need to have multiple down for stun chance and stuff

hybrid schooner
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already do cdr on boots?

distant flower
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Yep, should be doing on both

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Because CDR is a literal additive damage amp

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If I have 20% CDR, then it's +20% after all the calculations

hybrid schooner
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alright cdr and cleans belt. dodge if you have 3lp

distant flower
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ye, that's the plan

hybrid schooner
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tryna find this belt but i dont even have any for some raeason

distant flower
hybrid schooner
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o shit. 3lp is super common

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1/237

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shouldnt even have to sacrifice anything here

distant flower
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$$$$$$$$$$

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Dont' even think there is any on MG rn

hybrid schooner
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why do we use this belt tho

distant flower
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massive int

hybrid schooner
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so thats it then

distant flower
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yep

hybrid schooner
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these all have dodge, not sure if it would make up the damage. but id bet any of these at 3lp is good

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ward tail easy 3lp

distant flower
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Doing the int belt, and then sorting my omnis

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And will catch up on all my missing dodge/armor in idols

sinful stag
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i think the tankiest hydra runemaster can get is manual casting hydra with occasional frostguard invocations along with shattered world and vise

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HP regen with vessel gives 5-6k ward with autocast invocation, manual cast gives 5-6k ward w/frostguard as well but has much higher dmg with replacing hp regen with int and significntly more DR

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but i am really bad at making builds so i feel like someone who knows this class better can figure out something better

distant flower
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(during gameplay that is)

sinful stag
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weird i must be doing smthn wrong

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oh yeah makes sense

distant flower
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Fully AFK, i have 2k ward

sinful stag
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yeah that makes sense, can u link ur build by any chance

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just want to see how ppl are setting it up

distant flower
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Standing still

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Snapshotted stats

silk pewterBOT
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:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Sorcerer (27) / Spellblade (6) / Runemaster (60)

General:

▸ Health: 1,283, Regen: 27.6/s
▸ Mana: 242.51, Regen: 11.04/s
▸ Ward Retention: 248%, Regen: 156/s
▸ Attributes: 13 Str / 19 Dex / 72 Int / 45 Att / 13 Vit
▸ Resistances: 81% / 81% / 86% / 80% / 86% / 157% / 76%

Defenses:

▸ Endurance: 20%, Threshold: 499
▸ Dodge Chance: 54% (2174)
▸ Armor Mitigation: 44% (2,597)
▸ Crit Avoidance: 66%

distant flower
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I've removed a bit of the DR from Flameward, to get a massive retention buff

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(I've changed idols so the buildplanner is not reflecting it yet)

sinful stag
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does arcane warden from spellbldae tree work for runebolt?

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or is it just for the 5 pt bonus retention

distant flower
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Just for 5 pt and the last point for extra int

sinful stag
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ok makes sense

distant flower
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When pushing higher, I'll be pushing more into Sphere of Protection

sinful stag
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r u manual casting fire frost wall for the brand?

distant flower
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aye

sinful stag
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manual casting it does not get rid of the snapshot right

distant flower
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I aim to do 3 wall casts between each

sinful stag
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as long as u do not rush thru it

distant flower
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I'm having no issues with it

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I even dash through it

sinful stag
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yeah hydra damage blasts through 1k corr p easiyl even without snapshotting trickery

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only time its extremely useful i feel like is against uber aberroth or a high corr shade

distant flower
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I mean, there's a easy pattern to it aswell

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Think in cycles

Cycle 1:
Flame Ward
Flame rush
Spam wall
Flame rush off CD

Cycle 2:
Flame Rush
Rune bolt spam and then just Flame Rush through the wall

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Takes a bit of getting used to the timing

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But I effectively just make the snapshot, on every wall-pass I do on Cycle 2

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Because the time it takes me to cast first wall in Cycle 1

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Until I flame rush through it in Cycle 2, is literally as the wall drops

sinful stag
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makes sense now that im reading throguh it

distant flower
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You won't have flame ward up on EACH cycle 1

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But basically, if you have Flame Ward ready when you do Cycle 1, you do it

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For the armor snapshot

sinful stag
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i tried converting runebolt to pure lightning too for permanent ward gen, then running cold flame rush for brand. cant use wall tho since mana sustain gets lower

distant flower
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nooooooo don't do that

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You need the frost bolts to chill

sinful stag
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what mechanic uses/relies on the chill? or just chill good in general

distant flower
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It slows enemy attack speed and cast speed

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It's what helps you buy that extra oomf inbetween stuns

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That's why we spec 2x into Whirling Snow too

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Or well is one of the reasons

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We spec 1x into Whirling Snow, because it doubles the chill effect
We have 1 point in Biting Limit in Frost Wall, which is 50% chance to chill
That now becomes 100% chance to chill

Then we play Pyroglass, so it's now 100% chance to ignite

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And the 2x Whirling Snow, is just for Runebolt to keep 3x stacks up with ease

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And the last chill synergy

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I'm kinda testing a new variant with my own tech to it

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Where I max Biting Limit, and lose out on the Howling Rift + Dark Cold

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For bossing, I suspect this might be insanely powerful

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The reason we spam wall, is just to get our 10 runic energy; but you can easily get 10 runic energy, without going OOM

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For mapping, I would still go Howling Rift - Just because of the insane ward gen that comes from just ice walling everything constantly

distant flower
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nvm it doesn't work, damn

hybrid schooner
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tiny trash mobs does this instantly upon being engaged.

lunar crest
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Dang. How much corruption are you running?

hybrid schooner
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1200

lunar crest
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Oh wait. Winged Fire?

hybrid schooner
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its the tiny guy

lunar crest
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Yeah, screw those things.

hybrid schooner
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mmkay, so stun chance is my new thing. big crits with a bit of stun chance % on top is quite effective as we push corruption

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i tried freeze a few days ago but would need to scale freeze rate per stack of chill and freeze multi, innefective.

sinful stag
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the bee summon idols are lowkey not bad either

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but i remember now that you play spellblade which is melee so the bees are not useful there to distract mobs

hybrid schooner
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lol i could make my tele make mirror images

sinful stag
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yeah but in melee i feel like the distraction from random summons is not as effective

hybrid schooner
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oh ya, probably pretty innefective

sinful stag
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u gotta go full manmode and take hits no matter what

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maybe it could help minimize some dps from offscreen mobs

hybrid schooner
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ya shatter striek u feel like u try harding the whole time. unless you slapping something you gonna die

sinful stag
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how much ward can u gen in combat btw

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and whats the DR/armor u upkeep

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curious how tanky it is

hybrid schooner
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i mean even flat out on a single dummy while taking no dmage its like 4300

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im running null portent, all res over 115. 1 red ring, shatter word while mapping

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i think effective armor is about 10 in combat

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10k

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for a shatter strike, this is an extremely tanky setup

sinful stag
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yeah wow thats really beefy

hybrid schooner
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3700-4300 health depending what i equip

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which for s shatter strike is heavy

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the ward is basically just an accesory for SS curently. its more about leech

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theres a bit more beef that could be picked up in the passives, nothing substantial unless you want to really cut into dmage output which is shatter strikes strongest attribute

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i already give up a lot of damage while mapping as it is

hybrid schooner
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this would be a sizable gain in ward for mapping since the ward on this would be for each eney hit. while the other things for spellblade in skill/passive tree do not scale of nuber of hits, its just per attack

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pretty big damage loss since this item has not changed since ward nerfs. 1 ele damage per 200 ward is garbo

harsh abyss
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Yeah, it needs updating since you can't get to 50k ward reliably any more 😝

hybrid schooner
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so i figured otu why spirit barrage is such shit for mele

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if its an idle mob and you teleport or traversal into engage, the barrage just face checks you instantly cause its cast at zero range directly on top of you

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nothing to be done about it, just take the L and move on

sinful stag
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i am not familiar with ward, is 1.1k ward per second not in combat good?

hybrid schooner
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1.1 per second is a wild number. theres no way you have that much

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strife maybe

sinful stag
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i was goofing around with strife and putting in unrealistic t7 hp regens everywhere

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lol

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on the letools build planner

hybrid schooner
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damn ya that would be wild

sinful stag
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also the hp regen blessing for lagon is insane, it gives like 300 hp regen which is 120 wps

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with strife

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i was thinking about for hydra runemaster if theoretically someone got an omega rolled nihilis it almost fully caps all res with 2 RR, then t7 hp regens everywhere and a giga ton of hp regen minor idols led to 1800 hp regen

hybrid schooner
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is there room for the proper damage affixes

sinful stag
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it would be tough, have to sacrifice dodge rating on a lot of the gear

hybrid schooner
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do i need to make a set of strife gear ffor mapping on my spellblade now

sinful stag
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idk it seems a little too goofy unrealistic to achieve

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and i guess hydra is better situated to use it since it can stack small armor + hp regen idols without wasting idol suffixes, since aside from hp regen it would jjust be capping res or getting a little bit of pen

hybrid schooner
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almost all my idols slots are choice right now

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i built so i can tailor them all to what i want to achieve at the time

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even with null portent on and needing 115% each resist i only have 1 resist roll on gear and 3 small idols

sinful stag
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yeah your gear is very minmaxed

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going back for strife would basically be like starting an entirely new character

hybrid schooner
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yup, which is why i never tried strife

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not that its bad at all just the rebuild

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at its best for spellblade tho it would just be for mapping. since strife is a relic youd lose most of your damage without nib

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damage would be dooookie

sinful stag
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yeah the opportunity cost is so bad,

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mostly a funny meme

hybrid schooner
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its about 140-160 % cold pen

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depending on attack speed

sinful stag
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at a certain point killing faster is probably going to offer way more survivability anyway

hybrid schooner
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oh for sure

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realistic cold pen while mapping with that is like 20-50% reliably

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and since I value move speed for mapping and no other haste in kit i use shattered world

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then put about 30 cold pen on idols

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losing 30 move speed is quite bad for survivability

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so no measureable damage loss while mapping this way, gain 10% dr and 30% move speed

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dont get me wrong tho i been trying to wiggle in another source of haste for a while now. so i can use nib mapping

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if i ever find another 3lp blood boot im absolutely going to try and slam t6 or better experimental haste there

hybrid schooner
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actually just had a great idea on how to keep nib for maps and keep haste

hybrid schooner
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alright we try

rugged shell
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Though it is a pain to get a good one.

pliant narwhal
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does anyone know if runebolts with kinetic breach node scale with inc phys damage?

sinful stag
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would be very odd for it not too i feel like

gusty girder
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goodness i hope spellblade get a modest update for the next cycle. its so close yet so frustratingly far off

harsh abyss
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Yes it does

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Any "typed" damage will scale with it's type, even if you add it to skills that don't usually use it.

rigid crane
hybrid schooner
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yuppp

rigid crane
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the projectiles have 0 travel time if you're in melee range so you just get vaporized

hybrid schooner
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yup. they really thought of everything on that one

rigid crane
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I used to get mildly upset at dying to it I don't even care anymore I know it's not my fault

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"guess we running that cemetery again"

hybrid schooner
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oh i cant tell you how many rageful bug reports ive sent for things that arent bugs at al;l

hybrid schooner
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bout to write up another rage report for these imprints. Clearly have a mage relic imprinted so clearly i was hoping to get rogue and sent relics.

wet cape
hybrid schooner
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@wet cape ya i get it. its working as intended. i just think its shit

wet cape
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That's fair 😅

hybrid schooner
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if nothing else, at least i get to vent a little bit

#

i would not be surprised if on on some type of ban list for sending reports by now

wet cape
#

just logged in after update, hopefully I still have my gear XD

hybrid schooner
#

kek, me too

wet cape
#

we gucci

hybrid schooner
#

make sure ur filter is on. mine keeps turning off

wet cape
#

so u think experimental inc haste is better than frenzy in general, or u just like movement speed

hybrid schooner
#

get frenzy from ammy anyways

#

but ya the move speed is easily better for mele

#

ive tried not having haste. it feels bad

#

die a lot more

wet cape
#

whats your ms without haste

hybrid schooner
#

909

#

99

#

146 with

#

experimental on boots, shift cdr to belt (give up the health roll there), put nib back into mapping setup, swap the cold pn idols back to health.

#

gain of 700 health, haste + haste % effect, lots more damage, lose 10% dr

#

the uber setuep alrady min maxed so working on mapping rn

wet cape
#

im sorta hitting a wall on how to improve my character further beyond just more LP and more armor on my body armour. Was finally able to slam my 4LP soulfire last night which i'd been sitting on for like two weeks

#

4LP ladle in my stash but like any upgrade I can make isn't going to be gigantic enough to improve the character substantially

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (29) / Sorcerer (34) / Runemaster (50)

General:

▸ Health: 1,728, Regen: 22/s
▸ Mana: 232.72, Regen: 14.64/s
▸ Ward Retention: 336%, Regen: 36/s
▸ Attributes: 1 Str / 1 Dex / 104 Int / 1 Att / 1 Vit
▸ Resistances: 249% / 65% / 92% / 34% / 71% / 74% / 65%

Defenses:

▸ Endurance: 20%, Threshold: 346
▸ Armor Mitigation: 29% (1,395)
▸ Block Chance: 38%, Mitigation: 32% (763)

hybrid schooner
#

hmm, the helm is a pretty easy 2-3lp

wet cape
#

yeah I've got one but not with +2 buffs. I thought was sticking with calamity going forward and had a bunch of 2LP apexs that I just threw away

sinful stag
#

why the mage lowkeey jacked

hybrid schooner
#

high key

sinful stag
#

explains the strength stacking meta

wet cape
#

got my body armour upgrade

hybrid schooner
#

nice piece

wet cape
#

took my armor from 1350 to 2200

hybrid schooner
#

yee str stack. if there was a reasonable way to do that with shatter strike i would try

#

i mean int does scale your damage but not quite like dex does

#

i guess technically all id have to do is put on the 1h axe in main hand

sinful stag
#

no cleaver solution shenanigans?

hybrid schooner
#

theres def a way to do it but in my head right now it sounds like scaling damage would be difficult

#

its pretty great when 1 stat is both your daamage and defense scaling tho

#

int use to kinda be like that....

charred ivy
#

Does meteor build struggle with mana? Or there's any shenanigans with passives/skill ponts/items to mitigate it?

nimble shoal
#

Also there's the harbinger of stars route, which for whatever reason I don't think of as a regular meteor build - but it lets you just spam ranged mana strike while the meteors cast themselves.

buoyant yarrow
#

For sorcerer, Mid game, (level 50), for armour what is recommended to have for prefixes and suffixes in gear like helmets, gloves, etc..

charred ivy
idle shard
#

Is Meteor top-tier yet?

idle shard
gusty girder
#

2lp eye of reen for shatterstrike spellblade, do i want to slam left or right

#

this is the atropos im using in the other hand. yes this is the best i have. yes i have farmed ~150 of them and this is the only usable one with AS and shred or blind

nimble shoal
charred ivy
#

Np. Ill keep an eye out for that. Thank you anyways 🫂

#

I was looking for something kinda like that. Another ''main'' attack that procs and calls meteors automatically

sinful stag
#

is manual order casting runic invocation to be able to use frostguard for bonus defense something that builds do? i saw someone use it with hydra to pump ward numbers and mirror bolt for really high ward

charred ivy
#

I was so skeptical at first, cause the very idea of a melee sworded mage was kinda weird to me, but playing a Spellblade has been so fun

#

And shatter strike is strong as f***. As long as I manage to keep the mana up it just deletes enemies

sinful stag
rugged shell
#

and mana regen

gusty girder
#

phew lad

#

work 100x harder than EK VK for the same result, but we did it

#

shatterstrike damage is outrageous, having skill 30+ points available for pure damage is crazy numbers

sinful stag
# rugged shell and mana regen

thats interesting, i havent tried focus as a skill before but that seems to be a hydra runemaster which typically has 0 issues with mana regen

#

is focus amulet + channeled focus that big of a tank boost?

rugged shell
#

its so you can move

#

and focus gives 36% dr and a ton of armour

#

Didnt check if the build is using brand of deception or not but Im going to assume it is

#

Its not

#

Its mainly for tankiness fro mthe looks of it

#

Just flame rush to proc runic then sit in focus for the cooldown period

#

Build also may be snapshotting frostball damage buff for runic

#

if u pass through frostwall with flamerush that buff is indefinite

sinful stag
#

yeah for sure it is

rugged shell
#

as long as u dont self cast runic

sinful stag
#

otherwise the damage isnt amazing, his gear for dps is also not great

#

although idk how strong arena 500 waves are

rugged shell
#

Strong.

sinful stag
#

makes sense

#

im surprised at how far he got with hydra using that gear

#

prob strictly worse than brand of deception

rugged shell
sinful stag
#

yeah

#

also i see the vision

#

i built it in offline

#

the perma channel means telfuns dodge is always up along with the massive armor boost

#

damage goes really high

#

and its mcuh tankier

#

runebolt is kind of a not amazing skill so sacrificing it isnt losing much

hybrid schooner
#

@gusty girder attack speed sword.

gusty girder
#

yea thats what i slammed, came up with frailty, which i was fine with. freed up an idol slot. then i finally beat uberoth with mage kek

#

was kinda hoping for blind so i dont get randomly gibbed but it is what it is

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

▸ Health: 2,424, Regen: 24/s
▸ Mana: 142.58, Regen: 16.72/s
▸ Ward Retention: 198%, Regen: 198/s
▸ Attributes: 21 Str / 125 Dex / 85 Int / 4 Att / 14 Vit
▸ Resistances: 100% / 87% / 100% / 118% / 118% / 103% / 66%

Defenses:

▸ Endurance: 20%, Threshold: 485
▸ Dodge Chance: 18% (600)
▸ Armor Mitigation: 45% (2,708)

hybrid schooner
#

oo cuase u dont have any crit redux

gusty girder
#

yea i missed the slam on helmet and never found another 2lp shattered chains

hybrid schooner
#

idk if youve seen what run. its a bit more optimized

gusty girder
#

the only thing that would make it smoother for me is blind but ive id'd way too many swords and come up dry and im basically done this league anyways

proper fable
#

I assume that 'direct cast' means 'press the button the spell is assigned to' is that correct?

gusty girder
#

WW items for cof is the true endgame

hybrid schooner
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

▸ Health: 2,424, Regen: 24/s
▸ Mana: 142.58, Regen: 16.72/s
▸ Ward Retention: 198%, Regen: 198/s
▸ Attributes: 21 Str / 125 Dex / 85 Int / 4 Att / 14 Vit
▸ Resistances: 100% / 87% / 100% / 118% / 118% / 103% / 66%

Defenses:

▸ Endurance: 20%, Threshold: 485
▸ Dodge Chance: 18% (600)
▸ Armor Mitigation: 45% (2,708)

gusty girder
#

i think you just linked me again

hybrid schooner
#

your gonna do a TON more damage with mountain boots on for bossing. and crit reduction alone is like another 30% damage

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Sorcerer (2) / Spellblade (78) / Runemaster (13)

General:

▸ Health: 2,599, Regen: 24/s
▸ Mana: 155.3, Regen: 13.84/s
▸ Ward Retention: 235%, Regen: 238/s
▸ Attributes: 26 Str / 137 Dex / 66 Int / 18 Att / 27 Vit
▸ Resistances: 108% / 84% / 108% / 114% / 118% / 142% / 81%

Defenses:

▸ Endurance: 40%, Threshold: 520
▸ Dodge Chance: 20% (658)
▸ Armor Mitigation: 55% (3,764)

hybrid schooner
#

phys and void res can be handled without almost no idols

#

and no blessing

gusty girder
#

well if i didnt miss the void slam on my only 3lp siphon, sure

hybrid schooner
#

sorry not crit reduction i meant CDR

gusty girder
#

but i dont have anywhere to put void res as is, other than idols or blessing

#

and 40% crit multi isnt actually that big anymore because of reen so its worth

#

ideally id slam siphon for void res though

#

i thought about mountain boots but i dont actually have a 2LP pair lol and the thought of farming it made me throw something at the wall because lightless arbor sucks

#

but yea, i was using a 1lp cdr belt but i only had 1900 hp and was just getting worked too quickly. so i bummed the 2lp off my vk

hybrid schooner
#

ya not fun. but the mana cost translates into a lot more damage than youd think

#

with this setup my boss dummy kill si 14 seconds

gusty girder
#

oh i have no doubt, i actually did a bit of farming but couldnt get it

#

maybe 1lp is worth it though, blood is literally just a stat stick

hybrid schooner
#

ye

gusty girder
#

i missed the t6 cdr slam on it, sadge

#

not having cdr is felt in the last phase when he just needs to burn down

#

poe league is on friday, i guess ill kill some time kek

hybrid schooner
#

ya evenwith 1 t7 affix your losing about 11% total damage, not even concerning the ccleanse

#

prob about 25% damage with no cdr

gusty girder
#

yea, i would love a 2lp chain to try to slam cdr or hp on top of the cleanse

#

i was using cleanse on enchant weapon though, that wasnt a bad idea

hybrid schooner
#

ya thats what i mean. i do do. damage increase even better of you factor that in

gusty girder
#

im too fragile without hop, 2400hp with the double hp belt and 1950 without

#

thats not comfortable

hybrid schooner
#

nemesis is very generous with lp on those belts for some reason

#

wheres all your hp tho i dont get it

#

im at 2600 with only 1 single health roll

#

can tank tri slam

gusty girder
#

i can as well with flame shield ujp

#

flame shield is all kinds of op lol, more reason for cdr

#

foot is only 1 in 23...i can probably just afk farm on vk for it

hybrid schooner
#

check the passives for some optimizing

gusty girder
#

we have pretty comparable hp pools, your helmet gives 24% and mine belt gives 23%

#

its probably the +12 vit from foot thats the big difference, flat hp from your gloves is ~= hp from my belt

hybrid schooner
#

id find some cdr and try moutain boots. probably the easiest thing to make damage improvement for uber. rn i have enough damage to kill him before the first super beam. last phase skip is nice

gusty girder
#

oh wow, i killed him after the second super beam, which is quicker than my vk does it lol

hybrid schooner
#

ya. if you want, to compare just test on the boss dummy. youre probably somewhere around 25-28 seconds id bet

#

which is great. and you did uber.

#

im just a min maxer

gusty girder
#

the boots is a great idea even if it doesnt have cdr

hybrid schooner
#

ya i really had no faith that it would be a measurabel damage boost. but it definittely is

gusty girder
#

lmao first nemesis before i went into arbor

hybrid schooner
#

cool, m/s and cdr if you can

#

unles that dex is carrying your crit hance

gusty girder
#

oh no, im way overcapped

#

and i have idol flexibility even if i wasnt

hybrid schooner
#

i have an optized echo setup too

#

pretty much just a lot more health

gusty girder
#

what echo

wet cape
#

What u even working on rn skrizzle for more min maxing

hybrid schooner
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Sorcerer (2) / Spellblade (78) / Runemaster (13)

General:

▸ Health: 4,103, Regen: 24/s
▸ Mana: 123.59, Regen: 11.84/s
▸ Ward Retention: 248%, Regen: 251/s
▸ Attributes: 30 Str / 110 Dex / 64 Int / 6 Att / 6 Vit
▸ Resistances: 108% / 84% / 108% / 112% / 117% / 120% / 70%

Defenses:

▸ Endurance: 20%, Threshold: 821
▸ Dodge Chance: 16% (528)
▸ Armor Mitigation: 55% (3,667)

hybrid schooner
#

uhh as of yesterday, nothing left to min max really

#

i did want to swap the flat health to hybrid on gloves. its more health. but ya thats it

sinful stag
#

how is autobomber strength mage generating so much ward?

hybrid schooner
#

@sinful stag armor

sinful stag
#

i understand 20% of armor converts to WPS and they get to stack a lot of int based retention

#

but i see gameplay of it and sometimes it just spikes to 10k ward

#

when usually its stable at 7-8

wet cape
#

Link

sinful stag
#

trying to figure out how the build be working

hybrid schooner
#

if youre not taking any damage and flame rush on cooldown when fully geared 10-11k is norma

sinful stag
#

i guess its just the tick of the armor conversion to ward?

wet cape
#

Pretty sure thats just Runic Fortress proccing

sinful stag
#

dang i see

gusty girder
#

@hybrid schooner lessssssss go

hybrid schooner
#

yessir

sinful stag
#

how much arnor is that build sitting at

#

in combat?

gusty girder
#

burned ~30 havocs getting the perfect base and sent it kek

sinful stag
#

im trying to replicate the build but on hydra with focus, it has 6k armor but can only sit at 7k ward

hybrid schooner
#

@sinful stag uhh i have not been on mine in a while. but without extra armor affixes on stuff its like 17-18k

sinful stag
#

wow thats crazy

#

makes sense for the diff

hybrid schooner
#

i had it up to 25k at one point

#

other than for the ward tho its useless

sinful stag
#

hows the armor getting juiced that high?

hybrid schooner
#

the armor DR scaling diishing greatly beyond like 10k armor

#

channeling focus

#

soon as you start channeling focusu its like another 10k aror

gusty girder
#

is there an easy way to search stash for double exalted items

hybrid schooner
#

i dont think so.

gusty girder
#

ehg pls

sinful stag
#

its even worse of an issue for mg

#

looks like hydra with focus can clear 5k corr echoes but its basically gambling with 80% dodge rate rip

#

if it could generate 10k ward would be a lot safer

wet cape
#

Whats a healthy abberoth kill time for a non-meta build

#

I'm two slams away from my build being finished but ubberoth still feels like a pipe dream 😦

hybrid schooner
#

meh, i wouldnt even say that its about kill time. more about kill consistancy

#

i never thought my shatter strike was gonna be able to do uber at all, then when i finally got it down i was like theres no way i can do it again. now its rare that i even die in there. kill consistancy is what its about

wet cape
#

That's fair, i meant normal. I havent attempted Uber yet sorta been waiting for my completed min maxed build. Hopefully I can finish my 4LP ladle and 2LP nihilis after work tonight. Theres just this ego part of me that is scared to face uberroth until my gear can't get much better. I've been proud of what I've homebrewed and don't want that pride to be squished under the community-created weight of Ubberoth being the metric of a build being 'good'

sinful stag
#

There’s also really varying strengths of non meta and what they can do

#

Some builds are way stronger at bossing than others, I killed uberroth in 3 min with 1 LP geared non meta marksman and hydra which is sort of off meta can kill him in 1 min

#

Meanwhile judgement paladin which is kind of meta takes a long time

wet cape
#

It takes me like 3 mins to do normal Abby xD

hybrid schooner
#

shoot, shatter strike would be about 3 seconds if it wernt fo the pahse damage reduction

wet cape
hybrid schooner
#

yeee fk those guys AIR, dey took errr jaaaabs

wet cape
#

Yes exactly

hybrid schooner
#

they jsut trolling me

#

my dream scissor is t7 a/s, t7 flat or multi or cold (doesnt really make a difference), stun chance, frailty

wet cape
#

Are you spamming troves

hybrid schooner
#

nah, have to run straight follyd for that

#

i was doing like 100+ a day before. peak scissor is just a dream

#

the average WP on it is like 13-14 too so. which isnt enough

glad marten
wet cape
#

I imprinted my 23 WW cradle and it was routinely pumping out 20-21's from troves

#

What makes it incapable of doing ubberoth?

#

I was able to effectively double my effective ignite tick damage on LEtools by getting my perfect rolls so I guess that's something to work towards..

hybrid schooner
#

ya u cant imprint this sword

#

but ya u cant imprint the sword

wet cape
#

Why not?

hybrid schooner
#

technically boss drop

wet cape
#

Ahh didn't realize it was folly specific, sorry

hybrid schooner
#

man they want me to keep min maxing this shatter strike i guess

#

this is a tough one to prio affixes on. idk what to even do here. a/s , hybrid health, experimental dot is what im thinking

#

776 (highest option i have) with an experimental would make for a really challenging craft

tropic solar
#

HI what's best build for mage is going on season 2?

hybrid schooner
#

all i do is play mage and idk how to even answer that

tropic solar
hybrid schooner
#

str stack runemaster and shatter strike

#

thats what i mean tho, str stack will easily do higher corruption and map clearing. shatter stike at its top end smokes uber

tropic solar
hybrid schooner
#

oh i mean they botth do that

#

i think theyll all do 1k

tropic solar
hybrid schooner
#

shatter has to be pretty well geared to do that where as the str stack youll be doing 1k whtin a couple days

tropic solar
hybrid schooner
#

claw is fine. i played claw in 1.0. it took quite a hit on nerfs so idk not a fan anymre

#

@tropic solaridk dude i never been mg

hybrid schooner
#

guide, not really. i can post what i use

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Sorcerer (2) / Spellblade (78) / Runemaster (13)

General:

▸ Health: 4,103, Regen: 24/s
▸ Mana: 123.59, Regen: 11.84/s
▸ Ward Retention: 248%, Regen: 251/s
▸ Attributes: 30 Str / 110 Dex / 64 Int / 6 Att / 6 Vit
▸ Resistances: 108% / 84% / 108% / 112% / 117% / 120% / 70%

Defenses:

▸ Endurance: 20%, Threshold: 821
▸ Dodge Chance: 16% (528)
▸ Armor Mitigation: 55% (3,667)

hybrid schooner
#

if you meant ethe strangth stack frozensentinel on youtube has guides

lunar crest
#

I'm calling this season quits. The LP grind has burnt me out and Omnis has way too absurd of a drop rate. See y'all in a few weeks. 👋🏻

hybrid schooner
#

later, good luck

sinful stag
#

Boss uniques are still giga awful to farm for

#

Soul gambler and orobyss stuff being the most egregious

wet cape
#

Yeah I was tempted to farm burning avarice but there's like one pair of gloves to purchase per run. Would be nice for my build tho

hybrid schooner
#

wtf were they thinking making this little winged fire fks drop out of the sky and 1 shot you instantly for 20k

#

like actually what what the logc

lunar crest
#

I hate those almost as much as I hate the ranged Wengari jerks.

wet cape
#

Packs of wengari hit harder than most things in the game for some reason, get chain stunned

heady tartan
#

what did you want to change? It is fairly old, still works mostly though

hybrid schooner
#

they are so stupid... u see it about to shoot the thing. you teleport behind it ant it just turns around annnnnd dead

#

pretty fkn unreasonable

#

uber does the same thing with all of his attacks. like alright, just kill me with no counter play. cool

gusty girder
buoyant monolith
#

Yeah, great point. Why Naal’s Tooth? Wouldn’t scissor be better with the bonuses? It also has the +2 melee attacks.

gusty girder
#

its probably the AS, thats a hefty bonus for mapping

#

that naals seems just better overall than a mid atropos, comparable flat, more multi, and actual slams

buoyant monolith
#

But if you have a scissor with both AS and Flat melee cold, would it be just as good?

gusty girder
#

yes, if you had a t13+ of AS and flat, you would use atropos

#

good luck finding it

buoyant monolith
#

True.

gusty girder
#

for non mg folks anyways

#

this is just what i think anyways, @hybrid schooner can confirm

#

naal's tooth is a really good base with controllable slams but lacks the highest end upside of atropos.

buoyant monolith
#

I’ll definitely consider that then. I don’t know if I’ll ever see a LP3 reen but with sword prophecies, will def see a LP2 naal

gusty girder
#

his other atropos is t7 flat cold and t6 multi, and multi value is diminished because of reen, with no good suffixes

#

AS is like the most important thing for shatterstrike afaik

#

AS and a source of shred for bossing

hybrid schooner
#

yeee a primo toon is beter then most scisssors you gonna find

#

tooth

#

ive tested that scissor agsinst many variants of attack speed, cold flat, cold %. the crit multi really doesnt diminsish

#

but yes i would prefer a/s cold flat

gusty girder
#

difficulty is actually finding a 2LP naal's, since its very rare% but once you find it, it will almost certainly be better than most 1.5 affix scissors, assuming you hit your slams

rigid crane
#

How does Hydrahedron runemaster hold up to something like ES VK

#

obviously VK is better but is it magnitudes better or only slightly

buoyant monolith
#

Well, time to start hoarding again. A little nuts because I’ve already hit 199 stash tabs on my account.

hybrid schooner
#

bro

#

u must have a wild amount of garbage in your stash. or just stuff you hoping to egg at some point

hybrid schooner
#

im working on some adjustments for lower corr speed farming. the mapping setup i been using feels good at 1500 corr. im dropping to like 1100-1200 corr and gonna cut off some health for area effect. could get 100% more area which would be pretty fun

edgy siren
#

can anyone help me?, i'm firemage and the skull is giving me way more crit and damage than the scales even though it looks like the scales is giving me more stats, it's the 2% crit really worth that much damage?

stiff harbor
#

The crit can be valuable depending on what your current crit rate is. 2% is more meaningful at 20% vs 50%

near urchin
#

hey all! is there anyone that can advise me on lightning runemaster build?

hybrid schooner
#

@near urchinstrength?

near urchin
#

i'm trying to find out what my core focus should be. Casting speed? intelligence?

hybrid schooner
#

need to know more. theres a lot of different lightening skills

buoyant monolith
#

I could probably condense or sell some clotho/worldsplitter tabs or something.

#

I have something like this for every character

hybrid schooner
#

ahh ya, multi chars. mine are both mage so its easy

distant flower
#

Thoughts?

25% Chance I proc a free craft, and I can convert the Dex to Attunement and I have my perfect 3LP Criterion slam
75% Risk I don't proc a free craft, and it's dead to me

#

DO I GAMBLE?

midnight pine
#

Hey if i use frost claw for mana regen, it's better to use it with single projectile or multiple projectile allow us to regen more mana ?

versed hawk
#

any runemaster specialists out there?

#

had an idea for Vilatria's Storm Lance Runic Invocation build

#

no idea if it is any good

silk pewterBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Sorcerer (16) / Spellblade (8) / Runemaster (69)

General:

▸ Health: 1,923, Regen: 20/s
▸ Mana: 166.51, Regen: 18.56/s
▸ Ward Retention: 392%, Regen: 36/s
▸ Attributes: 28 Str / 82 Dex / 164 Int / 5 Att / 5 Vit
▸ Resistances: 63% / 39% / 63% / 39% / 39% / 44% / 44%

Defenses:

▸ Endurance: 20%, Threshold: 385
▸ Dodge Chance: 10% (328)
▸ Armor Mitigation: 34% (1,726)

versed hawk
#

basically the idea is to stack Int, Dex, and Crit Multi as much as possible

#

Int for the set bonus to take advantage of the 300% added damage effectiveness from VSL, Dex to stack more damage from Fund. Criterion, and Crit multi because VSL is always a crit strike

buoyant monolith
distant flower
#

Got the lightning res 😭

wet cape
wet cape
midnight pine
harsh abyss
#

The best way to do it with static orb is probably to spec lightning blast to restore your static orb's mana cost. With Archmage and that, you basically restore the entire cost of your static orb. You just have to get into the rhythm of Orb -> LB LB LB -> Orb.

wet cape
#

just an FYI, Silver Rune has no effect on reactive ward cooldown for some reason. The bug was reported two months ago and it still exists

sinful stag
#

ok hybridizing hp/mana on hydra is yielding me, according to tunklabs, 322k ehp and 80k ehp vs 1 shots

sinful stag
#

very easy clearing at 5k corr

#

which regular jhydra runemaster would definitely not have been able to reliably do

sinful stag
#

can someone tell me how ward is calculated for the damage of reowysn fortress ward v armor v dodge?

#

is it just the total ward you have

#

at any given moment

harsh abyss
#

Yep

sinful stag
# harsh abyss Yep

i see, so if using reowysn and you cast an abiltiy at low ward, i would do less dmgh?

harsh abyss
#

I believe so, yeah. I'm pretty sure it snapshots your ward at the time it's cast, so if you cast a long duration spell and then gain more ward (or lose it), it'll do whatever damage at the point of the cast

#

So you could affect is by say... popping Frost Ward to get a big burst of ward, then casting your big spell

molten cobalt
#

@hybrid schooner poe1 starting in 1h 8min

#

you going?

#

you'll love it, I'm sure

sinful stag
harsh abyss
#

Yeah, which means you'll want your "standing" ward to be as close to your dodge/armor values as possible

sinful stag
silk pewterBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.2

Class:

Mage (23) / Sorcerer (24) / Runemaster (66)

General:

▸ Health: 1,603, Regen: 27.2/s
▸ Mana: 409.51, Regen: 16.16/s
▸ Ward Retention: 168%, Regen: 99/s
▸ Attributes: 21 Str / 13 Dex / 46 Int / 58 Att / 24 Vit
▸ Resistances: 48% / 36% / 79% / 36% / 46% / 60% / 60%

Defenses:

▸ Endurance: 54%, Threshold: 770
▸ Dodge Chance: 41% (1487)
▸ Armor Mitigation: 45% (2,666)
▸ Crit Avoidance: 69%

sinful stag
#

but its basically a bootleg brand of deception runemaster lol

pliant narwhal
#

time to roll ele nova?

molten cobalt
#

no

sinful stag
#

What runic invocations are good?

#

I only ever see like a handful of them used in builds while there are tons of combinations

glad marten
#

And +3 on chest. With insane unique/legendary support

#

Still deals half the damage of other bad spells

#

It did receive some buffs in 1.2, but I don't they moved the needle much

hybrid schooner
#

@glad marten ya its purely an aoe spell, single target going to be bad. it was only ever great for applying ailmetns and static charges (which is where moxt the damage would come from)

glad marten
#

There are LOTS of aoe spells that deal more damage than elemental nova

#

I genuinely think its so damn stupid that spark charge outdamages elemental nova. Not sure if its true, but stupid if true

sinful stag
#

dang with double T7s the focus hydra runemaster can do 5x simultaneous orobyss

#

at 5000 corr

hybrid schooner
#

ya thats not normal orobys

#

that guy tryna fool people

sinful stag
#

yeah i think the damage is actually similar

#

they do one shot

#

but they are 1000x squishier

hybrid schooner
#

nah

#

well maybe

sinful stag
#

potentially they are capped at a corruption below 5000

hybrid schooner
#

but they are certainly squishier.

sinful stag
#

for certian, the 5k orobyss shade i fought took 5 minutes

#

while each of the ones in the woven echo died in 1 min max

hybrid schooner
#

all i know is that at 2500 corr my str runemaster gets 1 tapped by every single hit that a normal orobys deals out. let alone that guy with no armor and less ward doing 5x orobys at 5k corr

sinful stag
#

the moves that one shot me with the single shade still one shot me though, but that was actually true at 2k corr as well

#

i tested the focus hydra at 1-2-3-4-5k corr shades and it feels like the woven echo shades are like 1-2k corr capped maybe?

hybrid schooner
#

they are definitely much weaker

sinful stag
#

for sure, the hardest part is avoiding each of their respective one shot moves but HP wise and normal hits wise they are way easier

#

the normal melee swipes from the single shade at 5k corr sometimes 1 shot me, but they did nothing in the 5x woven echo

#

making this build ive come to realize focus is just insanely strong, very OP imo

hybrid schooner
#

yee

sinful stag
#

probably any build using runic invocations can get to 5k corr using focus-fundamental-reowyn

sinful stag
#

basically 2-3x the dps of hydra with 2x the tankiness

hybrid schooner
#

i ve seen it before. not impressed

#

i bet he struggles with 1 single normal orobys

sinful stag
#

i checked his single orobyss fight and he definitely has to dodge all the mechanics with evade, which tbf is pretty normal i feel at 5k corr

hybrid schooner
#

oh ya, for sure

#

any hit of anything dead

sinful stag
#

his gear is so giga juiced too, double or triple t7 slams everywhere

#

the amount of grind it must have taken to get that is mind boggling

hybrid schooner
#

ya its a lot. all my chars are double t7 minimum

sinful stag
#

yeah your gear is crazy too, you have 2x t7s on multiple chars?

#

i only saw the spellblade

hybrid schooner
#

ya all cof. i can prob make any char i want double t7 within 48 hours at this point

sinful stag
#

also im wondering if even for just regular hydra using runebolt whether mana stacking/endurance threshold isnt just significantly better

#

than a boneclamor for like 40 ward per second

hybrid schooner
#

im sure can be tankier ya

sinful stag
#

i was surprised at how efficiently the EHP increases from enduarnce threshold stacking with dmg to mana, its like a 50k difference from just relying on ward

hybrid schooner
#

ya its hte helm

sinful stag
#

yeah really strong helm

#

no wonder sentinel is so bonkers tanky

hybrid schooner
sinful stag
#

holy crap 3lps

hybrid schooner
#

both dropped witin a few kils

#

i dont even really gigga far uber

#

i maybe set up 10-15 a day

sinful stag
#

as long as youve been consistent thats a lot of total runs over the course of this season, so it makes sense

#

still crazy good drops % wise

hybrid schooner
#

i dont have a tripple 7 glove to imprint,

#

776

#

i was thinking attack speed, hybrid, and either experimental armodr>dot, or just double helth

#

theres dex, but i mean damage isnt ever an issue

sinful stag
#

ur legit going for the 3x t7?

hybrid schooner
#

i would like to but i havent been able to scoope one up yet. its not really a pressing issue to slam this any time soon so im just farming

sinful stag
#

ye ur character is already super juiced, might as well wait for the 3x t7s

hybrid schooner
#

alost every piece of gear i have in different variations of double t7 slams rn for mon maxing dependign what im doing

#

pretty much a health stacked version and then a max dps version

rigid holly
#

kind of a noob and unsure what to do with this, playing hydra and have an LP3 fortress

#

anything seems risky since I can't seal something off, do I just redemption and pray

hybrid schooner
#

whats this, tipple 7 t5?

#

save for imprints or redemption

rigid holly
#

2t7 1 t6

#

I imprinted it in one slot since I still have my red rings in the others

sinful stag
#

I tested endurance threshold gear on the normal hydra build with rune bolt and no focus

#

It’s tankier and still does good damage but it’s massively worse than focus since it can’t generate as much ward armor or dodge

#

Focus is 2 strong, I wonder if there are other runic invocations that could work for it

spare vessel
#

damn i have to switch to cof too

#

but im too lazy

sinful stag
#

Why are almost all the runic invocations so bad for damage

sinful stag
#

the only things that do even half the damage of hydra are mirror bolt , igneous rain, and antipode of mesembria, and these skills have serious issues of their own that make them unusable as sole abilities to rely on

sinful stag
#

ok for focus hydra i can double the dps by getting constant double invocation without immutable order

#

lowkey its extremely strong, facetank 5k corruption, 1 shot almost all the 5k corr elites

#

uber aberroth in like 1-1.5 min

sinful stag
#

cast cold converted volcanic orb to add runic energy from changing runes via channeling lightning thru focus, slightly long flame rush to always get hydra as long as there is 1 lightning rune, which is basically at any given time since focus permanently adds lightning runes

#

with the perma double rune proc its actually viable to use fire-fire-fire for clear even at 5000k corr too, the double giant fireball wipes half the screen

#

then hydra one shots any champions, mages, nemesis. build looks really cool and is a lot more interactive without being unnecessarily punishing. the runebolt version that double casted hydra had a specific rotation with fireballs and runebolts that was way more complicated and jankier. i can imagine this is what the game devs sort of envisioned when they made a combo caster that could invoke many spells, though probably spamming hydra all the time is most efficient

glad marten
south yoke
#

Please help:

which one is better for Lighting blast rune master?

sinful stag
harsh abyss
# south yoke

Probably this one. I'm assuming you're doing spark charges, the 84% spell damage really isn't very much in the grand scheme of things.

pliant narwhal
#

has anyone killed uberorth with static orb sorc?

sinful stag
#

This class seems not too popular so not much showcasing of stuff online rn

#

But I wouldn’t be surprised if it could do it, may just be a longer fight

#

But haven’t seen a video

pliant narwhal
#

I am trying to build static orb sorc right now, my gear is still meh but it looks like it might be possible

#

it wont be the best farmer of uberroth that is for sure

#

just looking if anyone else attempted it so I could see how would the build look like

sinful stag
#

i could generate it offline with a build you think could be representative of what you would have in the endgame

#

and then fight uberroth to report back to you what the fight is like

#

grateful LE has an offline mode that can be used to easily test builds and build ideas

sinful stag
#

focus hydra can pretty easily clear 10k corruption too it seems

#

but need to use box of hydra for faster hydra procs and stuns since at that point its purely about killing enemies fast and relying on 75 dodge

#

movement speed is so ungodly slow though without shattered worlds perma haste

#

is there any way to quickly stack runic energy?

sinful stag
#

or does anyone know what the fastest non lightning skill is to cast for a runemaster? the best i could come up with was volcanic orb

pliant narwhal
#

cold lightning blast?

sinful stag
# pliant narwhal cold lightning blast?

according to letools its faster but strangely it isnt, the actual cast itself is fast but theres this weird delay after casting before you can move again, as if the dude has to reload his arm after firing lol

pliant narwhal
#

weird

sinful stag
#

fireball has it too

#

its only strangely volcanic orb that doesnt

#

potentially because it has a CD?

pliant narwhal
#

no clue according to LEtools it should be the slowest

#

if you want to look at my static orb, this is my character right now

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Sorcerer (66) / Spellblade (5) / Runemaster (21)

General:

▸ Health: 1,498, Regen: 39.52/s
▸ Mana: 1,439.03, Regen: 17.04/s
▸ Ward Retention: 288%, Regen: 210/s
▸ Attributes: 20 Str / 20 Dex / 138 Int / 22 Att / 20 Vit
▸ Resistances: 79% / 63% / 79% / 104% / 53% / 108% / 123%

Defenses:

▸ Endurance: 20%, Threshold: 300
▸ Dodge Chance: 4% (110)
▸ Armor Mitigation: 40% (2,262)

Used skills:
pliant narwhal
#

idea is to stack flat damage through vilatrias set and more multiplier from mana

#

use focus when oom against bosses and rares

#

clear trash with glacier

#

none of gear slots are locked in execpt helm and staff due to set

#

2lp nihilis with t7 mana and crit multi should be better than orions eye but I missed all the slams i had...

edgy siren
#

how important is it to have armour shred as fireball mage?

glad marten
#

You'll want it somewhere. Its gonna be like 20%-50% more damage

sinful stag
#

if you want to create a hypothetical final endgame planner with best in slot stuff i can test it for you, but unfortunately i havent played sorc so im not great at theorycrafting what to do with it

hybrid schooner
#

@edgy siren ya any class that is largely "hit" damage gets a lot of value from shred armor. anything but damage over time really

edgy siren
#

wish me luck

sinful stag
#

gl

edgy siren
#

got 1 lp2

#

it was one of the worse ones too

sinful stag
#

what are the roll ranges

sinful stag
#

i knew that focus hydra would be really strong and gear efficient when it could do 5k corr well with single t7 gear in offline mode

#

but man using it on my online char makes me appreciate how strong it is, my runemaster is only level 85 and i can do 1k corr with literally 0 lp uniques, granted its not easy by any means but thats not normal either

#

i actually cannot think of a single build that can perform this well on low budget gear

#

maybe falconer

edgy siren
#

wth, my guy has loads of LP3 and i'm struggling with 600 corruption

sinful stag
#

yeah its honestly insane, my marksman has 2-3 LPs and it gets one shot fairly often at 1k

#

im pretty sure it can get 1 shot at 600 too

#

but this bootlegged hydra build can just walk through 1k corr mobs

#

im not even really dodging since with no good gear i legit have 1% movement speed

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Sorcerer (21) / Runemaster (57)

General:

▸ Health: 1,894, Regen: 27.46/s
▸ Mana: 351.93, Regen: 15.68/s
▸ Ward Retention: 158%, Regen: 96/s
▸ Attributes: 31 Str / 15 Dex / 45 Int / 19 Att / 31 Vit
▸ Resistances: 50% / 53% / 101% / 53% / 44% / 67% / 67%

Defenses:

▸ Endurance: 57%, Threshold: 770
▸ Dodge Chance: 26% (775)
▸ Armor Mitigation: 44% (2,355)
▸ Crit Avoidance: 65%

sinful stag
#

this can clear 1k echoes lol

#

wait up thatst after i regeared

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Mage (20) / Sorcerer (21) / Runemaster (57)

General:

▸ Health: 1,811, Regen: 19.9/s
▸ Mana: 329.93, Regen: 12.64/s
▸ Ward Retention: 145%, Regen: 94/s
▸ Attributes: 20 Str / 4 Dex / 31 Int / 8 Att / 20 Vit
▸ Resistances: 14% / 17% / 91% / 17% / 8% / 145% / 20%

Defenses:

▸ Endurance: 57%, Threshold: 742
▸ Dodge Chance: 24% (712)
▸ Armor Mitigation: 39% (1,960)
▸ Crit Avoidance: 140%

edgy siren
#

thats some battered gear too

sinful stag
#

yeah i intentionally tried to limit test it with the worst gear possible capable of clearing it

#

i did die a few times though

nimble timber
#

@sinful stag what's the basis of that build? Does runic invocation just scale that well?

sinful stag
#

the damage is just generic hydra scaling with reowyns dodge/armor/ward + fundamental attunement

#

along with the frostwall snapshot bug

#

focus is just whats broken imo, theres so much packed into that one skill

#

damage reduction, armor, channeling so telfuns mirage dodge is perma active, etc

#

runebolt hydra does slightly more damage if it manual casts its runic order but its even clunkier to play and 500x squishier

sinful stag
#

tested with high end gear and it can clear 10,000 corr echoes, timeline boss, and orobyss

#

i think im done figuring out more with this, though i still feel like someone much smarter than me could figure it out more

pliant narwhal
#

how are you testing builds offline? is there a tool to spawn in gear, change corruption and get 100lvl char with all the monoliths unlocked?

merry veldt
pliant narwhal
#

oh I did not know that, I am sorry

merry veldt
#

All good, it is a topic that comes up regularly, that's why I could tell you more about this ^^

sinful stag
#

yeah i will say its great ehg allows offline mode, theorycrafters can actually test builds before putting them out or limit test them like volca did with his uberroth clears. especially useful for people that want to scope out if a build can do hardcore without committing a dead character lol.

edgy siren
#

How does the frost wall bug work?

molten cobalt
#

Don’t go through frost wall again after and don’t manually cast RI

#

Get extra duration by swapping in chest and helmet with frost wall duration mod

edgy siren
#

ah not for my spec

unreal turtle
#

Does anyone play that elementalist build for sorcerer with meteor CoC glacier and static orb?

#

I'm trying it out but feel like I hardly ever get any meteor procs

hushed sigil
#

anyone know any way to turn leech into ward other than heart? I don't cast spells enough for it to be worthwhile. *By that I mean I have full health from healing

glad marten
hushed sigil
#

It very much is just from spamming spells, ah well. I'll figure it out. So far I've been using the ward on crit ring to compensate for how nerfed RM's ward on crit turned into.

sharp mantle
# glad marten This is expressly avoided because of how obscenely OP it would be

I think it could work on a unique which also has affixes like your ward retention is 0% & your ward decay threshold is 0 & 200% increased leech rate

That way any leech you do would last 1s and your ward would decay incredibly fast whenever you weren't actually outputting damage, at that point just tweaking what % of your overhealing actually becomes ward could make it balanced.

hushed sigil
#

nah ward leech would be similiar to how ward on crit was, so getting to 12k ward with no decay or retention would still be VERY possible. Also insanely laggy

#

Conversely, ward x times per second isn't really the solution to this kind of infintie scaling. Since then it just becomes a glorified ward per second affix.

sharp mantle
#

Unbound ward per hit can be laggy, but leech seems more straightforward for that really

#

Like leech isn't laggy right now with the health drain affixes which let you overleech

#

I think it can work in part if it doesn't interact with overleech because in monos your leech-ward would be/is capped by the max health of enemies and your ability to zoom from pack to pack.
In bossing any phase where you can't just facetank & DPS (eg brief invulnerability windows) would make you extremely vulnerable

hushed sigil
glad marten
#

But, of course, only the most powerful builds. Ward leech would make the top 1% of builds 100x better

rigid holly
#

Affixes convert life to ward which you can then refill with leech, that is their workaround id say

glad marten
rigid holly
#

Those are the ones I was thinking but I suppose leech fights against those items

sharp mantle
#

Those are all constrained by player maxhp, there are sources of ward scaled from enemy maxhp but I think they all require kills/deaths to trigger (eg erased acolyte relic)

#

ward leech would be like that erased acolyte relic, it's a source of ward constrained by enemy hp, not player hp, but like erased acolyte it's absolutely possible to set the values to not be too strong

rigid holly
#

Frost wall has that node too and is capped pretty reasonably

sharp mantle
#

*When a nearby enemy or ally dies you gain Ward equal to 2% to (4 to 6)% of its maximum health (2 second cooldown) *

glad marten
#

2 second cooldown is a big limitation that keeps it from being totally busted

glad marten
#

And because its kills, it does nothing against bosses

#

Leech would be fundamentally broken. EHG knows it. That's why its not in the game in any form

nimble shoal
#

They could cap the total rate or make it only leech up to X ward if they really wanted to add that mechanic

#

Which... they kinda already have, that's literally twisted heart

#

tied to your max health in that case

sharp mantle
glad marten
#

Builds deal orders of magnitude different amounts of damage. Leech that is not capped by your max HP can never work

sinful stag
#

is afterglow not working properly in the sorcerer passive tree?

#

its not doubling the retention bonus for me

near urchin
#

hey all! anyone out there available to help a bit on lightning blast runemasters?

#

i have a few questions

harsh abyss
sinful stag
#

i see, that makes sense

sinful stag
#

for hydra runemaster, what do you guys think provides more damage, 60% fire pen from the fire pen with fire invocations affix

#

or 24 attunement multi from fundamental?

#

im realizing if im using manual ordering for my runes im not benefitting from having armor per active rah rune since i only have lightning runes up from focus, so its essentialyl just 60% pen vs 16 attunement competing for the prefix slot

#

provided there is already a t7 shred somewhere

next lance
#

Do mages (or other classes really) have anything that plays similar to axial conduit sorc in d4?

near urchin
#

anyone out there know a lightning blast runemaster well?

#

i have a few questions regarding covergence

hushed sigil
near urchin
hushed sigil
#

i prefer it personally, chains don't matter much against bosses.

#

And I feel like if I wanted to really AoE, I'd use frostclaw/fireball or something

hushed sigil
near urchin
harsh abyss
#

Convergence is the best way to do single target for LB, but it sucks for clear

#

There's also some good concepts for using Static Orb for clear for Enigma builds, with the new node that adds 100% spark charge chance for Static Orb, it can pair well with LB too

glossy quarry
#

Spellblade enjoyers

#

Here we go

edgy siren
#

how important are red rings for end game mage?, i just got my second and dont really wanna lose 100k dps

wet cape
#

Btw anyone running runemaster with high hit rate spells, this is basically free 30% armor. You just need a single 30% chance to shock idol

#

I just have one point in it and its basically permanent up time

glossy quarry
#

Class

#

Sorcerer is the biggest tank in the game

#

With mana as an additional defense laying

#

And highest single target with spark charges

#

With more DPS comes spellblade and less tankiness but overall both are Uber aberroth viable

#

You only need 1 ring for both

edgy siren
#

i'm fireball sorc, does that suck?

glossy quarry
#

No

#

If you like fireball be fireball

#

The point is to play what you enjoy

glad marten
glossy quarry
#

Don’t you dare talk to me u acolyte user

#

I am joking

#

Yeah I usually put a big boy trophy for sorc

#

Rogues are tied up too

#

Druid too

glossy quarry
#

Does the mana strike ranged version fulfills mana for shatter strike?

#

I feel like it would ease the gameplay for Spellblade

#

But the mana gained is low

hybrid schooner
#

@glossy quarry unlikely to be viable

glossy quarry
hybrid schooner
#

i do for mapping

#

i pull pts from this area

hybrid schooner
#

i have some lp2 swaps for max area i use for mapping sometimes as well

sinful stag
nimble shoal
cosmic olive
#

The biggest tank in this game is paladin

sinful stag
#

Runemaster highkey giga tanky too

#

Focus builds running around with enough tank to face roll through 5k corr

fiery ermine
#

what would you guys prefer? I'm following raiden's 1000c mana guide sorcerer and wanted to change the gloves a bit for more damage or immunity. just wanted to know what would be your thoughts

harsh abyss
#

I like to actually use my evade, so I never want to use the phantom gloves

fiery ermine
#

i use carcinization so evade is useless on me

#

i practically have all the necessary items on raiden's build its just that i want to change the gloves instead of using just an exalted i wanted to get an lp4 gear

#

im gonna slam this on to the gloves just farming the havocs to get the t6 and t7 on health and int

#

just can't decide if its worth 281m on the liath's for more damage and ward per second or 20m for immunity on slow

hushed sigil
#

it's pretty ironic the Mana -> endurance threshold node is in runemaster instead of sorceror - the one class that uses more mana.

fiery ermine
#

haha don't know as well but with my build i dont know why raiden pushed it to 1000mana because it rarely uses mana to be honest

hushed sigil
#

I am using a lot of mana in general because im using prologue and interlude alongside being a spark charge build, but i feel like having as much mana as a sorceror, spending all of my prefixes on it instead of something useful. Feels kind fo counterintuitive

fiery ermine
#

yeah i realized it late i guess hahaha

#

mana was really never used on the build because the auto-proc of meteor didn't need mana

#

and the 2 main skills that i use: focus and arcane ascendance don't drain mana as well

hushed sigil
#

I think.. I think I can make it work with the weaver relic.

hushed sigil
#

Okay 500 less hp, 5% less armor DR, but at least endurance works now. The trick really was the weaver relic

#

At least I have another layer of dmg res just in case something breaks my 5k ward

distant flower
glossy quarry
glossy quarry
ruby pulsar
#

my spellblade rn still got some work to do, but i'm gettin there : D

#

been playing for 3 weeks ish?

#

Shatterstrike build is so much fun

hushed sigil
edgy siren
#

all lp1 or shitty nemisis affixs

hybrid schooner
#

@glossy quarry ahh man i dont know there. i had most of the stuff slammed already for spellblade from other cof char

#

the champs do kinda shred

hybrid schooner
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@glossy quarry thanks. yee, kill times are like 1m20s to 1m40s. rarely die in there anymore. its really about having just enough survivability to sruvive what you need to, then max damage. if you go the other way and overkill on survivability its going to be more challenging.

glossy quarry
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2h axe sounds dumb but

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+6 melee skills

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plus frenzy flat damage

balmy drum
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wish it flat cold damage too :((

edgy siren
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i'm doing around 600C, it seems thats my limit for this build/gear set up,

ruby pulsar
sinful stag
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dam winged fire 1 shot my focus hydra at 1k corr

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first time ive been 1 shot in several hours, really surprised thought this build was invincible at 1k

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rip

hushed sigil
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yeah im trying to tap into endurance as another form of dmg res because high ward is not cutting it at this high of corruption

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last bear set looks nice rn, specially cuz of the STR -> Armor thing

sinful stag
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endurance is surprisingly strong

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i incorporated it into hydra and tested it offline > it could survive 10k corruption fairly reasonably

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and speed farm 5k

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endurance + damage taken to mana

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however i feel like for other mage builds it might not be as effective since hydra has a 70% dodge layer to rely on as ward/HP regens

hushed sigil
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the issue rn is that only belts have the ET affix so that highest I can feasibly get is like 1.2k ET, with literally everything, including the last bear set. Because I don't think RM can dodge often enough for experimental affix

sinful stag
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which RM build are you running?

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since ur stacking strength is it brand of deception

hushed sigil
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I might need to but I'm still trying to do this all with spark charge

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yes it's very hard, but uh. I'll figure something out

sinful stag
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cleaver solution + enigma?

hushed sigil
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But then the tradeoff would be dragorath's claw for 100 ET.

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I think I'll just stick with the ~30 STR from the set.

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I'll live with 1.1k ET and whatever knowledge of the erased gives at a random moment in time

balmy drum
hybrid schooner
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i@glossy quarry no but ive loosely thought about a 2h setup for shatter strike. youd drop the 9% extra damage taken for dual wield an have quite a bit more durability from chest and stuff. its interesting

glossy quarry
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a well rolled chlotos can make up

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a titan heart can also help

nimble shoal
glad marten
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The T-pose builds that were kinda popular - what actually makes them deal damage? What is the main damage source?

sinful stag
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vilatrias shock chance strength>int stacking on brand of deception

glossy quarry
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The fact that while u focus u can chill, shock and ignite

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And these give u damage reduction

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IS INSANE

glad marten
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I understand why it's tanky, not worried about that. Wondering how it deals damage

glad marten
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Because I assume it's not energy overflow (from focus) or the lightning blast (from mana guide)

sinful stag
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im assuming its runic invocation

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cast on flame rush

glossy quarry
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Anyone tried mana strike spark charge with lightning blast (convergence) frost claw?

glad marten
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Yeah, I was thinking sorcerer stuff

sinful stag
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why does lightning balst have such a massive cast time after the blast is fired

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LEtools says it has the lowest csat time but the delay after its fired makes it feel like one of the slowest spells

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very annoying

hybrid schooner
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@glad martenits all damage over time from brand of deception

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nothing else is the tool kit does any damage worth mentioning

tired gust
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if I'm using elemental nova with Crest of Unity ("Elemental nova is always tri-elemental"), does this mean the "elementalist" passive gives me 21% increased damage per point (since it's +7% to each element), or is it still only 7% total?