#🧙┃mage

1 messages · Page 134 of 1

molten cobalt
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flame rush > invocation > brand

dusk sluice
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that way, and his doing it differently ya said?

molten cobalt
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he uses a diff invocation for bosses

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which means his elemental converts need to be diff

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so he has slightly diff skill nodes

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thats all

dusk sluice
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whats the point? flame rushing and just doing invocation seems okay

molten cobalt
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whats the point of what

dusk sluice
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of doing it differently, he uses more skills or smth

molten cobalt
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matter of personal taste

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i noticed when fighting uberroth covenant arc can somewhat easily miss

dusk sluice
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need to see his gameplay video to see what he uses, using just flame rush sounds perfectly ideal

molten cobalt
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you have to sort of aim it

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so thats yet another thing to keep track of when fighting an already obnoxious boss

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lightning web fixed that

molten cobalt
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the diff is what flame rush triggers, when fighting bosses

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his way works fine

dusk sluice
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oh I see lightnign web need lightning/cold/lightning so ya what use LB > flamerush >lb and the ninvocation for the brand?

molten cobalt
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i use flame ward + frost wall + flame rush for lightning web

dusk sluice
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aaah, all these invocations destroying my brain 😄

molten cobalt
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i think you are focusing on something not important

dusk sluice
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I mean remembering what order to click skills all the time is important 😄

molten cobalt
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except its not important at all

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its completely irrelevant in fact

outer sinew
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how are rm and sorc this season

molten cobalt
viral helm
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for shatterstrike, if im standing close to a mob and use shatter strike and they are inside the outside zone does it still do full dmg?

dusk sluice
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okay amazing then I guess, got the plan now will need to find time to start it and see how it goes on cof xD

outer sinew
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But idk

molten cobalt
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mage is weakest class atm

outer sinew
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damn, guess that makes sense

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warlock not that strong either I guess it’s just peak physical build season

harsh abyss
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This has been out for a little while I think. But also, with Lightning you can use Triboelectra to get +3 levels, which is pretty decent

weary hamlet
harsh abyss
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All that says to me is we need more good catalysts

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Though, you could use a Fragment for another +1 lightning level

desert hill
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for lightning blast whit spark charge is better sorcerer or runemaster? please help 😫

potent echo
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All mobs in range take full damage

rustic gulch
weary hamlet
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not to mention the inherent issues in scaling a direct dot spell

lost grotto
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well you can do flamethrower node so now cast speed doesn't matter as much. But I figure anything more late game focused would not be using flamethrower, as you can't scale #hits/second

next lance
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how did u get strength and lightning pen on your armor

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@molten cobalt

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there is no str t7 on mage armors and i cant put lightning pen on others i dont get it

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oh wait there is this echo thing where u can reroll attributes i forgot

hardy pilot
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is there any way to make fireball explode in a big AoE?

lost grotto
hardy pilot
weary hamlet
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vilatria's set staff/shard converts meteor

potent echo
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There is if you're willing to use an exalted staff

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I've been playing with the idea of trying lightning meteor, I never got to try it back in early access bc getting the set was a pain.

hardy pilot
potent echo
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Yeah CoF perk actually super useful there because the helm is naturally crazy rare

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But the staff is common and whoops now you get the helm for free

hardy pilot
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unfortunately, I am currently not high enough level to use the staff

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I'm currently level 27

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need to be level 46

next lance
molten cobalt
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you shatter vilantria helmet for the shard

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then slap it on like any other shard

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do some havocing to land t7 on it

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and then run out of forging potential so the suffixes always suck ass

next lance
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that must be the worst part

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doing this shit last

molten cobalt
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getting any random t7 vilantria helmet isnt so bad

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but if you also want t7 str it gets kinda bad

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and on a specific base too, usually

next lance
molten cobalt
balmy drift
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can anyone help me make a shatter strike spell blade build? it's my first time playing and I just finished the campaign

molten cobalt
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mage is not where you go for a melee build

balmy drift
molten cobalt
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start with googling for shatterstrike uber aberroth

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a mage build that kills uberroth has some oompfh for sure

hardy pilot
molten cobalt
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im sure the people uploading videos on that also have their build and or guide linked

molten cobalt
hardy pilot
balmy drift
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i really like spell blade so I'll do anything

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maybe a thunder based build

molten cobalt
hardy pilot
molten cobalt
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it is by no means an overall build

molten cobalt
balmy drift
molten cobalt
balmy drift
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gg

potent echo
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Spellblade has defensive issues, it's VERY squishy without good gear and even with it you'll cap out quite a bit lower than other builds. If you want to play it though someone linked their setup in here a bit ago, lemme see if I can find it

balmy drift
molten cobalt
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^ which is why I said unless you specifically like the skill/build

potent echo
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https://www.lastepochtools.com/planner/oXD8nlDo courtesy of Skrrizzle, this is what he was running for mapping. For relic you'd run Diothan's Bloody Nib for bosses (or always to start since you're not gonna have Shattered Worlds starting out)

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.3

Class:

Mage (25) / Spellblade (80) / Runemaster (8)

General:

▸ Health: 3,021, Regen: 30.42/s
▸ Mana: 183.32, Regen: 10/s
▸ Ward Retention: 267%, Regen: 183/s
▸ Attributes: 33 Str / 141 Dex / 62 Int / 16 Att / 24 Vit
▸ Resistances: 85% / 72% / 85% / 117% / 77% / 125% / 86%

Defenses:

▸ Endurance: 20%, Threshold: 604
▸ Dodge Chance: 22% (731)
▸ Armor Mitigation: 57% (3,971)

potent echo
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Maxroll also has a shatter strike guide that'd go into more detail about the skills & gear options although I don't necessarily 100% agree with their choices.

tawdry remnant
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anyone know any real builds that center on lightning blast, doesn't seem likely these days but just curious

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i know there's a handful that proc it seperately but you never know

balmy drift
potent echo
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I know flame reave was a build back in early access but I'm guessing it hasn't scaled well since I haven't seen a single mention of it

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Shame bc it's a very neat skill

molten cobalt
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it has been done, but it aint very efficient

tawdry remnant
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yeah i kinda figured as much

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ty

balmy drift
potent echo
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Nothing that's gonna be more effective. Shatter strike has a great tree to scale it as a primary skill.

balmy drift
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ah alright

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ty

potent echo
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The issues it has aren't with shatter strike, they're core to spellblade itself

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(And kinda mage as a whole tbh, they're just more visible on a melee build)

static bluff
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new player here, does spellblade have any scalability with flame reave/firebrand or anything able to use fire?

proper hawk
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not saying its better than shatterstrike mind you

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but its a fun build thats reasonably good and has great clear

balmy drift
proper hawk
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.2

Class:

Mage (20) / Sorcerer (5) / Spellblade (63) / Runemaster (23)

General:

▸ Health: 1,437, Regen: 22.72/s
▸ Mana: 236.5, Regen: 9.52/s
▸ Ward Retention: 430%, Regen: 277/s
▸ Attributes: 13 Str / 27 Dex / 196 Int / 7 Att / 1 Vit
▸ Resistances: 74% / 162% / 101% / 72% / 79% / 99% / 67%

Defenses:

▸ Endurance: 34%, Threshold: 287
▸ Dodge Chance: 6% (183)
▸ Armor Mitigation: 31% (1,512)

balmy drift
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is this good

proper hawk
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basically you use fragment of the enigma, and take everything that says intelligence, and melee attack speed

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that planner should technically work but imo it makes some strange choices

craggy crest
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I DID IT YES

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I finally got a red ring to drop

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took me way longer than I thought it would

proper hawk
craggy crest
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No LP tho 😔 , and im to scared to slam it in the egg

uncut zealot
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Why it can’t brick

proper hawk
craggy crest
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that's good to know then...will slam it in the egg then

proper hawk
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yeah legendaries count as LP = # of legendary affixes

craggy crest
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I didn't know if it counted them when it already had the affixes

potent echo
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That'd be awful if it didn't

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Although imprints don't update with the item so you'd be fine as long as you didn't need to swap it out

craggy crest
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I'll need to swap it out for a 20% res one

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but all I care about at this point was getting just one....and the DR, finally cancels out the passive tree damage taken

hearty chasm
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im finally able to do 600c with my hydra runemaster, slowly getting there... ToT

next lance
proper hawk
next lance
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but u say i can just put legendary in it

next lance
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i played this shit till like 1.2k u make lots of dmg but everything just 1 shots u and thats mad annoying

hearty chasm
next lance
hearty chasm
# next lance that u will do for sure

im just wondering how soon can i do this, i currently have both red rings with t7 attunement slam, i have 3lp staff, body armor, box and belt in my stash while im trying to farm for exalted relics to slam, getting omnis to drop a with a lp and a good roll is hell, everything im using right now at least have a 1 t7 slam

next lance
next lance
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.2

Class:

Mage (20) / Sorcerer (30) / Spellblade (5) / Runemaster (58)

General:

▸ Health: 1,280, Regen: 27.2/s
▸ Mana: 335.51, Regen: 10.88/s
▸ Ward Retention: 341%, Regen: 173/s
▸ Attributes: 14 Str / 22 Dex / 113 Int / 92 Att / 14 Vit
▸ Resistances: 98% / 112% / 78% / 87% / 89% / 142% / 88%

Defenses:

▸ Endurance: 29%, Threshold: 256
▸ Dodge Chance: 48% (1785)
▸ Armor Mitigation: 37% (1,974)
▸ Crit Avoidance: 70%

next lance
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but i would recommend playing some strength build instead of this, you will still do crazy dmg but tank way more

hearty chasm
next lance
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u can tell by the dmg u do xd

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without it my hydras were doing 40-50k hits snd with it it was 400-500

hearty chasm
next lance
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im not that deep into it i just know it worked for me

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u need t7 armor and helmet with fw duration

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put it down and flame rush through it near the end of it

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then just swap your gear and skills

hearty chasm
# next lance put it down and flame rush through it near the end of it

i know how to do it, i just dont find the gameplay really engaging, as i understand how the buffs work, hydra will be empowered as long as I pass through FW with surge, snapshoting will only make it permanent without requiring to pass through FW all the time. plus i get the extra survivability from the ward being generated from FW

blazing root
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You can swap out Frost Wall duration for something like additional attributes, or whatever, and still retain that big buff

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It also means you're not only using Hydrahedron (or whatever your invocation is) on a tight timing, since you have that buff% no matter what--as long as you flame rush you're good

hearty chasm
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also, the snapshot gets deactivated when you manually cast runic invocation right ?

next lance
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the thing is your damage buff is based on how long the wall exists

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so you passing through it without extended duration equip will not give the big dmg buff

hearty chasm
next lance
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u just press runebolt fireball flamerush

hearty chasm
next lance
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every second of frost wall is 30% extra dmg

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so once u snapshot in the last second of the wall running out your dmg stays crazy

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with t7 eq you get 100% increased duration

molten cobalt
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since you use the node that makes runic invocation depend on skills on skillbar, irregardless of what you press

rustic gulch
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Hey so I'm wanting to get Enigma.

Just wondering if I just show all runic stone on my filter and rune of assendacy them. Or does it work on any base of catalyst ?

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Not sure if I'm just super lucky as don't have one yet

molten cobalt
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since gambling npc can be reset for 500 gold or something similar

warped crow
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they should make the teleport mirages act like blink arrow/mirror arrow from poe xD

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have them cast fireball/lightning blast ... and some cold skill that makes sense

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xD

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and then they can scale from those 3 skills trees owo

umbral dew
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what things should i be looking for in equipment

warped crow
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what you mean?

umbral dew
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Resistance, dmg, special things

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Cuz i'm fairly new to the game iteslf and just started mage, played necro for a bit before

warped crow
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early on only hard focus dmg on your weapon and defenses on everything else

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resists/life on armour
mana if your mana stacking since that covers both defense and offense on sorc

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cast speed and damage on your weapon early on ... cast speed and crit later on ... or dmg and crit if the skill doesnt need cast speed

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if its a melee skill like spellblade skills flat damage is really really good

umbral dew
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kk

warped crow
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eventually youll kinda have dmg stuff and defense stuff on everything but thats simplified

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means you only need to focus on the prefixes or suffixes of every item and not both

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the only exception i would make is that movement speed on boots is a prefix but its just a really nice stat

umbral dew
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got it, last time i just went necrotic dmg for acolyte but this time i think imma actually do a proper mage build

molten cobalt
hearty chasm
# umbral dew what things should i be looking for in equipment

Defensive

  1. Cap your resistances to 75% ( helmet, body armor, gloves, boots, belt rings, amulets relics, off-hand )
  2. Ge critical strike avoidance, HPm armor, dodge whenever you can ( in order of importance ) - ( helmet, body armor, gloves, boots, belt rings )
  3. For certain builds, ward and ward retention ( unique belt, unique relic, unique body armor, unique boots )
  4. Mana ( depending on build ) - ( helmet, body armor, gloves relic, amulet, unique rings )
  5. Cooldown reduction ( boots and belts )

Offensive

  1. Your main spender's damage type ( weapons, rings, amulets and belts )
  2. Cast speed ( gloves, weapons and relics _
  3. Mana ( depending on build ) - ( helmet, body armor, gloves relic, amulet, unique rings )
  4. Elemental Penetration - (weapons)
  5. Armor shred - ( gloves, amulets )
  6. Spell critical strike chance - weapons, body armor, helmet
  7. Frailty - ( gloves, amulets relic )

edit: added gear

warped crow
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lol

rugged shell
molten cobalt
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maan

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watching latest Last of Us episode

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it is complete ASS

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so incredibly boring

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they dont stay true to source material anyway so who the F cares about how Ellie spent her past birthdays

near cedar
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Anybody got a meteor build?

rustic gulch
molten cobalt
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but its an easy way to get ascendancy bases

rustic gulch
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True.

Just buy 10 bases and 10% chance for Enigma hopefully....

native skiff
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any tips for survivability for mage???

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700 coruption rare/bos hit so hard

rustic gulch
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Depends what option you go for.

Can go big mana sorc with lost knowledge + Seed helmet or something like runemaster

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If you commit to defence low life with 10k ward is very possible this season

molten cobalt
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few mage builds are actually tanky

native skiff
molten cobalt
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we just don't get the damage output either, we are kinda cucked atm

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if you want a tanky build you should go for str stacking brand of deception runemaster

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that's a real tanky mage

native skiff
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i can hold 700 coruption with sentinel no problem

molten cobalt
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yeah thats where you go wrong

native skiff
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but with sorcerer im fckd up

molten cobalt
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this isnt sentinel chat

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mage is weak

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you cannot compare

native skiff
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what tips do more damage for sorcerer

molten cobalt
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get better gear?

native skiff
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i play meteor lightning spam with 1100 mana

native skiff
molten cobalt
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or change build

molten cobalt
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mana stacking isnt that good anymore, it was severely nerfed

native skiff
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can you share meta build for lightning sorcerer

rustic gulch
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I have only really seen mana stacker this season with like 2k mana and seed helmet + lost knowledge + 80% dmg taken to mana.

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So then mana is like a 2nd hp pool

native skiff
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@rustic gulch what meta for sorcerer lightning nowadays???

molten cobalt
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if you lock yourself into specifically lightning on top of mage you're fked

rustic gulch
native skiff
molten cobalt
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i see

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language barrier

native skiff
rustic gulch
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I mean generally the two things I have seen work on mages is

  • big mana (but needs cracked gear 2k mana + Seed helmet + lost knowledge + dmg taken to mana before life + 60% endurance)
  • spark charges
native skiff
hardy condor
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Hi about the lightning blast spark charge sorcerer I ve seen there is a rune master very similar so I've come to ask what the pro and con of each build? which is the overall strongest?

open vapor
open vapor
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.3

Class:

Mage (20) / Sorcerer (57) / Spellblade (5) / Runemaster (31)

General:

▸ Health: 1,655, Regen: 33/s
▸ Mana: 309.51, Regen: 10.64/s
▸ Ward Retention: 368%, Regen: 61/s
▸ Attributes: 45 Str / 22 Dex / 190 Int / 22 Att / 22 Vit
▸ Resistances: 84% / 69% / 82% / 83% / 58% / 80% / 80%

Defenses:

▸ Endurance: 47%, Threshold: 331
▸ Dodge Chance: 4% (117)
▸ Armor Mitigation: 49% (3,064)

woven yarrow
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Static shell is amazing

open vapor
# woven yarrow Static shell is amazing

Was inspired by your build but don't have shattered world so had to settle for a build that doesn't rely on low-life. Any advice to improve my dps? Shooting peanuts at uberroth rn

woven yarrow
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If it said 20-40% less hit dmg taken from shocked enemy I swear more ppl would use lol

open vapor
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100%. Understanding how much damage reduction it gives against hits/dots is a real headache 😅

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Got 1 skill slot open btw, any dps boosting skills that I could use?

woven yarrow
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Static is also fun with the lightning blast casts

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But mainly the rings give insane dmg boost

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You can check my planner from when I first killed him to compare stats I guess

open vapor
woven yarrow
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Hmm not sure about 1lp... I used t7 t5 2lp rings

open vapor
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As CoF those pesky 2LPs feel stupidly rare

woven yarrow
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I farmer a few myself even in mg lol

open vapor
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Game is giving me 4lp siphon of anguish but not a single 2LP stardial so far :/

woven yarrow
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Lol

open vapor
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Definitelt need to farm a t7 belt as well

woven yarrow
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You can try binas rm ver maybe, his killed with very easy gear

open vapor
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But I wanna be darth sidious and shoot lightning from my fingers 😢

woven yarrow
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But it was kinda zdps

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If you can do his first bar of 20% and some ward dmg (like 20-40%) before slam then it's good I think

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Otherwise you need more dmg

cerulean plinth
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The current build I'm doing (vk rive) does ~10% omegalul still trying to get a char strong enough to down uber

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It's a struggle

open vapor
woven yarrow
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X2 star dials will probably do that

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Just gotta fix res lol. Just phys void and cold I think are most important

hardy condor
woven yarrow
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And 2.5k ward per potion is pretty op GigaChad

open vapor
woven yarrow
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Yea change armour blessing to phys maybe

cosmic dove
woven yarrow
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You convert potion to ward + 220 or so int

cosmic dove
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kk

woven yarrow
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Was thinking if you go full potion with jungle queen .. might be fun ward lol

open vapor
#

Holy moly! Would go crazy for a few seconds before you run out. Tbh, focus is probably a better way to tank a hit or two though. 8 armor per int + 20% dr from shocked + 20% dr from chilled + 35% elemental dr is just bonkers tankiness

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Cant attack during focus though

void shore
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which is best for pure lightning blast sorc?

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like, do the prism shard really matter or is it more the crit chance from the Gaze over the light pen and +1 from the crown?

static bluff
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does fire have any good endgame builds with spellblade?

cosmic dove
# open vapor Cant attack during focus though

only tested it a baby levels, but I'm testing a black hole / meteor build with mana guide
clear is just meteor (single, not split)
rares/bosses is BH w/ meteor every second. you can focus with mana guide and dodge while the BH and meteors damage the target. crits on other mobs proc the belt for more meteors
not meta for sure but the BH casting meteor is attacking during focus in a way

molten cobalt
#

i sure dont

void shore
molten cobalt
void shore
#

i already have a meta char, im just playing for fun now

native skiff
dusk sluice
open vapor
molten cobalt
#

and the zero cooldown node

open vapor
#

no cooldown is nice so you can definitely do 1 point in dr vs shock and take that if you want. Haste is imo overrated though since you only gain it after finishing channel

molten cobalt
#

you gotta spend 3 to unlock the no cooldown

molten cobalt
open vapor
open vapor
rustic gulch
#

So the rune of assendacy spam worked for Enigma. Even got a few so could pick the best aoe roll.

Just wondering about something Tho. Ele nova vs frostwall.

I have enough aoe on spark charge that 1 LB can hit apply charge + explode it and clear a pack. But is it worth dropping the ele nova on tp stuff for frostwall that fire LB ?

molten cobalt
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much rather have a universal DR against all elements and damage types than only against fire, lightning and cold

open vapor
proper hawk
open vapor
#

uberroth things

compact current
#

critical strike multi or spell damage more important on the lightning blast build for mad alchemist

harsh abyss
#

Depends on how high your crit chance is, and how much spell damage you have elsewhere

compact current
harsh abyss
#

what about your crit chance?

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286% multi is garbage if your crit chance is only like 10%

compact current
harsh abyss
#

Go for spell damage then, more multi isn't really gonna help you until your chance up higher

compact current
#

gotcha

cinder latch
#

is % mana gained as ward capped? in the UI, it shows 60 but then a bigger number in ()- does that mean I'm overcapped?

open vapor
warped crow
#

ok nvm i found a longer cooldown movement skill that javelin uwu

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17 second runic invocation xD

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to be fair its more like 9 cuz built in cda but ye

warped crow
#

love how weaver and cof can both proc seperately for echo reward drops

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sometimes you leave a map and get like 10 xp books

nimble shoal
#

That's a lot of reading

warped crow
#

lol

sacred flume
#

any builds that use disintegrate working?

polar prism
#

anyone see the new skipose build?

hybrid schooner
#

yah

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didnt see too wild other than the move speed

polar prism
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yea doesn't seem bad or to crazy

hybrid schooner
#

the clear seamed pretty spotty. the old str stack eamed way more reliable just walk through stuff and itll die

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gotta wait for LB to hit with the skipose

polar prism
#

Your going to do the build?

hybrid schooner
#

no i have a min/maxed tr stack right now

#

str

polar prism
#

what build is that

hybrid schooner
#

we use to call it T pose strength stack but they changed the animation. idk what to call it now

polar prism
#

where did u find it?

hybrid schooner
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.3

Class:

Mage (20) / Sorcerer (21) / Spellblade (14) / Runemaster (58)

General:

▸ Health: 1,543, Regen: 27.2/s
▸ Mana: 327.14, Regen: 14.96/s
▸ Ward Retention: 495%, Regen: 224/s
▸ Attributes: 173 Str / 30 Dex / 173 Int / 18 Att / 18 Vit
▸ Resistances: 79% / 79% / 115% / 103% / 76% / 85% / 85%

Defenses:

▸ Endurance: 20%, Threshold: 309
▸ Dodge Chance: 12% (389)
▸ Armor Mitigation: 70% (6,559)
▸ Block Chance: 187%, Mitigation: 46% (1,733)
▸ Crit Avoidance: 104%

hybrid schooner
#

here

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to really get it cranking there is s snapshot involved. but its not mecessary.

polar prism
#

Whats your main damage ability

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focus?

hybrid schooner
#

so we flame rush which produces an invocation, and as long as the invocation is active, whih is all the time. it apply brand of deception which is a single stak DOT its a hige dot

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huge

polar prism
#

ah

hybrid schooner
#

the focus is generally just for survival, we get a lot of armor and ward while in focus

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so u jsut flame rush around and exhist while everything dies

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the clear is pretty phenomanl. even at 2500 corr im cruising

polar prism
#

wow

#

if u don't mind could i join u for 1 mono

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I wanna check it out

#

Do u follow a guide or did u make it your self

hybrid schooner
#

was definitely a guide. frozensentinel on youtube was working this one

polar prism
#

o he was the one i found the skipose from

hybrid schooner
#

right

polar prism
#

what is your boss damage looking like with the str stacking mage

hybrid schooner
#

in monos is definitely exceptional at any orruption level. uber boss was a challenge because you cant phase skip the last phase at all

#

but its supre tanky, you really cant die even if you potato the entire fight up until last phase

polar prism
#

lol

hybrid schooner
#

unlike this shatter strike im working on, no room for potato

#

ya the str stack build i was even standing in the tri slams no problem half the time. not really intentionally . skill issue

polar prism
#

lol

#

would u say str stacking or ski pose is better?

hybrid schooner
#

probably str stack

#

ya most likely

#

man the nemesis really like these belts. 4 of 11 went lp2

polar prism
#

nice

rustic gulch
molten cobalt
#

It’s just a meme name he slapped on it but basically every build that uses mana guide amulet would be a ”ski pose”

warped crow
molten cobalt
#

Can just as well call it row your boat build

#

Has nothing whatsoever to do with the build itself, it’s just a naming scheme to make the build feel special

hybrid schooner
#

what happened to the gutys that were working on mana strike builds? i wodner how it went

livid ingot
#

guys, a runemaster related question: If i pick immutable order from runic invocation and got fireball with 50% fire and 50% light base in skillbar, what element does it chose? or 50:50 chance? (the other two skills are Gon and Rah)

hybrid schooner
#

can u just test it. i may be the onyl one around rn and i dont know

livid ingot
#

yeah i'd if i was at home 😄

hybrid schooner
#

ahh, making notes at work i see

harsh abyss
#

It will rotate between them

#

That's how all multi-element spells work

#

oh wait, with immutable order, it specifies it in the node

rustic gulch
hybrid schooner
#

bruh i been working on one slam piece for 4 days now. i can not get it through the forge in tact with the right stats. idk whats going on. probably ripped about 50-70. 7/7/ helms by now

#

trying to give this my best shot. but nothing has passed the forge yet

#

ths is the closest ive got o far. but still need to havoc to dex/health, and hit 4 upgrades on crit redux

weary mantle
#

plasma orb is a playable build on runmaseter?

hybrid schooner
#

meh idk. we been using it to apply brand of deception. i suppose you can scale its damage if you want

raven skiff
#

does mage have any strong builds this season?

weary hamlet
#

depends on your definition of "strong"

molten cobalt
#

You cannot really make an invocation the main damage dealer

molten cobalt
gilded dock
# livid ingot guys, a runemaster related question: If i pick immutable order from runic invoca...

Gonna point out that there's some potential bugginess in how immutable order interacts with multi element spells especially ones with element conversion.
I've noticed it particularly with runebolt, which I have fully converted to cold. I will get a fire rune when I fresh log in to the character instead of a cold one. Something to do with the conversion tags only processing on the skill after a little delay, I think.

A workaround for it is to use runebolt directly once, then it "fixes" the rune and is correctly cold from then on out.

Just worth mentioning in case you do any conversion

static bluff
#

does volcanic orb have any endgame scalability?

weary hamlet
#

yea you can kill normal aby and corr up to idk 600-800

#

uber aby, probably not

static bluff
weary hamlet
#

maybe you can push it higher with good gear, nobody really knows cause nobody plays that build

#

ironically I have it on my rm currently but I've not been playing much in the last few weeks

static bluff
#

i mean im just curious, this is my first ever character

weary hamlet
#

its still in like 200 corr

static bluff
#

i beat the story yesterday and just starting echoes today

weary hamlet
#

if you need inspiration look up dread's build, that's more or less cutting edge tech in regards to this skill so far

#

for direct damage

#

you can also build either frostbite or ignite on it, the gist is the same

static bluff
#

sounds good, ill check it out whenever i get stuck

#

havent hit a solid wall yet

proud swift
#

Is it just me or is there a lack of unique items for Rune Master?

molten cobalt
weary hamlet
#

just you, RM is probably the mastery most dependent on its specific uniques

molten cobalt
#

There’s in fact too many uniques

weary hamlet
#

not to mention all the more generic ones that are still perfectly usable in various builds

molten cobalt
#

I actually wish they moved power from uniques to the skill itself instead

#

Runenaster rely on too many uniques where it’s really just 1 stat you need to unlock build but rest is rather poopoo

#

But you’re forced to take the entire item

weary hamlet
#

also it gets really annoying to play especially with effects like Immutable Order which doesn't even let me set up my hotbar in a way that would be convenient as opposed to mandated by the skill

molten cobalt
#

Yeah it’s poor design

cosmic dove
weary hamlet
cosmic dove
#

I just use the order on all characters. so meteor is on RMB in the 3rd position.

molten cobalt
#

What is RMB

cosmic dove
#

right mouse button

molten cobalt
#

Right

#

RM needs several skill bars I feel

#

And a quick swap button

#

Then we could for real use multiple invocations

#

And preferably that runes update as you quick swap

#

Then you could actually have a quick swap for “oh shit”

#

And one for gotta go fast

cosmic dove
#

One thing I want to see changed is the inconsistent mapping of stats / side effects to runes
On criterion Heo goes with str. But on the affix Cold Pen goes with dodge which is dex.
It just feels off and most combinations don't work

molten cobalt
#

And one boss

cosmic dove
# molten cobalt And one boss

In general the invocations could use different utility. Like one invocation for good aoe/clear and then another that does 10x damage but only single target

cosmic dove
#

does any invocation do enough damage to be a ST boss killer?

molten cobalt
#

No they don’t work as main damage dealer no

cosmic dove
#

yeah that's the issue

molten cobalt
#

But we do have aoe clear like plasma orb

#

And single target like lightning web

#

They’re still used like you explain but they boost something else that does the damage, like dot

cosmic dove
#

I feel like there still room there. Like all the cold DOT ones are large AOE. I can blizzard or I can swirl.
It would be better if you could blizzard for clear and then another cold invo would put a mega DOT on a single target

molten cobalt
#

But visually it looks like the invocation does the damage

#

Gotta pretend here omegalul

cosmic dove
#

😉

molten cobalt
#

It’s an RPG after all hehe

weary hamlet
#

I'm pretty sure that the meteor invocation is better than the actual meteor for single target damage too, although that's not exactly a high bar to clear

jaunty mason
#

hey y'all, new here. I havent played since closed beta and i just recently restarted sorc LB mage. I finally reached corrupted maps but man does the difficulty scale quick. I've tried to research as much as possible before attempting the reach out the community but I would absolutely love some feedback if or when someone has some free time

hybrid schooner
#

@jaunty masoni thnk theres a few people around that are working LB. i think Biddaddy has some videos on yt about it

#

hes in here often

jaunty mason
#

yeah ive seen most of his videos but im kinda stuck between normal maps and corrupted ones

#

i just do more dmg without spark charge

smoky barn
woven yarrow
#

If you don't have good gear my builds won't really work Xd. I didn't really make or test starter planners

cosmic dove
#

looking at igneous rain, which is it? text says 50% chance to ignite and 150% effectiveness

#

but the spell says 100% chance to ignite, 200% effectiveness

smoky barn
#

Hmm, unsure. I would presume the latter.

harsh abyss
#

Yeah, it's a lot more common for descriptions to not get updated

reef creek
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.3

Class:

Mage (20) / Sorcerer (58) / Runemaster (28)

General:

▸ Health: 1,142, Regen: 25.02/s
▸ Mana: 320.82, Regen: 9.76/s
▸ Ward Retention: 203%, Regen: 29/s
▸ Attributes: 1 Str / 1 Dex / 100 Int / 1 Att / 4 Vit
▸ Resistances: 52% / 40% / 52% / 106% / 115% / 49% / 68%

Defenses:

▸ Endurance: 20%, Threshold: 228
▸ Armor Mitigation: 22% (845)

jaunty mason
#

im in a really awkward spot gearing wise

molten cobalt
#

str version gets more specific and needy

lunar crest
#

I have red ring on all 3 imprint slots and I still have not seen a duplicate in 3 days. Do you guys have any tips to improve my luck?

molten cobalt
#

not gotten an imprint trigger in 3 days?

lunar crest
#

A duplicate of a red ring specifically.

#

I'm sure imprint is working it's thing.

#

Just not the result that I want.

molten cobalt
#

elaborate on "duplicate"

#

what are you expecting

lunar crest
#

Another red ring.

molten cobalt
#

well what kind of farming are you doing

#

how are you running your maps

lunar crest
#

Pretty much doing the folly > trove > temple cycle.

molten cobalt
#

top left wont ever produce a red ring FYI

molten cobalt
lunar crest
#

Damn. I have start reading these tooltips a little more.

molten cobalt
#

your farming strategy is purely to maximise amount of cache chests

#

which is the only imprint you cannot shove a ring in

#

did you not realise this

#

folly does not even have an echo reward i think

#

which means bottom left cannot trigger

#

do you even have double echo reward node?

lunar crest
#

Yes, I have this maxed. And bottom left imprint should still trigger on trove and false temples tho, right?

molten cobalt
#

yes, but false temple isnt a quick map

#

you need quantity

#

you basically need to run regular echoes and just rush the objective

#

and F everything else

#

that way you could do echoes in matter of seconds

lunar crest
#

Okay, that makes a lot of sense. If you haven't even mentioned it, I would have kept the imprint configurations the same.

molten cobalt
#

thats how you farm red rings

lunar crest
#

Thank you very much! 🙏🏻

molten cobalt
#

👍

steady ermine
#

Yes I use mana guide to channel focus and move and it is AWFUL

molten cobalt
#

totally fine for me

rustic gulch
#

This sounds stupid but how do I use nemesis eggs ?

  • I click on replace
  • I click on the box to show stash
  • I click on unique in stash with 0lp
  • move to the big empty area I assume the item goes In
  • nothing happens
#

Is this some bug with controller ?

rustic gulch
#

The egg is still shown

molten cobalt
#

and see what you get from the egg

#

hmm

rustic gulch
#

I can't replace the egg

molten cobalt
#

you should get a prompt asking if you are sure

#

then the selected item is shown instead of egg

rustic gulch
#

It's just not letting me replace the egg.

I click on the item and move it over the big empty space and click again. The item just stays on the cursor

#

I'm not sure if this is just a bug with controller

molten cobalt
#

real gamers use PC

rustic gulch
#

I have a PC

molten cobalt
#

🤷‍♂️

warped crow
#

keep getting hit with the stupid black circle bug

rustic gulch
#

When I move my item to the massive empty space i get NEMESIS I'm large text at the top of the box and that's it.....

molten cobalt
#

no eggs for you

rustic gulch
# molten cobalt

Yeah I get to this stage. Move item over to the big empty box. Click and nothing happens.

Even using the buttons that puts items into forge but moves them into inventory

molten cobalt
#

🤷‍♂️

rustic gulch
#

There is no item level limit that I'm just missing right ?

molten cobalt
#

not that i know of

rustic gulch
#

It's not just 1 item

molten cobalt
#

just needs to be a 0lp unique

rustic gulch
#

It's every single 0LP unique I have

#

Same issue

molten cobalt
#

rip you

rustic gulch
#

Tomorrow I'm gonna do the extra same thing with a mouse just to check I'm not going crazy.

I assume the click on controller is just not setup right or something.

#

Wanna make some use of my random 0lp Enigma

molten cobalt
#

finally

lunar crest
rustic gulch
#

But if it works on mouse I'll just make a bug report and add some images

harsh abyss
#

Yeah, sounds like a a bug for sure

rustic gulch
#

Yeah seems it's a bug

#

For some reason when you click on the nemesis egg area on controller it will pick up and item from it but won't put one in

#

Here's how you need to do it if you play on controller currently

  • Left Bumper to get to nemesis window
  • Open stash
  • Left bumper to go to stash
  • Navigate to item
  • Press Triangle to move item a few times
  • Right bumper to go back to nemesis window
  • Confirm

You can't do it via the controller mouse

molten cobalt
#

just saw a video of serpent venom druid, looks sick

#

i hate melee though

#

but it completely b*tch slapped uberroth and farmed corr 7200 like it was corr 100

harsh abyss
#

hot damn

molten cobalt
#

so cool it transforms though

#

into like Scyther

blazing root
#

It has pretty lame clear but yeah the poison is strong as hell

molten cobalt
#

lame clear?

#

it looked super fast

#

cant say thats lame clear speed

harsh abyss
#

Anything that CAN clear 7200 corruption probably don't have lame clear

blazing root
#

With what is the best possible gear for the build, he's still clearing packs behind him. I guess that's not "lame" in the sense that it is 7200 corruption, but it has the DoT issue where you're going to be moving past things and having to loop back for items + it doesn't just delete the screen as you move 🤷

#

You can ask the people who play that build without perfect gear and they'll tell you the same thing, it suffers because it is dot/melee

harsh abyss
#

I always hate DoT builds for that reason. The most optimal way to play being to walk past things is always meh

rustic gulch
#

Maybe I'm missing something but is 7k corruption needed. I assumed most people sat around 1k.

molten cobalt
#

needed no

#

that's just an e-peen contest at that point

blazing root
#

there's no way around it, you always have to melee to do anything reasonable (and it has a short lifetime, too, so you need to get comfortable knowing how many stacks of other ailments you need to make the big dot kill)

harsh abyss
#

Seems fine, tbh. Just a way that certain p[eople will like to play and others won't

blazing root
#

I mean in terms of clearing--something like Witchfire which spreads its DoT without melee range (just as an application example) doesn't have that exact downside

molten cobalt
#

what impressed me was the combination of clear speed and uberroth kill time

blazing root
#

It is also tougher to play it against uber without knowing the moves well enough to be able to sustain the DoT but that's any true melee class (which obviously, VK ES isn't counted in lmao)

harsh abyss
#

VK ES is insane

wet cape
#

Prob too vague but how much mana regen should we aim for to replace focus in a build? I realize it can vary but just curious if there's an average approximation

harsh abyss
#

Really depends on the build, tbh

static bluff
#

wow, shatter strike spellblade is nuts

warped crow
#

kind of but not really

#

it has a really good start but it caps fast compared to other stuff

static bluff
#

made it to echoes comfortably with my own setup so not complaining, now to see lategame

lunar crest
#

If Shatter Strike wasn't so dependent on Mana Strike, it would actually be insane.

lunar crest
#

Why can't these ever happen on my Scissors?

glad marten
daring wedge
#

most people just finish the campaign or if they are into empowered they'll be between 100-300

warped crow
smoky barn
proper hawk
#

@thin schooner about your reply in suggestions, frost claw already triggers ele nova without the benefit of that node, since it only works on direct cast

wet cape
#

does Fan the Inferno scale off just global ignite on hit or can it scale with ignite on with with fire spells?

harsh abyss
#

Just character sheet ignite, I believe

twilit jasper
#

ok?

#

is that even a thing

#

dafak

hybrid schooner
#

i think the rangs to flame rush one is a thing but only for the spell damage. but both together lol

twilit jasper
#

both are weird lol

#

apparently flame, shatter might be a ting

hybrid schooner
#

anybody around can do a few uber with me? ive dont it solo but its super unreliable

rugged shell
#

You can scale both to deal mediocre damage at best or scale one to do amazing damage.

hybrid schooner
#

i mean they both scale off the same exact thing other than the fire/cold tag. but even if you scale both, why is the question

molten cobalt
#

i dont see anything weird

dusk sluice
#

@molten cobalt hi yestersay begun to level mage using guide you suggested via glacier setup. Can I ask at which level should I look to potentially seitch to that plasma orb thing that YT video doesnt actually mention the level at which to switch and I guess Ill need shock chance gear and idols ideally at least some before switching right

#

After playing on trade and using full fledge 50m leveling gear glacier feels so bad xD but thats ofc as it should be xD

molten cobalt
hybrid schooner
#

does not work until you get this node the the runemaster tree at the very least

dusk sluice
hybrid schooner
#

strength mage right?

molten cobalt
molten cobalt
dusk sluice
#

Right so that one first and then then on gear what type do I need aprox. Just bunch of shock chance everywhere plus int and other misc stats from planner?

#

Ideally if I find any then idols with shock too

molten cobalt
#

with the 6 steps in the video description

#

the gear is literally right there

hybrid schooner
#

any thoughts on this? i think the sealed affix is doing some cuckery with my imprint outputs. 7/7 is very very rare right now.

dusk sluice
#

Right right okay thought to ask what to focus on specifically as gear can have tons of stats and not sure which are must have which are just good to have

molten cobalt
dusk sluice
#

Oh okay so nothing toooooo complex is needed for first switch then

molten cobalt
#

also literally says lvl25 here

#

but i remember i went step 2 around lvl30 or so because thats when i had the gear

dusk sluice
#

Oh didnt notice that coz when I open it said level 100 xD

#

Guess can gamba starting gear from gambler vendor if needed will see thanks

molten cobalt
#

the affixes aint hard

#

and many are optional too

#

like armor shred on gloves

#

in no way shape or form do you need that at lvl25

#

so its basically just int + mana / mana regen + whatever res you can get

#

movement speed

#

some cast speed maybe

#

and as high +spell damage wand you can get

#

until you swap to brand of deception version then spell damage is useless

dusk sluice
#

Oooh Im dumb so first switch is not brand version but just hitting orb version

#

I was too focused like how do I get to there by 25-30 xD

dusk sluice
molten cobalt
#

BoD has 400 lightning damage as base damage, so it will not get boosted by flat spell damage

dusk sluice
#

Still confused why not xD just because it doesnt have spell tag ir smth coz lightning damage to mee sound like elemental or spell damage

molten cobalt
#

increased elemental damage does boost brand

#

but BoD is not a spell and thus cannot be boosted by spell damage

#

it is an ailment

north heath
#

Hi 👋

I'm currently playing a flame reaver spellblade. I'm looking for a way to get lightning aegis, bc sometimes i still get one shot even with 2k health and 3k ward.

If i use an idol with aegis when hit, will that be up against harbingers, nemesis, etc?

The hit that procs LA probably doesn't get it's damage removed, right?

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.3

Class:

Mage (20) / Sorcerer (5) / Spellblade (66) / Runemaster (20)

General:

▸ Health: 2,044, Regen: 0/s
▸ Mana: 148.5, Regen: 8/s
▸ Ward Retention: 321%, Regen: 277/s
▸ Attributes: 4 Str / 19 Dex / 83 Int / 1 Att / 9 Vit
▸ Resistances: 118% / 90% / 81% / 79% / 123% / 89% / 83%

Defenses:

▸ Endurance: 31%, Threshold: 409
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 24% (986)
▸ Block Chance: 18%, Mitigation: 30% (644)

hybrid schooner
#

lightening aegis is awesome but there very few ways to actually get it. there are idols for when you get hit to get aegis, probably very inconsistant and also they are pretty big. another way is from lightening blast which isnt naturally part of a spellblades toolkit

#

this could have some play if you wnt to get lightening aegis in your kit

#

because of this node here

#

these chests could have some play in combination with 2h and aegis

#

@north heath

#

surge can also produce lightening blast. but you have to spec into surge and lightening blast obviously

north heath
hybrid schooner
#

no the sword is getting lighting aegis if you also spec light blast

#

the chesst is just to combo with a 2h weapon

dusk sluice
hybrid schooner
#

aye first uber down in a while. its so hard

molten cobalt
#

why no cold snap?

#

you dont use frostwall anyway

proud swift
#

The unique boots 'Vaion's Chariot' says "Every 3 Seconds your next Movement Skill deals (24 to 40)% more damage.". If my Runic Invocation has the movement tag then does the spell I cast with Runic Invocation benefit from this % more damage?

proud swift
#

Thank you

molten cobalt
#

but you're gonna have a bad time if you're trying to use invocation for damage

molten cobalt
#

Endgame runemasters never actually use the invocations themselves for damage

proud swift
#

😭

#

That sucks 😢

#

Defeats the entire purpose of RuneMaster it seems 😦

dusk sluice
harsh abyss
#

I tried using Battlemages endeavor as the centerpiece for a build, and it just didnt feel like it had enough flat damage.

hybrid schooner
#

was it a shtter strike build

#

right off rip you lose 80% crir multi and a ton of attack speed because the shater strike nodes just pigeon hole you into 1h swords

harsh abyss
#

I did it as mana strike, tried for max attack speed. I got it up to 5 aps to trigger a ton of LBs and Frost Claws. Problem is that BE only has a max for 48 flat spell damage and not that much flat melee (for Glamdring in Frost Claw). AND its split between lightning and cold

#

You need 4aps to match the proc rate of Dragorath's Claw and it provides a bunch of extra stats. Similarly, Essence Weaver does the same, even if it is just Frost Claws, it gets those triple stats.

#

BE just cant hold up in comparison to either of those options.

proud swift
harsh abyss
#

My channeled Lightning Blast built worked pretty well up to Aberroth. I should really get around to farming the gear that I'd need for it to beat him

#

Is there an item that somehow makes dodge chance affect DoT damage?

nimble shoal
cosmic dove
#

couple frost wall questions
this nodes says it swaps chill => ignite

#

would this swap to ignite too?

hybrid schooner
#

pretty sure yes

proud swift
#

In what way is Staff better than Wand + Off-hand?

hybrid schooner
#

idk i guess it depends on if your build has a unique offhand, or needs the other types of stats that can come on an offhand

#

but is it better? idk. posible that a t7 damage roll on a 2h is higher than 2x 1h weapons together

outer sinew
#

I wish they had let mage stay strong to experience the new content with that level of power

hybrid schooner
#

ya i think the intel nerf was not necessary. the ward decay increase was already enough to massively shit on our ward anyways

#

some builds can still get respectable ward. but like shatter strike for example use to be a ward monster. now like 3-4k and youre cooking

weary hamlet
outer sinew
#

the issue im running into now that ive made most of the characters i want to make is that only ones that i see handling end game smoothly are builds i find really boring

weary hamlet
#

which is now especially obvious after they nerfed all the random OP crap it also got

outer sinew
#

they should have kept mage how it was yeah with just some ward reduction, im assuming their next reworks will buff that stuff again up to a more tolerable level

hybrid schooner
#

like doing the ward decay increase and dumping on intel at the same time wasnt the move. should done the decay first and see where things landed after. cause anyone who uses itel just took it to the face on that one

weary hamlet
#

still procrastinating I see I see

weary hamlet
#

like have they even played poe or something

hybrid schooner
#

isnt the power fantasy of mage to be a glass cannon for the most part? we got all glass, no cannon

#

to be fair the str stack is cray tanky

proud swift
#

Is there a point where investing any further in cast speed is not worth it? Like diminishing returns?

weary hamlet
#

but you gotta whip out the calculator for that

hybrid schooner
#

well theres is no actual hard diminish on cast speed. but as with everything the more you have of it the less valuable it becomes relative to getting other stats

proud swift
#

is 99% cast speed too much?

hybrid schooner
#

like if you had 200% cast speed already, and add another 30. its really only 15%

#

idk. but in general cast speed/attack speed you usually get every bith of it you can in each slot because it directly multiplies damage

#

evey bit*

#

plus its just more fun to go faster

smoky barn
#

More cast speed is usually more efficient to proc more things, right?

hybrid schooner
#

more everything. its probably the priority stat on most everything

outer sinew
#

just got the max ward per second roll for blessings hell yea

hybrid schooner
#

lol brooo. i was just goin g through a trove here and was like gdamn this mob is really tanky. it was a fkn orobyss

proud swift
#

The unique relic 'Ucenui's Sphere' says "3 Water Orbs per cast if your Attunement is Equal to your Intelligence". Is it worth it making attunement equal to intelligence as a RuneMaster? Does it also apply if Attunement is greater than Intelligence?

Unless my math is wrong it seems the intelligence sacrificed is worth it because we get way more increased damage if attunement is equal to Intelligence.

hybrid schooner
#

so what.. how do you get both attributes to be the same

#

not at all sure how that would work. how do you get both stats the same

proud swift
#

Put attunement in the gear and get intel from the passive tree.

hybrid schooner
#

kek. julras stardial

lunar crest
#

I'm about to lose my mind. I've turtled about 20 Reens already not one has resulted in a 2LP.

hybrid schooner
#

2lp reen is pretty common. i have at least 30 2 lp reens

lunar crest
#

Throw some luck my way.

hybrid schooner
#

but i been on 1h sword prophs like a wild person

lunar crest
#

What lenses do you run for target farming?

hybrid schooner
#

come with me when i go through my boss proph clean out. ill drop you some reens

#

uh 1h swords i do 1h sword lens, double yield, monolith only

#

i buy all the 1h sword prophs for mono bosses, but prio is like nemesis/mage/boss/giant scorpion

#

i just keep going and re buying until its almost entirely full with mono boss prophs. then i hit each boss quickly

#

when the boss ones are piled up its like 40 prophs done in like 15 minutes

#

my bad, i have 15x lp2 reens. i keep sacrificing them to high roll the base stats

proud swift
#

Is 463 mana high?

hybrid schooner
#

for what build?

proud swift
#

RuneMaster

hybrid schooner
#

hmm. i think unless youre doing some kind of damage to mana before health or ward, that would be considered high mana and probably not needed

proud swift
#

thanks

hybrid schooner
#

unless that mana is doing something idk what youd have so much

proud swift
#

triple invocations 🙂

hybrid schooner
#

hmm

proud swift
#

prologue and interlude node in Runic Invocation XD

cosmic dove
#

lightning disintegrate runemaster can mana stack for Hyperfocal and Scrivener's Haste but that's an edge case

harsh abyss
#

You can also build Focus (Mana Guide) for max mana and do lots of dps, even though most people are using it for other builds

#

Static Orb can also benefit from infinite mana stacking

proud swift
#

Do defenses like resistance And armor apply to damage done to our ward as well?

harsh abyss
#

Yes

#

The only thing that I'm aware of that doesn't apply to ward is Endurance

proud swift
#

Thanks

rose mica
#

Which base staff do you use for lighting shard build ;)? This Ram Staff looks good, isn't

harsh abyss
#

Dragon Staff or Gate Staff are usual choices

green crystal
#

ram staff only gains a little bit of health when it upgrades unfortunately

#

otoh you can always use it until you find a better one

harsh abyss
#

That, or it could be useful for health stacking defenses, since you can't get that on other staffs

lunar crest
#

Does gauntlet echo also reroll the implicit?

hybrid schooner
#

uhh yes

#

itll reroll anything that is slammed on there too

#

in the case of rare items (high LP or just rare in general), if the nemesis bothces them up just save them to reroll others

#

red ring is a good example of such an item youd want to do this with

#

but the mor common stuff that i farm on mass for my builds, when it starts to overflow in the stash ill go to the turtle to either wipe the LP, or get lucky on LP. and then head over to the gauntlet to tune up the base stats on everything i want to egg in the nemesis.

#

like, what if you could just buy the prophecies you wanted instead of fishing for them like a pleb

glad marten
#

I tried runemaster and it just didn't work as well for me

fleet cradle
#

Mage gang

cosmic dove
# glad marten Sorcerer is where it's at!

I play both (not well)
the lightning disintegrate I was messing around with a lightning invocation and brand of deception. since brand is a DOT you can boost it and disintegrate at the same time...in theory

glad marten
#

Yeah, often splitting your attention just dilutes the final result. The problem with my sorc setup is that it's tight and every skill has a strong purpose.

Disintegrate - obvious
Static orb - apply 10 shock and lightning aegis uptime
Flame rush - channeled mobility and casting static orb
Flame ward - obvious
Focus - absolutely necessary for regen

cosmic dove
#

I was messing with lightning disintegrate because it cost zero mana

#

but I hear you about splitting...I always try to do too much with a build

harsh abyss
#

Also, you can pair the static orb charged ground with disintegrate because it's also DoT

wet cape
#

Does the doubled effect bonus proc if its Frost Wall casting runebolt and not me directly casting it myself?

harsh abyss
#

Should be easy enough to test. Spec it and open your character sheet when you cast frost wall

#

It doesn't say "Directly cast" so it should, but usually those things do require a direct cast

humble umbra
#

So, finally did an empowered echo. I was mentally prepared for a challenge, but... eh. And quite frankly, I'm not having much fun. Included is a link to my first empowered echo, and my build and gear. I had been told that things get interest once you do the empowered echoes, but not only does it seem more of the same, aside from the single boss in the video, the difficulty increase is barely noticeable. And while the gear I may get is probably better, it's.. eh.

Maybe disintegrate is just a boring OP skill and I've ruined my own fun, maybe not. I'm just not seeing myself having fun even getting to pinnacle content.

Or maybe I'm jumping ahead of things, and the 100 corruption is just baby level, and that the "real" stuff is later. But still. Going from normal echoes to empowered ones without having done any real grinding, and just going for "let's get to empowered asap", it feels rather disappointing.

Build: https://www.lastepochtools.com/planner/o37dVVyo
Video: https://youtu.be/WX0sqiVmLuI

silk pewterBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.3

Class:

Mage (30) / Sorcerer (67) / Runemaster (3)

General:

▸ Health: 1,395, Regen: 21.18/s
▸ Mana: 621.08, Regen: 27.04/s
▸ Ward Retention: 162%, Regen: 183/s
▸ Attributes: 1 Str / 1 Dex / 30 Int / 15 Att / 1 Vit
▸ Resistances: 145% / 160% / 129% / 180% / 31% / 63% / 44%

Defenses:

▸ Endurance: 21%, Threshold: 295
▸ Dodge Chance: 4% (100)
▸ Armor Mitigation: 18% (544)

wet cape
harsh abyss
#

Also, Aberroth on stand-still channeling skills seems to be pretty rough.

humble umbra
#

Yeah, disintegrate isn't good where you need to move, but so far I've very rarely had to. I've been going with face-tanking in mind.

But if you watch the video, or have played it yourself.. this just isn't fun.

harsh abyss
#

Yeah, I've messed around with it. I tend to not like one-button builds

humble umbra
#

Technically I use all the buttons, but the others are support/maintenance, not set-up

harsh abyss
#

yeah

wet cape
#

If you wanted, you could take flame ward off your bar and switch in teleport/flame rush. Since you are running Astonish on your Flame Ward tree, it will just cast when you get stunned

humble umbra
#

...well, no, the arcane ascendance or what-have-you is set-up of a sort.

harsh abyss
#

You can't really do that with channeling skills because you're immune to stun while channeling. So it'll never trigger automatically

humble umbra
#

If I take flame ward off I won't be able to face-tank as well.

humble umbra
harsh abyss
#

Yeah, the game doesn't really do a good job telling it to you

humble umbra
#

You should've seen my previous built, where I didn't know disintegrate neither hit nor crit.. ':)

#

But is this normal, or just a result of disintegrate itself being boring and/or OP?

harsh abyss
#

Sounds pretty normal to me. Games are pretty boring when everything just dies.

#

Disintegrate is one of those skills that is super strong early, but struggles to scale to the top end. Especially once face tanking becomes not an option

wet cape
#

I was using focus on my runemaster for a while and it feels terrible needing to plant yourself to channel. Just the nature of channeling but I've pivoted away from needing to use focus/channeling and it has been one of the best changes to my build.

harsh abyss
#

Yeah, sitting still to channel and do stuff is definitely no fun

humble umbra
#

Guess I should make a new character. Void knight seems pretty cool. Appeals to my inner edgy 12 year old.

harsh abyss
#

If Disintegrate was boring because everything was too easy, I wouldn't make a sentinel 😝

wet cape
#

You could just respec into a different build, its easy enough

humble umbra
#

Well, I have been collecting uniques, and in particular the staff? that changes volcanic orb into void damage..

glad marten
wet cape
#

Volcanic orb is a ton of fun, its what I started with on my runemaster. Can't speak on the void combo tho

#

There's a vorb relic too

humble umbra
#

Yes, I have that one too.

#

I assume that all +fire/elemental damage will cease to apply if I convert volcanic orb to void.

humble umbra
harsh abyss
glad marten
#

Levels 50-80, if played naturally (complete campaign -> complete monos) is just trivial for any mildly competent build

#

And disintegrate really needs threats to feel engaging

humble umbra
#

I'm looking at crest of unity (ele nova is always tri-elemental) and unstable core (+1 lightning, fire, and ice, casting nova 6 times without a 2 second gap gives big boom).. it seems like a potentially fun combo, and wouldn't require a lot of gear changes.

harsh abyss
#

Yeah, Ele Nova can be good when you get it up to like +10-15 levels. If you get a +6 crest and slam a +4 nova onto it, it's pretty nutty on its own.

humble umbra
#

But honestly meteor sounds fun, if it's a big boom, but for that I only have the set that makes it lightning.

harsh abyss
#

That's all you really need for meteor

#

But you can also do it as fire

#

Int stacking Vilatria meteor is quite strong

humble umbra
#

Would need to look for gear (and change the loot filter, yay) before converting it. And I also have this "fragment of the enigma", but that seems more for more spammy spells.

#

Yes, I think I will try meteor. It's 3 AM, but what the heck. 😄

#

...they can dodge meteors. I've not seen any +hit, but is that a thing I should look for?

harsh abyss
#

Nope, some monolith stuff gives monsters a chance to dodge hits

#

It's kind of annoying, especially for big cast spells like meteor

wet cape
#

I think he means that they can move out of where it has been cast cuz of fall speed ?

harsh abyss
#

Nah, it sounded like they were dodging with the "Dodge" notification, otherwise he wouldn't be asking about +hit (which is a mechanic in other games)

#

Basically, mostly mobs don't have dodge chance unless they have an affix that grants it, or there's an active monolith modifier that grants it

humble umbra
#

No, they actually dodged, as in "dodged" notification. And now I can't even do the basic level 90 echoes without paying very close attention. 😄

https://www.lastepochtools.com/planner/Bry25myQ

Just did some fiddling with the tree, no gear changes, no experience with meteor etc. so it's to be expected. Still didn't expect to get killed by a nemesis without standing in multiple skills.

silk pewterBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.3

Class:

Mage (28) / Sorcerer (72)

General:

▸ Health: 1,363, Regen: 21.18/s
▸ Mana: 621.08, Regen: 27.04/s
▸ Ward Retention: 168%, Regen: 183/s
▸ Attributes: 1 Str / 1 Dex / 33 Int / 15 Att / 1 Vit
▸ Resistances: 146% / 152% / 130% / 180% / 31% / 63% / 44%

Defenses:

▸ Endurance: 21%, Threshold: 289
▸ Dodge Chance: 4% (100)
▸ Armor Mitigation: 18% (544)

harsh abyss
#

yep, that's the dodge from affixes or monolith modifiers

#

Meteor tends to have pretty mediocre defenses unless you do some specific setups.

humble umbra
#

Also, wow, tooltip DPS drop. And I can really feel it. From IIRC a good chunk over 100K to 23K. ':)

harsh abyss
#

For lightning meteor, you need the Stardust node, it's a solid 80% more damage multiplier

humble umbra
#

Yes, but I'm doing fire for now.

harsh abyss
#

Ah, yeah

humble umbra
#

Due to gear reasons

harsh abyss
#

You generally spec into the 5 meteors if you're going to direct cast it

#

It ends up as a pretty strong single target

humble umbra
#

Unfortunate. I was hoping that "ME DO BIG BOOM NUKE NOW" would work.

harsh abyss
#

It can, but you have to gear for it

#

Mana stack and use World Ender + stack crit multi for absolutely massive crits

humble umbra
#

That... does sound quite cool, actually.

harsh abyss
#

Yeah, auto crit means you don't need to stack any crti chance. Then get like 1000+ mana so you can cast quite a few before running oom. Then you can spec Focus for Null Profusion to instantly pop you up to ~400 mana when you go negative.

humble umbra
#

Do you think I should return to the beam and have a boring yet quick time to gear up for that, or try to go through with the meteor?

harsh abyss
#

Ehhh, I hate farming on things that I think aren't fun

#

So I'd just do whatever you find the most fun, but being able to farm empowered monos is a lot better drops than anything before it

humble umbra
#

I think that it's a tad too late and I've had a bit too much wine to make a good call. Thank you for your input, I'll at least not uninstall last epoch. 🙂

Still kinda want to see a cool build that uses the staff that makes "vorb" into a void skill work, simply because "void damage" gets my inner edgy tween to go "hell yes".

harsh abyss
#

Yeah, you probably can, at LEAST until 300 corruption. A lot of builds will cap out before aberroth, but they'll get you most/all of the way there

#

With really good gearing you can probably do Aberroth on basically any build

humble umbra
#

I love APRGs, but I'm not the sort of person that actually tries for the ultimate late game. If I need to copy-paste someone's build AND farm for specific gear I may as well call it work, unless it's exceptionally fun.

#

Anyway, 4 AM, thank you for your time and assistance and so on. Have a good night/day/what-have-you. 🙂

fleet cradle
#

ward gain on hit is nice too

#

can't go wrong with more armor too

hybrid schooner
#

bro shatter strike uber is impossible

#

you gotta be an absolute ninja to do this

#

like i go behind him to avoid the tri slam and he still gets me with it

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.3

Class:

Mage (20) / Sorcerer (5) / Spellblade (80) / Runemaster (8)

General:

▸ Health: 3,626, Regen: 27.6/s
▸ Mana: 162.11, Regen: 11.92/s
▸ Ward Retention: 252%, Regen: 225/s
▸ Attributes: 24 Str / 125 Dex / 67 Int / 6 Att / 14 Vit
▸ Resistances: 107% / 83% / 107% / 120% / 106% / 123% / 80%

Defenses:

▸ Endurance: 20%, Threshold: 725
▸ Dodge Chance: 19% (636)
▸ Armor Mitigation: 57% (3,925)

hybrid schooner
#

this is the first build i played in 1.0 and it defeated back then so i thought id give it another shot. I tried. 0-2 on shatter strike

next lance
#

The build looks like paper

lunar crest
#

All Uber kills I've seen done by Shatter builds run glass cannon. I think going on a no-hit run is the only way you get it done on melee.

molten cobalt
#

Hence you gotta be a ninja

#

God gamer

next lance
#

And the obvious clear speed differences

#

Unless you make melee less melee

proud swift
#

How long does flame ward last?

molten cobalt
proud swift
#

Thanks

rose mica
# next lance Unless you make melee less melee

before a Mage Id made Druid Screwblader tornado - he is as melee as AOE magic :DDD, cuz of items attacking melee create and targetting enemies on a whole screen - total destruction, and he is much better echoes cleaner than my mage right now :F

proud swift
#

Does the node Flame Runner in Flame Ward provide haste throughout the entire duration of Flame ward?

molten cobalt
#

you need 5 points to take that haste node

#

you need every single FW point you can get

proud swift
#

thanks

#

Was thinking of a permanent uptime flame ward build XD

icy heart
#

I made a DoT Warlock build which seemed to devastate everything, but I watched my friend play voidknight and it seemed super slow by comparison

#

Personally I prefer my lightning orb mage for clear - it just blasts everything, super fun

proud swift
#

If you compare to the top performing build/classes of the season then many things will seem super slow 😅 Just play what you enjoy.

#

Its the best way to play ARPG in my opinion.

molten cobalt
#

it is overtuned to high heavens

icy heart
#

Yeah this game seems to really nail allowing even the competitively undertuned classes to do well

molten cobalt
#

other classes are not really undertuned

#

they just overtuned sentinel massively when they reworked it

#

thats not actually where they want the power level to be at, sentinel will be nerfed in a pretty big way for next season

sharp mantle
#

you say that but the strongest builds are rogue & primalist.

molten cobalt
#

strongest overall i would say is sentinel

next lance
#

Devouring Orbs clear really well

#

Hands free too if you take the node where they generate automatically while moving

proud swift
#

Why does it suck to try and make Runic Invocation the main damage source? I am not even talking about using the entire catalog of spells. Even if you specialise in 1 specific element and focus on 1 specific skill of that element from the spell catalog it still seems to suck. What's the reason for this?

molten cobalt
#

and maybe too low base damage

weary hamlet
#

not to mention, yes, the bad base damage/eff/hit number on most invos

icy heart
#

I see you talking in here a lot Chillon, do you have any personal favourite builds you might suggest?

molten cobalt
#

i haven't tried many builds personally so can't say I have any favourites

#

i didn't even play season 1.1

proud swift
#

Should we request for some rework for RuneMaster? It completely defeats the purpose of playing RuneMaster when your catalog of spells is just consistently inferior 😦

icy heart
weary hamlet
#

like why would you choose to use skills manually, slowly and thougtfully when you can just automate everything and spam procs and one button builds that do a lot more damage and are a lot more braindead in piloting

#

it's just math

proud swift
#

Because I like an active playstyle and don't want to play walking simulator where I am just moving around trying not to get hit...

#

It was basically the reason I could never get into POE because at end game everything boiled down to a walking simulator build.

hollow vector
#

(prioritizing subjective fun) most popular mage mastery? (:

#

Or what are some of your favorite skills to level?

proud swift
#

If automation is where the dev team would like to take this game then that is their choice and I won't be against it. Its just not the kind of game I can play because at that point I don't really see a difference between such a game and a game like afk hero.

molten cobalt
proud swift
#

Yes, I am aware that majority of the poeple who like to play ARPG games prefer not to press buttons. I am just not one of them.

smoky barn
#

It's best to use something else as a spammable and use invocation every now and then, depending on how you use it.

#

I do like the ele pen passive you get from the invocation by int stacking.

cosmic dove
#

the issue is baked into most of LE design. non-invocation damage spells rarely do the damage
lightning blast doesn't do the damage--spark charges do
frost claw isn't used for damage--it stacks ailments really well
<pick your lightning spell> doesnt do damage--it procs brand of deception which does the damage
the invocations are 'balanced' vs these spells and as pointed out ^^ also can't be spammed. they are doomed by design.

weary hamlet
cosmic dove
#

I played around with a build based on Frey's Retreat. I cast frost wall and got the blizzard invocation. I was getting Heo runes, so I manually added blizzard invocations. 4 or 5 stacked blizzards? almost no damage
the frost wall itself was much better damage

weary hamlet
#

and instead of fixing shadow dagger they went on and functionally added it to other classes too

#

like take a look at primalist, nearly all direct damage builds are now about storm bolt

#

what your skills do doesn't even matter as long as they deliver storm bolts

#

and if they don't they likely suck

#

you want to be a shaman? you play storm bolt. You want to be a bear? You play storm bolt. You want to be a cheap aliexpress khazix knock off? Still playing storm bolt

weary hamlet
cosmic dove
#

this is a standard ARPG issue in addition to the 1-button (or zero button) build addiction
whirlwind in D4 doesnt do damage, spawned tornados do
lightning spear in D4 doesnt do damage, an aspect proc does

weary hamlet
#

yea this is the primary reason why I'm only playing arpgs/le intermittently when I want some dumb button spam, these games go out of their way to remove the actual gameplay from themselves

#

like piloting any of my WOW characters in M+ is fun because there is depth, nuance, and skill expression there

cosmic dove
#

a lot of people defend/explain it by saying they want to get into a "zen" state, grind for 10+ hours while watching anime on a 2nd monitor

weary hamlet
#

"piloting" most of my LE characters doesn't even merit being called that, they mostly pilot themselves

cosmic dove
#

I never got into that but I guess I understand it

cerulean plinth
#

My enjoyment in these games usually comes from gear progression and character growth. Once upgrades start becoming too big of a grind I either quit or move on to an alt

#

The gear acquisition in this game is enjoyable to me which is what has kept me playing

cosmic dove
#

I keep telling myself to take a break and wait for season 3
I get an idea, go to the planner, have fun coming up with something, test it in game...and run into the "it's not designed for that" problem

#

it is fun at its core though, which is a good thing

weary hamlet
ionic siren
#

Does placing 2 glyph of dominions on top of each other stack the buffs?

proud swift
#

Seems like No Rest For The Wicked is an ARPG with an active playstyle according to its commmunity.

smoky barn
spare glen
#

does anyone know how this less duration works with ramp up dmg on orbiting static orb , does it still ramp to 100% more but in 2 seconds now but it caps at 60% now?

latent cove
#

Why dont I find any meteor builds, especially with Vilatria set? Damage seems insane to me

spare glen
#

people tested it and its low dps on uber

latent cove
#

I don't really care about uberroth on this character

#

but yea I guess it's just not meta enough

spare glen
#

if u dont care for uber then its amazing

amber stone
#

what's the deal with a lot of runemasters using cleaver solution and going full strength?

#

what does that enable

hybrid schooner
#

@next lancebuild looks like paper? with nearly 4k health, null portent, red ring. as a spellblade? lol

#

literally what else can you do

#

double t7 on every piece of gear? yes paper

next lance
#

Something can be well geared and still be paper, weird right?

hybrid schooner
#

well it is paper youre not wrong. but theres not much else to do

#

shatter strikes toolkit is inherently built to scale ward. which does not scale well at all anymore. i suppose you could go all in on ward but it just doesnt scale well for the investment, and loss of everything else

#

mapping and general bossing is fine. not a problem there. i have an endurance setup im still working on putting together as an option which is really just mountain boots and maybe wall of nothing. but you have to dodge something every half second in that fight so the endurance would prbably not have great up time

molten cobalt
amber stone
#

yeah, I found it

molten cobalt
#

STR giving defense and cleaver gives you int 1:1 to your STR so indirectly STR gives you everything int gives

#

So it’s best of both worlds

amber stone
#

so many possible builds out there

molten cobalt
#

And since brand is an ailment it doesn’t care about spell damage

hybrid schooner
#

the cheest converts your str into your damage stat anyways

molten cobalt
#

So not using a wand is no loss

#

Yeah criterion chest gives damage based on your str

amber stone
#

I'm just amazed how there are so many interactions possible throughout the game and it's all reasonably balanced

molten cobalt
#

Mage is not reasonably balanced

#

It’s underpowered

hybrid schooner
#

i think he means like its balanced within itself

#

but relative no

#

like all the sskill and stat swaps aand conversions and interactions and its still somehow balanced

molten cobalt
#

Fair

hybrid schooner
#

its pretty wild actually. im sure when they re-tool a class it takes a tremendous amount of effort

amber stone
#

right, and also like there isn't a single item that's going to take a build and mkae it do 1000x more damage because of some broken interaction, and if there is, there are very few cases of that

molten cobalt
#

Well there is

#

Criterion is that item

#

But it’s by design, poor design

#

Runemaster has almost zero power without that chest piece

hybrid schooner
#

ya, the complexity of the interactions is definitely something else.

#

i suppose without the chest youd have to be a straight intel built

#

like RM frostclaw use to be

molten cobalt
#

Today it’s sorc frostclaw

hybrid schooner
#

im not sure why. can we not acces the invocation anymore?

molten cobalt
#

It’s just better now