#🧙┃mage
1 messages · Page 128 of 1
But also more importantly the Fireball casts won't count as Mana spent to Ward.
Double Stream does.
At least, I'm pretty sure it won't.
It is, but -30% damage on double beam is rough. Net you shoot two beams for 70% damage (140%) while glass cannon is one beam for 220% damage
not memeing about changing your build but that is what I am liking about the zero cost lightning disintegrate
it lets you pick up all the damage nodes that increase cost and you don't care about the cost
I assume Mana Spent has to be directly casted and not incidental.
is possible to fireball deal good damage ? i am playing volcanic orb and it looks much better
I don't want Zero Cost Disintegrate though, I want hella cost for a shit load of Ward.
Flamethrower
login server dead?
Searing Plasma is 3 points that get you to Double stream which negates the dmg loss.
It doesn't specify direct casting so it should count any method of mana spent
what is it ? i am new
Cool thing about that is if you don't grab the fireball thing you can get searing plasma :>
Which makes it a 300% damage beam (220% -> x1.3 -> 286%)
I'm not sold on the fireball idea
Most of my damage boosts are channeled and dot boosts
Fireball benefits from none of those.
Its just something fun. I was running it for a bit but black hole did so much damage I swapped off it
Whereas a second Disintegrate beam does.
The Fire Aura idea is good
The Meteor idea is good
This idea.... meeeeeeehhh
fireball is for dots not damage
There are any item that can give Volcanic Orb level ?
Uh, true I guess
That is a lot of Ingites
Its a modifier on Relic
it's a Fireball node
Devours your mana tho
Also you're giving up Ascendance.... which is... ehhhhh.
he could use meteor mana battery to get it back!
all ideas are circular
Don't forget the most important issue for any disintegrate build : the beam is awful
Like really awful. It is blocked by any kind of stairs, sometimes doesn't hit right... This is the reason I hate the skill
I want to love it, but it's so janky
Ascendance is additive so its not actually giving you much damage outside of the bonus damage to slowed enemies =/
The irony is because disitegrate is a damage over time and not a hit, it can't even stack up the slow from ascendance
Everything else will
you mean meteor?
Fire Aura
Because flame aura is also damage over time and wont stack it
Welcome to the suffering that is damage over time builds on mage
Easy enough to test at the arena
So how do youse feel about the Maxroll build and tier list for mage this season.
Who's this Maxroll guy
lol. Famous jebediah maxroll
Well, I will say that if you have Fireball, it means I could take a lot of points out of pyro
that's... a thing technically
.>
the nice thing is that you'll always have to move eventually and teleport. Each time you do you shoot out a wave of fireballs. Its free damage 
Its a little weird if you have them set to fire in sequence, I prefer visual if I turn off the sequence part and let them go free in all directions
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (78) / Spellblade (15)
▸ Health: 2,086, Regen: 43.66/s
▸ Mana: 949.25, Regen: 25.6/s
▸ Ward Retention: 380%, Regen: 312/s
▸ Attributes: 16 Str / 16 Dex / 119 Int / 16 Att / 24 Vit
▸ Resistances: 171% / 72% / 96% / 103% / 77% / 63% / 63%
▸ Endurance: 60%, Threshold: 664
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 38% (2,041)
Disintegrate / Flame Ward / Fireball / Teleport / Meteor
there, if I'm ever absurdly loaded
and can pull that off
Maybe it'd be something lol
Ok so what current not glitched build can do like normal aberroth. Or uber if that’s a thing
Almost any build can eventually do aberroth if optimized well enough. Uber I'm less sure on
Now to make a cheaper version
rofl
And you don't even have to equip Fireball
You could still pick asencdance
oh I forgot to put it on disintegrate derp
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (78) / Spellblade (15)
▸ Health: 2,086, Regen: 43.66/s
▸ Mana: 949.25, Regen: 25.6/s
▸ Ward Retention: 380%, Regen: 312/s
▸ Attributes: 16 Str / 16 Dex / 119 Int / 16 Att / 24 Vit
▸ Resistances: 171% / 72% / 96% / 103% / 77% / 63% / 63%
▸ Endurance: 60%, Threshold: 664
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 38% (2,041)
Disintegrate / Flame Ward / Fireball / Teleport / Meteor
Twin Stream AND the Fireball thing
And now I'm OOM in 0.2 seconds
Are you happy now? ARE YOU?!
Takes Focus to regen mana even with no points in it
This build is now spamming Disintigrate, Fire Auras, Meteors, and Fireballs.
This is the monster we've created
Does it work tho lol
I mean.... depends if it can keep mana up lol
That additional Fireball spam might sink it
on the surface using it over a staff seems to be a ~20 spell power trade off for +6 levels, where the levels seem to be better, but idk
You can change it to fire less fireballs that pierce but at 0 mana cost.
Could just make it 1 or 2 points in the Disintegrate talent
depending on how mana upkeep is going
But ye
That was the nice thing about Ascendence is it is a damage boost at the cost of 0 mana
That scaled infinitely
Fireball... not so much
Additively and very slowly unfortunately. Worse if it doesn't stack slow =/
I wouldn't hate the idea of the fireball trick and just not having it on the castbar
and just using Focus instead
Still getting the 500-600 armour from blessings while channeling Focus even with 0 points in it
And still getting the mana
also still the channeling spell shiz for your AoEs and dots
It also technically frees up points from Pyromancer to put in Dragon Breath
Which is more AoE for Fire Aura
Ah shit if I use Fireball I can have armour Shred on hit as well now....
Fuk
@boreal widget now that we've gone down this road, the real question is there even a point to all the ignite's fireball will trigger that'll only last for 2.5 seconds O.o
I guess free dmg
push uberroth to sub 2min with mirror bolt, gonna try if that's possible w/o shattered world
share build
https://youtu.be/h2XvM5Z__Ao this but i swapped my gloves with shred armor%
yup def viable with twisted heart
planner doesnt work
https://www.lastepochtools.com/planner/ol4dL06o check the new one then
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (21) / Spellblade (5) / Runemaster (67)
▸ Health: 1,519, Regen: 43.56/s
▸ Mana: 148.51, Regen: 10.56/s
▸ Ward Retention: 352%, Regen: 52/s
▸ Attributes: 102 Str / 28 Dex / 151 Int / 15 Att / 15 Vit
▸ Resistances: 94% / 83% / 74% / 101% / 101% / 155% / 94%
▸ Endurance: 34%, Threshold: 304
▸ Dodge Chance: 60% (2583)
▸ Armor Mitigation: 58% (4,046)
▸ Crit Avoidance: 73%
but that build only works bc of frost wall snapshotting?
still works w/o but lower dmg
swap fireball back to frostwall > 3frostwall > 3runebolt > flamerush
dmg prob cut by 1/3 or half
Tp+meteor and then you do disintegrate, I’m keeping mana up that way and I got double beam and only fire damage
Idk if you add fireballs tho
The Fireballs are what's gonna kill it lol
Well, potentially
14 Mana every time you cancel disintegrate
or potentially 28 or 42 depending on how many points you have in the skill
Well.. less with Lucomancer I suppose
Two casts = 21 mana, 12 fireballs.
Wait why so much mana for fireball?
All of the nodes to cast additional fireballs per cast
Because the whole point is to use them to stack Ignite/Shred
is that with the craterborn adjacent node giving 6 mana per fireball?
Mh yeah not even paired with craterborn?
Uh, no actually didn't account for that
omg I thought of something
I'm also not sure if Mountain boot -6 cost would apply
Because it depends if the cast happens before or after that buff wears off
I don't know which one occurs first
@cosmic dove I was thinking about the void tag on collapse, and that probably contributes to why it's damage is so bad. That means that any added spell damage (from a wand or whatever) will get added as void damage, which means ONLY the 15 base cold damage will get scaled up by increases to cold or elemental damage. The rest of the damage will be void damage, which won't get any of that scaling.
I think it might have been a quick coding thing
since BH and therefore collapse can switch from cold to fire and kinda both
definitely seems like an oversight/bug though
Yeah, I bet it's from a LONG time ago and just has never been fixed
I really want to ask a Dev now what happens if you cancel Disintegrate (w/ Flame Vent) by moving while wearing Foot of the Mountain, does the Cost Reduction wear off before Fireball is cast, or is it the other way around?
Also how the hell do you do the cast order of this...
Teleport -> Meteor -> Disintegrate I guess
But then you have to cancel the Disintegrate within 4 seconds and repeat to get full benefit of the Ignite/Shred stacks from Fireball.
you are going to want to do that anyway to refresh craterborn
Sorta, Crater lasts 6 seconds
The heck, should I imprint and then use copies to gamble with redemption/havok?
Dont min max fireball, its just free on the side. Laser of doom hits harder
I will max it til my fingers bleed O.o
2.5 second rotations.
Teleport -> Meteor -> Disintegrate -> Wait 2 seconds -> Repeat
NO REST
I mean, then I should be using Ascendance ;P
no
you wont actually get many with the t7
same if you imprint 7-7-6 item, you'll almost only be getting 7-6 from that imprint
so a 7-6 exalt is better to imprint than a 7-6-6
Will it randomize the affix or will I need to redemption the ones that drop and pray?
I'm trying to swap to lightning meteors (I'm starting to struggle at 400 corruption with black hole build) and have this imprinted right now trying to get a staff
mostly random
it tries to copy the item but almost never succeeds
but very often you end up with 1-2 of the same affix and tier
just might not be the same t7
imprint wise thats just a single t7
Yea, sealed doesn't count
to give you an example
i imprinted this one
almost every single 7-7 one i dropped had t2 health
that one has t5 health, so it didnt copy the tier but it kept copying the affix
and many of them had t7 movement speed
I see, I'm trying to focus more on ensuring its also a high FP too when imprinting right?
that is very important yes
This would be a good start till I get one with more FP. I can't use a unique helm so should prob start there
yeah thats great
The upper left one only changes sealed affix yea? Should prob just slot a T7 with the affix I want sealed and pray in case it one day maybe drops
Since I can't use a unique staff/helm, help would be best I guess
No?
I thought it took a look at the 4 affixes, and sealed one at random, up to max it is on imprinted item, on a randomized set of similar items.
So the drop is entirely random, but will have a sealed affix based on the imprinted item
To make sure I'm right. This would drop 4 staffs with one of the 4 affixes sealed onto it, up to their current max?
i thought you meant it will always copy the sealed mod
no, not 4 items
1 item with mostly random stats except one of those stats carry over and is sealed
but getting a sealed t7 must be rare because i have never seen it, from the imprint
got this one imprinted and i have seen up to t5 vilatria mod many times
but never t6 or t7
Oh, I was referring to this.
I did get a T6 from it once,
like this one
i have never imprinted a shield in that slot
so those boots might be a normal drop
Fair, I'll keep an eye out. I still got that staff imprinted in it right now
@boreal widget @celest rain do you mind taking a look at this work in progress? I'm really new at this so there's tons of room for improvement
-- mana stacking for Hyperfocal (damage multi for disintegrate) and Scrivener's Haste (300+ ward from every rune gained via channeling)
-- 5th spell is static orb for lightning aegis. I also looked at glyph of dominion and/or static. static doesnt interrupt disintegrate but I feel like people say it has been nerfed / sucks
-- at a low level disintegrate sweep kills screens, runic invocation applies brand of deception. not sure how this would scale
https://www.lastepochtools.com/planner/Br3b5p4o
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (25) / Runemaster (66)
▸ Health: 1,878, Regen: 20/s
▸ Mana: 984.38, Regen: 22.88/s
▸ Ward Retention: 262%, Regen: 215/s
▸ Attributes: 1 Str / 1 Dex / 81 Int / 9 Att / 1 Vit
▸ Resistances: 71% / 47% / 71% / 23% / 23% / 24% / 24%
▸ Endurance: 43%, Threshold: 489
▸ Armor Mitigation: 13% (385)
i still wonder what that upgrade is
only took you a week to type that 😂
typos!
Which upgrade?
also I edited the planner 4 times while typing 😛
It replaces it with an implicit scaled by the % chance
oh i see
so, useless for slam items
i was hoping it would upgrade an affix tier or something
im so desperate for a 7-7 one handed axe
cant find one
Yea, and usually it sucks even if it rolled well =/
the upgrade that is
Like the staff one is just a health implicit
i see
running out of items i can upgrade somewhat easily
cleaver is one, but cant freakin find a double t7
cant find a double t7 amulet either
I've been getting a lot from CoF lately
Ever since I learend the 'All monolith, no monolith' trick CoF prophecies have been easier than ever
the what trick?
Just stop by every 100k, load up an entire tree worth of what I'm targetting for exalted 'X' slot, then complete it in 10 minutes
Use 'All prophecies are monolith' and 'No monolith prophecies' at the same time
what does that do
Every prophecy will be 'Kill a boss, Kill a nemesis, Kill an exiled mage, Kill diamon matron, Kill seige golem'
and nothing else
With no corruption or location requirement
i dont mind corruption or location req
but yes i have been spamming one handed axe exalt prophecies like mad
I don't like having to move around, stick to the same timeline with the least annoying enemies and/or harb I want to farm
Ugh I need to do fall of outcasts timeline but I hate that one
It has almost every awful enemy type simultaneously
even been spamming nemesis tower and not empowering if no one handed axe
just to get as many chances as possible
I wanna stay in last ruin forever being spammed by "They want to learn" and never seeing a damned bird assassin, fire archer, or wendigo axe thrower ever again
i dont care about monster type
they all die just as fast
i do the poison dragon one
just because maybe if stars align i find lp3 or lp4 twisted heart
Yea I got a couple 2lp ones, dunno if its what I should use for lightning meteor yet. I want to get the belt on fall of outcasts since I decided I'd do hard cast meteors instead of CoC
Although I should prob do CoC since I have 4x 2LP meteor belts somehow despite never tryin to farm or target them.
Why aren't you using more Skill nodes that buff your Orb and such at the cost of mana? Your Disintegrate is free, you can spam everything else O.o
Sorry for delay, can't pick an offhand? I'm not good with runemaster to say what'd stand out. I don't like the idea of mixing focus and disintegrate together vs just more mana efficiency and channeling laser more.
Any fun build for mage? other than the runecaster standard
I'm having fun with black hole personally
can u share with me for i check ?
https://www.lastepochtools.com/planner/ozLP6GbQ Will obv improve more as I get better stuff
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (85) / Runemaster (8)
▸ Health: 2,101, Regen: 33/s
▸ Mana: 415.18, Regen: 19.2/s
▸ Ward Retention: 262%, Regen: 92/s
▸ Attributes: 17 Str / 1 Dex / 88 Int / 1 Att / 12 Vit
▸ Resistances: 155% / 125% / 112% / 169% / 147% / 131% / 69%
▸ Endurance: 20%, Threshold: 420
▸ Dodge Chance: 5% (141)
▸ Armor Mitigation: 22% (890)
▸ Crit Avoidance: 99%
Snap Freeze / Meteor / Flame Ward / Black Hole / Teleport
:(
have some filter for this build?
I don't nah, been going as I go. There isn't a lot of item support and since its not popular not many resources to look up anyways. Big thing is every black hole skillpoint is a multiplicative damage boost (Why I'm using the sword) and it only scales with damage over time.
I've tried adding alternative damage sources but its not worth it compared to simply relying on black hole to obliterate everything
This is at 350 corruption
Its such a low APM lazy build lmfao
i just thought of something
ignivars head or whatever its called
- mana guide
runemaster probably because it has more int and because of the health regen applying to ward passive
fire aura per second while channeling focus ... movement while channeling focus ... then int stack for spell dmg to fire aura
random question, was frost claw nerfed into the dirt or am I remembering wrong?
mostly because I wanted to find out if https://www.lastepochtools.com/build-guides/zap-zap-zap-bees-mana-strike-spellblade is still viable cause I had fun with it in 1.1
Not into the dirt, but it's definitely less strong than it used to be.
Higher mana costs, less ward per freeze rate, etc
oh, also it doesn't work with spark charges any more, so that specific sorcerer build is dead
so obviously focus + flame ward
probably fire converted frost wall
glyph of dominion?
and then maybe lightning blast specced into closed circuit
for 5th skill
hmmm, cause I'm running the maxroll shatter strike but I don't like the melee range bit.
could also dissentigrating aura for 5th skill just to stack more fire auras ... but clearing would be focused on holding focus and just running
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (18) / Spellblade (16) / Runemaster (59)
▸ Health: 1,600, Regen: 23.6/s
▸ Mana: 266.51, Regen: 14.16/s
▸ Ward Retention: 374%, Regen: 73/s
▸ Attributes: 156 Str / 16 Dex / 156 Int / 5 Att / 5 Vit
▸ Resistances: 82% / 86% / 82% / 148% / 106% / 57% / 71%
▸ Endurance: 20%, Threshold: 320
▸ Dodge Chance: 10% (296)
▸ Armor Mitigation: 73% (7,711)
▸ Block Chance: 170%, Mitigation: 46% (1,683)
▸ Crit Avoidance: 124%
any other fun mage build ?
how did you not go mad by accidental deaths from channeling bug?
It fcked me a few times yeah
but tbh I just bruteforced him by doing it over and over
Sorry, I asked this the other day too but forgot answer. Do you guys like Nib or Shattered World more on spellblade?
I was maybe a bit undergeared for that kill
i want to beat him, but dont want to do this
I think having movespeed on the boots
is mandatory
to be able to dodge the plasma orbs
which i didnt have
so the ending zone always looked something like this lmao
with 1 cm² of space to walk on
ouf
yeah that helps a lot i think
the biggest threat once you learn the patterns and attacks
are when theres just too many areas on the map
and you cant stand anywhere
im not very good at condensing lasers
that happens only if you get hit too much by the purple orbs
i keep forgetting the timer
or if you're unlucky
the boss can do the area on the ground
that hurts like hell
forgot the name
and sometimes he does it in the only space u can stand
hmm idk i just ran around trying to dodge everything😂
and yeah the channeling bug you gotta get used to releasing focus at the right time
so your flame dash won't be bugged
I did it on CoF but I think on MG since you can get the uberroth gloves 1LP seemingly at an ok price it should be easier
because they can replace the gloves with experimental affix which are a pain in the ass to craft
imagine if that 16 str had been dex uwu
i didnt want it to be dex
runemaster?
yes
makes sense
wow you have a ton of STR
I think also the julras rings kinda help because you can cast twice during the buff
gifs arent supported ;(
and you kinda want to have a lot of dmg
otherwise the purple orbs are just gonna stack
and you'll get fcked
purple orbs?
i dont have any issues with the purple puddles
yeah i know
maybe its easy to dodge with ms
Isnt Blood of the exile BiS anyway?
yeah it is
flame rush makes you immune to them, dodge is easy and you can delete them too
The main problem ive had with the build is the focus glitch
Where you get softlocked for like 5 or so seconds
hmm yeah you gotta release focus to cast flame rush
you can also dodge during the glitch
Didn't have that issue before the newest patch
and it unstucks you
myself atleast
yeah its a bug
Mainly happends during abby since I dont have that much time to think about it
delete them ?
yeah it makes you have a "delay" cuz u need to release focus
so its a bit harder to dodge
with flame rush
if they fix the bug it should be 20% easier at least
Its like the main reason ive died during the fight lol
also ive seen some guy with wide screen earlier
or then its destructive ground
The blue ones?
sometimes you can't tell because the boss is out of the screen
the red ones
he stops and pulls fire orbs or smthn
Oh yeah the one where he sucks them
Main reason i die is the destructive ground
Or then the focus bug during something like dimensional slam
hmm yeah most of my deaths were destructive ground
and a skill issue ingeneral (lol)
Purple on dark purple isnt a good combo lol
once you get 2LP on the most important pieces then its doable yeah
then it becomes a skill issue lol
I took a lot of deaths to get used to his attacks
Main upgrade I could have it gloves / helmet atm
Unless I get t7 t6 cleaver or amulet forexample
main thing is to always dash behind him and try to stay close and avoid the purple orbs
Yeah the orbs are a mean mean thing
Since its a perma dot that ticks like 550 or so damage on me
if he does the big purple triple slam and you're badly positioned you can tank it with flame ward
with the fire puddle
ah when he casts the fire area on you ?
ye
hmm yeah that should make it easier then
Ohh shit thats nice to know
it will delete and keep deleting any purple puddles it comes into contact with
so, keep standing in the fire area
Fire hurts aswell ;(
doesnt that hurt ?
until the end when it explodes, dont stand there then
only explosion in the end hurts
hmm ok
I swear it has a dot
im unaffected by it
How...?
maybe with a more defensive gear yeah
i went only damage on my idols
idk if i can stand on it
yeah then if you can delete the puddles
you can take a bit longer to finish him its fine
you just dont want puddles in the middle of the map
because thats where the fight ends
and the lasers become crazy
same, due to this
wow nice
that 30 all res is so nice
I got impatient and slammed a T5 all res lol
no idea
getting the base itself was the hard part
the slam itself succeeded first try
kept getting too low rolls
the exalted or the 2LP ?
exalted
or low block
but then it might fck the block
and risk the 10str? fk no
easier farming exalteds
im starting to doubt they are even trying to fix the bug
I got used to it fortunately
but yeah its hurts the comfort of the build a lot
I think i'll try to beat him on bladedancer next
last stats there were only 3 kills on that class 😂
i have a lvl 100 bladedancer so I wont need to do the campaign again
Is there a suggested place to submit builds for criticism/suggestions?
I think there's a reddit for lastepochbuilds?
Here is as good as place as any.
Does anyone know the base max range of Disintegrate???
I am trying to see how far you can make Flame Aura reach and I know it has a base radius of 10 yards. With passives you're up to 21.5 yards.
But I need a point of comparison because yards are kinda meaningless on a screen.
So can anyone ELI5 to me what exactly is the glitch on that build that everyoine is commenting?
If you are talking about Runic invocation its to pass throught a frostwall with flame rush
to snapshot the damage multi
its perma that way
and that's unintended
no shit.
I gave you the awnser you are looking for
Thank you kind sir
I would never cast orb directly--only out of disintegrate
one orb every 3 seconds isnt going to do any damage. it was purely for 100% uptime on lightning aegis
but yes, I didnt know what points to put in orb outside the aegis ones
Yeah but it's free points
and you're doing lightning damage
and you have the mana
why would you not just use it for damage if you already have points in it O.o
yeah I threw focus on there because ^^ I wouldnt cast orb directly
if I went with static or glyph then I would replace focus with that on the bar
I mean I can spec it for damage
I think it would always be an opportunity cost loss to cast it manually
and I swapped from staff to wand, forgot offhand. oops.
I started making the black void ignite sorcerer but I'm starting to think maybe I don't like it, whats the actual best sorc build ?
Are the maxroll ones actually good
black void?
Best sorc build at the moment exploits a really stupid bug & snapshotting so up to you if that's comfortable for ya
Hard to find a good offhand since ingvar wont be to great. Torn between a shield or a 3LP rotmind
Really struggling to get enough defensive stats as I hit 400+ corruption, would Wall of Nothing + Seed of Ekkidrasil do better than Null Portent? I have a 2LP of each just gotta slam them
Hey so like
Doesn't comet rush basically mean that with shattered worlds teleport has no cd?
Actually, reading it, it seems to reset haste not the cd of teleport
Yeah, it resets the haste duration
Wall seems like it would go really hard with Foot of the Mountain.
I'm also a big FOTM fan generally though for the +all stats and -mana cost
True! Unique thing about black hole build is I never have to stop moving though. I could try and farm it. I really don't want to slam these two since I got so lucky getting both
And idk, feels like a waste to use them on this build
Gotta reroll Nihils with some nemesis bricked ones tho
wurf anything?
Frostbite bh stonks
Black hole can't stack frostbite
Wasn't this a thing discussed here
it was, and I went and tested it, collapse is considered a void spell so wont trigger 'frostbite on cold spell'
so it doesn't work
Cold with frost from passives and items
Wtf
Lmao
Theoretically the armor shred conversion would work,I guess, but that'd be a bit limited
No, it wouldnt, that also requires cold spells, heh
And since collapse is technically a void spell and not a cold spell right now, no armor shred conversion
Oh does it, rip. Didn't really pay attention to that since my rm is crit
I'm 95% sure its unintended and just a lingering bug.
😢
Would be a cool build to try, otherwise
Yeah bh seems cool af
I submitted a bug report about it being void not cold but I doubt they are being flooded by reports about it so...
Any pro spellblades available for some advice?
would Fragment of the Inigma work? It's +1 to lightning skills and I dunno if the spark charges work post nerf
In a DoT build I wouldn't. Rotmind would give +1 skills and boost damage over time, and is so low level getting 3LP/4LP one is reasonable
Otherwise I'd prob go with a shield myself
yeah probably. I am casting invocation often which is doing my hit for brand of deception
it would also apply spark charges
but probably not frequently enough I guess
@boreal widget ya know what... might be able to do the Fireball thing and throw Ascendance in one of the slots anyways lol
My mana regen is doing better than I thought it would
Don't think I need Focus
Not sure what else would be good to throw in there
either that or maybe snap freeze?
hmm, not ascendance, it ruins the flow of this
bleh fine
ok added shield. updated static to cost mana/do damage/add ward.
https://www.lastepochtools.com/planner/QWL2aeLB
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (25) / Runemaster (66)
▸ Health: 1,878, Regen: 20/s
▸ Mana: 1,031.88, Regen: 23.12/s
▸ Ward Retention: 270%, Regen: 220/s
▸ Attributes: 1 Str / 1 Dex / 85 Int / 9 Att / 1 Vit
▸ Resistances: 71% / 47% / 71% / 23% / 61% / 24% / 24%
▸ Endurance: 70%, Threshold: 489
▸ Armor Mitigation: 15% (468)
▸ Block Chance: 44%, Mitigation: 27% (540)
I'll just put 5 points into RM to get freaking Flame Rush
I don't know what else makes sense to slot in
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (73) / Spellblade (15) / Runemaster (5)
▸ Health: 2,141, Regen: 43.66/s
▸ Mana: 934.73, Regen: 25.6/s
▸ Ward Retention: 380%, Regen: 304/s
▸ Attributes: 16 Str / 16 Dex / 119 Int / 16 Att / 24 Vit
▸ Resistances: 171% / 72% / 96% / 103% / 77% / 63% / 63%
▸ Endurance: 55%, Threshold: 678
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 37% (2,002)
Disintegrate / Flame Ward / Fireball / Teleport / Meteor
Snap freeze. Can interrupt some dangerous abilities with it
I'd interrupt aberroths ground slam with for example
Just gonna flame rush it tbh
If I desparately need hard Freeze then maybe snap for some encouters
it's because your name has Rush in it, isnt it? 😛
could be
Doesn't flame rush share a cooldown with teleport anyways?
wait.. does it?
The celestial doom staff triggers its spell when you use any other spell.. would ele nova count if you use crest of unity so you can get like 3 casts every 4 seconds?
Idk the item looks like either super bait or under the radar, mana + Regen stacking for doom pulse. It gets 500% effectiveness of added damage
Pair with the fire void chest and the julra relic
At 1k mana you're getting +100 void spell damage *5
yeah dont wanna snapshot or abuse bugs
It does, It ried the build and the synergy just isn't there. Also ele nova tickles so ain't worth it
Hi, everyone. Damage dealt to Mana Before Health can be over 100% ?
Dang, it's bait then. Thanks for your advice pal
If it goes over it doesn't change anything. 100% of damage is dealt to your mana before your health, it wont amplify the taken damage
Is freeze rate multiplier useful for spellblade shatter strike?
@graceful scarabfreeze rate multi + some amout of freeze rate per stack of chill will pretty much keep whatever youre hitting perma frozen with the exception of bosses. if that interests you its very effective for this
also if you were scaling frostbite damage with shatter strike, the boots you would use also count freeze rat multi as damage. so that would be one of your priority stats
but in general freeze rate multi + a decent roll of "freeze rate per stack of chill" massively improves your freeze capability
if youre interested in scaling frostbite
Thanks, that helps.
Do you have any opinions between the cold penetration of diothean bloody nib vs all of the extra stats and damage reduction you get from shattered worlds relic?
Wanting to get a kill on Uber and debating build for the fight
bloody nib is a huge damage increase. but if you dieing that dont matter right.
shattered world tankier for sure
Fair, I'll just swap depending on how much I die progging the fight
probably as u get better at the fight bloody nib
Interesting, the staff I put in the weaver tree dropped an exact copy almost, but with higher tier than before. Didn't know that was possible.
Sure that can happen, but I have never seen a t6 become a t7
I have been trying with a 7-6 axe
No 7-7 in sight
I almost started empowering nemesis when I see a 1h axe
Even knowing I'd never need it
Yeah I do that too now
i mean whos to say it popped form the imprint
Otherwise I just fight it
If you didn’t say it dropped I would honestly think you did a reroll on the t3 freeze rate and it ate 4 FP
Yea, got it from a trove alongside like 3 other staves with T7 affix so knew it was from the tree
good fp? im stll trying to scale up my 77amm, 38fp...
im actually trying to pop amulets rn
Got high FP on all other 7-7 pieces
Like 55+
Can a target have 2 identical DoT applied at the same time, but from 2 different players?
Or are 2 brand autobombers just cucking themselves
uhh probably. would be pretty wild if not
are you still looking for 77 axe
if i see 77 in nemesis i can prob invite you to drop it
Does that actually work?
That would be awesome
Yesterday I ended up getting a 7-6-6 axe instead
I got so excited when I saw it was already a t7 from start
any tripple proc on ammy print. 43 fp best now. scaling up!
ay*
so these imprints are really good at giving nearly the same stats as printed. i think ill keep the highest fp slotted for now andy any 77 below that ill hit with a redemption to see if i can swap to an affix im actually looking for, mayb enot lose much FP is any. then print that
Well if it does I'll keep an eye out too and do the same
I think I’m up at 10 or 11 cleavers with 9str and 2lp
And a 9str 3lp one
They need to be fed
hit this with a couple redemptions. i may slot this in and scal it up the fp.
Havoc time
You don’t want pen though?
Isn’t the best mods ele dot, dot and shock?
ya i was thinking at least it had something useful. i found a better one tho
I was watching a a RuneMaster video and it said that as a RuneMaster it is very easy to have very high ward and armor. Is it true for armor? What is considered high armor for a RuneMaster?
1min total fight?!
That’s insane for mage
If you’re a STR stacking brand of deception runenaster yes
You’ll be t-posing around with 15k+ armor easily
So if I am not investing in strength then high armor is not easy?
Correct
Thanks
The STR gives me something crazy like 800% increased armor or something
So yeah losing that means a lot
https://youtu.be/drWHrzGBg_o yea 1min total
- In the RuneMaster Tree if I take the Stride To Safe node and Warmage's Initiative then do both of them cancel each other out and I just not move?
- If I take the Elemental Starfield node but don't have Elemental nova in my hotbar and also haven't specialised in Elemental Nova then do I still cast Elemental Nova?
- How many Elemental Novas do i cast if I direct cast 3 gon rune Runic invocation which auto casts 1 rune and 2 rune invocations automatically through the skill tree?
That’s awesome
What’s the best build to kill uber aborroth and do high monos with on mage now a days?
hmm theres a few builds
shatter strike good for uber, tpose is great clears on high corr and still did uber, theres a mirror bolt build someone linked yesterday
If i have Shattered Worlds haste effect, does that make my teleport instant CD if i take that node in the tree?
nvm i cant read 😛
Cool! Can we have your planner?
ive commented planner under the vid
can someone explain to me why every lightning strike sorcerer runs meteor as a skill? They don't use the lightning conversion staff and don't scale fire damage, so I'm confused as to why it's there
Ahhh I see it now. Thank you
Thanks
Huh, that was just a hail mary into nemesis
p sure i just found the most disgusting pair of boots in the game
imprinted and now it's raining double t7's
these boots alone are full crit immune 😭
Crazy
Is there a trick to useing flame rush, its 50/50 on whether the skill goes the full distance or like 0.1m.... worst traversal ever considering others point and tp rounder corners etc. But it's needed on runemaster sadly.
majasa down
frostwall go brr
guys for a newbie, what should i be doing just after finish story line?
Either do side quests to get idol slots and passives (15/15 and 8/8) or just do end of time endgame
^ can check bottom left of the map to see how many passive points n idol slot rewards you still need then check which quests reward one, aftee that youre gonna wanna do all the timelines in the end of time to unlock empowered timelines
Run monoliths to upgrade gear
Won’t take much to find upgrades
Then start interacting with your chosen faction
And farm weaver tree points
Buy the maps you have not run
Speed run imprint slots
Especially the one giving you loot on turned in echo reward
It’s bugged.
EHG broke it with a recent update
And it’s not 50/50, as it currently stands holding in makes it go 0 distance and quick tap makes it go full
Gear isn’t even that crazy, what’s making it do such damage? Saw another dude taking 4 min with hydra
Some insane snapshot?
that looks super annoying to play
snapshot and he is double casting every hydra
by copying it with runic energy
What is annoying? Looks simple no?
he needs to cast hydra when his cycle is at the correct spot via flame rush
if you mess up the tming, you have to start again
hold runebolt until 1-3 thunder
recast runebolt to thunder is on 2nd + fire on 3rd
flame rush
the more thunders you do the more runic energy youll get
if you hit ice by accident you have to start over
if you miss the correct time on FR, start over
also apparently his flame ward is on ice
which makes it even worse
lmao
Oh i see
anyone ever try Snap Freeze as dmg ability? How low can you get the cooldown? Also how does Snap Shock + Frozen Monolith work together?
I assume the cooldown is the limiting factor but might spec into it being a big burst ability with chain lightning as clear or something>
Yeah ok I get what you mean now
why is your flame ward on ice btw
not viable
long cooldown (or any cooldown to begin with) and lack of more multipliers
Spark Surge is a nice more multiplier and it has a lot of stuff for crit in the tree
if you want to have a big nuke to combine with LB clear you can try something like static, although LB and static in particular have little synergy
Yeah LB/Static is overdone, pkayed it before. i wanna try something new.
eh spark surge is 500% but it's the only modifier it has
what about Frozen Monolith if you amke it lightning? Will i shock myself and be immune during that? Sounds too good to be true right
no idea, probably doesn't work at all
i would imagine not. Im intrigued by using snap freeze as a dmg ability though, imma just roll with it, make a new character
You a masochist by chance ?
Maybe. I just like to try new things. Might work out. Fun either way 🙂
Anyone have a spellblade build they can beat uberoth with?
There’s one as far as I know
Shatterstrike
Saw this the other day
I was just gonna ask for a link or ask if the maxroll one is good, thanks, I'll check it out
their Ss build is still there https://maxroll.gg/last-epoch/build-guides/shatter-strike-spellblade-guide
maybe u were talkn about light blast. im just waking up
Has there been any news on flame rush getting fixed?
The guy in the video I linked put his planner in the comments too
last i checked the devs are responding on reddit like every day saying "we are aware of the issues and are working on it"
The maxroll one looks more attainable ;P Surely not as strong though. I haven't been hutning super hard for red ring since my main is palaldin, but I always love and want to make spellblade work, so I may try to work up towards one.
cehst on maxroll is basically max dps cause of the extra dex i beleieve. and the haste.
but ya. start hunting those weaver swords and pretty much weaver every single one you find no matter how low the weave potential. they only drop from the atropos elite that lives randonly at the end of a tomv, or in "lost wood folly" echo
Yeah, that I definitely noticed ;P I'll keep an eye out for those. I have a really solid Aberoth neck I could use already, and a good null portent shouldn't be too hard to get up and running. Pretty sure I have shattered chains and stymied fate lying around, and boneclamour for sure with at least 1-2 LP. Red ring and those swords, maybe nib, will be the sticking points.
the chains and stymied are kinda tough. like only drops from orobys nodes that are far from the center. higher chance
and 2lp not ez
I already have a couple chains I can egg. They're subject to egg RNG, but they'll serve as stopgaps even if they roll poorly.
Hmmm, wonder if Sacred Light would be unironically good as a leveling stick for spellblade... I have a bunch of them lying around
Lol, my very first egged chains got 2lp. Guess I just need slam fodder for it 😉
ya dont brick it. press your buttons with some authotitay
When i change a spell from cold to lightning and it says Chill chance --> Shock chance. Does that also mean Chill duration --> Shock duration? It does not specify this on the node itself but figured it still might work that way
does anyone know how shatter strike spellblade compares to erasing/rive void for 300 corruption+?
uhh. cleaing monos with shatter strike is substantialy slowr for sure
its great on single target but when theres a lof of stuff blasting at you you just kind get donged to death. thats my experience
would you say its worth rolling it after maxing out void knight? any benefits?
seems similar gameplay on paper
From meta standpoint, no. If you like spellblade, yes.
Not this season anyways, I wouldn't say ever.
i mean , ever in this season. no matter what u do to it
Sentinel being meta was never on my bingo card for any season tbqh, so this has been refreshing.
Would be cool if that happens for shaman or spellblade at some point 😉
i wonder if the double humming bee sword settup will just allow you to stand in the abberoth shennanigans
like just go full tanky potato build so u cant die there
Abberoth maybe, uberoth definitely not. Not even my decently well built paladin can ignore uberoth mechanics.
You... just patched?
Oo yea
ya it said my client was out of date
I'm 2% away from done and I have awful internet.
8 days break and here we are
No fix for black hole collapse. How dare they not react to my bug report in < 48 hours! 😛
I was doing CFC for initial wards on start
or you lose quite a lot dmg from fortress staff at the beginning
mk
ngl if I have any spammable cold runes I’ll like hydra
no access for CFC during fight/echo clearing feels squishy
nah you need LFF for hydra so FFLLLF>flame rush, already took 4 skill slots
yea I know
So I need spammable fire+lightning to prep hydra
invocation and flamerush on skillbar
And there’s only 1 slot left > flameward
or
you have flameward on cast on stun
you can just frost claw to start
and just switch once oyu have ward
flameward cast on stun doesn’t proc if you don’t have it on your bar?
...?
you have to do C> hold flamerush>flameward
that will break snapshot
do you need to get your ward back every mono?
nah but during mono you won’t have many wards on you
Cuz you are relying on +wards on hydra hit
(hydra sucks on hitting moving mobs)
hmm
also hydra won’t keep 100% uptime on hitting
do you have leech
it’s getting oneshotted
do you have leech
Nah
k
im running with average 2k wards in mono, I won’t say that’s enough at 1500+c
2k lmao
wish we get access to silver shroud
if its just ward on start, theres a lot of ways
keeping ward up is kinda annoying
you could run low-life gloves
and spec flame ward into missing hp%
That’s why I like CFC, it boost your wards to ~4k for 13sec w/o any requirements
ima planning using judgement gloves for 24%fire pen and +16 att
and it’s easy to get 3LP or even 4LP
you could give up some damage and run potion ward belt
and just mash that every so often during echos
lmao
im pretty sure you are overkilling damage, no?
What's everyone running in HC, about done with my shaman and looking for alt ideas
80% HC ladders are judgement paladin iirc?
I meant mage specifically
theres also a belt that gives ward on dodge but i dont think thats good lmao
I don’t think mage have a good builds for HC, cuz any lag/getting hit while afk can cost your life
or if I can get much better gears with extra dodge/armor I could slot idols with more wards
¯_(ツ)_/¯
gonna check that
I feel I need potion to wards for monos and prob +potion bases to spam
rip +25 int
hope i can farm a better nihilis for amulet, haven’t seen any 2LP with +resis&+armor rn
Neither did i and i killed uber
800 times 🤣
oops they “fixed” bleed falconer
what is this mean? never play falconer before
The fixed a bug that +stun chance% on idol is multiplicity to +stun chance% on gear
and falconer has a node that every 10% stun chance = 5% more DoT dmg
So you are getting 5000%+ stun chance with idols and couple affixs on gear, bang 2500% more damage
i guess thats how they were able to clear 6k corruption
nah it’s divebomb
they are pushing with ballista I guess?
only divebomb get benefit from this glitch
Can anyone explain why putting on Crest of unity causes my ele nova to do less damage than my lightning nova only? Is it losing scaling of % lightning damage from my gear because it's tri-elemental? Is the damage now split into 3 buckets so lightning damage is capped at 33% of the total?
yo whats up with the possed nemesis in the eaver tree, benefit of what
does he have higher odds of loots or what
lol enzane i see u in global
This is a new death screen lmao
Im thinking how about -cooldown for transversal skill on potion use
like 0cd FR per potion
Maybe same as possessed elites? More amber
But I have no idea, just guessing
You could but is it worth just for faster movement
You could just run a belt with ms or something
And doesnt your hydra require setup time anyway
no setup i guess then, Im not sure
I mean
if we can get 3 runes faster -cd equals more damage
You could just run the passive on ri for set runes
Or do you need the damage for echoes
nerf for red ring imprint i guess
for every unique
this is big
it always annoyed the hell out of me
wow we have regex now for stash searches?
or has that always been here
yo what a nifty and good QOL update they did. when you swap an item that had skill ranks on it. it tells you that pts were removed and when you go in the skill tree is flashes the node that was removed
@molten cobalt dude the top left imprint is now printing t7 sealed for me. but its not even the item i have slotted, not even the sme affix
dafuc is regex
search phrase "codes" to search for very specific stuff in stash
if we can get t7 sealed vilatria on helm doo omig
so did the change to flame rush affect that wall snapshotting thing or is it unrelated
really... so fp is not at all important? or only somewhat important now
unrelated
it is, somewhat
low FP can drop medium FP
so you still gotta scale it up
alr
but it will be waay faster
not like 20 FP imprint dropping 25 FP
but 20 dropping 40
cuase im deff getting actually a lot of t7 sealed. but i have a belt slooted and its dropping helms with heal effect on it..
I guess isn’t a bug then 😆
snapshot is not a bug no
they have during an interview said it is an allowed game mechanic, but unintended
and they will fix snapshotting for season 3
or try to anyway
man this patch was very good
but you cant "gift" double T7 loot with your own imprints anymore @hybrid schooner
Yeah, not a bug but intended to be fixed/changed in the future (probably S3)
the other person will get loot based on his/her own imprint, not party host
does anyone know exactly how conflagrate works in the enchant weapon tree? will it consume ignites around me passively for the entire duration or is it only a single instance of consumption on cast
Consume on cast
kks
would it make any sense to do Kindling Blade at all then if I'm doing ignite blackhole?
the other option seems to just be going to burst of fire but
I'm not sure it's worth the investment, but you could give it a shot and see if it feels good
seems like its middling
I think I'll just give it a shot cause it eases mental stack and against bosses you should have full ignite stack uptime anyway so losing access to manually timing it should be w/e
I dont know if its a certain criteria or always
Or I guess ive never seen a random ring drop in my echoes now that I think about it,.
From presumably the imprint
did Runic invocation spell get changed?
changed how
Hi there 🙂
My first character is finally in endgame, and would appreciate some help with my build: https://www.lastepochtools.com/planner/Bg44nZdo
Tombs of the Erased / 1.2.2
Mage (20) / Spellblade (69) / Runemaster (16)
▸ Health: 1,240, Regen: 20/s
▸ Mana: 105.51, Regen: 8/s
▸ Ward Retention: 86%, Regen: 85/s
▸ Attributes: 1 Str / 11 Dex / 43 Int / 1 Att / 1 Vit
▸ Resistances: 39% / 3% / 27% / 0% / 0% / 1% / 1%
▸ Endurance: 20%, Threshold: 248
▸ Dodge Chance: 2% (44)
▸ Block Chance: 16%, Mitigation: 27% (550)
so i have fire lighting fire rune and im not getting orb circling around me it was working yesterday but today now it changed to aoe fire blast
i only get the orb when i do flame rush
works for me
so you did something wrong
im doing the same build lol
but yesterday it was working but now its not working for some reason
wow they add automatic LP0 search when you open nemesis
something must be off
because i literally did it
and got plasma orb
man im so glad to have proper flame rush back
well i sent a video showing it works
ok so i have liike a high chance of not working thats what i am seeing
i keep doing it and in very few instance it summons the orb
OK. So. I am Using Mana Guide to Move around with the Spell Focus. In the Focus Skill tree, I make the Bursts of lightning happen frequently from Energy Overflow. Does Cast Speed effect how fast it bursts?
but most of time it just does aoe fiire blast around me
works every time for me
Not sure if you saw but it seems like the most recent bugfix patch fixed it
Came out a few hours ago
new find on frostwall glitch
?? do tell
after snapshotting, you can cancel all 3 skillpoints on aspirant's arrival
then passing frostwall won't ruin your snapshot
L0l
o thats clean
not sure why you'd want to pass it again though
frostwall is a great defensive tool in monos
and 14% more damage to chilled enemy while frostwall is up
also provide brand so celetial doom is accessable
which node is thi
oh really
didnt notice
wont really work vs uberroth though
because if you die, you wont have made back the skill points
to reapply aspirant
you don't need to snapshot again after death
WHAT?!
so do old snapshot for julra, dungeons etc
ya what
yea the invis buff presist after death
what do you mean old snapshot
i'm looking at a few hydrahedron guides and some of them use the frost wall snapshotting but also take 4/4 Crystals of Protection. What's the point of that if they never use frost wall again? is there just nothing else to take?
"snapshot then change frostwall to other skills"
so no skillpoint cancels
cuz you need to redo snapshot b4 julra everytime
and you wont get the exp back
monos you can do snapshot and cancel skillpoints
so you still lose snapshot if you change area
yup
only freed frostwall passing for skillpoint cancels
but you don’t get -60% mana cost for RI after cancel skill points idk
gotta test it
hmm
mana isnt an issue anyway
60+15 for hydra+fr it’s quite a lot ngl
Hooray!🎉
yuhh i gotta check mine. someone was talkn about that earlier
thats a big fk up
seams fine
swapping place on 1 rule could ruin entire filter
resulting in godly items being hidden
lol right
reallly really bad they messed with this
all of a sudden i kept seeing all set items
because the hide set rule had been placed differently
or no, the other way around
my hide set items had been placed wrong
so it didnt get counted