#🧙┃mage
1 messages · Page 126 of 1
Current build is objectively rly tanky but just needs some more oomph
Red rings will solve a lot
ye, but so far its good
how did people snapshotting runemaster ?
with frostwall and flamerush
how does it work
enter frostwall with rush and damage bonus is snapshot
until you die or exit swap area
monolith as a whole being 1 area
so rush through wall at last second
preferably with +duration items
2x t7 frost wall duration = 100% inc duration
phew, res capped
i think everyone does 20x more dmg than me i can't figure it out why tho lol
same with me, i dont understand
probably lp2
but i'm kind of burnt out to grind that
like i tried last few days to get the chest. didn't work out. just 3 failed slams
i think lp1 and then finishing the game or build is feasible. the RNG is too swingy and my backlog of games is too long to try to go all lp2
i understand you
can you show your build from lastepochtools? it looks like a lot of fun i'd like to see the gear
playing underdog class is tiring
tiring but very satisfying when you reach certain goals
my first clean reg aberroth kill felt insanely satisfying even tho other builds can snooze through it lol
In the latest dev interview, they said acolyte is the focus of the next season...so we have 6 months to be satisfied 😂
by "satisfying" i mean, when you kill a boss w/ skill vs t-pose face tank haha
but that's a very personal satisfaction idk
could be a ton of things - comfy posting your build/gear?
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (5) / Spellblade (10) / Runemaster (58)
▸ Health: 1,238, Regen: 21.2/s
▸ Mana: 329.4, Regen: 12.64/s
▸ Ward Retention: 74%, Regen: 18/s
▸ Attributes: 32 Str / 16 Dex / 32 Int / 12 Att / 9 Vit
▸ Resistances: 75% / 75% / 89% / 83% / 128% / 75% / 88%
▸ Endurance: 20%, Threshold: 248
▸ Dodge Chance: 3% (64)
▸ Armor Mitigation: 29% (1,158)
▸ Block Chance: 46%, Mitigation: 26% (372)
had to cap my res
god same yeah it hurt my heart when you said the acolyte thing but tryin so hard to stay posi
this is base empowered monos, 100 corruption
I keep hoping to find something to slam on my amulet
honestly, just 1LP on your gear would make a world of a difference so you could slam a solid t6 damage mod on stuff; i'm not MG tho so i don't know how realistic that is for you
since i know nothing about MG
also two void res idols could be removed to use a 3-slot mage idol with dmg rolls
except I need the void res
1LP chestpiece with + to skills is also huge
says you have 128%?
do you need to overcap?
how tf...
did you add the belt after the relics
i had a similar experience but it was bc i had a blessing swap to void res%
like randomly noticed i was at 150% or something wild
and then I lost all my phys res by switching my relic to twisted heart, ffs
ehh...its better than nothing I guess
guess I'm stuck with stormcarved testament until I find more phys res.
going for the axe next. 2lp RNG is pain
i could buy 3lp axe to make it easier but those are just too much
billion
with taht much i can try 2lp like 10 times
it might be worth a temp swap to COF if you want to farm for stepping stone upgrades; i had a lot of luck with that personally when i was around 100 corrupt
but that's obviously a v personal choice!
like half my gear I couldn't wear cause it's all bought so not happening XD
im now hitting like 500-700k ticks (not dummy, actual mobs)
gonna try a stardial instead of that armor ring
I don't understand how you can get that much gold in MG
does'nt the gold need to be generated by players by actually looting it on the ground ?
sell 2LP VK build items for like 200m a pop is from what i've heard? lol the prices seem insane
could even be more than that
and idols
I think the prices are just due to lack of real gold sinks
idols are like 1b a pop for decent ones
I sold a +4 warpath chest plate for like 10 mil
I dont think I looted even 10 million on 2 level 100 chars in total
so how can there be that much gold generated so that people can have billions
i'm only cof going off screenshots friends sent me and i got anxious lookin at those numbers
a lot of buyers and few sellers ?
I have this belt that i want to slam on 2/3LP for ward based mage
what's the best base for that?
i was thinking either brewmaster or Elecoes ( i have 100% crit chance)
probably botts lol
I mean the gold has to come from somewhere
It may also be that people found ways to make crazy amounts of gold using the weaver tree. There are lots of ways to make it so like champs drop tons of gold, and tons of champs spawn, etc.
and it's definitely impossible to loot a billion on the ground
Most people would ignore those nodes/combos, but if you're going to farm gold specifically I bet there are some nutty setups
if it's anything like poe (where i came from), it's a combination of goldsellers/rmt and ppl who play the game solely for market manipulation
but idk how MG works with preventing market manip
people sadly pay a lot of irl money for good gear
I see
Well, you can't resell things, so any time anything is bought the item is removed from the economy, but the gold isn't
So there is only huge appreciation of value for items
ahh good to know, ty for that clarification
so basically people buy gold off of bots with real money and then buy normal peoples items in the AH
still learning a lot about MG
mg isn't horrible once u get like a real good farm down. and then make a billion in a few days and spend it all on a lp3
and pray it doesn't rip
oh i dont' think it's bad or good rly i just don't like trading personally
but some friends of mine really love it
(just wanna make it clear bc i hate the cof vs mg wars everywhere LOL)
my imprint broke and hasn't procced all day so i made very little gold
I tried once MG but the AH filter doesn't let you go into enough specifics so looking for a specific exalted sucks ass
yeah the ui sucks
and you have to scroll through a ton of pages and look at each item
i think that's good for MG though because otherwise it would be too easy, people who invest into MG seem to benefit from learning the systems even if they're annoying
it seems annoying by design anyway
I mean, trade and economies usually are, for people who don't fully invest in them.
COF is much better for casual play than MG just because you don't have to worry about inflation or anything.
But for MG players, the trading needs to be perfectly balanced or the top 5% of them skew it for everyone else
i like the option to use both also
like for instance i'm getting to a point in CoF where i know i could benefit from swapping for better gear probably
but CoF made it easy to quickly get some mid 1LP/ some LP2 items a bit easier to get goin
i just love that both options are pretty well balanced, so well designed overall
Yeah, and you can always have 2 characters, one for each faction. Leveling up a character isn't super hard once you know what you're doing. That way you aren't swapping factions back and forth and nuking your favor
its a 676, wrong belt type but alright
I got a 3lp ward traiL, I kinda want to see if I can slam 2 t6+ dodge suffixes on it and see how much dodge chance it gives me just by itself.
isnt this beautiful
@wild nymphwhat build dude
literally same as the t7 affix wdym what else@hybrid schooner
like u punching stuff with ur fists or what
what mele hits, what are you playing. i didnt think it was a complicated quqestion
any good mage builds for high corruption push? dont really care if its ubberoth viable
what would you consider high corruption
1k+
i mean i speed farm with the str stack tpose setup between 1-1.1k
its a good safe area. can go high no prob
higher
frozensentinel on yt
@edgy charmthe interaction of focus and flame rush has been bugged since the patch this week tho. like you have to fully stop channeling focus to flame rush right now. its pretty annoying
hopefully they fix it
oh dang good to know thanks
normally u can hold donwn fous and flame rush around
ok so he has a lot of videos on this.. this the variant youre talking about https://www.lastepochtools.com/planner/QJDVeJEo ?
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (13) / Spellblade (19) / Runemaster (61)
▸ Health: 1,290, Regen: 23.6/s
▸ Mana: 270.51, Regen: 13.6/s
▸ Ward Retention: 200%, Regen: 103/s
▸ Attributes: 19 Str / 132 Dex / 57 Int / 15 Att / 9 Vit
▸ Resistances: 81% / 77% / 132% / 74% / 99% / 63% / 63%
▸ Endurance: 20%, Threshold: 258
▸ Dodge Chance: 19% (623)
▸ Armor Mitigation: 34% (1,782)
▸ Crit Avoidance: 30%
Looks like i could get just the uniques with decent rolls/lp for about 1.5b
not inc rr which i have
no thats the dex version. its fine just higher damage for clearing echos. same boss damage.
oh
only difference is really a weapon swap and prio dex instead of str
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2
Mage (28) / Sorcerer (13) / Spellblade (14) / Runemaster (58)
▸ Health: 1,665, Regen: 32.16/s
▸ Mana: 311.86, Regen: 15.76/s
▸ Ward Retention: 360%, Regen: 77/s
▸ Attributes: 155 Str / 22 Dex / 155 Int / 10 Att / 10 Vit
▸ Resistances: 142% / 79% / 98% / 80% / 114% / 79% / 65%
▸ Endurance: 20%, Threshold: 403
▸ Dodge Chance: 11% (334)
▸ Armor Mitigation: 69% (6,055)
▸ Block Chance: 169%, Mitigation: 23% (366)
▸ Crit Avoidance: 101%
ya
time to watch latest Last of Us episode
Are there any notable mage builds for Uber killing?
not sure about notable
but there's a couple that did it
with as brand runemaster and hydrahedron runemaster
Idk about mage but there are only 19 RuneMaster players across hardcore and softcore that managed to kill him. In short this is a hard patch for us masters of the arcane arts 🥲
favorite part of the game, making alt gear
prob takes about 30 mins to make a 1lp BIS this season with mg.
i mean after all the grinding ive done i can prob do the same with cof
1-3 lp. anyways. theres some items i have 5 duplicates of 4lp
prob items nobody uses
yeah i had so much random high lp noob gear
and a bunch of old exalted stuff rotting in stash
finally hit the dub t7 on this. bricked an lp3 and at least 6 other lp2
not to mention a couple hundred havoc runes and dozens of 7 7 chests
duplicated that chest too, prob a decent lp3 slam if i can find another
i wnana use this but that glacier affix always destroys my mana lol
wanna*
or try it out
unbind evade
Lightning crit Runemaster build. Main spells I will be using will be:
Most casted spell will be **Ball Lightning (Gon Gon Gon) ** which will auto cast Crackling Glyph & Sea Of Sparks.
Antipode of Mesembria (Rah Gon Hoe) optional, using it when enemies too close since I will be using Flame Rush to reposition. This will auto cast Twin Embers more or less useless) & Dancing Sparks, good for ward 10+1 per intelligence if it hits enemies.
Reowyn's Frostguard every 13 secs for defense boost auto casts Rune Shard & Unvar's Eternal Embers both of which are useless.
Please provide some feedback 🙂 Uniques and stuff I will consider later.
Tombs of the Erased / 1.2.1
Mage (25) / Sorcerer (16) / Runemaster (72)
▸ Health: 1,942, Regen: 31/s
▸ Mana: 488.51, Regen: 13.12/s
▸ Ward Retention: 199%, Regen: 223/s
▸ Attributes: 1 Str / 1 Dex / 92 Int / 1 Att / 1 Vit
▸ Resistances: 77% / 93% / 77% / 77% / 76% / 81% / 79%
▸ Endurance: 20%, Threshold: 388
▸ Dodge Chance: 6% (175)
▸ Armor Mitigation: 13% (358)
▸ Crit Avoidance: 103%
got my first uberroth clear!!!! it was duo w/ another spellblade
sadly died at 20% and they finished it so i don't count it for myself as a win fully
but this is gonna make life so much easier
@proud swiftcool build dude
Thank you 🙂
@bright patio link ur setup. im piecing together a striek build rn, power farming with tpose
gimme 1 sec
these are what i have on deck right now.
shouldnt you be nearly crit capped without mele crit there
i was overcapped lmao i forgot to swap to another pair
i was experimenting w/ dropping some dex for int bc i was barely getting one shot
oo
and it really did make a difference tbh
hows SS been for clearing monos. i played it last season, and a little this one. its always rough i feel
you have to stop and swing ur swords and dodge a stupid circle every half second
stash tabs are a mess but it was basically this w/ necrotic res dmg reduction helm
and a lot of luck/coordination
it wasn't tanky at all we had to be super coordinated w/ movement
slowly dragging around the arena when void puddles stacked, lot of baiting his charges etc
ive never got bloody nib to work, i would just stack up bleed and die from it
have to pair it with leech
no red rings i see you have 2 doom applications
when you load up so many rune prophecies that the entire game freezes for a good 2 seconds when you trigger the lootsplosion
fun times
what are you doing up at this time a day @hybrid schooner
the damage reduction debuf can be cleansed?
yep
yes, it's almost a necessity tbh
by that point in the fight the anxiety impacts performance
didnt even think to cleanse it, alright
on belt
also %mana spent gained as ward for sustain
im tpose rn so i cant even do uber with the bug. i feell like i nearly had it
word. gj
he did his fireball thing like 4x in a row so it was just a lot of dmg uptime
thoughts on 1 scissor and then eye of reen? seams popular. or maybe they just didnt get another good scissor
it's another source of crit strike multi stacking
with good uptime it's 150% crit multi
so it's huge damage
i have a bunch of 2lp reens sitting
but you have to be rly greedy with dmg
atk speed + melee cold or crit multi is great if you can land it
the other affix rolls don't matter too much due to number of hits
really careful use of flame ward and enchant weapon for cleanse, and breaking the habit of panic-evading
i would have assumed that like 7 7 speed and mele cost damge would be best on both. but they doing like 1 with att and one with mel cold
having high base melee cold makes your other % mods a lot more value
but also i didn't experiment w/ other slams on it much
and 115% res null potent
i guess my 2 scissors are decent rn
the difference wasn't big enough to feel necessary at all
but eye of reen was great for burst phases when he does the donut into his smash
since you can build and maintain stacks longer
it kinda sucks that the best dmg reduction gloves are locked behind the fight that needs so much damage reduction
@hybrid schooner https://www.lastepochtools.com/profile/jiesus/character/Jeisus
not this exactly, lotta idol stuff for res
but this was basically what i was using
can't.. find the exact pair i used LMAO
@hybrid schooner https://www.lastepochtools.com/planner/oNK1aeNA pulled ideas from this since he had a clear vod with it
Tombs of the Erased / 1.2.1
Mage (20) / Spellblade (79) / Runemaster (13)
▸ Health: 1,983, Regen: 39/s
▸ Mana: 140, Regen: 19.2/s
▸ Ward Retention: 224%, Regen: 218/s
▸ Attributes: 19 Str / 103 Dex / 81 Int / 11 Att / 29 Vit
▸ Resistances: 118% / 113% / 118% / 122% / 118% / 168% / 115%
▸ Endurance: 20%, Threshold: 397
▸ Dodge Chance: 19% (645)
▸ Armor Mitigation: 64% (5,067)
alright. im still in farm mode for the build. not even slamming stuff yet
yeah i was in that phase for a looong time, still am. did not expect to clear at all
so you are using doom boots. what about doom ring + mourning frost? or it will be too squishy?
does experimental work on imprints
dont know
but experimental is easy to add
you just dont want the t7 to be a prefix
since it'll likely eat the t7 then
ya i had a 77 i did yesterday thinking it would keep the t7. made t3
they were perfect too
if i get an lp3 idk why i get excited, because i'm always too terrified to slam it HAHAHA
yolo'd it, just because it's common lmao
not great but still good since i'm using avoidance anyway
was t6/t7 but only hit t6 health lol oh well
you shatter strike all the time?
or just for uber
also why dont yall use the mourningfrost boots for the +1 mele cld damage per dex. would be huge
would be pretty tough to stack more phys and cold res tho
stymie boots all the time or foot of mountain
-6 mana cost prob feels pretty good
lost count by now
these fkers just refuse to land on t7 effectiveness and t7 all res
Hi guys, I am going to slam 2LP cleaver, aside from apply shock on hit, what else is good that scales with our damage? same question for other equipment. thanks!
penetration
Should I be going for strength or dex stacking t-pose rm?
It's probably because of snap shotting but the lp1 of this Str build takes me further than lp1 of any acolyte or Primalist builds I tried
And it's so easy and tanky
thats the chest armor
3% multiplicative damage per str
so that 1 lp essentially made your damage go x1.5
Has anyone managed to make a Disintegrate build work? Something like this??? https://www.lastepochtools.com/planner/oy7bDKaQ
Tombs of the Erased / 1.2.2
Mage (25) / Sorcerer (88)
▸ Health: 1,994, Regen: 43.66/s
▸ Mana: 823.98, Regen: 23.68/s
▸ Ward Retention: 306%, Regen: 175/s
▸ Attributes: 16 Str / 16 Dex / 116 Int / 16 Att / 24 Vit
▸ Resistances: 190% / 91% / 115% / 121% / 95% / 81% / 81%
▸ Endurance: 51%, Threshold: 641
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 36% (1,947)
Or is standing still just too much of a detriment?
With mana regen active during Disintigrate now and all the defensive buffs you can have between that and Flame Ward I was hoping you could tank quite a bit, especially because you don't have to stat for crit and can just sta for DoT and Tank.
I tried disintegrate till like lvl 80 but ye its terrible
We never get tanky enough to facetank mechanics, disintegrate damage is really lackluster for us being forced to stand still and it also kinda needs to ramp to level 2 for it to not tickle the enemies
And also even with mana regen if u go double beams u run out kinda fast
Is there a way to turn shatter strike into lightning instead of cold?
Want to find a use for this, but nothing comes to mind from any of the classes.
any of you guys have any good builds for runemaster?
if u want my opinion, dont look for "good" builds
just play what is most fun to you
in fact sometimes the stronger builds make the game boring until u reach high corr
so weaker and fun >>
I mean I would think that wouldn't be a big deal because doing the math here, even with double beams it would still take a full, uh, 40ish seconds to drain that entire mana bar assuming you're just standing there casting? You're going to have to reposition occasionally, so the higher burst damage at the cost of mana seems fine. As long as you recast within ~3 seconds it'll start at Tier 3 immediately due to Resurgence.
I can't imagine you'd ever actually stand in one spot for 40+ seconds straight just holding the right button down.
Black Hole will help buy you some time, but not forever.
This is the way. LE is the best suited ARPG to just... try stuff out. Most builds can take you to at least 300c and probably kill aberroth if you're willing to farm the right gear.
If you take the Acuity trait for Arcane Ascendance, can you still cancel the spell early or are you actually trapped for 12 whole seconds?
If you use the 4 "charges" it ends automatically
What if you don't though?
Like if I cast it and stand there Disintegrating and never use all 4, can I cancel it early?
or is it only a Toggle with it's base skill?
This guy seems to have pulled off something very similar: https://www.youtube.com/watch?v=SgwPO77N-ls
1K corruption according to title
And only 1 skill different than mine
where do prophecy lenses go when you go to a telescope and use SHIFT+click to use a lens?
because the lens just poof vanishes
are there any mage skills/passives/items that scale damage off ward amount?
There's a sword, Chronostasis, but it's hard to use effectively
It eats your ward every melee attack to do more damage. It's probably not worth using at this point; it's a unique that hasn't been updated since you were able to reasonably generate 30k+ ward. With the current ward numbers, it eats too much ward for you to be able to reasonably generate enough to feed it
thanks, i see. ill try it anyway just for lulz 
You'll have to let us know if it works 👍 Sometimes the lulz builds turn out to be awesome
Is lighting Meteor always better then Fire Meteor ? Im currently on fire and i wanna know before im gonna switch 🙂
What makes it good is there's the Stardust node that is basically 80% more damage for lightning meteor. It requires more levels of investment and it's harder to get the "storm of meteors" nodes, but it can be really good
But also, it looks way cooler IMO
can't find a red ring for 2 days and 400K favor
connect, kill 3 monsters and drop 1 on the ground
makes sense
I dropped 200k last night on ring prophecies and none of dropped from me, so I feel you
guys
what's build called "autobomber" ? like HOT(thunder) from poe?
i need this build on LE rn
im playing mage sorc
Okay new updated dream build: https://www.lastepochtools.com/planner/A8aMdd8Q
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (93)
▸ Health: 2,086, Regen: 43.66/s
▸ Mana: 949.25, Regen: 25.6/s
▸ Ward Retention: 306%, Regen: 294/s
▸ Attributes: 16 Str / 16 Dex / 116 Int / 16 Att / 24 Vit
▸ Resistances: 172% / 73% / 97% / 103% / 77% / 63% / 63%
▸ Endurance: 55%, Threshold: 664
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 38% (2,080)
2000% increased Fire DoT damage
im doing something idiotic with focus and meteor and fire aura on crit
You might want to convert your black hole to fire, that way it scales with all of this too
The Black Hole is just for CC mainly
I want the Freeze/Pull/Blind
Fire gets rid of two of those
and tbh my Cold still has 1600% DoT dmg which buffs Black Hole
Fair I guess
But it can also scale ignite with fire resist, which is obviously real good for Aergon's
I think I'll be generating enough Ward as is tbh
You might be right though, I just wanted to theory craft to see how crazy the numbers could get
Yeah, I was imagining that you'd use Disintegrate to wipe screens, then be able to drop black hole on bosses and stuff as additional damage
But using BH to pull/freeze large groups makes sense so they're all bunched up to be hit by disintegrate
Yeah, could be strong for monos
And on bosses the Freeze helps with survivability.
yeah
Yeah, you'll have to report on how it feels to play, the feel of a build is more important than the viability, I find
Yeah that's fair
Things that feel good to play are easier to push higher than things that feel like garbo
It's mainly gonna be Evade/Focus around, stop, press Flame Ward + Ascendance and then spam Black Holes and Disintegrates.
Got a bit of everything
Buffs, movement, beeg damage, CC AoE stuff, etc.
Started the character last night so I'll be giving it more of a whirl tonight.
Will take a couple days to get to lvl 85 tho
Yeah, makes sense
i have a feeling they aint gonna fix channeling bug
My infinite lightning blast build is kind of similar
They will, it may just be a complex fix
just undo whatever they did to fk it up
Wut bug?
cant use flame rush while channeling focus
void knight is impacted too
Oh... I mean does that really matter?
It's not the simple with software development sometimes. Doing that can cause more problems than it solves.
90% of the time I see people use Focus it's for Traversal
Unless you do the Static Bomb build
I guess Flame Ward would be nice to be able to use for that
Well, I don't know if you're supposed to be able to channel 2 spells at once
it basically bricks an entire build
which just so happens to be the top mage build
and it keeps me from even attempting uber aberroth
until they fix it
so yeah it fkn matters
Which build?
brand autobomber
you're not
flame rush cancels focus
so it aint two skills at the same time
and this is how it works with every skill
Ah, so you're trying to just keep holding Focus down while flame rushing?
can hold one in and intermittently press another and that one takes prio
and then back to the one you're holding down
yup
like you can with every other skill
like this for example
🤷♀️ I'm sure they'll fix it
they will be fixing it as rapidly as they did spark nova
or that double saber active bug
@harsh abyss this is how it works with every other skill
you can keep one pressed down, then you tap another and that one gets temp prio and when done you instantly revert to the one being pressed
Yeah it's probably just a channeling-specific bug. Like I said I'm sure they'll fix it, it may just not be quite as simple as "revert the change"
Best slam for a 1 LP Nihlis on a cold build that uses mana for DR? Unsure if I should go flat mana or just damage
It's probably just mana
Mana
Mana or Penetration or Ward Threshold+Ward/sec
Ward threshold could be good too, hmm
I guess ward threshold is better because I'm constantly casting the big ward invocation
Can I do uber aberoth with this setup, normal one is easy https://www.youtube.com/channel/UCjPVoeb5acgumIWDhDONexA
It's tough to tell other people what their success will be for it, you'll have to give it a shot and see
How well you play also has a lot to do with it
Is Meteor top-tier yet?
breh i have 6 of these lp4, just seams a waste not to pick it up
Honestly I bet there's something you can do with them to make them good. With enough block chance, you could block/dodge enough attacks to be super defensive
this shield is used for bleed multistrike paladin. to convert all dodge into endurance tr.
Ah yeah, with boots of the mountain, that's probably pretty solid
If nothing else, you could make the best leveling shield ever, heh
right, lol
spell blade go brrrrrt
26 M tick not bad
I've been theorycrafting a build that gets up to 6 APS, it might be fun
hmm yeah might be
but ya its about where im at too. solid
unfortunately we dont generate dik for runic energy so we lose like half our damage after the first hit
I think you can go even higher with CCL
that was light web right
yeah
i think it should be higher ya
the 2nd cast would be buffed by the shock chance
but you would lose the runic energy yeah so not sure
ohh it only does the extra shock after consumig?
how long does buff last
i tested web against that before not knowing it was second cast. web was higher but i didnt do another
if there was a way to gen runic energy...
not very long
and to regen runic energy youd need to spam wall
idk if that cancels the wall buff or not
ah really
then maybe you can lightning web
cast a few walls
then equip julras ring and cast again
and that would give u the highest dmg possible
ya i forgot about julras
or maybe the runic energy lost isnt worth the light web shock chance buff
ill try when i upgrade my gear a bit more
brother this is getting ridiculous.. 11 bricks on double t7 2lp shield
anyone know if you run crest of unity (your elemental nova is tri-element), does throne of ambition no longer affect the damage? or do your novas now do 33% of each element so fire/cold will still do more damage, or does it count as all 3 at once so it does more damage overall?
isnt throne only off mele hits
i do know each nova has its own scaling. so they do full damage
Fire and cold will still do more damage
what exactly does this do ? does it upgrade the tiers of the item ?
swaps that text for an implicit roll
So effectively instead of 40% more damage at max stacks (if you were using fire or cold), it's 26% more "overall" damage
thanks, i was inspired by your build so i wanted to try my hand at a prism/nova build lol
It's pretty snazzy. Throne is definitely worth using, but only really matters on long fights.
Nah, just hits in general
ah it upgrades the base
kinda disappointing
mines just an alt leveling setup before i swap to runemaster later but the more i play spell blade the more i wanna cook on it
never played spellblade until now
crazy tooltip for level 60 with random twink gear
wait im 70 now lmao, its so fast
damage is not a problem for spellblade and never was
probably uber abby viable yeah? squish but plenty of damage
ye
What uniques did u use?
sec
2 of the swords and 2 of the rings
and this
then once high enough i threw these on
Ait 👍🏻👍🏻
If you're wearing both Seed of Ekkidrasil and Wall of Nothing, assuming high rolls, do their "chance for hits to do 0 damage" percentages stack additively, meaning you now have a 24% chance to take 0 damage, or is it two separate rolls every time? One at 16% and one at 8%.
Cause if they roll separately that means you have worse odds than if they just additively stack.
they are additive
is there an elemental nova build that can do like 300 corruption?
I'm pretty sure my gordian prism build could do it, I haven't pushed it up there yet though
Thanks
I tried with absolutely cooked gear, +10 helmet, unstable core, shattered worlds + nihilis stacking ele damage, crit etc. I couldn't get the damage out of it, I wanted to use it with teleport and tons of CD reduction to just dash through mobs then single cast on rares/bosses but no luck. I'm not much of a build maker but so someone else might figure it out
It sucked at regular lv 90 mono, 300 corro I don't know, on a level 100 sorc also
Hello guys quick question, which is better for shatterstrike, the kestrel or wings of argentus?
If you have a 3 lp kestrel use it until you can get a 1 lp wings with a high cold damage
+4 shatter strike is always the most important slam
Thanks alot!
alright i beat the game
i still think sorcerer should play more into mana as defense ... instead of just using it to scale ward
expecially when ward is kinda spellblades thing (litterally breathing as spellblade generates ward kek)
give cerulean runestone to sorc instead of runemaster
Yeah, it's always bothered me that Cerulean Runestone is in runemaster
ye been saying that since runemaster released that its kinda just there kek
I also think mage needs more attribute diversity. Even with the nerfed int, the main way to scale 2/3 of the mage trees is by scaling int (or Str -> Int with Cleaver)
Like give Sorc/RM some attunement scaling or something to diversify things
sorc with attunement would be nice
Yeah, and it would make sense because mana
Give attunement scaling to some of the spells too, with some mana-related stuff. Like Focus giving more mana regen per attunement, or static orb getting more damage from attunement, etc.
well rm has attu scaling with criterion
Yeah, but that's just a unique. It needs more inherent attribute stuff
Though, I guess rogue is kinda the same way. They scale only off dex really
i would agree with sorc and attu scaling tho. rm idk why it should be like that
give sorc a passive that doubles the mana gained from attunement too ... like how void knight gets +2 to health per vit
Yeah, that would be awesome
balista scales with int
idk why mage would use criterion to scale damage from atunement. off hand i dont know any of our spells that scale from attunement naturally
hydrahedron
And move Wisdom beyond the chain and make it give +1 flat mana regen per 100 mana with the threshold bonus
YES PLEASE
i said that back before they buffed wisdom
that it should raise the base regen based on max mana
I get why they don't want to have many sources of scaling flat mana regen, but when you have 1000+ mana, you NEED more flat regen
IMO rolld back the nerf on intel ward retention. anybody intel based took a double hit on the ward nerfs
heck it could even be per like 300 mana
because that +1 is going to be scaled by increased regen
Or make it part of the sorc class bonus
Give people a real reason to play sorc
Other than meteocre
Sorc need a nerf, it can still clear 1k corruption super fast
there is a new belt which is not very popular to abuse. but when you try it you will be sgocked how much ward you are able to generate
here you can play both
i want blackhole to be fun uwu
and without nerfed int this belt would be even more broken
you know the void nemesis boss and how it creates the black hole with the projectiles spiraling into it ... they should give that to our black hole xD
shooting fireball at it makes them spiral into the black hole
xD
might even work with volcanic orb
that would be dope. so you can put a hole down and kind shot the fireball in any direction while moving
cast fireball wil moving, yes
lol
drop the hole under the boss so you can run around blasting
also make black hole as a main skill easier to build cuz i saw that cost of the dreadful ignite black hole build lel
Or it sucks them in and spits out a bunch of little ones, kinda like shrapnel
make it make the black hole bigger once it absorbs them
then a meteor falls when the hole ends and does a % of the total damage at the time
so like it synergizes with fireball by making it hit more if it has peirce but then fireball is also making the black hole beefier
xD
Or maybe meteor does like WAY more damage to things in the center of the black hole
or or or
Or some synergy with Static Orb where static orb pulls things into the black hole, heh
double pull action
this could work. because i do not believe in bh as main damage source
black hole gets bigger and takes longer to go away because your constantly feeding it
owo
it will decay faster the longer its out tho so eventually it will outpace your fuel
idk
brain hurt
Does more damage and has more area the more things that have died within its radius would be rad
but if they add the node with " black hole deal x% of damage dealt by meteors while duration ends" it could work also
lol
new passive to spit projectiles out as a void variant at the end of the black hole
xD
nah idk probably too far
lel
well you can also add new unique with converting all sources of penetration into void penetration from sorc tree. and meteor is converted to void
not mage related but i think chronowarp should be triggerable with volatile reversal now too ... it just fits
void mage
ye
Black hole idea goes crazy
lol
it always should imo.
If they buffed and take into account for meteor skill lvl up with the meteor node bh goes crazy
Definitely put it in the suggestions shannel
lol
which section?
Probably #1210288709543403520
done uwu
yo anybody know if imprinting experimental item works?
It does at least on the champion imprint, haven’t tried on the others - but was able to get sealed experimentals that way (tho have yet to get an exalt even with a double exalted experimental item)
man the top left imprint is bogus
i had an item set swaped piece there and it would almost wlays produce a seald affix of that set affix. but NEVER above t4, and it was a t7
i had it there for the longest time
have we got an update on flame rush while channeling yet? Got my guy high as I’m willing to grind and ready for uber Abby but just been sitting for a couple days waiting at this point
no
Perhaps a bit of an overreach on proc shenanigans, but is Mana Strike into proc Frost Claw into proc Lightning Blast feasible?
dont know but im guess it only procs off direct casts.
Would be a shame. Mana Strike isn't needed persé but it procs frost claw at 80% cost
sure, it's basically the old proc build, goes well with static since you generate a lot of crits per second
use dagorath's claw
That was the idea yeah, workshopping what base items I'd work towards
Yeah, it's one of the more solid spellblade builds
Mana strike keeps your mana up, frostclaw clears, and LB is great for single target
What's the divide on cold vs lightning? Both seem pretty powerful (cold just making LB beams whereas lightning seems to get much more damage off through static, shock charges and uniques like Oceareon?)
If you're gonna go hit-based, lightning is usually better. If you're gonna do DoT, go frostbite
All 3 skills can be either element
Any differences on skill 4 and 5? I assume lightning just chucks in static for extra LB procs, cold something like Fire Wards and both use Teleport?
If you wanna go full proc-ville, you could spec ele nova and make your frost claws cast ele nova as well. But yeah usually Flame Ward and then either teleport or flame rush or something else specc'd to move you around
Oh my, I forgot about the nova node on frost claw....
put uber aberroth to 30%, well I'll try again tomorrow
@molten cobalt FYI, just channeled Focus and casted Flame Ward at the same time and it did not interrupt my Focus, which continued to channel until I let go.
So whatever bug you're talking about isn't happening to me.
Also for the record I did it with Static and the suicide bomber necklace as well and my Focus continued to channel. If you'd like to join a VC with me at some point this week I can demonstrate it to you on video.
does Frostbite applied by Shatter Strike only get Attribute scaling from Intelligence and no scaling from Dexterity? since Shatter Strike's Dex scaling is 4% Melee Damage and +1 Cold Melee Damage?
hmm
frostbite scales off damage over time, and $ cold damage
%
also frostbite duration is a big one
It also inherits increased damage from the skill that applies it, so you're correct, the "increased melee damage" won't affect frostbite damage
if youre doing full frostbite with it you gonna want ele DOT, frostbite duration,frostbite on hit
It will get the 4% increased cold damage from int, but not the 4% increase melee damage from dex
thanks, that's what I was wondering. appreciate it
NP, it's a very specific question
also, if you convert Ignite to Frostbite with the Chillflame node of Shatter Strike, does it convert at the current remaining duration (e.g. Ignite with 2.25s left becomes Frostbite with 2.25s left), or does it scale to the same proportion of elapsed duration? (e.g. Ignite with 2.25s left is 90% of the duration, so 90% of Frostbite's duration would be 2.7s)
or does it just turn it into a fresh stack with 3s left on it?
i want to say full duration, but not sure
its gonna get converted nearly instantly anyways
Yeah, that's one you might have to test yourself, IDK
@left hill if u goin full FB, take a look at sword Eye of reen. idk where else you can get that amount of ignite on hit. its a lot
Oh, I know about Eye of Reen, yeah. I'm just mathing around with weird ideas right now though and was looking at Jasper's actually
Jasper's can do it, but it's tough to build around.
also those little ice cicle you can make shatter strike shoot out. those can all apply frostbite too. they are a hit
I've been wondering about those--how do they interact with increased area affixes? do you get more icicles, or same number and they're just more spread out?
idk if they are area scaling but the bigger your SS arc is the further out they should start and travel. they go pretty far if you spec in. they half quite a lot with your clear speed
and general frostbite application
hmm, guess I'll put it on my to-test list. It's something I'm curious about for another very off-the-wall weapon choice with Shatter Strike, which is World Splitter
Alright, I'm gonna do the thing:
pewpew, get that lightening aegis
shit is the the best DR mage has but only a few setups have access to it
I'm gonna do something a bit weird with it I think
Damage taken as mana before health + Mana stacking mana strike + lighting blast trigger + fc trigger. Kinda combo all of it together so that I'm generating pretty decent ward, use wall of nothing + seed to transfer damage to mana + lightning aegis...
Might be a tanky boi
oh, also foot of the mountain to convert dodge to endurance threshold so 100% of my life is covered by endurance
hope it works as expected
it feels like it should work, my main concern is resists, right now
anyone actually tried void volcanic orb build with any success out of curiousity?
Yeah, VO used to be super popular
If you quickly tap flame rush it will indeed go “long” but also the entire length and get stuck and force you to cancel the animation. If you hold flame rush down it will go nowhere and explode where you stand. It’s not just me, it’s everyone having this issue
I tried holding it and tapping it
both worked
dunno
never left Focus til I let go of the button and then it turned off as it should
flame rush is suppose to travel pretty far not just dead end right in front of you
Most fun runemaster builds you know? I dont care if its super strong or high corruption viable
im thinking to make one with the scales offhand
Am I correct that there's no way to make frostclaw (lightning converted) trigger spark charges? Trying to think if there's a way to amp up clear (mana strike to trigger FC, with FC specced to crit and -area tag for the +hits on enemy. Also, running weaver's essence, so no spark charge catalyst for me)
i mean it use to trigger spark charges
but that may have been coming from the elemental novas
on release I played a full chaos runemaster, it was pretty fun. one of each element on bar (I think glyph, frost wall, and maybe ward, but I can't remember the 3rd one) + RI + runebolt. Runebolt set to randomize glyphs, RI set to generate energy+teleport, repeat casts, and trigger abilities off of bar. Literally gameplay was runebolt > RI to teleport and throw out like... 6 random things, then repeat
I'm pretty sure there was nothing in the tree that does spark charges unless it is under a wording I somehow missed
Yeah, doesn't work for me, shame
theres also the offhand
have FC/mana strike/flame ward/surge/elemental weapon or whatever it is called spec'd
no offhand, using 2h
you made it yourself, or is there a guide i can check as a base to start from and modify?
hmm for mana strike, it still counts as a mele even if you range it. there are idols for spark charge on mele hit i think
I might have used a guide but it was so long ago that I don't know tbh, I also semi-winged it because I know some of the things I did must have been off-meta (but just goofy)
yeah, that is basically all I have atm--but I don't think it is really helpful, since it doesn't ever have a good aoe, and if I'm meleeing I'm also yeeting lightning claws at them already lol
I see no reason why scales offhand with a focus on two elements wouldn't necessarily work, at least in some capacity
Probably* lightning/fire, since you'd have access to the ones I favor (spreading flames helps early clear, iirc one or two of the lightning ones are quite good, the hedron lad, etc)
yeah and i dont really care for a build to be strong, i just want something that is a lot of fun 🙂
I'm personally doing oops-all-novas Runemaster as well so yeah
I mean I played paladin at first and it was strong and boring. thats why i switched to Runemaster
while leveling i had scales on cause its all i had. only was scaling frost. it was a real dog when it was on cooldown
I don't remember if I've ever actually done a mage w/o somehow having firestarters and such
haha well u were better off just using a rare or exalted offhand one then?
if u were just doing frost
ye prob
honestly I prefer builds that are fun in this game even if they are weak. grinding corruption with something super strong is just boring
@blazing roottheres also affixes on like helm and chest i think for spark on mele
where as with a weaker build you have fun and get some challenge
yeah, but again, that means that I'm only really applying charges when I'm already statistically yeeting out my frostclaws 😢
@blazing rootim confuses, arent you attacking with mana strike
oo claw right, u said something about mana strike
yeah mana strike into claw
does not compute, i dont understand
spellblade passive to cast fc on melees
ooo
and yeah, gotta do some math basically and figure out if spark charge will actually help
there's a node somewhere but now I don't remember what tree it is on (so idk if it is global) that converts +melee to +spell from weapon
if global, then spark charge will Actually maybe be useful
hmm
yeah just a FC node
Glamdring: adds spell dmg per 3 added melee damage
Could get more out of it if I somehow either get better mana (so I can drop a point or two off of mana efficiency in FC) or get another +2 levels 🤔
...is there anything other than relics/weapons that add skill levels lol
Pretty sure no, but I don't know every possible variation on the text for LET (like added spell levels for lightning things, etc)
Different skills go on different pieces
Helmet and chest piece can have ranks to skills too
Should've specified for FC or general pieces, like the +to insert damage type minion skills stuff like the Lachesis staff have
Or is +5 frostclaw the best possible without using wep slot?
swapped to frozensentinels strength stacking tpose
super awkward at first but think im getting the hang of it
Used to not be awkward at all
?
Then they broke channeling
You used to be able to seamlessly use flame rush while channeling focus
Unhindered
unstable core +1 to fire cold and lightning
uh
that one relic that everyone uses
unique
Twisted heart
you need twisted heart ill get you one if u want. i always have that boss ready to go
add skrrizzle
ah yeah that would help a lot, i have to temp stop focus, flame rush, back into focus. and flamerush seems to have its old issues of sometimes channeling fully without being able to stop it lol
That’s if you while still holding focus do a quick tap and don’t hold in FR
Then it goes without stopping like that
They really broke it
was this from the recent patch
that also affected warpath
must just be channeled all around
Yes
part of me wishes every equip level was capped at like 50 ... but another part of me finds it weird when a 100 corruption exclusive zone drops a lvl 40 item
Not just focus
hmm, fun build anyway, maybe ill shelve it til they fix the bug and go work on a bosser
trista u want a heart? will only take a few seconds
im cof
He is too
ic
When Frost Wall auto casts Rune Bolt and Lightning Blast does it also use stats from my gear like cast speed?
Only works on direct casts, so cast speed only impacts frost wall
ty
Lightning Blast auto casted by Frost wall triggers the Chain Lightning node from Lightning Blast?
Chain Lightning yes, Arcing Power no
Thank you. I love your videos ❤️
12% chance with Fragment of the Enigma on hit (with its ridiculous 20 hits per direct cast)
42% chance to trigger Elemental Nova (per cast), spec Elemental Nova for 100% chance to apply a Spark Charge, plus Elemental Nova also gets the 12% chance
other procs (there are loads you can layer onto Frostclaw) for more shots at the 12%
Yeah, so SOL in my case. Oh well. I'll do some math to see if surge with spark charge deals more dmg than surge with +melee lightning nodes, since that'll boost the clear for now before I gear better
If you're proc'ing Frost Claw off of Mana Strike, you can still get 5 hits per Frost Claw all with the 12% chance
and the Elemental Nova chance
FC+Ele Nova would average out to 1.07 Spark Charges per Mana Strike (not counting Mana Strike's own shot at the 12%, so 1.19 with that, and more with Mana Strike's own Spark Charge node and idols and helmet affix), assuming you have both the 20% chance to proc Frost Claw Passive and the 30% chance Macahuitl node on Frost Claw.
Is it better to run lightning meteors manual casting, or casting via procs from another spell?
I'd have to drop something else though. I guess I could ditch surge spec but it is cool lol
Enchant weapon has aspd, flame shield has tank and dmg from aura and conversion
coc meteor is dead cuz they nerfed multi meteor node as direct cast only
I'm still running lightning meteor once I can beat aberroth with black hole, no intention of having a build that's pushing top numbers t.t
What is CoC though?
Ahhh, yea thats what I was contemplating going for
Since I got 6x 2LP versions of that belt (somehow) despite not targetting it at all
yea they nerfed it on 1.2 so you won't get extra meteors
So folks just manually cast it now?
yup
does this apply to brands applied from runic invocation?
or just the invocation dmg
Tbh depends on what you use it for, if you need it for clear then probably yes, if you need it for damage is probably the same
The rightmost nodes are direct cast only but the other nodes work with indirect cast as well
And those are the damage nodes
So like you can have 1 big meteor doing a ton of damage
I'm just toying around with builds now, need something better than black hole since this build kind of hit a dead end (red rings/aberroth drops are only real upgrades for it beyond lucking out in really good exalts). Damage just isn't there unless I'm missing something :(
I was about to switch to black hole to have some fun with it wdym 🥲
Yea and since its lightning that 'non fire damage' one affects the whole meteor with it + the crit section of the tree. I can see it working alright. Was thinking of trying to combo it with mana guide lightning flow or machine gun lightning blasts dunno yet.
I'm just struggling to find ways to boost damage. Meteors are working alright, and I think I could get Disintegrate to work since they scale the same. Downside is I can't seem to get anything to drop to try this stuff out t.t
Yeah that one looks kinda strong
I may swap builds to farm higher corruption to get the stuff I need for the black hole build. Like the damage is there (so long the boss isn't teleporting out of the black holes) but its rough. Finally got a 2lP slam of the sword which is nice, and Omnis is letting me replace my rings, but haven't found good rings yet.
I was thinking black hole with meteor auto cast for maximum single target dps but i still have to try that
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (78) / Runemaster (15)
▸ Health: 1,706, Regen: 29/s
▸ Mana: 381.23, Regen: 18.4/s
▸ Ward Retention: 233%, Regen: 140/s
▸ Attributes: 17 Str / 1 Dex / 74 Int / 1 Att / 12 Vit
▸ Resistances: 133% / 123% / 70% / 100% / 76% / 96% / 177%
▸ Endurance: 20%, Threshold: 341
▸ Dodge Chance: 7% (207)
▸ Armor Mitigation: 23% (976)
▸ Crit Avoidance: 127%
Snap Freeze / Meteor / Flame Ward / Black Hole / Teleport
The issue is meteor isn't damage over time, so its hard to overlap buffing both. I only use it for craterborn really and (now) killing all the small mobs. But even with my gear it takes like 3+ casts to kill little guys while black hole vaporizes anything it touches
I need a new chestpiece so bad, have had a 2x T7 one my woven tree for so long and still nothing remotely good has dropped t.t
Oh yeah you probably need some better gear ngl, what corruption are you ?
Just 300, I'm mostly comfortably clearing except for occasioanl one shots (Rakasha, woven echo lasers on teleporters, that fire archer champion)
Well if you can do 300 it means it’s not bad
Trying to get a Wall of Nothing to slam
If you want I can stream the build in action, or record a short clip to show what it looks like. I genuinely have no frame of reference of whats a good 'clear speed' supposed to look like
Yes
Since outside of general questions I try to avoid looking up videoguides or premade builds
I did get lucky on this though
I didn't even slam it, nemesis just put the stat I wanted on it 
Mh thing is the only dot you have is black hole, idk if it’s worth to spec so much into it or if you want int
It is but black hole is the damage. I could try to move some damage to meteor but since I'm stuck using the sword I'm unsure how well I could make a different fire spell scale. Esp since I have to stop and cast them, black hole I just fire one off and run around while anything it touches ceases to exist
My meteor seem to just melt everything but then again I’m only on dirt low 200 corruption
Oh yea, I imagine meteor scales better if built for it. I just really wanted to try and kill aberroth with black hole this season and I will make this work >:(
Mh if you want dot maybe you can add disintegrate but then again it’s bad lol
You can it’s not hard I wouldn’t imagine since glove like that spawn fire tornado shred fire res exist
Yea the fire tornado thing I want to give a try
Think so? Even with like 1000% damage of time for fire?
If you want pen there are the other gloves that migh be better
I’m rocking tornado glove with aergon refugee staff seemingly melt everything but again 200 corruption only
Sadly Pen is only thing I don't need, I think black hole has over 100% pen already lmao
Yeah I mean up until 300c almost everything works
I mean who’s wild enough to push bh and meteor into uber Abby lol
As it stand it struggle for mana
That’s exactly what I wanna try lol
Was thinking fireball for mana because I hate focus but I doubt it can sustain all that mana
It might if you run caeter and mana efficiency you can spam guessing 4 time before you run out
This is what it looks like vs T4 Julra
I mean mana guide is probably the best option but I refuse
Doesn’t look bad at all lol
Yea, its a bit worse if boss loves to move around a lot, aka the dash happy harbringer
That’s a lot faster than my t4 Julra clear
If dot is the way to go then you need more dot spells
Lmfao
Only options are frost wall, fireball ignite stacking, and desintigrate
Channeled fireball could be useful as well maybe
I tried disintegrate but you can't use the catalyst that makes disintegrate do more than tickle. It was pretty nice because of the globally reduced cooldown. But its just to dangerous to sit still channeling, mana cost was rough, and it still didn't hit hard cause you can't use ingvar's head to make it not trash (
:(
Upside is its fire, and damage over time, so sword gave it +6 skill points
It was also hard to weave in with the 4sec black hole cooldown, and maintaining craterborn. I could do auto-casting meteors but the mana cost is so prohibitive that it stops me casting black holes
That’s my idea, for mana fireball but I wanted to spec int and fire damage, wich is the gear I already have, I will try that and I’ll let you know
Lowest corruption I have is 500 so I’ll test there
I was looking at flame reave actually, since Sunwreath has fire damage over time as an innate state, and fire damage, and all that. But its only other ability I could think to try.
And using the sword means I can actually cast it
Well, my battlemage's endeavor build is feeling pretty silly. Just a casual 250% increased attack speed
Yea nvm flame reave don't hit for jack lmfao
And glyph of dominion is locked out, since it would of been my other choice :(
I actually didn't look at desintigtate, it might be best bet if only for ludomancer and global CDR for more black holes. Gonna see if I can't pivot to making that work better. It helps it creates fire auras that also scale ok
Wait I just noticed that on the ring, could it be that damage over time applies to everything? Because flame reave doesn’t have the dot tag
I believe its cause flame reave has a line for stacking ignite/spreading flames
Unless it counts the expanding circle a dot
It also has a fire aura stacking in same section, so 3 'dots'
Oh that makes more sense lol
This build looks super satisfying to play tbh, unique playstyle too compared to the SS build im doin
I’m plenty strong w it but might wanna check something like this out, that sword looked super strong for it so I saved one w LP, gonna have to try it sometime
What build are you using with that?
Its fun and unusual! Definitely need to rush CDR on boots/belt (Preferably T6 minimum) to make the black hole cooldown low enough for clearing. The fact it deals 100% more damage and 60% more damage (multi) to bosses the middle touches means it struggles more clearing weaker stuff than bosses lmao
Its noticibly slower to kill if something moves a lot though, aka lady harb t.t
Tbh same issue with Spellblade just for different reasons; a build w high cdr sounds great too since it’s a pretty viable stat in my current build also
Actually was thinking of making my second LP chain belt CDR so that works out
This is what the black hole tree looks like, Pulsar might look tempting but its a trap
So yeah fireball doesn’t recover enough mana, meteor just drains mana non stop lol
Yea I genuinely dont know how you can generate mana to offset meteor autocasting, wish it was like every 3 seconds instead of one
How do you have so many points wtf lol
Can you get an extra couple t6/t7 mana regen affixes and a good mana one? I know 3 affixes a lot but mana regen is p powerful w a higher mana pool
What tags does black hole have? My shatter strike has 33 bc of the tags so
+6 sword, +4 relic, +1 necklace
Its required so that you can stack all the exponential nodes. Its why it hits so hard
Bruh that omnis is stacked
ikr? I lucked out hard
maybe mana battery meteor and black hole disintegrate
Might experiment w other passives on other spec skill trees to solve mana issues also
all 4 have some form of pretty good mana management methods (would look now but expedition 33 is calling to me)
Before I got the sword, I was using focus in place of teleport and utilizing the mana burst to get mana back between black hole casts. Kinda worked for dealing with the stupidly high mana cost.
Mana burst do you mean mana strike?
Bc that’s viable also
Requires getting up close but would work wonders
Never used mana burst so idk about it lol
No no, the 1 second burst of mana after channeling focus
I'd use it to teleport -> channel one second, then toss another black hole
Oooh ok yeah that would be a lot more functional w your build lmao
Mana generation in this game is way harder than it should be lmao, you’d think mages would have more options
But I guess mana is the big way to keep people from doing absolutely obscene dmg
Finally, now I just gotta find something to slam it with
so i did kill heroot and the harbinger at 500 cc
but i would not recommend lol
it took years
i do not have a good sword or relic tho
Yea, each level of black hole is multiplicative since every point is a 'more' node
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.2
Mage (20) / Sorcerer (72) / Runemaster (21)
▸ Health: 3,097, Regen: 0/s
▸ Mana: 407.58, Regen: 17.76/s
▸ Ward Retention: 344%, Regen: 219/s
▸ Attributes: 38 Str / 23 Dex / 98 Int / 11 Att / 11 Vit
▸ Resistances: 153% / 105% / 113% / 84% / 75% / 141% / 86%
▸ Endurance: 22%, Threshold: 638
▸ Dodge Chance: 4% (121)
▸ Armor Mitigation: 69% (6,116)
Teleport / Flame Ward / Disintegrate / Black Hole / Meteor
3k health and 6k armor helped a lot lol
i just lack damage
oh i forgot to fix my idols
not sure aboiut disintegrate, its nice to have but kinda useless
Explaination on why sword is so important
Then top node is so that cooldown is only 3-4sec so you can actually keep spamming htem
I have 2 black holes active so cd is not an issue, I need binary system but I need a +4 relic and 1 point in sword
Idk where to farm sword honestly
Yea, binary is a big deal. More important than top right one
Its super low level and dirt cheap to farm. Drops a ton if you put it into treasure trove drops on weaver tree or just dump a CoF prophecy set into unique 2h swords
Tbh the movement node is useless, as soon as the boss moves it’s out of the black hole
the harder part is farming the exalt to slam since 2h sword drop chances are trash
It is, but its necessary to reach the 100% damage to rare/bosses (multiplicative)
Without binary and that your black holes are dealing 1/4th the damage of mine
Yeah I know but I wanted to see if I could make it move faster
Ohh yea
Turns out you can’t lol
nah bosses move to dang fast lol
1 point is enough
I considered trying the 'chance to recast' but ultimately its to unreliable since by the time it recasts enemies have moved
Still not sure about disintegrate, and I do lack some damage
Without Ingvar's head disintegrate is awful 😭
You can’t, there is a node on the left that says you can only have 1 black hole each cast
iirc that doesn't stop it as its a new one after previous expires. What it does do is prevent binary from making 2 black holes (fire/cold) and puts it back to 1, massive fire black hole
and stops you from grabbing the double cast node
Yeah but meteor and black hole are not enough by themselves, i mean they are but it takes forever
Does it? You said you didn't have two key nodes for black hole damage. Mines ticking for half a mil. You saw how fast julra melted.
err no, half a mil on training dummy, so 1 million on bosses
Yeah but I think 500c bosses are tankier then julra
Oh yea, I don't know how far it can go. I'm curious what it'll be like once you can get the necessary points in for damage
I'd push my corruption higher by I need to get some more damage reduction (somewhere)
I just said I did 500c heroot and the harbinger lol
You also said it was slow but lacked binary D:
Yes absolutely, but the issue is still there, the damages are too low, it needs another skill
I'd prob try to focus on making the meteor better. Since you're direct casting it, and it has 100% fire pen, it's the best avenue imo
Meteor as a mana battery is nice, black hole is great but it needs a more dps spell
Mana battery?
Tp + meteor for mana
Ahhh, that makes sense. This is what I got right now for it. Since I'm dumping crit chance the free crits go a long way
Hello i was wondering considering the overall stats of both wands which one is better for frostclaw please ?
Sorry for the messy quality
If you're on PC Shift+Windows key+S and drag to take a screencap, then Ctrl V to paste it in here
french
sorry for the mess
i'll do my best to sent you a proper screenshot once i'm back home
Huh, that was easier than expected
Took a couple attempts to learn it, but beat him with black hole :D
Its pretty easy when your build lets you just move around and not have to stop and cast ever lmao
or be in melee
now do uber
Normal aberroth was nerfed to the ground this season. Hes basically just a mob with buffed hp
I'd have to swap to a more meta build and to lazy for that
right is better overall
Normal one is a 30 second fight
If even that
Not hard at all
Yea, I know if I used a real build or a build guide the game would be a lot easier. I was just seeing how possible it was with only black hole as a build/damage source. Now I can swap to a real build and push corruption lmfao
I always struggle with making alts
I feel pretty done after doing it all with one build
Though I’m not sure I can this season due to them destroying channeling with the bug
Doing uberroth as it is now with brand of deception autobomber is pure cancer
Tyvm❤️🙏🏻 for your answer
AWESOME
I tried to put feedback in #1210281911872786482 about black hole and It got censored by discord cause I said black hole so many times it considered it sexual content
One thing I want to try: If you mana stacked this node in focus would be +1000% mana regen if you start channeling when you are 100/1200 mana
Give plox
If you are at negative mana it'd restore like 600+ instantly in the long cooldown version.
I'm not 100% sure on the math but it should be 80 mana/s at least
with archmage at 100% mana returning 20% of each cast
if you dont go the twin meteor path it should be mana positive while BH is dropping meteors every second
it's the long CD that scares me away from that
though
if your meteors cost 52 with 20% back from archmage
you can afford for BH to cast a bunch of meteors with 1200 mana before running out
Yea, also I literally cannot post feedback in the feedback channel because discord automod keeps blocking it
and try as I might I cannot figure out what in the post is triggering automod
that's kinda hilarious. I assume you tried typing BH instead of black hole?
Runemaster is so fun. I'm trying to run a most likely not optimal build by spamming any rune invocs that I desire by using low cost ele spells to set the runes.
Curious to see how far I can push this.
Yeup, that was my initial suspicion. then I thought it was embedded discord link to image. Now I'm baffled
Is it Aberroth? Oro/Aberroth? Singularity? Pulsar?
Nope none of those words. I legit have no clue
Its not the server's filter either, its Discord's
Sadly I doubt very far but I hope you do. I have tried many variations of multiple invocation builds and they are super fun (the anti-autobomber) but not very effective in my experience
Alright I'm going crazy trying to figure this out and just going to modmail it