#🧙┃mage
1 messages · Page 116 of 1
Just throw in an idol
dont have one with crit avoid atm
Hi guys. Thinking of trying a shatterstrike build for the first time. Those who play it, is it decent? Viable for some corruption pushing?
Its one of The top builds for bossing
Im doing a variant of The build with flame reave, much more fun, since its screen wide aoe clear
Ok ill check it out then. Thank you.
yea disintegrate is a bit of a meme
Is shatterstrike the meat grinder build?
If so it is quite squishy
So you better learn the boss mechanics and not get hit
Currently playing a very squishy rogue in melee range so will be the same i guess
I suppose
not sure about currently but in the past it was quite tanky by just generating a ton of ward
I saw a video where the dude couldn’t even generate 1000 ward
But maybe we’re talking about different builds
meme you said? here is a dex stacking disintegrate runemaster
https://www.lastepochtools.com/planner/A1d24eKo
Tombs of the Erased / 1.2
Mage (20) / Sorcerer (5) / Spellblade (28) / Runemaster (60)
▸ Health: 1,356, Regen: 27.2/s
▸ Mana: 157.51, Regen: 10.88/s
▸ Ward Retention: 106%, Regen: 0/s
▸ Attributes: 15 Str / 106 Dex / 59 Int / 15 Att / 16 Vit
▸ Resistances: 88% / 58% / 88% / 66% / 62% / 68% / 68%
▸ Endurance: 20%, Threshold: 271
▸ Dodge Chance: 17% (577)
▸ Armor Mitigation: 58% (4,155)
(never tested, probably complete trash, but you get 81 times damage on disintegrate)
and it has 415% crit chance 😄 (yes, absolute crit chance, not increased)
ze fuq is that
its an abomination
but you get a lot of crit from dex
probably needs a mana prefix somewhere to not go into negative
yeah, its quite a bit, I use that 8% per dex on my dex stacking reowyns runemaster
its free crit cap which is very nice
mourningfrost with its cold damage makes it a little awkward but you use elemental damage over time anyway
but you cant do lightning pen
and you probably need to spec into ball lightning with static orb to make mana manageable
im doing a spellblade with mana strike + lightning dmg. does % increase to lightning damage give me more dps than flat +lightning meele damage
depends on your gear, its a clear maybe
the skill tree + ench weapon gives tons of flat. so i assume the % should give me the most?
you need to do napkin math at least
what is that lol
thats rough math 😄
you need to calculate whats better for your current setup
or go to the dummy and try it out
well the problem is im deciding on adding % dmg to my unique or flat
where is the dummy even. it has changed spots
Hi team 🙂 Dummy question, but is it possible to make Mana Strike deal decent dmg? I've got a Mana strike proc based build, Frost claw doing lots of the heavy lifting in clearing, but the area on these makes it difficult to hit bosses 😅
you can use teleporting strikes from top right
it will use mana strike where ur cursor is
these kinds of builds are usually focused on spell damage from various procs you trigger via mana strike since mana strike's direct damage is ass. If you want direct melee lightning damage consider building firebrand (converted) + surge
kinda yes but actually no because it lacks any meaningful more damage in its tree
that said I ran this build a lot and didn't find issues with hitting bosses with your procs
Hmm I see, I do refer to the Ice Spirals missing the bosses btw!
lightning blast is my only proc and spark charge i guess. im using the unique battlemage endeavour currently
mana strike dps is calculated at around 10-15k but does tha dps also calculate the lightning blast procs etc? or just mana strike dmg
unrelated side note but firebrand surge is such a fun build zooming around and one hitting pretty much everything
just mana strike direct damage, also tooltips are notoriously inaccurate
would be more fun if surge's AOE didn't need to be found via a microscope
My mana stirke is calculated at 19k DPS, but hits for like 2k ST 😂
also the calculation is for nominal damage while level 100 mobs have 87% (or was it 88) damage resistance
at least it's not old disintegrate where it could be hitting for 10k with a tooltip damage of 20 billion
they did fix that one.. a little bit
Still not accurate but the boss dummy is closer to reality
hello guys, can anyone take a quick look at my build and give me some guidance on what to improve ? I am playing flame reave spellblade, but I kinda lack a bit of damage (~400k dps tooltip, but the numbers against bosses shows between 20k and 60k for a normal hit, and about ~150k for the 4th flame reave)
i am also not that tanky, most bosses 2-shoot me (especially the girl harbinger, her void line attack nearly one shots me each time 😦 )
i am trying to get enough stats for a red ring atm, trying to get a better helmet with +int
https://www.lastepochtools.com/planner/BEwO8q7A
thanks in advance
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.1
Mage (22) / Sorcerer (5) / Spellblade (85)
▸ Health: 2,600, Regen: 24.86/s
▸ Mana: 240, Regen: 8/s
▸ Ward Retention: 257%, Regen: 234/s
▸ Attributes: 1 Str / 20 Dex / 52 Int / 1 Att / 9 Vit
▸ Resistances: 89% / 76% / 185% / 75% / 56% / 157% / 99%
▸ Endurance: 33%, Threshold: 520
▸ Dodge Chance: 6% (168)
▸ Armor Mitigation: 31% (1,535)
▸ Crit Avoidance: 69%
your weapons don't look good for flame reave chief, try either jasper's (you already have 3 in arcane severance - go up to 4 in that case), clotho's, or a pair of scissors, those are quite busted. Also try to find points to allocate crit multi in flame reave. Your idols also need more ward per second or ward on melee hit. Your trees are mostly fine but you should swap 8 of lower impact points from spellblade into Sphere of Protection. Your Flame Ward tree is wtf, go either for two charges (my preference with champions and everything around) or cold convert and get armor. Ward nodes in the tree feel too low impact to me. Auto recast in enchant weapon, not a fan, just press the button. +9 ward every 4 sec in mana strike sounds like a waste. Mana refund on teleport is unnecessary in your build, could also replace it with surge if you like that more, teleport tree is generally very low impact.
Clotho's ? It's the weaver unique ? didn't even't considered that but looking at the item online yeah, looks really strong ! is it worth losing the 4 points from the traitors or do I put a clothos + traitors ?
for flame ward I wanted to grab the damage from its tree, but it's true it's a defensive spell so yeah, i'll try to respect
i'll take a look at surge instead of TP also, thanks for your feedback !
Whats our max corruption
clotho is 2h, but you can dual wield scissors
what in ur skills uses mana? you have lots of "mana gained" skill points but nothing uses mana really on ur build
eg u have 5/5 for "mana on crit" and "mana strike gives more mana"
instead u could put 5 points on "rage sap" which gives +35% global dmg increase
on flame ward there is that "infusion" node it gives +250% fire dmg for 5 points versus your +10 flat fire dmg. i cant imagine that flat damage being better than the % incerase
ah flame reave uses mana. didnt know. but those damage nodes are still worth a look
flame reaves uses a lots of mana yeah
without this node I run out of mana in a second
and even with all these nodes I have to mana strike each 4 secs otherwise my mana is gone
thats a stretch, but if i spec into (lightning blast -> cold) passive and spec lightning blast into spark chage, will spark chage on melee hit be cold?
probably not, right
i've no idea how to check
no because a cold conversion for spark charges just doesn't exist
it's convoluted but think of it more like an ailment - bleed doesn't convert to cold damage when applied by cold skills, right?
that feeling when spark charge on shatter doesnt have neitehr lightning shatter nor cold spark charge conversion
nor any good way to apply it via shatter strike now that arcane current was reworked
wwwwwwwwhat did it do before the update
wait no that's a brain fart, you couldn't take them together right?
at least this nerf wasn't relevant for SB
i only know of this one, aparently it didnt require a 40 mana cost before
Would 1500% increase in cold damage and 33% crit chance out weight 200% pen with 85% crit chance? Taking into account same base cold dmg and crit multi.
https://www.lastepochtools.com/planner/B7ZqZZPQ saw someone post this. Trying to juice it up
Tombs of the Erased / 1.2
Mage (20) / Sorcerer (5) / Spellblade (69) / Runemaster (16)
▸ Health: 1,885, Regen: 1,122/s
▸ Mana: 219.51, Regen: 15.76/s
▸ Ward Retention: 76%, Regen: 32/s
▸ Attributes: 1 Str / 34 Dex / 26 Int / 1 Att / 13 Vit
▸ Resistances: 73% / 61% / 73% / 59% / 54% / 35% / 69%
▸ Endurance: 20%, Threshold: 377
▸ Dodge Chance: 5% (136)
▸ Armor Mitigation: 10% (241)
That looks like a math question. You should pop that into an LLM and see what it says.
depends on the rest of your stats, especially increased damage you already have
It would depend on the crit multiplier
There seems to be so few mage builds on maxroll, only 1 runemaster, is there not much viable for mage?
I'm currently trying to get the glacier one online but it's rough I haven't tried anything else though.
Yeah im not sure if its a maxroll thing or a game thing or what
I tried icyveins but their builds seem more confusing
Flat damage better until you have enough to multiply 😂 🤣
Did ye try the new Helm?
My warpath was in 300corrupts at lvl 73. My mage is 80 and can barely do empowered 100 corrupts. I think it's a balance thing lol.
I have the crit one right now is this is my first league with LE
no maxroll just sucks and covers only a handful of builds
Yeah thats feels bad, and im not big brain enough to make my own lol
back when they released falconer it could do 3000 corruption with no gear
like, literally by unequipping all your gear
or maybe it was "only" 1k corr some guy did this on stream
balance in LE is a joke but that works both ways, as most builds can kill reasonably challenging content with enough gear
Is there anywhere else to look for builds? Maxroll is so detailed but seems to have so few options
youtube
some builds from there end up on le tools in the builds category but I'm not sure how they are scraping the data, still ought to be a small selection
Gotcha, ill check tomorrow then and hopefully find something that looks interesting. I was looking to try runemaster but hydrahedron just not my thing lol
Has anyone had any luck in doing a Grand Prism Nova build with the new catalyst?
yea some guy got lucky yesterday and discovered a bug with repeated invos not being replaced
omegarip
which is a good thing, since the actual invocation is probably better than grand prism nova 
I also have a strong suspicion that just using it with 3x the same rune is better than trying to get resets via using rainbow runes
20% reset chance vs much better scaling on single element
well the biggest issue is that the item doesnt do jack shit to buff the invocation, has a horrible base and no other useful stats
and reacting to your runes not resetting must be absolutely horrible gameplay wise
you usually have 2 or 3 runes again before you could react to the not reset stuff
its a catalyst with no crit
tbh I still have no fu cking clue wtf they are thinking with the catalysts
having one viable base for an entire item class is pretty damn bad in my book
its two imo
Opulent Focus is very strong too
now that int got gutted ward retention wise
yea cause the other can high roll 5% crit pepega
6%
oh, you mean the worse crit one 😄
none of my current builds have any use for crit, so those arent useful for my build anyway
having like 1000% increased crit chance from dex is nice
gordian prism getting a 6 int base is super troll though
at least you can get a 3LP one quite reasonably
but I would probably still prefer a good base with 4 affixes
maybe they were afraid of giving a good base to a low lpl unique and they felt that it had to be low lpl cause it's a meme
That’s what I was thinking, probably lightning is the best
but could have given at least something better
yea ofc cause you can use the free ward affixes with lightning
yeah but lightning replaces one of the best invocation. You use your off hand slot to use a 600% effectiveness spell instead of a 1600% effectiveness spell
the only thing going for GPN is its aoe
if it would replace ALL invocations with grand prism nova, direct or indirect, that would be at least a little interesting
wasn't it 900? But LLL invo has shit clear so you are probably using it with like convergence LB for single target
yea yea I already know your next point
why jump through all the hoops and not just use it the other way around
no reason whatsoever
lol yea that's bad I thought they bumped it to 900% in this patch
unstable core vs fundamental criterion for Ele Nova runemaster?
criterion doesn't do anything for ele nova right?
ah, you're right
can I somehow proc three novas with this?
I mean, I can unequip flame ward and cast it when stunned
so that's three slots-nova, RI, teleport
nope
no I mean even if that did work, criterion would do nothing to help that
aha, criterion is specifically for invocations
ok, but would that work? "naked" nova with no other skills on bar, being cast thrice?
you dont need to put nova into 3 slots, you can just have it on one slot and it casts it 3 times assuming the runes match the element
jeah but I am worried about other skills
just put them on cooldown before, thats how I do it
but wait I was just casually looking at the nova tree and you can kinda build a cold only channeled ele nova by dipping into the lightning tree and disabling the lightning nova there
you get like 40 points in the tree, enough to take everything of value
yeah, but is it good now? Or is it still ass?
I mean it's like 20% better so still probably ass
but I can't help myself
channeled nova misses the defense part that disintegrate and focus have
I fear that my 2 ideas clash - cast 6 novas per RI, and using Gordian prism
you get to 18,8x more damage and 5 casts per second without having to invest anything into cast speed
no shit but we are memeing here
'cause with gordian prism I likely want to just cast Grand prism novas as many times as possible
why do you even bother asking rhetorical questions, of course it's still ass cause that also costs 64 mana per second to channel
its a shame that mana spent channeling doesnt count as mana spent
I'm pretty sure it does, or at least it did back when I was running fire disintegrate on sorc
no clue, sorry 
casually got to like 300% mana spent gained as ward and it definitely showed in ward numbers
it doesnt work for arcane battery in runic invocation
I was on sorc
oh, then the runic invocation node just sucks
so no rm shenenigans contaminated the test results
runic invocation with arcane battery could have saved the mana issues though
yea I actually checked what arcane battery says and there is no mistake there, cause for a channeling skill "casting" only counts when you start channeling it
yea but that would be too fun
hmm, second scaling avenue would be mana
anything that scales with mana well, besides %dmg x2 with >300 mana?
Static orb
coming to think about it, I never tried building around random invos and Runic Energizer, does it actually work? Does it give you more accumulation per invo? How long do the stacks last?
still probably not worth it..
The only thing with higher damage is the one that pulls Monsters in and explodes after 3s
per hit, sure. But a lot of invos have multiple hits resulting in higher total efficiency
Gon Gon Gon is 1600% since its 16 times 100%
5 invos to get 2 stacks per second, meanwhile with 100 cost RI you can get 10 per cast
even if you get to 300% its still a lot worse than mana battery. With mana battery you press static once and have enough stacks for the spell triggers
or just spam rainbow rune bolts at 3-4 times per second to get 1 energy per cast with Rune Powercore
thats still a lot slower than arcane battery 😄
yes but you don't have to regen mana
you dont need mana reg
yea you only need to waste time on focus
you trigger mana strike with your runic invocation
thats what I do on my fortress build
its 240 mana every RI
wait lol with spell cascade?
yeah
omegarip
works nice with channel spells since those dont get trigger
this sounds more and more janky by the second
20 base dmg vs 3x 40 on nova or 3x 53 on Antipode still looks way stronger, no? on bosses at least sorry...that was missing 😄
I do one 3 rune invocation per second
if I wanted non-janky I'd play hydra like everyone else
with elemental nova on your bar you only get 1.5 mana strikes per RI on average though
so you need to make due with 120ish mana per RI where RI itself costs 36ish when you spec the mana return
I'd use the maxed out refund node
with lightning nova you can do 2 novas, static cast and then RI
and find a way to scale with mana
with cast speed thats probably two 3 rune invocations per second
tbh any unconventional invo build is gonna be jank since you won't be leveraging criterion fully, or at all, and that's like 90% of the skill's power budget
but I want to cast 6 novas with RI 😦
yea ofc I meant that the intended (apparently) method of playing RI as an "invoker" cannot be viable with this item being what it is
yep
cause when your invos are all over the place you arent getting good use of criterion
I wonder why they never even acknowledged it as an issue
then again..
I dont think they even want you to play different invocations
they killed the only invocation that was good besides your primary damage invocation
man now I want to build a elemental nova RI spam master
what's weird is that that was the only non-damage invo, like where are the rest of my utility, buff, debuff, CC, or mobility effects that I might be inclined to use situationally?
yeah, exactly. They didnt give us any reason to use different invocations. They only differ in AoE, Element, Damage effectiveness and amount of hits
But you cant move right?
Definitely can.
whaaaaaat
And I’ve tested you definitely gain the % increase to spell damage and the buff is on your buff bar
You just have to be moving before you use arcane ascendancy. Once you’re moving, it be on. Once you stop, you’ll have to recast after you start moving with focus again
spaghetti code is a pathway to many interactions some would consider unnatural
idk why they made invocations permutations, instead of more meaningful combinations
like the more spells the merrier, but each has like 2-3 variants, and only like 5 are really useful
Thats crazy. What else are you running with it? I was doing focus, meteor, enchant weapon, static, lb
Focus, meteor, lightning blast, static, arcane arcane ascendancy
Unspec teleport
Static might get removed for flame ward if I end up needing it
is Clotho's needle worth respeccing to spellblade? ive got one with 1 LP or one with 13 weavers will rolls available
getting there 😂
@molten cobalt can yiu link me your build? Ive seen the link somewhere and i cant find it anymore
Many thanks!
(Auto bomber)
i followed https://www.youtube.com/watch?v=kcsX7zLNd5s
corruption 454 atm and still slapping and effortless
Thank you very much sir
No
🤔 my website one is like 760k it doesnt seem to include a lot of things
yea still cooking got it as high as 6 mil but the gear is near impossible to get
well just have to farm a shit ton tho, you need flat spell damage on all your idols where possible 😄
personally, i think those new idols and set crafting ic ompletely overlooked by soooo many
im sacrificing a lot of dps for just survivalability and qol
hold your horses until you get a needle with actually good rolls, might take 50 needles, might take 500
WW is a lottery
best slot in any build?
yea it aint bad for a build that doesnt want a specific chest unique
so not mage omegalul
although its viability on primalist got significantly impacted by the new 25% less damage taken chest which also has low LPL
would you actually swap class/build for that alone?
most fun sorcerer build currently?
nobody knows what you find fun, gotta narrow that down a bit
never seen 3lp from a nemesis before
maybe i should just follow a lvling guide untill i hit endgame?
I am playing a spark charge based sorcerer build now, pretty good (to be a sorcerer) but don't think there is a guide for it
1 tap KO fully empowered nemesis 😄
i got a echo popping up in my monolith that isnt imprinted into my weaver tree
im confused
Its so anti climactic though, just a little boop and then he dies. We need big explosions and stuff!
i forgot i needed to swap attribute and now item is 0 potential
shit
such a good feeder too
ass
Hello, i found a alchimist laddle 3lp i put 40% cast speed+shred armor on my frostclaw runemaster any build has good use of alchimiste laddle and intelligence on stacking for more cast speed please? Ty in advance
the era is ladle is mostly past
So it finally dropped at the worst time xD🥹
Roger, i will stick to my heart seeker so and bear beastmaster
What build is this please
@cloud aurora this
Ty very much
spark charges have always been great
dragorath + enigma = lightning blasts spark charges nuke screen
Spark charge is proc by lightning blast if i remember well?
flame reave or shatter strike for spellblade lads?
ss is a lot better
Ive been doing flame reave and just hit a wall at 300c. You can get decent damage but you pop like a balloon if any of the tomb enemies look at you funny. I can cruise through 100c and 200c usually. Havnt been able to fix the survivability yet.
If you can fit it, sunwreath + aoe + pull nodes for flame reave are very comfy for mapping, so you can include it in your SS build
unless that's been changed in the last... year and a half or something
Playing fire Sorc right now, any suggestion for cool uniques I could fish for with ascendance runes? Already got Calamity hat
I'm doing a GPM build with Gordian Prism and it's getting into the endgame. I'm doing tri-element with ele nova and it slaps. I dunno who was saying that Elemental Starfield only does 1 nova when using Crest of Unity, but they're wrong. Every time you use the RI you get 3 ele novas.
So with a 30% chance to keep your runes, sometimes you can get a chain of 3-4 casts of RI in a row and that means 9-12 ele novas all going off. Plus you int stack and use Cosmic Mind to get like 700+ ward each time you cast it, so it's easy to bump your ward to 4-5k with the garbo gear I have.
It sucks that Copied Scrolls doesn't work, but also it doesn't actually matter that much because you're invoking SO often. I had Spell Cascade originally, but aside from the very first cast of a fight, it will NEVER go off, because you're invoking every 3 casts (at most) so you never really accrue runic energy when you need it.
Here is my actually trash current setup ~https://www.lastepochtools.com/planner/A6zpw2DA. I haven't gotten a good slam on an Unstable Core yet, so I have that and Wrongwarp to upgrade to still. Did the first harbinger at 74 and it was basically a non-issue. Not being able to use unique rings and amulet will hurt, and I may drop them eventually once I get a good Unstable Core so that I can get Red Rings or Oceareon in there
finally found my first vilatria set at 88
Yeah, it took me a long time too. Now get ready for the grind to find a good staff to add the set to, heh
yeeeeah
I see they changed this side of the tree to only happen when it's directly cast
is that what kinda killed meteor autocasting?
Basically, yeah
You can make up for it with a lot more procs, but it'll still eat your mana for breakfast
it sure does
That's why even using single-meteor casts, I've always found it easier to just self-cast. It's so much more controllable
Anyone's world ender not guaranteeing crit hits?
do you benefit from craterborn if you're converting to lightning
hmm
Shrapnel CAN trigger more meteors though, if you hate having mana that much.
btw Zerax how is your channeled LB build, have you dropped it already?
It's at Aberroth, but to beat him I need some significant upgrades that I don't feel like farming for right now
lol same spot as my focal blast is in
I just thought, you are a real channeling enjoyer, have you tried channeled nova?
I'm using a Triboelectra, which is really bad for the build if you ever have to use Evade, since it takes you deep enough into negative that you can't start channeling LB again
I have only dropped ONE mana guide, and it happened from a prophecy right as I DC'd so I couldn't pick it up.
tragic
I have a few 2-3 lp ones
but look I ran the math today and you can get channeled mono cold nova at about x12 more
without any kind of real silly shenanigans
just a honest workmanlike build
I did get another one from Nemesis yesterday, but I'm probably gonna focus on my nova + prism build for a bit and see if I can get one that I can plop a decent slam onto
I'm gonna do a mana stacking mana guide build instead of the brand trigger version that everyone is so hyped about.
so I've been messing around with trying to use LB to proc meteors and am looking into maybe putting points into spark charges. any recommendations? Is it even worth putting points into spark charges if you're not specifically building around them
They can crit, so they can add extra procs and stuff. I like to use them on ele nova because they scale with flat spell damage and stuff. Makes early game good
I've never liked them for LB because 30% application chance just feels too low
And all the other spark charge application stuff is on melee attacks
makes sense
I've seen a different version where they use range mana strike to proc meteors instead
but idk if I like that more
I like the mana strike version for a few reasons:
- Mana strike regens mana, which helps keep you afloat.
- You can use it to proc a variety of things that can crit: spark charges, Mana Arc, Frost Claw
- Rune Sap is a decent amount of increased damage for free.
- If you're scaling mana (which you should be), crit chance is capped when you have 1000+ mana with the right node
World ender doesn't seem to be working for me
I only have 500 mana atm with the +140 from vil staff
Do you have a Singularity(one slot unique idol) equipped? Or Wing Guards (gloves)?
Both of those make it so you can't crit
no, also second picture has 1 crit and 1 non in same meteor
Have you changed zones since you selected the World Ender node? (remember all monoliths are the same zone)
Sometimes you have to transition zones before new nodes kick in
is it worth making strike range if it's a whopping --80% mana regen
The -80% mana doesn't affect the "mana gain on crit" or "mana gain on boss/rare hit" nodes, so you can work around it pretty easily.
oh interesting
should I also swap static to frostclaw
prob
wait, if you change strike to be range, does this node even still work
Yep, mana strike still counts as a melee attack when it's ranged
that's sick
There's another 20% chance to proc FC on the spellblade tree too
And you can make it hit 5 times, so 50% chance to hit 5 times on a melee attack adds up quick
Seems to be specific to the Age of Winter timeline. If I go to Last Ruin timeline, it works, if I got back again to Age of Winter it's broken again
does it need to be on your bar like static
Nope
ooo
oh! Do you have a monolith 'buff' currently where mobs have a chance to evade crits? That can also do it I think
It should show them on the right side of the screen unless you have it minimized
Yes!, that was it. I see it on the left in enemy modifiers. Thanks, was driving me crazy
Yeah, I didn't even think about it as a thing. I often forget about those modifiers
apparently it's a modifier for my whole Age of Winter timeline...
They have a 'lifetime' so once you complete 2-4 echoes it should go away
ah nice, didn't know that
Yeah the UI doesn't do a good job being clear about that
Is there a node for elem nova that allows it to fire where you click or is that unique to the helmet?
Yeah, Arcane Projection, in the west end of the Fire branch
Neat. I'm trying to mess around with a elem nova build that hard casts it and uses the catalyst that turns invocation to grand prism nova
And I wanted to use crest of unity
That's what I spent most of yesterday doing: #🧙┃mage message
It's been working really well so far. Not sure how it'll go as I get to higher corruption though. Still need those key upgrades that'll help a lot
Do you mainly use gpm or nova?
Both. GPN casts nova 3 times every time I use it. So it's Nova 3 times -> GPN
And then if GPN doesn't use your runes, do it again. Sometimes you can get chains of 3-4 uses before your runes are consumed and it's VERY satisfying.
While leveling I'd highly recommend you use fireball line or some other good single target for bosses. It doesn't really come online until level 50 or so.
So like you use unstable core, crest of unity, mad alchemist ladle, twisted heart, and gprism?
I wouldn't use Alchemist's Ladle, you need decent flat spell damage for the build. Ladle is best when you have another source of flat spell damage that you scale.
Hmm. Interesting is there a unique that's good for the slot or is it just find an exalted?
My current plan is to swap to Wrongwarp, since teleport also casts 3 ele novas. I'm a little concerned about how the random positioning will feel in boss fights, but with Evade it shouldn't be too bad.
Why not just use flame dash? It'll auto cast gpn?
NO, GPN only works on DIRECT casts (says it on the item)
Ah darn XD
Also, teleport + 3 novas is great for clearing trash
When you get your nova AOE big enough, they overlap
Fair. Plus not like nova needs you to be super positioned since the aoe is so big.
yeah
Have you found in testing if gpn uses any nova nodes?
It doesn't, but it also doesn't need to
It basically hits the whole screen
I don't use the Projector node in Nova because the AOE is big enough
Sexy. So just for clarification, you hard cast nova 3 times for runes, gpn until out of runes (which spams 3 novas), then repeat?
Yep, with teleports as often as it's up, or to reposition. Then when you drop below zero mana, pop Focus for a second to get 40% mana instantly and the burst will fill you up most of the rest of the way.
I've never had problems with Focus CD being too long, as long as I use the burst as well as the instant mana.
Hmm... would you consider if the cooldown node on invocation? Since it gives a big boost to dmg?
No
I was wondering why strike didn't feel that good and then I saw this node. omg
actual game changer
I just don't know if the boost and not needing to worry bout mana too much is worth the downtime
I used it early on because my mana couldn't handle repeat invocations, but when you can trigger multiple invocations in a row, the cooldown messes that all up
Yeah, you NEED that node
45% more damage is nice, but casting it twice in a row is 100% more damage 😝
So what's your other skill? You have nova, tp, invo, focus... that offers for a 5th skill
Mana is basically never an issue for me unless I'm on a boss
what do you do for ward gen on a build like this
I kind of want to do a build with the mirror clones from teleport
I was using heart but it doesn't work with this
Flame Ward for defense, though I'm considering using Glyph of Dominion for some defenses while standing on it because my resists are really bad right now.
Pray, mostly. IDK I haven't actually done it in a while. You could easily do a combo of ward/sec and health leech/regen and stack health and endurance like a normal build.
Idk bout that, I'd your tp all over the place (if you swap to the wand) you'll hop out if it
Wait why doesn't heart work?
Oh lol
Ward for the nova build is REALLY good, with 3 different runes, Cosmic Mind provides a crapton of ward when you cast RI
And plus you have the big less damage taken from Crest of Unity
I'm stoked to try the build. I loved novaclaw in 1.0
It's been pretty fun. Just explosions everywhere.
Ele nova is enough to kill small/medium enemies in one or two hits, RI will blow up a whole screen of enemies in one cast
You're zooming around with teleport every couple seconds
erm
Just a graphic issue
yeee just had me confused for a sec
I think the only part of the build I'm not currently liking is the Invoker set. The +3 levels and all the cast speed it gives are good, but I think I'd prefer to be able to use some of the strong uniques for those slots. I'm considering dropping it when I get a decent Unstable Core slam (since it also provides the same +3 levels to my skills)
And if I don't like the way Wrongwarp feels with the teleport, my backup is probably a Triboelectra, which will be another +3 for all my skills.
ALL THE SKILL LEVELS
Yeah, also it's valuable to keep Ele Nova at 0 mana cost. That way when you drop negative after casting RI, you can still cast nova. I found that if I couldn't, it felt weird and disrupted my flow
Shattered Cycle also has decent stats for a scepter, but you'll never utilize the Dawn To Dusk mechanic so it doesn't feel worth it.
hey, so I’m looking at builds on lastepochtools, and I see very little disintegrate builds. I guess it isn’t suitable for clearing content fast ?
first crafting attempt...kinda got screwed on suffix rng and havoc also screwed me over
How do you sustain mana with auto meteor build ?
uhhh mana strike seems like an ok option so far. other than that focus ig
yea i am playing mana guide so cant do that xD
t5 regen kinda troll but I got lucky sealing t2 vil. what should I do as my 2nd prefix?
I don't have any lightning crit shards
mana I guess?
i feel like the base set helm is good already until gg helm
uh yeah, probably
just gonna slam mana for now
decent. I think it's better than base set helm...I think
how do you build volco orb shrapnel or orbs
I tinkered too close to the sun last night and my builds funky now but my cooldowns are nice
that double t7 could have been insane.....
https://www.lastepochtools.com/planner/Qde2W63B
any suggestions? Tryin take down uber aberoth solo, was able to get him in group, but solo is really difficult w/ how terrible Focus is
Tombs of the Erased / 1.2.1
Mage (20) / Sorcerer (66) / Runemaster (27)
▸ Health: 1,312, Regen: 23.6/s
▸ Mana: 2,016.81, Regen: 26.16/s
▸ Ward Retention: 218%, Regen: 248/s
▸ Attributes: 21 Str / 21 Dex / 115 Int / 11 Att / 13 Vit
▸ Resistances: 73% / 49% / 117% / 63% / 77% / 52% / 52%
▸ Endurance: 20%, Threshold: 274
▸ Dodge Chance: 8% (232)
▸ Armor Mitigation: 37% (2,003)
Snap Freeze / Flame Ward / Teleport / Static Orb / Focus
2k mana is insane holy
does the fire aura on crit idols share a cooldown?
Yes
going for t5 vil instead of sealing it prob is just worth on helm huh
yeah 0,2% is too low
I'm playing frost claw/mana strike/lightning meteors rn
trying to figure out how to not die instantly
that 1% on helmet takes me from 367% to 521% shock chance
sheesh
instead of 154 from a t7
what do you mean
so the idols DO share a cooldown, i cant get lucky?
cold cold lightning gives 100% shock chance
for 4 seconds
so 200% for 4 seconds with repeat invocation
how does your build work?
which means I get 400% from invocation
didnt know covenant boosted shock chance
that 521% was with plasma orb
standing in town
aye i see it now
100% per activation
how did you get 6 affixes with two from a set item?
what cave have you been living in
its a crafting mechanic in this league
says the guy who doesnt know that the invocation he regulary uses in his shock chance build gives a shock chance buff
(sry)
its 5
the 6th isnt an affix
it is a set bonus
aaa, makes sense now. thanks for the explanation
just mana stacking static orb, more mana = more damage
how's clear and single target?
Anyone got a good flame reave build?
There is a flame reave build where you use it for mapping and swap to static on bosses
oof that t4 julra was hard even on cleaver brand of deception, first t4 julra ever, took like 6-7 tries
not full respec just off your bar
Do you have a link to it?
it was a video that dr3ad made a while ago. you use the flame reave around you tech for mapping. then for bossing you replace flame reave with static on your bar
shatterstrike is good if you enjoy the generator spender playstyle
both very good, but uber aberoth a bit hard cus you have to rely on using focus to regen mana during the fight and it's clunky af
You still on same build??
yes i dont have tiktok brain
😂😂😂
i can actually keep interest
longer attention span is dying out though
soon to be extinct
lets go again!
shit
anyone know a shatterstrike leveling build?
maxroll has one
Im trying to make shattering work in endgame, its tough xd
Atleast starting oht its hard, go alot of damage but really bad survivability
Does anyone know if mana strike keeps the melee tag when you take teleporting strike to convert it to ranged attack? I'd assume not but I don't have a mage to verify
I believe it does based on discussion in here
I think it would since skill doesn't say it removes a tag just makes it a teleport and hit
isn't this too much damage for 142 corruption?
Nah
there were like 2-3 hits in less than a second
you're simply too weak
Also some things, especially with the weaver possession, slap
Yes it does
Yah i have same issue on my spellblade build, i can erase single target, as long as i stay alive
Im 2500 ehp at 100 corruption and getting melted. What do?
I'm a noob just running my own elemental nova / fireball build, does anyone know of any relevant build guides I could look at to find a loot filter, or at least see what affixes I should be looking for?
get more damage or more ehp
I would suggest look up raxx universal filter, he just released a new one with a video to go with it
Is 2500ehp low for 100 corruption with max res?
the problem with ANY filter is that you need to add the affixes you are looking for.
I am new to the game, I have no clue if spell damage is better than chance to ignite, or some other affix I don't even know about yet 😅
If you look up Aaron Action RPG he has some 'basics' videos that might help you understand some of those things
Knowing how that stuff works will help you in the long run with trying out other builds, and even other ARPGs, a lot of the concepts are similar.
I do understand how the concepts work, I just don't want to go through all the affixes in the game and I'm sure people have done so already in previous patches.
There's just not many people going sorc now so none of the builds are popular anymore, hence I was hoping someone would know of a good one to point to
I think a lot of folks build their own loot filters, I know I do. It's generally pretty easy to understand how to build them. Hide things you aren't looking at, enhance/color things that you're specifically looking for
it's important to show rare affixes your build might want as well (like hybrid health or class-specific mods like +level of skill)
I usually leave all class affixes as shown because I like to shatter them
yea shatter the rare affixes
that's my whole question, how do I know what affixes I actually want?
I feel like my bank of runes has got to the point where I need to stop picking up / shattering all purples and just filter for the ones that matter, but I still have no clue what's actually good
I mean, it totally depends on what you're doing. Usually +level to your skill(s) is good, but beyond that your specific build dictates what you want to see.
And my experience was that crit gave me way less damage than I'd expect, and ignite way more than I'd expect
exalted main stat (probably intelligence for you) is generally good, also + level of skills for your main dmg skill is good if there's more nodes it wants
Crit is an exponential multiplier. +100% crit multi with 5% crit chance is 5% more average damage.
100% increased crit chance with 5% base crit chance and the default 100% crit multi is also only 5% more average damage. (it will increase your crit chance by 5%)
could be
Depends on how much you need those resists
if you land the 2 prefixes
with some of the new mobs, having low poison resists is a death sentence
what the second prefix other than strength?
How do y’all get +x amount of lvl to frost claw is it an extra or is there a unique that have it like elemental nova
The little pip on the left shows prefix, the pip on the right shows suffix
i dont know your build, but the 25% damage delayed is big for survival, so thats why i said 2 prefixes
you'd want damage
I'm playing cleaver brand of deception
can fix res with other items
Then I wouldn't use that exalted for those gloves. I'd look for one that has other affixes than strength that you want.
You're going to get 2, so make sure at least a couple affixes on the exalted you're going to slam with matter
you'd want STR and DEX then
but its questionable if that unique is worth it
for that build
why dex? for plasma orb damage through fundamental criterion?
The main reason you'd want to use those gloves would be for crit, which brand doesn't do
i use this
but i would prefer the base that has defense against DOT
as implicit
i dont need the 40% void res
frailty is kinda big
6% DR and can stack up to 18%
never considered using dex, on how much corruption it becomes needed?
are there any viable disintegrate builds? im usually not a huge fan of big beam type of abilities but this one feels nice to me
400 I think, just need t7 exalted items, on 150 it's too rare
@molten cobalt do you swap to covenant arc for bosses?
yes
unless the boss spawns million adds
like the dragon boss
then covenant is next to useless
I thought 300 was average number, is this was in 1.0 or 1.1 and became power crept?
oh i was also wondering what high/average corruption was
can most builds push past 1000 then?
How i can boost my survi guys?
Get some armor
like if i just made a disintegrate build (not sure if its good or not, just an example) would that be able to push 1000ish?
Which items is the best for armor affix?
You could equip a single high level base that gives you more armor than you have now, heh. It depends on your build, but there are lots of good options. Armor is a SUPER useful stat, it helps not just against physical defense but also non-physical hits.
Overcapping your resists isn't helping you so your super high cold and poison resist are a lot of wasted stats
isnt overcapping resists technically useful if the enemies have some sort of pen/shred?
doesn't matter for pen
matters in like soulfire bastion b/c enemies give you -25% all res but like usually doesn't
ahhh okay so not ever a thing to take into account, gotcha
I playing shatter build. So... Which items fit the best for armor? i have belt or head free
Check out lastepochtools.com. You can look through the bases and uniques there to find something that fits
Use the build planner
are the builds there good to follow?
yes
cool, ill check some out
LE is probably best experienced by making up your own builds though
The game is very fogiving to trying things out.
yeah im trying to understand like, why builds work
like every build ive tried so far has converted their damage to a new element, is that just pretty much always best?
Not inherently. But generally it's best to funnel all your stats into as tight of a space as you can. So if you're doing damage, you want to do one type of damage. So you might convert all your spells to lightning damage, for example.
not necessarily no, though some damage types have different types of support in the tree (lightning has a ton of crit for instance)
That way you can stack a very specific type of damage, the more specific things are, the higher rolls they generally have.
yeah that makes sense
So things like "increased damage" are usually lower rolls than "spell damage" which is lower than "elemental damage over time"
So if you're trying to scale fire, lightning and void damage all at once, the most specific increases you can get are "spell damage" and that's not usually very efficient
by lower rolls do you literally mean like, they have a lower number than the other? like increased damage will have 10% and spell damage will have 20%?
cause i def didnt know that lol
Yeah, like the actually roll range for "lightning damage" is higher numbers than the roll range for "elemental damage" because it's more specific
ahhhh okay, that definitely makes sense,i always wondered why the builds i follow never take just elemental damage or spell damage or something like that
yeah
There are also some other important factors, like flat damage vs increased damage vs more damage. They all mean different things and combining them in the right way is how you get a strong build
yeah im assuming you want flat damage to an extent and then a lot of %
Yeah, the general calculation is:
(flat damage) * (all sources of Increased damage added together) * [each source of More damage separately]
So if I have 50 flat damage, 100% increased spell damage, 50% increased fire damage, 20% more damage with this skill, and 15% more damage with this skill, the equation looks like
50 * 2.5 * 1.2 * 1.15
hmm okay i see
And skills will have different values for damage effectiveness too, like Lightning Blast has 100% effectiveness, where Meteor has 900%. So 1 flat damage for meteor is 9x as effective as it is for lightning blast. BUT meteor is a ton of mana to cast, so that's where the balance comes in.
ahh okay, i need to take that into account too
Different skills will be valuable in different scenarios because they have good clear, good single target, etc, and finding a good set of skills for all scenarios is how you get a strong build
so a meteor build would probably want more flat damage than % and you'd counterbalance that with mana
As a general concept, yeah. But there's also a ton of other stuff that goes into it. Cast speed, crit chance and multi, ailment application, etc. And unique items can totally change how skills work.
That's why a lot of people use build guides, because these games can be super complex. But LE is forgiving enough in the early game that you can try stuff out and see what works without screwing yourself over.
As long as you understand some of the basics like "lightning damage make lightning spell do more damage", you can generally figure it out and it's pretty rewarding to put a build together and see how it works.
yeah crit is one of the ones where im never quite sure why crit is good on something
Crit is complex because it's deceptively weak to start, but strong when you invest in it
critting is always good ofc but like, what makes crit great on a build vs not great
yeah for sure
Generally, it's the most efficient way to scale damage once you reach a certain threshold.
So, with the base 5% crit chance, +100% crit multi is 5% more damage.
But if you scale your crit chance to 100%, then +100% crit multi is 100% more damage
yeah makes sense, a crit is, im assuming double the damage, and then count in multiplier and it gets crazy
yeah yeah i gotcha
The base multiplier is 200%, yeah. But you can easily scale that up to 300-500%+ if your build works for it
Here's a good example, heh. I was feeling like I was doing too low damage in my early monoliths. So I looked at my gear and realized I hadn't actually upgraded my wand since level 31.
vs a wand that I picked up randomly off the ground
yeah i do that all the time lol, ill forget a piece and be like oh that only has like 12 health and nothing else on it, woops
Prolly a dumb question, but does +%elemental damage affect Brand of Deception? And relatedly, is there any way to actually see a damage tooltip for Brand of Deception?
Yes it does, but I don't think there is a good way to see it
One of the nice parts about LE is that if something seems like it should affect something it usually does. Brand of Deception does lightning damage, so elemental damage should affect it
Wow, nicely done
how is your Ele Nova build doing? i used your planner you posted earlier as a reference and i am struggling with defenses at 100 corruption, what would be good defensive options?
It's going okay so far. My resists are hot garbage right now so I'm trying to work on that, heh
I've been thinking about "Ward gained per rune consumed by runic invocation" as an affix that the build might like. Since you're constantly hitting RI, you'll be constantly consuming runes. And I've got a T6 chest that has 133, so ~400 ward every time I consume runes with RI, on top of all the ward I get from my Intelligence
I'm also looking at potentially dropping Flame Ward for Glyph of Dominion for the resists, to solve things while I get some blessings that don't suck
ward gained per rune sounds good didnt think of that, could defo help defenses
Also be sure to stack Intelligence as much as possible, you get 6 ward per Int whenever you invoke, so it's big.
yes i am trying hard to fit int everywhere i possibly can
currently sitting at 101 int i guess its too low
I'm so spoiled from playing my sentinel. I feel insanely squishy on my mage and idk how to fix it with the build I'm doing rn
That's about where I'm at and it doesn't feel too bad. I've just had a couple deaths, but that's expected when you've got like 25 of some resists.
are you playing at 100 Corruption right now?
Yeah
i die every 2nd mono
I'm like 1.6k ehp rn....which I know isn't great
But idk how to fix it. Not being able to have a wand/catalyst kinda sucks
is the EHP calc correct on the build tool?
Looking at ehp inside of le tools
Get some of the idols that are ward retention and ward/sec. It's huge for survivability
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.1
Mage (28) / Sorcerer (13) / Spellblade (13) / Runemaster (58)
▸ Health: 1,697, Regen: 28.63/s
▸ Mana: 286.38, Regen: 15.2/s
▸ Ward Retention: 374%, Regen: 114/s
▸ Attributes: 162 Str / 30 Dex / 162 Int / 12 Att / 15 Vit
▸ Resistances: 78% / 92% / 133% / 100% / 145% / 73% / 77%
▸ Endurance: 20%, Threshold: 339
▸ Dodge Chance: 11% (335)
▸ Armor Mitigation: 51% (3,198)
▸ Block Chance: 176%, Mitigation: 24% (383)
▸ Crit Avoidance: 105%
Trying but no luck yet. Most of idols are dedicated to res atm anyways
My ward regen is super low too
Here's my current setup, I think I've only had one legit death so far
~https://www.lastepochtools.com/planner/BG6GEZmQ
thank you for sharing, i will have a look
https://www.lastepochtools.com/planner/oyLm1zYB
This is mine atm. Just swapped to this chestplate so I'm currently fixing my res with idols
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.1
Mage (20) / Sorcerer (56) / Spellblade (27)
▸ Health: 1,586, Regen: 32.6/s
▸ Mana: 346.03, Regen: 18.32/s
▸ Ward Retention: 284%, Regen: 63/s
▸ Attributes: 0 Str / 0 Dex / 105 Int / 0 Att / 7 Vit
▸ Resistances: 121% / 103% / 93% / 117% / 22% / 64% / 77%
▸ Endurance: 20%, Threshold: 317
▸ Dodge Chance: 6% (149)
▸ Armor Mitigation: 24% (909)
▸ Crit Avoidance: 128%
my relic rolls are awful but it's the only usable relic I have atm lol
trying to find a decent belt to slam into a 2lp harbinger
would slamming t7 int into a static shell be a good idea
my build isn't using static anymore
I have 3 tabs of champion/experimental items, are they strong? which affixes should I save?
Either Int or a level of a skill for a build. You don't need to use static for that chest to be excellent
the only way I think you can get vil is by using one of the new runes to shift a t7 to it
Yeah, that's the only way to do it since you can only craft up to T5
any reason there is none of these on the market
cuz mg sucks
mages are not popular and this item is rare
how much should i list it for
im stupid i had weavers will in search filter
Can you get set bonus from dual wielding the same weapon? And/or a set weapon and an exalted weapon with set affix
No
Rats. Thanks
this game just wants me to swap to runemaster huh
maybe I should just take the hint
success
dope
that's sick
Whats mage doin this patch?
Maxroll doesn't seem to have much and only 1 runemaster build on letools
Scopin out seeing what kinda options are available for a new chara
there's the semi squishy spellblade meat grinder
speaking of which, does anyone have a glyph of dominion build
3 months is such a long time to have spellblade die to a breath while sentinel can afk for a minute and not die in high corruption with 0 defenses built in their items. I really hope they rethink their "no balance patch" and at least do some class buffs. It's a little too much in the other direction here.
yeee. my sent is chilling at 500 corr with little to no chance at dying
meanwhile my mage is struggling at 100 corr
yea it's one thing to have other classes be better than others like in most arpgs but this is egregious levels here cus of the free defenses/survavibiltiy diff its not even a damage thing
at least warlock/runemaster in 1.0 was actively building towards ward
the unkillable sentinels aren't even putting defenses in their items lmao
https://www.lastepochtools.com/planner/ALXzlyxA
ive been working on this lil frost claw/ ele nova.
Tombs of the Erased / 1.2.1
Mage (32) / Sorcerer (60) / Runemaster (21)
▸ Health: 1,355, Regen: 20/s
▸ Mana: 516.76, Regen: 16.16/s
▸ Ward Retention: 152%, Regen: 104/s
▸ Attributes: 1 Str / 1 Dex / 56 Int / 1 Att / 1 Vit
▸ Resistances: 291% / 195% / 219% / 115% / 133% / 116% / 104%
▸ Endurance: 20%, Threshold: 271
▸ Armor Mitigation: 29% (1,359)
▸ Crit Avoidance: 30%
Frost Claw / Elemental Nova / Meteor / Flame Ward / Teleport
still working on gear and stuff (imma change the 4 LP stuff to like a 2/3 to be more reasonable)
also dont need that much mana so i can shift some point
about to speedrun level another char
Hey y’all, noob here, so if I plan on running shatter strike build, when do I swap from leveling abilities to shatter strike abilities ?
Should I start using shatter strike as soon as I have access to it at 25?
when you get gemini passive
Ok cool thanks I appreciate it
you can probly swap earlier. i either suffer through leveling with the skills that i was (i do this hwen im peicing a build together) or at level 40 if i was using a dedicated leveling build
Alright , does spell blade struggle with survivability without gear ?
mage in general does. its innately kinda squishy. its defensive, flame shield, requires timing unlike some of the others which is just a buff
Ok cool preciate , regardless of tankiness we ball
does the seed of ekkidrasil cover the entire mana bar? or does it also use a endurance treshold?
end game they get tanky whith ward/mana stacking but they just require cook time
Being in melee range probably doesn’t help either lol
it's itemised vilatria's helmet affix
the great bridge woven echo allows to shatter set items for theirs affix shards, this affix is from vilatria helmet and I used rune of havoc to make it t7
the shock chance per int?
anyone playing a shatter strike spellblade? im playing kestrel rn, from the maxroll build but i feel like it gives mostly only movement speed (+the 3 affxies from lp).. what could i use instead, specially for bosses? wanna do uber abbertoh at some point, i can easily do abberoth alr, i feel like the only upgrade would be null portent tho, all other chests dont seem any good
i need one of these with like 2 LP
What should I roll on these?
Depends on your build
yes
Will the sorcerer passive that increases dmg based on mana cost apply to the ignite damage of fireball?
has there even been a single spellblade that killed uber abberoth? i have only seen runemaster
3
that's insane, I just discovered this woven echo
i was gonna ask about spellblade anything new to the build or same still, been wanting to paly it but haven't seen anyone
im playing with the maxroll build and can kill abberoth easily in like 30s but feel like uber is gonna be impossible with my current setup
haven't checked if its the same ill take a ook now
is disintegrate better as runemaster or sorc ?
for like the first time ever I didn't follow a build guide and I built out a mage using disintegrate, but I got to empowered monos and im getting 1 shot very often. is my life/ward just too low?
You gotta get that physical resistance up and get some armor. Physical damage is the most common type of damage.
Armor also protects against ALL damage, its just most effective against physical. Dont underestimate how valuable it is.
good point I swapped out a helm and capped the phys res now
so much better omg
thank you
hmmm
am i supposed to start running null portent
the enemy damage is rough
but my own is also getting rough
is going an ignite build troll as runemaster if brand of deception exists
Nah they're built totally differently
leveling an alt as ignite rm and it's kinda sick
Oh yeah, especially if you have a firestarter. Its the easiest way to level by far.
yep
I slappes t6 ignite chance on one, heh
i had t5 ignite on the exalt but it missed 😦
Hello, wanted to ask if damage dealt to mana before health works with mana efficiency
No, but it has an inherent 5:1 ratio (5 damage takes 1 mana)
Thx, what about mana spent converted to ward?
Nope, doesn't interact with it either, but you can stack that over 100% (so if you have 150% and spend 30 mana you get 45 ward)
I see, guess no broken interactions here xd
Nope, they've mostly stamped those out, heh
why do I always get the useless skills
Anyone have any good mage builds for HC they would recommend? I was thinking glacier but u do kinda get pinned down a lot with it. However the freeze / ward gen seems strong for HC.
Tombs of the Erased / 1.2.1
Mage (34) / Spellblade (71) / Runemaster (8)
▸ Health: 3,320, Regen: 42/s
▸ Mana: 190.28, Regen: 8.64/s
▸ Ward Retention: 222%, Regen: 32/s
▸ Attributes: 18 Str / 10 Dex / 73 Int / 5 Att / 17 Vit
▸ Resistances: 201% / 76% / 91% / 88% / 88% / 100% / 80%
▸ Endurance: 20%, Threshold: 664
▸ Dodge Chance: 2% (40)
▸ Armor Mitigation: 51% (3,235)
▸ Block Chance: 16%, Mitigation: 27% (550)
Flame Reave / Fireball / Enchant Weapon / Surge / Flame Ward
@harsh abyss is there still a way to pop ignites like you used to do with enchant weapon?
uhh, IDK actually
looks like you can still use enchant weapon to do that
good build for a real gamer or just streamer nonsense?
https://www.youtube.com/watch?v=8PiTDJ4IWgE&t=666s
Dr3ad usually does a good job showing the negatives as well as the positives of his builds
have a hard time finding a decent affordable build
so was looking at more weird stuff
does leech from ele damage apply to ignite
It does if it doesn't specify "hits"
makes sense
Or melee, obviously
cursed leveling gear lol
So the Avarice gloves or the Lavamancer node would work on ignites (or other fire DoTs
Leveling gear at 99% effectiveness:
gigachad
I think with this guy I'm gonna say screw ward and go full hp/endurance/leech
Swap fireball for firebrand or mana strike and it works
I'm gonna make my mana stacking mana guide build I think, I'm tired of seeing all these mana guide builds that don't do that
Swap the relic as well, soul fire works best, your passives need some work tho
oh god is burning avarice gloves really that rare
anyone tried a build with this item? Looks kinda cool but idrk how it'd go
That's cause we stacking strength
I absolutely love frozen sentinel's str stacking auto bomber but single target is bad and I can't force myself to respec a skill just to do a boss. any solutions to this?
I've been playing it all day. Just respec the skills lol
but I don't get to assign points immediately. I need to play a bit, get the points then put them elswhere then when I'm done with the boss do the reverse. it's just tedious
It just doesn't perform as well on bigger bosses. You can kind of get away with not but man it's slow
I've always got 4 points to play with and they come back the first non boss echo
yeah. i tried different builds. the one from bigdaddy is cool as well but the plasma orb is so much fun
I'll try get used to it
Are you spending all 22 points in flame and ice wall?
Flame dash or rush or whatever lol
yeah. and that's my problem, isn't it?
For fast switching yeah.
thanks for the hints mate!
You just don't need to spend those points. Those skills don't do your damage
Np! I have been having a ton of fun with it. Was messing around with Nova before that and then switched over this morning.
yeah u are absolutely right. I'm slow sometimes so I just never realized it 🙂
I think the most annoying thing to farm for that build was all the dang shock on hit idols. So. Many. Cemeteries.
yeah, but the new idols are fire
love em
one difference in my build is that I use a staff
but hear me out
so I think it's all good
I'm wondering if I should get greedy and re-roll the affixes 🙂
use lightning flame rush to proc brand for aoe clear, use LCL lightning web for single target
clear will be worse, but manageable. single target will be greatly improved
yeah, but this too requires a respec, no?
not for bossing
lightning web is the same damage unless you stack the covenant buff
Why do all the decent mage builds this season feel like people are cobbling together the scraps of somethings
And then still can't do Uber abberoth or super high corr
Eh, mages are kind of on the bottom of the pile right now
Like I saw that new dread video Sorc build
Whole lot of hoops for a whole lot of nothing
that's just kinda how it be as mage atm
I guess the only good thing about that Sorcs build it's possibly cheap. Maybe
Join us in COF, enjoy the relaxing nothingness
For int brand builds what is the highest dps brand enabler
I wish they'd let us skip the first 2 quests of normal monos once we do it on one char
Plasma orb?
Just beat abberoth with ignite fire claw build is pushing much harder than I expected
what's the usual affix people go for when they use this?
I’ll make sure to grab it for you tomorrow got off for the night after abberoth
Not too sure I’d guess like mana/%mana?
I only ask because I'm also working on an ignite build, but it's not frost claw
only started it like....4 hours ago?
Oh nice man what is the main skill you are using?
atm I'm using glyph of dominion
Is there some way to increase my mana cost of my Lightning Blast from 12 mana to 15 mana?
If you are using a wand, switch to daggers
4 points in node that gives chains and no -mana cost on weapon
Testing orbiting static orb but there is something weak about it, it only hits once per cast? https://www.youtube.com/watch?v=je8KIBLJ_s8
Does mage have a build where you just go around and nova everything?
Not asking for a guide or anything
Just if anyone has done it
Covenant will always win this
it shouldnt unless they broke it in this patch
Because all invocation deal the same amount of damage regarding Brand. And covenant gives extra shock chance
played so/static last patch and the orbiting so was working fine
I play orbiting SO this patch and it works like always
Maybe I cast too fast and they don't get time to orbit?
I shouldn't spam them non-stop...
sure there is a limit for a reason
Changed out the mana cost reduction, with mana refund on LB and alternating, works great.
No more frost claw I think for the spark build 🙂
This feels much more fluid to play
lets gooooooo
Does the refund triggers for static orb - lightning blast stack up?
https://www.youtube.com/watch?v=HFbRUisBOno can get the mana sustain going but I struggle a bit with timing stuff when it is so fast 🙂
Sadly no
do you think runebolt is playablle or is it a pipe dream buiild?
It can be a good mana generator, so pair it with a high damage invocation or skill
Hold down both and it will cast rune bolt when out of mana, and damage skill when you have mana
For example shot gun with static orb, high cast speed from aegis..
Did one run and got anoyed at chasing them 🙂
but that was with paladin, probably easier chase with sorcerer
You have one of the best builds to kill loot lizards 
When you actually need to hit them they can be a little tedious
makes sense i guess
They are a breeze for my Brand build but can take a while with my reowyns build even though my reownys build does a lot more damage
I've added a point into Mana Cleave and I've noticed the horrible delay on mana gain after attacking, is that a bug maybe? Nothing in the skills description indicates there would be such a delay
Is it real? Another Firebrand user?
You use Firebrand as main dps?
Any runemaster plasma enjoyer?
sry, I talk about Brand of deception
Hi, can "Triple Strike" for Firebrand shotgun?
Noooooo
Damn it everyone's using that build
Nah it doesn't overlap
I use some mana strikes in my reowyns build, so I at least use some melee stuff 
Whats the best build atm that doesn't use red rings?
Doesnt use as in "red rings isnt best in slot" or doesnt use as in "doesnt require red rings to function"
Well then you want a build that doesnt stack any stats. So some mana stacker
No clue what spellblade is up to these days
no lightnign brand?
You can play static orb mana stacker brand
Which is what I do, but its worse than strength stacker
Does static orb apply the largest brand in that build vs plasma orb?
Yeah, static orb is the Brand applier there, no runic invocation damage
to be fair brand of deception works just fine without red rings
RI is used to stack shock chance with the covenant invocation
Yeah, but they are bis for the build
damage wise this is just as good
BUT you dont have the DR or res
res you can get elsewhere pretty easily
so it comes down to the DR
hmm ill try that
Whats your issue with Red rings though?
Just Spam some ring prophecies and you have em soon
I mean the guy who doesnt want to use Red rings 
Yeah I still need LP ones
with imprinting in weaver tree red rings are easier than ever
out of the 9 red rings i have found thus far only 2 have been from a prophecy
I'm merchants guild thats the reason I'm even asking 😄
yeah thatas the issue
how much to buy one
i think 69million 0 lp
the cheapest possible
But shouldnt they be cheap then? When everyone can imprint them?
a failed egg one
dunno, but i have found 7 from imprinting and only 2 from prophecies
maybe MG struggle with finding the first one to begin with
honestly I'd buy one and then imprint it in every spot possible and start selling them
69million isnt much though
not for MG
I have 1000 hours played and 3 million to my Name in legacy
69 million sounds impossible to me
i have 8 million this league alone
on CoF
and i dont even loot stuff to sell
but let's put it into perspective
there's this age old trading forum, the one who shall not be named
hmm ill keep farming gold then. just wondering what build to farm it in for RR. Ill try INT Brand
how high can Int brand go?
69m is nothing there
yeah the prices of things rae going up higher than the rate at which i make gold i gotta maybe play more
thats always the case of MG
and im not playing sentinel or whatever so its slower
many people are trading stuff between games, which of course isnt allowed, but it is still widely practiced
so they start a new league or whatnot with a massive trading power
CoF is just better than MG
in every way
well, no
MG beats CoF in getting exalted bases
but thats it
Can you imprint exalted bases to print those
sort of
you can for example imprint a 2 exalted helmet and end up getting lots of 2 exalted helmets
but might be wrong base and 2x t6 instead of 2x t7
and the mods are not imprinted
so you still need to roll it with those new runes
and most will get bricked
and you cant select which exalted mod gets rerolled with the rune, so even if you land t7 of your desired mod, that too will get rerolled when you try and alter the other one
Static Orb in orbit mode is really wonderful for lower corruption farming 🙂
has any brand build killed uber abberoth
Trying to be a judgement paladin at low mana https://www.youtube.com/watch?v=1TKsVgVc7tI
which brand build you use?