#🧙┃mage

1 messages · Page 106 of 1

full bluff
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Don't have to stack freeze multiplier, and opens up for boots

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the fire boots is an option...

weary hamlet
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fire boots aint bad if you want to cap crit mitigation on the cheap

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and with the improved slamming you can always get your move speed or int if you wish on them

full bluff
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Maybe something with Enchant Weapon

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Never tried it

weary hamlet
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you always want to include it for ignite pop, free daamge

north carbon
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mages bros, Glacier Critical Rejuvenation nerf is a problem? I played last league and I want to play it again

old plume
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hey guys, i got a question about converting elements. I am not sure what the exact meaning of runebolts description is and i cant find a good answer online, please help!

In the Ice Shard passive it's stated that

"The Fire Bolt's base fire damage is converted to cold. Consequently this damage scales with increases to cold damage, but not increases to fire damage.
Ignite chance from all sources is converted to Chill for Runebolt and effects related to ignite now depend on chill instead.
Swaps the Fire Bolt's Fire tag for a Cold tag."

Now, does "Ingite chance from all sources is converted to Chill for Runebolt" mean that i need to get more Ignite chance into my build to make the converted version of Firebold chill more? Or does it just say that the skill now scales with chance to chill?

I am beyond confused, if anyone can explain this in the most simple way possible ill be forever thankful ❤️

harsh abyss
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Its very simple. If the skill had 160% chance to ignite and 30% chance to chill before, now it just has 190% chance to chill.

It isnt as strong because chill caps at 3 stacks so you generally wouldnt want to convert if you had any intention of stacking ailments

old plume
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Thank you for your response! Now does "from all sources" mean inside the passive tree or ANY source (I.E. equipment) ?

No i didnt plan anything yet, i wanted to make sure i truly understand the spells before theorycrafting 😊

harsh abyss
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Yep any source for that ability. If you were to cast fireballs, they would still have your normal ignite chance

old plume
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so in a world where i converted firebolts to cold i would want cold damage and chance to ignite on my gear?

harsh abyss
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Mostly just cold damage. Chance to ignite wont be super helpful because even with 20% chill chance you can usually keep your chill stacks maxed.

old plume
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but it would scale with chance to ignite and cold damage? Thank you very much for your help!

harsh abyss
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Depends on how fast you're casting though, of course

placid flicker
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Anyone here who tried and push elemental nova to its limits?

old plume
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or to be more specific *get effected by

harsh abyss
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Chill doesnt scale, if you're looking for cold damage over tme, youll want to look at frostbite

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Ailment application isnt affected by the damage skills do

old plume
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sorry my wording is off, but in this case chance to ingite would increase my chance to chill for that specific spell right?

harsh abyss
old plume
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awesome, thanks so much for the clarification!

harsh abyss
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Np

placid flicker
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i am thinking of rolling a sorc as 2nd character and try make elemental nova work

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but i guess grand prism nova will be runemaster?

harsh abyss
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I THINK so, but we'll have to see. Classically ele nova doesnt scale very hard but with the buffs it could be good.

I definitely wouldnt start it since scaling nova to late game requires a few specific uniques, so a second or 3rd character would be fine

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Yeo, RM with the Gordian Prism new unique

placid flicker
harsh abyss
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Correct, but Runic invocation is a 3-element skill, so its affected by the Invoker set bonus and Unstable Core

plain garnet
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Correct, but 1.) it has a ton of damage effectiveness and 2.) it triggers multiple casts of ele nova when you press it

harsh abyss
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And yeah every cast of invocation will cast 4 ele novas, heh

placid flicker
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hm that sounds quite good

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i guess i will give it a shot for sure as 2nd char

harsh abyss
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We'll see! I might make a build guide for it if no one beats me to the punch. Idk if any creators are looking at it.

plain garnet
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A well-rolled Unstable Core represents a lot of damage, yeah

harsh abyss
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I use ele nova for early leveling anyway, so if I random into a gordian prism early on, I may switch to it as my first build

plain garnet
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Ele Nova is not lacking in more multipliers, it has tons. It just needs flat damage and increased%

harsh abyss
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Yeah, and a lot of +levels to GET all the more modifiers

plain garnet
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Right

placid flicker
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what do you guys think about the channeled version of ele nova?

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sounds like a lot damage

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but i guess mana sustain will be an issue then

harsh abyss
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It is, but it wrecks your mana, yeah

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If you are planning Sorc, you can mana stack to alleviate that though

placid flicker
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yeah i was thinking of going sorc, we can respec now into different mastery so no troubles experimenting on one char

harsh abyss
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Yep

plain garnet
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Crest of Unity + Unstable Core + T7 ele nova slam on helm is a level 33 nova with good rolls, which is already insane to me

placid flicker
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yeah true this sounds promising

harsh abyss
plain garnet
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Yep.

harsh abyss
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And rerolling uniques to get that +6

placid flicker
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sounds fun

harsh abyss
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Yeah, lots of good new crafting toys this league.

placid flicker
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lets pray servers don't melt tomorrow lol

harsh abyss
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Seriously. I need it because I'm leaving for 3 days on Friday 😢

placid flicker
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oh yeah i hope for the best

plain garnet
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Quick napkin math shows an ~8.8x damage multiplier just from the tree for a level 33 nova, ignoring the +140% crit multi and other crit bonuses

weary hamlet
plain garnet
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There are a few ways to improve the damage of a spell. Cast speed, flat damage, %increased damage, %more damage, and crit.

The tree alone, with enough points, gives you all the sources of %more and crit you could ever need, so you just need to solve the main problems of low base damage and cast speed.

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Slight 1.20 buffs help here.

weary hamlet
placid flicker
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yeah but if it was bad last patch that small buff won't help either

old plume
harsh abyss
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Also Grand Prism Nova is very ele nova themed.

plain garnet
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It's more than a 20% buff. 120% damage effectiveness is 20%, and then there's another 40% more multiplier on the tree that wasn't available before.

obsidian quarry
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did i see we can run around while channelling disintegrate now?

harsh abyss
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No

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Only Focus

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WASD doesnt let you move while channeling inherently

weary hamlet
plain garnet
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Considering that, the damage effectiveness of direct cast this patch is about 10.5x as opposed to 6.8x from last patch

weary hamlet
plain garnet
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It's about a 44% buff, if my math is correct

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So yeah if it was so bad as to be totally unusable last patch it might still not be good, BUT if it was close to usable before it'll be fine now

harsh abyss
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I'm happy to test it for everyone, I just dont want new players to get baited by it.

plain garnet
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I'm also not going to make any claims about its effectiveness, but it does look like it has potential to me

harsh abyss
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Perhaps even.... legendary potential.

plain garnet
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:0

placid flicker
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i am so tempted to go self cast elemental nova as my first char

plain garnet
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With how much more multi this has, flat added spell damage is extremely crucial

placid flicker
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but i will regret it for sure

harsh abyss
placid flicker
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like, what is the sweet spot for farming, 300 corruption is intentended by EHG right?

indigo dagger
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does Plasma Orb snapshot dmg buff granted by converted flame ward?

harsh abyss
fervent ledge
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What mage builds will comfy farm 1000 after all the omega nerfs

harsh abyss
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I think we need to see how the ward nerfs feel to really know

fervent ledge
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And static orb nerf

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And brand of deception

weary hamlet
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Brand isnt nerfed yet but its current values are due to a bug so its def on the chopping block

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although many such bugs had gone unaddressed for years so who knows

lyric obsidian
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What are looking to be the popular builds this season for mage?

quick onyx
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Opinions on Dreads Volcanic Orb/Runebolt build? Im tempted to start it, but i want a build that i can scale into engame.

weary hamlet
fervent ledge
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Rip

weary hamlet
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I see no reason why you cant scale it into endgame

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you can also pivot into stacking ignite or frostbite via VO, I'm more on the frostbite side personally

full bluff
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Volcanic orb is great, my favourite mage skill. Lots of different ways to use it. Can make it go long range, stationary, explosive, shrapnel

quick onyx
lyric obsidian
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Judgement/Shield Throw MAGE?

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What did I miss?

weary hamlet
weary hamlet
quick onyx
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I am also more of a cold enjoyer when it comes to skills, visuals of cold skills look great in LE imo

weary hamlet
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not sure if it will be strictly better but might edge it out a bit

full bluff
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I think volcanic orb can farm 2k+ pretty easy

quick onyx
full bluff
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Drawback is that you need to get up close to do decent damage, the faster long range orbs are a bit weak

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Ice Barrage gives a 60%x multiplier for cold damage, so it works pretty well with frozen orb

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and solves a bit of the range problem

quick onyx
full bluff
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I swap in and out idols with volcanic orb speed for bosses and clearing

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speed reduction that is

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stationary orb has silly high single target damage

weary hamlet
quick onyx
whole salmon
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Was thinking of starting as shatterstrike spellblade for league start because it's a build I tried and liked in EA and never took into the endgame. However all these paladin options got me second guessing. Convince me to stay the course mage-bros! Haha

molten cobalt
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so.. how's sorc in season 2?

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I have not played since season 1 start

weary hamlet
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what is dead cannot die

molten cobalt
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if mage is poopoo im skipping LE season 2

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preferably sorc, out of the 3

harsh abyss
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Nah, mage is fine. Some builds got hurt, but there will be lots of options that will take you to at LEAST normal aberroth

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And since we dont really know how hard uber aberroth is yet, its hard to say what will be able to beat him

molten cobalt
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based on the changes coming, what would be the mage builds most likely to be alright?

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I don't need bleedin meta, I played freakin sorc in season 1 when it was horseshit, instead of playing runemaster

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but i want decent

whole salmon
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Fire converted Frost claw meteor sorc was dope last season but unfortunately frost claw got nerfed.

harsh abyss
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Convergence lightning blast is consistently strong for bossing. Pair it with another skill for clearing and you'll never have problems

full bluff
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I think Glacier is still a good build

harsh abyss
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Glacier + Static Orb should be strong, yeah. Not for one-shotting bosses like in the past, but it should still be solid.

molten cobalt
harsh abyss
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I'm starting with a channeled lightning blast build and I fully expect to be able to beat aberroth with it.

molten cobalt
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i think static orb sorc is what i did at launch

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cant even remember

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glacier was good for lvling i remember

subtle barn
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my plan is going flame reave spell blade its preformed really well up until now (I was lvl 75 in the lvl 90 echos and not have any problems)

molten cobalt
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i remember having mana issues with static orb though

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also tried the orbiting version like diablo 4 but it was so shit

fading snow
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just gotta patch the holes with mana strike 😎

molten cobalt
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yeah i hate that

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i despise the entire spender builder setup

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some are ok with it, never met anyone who enjoys it

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but i personally hate it fiercly

fading snow
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it's nice to have as an option, if I accidentally build unsustainable mana costs as other classes I have to actually fix the problem. With mage you just throw in mana strike and you've bought time to fix it

molten cobalt
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fair

harsh abyss
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Alternatively, you can build a giant mana pool and then use Focus to instantly restore 20-40% of it any time you need to

fervent ledge
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Will mana guide build be maybe OP

harsh abyss
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There are a few different versions of it floating around right now I think

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It should at least be very strong

molten cobalt
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mana guide build?

harsh abyss
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The unique that was so strong that they pre-nerfed it from their initial showcase because it was gonna be hella OP

tranquil flame
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Mage still s tier or something?

molten cobalt
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i dont even see whats so OP about it

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but then again, i did only play at launch and got bored very quickly because the game was ass

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so i dont know much about the game

odd acorn
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I think this item is OP and will be the top of the cycle.

fervent ledge
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For people to cook

tranquil flame
molten cobalt
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probably a chase item?

fervent ledge
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I think all classes have casters now

molten cobalt
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uber boss drop only?

fervent ledge
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Orb void guy. Tornado bear

tranquil flame
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i need a caster for all contents 😄 so 500 cor also ubers 😄

fervent ledge
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Maybe not rogue

tranquil flame
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so I guess aco will be fine.

odd acorn
fervent ledge
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Acolyte will probably have something OP. They always do

molten cobalt
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is there an elemental caster that isnt mage?

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because thats what i want

fervent ledge
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Shaman and druid

molten cobalt
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dont care about casting whirlwinds, i want elemental spells

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lightning and such

odd acorn
fervent ledge
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Druid bear stormbolt build is looking to be super strong

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Was not nerfed

molten cobalt
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shaman huh? what kind of spells does it have?

clear bramble
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I've seen many people planning mana guide for non-mage builds so obviously no access to Focus, how does that even work

fervent ledge
molten cobalt
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pass on tornado

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i want fire, ice or lightning

odd acorn
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Tornado)

harsh abyss
fervent ledge
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But most of the DMG from tornado is the lightning bolts it spits out

odd acorn
fervent ledge
molten cobalt
fervent ledge
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No it's cast

harsh abyss
odd acorn
fervent ledge
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I remember smite build with HH bug was godly

molten cobalt
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hmm

harsh abyss
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The intent of mana guide seems to be to use Energy Overflow to do damage in an area around you while you move around while channeling it, but a lot of the builds I've seen are basically using it to do things like trigger lightning blast for Brand of Deception

molten cobalt
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ok gonna check out vids of smite paladin and druid bear stormbolt

harsh abyss
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Both of those are super strong

odd acorn
molten cobalt
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that doesnt suck

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preferably

fervent ledge
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Mage might also be real good don't count it out completely GigaChad

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Oh and isn't there a fire shield throw build next patch

molten cobalt
fervent ledge
harsh abyss
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Lots of people are focused on sentinel and the werebear lightning build right now. Mage didn't see a ton of changes (other than nerfs), so not a lot of folks are pushing it as their primary

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It should still have plenty of builds that can push to endgame

fervent ledge
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Also hearseeker people hyped around

harsh abyss
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oh yeah, heartseeker too

fervent ledge
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Im sure acolyte will still have some godly builds. Well see about maybe soon enough

molten cobalt
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is Action RPG a decent build maker or is he another one of those who steals content with zero real knowledge, he just shouts it loudest?

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the youtuber Action RPG

harsh abyss
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Nah, he's legit

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LE is his primary game

molten cobalt
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ok

fervent ledge
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How about Assmangold

harsh abyss
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Others that are good are Dr3adful and FrozenSentinel

molten cobalt
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😄

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assman

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i like him, he's funny

weary hamlet
fervent ledge
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I liked when he played games and wasn't just grifting a certain group of people.

molten cobalt
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jesus smiter paladin can MOVE

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what the hell

plain garnet
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I don't remember when I saw this, but I did see other content creators calling out actionrpg for something. I don't remember specifically what.

tranquil flame
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Then i go with Fissure Infernal Shade Warloc or Stygian Coal Lich

plain garnet
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I'll see if I can find it.

harsh abyss
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Probably calling him a LE shill, heh

weary hamlet
harsh abyss
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There are definitely some good caster shaman builds, you don't have to go werebear

open vapor
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Snap's video got me pretty hyped up for shatter strike spellblade promising 100-150 million dps (in a group setup though). Also the only mage spec I haven't tried yet so curious to try that out

harsh abyss
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There are gonna be some whacky group builds for sure

molten cobalt
weary hamlet
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like a meteor shower but colder

fervent ledge
molten cobalt
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think old school diablo 2 sorc, thats what im into @weary hamlet

weary hamlet
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probably kills uby just fine

fervent ledge
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Nice

molten cobalt
weary hamlet
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although it's more tailored to speed farming corruption I guess

fervent ledge
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Some guy made this very weird strength armor stacking RM concept for 1.2

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Dunno meme or real

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Looks like a pain to gear

weary hamlet
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frozen? he was smoking something like that

fervent ledge
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Lol

weary hamlet
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maxing out on RI more modifiers

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etc

molten cobalt
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what spells can be cast while moving? part of why i always disliked frost claw is the forced immobility while casting, same as im seeing from smiter paladin

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its almost like a channeling skill, yet it isnt

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but it roots you while casting and 1 cast isnt enough per pack so you get stuck

fervent ledge
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I think most spells do that, this ain't poe2

weary hamlet
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nearly all spells require you to stand still while casting them

fervent ledge
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I wonder how wasd will effect this

weary hamlet
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but something with a long cooldown might not be as bad i.e. ice barrage, glyph of dominion, or some rm build that auto casts invo via flame rush

harsh abyss
weary hamlet
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or using melee skills for that matter

harsh abyss
fervent ledge
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There is a movement lich build shoots spells.

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Stygian Coal I think

weary hamlet
harsh abyss
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Also Smite Warpath

weary hamlet
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and likely not in a fun way i.e. making mobs a lot faster and deadlier

harsh abyss
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Yeah, that makes sense

weary hamlet
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the exact thing people are whining about in POE right now

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so just from optics thats a bad angle

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atthis moment

molten cobalt
harsh abyss
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Judgement Consecrated Ground paladin

molten cobalt
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does that exist

weary hamlet
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ignite glyph of dominion or something

harsh abyss
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Or Unending Storm Werebear, heh

weary hamlet
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its more like, place an aoe that covers your screen, mobs die in it, you keep moving

harsh abyss
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Just Rampage around and the storm bolts kill everything

weary hamlet
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yea that's just an autobomber build at that point

harsh abyss
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Or teleport + triple ele nova

weary hamlet
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glyph is a ranged spell

harsh abyss
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Clear the screen with giant ele novas

molten cobalt
full bluff
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I have some hope that the new unique with grand nova will be fun to play at lower corruption

harsh abyss
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TL:DR you can spec teleport so you cast 3 elemental novas. One at the start, one in the middle, and one at the end.

Then you scale ele nova area so that they cover most of the screen and the novas will overlap and hit everything.

harsh abyss
molten cobalt
harsh abyss
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To clear trash? Yeah. Then you pair it with something else that does good boss/single target damage like convergence Lightning Blast and you're golden.

molten cobalt
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ok im interested

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smiter paladin is no-go, too much interruption while casting

harsh abyss
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Here's my planner for a Grand Prism Nova + Ele Nova build: ~https://www.lastepochtools.com/planner/BMaD1R5B

It's not quite the same as you'd plan it for the ideal combo of Nova + LB, but I really want to try out the new Gordian Prism unique.

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If you want, I can whip up a version that would be better for LB+Nova

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But a lot of the concepts are the same

molten cobalt
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werebear stormbolt gives me diablo 4 spiritborn evade build vibes

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but..

half pollen
molten cobalt
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how the hell would a stormbolt werebear handle bosses such as the gear upgrading boss or whatever

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you cant really move freely there

harsh abyss
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You basically spec tornado with your last spec and do bosses similar to the tornado werebear build

molten cobalt
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dont know what the boss is called, but where you imprint a stat on a legendary

harsh abyss
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Rampage around as much as you can, but if you need to be dodging carefully, you can just pop out of form and cast 45 tornados before jumping back in

molten cobalt
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ok, so that build is out then

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yes i know im picky

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i know what i want and if i cant get it then i wont waste my time playing

harsh abyss
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Yeah, no worries. There are lots of build styles

molten cobalt
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gonna check the build you linked now

harsh abyss
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You might like Warpath+Smite. You basically spin to win doing tons of ignites and also auto-cast smites around

molten cobalt
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i thought sorc beats RM now?

harsh abyss
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Depends on what you're doing

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And how you want to build defenses.

molten cobalt
harsh abyss
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The reason that build is a RM specifically is because you need Runic Invocation for Grand Prism Nova, which is the Runemaster key skill. Other masteries don't have access to it

harsh abyss
molten cobalt
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oh i see

harsh abyss
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Totally new build

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I also tend to build in pretty non-standard ways, so my builds may or may not be fully optimized by youtube content creator terms

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I just know enough about ARPGs to be able to build pretty decent builds that do different stuff.

molten cobalt
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that does sound like something I'd enjoy not gonna lie

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huge elemental aoe screen wipe

harsh abyss
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I tested it a couple weeks ago, and with zero AOE scaling or anything, Grand Prism Nova hits almost the entire screen

molten cobalt
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ok so grand prism nova exists

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but the legendary item does not

worn shell
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Nova build is fun

molten cobalt
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and the catalyst does what? replaces regular casts with grand prism nova?

harsh abyss
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Yeah, it's just annoying to set up, so no one uses it. You need a specific rune combination in a specific order to cast it, and it's 3 different flavor runes

worn shell
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it's not that hard to set up tbh

harsh abyss
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The unique forces all runic invocations to cast grand prism nova, so you don't care about the order/flavor of the runes

molten cobalt
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i see

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thats convenient

worn shell
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it just locks you into runemaster

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so you can't nova while you nova

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(since nova on crit is sorc right side)

harsh abyss
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? You mean spark nova? That's a totally different thing

molten cobalt
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what does this mean? i dont understand RM since i played sorc at launch

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isnt runes just spells basically?

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how are they consumed

harsh abyss
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No

worn shell
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if you're novaing you should do ALL the novas

harsh abyss
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Casting an elemental spell gives you a rune (up to 3)

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Using Runic Invocation consumes your runes to cast a spell based on the combination and order of runes yo have

worn shell
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the unqiue just makes the result always grand prism nova

harsh abyss
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Basically, the unique gives you a 30% chance to NOT consume runes, so you can just cast Runic Invocation again (if you have 3 different runes)

molten cobalt
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ok

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so there's some setup to RM

harsh abyss
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RM is a bit complex, yeah

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But the unique makes all the setup stuff a non-issue

molten cobalt
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so definitely not a 1 button build

harsh abyss
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Well, it's a 3 button build.
Button 1: Teleport for movement
Button 2: Cast elemental nova (in a big AOE around you)
Button 3: Cast Runic invocation (when you have 3 runes)

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There's no complex combos or anything

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And Grand Prism Nova is basically like a supercharged Elemental Nova

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So the theme works

molten cobalt
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you just gotta remember there's an order to your frantic button smashing

harsh abyss
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Nah, it'll be very easy to do

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Very straightforward compared to a lot of other builds

worn shell
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yeah the unique takes all the thinking out of it lol

harsh abyss
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It's also worth noting that casting Runic Invocation will ALSO cast 4 elemental novas

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Which should be hilarious

molten cobalt
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what about bosses then

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guessing the alpha damage from a nova aint great

harsh abyss
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Good question. We don't know how the build will feel on bosses

molten cobalt
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single target dmg

harsh abyss
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those are likely to be the weakest point

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BUT, we have enough scaling vectors all over the place that it should be pretty decent

molten cobalt
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you definitely peaked my interest

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sounds more like me than the other builds suggested earlier

harsh abyss
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If the single target sucks, you could transition to this version that uses convergence lightning blast: https://www.lastepochtools.com/planner/oPpyRevo (SUPER quick build, basically just the skill paths with base levels, didn't do items or anything)

silk pewterBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Mage (20) / Runemaster (59)

General:

▸ Health: 1,242, Regen: 20/s
▸ Mana: 105.51, Regen: 8/s
▸ Ward Retention: 106%, Regen: 12/s
▸ Attributes: 1 Str / 1 Dex / 28 Int / 1 Att / 1 Vit
▸ Resistances: 24% / 0% / 24% / 0% / 0% / 1% / 1%
▸ EHP: 865 / 746 / 865 / 746 / 746 / 751 / 751

Defenses:

▸ Endurance: 20%, Threshold: 248

Damage Types:

Lightning, Fire, Cold / Spell

Buffs:

▸ None

Used skills:

Lightning Blast (20)
Teleport (20)
Elemental Nova (20)
Runic Invocation (20)
Focus (20)

Used unique items:

None

molten cobalt
#

i did like the werebear lightning strike mobility though

#

very d4 spiritborn evade

harsh abyss
#

I never played spiritborn, D4 wasn't engaging enough for me to consider buying an expansion, heh

molten cobalt
#

let me find you a clip so you see what i mean

harsh abyss
#

The way that build will work will be to use teleport to cast novas, just like the other one, and then if something doesnt die to your novas, you cast lightning blast on it until it does. Should have much better single target boss damage, but isn't as cool and nova-themed

old plume
#

guys, does the Skill's "Flame Reave" projectiles count as Meele aswell?

molten cobalt
harsh abyss
full bluff
#

The ward gain with tri color runic invocation is pretty good

#

So I think this build could be tanky too

harsh abyss
harsh abyss
old plume
harsh abyss
#

It's just an AOE wave of flames, it's still the melee attack

molten cobalt
old plume
harsh abyss
#

Yep

old plume
#

thank you again!

fair hearth
#

which way of delivering invocations would you guys use on a Fundamental Criterion build?

molten cobalt
#

is gordian prism gonna be a rare drop? I remember LE categorising legendaries after drop chance or something

harsh abyss
#

It should be fairly common, low level uniques usually are

fair hearth
#

figured that "only" getting to cast invocations every fourth spell would be annoying for clear?
or am i worrying too much

molten cobalt
#

oh i see now, lvl28

#

thats great

harsh abyss
#

Yeah, if I drop one on my first character, I'll probably swap to the build as I'm going

fair hearth
#

but idk if that is at all realistic mana wise

harsh abyss
full bluff
#

It was pretty smooth to play with high cast speed

brisk sierra
#

How are the magus builds looking with the inc nerfs to some of there kit??

fair hearth
harsh abyss
#

You probably don't need it except for big rares/bosses though

#

So it's probably nbd

harsh abyss
fair hearth
#

thats fair
i guess theres also swirling frost and trinity of elements?

#

as like
duration-based spells i would juts need to occasionally refresh

harsh abyss
#

Fundamental criterion is a weird one to build around, for sure

molten cobalt
#

can you swap ascendancies in LE now?

harsh abyss
molten cobalt
#

runemaster to sorc and so on

harsh abyss
fair hearth
#

huh speaking of fundamental criterion and str stackign

molten cobalt
#

ok good

harsh abyss
#

It'll be good for experimentation for sure

#

If you don't like my RM build, you can easily swap to Sorc and do somethign else

molten cobalt
#

i will do mage for sure then

brisk sierra
molten cobalt
#

and see what people churn out

harsh abyss
harsh abyss
fair hearth
#

and opinion on running the uh
glove set affix that scales str into health regen
and the vessel of strife?

#

esp since runemasters get another 15% ward gen per health regen in the tree

harsh abyss
#

Could be good, but Mage doesn't have a lot of support for it. You're looking at 4 slots of gear just to make it function.

fair hearth
#

fair enough
better off with twisted heart?

harsh abyss
#

Depends on the build, obviously twisted heart doesn't work for spellblade builds or channeling builds

fair hearth
#

oh this is for runemaster

harsh abyss
#

Yeah it's always gonna be hard to beat twisted heart with a fast-casting build

#

But you'll also need some way to get flat spell damage. If you're using Cleaver Solution, then you aren't getting any flat spell damage from your weapon.

fair hearth
harsh abyss
#

Nope

#

For that item setup, I'd consider using Mana Guide to and stacking mana, since Energy Overflow gets base damage off of your mana pool (so your weapon's flat damage is inconsequential)

#

Or alternatively, you could do a Battlemage's Endeavor build using Mana Strike and stacking mana for the same reason. You don't have to be a spellblade for it

fair hearth
harsh abyss
#

Yeah

#

Utlimately, regen stacking with strength stacking feels like it's better saved for Primalist/Sentinel, they just have better support for it.

#

You can get a decent amount of regen without the Last Bear, which removes the need to scale strength

fair hearth
#

so let's not do regen stackign
im thinking something along the lines of this?

harsh abyss
#

Still need to get flat spell damage somewhere, otherwise your spells are going to do garbage damage

fair hearth
#

yeah definitely
im just not seeing it atm

harsh abyss
#

You could do a spark charge build

#

Use enigma for flat damage per int

#

apply with ele nova or mana strike

fair hearth
#

that doesnt really work with the body armor though

harsh abyss
#

Neither does Cleaver Solution in general 🤷‍♀️

molten cobalt
fair hearth
harsh abyss
fair hearth
harsh abyss
#

it might be one of your only options

harsh abyss
harsh abyss
#

Also, if you're going to go strength stacking, you probably should go vessel and last bear gloves

#

Because it's more value for the same stats

#

I just personally think it's too much effort to try and fit into the square hole

#

The build that Chillon linked up above is using the setup for it though, they're doing a similar thing to what you're talking about

molten cobalt
#

how rare is bastion of honor

harsh abyss
#

VERY

molten cobalt
#

borderline chase item?

harsh abyss
#

I think it's the rarest shield

molten cobalt
#

and then it uses 2 rings categories as "extremely rare" haha

#

while the shield is "only" very rare

harsh abyss
#

Yeah, Red Ring is the rarest ring

molten cobalt
#

i do wonder if that build even works without red rings and bastion

harsh abyss
#

Even super rare stuff is solo farmable in LE though

obtuse tendon
#

Red ring are just cherry on top, just replace them with resist/strength ring

#

Bastion ,is just another layer of defense, get the best shield you can get while waiting for it

molten cobalt
#

aight

fading snow
#

Also, if you're gonna play merchant's, uniques like bastion should be super attainable. Everyone wants red rings, but not many people want strength stacking shield

molten cobalt
#

how does focus do damage though

fading snow
#

so 100% of players might drop it, but <5% of players might use it

obtuse tendon
#

Main reason he goes for those ring is they are great stats giving (which is good for stacking) they give movement speed (which you prolly need the most once you got the build running) they fix resistances and give DR. Bastion is just there for DR (on top of strength).

molten cobalt
#

its basically a perma focus build as far as i can understand

obtuse tendon
molten cobalt
#

but focus isnt damage dealing

obtuse tendon
#

The amulet procs lightning blast when you focus

#

it's kinda like a whirlwind build

molten cobalt
#

so all the damage is from the lightning blasts?

obtuse tendon
#

the point is for the lightning blast to proc a dot

#

no

#

damage is coming from the dot

molten cobalt
#

ok

obtuse tendon
#

Brand of deception it's called

weary hamlet
obtuse tendon
#

That's for the "small" dot, and you have your runic invocation spell

#

for the big dot.

#

The mandatory stuff for the build to be running is having decent strength, Cleaver solution (easy rare) and mana guide (not too hard rare)

#

fundamental criterion is quite a huge boost to your damage as well, but i wouldn't straight up call it mandatory

#

the rest, you want to cap your resist, get damage over time and strength

#

Now i think he said something like, it's probably better to run something till around lvl 60-70 while u gather decent enough gear to be going. I also believe he said he'd release some leveling guide

molten cobalt
#

so now i have 2 builds that look interesting, both runemasters

obtuse tendon
#

It's pretty easy to reroll and try stuff

#

so try

#

I'll give a try to the str stacking, because i love stat stacking build and that convert seems too fun

#

also love ward

#

There are quite a lot of unique you can get that any class want so it's always easy to share your gear for other stuff in case you want to

#

and rerolling is very easy

obtuse tendon
#

Ya but i think he said he would make one of his own

fervent ledge
#

Won't putting strength on all gear be hard

obtuse tendon
#

Truth to be told, you can really level with anything

#

i'll probably play a kinda spellblade build because i enjoy that

plain garnet
#

Very easy actually, with attribute swapping

fervent ledge
#

How

obtuse tendon
plain garnet
obtuse tendon
#

For legendary it will requires LP and good exalted (easier though now that we can guarantee one ). But for anything else

#

So basically for helm, belt, shield, boots, rings and gloves

#

should be pretty easy to get str on the starter gear

#

you'll get the legendary on the way and try to improve them

plain garnet
#

Not difficult to find a T7 int roll on a rando pair of gloves or w/e to convert to strength and slam on a 1LP glove

#

With guaranteed LP slamming now

obtuse tendon
#

Yup, also you'll probably just equip that str gloves

fervent ledge
obtuse tendon
#

The gloves he lists on his buidl is uber abberath, don't think any of us is hitting that soon

fervent ledge
#

That build looks like something I make after playing an already great build

obtuse tendon
#

He posted the endgame optimised version

#

You obviously can get something decent running in a less good state

plain garnet
fervent ledge
#

I'll try a regular brand build first

obtuse tendon
#

Ya, nothing wrong with that

fervent ledge
#

That ain't all weird

obtuse tendon
#

I mean anyway, you'll mostly need to go through campain without that build

#

but with how easy the needed legendary are, chances are you might be ready to play the build when starting maps

fervent ledge
#

What's a good mage build for starting out

#

Like lvl 50

obtuse tendon
#

Honestly there are so many, you could just even play what you like and try to make something that makes sense

#

The guy recommended a video that was linked a couple message earlier playing volcanic orb/runic bolt

molten cobalt
weary hamlet
#

or drop it, etc

obtuse tendon
#

ya well thats a given

fervent ledge
#

Oh nice

obtuse tendon
#

takes some time to reach volcanic orb and runebolt

weary hamlet
#

but you wont run into it normally in normal zones

obtuse tendon
#

If you never played the game much, just try to look for a spell you enjoy and build it out

#

it's really straight forward, you can always respec and as long as you try to maintain a weapon that's close to your level, it'll work just fine

harsh abyss
#

Yeah, game is super friendly to respeccing and experimentation

#

100% recommend you find what you like first, then look at guides if you get stuck on some content

obtuse tendon
#

a couple season ago there was a broken build about ballista exploding and doing widescreen aoe. I wanted to try it but ended up just starting the game and found very fun spell that i just shred the whole campain with

fervent ledge
molten cobalt
#

a couple seasons ago? this game has only had 1 season

harsh abyss
fervent ledge
#

Hmm

harsh abyss
molten cobalt
#

yeah i have no idea how people stuck around for 4 years

obtuse tendon
harsh abyss
#

Play at big patches until you get bored -> Do something else -> Repeat

#

Pretty standard stuff really

obtuse tendon
#

Ya basically

molten cobalt
#

as it stands right now, without the massive patch, last epoch sucks ass

obtuse tendon
#

Game have always been fun since the beginning for me

molten cobalt
#

im hoping season 2 is good

harsh abyss
#

We keep coming back because their crafting system and general character building are fun, not because of the endgame

obtuse tendon
#

the main downside is it rarely keeps me out in the endgame once i got my build all working great and shiny and i unlocked everything

#

hopefully the new stuff here will keep me longer

harsh abyss
#

Without endgame stuff, you don't stick around as long, but they've consistently been adding cool new stuff to try out

molten cobalt
#

so much better

obtuse tendon
#

It may be

#

But i understand last epoch crafting

molten cobalt
#

but they kinda stopped developing poe1 at the moment, due to shitty poe2

obtuse tendon
#

needed 0 guide to make it work

harsh abyss
obtuse tendon
#

PoE 1 crafting needs a PhD

molten cobalt
#

a PhD and trading, yes

harsh abyss
#

Yeah, I hate trade, which is another reason why LE is better for me

molten cobalt
#

but if you have a PhD and you do trade... oh boy

harsh abyss
#

I want to build items myself, not buy them from someone else

obtuse tendon
#

To be fair i like them all. I play poe, poe 2, last epoch, diablo 1 2 3 4, even titan quest

#

They all have strengths and weaknesses

molten cobalt
#

so fast and easy

harsh abyss
#

What?

#

Using the trade website is easy?

molten cobalt
#

and currencies is just click click done

harsh abyss
#

Gross

molten cobalt
obtuse tendon
#

It really is not easy :3

harsh abyss
#

Let me get back to you after the first 15 people I message just don't respond

molten cobalt
#

it so is easy

mystic sierra
#

yeah dude messaging 50 people to finally get a response for an item having to wade through all the price fixers is super smooth

molten cobalt
#

what is difficult?

obtuse tendon
#

Take a new player

#

first he needs to understand to sell he needs a paid stash

molten cobalt
obtuse tendon
#

then he needs to understnad how to use it

#

then he needs to understand to go on a website

molten cobalt
#

it does happen, but you can easily spot price fixers

#

and just mark as ignore

#

then they are gone forever

obtuse tendon
#

then he must understand how to search on, that website which for the average joe is a nightmare

harsh abyss
obtuse tendon
#

then you have to deal with 400 chinese price dumping/not answering

weary hamlet
obtuse tendon
#

It's tough, you're just used to it

molten cobalt
weary hamlet
molten cobalt
#

if its that common you can find or craft it yourself

harsh abyss
#

POE has basically zero target farming for uniques. "Find it yourself" is a complete slot machine.

molten cobalt
#

in poe1 chinese are yeeted onto their own server

obtuse tendon
#

might be less chinese

#

I think PoE is awesome if you started when it launched and understood all the details bit by bit, expansion by expansion

fervent ledge
molten cobalt
obtuse tendon
#

For any new player it's out of a league

#

you need hours of videos and guide just to play the basic part

molten cobalt
fervent ledge
#

It happens to me for every item

molten cobalt
#

drops are shite, yes, thats why you trade and craft

obtuse tendon
#

I love watching people making like 12 gems weapon

fervent ledge
#

And it feels dated

harsh abyss
obtuse tendon
#

i'm sure it's satisfying for them too

#

but i'll never be able to do it

fervent ledge
#

Like I'm in 1999 using some janky 3rd party app to spam whispers for hours

molten cobalt
fervent ledge
#

I gave up

harsh abyss
#

Yeah, it's satisfying for the .001% of people who have the time and effort to craft items

molten cobalt
#

making currency in poe is so easy

#

insanely easy

harsh abyss
#

I don't play games to make currency, that's what my job is for

molten cobalt
#

with trading and crafting

obtuse tendon
fervent ledge
#

Trading in poe2 feels like I'm at work

obtuse tendon
#

A lot of stuff is eays once you know

molten cobalt
obtuse tendon
#

but poe has a lot to be learned

molten cobalt
#

to reach the same goal

weary hamlet
harsh abyss
weary hamlet
#

dont go all dated this, dated that

#

it's not dated, it's fRiCtIoN straight from ggg's sick fantasies

molten cobalt
#

its the same thing

harsh abyss
#

Nah, in LE if you do it, you can make progress on your character and craft items

molten cobalt
#

you're just not bored doing it

harsh abyss
#

There's a big difference

fading snow
molten cobalt
#

so i end up doing both

#

playing and trading

#

i do like the guild system, solo or trade, but the bazaar is garbage in my opinion

fading snow
#

much more fun to have a bunch of interactions that work in multiple ways and let the players cook up builds. I hate speccing a skill and seeing there are no real options -- just right decisions and wrong ones for the build I'm playing

obtuse tendon
#

I still think falconer had 300 ways to be played

#

people just like the most optimal quickest fastest clear

#

as alwys

harsh abyss
#

Optimizing the fun out of everything, it happens

fading snow
#

dex stacking explosive ballista was brainless S tier that whole patch, iirc. Unless they changed it after I stopped playing

harsh abyss
#

lol

fading snow
#

yeah, I believe it was still brainless S tier after that change

#

though it was a year ago at this point 😁

weary hamlet
obtuse tendon
#

Ah well you can

#

Still there was many possibilities

unreal blade
#

after S2 it will work exactly the same, just the description on the passive node will be updated to how it actually functions. not sure why you'd avoid a brand build because of no change.

obtuse tendon
#

Compared to where we started when I bought the game quite some time ago, i feel that we're getting quite a lot of changes bit by bit

#

Classes all getting fixed one by one

fading snow
#

sure, I'm lamenting taking an at best decent build made of cool interactions (old explosive ballista) and turning it into a color-by-numbers OP build

obtuse tendon
#

To be fair i had a video of mine when i discovered the balista stuff, it was pretty amusing

fading snow
#

it's no fun to log into the game and click obviously good options for your skill trees and passives from level 1-100

weary hamlet
#

cause I didn't

#

and if I did I wouldn't be posting about it right in da official discord, right?

obtuse tendon
#

Found it : https://streamable.com/vfpjx4

I remember i had to throw half my gear out to make this work so I went from perfect resistances to total garbage to play that, but i had quite a laugh when i started it

harsh abyss
#

Beeg kaboom

#

I wonder if I can get Grand Prism Nova to get that big

obtuse tendon
#

At some point it goes down when you reach high enough corruption but that's the case for every build at some point

#

think i tried a different stuff every time, always started cooking on my own. Ballista is the first build I followed because the video i saw looked great, wasnt dissapointed

#

Aside from sentinel which i found to be meh until now that it got "reworked", i played every class and they all felt great

harsh abyss
#

Yeah, I mean the fun part about LE is that you can take pretty much any skill to the mid-endgame before it start to crack and you need to optimize. Even so I expect most builds could get to regular aberroth with decent optimizing.

fading snow
#

Different strokes for different folks, I think. I was cooking falconer until they revealed that it was gigabroken. So i played sent (HH was also gigabroken; you can't avoid it). Ended up on.. VK electrify void smite 😁 which no longer works, and wasn't very good anyway

harsh abyss
#

Ah, a meta hipster, I get it 👍

#

I'm the same way a lot of times

fading snow
#

Yeah, solving problems and cooking up a build is a lot of fun, even if those problems are ultimately self-inflicted

harsh abyss
#

Yeah, I mean...

#

I'm playing channeled zero mana lightning blast for my starter

obtuse tendon
harsh abyss
#

Self challenge is the name of the game 😝

#

At least in LE, it has the CHANCE to be good.

obtuse tendon
#

It's refreshing to just be able to make actual builds, deep one, all by yourself

harsh abyss
#

Yeah, and then be able to farm/craft the gear you need for them, too

#

Especially with this season, it's gonna be so good with all the new crafting stuff

obtuse tendon
#

Most exciting change for me is the guaranteed LP 1

half pollen
#

Im excited for the dodge rating buffs

unreal blade
weary hamlet
#

even with some artistic license obviously

#

its just your typical anime protagonist flying around jumping and shitting out arrows and energy waves

#

just falcon colored

#

like idk I expected it to be more about stacking some kind of vulnerability debuff on mobs and then sending your falcon to tear off their weiner

#

not like giant screen wide explosions of falcon

unreal blade
weary hamlet
#

or how many have we waited for the spark nova fix

unreal blade
#

again we aren't counting on that per shock scaling you mentioned. it's not in our calcs.

#

if it's still there, then the build will do even more damage we aren't expecting.

obtuse tendon
#

Worst case you play something else

#

hopefully you got a BoH and two red ring which will suit everywhere else kekw

unreal blade
#

yeah this is definitely an experimental build, so not something i would suggest to a new player or even someone with some experience, and also not to someone who wants a sure thing that will solidly start their season and be reliable as a farmer for other build ideas.

obtuse tendon
#

I think i would

#

looks fun

#

all there is to know

solemn pulsar
#

Is there a unique that converts or gives additional ward regen based on your life regen?

nimble shoal
#

I think there is a passive that gives a little bit on RM though

solemn pulsar
#

I c

#

Dunno if I want to do spellblade or paladin tomorrow

obtuse tendon
#

I love spellblade but always found them to be quite clunky in endgame, in any case with how new and shiny they'll be, i'd go for paladin

weary hamlet
#

15/40 is a lot more than 15/66

#

just sayin

stone rapids
#

i've played a ton of spellblade over the last month, damage is off the charts but you need to run bloody nib which is risky at high corruption

weary hamlet
#

with the option of respecing into judgment

#

the wow paladin special, standing in a yellow puddle you made

#

riveting

obtuse tendon
obtuse tendon
weary hamlet
stone rapids
obtuse tendon
obtuse tendon
#

for sure

#

Spell blade was pretty bad when i tried it, was my first character, i know it got buffed but it always end up in that melee ,not much layer of defense type of character

#

dont do well with the corruption climb

#

in my experience

stone rapids
#

even without it you can clear super fast at 1k corruption and kill abberoth in like 20 seconds

#

you need a lot of ward generation and dodge

obtuse tendon
#

well that will make everyone happy

sterile pendant
#

yall think frostclaw frostbite is viable with ele nova?

harsh abyss
old plume
#

so i just tried to make my own ignite/spreading flames build as sorc who uses flame reave, if anyone is interested to look through it and point out obvious flaws that i definetly missed, id be very happy 🙂 https://www.lastepochtools.com/planner/olGrkZOB

silk pewterBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Mage (25) / Sorcerer (52) / Spellblade (6) / Runemaster (30)

General:

▸ Health: 2,242, Regen: 14/s
▸ Mana: 261.51, Regen: 11.52/s
▸ Ward Retention: 92%, Regen: 40/s
▸ Attributes: 1 Str / 1 Dex / 10 Int / 1 Att / 24 Vit
▸ Resistances: 141% / 31% / 31% / 51% / 0% / 84% / 24%
▸ EHP: 3,765 / 2,091 / 2,091 / 2,562 / 1,721 / 3,137 / 1,995

Defenses:

▸ Endurance: 43%, Threshold: 583
▸ Armor Mitigation: 15% (487)
▸ Block Chance: 33%, Mitigation: 0% (0)

Damage Types:

Fire, Cold / Spell, Melee, DoT

Buffs:

▸ None

Used skills:

Teleport (20)
Fireball (20)
Flame Reave (21)
Flame Ward (20)
Black Hole (20)

weary hamlet
#

obvious flaws
ignite/spreading flames build as sorc who uses flame reave
chat anyone?

old plume
#

D:

weary hamlet
#

always like that, you be all gung ho when arguing some esoterica of some obscure build but nobody does shit when asked for help

old plume
#

i'll be honest, i didnt understand half of that

weary hamlet
#

so the problem with flame reave ignite is two fold really, first off you got a really small number of hits per cast which is bad for an ailment build, and secondly you got fu ck all more damage multipliers in the tree

#

which is also pretty bad for an ailment build really

#

for example I'd rather suggest using your fireballs to apply ignite instead of using flame reave to proc fireballs with a small chance

obtuse tendon
#

because once i wear it, i don't want to drop it and endure* huge dps loss

weary hamlet
#

fireball can be specced to have a guaranteed 4-5 hits per cast against single target, and cast speed is pretty easy to scale on sorc

#

same goes for frost claw in fire conversion

old plume
#

i see

weary hamlet
#

volcanic orb has a ton of hits per cast as well

#

although its less of a spammable playstyle obviously

old plume
#

yea i thought about volcanic orb first

weary hamlet
#

slightly* less spammable

#

also if you are in a fire build on sorc, don't miss out on meteor, craterborn is functionally a 75% more damage modifier

harsh abyss
#

Fireball machine gun also feels really good for leveling.

#

You shred bosses so fast

weary hamlet
#

and has extra fireball synergy too

old plume
#

my idea was to jump meele into a group of mobs with teleport and flame ward, cast black hole to pull them all together and spam flamereave, but i didnt know that it would cast so few projectiles

weary hamlet
#

also since ailments dont scale with your weapon, might as well use firestarter's torch for spreading flames and free up some points in your skills

#

or cinder song in a fireball build but I think it's just strictly worse

old plume
#

i do use firestarters torch

weary hamlet
#

also if you go for fireball, consider the fireball pierce affix on your helm instead of dumping skill points for it, those have far better applications

old plume
#

helmet is kinda whatever and i might wanted to switch out ashes of mortality for heirloom of the last nomad

#

ok i see

#

yeah i didnt spec more into fireball because it couldnt have more projectiles if spawned by flame reave

graceful scarab
#

I don't see anything in shatterstrike spellblade that would trigger throwing

stone rapids
#

flat damage, attack speed and +2 to skills

weary hamlet
graceful scarab
#

Ah, so the raw stats are just that good that you use it for that

stone rapids
#

eye of reen + scissor almost certainly outperforms double scissor even after the nerf though, idk why maxroll is recommending double scissor

old plume
weary hamlet
#

I guess if you wanted to build ignite on spellblade, you'd go for it but focus more on triggering frost claw off your melees

#

but on sorc just hard casting your applicator as a spell is the best option

#

even if its frost claw

old plume
#

and what about mana regen? how would i keep up with my mana?

weary hamlet
#

mana strike, focus, or just suffering

#

just kidding

#

you will still be suffering with either mana strike or focus

old plume
#

yea D:

weary hamlet
#

usually the goal is to reduce your spammable spell to a low enough cost to be sustainable

stone rapids
#

teleport + meteor got nerfed but can help a bit with mana as well still on sorc

weary hamlet
#

tele meteor wasn't nerfed though, was it?

#

and yeah if you are going to include meteor as a functionally utility skill, might as well go for the mana tunnel play

stone rapids
#

a little but it’s not super substantial, still probably worth doing

old plume
#

whats teleport + meteor ? sorry i didnt play in ages

stone rapids
#

telport node that refunds next skill after use + meteor node that gives you mana back after using meteor

full bluff
#

Flame Burst node has new VFX, and is now affected by Fireball’s tree, including lightning conversions. It is now also affected by increases to area of effect. Would this change make flame burst apply ignite boosted by the fireball tree? Making it apply aoe ignite

weary hamlet
full bluff
#

Flame burst was already pretty good damage, now with scaling from fireball tree and combined with ignite, could work 🙂

old plume
#

isnt fireball worse in trash clearing that flame reave?

weary hamlet
#

depends, fireball has a lot more range and with homing its kinda hilarious

#

janky, but hilarious

old plume
#

whats homing?

weary hamlet
#

flame reave has slightly wider aoe but nothing to write home about either

#

your projectiles will seek mobs

old plume
#

i see

weary hamlet
#

like a homing missile

#

that kind of homing

#

reave can have a tangible improvement to aoe if you make it circular, but that will eat one of your ring slots for an otherwise subpar unique

#

do not recommend not even flame reave builds are using it anymore

old plume
#

really? i am using this in my build, whatelse would i want to take? i didnt even find a good unique for the other ringslot 😄

weary hamlet
#

red rings, ashes, good exalt rings, flames if you get a good lp roll, even heirlooms at decent LP rolls

#

but most likely just a good exalt

old plume
#

ok understood

junior coral
#

What's so good about wall of nothing

weary hamlet
#

good defensive stats

junior coral
#

alright ill try get that for my RM

plain garnet
#

Major downside to wall, though, is it'll be really difficult to get one with good stats that also has 2-3 LP

weary hamlet
#

at least you'll be able to click int on your 1 lp wall

plain garnet
#

True

junior coral
#

so is mage harder to gear than other classes for end game?

stone rapids
#

depends on your build and faction

weary hamlet
#

hard to say on this level of generalization since each class has numerous builds that can range widely in gearing difficulty

plain garnet
#

I don't know about harder to gear, but I do think to make a mage good in 1.2 relative to other classes you need higher quality gear to achieve the same results

weary hamlet
#

like its surely harder to gear up a reowyns build that some ooga booga me spam crit lb one

plain garnet
#

Is it even possible to put an experimental affix on a unique with LP

#

I assume it is

stone rapids
#

yes

junior coral
#

want to do a brand of deception build but seems like its only for very end game

#

like after after endgame

stone rapids
#

if you mean the frozensentinel one his aspirational gear will take a lot of investment but he will have lower investment versions soon

weary hamlet
mystic sierra
#

Is that just due to poor scaling or something? I don't understand why there is a trend in APRGs where the mage class is weaker than others or takes more work lol.

junior coral
mystic sierra
#

I just wanna play big explosion wizard fantasy gdi

junior coral
#

regular

stone rapids
weary hamlet
#

like remember that 10k corruption static orb build in 8.4?

plain garnet
#

Sorc was definitely not the strongest spec in 1.1

mystic sierra
#

Ah ok let me correct myself "Mage is too strong let's over correct" this is just as much of a common thing lol

junior coral
silk pewterBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Mage (20) / Sorcerer (25) / Spellblade (5) / Runemaster (63)

General:

▸ Health: 1,398, Regen: 24/s
▸ Mana: 685.04, Regen: 14.4/s
▸ Ward Retention: 542%, Regen: 349/s
▸ Attributes: 15 Str / 15 Dex / 166 Int / 11 Att / 9 Vit
▸ Resistances: 84% / 62% / 124% / 94% / 70% / 69% / 63%
▸ EHP: 22,617 / 20,015 / 22,617 / 25,023 / 21,540 / 21,337 / 20,194

Defenses:

▸ Endurance: 65%, Threshold: 723
▸ Dodge Chance: 2% (60)
▸ Armor Mitigation: 26% (1,177)

Damage Types:

Lightning / Spell, DoT

Buffs:

▸ Swiftness, Frenzy, Haste, Lightning Aegis

Used skills:

Lightning Blast (20)
Static Orb (20)
Frost Wall (20)
Teleport (20)
Flame Ward (20)

weary hamlet
#

doesn't need to be harder than that

junior coral
#

is it very hard to do that build

mystic sierra
#

Black Hole Meteor was my first thought and then I got told how hard it is to deal with mana lol

stone rapids
weary hamlet
harsh abyss
#

Self cast meteor is perfectly fine though

weary hamlet
#

either go for self-cast meteor or the belt (shrapnel ver)

#

or both

plain garnet
junior coral
#

oh all his legendary has peftect 2lp stuff

stone rapids
#

ZHP sure, but then you have the downside of being zhp, i think it competed pretty well with non-zhp variants

junior coral
#

i guess ill just do druid then that is supposed to be easy to gear

mystic sierra
#

Yeah I might test out Meteor still, but now Zerax has me entranced with his prism nova idea so i might start ele nova instead haha

harsh abyss
#

lol

#

I still don't think prism nova is a good starter

plain garnet
#

Eh maybe that specific sorc build was the strongest in 1.1, but they completely removed that build so sorc lost an incredible amount of power this patch

harsh abyss
#

But it could be a fun second build

plain garnet
#

Without that specific spark charge FC build, sorc wasn't even close to the best, while Falconer still had a ton of strong builds

stone rapids
#

i agree, sorc is on the weaker side this patch but 1.1 it was one of the best, and runemaster has also historically been very good

weary hamlet
#

not sure if its adequately nerfed

#

need to recheck the patch notes

plain garnet
#

I agree

#

It got light nerfs, whereas spark FC got taken out back and old yellered

weary hamlet
stone rapids
#

it was also an extremely unhealthy interaction tbf

mystic sierra
# harsh abyss But it could be a fun second build

Yeah truth be told I might also check out Dreadful's Lightning Fissure Smite Paladin and play that to experience new Sentinel and get some early farming to deck out a Mage. Too many options! Haha

weary hamlet
harsh abyss
#

I've actually always liked the idea of collapse black hole

weary hamlet
#

calm down there satan

harsh abyss
#

But it's not good enough to try

weary hamlet
#

like tbh they should just swap those to fire damage

#

or cold

#

with fire conversion from the red giant node

harsh abyss
#

Collapse is cold, the phys hit is the center of the black hole

weary hamlet
#

it could be a legit build if they werent so weird about it

#

isn't it also phys?

#

yea whatever I never played it

plain garnet
# weary hamlet falconer was just dumb

It's wild to me that this is after they nerfed it a bunch in 1.1, too. Falconer was so much better than both other Rogue classes in 1.0 it wasn't even close

weary hamlet
#

wait did they nerf it in 1.1? Nobody noticed that

harsh abyss
stone rapids
#

it's got a lot of stuff that are pretty inherent to the build, falconer will always be very strong

stone rapids
plain garnet
#

Yep.

junior coral
#

i'm sure someone will make a good mage build that don't need insane items to work

plain garnet
#

1.1 patch notes

weary hamlet
junior coral
#

what is a good "league start" to take to 400 corruption without needing insane items

weary hamlet
#

you got an immortal pet, surely that comes at a damage trade off right?

plain garnet
#

Your gear on falconer literally didn't matter in 1.0

stone rapids
weary hamlet
#

to balance it against other minion classes with mortal pets right?

junior coral
plain garnet
#

I was doing monos with blues

junior coral
#

if not then ill do Druid it has a few

weary hamlet
#

right the tradeoff is that you do 50 times more damage for free

stone rapids
#

spellblade definitely gets much better with uniques but damage and ward should come online fairly early

junior coral
#

oh i dont like melee

stone rapids
#

maybe glacier then? idk

junior coral
#

uhh i think im gonna try another class lol

weary hamlet
#

400c is gonna be a pretty low bar to clear in s2

stone rapids
#

spark charge sorc was the fastest to come online but that's gone

weary hamlet
#

I'd wager with the item changes you could do that no problem with any primary build/skill

harsh abyss
#

Yeah, the ward/sec and threshold affixes for rings alone are gonna make things really smooth

junior coral
#

I can't find any on youtube. just keep finding super end game builds that you can't start for long time

#

and mostly Sentinel or Primalist stuff

#

guess no mage content creators anymore

stone rapids
#

if you want to play ranged mage just run glacier until you can build up gear to run a more high investment setup

harsh abyss
#

Yeah, I mean literally take any skills you want and you can get to endgame, then do whatever build you're chasing

junior coral
#

oh ok

harsh abyss
#

LE is built so you can experiment and find what you like. You don't NEED to follow a leveling guide or anything

stone rapids
#

for ranged specifically glacier has always been a pretty good option especially early, and the only thing that changed was it may be a bit more mana intensive

junior coral
#

still i'd like a guide like all the other classes have, but whatever ill just try anything

stone rapids
#

something like this should be fine once you hit 70

junior coral
#

and to get 70 I use same skill?

stone rapids
#

you'd wanna run a mana skill until you have a lot of max mana, probably mana strike early and focus later

harsh abyss
stone rapids
#

but as a main damage skill glacier should be pretty smooth throughout the campaign and normal monos

weary hamlet
#

there is no real reason why you cant play in glacier right from the point when you get glacier

mild spoke
#

i wonder if gamblers is from the same quest

junior coral
#

mage sucks in endgame going by maxroll tho

weary hamlet
#

the campaign is so easy you dont even have to do anything specific to get through it reasonably fast

mild spoke
#

meteor was nerfed and they cried bout it

weary hamlet
#

maxroll is werid with its tier lists too

stone rapids
weary hamlet
#

like they arent even accurate within their own builds

mild spoke
#

mage is better than most primalist builds still

harsh abyss
weary hamlet
#

and say right now they have a tornado shaman build but no tornado bear

#

like why? bear is just strictly better

stone rapids
#

maxroll tierlists are mostly built around with optimized gear, and not exactly perfect

mild spoke
#

tornado bear so funny to watch

stone rapids
#

if your goal is "looking for something with low gear investment" then the maxroll tier lists won't really tell you much

weary hamlet
#

why bother with the respec if it saves you 5 minutes?

mild spoke
#

ive had spellblades at 1k corruption

full bluff
#

Maxroll only have a small selection of mage builds, old ones. Usually not the top ones. There are a lot more mage builds around that are better.

stone rapids
weary hamlet
#

what should I do next, hyper optimize the way I scratch my balls while playing?

junior coral
#

what lvl are you by end of campaign

weary hamlet
#

It probably wastes more of my time than the clear diff between many builds

#

Let's evaluate it in-depth

stone rapids
weary hamlet
#

consider different options

stone rapids
full bluff
#

I recommend using ice barrage with any skill, starting a mage. Spec multi shot with it and it will just clear everything ahead of you. Just run and monsters die.

weary hamlet
junior coral
#

okay so once im 70 what end game build do you think will be good to start off on

stone rapids
weary hamlet
#

why though?

scenic sail
stone rapids
#

my impression is that he's a fairly new player and would probably want to experience that content at least once

junior coral
#

i maybe did it a long time ago

stone rapids
#

but glacier has always been strong and hasn't recieved any really substantial changes

scenic sail
#

The limitation of only proccing critical rejuvination 10 times per second will be a speed limit on how much mana you can get out of the skill, but overall Glacier should still be one of the best sorcerer skills because it pairs well with mana stacking.

viral iris
#

I am new to the game and looking for a powerful endgame build for mage. you guys think frost claw is good?

stone rapids
#

frost claw will still be decent but it lost its strongest interaction and you would likely want to go for a frostbite setup

viral iris
#

what build are you guys going?

scenic sail
full bluff
#

I am playing frozen orb with frostbite ailments

stone rapids
viral iris
#

i was looking at frozen orb looks really fun

plain garnet
full bluff
stone rapids
full bluff
#

(it can be improved a lot in endgame)

viral iris
#

i want a good aoe and boss killer build

stone rapids
#

i can send my spellblade if you're ok with melee

viral iris
#

spellblade is a melee build?

stone rapids
#

yes

viral iris
#

sorry just started playing like 3 weeks ago and then found out about season 2 coming out tomorrow

#

now im looing for a good season 2 build lol

scenic sail
#

There are lots of variants of ballista builds, with two main different styles and the build I made was just based on what I liked to play and i don't do the zhp style of build. Ballista really doesn't have anything to do with a zhp style, that's entirely up to the player if they want to ignore defenses and go for an all offense style of play...

#

but mage is the same way, some people play with all offensive gear and virtually no defense in their passive tree, grear or skills

sour trellis
stone rapids
#

with the non zhp builds for ballista falc up to 1.5k was pretty comfortable, for me

scenic sail
#

I stopped at 4k corruption, which I could clear quite easily and still survive with 2-3 hits by small enemies or 1 big hit.

stone rapids
#

i did find past that point that the zhp variant generally performed better, in my experience

scenic sail
#

I got to 4k corruption in about 5 weeks with no build guides, no help or anything. It was a lot of fun to explore the falconer / ballista skill set.

sour trellis
harsh abyss
#

1900 should be more than enough