#๐งโmage
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yea, for multiple/quick hits
But anyway, yeah, staves are outshined big time by wands, at least in part because unique staves all suck for sorc/runemaster
frost bolt can be specced that 1 cast adds 4 spark charges
and it aoe one shots trash with enigma
I'm playing disintegrate and it's a bummer that I'm using a staff but I'm literally hiding all unique staves because they do nothing
though I only go 600-700c, but mainly the problem is tankiness, not damage
for me at least
I think aergon is a staff that can be good
I hate that channeling does not trigger a lot of stuff
10% dr on a staff is huge, got good flat spell dmg, almost every mage build uses flameward as well
20 int is really good as well
healing hands would be fantastic if it machine gunned divine bolts for example ๐
Channeling does, but damage over time does not
Got nothing to do with channeling
channeling does not trigger stuff that triggers on direct use
only once, when you start channeling
and a lot of juicy stuff requires direct skill usage
I think that one would be worth it for me with 3 LP
But build is not fire
That's true!
why does it matter for aergon? you "only" miss tha mana gained as ward (which looks really good), the rest is still decent, like the 10% less dmg
or the +10-20 int
Yeah, Aergon's is the best unique staff, but needs LP to be usable and is pretty rare with high LPL
for generic spellcasting anyway
if there is an unlimited trigger fire trigger spell, the +20% mana as ward gained could be decent
like if you can trigger it 5+ time/sec, and have 2k mana, we are talking about some significant recovery there
Do triggered skills work for Aergon's ward gain?
The wording is pretty old and doesn't explicitly say it needs to be a direct cast, but it just seems like one of those effects that would require a direct cast
yea, that is why I thought it would work with triggered stuff
but I might be wrong
also, it is still a lot of missed offensive stats
once I used up my harbinger eyes, I might check if I can make it work somehow
Yeah, it's basically just a juiced staff base for a legendary craft. Outside of the int, it offers basically nothing offensively compared to a white staff lol
frostguard+that staff+flame ward+1k mana+maybe the regen thrown in from runemaster sounds like a decent start ๐
unfortunately I only seem to have 1 staff without LP, that is not very useful
@warped crow which point from Meteor let you believe it should the sorcerer exclusive skill?
hi there! is glacier good starter skill?
sounds good, thanks ๐
I have been playing for quite some time before the 1.0 release, but I always remember Meteor being the sorcerer's mastery skill
I think sorcerer was released that way
What i'm surprised is the skill isn't volcanic orb haha
for a long time there was only spellblade and sorcerer
That's the skill which compared with fireball in the famous video, why diablo players hate le
and the former was supposed to be more melee oriented, the latter ranged (also I vaguely remember some stuff that worked at certain range or scaled with range, but I might be incorrect on this)
not sure if they do hate LE, and not sure if it matters at all...
I played an extreme amount of d3 (between 5-10k hours), a good amount of D4, but now I actually prefer LE
Mike said Meteor is the favourite skill for Judd. Do you know why
no idea ๐
I don't like these spiky, delayed damage skills, I did not enjoy glacier either
it is interesting though that it has 62k sheet damage without specialization, while I use frost claw for clearing (along with spark charges), and that only has 11k, so it might actually be good
Static orb is later than Meteor to release then it suppose better than Meteor without doubt
not sure if it was released later
in the past there was a sorcerer build that worked with orbit, and it was decent
I actually used it with orbit recently, and it is still decent
Probably part nostalgia for D2, but probably liked it in D2 because some people just find that kind of playstyle satisfying. The gathering of a bunch of enemies and exploding them all at once.
because its litterally the most expensive skill to cast ... double the cost of glacier ... and thats sorcs entire thing
mana stuff
also i never said it should be
just said that yours shouldnt either
Because...Static orb is expensive on mana cost too?
if anything arcane ascendance should be there but i cant think of an ascendancy with a support skill as a main
actually wait
i can
owo pally
forgot pally existed for a sec
yeah it must a high mana cost for high damage I suppose
I don't know what pally is. Touch the game since 1.0
holy aura? the buff skill that is always active but you get double its effect for a short time when you actually cast it
? No skill call holy aura
i said pally ... paladain
as another char with a support ability for a main skill
so it might be ok for sorc to move arcane ascendance as its main
oh then the thing become more interesting and complex haha
i mean i think its already locked behind 30 points so other masteries cant get it
so nothing would change from the perspective of spellblade/runemaster
And only four skills available on paladain's passive tree
yeeeee oof
one of the chars has a few base skills missing too sadge
more skills would be nice xD
just to fill in the gaps ofc for paths missing them
for now at least
The tooltip dps can't calculate spark charge damage, so no it won't be even close
yea, and frost claw hits 3-4 times
and it has amazing range too
gz. didn't have time to try and beat this. might have a window of opportunity to have one attempt tonight but havent played the sorc in a while
@tepid barn @unreal umbra when does arena close boards for reset ???
Idk might bust out the ol dusty mage lvl97 to take it back from the necros like the ancient times
i think its about roughly 16 hours from now
I use a -3 wrongwarp to keep mana above 40 and trigger elemental nova with frostclaw . My spark charge is around 60k flat dmg .
Clear monos very quickly I love it .
looking for advice for my FC sorc. i technically also use static orb but only have ~1k mana so it's not really a high use skill atm. i'm still grinding gear for the build, but realise about 200 corruption is sorta where I'm comfortable. going above 200, i find that i die too quickly, and also cant do enough damage to finish off bosses.
Current stats: 1.1k hp, 976 mana, 59 int
Gear: wrongwarp (1 lp no slam), Unstable core (legendary but crap slam), prismatic gaze (crap slam), strong mind +mana, fragment of enigma (crap slam), 2x julra/phantom grip, mana regen belt (still farming abom for strand of souls), blood of the exile +health, stormcarved testament (crap slam), 12 int glove, 3x mana/armor idols (7%, 10%, 11%)
Question is - aside from getting strand of souls, what are my other obvious paths to improvements?
without being able to look at your planner, the only advice i can give is dont get roped into using uniques just coz they are uniques instead of using a good exalted with a t7 int roll, or just good exalts in general with well rounded stats that help. also make sure that your fc cost is over 40.0
is there a site i can upload my current items/build to share? (edit: nevermind found maxroll, doing it now and will share)
ah mmm, i have to create an account to upload/share. will need some time to do this
whats your le account name?
https://www.lastepochtools.com/planner/AVLd52lB
Done it now!
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.4
Mage (20) / Sorcerer (64) / Runemaster (24)
โธ Health: 1,127, Regen: 19.3/s
โธ Mana: 1,129.29, Regen: 20.24/s
โธ Ward Retention: 215%, Regen: 146/s
โธ Attributes: 12 Str / 10 Dex / 59 Int / 7 Att / 6 Vit
โธ Resistances: 52% / 84% / 113% / 43% / 40% / 47% / 102%
โธ EHP: 1,341 / 1,650 / 1,650 / 1,332 / 1,144 / 1,207 / 1,544
โธ Endurance: 20%, Threshold: 225
โธ Dodge Chance: 2% (40)
โธ Armor Mitigation: 32% (1,515)
โธ Crit Avoidance: 52%
โธ Cold, Lightning / Spell
โธ None
โข Frost Claw (21)
โข Arcane Ascendance (20)
โข Static Orb (22)
โข Teleport (20)
โข Focus (20)
โข Prismatic Gaze
โข Unstable Core
โข Wrongwarp
โข Fragment of the Enigma
โข Blood of the Exile
โข Phantom Grip
โข Phantom Grip
โข Strong Mind
โข Stormcarved Testament
is your static orb doing enough dmg to one shot bosses right now? the fc/so build is more of a late game build once you have all your gear sorted, doesn't really work that well unless you have the gear to support. until then you're better off focusing on pure frostclaw which means int rolls everywhere, spec out of static orb/focus and into meteor as a generator
No, it isn't really doing enough to burst down bosses. I could try going into meteor as the generator instead
So i guess that's where I'm hurt, being an in between state and not quite there yet
- I still use exalted helm and chest for the build, you should consider that too
- it is ok to switch gear for bosses, I usually switch my enigma and my amulet out for bosses
That's an interesting idea. What stats do you prioritise for exalted helm/chest/catalyst?
atm I use this, https://www.lastepochtools.com/planner/o3kLWayo, and while it is no means optimal, it is just enough to "one-shot" (kill in 1 volley of static orbs) Aberroth
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.4
Mage (22) / Sorcerer (61) / Runemaster (30)
โธ Health: 1,044, Regen: 20/s
โธ Mana: 2,114.06, Regen: 27.6/s
โธ Ward Retention: 469%, Regen: 265/s
โธ Attributes: 12 Str / 11 Dex / 104 Int / 7 Att / 4 Vit
โธ Resistances: 72% / 78% / 115% / 125% / 75% / 73% / 79%
โธ EHP: 1,235 / 1,382 / 1,382 / 1,533 / 1,264 / 1,239 / 1,382
โธ Endurance: 20%, Threshold: 239
โธ Dodge Chance: 2% (44)
โธ Armor Mitigation: 27% (1,222)
โธ Cold, Lightning / Spell, DoT
โธ None
โข Flame Ward (20)
โข Frost Claw (20)
โข Static Orb (23)
โข Frost Wall (20)
โข Focus (21)
โข Wrongwarp
โข Strands of Souls
โข Blood of the Exile
โข Julra's Stardial
โข Phantom Grip
โข The Confluence of Fate
โข Stormcarved Testament
Thanks! I'll take a look
I am still running monos without crit resistance ๐
Same haha just armor and reduced crit dmg
only from the tree
but that is not good ๐
on yours, I would definitely swap prismatic gaze for one arcane visage, get something on your wrongwarp (with nemesis)
until recently, I have not used phantom grips (and no julra's rings either), still do not use strong mind (I swap in omnis + enigma for monos)
also, I started this build to 1 shot t4 julra, I could do that around 1200 mana, by that time, I could easily 1 shot any timeline boss as well (without being close to crit capped)
also, it might be wrong, but I found speccing flame ward + frost wall instead of teleport + arcane ascendance is better, especially for monos, but not bad for bossing either. you get decent defensive buff, added + increased spell damage (flame ward), and a more multiplier (frost wall) that way. this is my personal preference, I am not arguing this is optimal by any means
Time to wake up๐
My wrongwarp has 1 lp so I can't do anything with it until I get a good wand drop and try to slam
What corruption did you test till? I'm still trying to go through ~250 corruption but struggling with this build
I think I played around 200-250 initially
with the linked build, I farm 600-650, the damage is plenty, the problem is tankiness
Mmm thanks for the info
Yeah farming monoliths is easy. But bosses/harbingers are very tough
for me, lastepochtools did not show lp
Just randomly get one shot with a small mistake lol
I switched off the harbs ๐
especially the bad ones, there are ones that are easy
there is nothing really you need from them for this build at least
I would also swap some blessings if possible, like the all resists from the dragon, armor from heorot
possibly crit multi from rahyeh (and swapping the gloves to void res gloves with mana+int+armor shred)
Your wrongwrap gives so much mana
yes, got lucky with that one
wasted some before ๐
https://www.lastepochtools.com/planner/QdDabwpQ I can't use wrongwap because it will cause frost claw cost less than 40 mana. And I want more crit multiplier... ๐ค I go to stack intelligence as the alternative because of this reason.
Harbingers of Ruin / 1.1.4
Mage (20) / Sorcerer (63) / Runemaster (29)
โธ Health: 1,235, Regen: 19.86/s
โธ Mana: 1,483.47, Regen: 18.24/s
โธ Ward Retention: 536%, Regen: 223/s
โธ Attributes: 11 Str / 12 Dex / 140 Int / 9 Att / 3 Vit
โธ Resistances: 84% / 117% / 113% / 95% / 75% / 118% / 64%
โธ EHP: 1,737 / 1,737 / 1,737 / 2,001 / 1,737 / 1,737 / 1,565
โธ Endurance: 20%, Threshold: 247
โธ Dodge Chance: 2% (48)
โธ Armor Mitigation: 34% (1,721)
โธ Block Chance: 3%, Mitigation: 18% (198)
โธ Lightning / Spell
โธ None
โข Frost Claw (24)
โข Flame Ward (24)
โข Teleport (20)
โข Focus (20)
โข Static Orb (24)
โข Peak of the Mountain
โข Unstable Core
โข Triboelectra
โข Fragment of the Enigma
โข Blood of the Exile
โข Stormcarved Testament
So far what I lack only is it's not a lv.100 class yet :)
Trying to keep updating my gears but the progress is very slow
you can spec out of gift of winter, then you can use wrongwarp
yeah but then I can't cast lightning damage
??
what lightning damage?
that's fine, most of your damage comes from spark charges, not frost claw itself I think (I used to use that node too, did not make a huge difference speccing out of it), also, by having low spell crit, you might not be making the most out of your crit multi
also, I not sure if a good exalted crystal wand would not be better than triboelectra
๐ค hah so it's not relevant to it's a lightning skill or not?! Let me try
Yeah I haven't been farming blessings properly yet
I was thinking of farming the ring from the harbinger at reign of dragons
you can swap them for 10k gold
But he's such a pain in the ass to fight lol
I guess then it's a good chance to play meteor instead of static orb after I don't need to limit on lightning damage
what ring does that harbinger drop??
I haven't even finished most of the empowered mono yet since I've been focused on the belt
Flames of midnight
I guess he want to say flame of midnight from spirit of fire
It's mainly for mobility
And also to counter the random teleport from wrongwarp
But yeah I think maybe it's time to do a few switches to my build while I farm items
that comes from the spirits of fire harbinger, not the reign of dragons, also, what fire spell are you using? if you only want the ring for the swiftness, you are better off with other items for it (like the crab ring, that at least gives all attributes and armor), or potentially the gloves (viable endgame choice with 3-4LP)...
Oops wrong mono name my bad. Which glove are you referring to? My gloves could be changed too
ahhh nice suggestion thank you, let me try to see what i can do with my items
and that ring imo is a waste for sorcerers, I'd rather take a decent exalted (unless you have one with 3-4 LP, but again, I would still slam it for one of my warlocks)
that ring is much better imo, if you really want swiftness, but again, I think it is reasonable to use either 1 LP julra rings, good exalted rings, or phantom rings if needed for crit capping
yeah i have 3x 1lp julra rings, just not slammed yet
even without slam, they are decent (for echoes, good exalteds are smoother though), with t6-7 spell damage or int slam they are good (I discard the 60- spell damage rolls though)
i have seen a bunch of those crab rings, but none with LP so far
you can try the nemesis and see if you get lucky
true. i should pick a few and try to test
i will have to rework my loot filter quite a bit
thanks for the suggestions!
and really, farming the midnight ring is 1. pain (that is among the worst boss/harbinger combinations) 2. you are not likely to get high LP, so you are ending up with a ring with swiftness + 1 random attribute, not very good imo, a good exalted can give you 4 useful attributes
it not just swiftness, the way that i saw it used with disintegrate for fast running through monos look very enticing
but yes
that harbinger is bloody difficult lol
julra rings have specific use to give you a good 4 sec burst window, so they are not really for mono clearing (though I have been using them for a long time being lazy to swap them out), so I'd say for starters your best bet is just plain exalted rings, then phantom grips with 1-3LP, they are fairly common
i have 2x phantom grip and 3x julra, maybe i'll do 1 of each for a balance
but disintegrate has the option of being fire spell, so it can spawn a ghost, you are not using any fire spells are you?
yes just using disintegrate for the sake of spawning a ghost to teleport. but that was an idealistic end game view
when you have 100-120%+ move speed, you are not that pressured to teleport
is moving the actual limitation of your clear speed?
no just qol lol
so its not my main aim
i have been spending a large majority of my time trying to get strand of souls
yea, don't worry about that for now ๐
also, strand of souls might not be that exceptional either imo to deserve being high priority
the mana spent gained as ward is not super significant, the ward retention isn't that big either
building more ward faster i think would be helpful when fighting bosses
chains of uleros can be a worthy option, or again, the trusty "good exalted" can be the solution
or maybe i just cast teleport too much lol
but it is not significant amount of ward
you get much more out of your passive
again, by no means it is a bad item, it just should not be a priority at your gear level imo
it is kind of a "luxury" item
also, can you effortlessly kill t4 julra?
because slamming the belt requires that
for helm and chest, I still use exalteds, and I have much more advanced gear
if you have some level 75+ item that needs slammign you should try it
yeah i got the unstable core by luck from a prophecy, and the slam was just from nemesis
I discarded a lot of cores
its time to go check out what prophecies i can get then
it could be bad as it removed 2 skill points, also, wrongwarp gives damage based on movement speed, and it gives a strong buff after you teleport, but that damage seems like a bad joke ๐
as a priority, I would try to get a good exalted helm (arcane visage with static orb +3-4 + mana or int + resists you need ideally) or at least a prismatic gaze with +4% crit and a better slam if you insist using that, but I found that having at least +3 for static orb is quite beneficial
thanks for the tips
also, +3 static orb automatically comes with +80%ish spell damage, which is also useful
that is true. time for farming
heh i got a 1lp prismatic gaze drop, and 3 exalted drops in 1 run thanks to prophecies. now should i try to slam with +4 static orb or 16 int hmmm
Well if you want to use it for bosses I would go +4 static orb . I have a +4 crit gaze and +4 static orb on mine which gives me around 2m flat static orb dmg .
My other setup gets me around 2.5m flat static orb dmg for aberroth
Youโll find another soon , pretty easy if you are cof to get another
yeah just gotta stack dem prophecies
I just keep all the 0lp ones I find and give to nemesis until he gives me a 2lp before I try to slam
Also if you have a +4 static orb helm try to duplicate it as they are are to find
I think all season I only found 3 or 4 +4 static or be exhaled helms
Struggling on which skill is the best "one-shot" skill by trial and error....
what I can confirm is black hole and ice barrage is bad at insane damage
I want to go the cold damage direction (so increase cold damage/ increase freeze rate multiplier)
I has no idea how to deal with meteor because it's a fire skill which for aoe rather than single target. Its damage is excellent but too distant from enemies always because they'll move
And due to this reason I passed glacier because I agree with it
๐ต Do I have to go back to static orb...
Is there any good spellblade that isnt using enigma/spark? so more like a real attacker?
@waxen seal I want to check out your build
How are you balance intelligence and mana
Haven't played in a while lol so il just follow one on yt lol
Shud be easy with all extra loot we ganna get tho
which is the good spellblade build that is using enigma/spark?
that is the only version of a spellblade build i can find online ๐
Plenty ^^, shatter strike in frostbite or Crit, mana strike with LB and frostclaw trigger frostbite or Crit, firebrand with frostclaw in ignite or Crit with meteor or flamme reave
If you need to clear echoes, frost claw is the first choice so it mean intelligence more important than mana.
If you need to target bosses, you need enough intelligence to support overall damage too because static orb take insane amount of mana so frost claw is an alt to go on you output
They both scales with same stuff and frost claw must cost 40 mana per cast
I mean I don't know why people just care about mana nor both of mana and intelligence
More intelligence more damage
And do this build suppose to aoe more or single target more
Cuss the passive on tree makes mana more immportent lol
but what is the build? I might want to check it out... what is the definitive source to find builds? there are a lot on maxroll, or are those outdated/garbage?
Well shall see how it gose lol it's more or end game build anyway
Then why this build need intelligence too nor just all resources go to mana
because you can have both?
So I ask how to balance them. You want mana means stack intelligence harder and vice versa. Focus on single target is easier than balance double targets.
And you need more critical strike multiplier and crit chance at the same time without ignoring resistance
there is nothing stopping you from switching gear for bosses
Oh so the solution is craft double sets, one of them for mana and the other one for intelligence?
Then these YouTubers are amazing on owning a set of gear which perfect balanced both of them...
not sure, it depends on the build
Can you turn any Mage spell into necrotic or void damage type?
by some item or interaction?
but for example, I use this atm to farm echoes: https://www.lastepochtools.com/planner/oNLVPJWQ
and I used this to farm aberroth: https://www.lastepochtools.com/planner/o3kLWayo
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.4
Mage (22) / Sorcerer (61) / Runemaster (30)
โธ Health: 1,162, Regen: 20/s
โธ Mana: 1,843.46, Regen: 24/s
โธ Ward Retention: 472%, Regen: 268/s
โธ Attributes: 12 Str / 11 Dex / 109 Int / 7 Att / 6 Vit
โธ Resistances: 83% / 90% / 126% / 136% / 76% / 86% / 70%
โธ EHP: 1,562 / 1,562 / 1,562 / 1,749 / 1,562 / 1,562 / 1,492
โธ Endurance: 20%, Threshold: 262
โธ Dodge Chance: 2% (44)
โธ Armor Mitigation: 28% (1,346)
โธ Block Chance: 2%, Mitigation: 12% (98)
โธ Cold, Lightning / Spell, DoT
โธ None
โข Flame Ward (23)
โข Frost Claw (22)
โข Static Orb (26)
โข Frost Wall (22)
โข Focus (23)
โข Wrongwarp
โข Fragment of the Enigma
โข Strands of Souls
โข Blood of the Exile
โข Julra's Stardial
โข Phantom Grip
โข Nihilis
โข Stormcarved Testament
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.4
Mage (22) / Sorcerer (61) / Runemaster (30)
โธ Health: 1,044, Regen: 20/s
โธ Mana: 2,114.06, Regen: 27.6/s
โธ Ward Retention: 469%, Regen: 265/s
โธ Attributes: 12 Str / 11 Dex / 104 Int / 7 Att / 4 Vit
โธ Resistances: 72% / 78% / 115% / 125% / 75% / 73% / 79%
โธ EHP: 1,235 / 1,382 / 1,382 / 1,533 / 1,264 / 1,239 / 1,382
โธ Endurance: 20%, Threshold: 239
โธ Dodge Chance: 2% (44)
โธ Armor Mitigation: 27% (1,222)
โธ Cold, Lightning / Spell, DoT
โธ None
โข Flame Ward (20)
โข Frost Claw (20)
โข Static Orb (23)
โข Frost Wall (20)
โข Focus (21)
โข Wrongwarp
โข Strands of Souls
โข Blood of the Exile
โข Julra's Stardial
โข Phantom Grip
โข The Confluence of Fate
โข Stormcarved Testament
and yes, if you have gear that is really good, you do not need to switch, but that is not easy to get, also lower corruption timeline bosses can be killed with the echo farming gear usually
Can run 1k+ corruption + bosses and kill Abby in seconds.
https://www.lastepochtools.com/planner/owkjWgXo
Harbingers of Ruin / 1.1.4
Mage (20) / Sorcerer (67) / Runemaster (26)
โธ Health: 962, Regen: 20/s
โธ Mana: 2,079.21, Regen: 21.92/s
โธ Ward Retention: 386%, Regen: 275/s
โธ Attributes: 11 Str / 11 Dex / 90 Int / 7 Att / 1 Vit
โธ Resistances: 40% / 16% / 80% / 56% / 28% / 17% / 17%
โธ EHP: 974 / 901 / 1,433 / 1,261 / 823 / 766 / 834
โธ Endurance: 20%, Threshold: 192
โธ Dodge Chance: 2% (44)
โธ Armor Mitigation: 32% (1,577)
โธ Lightning / Spell
โธ Swiftness
โข Static Orb (24)
โข Teleport (20)
โข Focus (20)
โข Frost Claw (22)
โข Arcane Ascendance (20)
โข Prismatic Gaze
โข The Confluence of Fate
โข Unstable Core
โข Wrongwarp
โข Fragment of the Enigma
โข Strands of Souls
โข Julra's Stardial
โข Phantom Grip
โข Blood of the Exile
โข Stormcarved Testament
โข Fingers of the Phantom Mire
that is some really high-end gear ๐
The gear is mostly easy to get if you're CoF, it's the slams that are pain in the butt. With the exception of prismatic gaze. Took me forever to get a 2lp.
slams are part of the gear...
and I don't see them dropping a lot even with 1 or 0LP
and to get a good slam as well, and 4% crit
Yeah, Prismatic Gaze was definitely the hardest.
but also, 2 LP ammy, 3 LP off-hand and wand
all with decent/good slams
I am not sure if I will ever get such good gear
Those aren't so hard with CoF really, I've had about 3-6 drop of each I think.
I farmed that boss a lot, and haven't seen any
Rahyeh?
only saw 1 testament with 2 LP also
yea
and the boots are not common with 2 LP either
and to get the good slams, it is likely one needs more than one
anyway, I think that is really good gear
Gotta use eggs for the testament...mines still 1lp, I've wrecked 3 2lps. Gotta do Rahyeh at 300 corruption I think to start seeing more amulets.
I semi wrecked 1 2 LP testament, and saw a lot of Rahyeh amulets, just not 2 LP
I think my next priority should be helm and chest anyway, still using exalted there
but the build already did its purpose, used up all my harbinger eyes, and can comfortably farm 600ish echoes
hah I think stormcarved is the hardest one lol
never see a 2lp
then i guess this gear for bosses only ๐
Your min damage isn't low at all because of your wand haha
A good slam on 1lp still works fine for the stormcarved. 2lp I'd want mana and crit multi
I'll want mana and intelligence
๐ต Ok stop my experiment and go back to play static orb
If you can bump Lagon up to 800+ you can get him to drop 2 stormcarved on death about 30% of the time.
Again, if you're CoF of course
800 corruption?
Yes
lmaoooo can I say 503 corruption is enough to torture me lol
Then I need to craft double gears at first
what happens at 800c?
Of course, it's the skill issue more
I think I would have no problem with 800c or even 1k lagon, the issue is more the echoes
on the opposite, I'm stuck on bosses always
even at 600-650c, I occasionally get 1 hit, and I cannot comfortably tank tower hits for example
I loath that the trash mobs are coming 1 by 1, and I cannot check loot on the ground with the towers shooting...
So I don't like to farm harbingers at all, this boss just harder to kill
Over 800 is where I started seeing 2 drop. Never before 800, so I imagine there's some kind of softcap there.
hmm
at 1k, do you not have tankiness issues? or you are just comfortable dodging everything?
Speed is your friend with spires, go back for loot when they're dead.
the whole map? no f'ing chance ๐
like 2-3 screens I am inclined backtracking if really needed, but not more...
If I get hit at 1k+ generally it kills me. I don't die often though. Again my movement speed is stupid high and I consistently teleport every 5 seconds for 1 second of immunity and 2 seconds of haste, plus other buffs.
that is not comfortable for me unfortunately
and you probably have at best 50% MS on me, that does not make such a big difference imo
After teleport. I've seen much higher, but have to use other uniques.
Post teleport, so yes, plus passive bonuses after traversal in the RM tree. I have 82% base movement.
I have 77 base
but I do not have haste on movement(I get it on hit from the wand though) and better haste
with chronowarp, I have 112, with haste I have 142
controller or keyboard? i use both but if you want to whiz through and pick up gear, controller is very good
kb+mouse
how does the controller help?
cause you just spam A while running
That's pretty good. You should be able to dodge most things, especially the spire bombs
and u will pick uup all the gear
compared to the mouse
it def makes a huge diff in picking up gear
100%
I can, but I do not like to pay attention always
Haha, well they don't make gear to make up for that ๐คฃ
generally, if I concentrate, I have no issues, and damagewise 600+ is comfortable
yea, skill issue is a hardcap ๐
Where are you gain movement speed except the boots? It give you 65% base movement speed only
if I had passive 2k ward per sec, it would work ๐
wrongwarp gives 35%, haste 30%
???? I'm confused. he owns 82% movement speed under just stand here?
+Boots, +Wrongwarp, +Gloves
I have 69% just from the boots
other 8% comes from the ammy
if I had gloves, I could go for 20% extra (I might slam the 2 LP gloves)
Waiting for 3lp Boots to slam with these
juicy ๐
base movement speed I mean is the number without traversal skill bonus and haste
Yes
we were talking about that too (as well about total MS)
how often are you dying? I manage to die like 1 out of 10-15 echoes even at 600 ๐
also, I have one generic loot filter I made, which is not really good, as it tries to pick up loot for all my characters
so even though my screen is relatively clear, I need to glance at the loot I pick up
I'd say at 1k I'm about the same maybe? Haven't really averaged it out.
did not want exact stats, just how are you feeling it ๐
the difference between 1k and 600 is probably there is more stuff that 1 hits you
So plus all movement speed bonus from boots and passive trees, it's 75% at max. How the glove give your ms? No bonus on the description
check swiftness
Probably about the same. My issue right now is crit avoidance. I have a 2lp belt I'm waiting to slam on a t7 crit avoidance, and 4lp gloves to cap crit avoidance when I get the right drops.
are you using avoidance or less damage taken? should the former be preferred for some reason?
oh swiftness give 10% bonus when lv.100?
Less dmg taken at the moment, but I'm switching to avoidance when I get the exalteds to drop. As long as I can cap it, then I'll never get crit and less dmg taken won't matter.
oh so this glove can give 20% movement speed bonus at max
I know but does a crit have any other spec effects than more dmg being taken? or is taking 90%-100% less extra damage fine
less damage taken is available on the tree
so I go with that
also, at 600-650 I do see 7-8k non-crit hits quite often when I die
thanks, never know that glove gives so much ms...
Less dmg taken is fine Iโm more or less trying avoidance out cause that frees up space on my belt for cooldown recovery.
Need teleport to be faster lol
lv.99 is as same as lv.100, give 20% bonus ๐คญ
now I have a few unique items need a slam
emmm so you don't use focus usually?
I use focus if I'm in the middle of fighting and run out of mana, or to overcharge for bosses/abby.
what reason guide you to choose Arcane Ascendance nor flame ward?
I don't spec it, so it is fast ๐
Double damage
how is arcane asc double damage? ๐ฎ
is it important to spec teleport? I started that way too, but I found I don't need the 1 extra free static orb every x sec, it is just better to not to spec it
So not double damage, but 1.5mil boost.
If you aren't using teleport, you aren't getting Chronowarp from Wrongwarp.
oh I see. flame ward is for defense more, Arcane Ascendance is for offense more
Or just not putting points in it?
but how? isn't that boost just coming from cast speed mostly? by reading it, I saw arcane asc giving meager amounts of increased damage, no more damage at all
I spec it to reduce the cooldown and extend buff durations.
I am using teleport, just not speccing it
The extra orb is just a bonus
worth speccing always i reckon. what else do you spec into instead?
but with the extra orb, you actually increase its cd, I have mine at 3.3s, if I specced it your way, it would be 6s+ I reckon
I go from 374% spell damage to 550% and 33% cast speed to 88%.
yea, so cast speed I found meaningless
Hmm
I run out of mana in seconds anyway, and anything that needs dying dies in that time
I specced frost wall, as it gives a nice more multiplier
and it works in echoes too
I don't really use static orb in echoes, only to ohko mages, nemesis and bosses
and flame ward gives added +increased damage (though only 250% lightning damage, which is of course much worse than 200 spell damage)
but again I am not arguing it is better or trying to convince you
I just try to learn, and I will readily use ascendance if I think it is better
You may have a point, although I like stun immunity for 1 second...I may play with that.
currently, I am not convinced it would be much better for me for bosses (as I have ample spell damage, and the 100+ int also gives 400% spell damage which is additive with it afaik)
if I get stunned, I usually get 1 shot anyway ๐
you said if you get hit, you die anyway, which makes sense at 1k ๐
Which is why that stun immunity is nice, but maybe not worth 7 pts
flame ward mitigates a lot of damage though, even if you spec it offensively
but again, when would you get stunned?
you don't get stunned, you get 1 hit
Haha ok fair
but sure, I would not mind stun immunity either, but the uptime on it is pathetic
my bad
the uptime is actually good
but still, I prefer 1 sec invulnerability + locking mobs every 3 sec versus being stun immune with some extra armor every 6-8sec
also, for you it might be even more beneficial because of the haste on traversal
also, flame ward can give haste while it is up as well ๐
Yeah. I'm gonna try it, why not.
and the frost wall can freeze rares ๐
and you just drop it, and you have the more multiplier as frost claw chills and slows automatically ๐
if instead of cast speed bonus, ascendance give some other form of extra dmg, I would probably use it as well, though I am not enthused by the fact I cannot move
Almost perma hasted with the new teleport skill tree. Added dmg as well. I like it. Thanks.
what did you change, spec'd flame ward for spec'd aa?
Nope just changed the teleport skill tree I'll drop in a sec
glad if it helped ๐
https://www.lastepochtools.com/planner/BE5lOjgB
Between Wrongwarp and the boots almost always have haste. Love it.
Harbingers of Ruin / 1.1.4
Mage (20) / Sorcerer (67) / Runemaster (26)
โธ Health: 962, Regen: 20/s
โธ Mana: 2,079.21, Regen: 21.92/s
โธ Ward Retention: 386%, Regen: 275/s
โธ Attributes: 11 Str / 11 Dex / 90 Int / 7 Att / 1 Vit
โธ Resistances: 40% / 16% / 80% / 56% / 28% / 17% / 17%
โธ EHP: 974 / 901 / 1,433 / 1,261 / 823 / 766 / 834
โธ Endurance: 20%, Threshold: 192
โธ Dodge Chance: 2% (44)
โธ Armor Mitigation: 32% (1,577)
โธ Lightning / Spell
โธ Swiftness
โข Static Orb (24)
โข Teleport (20)
โข Focus (20)
โข Frost Claw (22)
โข Arcane Ascendance (20)
โข Prismatic Gaze
โข The Confluence of Fate
โข Unstable Core
โข Wrongwarp
โข Fragment of the Enigma
โข Strands of Souls
โข Julra's Stardial
โข Phantom Grip
โข Blood of the Exile
โข Stormcarved Testament
โข Fingers of the Phantom Mire
teleport alone almost gives you constant haste ๐
that teleport spec I considered, but I found the frost wall+flame ward combo quite good
if I had boots like you, I would use that tp as well ๐
what is teleport cd now (with the cd boost)? ๐
3 seconds. Once I get it on my belt and boots it should be around 2.5 I think.
hmm
don't think so, or something is not right... I have it on 3.3 sec cd, and I don't seem to have cd reduction
other than the tree
did you skip those?
no, I don't get it why I have 3.3 sec, and you 3 :S
you should get more than that from comet rush alone :S
Now is 3.1 seconds for some reason
weird
8% increased cooldown on my wrongwarp
Nice
๐ The rate of failed in the slam for stormcarved is super high really
65% failed rate. So I'm failed again
rng is rng. i bricked 15 2lp titan hearts before i hit it on the 16th one. going for a 1/6 chance slam. rip 15 fails in a row.
Yep. My buddy bricked close to 30 1lp stealth and 5 2lp stealth just trying to slam movement speed.
I had a 3lp Testament drop on the ground from a nemesis, only to die to ground poison before I could pick it up. rip
one day I slamed some leveling gear, all 3 lp and i managed to miss the t7 affix on 5 out of 6, that was insane xd
ye luckily just leveling gear, in exchange i also hit the t7 on a couple of 1 lps ๐
my first slam of the season was hitting t7 max roll int on 1 lp phantom grip ๐
you lose some you win some, thats how it is ๐
the worst is when you get really rare gear to 2 lp like I had one 2 lp wings of argentus but missed my t7 flame reave on it ๐ฆ
Ok 366 mana set for echoes and the other one for bosses
๐คญ I'm confused why less mana cost but more damage too
340 mana one must deal more damage if I can find another T7 intelligence exalted rings and do a successfully slam
Oh forget that confusing amulet. Another serious gamble coming soon
if I get hit, and I hear a "ding" sound, what does that mean? did I get crit?
ohhhhhhh successfully on the slam again hahaha
Huge update is done ๐
you got stunned
do you have armor shred somewhere? before you blast bosses with static orb you can easilie apply like 200 armor shred stacks with a few frost claws with one t 5 aromor shred affix somewhere
thx, is there such thing for crits as well?
or even better, is there combat log accessible somehow? ๐
๐ I still stuck on harbinger of chaos...No. Shred armor or crit multiplier or mana, choose one.
no there is not as far as i know
only if you die you can see if the ability that killed you crit
that's still better than what I remember from PoE or Diablo ๐
but nothing compared to WOW or FFXIV
I got garbage nemesis slams on my best 5 nihilises :/
At least you have many Nihilies :)
I even can't kill harbinger once time...Sigh. I mean the thin one
which mana stack build guide is nice for now?
look up frozen sentinel on yt i guess ๐
https://www.youtube.com/watch?v=AjF2eg7B1Uo the other very popular sorc build i guess ๐
ohhh i saw this glacier one
this one might melt your pc tho xd
friend of mine had problems with meteor and he has a high end set up
but hey maybe engine update will fix that ^^
I can't accept no ward so it's passed
sorry for the thumbs up bro didnt see the end result, rip
bricked
why you did it with smk? ๐ข
Gj unfortunately I didn't have any time to push again๐
man something has to be done about 3Lp misses.... itjust feels so bad
compared to 1LP hit etc.
I heard they talked about it on dev stream
I think it will eventuually be looked at
Yeah I think making affixes with higher tier have more success chance on getting slammed?
any builds around elemental bees totem?
that does not solve the problem, it will happen more rarely, but it will feel even worse. an example for a solution is that you could decide to reduce the LP by 1, but then you would be allowed to choose 1 affix (or all affixes, though it only matters for 3LP).
I would rather take the chance than lose LP from a sought after BIS item, because I really need that 3rd affix for my build to shine/survive at higher corrupt.
that is a choice of course
but then, you choose to take the risk
that was just an example, I am all against rng in "rare events"
getting a 3 LP drop of a good rare item with good rolls on it is rng enough imo...
There's always a risk I failed 18 times to slam a 2LP item just to get my desired affixes (2 prefixes.) This is in MG. I have the worst luck lol.
I quit my frost claw build and transitioned to glacier one because I failed to slam a 1LP red ring with 16int that I bought for 1.5b. MG sucks for self found loots. I haven't seen a red ring in 400 hrs this season, nor a 2 LP stormcarved drop. This is 1.5k-2k corrupt lagon farming.
if it happens 18 times quickly (like you can get 18 times in 20 hours of gameplay "roll the dice"), I am fine with it, but I loath it when I have to roll the dice for something that happens once in 6 months, and the result is greatly determined by the dice roll's result
I have only seen 1 red ring, but I play COF because of the polluted economy
that is a good example, I don't want to gamble with "once in a lifetime" items...
BUt I got the rarest gloves though, what's that called again I forgot
but unfortunately there seem to be a lot of players who want more rng :S
not sure what is EHG's stance on this
but sure, increasing higher tier affixes' chance helps, I guess it is better than nothing, if they do that, but I still think it will feel even worse to miss
as one will think "this should not have happened, what is the chance?"
I don't play cycles either, I really hate the limitations of the early gearing
The hardest part in MG is fixing your loot filter, what to sell to dispose of. I wish I;m knowledgble with other classes, so I can maximize my profts haha
well, mg is a different animal
I would have preferred to go MG, I started that
but when I saw the prices (that were mainly caused by cheaters flooding the market with extra money), I went CoF
in 1.1 I tried to start MG again, but then I saw EHG messed it up, I just went back to legacy to play CoF ๐
Newbies and casual players are most affected by it. They can't buy inflated priced items
yea, I am a casual player, I feel it
if the trading could somehow be automated (setting the filter, picking up the items, selling them), it would be good to play ๐
At least bazaar is better than manual trading of PoE.
indeed
When you have to deal with AFkers and price fixers lol
but PoE has tools
out of my 11k poe hours, I reckon over 50% was trading
But I haven't played the last 2 seasons of PoE so. not sure what's new
I haven't played since the wisp league
TRADING in POE is end game.
haha most I have fun gameplay wise probably is the tota league
I only started the end of it
but that was a good league
u casual LE player but hardcored 11k hrs PoE player haha
last time I stopped playing after I watched Palsteron's video on how to farm the wisp league
I am a lifetime casual, there are skill limitations ๐
maybe I'm just waiting for PoE 2 myself
speaking for skill limitations I haven't defeated uber Maven solo yet in 1k+ hrs
and also vessel of hatred, if it is free on game pass
me neither
and I only beat the normal one a couple of times
same
that is one of my griefs, I think that fight is just too hard for casuals
lol I'm having a hard time at 20% aberroth
I think Aberroth is too hard as well or heck even t4 julra
I could only farm aberroth with the broken mana stacker
I tried it with a very well geared torment warlock and I got to like 60%
something 1 shots me ๐
WHat is that build not sure accolyte maybe, I found in youtube farming 3k+ corrupt eeasily this season
but that is not the biggest problem, the problem is it has a plethora of abilities, and you have to know which are (relatively) harmless, and which should be avoided at all costs
my browsing history got wwiped so can't see it again
and add to this, you cannot practice the fight cheaply
yes
so I detest that
I failed all my 15 eyes
but apparently some people cheered for it
I'd like more content
in poe, I hated the uber bosses, especially maven, and the items like original sin that cost 1.5 mirror
PoE has too many content that i haven't touched heh
that MIsha guy still playing? delving?
what game are you busy at now
but I agree, would be nice to have more content in LE, but I think it is coming
nothing really, was playing LE the last couple of weeks
I played LE more or less from about end of july
COF is good all the time, while MG offerings are stale when near season end
I am happy that I don't have to do the trading ๐
also, I think MG was not very friendly interface
compared to PoE's trade site for example
but I read it will be improved now, shame I won't get to see it ๐
but I love the concept they have CoF and MG
so you don't feel as pressured to trade
I usually try some new games on xbox game pass for pc
if they are from genres I play and are decent
what have you been playing yourself recently?
are you really comparing in game system with 3rd party system?
not very fair comparism
afaik pathofexile.com/trade is not a third party system, it is developed/maintained by GGG, I might be wrong though.
but sure, from my viewpoint as a player, I don't care who developed a part of the game's ecosystem, I do consider for example awakened poe trade (a 3rd party overlay for poe that has a good amount of very useful trading related features) as part of poe, as it is allowed by the game developer, is readily available for everyone, and improves my playing experience
and yes, I did find MG's search features quite a bit lacking compared to pathofexile.com/trade's filters, or live search. one massive improvement of LE on that though is you don't have to manually trade (and deal with afk players or fake listings)
there is nothing more fun than pure flame reave 2h
just cs2
Hello i want to test a Mage.
Does the Maxroll Guides sorcerer level Guide and Glacier Sorcerer are good ?
Do you have any recent youtuber builds to recommend on mage ?
Very solid yeah
just mind itll take you a while to get up to those items theyre listing
on mage specifically, no - if youre interested in some ability or playstyle, try to look it up and try to find a guide with it in recent patch.
thatb eing 1.0+
does everything in this game have to be easy af tho? god forbid there is a challenge
it'a an uber boss, it is supposed to be hard
I don't want challenge, I want enjoyment
but my problem is the combination of limited access (keys), usefulness of reward and difficulty
a challenge is enjoyment
if Julra did not gate slams on level 75+ items, I would not care
if Abberoth dropped useless loot, I would not care
if there was an infinite ability to practice the fight, where the limitiation is only my time, I would care less (I am confident Julra can be learned by most players)
I don't want everything in this game beeing dumbed down.
for some people, sure it is
Hey folks, is spell blade in a good place right now? I'm interested in the melee mage power fantasy, ha.
got close to 700 cor with it and the build was far from finished so ye there are viable builds for sure
also think it's fun
How did it feel/play? I've not had one since pre-1.0.
julra is not hard to learn tho, yes she deals a lot of dmg but once you know what she does, everything is telegraphed
700 is quite impressive!
I do love complexity, however, I do not like when there is a massive emphasis on execution
and again, one of my big gripes is the lack of ability to practice
that's exactly what i like about this game
That's what keeps it challenging; PoE does the same thing, sadly, with its ubers
beeing about execution
๐
yea, one of the thing I did not like in poe
I don't like when the endgame far exceeds my ability ๐
I mean, I know I am bad, but surely not that bad
like ye maybe you cant practice aberoth too much but every other boss can be practiced as much as you want
can you practice julra?
yes?
don't you need a key?
you run the dungeon 5-10 min and i agree its frustrating some times, but they also said they make the rooms smaller and obstacles less this patch
i literally sell 30 keys every 30 min
i dont see how keys are a problem lol
as much as I need to master it so that I can beat her 99% of the time
frostclaw spellblade or sorc better dude ???
sorc
I had fun ๐ but I can't talk for you, just try it ๐
played pure melee as well
both viable
spellblade makes it kinda easy to crit cap
if you want to combine it with mana stacking static orb then sorc is better
the main problem with Julra is not the difficulty though, but that she gates a key feature... do you think the majority of the players can kill t4 julra?
i saw spellblade use nova so good
if they put some effort in yes I believe they could. I also believe many players will die once or twice and be like nah thats too hard. And I believe that's a player problem not a game problem.. if you dont want no challenge at all last epoch is not the arpg for you, at least I hope it won't be because if they give in to that then it won'T be for me anymore.
it might be true (though I think it is quite a bit easier than PoE, not to mention stuff like FFXIV), but unfortunately there seems to be no arpg for me
what about diablo? xx
I quit diablo last autumn I think ๐
maybe just check out how it will be after the patch, because they change the dungeons
LE > D4 for me
so it should be less frustrating to learn the bosses.,
I will surely check it out after vessel of hatred
was talking about le ๐
ah
I cant get back into dia4 as well
btw, I can farm both Aberroth and Julra, but I had to break the game to do so
actually my first arpg because a friend told me I'd have to play it.. was fun for a while but after I tasted le's skill system I just can't motivate myself to play d4 at all
I kinda 1 shoot abby with sorc, but that is not a proper kill, it is almost like an exploit
I mean thats also an option tho, play one op build and then just use this to farm the op bosses, play some for fun builds next to that
but ye i get one char is allready time intesive
I have fun with the sorc, but sure, I have many builds ๐
one thing I love in LE is the build diversity
for every class, there are multiple viable builds
when I played d4, it could not be said about that
y
i like how fighting feels in this game
but the skill system just does not motivate me at all ^^
tbh, if they did not mess up the market, LE would be the closest to perfect for me among the arpgs on the market ๐
though it still is ๐
but I don't like the direction of adding very hard content and super rare stuff
that's for the elite players ๐
I feel like they also try to add a lot of stuff that is accessible for all players, nemesis, loot lizards etc.
ofc expanding the endgame is also important and they will continue to do that. But not everything in the late game is like super skill dependent.
they do
it's more about your build/gear and time. and after this is piloting skills
currently I think only Aberroth can be considered "very hard", but unfortunately he guards some very tasty, exclusive loot
ye ofc, time is allways a factor.. if you don't have loads of time I do believe arpgs might just not be the best choice for gaming in general tho^^
like these games are all super time intesive.
very hard maybe for LE current state. overall hes very easy. last phase is a bit bad in terms of visual clarity tho
he only really guards one item tho doesn't he?
I am not confident I could have beaten him with my torment warlock
oh you will be able to im sure
isn't the body armour, the helm and the amulet exclusive loot?
and the amulet with good rolls is quite good and flexible
null portent seems to be your right
though sure, you can argue that none of those are necessary and probably none of those are bis to most builds
didnt try to farm that so i didnt know ๐
and wall of nothing, and seed of ekkidrasil
nihilis. null portent. and see of eblablabla something
wall is not
which harb drops it?
fall of the empire
true, I said that too ๐
soo i get it might be frustrating if you try to farm them but some stuff needs to be rare, at least for me
and you can allways just go merchant and buy stuff i guess^^
I think it's still way better then farming ubers in dia 4
where you do the same boss 50 times to get one uber
also, I got like 10-15 amulets, and probably all are going to get bad slams and/or rolls
and have to farm mats for the boss as well
forget d4 ๐
I bought ultimate for 100EUR, now I regret giving blizz that money ๐
well amulet is a bit hard to get. i mean good one. it need to be + 2 and with decent rolls without -% rolls pref ๐ and also at least 1 lp
they do not deserve it for that garbage
or 0 LP and lucky nemesis ๐
tq2 EA is 70$ btw ๐
honestly, if I consider it in a vacuum, probably the 100EUR was worth it, as I played several hundreds of hours
70 usd is perfectly fine for a good game
or 100
ye
not for early access tho ๐
i think this crying about games beeing to expensive is such bs
but with d4, I felt they did not deliver what has been promised
ofc games are getting more expensive, everything is
if the game is not finished, that's what is bad
with hindsight it is like "it would have been better to leave it out of my life altogether", including the time spent with it
we paid like 35 for LE? do you think it is finished btw?
no
I paid 35 for it too, during early access, and I am very happy with that, and all the time spent on LE
it was well worth it
that is the big difference
but i spent 600 hours at least on le and had loads of fun, so the invest is still so worth
every minute and every second was well spent
and every cent ๐
but again, when you spend hundreds of hours on a game, 35 eur is nothing
you know not everything is perfect about le, they had bugs, problems at 1.0, this season there was a bug where you got stuck in load screen in temp sanctum which was very frustrating
if you are an adult, and you are in a country from where you can play, you surely make around 5eur/hour at least
but the developers actually care about the game, work hard on it, patch it, and they communicate.
true, but for some reason I can forgive EHG, I cannot forgive Blizzard
mistakes happen, nobody is perfect
ye because blizzard has so much more experience and money, it feels like the mistakes they make should not happen
there is no more Blizzard anymore. like for long time. and now its even worse. so
they had probably hundreds of millions of sales, EHG had like a couple 10 mill at best
well, activision or microsoft whatever
its a huge difference
still, big companies with glorious past and infinite resources
and now it is just money grabbing service
it is not even in the same league as in LE
but tbh, it probably is better than LE for the target audience
and again, I am not against money grabbing
I am happy to pay for entertainment
no one likes to work for free ๐
you know it went bad for gaming as soon as people realized there is a lot of money in games and the investors came in.
All these companies went to sht because of fcking investment groups only carring about making max revenue.
so you say the laws of capitalism determine that games will be for the masses? too bad...
I don't complain that games are for the masses, I complain about a lack of quality, of games getting released unfinished, bs monetization etc.
define quality
but then again this only works because people buy into it.
I can accept unfinished games, provided they finish it, and the end product is good
agreed on the bs monetization though
I can accept that if it is communicated, earlie access games etc.. there are a lot of good indie games still ofc, or games of smaller companies..
yea, LE is a good example
y
the devs are just really garbage at PR ngl ... game is finished ... they should have worded it that they were adding more ... not that it wasnt finished
I have xbox game pass for pc for like 4 years now, and it is interesting to play some games released in the past, for example I read a lot of s*** abount Anthem, but when I played freely on game pass a long time after its release, I found it a perfectly fine game
i mean look at cyberpunk, it was a shitfest, i bought the game after 1.6 and it is my favorite single player/story game of all time
I just wont ever preorder a game of big companies, like ever.
I got it at release
35 mins till start
and sure, it had crap stability, but I could immediately see it was a really good game
and it became decent after some time (regarding stability)
how could you write shitfest?
ah interesting you can write shitfest, just not s***? ๐
true now that you say it ๐
that's good practice, I try to do that myself
And I am 100% sure if you asked any of the cyberpunk devs, they would have delayed the release by a couple of month and the game would have been released in a better state.
I was just so hyped up about d4...
but investors wanted a return early and well the internet burned ๐
interestingly Blizz does that (did it in the past), and yet they manage to release a fundamentally wrong game
and if i remember correctly, marketing was also a problem for that game because people thought it would be like gta
is cdpr a public company though with influental investors?
it kinda has similarities with GTA
cd projekt is really big player after wither 3
yea, but did they get external investment or takeover?
yes but it is more story driven and less of a sandbox
and I stand by my opinion it is a really good game
lots of content, and that is what I would call "quality"
the technical issues are a completely different thing ๐
you don't have to convince me, I love the game ๐
https://www.cdprojekt.com/en/investors/shareholders/ 60% owned by "unknown" investors
they are different things, but technical issues can haevily effect the qualitie of gameplay.
yes, but ideally they can be fixed
for me a good example might be total war warhammer, they had a big shitstorm becaue they upped the pricing of dlcs but the qualitie went down, less content and "lazy" or badly thought out design choices.. and there were many inside reports that it was due to the investors wanting to milke the game as much as possible with the least amount of work put into it.. well in this case the community protest actually worked and the last dlc had great content and qualitie, and noone complained about pricing anymore.
I got that with a deal (like all dlcs and games, except the ones after warhammer 3), it costed a lot, but it is a great game
it is
on the normal price, it is ridiculously expensive though possibly over 400-500 eur...
ye if you buy it now it defenitly is
however i had no problem buying this over the years because i spent like 1,5k h in wh2 and 3 together xd
I got them so I can play immortal empires, then they made it available without owning all the games iirc ๐
great value
ye that also needed a lot of community pressure sadly
agreed, though still it is quite expensive
decided to play rune master, any build in particular you guys would recommend?
plasma orb is the current famous build iirc ๐
in maxroll there is plasma orb and hydrahedron
but I am not sure it would not work well with frostbite frostclaw, I will try it
hydrahedron was nerfed repeatedly, not sure how it is now
mfw static orb is still not nerfed
no balance changes for this patch as far as I am aware
don't think so
hydrahedron was op pre 1.0 but is still a good build i think
just atm it is not close to a meta build, it was in the past
im still undecided if this is the first "cycle" where i dont start as mage
you start anew for the new patch?
falconer, bladedancer, warlock or rm ๐ค
Soo curiosity the fun frost claw builds.. Sorc mana stacking? or do we have other options? (I hate the constant mana managing with mana stacking)
ye spellblade fc
Ah ok, well.... no point for me in playing a "meta build" If it's boring
but fc without mana managing wont be possible
need mana strike or focus
mana strike better for low mana builds, focus for high mana
I'd say
you can also use telport/meteor refund tec
time to patch and hate watch rings of power
another option for rm https://www.youtube.com/watch?v=81VibD_FfzA
ITS BACK! LIVE SERVICE RETURNED!
Last minute question.. opinion on Spellblade Frost claw compared to Sorc?
I had no issues with mana managing (definitely did not experience constant mana managing)
I cannot make a good comparison (did not play spellblade recently), but playing sorc it is hard to imagine spellblade has as good scaling as sorc
Significantly inferior as spellblade
oh ye forgot you cant take spark charge note as spellblade thats bad ๐
these new skill shrines are OP when leveling with leveling gear ๐
Good to know.. Only reason i was looking at other options was the fact that Sorc mana stacking has that annoying bit of using Focus or some other skill to constantly get your mana back
you don't need that after some point if you don't cast some very expensive spell
Any specific build variant i want to be looking at.. i presume something like frost claw would be one of the "less mana intense" one's?
I can complete echoes with just casting frost claw, and never using focus
I only use focus to overcharge mana to 1 shot bosses
why do my sorc passive ui look like 1.0 passive? 
it just visual bug i guess
Endgame variant or midgame stuff too?
I would say midgame is painful for sorcerer, but I started on legacy, so I could skip a good bit of the midgame
its probably not just visual cuz connectors on the last passive sadge
definately bug tho
around 600 mana it started to work, from around 1100 it was good, with 2k it is superb, can 1-shot abby consistently
sry, forgot to use the reply function, but see above my experience
Interesting. what build did you follow?
I tinkered with frozensentinel's build
Thanks.. i was looking at that one too. Just going to use either Allie's leveling stuff till 64 points or another.
https://www.lastepochtools.com/planner/B4kbWl4Q - this is what I used yday to run some 650ish echoes, and it was quite smooth
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.4
Mage (22) / Sorcerer (61) / Runemaster (30)
โธ Health: 1,162, Regen: 20/s
โธ Mana: 1,843.46, Regen: 24/s
โธ Ward Retention: 472%, Regen: 268/s
โธ Attributes: 12 Str / 11 Dex / 109 Int / 7 Att / 6 Vit
โธ Resistances: 83% / 90% / 126% / 136% / 76% / 86% / 70%
โธ EHP: 1,562 / 1,562 / 1,562 / 1,749 / 1,562 / 1,562 / 1,492
โธ Endurance: 20%, Threshold: 262
โธ Dodge Chance: 2% (44)
โธ Armor Mitigation: 28% (1,346)
โธ Block Chance: 2%, Mitigation: 12% (98)
โธ Cold, Lightning / Spell, DoT
โธ None
โข Flame Ward (23)
โข Frost Claw (22)
โข Static Orb (26)
โข Frost Wall (22)
โข Focus (23)
โข Wrongwarp
โข Fragment of the Enigma
โข Strands of Souls
โข Blood of the Exile
โข Julra's Stardial
โข Phantom Grip
โข Nihilis
โข Stormcarved Testament
again, I am not convinced with sorc ssf leveling, I think I have been spoiled by playing torment warlock ๐
I was ruined after pre nerf runemaster
been there too ๐
they changed flame ward?????
I started leveling a spellblade, and just noticed the significant changes made in the passive tree, for sorc as well
Leveling a spellblade huh. Not a sorc?
I play legacy, and already have lvl 100 sorc there
I was considering going spellblade, too, honestly. Thematically I prefer melee?
But is it really that much worse than sorc right now? ๐ฆ
it was before the patch
I'm going sorc.. had a quick look and its def a good bit better.. i can always make a 2nd char. and play it as spellblade
not sure how big the changes are, but there are significant changes, for example the mana bulwark node is really interesting...
10% mana per point? :S
FrozenSentinel is the main sorc / spellblade guy so i'm going off of that atm.
Oopsie that was a ping reply..
Fire ๐
FIRE!!!!!!!!!!!
Can somebody explain the spark charges to me for the spellblade
having no fire conversion for mana strike should be a crime
spell that explodes after so much time attached to an enemy, i think some items have some relation with them too, but that might be something else
And it just adds an unreasonable amount of damage for moderate investment?
go to the mana strike tree (or any skill that gives you spark charges) and hold alt and it gives you a lil explanation
idk never used it yet
you need a specific off hand for it
then it does good damage
That blue white triangle thing?
I think so, fragment of the enigma
Yep, was lucky enough to dupe a 2 lp drop off that chest modifier
It's strong for sorc because you can apply 50+ Spark charges per second as early as level 51 with 100% scaling on each
Spellblade is not able to apply nearly as many
how do you apply 50 per sec? ๐ฎ can you do it sustainably?
Each hit of Frost Claw applies 1 and you can hit up to 25 times per cast
๐ฎ
So yea fairly sustainable if you do more you'll need to recover mana
Potentially, we are getting pretty technical here
with frost claw? or frost claw proccing meteor etc?
Frost Claw itself
honestly, I have no idea how
Each bounce can apply 5 hits with volley of glass
If you have all extra bounce nodes and direct hit, it counts as 3 bounces hitting so 15 hits at once
Technically you can make all 5 bounces hit
Hey frozen, curious what makes frost claw Sorc so much better then Frost claw spellblade?
I do use volley of glass, and crack in the ice like nodes, I would swear when I checked on the dummy, it did not apply that much charges
Well not even talking about static orb which certainly favors sorc, just Frost Claw alone benefits immensely from the sorc only node where 40 mana cost skills have 100% spark charge chace
I'll have to make another video on the mechanics explaining
I have to test this, if 1 fc applies 20+ spark charges, that almost makes static orb unnecessary
Long story short the dps / survivability different between sorc / spellblade is major enough to defintely pick up sorc?
It's not even comparable
Sorc is insanely strong with this setup, S++ tier type stuff
Spellblade honestly probably A tier
Interesting.. i saw a bunch of vids about Frost claw builds using Spellblade that looked fairly decently.. But good to know the info
Sorc is nuts, spellblade is just comfy brainless mode
Mana Well changed at the moment fyi
although spellblade has lost its prodigy node (bug?)
so sorc is the only way to make it work properly now anyway
Well i got fragment of the enigma.. Ascencion did the funny
It's fine, but I'm literally speed farming 700C in Hardcore SSF with sorc at 180% movement speed lol
spellblade can't come close to that damage and survivability
Damage is probably 1/5 (before considering static orb), Survivability probably 1/3?
Good to know.. Glad i did indeed pick sorc and didn't go spellblade
This seems like a bug...? It just says "increased mana" and doesn't give it
Yup. I'm guessing they accidentally rolled in future changes with this update.
I logged in to my sorc, it seems the tree is broken, I have 5 points allocated in mana well ๐
yeah devs are aware that trees are broken
i'm playing spell blade and we lost the one node that makes frost claw work for spellblade >.>
we'll get back the 1.1 tree soon?
We should still have the 1.1 tree
but we don't atm
the fact we do not is a "bug"
how did you test it?
is it possible to make spark charges shown as a debuff?
unfortunately I cannot see them on the dummy
https://www.youtube.com/live/00SXDBTB2ec?si=geor6z5ZR4RzqlWi here, HC SSF Abberoth kill using Spark Charge only, no static orb
I see a lot of spark charge explosions, but it is impossible to count it, it can well be 5 or 25 (if some explode simultaneously)
I tested it by using exactly 100% shred chance and counting shred stacks
weird
I have 77% shred
I hit with 1 frost claw, wait for the charges to explode and I get between 19-29 shred stacks
processing this now ๐
I might be wrong, but I think if 1 cast hit 25 times, it should apply more armor shred stacks (unless there is an ailment multiplier for frost claw/spark charges) like the expected number of the shred stacks should be 25x2x0.77 which is around 38 no?
any type of melee damage is added to mana strike correct?
it should be
Isn't Spell blade still one of the best classes for taking down aberoth?
eh
i dont feel like starting over on a brand new character
im nearly level 80 on my spellblade i want my first abberoth kill already
my falconer got completely nerfed by this patch today idk what happened
level 80, I take it your on legacy then lolol
i dont want to start completely over and grind faction every time
that sounds MISERABLE
but yeah passive trees are messed up and possibly bugged so everything is messed up
This is the way
is that potentially whats wrong with my falconer?
yesterday i was in nearly 700 corruption pretty comfortably
today i go into 350 and die instantly
i mean INSTANTLY
and im not doing enough damage
anyway side note, should i run red rings on my spellblade or does he need the +int from exalteds?
id win the lottery first
i dont have enough luck left in my remaining life for that
It's only 25 if you make all 5 bounces hit
which you won't do by default, you need to stand on the boss and aim away, using the redirect from frozen malice to return hit
on normal direct hit it will be 15 hits
ty for the explanation
when the mob is far away, where should I target?
I prefer the Ferebor set ring with a good roll tbh
up to 18 int and 180 armor + necro res and ward decay
unless you can get a good slam on the Red Ring, then it wins
1 RR is good for resists though so YMMV
direct
or at a group of enemies, you aim to the far side of the pack
and I will get the 15 charge version?
yea, packs are crazy
I noticed that pack around some tougher mob is much better than the tough mob alone, as the charges from the small mobs hit the big one too
nice, I got a portal to ruined college ๐
gotta love these small qol changes
supposedly its just visual but oof
You can only put 1 point in it so it's not just visual for this skill
OOF
true
did you actually try yet tho or are you just looking at the tree
for existing characters, the 5 points stayed there, and the prereq skills can be empty