#๐Ÿง™โ”ƒmage

1 messages ยท Page 93 of 1

glad marten
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Spark charge is great for skills with otherwise bad clear, because it will one-shot trash. And it's respectable add to single target, too

fallen wren
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yea, for multiple/quick hits

glad marten
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But anyway, yeah, staves are outshined big time by wands, at least in part because unique staves all suck for sorc/runemaster

fallen wren
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frost bolt can be specced that 1 cast adds 4 spark charges

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and it aoe one shots trash with enigma

glad marten
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I'm playing disintegrate and it's a bummer that I'm using a staff but I'm literally hiding all unique staves because they do nothing

fallen wren
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though I only go 600-700c, but mainly the problem is tankiness, not damage

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for me at least

sour panther
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I think aergon is a staff that can be good

fallen wren
sour panther
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10% dr on a staff is huge, got good flat spell dmg, almost every mage build uses flameward as well

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20 int is really good as well

fallen wren
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healing hands would be fantastic if it machine gunned divine bolts for example ๐Ÿ™‚

glad marten
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Got nothing to do with channeling

fallen wren
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only once, when you start channeling

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and a lot of juicy stuff requires direct skill usage

glad marten
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But build is not fire

glad marten
fallen wren
# glad marten But build is not fire

why does it matter for aergon? you "only" miss tha mana gained as ward (which looks really good), the rest is still decent, like the 10% less dmg

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or the +10-20 int

nimble shoal
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Yeah, Aergon's is the best unique staff, but needs LP to be usable and is pretty rare with high LPL

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for generic spellcasting anyway

fallen wren
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if there is an unlimited trigger fire trigger spell, the +20% mana as ward gained could be decent

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like if you can trigger it 5+ time/sec, and have 2k mana, we are talking about some significant recovery there

nimble shoal
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Do triggered skills work for Aergon's ward gain?

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The wording is pretty old and doesn't explicitly say it needs to be a direct cast, but it just seems like one of those effects that would require a direct cast

fallen wren
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but I might be wrong

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also, it is still a lot of missed offensive stats

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once I used up my harbinger eyes, I might check if I can make it work somehow

nimble shoal
fallen wren
#

frostguard+that staff+flame ward+1k mana+maybe the regen thrown in from runemaster sounds like a decent start ๐Ÿ˜„

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unfortunately I only seem to have 1 staff without LP, that is not very useful

queen mason
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@warped crow which point from Meteor let you believe it should the sorcerer exclusive skill?

tough nymph
#

hi there! is glacier good starter skill?

sour panther
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prolly the best for leveling

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and also viable later

tough nymph
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sounds good, thanks ๐Ÿ™‚

fallen wren
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I think sorcerer was released that way

queen mason
#

What i'm surprised is the skill isn't volcanic orb haha

fallen wren
#

for a long time there was only spellblade and sorcerer

queen mason
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That's the skill which compared with fireball in the famous video, why diablo players hate le

fallen wren
#

and the former was supposed to be more melee oriented, the latter ranged (also I vaguely remember some stuff that worked at certain range or scaled with range, but I might be incorrect on this)

fallen wren
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I played an extreme amount of d3 (between 5-10k hours), a good amount of D4, but now I actually prefer LE

queen mason
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Mike said Meteor is the favourite skill for Judd. Do you know why

fallen wren
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no idea ๐Ÿ™‚

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I don't like these spiky, delayed damage skills, I did not enjoy glacier either

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it is interesting though that it has 62k sheet damage without specialization, while I use frost claw for clearing (along with spark charges), and that only has 11k, so it might actually be good

queen mason
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Static orb is later than Meteor to release then it suppose better than Meteor without doubt

fallen wren
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not sure if it was released later

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in the past there was a sorcerer build that worked with orbit, and it was decent

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I actually used it with orbit recently, and it is still decent

nimble shoal
warped crow
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mana stuff

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also i never said it should be

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just said that yours shouldnt either

queen mason
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Because...Static orb is expensive on mana cost too?

warped crow
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if anything arcane ascendance should be there but i cant think of an ascendancy with a support skill as a main

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actually wait

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i can

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owo pally

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forgot pally existed for a sec

queen mason
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yeah it must a high mana cost for high damage I suppose

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I don't know what pally is. Touch the game since 1.0

warped crow
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holy aura? the buff skill that is always active but you get double its effect for a short time when you actually cast it

queen mason
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? No skill call holy aura

warped crow
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as another char with a support ability for a main skill

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so it might be ok for sorc to move arcane ascendance as its main

queen mason
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oh then the thing become more interesting and complex haha

warped crow
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i mean i think its already locked behind 30 points so other masteries cant get it

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so nothing would change from the perspective of spellblade/runemaster

queen mason
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And only four skills available on paladain's passive tree

warped crow
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yeeeee oof

warped crow
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more skills would be nice xD

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just to fill in the gaps ofc for paths missing them

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for now at least

proper hawk
fallen wren
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and it has amazing range too

unreal umbra
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gz. didn't have time to try and beat this. might have a window of opportunity to have one attempt tonight but havent played the sorc in a while

waxen sigil
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@tepid barn @unreal umbra when does arena close boards for reset ???

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Idk might bust out the ol dusty mage lvl97 to take it back from the necros like the ancient times

unreal umbra
sour trellis
novel latch
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looking for advice for my FC sorc. i technically also use static orb but only have ~1k mana so it's not really a high use skill atm. i'm still grinding gear for the build, but realise about 200 corruption is sorta where I'm comfortable. going above 200, i find that i die too quickly, and also cant do enough damage to finish off bosses.

Current stats: 1.1k hp, 976 mana, 59 int

Gear: wrongwarp (1 lp no slam), Unstable core (legendary but crap slam), prismatic gaze (crap slam), strong mind +mana, fragment of enigma (crap slam), 2x julra/phantom grip, mana regen belt (still farming abom for strand of souls), blood of the exile +health, stormcarved testament (crap slam), 12 int glove, 3x mana/armor idols (7%, 10%, 11%)

Question is - aside from getting strand of souls, what are my other obvious paths to improvements?

unreal umbra
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without being able to look at your planner, the only advice i can give is dont get roped into using uniques just coz they are uniques instead of using a good exalted with a t7 int roll, or just good exalts in general with well rounded stats that help. also make sure that your fc cost is over 40.0

novel latch
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is there a site i can upload my current items/build to share? (edit: nevermind found maxroll, doing it now and will share)

unreal umbra
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you should be able to do it in 20 seconds, no manual inputs required

novel latch
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ah mmm, i have to create an account to upload/share. will need some time to do this

unreal umbra
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whats your le account name?

novel latch
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Mage (20) / Sorcerer (64) / Runemaster (24)

General:

โ–ธ Health: 1,127, Regen: 19.3/s
โ–ธ Mana: 1,129.29, Regen: 20.24/s
โ–ธ Ward Retention: 215%, Regen: 146/s
โ–ธ Attributes: 12 Str / 10 Dex / 59 Int / 7 Att / 6 Vit
โ–ธ Resistances: 52% / 84% / 113% / 43% / 40% / 47% / 102%
โ–ธ EHP: 1,341 / 1,650 / 1,650 / 1,332 / 1,144 / 1,207 / 1,544

Defenses:

โ–ธ Endurance: 20%, Threshold: 225
โ–ธ Dodge Chance: 2% (40)
โ–ธ Armor Mitigation: 32% (1,515)
โ–ธ Crit Avoidance: 52%

Damage Types:

โ–ธ Cold, Lightning / Spell

Buffs:

โ–ธ None

Used skills:

โ€ข Frost Claw (21)
โ€ข Arcane Ascendance (20)
โ€ข Static Orb (22)
โ€ข Teleport (20)
โ€ข Focus (20)

Used unique items:

โ€ข Prismatic Gaze
โ€ข Unstable Core
โ€ข Wrongwarp
โ€ข Fragment of the Enigma
โ€ข Blood of the Exile
โ€ข Phantom Grip
โ€ข Phantom Grip
โ€ข Strong Mind
โ€ข Stormcarved Testament

unreal umbra
#

is your static orb doing enough dmg to one shot bosses right now? the fc/so build is more of a late game build once you have all your gear sorted, doesn't really work that well unless you have the gear to support. until then you're better off focusing on pure frostclaw which means int rolls everywhere, spec out of static orb/focus and into meteor as a generator

novel latch
#

So i guess that's where I'm hurt, being an in between state and not quite there yet

fallen wren
novel latch
fallen wren
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Mage (22) / Sorcerer (61) / Runemaster (30)

General:

โ–ธ Health: 1,044, Regen: 20/s
โ–ธ Mana: 2,114.06, Regen: 27.6/s
โ–ธ Ward Retention: 469%, Regen: 265/s
โ–ธ Attributes: 12 Str / 11 Dex / 104 Int / 7 Att / 4 Vit
โ–ธ Resistances: 72% / 78% / 115% / 125% / 75% / 73% / 79%
โ–ธ EHP: 1,235 / 1,382 / 1,382 / 1,533 / 1,264 / 1,239 / 1,382

Defenses:

โ–ธ Endurance: 20%, Threshold: 239
โ–ธ Dodge Chance: 2% (44)
โ–ธ Armor Mitigation: 27% (1,222)

Damage Types:

โ–ธ Cold, Lightning / Spell, DoT

Buffs:

โ–ธ None

Used skills:

โ€ข Flame Ward (20)
โ€ข Frost Claw (20)
โ€ข Static Orb (23)
โ€ข Frost Wall (20)
โ€ข Focus (21)

Used unique items:
novel latch
#

Thanks! I'll take a look

fallen wren
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I am still running monos without crit resistance ๐Ÿ˜„

novel latch
fallen wren
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but that is not good ๐Ÿ™‚

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on yours, I would definitely swap prismatic gaze for one arcane visage, get something on your wrongwarp (with nemesis)

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until recently, I have not used phantom grips (and no julra's rings either), still do not use strong mind (I swap in omnis + enigma for monos)

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also, I started this build to 1 shot t4 julra, I could do that around 1200 mana, by that time, I could easily 1 shot any timeline boss as well (without being close to crit capped)

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also, it might be wrong, but I found speccing flame ward + frost wall instead of teleport + arcane ascendance is better, especially for monos, but not bad for bossing either. you get decent defensive buff, added + increased spell damage (flame ward), and a more multiplier (frost wall) that way. this is my personal preference, I am not arguing this is optimal by any means

novel latch
novel latch
fallen wren
#

with the linked build, I farm 600-650, the damage is plenty, the problem is tankiness

novel latch
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Mmm thanks for the info

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Yeah farming monoliths is easy. But bosses/harbingers are very tough

fallen wren
novel latch
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Just randomly get one shot with a small mistake lol

fallen wren
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I switched off the harbs ๐Ÿ™‚

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especially the bad ones, there are ones that are easy

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there is nothing really you need from them for this build at least

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I would also swap some blessings if possible, like the all resists from the dragon, armor from heorot

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possibly crit multi from rahyeh (and swapping the gloves to void res gloves with mana+int+armor shred)

queen mason
fallen wren
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wasted some before ๐Ÿ™‚

queen mason
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https://www.lastepochtools.com/planner/QdDabwpQ I can't use wrongwap because it will cause frost claw cost less than 40 mana. And I want more crit multiplier... ๐Ÿค” I go to stack intelligence as the alternative because of this reason.

silk pewterBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Mage (20) / Sorcerer (63) / Runemaster (29)

General:

โ–ธ Health: 1,235, Regen: 19.86/s
โ–ธ Mana: 1,483.47, Regen: 18.24/s
โ–ธ Ward Retention: 536%, Regen: 223/s
โ–ธ Attributes: 11 Str / 12 Dex / 140 Int / 9 Att / 3 Vit
โ–ธ Resistances: 84% / 117% / 113% / 95% / 75% / 118% / 64%
โ–ธ EHP: 1,737 / 1,737 / 1,737 / 2,001 / 1,737 / 1,737 / 1,565

Defenses:

โ–ธ Endurance: 20%, Threshold: 247
โ–ธ Dodge Chance: 2% (48)
โ–ธ Armor Mitigation: 34% (1,721)
โ–ธ Block Chance: 3%, Mitigation: 18% (198)

Damage Types:

โ–ธ Lightning / Spell

Buffs:

โ–ธ None

Used skills:

โ€ข Frost Claw (24)
โ€ข Flame Ward (24)
โ€ข Teleport (20)
โ€ข Focus (20)
โ€ข Static Orb (24)

Used unique items:
queen mason
#

So far what I lack only is it's not a lv.100 class yet :)

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Trying to keep updating my gears but the progress is very slow

fallen wren
#

you can spec out of gift of winter, then you can use wrongwarp

queen mason
fallen wren
#

??

fallen wren
queen mason
fallen wren
# queen mason

that's fine, most of your damage comes from spark charges, not frost claw itself I think (I used to use that node too, did not make a huge difference speccing out of it), also, by having low spell crit, you might not be making the most out of your crit multi

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also, I not sure if a good exalted crystal wand would not be better than triboelectra

queen mason
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๐Ÿค” hah so it's not relevant to it's a lightning skill or not?! Let me try

queen mason
#

The dps after i use wrongwrap lol

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heavybreathing Why its damage down so much

novel latch
novel latch
fallen wren
novel latch
#

But he's such a pain in the ass to fight lol

queen mason
fallen wren
#

what ring does that harbinger drop??

novel latch
novel latch
queen mason
#

I guess he want to say flame of midnight from spirit of fire

novel latch
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It's mainly for mobility

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And also to counter the random teleport from wrongwarp

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But yeah I think maybe it's time to do a few switches to my build while I farm items

fallen wren
# novel latch Flames of midnight

that comes from the spirits of fire harbinger, not the reign of dragons, also, what fire spell are you using? if you only want the ring for the swiftness, you are better off with other items for it (like the crab ring, that at least gives all attributes and armor), or potentially the gloves (viable endgame choice with 3-4LP)...

novel latch
#

Oops wrong mono name my bad. Which glove are you referring to? My gloves could be changed too

novel latch
#

ahhh nice suggestion thank you, let me try to see what i can do with my items

fallen wren
fallen wren
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that ring is much better imo, if you really want swiftness, but again, I think it is reasonable to use either 1 LP julra rings, good exalted rings, or phantom rings if needed for crit capping

novel latch
#

yeah i have 3x 1lp julra rings, just not slammed yet

fallen wren
#

even without slam, they are decent (for echoes, good exalteds are smoother though), with t6-7 spell damage or int slam they are good (I discard the 60- spell damage rolls though)

novel latch
#

i have seen a bunch of those crab rings, but none with LP so far

fallen wren
#

you can try the nemesis and see if you get lucky

novel latch
#

true. i should pick a few and try to test

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i will have to rework my loot filter quite a bit

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thanks for the suggestions!

fallen wren
#

and really, farming the midnight ring is 1. pain (that is among the worst boss/harbinger combinations) 2. you are not likely to get high LP, so you are ending up with a ring with swiftness + 1 random attribute, not very good imo, a good exalted can give you 4 useful attributes

novel latch
#

but yes

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that harbinger is bloody difficult lol

fallen wren
#

julra rings have specific use to give you a good 4 sec burst window, so they are not really for mono clearing (though I have been using them for a long time being lazy to swap them out), so I'd say for starters your best bet is just plain exalted rings, then phantom grips with 1-3LP, they are fairly common

novel latch
#

i have 2x phantom grip and 3x julra, maybe i'll do 1 of each for a balance

fallen wren
#

but disintegrate has the option of being fire spell, so it can spawn a ghost, you are not using any fire spells are you?

novel latch
#

yes just using disintegrate for the sake of spawning a ghost to teleport. but that was an idealistic end game view

fallen wren
#

when you have 100-120%+ move speed, you are not that pressured to teleport

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is moving the actual limitation of your clear speed?

novel latch
#

no just qol lol

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so its not my main aim

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i have been spending a large majority of my time trying to get strand of souls

fallen wren
#

yea, don't worry about that for now ๐Ÿ™‚

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also, strand of souls might not be that exceptional either imo to deserve being high priority

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the mana spent gained as ward is not super significant, the ward retention isn't that big either

novel latch
#

building more ward faster i think would be helpful when fighting bosses

fallen wren
#

chains of uleros can be a worthy option, or again, the trusty "good exalted" can be the solution

novel latch
#

or maybe i just cast teleport too much lol

fallen wren
#

but it is not significant amount of ward

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you get much more out of your passive

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again, by no means it is a bad item, it just should not be a priority at your gear level imo

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it is kind of a "luxury" item

novel latch
#

hmmm

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so it seems like my gloves should be a faster fix

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and helm?

fallen wren
#

also, can you effortlessly kill t4 julra?

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because slamming the belt requires that

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for helm and chest, I still use exalteds, and I have much more advanced gear

novel latch
#

i havent tried t4 julra yet tbh

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i should give it a shot to test

fallen wren
#

if you have some level 75+ item that needs slammign you should try it

novel latch
#

yeah i got the unstable core by luck from a prophecy, and the slam was just from nemesis

fallen wren
#

I discarded a lot of cores

novel latch
#

its time to go check out what prophecies i can get then

fallen wren
# queen mason The dps after i use wrongwrap lol

it could be bad as it removed 2 skill points, also, wrongwarp gives damage based on movement speed, and it gives a strong buff after you teleport, but that damage seems like a bad joke ๐Ÿ™‚

fallen wren
# novel latch its time to go check out what prophecies i can get then

as a priority, I would try to get a good exalted helm (arcane visage with static orb +3-4 + mana or int + resists you need ideally) or at least a prismatic gaze with +4% crit and a better slam if you insist using that, but I found that having at least +3 for static orb is quite beneficial

novel latch
#

thanks for the tips

fallen wren
#

also, +3 static orb automatically comes with +80%ish spell damage, which is also useful

novel latch
#

that is true. time for farming

novel latch
#

heh i got a 1lp prismatic gaze drop, and 3 exalted drops in 1 run thanks to prophecies. now should i try to slam with +4 static orb or 16 int hmmm

sour trellis
novel latch
#

wow awesome

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well, i tried and failed lol

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got mana on it :/

sour trellis
novel latch
#

yeah just gotta stack dem prophecies

sour trellis
#

I just keep all the 0lp ones I find and give to nemesis until he gives me a 2lp before I try to slam

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Also if you have a +4 static orb helm try to duplicate it as they are are to find

novel latch
#

ah poop i didnt lmao

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well i will remember to do that next time

sour trellis
#

I think all season I only found 3 or 4 +4 static or be exhaled helms

queen mason
#

Struggling on which skill is the best "one-shot" skill by trial and error....
what I can confirm is black hole and ice barrage is bad at insane damage

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I want to go the cold damage direction (so increase cold damage/ increase freeze rate multiplier)

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I has no idea how to deal with meteor because it's a fire skill which for aoe rather than single target. Its damage is excellent but too distant from enemies always because they'll move

queen mason
#

๐Ÿ˜ต Do I have to go back to static orb...

fringe grove
#

Is there any good spellblade that isnt using enigma/spark? so more like a real attacker?

glass tinsel
#

@waxen seal I want to check out your build

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How are you balance intelligence and mana

waxen seal
#

Haven't played in a while lol so il just follow one on yt lol

#

Shud be easy with all extra loot we ganna get tho

fallen wren
fringe grove
midnight pine
glass tinsel
# waxen seal Shud be easy with all extra loot we ganna get tho

If you need to clear echoes, frost claw is the first choice so it mean intelligence more important than mana.
If you need to target bosses, you need enough intelligence to support overall damage too because static orb take insane amount of mana so frost claw is an alt to go on you output

waxen seal
#

They both scales with same stuff and frost claw must cost 40 mana per cast

glass tinsel
#

I mean I don't know why people just care about mana nor both of mana and intelligence

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More intelligence more damage

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And do this build suppose to aoe more or single target more

waxen seal
#

Cuss the passive on tree makes mana more immportent lol

fallen wren
waxen seal
#

Well shall see how it gose lol it's more or end game build anyway

glass tinsel
#

Then why this build need intelligence too nor just all resources go to mana

fallen wren
glass tinsel
#

So I ask how to balance them. You want mana means stack intelligence harder and vice versa. Focus on single target is easier than balance double targets.

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And you need more critical strike multiplier and crit chance at the same time without ignoring resistance

fallen wren
glass tinsel
#

Oh so the solution is craft double sets, one of them for mana and the other one for intelligence?

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heavybreathing Then these YouTubers are amazing on owning a set of gear which perfect balanced both of them...

fallen wren
rough minnow
#

Can you turn any Mage spell into necrotic or void damage type?

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by some item or interaction?

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Mage (22) / Sorcerer (61) / Runemaster (30)

General:

โ–ธ Health: 1,162, Regen: 20/s
โ–ธ Mana: 1,843.46, Regen: 24/s
โ–ธ Ward Retention: 472%, Regen: 268/s
โ–ธ Attributes: 12 Str / 11 Dex / 109 Int / 7 Att / 6 Vit
โ–ธ Resistances: 83% / 90% / 126% / 136% / 76% / 86% / 70%
โ–ธ EHP: 1,562 / 1,562 / 1,562 / 1,749 / 1,562 / 1,562 / 1,492

Defenses:

โ–ธ Endurance: 20%, Threshold: 262
โ–ธ Dodge Chance: 2% (44)
โ–ธ Armor Mitigation: 28% (1,346)
โ–ธ Block Chance: 2%, Mitigation: 12% (98)

Damage Types:

โ–ธ Cold, Lightning / Spell, DoT

Buffs:

โ–ธ None

Used skills:

โ€ข Flame Ward (23)
โ€ข Frost Claw (22)
โ€ข Static Orb (26)
โ€ข Frost Wall (22)
โ€ข Focus (23)

Used unique items:
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Mage (22) / Sorcerer (61) / Runemaster (30)

General:

โ–ธ Health: 1,044, Regen: 20/s
โ–ธ Mana: 2,114.06, Regen: 27.6/s
โ–ธ Ward Retention: 469%, Regen: 265/s
โ–ธ Attributes: 12 Str / 11 Dex / 104 Int / 7 Att / 4 Vit
โ–ธ Resistances: 72% / 78% / 115% / 125% / 75% / 73% / 79%
โ–ธ EHP: 1,235 / 1,382 / 1,382 / 1,533 / 1,264 / 1,239 / 1,382

Defenses:

โ–ธ Endurance: 20%, Threshold: 239
โ–ธ Dodge Chance: 2% (44)
โ–ธ Armor Mitigation: 27% (1,222)

Damage Types:

โ–ธ Cold, Lightning / Spell, DoT

Buffs:

โ–ธ None

Used skills:

โ€ข Flame Ward (20)
โ€ข Frost Claw (20)
โ€ข Static Orb (23)
โ€ข Frost Wall (20)
โ€ข Focus (21)

Used unique items:
fallen wren
silk pewterBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Mage (20) / Sorcerer (67) / Runemaster (26)

General:

โ–ธ Health: 962, Regen: 20/s
โ–ธ Mana: 2,079.21, Regen: 21.92/s
โ–ธ Ward Retention: 386%, Regen: 275/s
โ–ธ Attributes: 11 Str / 11 Dex / 90 Int / 7 Att / 1 Vit
โ–ธ Resistances: 40% / 16% / 80% / 56% / 28% / 17% / 17%
โ–ธ EHP: 974 / 901 / 1,433 / 1,261 / 823 / 766 / 834

Defenses:

โ–ธ Endurance: 20%, Threshold: 192
โ–ธ Dodge Chance: 2% (44)
โ–ธ Armor Mitigation: 32% (1,577)

Damage Types:

โ–ธ Lightning / Spell

Buffs:

โ–ธ Swiftness

Used skills:

โ€ข Static Orb (24)
โ€ข Teleport (20)
โ€ข Focus (20)
โ€ข Frost Claw (22)
โ€ข Arcane Ascendance (20)

Used unique items:
fallen wren
faint heart
#

The gear is mostly easy to get if you're CoF, it's the slams that are pain in the butt. With the exception of prismatic gaze. Took me forever to get a 2lp.

fallen wren
#

slams are part of the gear...

#

and I don't see them dropping a lot even with 1 or 0LP

#

and to get a good slam as well, and 4% crit

faint heart
#

Yeah, Prismatic Gaze was definitely the hardest.

fallen wren
#

but also, 2 LP ammy, 3 LP off-hand and wand

#

all with decent/good slams

#

I am not sure if I will ever get such good gear

faint heart
#

Those aren't so hard with CoF really, I've had about 3-6 drop of each I think.

fallen wren
#

I farmed that boss a lot, and haven't seen any

faint heart
#

Rahyeh?

fallen wren
#

only saw 1 testament with 2 LP also

#

yea

#

and the boots are not common with 2 LP either

#

and to get the good slams, it is likely one needs more than one

#

anyway, I think that is really good gear

faint heart
#

Gotta use eggs for the testament...mines still 1lp, I've wrecked 3 2lps. Gotta do Rahyeh at 300 corruption I think to start seeing more amulets.

fallen wren
#

I semi wrecked 1 2 LP testament, and saw a lot of Rahyeh amulets, just not 2 LP

#

I think my next priority should be helm and chest anyway, still using exalted there

#

but the build already did its purpose, used up all my harbinger eyes, and can comfortably farm 600ish echoes

queen mason
#

never see a 2lp

queen mason
queen mason
faint heart
queen mason
#

I'll want mana and intelligence

#

๐Ÿ˜ต Ok stop my experiment and go back to play static orb

faint heart
#

Again, if you're CoF of course

queen mason
#

800 corruption?

faint heart
#

Yes

queen mason
#

lmaoooo can I say 503 corruption is enough to torture me lol

#

Then I need to craft double gears at first

queen mason
#

Of course, it's the skill issue more

fallen wren
#

I think I would have no problem with 800c or even 1k lagon, the issue is more the echoes

queen mason
#

on the opposite, I'm stuck on bosses always

fallen wren
#

even at 600-650c, I occasionally get 1 hit, and I cannot comfortably tank tower hits for example

#

I loath that the trash mobs are coming 1 by 1, and I cannot check loot on the ground with the towers shooting...

queen mason
#

So I don't like to farm harbingers at all, this boss just harder to kill

faint heart
#

Over 800 is where I started seeing 2 drop. Never before 800, so I imagine there's some kind of softcap there.

fallen wren
#

at 1k, do you not have tankiness issues? or you are just comfortable dodging everything?

faint heart
#

Speed is your friend with spires, go back for loot when they're dead.

fallen wren
#

like 2-3 screens I am inclined backtracking if really needed, but not more...

faint heart
#

If I get hit at 1k+ generally it kills me. I don't die often though. Again my movement speed is stupid high and I consistently teleport every 5 seconds for 1 second of immunity and 2 seconds of haste, plus other buffs.

fallen wren
#

and you probably have at best 50% MS on me, that does not make such a big difference imo

faint heart
#

After teleport. I've seen much higher, but have to use other uniques.

fallen wren
#

that's with haste, right?

#

or just standing without doing anything?

faint heart
#

Post teleport, so yes, plus passive bonuses after traversal in the RM tree. I have 82% base movement.

fallen wren
#

I have 77 base

#

but I do not have haste on movement(I get it on hit from the wand though) and better haste

#

with chronowarp, I have 112, with haste I have 142

quiet axle
#

controller or keyboard? i use both but if you want to whiz through and pick up gear, controller is very good

fallen wren
#

how does the controller help?

quiet axle
#

cause you just spam A while running

faint heart
#

That's pretty good. You should be able to dodge most things, especially the spire bombs

quiet axle
#

and u will pick uup all the gear

#

compared to the mouse

#

it def makes a huge diff in picking up gear

#

100%

fallen wren
faint heart
#

Haha, well they don't make gear to make up for that ๐Ÿคฃ

fallen wren
#

generally, if I concentrate, I have no issues, and damagewise 600+ is comfortable

fallen wren
queen mason
fallen wren
#

if I had passive 2k ward per sec, it would work ๐Ÿ˜„

fallen wren
queen mason
#

???? I'm confused. he owns 82% movement speed under just stand here?

fallen wren
#

he also has swiftness

#

from the gloves, that's 20%

faint heart
#

+Boots, +Wrongwarp, +Gloves

fallen wren
#

I have 69% just from the boots

#

other 8% comes from the ammy

#

if I had gloves, I could go for 20% extra (I might slam the 2 LP gloves)

faint heart
#

Waiting for 3lp Boots to slam with these

fallen wren
#

juicy ๐Ÿ™‚

queen mason
#

base movement speed I mean is the number without traversal skill bonus and haste

faint heart
#

Yes

fallen wren
#

we were talking about that too (as well about total MS)

fallen wren
# faint heart Yes

how often are you dying? I manage to die like 1 out of 10-15 echoes even at 600 ๐Ÿ˜„

#

also, I have one generic loot filter I made, which is not really good, as it tries to pick up loot for all my characters

#

so even though my screen is relatively clear, I need to glance at the loot I pick up

faint heart
fallen wren
#

the difference between 1k and 600 is probably there is more stuff that 1 hits you

queen mason
faint heart
#

Probably about the same. My issue right now is crit avoidance. I have a 2lp belt I'm waiting to slam on a t7 crit avoidance, and 4lp gloves to cap crit avoidance when I get the right drops.

fallen wren
#

are you using avoidance or less damage taken? should the former be preferred for some reason?

queen mason
#

oh swiftness give 10% bonus when lv.100?

faint heart
#

Less dmg taken at the moment, but I'm switching to avoidance when I get the exalteds to drop. As long as I can cap it, then I'll never get crit and less dmg taken won't matter.

queen mason
#

oh so this glove can give 20% movement speed bonus at max

fallen wren
#

less damage taken is available on the tree

#

so I go with that

#

also, at 600-650 I do see 7-8k non-crit hits quite often when I die

queen mason
faint heart
#

Less dmg taken is fine Iโ€™m more or less trying avoidance out cause that frees up space on my belt for cooldown recovery.

#

Need teleport to be faster lol

queen mason
#

lv.99 is as same as lv.100, give 20% bonus ๐Ÿคญ

#

now I have a few unique items need a slam

queen mason
faint heart
#

I use focus if I'm in the middle of fighting and run out of mana, or to overcharge for bosses/abby.

queen mason
#

what reason guide you to choose Arcane Ascendance nor flame ward?

fallen wren
faint heart
#

Double damage

fallen wren
fallen wren
faint heart
#

So not double damage, but 1.5mil boost.

faint heart
queen mason
#

oh I see. flame ward is for defense more, Arcane Ascendance is for offense more

faint heart
#

Or just not putting points in it?

fallen wren
faint heart
#

I spec it to reduce the cooldown and extend buff durations.

fallen wren
faint heart
#

The extra orb is just a bonus

unreal umbra
#

worth speccing always i reckon. what else do you spec into instead?

fallen wren
faint heart
#

I go from 374% spell damage to 550% and 33% cast speed to 88%.

fallen wren
#

yea, so cast speed I found meaningless

faint heart
#

Hmm

fallen wren
#

I run out of mana in seconds anyway, and anything that needs dying dies in that time

#

I specced frost wall, as it gives a nice more multiplier

#

and it works in echoes too

#

I don't really use static orb in echoes, only to ohko mages, nemesis and bosses

#

and flame ward gives added +increased damage (though only 250% lightning damage, which is of course much worse than 200 spell damage)

#

but again I am not arguing it is better or trying to convince you

#

I just try to learn, and I will readily use ascendance if I think it is better

faint heart
#

You may have a point, although I like stun immunity for 1 second...I may play with that.

fallen wren
#

currently, I am not convinced it would be much better for me for bosses (as I have ample spell damage, and the 100+ int also gives 400% spell damage which is additive with it afaik)

#

if I get stunned, I usually get 1 shot anyway ๐Ÿ˜„

#

you said if you get hit, you die anyway, which makes sense at 1k ๐Ÿ˜„

faint heart
#

Which is why that stun immunity is nice, but maybe not worth 7 pts

fallen wren
#

flame ward mitigates a lot of damage though, even if you spec it offensively

#

but again, when would you get stunned?

#

you don't get stunned, you get 1 hit

faint heart
#

Haha ok fair

fallen wren
#

but sure, I would not mind stun immunity either, but the uptime on it is pathetic

#

my bad

#

the uptime is actually good

#

but still, I prefer 1 sec invulnerability + locking mobs every 3 sec versus being stun immune with some extra armor every 6-8sec

#

also, for you it might be even more beneficial because of the haste on traversal

#

also, flame ward can give haste while it is up as well ๐Ÿ™‚

faint heart
#

Yeah. I'm gonna try it, why not.

fallen wren
#

and the frost wall can freeze rares ๐Ÿ™‚

#

and you just drop it, and you have the more multiplier as frost claw chills and slows automatically ๐Ÿ™‚

#

if instead of cast speed bonus, ascendance give some other form of extra dmg, I would probably use it as well, though I am not enthused by the fact I cannot move

faint heart
#

Almost perma hasted with the new teleport skill tree. Added dmg as well. I like it. Thanks.

unreal umbra
#

what did you change, spec'd flame ward for spec'd aa?

faint heart
#

Nope just changed the teleport skill tree I'll drop in a sec

faint heart
silk pewterBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Mage (20) / Sorcerer (67) / Runemaster (26)

General:

โ–ธ Health: 962, Regen: 20/s
โ–ธ Mana: 2,079.21, Regen: 21.92/s
โ–ธ Ward Retention: 386%, Regen: 275/s
โ–ธ Attributes: 11 Str / 11 Dex / 90 Int / 7 Att / 1 Vit
โ–ธ Resistances: 40% / 16% / 80% / 56% / 28% / 17% / 17%
โ–ธ EHP: 974 / 901 / 1,433 / 1,261 / 823 / 766 / 834

Defenses:

โ–ธ Endurance: 20%, Threshold: 192
โ–ธ Dodge Chance: 2% (44)
โ–ธ Armor Mitigation: 32% (1,577)

Damage Types:

โ–ธ Lightning / Spell

Buffs:

โ–ธ Swiftness

Used skills:

โ€ข Static Orb (24)
โ€ข Teleport (20)
โ€ข Focus (20)
โ€ข Frost Claw (22)
โ€ข Arcane Ascendance (20)

Used unique items:
fallen wren
#

teleport alone almost gives you constant haste ๐Ÿ˜„

#

that teleport spec I considered, but I found the frost wall+flame ward combo quite good

#

if I had boots like you, I would use that tp as well ๐Ÿ™‚

#

what is teleport cd now (with the cd boost)? ๐Ÿ™‚

faint heart
#

3 seconds. Once I get it on my belt and boots it should be around 2.5 I think.

fallen wren
#

hmm

#

don't think so, or something is not right... I have it on 3.3 sec cd, and I don't seem to have cd reduction

#

other than the tree

#

did you skip those?

#

no, I don't get it why I have 3.3 sec, and you 3 :S

#

you should get more than that from comet rush alone :S

faint heart
#

Now is 3.1 seconds for some reason

fallen wren
#

weird

faint heart
#

8% increased cooldown on my wrongwarp

unreal umbra
#

got it back

#

smk gonna bust out an 800 at the last second

faint heart
#

Nice

queen mason
#

๐Ÿ™ƒ The rate of failed in the slam for stormcarved is super high really

#

65% failed rate. So I'm failed again

unreal umbra
#

rng is rng. i bricked 15 2lp titan hearts before i hit it on the 16th one. going for a 1/6 chance slam. rip 15 fails in a row.

faint heart
#

Yep. My buddy bricked close to 30 1lp stealth and 5 2lp stealth just trying to slam movement speed.

#

I had a 3lp Testament drop on the ground from a nemesis, only to die to ground poison before I could pick it up. rip

sour panther
unreal umbra
#

bruh

#

that's ultimate feels bad missing a 3lp

#

coz you know you're meant to hit it

sour panther
#

ye luckily just leveling gear, in exchange i also hit the t7 on a couple of 1 lps ๐Ÿ˜„

#

my first slam of the season was hitting t7 max roll int on 1 lp phantom grip ๐Ÿ˜›

#

you lose some you win some, thats how it is ๐Ÿ˜„

#

the worst is when you get really rare gear to 2 lp like I had one 2 lp wings of argentus but missed my t7 flame reave on it ๐Ÿ˜ฆ

queen mason
#

Ok 366 mana set for echoes and the other one for bosses

#

๐Ÿคญ I'm confused why less mana cost but more damage too

#

340 mana one must deal more damage if I can find another T7 intelligence exalted rings and do a successfully slam

queen mason
#

Oh forget that confusing amulet. Another serious gamble coming soon

fallen wren
#

if I get hit, and I hear a "ding" sound, what does that mean? did I get crit?

queen mason
#

ohhhhhhh successfully on the slam again hahaha

queen mason
sour panther
fallen wren
#

or even better, is there combat log accessible somehow? ๐Ÿ˜„

sour panther
#

jk

#

๐Ÿ˜‚

queen mason
sour panther
#

no there is not as far as i know

#

only if you die you can see if the ability that killed you crit

fallen wren
#

but nothing compared to WOW or FFXIV

#

I got garbage nemesis slams on my best 5 nihilises :/

queen mason
#

At least you have many Nihilies :)

#

I even can't kill harbinger once time...Sigh. I mean the thin one

tough glacier
#

which mana stack build guide is nice for now?

sour panther
#

look up frozen sentinel on yt i guess ๐Ÿ˜›

sour panther
tough glacier
#

ohhh i saw this glacier one

sour panther
#

this one might melt your pc tho xd

#

friend of mine had problems with meteor and he has a high end set up

#

but hey maybe engine update will fix that ^^

obtuse pine
queen mason
#

I can't accept no ward so it's passed

sour panther
# obtuse pine

sorry for the thumbs up bro didnt see the end result, rip

nimble rover
tepid barn
quiet axle
#

man something has to be done about 3Lp misses.... itjust feels so bad

#

compared to 1LP hit etc.

#

I heard they talked about it on dev stream

#

I think it will eventuually be looked at

tight venture
#

Yeah I think making affixes with higher tier have more success chance on getting slammed?

little wasp
#

any builds around elemental bees totem?

fallen wren
tight venture
fallen wren
#

but then, you choose to take the risk

#

that was just an example, I am all against rng in "rare events"

#

getting a 3 LP drop of a good rare item with good rolls on it is rng enough imo...

tight venture
#

There's always a risk I failed 18 times to slam a 2LP item just to get my desired affixes (2 prefixes.) This is in MG. I have the worst luck lol.

#

I quit my frost claw build and transitioned to glacier one because I failed to slam a 1LP red ring with 16int that I bought for 1.5b. MG sucks for self found loots. I haven't seen a red ring in 400 hrs this season, nor a 2 LP stormcarved drop. This is 1.5k-2k corrupt lagon farming.

fallen wren
#

if it happens 18 times quickly (like you can get 18 times in 20 hours of gameplay "roll the dice"), I am fine with it, but I loath it when I have to roll the dice for something that happens once in 6 months, and the result is greatly determined by the dice roll's result

fallen wren
#

that is a good example, I don't want to gamble with "once in a lifetime" items...

tight venture
#

BUt I got the rarest gloves though, what's that called again I forgot

fallen wren
#

but unfortunately there seem to be a lot of players who want more rng :S

#

not sure what is EHG's stance on this

#

but sure, increasing higher tier affixes' chance helps, I guess it is better than nothing, if they do that, but I still think it will feel even worse to miss

#

as one will think "this should not have happened, what is the chance?"

tight venture
#

for sure, I only got 1x16 int ring this season haha

#

t7*

fallen wren
#

I don't play cycles either, I really hate the limitations of the early gearing

tight venture
#

The hardest part in MG is fixing your loot filter, what to sell to dispose of. I wish I;m knowledgble with other classes, so I can maximize my profts haha

fallen wren
#

well, mg is a different animal

#

I would have preferred to go MG, I started that

#

but when I saw the prices (that were mainly caused by cheaters flooding the market with extra money), I went CoF

#

in 1.1 I tried to start MG again, but then I saw EHG messed it up, I just went back to legacy to play CoF ๐Ÿ˜„

tight venture
#

Newbies and casual players are most affected by it. They can't buy inflated priced items

fallen wren
#

yea, I am a casual player, I feel it

#

if the trading could somehow be automated (setting the filter, picking up the items, selling them), it would be good to play ๐Ÿ˜„

tight venture
#

At least bazaar is better than manual trading of PoE.

fallen wren
#

indeed

tight venture
#

When you have to deal with AFkers and price fixers lol

fallen wren
#

but PoE has tools

tight venture
#

yeah third party ones

#

I used them all.

fallen wren
#

out of my 11k poe hours, I reckon over 50% was trading

tight venture
#

But I haven't played the last 2 seasons of PoE so. not sure what's new

fallen wren
#

I haven't played since the wisp league

tight venture
#

TRADING in POE is end game.

fallen wren
#

and I don't mind it tbh

#

but I would really want automated trading

#

and auctions

tight venture
#

haha most I have fun gameplay wise probably is the tota league

fallen wren
#

but that was a good league

tight venture
#

u casual LE player but hardcored 11k hrs PoE player haha

fallen wren
#

last time I stopped playing after I watched Palsteron's video on how to farm the wisp league

fallen wren
tight venture
#

maybe I'm just waiting for PoE 2 myself

fallen wren
#

I'll sure play that

#

or try that

tight venture
#

speaking for skill limitations I haven't defeated uber Maven solo yet in 1k+ hrs

fallen wren
#

and also vessel of hatred, if it is free on game pass

fallen wren
#

and I only beat the normal one a couple of times

tight venture
#

same

fallen wren
#

that is one of my griefs, I think that fight is just too hard for casuals

tight venture
#

lol I'm having a hard time at 20% aberroth

fallen wren
#

I think Aberroth is too hard as well or heck even t4 julra

#

I could only farm aberroth with the broken mana stacker

tight venture
#

yeah

#

3-4 shots for me

#

hahahaha

fallen wren
#

I tried it with a very well geared torment warlock and I got to like 60%

fallen wren
tight venture
#

WHat is that build not sure accolyte maybe, I found in youtube farming 3k+ corrupt eeasily this season

fallen wren
#

but that is not the biggest problem, the problem is it has a plethora of abilities, and you have to know which are (relatively) harmless, and which should be avoided at all costs

tight venture
#

my browsing history got wwiped so can't see it again

fallen wren
#

and add to this, you cannot practice the fight cheaply

tight venture
#

yes

fallen wren
#

so I detest that

tight venture
#

I failed all my 15 eyes

fallen wren
#

but apparently some people cheered for it

tight venture
#

I'd like more content

fallen wren
#

in poe, I hated the uber bosses, especially maven, and the items like original sin that cost 1.5 mirror

tight venture
#

PoE has too many content that i haven't touched heh

fallen wren
#

yea

#

poe is a game about what not to play ๐Ÿ˜„

tight venture
#

that MIsha guy still playing? delving?

fallen wren
#

not sure, I haven't played for a loong time

#

possibly I won't play until poe 2

tight venture
#

what game are you busy at now

fallen wren
#

but I agree, would be nice to have more content in LE, but I think it is coming

#

nothing really, was playing LE the last couple of weeks

#

I played LE more or less from about end of july

tight venture
#

COF is good all the time, while MG offerings are stale when near season end

fallen wren
#

I am happy that I don't have to do the trading ๐Ÿ™‚

#

also, I think MG was not very friendly interface

#

compared to PoE's trade site for example

#

but I read it will be improved now, shame I won't get to see it ๐Ÿ˜„

#

but I love the concept they have CoF and MG

#

so you don't feel as pressured to trade

#

I usually try some new games on xbox game pass for pc

#

if they are from genres I play and are decent

fallen wren
atomic bough
#

not very fair comparism

fallen wren
# atomic bough are you really comparing in game system with 3rd party system?

afaik pathofexile.com/trade is not a third party system, it is developed/maintained by GGG, I might be wrong though.
but sure, from my viewpoint as a player, I don't care who developed a part of the game's ecosystem, I do consider for example awakened poe trade (a 3rd party overlay for poe that has a good amount of very useful trading related features) as part of poe, as it is allowed by the game developer, is readily available for everyone, and improves my playing experience
and yes, I did find MG's search features quite a bit lacking compared to pathofexile.com/trade's filters, or live search. one massive improvement of LE on that though is you don't have to manually trade (and deal with afk players or fake listings)

rough minnow
#

Hey guys

#

I was considering cooking a Celestial Doom Sorcerer

atomic bough
#

there is nothing more fun than pure flame reave 2h

tight venture
lilac ingot
#

Hello i want to test a Mage.
Does the Maxroll Guides sorcerer level Guide and Glacier Sorcerer are good ?
Do you have any recent youtuber builds to recommend on mage ?

rough minnow
#

Very solid yeah

#

just mind itll take you a while to get up to those items theyre listing

#

on mage specifically, no - if youre interested in some ability or playstyle, try to look it up and try to find a guide with it in recent patch.

#

thatb eing 1.0+

sour panther
#

it'a an uber boss, it is supposed to be hard

fallen wren
sour panther
#

a challenge is enjoyment

fallen wren
#

if Julra did not gate slams on level 75+ items, I would not care
if Abberoth dropped useless loot, I would not care
if there was an infinite ability to practice the fight, where the limitiation is only my time, I would care less (I am confident Julra can be learned by most players)

sour panther
#

I don't want everything in this game beeing dumbed down.

fallen wren
cedar mauve
#

Hey folks, is spell blade in a good place right now? I'm interested in the melee mage power fantasy, ha.

sour panther
#

also think it's fun

cedar mauve
sour panther
cedar mauve
#

700 is quite impressive!

fallen wren
#

and again, one of my big gripes is the lack of ability to practice

sour panther
#

that's exactly what i like about this game

cedar mauve
sour panther
#

beeing about execution

fallen wren
fallen wren
#

I don't like when the endgame far exceeds my ability ๐Ÿ™‚

#

I mean, I know I am bad, but surely not that bad

sour panther
#

like ye maybe you cant practice aberoth too much but every other boss can be practiced as much as you want

fallen wren
#

can you practice julra?

sour panther
#

yes?

fallen wren
#

don't you need a key?

sour panther
#

you run the dungeon 5-10 min and i agree its frustrating some times, but they also said they make the rooms smaller and obstacles less this patch

#

i literally sell 30 keys every 30 min

#

i dont see how keys are a problem lol

fallen wren
#

really? ๐Ÿ™‚

#

I only have like 2 tabs

#

and I usually pick up sanctum keys

sour panther
#

how often do you want to practice julra?

#

she has like what maybe 8 abilities

fallen wren
#

as much as I need to master it so that I can beat her 99% of the time

solar hollow
#

frostclaw spellblade or sorc better dude ???

fallen wren
sour panther
#

played pure melee as well

sour panther
#

spellblade makes it kinda easy to crit cap

#

if you want to combine it with mana stacking static orb then sorc is better

fallen wren
solar hollow
#

i saw spellblade use nova so good

sour panther
fallen wren
sour panther
#

what about diablo? xx

fallen wren
sour panther
#

maybe just check out how it will be after the patch, because they change the dungeons

fallen wren
#

LE > D4 for me

sour panther
#

so it should be less frustrating to learn the bosses.,

fallen wren
#

I will surely check it out after vessel of hatred

sour panther
#

was talking about le ๐Ÿ˜„

fallen wren
#

ah

sour panther
#

I cant get back into dia4 as well

fallen wren
#

btw, I can farm both Aberroth and Julra, but I had to break the game to do so

sour panther
#

actually my first arpg because a friend told me I'd have to play it.. was fun for a while but after I tasted le's skill system I just can't motivate myself to play d4 at all

fallen wren
#

I kinda 1 shoot abby with sorc, but that is not a proper kill, it is almost like an exploit

sour panther
#

but ye i get one char is allready time intesive

fallen wren
#

one thing I love in LE is the build diversity

#

for every class, there are multiple viable builds

sour panther
#

ye thats true

#

and great about the game

fallen wren
#

when I played d4, it could not be said about that

sour panther
#

y

#

i like how fighting feels in this game

#

but the skill system just does not motivate me at all ^^

fallen wren
#

tbh, if they did not mess up the market, LE would be the closest to perfect for me among the arpgs on the market ๐Ÿ™‚

#

though it still is ๐Ÿ˜„

#

but I don't like the direction of adding very hard content and super rare stuff

#

that's for the elite players ๐Ÿ™‚

sour panther
#

I feel like they also try to add a lot of stuff that is accessible for all players, nemesis, loot lizards etc.

#

ofc expanding the endgame is also important and they will continue to do that. But not everything in the late game is like super skill dependent.

nimble rover
fallen wren
#

currently I think only Aberroth can be considered "very hard", but unfortunately he guards some very tasty, exclusive loot

sour panther
#

ye ofc, time is allways a factor.. if you don't have loads of time I do believe arpgs might just not be the best choice for gaming in general tho^^

#

like these games are all super time intesive.

nimble rover
#

very hard maybe for LE current state. overall hes very easy. last phase is a bit bad in terms of visual clarity tho

sour panther
fallen wren
nimble rover
#

oh you will be able to im sure

fallen wren
#

and the amulet with good rolls is quite good and flexible

sour panther
#

null portent seems to be your right

fallen wren
#

though sure, you can argue that none of those are necessary and probably none of those are bis to most builds

sour panther
#

didnt try to farm that so i didnt know ๐Ÿ˜›

fallen wren
#

and wall of nothing, and seed of ekkidrasil

nimble rover
nimble rover
sour panther
#

y

#

but like non of these items are essential for any build

fallen wren
nimble rover
#

fall of the empire

fallen wren
sour panther
#

soo i get it might be frustrating if you try to farm them but some stuff needs to be rare, at least for me

#

and you can allways just go merchant and buy stuff i guess^^

#

I think it's still way better then farming ubers in dia 4

#

where you do the same boss 50 times to get one uber

fallen wren
#

also, I got like 10-15 amulets, and probably all are going to get bad slams and/or rolls

sour panther
#

and have to farm mats for the boss as well

fallen wren
#

forget d4 ๐Ÿ˜›

#

I bought ultimate for 100EUR, now I regret giving blizz that money ๐Ÿ™‚

nimble rover
#

well amulet is a bit hard to get. i mean good one. it need to be + 2 and with decent rolls without -% rolls pref ๐Ÿ˜„ and also at least 1 lp

fallen wren
#

they do not deserve it for that garbage

fallen wren
nimble rover
#

tq2 EA is 70$ btw ๐Ÿ˜„

fallen wren
#

70 usd is perfectly fine for a good game

#

or 100

sour panther
#

ye

nimble rover
#

not for early access tho ๐Ÿ˜„

sour panther
#

i think this crying about games beeing to expensive is such bs

fallen wren
#

but with d4, I felt they did not deliver what has been promised

sour panther
#

ofc games are getting more expensive, everything is

#

if the game is not finished, that's what is bad

fallen wren
#

with hindsight it is like "it would have been better to leave it out of my life altogether", including the time spent with it

nimble rover
#

we paid like 35 for LE? do you think it is finished btw?

sour panther
#

no

fallen wren
#

I paid 35 for it too, during early access, and I am very happy with that, and all the time spent on LE

#

it was well worth it

#

that is the big difference

sour panther
#

but i spent 600 hours at least on le and had loads of fun, so the invest is still so worth

fallen wren
#

every minute and every second was well spent

#

and every cent ๐Ÿ˜„

#

but again, when you spend hundreds of hours on a game, 35 eur is nothing

sour panther
#

you know not everything is perfect about le, they had bugs, problems at 1.0, this season there was a bug where you got stuck in load screen in temp sanctum which was very frustrating

fallen wren
#

if you are an adult, and you are in a country from where you can play, you surely make around 5eur/hour at least

sour panther
#

but the developers actually care about the game, work hard on it, patch it, and they communicate.

fallen wren
sour panther
#

mistakes happen, nobody is perfect

#

ye because blizzard has so much more experience and money, it feels like the mistakes they make should not happen

nimble rover
fallen wren
#

they had probably hundreds of millions of sales, EHG had like a couple 10 mill at best

#

well, activision or microsoft whatever

nimble rover
#

its a huge difference

fallen wren
#

still, big companies with glorious past and infinite resources

nimble rover
#

blizzard was a god tier company

#

their products are legendary

fallen wren
#

and d4 is a massive success

#

commercially

nimble rover
#

and now it is just money grabbing service

fallen wren
#

it is not even in the same league as in LE

#

but tbh, it probably is better than LE for the target audience

#

and again, I am not against money grabbing

#

I am happy to pay for entertainment

#

no one likes to work for free ๐Ÿ˜„

sour panther
#

you know it went bad for gaming as soon as people realized there is a lot of money in games and the investors came in.

#

All these companies went to sht because of fcking investment groups only carring about making max revenue.

fallen wren
sour panther
#

I don't complain that games are for the masses, I complain about a lack of quality, of games getting released unfinished, bs monetization etc.

fallen wren
#

define quality

sour panther
#

but then again this only works because people buy into it.

fallen wren
#

I can accept unfinished games, provided they finish it, and the end product is good

#

agreed on the bs monetization though

sour panther
sour panther
#

y

warped crow
fallen wren
#

I have xbox game pass for pc for like 4 years now, and it is interesting to play some games released in the past, for example I read a lot of s*** abount Anthem, but when I played freely on game pass a long time after its release, I found it a perfectly fine game

warped crow
#

so people are just latching on to the fact they said it wasnt finished

#

lel

sour panther
#

I just wont ever preorder a game of big companies, like ever.

warped crow
#

35 mins till start

fallen wren
#

and it became decent after some time (regarding stability)

#

how could you write shitfest?

#

ah interesting you can write shitfest, just not s***? ๐Ÿ˜„

sour panther
#

true now that you say it ๐Ÿ˜‚

fallen wren
sour panther
#

And I am 100% sure if you asked any of the cyberpunk devs, they would have delayed the release by a couple of month and the game would have been released in a better state.

fallen wren
#

I was just so hyped up about d4...

sour panther
#

but investors wanted a return early and well the internet burned ๐Ÿ˜‚

fallen wren
sour panther
#

and if i remember correctly, marketing was also a problem for that game because people thought it would be like gta

fallen wren
#

is cdpr a public company though with influental investors?

fallen wren
sour panther
#

cd projekt is really big player after wither 3

fallen wren
sour panther
fallen wren
#

lots of content, and that is what I would call "quality"

#

the technical issues are a completely different thing ๐Ÿ™‚

sour panther
sour panther
fallen wren
sour panther
#

for me a good example might be total war warhammer, they had a big shitstorm becaue they upped the pricing of dlcs but the qualitie went down, less content and "lazy" or badly thought out design choices.. and there were many inside reports that it was due to the investors wanting to milke the game as much as possible with the least amount of work put into it.. well in this case the community protest actually worked and the last dlc had great content and qualitie, and noone complained about pricing anymore.

fallen wren
sour panther
#

it is

fallen wren
#

on the normal price, it is ridiculously expensive though possibly over 400-500 eur...

sour panther
#

ye if you buy it now it defenitly is

#

however i had no problem buying this over the years because i spent like 1,5k h in wh2 and 3 together xd

fallen wren
#

I got them so I can play immortal empires, then they made it available without owning all the games iirc ๐Ÿ™‚

sour panther
#

great value

sour panther
fallen wren
#

agreed, though still it is quite expensive

torpid kelp
#

decided to play rune master, any build in particular you guys would recommend?

fallen wren
#

plasma orb is the current famous build iirc ๐Ÿ™‚

torpid kelp
#

in maxroll there is plasma orb and hydrahedron

fallen wren
#

but I am not sure it would not work well with frostbite frostclaw, I will try it

#

hydrahedron was nerfed repeatedly, not sure how it is now

torpid kelp
#

looking at the date

#

has it been nerfed AFTER that date?

dark jay
#

mfw static orb is still not nerfed

sour panther
#

no balance changes for this patch as far as I am aware

fallen wren
sour panther
#

hydrahedron was op pre 1.0 but is still a good build i think

fallen wren
sour panther
#

im still undecided if this is the first "cycle" where i dont start as mage

fallen wren
sour panther
#

falconer, bladedancer, warlock or rm ๐Ÿค”

sour panther
#

but i might also play some legacy

simple scarab
#

how busted is static orb tho

#

like instant kill busted

sour panther
#

ye but it also needs a lot of investment to be able to os

#

but ye its busted

grim ferry
#

Soo curiosity the fun frost claw builds.. Sorc mana stacking? or do we have other options? (I hate the constant mana managing with mana stacking)

sour panther
#

ye spellblade fc

torpid kelp
sour panther
#

but fc without mana managing wont be possible

#

need mana strike or focus

#

mana strike better for low mana builds, focus for high mana

#

I'd say

#

you can also use telport/meteor refund tec

#

time to patch and hate watch rings of power

torpid kelp
#

thx!

#

will take a look at it aftter work

#

have fun with the game!

inner coyote
#

ITS BACK! LIVE SERVICE RETURNED!

grim ferry
#

Last minute question.. opinion on Spellblade Frost claw compared to Sorc?

fallen wren
fallen wren
proven haven
sour panther
#

oh ye forgot you cant take spark charge note as spellblade thats bad ๐Ÿ˜„

fallen wren
#

these new skill shrines are OP when leveling with leveling gear ๐Ÿ˜„

grim ferry
fallen wren
grim ferry
#

Any specific build variant i want to be looking at.. i presume something like frost claw would be one of the "less mana intense" one's?

fallen wren
#

I can complete echoes with just casting frost claw, and never using focus

#

I only use focus to overcharge mana to 1 shot bosses

oblique yarrow
#

why do my sorc passive ui look like 1.0 passive? omegalul

warped crow
#

they screwed up sorc tree

#

sad

oblique yarrow
#

it just visual bug i guess

grim ferry
fallen wren
#

I would say midgame is painful for sorcerer, but I started on legacy, so I could skip a good bit of the midgame

warped crow
#

definately bug tho

fallen wren
#

around 600 mana it started to work, from around 1100 it was good, with 2k it is superb, can 1-shot abby consistently

fallen wren
grim ferry
#

Interesting. what build did you follow?

fallen wren
#

I tinkered with frozensentinel's build

grim ferry
#

Thanks.. i was looking at that one too. Just going to use either Allie's leveling stuff till 64 points or another.

fallen wren
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Mage (22) / Sorcerer (61) / Runemaster (30)

General:

โ–ธ Health: 1,162, Regen: 20/s
โ–ธ Mana: 1,843.46, Regen: 24/s
โ–ธ Ward Retention: 472%, Regen: 268/s
โ–ธ Attributes: 12 Str / 11 Dex / 109 Int / 7 Att / 6 Vit
โ–ธ Resistances: 83% / 90% / 126% / 136% / 76% / 86% / 70%
โ–ธ EHP: 1,562 / 1,562 / 1,562 / 1,749 / 1,562 / 1,562 / 1,492

Defenses:

โ–ธ Endurance: 20%, Threshold: 262
โ–ธ Dodge Chance: 2% (44)
โ–ธ Armor Mitigation: 28% (1,346)
โ–ธ Block Chance: 2%, Mitigation: 12% (98)

Damage Types:

โ–ธ Cold, Lightning / Spell, DoT

Buffs:

โ–ธ None

Used skills:

โ€ข Flame Ward (23)
โ€ข Frost Claw (22)
โ€ข Static Orb (26)
โ€ข Frost Wall (22)
โ€ข Focus (23)

Used unique items:
fallen wren
grim ferry
#

I was ruined after pre nerf runemaster

fallen wren
spiral mason
#

they changed flame ward?????

fallen wren
grim ferry
fallen wren
#

I play legacy, and already have lvl 100 sorc there

cedar mauve
#

I was considering going spellblade, too, honestly. Thematically I prefer melee?

#

But is it really that much worse than sorc right now? ๐Ÿ˜ฆ

fallen wren
grim ferry
#

I'm going sorc.. had a quick look and its def a good bit better.. i can always make a 2nd char. and play it as spellblade

fallen wren
#

10% mana per point? :S

grim ferry
#

Oopsie that was a ping reply..

wary lichen
#

Fire ๐Ÿ™‚

chilly wave
#

FIRE!!!!!!!!!!!

turbid dome
#

Can somebody explain the spark charges to me for the spellblade

spiral mason
#

having no fire conversion for mana strike should be a crime

spiral mason
turbid dome
#

And it just adds an unreasonable amount of damage for moderate investment?

spiral mason
#

go to the mana strike tree (or any skill that gives you spark charges) and hold alt and it gives you a lil explanation

fallen wren
#

then it does good damage

turbid dome
fallen wren
#

I think so, fragment of the enigma

turbid dome
#

Yep, was lucky enough to dupe a 2 lp drop off that chest modifier

proven haven
#

Spellblade is not able to apply nearly as many

fallen wren
proven haven
#

Each hit of Frost Claw applies 1 and you can hit up to 25 times per cast

fallen wren
#

๐Ÿ˜ฎ

proven haven
#

So yea fairly sustainable if you do more you'll need to recover mana

fallen wren
#

25 times per cast?

#

I am heavily missing something...

proven haven
#

Potentially, we are getting pretty technical here

fallen wren
#

with frost claw? or frost claw proccing meteor etc?

proven haven
#

Frost Claw itself

fallen wren
#

honestly, I have no idea how

proven haven
#

Each bounce can apply 5 hits with volley of glass

#

If you have all extra bounce nodes and direct hit, it counts as 3 bounces hitting so 15 hits at once

#

Technically you can make all 5 bounces hit

grim ferry
#

Hey frozen, curious what makes frost claw Sorc so much better then Frost claw spellblade?

fallen wren
#

I do use volley of glass, and crack in the ice like nodes, I would swear when I checked on the dummy, it did not apply that much charges

proven haven
#

Well not even talking about static orb which certainly favors sorc, just Frost Claw alone benefits immensely from the sorc only node where 40 mana cost skills have 100% spark charge chace

#

I'll have to make another video on the mechanics explaining

fallen wren
#

I have to test this, if 1 fc applies 20+ spark charges, that almost makes static orb unnecessary

grim ferry
proven haven
#

It does, I did all this math before 1.1 even dropped

#

And it works as expected

proven haven
#

Sorc is insanely strong with this setup, S++ tier type stuff

#

Spellblade honestly probably A tier

grim ferry
#

Interesting.. i saw a bunch of vids about Frost claw builds using Spellblade that looked fairly decently.. But good to know the info

ruby bluff
#

Sorc is nuts, spellblade is just comfy brainless mode

reef gate
#

Mana Well changed at the moment fyi

ruby bluff
#

although spellblade has lost its prodigy node (bug?)
so sorc is the only way to make it work properly now anyway

grim ferry
#

Well i got fragment of the enigma.. Ascencion did the funny

proven haven
#

spellblade can't come close to that damage and survivability

#

Damage is probably 1/5 (before considering static orb), Survivability probably 1/3?

grim ferry
#

Good to know.. Glad i did indeed pick sorc and didn't go spellblade

proven haven
reef gate
fallen wren
ruby bluff
#

yeah devs are aware that trees are broken

#

i'm playing spell blade and we lost the one node that makes frost claw work for spellblade >.>

fallen wren
ruby bluff
#

We should still have the 1.1 tree

fallen wren
ruby bluff
#

the fact we do not is a "bug"

fallen wren
#

is it possible to make spark charges shown as a debuff?

#

unfortunately I cannot see them on the dummy

proven haven
fallen wren
#

I see a lot of spark charge explosions, but it is impossible to count it, it can well be 5 or 25 (if some explode simultaneously)

proven haven
#

I tested it by using exactly 100% shred chance and counting shred stacks

fallen wren
#

weird

#

I have 77% shred

#

I hit with 1 frost claw, wait for the charges to explode and I get between 19-29 shred stacks

#

processing this now ๐Ÿ™‚

#

I might be wrong, but I think if 1 cast hit 25 times, it should apply more armor shred stacks (unless there is an ailment multiplier for frost claw/spark charges) like the expected number of the shred stacks should be 25x2x0.77 which is around 38 no?

spiral mason
#

any type of melee damage is added to mana strike correct?

turbid dome
#

Isn't Spell blade still one of the best classes for taking down aberoth?

ruby bluff
#

nah, sorc is by a mile

#

if you don't mind a small one shot rotation

turbid dome
#

eh

#

i dont feel like starting over on a brand new character

#

im nearly level 80 on my spellblade i want my first abberoth kill already

#

my falconer got completely nerfed by this patch today idk what happened

ruby bluff
#

level 80, I take it your on legacy then lolol

turbid dome
#

oh all the way

#

ill never play cycle if i can help it

ruby bluff
#

Fair, I was worried lol

#

Shame, its good fun

turbid dome
#

i dont want to start completely over and grind faction every time

#

that sounds MISERABLE

ruby bluff
#

but yeah passive trees are messed up and possibly bugged so everything is messed up

brazen crest
#

This is the way

turbid dome
#

is that potentially whats wrong with my falconer?

#

yesterday i was in nearly 700 corruption pretty comfortably

#

today i go into 350 and die instantly

#

i mean INSTANTLY

#

and im not doing enough damage

#

anyway side note, should i run red rings on my spellblade or does he need the +int from exalteds?

ruby bluff
#

Red rings give you int

#

but in a perfect world red rings WITH int slammed on them

turbid dome
#

i dont have enough luck left in my remaining life for that

ruby bluff
#

Skill issue

#

(red rings are awesome, even without slam, i'd use them)

proven haven
#

which you won't do by default, you need to stand on the boss and aim away, using the redirect from frozen malice to return hit

#

on normal direct hit it will be 15 hits

fallen wren
#

when the mob is far away, where should I target?

proven haven
#

up to 18 int and 180 armor + necro res and ward decay

#

unless you can get a good slam on the Red Ring, then it wins

#

1 RR is good for resists though so YMMV

proven haven
#

or at a group of enemies, you aim to the far side of the pack

fallen wren
#

and I will get the 15 charge version?

proven haven
#

so it hits all

#

yes

fallen wren
#

yea, packs are crazy

#

I noticed that pack around some tougher mob is much better than the tough mob alone, as the charges from the small mobs hit the big one too

#

nice, I got a portal to ruined college ๐Ÿ™‚

#

gotta love these small qol changes

warped crow
reef gate
warped crow
fallen wren