#🧙┃mage
1 messages · Page 83 of 1
glacier just grab Static Orb pretty much
make it boss killer version and shotgun them to oblivion
any build i can use a 3 LP tribolectra on?
why is glacier so hot right now?
because haha ice go boom
@dark jay have u tried wrongwarp/exile boots yet?
I'm looking at people playing disintegrate on last epoch tools, and there seem to be a few that run meteor with it. I'm curious: why? Is there some synergy I'm not seeing?
why do i see many static orb builds taking this node? Even if they are not COC meteor?
i havent found wrongwarp yet 
+4% more damage AND spark charge on hit, it's op
I dropped this node off my regular meteor build because dropping a meteor on a big pack always gave me a huge lag spike
+4 more i can see, but why are spark charges OP?
1 cast applies multiple stacks at shotgun range so it's like 5 stacks per static orb
literally FREE damage (don't use it with coc meteor though, you will go oom)
Hey all I have a question about the brand of deception passive node. It says that it will scale DOT to shcok chance % 1 to 1. When reading this though I'm unsure if it's global shock chance % combining hit chance and chance when hit or is it only for shcok chance on hit and not when attacked? Thanks in advance
It's your shock chance on hit, not chance to shock when you get hit
Arhh ok I think the wording could use some adjusting on that since the way it is written sounds like a global shock chance base. Using it in a Rune Gale based invoc build
Well, that IS global shock chance base. Chance to shock when you get hit is a different, more specific stat that isn't part of your global shock chance.
true yeah I guess it dose have it's own seperate % tab on the character sheet too. Dose the shock chance with lightning skills count also? I notcied that dosen't affect the % number for blanket "chance to shock" on the stats page
are the only good builds for endgame on maxroll or can almost anything work
planner also has good builds
whats planner website?
rumor has it u can sustain it with coc after 2k mana
thank you
Whats current best Runemaster build?
i was thinking of doing the plasma orb endgame build after I get to endgame with runemaster that is on maxroll but not sure how it is exactly
There's one major weak point with that build since its inception in that it becomes a serious APM build late game that becomes even more APM intense the better your gear gets because of cast speed needing you to do like two rune rotations per second.
In 1.1, the build is a lot worse due to reowyns losing its entire DR stat and the ward buff on it being practically nullified due to ward generation nerfs in general in 1.1. besides that, even with the ward generation buff for reowyn, most of your ward generation still comes from other sources.
ah i see oof
would the hydrahedron guide on maxroll for runemaster have the same issue or would it be better then that sense?
I am still in story for my mage so i havent even selected a mastery either
The build just can't compete with the massive tankiness of sorc builds
got it so sorc builds are just way tankier then
how are spellblades I see that they just melee range but are they actually good?
I think the only viable (Or should I say, competitive enough with sorc builds) spellblade build I know of is the shatterstrike build with enigma where you use enigma's "sparkcharge bonus % on melee" and apply it to shatterstrike which with the correct nodes has many melee hits/s. Then use mana strike to recharge your mana bar. And you repeat this process.
I think there are many spellblade builds out there that can reach corruption 500 and even 800 (Beating most other melee builds) but that build is the only one that can keep up with the top sorc builds around ~1300 corruption.
I think glacier will even outperform S tier builds from 1.0, so perhaps that one will manage more than 1500. If disintegrate was working properly, perhaps that one would also reach that, but that'd need a bugfix on the node interactions with stutterstepping.
A lot of this also depends on toughness of which we're not sure they can handle that (RM 1.0 with 30% DR was extra good with the old ward calculations)
Whats wrong with disintegration?
Whats like the go to sorc build? I saw ziz going for the frostclaw frost thingie build
I think the frostclaw build is very solid yes. Takes a bit of effort to make sure you can sustain the mana cost due to needing some -5 mana cost on gear. As for disintegration, the nodes aren't keeping disintegration up at tier 3 like they said they would when you stutterstep sometimes. And that costs you a ton of DPS
With harbingers and such, you need to move a lot, and thus every time you risk losing your t2-3 disintegrate bonus.
I'm sure it's on the list to fix even mid-cycle because it is a bug after all.
👍
Think I’ll go for sorc frostclaw then and use the sorc leveling guide on maxroll before i transition into the endgame frostclaw
Whats a good frostclaw guide to follow, there so many?
That's right. And most of them will be good. Some are better at some content than others; some are more boss focussed and others more aoe focussed. It will take weeks to figure out which frostclaw builds can push the furthest.
did they patch something? im playing shatter spellblade with sparks and stuff and randomly since few hours my mana keeps disappering
There's a "silenced" debuff. Do you mean that?
An example
Also don't forget that there's an affix on gear that makes damage you take reduce your mana instead of your health... That might be what you're experiencing?
Nvm i misslicked and played with harbringer of stars unique belt im guessing the meteor casts ate my mana
any1 playin shatter strike spellblade this cycle?
yeah me
cuz i just read this
It plays really well scaling is easy u have great damage and u are tanky
but also this
if u like burst and run and burst gameplay i recommend
Oh u are playing the other version im playing the spark thingy
https://maxroll.gg/last-epoch/build-guides/shatter-strike-spellblade-guide
ye this is what am playin
i still need the catalyst
Why is it so hard to get staff drop ?
I am still using lvl 16 staff 
Does Ignivar's Head scale via Increased Spell Crit or the actual Crit Chance calculated from 5% base times increased?
Any hydrahedron rune master here?
question about applying ignite with elemental nova here...
theres this talent ELEMENTAL TRANQULITY, which gives +20% ignite to fire nova
and theres this talent IMMOLATION that gives +25% ignite to all novas
if I have tranqulity already, all my fire novas can ignite right?
follow up question with SHATTER NOVA, which has 10% more damage against chilled, shocked, frozen, ignited
if i have a mob that is all 4, it takes 4x10%?
anyone plays frost claw sorc? I do 200-300corrupt, but struggling with dps? only big dps upgrade is 2-4LP and first get the IRE staff with 2LP+?
tried 1st empowered mono boss with glacier... really disappointed. I just run out of mana instantly and the fight becomes a slog. guess I need better gear, but I'm just really unimpressed with this build overall. meh clear speed even with lots of cast speed. jank playstyle, too.
mana becomes less of a problem once you scale to better items and get over 1k, but honestly i hated the playstyle and switched to frost claw sparks as soon as i found that one lol
but i was already level 93 then so
imo the build should feel way stronger given how jank the playstyle is
its all relative, if you're comparing to last season that will never be true because everything is weaker
that could be part of the problem, too.
cause most mana regen skills in this game are crap and glacier has decent built in mana sustain at high mana pools
Haven't played my sorc too much and I'm only currently at about 250 corr with disintegrate, smooth sailing so far but lol 250 corr is nothing
glacier sorc issues for me - the toggle thing where u cant move is not great
oh yeah, you cant make that comparison. frost claw 1500 breezing last season. my falconer had half yellow gear and was one shotting 600 mono bosses. have to reorient
I doubt that disintegrate can push beyond 500 really in its current state
Wait I thought that this was always known, did they break something with the freeze multi scaling?
The sole reason why throne of ambition exists is to balance lightning being better than fire and cold due to shock
Craterborn
Wonder if they gonna add LP for set at some points
Would love Meteor if can convert it to Lightning but the set is the only way to do it but it feels falling off a lot due to no LP
low damage output. It was already on the low end before gambler's nerf, and now they removed that interaction with insufficient compensatory buffs
lot of people were hoping it would math out that the compensatory buffs and base changes would push disintegrate over, but the multiplicative interaction nerf was just way too much
would you guys recommend to directly start building the glacier sorc with a new char? or should i use a different build and make the glacier later
glacier from day 1 is excellent levelling build
this is from that maxroll guide again? I have no idea why they label their spark charge spellblade build "shatter strike" cause the shatter strike in it does f uck all and could be replaced by any other melee skill
it scales from your total spell crit which is base*increased
do you have a build list maybe, that doesnt require lots of uniques?
Just whatever decent exalted gears work imo
Glacier can sustain itself for farming if you have enough 100% crit and the node that refunds mana / at around 800 mana
...for levelling? it doesnt really matter, stack mana/crit/damage/the usual?
alr ty
it was pure copium from people who failed to do basic math, and even then they needed to do more than just compensatory buffs - for the static turret playstyle it was already doing subpar damage even before the "bug fix'
agreed, its just like how half the world wanted to start as forge guard this season cause "there must be buff changes!" when it still needs a bunch of help haha
Even if the damage is competive I think the channeling playstyle is just too janky
And it doesn’t benefits the various nodes that give benefits on spamming 40 mana spells like Lost Knowledge
a smoother moving channeling build like a d3 spinning dh would be cool to see someday
right it has very limited synergy mechanically, and for how static it is it certainly wasn't doing enough damage already. Sure it's got that DR while channeling which is neat but honestly it should be the baseline stat of all static channeling skills
I'm trying to theorycraft (which I suck at) a spellblade focused on flamereave and sunwreath unique ring. i would like to avoid building rhythm of fire with another skill and instead focus on attack speed. Am I just sacrificing too much damage for my own comfort like this?
at this point I wouldn't be surprised if channeled fireball was strictly better than channeling disintegrate except for this bit of dr
I'll eventually try it just for the luls
without rhythm there isn't much to theorycraft, pick all the flat/bonus damage nodes in flame reave, spec mana strike to regen mana, spam flame reave
I see! However, i'm also trying to avoid using mana strike and instead would like to self sustain my mana. No idea how to approach this tho
you will not sustain it without mana strike, not even without the ring but much less with the ring
at least without putting a lot of points into mana efficiency nodes instead of damage nodes, and flame reave needs every last bit of damage it can get
although maybe you could in fact have enough points to go for most of the damage nodes + mana efficiency, but that still leaves the cost at around what - 18 per use? You won't sustain that for long without a way to regen mana
wait why 18? flame reave with the mana nodes is 8 mana, sunwreath can roll as +4 mana which makes it 12 total, then maybe use mana reaver node on spellblade for +3 mana gain which makes it psuedo 9 total?
wait it might be even less, as i currently have a +8 mana cost sunwreath and it only increases the cost by 3 with the mana nodes. math is my worst enemy
Same bro same XD
are there any cool interactions/uses of "Black Hole"?
the only interactoin I found is in its Tree with "Meteor" - no uniques, passives or other skills that have combos with it D:
Hi guys. I am following a glacier build and i noticed the guy on YT has 460M gold. How is that possible. What am i missing. Im also in the merchant guilde
are you sure it's not legacy?
Does 'Arcane Batter' node from the Runic invocation skill tree also provide Runic energy for mana spent by auto casted skills?
roughly how much is this worth on merch
is this 120% if i have all stacks
Better yet, they also multiply together. So:
1000 damage * 1.3 =
1300 damage * 1.3 =
1690 damage * 1.3 =
2197 damage * 1.3 =
2856 damage
damn
too bad Tribo / pure static orb is just kinda inferior to either Glacier or Spark Charge FC
Which class should I pick? Using fireball, fire desintegrate and maybe the volcanic orb (sorcerer would be cool with meteorite but Runemaster would be also nice with the runes and stuff)
go with sorc if you don't plan on using any of the RM-specific skills
👍
Is the game harder ? I am following the sorcerer leveling guide from maxroll (the one with Glacier).
I am currently in the 4th chapter at lvl 27 in a 24 zone and I die in a few hits.
im going to be crazy playing sorc since league start (100 lvl mage) never see wand on nemesis (not unique wands rares and exalteds) any gm to help me? only getting swords,axe,mace and shields
thx
the difficulty was improved from 0.9 to 1.0 but had no recent changes
it's random and nemesis is not supposed to be a premiere source of exalted items. Also, there are no GMs
bro 100 lvl mage and i cant even see one rare wand not even exalted. lol i know its not source of exalted items but icant even see one
does this wand nuke ur dmg if after u evade if u have the cost increases dmg node?
it casts the normal static orbs that you supposed to cast / has every nodes I think
No really, but it's unplayable. I can't do anything because I die instantly
oh i misread that. it only reduces the cost by 10%, not it costs 10% lol
Then you are using a bad build and/or have bad items. I just leveled a sorc from scratch when the league started. Using disintegrate of all things. It was perfectly fine.
Also make sure you haven't equipped the masochist boots
what level should you be for the shattered road endgame?
It's hard to imagine you reaching the pinnacle boss on your first character before levels 95+
did they make +ranks exalts more common this cycle? i see so many of them compared to 1.0 lol
I'm seeing much less of them if anything, looks like it's ole good rng
maybe its just im seeing all ranks and none of what i want. lol lvl 96 and still using a rare relic 🤣
im rerolling to glacier sorcerer, any lvling uniques or sets to move through campaign faster?
Are the sacrificial embrace gloves any good? Got a 2LP one, seems interesting to try with a FC crit build maybe
i wish you could adjust what shows up on ur mini map like you can in path
So a crit FC would get you 10 stacks right away with one cast, meaning the second cast would get boosted right away, getting +140 spell void dmg and +140% void pen, seems good? You’d spec only into spell dmg and crit chance, not very hard
hey folks just started a sorc. last night. first time playing ive bookmarked a guide on maxroll but for simplicity could someone gimme like a "top 4" loot/gear i should REALLY keep an eye out for... doing the "standard meta build" with glacier and seemingly alot of frost related skills ?
exalted static orb/mana on arcane visage
unstable core body unique
exalted meteor/mana on arcane regalia
3LP grimoire of necrotic elixirs
3LP peak of the mountain
exalted mana on crystal wand
exalted mana on crystal skull
%mana on ornate/grand idols
transient rest, harbinger of star, juldra's stardial, phantom grip etc etc
jimminy crickets lol ok thanks looks like ive got some serious grinding to get to
put about 644 hrs into d4 in less than 9 weeks lmao so might as well go nuts here too... looks to me like the sorc is the "pit pusher" here in last epoch ??
sorc is the squishy boss deleter
it's OP as hell, like if you compare druid with sorc, they are not even in the same game
If you're playing the meta build ye for sure. I'm still trying to make fireball work 
Fireball ignite go brr
every class is always gonna have shi tier builds 
I'm following the maxroll guide for runemaster plasma orb which tells me to get fundamental criterion and stack dex, but then it also tells me to use a staff. How does this work. I only get more damage from dex by using Gon as a first rune but plasma orb uses Rah as a first rune?
a fat unstable core just dropped, surely nothing will go wrong with this
gz on ur tier 2 health roll from nemi
into the memesis machine we go
and u pair it with these for even more dmg from dex stack
Oh I see it now, thanks!
So nobody tried the void gloves?
Yeah, I’m wondering if it’s worth triggering it like crazy with FC
try it. crit multi is op tho
does archmage passive trigger when I use black hole to trigger meteor?
so what's the reason for some builds to use Static Shell when they don't even specialize in Static or use it
just for the armor value / damage against shocked?
ya, its a more multi for dmg
are there anyways to autmoate flame ward as a spellblade?
I think I found 2 skill perks that cancel each other without it being said in the info text, can any1 confirm? For "Black Hole"
Perk 1: "Binary System" - Black Hole becomes 2 Stars which orbit each other
Perk 2: "Singularity" - Black Hole deals +50 % more damage but only 1 Black Hole can be created at a time.
The visual effect gets from 2 stars orbiting to ONE black hole.
This feels more like a bug tho, since "Binary System" doesnt cast 2 Black Holes, right?
Is there anyone who cooked good lightning fireball build?
you can try 40 mana cost lightning fireball
I havent tried it out in game yet but it sounds at least decent theory wisse
the new passive and items help fireball quite a lot
because i got these 2 badboys and thought it could work, but couldnt find a build anywhere
that used to work but got nerfed
I made this one in 1.0, not tried it in 1.1 yet https://www.youtube.com/watch?v=v5P4F7CD8jU&t=3s , it should be pretty much the same now
followed the maxroll runemaster guide for levelling which is centred around frost claw. Want to transition to the 70+ frost claw build but obviously now ballsed as i chose runemaster mastery while follwoing the guide. Am i just screwed and stuck to any runemaster build from now on
ur stuck with runemaster yes
Nice.. Whats the best runemaster build to aim for?
Frost Claw
I dont see any runemaster frost claw, only sorc
theres place u can go for builds besides maxtroll lol
FrozenSentinel on YouTube
He has a whole spreadsheet for the build
FrozenSentinal is playing FrostClaw Sorc now.
The Runemaster build was for last cycle, but it still works. It's just not as optimal as the sorc from my understanding.
Thanks will look into Frozens build then, sorry new to the game and overwhelmed with everything
No worries, if you really want to play Runemaster, go for it!
The build still works and it's really fun.
If you don't mind campaign I would honestly reroll for Falconer, way faster, easier and tons of damage
I'm also "new" (been playing for two weeks now) and out of Paladin, Runemaster and Falconer, Falconer was the best one leveling wise. Paladin second because of the tankiness. Runemaster was the worst
man how far is this gonna go
should any1 actually be interested in this:
tested it further, damage is as it should be, its just a visual bug or problem. If you pick "Singularity" it shouldnt switch back to the single Black Hole Model if you picked "Binary System" which changes the Model to 2 Stars
(not the only problem with "Black Hole" visuals lul the effect length and visual model dont fit at all, especially if you buff the length of the effect, model disappears but dmg effects still happens as it should)
omg
Think i might be leveling an alt soon while I wait for a few pieces for my sorc. I really need a +4 fireball and the fireball pierce affix for my build to shine
I found a runemaster frostclaw from last cycle which im assuming is the one you were talking about?
I was gonna run falconer as I had seen a lot of hype about it, not sure i have it in me to campaign again
is there a frostclaw spark build for sorc anyone can post?
Yeah, I played Runemaster last cycle as well. 🙂
what build is that?
Any good zones to reset for mages besides lakeside trail
Not sure if they all got nerfed the same
is blackhole ignite/frostbite a real build? i haven't seen it anywhere besides icy veins
¯_(ツ)_/¯
Still just leveling and i just made it to emp mono, no builds use 2h staffs, is this ok to use for now?
That is a pretty sick staff for a mana stacking build
Staffs are good for progression
Late game crit catalysts are insane but you need 2 well rolled gears so that’s why they usually go cata
coc meteor/static orb
https://youtu.be/GD25LMgjbqo?si=LWx_ItfGycuCNUOT
yeah static shotgun with high mana build is silly
yeah it's legacy char
theres no way dudes got gear like that on cycle lol
surprised hes using rests over exile
this game is fairly open when it comes to buildcrafting once you grasp some general basics, you might as well roll with your own build and then respec as needed once you start struggling at endgame
you don't have to slavishly copy a guide from level 1 or else the big bad lizard from maxroll will drop by and tear your balls off
a lot of builds that could be labeled as "theme" or "meme" builds are viable to 300-500 corruption
great info mate cause you are probably the only sorc who is even trying to brew black hole
it's a build but it seems to be largely similar to ignite glyph of dominion, except worse in every way
I ran ignite glyph a patch or two ago, it's not bad by any stretch of imagination, it's just a "fair" build in a time when people were running 25k corruption on the really broken builds
if the glacier is not my poison which is the next best build for high corruption?
I am a meta slave so i have started glacier obv
I've been running fireball ignite, so my gear atm is a lot of cast speed, dot, and fire damage. Should I swap to glyph or stick with fireball? I think i jusst need fireball pierce and +4 fireball for it to shine. Dmg is fine I'm just struggling with survivability atm
Lvl 92 atm working on getting my blessings
Got my throne last night too
Rn I can get my ignite to like 350ish stacks before it starts falling off
fireball ignite is fine too, it's a different build cause for glyph you don't need any cast speed scaling, only flat ignite chance everywhere
Makes sense
yeah for fireball you really want to have a high roll pierce exalt so you don't have to spend points in the tree on this effect
Do you have any tips for survivability with a build like that? I can't really do any of the mana stacking cheese the op builds are doing
for survivability fireball is better cause you can stack more ward with say twisted heart + the ward on hit items/effects in meteor, class tree etc. I'd say that it's actually far ahead of the glyph builds cause glyph builds kinda stack health on mage
Good to know tyvm
sure you get a fair amount of endurance/e thresh from RM tree but still
Enchant weapon worth going for the ignite pop?
sure, you don't need anything else for that skill slot anyways as fireball should be fairly mana neutral with craterborn
It seems decent. Kinda annoying how close you have to be for it to work tho
you'll be up close with most bosses anyways
Does "Archmage" passive work with channeled skills? (Pretty sure it does not, but double-checking)
True
only with the initial cost to activate, not with cost per second
Should I be going for ignite chance on gear?
Ah, ok! TYVM
I saw a comment on a post saying "you have too much ignite chance" on a similar build and I was very confused
just sim yourself, oh wait sorry wrong game
the tldr is that your dps formula is basically X * Y * Z and your total stat budget is X+Y+Z <= const, so you want to spread your stats evenly between all the stats and not hyper focus on one of them. But it's been a while since I last played this kind of build so I cant remember offhand what other relevant stats ignite chance competes against, other than generic things like int etc
obv you also want to have good slams on your legendaries, say fireball pierce is head slot so you really want to get that on calamity or whatever other helm you are using
Interesting I've never heard of that before. Thank you for the info 🙂
is blackhole scattered node just dont work?
I feel like its almsot pointless using frostbite shackles with the ward nerf
WHY WHY WHY IT WAS HIGH ROLL 😭
Surely this is the one
+19 vs 118 holy
Nvm don't bother lmao
Kinda wish there was a way to re-roll implicits on uniques
Even if it was tedious/expensive to do so
enigma catalyst roll range is really annoying for CoF
save yourself the trouble and just vendor it
Lmao
Hello, I have a question on the runemaster
If I take :
-infernal nova on elemental nova
-elemental starfield on runic invocation
Does it cast the 3 nova ? (if I have the 3 runes)
In teleport or frost claw it's on the tooltip but not in starfield
I just had a thought, what if Spellblade was literally better than Runemaster for FC Nova. The late part of the RM tree is giga nerfed, and the best invo doesn't provide 30% DR anymore.
anyone kill abberoth with a meteor build?
Mad Alchemist's Ladle or Dragorath's Claw for spark charge FC sorc
imo dragorath
Ladle's selling point is cast speed. With 40 manacost FC you don't neccessary need/want excessive cast speed anw
PS: forgot about the 48% more damage
that's what my gut was thinking, but I saw a lot of Ladle builds
but you also lose 1 skill slot
you dont lose anything, nobody force you to spec lightning blast
Also with Dragorath, you can get 3 points into FC's refund on cast node without going under 40 manacost. You cant do the same with ladle
hahaha yeah, thats actually the REASON why I use it, to see if its usable in any way
a single interaction with meteor, no uniques, passives or other interactions, its a rip skill
I thought it would at least LOOK cool, but thats also pretty disappointing
wouldn't using claw without lightning blast be a big waste?
I dont know. I'm pretty new to FC but from what i've noticed the damage from LB is negligible, the best thing you get from it is lightning aegis, and a little QOL with instant spark charge detonation
Also missing the free Frailty and Shred, that's huge
Also - cast speed is relevant for bosses where you can dump the whole mana pool for burst
Also you can only do 2/3 in Gift of Winter with claw, 3/3 is actually 39.6 mana, but the in game UI rounds up to 40
what if your whole mana pool burst doesnt kill the boss?. I'm using Claw atm and all the 40 manacost effect does works
Then you recover your mana normally as you would anyway, I'm just saying it's not a dead stat
cast speed also improves your mobility in echos, stand still shorter time = get hit less
3/3 GoW still applies Spark Charge with Claw? are you 100% sure?
you tested it in game? because even when my tooltip rounded to 40. sorc passives doesnt work
oh i never meant to say it's a dead stat. And with dragorath you can always get cast speed from cast speed with lightning aegis idol
Aegis breaks when you take 250 damage though, even if that damage is taken to your ward
I'm not really used to spark charge animation but from the damage i'm doing i'm pretty positive it works. At least the ward gain from Lost Knowledge does work for sure
It shouldn't work if rounded up to 40
Can you check. I''ll record a short video
yea, thank you
if definitely is applying, tooltip says 40?
yes
weird. I heard someone else say the same with dragorath. I tested a different 40 mana cost setup before and it didn't work
Would a 2lp laddle that managed to get t6 cast speed beat a badly slammed wrongwarp on glacier sorc?
some funky stuff going on here with mana cost it seems
you want me to unequip enigma + LB to be sure?
Anyone has a cold crit shatter strike build? I'm not really sure I want the maxroll spark charge version...
oh right, LB, I forgot. Can you try without dragorath actually?
keep enigma, just do it without a weapon
inb4 those booms are just from LB, that would be awkward.
yea so those were all from your LB - you were missing out on the FC spark charges
Well at least my calculator is correct then, that's good news lmao
you got to 900c without a functioning FC Spark Charge? wow lol
😂
so you're saying i'm about to become super saiyan now 🤔
hmm so my DPS was mainly from LB? If that's the case it's quite impressive tbh
Okay so here's the math; With Claw + 2 GoW you have 44 mana cost and net mana loss of -41.12 per cast on average. With 1 GoW + Frozen Reign, you have 41.8 mana cost, and -40.36 per cast on average.
It's actually better to do 1 GoW + Frozen Reign
r/theydidthemath
Also I just made another discovery that will help

the Reowyn's Veil node in FC is per bounce and works with Global Freeze Rate multi, so you want the +600% freeze rate in teleport tree. It gives an extra 75 ward per FC cast - bonkers
already done that
Do you have cold and calculating? It also gives a boost of ward it seems
i do
I'm testing an FC Spellblade right now that uses all the new crit nodes for free crit cap + massive boost of ward from the Crit -> Freeze Rate -> Ward setup. seems solid tbh, weird world we live in
5k resting ward without low life setup, and several hundred ward per cast
do you think it's worth it to use horn of ukheros + FC's mana eff stuff
To bump up Meteor's cost while keeping FC's cost at close to 40
To increase the mana/sec from tele meteor tech
oh nvm you lose enigma
Is there a way to increase the damage of snap freeze?
if you wanted a cool setup, I'd say gate staff. You'd still get a lot of flat plus get the mana thing. Don't need to stack int
Yeah that's what i'm planning to test tonight. Already tested the 40cost fireball with gate staff, result is pretty sad
I think it will be hard to beat enigma, that's like 400 flat end game
Main culprit is the less cast speed per extra projectile from FB's tree. I'm shooting very slow ven with 150+ sheet cast speed
not worth :/
Not much can hit as many times per second as FC with 40+ mana cost, I think only IB has come close?
Lol testing in offline and I can sort of clear 3k corruption with Spellblade FC Nova, hilarious
what's the selling point of spellblade for FC?
Free crit cap because of the flat crit node, allows you to drop prismatic and replace all spell crit affixes with crit multi or cast speed
still end up with like 250% crit chance for FC
which is like 1250% freeze rate - huge ward per cast
does uncapped crit have effect for that node?
I think so? not 100% sure. either way free crit cap is big
and 5k resting ward is a lot without low life
65hours after the release still cannot be 9 level or more.... its so embrassing spending that much and trying to grind like braindead..
yeah faction rep is ridiculously slow
i swear it didn't take this long last season even though they said 12 is quicker than old 10
is it just a MG problem? I was CoF R12 on day 3
i droppped an item at low levels from nemesis but ppl can buy my item if they reach rank 12 ... pretty annoying
jumping between timelines to complete harbinger might slowed down your favor gain
that's a big point
bro spend that favor
I know becuase that def happned with me
for example , cleared 2 times that whole map around 100-250 corruption just made 20k favor or smth
still not fixing my problem, its only 65k , i need farm more for buy an item , if i need there , should i gonna do farm and get an item after farmed alot favor ?
i dont think full clear is a good idea
12 in 3 days? Wtf that's insane
you gain like 10k per ritual lake run
definitely gonna ignore harbingers next season until like 500 corruption in 1 timeline besides the ones you naturally do from blessing farm
if ur farming levels don't hold onto more than 20k favor, spend that at the gambler if u need to
it's kinda insane how fast your favor gains once your build gets going
there is no good game with graphics around but i wanted to quit every day from this game , if i had game to play , i would like to switch
you should get R12 around the time you get to level 100 tbh. You could math it up but 100 is 405M exp now iirc
You could just not play. Crazy concept
To be fair I went pretty hard, that was when I hit 100 and spent all my favor
ngl this mana stacking sorc is so fun but not having constant haste makes me miss rogue
also, guy attunement gives mana, BUY MY STUFF that i'm crafting with mana + attunement affixes 😦
It says a lot about society balance
how good is lightning blast compared to glacial
I wonder why they still not released poll to nerf SC Sorc
SC = starcaller?\
They don't like to make balance patches mid season
i mean acid flask rogue is at 2k corruption already
They only made an exception during the first season because profane was straight up not working as intended and broken
acid flask huh, that was fun to use levelling
I feel he should be taking more dmg than he is in the video tho
Hello,
Is fire disintegrate build viable and what synergies are good with other skills?
It's doable but it's not great
that looks very legacy to me lol
the harbinger appears
So what about viable disintegrate builds?
legacy is not seasonal exclusive no?
but yeah he shows his name on cycle ladder at the end
help me figure out why he didn't die to the dragon's aoe
how do you tank any boss attack at 2k corruption with 2k ward
ah
Imagine doing Shade of orobyss at corruption 2000, get 1 unique, and it's not even LP1. Something's gotta be off here.
TheCurse mentioned something like this as well where Corruption 500-800 was the most successful for him during his LP3 ladle hunt and the higher he pushed beyond that the worse the LP's got and after doing hundreds of farms at corruption 1300 he said he got LP1 at most.
if true, speed farming meta will be boring af
that's solely confirmation bias
And a shade at corruption 2000 dropping a whopping 1 unique at LP0 is fine.
and 0 LP heart
0LP>1LP for nemesis gamba though
If I have black hole summons meteor, does preparation/never late affect the meteors it summons, if I trigger it on the black hole?
First 3lp item lol
does the archmage passive work for skills procced via other skills? Like meteor that gets triggered with black hole?
No, it's only for direct casts.
@proven haven can proced FC's from mana strike trigger spark charge from 40 mana node?
does critical strike also apply to spells, or only spell critical strike?
is the reverse glacier any good?
which alchemists ladle?
alchemists ladle or mad alchemists ladle
is unstable core annoying to drop outside the "chest timeline" mono ? I've done the harbinger here and I kinda want to move on
but it's a key unique to sorc so ...
I don't even use unstable core. You can use an arcane regalia with very similar results, but I don't even do that, I use titan heart for the damage reduction
well I haven't reached 1K mana yet so I'm trying my best to get some more 😄
Get font of the erased x2 for 10k each.
Wear any item with t6 mana.
You should be at 1k mana by the time ur at emp monos
And spend money on idols
I'm not playing merchant's guild
@proven haven your build is great, thank you. You have saved me from the misery of glacier.
Have you messed with static shell at all? I found 3LP one and curious if I should mess around with it for your build. Or, if tested already and not worth
seems something makes -mana cost (only have it on wand) to double dip the cost reduction. Seems to be with on through the winter and/or the cost increase nodes. Is this a known thing?
mad one
kek for 250k
never clicked that fast in my life
does anyone have any idea on value for this? theres nothing with those 3 mods at rank 6 on the bazaar at all lol
it will count
ignite is a negative ailment
Stats on it aren't good
Orobys is a direct counter to glacier pls nerf. He keeps teleporting behind me right after I blow my entire mana load lmao
It's almost a collector's item since sealed t6 and t7 only come from Nemesis
You can spec 1pt into reverse order
If you want to frontload your damage
Oh thats interesting, I think I normally like the way it goes, I was jmostly just kiddin but he does it EVERYTIME
more like 3 points since you have to get the prereq too
I only do middle explosions on mine
Don't every glacier build go down to the crit tho?
Yeah but you need to get stun chance to 3
Wasn't it 2 for crit too?
just one
Ah fair enough then, but honestly, stun is not wasted, pretty good defensive mechanic too
The answer is static orb
Yeah, but with all the "here have a gorillion more damage" nodes that the skill tree offers I'd rather take the damage and get the stun on gear
Curse is specced into the reverse order at least
I'm not myself but am playing glacier on a more temporary basis
Need a belt for my meteor
tbh my main dps skill is static orb somehow lol
This belt eats mana for breakfast
I decided to run a couple maps with it and boy, do you run out of mana in half a second on a big pack
Harbinger? I want a Strand of Souls
Oh, you're going selfcast?
Yep
Ah, then it should be fine
I played proc meteor last season
With mana strike and dragoraths
I might do it again maybe
I skipped past year of patches waiting for the first league so it's all quite new :>
Not dragoraths but proc meteor I mean
The cast on crit belt seems quite fun, if one can figure out what to do about the manacost lol
Maybe I should've just specced out of spark charge actually
Cz the meteors just drained 1.5k mana in under a second
I'm not sure if getting to 3k would've helped at all lmao
Not by much but it's almost twice the burst
You can proc so often this game currently because we don't have similar CoC technology as PoE I believe
Cooldown on the procs, lowered by CDR with server tick breakpoints mostly
Oh it's very similar
To the old server melting CoC that is, when it had no cooldown at all
In PoE or LE?
PoE
Oh yeah I know, but those limitations aren't in LE
LE has no CoC cooldown though?
Which is what I just said
What I meant is that on release PoE didn't have it either
I know, I was there before the release
Fun times
I played when vaal oversoul was final boss in act 2
That oneshot you with frost wall
But I wasn't comparing PoE then to LE now, just meant current day
You can empty your orb in a second if you get a fast hitting skill and good crit chance, no matter how much mana you stack
Can do that in PoE too, don't get me wrong but rarely you see those builds that don't ramp their mana cost through Indigon or something
thank you 🙂
Btw can someone explain to me why Prismatic Gaze is better than this helmet?
I mean apparently its suposed to be better with the base crit but tooltip says more dmg with this exalted one on Frost Claw...
What build are you?
Just main skill frostclaw or are you proccing something with it?
i wonder if it would be possible to use a skill that costs less than 40 mana that triggers a skill that costs more than 40
or the other way round
idk if tooltip dps takes crit into account
It does some averaging with crit and crit multi
I am frostclaw into storm spark or what is it called
Spark charge?
yes
also the build doesnt + into https://i.imgur.com/Q72gzpc.png
is there a reason?
whats better for frost claw, sorceror or runemaster?
Not sure how that exalted helm is better than 4% base crit alone
yeah I was thinking the same but the tooltip
Depends how you want to use frostclaw
but thats probably because i do dmg with the charge not witht the claw right
is there a reason why people want to go like more than 500 mana or so
I know there is a bonus from 1000 mana but thats like +5 spell damage only no ?
Yes is good
Mana gives you ward and crit
and more mana back
Not sure about your build tho
I would like to show you my character so you could see if there is something I can directly improve but I dont know how to do it
lastepochtools can import your character
I think im doing alright but I dont really understand how to scale this in a proper way
What are you struggling with
tyty
Wait whose build is that even
I am not struggling at all at the moment I am still doing the monoliths to get to endgame
Not sure you need to fix anything then
but I was wondering how to scale this, it´s a frost claw spark charge
for some reason the build doesnt do crit multi in the passive tree
and it feels like 50 % crit multi is a lot so I wonder why
i think devs said direct only
I can't remember if it was because spark charge couldn't crit or if I'm remembering another game
Might've been D4 actually, heartseeker victimize build, nevermind
oh so why do I need to get crit chance?yeah I dont ujnderstand.. maybe his version is bad? xD
I'm pretty sure spark charge can crit
But your build doesn't seem meta, I think a lot more people use the new wand
Triboelectra or whatever it was called
any idea if tundra nova has a cooldown?
it doesnt seem to
Under related abilities?
no cooldown listed
man disintegrate would be the coolest spell there is if the hitboxes wherent so janky
disintegrate is the kamehameha right?
yeee its sooo cool. The level 3 dual ray disintegrate makes you just shred through anything
they should add a node that makes the ray bounce between enemies
or a unique that makes it bounce
cooking honestly
despair. nemesis not being nice today
Guys, if I cast Black Hole, and then Disintegrate with "increase damage while channeling" items, will the black hole's damage be increased? The number on the skill display increases, but does it only count at the time of casting?
Hi everyone I started a new Character today can anyone help me quickly lvl up so I can get to the end game stuff please?
That's not how this works
Just blast through the story like everyone else. You can get to monos in a few hours
I thought a person can let you Tage along for the arena stuff
Yes but you still gotta run story for passives and idol slots
So it's not really helpful to powerlevel someone
Oh
Ok Thanks for the information
How do you blast the story in a couple of hours?It takes me days
'Per uncapped cold resist' Is this per resist above 75, or under 75 specifically?
You don't have to do all side missions. Most of them don't actually give you idol slots/passives. You can do chapters 1-7 and just do all sides until your full passives/idols and then go monos. I know Raxx has a video from S1 explaining it
Above 75
Thanks.
It's neither of those, it is total cold resist. Uncapped just means that the amount you have above cap still provides benefit.
Oh, legendary. That makes more sense actually as the numbers would be pretty low otherwise.
Capped = 75% max, uncapped = infinite '-'
Exactly, I wish people wouldn't confidently give info that is incorrect, it's in the game guide though anyway;
I knew it wasn't under 75, wasn't confident enough to add that the 75 is also counted
The phrasing never made full sense to me at face value
it is weird phrasing, yea
Think I saw it in PoE first and I hated it then and I still hate it
just saw, ty! RIP black hole then ^^
Can spark charges crit?
@proven haven how did you find your spark charger for bossing? Doing a Dragorath Claw version, awesome clear but bossing feels a bit slow/ rippy
Yes
Thanks, but they’re also not a spell right so rly hard to raise their crit multiplier I assume?
They are a spell https://www.lastepochtools.com/skills/spark_charge_explosion
Damn, thanks, that changes things
That also means stuff like flat spell damage on your weapon is added to charges
Right, they can scale off of basically everything
It's not as good as the oneshot builds (for bossing) but still quite strong
Yeah the one shot builds make nice clips, but seem janky for mapping outside of bosses.
Have seen mana strike spark chargers stacking damage to mana face tanking all the boss slams too, but damage and clear is kinda meh.
I assume that's not using the ranged mana strike since that reduces mana recovered? Clear is pretty good with ranged mana strike
guys whats better? i only see 2 builds being popular, mana stacking with meteor and static orb and full glacier, whats better? D: i struggle with mana
It was ranged, yeah. With the new Seed of Ekkidrasil helmet and the sorc damage to mana nodes, you can get 80+ % damage to mana, which gets divided by 5, then endurance also applies. So the amount of damage actually going to mana ends up being pretty minor, and easy to sustain with ranged mana strike.
I don't think mana stacking is good, you are going to have low defenses. It will feel really good in low corruption, but later you will die more--there is just not enough ward generation in echo's sometimes (the meteor build anyway)
why am I not getting the void res blessing from empowered monos? Done like 6 boss kills and still no blessing
am I just giga unlucky
Asking the dumb question here. Are you in the right mono to find void res? (Black sun) @cerulean plinth
ofc
Then ye. Just unlucky
good for shatter?
Hey all, Im really struggling for some reason with my blizz/metor sorc. I've just reach abaroth and getting absolutely melted.
Also I've noticed now i swapped to meteor, i feel my defences have drop in 250-300 corruption
Any chance someone could have a squizz at my build and see what I need to change? Would really appreciate it!
https://www.lastepochtools.com/planner/QqG0Xb0o
Harbingers of Ruin / 1.1.1
Mage (22) / Sorcerer (74) / Runemaster (12)
▸ Health: 1,040, Regen: 35/s
▸ Mana: 1,414, Regen: 19/s
▸ Ward Retention: 196%, Regen: 151/s
▸ Attributes: 0 Str / 0 Dex / 46 Int / 0 Att / 0 Vit
▸ Resistances: 107% / 111% / 84% / 95% / 93% / 95% / 97%
▸ EHP: 1,312 / 1,312 / 1,312 / 1,436 / 1,312 / 1,312 / 1,312
▸ Endurance: 20%, Threshold: 208
▸ Armor Mitigation: 24% (975)
▸ Crit Avoidance: 38%
▸ Fire, Cold, Lightning / Spell
▸ None
• Focus (20)
• Static Orb (22)
• Teleport (20)
• Glacier (20)
• Meteor (21)
.... At a glance, crit mitigation?
does scatter blast smaller orbs only add more coverage? or does it increase single target damage in some way
never played it before and notice people tend to take those nodes, but then then also don't use any idols that give + tendrils as prefix? just confused on the mechanics
Hello guys how can i farm items
Yeah, I was aware of the huge defenses, I just wasn't sure ranged mana strike would be enough mana but I guess they must go hard into critical mana on mana strike tree
Entirely depends on what you're farming. Are you target farming a unique? Going for certain exalts?
I don't really get why mad alchemist ladle is recommended for FC spark charge instead of either wrongwarp (massive spell dmg boost and free movespeed) or the unique dagger. I know the dagger is also recommended for a more mana hungry build and compensates the low spell dmg with lightning strike procs, I just don't get why wrongwarp is never used for the build?
any good build to try instead of mana stacking?
I would guess because the Ladle has a More Dmg on it, and you don't need the Flat Dmg from a high level wand like Wrongwarp since you get Flat per Int
i want to farm purpel turan ragalia armor. How can i find
And i need solo mage build 😅
I would try FrozenSentinel's build from YT, personally. It's quite good and will let you farm whatever you want.
the big mana builds are quite strong, but if u dont have everyhting...its gonna be rougher than it needs to be
i am playing raiden mage build but i cant find purpel items
Partially is the more damage modifier, but also the cast speed per INT modifier is absolutely nuts when you are already stacking INT for spark charges. Easily 70% cast speed or more before LP modifiers
I see thanks
so the added flat spell dmg is not super impactful cause we get so much from the flat per int on Enigma I see, that makes sense
In the vids I recorded I had like 58 int and only +240% crit multi, but you can get like 100+ int and 400 multi with good gear.
But yea dmg and clear isn't really good tbh. It's just a tanky boy.
Wasn't meant as a jab, still impressive to tank all that stuff.
If I can get a decent copy of the helm, I might try to fit it into Frost claw for a bit more tank / dot mitigation. DoTs are insane in this game.
Is the glacier sorcerer guide on maxroll good? is it mana stack?
your catalyst MUST be Crystal Skull, with T6/7 mana
slap on a Phantom Grip with +2% crit for now until your other pieces are good
body armour must be either Unstable Core with good rolls, or Arcane Regalia/Valkaur Regalia with T6/7 mana/INT
remove Arcane Current in sorc tree, this melts your mana. Also remove 2 points in mage tree, look at the guide on where to put your points in
Focus tree is incorrect too, you need to route full defensives with Iron Stance, Shocking Aura and Chilling Aura
Static Orb is missing 1 point in Manacharged
Glacier should have Fading Echoes for clearing
For Amulet slot, you should aim for a T7 mana then craft armour shred on it, your current amulet is not better than an exalted piece
the maxroll video on glacier sorc is misleading, it is obviously using edited gears in offline to get that much stats. But the base build is mana stack, so if you dont like it you can pivot
The worst part about dot mitigation is that it scales off of a small amount of your armor... And that non-physical reduction effect of armor already being only 70% as effective is just extra salt in the wounds....
np, one thing to note is you get stuned a lot lol. even with 2800 stun threshold. something feels bugged tbh. like the stun is calculated before damage delt to mana.
I am currently following the leveling build. So, are you saying, when it comes to the endgame glacier build guide, I should NOT follow the video, but DO follow the written guide?
you can just stack mana/int as you go then decide, your damage on big hit will not reach 30k+ like the video shows
glacier is a good leveling skill, but when it comes to endgame bossing, it's time to pivot to static orb/frost claw
glacier can be good to proc meteor still, and sustaining meteor mana cost (provided you have a ton of mana)
I just want to play the most FOTM glacier build
fotm?
flavor of the month, as I am a meta-slave
oooh
https://www.youtube.com/watch?v=GD25LMgjbqo then this is the one, same base
Perfect, thanks!
I dont know how the build works but amazing to see how that much mana can be dumped in just seconds
You can drop meteor from that build and be pretty fine too if you want to be tankier. Swap belt for strand of souls and just spec flame ward instead. You can just mana tunnel static orb and forget about arcane ascendence.
This way you will never die if you are worried about pushing content.
not sure if my toaster laptop have the graphic power for that
well this would make that better, not worse cuzz you wouldnt be proc'ing meteor. It would be less graphically intense 😄 Was just mentioning incase you wanted a tankier version
I am on softcore, but you have a great point. I will see when I get there!
Totally! I personally dont like meteor cuz I am a boomer and i find it distracting. Also, it doesnt do much for boss kills anyway.
Its only good for echos, so thats how I roll. try out both! xD
would this work for a spellblade?
Its funny how my mage looks like anything but a mage.
Where is the dummy you can hit for testing?
west of bastion in the cold lands
Hi guys. Does anyone know if there is something like a "trade lootfilter" which highlight expensive uniques or asked meta exalted items?
is channeled elemental nova any good?
not when you have to stand still
any idea what mastery is best for a frost claw build?
/thesanctummarket
Found it already but thanks 🙂
Add the discord gg. This server is still locked down and won’t let me post links lol
Has anyone tried low life after 1.1 ward changes? Is it still good or not?
ward is still fine, ur just not getting to the absurd numbers u were prior
they just cap it at around 10k now
which is still a lot tbh
Yeah but I haven’t seen any low life builds recently so maybe they’re not that good anymore
again, theyre still fine. you jus arent getting the same ward as before.
Most sorcs are going mana stacking which makes lowlife hard to go at the same time.
Spell blades are doin random stuff
and RM got hit decently hard so ive seen few been playing it
enjoying the game
classes channels are chilling
look inside general
complaints as far as i can scroll
it's like clockwork
interacting with gaming communities lately has made me realise how stupid some people really are
your total amount of resist
also if it didn't struggle to hit mobs on the tiniest of inclines
it should snapshot on cast and not update dynamically
it adds more coverage, the small orbs shoot out to both sides of the main orb and converge on the target point
he is kind of a battle mage. The vaguely Greek aethetic of some of the armor looks cool too
Would make sense if I had the blade wathever, but I'm a sorcerer so
it used to be good like 4 years ago, nowadays it's meh even compared to other channeling skills
Not sure where this recent trend started that a battle mage must inevitably be some kind of a spellblade type character. You are a mage, throw some nukes from range or something
I mean sure, but then if I'm doing that why would I need plate armour for
more protection is always better than less protection 5head
But some magic cloth would be better
Also we need transmog, kinda sucks to have the ugly character
magic plate > magic cloth
but sure a transmog system would be good to have, the damn gloves never match any set you are wearing
Yeah
I don't really even like any armors from the cash shop, except for the hood Wich I have purchased
just started a new mage character, any strong build suggestions?
Glacier sorc is a good one, but you have to push your mana
static orb and frost claw are also good
I've seen a few times on Maxroll, that guides combine low-life setup with the twisted heart, which makes absolutely no sense to me. Does it make any sense, and if so, can someone explain why
Where do we go to change our selected blessings?
Usualy for raw stats on heart like + skills, str, cast speed
there is a person right before the first bridge
twisted heart increases max hp, which generally boosts low life builds as well as converting hp on cast to gurantee you stay low hp as well as being a good stat stick
Thanks. Almost guessed it was about the pure stats itself, which still leaves me confused a bit in my case, but glad I had no oversights 🙂
Is there a fast clear build without arcane ascendance because that spell will bring me to my grave.
to further add to qouvos point it gives %health not flat health amount, which is important because as you add other flat health affixes to boost the effect of the lowlife build, the %health implicit gets better
Yeah, I know that. Still it competes in my case with Soulfire, which I can easily plan with 3-4LP. I'll test both, but almost sure it'll be a Soulfire for me in the end
you can make it so arcane ascendence doesn't use manna so it'll allow you to cast your other stuff more, though it still has its other drawbacks
I dont like that it roots me in place
i want to fly through monoliths not stay in 1 place
im pretty sure no build locks u into arcane ascendance. its just a nice pile of stats against beefy oponents
the issue is half the spells ingame lock you half a second anyways, so if your spamming low cost skills its no different to being locked with arcane ascendence or channeling a skill, though with ascendence you cant aim at all on controller so its kinda iffy for me atm
why do you use dragoraths wrath in shatter strike?
Because you are using the maxroll build and it's not a shatter strike build, it's a spark charge build. Look at the stats on the dagger in that context.
The damage of your shatter strike is irrelevant there
It still makes no sense since you don’t cast frost claw in the build
Unless it’s strictly for double crit multi
that also doesn't matter, the dagger gives flat crit, crit multi, all res and some fluff
and it's not hard to get at 2-3 LP
Jus a stat stick basically alright
hoooooolllyyyy i'm popping off tonight
Any mage build that plays in similiar way to torment lock? I mean mainy casting one skill that procs bunch of other skills?
Yea. I'm using FC at 40 mana to proc lightning blast, spark charge and some other lightning proc.
All lightning dmg?
Yep. FC converts and every proc is lightning. Aegis also procing of course from Light blast and many shock procs.
Hmm, tbh I just remembered that we got new ice sword that could work with ice FC spellblade
Mana strike, FC, LB, ward and enchant weapon
With fc dagger and mana strike sword
Not sure how viable would it be tho
I think it'd be very rough to make this a BiS weapon for any build that wants to stay in a tierlist that isn't garbage.
2LP is in a realm of posibility
so is a 3 LP ladle
So there's that but I never played spellblade so I'm not sure how he generates ward
You generate ward by dipping in the sorcerer tree and take the nodes that generate ward on casting 40 mana costing spells and then make FC cost 40 mana
mostly via vessel if we arent' talking about the above build, ironically SB innate ward gen is fairly lacking
https://www.youtube.com/watch?v=6ftGXbX3YHU
probably try that one and never look back lol.
Well with mana strike it's not gonna work
Oh you want it to be mana strike based? but then you're limited quite badly on melee attack speed. Sorc/RM have many sources of spell cast speed and therefore directly casting spells (FC) is the better source for spark charge. Unless you do the shatter spark I guess 🤔 but IIRC that one is much more janky
I don't want spark charge but was thinking more around focal LB with FC proc from mana strike
So it's a LB/FC spellblade build, of which I suppose you turn FC into lightning element to benefit from lightning dam on gear?
But I guess I could cut enchanted weapon + mana strike and go for nova + ice barrage
No ice LB/FC
Doh stupid me... focal means forced ice LB
With new sword I could get cold pen and cold leech but not sure if there is good way to use leech for spellblade
Anyway since it's spellblade, and the video I linked has that totally bonkers crit interaction with int explanation, I guess if you lean heavily enough into int, it'll do quite well. You are still going to suffer having only 50% (At best) of your FC casts you'd normally have (especially assuming you'd otherwise have more spell cast speed than melee attack speed.)
If you're desperate for leech, you could instead invest in the sorcerer tree for the cold leech node that also gives cold pen.
Well the more I look the more sorc ver. looks better
It's up to you but yeah sorc is very juicy right now.
could still make it SB for the int interaction craziness and dip into the sorc tree until you get the leech if you want it.
Changing yrun sword to heart and using 40 mana FC should be enough ward gen
Slap frostbite shacles since I would stack cold res eather way for dagorath
wait hang on... if you go SB, you are going to be crit capped and like 400% crit multi from int alone with the correct nodes.
So if you have 100% cold resistance, that'd be a 20% crit multiplier (For LB only) which, would turn 400% to 420%, which is only a 5% DPS increase, for LB only.
Yo guys. Can anyone check the price of the Nihilis amulet with NO LP on the market ?
Interesting that spellblade can almost crit cap with just int investment. Freeing up a lot of affixes and points for other types of damage 🙂
When you mentioned easy crit scaling I checked new ice spear but yeah no int scaling
Yeah but it feels like a design error to me. The mastery is supposed to be a melee + spell hybrid. But most of the nodes support either melee OR spell, and the OP nodes are ones for spells, not melee... It is really a pity.
it is on the passives for the mastery. You get absolutely crit capped and 380-400% crit mult with int investment for spells.
It is absolutely crazy good... but only for spells. And in most cases, probably still behind sorcerer because of mana issues for anything beyond FC/Nova
I can see crit chance but I can't see crit multi
trying to look at some other classes after i finish with sorc/mage for new experience but seems like nothing even comes close for visual satisfaction wise. Like the skill effects just look bland in comparison
Ah I'm sorry... that one is in the sorc tree: but it's the first one, so any build can have it.
But that's still no crit multi
Yeah... looks like I'm a dumbass for looking through the vid too fast. 🙃
I'm looking for the best mage build with a low(ish) button press/movement requirement for play with a controller. Any suggestions?
@unique pendant I've just started a spellblade myself. Check out nalias spark charge spellblade build it.might fit what you are looking for
Thanks!
How do fireball users generate ward? My first thought was ward on hit/spell cast since we have high cast speed. But it's barely any ward generated atm
whoops, accidentally enabled harbs on my lagon fight. lost all of my prophecy rewards lol
Also not really an option for me to stack mana since fireball is basically free
craterborn from meteor is an option
that is on hit but handles ur mana at same time
Even that buff barely generates any ward. Is there any way to juice it?
Uhkeiros/ Boneclamor
:noted: new uniques I've never heard of?
neither are new. heart of uhkeiros has been a stapel ofr ages and boneclamor saw a lot of use for 1.0 by warlocks
Oh interesting. I'll look into it tyvm
I used static touch rings (ward on hit) when I played fireball, it doesn't make it great, but it starts to work in defense.
Frostbite shackles also if you stack cold res and need ward retention
If I had to pay repair bills I'd probably be broke based on how often I die atm.
For plasma orb runemaster do I just cast Runebolt/static orb/runebolt for F/L/F then runic invocation and thats it?
you can spec runebolt to shoot F/L/F so you only need to cast runebolt
Use node in invo that takes skills from bar
that won't work with Plasma Orb becuase you'd want to spam Orb as much as possible
Is there one for fire res? I'm perma 200%+ all the time
In passive tree, at the bottom left where it says "mastery skill", what does this mean?
would that be the echomancy point? Sorry trying to follow the maxroll guide for simplicity
i dont remember exactly. runebolt's default is F/L/C so you'd need to take the node that turn the 3rd bolt from C to F
No only col and necro that I know
Gg
anyone using arcanse ascendance? whats ur skill tree look like
So i have searing dart specced which replaces the cold bolt with fire, but all three of my bolts are fire when casting sorry for teh spam, just confused
Each mastery has a mastery specific skill that only they can get. I believe for sorc it's meteor.
it is meteor yes
you probably took some node that alter the bolts, can you link your planner?
Ok i figured it out, the maxroll guide uses blazing flare which converts the lightning to fire. Im guessing they have a reason for it, some weird fire scaling or something and explains why they use static orb for the lightning. going to try running it to see how it goes
i''m pretty sure they use that for simplicity's sake. With F/F/F runebolt you dont have to worry about runebolt's order at all, and just do runebot > static orb > runebolt for plasma orb. But that way you'd eat all your mana very quick, since static orb has pretty big mana cost for a spamming skill
Ok, i was originally going frost claw but messed up early campaign by picking runemsater. So here i am haha. Thanks for the help lad
The core SB design is still outdated as hell, a few cosmetic passive fixes here and there won't change it even if there's a lot of raw power behind them like in case of prodigy
Yeah, it also doesn't help that skills like Surge seem in most cases or pretty much all cases inferior to both teleport and flame rush 😦
primalist has some fairly neat spell effects, and warlock too if you can tolerate the amount of visual noise
surge is good in builds that scale its damage like the firebrand/surge+static build of olde, it's just that those builds aren't 10000000 000 00 0 0 0 0 0 0 00000% better than all alternative so nobody plays them, and nobody makes videos about them. Which I guess isn't helped by the part where the build hadn't meaningfully changed literally since 2019
So it's not as if youtubers have very much incentive to cover it or anything
yeah, I just feel like it deserve a lot more unique support though, and the melee skills just always have nodes that have spell components to them that makes you want to play a sorc instead anyway 😛
on hit/cast passives and twisted heart
"Oh flame reave can cast fireball, cool... wait a minute, there's no way to scale fireball off of melee damage..."
also between some of the sorc passives and new implicits on various pieces, you can have a lot of stable ward via higher ward threshold, and if you are using twisted heart you won't have any problems replenishing it in or out of combat
That is the issue atm. No heart
That's not even the worst part, the worst part is that in almost all cases these spells are vastly inferior when triggered compared to just self-casting. Like fireball doesn't inherit any more fireballs effects, and while you can spec into that more damage per potential projectile node, it's vastly inferior
thankfully that issue is trivial to solve, just farm one
even on cof with the new 250% boss loot bonus it's fairly easy to acquire
I don't have my cof high enough for that yet. I think I'm only r7 or 8. Not home to check atm
It would be better if these spells can trigger melee effects again or something. "Flamereave can cast fireball" "Fireballs hit from flamereave can cast flamereave again. Flamereaves cast from fireball cannot cast fireball"
Edit: and put some huge penalty such as "Flamereave has -50% radius"
Will definitely farm one out tonight
At least make it super interesting that way
Will probably have to drop some of my damage passives for the ward retention ones in the mage tree
tbh with the current state of the overall game mechanics, combining spells with melee damage is a fairly dubious prospect in general, even when using a staff. So the best solution would be to add honest melee conversions to a few spells to improve SB build variety. Some spells seem to be much easier to convert conceptually.
LB could be a spammable melee strike that chains, or deals linear damage with that node.
VO could be a channeled melee spin to win type skill that deals damage in small area and throws out shrapnel in a large area.
IB could be a short duration channeled directional melee skill with a built-in directional shield, similarly to guardian sword 3 in GW2. Give it a cooldown and keep the lingering more cold damage effect from the extant shield nodes in its tree.
Ele nova and flame rush also seem to readily lend themselves to melee conversions.
What kind of ratio are you looking for ward retention and decay threshold? My retention atm is 276% and my threshold is only 45 lmao
you basically pick up threshold where it's not too high of an opportunity cost, like in the passive nodes
otherwise don't go out of your way to stack it
I see ty
My ehp is very bad atm. Basically right at 2k
Probably explains why I keep getting 1 shot
What level are you and what content are you doing? If you don't have the heart you can probably respec some passives into defense (which you should be doing at any rate) and perhaps look for health on some slots. You'll need it for twisted heart anyways
I can send you a planner of my current build atm. I'm really just trying to get my empowered blessings farmed out currently. I already see a few glaring issues just looking at the planner
sure just send the planner, I highly doubt that you have the defenses in passives etc sorted since that alone should give you above 2k ehp
I need to revisit my paasice tree 🤔 cant tell if its optimized or not
I swapped out my gloves last night not realizing I was using it to cap frost res. So I'm at like 40% in the planner rn
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.1
Mage (20) / Sorcerer (52) / Spellblade (15) / Runemaster (19)
▸ Health: 1,535, Regen: 19/s
▸ Mana: 251, Regen: 8/s
▸ Ward Retention: 261%, Regen: 85/s
▸ Attributes: 2 Str / 2 Dex / 49 Int / 2 Att / 12 Vit
▸ Resistances: 191% / 51% / 136% / 77% / 70% / 80% / 92%
▸ EHP: 1,914 / 1,538 / 1,914 / 2,003 / 1,815 / 1,914 / 1,914
▸ Endurance: 26%, Threshold: 526
▸ Dodge Chance: 1% (23)
▸ Armor Mitigation: 13% (352)
▸ Crit Avoidance: 31%
▸ Fire / Spell
▸ Enchant Weapon (Passive)
• Fireball (20)
• Enchant Weapon (20)
• Flame Ward (20)
• Flame Rush (20)
• Meteor (20)
Getting my idols and blessings situated will probably help too
I saw the maxroll guide for crit fireball (not ignite) using double altaria rings which is probably good
Yeah, if you're suffering from getting one shot, just get the two armor blessings (It's so easy to respec blessings now, so solving "immediate" issues isn't going to be a PITA later on, thank you 1.1) and focus on taking less crit damage will be giant boosts.
You also have a conflict here with your T6 HP affix on your chest piece which won't do anything for you right now as you're ward focused right? Just swapping that out for a rare innate level 70-80 chest piece with base armor of 200-300 is literally almost doubling your total armor 😛
Don't forget that in LE, armor helps against non-physical damage too (at 70% effectiveness)
If they dont state what you can use before all that , then its a crap guide
It does. Double altaria was just in the end game version of the build
Also ty tsp 🙂 good advice
then its not a crap guide

Thoughts on using woven flesh for my chest for now for the 100% crit avoid? It will work for now until I get the crit avoid in other places
I'm pretty sure I have one in the bank somewhere
If you get one shot very often then dealing with that first is most important I think. Will be hard to get the gear you really want otherwise, so yeah.
That's fair
Yeah man you just didn't pick any of the relevant defenses. LE is a game about that first and foremost and not about just stacking deeps.
Just stay around 100 corruption or whatever high you can push without getting oneshot with a good clear speed.
Also a thing
This is what sunwreath actually does for you rn . Compare to the Invoker Ring
Lmao yeeeah I was looking at that too
Noted. I wasn't sure if arcane flames was worth it considering I'm trying to do an ignite build. But you're right prioritizing the ward is def more important
Meanwhile everything on that would help you
That was from me trying to cook last night and I was in fact not cooking
basically you have some really low impact nodes allocated, and not enough of the defensive nodes. Thankfully it's easy to fix
Isn't arcane warden only for melee attacks though?
Ig the 5 point bonus makes it worth
it's still int per point which is generally valuable, and a free 100 ward threshold
Makes sense
you are also going to combine it with Arcane Insight for more of the same effect
is there a chestplate with mana spent gained as ward as an implicit?
Also make sure that you have specced (correctly) and are using (correctly) flame ward, it's the crux of mage survival
Is glacier without meteor or else essentially a melee build? Gotta get into melee range pretty much and cast glacier which is a skill shot
sweet. ty
what they don't tell you is that against nearly all bosses nearly all builds are melee
Glacier can be cast at target position
also @cerulean plinth that's an example of a low opportunity cost ward threshold item since you presumably already want it for mana spent to ward
So, with the advent of hard bosses, is it worth like in POE we make one toon for mapping/echo and another toon dedicated for bossing?
Makes sense
not with sorc, but if you are using some extreme bossing build like serpent strike swarmblade that can be a solution
cause while that can oneshot aberoth it will still die to random archers in 300 corruption
Is it still worth going 5 points in unsealed mana in the runemaster tree for the 15% cast speed?
I wouldn't really be getting the 5 point bonus ig
possibly, depends on how much cast speed you have from other sources
Thank you. I've added all of these changes to a planner and will put it all into action when I get home tonight
The advice is greatly appreciated 🙂
now hm to have ashunava look at my passive trees 🤔

So I'm just wondering why everyone maxes that out on tree if static orb is primarily a single target skill?
at least in the setting of 2k mana stackers... I guess those smaller orbs are different from the "tendrils" described on grand idols that go up to +4?
cause it also adds single target damage from the small orbs, and if you are running something that procs say static charges, that's 5x more hits per cast for that
tendrils are another subskill that shoots out from the explosion at more distant targets, and most importantly, does not shotgun
while the small orbs do
ok so small orbs can shotgun gotcha
Hmm is the ward gained on potion use + ward decay blessing more worth than the ward per second one?
How can i get this item ?
It's an item base
With all of those changes I'm up to 392% retention and 694 ward threshold. I should be able to cap resistances with idols
how can u reach 100% crit on sorc? I have like 67% mountain + offhand + passives
what else is needed
stack INT too
man i was using frostclaw lightning build w/ meteor and instead of going the normal route of ladle with spark in offhand i am using the lightning set peices for 2h staff and crown, which gives +1 lightning damage for each int (like 100+ flat damage) plus changes meteor to lightning. my damage shot through they roof. lose a tiny bit of ward but things die so fast now its way better
its about increasing bases and increasing total crit%
many skills can increase the base or items like crystal skull or phantom grips
then u get crit total thriugh affixs or several passives that give crit or crit scaling with int etc.
the set is very fun to use but filling defensives is kinda rough and you have a very inflexible build
i am currently running this set 2pc
I Got pretty Lucky today not the best rolls but still
Shred armour makes alot of difference
That's pretty nice
day 3 of not getting ANY t7 mana relics
i still cant find any t7 int rings 🥲
does it matter for t7 finding if i trigger prophecy in dungeons instead of high corruption monos?
Damn didn't realize le tools has a full blown dps breakdown. Huge
Calculating specific skills
Definitely lose some ward, i went from 8k down to like 6k but its fun lol. only at 250 corruption at the moment so defenses arent too crazy important yet. once i find a mad alchameist ladle i can put my 2 lp offhand back on. my damage sucked without this though, doing like 2k per hit and my meteor was like 5k. now its like 5k and 20k so its worth the trade off. if things die fast enough i dont have to worry about getting hit too much haha
That was my strat too. Until I started getting 1 shot
Then I realized I should probably fix my defensiveness lol
its fir sure the mosr fun set i think
meteor easily surpasses 100k dps. once i do pinnacle and finish the cycle ill prob try a glass cannon buuld and see how high i can get it
once i hit that wall ill worry about it 🙂 but glass cannon builds are a blast, literally. but yea some mobs are annoying with the 1 shots. normally them mobs that throw the flaming spears ont he ground that expode. actually one benefit of meteor being lightning now is i can actually see telegraphed effects on the ground. i couldnt see crap before
man i still cant see the ground haha
I've died to nemesis twice now where he died to my ignite after I died and I lost everything he dropped.....if that happens to me again I might lose it. Sooo I'm going the more defensive route from now on lol
Hi all, I was following a build from someone called Allie and she had said it can easily do 700-800 corruption but I’m getting crushed in 150 corruption and can’t do bosses that easy. It’s mana stacking self cast meteor. Is there another mage build I can maybe try? I don’t want to level another class. Also I’m COF so not exactly easy to swap into an entire new set of gear
lightning meteor slaps nemesis. is funny.
if ur getting crushed at 150 its ur gear.
especially if u copied a build
Check your passives too and make sure they're not all in dps like me :^)
you say that like its a bad thing 😛 big numbers == good haha
best thing about lightning meteor. u just stack int and defence stuff. its so simple. crit is optional
Big numbers won't do you very good if you're dead on the floor
100%, with world ender it always crits
i dont like that node personally. but yea int stacking is so easy
Has anyone used wrongwarp and if so how is it? I like flame rush over teleport so I don't think I'll use it
it's crazy good, game changing
really? its 1 point and guaranteed crit. not sure why someone wouldnt take it. something else more beneficial from your pov that would add more value? just curious
I see
you get 1s of invuln after using warp so no worry about dying to random aoes, and it adds so much speed + damage
My build thrives on cast speed which it also gives an insane amount of
u can easily cap ur meteor crit if u need due to the base crit of +8% so u can get to 13% base with nothing like crystal skull
but unless ur running some high mana stacking build u wont always be 400+ meaning u have a node that often becomes useless
now, trying to do 1shot stuff, yea completely fine.
I have a few things to grind for ig
It's only implemented for a couple of skills so far
Interesting. Seems incredibly useful. Glad it has fireball implemented 😄
what should i slam on 1LP transient rest? thinking about cdr or crit reduction
Int enjoying is the way
🤔 are you trying to brick me
o wait i got the boots mixed up with blood ones.
ignore me
Lmao
blood of the exile boots with more int tho. i love them
cdr would feel so nice i think
The altaria ring has a passive of 10% less dmg if you have 180 total attributes. Does that stack to 20% if you have a 2nd ring?
Also 180 att seems incredibly high
Looking at this planner:
https://maxroll.gg/last-epoch/planner/1334m0of#3
how did they seal cold pen on the amulet? It doesn't look experimental, first cycle so still a bit new to crafting
there is a sealing rune
There's a glyph you can use to seal things. It has a higher chance if the tier is low. Basically impossible to seal a t4, almost guaranteed to seal a t1
when upgrading affix, chnce to seal. chance becomes lower at higher tiers
nah its far from impossible.
it actually is guaranteed on a T1 on an 4 affix exalted item
got it! ty, missed that
Is it actually guaranteed? Sick
Any idea what the chance of it actually is? I've never had it work before
just sealed a T4
I think highest I've successfully done is a 2 lol
nah no idea. but id say around the 5-10%? just guessing
Interesting
found another on my gear lmao.
I need to farm out more of those glyphs
glyph of despair are amazing
i believe these are chances
even if its just for removing a mediocre t1 so u can add a good stat and craft to t5
Rarity: Magic Item w/ 1 Affix
Tier: 1 chance: 0.525
Tier: 2 chance: 0.345
Tier: 3 chance: 0.1725
Tier: 4 chance: 0.075
Rarity: Magic Item w/ 2 Affixes
Tier: 1 chance: 0.63
Tier: 2 chance: 0.414
Tier: 3 chance: 0.207
Tier: 4 chance: 0.09
Rarity: Rare Item w/ 3 Affixes
Tier: 1 chance: 0.735
Tier: 2 chance: 0.483
Tier: 3 chance: 0.2415
Tier: 4 chance: 0.105
Rarity: Rare Item w/ 4 Affixes ---- OR Exalted item w/ 2 Affixes
Tier: 1 chance: 0.84
Tier: 2 chance: 0.552
Tier: 3 chance: 0.276
Tier: 4 chance: 0.12
Rarity: Exalted Item w/ 3 Affixes
Tier: 1 chance: 0.945
Tier: 2 chance: 0.6210001
Tier: 3 chance: 0.3105
Tier: 4 chance: 0.135
Rarity: Exalted Item w/ 4 Affixes
Tier: 1 chance: 1.05
Tier: 2 chance: 0.69
Tier: 3 chance: 0.345
Tier: 4 chance: 0.15
That's what I've been using them for
.15, i was kinda close.
Cool I'll have to save that. Ty
why has this been sitting in my bank 🤔
Yo that's sick
thinkin i rune of cration it instead of the t5 pois res 🤔
decisions decisions
i dont need the pois res tho 🤔 and thats a good keep to smash for lego
True true. Creation it is then
yea i creatoned. didnt wanan risk haha
i have decided to slam 4 x transient rest with INT, will report back in a bit
Glgl

man please send some in my way. i have 2x julra stardials sitting here wiating for int rings
Is int stacking just the thing to do on most mage builds or is it build specific? The ward you get from int alone is kinda sick
build specific, but u cant go wrong with some form of int
That's fair
int is also 4% increased skill dmg per point, along with stuff like crit from trees in sorc
True there are a lot of passives that work based on how much int you have
the reason i was talking abtu int stacking prior was coz of this set effecrt
Holy
along with the stats on theitems giving shock chance and shock duration based on int.
Just realized I've spent the past 2 hours tweaking my planner and looking at items instead of working. Oops
☠️ it do be like that. i am currently starig at mine and wondering if i can get more defensive stuff
I'm the same way. I just want to go home rn and put the changes into action
I wanna see how crazy the difference is
i cant tell if i want the sun and storms passive 🤔
I'm the same way about cinder song vs wrongwarp. Warp is probably just straight up better
my meteor is below 100k dps now with that chestplate change, smh
Slacking
Vilatria set enjoyers unite
This is why I make sure I have at least 1 of every set. You never know when it will be useful in the future
CoF makes farming up sets super easy now. Getting the Vilatria helmet was kind of a pain before
Dude it's actually so sick. I love that change
And if you don't want the set you can vendor it for a free 7.5k. Ez game
yea its honestly so fun ngl. makes me really hyped for when they brign sets on par with legos
if ur running the set,could i see ur build? itnerested to how ru setup is
failed venture...
It's nothing special really. Just int stack + mana stack, and cast meteors on things. Use Vilatria's set + Harbinger, profit
hmm im not using harbingers anymore 🤔 wonder if i should
Things you hate to see
WHY WHY WHY I HAD T7 MANA 😭😭😭😭
Man this game doesn't like you huh
atleast crit multi isnt bad
How hard is farming out a 2lp ww?
It will be on my list of things to do for sure
I've got the perfect wand to slam into it too
i think it's kinda rare, i spent 150k favor and only got 2
is this 1s per point? or 1 what?
Dang
i got one more but no t7 mana wand
cof chads stay winning (i have lost all my gambas tonight)
Truly unfortunate
I have a bunch of uniques I should target farm and I'm not sure which to prio. The only one I have ready to slam is a wand tho
Only thing that'd make it better to slam is maybe swapping in cast speed
210% fire damage tho
belt is easier to farm i think, just need crit reduction on it
strands of souls is bae
Seems pretty sick to me
just noticed ive had my wrong one equipped this whole time
Infinitely better than the crappy exalted I'm using rn
Mine has t7 end threshold lmao
beats my pois damage 😂
nah but mana regen aint bad with focus
i actually despise not having a cleanse tho
I don't need focus with my build thankfully. Just need mana reduction on fireball
True having a cleanse would be nice
i honestly can go most monos with 1 mana bar, which is wild. onyl bosses and sometimes gates i require focus
Wish there was a way to make flame ward cleanse
Can you send me a pic of your flame ward tree? Curious to see what yours looks like
u can kinda get it to
spec frost wall and make frost wall cleanse + proc flame ward