#🧙┃mage

1 messages · Page 70 of 1

strange flicker
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SS ur idols

vernal finch
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oh yeah im stupid

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LOL

strange flicker
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LOL

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just needa prob move it

vernal finch
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i put it 1 in left, 1 in right

strange flicker
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1 square over

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LOL

vernal finch
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LMAO

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been searching for 10 pages, still no near max stat with reasonable price haha

strange flicker
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when i was testing it i just got a 16/7

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anything w like 14+/7 is fine

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u most want the 7%

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*mostly

vernal finch
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are the idol good e nough without the chest affix?

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its like 7%

strange flicker
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no sadly

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that only works w multiple idols

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which isnt possible yet

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if we had a lil better mana i could probably do it

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well its probably possible for some1 not using manual invocation like me, but u need mountain boots

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LOL

vernal finch
strange flicker
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na

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i dropped it for area increase

vernal finch
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im bored with my lightning ele nova, are there frostbite build good at 2.5k ? also frostbite without ele nova? possible?

strange flicker
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ya i mean frostbite is good for 5k+

cedar ocean
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Just play some other endgame 300 corr build

strange flicker
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kek

cedar ocean
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If youre bored kappa

vernal finch
vernal finch
strange flicker
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theres prob a couple, i think some of the guys here have a guide

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phil has 1 somewhere

vernal finch
strange flicker
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na

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not int

vernal finch
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rip i have to change my whole gear then yeah lol

strange flicker
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LOL

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ya kinda

vernal finch
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does it cost more than 200m

strange flicker
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noidea, u would need frostbite chance on cold skills

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on helm/chest

vernal finch
strange flicker
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some other item changes like shackles

vernal finch
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does it use ele nova also?

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i hate ele nova, dropped my fps to like 10-30

strange flicker
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frostbite takes the cold nova path only mostly

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its possible to drop it too i believe some builds dont run it but idk

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can run barrage instead or some other combination

vernal finch
silk pewterBOT
vernal finch
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oh maxroll has one too, are there they any good

unborn hamlet
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Ele nova is there cos it doesn't have to be on the hotbar

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And we can take snap freeze or something

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I use a completely different skill set than phil

vernal finch
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wow armor is like 50m cheapest........ not counting if i fail the crafting

unborn hamlet
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Imagine failing RNG crafting

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its not like my GG belt is only t19

vernal finch
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i had like total 5-10 failed t7 int...... trying to slam it to static shell

unborn hamlet
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In fact I don't think I have a single perfect item

vernal finch
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cause i have to get t5 on other stat, and int must 24

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rolling 24 int is hard

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rarely people sell also

unborn hamlet
silk pewterBOT
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:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.6

Class:

Mage (20) / Sorcerer (21) / Runemaster (72)

General:

▸ Health: 1,218, Regen: 20/s
▸ Mana: 221, Regen: 10/s
▸ Ward Retention: 570%, Regen: 43/s
▸ Attributes: 14 Str / 1 Dex / 65 Int / 1 Att / 1 Vit
▸ Resistances: 100% / 199% / 77% / 79% / 81% / 118% / 58%
▸ EHP: 1,695 / 1,695 / 1,695 / 1,945 / 1,695 / 1,695 / 1,443

Defenses:

▸ Endurance: 26%, Threshold: 244
▸ Armor Mitigation: 33% (1,682)
▸ Crit Avoidance: 31%

Damage Types:

Cold, Fire, Lightning / Spell

Buffs:

▸ None

Used skills:

Frost Claw (24)
Elemental Nova (21)
Flame Ward (21)
Flame Rush (21)
Runic Invocation (21)

vernal finch
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there cheap 20m, 3 LP laddle, 16 spell damage now

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on market

unborn hamlet
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This what I'm running

vernal finch
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i sold it

unborn hamlet
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Imagine

vernal finch
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3 lp snowdrift

unborn hamlet
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I've been farming for them for forever

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I have the entire drop list at 3-4 LP already, but best I got from snowdrifts is 2LP

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Such is RNG

vernal finch
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u are COF?

unborn hamlet
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Yes

strange flicker
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can run gigachad enigma

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then take ice barrage too

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instead of flamerush

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but ya

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theres a buncha diff variation

unborn hamlet
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Enigma users kekWo

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I was using ice barrage

strange flicker
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am tryina cook up a non frostclaw elemental nova spammer

unborn hamlet
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The issue with that is it evaporates your mana

strange flicker
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w runic invocation

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LOL

vernal finch
strange flicker
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enigma

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my runic invocation

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is my teleport

vernal finch
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oh

strange flicker
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on a shorter cd

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like 1.4 sec

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or 1.5

vernal finch
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how u get it to 1.5, i t hink mine is still 6 sec or something

unborn hamlet
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I use runic to cast reowyn only, has 8s cd

strange flicker
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ya

unborn hamlet
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I can't do manual invocation

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Too much brain required

strange flicker
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its p easy since u guys use frost claw too

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honestly

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LOL

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just takes abit to get used to first

unborn hamlet
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Naw, can't be arsed

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After all I'm a humble 3k 300 corruption build

vernal finch
unborn hamlet
unborn hamlet
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You can only stun him

vernal finch
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yeah i mean made him not move / use abilities

unborn hamlet
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Not possible with freeze build, even with snap, I just use it to interrupt the heavy hitting spells

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Besides that he doesn't really do anything to me

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Only the poison one is annoying cos I have to dodge everything poison related

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Both the poison line and poison spit is just instant melt, dead within 2 sec

vernal finch
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last time i fight him fair was 1300... now i 2200 i dont think i wanna try again, but cheesing kinda boring it takes like 3-4 min to kill him now LOL

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i have alot of upgrade gear but idk if im strong enough lol

unborn hamlet
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Since I started to use sword swap to execute him it takes me like 50 second sto kill him

vernal finch
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sword is like 25%?

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or something i forgot

unborn hamlet
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When he drops below the threshold , where he has the most DMG reduction, yeah, just execute his ass

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Longest part of the fight just gets skipped

strange flicker
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its possible

unborn hamlet
strange flicker
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run ice barrage

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ukno the ice shield explosion

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it lowers ur snap cd

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and u juust spam both

unborn hamlet
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It's not possible I told you

strange flicker
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u ice barrage and snap spam

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even w dat?

unborn hamlet
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The mana is the issue

strange flicker
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f

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i remember i was doing that abit w barrage

unborn hamlet
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You cast ice barrage like 3 times and you're done

strange flicker
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LOL

unborn hamlet
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It's too costly to spam it especially when you spam another spell that costs quite the bit

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On my 180 mana pool as well

strange flicker
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unlucky

vernal finch
idle wasp
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What builds are people running for sorc?

lyric mango
digital musk
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Last Laugh

unborn hamlet
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And I'm kinda retired until next cycle,

vernal finch
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lightning should do more damage r ight, and have more ward?

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but frost is like everything frezees

strange flicker
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depends on build

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but frost should be better at killing shades/bosses but worst at clearing monos

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as far as ward goes that depends

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u can spec for more ward w shiver shell/reowyn's as frost

vernal finch
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whoa

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last steep 2 m

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2 LP 2m, average now 10m

safe grail
strange flicker
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i wana play sorc

vernal finch
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Was creating meteor sorc on first time, after lvl 80 switch to runemaster

😦

unborn hamlet
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But once I ramp up stacks, I'm pretty sure frostbite absolutely sweeps the floor with lightning

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Yea, monos mob killing is not as fast, but it's by no means slow either, at least for now, but on bosses it's not a comparison

vernal finch
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Stacks mean the damage overtime ?

unborn hamlet
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What do you do with lightning, 15-20k a hit? With pretty decked build? I can stack frost to deal 110k+ per dot, + the FC DMG itself is around 10k a cast

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It's not like cold FC is weak, you just don't have all that extra crit dmg

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As for ward, the same thing, generally I get 20k ish ward in monos, and up to 50k on boss fights depending on the boss

vernal finch
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I don't even see the number these days maybe I should check again

unborn hamlet
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If I can freeze the boss like the dragon, he won't even touch me all fight

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I just walk in and he is permanently stunned till he dies

vernal finch
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The real thing is like shade

unborn hamlet
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I can do 3k shades in 50 seconds m8

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Trust me, the DOT just evaporates Bosses

vernal finch
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Dragon is like ez, I can afk and tank it, deals like only 500 on his largest skill

strange flicker
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just depends on type of boss

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for big bosses like dragon lightning does alot of dmg

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but for smaller bosses where u cant overlap alot of spark charges

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wont be as much as frostbite

unborn hamlet
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The only boss that's absolutely cringe is the bird in stolen lance, and the big spider dude in that one timeline nobody does

strange flicker
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either way though bosses are basically dummy tests

unborn hamlet
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They move too much

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And have a lot of invulnerability frames

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Shade depends

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And on the skills they cast

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I generally just tank everything but poison

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And snap freeze the big hitting stuff

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For mods I mean 300 Corr ofc, no nerfs needed here

strange flicker
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kappa 2 late for that

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soon that dude is gonna post a

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2500 Corruption 1 BUTTON CLASS

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and its over

unborn hamlet
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Excuse me I press 3 buttons

strange flicker
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good thing lightning MM are here

unborn hamlet
strange flicker
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150k corruption enjoyers

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we are puny RM

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can barely do 300

unborn hamlet
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MM?

strange flicker
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marksman

unborn hamlet
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Ah

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Right,

safe grail
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bro i just thought the post was so funny lmao

strange flicker
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LOOL

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can u imagine its a rm doing that

safe grail
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everyone

strange flicker
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a nice 10minute montage

safe grail
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would call for nerfs

unborn hamlet
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What post, where

safe grail
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IMMEDAITELY.

strange flicker
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LOOL

unborn hamlet
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Link

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🙏

safe grail
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this one

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dude was limit testing corruption as MM

strange flicker
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just the shades

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900 hp lookin ass LOL

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but ya the dmg is nuts rite

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prob giga bugged

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i wonder how much the bug is actually adding all together

barren pawn
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not bugged

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edited

strange flicker
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na am sayin the DA build itself

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is bugged

barren pawn
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he used notepad to giga stack his sh1t

unborn hamlet
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Lmao

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That's insane

barren pawn
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you can do wild sh1t in full offline

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there is a massive modding opportunity for it

digital musk
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Copper dust arrow node is doing quite a bit more than it says

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By a few 0s

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Among other things

strange flicker
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yea

safe grail
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this part was funny

"This is nearing the actual limits of the game due to the HP multiplier. I tried to see what would happen at 500k corruption and the HP of the boss exceeded the Int value that HP is presumably being stored in and it died instantly."

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lmao

strange flicker
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kappa na class just busted so it 1 tapped the shade

digital musk
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Nerf marksman for real

safe grail
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str8 up from the OP tho

"I tried with frost claw at 10k and still got 1 shot by some mechanics even with 150k ward. And with the lower damage output, so it takes minutes instead of seconds. I may try a few other classes for fun, but i dont expect anything will come close to the marksman during this cycle."

strange flicker
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LOOL

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rm survivng bois

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i wonder how they gonna gut frostclaw

safe grail
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RM getting fkn cooked lmao

strange flicker
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i hope they dont destroy the mana costs

digital musk
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Buff rm

strange flicker
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do we have any sorcs with mountain boots

stiff crown
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RM players are not good

digital musk
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True

strange flicker
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its okay we're all going sorc next cycle

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then we'll be good

safe grail
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bro i guarantee

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if they make sorc have flat mana regen somehow

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everyone goes Sorc

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to just blast the screen

strange flicker
safe grail
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fk needing ward and DR

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clearly as we see MM doing it lmfao

digital musk
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Its still kinda tanky tho

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Shuri shield is wild

strange flicker
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ppl run it w 4k+ hp anyways in monos

vernal finch
strange flicker
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cause monolith clears

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way i see it

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all the popular busted builds will get rolled

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and anythin not as pop mite survive

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LOL

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who knows if that means sparkcharge nerfs or frostclaw nerfs

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or they might make it so ele nova cant be procced by frost claw

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hopefully whatever they end up nerfing is that type of interaction

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instead of nuking the whole skill but yea

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LOL

vernal finch
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There 2 way to see it

All other skills are bad

Or the meta is overturned

I hope they buff underused skills instead

strange flicker
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they just needa make invocations busted kappa

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we dont wana be sorc 2.0

full bluff
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I hope they something. Worst for me would be no changes. Just boring 🙂

strange flicker
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yea i mean they needa just make invocations the best way to play rm

safe grail
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100% invocations should be the centerfold of RM

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and it's not

digital musk
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Gonna be very hard to do that imo

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One will just be best and ppl will use nothing else

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There's too many and so many are useless as it is, and considering you need skills in-between you aren't gonna be trying to use lots of dif ones as it'd just tank kill speed

safe grail
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yeah i think there was a missed opp here to like

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"attune" to a specific invocation by way of the idols they so painstakingly created lol

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idk what the solution is but

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it would be cool to have multiple runes generated on skill usage that has mutliple element tags too

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instead of it defaulting

digital musk
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It just needs to be heavily simplified

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So you can make only 3 things that matter instead of 50 things that don't and..3 that do

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Idea is awesome but it doesn't work

safe grail
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yeah fair

digital musk
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Usually I'm against simplification but there's just no way to balance this many options for 1 button

strange flicker
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i mean they just needa add better utility ones

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like cfc

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then ppl who wants to optimize have to add those

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just needa be on a longer duration so its feasable

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rn outside of cfc

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every other buff is useless outside of the frenzy ones

digital musk
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You'd just use the best utility one tho

strange flicker
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u would use multiple

digital musk
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Which could be 1 of the 3

strange flicker
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if there was multiple

digital musk
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I dont think they'd let u sit there and pre cast x buffs perma

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Would be kinda boring too

safe grail
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it's simple to fix that tho

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you just make it override the other buff

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ez

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but i dont agree w/ having more utility in the button

strange flicker
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dont needa precast

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its for monoliths

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you'll just be rotating between em

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they needa be littered around different rune types doe

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like lets say 2 damage buffs

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on completely different runes

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so regardless of ur build u can do something extra

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stuff like that

digital musk
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My napkin idea is aoe/st/utility button for all 3 elements

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3 possible combos

strange flicker
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some had that

digital musk
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Generate em however u want idk

strange flicker
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like hydro/ingenious

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but they just arnt that strong sadly

digital musk
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Nah I mean 1 each

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Aoe rune, st rune, utility rune

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Final rune used is the one that's activated or something

strange flicker
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doubt they'll completely rework that

digital musk
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Same

strange flicker
#

easiest way will just be to giga buff a bunch of them

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or make em interact with eachother

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like if u have plasma orb and u use X invocation

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ur orbs do 2x damage

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do that to multiple

digital musk
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Getting into probably a similar amount of work as a rework there tho

strange flicker
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tru

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and honestly am assuming ppl wont enjoy it 2 much if its complex either

safe grail
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tbh i would love

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if i could do something like

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use plasma orb

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then use trinity of elements

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and instead of the orbs circling me

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they become to beams

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or some wild sht

stiff crown
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Good thing there are other classes they can play for the dumdums

strange flicker
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yea thers a buncha stuff u can do to make em interact w eachother

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rn though all invocations are p much separate

safe grail
#

p sure if RM doesnt get meaningful changes to invocations ill likely just play sorc -shrug-

stiff crown
#

RM being a high skill cap / high reward class would have its appeal. But right now it's pretty one button like most classes until high corruption

strange flicker
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yea and tbh at that level of corruption

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most wud rather just not bother w the extra buttons to make it abit better

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LOL

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its not like we talking 500 corruption vs 2k

safe grail
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yeah think that's why plasma orb was so successful at high corruption in groups

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because you can remove part of the thinking (HH Pally)

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lol

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never really even have to cast CFC if you have HH pally

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or support in general

strange flicker
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honestly i think biggest reason is taht rm was bugged af in beta

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so ppl thought plasma still op

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on release

safe grail
#

plasma was very good when you scaled it like Empy did

strange flicker
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and the frostclaw buffs were ridic

stiff crown
#

If they made invo do more damage as long as you don't repeat the last 4 or so invos up to a cap, that'll be cool

safe grail
#

it just needs to be better to interact with

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cus rn it's not

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lol

strange flicker
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i mean look they even have a passive for that kuri

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that passive that gives u more runes

stiff crown
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I know

strange flicker
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if u dont repeat

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make it 20% more dmg

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and it stacks

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LOL

stiff crown
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That's what I'm getting at, but make it base, not a node

safe grail
#

additionally, 2 of the skills in RM are just dead weight

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1 is 50% deadweight

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and 1 is 94% dead weight

strange flicker
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LOL

safe grail
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forgot there are 2 other useful invos

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lol

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no one plays runebolt really in endgame, it's useless for the most part. They even have fkn uniques for it and those are bad

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Glyph is god awfully tuned and useful in like... kyo's dis build and thats it

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maybe in a supp RM build too

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frostwall is 50% useless. unless you're puru

strange flicker
safe grail
#

everyone mostly runs flame rush and runic for the same 2-3 invos

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(1 invo only if you're puru)

stiff crown
#

I think pip uses rune bolt?

safe grail
#

pip figured some ish out but hasnt been playing

stiff crown
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He does runebolt frostwall

safe grail
#

yeah but i never understood the purpose of it rly.

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i guess for the runeweaver buffs

strange flicker
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i mean that buff isnt that great sadly

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u would prob only use runebolt if u want to invo

safe grail
#

yeah it;s like

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21% dmg multi, 12% mana regen, 120% mana gained as ward

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or some ish

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and then a 0.5% stacking buff based on shred

dull cairn
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.6

Class:

Mage (20) / Sorcerer (63) / Runemaster (28)

General:

▸ Health: 1,403, Regen: 26/s
▸ Mana: 1,029, Regen: 17/s
▸ Ward Retention: 175%, Regen: 35/s
▸ Attributes: 1 Str / 1 Dex / 40 Int / 9 Att / 1 Vit
▸ Resistances: 63% / 13% / 82% / 13% / 0% / 39% / 45%
▸ EHP: 1,609 / 1,116 / 1,802 / 1,208 / 1,030 / 1,320 / 1,381

Defenses:

▸ Endurance: 20%, Threshold: 281
▸ Dodge Chance: 3% (87)
▸ Armor Mitigation: 22% (876)
▸ Crit Avoidance: 72%

Damage Types:

Cold, Fire / Spell

Buffs:

▸ None

Used skills:

Flame Ward (20)
Ice Barrage (20)
Volcanic Orb (24)
Focus (20)
Teleport (20)

Used unique items:
grand karma
#

so what are the pros and cons to running crest of unity over prismatic gaze when doing the Runemaster Frostclaw Nova build?

safe grail
#

there are none

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only cons

grand karma
#

is prismatic gaze just that much better?

safe grail
#

crest of unity causes too many bugs and has not enough stats imo over gaze

grand karma
#

wait, what bugs?

#

ive been using it on my frost variant for a while but ive never encountered any visual bugs

safe grail
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i never said visual

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there's issues with it interacting mechanically w/ nova

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issues w/ ailments, mana cost, etc

grand karma
#

i mean fair, but those would be the only one that i would be able to recongize or see

safe grail
#

the + skills isn't worth it imo

grand karma
#

i mean i suppose. I just like pumping it as much as possible because i love the skill. But then again theres only so much you can do to it before getting diminishing returns and all that

#

how about the Static Shell vs Unstable core?

safe grail
#

very high corruption gameplay uses static shell over unstable

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since you gain a 2.xx multiplier on your armor

grand karma
#

heard. at that point would it be a good decision to swap out static orb for static?

safe grail
#

what build are you playing that you use static orb lmao

grand karma
#

its not the frost claw frostbite build. Its a static charge one

safe grail
#

i have NO idea what build this is lmao

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i no of 0 builds using static on FC Nova

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or looking to generate static charges

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you cook this yourself?

grand karma
spare pendant
#

I went and looked and its none of my work

safe grail
#

lol dr3ad sees static and goes "yep that's me"

See FC Nova "Jk nope not I said the fly"

spare pendant
#

this isn't even a static build

safe grail
#

oh spark charge

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not STATIC charge

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huge diff there

spare pendant
#

it isn't spark charge iether

safe grail
#

lmao

spare pendant
#

its looking like cold crit

safe grail
#

nah it's spark charge

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FC Spark charge nova

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FC is converted to lightning and it uses enigma

grand karma
#

no i meant like... Since static shell has the static skill bonus i didn't know if it was worth swapping since it has static orb

spare pendant
#

oh wait

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holy crud

safe grail
#

lol

spare pendant
#

I was looking at that sorc

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the volcanic orb one

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lmao

safe grail
#

lmao

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i didnt even bother w/ that one

spare pendant
#

we are talking about 2 completely different builds kekw

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ok thats why I was so confused

safe grail
#

yeah makes more sense now lmao

spare pendant
#

speaking of builds

#

I did find a new one

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for runemaster

safe grail
#

o?

spare pendant
#

you can actually make the ice vortexes in glacier deal damage

#

the buff that frost claw gives is inherited by the ice vortices

safe grail
spare pendant
#

they get huge

safe grail
#

interesting

spare pendant
#

I did a character found playthrough of it in CoF and I am already at 500c so we been gaming

#

considering my gear is pepega

full bluff
#

I never got them to work 🙂

safe grail
grand karma
#

i mean the build that uses orb only uses it for the auto cast on runic invo and doesn't even put but 13 points into it...

spare pendant
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.6

Class:

Mage (28) / Sorcerer (25) / Runemaster (57)

General:

▸ Health: 2,386, Regen: 23/s
▸ Mana: 209, Regen: 21/s
▸ Ward Retention: 122%, Regen: 0/s
▸ Attributes: 28 Str / 0 Dex / 18 Int / 0 Att / 2 Vit
▸ Resistances: 52% / 37% / 73% / 79% / 99% / 98% / 2%
▸ EHP: 2,969 / 2,637 / 3,563 / 4,544 / 3,652 / 3,652 / 2,111

Defenses:

▸ Endurance: 20%, Threshold: 477
▸ Armor Mitigation: 45% (2,612)
▸ Crit Avoidance: 90%

Damage Types:

Fire, Cold, Lightning / Spell, DoT

Buffs:

▸ None

Used skills:

Glacier (23)
Frost Wall (21)
Frost Claw (21)
Runic Invocation (21)
Flame Ward (21)

Used unique items:
grand karma
#

so i was wondering if i couldn't find something that utilizes it a bit more

spare pendant
#

my int is so dramatically low for no reason other than CoF is funny

safe grail
#

COF just be like that

spare pendant
#

part of the reason I am doing this is to learn CoF

#

but yeah that build is actually doing very well

grand karma
#

thought im 75% sure that i cant do that and keep reowyns frostguard

spare pendant
#

the clear is pretty good because the ice vortices are huge

safe grail
#

o spell cascade

#

i c

grand karma
#

yee

safe grail
#

I have looked for something to put on sorc lol

#

instead of playing RM

spare pendant
#

you could do this on sorc

#

so the way you would

#

is go mana stack, get your crit up

#

and abuse the 1% mana on crit

#

get your mana to like 500

#

then you have perma mana uptime

#

but I didn't go for this because I am CoF

safe grail
#

yea

spare pendant
#

i would 100% do that in trade

full bluff
#

How long does the ice sprials last each cast?

spare pendant
#

funnily enough the % chance to gain mana back on frost claw is carrying my mana sustain

#

right now it feels like 4 seconds

#

from what I have tested

#

even if they get eaten by terrain

#

I cant post images god dang

safe grail
#

i got lost here for a sec

spare pendant
#

critical rejuv in glacier

#

you can use peak of the mountain and the base crit inside glacier to cheese 100% crit

#

then stack mana till you get enough

safe grail
#

i was just gonna say

#

peak abuse

#

lol

full bluff
#

If only the vortex was a hit 🙂

#

thats what I got wrong last time I tried it

#

4 casts / sec with glacier, 2x vortex, stacks up a lot fast in those 4 seconds

pale cedar
#

Anyone know what's the armor cap % wise and number wise? 🤔 Im considering trying to get a chest with the T7 rah rune armor + fire pen

pale cedar
robust gorge
#

85% reduction is the hard cap for phys but you will get harsh diminishing returns around 10k

full bluff
#

Anything fun I can with fireball and black hole together? AA is not working out for me.

pale cedar
full bluff
#

I can use dual black holes with collapse as aoe blind, not sure if it is useful yet 🙂

#

and the disapointment when the animation area isn't the actual hit area

sturdy summit
#

they should make it so two black holes that get too close to each other will merge into a single black hole, releasing a massive burst of gravitational waves

#

maybe make it so the second black hole moves faster, so you can play black hole billiards

full bluff
#

I have a free spec skill slot on sorcerer, trying out different options for it

strange flicker
#

u running sparkcharge fireball or just normal

full bluff
#

spark fireball, all converted to lightning

strange flicker
#

maybe try static orb, top left node charged allies

#

if ur mana can sustain it

#

assuming it works the way it says it does

#

should make ur shock pen 2x as strong

full bluff
#

Will try it now, I have mana to spare

#

black hole was not it 🙂

strange flicker
#

yea should be free aegis and that charged allies shock buff

full bluff
#

static is also up

strange flicker
#

u can run storm burst so it always pops in ur melee range

#

bottom right

full bluff
#

static orb works, added quite a lot of damage

#

my biggest issue on this sorcerer is ward and def

strange flicker
#

should be free 25% dr

#

as far as ward goes doe

#

LOL

#

i think fireball especially sucks for ward

full bluff
#

Now to try num lock discharge of static

full bluff
#

almost instant cooldown on static, enabling spamming it on groups

full bluff
#

I ended up with elemental nova, manual cast with the large area and cooldown, sparks. To trigger chain reaction on groups. Ranged casting nova

latent tide
#

https://www.lastepochtools.com/profile/Ewalt/character/Bobbei
can someone explain this build to me? this is the highest rated spellblade using a two-hand sword on last epoch tools and i can't understand why, really. i feel like 538 freeze rate wouldn't be freezing much at higher arena levels so what's the point? shatter strike and teleport aren't even spec'd into freeze rate to capitalize on it at all, either. would 64% chance to chill on hit stack enough to bump the freeze rate by a significant amount by using the oceareon ring modifier? the +4 in teleport was interesting as well. the build also seems to be a ward/health hybrid while not taking advantage of the frostbite shackles, much. can someone help me understand? any spellblade build using a 2h sword is dope to me and i wanna learn more about them

strange flicker
#

seems all over the place

#

i wouldnt take his gear choices are optimal or anything

#

for one the +4 teleport is completely useless in his case

#

might just be what he had so he went with it

latent tide
#

yeah that's the conclusion i came to as well but i was hoping i missed something. unfortunate

strange flicker
#

sadly spellblade isnt popular so you cant really look at rating

#

esp when its some sub 1k arena

latent tide
#

is there a way to see the builds for everyone on the in game ladder?

strange flicker
#

yeah in lastepochtools

#

search by class

#

ignore rank 1 spellblade, tahts basically a fake spellblade LOL

#

its like picking the class

#

but not even using the passives

#

or the skills

latent tide
#

damn then he is the highest rated 2h spellblade lmao i guess hardly anyone plays 2h eh

strange flicker
#

either that or the ones that do arnt doing arena

#

arena isnt very popular

#

pretty useless content and just a big slog to do

shell fern
strange flicker
#

i think that was updated

#

LOL

#

the rank 2 dude was rank 1 i cuda sworn just earlier

#

kappa maybe the spellblades are rising up

unborn hamlet
#

Honestly they need some nerfs

unborn marten
#

I need help.... i got a DROP! of 4LP i only play since 2 weeks is there someone who can help me to elevate this! playing frost Claw and got the Firestarters Torch

eternal ridge
unborn marten
#

ok i mean it starts with 7 mil

unborn hamlet
#

7mil is basically a drop in a bucket, in terms of item cost

#

firestarter torch can be used in the fireclaw build, but it needs a bunch of other specific items just to make the build do anything consequential while something like spark charge or frostbite do much more with far less items

unborn marten
#

So dont sell and use it or

#

or sell and buy exalteds?

unborn hamlet
#

what are u trying to build?

silk pewterBOT
unborn hamlet
#

philip omegalul

unborn marten
#

And at early alt it needs it

unborn hamlet
#

okay so yeah

#

sell that garbage and buy exalteds

unborn marten
#

rlly?

unborn hamlet
#

yea its not gonna be useful at all

unborn marten
#

but why can you maybe explain that please?

unborn hamlet
#

the entire thing is dead stats for frostbite

#

might as well just buy exalted weapon with the stats u need

#

and have it for future slam

#

than slamming it into firestarter and killing the item

unborn marten
#

So selling and going for Betrayal Crit or endgame is better?

unborn hamlet
#

you have nothing to trigger spreading flames with

#

u have no use for fire damage

#

u have no fire spells that need reduced mana

#

i havent read entire guide of philip

#

so im not sure what he wrote there

#

but frostbite doesnt need any crit

#

once ur endgame and have the correct passives and items, u are critting nonstop to begin with

#

i recommend either Crystal Wand with cast speed/ele dmg over time or cold dmg as prefix with freeze rate and chance to chill as suffix

#

or Ice Sceptre with Spellslinger and cast speed as prefix and same as suffix, cold pen as suffix also works but its not as impactful

#

for a weapon

unborn marten
#

OK thanks for that waiting what jonttu has to say about it

glass sinew
unborn marten
#

xD ok thanks @unborn hamlet 🙂

unborn hamlet
#

and by the by, im sure a good weapon for frostbite will be far more expensive than a firestarter 4LP to begin with omegalul

unborn hamlet
unborn marten
#

determing the price is a issue with this thing to be honnest

glass sinew
#

I've been trying to figure out added spell damage and I've seen different answers from EHG, could someone clarify this to me: I have a fire tagged spell but I wanna scale void damage with it. I get a bunch of added void spell damage and on top a bunch of "adaptive" added spell damage. Will the adaptive damage turn into just fire spell damage based on the tag or distribute the damage between fire and void based on the ratio of those damage values?

unborn hamlet
#

Circle of Fortune on top

#

👌

unborn hamlet
#

its tagged as void

#

and adaptive spell dmg turns into void dmg

glass sinew
unborn hamlet
#

what skill is in question?

#

or rather, is it an item that turns it into void dmg?

#

u are talking about that one belt?

strange flicker
#

the void damage wont scale

#

will just get added tot he spell

#

adaptive will just be fire

#

void will just get added to the base as void

#

but it wont change how the skill scaling is

glass sinew
#

I'm doing a Fire Aura build around Dark Shroud of Cinders and Flame Reave

unborn hamlet
#

thats outside of my Frostbite enjoyer field of expertise

#

😂

strange flicker
#

i think krip was testing somethin like that build

#

maybe u can get some ideas

#

see if he tested those

unborn hamlet
#

am sorry i hate Krip ngl

#

heartstone brainrot for me

strange flicker
#

LOL

unborn hamlet
#

i just see him as a smart card guy with 0 idea about how to play other games, even if hes good at them omegalul

glass sinew
#

Yeah I noticed that aswell. He's doing it a bit differently but it definitely works to add spell damage of another type to the spell and then scale that "untagged" type with increased % dmg.

#

This just confuses me, from EHG ekimarcher:

"Things generally get tags when they add base damage to that specific spell or convert the spell. It does not give the spell void tag, it just adds void spell damage to it.

Adaptive spell damage distributes itself proportionally to the ratio of the spell you are casting.

A spell with 10 fire damage and 10 cold damage would get even split for adaptive damage. A spell with 10 fire damage and 5 cold damage would get 2/3 of the adaptive spell damage as fire and 1/3 as cold.

Almost all multi element spells are even split."

#

Found it on reddit from 2 yrs ago.

strange flicker
#

thats for spells that have multiple elements

#

if you look them up generrally they have something like 30 cold dmg/30 fire

glass sinew
#

Ah I see

strange flicker
#

when u add adaptive dmg

#

it gets split

glass sinew
#

In other words, with my plan to scale "untagged" damage, it's pointless to get adaptive damage. Gotcha, and thank you!

full bluff
silk pewterBOT
#
Game Cycle / Version:

Release / 1.0.6

Class:

Mage (20) / Sorcerer (55) / Runemaster (38)

General:

▸ Health: 1,172, Regen: 20/s
▸ Mana: 273, Regen: 10/s
▸ Ward Retention: 504%, Regen: 62/s
▸ Attributes: 14 Str / 1 Dex / 107 Int / 1 Att / 7 Vit
▸ Resistances: 72% / 48% / 72% / 74% / 73% / 88% / 69%
▸ EHP: 1,636 / 1,327 / 1,636 / 1,729 / 1,528 / 1,559 / 1,463

Defenses:

▸ Endurance: 20%, Threshold: 234
▸ Armor Mitigation: 30% (1,427)

Damage Types:

Lightning, Fire / Spell

Buffs:

▸ None

Used skills:

Fireball (26)
Flame Ward (22)
Meteor (21)
Arcane Ascendance (20)
Teleport (20)

full bluff
#

I think I can drop meteor as mana generator, but have to test it if/when I get the gear for it

strange flicker
#

wats your teleport cd w that setup

full bluff
#

4.4 because mana tunnel, goes down around 2.x without, which I think is possible

#

if wrongwarp gets fixed, 1.1 or so

strange flicker
#

the cd reduction not working?

full bluff
#

it is 4.x% not 4x%

strange flicker
#

what about those teleport boots

#

stymied fate

full bluff
#

I looked at them, but right now I prefer the armor boots

strange flicker
#

ig once u get it down enough

full bluff
#

defenses is the hard part on sorcerer 🙂

strange flicker
#

armor wont matter

full bluff
#

yeah, perma immune

strange flicker
#

but yea thats weird how its not working

#

scuffed

full bluff
#

Ignore that planner, when I started looking at it work with "glasses" on, so many improvmenets to make 🙂

solemn viper
full bluff
#

Tried using black hole for aoe blind, hits yesterday, but it was just not doing much

solemn viper
full bluff
#

the pull is ok, but on long cooldown

strange flicker
#

ya that skill is doomed

#

probably drop meteor and go static gang

#

meteor only for mana right

full bluff
strange flicker
#

the pen isnt even doing much

full bluff
#

this is my best attempt, didn't make it out of the lab

#

I meteor for craterborn buff

strange flicker
#

ya but the pen from it

full bluff
#

but concider dropping meteor if I can manage mana without

strange flicker
#

is p useless

solemn viper
full bluff
#

Fireball flame burst does some damage, so it helps there

#

the aoe is just too small

strange flicker
#

tbh am p sure

#

if u just run manual ele nova

#

over the fireball

#

it'll be more dmg

#

LOL

#

and u just manually cast

full bluff
#

yeah, thats what I am doing now, for farming

strange flicker
#

esp w arcane ascend

full bluff
#

drop fireball?

strange flicker
#

yea

#

completely

#

take arcane projection

full bluff
#

then it is a different build 🙂

strange flicker
#

ya

full bluff
#

Ex is working on elemental nova builds now I think

strange flicker
#

sadly the spark charge from fireball isnt guud enough i think

#

i was messing around w 1

#

problem is the ward is abit 2 low for my liking

#

still acn probably do like 4k corruption w it

#

but i test em on 6k+

#

and u kinda get nuked

#

LOL

#

and man frostclaw is just 2 good damage wise/ward gen wise

#

still i think its probably the 2nd best spark charge build

full bluff
#

I suspect elemental nova manual cast is the 2nd best sorcerer build

strange flicker
#

ya

full bluff
#

fireball 3rd and lightning blast 4th

strange flicker
#

also for idols

#

u can probably just stack aegis on hit

#
  • cast speed
#

so u get aegis w/o investing skills

#

w high rate it should be decently high uptime probably

full bluff
#

Last time I tried elemental nova manual cast, single target was the issue

strange flicker
#

can get like 48% chance to proc aegis

#

and just nova from range

#

yea ik what u mean w single target but i still think if u go super deep in nova tree

#

w increased dmg and stuff

#

can be not bad

#

idk about bosses/shades havnt tried

#

my issue with it is that it makes manual invocation control rly annoying

#

since the runes are mixed up

solemn viper
full bluff
#

think it was lack of war that stopped me from actually playing it

#

hard to say now 🙂 bad memory

solemn viper
full bluff
#

I use youtube to remember stuff I tried

#

keep it there for myself

junior hollow
#

Yo, mage class doesn't have any spell damage per ailment stuff right?

strange flicker
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.6

Class:

Mage (20) / Sorcerer (25) / Runemaster (68)

General:

▸ Health: 1,287, Regen: 20/s
▸ Mana: 194, Regen: 9/s
▸ Ward Retention: 823%, Regen: 76/s
▸ Attributes: 23 Str / 20 Dex / 183 Int / 10 Att / 10 Vit
▸ Resistances: 64% / 78% / 64% / 54% / 61% / 114% / 52%
▸ EHP: 1,851 / 2,239 / 2,017 / 2,334 / 1,794 / 2,054 / 1,821

Defenses:

▸ Endurance: 41%, Threshold: 257
▸ Dodge Chance: 3% (80)
▸ Armor Mitigation: 47% (2,820)

Damage Types:

Fire, Cold, Lightning / Spell, DoT

Buffs:

▸ None

Used skills:

Frost Wall (21)
Elemental Nova (24)
Runic Invocation (22)
Frost Claw (21)
Flame Ward (22)

strange flicker
#

am rocking these idols nowadays

#

sadly chest could be better if i can get aegis on hit

#

my mana is basically just enough if i can manage it properly

normal totem
#

Any exp runemasters about? I have a question.
Does the lightning blast ability Effluent defense proc ward when LB is cast auto from frost claw, therefore taking into account the mana used from frost claw?
Thanks in advance.

strange flicker
#

pretty sure it would only count the mana spent by lightning blast only

#

and generally for most nodes

#

if it doesnt say directly casting, it means proccing it should work

merry hare
#

I've been leveling a spellblade and am at the point where i feel i should decide between shatter strike and flame reave, I'm not quite sure what the differences between them are other than the element

#

Would love input from people that have some experience

vernal finch
#

its just me or rune of removal have a bias removing highest tier affix, like just now i tried to remove 6 gear, its always remove the tier 7........ FFFFFFFFFFFFFFFFFFFFFFFFF

unborn hamlet
#

its weighted to remove the highest tier

#

its still random , but lets say if u have T7 T5 T5 and T1, the chance is not 25% for all

vernal finch
#

well damn

#

no wonder

#

that is fuked up

#

lol

#

7 tier 7 in a row

#

i give up

#

also how does glyph of order works

#

i had tier 4 that has range 10-15, my tier 4 was 15, so it was higher, trying to use order glyph it said upgraded to 20, when the max of tier 5 is like 25......... like whats the point if dont give me max, it was supposed to be give me max roll right, since my tier 4 is like maxed

nimble shoal
#

25% chance for any affix, assuming 4 affixes

nimble shoal
#

I'd only recommend using removals for actual crafting when the item is absolutely bricked already and can only be saved by a good removal hit

lyric mango
#

Living on the edge

nimble shoal
vernal finch
#

it should probably changed on next patch to give you highest roll if upgraded

nimble shoal
#

I wouldn't say useless entirely, but it has by far the most narrow use case

unborn hamlet
#

i had 2 100 item samples, and both ended in about 55% of removing the exalted affix, do with this info what u want

#

at the end of the day

#

if its not a 100%

#

its a 50/50 GigaChad

#

you either get it or u dont

merry hare
#

40% of the time it works every time

muted valley
# vernal finch so basicly useless glpyh

It is not useless I use it all the time. If you have a t7 affix you need to reroll to get higher you can upgrade your 2nd affix to t4 then reroll the t7 affix to get a near max value. If you get a good roll on your t4 affix you can use glyph of order to guarantee a high value and if you rolled low just upgrade and hope for high roll.

median hamlet
#

BUFF SPELLBALDE

#

PLEASE

#

acolyte is the only class with all 3 subclasses that work

unborn hamlet
#

and honestly unless they fix the terrible performance issues this game will be dead before long

#

fk balance, just fix the damn game first

burnt ice
#

Do you guys ever use 2 rune combination? or just 3 combination all the time

median hamlet
unborn hamlet
#

asked them if its possible to implement an option to simply just turn off dead bodies as a whole

#

got an answer of ´´its a bug they stay up so long,´´
my rought translation is : yea we dont really care we got other things to do

#

like, im not asking why they stay up so long

#

i just want to turn them off completly

#

the optimisation on them is just atrocious

median hamlet
#

FAX

#

makes duengoens hard

#

because when you use dengeon ability the game should not stutter

#

my gpu can run this game very well, but its the stutters during key moments that suck

hasty obsidian
#

if meteor converted to lightning, is craterborn node converted to lighting pen or it's still fire?

safe grail
#

No

#

It’s not

#

This is one thing i hate about dmg type conversions atm

hasty obsidian
#

sad, thank you!

nimble shoal
#

Equal weighting has been my experience ever since they changed it to be equal

unborn hamlet
#

maybe if ill be arsed to collect that much exalted garbage again ill make another batch

#

even if its just an excel table, it still takes forever to note everything u know

vernal finch
#

i just check there disccussion about it on official forums that its heavly favored to removing higher tier affix

hasty vortex
#

Well that's just dumb

#

Lol

#

Bc I've done the same thing xD wondering why it took my t7 now I know lol

twilit stag
safe grail
#

I really didnt know this and tbch

#

i just dont use rune of removal anymore anyway

#

because it bricked so often that i'd rather just throw the item on the ground instead of trying to roll it

nimble shoal
tawdry wren
#

for frostbite shackles can they be found outside of normal blood monolith?

#

dont wana keep doing normal monolith for em but im noob

nimble shoal
#

really, it's always better to farm the monoliths on their level 100 versions when possible

tawdry wren
#

roger

#

can it be gotten from the rune of acendance?

#

spelling

iron citrus
nimble shoal
#

No, the rune and prophecies can only generate random drops, i.e. stuff that can drop anywhere

spare glen
tawdry wren
#

so no need to do all the normal monoliths just rush to end right?

spare glen
#

yes unlock mpowered as soon as u can

tawdry wren
#

and does filling the stability bar competely matter?

spare glen
#

if u cant push corruption just farm base empowered monoliths it will be way betteer than normal monos

nimble shoal
tawdry wren
#

thanks all!

astral zenith
#

hey guys, can ignite stack more than 999? It only goes up to 999 on the UI

rich plinth
astral zenith
#

Also, is snapshotting a thing in this game? That is, if I buff myself and then apply ailments, will they continue to deal more damage even after my buff expired?

safe grail
#

since Frostbite can stack above 999

#

and is denoted on the UI as such

#

i assume ignite MAY have the same thing and it is difficult to see

astral zenith
safe grail
#

it has a '+' symbol on the frostbite stacks

#

i think it's below the stacks iirc

astral zenith
#

let me test

safe grail
#

ah yes here it is

#

notice the + symbol below the frostbite stacks?

astral zenith
#

you are right! There's a + below 999 ignites

safe grail
#

🙂

#

the limitation on the UI

#

is just the integer not going over 999

#

or it'd be cluttered as fk

astral zenith
#

Thanks for clarifying!

safe grail
#

ofc np

astral zenith
rich plinth
safe grail
astral zenith
clear remnant
#

Hey guys
About Mad alchemist's label slams
What should i slam into a 4 LP one

Cast soeed
Crit multiplier
Lightening penetration

#4 should be chill on hit or freeze multiplier or what ?

unborn hamlet
#

cant u use frailty on wands? as bottom stat?

#

or am i smoking

#

either way, , pretty sure there is a shock chance

astral zenith
#

Guys, sorry for so many questions, first time playing mage 😛

Frost Claw has a node called "Lava Talon" that converts it to fire, and it also says that chill chance from all sources is converted to ignite chance. Does that literally mean ALL sources?

clear remnant
unborn hamlet
#

Freeze does nothing for you

unborn hamlet
clear remnant
unborn hamlet
#

Not in small numbers

#

And not everything can get frozen to begin with

rich plinth
#

Stun chance/shock

clear remnant
#

Alright thanks guys

unborn hamlet
#

Yeah, if you just want to CC enemies, stun chance will be better

astral zenith
clear remnant
#

Alright thanks 🙏🏻

unborn hamlet
#

It happens on the spell itself

astral zenith
#

really, oh that explains it

#

So I can rest assured that any chill chance from items/blessing is actually getting converted to ignite?

unborn hamlet
#

It's a skill node, not a class passive

#

Blessings don't count for that iirc

#

Or was it buffs that don't count, I don't remember

astral zenith
#

well in that case it wouldn't be ALL sources 😛

unborn hamlet
#

"global"

astral zenith
#

Here's the node text description:

Frost Claw's base cold damage is converted to fire. Consequently this damage scales with increases to fire damage, but not increases to cold damage. Chill chance from all sources is converted to ignite chance. Swaps Frost Claw's Cold tag for a Fire tag.

unborn hamlet
#

No global mentioned huh

#

well there is no chill chance buff so the wording is irrelevant in this case, but generally it only counts for items and blessings

#

Still, you will see the chill chance in char sheet cos it's the spell itself that converts it for FC

astral zenith
nimble shoal
#

if you are hitting with other skills, those are not affected at all - and if you somehow have some chill chance that was converted from something else, that chill chance can't be converted further

nimble shoal
astral zenith
#

I'm making an ignite build and got the chill chance blessing because of this convertion chill -> ignite

clear remnant
#

Guys which experimental is best for frostclaw build ?

🔸Ward Decay Threshold
Ward Gained on Potion use per 10 Intelligence

Or

🔸Seconds of Traversal Skill Cooldowns recovered on Potion Use
Increased Chance To Find Potions

grand karma
#

so if i wanted to make a runebolt build that could atleast push 500 corruption, would that be feasible?

whole moat
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.6

Class:

Mage (20) / Sorcerer (56) / Runemaster (20)

General:

▸ Health: 1,091, Regen: 19/s
▸ Mana: 331, Regen: 13/s
▸ Ward Retention: 192%, Regen: 12/s
▸ Attributes: 0 Str / 0 Dex / 38 Int / 0 Att / 11 Vit
▸ Resistances: 113% / 127% / 82% / 59% / 21% / 38% / 45%
▸ EHP: 1,499 / 1,499 / 1,499 / 1,430 / 970 / 1,094 / 1,149

Defenses:

▸ Endurance: 33%, Threshold: 269
▸ Armor Mitigation: 26% (995)
▸ Crit Avoidance: 91%

Damage Types:

Fire / Spell

Buffs:

▸ None

Used skills:

Teleport (21)
Meteor (21)
Fireball (23)
Arcane Ascendance (21)
Flame Ward (21)

hollow portal
#

Is fire frost claw any good? Or is spark charge too powerful?

full bluff
whole moat
full bluff
whole moat
#

Im playing fire fireball, I dont think theyd help that much =/

full bluff
#

They are what keeps me alive at 800+ corruption with fireball 🙂

whole moat
#

go figure, i have 5 of the fire ones, no lightning one haha

full bluff
#

can't really count on heart

whole moat
#

all the cool kids have it though XD

full bluff
#

it is a great item, just not enough to sustain ward by itself anymore 🙂

grand karma
#

so the abacus wand overrides the amplified cascade node? thats rough

safe grail
#

Yeh. Abacus wand sucks

#

Runebolt by itself also kinda sucks

grand karma
#

yeah i noticed. im trying to theory craft some kind of build for it because i am very tired of just seeing.... frostclaws and elemental novas

whole moat
#

I really wanted a runebolt, rune of dominion build to feel good

grand karma
#

im trying to decide between the amplified cascade or inscription of momentum

#

basically frostwall or rune of dominion

whole moat
#

Does the devastator node give it the area tag?

grand karma
#

nopw

#

nope

whole moat
#

That would be a fun interaction

grand karma
#

if it did that would be fun with area increases

opal mountain
clear remnant
brave birch
#

+3 Potion Slots if you have at least 900 Mana, guys how to enable this stat?

weak cosmos
brave birch
#

btw its very good stat for blackhole/meteor build

brave birch
#

oh, ty for the info. i missed the prefix on weapon, that could actually be better than damage %

weak cosmos
brave birch
#

117 mana per second... one cast is marginal

grand karma
#

are there any good builds out there for runemaster that dont use frostclaw? looking for something fun and new that is good enougth to atleast do 300+ corruption

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.4

Class:

Mage (29) / Sorcerer (13) / Spellblade (2) / Runemaster (69)

General:

▸ Health: 2,024, Regen: 20/s
▸ Mana: 302, Regen: 9/s
▸ Ward Retention: 520%, Regen: 106/s
▸ Attributes: 4 Str / 4 Dex / 102 Int / 4 Att / 4 Vit
▸ Resistances: 83% / 91% / 113% / 33% / 17% / 58% / 21%
▸ EHP: 2,412 / 2,412 / 2,412 / 1,797 / 1,522 / 2,061 / 1,561

Defenses:

▸ Endurance: 20%, Threshold: 405
▸ Dodge Chance: 1% (16)
▸ Armor Mitigation: 16% (526)

Damage Types:

Lightning, Fire / Spell, DoT

Buffs:

▸ None

Used skills:

Disintegrate (23)
Glyph of Dominion (20)
Teleport (20)
Focus (20)
Flame Ward (22)

barren pawn
#

@grand karma

#

have gotten this up to 800

#

the better the gear, the better it pushes

#

it is VERY comfortable in the 3-500 range

grand karma
#

Might have to check it out! Disintegrate was a build I thought of doing. I was hoping I could get runebolt to work well but it seems very undertuned

#

I also wanted to do pure channeled elemental nova but idk

grand karma
barren pawn
grand karma
#

So recently is normally within 4 seconds. Looks like your crit chance is really high so wouldn't the 50% less crit chance reduce your damage?

barren pawn
#

the only thing capable of critting in that loadout is glyph.

#

And you get used to working around it / timing it / placing it in optimal positions to keep gamblers buff up as often as possible

grand karma
#

What locks out the crit?

barren pawn
grand karma
#

You said the only thing capable of critting is the glyph? Your crit chance is high as hell what's keeping everything from critting?

barren pawn
#

None of the other abilities can crit

#

Tp doesn't deal damage, we disable flame wards retaliation, and focus doesn't deal damage

#

Really only need glyphs for bossing

hollow portal
#

is mad alchemist ladle like the best weapon for all mages?

limpid urchin
#

is there recommended slam for hydrae outside of multi/dmg

solemn viper
barren pawn
#

Unfortunately no.

strange flicker
#

kappa my sorc arc will start now

#

am bored of pushing corruption LOL

upbeat hollow
#

quick question. Does the cast count of Acuity also counts towards procs, or only direct casts?

strange flicker
#

pretty sure it should be direct only

#

should be easy to test with the multiple frostclaw procs

upbeat hollow
#

i mean more like arcs or spark charges or frost claw procs from hitting with mana strike

strange flicker
#

shouldnt affect it, it should only be direct casts, would be pretty weird design otherwise

upbeat hollow
#

wow, that's a nice thing, combining ascendance with enchant and brrr

#

does warden's echo procs work now?

safe grail
#

Kekw

strange flicker
full bluff
#

I am experimenting with static on auto cast

#

kind of works...

#

Gain charges on crit hits, instant cooldown reset on max charges, instant cast static, ward and +spell damage from static

strange flicker
#

its just not very good

#

i tried it abit too

#

i think alota these skills are just str8 up weak

#

not even a mechanics thing

#

its just some skills do no damage compared to others LOL

full bluff
#

yes, thats what I feel too. Just too weak compared to the hazzle to make it work

#

Like static hits 5+ monsters for 20-30k

#

pretty short range

#

if it was screen wide range and 100k+

#

and I am comparing static for fireball, not even frost claw 🙂

#

and the utility part of the skills are weak, I am trying to turn static into some kind of utility, not for damage

#

the ward is weak, the +spell damage is for 1 cast only

#

and when/if I get my static spamming going, I am out of mana fast 🙂

#

I like the Stormchaser idea, you have to keep moving to build charges, move and kill for more charges.

#

Stop and the storm ends

strange flicker
#

i think alota these skills got nuked during beta or sumthin

#

like static orb too

#

all seem just super weak

#

thats why it ends up being basically, good utility value=we can try the skill

#

no utility tied to it or buffs=useless

#

its like blackhole

#

its dog skill

#

but imagine it had some buffs to other skills

#

or utility

#

u can still make it work

#

LOL but w nothin like that its useless

full bluff
#

I tried it for crowd control a couple of days ago, was a joke 🙂

#

the stuff from prismatic gaze does more damage

strange flicker
#

for sorc i think arcane ascend is the best skill by a mile probably

#

if u make builds around it its prob p good

full bluff
#

I wanted to set up 2 black holes and drag monsters into them

strange flicker
#

rest though are completely useless

#

outside of ice barrage for support

barren pawn
vernal finch
#

so the drop rate nerf kinda true i guess, i fight time lich bos at 3000 corruption and got no unique for 3 straight bos fight, when before there will always guaranteed like 1 unique

strange flicker
#

theres a drop nerf?