#🧙┃mage
1 messages · Page 66 of 1

at least my 2 LPs hit cdr and movespeedl mao
I just random slammim something
pair that with the move speed wand
I failed to hit t5 haste 🤣🤣
3% increased Spell Damage per 1% increased Movement Speed
so those boots are 207% spell dam
https://i.imgur.com/zovhzlm.jpeg
daily life as a light mm 
filthy rogue smh
uhh someone sold 4 LP laddle good stat 200m
but my hand not as fast
FFFFFF
FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
what is the strongest runemaster build atm?
the one with power of thor
Frost claw, frostbite or electric version both good
I currently have frost claw, but i find the bosses dont die as fast? does the elctric version do more with bosses?
Frostbite version
You need alot of the uniques for it to work properly
bosses will always be slower relative to the mono
Also power of frostbite is perma freeze on bosses that can be freezed
So they dont even attack you
But you need these items:
You can perma freeze most bosses
Is it so rare?
I dropped two in my 100 hours of gameplay
So I guess they are
But im only in 150 corruption so far
I'm 1700 cor and my total rune creation less than 10
all i focused on was rune and glyph drops
Only used for like item worth 30m atleast
i also got like
22 ascendance
and 20 despairs
alltold, a roughly 20m gold investment to proc a dupe for 200m+
cause i also got int slammed onto the relic
so it's a 4FC w/ low spell dmg and t5 int lol
finally.
lowest ones were 270m
so 250m should be solid for any 2 LP or 3 LP slammers
if any of yall want a solid set to slam w/ lmk. willing to bro price these down for the mage homies in here
gotta buy it as a bundle tho 😛
do you come with an extra 600m? 
im sure ex would probs cut the price down for all 3 if ya bought all 3 and he had all 3
@abstract bramble so uhhh i tried gearing for the ward build
10k ward disappears when vs one DoT mob (the necro tank thing)

holy this matt youtube is huge bait af
🤣🤣
what build drop a link lmao
It needs giga ultra min max to fit all the cold res in
The ward build for lightning mm
Idk I'm playing the same way as I did @100corr 😅😅
If I can't jam travel skill I ain't playing it 🤣🤣
+7k health sounds more tempting than 20-60k ward 🤣🤣
And it cost to much to roll ward now

The one one thing that interest me was the low life shift thing that gains like half my mana back
Which is cool
I gen up to 14k ward but yeah I got shredded by a single necro tank
Dogwater
It's Oki, I die by most the smal grey birds also 🤣🤣
mattjestic?
yeah like p much all the LE youtubers, aside from Frozen are bait af
Tbh the animation on your character when using rav gloves = is the best 🤣🤣
Free mtx when you have stacks on 
u dont like all the INSANE builds on utube doe? @safe grail
@stiff crown will agree.
I purposely stood in the necro tank to see the dmg taken
Didn't expect to get deleted
Ah I forgot my runemaster have so many Dr everywhere
Even 7k ward feels tanky enough
For regular mobs in mono ofc
Dunno, only think that kills me regularly is snow tigers/grey birds
If I die by others it's my own fault
have u met my friend mr bow?
🤣

& the x2 mini fire boss is to tanky

skill issue ig
i just zoop around to disable their aimbot
well
now i got a little mirror friend to help

i had to get cold shred and drop armor blessing
LOL
Barrage 🤮
🐸
an extra skill slot would break the game
itd be nice sure
but itd break sh1t so bad
Does +spell damage affect frostbite?
Has anyone been playing around with the Shattered cycle unique sceptre? Was wondering if the Prologue and interlude RI nodes would proc the 1 and 2 rune buffs from the sceptre. I would assume no, as the nodes state they are auto casts rather than direct casts, but could be a cool mechanic if they did
each of the invocations separately, or do the auto casts count as direct casts if the skill itself is directly cast?
direct cast means you cast it
that sceptre is competely useless tbh
the buff
needs to be
3x stronger to be even considered
yeah, thought as much. I guess something could be made out of it, if it could be cycled through in a single cast. Or maybe change it to a global buff instead
Hello mages. I wanted to ask your opinion if there is a mage build/class that is fun to play or has nice mechanics for an alt?
For reference, I like to play more active styles like blade dancer or detonating arrow marksman rather than skill cycle type builds like hail of arrows or runic invocation based stuff.
Farming wise, I would just wanna do ~200 corruption and T4 dungeons, nothing too crazy. Thanks in advance for your suggestion!
Let me introduce to you to the great meteor I mean uh frostclaw
Ah good ol' frostclaw ward yes?
t4 dungeons will mostly depend on you the player being willing to execute correctly for pass/fail mechanics
I don't think even frostclaw ward will let you stand in fire blindly on most of those mechanics
literally any random potato build with remotely decent gear should be able to easily do 200 corruption, even meme builds
This is true, but if the DPS is low, that would cause the fight to drag longer and have higher chances of failing
At least that's my noob opinion and maybe I just need to git gud
Yeah, patience is key if you're doing a boss battle and don't have an op build
I could be mistaken but another thing I'd personally recommend keeping in mind is that you're likely going to hit 200 corruption on an alt way before your build is even complete, before you hit max level or even honestly close to it, before you have all your talent points and passives points
Which will interfere with your build being "complete" enough to "comfortably and easily" do "high damage" to end t4 boss fights quickly without having to worry about doing the mechanics repeatedly
Unless you're doing an OP/meta build or using stuff that's got low level requirements, or a highly invested MG build
Those are fair comments. I added the 200 corruption/T4 boss farming as a goal point of sorts to point out what I'm aiming for. Based on what you're saying, it sounds like I should just build whatever and test it out haha
Some people disagree with me but I personally think most of the boss fights especially their t4 variants are really badly designed fights XD
"Those fights are easy and they're fun and well designed" - People doing 1k+ corruption and running them on their main with enough survivability to probably make mistakes without dying and also burning down any phase that can be burned in literally a second or two
So having t4 dungeons especially lightless and jurla as goals kinda mucks up things imo
Levelling my hardcore spellblade. Aiming for Frostbite build.
Level 30, first unique drops.
snowdrift boots let's go!
:white_check_mark: This character build is verified
Release / 1.0.6
Rogue (23) / Bladedancer (13) / Falconer (77)
▸ Health: 2,544, Regen: 20/s
▸ Mana: 107, Regen: 8/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 15 Str / 119 Dex / 3 Int / 3 Att / 7 Vit
▸ Resistances: 74% / 74% / 74% / 71% / 68% / 64% / 71%
▸ EHP: 23,447 / 23,447 / 23,447 / 29,386 / 22,132 / 21,239 / 22,771
▸ Endurance: 60%, Threshold: 579
▸ Dodge Chance: 36% (1251)
▸ Armor Mitigation: 50% (3,129)
▸ Block Chance: 67%, Mitigation 37% (1,100)
▸ Glancing Blow Chance: 100%
▸ Crit Avoidance: 95%
▸ Physical, Cold / Throwing, Melee
▸ Physical / Melee
▸ Golden Aegis (4/4), Haste
• Falconry (21)
• Aerial Assault (24)
• Umbral Blades (20)
• Smoke Bomb (20)
• Dive Bomb (22)
That dies to Jurla and Lightless - Easily - if I accidentally stand in bad
feelsbadman.jpg
Ah falconer. Yes I've heard of divebomb being super fun. But I already have 2 rogues so I don't want a 3rd one haha
True. These 2 do have a DPS check requirement for T4. Insta gibs for making a small positions mistake kinda sucks
yeah exactly XD so I guess my recommendation would just be to focus on trying out some buids/ideas that seem genuinely fun to you and worry less about finding one that's genuinely strong on t4 dungeons
Games like this will never truly be balanced. It's pointless to set a common goal across all classes and builds
Welp guess I'll roll a mage tomorrow and see what I end up doing lol
Only thing I know for sure is that toons gonna be using firestarter's for a while lol
Regardless of what im doing
Sure but like then what just let balance be a dumpsterfire and never ask the devs to improve? XD
That's not what I'm saying. You can work on balancing, but don't expect perfection. You should set your goals based on your build and your skill level. Seeing a low tier build beat 500c or Julra is a lot more impressive than a Frost Claw build beating 2k+, IMO
Basically mechanics > build is what kurii is trying to say for impressiveness, which I get
Not everyone looks at it this way and not everyone plays this way either. I understand some people play top tier builds to be competitive or to get good gear faster for their other characters. Which is fine. Everyone's different and have fun in their own ways
nah I wouldn't actually recommend people spin up a new one this late into the cycle tbf but it's my only personal example of how a highly invested character is still powerless to ignore t4 mechanics

I dunno know about that, rofl
i just hold rmb and stand in her explosion
and she dies in 5 seconds

if am feeling frisky i'll even not flame ward and still live

When I was only at around 200c and not max level, yeah I had to do the mechanics then. But not now. Granted, the challenge was fun back then, but now it's so easy that it's boring

Bold statement
I play a build that requires me to git gud
bossing gets pretty tense sometimes
playin that ish like dark souls
Bro is here playing chess while we're playing checkers
Rogues literally dodge that's way more dark souls like
Git gud
Damn disintegrate
As someone who solely likes to push off meta skills, even I unspec'd that one man
Hats off
Disintegrate speaks to me as someone who played an archon sorc in d3
I skipped d3 but the channel kills it for me
missing out. Nukes the fekk out of 800
My build atleast
@strange flicker whats better for freeze build? 100% more freezeBite or 50% cold penetration?
Oro jus tkinda... dies
Nobody seems to know hmmm
the channel? XD
he melts away
cause like the 3 millimeters frostclaw moves between casts aint exactly wowing me
if you aren't applying an astronomical amount of frostbite stacks, then cold pen is gonna do fk all for you
hope that helps
@safe grail I don't get it
@safe grail So i did a thing witha buddy using support LB
frostbite is all about applying stacks of it to do damage over time
he had around 450 ish cast speed
cold pen enhances that damage by getting thru resists
@safe grail Well i have 240% frostbite chance
so then look at it this way
100% more frostbite will give you 1 more stack per application
I agree with ex. in general, you want more stacks
Ah so faster stacks
^
you just want more stacks before you start looking at cold pen being a thing to enhance damage
999 max?
it can go over that
when you apply more than 999 stacks, you will see a '+' on the stack indicator
cold shred/pen is a more min-max mechanic than it is something to provide innate focus on
need u goobers to buy my 4 FC relics.
I take it for 3 50 gold
Wait how u reach 450 cast speed
🙈
one detail: although I think frostbite chance is the highest priority, you want to stack all the stats at the same time.
if you only stack one, you're scaling linearly
very easily. max cast speed on p much everything, use ashes of mortality, cast speed w/ lightning aegis idols
isadora's belt.
or you turbo stack t7 int w/ ladle
Oh like they just fully decked it
oh yeah, cast speed is higher priority than frostbite chance, because it's also frostbite chance :p
since closed circuit can bounce to allies
I'm at like 300 but I'm not using random stuff just for it
But I have t7 slams so I was curious how they were 150 higher
cast speed also stacks multiplicatively.
wait, it does?
I'm playing the lightning version of frostclaw and I can't for the life of me figure out why they take infernal nova cause it seems like it adds a cooldown to novas which would seem like it's a straight up dps loss (but you get a bunch of aoe size increase I guess so?)
I havent looked at it actually but I did not notice if it did
cooldown doesnt affect claw novas
Looked flat to me but idr
I checked my cast speed in lastepochtools, and it appears to stack additively
oh really? hm, ok maybe I just misunderstood the way the celestial conflux worked I guess
14.96% + 15% + 15% = 45%, that's additive
I assumed "a whole crapload of projectiles = it should pretty much proc at least once each cast" so I assumed I wasn't seeing it because of the CD node XD
someone said it was multiplicative
but it could be they also weren't taking into consideration that int affects cast speed w/ ladle
lol
We say "Cast Speed" for short, but it's really "Increased Cast Speed"
god bless
I'm still salty that things that affect speed/cooldown have zero impact on baked hardwired animation lock times
like when you reduce your traversal skill cooldown ridiculously but the animationlock and animation time remain identical even with haste/frenzy/whatever XD
well, cooldown reduction has nothing to do with cast speed
It's kind of weird that they don't have animation cancelling though
yeah I tested it pretty rigorously with rogue / aerial assault travel time
the millisecond timings are fixed/static
you're in the air for the same time no matter what
looking for a fun "fire" build. any suggestions?
If you use a dash ability, if any stat were to affect how fast it takes to dash, it should be Move Speed.
Healing Hands 
let me re-phrase my question 🙂 looking for a "fire" using mage build
lots of people ask for that, but I can't think of anyone who's come up with a good build to recommend for it.
actually, Kyo, is your disintegrate all fire damage?
maybe you could try Disintegrate
all the real firebuilds are runic invocation based
or half
so if u want a usable one its probably pretty hard to pl;ay in practice
like u can play frost claw/ingenious rain build
mom can we have mob density? no we have mob density at home
mob density at home
.
.
.
but u gotta manually invoke
Disintegrate is the Ironman beam?
Lightning is the superior spec now.
ah, nvm then.
just tell him its blue fire
shocking
c'mon kyo
fire is pretty dog overall.
yeh
fire is just worse cold
ignite is good for supplemental dps
it requires very specific gear
for dis
but lightning dis is overall better due to howshock works
5% lightning res red per stack up to 50%
which is absolutely huge
but what?
@silent bane
shame 😦 I love fire mages 😦
unfortunately, it seems like the best way to play fire is to play sentinel.
at least this cycle
you could of course try to make it work, and everyone would be thrilled if you do and make a guide for others to follow, but no fire evangelists currently frequent these halls
shame
but I will try 🙂
if u want to play a runic invocation based one
flame disintegrate works
look into ingenious hunter
you can take it to like 500 corr comfortably
or flame frost claw+ spark charge+ ingenious
but those are all abit more annoying to play
but blue flame disintegrate / palpatine is just outright better
rogue has an interesting meme build for bees and ignite stacks 😄
bees AND fire? color me intrigued
beecoy
can you link me both builds?
or tell me what to search for?
They are my builds
I can give you the lightning build, im not lookin for the fire build
fair 🙂
thank you
:white_check_mark: This character build is verified
Release / 1.0.4
Mage (29) / Sorcerer (13) / Spellblade (2) / Runemaster (69)
▸ Health: 2,024, Regen: 20/s
▸ Mana: 302, Regen: 9/s
▸ Ward Retention: 520%, Regen: 106/s
▸ Attributes: 4 Str / 4 Dex / 102 Int / 4 Att / 4 Vit
▸ Resistances: 83% / 91% / 113% / 33% / 17% / 58% / 21%
▸ EHP: 2,412 / 2,412 / 2,412 / 1,797 / 1,522 / 2,061 / 1,561
▸ Endurance: 20%, Threshold: 405
▸ Dodge Chance: 1% (16)
▸ Armor Mitigation: 16% (526)
▸ Lightning, Fire / Spell, DoT
▸ None
• Disintegrate (23)
• Glyph of Dominion (20)
• Teleport (20)
• Focus (20)
• Flame Ward (22)
I don't think anyone's doing a current patch iteration of it though since it's mostly meme, but it's semi-viable if you went all-in
@silent bane
will try it later today 🙂
can I start it from lvl1 or do i need to lvlup to a specific lvl and then transition
its sucks ass without proper gear / spec soooo
where do i get the amulet from?
soulfire bastion
seems like 4 months, since cycle 2 looks like it'll hit in june
is there a mono that's particularly efficient to push corruption on for mage/frostclaw? or just in general?
thanks
I need to push something initially for some exp and so the subsequent monos I run get a bit more boosted as I run them for blessings
if you're stacking int, probably better to focus on dragons for twisted heart farming. I'm doing BFD because I want good shackles
I doubt I'm gonna see a 2lp randomly from it and I already have all my gear XD
I mostly just care about maps that don't suck and decent exp/mob density and a boss that isn't cancer
also, both formosus and corpse emp are really easy fights :p
yeah neither of them have horrible mechs
man I feel so bad though
I pre-bought my unstable core but didn't read carefully that the increased AOE effect was only if you're directly casting nova
so I bought one specifically with good increased area XD and ended up paying more probably
yeah, buying stuff before you know what you're doing with a build can be rough like that
I think it's better not to over-invest early on
I kinda did it on a whim I wasn't even gonna play anymore and then I saw some random lightningclaw clip on reddit and I was like, eh, I'm sitting on 150m why not
Question with follow up is flame reave any good for monos and how do you sustain the manacost?
also unrelated to the first, is there any rhyme or reason to stack ward retent without the lowlife experiemental affixes
Could you rephrase? Not sure what you mean by rhyme or reason.
are you asking how to do it?
More like is there any reason to stack ward retention if you dont use the current missing hp as ward current hp lost affixes
Since spellblade has quite a bit of ward on hit/regen
you always want ward retention, regardless of how you generate ward
I guess so
ward retention is how you get the ward to actually stick around
otherwise, it will drain too fast
ward retention and ward generation multiply together
in effect, ward retention is More Ward
Yeah just maximum gets increased
the more you have
thinking of doing a build but it also may end up not being good like ive learned from my shatter strike shattered lance adventures....
well, whatever you want to do, the fundamental principle of scaling is to figure out how to get it better-than-linear. Find multiple stats that multiply together which you can grow at the same time.
so you can get quadratic or better scaling.
Yeah kind of do but its probably in the worst possible way I can do it in
Im gonna elaborate by telling that my thing has scales of eterra
so yeah.
I've seen that item used in sentinel builds, but I don't understand how it's supposed to be good.
They dont use the bottom 2 lines
But ill use them
Since the infusions are good when they are active but the -80% damage hits a bit too hard.
that's the part I don't understand.
Its like a withdrawal effect I guess.
and that's supposed to be worth it?
no lol
do people, like, use a scales that misses the element they plan to use?
Exactly.
boggle
The sentinels use it for cast speed, attunement and flat crit
Im thinking of using scales, eye of reen, Throne of ambition and soulfire flask
sometimes it seems like every skill and item is designed to never be used for its main effect. Whatever it looks like a skill or item is supposed to do, you can be assured it's not used for that.
so something like -80 to 100%+crit multi+40% + 10% more damage taken by enemy
Its cause this games community is a bit too good at doing stuff like this
Release / 1.0.5
Mage (39) / Spellblade (69) / Runemaster (5)
▸ Health: 1,370, Regen: 20/s
▸ Mana: 220, Regen: 11/s
▸ Ward Retention: 579%, Regen: 98/s
▸ Attributes: 5 Str / 13 Dex / 66 Int / 13 Att / 13 Vit
▸ Resistances: 81% / 265% / 74% / 82% / 94% / 79% / 53%
▸ EHP: 9,507 / 9,507 / 9,413 / 12,194 / 9,507 / 9,507 / 7,792
▸ Endurance: 20%, Threshold: 274
▸ Dodge Chance: 2% (52)
▸ Armor Mitigation: 49% (3,007)
▸ Crit Avoidance: 90%
▸ Fire / Melee, Spell
▸ Ambition (20/20), Arcane Shield (4/4), Haste, Enchant Weapon (Active), Flame Ward
• Enchant Weapon (20)
• Firebrand (20)
• Flame Ward (20)
• Flame Reave (24)
• Teleport (20)
planning on something like this
Knowing how "Good" im at creating builds in my opinion its gonna be complete doodoo
item says "+5000% minion hp and when you crit you reduce cooldowns by 0.1s but your crit rate is reduced by 99%"
players: immediately trying to figure out how to ensure fast frequent crit rates and abuse the CDR to nonstop cast skills that normally have a long cooldown
Its only 99% reduced crit chance bro 100% increased crit chance nullifies it
its not like its a multiplier
I think you're missing the point/joke
Scales of Eterra has Cast Speed and Spell Crit. Those don't affect melee skills.
Healing hands
you mean you're not changing healing hands to melee?
but its how the community does it
Every sentinel uses divine bolt
like every single one
and divine bolt requires HH to be a spell?
I dont know about that but you need to spend 3 more points
and it scales with melee damage after that
the build I saw for healing hands used divine bolt, but still made HH melee.
Cause the builds use mad alch ladle
also, aren't you using rive to proc healing hands? and rive is also melee.
Can you slam a non-mage chest into a mage chest? <_<
no....
they just spam healing hands....
and get like 80k ward.
huh, weird
or like if they use the frost knuckles like 200k
I thought they were all casting it by proccing it off a faster ability
The build im looking at has like 200% cast speed
so they're not making it melee, and they're casting it directly.
Also they use it immolators oblation
to scale damage a bit
Yeah they just direct cast
Literally the build im looking at right now is using hands of judgement just for the attunement and fire penetration LOL
anyway, in the build you linked, it looks like you are using melee. So you're not going to be getting benefit from that cast speed or flat crit
Thats the point.
I get crit capped anyway
so you're only using scales for the infusion and int?
I'd think using a second sword or a shield would be better.
but the memes.
sure, the memes. and what do I know about spellblade builds, anyway.
Dont worry using a sword probably will double the dps
at max stacks its 38 adaptive damage + 101 fire + 4245% inc fire
okay, so, your goal is to cast 10 spells, and then dance around doing nothing for 10 seconds, and repeat?
With secondary sword I gain 40 more flat damage + 40% some attack speed
100% burst phase character
Yeah
But thats also multiplying throne of ambition eye of reen crit multi stacks effectively and soulfire
so 100+40+10%
how long does it take you to hit overload: what's your dps downtime ratio? and how much damage do you lose out on during the downtime?
think you need to back pedal a bit and ask this question;
What content are you trying to do?
Overload is after 10 second nothing changes it, dps down for i think 20 seconds
Okay, my idea is to just have fun.
Thats all there really is to it.
im a simple guy with simple ideas.
and a side goal is seeing big corruption number i guess
well you wont beyond like maybe 200-300
just tempering expectations lol
from what I know spellblades dont get far past like 500 cause nobody plays them
it'll probably be fine for mapping, since you can gather up mobs, burst everything down, and then gather again while you're overloading.
there have been some who have played
highest i've seen is 1k
flame reave caps out at about 500-600 from what i recall
And the others play shatter strike?
Oh so its not even spellblade.
they say the best spellblade is a runemaster :D
spellblade sucks so bad it can't even really push as spellbalde
🙋
Here's the 1k SB enjoyer
tbh, most runemaster builds depend on generally available mechanics, too. Like frost claw.
what build ya playin my guy
shatter strike low life
yerp dere it is
I appreciate your pfp
it depends on exploding the entire screen, no?
ward too strong to not use it for spellblade
A better question is whats not ward too good to not use on.
there are different options for how to explode the entire screen, but yeah, you want to explode the entire screen
exactly.
yeah that's what Cyborg said
Honestly i gotta be real. I like theory crafting more than mainly playing the game in arpgs
lol
Cause both take time
what makes runemaster good isn't that we're building around our core abilities: it's that we have really good support abilities, like our passive tree, or frostguard runic invocation. But sorcs can do FC nova or dragorath cast on crit, too.
and that it deals insane damage
I bet with 2 clicks i can find someone doing like a 2k corr shade of oro and oneshotting it or smth
ayyo can you throw up your planner?
I kinda wanna slam my SB lol
mmmm more damage...
faster the rest die
yeah sure give me a sec
if only boss=lowish dmg
regardless of rm build
all mage builds wont do anywhere near same dmg as light marksman/falconer
yeah, shade is the only boss I have trouble with.
lowish for a good class ofc
cause they have explo trap and you dont.....
not lowish primalist
or explo ballista
point is, the dmg is fine for ST, but for monolith we can clear it faster
:white_check_mark: This character build is verified
Release / 1.0.6
Mage (27) / Sorcerer (8) / Spellblade (78)
▸ Health: 2,709, Regen: 20/s
▸ Mana: 153, Regen: 9/s
▸ Ward Retention: 519%, Regen: 154/s
▸ Attributes: 18 Str / 12 Dex / 107 Int / 5 Att / 5 Vit
▸ Resistances: 72% / 66% / 72% / 81% / 68% / 88% / 66%
▸ EHP: 3,177 / 2,989 / 3,177 / 3,632 / 3,058 / 3,272 / 2,989
▸ Endurance: 20%, Threshold: 542
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 27% (1,224)
▸ Crit Avoidance: 99%
▸ Fire, Cold, Lightning / Melee, Spell
▸ Enchant Weapon (Passive)
• Mana Strike (20)
• Flame Ward (21)
• Shatter Strike (24)
• Enchant Weapon (20)
• Teleport (20)
yeah the high melee cold damage is better than min maxed crystal swords lol
heart just for +skills?
I guess you can't get %health on an exalt
yeah you can't.
idk i feel like there could be something else to yam there
maybe ucenui's?
havent put much thought into it ngl
I cruise through echoes but orobyss is my nemesis
when he does the black hole mines
im finished
yeah, black hole mines are a pain
12700 ward resting
Yeah
but when attacking i can reach like 16k iirc
While hitting goes to like 16?
yup
I saw that
You're using Mana Strike. Just cheese it. Beat 100k corruption Orobyss with this one simple trick. Tryhards hate it. https://youtu.be/bxWZX1jk3Cw?si=YJQESpWnN_hIFjh5
Probably could become 20x more tanky on my build by using the cleaver solution instead of scales of eterra
what is going on there where you just stand around attacking and orobyss does nothing for like a minute
and maybe not even lose that much dmg
are you stunlocking him?
Not sure if he's stuck trying to get closer to attack, if he's buggy because he's out of range, if he's buggy because he's constantly being KB'd or a combination of everything
it even seems like sometimes nothing happens for a few seconds, no lightning bolts at all, and he's still not able to get to you
It's probably even easier with ultra wide resolution
ultra wide and ultra tall o_o
I hate walking south. Sometimes my cursor gets snagged on a UI element and forgets that I wanted to move.
You can trigger the spawn, then move back into range and 🧀
Beat Orobyss without getting hit = beat level infinity Orobyss
RM favouritism, ehg coding orobyss to stand still against RMs 
True
I'm constantly knocking him back with Mana Strike / Repulsing Strikes
The lightning bolts are a trigger on chance. I'm just unlucky during those seconds
ahhh
I think I'm gonna try your build on my alt :p
having procs that trigger other procs
Ewww Orobyss hits hard in 700 cor. Hadnt died in that boss fight since 150 lol
But I'm able to hit him off screen because of auto lock node, Star Guide
🤫
this works on almost every boss in the game honestly
this works by abusing the minimum activation range of the ai
i farmed early t4 julra using this before my char was strong enough
you can do her as soon as you have 100% knockback regardless of how strong your char is
Dentists hate him
is surge a thing anymore? i see bunch of builds for it im prety sure it got nerfed im not sure
do i rly need to cap all resistances if i have 3740 armor
i only have them capped when i run double red rings but then i lose a bunch of dmg
You should,
That’s a lot of armors
Is runebolt strong enough to build a flame wall build that shoots runebolts off of it
Sounds kinda cool
Yeah there’s too many resists to get
There needs to be one that includes a few like elemental, but for phys/necro/poison
also i have no clue why my cold resis is so low compared to fire and ligthning
i have only ele resistance
I think there’s a mage node that gives fire and lightning res?
ah couldnt it also give cold lol
And for my next trick, a gearless kill
No.
i would say with julra runs and the slamming % they alrdy made it annyoing enough
whats there to see
are u playing 0 ward runemaster?
just dont even get the puddle
just tank the explosion ez
if you shift right before explosion goes off
and shift back like 1 sec later
never get a puddle
ezp
ya know what
skill issue.
@stiff crown is my mentor here
tank the pudle ez
🐸
well
there a guy on youtube
making guide
on dodge runemaster
there alot of comments following that build
no im serious
runemaster that use skill combination
its the standard invocation setup
Why ppl hatin on life builds

he has like 1.3 hp
and i think 4-5k ward
but 60% more dodge
and all his item basicly 3 LP and 4 LP
but i watch him strugle on 2000 corupt
he said this build for party ing
cause he 4 stacking
wut
so u ignore ward since they just give u 60k ward
before 1.0
this was the more known build
before claw got buffed
LOL
and well claw was better before too
he got like 4 Lp weapon 4 LP armor
but claw wasnt as popular
but yeah this build obv sucks compared to claw
its still fine
but tankyness dmg and everything else is ass
and theres nothing party about it
its just
i was going to follow that early in 1.0
then i watch 4 LP i give up
with party ur still worst than claw
u get to play invocations

this was before claw/nova got popular
ppl werent rly playing it
i assume atleast
puru can u pls link ur build again forgot to save it
btw whose who got lightning claw popular
who the one first made it
is it macin guy on youtube?
uhh SMK i think?
he was using lightning bolt mostly
but i mean there mite be others
then when i saw it
macin brought it mostly into Cycle 1
i played around w claw and saw the nova nodes and tried stuff
and am sure from dere ppl figured out whats what
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (21) / Sorcerer (25) / Runemaster (67)
▸ Health: 1,190, Regen: 20/s
▸ Mana: 265, Regen: 9/s
▸ Ward Retention: 823%, Regen: 76/s
▸ Attributes: 23 Str / 20 Dex / 183 Int / 10 Att / 10 Vit
▸ Resistances: 74% / 76% / 74% / 54% / 61% / 114% / 52%
▸ EHP: 1,978 / 2,188 / 2,156 / 2,390 / 1,754 / 2,008 / 1,779
▸ Endurance: 41%, Threshold: 238
▸ Dodge Chance: 3% (80)
▸ Armor Mitigation: 52% (3,340)
▸ Lightning, Fire, Cold / Spell, DoT
▸ None
• Frost Wall (21)
• Elemental Nova (24)
• Runic Invocation (22)
• Frost Claw (22)
• Flame Ward (22)
ty
@safe grail btw after testing it some more
lets just say its more ridic than i thought
any build that abuses 4 paladins in a ´´party´´ play is a bad build

even if it does 50k corruption i dont care
i think my sanctum bugged
i made 4 shoes
2 LP, and always give me same stat
WTF
i want cooldown but always give me HP and dex, for my rogue
zzz
unlucky
like 4 shoes in a row, 50% chance to get cooldown
its not surprising lmfao
but i always get hybird and DEX everytime
its super awk to play doe till u get used to it
LOL
but i kinda got it down now
What you testing exactly puru?
lets not get the devs involved now
found out a little invocation that turned out to be nuts
Yeah thought so haha
What are benefits of frostbite vs non frost bite
Freeze vs no freeze
Is it miserable to play without a -5 sceptre
I been playing a spark charge version waiting for a -5 sceptre to put on a frozen ire
for FC spam -4 is enough
why cant i add "spellslinger" affix on an item in forge? Ive free prefix and shards for it 😒
given that u have 2 grand idols with Mana FC efficiency
only appliable to sceptres
also if ur already set up for spark charge why swap, over all its the ´´superior build´´ , frostbite is not good trust 
us poor frostbite users hardstuck at 300cor 
so whats the secret kraby-patty formula u found
gg failed the helmet didnt get the t5 ele nova :/
no immutable order?
whats the deeps
its a spark charge build still
blegh
spark charge mirror bolt build
Its more like tons or ward
i thought u found something for frostbite

but hey
am closer to a frostbite
than i was before
am running lightning and cold shred blessings now

but tbh am p sure
it strongest rm build by a mile
LOL
Same 
just making sure i understand correctly - Endurance's damage reduction doesn't affect the "damage" you take to your mana pool via the associated affix, if you were to somehow be on low life while still having lots of mana?
also, i assume "damage taken to your mana pool"s wording means that lifedrain effects like the Ward per Missing HP% affixes or Last Steps of the Living would still drain your HP and not your MP?
- Correct. it does not affect the damage you take to your mana pool
- Correct again.
Anyone have a Static orb/static/lightning blast sorc build I can develop something of my own off of?
Spark is better?
lemme see :D
is this the super secret kitchen build?
super secret cycle 2 sauce
I want to see 🤤
was only half paying attention before
Cycle 2: "We've decided to remove ward"
they cant
ward is an integral part of the game
so many items would need removed or completely changed
time to learn to differentiate

would have to rework int too
and all the classes
all they can do really is hit the ward items
or hit the value of retention/shackle
"We've thought about how people are using ward, and decided it was a mistake. All of it was a mistake."
what do you think about these chandes? From: https://www.lastepochtools.com/planner/A8295R4B to https://www.lastepochtools.com/planner/BZO0PL8o
Release / 1.0.6
Mage (26) / Sorcerer (25) / Runemaster (61)
▸ Health: 1,043, Regen: 28/s
▸ Mana: 282, Regen: 10/s
▸ Ward Retention: 624%, Regen: 91/s
▸ Attributes: 1 Str / 1 Dex / 85 Int / 1 Att / 1 Vit
▸ Resistances: 129% / 140% / 103% / 82% / 49% / 18% / 18%
▸ EHP: 1,217 / 1,217 / 1,217 / 1,270 / 966 / 773 / 773
▸ Endurance: 20%, Threshold: 209
▸ Dodge Chance: 1% (33)
▸ Armor Mitigation: 13% (351)
▸ Cold, Fire, Lightning / Spell, DoT
▸ None
• Frost Wall (21)
• Elemental Nova (21)
• Frost Claw (21)
• Runic Invocation (21)
• Flame Ward (21)
Release / 1.0.6
Mage (26) / Sorcerer (25) / Runemaster (61)
▸ Health: 1,023, Regen: 28/s
▸ Mana: 281, Regen: 11/s
▸ Ward Retention: 605%, Regen: 69/s
▸ Attributes: 1 Str / 1 Dex / 74 Int / 1 Att / 1 Vit
▸ Resistances: 92% / 215% / 92% / 108% / 89% / 82% / 58%
▸ EHP: 1,258 / 1,258 / 1,258 / 1,331 / 1,258 / 1,258 / 1,071
▸ Endurance: 20%, Threshold: 205
▸ Dodge Chance: 4% (104)
▸ Armor Mitigation: 16% (519)
▸ Crit Avoidance: 30%
▸ Cold, Fire, Lightning / Spell, DoT
▸ None
• Frost Wall (21)
• Elemental Nova (21)
• Frost Claw (21)
• Runic Invocation (21)
• Flame Ward (21)
and which items would you replace/forge first (besides relic im farming for)
there's a parameter in the ward decay formula they could change to make the decay a lot higher
only thing i can see em nerfing as far as non core mechanics of ward/items
is maybe the RM celestial doom talent
LOL
I guess so
1st time taking rune on arbor, got double rune creation, nice
grats!
what are you going to buy with it?
not sure
im tempted to try another 2lp twisted slam but i'll wait till i drop one this time
atm im not sure what to try and upgrade
I wonder what ward values would look like if they made decay scale with the square of your current ward
even u? gosh 😄
i get lucky with my slams, so i upgrade faster than some lmao
huh, there t7 int armor that have been sitting for like 30m no one buys......... 200k
lol
30 min no one buys, 200k gold t7 int
does it have forging potential and still need to be worked, or has it been crafted to have 4 perfect affixes?
it seems like a lot of people don't want to bother with buying items that still need to be crafted
yeah 42 forging
i put lightning crit
but its 200k
how bad can it be
need only 2 good
but unable to re roll the stats, only 21 int
need to not get -20 fp 2 times in a row 🤣
yeah bad roll
F
45 forging gone just to upgrade lightning crit t5
so i cant roll 21 int to 24
LOL
and that's why people don't want to buy items they still need to craft
fml
well 200k, even its 2m i still buy it
the other cheapest was 10m
and good roll around 40m
Do you think my relic is better than twisted hearth for a FC FB build ?
i dont think its worth 20m anymore
alot of people selling 5-10
yesterday there like 2.5m seeling for 2 hours before finally sold
4%
i mean the one who sold out is 5-10, there alot of 10-40m but they never got bought up
soul belt also dropeed i just buy like 1 LP, 170% mana ward for like 3m
t7 int ring now 2m, on bazzar for 1 hour, wow every thing dropeed now
How much ward do you get?
when?
give me some examples
hmmmmm what should i do on lightless today phili
800 at rest
exalted or uniques?
7-10k in fights
get 4lp feet :p
but i thnik with twisted i may face some mana issues from time to time
my mana pool dropped to 254
that's more than enough
lmao i wish
what should i gamba for
i did mostly uniques last night but i had good luck
so dunno
I dunno, I never do dungeons. I still haven't even slammed my shackles yet.
lmao
I got a 2lp so I should go brick it when I get the chance
lmao
just hitted level 100 for the first time 😉 Should i avoid exp nodes from now on?
exp nodes give alot of favor so still good to hit them
ok, remains like best nodes overs affix/glyphs/runes ?
i mean if you need more of those then get them
i just hit what i want when im grinding out to bosses
it's a free for all tbh
think i'll do 3 runs of exalted then 2 unique phili
maybe more runs if we get lucky money wise
just with t4 dungeon was better drops instead of just runes lol
i guess i should now look for an IRE and T7 spellslinger scepter
t6 is good enough
ok so i shall spend all my favors to loot scepters and run stolen lance to loot IRE right ?
ive 88k favor s 😄
level 9 in no time, rank 10 will be blessing 😉
yes on the sceptre prophecies: use double double lenses. But farm BFD and Dragons instead of stolen lance
uh? Why that ?
ok, so i should not try to get IRE?
while stolen lance has the unique nodes for caster weapons, I don't think it's worth pushing corruption on that timeline just for those.
use prophecies to get unique sceptres. Was thinking using them to get exalted sceptres.
im 213 already in this one
ive 3 slots for lenses now... third double reward ? 😄
corruption affects prophecy drops
or you just dodge aren/campaign/dungeon anyway ?
I dodge everything that's not monoliths
campaigns are the worst, because they're lowest level
ok i may just add the thing to get sceptres
that might be good too
gonna hvae to either start selling this weaver gear or putting stats on them to see if i get anything lmao
I should give sceptre lens another try. Maybe it's better with the double double lenses
I have 4 tabs for weaver gear I've gotten from prophecies but haven't used yet :p
I'm to a point where I'm vendoring anything with less than 16ww
yeah i got tons of rings/gloves/boots that are tradeable
so wouldn't hurt to get stats on them and see if any are worth anything
do slamming t6 is higher c hance of succes compared slamming t7?
where this myth come
If I'm looking at the icon correctly, is Rune Word Cataclysm's crit chance the base crit type? Usually the twin swords are base and 3 daggers are multiplying the base. Seemed kinda high though at 12% per point, lol.
cause there someone on other discord said he slaim his 2 LP julra using t6 int and t5 crit, cause t7 int is harder to slam....... wut?
Completely misunderstanding lmao. Please stop.
oh u here also lol
are you sure about this? I thought it didn't. i think frozen sentinel did a youtube vid about it
dev confirmed it on the channel above
said corruption affects prophecies
and there are no breakpoints for corruption either, it's a smooth curve in going up
so why u do it
ye sadly kyo still here
Certain. Got dev confirmation. I can link the post later.
i dont get the logic

again you have completely misunderstood the entire conversation.
bugger off
lmao
so why t6 int on 2 LP julra, i confuse
nonsense
maybe there secret cause i fail alot t7, so i was wondering there hidden method or something

