#π§βmage
1 messages Β· Page 61 of 1
yes cheese is the way
i already have 2 different ways to cheese
incase they nerf this cheese
im gonna have to do that soon
am all loaded up
but i fail it sometimes, cause 1 sec late, he just shoot small fast meteor from his head, and im dead
i cant see sht on my screen anyways
i mean at higher corr its not worth fighting it
need to timed it perfectly in begining, too fast it doesnt hit, too late it will unleash hell
its not even about killing it
u kill it w 0 gaze
u aint climbing sht
LOL
gonna be battle of the ages just to get +10 corruption
hmmm
im still building my one shot setup on jelkhors lul
should be cheap to do the freeze π§ right
wow i managed to get new amulet, removal rune works 2 times, and get all 3 tier 5 stat, with just 35 forging potential
crazy
aight i got a bit of time before i logon to work
lets go for slams 8 & 9 and brick again π
my relic takes me about 18 slam........ 12 from tier 5 frost claw though...... only 6 tier 6, even 3 of them are rune creation
i hit relic on #12
my first 4 were CoF lmao
lol
i have NOT had the greatest luck because i got some solid drops v early.
how much u buy each
uh they werel ike 30-40?
the t7s i found myself in julra runs
of those 12, i found like
the 3 t7s, and maybe half the t6s?
again icredibly lucky w/ drops
slams not so much
think my best slam so far has been
3 LP ladle
damn
R1 rng right there
me: dropping red ring, selling during the mg mess for 700m, bought 2 red ring for total 40m
lmao i sold 2 LP suloron's the morning all that was going on for 1b
do i wish i wouldve found and sold more? maybe
but
even with all the gold in the world, still need the items to exist on the market anyways
suloron whats that for?
gives insane melee crit multiplier
yeah insane melee crit multi. 2 LP is very rare as it is
melee version of frostmourne boots
but at the time there were none up on the bazaar (i learned about the gold exploit 10 mins later after they sold for 1b lmao)
what gear is that weapon?
boots
i tried static armor, man i lose like 350% lightning damage from stats, and lost all skill points
does this armor really worth
how do u have 350% from armor alone
cause my armor have like maxed ele damage
max mana
and 4 lighting damage 300 mana
lost all that
you can only go static shell
if you have other compensating items
like the second i got my 3 FC heart, i stopped using unstable
and ive been using an int/crit multi chest
kill time doesnt really drop noticeable though
but i figure since i need to shock them to get the armor.... whiel they are dead anyway on first hit
3 stat from runic, 3 stat from ele nova, and all 1 lost, im still tuning what should i remove
if i havent die after 3 orb then its worth i guess
I just realized you can have 35 points in ele nova
OMG
#8 HIT
LETS GO
17 int + hybrid armor/crit avoid
jfcccccccccccccccccccccccccccccc
Gratssssss
I got my +3fc relic and int+lightning multi on armor first try both
Luck was with me this cycle haha
yeah
it just be like that sometimes lol
real nice part is near capping my crit avoid w/ the high armor now too
should be tanky enough to never think about it again
Definitely π
gz
17 int? Is that tier 7 but min roll ?
i never get that glyph work, that thing that rolls affix stat
it only change one affix at a time
and it said roll all affix stat
does the description bugged?
i swear it only roll 1 out 4 affix, not all 4 as description said
glyph of chaos?
it rolls all 4
but rolling all 4 includes current rolls
it doesn't always make them better or worse.
you're just unlucky like me then
Just bad lunch
lol
unlucky then
Luck
#skillissue
This
my only compalin this game was we should be able to empty LP, so missed slam, but can remove it
im too scared to slam 3 LP, cause my t7 might not get in there
lol
like i slam c heap 10m LP 3 times and fail to get the t7
i mean as an inverse to that, we should also never get 0 LP items.
0 LP is the same as 1 LP
imagine buying 1b item and failed slam
Convert my 0LP red ring to LP1
that also work
npc that give LP
just farm item required
even it was hard atleast its guaranteed
True. I found a 4 lp ring and im too scared to slam stuff into it too because what if i I find a better ring to slam into it later π Even if it costs something, clearing the slots would be great
I used to be like that in beta and my legacy stash is full of very nice unslammed things I'll prob never use
Enjoy the item if you got something usable imo
this only works for like COF
for MG u always feel bad if u upgrade from similiar but higher stat item
ya its too late though, i slammed my item into a 3 lp sunwreathe instead and havent found a good ring since haha
If you're MG you can just buy both things again tho if that situation happens right
Unless the item is truly a unicorn I guess
Yeah im CoF, but tbh will probably go MG next season... finding everything myself isnt as fun as i thought ;_;
3 LP meta item usually cost 300-1000m gold
at least you have the chance to get it again, unlike CoF π
3lp meta item does not exist in cof
I mean for CoF if you hit level 10, you can get a free duplicate if its from a prophecy. So you cant really complain imo
I'd just slam it lmao
I mean I'm cof too and have some wild stuff
I know it's less than MG would have but idc
ya i find cool items in CoF, it just takes too much time to farm what i actually need
plus it feels kind of bad that a bunch of cool items just rot in my stash
it's more cool stuff it's less specific stuff
I think CoF would be way more fun if you had a friend group you played with that was all CoF
that way you can just gift each other certain items
Add something to tweak boss specific drops and I'm content enough
Its just free loot compared to the usual ssf I'd do anyway
CoF is probably great for the "broken" builds that work very well with just the barebone items. If u play a weaker build you're probably better off in mg, as the non-meta stuff are probably way cheaper. Like i've spent like 300k favor in wand prophecies this weekend, trying to get a lp2+ cinder song. I had a stash full of lp1s at the end of the weekend and pretty much gave up on it
I took a physical chakram rogue to 1k on cof so I will disagree with that
Ok I agree that it would've been easier on MG but everything always will be
Real
and i say that as someone who spent 2,5mil favor on sceptre prophecies and never dropped a 3LP frozen ire yet

you either get the item or u dont its that simple
for sure
i've dumped like 3m favor into red rings gotten 8 1lps bricked them all
it is what it is

havnt seen a single red ring
let alone used my favor as mg
its stuck there at 999999 for weeks

owned
i didnt drop a red ring yet myself funilly enough, and i spent A LOT of favor on rings getting my Ocearon slammed
LOL
i got frost claw +3 before for 300k
π
but failed the slam anyway so doesnt matter
my relic was done after my last gold
about to retired from this game
my last 50m
buy frost claw 30
and succed
that was on mid march
how much was red ring on first 2 week of cycle
i saw it was 10m lowest i see, i wonder if first week was even lower
i imagine it will go lower and lower now that everyone has it allready
which stats are the most important on the static shell, the chance to chock and ig how much armor u get against shocked enemies or are the others also important?
armor and dmg
reread the chance to shcok again
it's vs. attackers
as in
they need to hit yo uto get shocked
ah lol
lol
You wa shock
Anyone have a link to a good planner for a frostbite frostclaw runemaster, going to work a bit on mine and need some inspiration.
u memeing?
shock on static shell is like.... just a nice thing to have
πΈ
(as in the shock vs. attackers that it rolls)
||ζγ§η©Ίγ θ½γ‘γ¦γγ||
There's the guide I wrote: https://www.lastepochtools.com/build-guides/frostbite-frostclaw-with-teleport---introductory-runemaster
Release / 1.0.5
Mage / Runemaster
β’ Elemental Nova
β’ Frost Claw
β’ Runic Invocation
β’ Flame Ward
β’ Glyph of Dominion
β’ Arboreal Circuit
β’ Snowdrift
Leveling / Cycle Starter / Beginner / Ranged / DoT
i tried to get the runic jump
it just doesnt feel good bro
i need that flame ward
flame ward instead of runic jump?
oh yeah. That's definitely a personal preference choice
Thanks, the list of gear options is great for what I need now π
I need to revise some of the gear suggestions I made. Was maybe a bit too overeager to add stuff.
despec 3pts from artors and 1 from shiver shell
get glamdrill cold star on trough the snow ever onward and crack in the ice
I have lots of 3lp snowblinds, so going to try that
DPS and Freeze will go brrrrrrrrrr
nice
@sturdy summit is the runic movement based on your mouse location
or based on where the character is facing
mouse location
yea so
the warmage initiative is a completly wasted point
stride to safety already achieves the same thing, just gotta place ur mouse in the other direction from where u want to go
so you can save 3 points and get transcribe of power instead
for over all more DPS
and cast speed
π
I don't think it's completely wasted, but if you are willing to do the extra mouse work, you could skip that one
Any rune master build for HC ? something with high sustain.
just kneel over in Lagon fight and play normally

just play a meta build.
yeah, any meta build for RM has good sustain
No, I am used to healing hands sentinel build
u will never achieve what healing hands ward build can do on RM
at best u could probably do 50k ward with top of the line bis gear
What's the closest thing to that guy
u wont even be getting 50k ever outside of bosses that dont attack back
aka dragon the dps dummy boss

my favorite boss

only if he wanted to give me that 2LP heart
dragon and lich, my two favorite bosses, because they're both completely blind
the worst boss in this game has to be the 3 fire shamans
like even if u kill one they will keep spamming BS at u
absolutely true
they are so tanky for no reason as well
@safe grail bruh look at the helmet some dude just posted in item showcase
digusting i want it
but all that extra spell dmg for free
yayayaya
For those of you who use frost claw to proc elemental nova. Have you had better experience/more fun with the frostbite variant or the electric variant?
depends how geared you are.
I pushed this timeline actually and I love the fight now
Getting all 3 low and using a kill threshold ability is just π
Also nice that everything is easily outlined and it feels very fair to dodge everything
I mean I've been working towards frostbite now, so I have all the uniques for the fb and most for the electric one. It's just so far I enjoy the massive aoe of the electric, though the survivability of the frostclaw one is very good even I'd its a tad boring
Wow nice
but i have to take out lightning shred and use mana blessing
@safe grail what u think
im assuming to get over 300 mana?
yeah
holy double mana idols cost so much
just dont worry about getting the 300 mana for now
the dmg increase isnt even that much
get eventually
yeah w julras and idols u can
static is 24int + t5 armor
that's what im saying like
static is huge survivabiltiy boost too
300 mana is a very end game min max
I have 3500 freeze rate now. Not using Frozen Ire, are there any other reasons to Frozen ire / scepter than the freeze and -5 mana cost?
haha
it's not an early focus.
i dont have much to improve alr
for frostbite?
rest is giga expensive to improve
yes
i mean
frosbite fcrost claw
its just to avoid having to spec for mana regen from belt
you said you only have 1 mana eff idol
imo ladle is better
that's a huge improvement to make
but w ladle u will have mana issue w/o pots/experimental belt
if you just got static shell, you might have other pieces to slam before you look at 300 mana
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (25) / Runemaster (68)
βΈ Health: 1,179, Regen: 24/s
βΈ Mana: 229, Regen: 9/s
βΈ Ward Retention: 544%, Regen: 25/s
βΈ Attributes: 28 Str / 15 Dex / 142 Int / 5 Att / 5 Vit
βΈ Resistances: 102% / 95% / 82% / 72% / 52% / 77% / 39%
βΈ EHP: 2,441 / 2,441 / 2,441 / 2,883 / 1,836 / 2,258 / 1,660
βΈ Endurance: 20%, Threshold: 236
βΈ Dodge Chance: 5% (129)
βΈ Armor Mitigation: 52% (3,335)
βΈ Fire, Cold, Lightning / Spell
βΈ None
β’ Frost Claw (25)
β’ Elemental Nova (22)
β’ Runic Invocation (22)
β’ Flame Rush (21)
β’ Flame Ward (21)
β’ Prismatic Gaze
β’ Static Shell
β’ Mad Alchemist's Ladle
β’ Fragment of the Enigma
β’ Blood of the Exile
β’ Red Ring of Atlaria
β’ Twisted Heart of Uhkeiros
idk just looking to hit lightning dmg, armor , cold res
will likely push you to 300
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (20) / Runemaster (56)
βΈ Health: 902, Regen: 18/s
βΈ Mana: 141, Regen: 10/s
βΈ Ward Retention: 356%, Regen: 30/s
βΈ Attributes: 0 Str / 0 Dex / 45 Int / 0 Att / 13 Vit
βΈ Resistances: 130% / 124% / 61% / 103% / 102% / 145% / 63%
βΈ EHP: 1,100 / 1,100 / 960 / 1,162 / 1,100 / 1,100 / 978
βΈ Endurance: 20%, Threshold: 300
βΈ Armor Mitigation: 16% (397)
βΈ Cold, Fire / Spell, DoT
βΈ None
β’ Elemental Nova (20)
β’ Frost Claw (21)
β’ Flame Ward (20)
β’ Flame Rush (20)
β’ Frost Wall (24)
β’ Frozen Ire
β’ Frey's Retreat
β’ Frostbite Shackles
β’ Snowdrift
β’ Julra's Stardial
β’ Frozen Eyes of Formosus
β’ Throne of Ambition
thoughts?
i have that, but its like min armor roll and t6 lightning dmg
but also tbch
you should probably look for
t6/t7 cdr
over the dmg
you have enough dmg
is it a big deal π€
that's just my opinion tho
which rare relic do i get? Vial of Ice or Twisted heart?
i do have that t7 cdr strands π
said he didnt wanna use the unique lol
probably barely 5%
im never replacing ym strawnd lmao
near max mana spent = ward
w/ mana implicit and t6 lightning + CDR and hybrid avoid
id replace ith with a SLAMMED TO HELL variant
but othe than that its perma slotte dcause of build
yeye
FC can get away with not having
I am dis build tho
yep
i would prob take over strand
agreed
cause thats insane armor w static shell+ inferno
oh that low?
am already at like
Insane
meanwhile all my DR comes from skills
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (25) / Runemaster (68)
βΈ Health: 1,179, Regen: 24/s
βΈ Mana: 263, Regen: 9/s
βΈ Ward Retention: 544%, Regen: 25/s
βΈ Attributes: 28 Str / 15 Dex / 142 Int / 5 Att / 5 Vit
βΈ Resistances: 102% / 95% / 82% / 72% / 52% / 77% / 39%
βΈ EHP: 2,458 / 2,458 / 2,458 / 2,920 / 1,848 / 2,274 / 1,672
βΈ Endurance: 20%, Threshold: 236
βΈ Dodge Chance: 5% (129)
βΈ Armor Mitigation: 52% (3,402)
βΈ Fire, Cold, Lightning / Spell
βΈ None
β’ Frost Claw (25)
β’ Elemental Nova (22)
β’ Runic Invocation (22)
β’ Flame Rush (21)
β’ Flame Ward (21)
β’ Prismatic Gaze
β’ Static Shell
β’ Mad Alchemist's Ladle
β’ Fragment of the Enigma
β’ Blood of the Exile
β’ Red Ring of Atlaria
β’ Twisted Heart of Uhkeiros
yeah the increased dmg stat really isnt anywhere as much as u would think when u math it out
since u already have a decent amt
my armor looking really juicy
icic
yep LOL
LOL
hahahahaha
atleast he got his armor LOL
red ring is massiv bait and is relly only good for turbo int stackers and int / dex hybrids
only useful if ur scuffed with resistance possibly and even then i wouldnt get more than 1 at most
i would need to use 2 julra rings to hit 300
yall seen my julras?
red ring solves a lot of resists for me atm
even int stackers
as well as tons of mana
the julra proc is insane
so i am using julra + RR
like the only value it can add is if ur
consider strong mind necklace, its a very underrated item that is not hard to get on 4LP
:white_check_mark: This character build is verified
Release / 1.0.4
Mage (29) / Sorcerer (13) / Spellblade (2) / Runemaster (69)
βΈ Health: 2,024, Regen: 20/s
βΈ Mana: 302, Regen: 9/s
βΈ Ward Retention: 520%, Regen: 106/s
βΈ Attributes: 4 Str / 4 Dex / 102 Int / 4 Att / 4 Vit
βΈ Resistances: 83% / 91% / 113% / 33% / 17% / 58% / 21%
βΈ EHP: 2,412 / 2,412 / 2,412 / 1,797 / 1,522 / 2,061 / 1,561
βΈ Endurance: 20%, Threshold: 405
βΈ Dodge Chance: 1% (16)
βΈ Armor Mitigation: 16% (526)
βΈ Lightning, Fire / Spell, DoT
βΈ None
β’ Disintegrate (23)
β’ Glyph of Dominion (20)
β’ Teleport (20)
β’ Focus (20)
β’ Flame Ward (22)
β’ Peak of the Mountain
β’ Exsanguinous
β’ Ignivar's Head
β’ Strands of Souls
β’ Last Steps of the Living
β’ Julra's Stardial
β’ Soul Gambler's Fallacy
so u can get away with abit more
the slam on this made me MMM
but even then imo the burst u get from julra is nuts
it has a lot of flat mana, gives flat lightning dmg, and gives u free stun avoidance based on ur mana
4LP and ur set
perfect necklace for spark charge
int / crit slammed onto the only 2lp julras i have ever owned
is this propaganda
3 LP nb in terms of price
im checking it out
strong mind that is
i just blew something with CDR up
Orians eye
Orians is trolling
also u can get the mana gloves
how do i get better blessings? the ones I have now are just % to find items
urs are not that good anyways
yes im trying to spread awarness of strong mind actually being a good cheap easy to get with high LP unique especially for the mage classes
LOL
thats expensive stuff
i'll have u know
i have a 4lp spriggan necklace
w 63 mana

that i used to use before

wat is strong mind
actual solutions
show me
Potential 150 mana, less dmg over time, insane void and fire Dr
unique neck w mana
Trolling?
check my planner, lemme grab it
What
OOOOOO the one with mana as stun avoidaNCE?
ye
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (21) / Runemaster (72)
βΈ Health: 1,218, Regen: 20/s
βΈ Mana: 221, Regen: 10/s
βΈ Ward Retention: 570%, Regen: 43/s
βΈ Attributes: 14 Str / 1 Dex / 65 Int / 1 Att / 1 Vit
βΈ Resistances: 100% / 199% / 77% / 79% / 81% / 118% / 58%
βΈ EHP: 1,695 / 1,695 / 1,695 / 1,945 / 1,695 / 1,695 / 1,443
βΈ Endurance: 26%, Threshold: 244
βΈ Armor Mitigation: 33% (1,682)
βΈ Crit Avoidance: 31%
βΈ Cold, Fire, Lightning / Spell
βΈ None
β’ Frost Claw (24)
β’ Elemental Nova (21)
β’ Flame Ward (21)
β’ Flame Rush (21)
β’ Runic Invocation (21)
β’ Frozen Ire
β’ Frostbite Shackles
β’ Snowdrift
β’ Heirloom of the Last Nomad
β’ Oceareon
β’ Strong Mind
β’ Twisted Heart of Uhkeiros
yeh its pgood standin for super cheap if you slam
π
for me its my peak, exsang, and the foot thats in my stash
a 3lp twisted would be nice
peaks universal for me

true, like all my items are pretty much best outcomes
except snowdrifts
missed that sweet haste
gotta try again
same here kinda except my ammy and offhand'
ive been either trying to get new snowdrifts slammed or a perfect cuckoo, and we all know that doesnt exist
the only one that was good for my build instantly bricked
then again im only losing 72% lightning dmg for the 2 grand glass idol (20% and 16% doubled)
suuurely its fine
the lightning dmg isnt even that big of a deal
crit multi and flat spell dmg is more important
i have 473% on my previous set up π€
im getting persuaded this is bad
u seen the light, now u cant go back
esp cause i was looking to do Katt's chain reaction build
where strong mind would be NUTS
so
yeh
sht even a low end 4 LP is only 350m lol
anything with 3 flat +50mana is good
ye
strongmind v busted on sorc in fact
cause that extra flat gets added to sorc's passive flat
then everything else
the strong mind revolution shall take LE by storm
it's juiced lol
i only run shred on ladle
no where else atm
still get like
good amount of stacks quick
how about lightning pen
crit still better prob
what about spell damage
72
yeah i wanted to go crit chance on my neck
but
sitting 50% w/ gaze atm
prolly just gonna rip crit multi on the neck
if i can get both, then so be it
but but what if i slam mana on it too
mana + spell crit + shred
take out all my mana idols
joever
waste of mod imo
time to slap julra ass
prayge we hit this
it will go
im tempted to sell it lmfao
like
this thing crafted nutty
like the refine hit so perf
sht wait. lemme see what this is worth
LMAO
Gift it to me
no
Not even as repayment for all the theory help?
π
Ex doesnt love me anymore
π
I kid i kid
ammys probs worth a good 400m
uh
try upwards of 1.2
LMAO
i didnt realize
what i crafted
LMAO
til i saw 58% crit multi t7 and im like W8

i mean the res are whatever
sucks it doesnt have shred
but
near max spell crit and max crit multi
average market player
haha
anyone that pays 1.2 for that is a fool imo
i drop 7 of these out of my pocket every minute meanwhile MG players paying 1B for literal garbage

lmfao
slamming that on a 4lp is a complete waste, slammin it on a 2lp = whiff city
I mean good on you for having good rng
rip my crit wasnt added
I dont like rng because i play BDO. So ill pay to skip it
MG players dont know how good it feels to drop an exalt from nearly every rare monster , or multiple, or 100+ from a prophecy

I just love seeing purple beams w/ no items on the ground
kek
sometimes there is so many items the screen cant even show them all
well if ur filtering for such specific things then yeah
corpse emp?
but seeing MG players pay hundreds of milions for literal trash
i would pick up everything
π
we dont pay hundreds for trash
hundreds = atleast one good t7 affix
minimum
OOOO THAT REMINDS ME
@safe grail
hm
Some absolute fekkin IDIOTA posted a failed 4lp slam ladle for 20m last night
guess the stats
( by failed i mean they slammed bad item )
do tell
hold i think i have it saved somewhere
gotta understand that ppl will just always pay a premium for slammable donor items lmfao
cause ppl like to play the market vs the game
TRUE
holy hell
in other words, slammed 3/4 on a 4lp
people who work for the real life stock market aren't allowed to
listed for 20m
i am also not allowed to in my current job. w/o disclosing EVERY move and i cannot sell anything unless i hold it for 30 days.
methinks they got angry
so yeah. stock market gay.
probably.
stock market mega gae
or even trade in any security that your firm has in their universe, right?
probably a ragequit
how do u even mess that up
LOL
prob slammed wrong item on accident
and slammed his table w dat
Kyo mind sharing a planner for Desintegrate build pls?
i can trade them, but i have to use in-house brokers and report EVERY trade.
even my 401k is heavily monitored.
cant be wrong item cause it had t7 crit mult t7 cast speed
wtf
:white_check_mark: This character build is verified
Release / 1.0.4
Mage (29) / Sorcerer (13) / Spellblade (2) / Runemaster (69)
βΈ Health: 2,024, Regen: 20/s
βΈ Mana: 302, Regen: 9/s
βΈ Ward Retention: 520%, Regen: 106/s
βΈ Attributes: 4 Str / 4 Dex / 102 Int / 4 Att / 4 Vit
βΈ Resistances: 83% / 91% / 113% / 33% / 17% / 58% / 21%
βΈ EHP: 2,412 / 2,412 / 2,412 / 1,797 / 1,522 / 2,061 / 1,561
βΈ Endurance: 20%, Threshold: 405
βΈ Dodge Chance: 1% (16)
βΈ Armor Mitigation: 16% (526)
βΈ Lightning, Fire / Spell, DoT
βΈ None
β’ Disintegrate (23)
β’ Glyph of Dominion (20)
β’ Teleport (20)
β’ Focus (20)
β’ Flame Ward (22)
β’ Peak of the Mountain
β’ Exsanguinous
β’ Ignivar's Head
β’ Strands of Souls
β’ Last Steps of the Living
β’ Julra's Stardial
β’ Soul Gambler's Fallacy
Kek no
lmao
Keep this disintegrate propaganda out of here
I mean its hella fun, capable of taking a half decent player to 800 corr, and doesnt require all that much to make work
its very beginner friendly
disint just feels like standing still and whipping out ur.... and slapping mobs
I mean dont you stand still for you rbuild and only move with runic invos traversal node puru?
or was that one of our other turbo nerd pushers
Grazie
npnp, im here for questions
He's trolling
eith ping or dm
πΈ
damn red ring only 10m now eh, the low stat one
How far have you pushed with this?
haha mine hit frailty.
its gone to 800
i chaos'd into it and was trying for shred
Ohh nice nice
could shattered chains be smth for runemaster when u go more defense anyways with static and stacking armor since u can get a bunch of % armor or what was the armor cap, might even reach it without it so it would be prob worse than strands of souls then
ward retention
no point going shattered when u can just go the exalted belt tbh
its red if u get an affix onto it :p
or 4 lp legacy of the quiet forest
actually the forest belt has some nice stats or is the ward retention that good from strands of souls and if u get some more ward from mana spent
u can actually also just get the weavers belt
if theres some that already got t7 cdr and some other stats
Is there a way to make flame reave as good as shatter strike? Or is the scaling not there?
Shucks, i already got one sunwreath and Jaspers and was feeling a lil inspired to try it out
I'm thinking of shifting my flame reave character to shatter strike
i really want spellblade to work but to me dual-wielding is part of the fantasy and compared to jelk mm it feels so bad
every class gonna feel bad if u compare it to jelk mm
Light mm is bad compared to old flame wraith 
jaspers is super janky, if u could get melee attack speed on staffs then it could be decent.
flame reave is okay, if you want to go for flame reave build your best bet is to build bulwark of the last abyss and crystal sword or eye of reen
Thats unfortunate
i mean you can still play it if you really want, the playstyle just feels kinda slow. i was doing ok at 300c with jaspers but sword+shield just feels so much better.
Thats the reason i like shatter, its fast and zoomerz
self cast frost claw might be the best HC runemaster build. as for which variant is best i don't know. i think in theory dragorath crit claw + lb + nova is the best high end version, but dot is very nice for early game, and ladle crit claw + nova + frostwall seems to be the goto for mid budget
i played mana strike for number 1, it is really good but it is at least two tiers below any version of self cast frost claw in power lol
Do you have a YouTube video or planner for your build. This is my first mage build since version 1 release and I don't even know what the frost claw skill looks like
Also, thank you
What you guys think about using static shell on frostbite frostclaw build, for armor?
this is my current character, i don't have a proper guide for my variant yet but i will probably make a planner for a more SSF-viable version https://www.lastepochtools.com/planner/AL9j3ZWQ
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (7) / Spellblade (26) / Runemaster (60)
βΈ Health: 1,491, Regen: 27/s
βΈ Mana: 189, Regen: 12/s
βΈ Ward Retention: 735%, Regen: 76/s
βΈ Attributes: 14 Str / 14 Dex / 110 Int / 14 Att / 22 Vit
βΈ Resistances: 94% / 269% / 94% / 108% / 64% / 112% / 144%
βΈ EHP: 1,782 / 1,782 / 1,782 / 1,868 / 1,599 / 1,782 / 1,782
βΈ Endurance: 20%, Threshold: 298
βΈ Dodge Chance: 3% (76)
βΈ Armor Mitigation: 14% (409)
βΈ Lightning, Cold, Fire / Spell, Melee
βΈ None
β’ Mana Strike (21)
β’ Frost Claw (21)
β’ Lightning Blast (21)
β’ Flame Rush (20)
β’ Runic Invocation (21)
β’ Peak of the Mountain
β’ Exsanguinous
β’ Dragorath's Claw
β’ Fragment of the Enigma
β’ Frostbite Shackles
β’ Last Steps of the Living
β’ Red Ring of Atlaria
β’ Red Ring of Atlaria
if you give me a bit ill make a more easily farmable variant
actually ill just say to not play mana strike lol, self cast frost claw is just better in every way almost
mana strike frost claw trigger was fun though but if i were to play a char fresh knowing what i know now i would just play frost claw
dont think its necessary imo, cuz u gonna freeze mobs anyway, normal setup with shackles and armor belt should be plenty tanky π€
you could probably do 2k corruption without dying on that version on the same level of gear
i would cap out around 1.3k without major upgrades as mana strike
Is it your latest version? I add one with some leech on lightning damage...
ye should b
here is my current build: https://www.lastepochtools.com/planner/o310ja7Q
Release / 1.0.5
Mage (29) / Sorcerer (13) / Spellblade (1) / Runemaster (69)
βΈ Health: 1,699, Regen: 24/s
βΈ Mana: 316, Regen: 8/s
βΈ Ward Retention: 344%, Regen: 89/s
βΈ Attributes: 5 Str / 5 Dex / 67 Int / 5 Att / 5 Vit
βΈ Resistances: 60% / 104% / 60% / 75% / 80% / 15% / 31%
βΈ EHP: 1,710 / 1,966 / 1,710 / 2,022 / 1,966 / 1,225 / 1,365
βΈ Endurance: 20%, Threshold: 340
βΈ Dodge Chance: 2% (63)
βΈ Armor Mitigation: 10% (251)
βΈ Crit Avoidance: 17%
βΈ Lightning, Fire / Spell, DoT
βΈ None
β’ Glyph of Dominion (20)
β’ Disintegrate (23)
β’ Teleport (20)
β’ Focus (20)
β’ Flame Ward (20)
β’ Peak of the Mountain
β’ Exsanguinous
β’ Ignivar's Head
β’ Strands of Souls
β’ Last Steps of the Living
β’ Soul Gambler's Fallacy
what i want to figure out is if any pure runic invocation based builds can compete with the amount of defense you can get by going frost claw lol
Which one has more sustain ?
The latest one i had from you was: https://www.lastepochtools.com/planner/A1Gd9eaB
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (25) / Spellblade (2) / Runemaster (66)
βΈ Health: 1,990, Regen: 33/s
βΈ Mana: 281, Regen: 9/s
βΈ Ward Retention: 474%, Regen: 86/s
βΈ Attributes: 4 Str / 4 Dex / 103 Int / 4 Att / 4 Vit
βΈ Resistances: 83% / 91% / 113% / 33% / 17% / 21% / 21%
βΈ EHP: 2,339 / 2,339 / 2,339 / 1,730 / 1,476 / 1,514 / 1,514
βΈ Endurance: 20%, Threshold: 398
βΈ Dodge Chance: 1% (16)
βΈ Armor Mitigation: 14% (435)
βΈ Lightning, Fire / Spell, DoT
βΈ None
β’ Disintegrate (23)
β’ Glyph of Dominion (20)
β’ Teleport (20)
β’ Focus (20)
β’ Flame Ward (22)
β’ Peak of the Mountain
β’ Exsanguinous
β’ Ignivar's Head
β’ Strands of Souls
β’ Last Steps of the Living
β’ Julra's Stardial
β’ Soul Gambler's Fallacy
self cast has more sustain and more damage i think
Ok thank you. Lastly, If I am not using mana strike as a 5th skill should I pick flameward as a skill ?
not necessarily, for as good as flame ward is, Reowyn's Frostguard (Cold Fire Cold invocation) has 100% uptime (and automation with flame rush) so i wound up prefering that to having flame ward as an "oh, shi" button
on the other hand, if you have insane CDR, then flame ward + another buff can wind up outperforming
frostguard and flame ward stack, so I use both
There are a lot of situations where I can predict that I might get hit
so I use it preemptively in those situations
i use unspecced flame ward too
i was just talking about in terms of speccing
flame ward unspecced is worth using if you have the bar space
i just prefer not to spec flame ward without high CDR investment
I am using fire wall for brand with frostbite fc, not sure it is worth it, taking a slot and not having flame ward
hey so runemaster friends - i wanna try to make a big onehit boom build with runic invocation and greater fireball, always loved that skill
firestarters torch seems perfect for it cause more damage multiplier to mobs affected by spreading flames
but missing out on massive potential flat damage - thoughts?
it also fits in well with the fundamental criterion, sceptre giving 33% more damage to the invocation
What would you suggest to improve build rn? Should i start doing some slaming? what corrupt should i farm at in your opinion?
Frostbite is fun to play again π
hmmmm farm formoses or emperor
formoses or emperor? What is that? uniques ?
I do both now π
i was thinking about this but i question how high the scaling of Spreading Flames can go. It can scale up high enough to let you take a level 15 straight into monolith with some twink gear but it falls off on its own after a while and you have to scale ignites anyway.
LP last steps and gloves are consistent money makers in BFD. ROD just has twisted heart, right?
both timelines have good unique echo reward, ROD has easier mobs
i mostly just run BFD since im playing low life. chest boots and gloves are all nice when they drop but at least in hc only chest and gloves sell without LP. boots can sell if they are max roll on the ward gain
i was thinking of using the effect more for the more fire tbh
scaling crit and crit multi then megablast with empowered fireball
i mean the f/f/f invocation
if i understand it correctly the more fire damage is all fire damage right?
thats true, it sucks that spirit of fire drops more boots
but has crap boss loot lol
the more dmg is only for spreading flames, but it has really high dmg effectiveness. not sure what the best way to stack flat for it would be though
global flat dmg for spells is a rare stat for mages i think
last steps can only drop from BFD though. it is definitely the timeline to play if you go low life
Yeah, my Rm doesn't do low life but i need some 2-3lp frost shackles for my rogue for sure
so i'll prolly have to farm that and see if i get any luck
lp2 on gloves is like 1:5000
on top of whatever the droprate is for them
they go for a fortune in bazaar
mssed up part is i dropped 3lp and sold them cuz i needed gold to fund the RM playstyle
lmao
How easy is to change completely a build when level 99 ? Should first farm few items that are mandatory for the build first and it goes smooth??
hmmm first drop for the day was a 1lp heart
not terrible
almost max rolled everything as well
could be worth something
i think so
you need to make sure you're strong enough for whatever corruption you're at when you switch
i have few timeline at 100, some at 150 and 3 at 200
Do you have items to completely replace your gear for the new build?
make a stash tab to pick out what items you would switch
i dont know what is the new build yet π This is just an idea to change the gameplay some π
may depend on what ive in my stash, or would go with the 1 or 2 best meta builds
Are you switching from crit to dot or the other way around?
yeah im playing dis. atm
do you have a lot of elemental gear you need to change out from lightning to cold or vice versa?
changing all your dot gear to crit and int gear is probably the most severe change you can make
i see... may not be that easy when i hear yuou π
that's the most extreme case, but I'm not meaning to imply it's hard or easy
you might already have all the gear you need, depending on how you've been collecting
make a stash tab where you can organize your new set. Got an exalt for every slot? you're fine.
yeah, i first need to identify 1 or 2 possible new builds then i can check gameplay, what ive in stash etc
Stash deez
ive at least 10 stash tab of exalted
T6/T7 (i kept all T7 sor far)
and dozens of uniques
yeah, so make a blank one so you can use it to organize just the items you're going to swap in after you respec
that will make it easier to keep track of what you need
sure
i will make 2/3 tabs for different builds i guess. Will definately keep my current gear to be able to swap back
what are fun builds to play rn?
you have made a guide if i remember well π
yes, I am doing frostbite
ive shackles, some boots, some fc shards...
yeah
yeah, with shackles and snowdrift, you'd find it easy to transition to frostbite. I bet a lot of your dis gear would transfer over.
Release / 1.0.5
Mage / Runemaster
β’ Elemental Nova
β’ Frost Claw
β’ Runic Invocation
β’ Flame Ward
β’ Glyph of Dominion
β’ Arboreal Circuit
β’ Snowdrift
Leveling / Cycle Starter / Beginner / Ranged / DoT
"standard frost claw gameplay"
only 2 uniques?
went through the build, really nice !
I can see you use only 3 uniques in the end game whereas you mention more in the uniques section, will check this out depending on what ive in my stash (because i think ive more of those)
and i see LL not really an option because snowdrift mandatory so no last steps π¦
will see this tomorrow, time to go to bed gn8 folks
My intent is to give people the minimum they need to get started, and suggestions for how to proceed afterwards based on what you get.
yeah, I'm so sad, because I got a 3lp last steps, but I'll need to use it for an alt ;_;
@sturdy summit how is the DPS for the Frostbite Frostclaw RM vs Spark Charge Frost Claw RM?
I don't have any hard numbers on that, but it's the lightning based builds that we see pushing the highest corruption now. My guess is that lightning scales better above 1000 corruption. The advantage of frostbite is that it's got a smoother onramp before that.
they both around same corruption as far as i know
but lightning can be optimized abit more for mroe dmg
for dmg
maybe not on bosses purely
The biggest advantage for lightning, imo, is that it can stack int. And int is sooooo good. I cry that I can't get the CDR from it.
ya thats the thing
u can scale it abit harder cause of int
and ladle being so strong
but
as frostbite u can sac abit of defense and still make it work so u get boosted dmg from that
yep. I stopped using frostwall because enemies weren't even reaching it. They're frozen before that.
also if any rm build is gonna get nuked
it mite be the spark charges
doubt its frostbite unless they nuke frostclaw itself

I think what's going to get nuked is going to be frost claw. My bet is they're going to tone down gift of winter so we can't be mana positive at all cast speeds.
i hope not
Enjoy it whilst you can then
I'm just speculating, but the mana regen that scales with cast speed is what I think makes all these builds so busted.
tbh if its just a decent nerf nothing 2 crazy its still gonna be easily doable
u just needa drop strand/get mana regen belt
run mana regen on flame ward
end
*etc
to make up for it
tbf anything pushing 4 digits is getting tuned
don't touch frost claw, just nerf rm. frostclaw is not really that broken. just ward gain for rm
thats solely because of healing hands, they only need to balance that skill ward gain
naw even without healing hand
u can get 1k+
healing hand already confirmed that the bug will prob get nuked
what bug? it's not even bugged just ridiculously overtuned.
mind linking a forgeguard build that is pushing 1k without healing hands and its ward generation?
na the ward conversion isnt suppose to scale with increased healing stat
was confirmed by devs
I think if they nerf everything across the board to make it impossible to reach 4-digit corruption, 1.1 will feel like a hangover, and everything will feel bad to play.
honestly thats 2 hard
LOL
i have 0 expectations of that
esp with them adding more gear/skills etc
yeah, I don't think they're going to do that for 1.1
hell i expect next cycle ppl can push just as hard
they're too busy adding bosses and stuff. They said there aren't going to be huge skill rebalances, right? I don't think they can fix ward without it.
imean they can nuke ward sure but
then its like add something to int instead of just ward retention rite
i assume the weaker int specs
will get destroyed by that
but yeah
if all they do is nuke, the game will feel awful and people won't want to play. They have to be careful here.
ya and they seem reluctant to nuke outside of bugs
i assume it'll be some small nerfs/bug fixed and buff all the weaker specs/weaker skills
all they are going to likely be doing
is just altering how heavy the rate of decay/retention is at extremely high ward
gotta invent that modified newtonian gravity that lets the galaxy spin differently without changing the orbits of the planets 
with the numbers ppl are throwing out
like
60k ward RM as if that ever happen outside of dragon 
prob wont even be a bad nerf
LOL
just add cooldown to celestial doom and jagged veil and rm will be just fine
if they even remotely touch anything on RM but dont absolutely gut other classes
warder-node in sorc tree has 10second cooldown. make it make sense
exactly my point, only ward generating node apart from lost knowledge on sorc tree and both are ass
v true
they honestly don't need to touch that many other builds in regards of ward
lost knowledge getting nerfed cause of SB and RM was kek
if we see some nice changes to sorc and SB ill be happy
i mean
primalist has a build that gets perma maxed ward
for druid
the transform build
i think on falconer, wraithlord and marksman dmg output is the issue.
but its ass dmg
yeah but it is compensated with no dmg
i just think if they destroy ward, its fine for rm
i think it's fine if the build is stupidly tanky if it's dmg sucks
but for weaker classes that depend on it only
tehy gonna get nuked
as far as rm goes
u can nerf ward all u want i honestly dont think it'll make a huge diff unless its massive nerfs
i just hope whatever they do with rm, it ends up making all invocations better
frostclawing instead of being invocation focus is tragic
That is so true
for me, the big thing is itemization. Some builds have really good itemization options, while others feel like they just get nothing.
a lot of balance issues could be addressed by adding some good uniques for less represented builds
it feels a bit sad when you look at your build and realize the best in slot items are almost all exalteds
that's a very fair point
its the only decent Runemaster build out there. That'd be silly to nerf. Alternatively there are many more skills that need a buff to be viable. Otherwise everything kinda caps out at a few hundred corruption
cuirious, is there any real reason to keep LP1 items? I guess for leveling alts? low level stuff?
even for alts ur prob better off using some cheap 3/4 lp that requires low level
well cheap is relative when you're SSF
but would there be a real reason to keep LP1 items ever really
nope so far atleast
maxing out at a few hundred corruption appears to be the intent. They said that any build reaching 4-digit corruption is probably too strong.
they gonna have to force me to run naked in monos for 1k to be the max u can ever get to

gonna be interesting to see what kinda nukes they drop for that to even be possible LOL
tbh i hope they also instead giga buff corruption scaling after certain number
I wouldn't be surprised if, despite that being their intention, they ultimately decide to lean into what they got rather than what they intended.
that way u keep every1 sub 1k
but the power scaling is actually as strong as say 4k
yeah i dont think they will nerf that hard imo, i feel like
arpg players arnt the type to like nerfs 2 much
There is literally 0 chance everything other than frostclaw caps at a few hundred c 
no one likes nerfs. Human instinct is to feel loss much more strongly than gain.
idk