#๐งโmage
1 messages ยท Page 58 of 1
lol...exactly!
Frostbite Shackles JUST DROP ALREADY
I am testing out leveling a new sorcerer, playing my end build from the start. Seems to work.
Nice to see the build grow

am prob do the same and level a sorc after i wanted to try some stuff when am done w the monos
LOL
10k corruption is the end?
u at 5k corruption?
wtf
i cant get any more power, if it slows down at like 6k i aint gonna slog through it
LOL
How much favor you approximately get per map? lol
Thought so was just wondering haha
u get way 2 much at higher corrs prob
but mg u only use it for buying stuff so its not like cof
Even at level 21 meteor is so bad, frost claw so much better

take arcane ascend

and do mountain boots build like mine
but on sorc and teleport
i wonder if they can maintain the mana w it perma up
shud be able to probably w that mana reduction for costs node
idk about that 1
you should be able to
its like being a slightly more scuffed rm without the cool toys
shade is easy for you ๐
but u can get high prob
i mean tbh they can basically run the same skill
just replace runic invo w arcane asc
Iโm trying to build the shattering strike spell blade,is their any bosses I need to target farm for good gear?
Or do most of the uniques that are good for spellblade drop from anything
i would do arena but
the idea of sittin there
doing that for like 5hrs+
would boom my mental
how do u have above 300 mana with static puru? is it the boneclamor helmet?
It depends
ah
but basically high roll ladle for mana
high roll rings for mana since the implicit for those
give mana
and then u just change passives/icons till u hit 300
i wouldnt worry about the 300 mana till later tbh or what u can do is run purple mana gloves
they give a ton of mana
and u can seal a r1/2 mana roll
and use that until rly high corruption if u need to swap to more defense
should make it pretty easy to get
Yup, can confirm. I made it to 300 mana aswell, same gear as Puru more or less
whats rly high corruption? im at 1,4k rn would love to do 2,5k
should be okay without the dot till like 2ks+ maybe even 2.5ks
Did a few nodes in passives for mana, rest is in idols
but the dot reduction gloves are really nice to have
especially if u can get double
i have dot reduc but only t6 int and tier 2 experimental
u wana eventually get all 3 sources
with neck/and 2x on gloves
cause thing is with static and runeword inferno and all ur armor
these items get insane value
but u are also going slightly diff skills u using frost wall and lightning blast im using snap freeze and flame rush, i guess my build isnt that great in higher corruption anyways then
Frostwall is insanely broken tbh
Also am using it to trigger the brand instead of using 5 points on passives
And u gain insane ward if u have the mana for it
And lightning blast is just for manual invocation, it's cold skill cause of passive
I use it to cast the shield invocation
i might need to practice it then
even tho i rly like the simple design of my build i only spam frost claw and dash xD
its just abit more optimized its not rly required to actually do 2k+ or anything
its just that i use it manually to get super low cd teleport
Honestly I am having much more fun playing this version with Frostwall and manual invo than autocast and flamerush tbh
frost wall is rly nice to have ye
can double cast to instantly cc anything that isnt a boss
and to get alota free ward
aight time to cook rq
ex
hm
what key is it to hide UI
so im playing a level 35 spellblade, shatter strike focus
it just took me 3 minutes to kill an exiled mage in campaign
it didnt do any damage to me, to be fair, but there HAS to be a better way for single target damage...
idt you can play shatter strike effectively that early
like i think you're better off playing glacier until like 50
alright got emp monos opened on alt now
trust the process
i just looted a "BEER", did it ever happen to you oO ?
lads
i am in the middle of quarter end work
and i just lost a file
w/ like
6 hours of work on it
because the system decided it would save it as a CSV
๐
you dont have any onedrive or things like that ?
ya. i do. but i needed ti to be saved as xlsx, not csv
i have NO idea how it saved as CSV considering i saved it as xlsx and have it set to auto save
but here we are
redoing the whole fkn file
maybe you can retrieve it
did you check history of the file ?
you may have it correct at some point
Think to take a break until next cycle, i'm almost full build with 1/2 lp everywhere, don't wanna grind my life for 2 red rings
Tying to get 300+ armor blessing on spirit fire mono is such a boring grind.
i feel that
i had 298 for awhile, and recently got 308 lmao
just want cap and be done with it
oh dang someone bought my max roll 1lp unstable
ez 500m
Someone here said his frost claw + nova frostbite char can stack frostbite up to 5k or something. Am I missing something obvious, or how is that actually done?
I'm running a frost claw+nova guy, and seem to cap around a bit over 200 stacks while having a ton of frostbite chance & shred chance (and the node that turns shred to frostbite)
Still feels powerful, kinda, but feels like it's starting to lag behind a bit dps-wise (I do have snowdrift boots & around 1000% freeze multi)
i did just hit level 99.... any bonus at 100? ๐
i feel like passive points have now les value...
no 3lp statics in market, so you could be greedy if they were MG lmao
2's vary in price cuz of rolls, lowest is like a couple mil, highest being 50-100m
so easily 1b-1.5
Damn
least i made it over 3k armor for my RM lol
first echo corrupt 200+ (202 :D): checked ๐
Whats the best way for me to try and find a tier 6 or 7 frost claw? im stuck at 300ish corruption and want to try the arcane explosion /static frost claw build but need the +to frost claw to make it viable. Thoughts? I am dumb and chose CoF
30ish hours now of only gettin 2 total frost claw relic pieces, pretty depressing
you have like.....3 options:
- Find a different way to get +skills
- Grab relic prophs and use those
- Farm T4 Sanctum and full clear it
I went thru about 11 myself. Most of them self-found and finally hit one yesterday lol
I have been grabbing the relics.... T4 sanctum, i ahvent tried that one but i thought only one day a every 2 weeks dropped more of those
is it good to farm in genearl? i usually die unfortunately
yeah. it is. the mobs are generally rare/have loot tables that consistently drop the relics
what's your current build look like?
should be able to push well past 300 w/o the need of an FC relic.
is there a way i can link my character like in diablo 3? otherwise... i am doing ice barrage, rune invoc (frost fire frost) fire wall for extra damage on bosses and teleport then frost claw
so i tp, get a free ice barrage cast my rune invoc for defense and then shoot frost, rinse and repeat
cast wall on bosses or elites for extra ward
yeah go to lastepochtools.com/planner and import it there
then hit save/share and drop the link here
ah... can i import it to that website from the game or i have to manually put it all in?
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (21) / Spellblade (4) / Runemaster (68)
โธ Health: 1,009, Regen: 28/s
โธ Mana: 151, Regen: 15/s
โธ Ward Retention: 335%, Regen: 64/s
โธ Attributes: 1 Str / 1 Dex / 49 Int / 1 Att / 1 Vit
โธ Resistances: 85% / 63% / 124% / 147% / 170% / 102% / 94%
โธ EHP: 1,209 / 1,079 / 1,209 / 1,252 / 1,209 / 1,209 / 1,209
โธ Endurance: 20%, Threshold: 202
โธ Dodge Chance: 5% (153)
โธ Armor Mitigation: 11% (275)
โธ Crit Avoidance: 60%
โธ Cold, Fire, Lightning / Spell, DoT
โธ None
โข Frost Wall (20)
โข Frost Claw (22)
โข Runic Invocation (20)
โข Ice Barrage (20)
โข Teleport (20)
โข Frostbite Shackles
โข Strands of Souls
โข Snowdrift
thank you so much
i am doin the last ruin to try to get the blessing for more class specific drops or relic drops, not sure which would be better
i am almost lvl 10 in cof
Question:
which wand should I slam into 3lp ladle
Wand1: T7 Cast Speed/T5 Lightning damage/T7 Lightning pen
Wand2: T7 Cast speed/T5 Crit multi/T5 lightning pen
ah this is like @sturdy summit and @unborn hamlet's territory. you're playing Frostbite.
KEKW
ya i am, but i was trying to switch to the shock version, looked intersting and pretty :D
former if capped on crit, latter if not
Also, not sure how to make this one much better
im running frostbite 750+ corruption no issues
could push 1000+ but im taking a break
you're missing a fair bit of things i think to really push the build along
thanks for the input. Whats the reasoning behind the crit cap? I didnt understand that pat
do either uncomfy or
yo, what's up?
do eitehr uncomfy or philpov have a video or a link? This is still my first guy polaying in the game and like diablo, i just play one type of character all season
Hi
if u have guaranteed crit, u also want some base dmg increase for more DPS
Would you like to see a ... guide ๐
since its multiplicative
Ah ok
say u deal 1000dmg, and 200% crit multi, so u deal 3000dmg, if u increase ur crit multi to 250% lets say, u do like 3.75k give or take, my math sucks
but if u increase ur 1000dmg by 100% or so
Are you looking to continue frostbite, or did you say you're looking to transition to lightning?
youll effectively be dealing double the dmg
I gotchu yeah that makes sense.
@sturdy summit i like frostbite but feel like i have maxed out what i could do, some of the items in other builds i have seen seem impossible to find
what corruption are you at?
ur not even started
๐
lemme link u my getup
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (21) / Runemaster (72)
โธ Health: 1,218, Regen: 20/s
โธ Mana: 221, Regen: 10/s
โธ Ward Retention: 570%, Regen: 43/s
โธ Attributes: 14 Str / 1 Dex / 65 Int / 1 Att / 1 Vit
โธ Resistances: 100% / 199% / 77% / 79% / 81% / 118% / 58%
โธ EHP: 1,695 / 1,695 / 1,695 / 1,945 / 1,695 / 1,695 / 1,443
โธ Endurance: 26%, Threshold: 244
โธ Armor Mitigation: 33% (1,682)
โธ Crit Avoidance: 31%
โธ Cold, Fire, Lightning / Spell
โธ None
โข Frost Claw (24)
โข Elemental Nova (21)
โข Flame Ward (21)
โข Flame Rush (21)
โข Runic Invocation (21)
โข Frozen Ire
โข Frostbite Shackles
โข Snowdrift
โข Heirloom of the Last Nomad
โข Oceareon
โข Strong Mind
โข Twisted Heart of Uhkeiros
my hot take is unless u get at least 2LP strands of souls with perfect slam its not worth to use it
comfy is farther than me. I'm only up to like 420 corruption, but this is has a lot of details: https://www.lastepochtools.com/build-guides/frostbite-frostclaw-with-teleport---introductory-runemaster
Release / 1.0.5
Mage / Runemaster
โข Elemental Nova
โข Frost Claw
โข Runic Invocation
โข Flame Ward
โข Glyph of Dominion
โข Arboreal Circuit
โข Snowdrift
Leveling / Cycle Starter / Beginner / Ranged / DoT
i play CoF as well
all the items are hand gotten
i will say from personal experience, using frostwall is very bad
i havent tried glyph what philip uses,
instead i spec flame rush for easier getting around
I'm not using glyph right now
I'm trying static orb, but I don't really like it
lightning aegis drops immediately after trivial damage
I can't decide what to use for the 5th specialization
whatever I've tried doesn't really feel consequential
Can anyone tell me what the benefit of using prismatic gaze is over crest of unity? the crit chance is the ONLY thing i see. cause i get more DR from crest if enemies are shocked, chilled, or ignited (they always are) and thats straight DR vs prismatic's elemental only
the crit chance is very good
is that it tho? cause +6 to elemental nova seems more worth it than what amounts to 13% crit chance
elemental nova is not ur primary dmg
cause i can get double the crit chance with 2 skill points in elemental nova
only for elemental nova
@sturdy summit I will take a look at that. I feel like im in the inbetween spot of "end game" and starting monolith so i would like to advance better. My only real goals are doing t4
extremely good. the elemental shred might be some extra dmg too
flat crit chance gets multiplied by all your increased crit chance
and you get a lot of increased crit from int
im reading ur guide
why use barbute tho
i can understand using snowblind
evne tho its kind of bad
I was on the fence on including that
"That things bad" is exactly the kind of feedback I'm looking for
the int is really not that important for the frostbite build
int and armour
:D
I do like armor
from personal testing
Tyrant crown if ur not using any sort of leech for twisted heart
gonna play rogue more later tonight, actually fun
Ruined Visage gives insane ward gen
the other visage with base mana is kind of garbage
I'm recommending 5/5 chill to the bone, and I'm thinking it probably doesn't need to be 5/5
i dont even use chill to the bone
i think i have 1 point in that skill just to get the minimum
0.3%
yeah, in fact, seeing you only have 1 point in it is what made me start thinking I'm leaching way more than I need to
yea i just have 1 spare point, and it has cold pen
im using the black sun leech blessing
ahh
its still an overkill
tested 1 point leech, at least on lightning build it works. usually not at full health, but that just reduces the ward from the heart a little bit
the more damage you deal, the less leech you need
i heal 2700 HP per DOT
i dont even need the leech blessing
bbut i also dont need any other blessing from that timeline
5/5 chill is maybe good to start off
but once u ramp ur dmg , just drop it to 1 point
yep, I'll make sure to add a mention of that
so what do you think is the best helm base?
if ur not struggling with mana i think its just Ruined Visage
actually, its just the best
it's what I'm using now
roll 25%+ mana regen and60%+ mana spent to ward
do you think there's any uniques worth looking at?
yeah
I was thinking snowblind could be good if you can get it with a lot of lp
it's basically already got useful stats
i think 4LP snowblind (the higher level one) is probably the only thing i would consider 
theoretically its not impossible to get
not even 3lp?
maybe, MAYBE, 3LP one if u get the best slam
but what is the best slam depends on ur other items
as long as I can get both prefixes, I think it would be good
i want armor % and cold res
but i also want cold pen
frost per chill
chance to apply frost
too many useful stats on the helmet
okay
3LP both prefixes , and armor % bottom,
with max rolls
i would take that
That sure sounds like a dream helmet :D
like my ruined visage is not perfect if u looked at it
ok so ill give it to u like this, if i got 3LP snowblind perfect slam, and 2LP maxroll Julra with perfect slam, and Strands of Souls 2LP perfect slam, i would drop perfect Ruined Visage 
dang
and even then its just getting the same stats just from a different items
yea i get 40% cold res on snowblind but lose cold res from spider silk you feel me?
yeah
strands of souls is theoretically the best belt in the game, but good luck getting any LP on it
how much lp does it need?
yeah, that sounds right. I want to be able to get both edot and frm
if u manage to RNG a 3LP one, either cold res for more ward retention , or any defense u are lacking
if u manage to maxroll ward retention and mana spent, the other 3 stats are fundamentally useless
pls dont put ideas in my head no further
i dont wanna farm that belt
~~should get 2LP twisted to try T7 FC with cast speed slam ~~
don't even need t7 fc
i know, i have T6 now
dang looking at gold prices going back up
people been buying 
risky stuff with them chasing down RMT people now
or at least going after the big ones it seems like
yeee but naaah
FRM not needed on relic
freeze per stack of chill everywhere u can get it basically doubles to triples your FRM
hmm
I should bump the value on that, I guess. Well, do you prefer it to frostbite chance, or frostbite pen?
frostbite chance seems better
let's see, what does it actually come out to in terms of converted pen
which one now, u want cold pen on all items it can have it on
well
mostly just helmet and armor
t1-2 sealed
on armor, I want sealed flame ward charge
dont think its worth it
ok what do u get as a trade off
more ward per second and ward retention when flame ward is up?
or where do u spec the extra points
maybe you're right it's not worth it in terms of damage. I spec the points into haste
but if I was doing a glyph of dominion or fire wall, I could put those points into armor
I am trying to get more move speed any way I can, though
so that I can get stability faster
omg, I wish. I can't find anything better than 1lp. I am getting every 10 unique boots prophecy I can, and they won't drop
i feel u, took me forever to get 2LP ones and i failed both slams
rocking t6 speed + t5 armor rn
but i got the whole collection of 3LP of all the other boots ๐ฅฒ
even tho some of em are WAY WAY WAY more rare
I also tried hatching all my cuckoos, but they all failed
some were okay, but I couldn't craft them
yep
instantly bricked
I'm going to give speccing tp a try. Maybe the node to reset haste duration will work really nicely with flame ward haste
mirror images might work as a distration
I rely on tp to dodge boss mechanics a lot
bros cookin well tonight huh
I guess I'm taking snap freeze now that I'm speccing tp
maybe its just the preference of the skill
flame rush do be helpful in the julra maze
iron bars? nope, me still go face
I had a really bad early experience with flame rush. And I have a different way of doing the same thing in sanctum. I use Runic's Warmage Initiative to hop through them.
ye i like flame for that reason
warmage init does the same thing
Tested my sorcerer alt leveling guide, sorcerer is too strong at lower levels ๐
:D
I like it
oh surge/reave build
Don't you think the game is falling off?
My friendlist is every day a bit smaller.
RM until the end
I believe it's because poe started a new season
i only reached empowered monoliths and i m already tired of them, maybe because of that ๐
That always happens after game launches. It isn't something uncommon.
Not one game, in the history of gaming, has maintained its release numbers.
That's a good point.
I've never gone past 1500 corruption. It's so absolutely, mind numbingly, boring getting corruption at a certain point just to say you did it.
thats the other thing.. the whole character design feels a bit... simple.. I was just 2 shot by some little archer despite 2k hp and 1k ward, max resists ๐ feels like defense is some "checkpoints you need to reach to not be 2 shot" and then u need dmg to wipe the whole screen with 1 button so nothing can hit you.
What corruption were you at?
Tbh, you max EVERYTHING, but at a certain point, you still get one to two shot.
It's more about just avoiding damage at that point.
i just reached empowered monos, so nothing up there, not elaborated messages here, just "noob impression"
there's definitely things that'll oneshot you with 3k hp
it also kinda feels that i should have picked a "one button" class benefits from 2-3 other skill synergies, which sorcerer seems to have none. so you can just scale endlessly ๐
if you already have 2k hp, you should try to get twisted heart asap. It will really help your ward game. 1k ward is not enough.
Sorcerer with frost claw should work fine, lots of synergies
Fireball is pretty good too, but need more gear for it
yeah maybe i need to stop try harding to get meteor to work ๐
hehe, never give up on that, just play something else, and keep trying to make meteor work once in a while ๐
Closest I have seen was glacier + meteor combo
But the character had 1800 mana
i just found this belt
wanted to get it to work
its "ok ish"
but not really worth the trouble it feels like
I hope they add some more tools for mana regen in next cycle. Then we can make the belt work
i found a helmet that gives 20 mana on fireball
picked all the mana return stuff i could find
0 mana cost fireball
i'm still always out of mana
welcome to mage
even with all minus mana stuff
the gods demand your mana
you must pay
its ok, i tried to avoid all the meta stuff
thats probably the price i'm paying ๐
because the game definitely heavily favors 1 button screen killers
woooo back over 1b monies
Even if you're mana positive with frost claw, every once in a while it will just decide to never proc regen before you run out of mana.
need to sell more stuff
i'm the other guild.. the finder one
cof
and yeah, i'm aware, running off meta i could get great gear for cheap
but then i'd just get bored faster
Focus should have had some kind passive setup to it, so you give up one spec slot and get a nice boost in mana regen
maybe with some penalty to something else ๐
i tried the mana strike range variant
what a failure
thought I could use that as I rely on crits to proc meteors
but i just ended getting swarmed and killed ๐
I hope to about meteor next cycle, i like that playstyle
it works, but it needs help in some ways.
If you're getting swarmed, you can try dancing around Frost wall
https://www.youtube.com/watch?v=bxWZX1jk3Cw&ab_channel=Kurii 1524c Oro kill. I guess that's one way to do it... ๐ค
๐
thats what every shade deserves
got my first omnis :D
MoM?
Mind over Matter (Damage dealt to mana before life)
how much mana would you stack?
a metricfkload
i mean
as much as would be allowed by spellblade really.
mmmm nvm.
not enough mana methinks.
dont think its that great
problem w stuff like endurance/mana dmg is that they dont double dip/interact with ward
i prefer stuff like dodge/block chance
maybe some kinda giga high block chance build
that way ur ward has more value etc
can even get more block value with flame ward far left tree and stack it up some more that way
I wanna see how u play in echos , can u post video ?
i have 1 here somewhere uhh leme see
Aright
around 3.4k
build is a little different but
should be super similar playstyle in practice
its abit more optimized now/tankier/more ward/more dmg
abit more punishing if you move
cause i made the elemental nova cost mana if am not on 3 stack of mountain boots LOL
32:9
Thats why its smooth
yeah it makes teleport/enigma extremely nice to use
on sideway maps
cause those dont have a range limit
Iam using other build the static shell one
Lemme link u
But it feel boring now i wanna change
yee i think you should always take frost wall tbh
whats ur ward like in monoliths
like 15kish?
in normal monos?
15k
ya mines closer to 25-35k depending on the mono
In boss 60k+ sometimes overloaded
15k-20k
The price now +400m each
like before i swapped some stuff recently for more damage
Not worth
was reaching 40k in arena maps
ya i mean i have it but i dont even use the +4
i use int instead now
cause my boots basically remove any mana issues
I will test your build
.
take wall
I mean this one
that alone will give a good boost imo
yeah like... maybe i do a sword and board just for funsies
i really just dislike LL tbch
i really hate locking in 3 items that just have inherently kinda low value
other than just enabling the build to function at all
got some foots of the mountain now
got 29% movement and 8 int
i'll take it, since i got int relic
am a 7% movespeed enjoyer
i even took off essence of celerity
so my movespeed is perma 7

lmao
everytime i move am like gdi wat a tragedy now even my nova costs mana
earleir i was doing a shade and tryina be fancy with runic invocations
and forgot to snap freeze
and got 1 tapped by the idiot

rip lmao
i got a good 3lp slammed t7 cast, t6 multi, t5 shred claw that i wanna test out
nice
tru lmao
its weird tho cuz sometimes never late doesn't show it adds crit
it doesnt show on the sheet
hell
the buff doesnt show
but if at least on 5 points never late
its perma up
i tested it
yeah so you'd be able to toss a crit roll easily
so u only really need ur pa[ssive rm crit and maybe neck
and ur 100%
yeah
and rune bone helm
*run
or exalts
w cdr
lemme swap to my normal gloves
fps wise
still no good swaddlin
honestly i wouldnt bother w swaddling since u cant take the dot dmg reduction sadly
would be nice if you could
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (22) / Sorcerer (25) / Runemaster (66)
โธ Health: 1,086, Regen: 24/s
โธ Mana: 287, Regen: 13/s
โธ Ward Retention: 624%, Regen: 25/s
โธ Attributes: 29 Str / 16 Dex / 162 Int / 6 Att / 6 Vit
โธ Resistances: 58% / 34% / 76% / 34% / 34% / 40% / 40%
โธ EHP: 1,641 / 1,484 / 2,092 / 1,733 / 1,259 / 1,315 / 1,434
โธ Endurance: 20%, Threshold: 217
โธ Dodge Chance: 3% (75)
โธ Armor Mitigation: 47% (2,832)
โธ Fire, Cold, Lightning / Spell
โธ None
โข Frost Claw (22)
โข Flame Rush (21)
โข Flame Ward (21)
โข Elemental Nova (22)
โข Runic Invocation (22)
โข Prismatic Gaze
โข Static Shell
โข Mad Alchemist's Ladle
โข Fragment of the Enigma
โข Blood of the Exile
โข Red Ring of Atlaria
โข Julra's Stardial
โข The Confluence of Fate
โข Twisted Heart of Uhkeiros
Eh i figured i would try to hit a t7 cast/int
get some good 20+ int gloves with 30%+ cast
my resists are meh cuz i removed my omnis
that pretty much capped all my resists
ye who needs resist
LOL
trap stat
just needa not be super tragic resist level and ur gucci
ye
ive gotten lucky with my slams
only ladle and enigma took a few tries to do
rest has been nice to me tbh
my twisted heart slams have been insanely bad
yeah ex had to refrain from killing me
i hit t7 int first try, +3 fc 2nd try
lmao
which is nice cuz i can do +3 fc for drago build
if i wanna test it out
without using the fc heart
imo its better
the dmg increase from int is really nice
yeah im using no +fc to anything rn and im not having any issues
ontop of all the cdr/cast speed
with 360+ mana
yeah esp if u start using mountain boots+ start spamming frost walls later on
yeah im at 80% cdr i think atm with this t6 belt
i'd like to ge ta t7 one
but that dropped like that, instead of trying to find a 200-400m one
yea am just sticking to 1lp strand basically forever
yeah i'd like to get one lmao
yeah
its nice tho cuz if you get a nice exalted belt
you can use all 4 affix's on it for strand
and not really lose out
except missing the t7 roll i'd say
yeah i mean the armor exalt belt is really good
but still 1.5b for a belt is nuts that's not even 3lp+
armor in general is just nuts
esp w static+ inferno
its like 200% more armor perma
yeah sadly my armor hit 46% increased armor
had a nice t6 flat armor roll
but it got int so imma use it till 3lp or never take it off lmao
increase is still p nice
any armor value basically adds up
static shell just op
ye it is for sure
some point i'll start farming for strand again, but now im just chilling and lvling alt and farming for some shackles for it on main
lol
tho i may try for another julras to swap out the 2 i got now for better rolls
Ooooof thats big money
double life idol, 5% and 29+ flat hp
then a ruined visage helment with t7 int, light crit multi, double armor roll
goddamn im making it good tonight
whats do u guys like more? teleport or flame rush?
teleports better if u can actually fit it into the build
focus as teleport owo
the lowest cd 1 anyways is enigma 
since u can force lower the cd even more
or maybe teleport with those tele boots
omg did a full set of monos with the freeze necklace instead of my normal 1

my damage was tragic i thought the scaling was insane
Just a quick question, how much tooltip dps should I be expecting at lvl80 for shatter strike?
Cause without any buffs im sitting at around 90k dps
I am thinking about makign a alt - wondering if any of these items are god tier for a S+ tier spec. All of these have 3 LP. Dragoraths Claw. Drought Release. Hand of Justice. Xithara Condurm. and a 2 LP Siphon of Agiush (hard core) COF.
Hmmm someone listed 7 identical Red Rings just now
Imagine hitting that on Arbor lol
I'm running Mana Strike on my Spellblade but it feels clunky. I'm out ATM so can't test but is there a way to make Focus instant cast so I can just hit in on cool down when Shatter Striking the world away?
yeah lol
yeah thats good for your level
assuming you havent capped crit yet
Yeah its like 50 something %
when i press my buttons i think it goes to around 350k ward + elem weapon
Yeah to push your dps on shatterstrike capping crit eventually is important
for lvl 80 that seems good though
Yeah im crit converting atm anyways
I think ill be able to get like 90% or so crit eventually, just getting more I'd sacrifice way more damage.
aka when my gear stops being prettymuch garbage fodder ive found
Spellblade has a lot of crit damage though, so crit chance is generally more important than a lot of other damage multipliers
it would be hard to cap if you play without peak of the mountain
Im scaling my damage through mourning frost and shattered lance set lul
Im no actually using peak of the mountain
cause i have what 2500% added damage effectiveness once my gears sorted out
lol
That build sounds extremely fragile ngl
Release / 1.0.5
Mage (35) / Spellblade (78)
โธ Health: 1,262, Regen: 721/s
โธ Mana: 147, Regen: 11/s
โธ Ward Retention: 232%, Regen: 88/s
โธ Attributes: 1 Str / 58 Dex / 38 Int / 1 Att / 1 Vit
โธ Resistances: 71% / 72% / 76% / 80% / 102% / 80% / 79%
โธ EHP: 2,919 / 2,933 / 3,036 / 3,173 / 3,036 / 3,036 / 3,036
โธ Endurance: 57%, Threshold: 367
โธ Dodge Chance: 8% (232)
โธ Armor Mitigation: 13% (375)
โธ Crit Avoidance: 103%
โธ Cold, Fire, Lightning / Melee, Spell
โธ Arcane Shield (1/1), Enchant Weapon (Active), Flame Ward
โข Shatter Strike (22)
โข Frost Claw (20)
โข Enchant Weapon (20)
โข Mana Strike (20)
โข Flame Ward (20)
yellows i would upg to regen
You're gonna get one shot by a whole lot of stuff past 200 corr
idk man i did 100 corruption with even worse gear and it was a cake walk
if I kill everything before they hit me i cant die to them ;D
No clue about bosses though
unlocked empowered monos for the first time yesterday so
Bosses shouldnt be too big of a deal, usually stalkers/ gorgons are spellblade hard counters
I mean, if it works for you then who cares ๐ซก
yeah fair enough
why change something that works
im open to feedback though
if you see something that can be changed
literally made the build with like 15 hours of experience in the game
put one point in recasting for shatterstrike
so you can use mana strike inbetween strikes
that way you can consistently attack more often
ah well, then i guess just farm for better items and see how far you go
interesting you take frostclaw instead of having teleport though
just mana upkeep
i dont have it even on my bar i just proc it off the chance on melee
since ive noticed frost claw costs no mana if you passively proc it off melee attacks
if it aint broke dont fix it ig ๐คทโโ๏ธ
Fair enough lol
yeah thats usually more of a sorcerer build
you dont usually find it on a shatterstrike centred build
Ive noticed that it helps alot with mana upkeep
the bursts of 12 mana help, also some extra ward
probably should just remowe the melee damage mod since frost claw deals practically no damage
wdym
Good idea...
If at 200+ corruption ill get one shot ill just remowe all defence and go all offense
:D
i think at like 2k+ corr it's actually better to go more offense to kill shade
since at that point you'd want to avoid everything instead of getting hit cuz it's a oneshot if you do
thus more dmg to get him down faster and less dodging
I highly doubt any spellblade pushes to 2k corr 
idk i have what 240 something base damage + 2500% cold
6.2k base damage lol?
plus crits
would just need to progress that far first :(
You'd definitely end up dying a lot around 200++ corr i feel
Atleast the good thing is if I dont die in 1 hit I can recoup almost instantly....
1.2 hp bar per second regen
Yeah the issue is more around getting one shot 
But if it doesnt work out you can always change build ig
yeah
try to push as high as possible first though ๐ซก
That is always possible
atleast i havent had problems at 100 corr with my doodoo gear
Dont roll over and start laughing when u see the gear plz
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (30) / Spellblade (65)
โธ Health: 962, Regen: 472/s
โธ Mana: 101, Regen: 8/s
โธ Ward Retention: 166%, Regen: 59/s
โธ Attributes: 0 Str / 9 Dex / 29 Int / 0 Att / 0 Vit
โธ Resistances: 83% / 118% / 34% / 80% / 41% / 70% / 51%
โธ EHP: 1,531 / 1,531 / 1,082 / 1,114 / 800 / 1,016 / 861
โธ Endurance: 20%, Threshold: 247
โธ Dodge Chance: 5% (98)
โธ Armor Mitigation: 12% (233)
โธ Cold, Lightning / Melee, Spell
โธ Enchant Weapon (Passive)
โข Frost Claw (20)
โข Flame Ward (20)
โข Shatter Strike (20)
โข Mana Strike (20)
โข Enchant Weapon (20)
Prism wraps wtf 
Literally.
I havent needed to upgrade it yet dude..
definitely think that two crystal swords is better for survivability and damage later on but honestly trying stuff out at this stage should be fine
ยฏ_(ใ)_/ยฏ
Why play what everyone plays
Im just playing something thats cool ๐
Did anyone play around with volcanic orb builds with Transcriber Graver and Eye of Orexia + 2 Idols increasing speed+damage?
I wanted to test it out but was lazy to do so haha
Here is one way to level up a sorcerer alt if anyone want to try out the class and unsure about where to start https://www.youtube.com/watch?v=B6wXtkPmzqc
I really wish Sorc had some stupid strong build for high corr ๐
Frost claw works fine on sorcerer, just a bit less tanky than runemaster, but more damage against groups
Wonder if something could be made with Fireball Spark charge
With gloves
Liath's Machinations
yeah redkatt actually did this on both sorc and RM
I preferred the sorc version
Yeah was just checking it out
I definitely want to try something on a sorc next haha
Reached my 1k corr on rm, need something new now ๐
aight imma say it again
I hate playing LL Spellblade.
time for me to figure out something else for this
what issue do you run into?
the issue that i have to use 3 items that require at least 2 LP
and are notoriously hard to get a hold of as it is
oh ๐คฃ
lmao
yeah
and the odds of finding like
a t6/t7 HPasWard glove is fkn astronomically high
i've been drawn to try mana stacking a bit and using lost knowledge.
to generate bigger ward.
Wish I could lock exp/levels on a character, so it doesn't level up ๐
Anyone else playing a Chaos Sorcerer?
Looking for some advice on my last skill. Here's what I'm running atm:
Volcanic Orb (turned Chaos with Lament of the Lost Refuge)
Arcane Ascendance
Flame Ward
Focus
I was running black hole to pull things in for Volcanic Orb shotgun.
But I'm not sold on it yet.
I think you mean Void. Chaos isn't a thing in this game.
Truth. My PoE syntax is tripping me up.
Have any suggestions?
I'm not too well versed with sorc, but what I heard was you can use meteor together with void orbs
and turn the meteor damage partly void, I think
I think a lot of people want that to be good, but no one I can think of is using it seriously.
I didn't know you could make meteor void damage? That's neat
I wonder how they're doing it.
I think there's a node that makes it do damage based on the last spell you cast? It's not a full conversion.
Void sorc isnโt something that is really played because none of our passives synergize with it appropriately to scale it in a consistent manner
It's not amazing but I've been running a void spellblade that's semi-viable. Capable of clearing T4 Julra and currently hovering around 350 corruption
Not generating enough ward to be super safe atm though, trying to farm for health regen gear and Vessel of Strife to see if that fixes it at all
Think you are on some similar track that i wanted to go just not using void
Kinda curious tho. Share your planner when ya can
It's a bit outdated, I've changed some passive points and a couple affixes around in the past week but it's close enough https://www.lastepochtools.com/planner/BxvW9r7A
Release / 1.0.3
Mage (25) / Sorcerer (15) / Spellblade (58) / Runemaster (15)
โธ Health: 1,427, Regen: 20/s
โธ Mana: 130, Regen: 15/s
โธ Ward Retention: 482%, Regen: 273/s
โธ Attributes: 1 Str / 1 Dex / 93 Int / 1 Att / 1 Vit
โธ Resistances: 102% / 93% / 86% / 87% / 92% / 84% / 64%
โธ EHP: 3,445 / 3,445 / 3,445 / 4,053 / 3,445 / 3,445 / 3,090
โธ Endurance: 20%, Threshold: 285
โธ Armor Mitigation: 37% (2,003)
โธ Crit Avoidance: 61%
โธ Cold, Fire, Lightning, Void / Spell, Melee
โธ Abyssal Rite (10/10), Arcane Shield (4/4), Fire Aura Stacks (10), Preparation, Runeword Cataclysm, Corrupted Heraldry (12/12), Flame Ward
โข Ice Barrage (24)
โข Flame Ward (22)
โข Mana Strike (20)
โข Flame Rush (20)
โข Volcanic Orb (24)
I'll try to upload a planner with my actual gear that I have atm when I get home later tn
3lp last steps o_o
the roll could be better, but I'm not going to complain :p
too bad I can't use these with frostbite
I am still a bit undecided about Sorcerors subclass, I might make a Primalist next. it's funny though the Mage I built even though he's gone from having a chunky gameplay to smoother gameplay, he's also frantically focusing up :D, but he is doing content that's quite a few higher levels than him. Also I'm not 100% sure but I think the Dragon's Breath stuff doesn't have to be the exact rotation - it might actually be using one element boosts damage in one of the other three elements. I appreciate the dps output is probably what's letting me clear those higher levels but I hope they take another pass at the Sorceror's tree and skills. It's definitely been a confusing experience where as the rogue and other classes seem much clearer.
I wll say though kudos to LEpoch I definitely enjoy the 'struggle' of surviving more because of how impactful mana play is.
Nice phili
so I tried my hardest making a non-dot frozen orb build. Man the skill is underpowered. Damage output vs mana cost doesn't make sense vs using ice barrage or frost claw
Thats the pattern for many skills, they either scale the wrong way with damage / mana ratio or have big limitations on usage (cooldowns, cast limits, non-hit attacks)
Then you have frost claw which is the total opposite, scaling very well with dmg/mana, speed, number of hits
They made it really hard on themself to balance skills within a class ๐
My theory is that the game was not actually released 2 months ago, but years ago. What we see in sills are years of nerfs and limitations added during the very long "open beta"
Then a few new skills and masteries got added right before release, to make the game play have some action and speed in it. Actualy fun ๐
hehe
Take black hole, if it didn't have the not a hit modifier, I think it could be used for something great ๐
Yeah the scaling threw off a friend of mine pretty immediately on mage.
I thought, like the physical damage should be the node that adds on hit but it didn't!
I feel like the mage class has a real mixed bag of exceptions and overlap that adds too much befuddlement
yeah, it's really arcane
Other games use lucky hit / proc rate mechanics to scale slow and fast attacks. But here we just got flat %, no matter speed
Well I'm also disappointed that the Sorceror kind of reads like the Intellegence scaling subclass and it ... doesn't even do that very well.
10% chance to gain 70 ward on hit, single slow meteor costing 200 mana gives the same as 1 shard from frost claw ๐
heh
Can't belive I am saying it, but Diablo 4 did something right there, with lucky hit
I just found frost claw kind of boring to cast
But I see it in a lot of builds because I think - it can be tuned to apply on hit
Doesnt sorc have passive + Damage per mana cost?
extra %rate on hits, to determine if you proc the effect or not, slow skills have higher % than fast skills
always thought to scale hard hitting skills well you need to ramp up their mana cost
Lets says meteor would have 100% lucky hit, it gives you 100% of the 10% chance, frost claw would have 10% lucky hit, giving 10% of 10% = 1% per shard
Bad example, I would have made the rate higher in base, but
I don't like the name lucky hit, but having, say, ailment chance effectiveness, would fit well within the existing structure
yeah could be interesting
yeah, proc effectiveness ๐คฃ
Sorc has a mastery implicit "Spells deal incrased damage based on their mana cost" to me that means you need to get mana cost as high as you can to properly scale damage. As opposed to runemaster who works better with fast spells
but the mechanic is really nice to balance slow and fast hitting skills
that's what sorc's class fantasy is supposed to be. Their mastery passive increases damage based on the mana cost, too. And you know, there's a staff base that increases the mana cost of spells.
If the sorcerer mana scaling would have been more damage, then it would have been something ๐
now it ijust 10-15% more damage
for 2-3x mana cost
yeah, if it's 100% more mana, it should be 100% more damage. Just theoretically, that's the break-even point for it to even be worth it.
my sorc is only 60 so cant really compare but i remember that getting meteors cost higher the damage increase was really noticeable
not sure how much tho
yes at first it is, since you have so few other sources of increased damage
I think maybe we are the "problem", we play too much and get too much stats. Making everything seem worthless. If we were playing at level 50, we might see it different.
I leveled a new sorcerer yesterday and just stacking increased damage idols made it crazy over-powered
While builds should change and evolve between midgame and endgame, a class's basic structure needs to work at all levels
making a class that only works at level 50 is setting players up for disappointment
yeah
yeah my volcanic orb had a few strong idols ... eventually it stopped being as effective on raw damage so I shiftted it to ignite.
lmao those 29% cast spd and +1 int swaddling gloves popped up again
with 9 weaver wills left
ignite is so so ... I will say the +10% damage on sorceror if you're willing to do element rotation (for me it's Lightning Ward / Volanic Orb / Glacial - I turned glacial into a lower cost range dps and freeze spell
so I can rotate through my three elemental spells and use focus interimently and TP with Nova helps to ensure that my 'elemental' dps buff doesn't go down if I have to reposition.
it is working but it still seems ... clunky
The only way I have gotten ignite to work, was with frost claw
Making a new sorcerer now to really work on the fire themed builds
time to farm julras
did we ever figure out if it's better to farm t1 or t4 for 2lp stardial
IDK i just think we need to think differently about scaling. Gate Staff for example adds 50% mana cost...for sure thats not a huge damage bonus to like frost claw but how much is it for Meteor? 10% 20% maybe 50% even?
i read all this as
Int -> Cost -> Spell Flat -> spell increased. If you get Meteor to like 300 mana per cast...how much does it actually hit for?
is it really just a minor increase?
Hmm yeah
ignite and ignite pen and stuff the idols are interesting, I'd hope being in a merchants guild would make that more rewarding but it's tough ...
I think this 20k volcanic orb at level 85 content is performing okay but I should probably be doing more than that it's a bit hard to say
its just the most double handers dont have enough stats to off-set not having off-hand
I tested gate staff a bit with meteor and got hits up to 300k on dummy. with around 250 mana cost
yea but that sounds terrible ๐
seems like big numbers?
hmhmhm yea thats quite low indeed
300k for 250 mana, is not impressive ๐
I guess I better uninstall
what where your other stats tho?
So lets say you can double that again with better gear and build..
I definitely am not doing mage right :p
300k at 100% spell damage is really good....bad at 500% ๐๐คฃ
its about how fast u do it
if u cast 3-4 meteors and ur oom for 3 minutes
its terrible
what about that node that returns part of the mana cost of meteor
Hello got a question, does electrify (smite node) count as elemental dmg over time or does it only scale with dmg over time?
if the base spell has an element
it does, if its blank it doesnt
if there is a node that turns the base spell into an element spell
it does too
Its fire base and coverted to lightning
But ok so it should scale with elemental dmg over time thx
yeah the flow on meteor is pretty lame
but some end game builds find a good niche of cost/screen clear
the thing is if u want to play meteor u can do that on RM too
and most likely it will be better too
cold fire fire produces a meteor shower
or was it fire fire cold?
one of the two
heh
yeah
bruh
according to epoch tools
7k damage -> 35.6k damage with meteor if I put a point into calls down a second meteor.
Sorceror just does not care about coherent math.
just play harbringer of stars ๐
game is multiplicative
i m having a blast using it ๐
on most things
sheeeeeeeeeeeesh
my friend was right apparently sorceror is just like "I know one spell, but it's a good one."
casts a spell only a Final Fantasy cutscene should justify
nor do I
I liked FF Adventure
๐
so should I cast my meteors in a row? where's the mod to cast them in a semi circle like that bird guy?
okay but getting 400 mana is dumb :p
we can all agree right?
arent sorcs the one stacking mana
which u guys prefer, perma flame rush with jungle belt, or just shatered souls for grinding?
no, most RM builds dont go over 300
meanwhile sorcs go like 2K mana or some nonsense
can use it as hp
glacier gives you 1% of your max mana back on kill
theres a node for that
theres some dmg dealt to mana instead of hp gear, eventually also passives or something, not certain
so it may work in some kinda build
๐
haha
no at 9k that makes sense :p not at 200
.<
for glacial it's crit hits return 1% of mana not necessary worth it although it does do 1-3 hits
that seems like a passive that would be soooooooooo much better in meteor though since it's oine of the higher cost ones
cold victory
bottom center node
1% on kill
crits as well
so yeah, that definitely benefits from mana stacking
oooh
not with crits though
then u could argue
you have crits and kills
you ll still crit
and get that 1%
if u re running 2k mana its still 200 mana
๐
theres both, crit and kill
but
two nodes - one for crit one for kill
๐ง
but it's only 1% ... so for me that's 20 mana but for jojo the soso it's probably like 1% of his over 9000 mana limit.
crit stack glacier sorc new meta?
wish i could transform glacier to fire dmg. definitely would try it out with my harbringer ๐
not everything is about big successes.. ๐ fun is underrated
if i was MG i d probably try it out, with CoF its too big of a pain trying to farm something.
oh for sure
i always say fun is what matters
but most people dont have fun when they get clapped by everything
๐
that is why u generally pick up every exalt and interesting unique with LP no matter the build ur making
so u always have the option to swap
i spearhead my build cos i know i dont wanna try anything else for this cycle
thats why they give u like 100 stash tabs
and then u dont find anything in your stash tab ๐
