#🧙┃mage
1 messages · Page 53 of 1
cause ur also using the wall for the perma damage buff
which am sure wont be full uptime cause of that cd
I wish there was input buffering for spells. It feels like there isn't any.
and it makes it really difficult to cast something in between spam without losing cast time
yeah
Question puru, what spell are you branding enemies with
frost wall
Agree
the flame version
so i use the lightning bolt and turn it to cold via our passive tree
on the mage tree
Is that enough to reliably keep brands up and make the passive points worth it?
so i just bolt>wall>bolt for shield
its perma brand
basically
u get a slightly more annoying way to brand
but gain 16% more dmg
vs all elites
and bosses
and that 16% more dmg not increased
which is p massive
I just hate having it be fire, because I want to proc it with ice glyphs from spell cascade
But 16% is pretty enticing
yeah the brand thing is more if u want to super optimize
the wall range is rly nice also and since ur spamming it anyways for the ward
u naturally end up branding all the elites
also since its ur cc+ buffs ur frost claws when they get frozen
how does it freeze if it's fire?
😕
thankfully 
that's so weird. it converts the frostbite and chill, but not the freeze rate? random design
its not a freeze rate freeze
its like snap freeze in a way
it has rly high freeze rate
and it always works basically
it just doesnt work on bosses
so think of it as an on demand cc basically
oh yeah, I see
I'm just annoyed because I'm actually cold damage, so I want it to keep the frostbite and chill. I only want it fire for the rune :p
ya i mean u can keep it cold and like swap the skill tree around to get longer freeze etc if u want
do you think those points are worth it?
depends on ur frenzy uptime with the wall tbh and if u have other sources or not
personally i dont run em cause i want the runic invocation stuff
I have almost 2k FRM, they're probably not worth it. They should change rimefrost to be like 10% more freeze rate multiplier instead.
instead of 60% increased
@sturdy summit btw for ur frostbite build
u shud get the frost wall catalyst
for bossing
p cheap
the more dmg is rly strong
can't summon someone who uninstalled
i'm on the fence about using them, but I want to try them
:kekl:
yeah, the more damage looks really strong. The backjump on wall sounds like it could be either great, or annoying
I have a 3lp vial
yee
waiting for a good donor
fc, nova, invoke, tp, and 2 flex skills. I'm experimenting with different flex skills. Right now, I'm doing flame ward and frost wall.
thinkin abt it u can probably just go for the more cold dmg on the barrage node/cast speed increase on freezing and all that stuff
also the 30% more cold global dmg
is nuts on barrage
i had this thought earlier lol
its 60%
thanks for validating it lmao
hmm, I might try barrage next, then
actually
ya
and the shield is not bad
vs annoying ranged projectiles
but i think u may need p solid mana
it's on my list of things to try, just haven't gotten to it yet
also this way ur freezing stuff much faster
ill try out barrage
was feeling kinda meh about nova atm
yo puru how would you path barrage?
assuming only +1



itll stay uninstalled unless they fix their screwup in a favorable manner
if they fix their screwup by rolling back, they will go from having half the playerbase furious, to everyone being angry at once
kay, plenty of other mmos / games thatve made this bad a screwy wewy have done rollbacks before, with a much larger playerbase
you do it, deal with the fallout for a week, then move on
it can work if they did it immediately, but waiting the entire weekend, and then who knows how long it will take them to do it. You're saying roll back an entire week?
yeah, if they wanted to rollback, they needed to do it yesterday
It's what's stopping me from regularly using it. Annoys the cheap out of me and then can't be triggered by spell cascade because of movement
honestly rollback doesnt matter all that much ... cuz everything resets in like 1 or 2 months anyway
cuz cycle transfer
ur only using it for the dot dmg boost
and all the stats
strictly for bosses imo
im pretty quick 😉
since bosses will be perma frozen so u just want max dmg
oh, fair. but I'm speccing wall anyway. And I'm used to using the backflip node on Smoke Bomb to move forward by aiming backwards.
but then I won't pass through the wall
maybe that's fine
time to give it a try
What needed rollback, I've been travelling and am ootl
gold duping glitch leaked for the weekend. prices went infinite, and you can't buy anything anymore
because anything you want to buy costs more than the gold cap
they hotfixed the glitch, but the market is still ruined
or at least, I assume it still is.
I haven't checked since last night
all that money is still in the game
what they should do isn't rollback, but set everyone's gold to 0
what about CoF ... and MG people who didnt abuse it ... that money is circulating the entire MG eco rn
they could make an exception for stashes that have no MG characters in them. Don't wipe those. You can make a sql query to do that. If you're MG, you're tainted. All your gold to 0.
even if you didn't exploit the glitch, your sales were in an economy with all that inflation
again waaaay more innocent people would get hurt
more than if you rollback the last week of gameplay?
nah
all gold to 0 is less bad
just put a tempoary like 20% gold tax on mg xD
that should drain everything down in like a week
then remove it by next cycle
20% tax of infinite is still nothing
the tax will only work if there's churn, but the market is broken right now
and the only peopel capable of paying the markets current prices are the ones with gold cap...
so it wouldn't fix fekk all
lol
I think it has to be all gold to 0. Anyone with a character in MG gets wiped out.
that will reset the system
you can't be clever here
this never would have happened of mg and cof were their own cycle settings
lol
could still unlock it ingame but once you do it becomes something you do at char select
and nothing gets shared
mg has its own stash/purse and if you transfer over you lose cof stash/purse and get mg stash/purse
losing all your gear if you swap factions is a stupid mechanic
It doesnt.
no you just make it char locked like you would do if you chose hardcore
delete MG
You completely underestimate the lengths RMT will go to in order to exploit. Theyll buy more game copies in a heartbet.
problem solved
burn the merchants!
L MG users
alts are already ridiculously annoying to get up. no need to make them further annoying
that way you can have mg chars and you can have CoF chars ... but they never cross contaminate
thank you.
just make faction acct locked that cycle and that's it
OR you do away w/ gold as the trading medium and adopt the same medium as PoE
its better to have the annoying option than to have it be dead stuck in one or the other
because at least the sink there is the fact that crafting mats are the currency
making it work like ssf or hardcore makes sense to me. The promise of being able to switch factions is a lemon
ye oof
to hell with solo self found bs.
Just delete trade ☝️
like i wouldnt swap ... but i know people that would
Im not trying to spend thousands of hours grinding for the same gear i have on
If i wanted that level of chase and challenge, id play HC
so having the annoying option of swapping at the cost of needing to start from scratch in the new faction is good
each faction retains its own progress
it's not like we really have an option of switching factions right now.
so just make that official
cant use it
lol
the primary problem here is
then you start over from scratch with a level 100 char that has zero gear
MG players will look at gear that drops and if it is not sellable, not pick it up
right, so making that explicit, rather than just how things shakes out, is more honest.
unless you're someone like myself that still picks up jenk gear to anticipate stupidity suc h as this
Its a stupid design choice.
nah mg does exactly what cof does ... they pick it up and shatter/removal it
nah
no we dont
when the Filter came out
Would your solution be to delete CoF?
they dont bother to check sht anymore
if they need to shatter/removal, they just buy bases
my solution would be converting any tagged gear.
delete trade (mg) ... this game at its core was never meant for trade ngl
if we go by your logic at least
any ARPG is able to do trade, no one wants to admit that Diablo 2/PoE has the perfect system for it
if you can use MG gear in CoF and vice versa, you can't have CoF. All the bonuses from CoF have to go away. They only exist to compensate for not having MG.
cause again, the sink for those systems is docked in the "crafting"
if they go the route of no rollback, and they decide to just leave it as is, then offer MG players a one time swap / gear conversion.
if you convert the tag gear then there is no reason to have tagged gear
what do you think about wiping all gold?
fine
a one time swap with conversion sounds fair. I thought you meant forever
just dont make swapping gear to cof tag a consistent thing
cuz then theres no point in tagging them
but if its just for this cycle go for it
yeah nah 1 time swap to COF and swapping all MG tagged gear would solve this for cycle 1 to a degree
i didnt say they should????
Which was my thoughts
yeah, I think that's fair
if they wont fix it properly, then do this as a stopgap.
that being said, i am with some other folks that have mentioned that the trading medium SHOULD be favor
eh
but I think a gold wipe would fix it properly
and/or there needs to be a considerable gold tax on purchases
or you could say it should be gold owo including the current favor fee
honestly alot of MG stuff just feels like it was forced to be that way so that it would look the same as cof
like why even have ranks ... or have 10 ranks at least (alot of the stuff is divided very poorly between ranks)
id probably half the MG ranks if i could and merge a few together
the idea was probably so that folks still play the game lol
^
the market is too basic for there to be any features. They need to have a more elaborate market system so there are features available to unlock. This market infrastructure just plain sucks.
like, they could let you unlock the buy history, or unlock bid orders
or do other stuff that actually makes the market part of the game, rather than the halfased bs you always get
like you know the MG ranks that seperate by base type of gear
just merge all of those into 1
sell all exalted items
sell all 0 lp uniques
things like that
id probably even merge idols into the same pool as the normal/magic/rare sales
does kindling blade do anything or can i just use numlock instead
but ye its fine if they wanna seperate sales by rarity/lp ... but the base type seperation is just weird ... and why do idols have a heavier weight than other items
and that would already almost cut the rank board in half
also just imo they should probably find a better system for leveling MG that isnt just listing and delisting items to spend favor to gain levels
what would be good for that?
honestly ... maybe just remove it entirely and compensate them with faster leveling from just playing the game than cof has
idk
is the reason you find it annoying because it gives extrinsic value to placing things on the board, causing people to list things for 0 gold just to spend favor?
kinda
it just makes a really weird game loop
I recently unlocked empowered monoliths, and I keep getting one-shot. Not sure what I’m supposed to do, can’t seem to find upgrades in regular monos
Do I push corruption up in regulars? I read that it’s pretty pointless, but I clearly can’t handle empowered
what build are you playing?
I’ve built a shatterstrike build around freeze multiplier and cold damage
see
this is what i was complaining about MG at first before all this nonsensical pricing and gold duping and RMT rampage
in lastepochtools build planner, you can import your character, save it, and then share the link here
u need to make the filtering easier with more options
and make a cap on how many items u can put up
this. cause it sounds like you are trying to play Frostbite shatterblade whcih requires A LOT
would make u think twice about listing crap for 0 gold
further,
make the listings last a certain amount of time
its the most simple market mechanic that about just every game has in some capacity
i seen people have over 200 pages of listings
made me laugh
not only that
u cant even sort it in any way
lol
like i said, it was like EHG tried to reinvent the wheel but invented a box instead.
just how bad can u make it
I don't like it when listings expire automatically, but having a cap would be good
hey sometimes boxes can be good too owo ... houses are just boxes
did i just get owo'd twice.
early wheels were difficult to invent, because you didn't have any roads for them to drive on
i will remove a nail from your hand for every unironical owo and uwu
lol
fair enuf
i feel like any system that lets you list and unlist to gain rep will innevitably fall into the same weird game loop ngl
all my player buddies went off to Poe
no unlistings
cap to like, 50 listings
each last 7 days
cant manipulate the listing until it expires
will make people think about what they want to put up
7 days, okay, maybe this is sounding okay
eh i mean that wouldnt be a problem if you just make the rep counter go up at the point of sale
and not at the point of listing
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (29) / Spellblade (73)
▸ Health: 1,029, Regen: 58/s
▸ Mana: 187, Regen: 15/s
▸ Ward Retention: 182%, Regen: 33/s
▸ Attributes: 13 Str / 21 Dex / 32 Int / 13 Att / 15 Vit
▸ Resistances: 83% / 129% / 95% / 102% / 58% / 74% / 62%
▸ EHP: 1,450 / 1,450 / 1,450 / 1,568 / 1,239 / 1,428 / 1,283
▸ Endurance: 20%, Threshold: 206
▸ Dodge Chance: 12% (348)
▸ Armor Mitigation: 21% (739)
▸ Crit Avoidance: 31%
▸ Cold, Lightning / Melee, Spell
▸ Enchant Weapon (Passive)
• Shatter Strike (21)
• Flame Ward (20)
• Mana Strike (21)
• Enchant Weapon (20)
• Teleport (20)
i mean the positive is itself
the layout is terrible, the filtering is terrible, u cant even filter for your own sold items, (which is just implementing 1 button) the UI is terrible, oh my god
does endurance help LL builds?
if things never broke trade would be OP
in an idealistic world, trade could be good
ive played way too many mmo´s with their own economy
the argument I hear in favor of the market isn't that people like playing as the merchant, it's that they don't want to farm items. Bad reason, imo
yeah problem #1, you're using a 2hander when you are building for dots
and it always ends up in a dumpster fire
you want speed.
trade IS good right now ... the problem is the economy got destroyed
because we want you to play the game and not be hideout warriors
lol
its OP assuming your playing the game
i literally had my build put together with bad CoF perks earlier than MG players afforded to even buy the items in the first place
if the only upside of the market is that it makes it so you can swap builds without having to farm the items for them first, get rid of it. If you want to have a market because you love playing merchant, then make a market worth playing.
even more so than CoF
if HP below treshold of course. Just wondering because it is mentionned "damage to health" meanwhile i would still have bunch ward so it would be damage to ward....
it would be pretty irrelivant since your low life build would mostly be relying on ward
to protect your low health
Obliteration in the shatterstrike tree is useless, spec out of that. you want to take the bottom 4 nodes for recasts on shatter strike, those will do more dmg.
Drop the 3 points from shiver and put them elsewhere. Cold pen and area are useless if you cannot stack or do dmg.
For enchant weapon; Points in Frostbrand are borderline useless to affect dmg done by frostbite, I THINK. Since frostbite is not a melee skill, they likely wouldn't be affected.
for flame ward, do not use warden pulse or retribution. just spec thru fire aura if you wanna get to the armor node.
In teleport, mirror images are useless and just adds nothing unfortunately. Spec towards crystalline passage and time dilation for better buffs. also get to 3/4 or 4/4 comet rush. Haste is very valuable for mapping and for bossing, both
shatterstrike fun ... just slices anything
ive 43 HP and 59% endurance... could it save my life ? 😄
also love the feeling of building up crit through firebrand
or i would be better with armor or other mitigations
Okay, I'm starting to see where I should go with the build
and then it would be great
cuz it does start off kinda short
for the first like 1-2 hits
added more via edit in that message.
I took a screenshot, thanks
the endurance is based on your current health
in this case ur endurance is totally useless
yep added more. still wasnt done lol
Best part about Poe trade is how little effort /time it takes to price check and list things
Worst part is trying to buy anything 
dep brother have u seen my juicer rings
lol got it thanks
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (21) / Runemaster (72)
▸ Health: 1,218, Regen: 20/s
▸ Mana: 199, Regen: 14/s
▸ Ward Retention: 574%, Regen: 43/s
▸ Attributes: 14 Str / 1 Dex / 65 Int / 1 Att / 1 Vit
▸ Resistances: 100% / 202% / 77% / 160% / 81% / 118% / 58%
▸ EHP: 1,666 / 1,666 / 1,666 / 1,911 / 1,666 / 1,666 / 1,418
▸ Endurance: 20%, Threshold: 244
▸ Armor Mitigation: 33% (1,682)
▸ Crit Avoidance: 31%
▸ Cold, Fire, Lightning / Spell
▸ None
• Frost Claw (24)
• Elemental Nova (21)
• Flame Ward (21)
• Flame Rush (21)
• Runic Invocation (21)
i have to flex em
for sure. you're also needing to work on your passives a bunch. spellblade is a tad squishy and you arent really specced correctly to damage reduction
You can take nodes in the runemaster and sorc trees to help w/ defensives.
stop the cap. Ive geared like.. 9 builds in less time than it wouldve taken to farm the gear in CoF.
@safe grail swapped for a reason.
you do realize that the entire trade system in poe was built by the community BECAUSE poe trade is so horrible
also this
and? do u have fun ?
So endurance is a very unefficient defensive layer for LL builds.
yeah but now i've swapped back to COF
😂 if yes then its all good
Yes?
i have no desire to entertain trade in the future.
And?
yeah so, i dont have any fun with MG
Got it, I'll explore those
like litterally everything about trade right now isnt even done by ggg ... its all 3rd party ... ggg just gave them api access
as will most with them ahving completely ruined MG
well
most that have the gear stored away
yep. some very easy ones to pick up are sphere of protection 8/8 rm tree and also mana shell 8/8 sorc tree.
Additionally, don't undervalue the usefulness of shattered aegis in the spellblade tree.
people like me are just... royally screwed
no like playing this game in the future, i will not use the trade feature.
trade is ruined for me going forward.
i was replying to your swap homie
yeah ik
not you ignoring trade moving forward
trade is weird
Why is there 700 different NPCs to trade with instead of 1
And why isn’t there a trade npc in your monoliths

because its a bazar and not an auction '
something something immersion
lol
bazar has a bunch of different sellers gathered in a square
Idk what a bazar is
yeah a bazaar has multiple people all peddling different things
AH has 1 seller
But it’s stupid
xD
its not an auction house
Who thought it was a good idea to do it like that
History?
okay but even then
like..
bazaar is an old word. call it a Mall
they literally could've done like
or is Mall an old word too?
pretty much yeah
ye bazar and mall are basically the same thing from different time periods
1 NPC For armor
1 NPC for jewelry/relics
1 NPC for weps
1 NPC for off hands
1 NPC for wands/staves
1 NPC for idols
still a bazar
Or just
but still infinitely more effective.
1 npc
Dep.
Yuo are completely missing the fekkin point of the theme
isnt that what it is?
It’s a stupid design
kay.
no lmao
it's fkn
a separate NPC
for each TYPE
so 2h axes
has an npc
1h axes
OH
i mean ouch

its like 15 npcs
idols is the worst offender
ye they coul definately tune it down a bit
and then 1 for generic
And daggers
or some crap
they should add more NPCs. Have two npcs that sell swords, and they sell different swords for different prices
true but this is mage channel
you have to do comparison shopping to find which seller has the better swords
go complain to the merchants guilders :p
honestly they could just do all the selling from the same board
Im not complaining. Im fine with the current system, i just want more seachability features
And put them on opposite sides of the bazar
like being able to specifiy stat ranges PER stat
you can tho
with less npcs ofc
With a load screen in the middle
you can literalyl access all of your listings and sales from one menu
yeeeee i only know less than the basics lel
even if its not the stall where you placed the order
also just kinda wanna say the following
if you havent played MG, dont have opinions on MG feature 😂
You get used to it
"you get used to it" is just admitting it's bad
like the only thnig i care for them to add to mg is being able to specifiy exact stats and ranges for easch stat
we could have had 1 rank exclusive to increasing boss rates lel
p sure they said they would be entertaining that change come 1.1
the tier system in current form is dumb
ye thats good to hear
I select t7, and all affixes need to be t7?
cus they now understand that if you have 100k players and 50k are mg 50k COF, the 50k MG are going to have a FAR easier time and access to boss uniques lmfao
like cmon
its basically an even slpit too lmao
That’s the only thing cof is missing imo
lol true
eeeeh i guess ... there was something else but i forgot it
+4 frost claw. the other thing missing is +4 frost claw
nah, affix target farming is fine
just that one
(i'm kidding, I don't even need it)
it would make CoF better imo
bro finally got a 200+ shred neck
and i suddenly stack 250 more stacks lmfao
frostbite is nutty.
actually
right?!
eh nvm
thats something that everyone should get lel
not just cof
more blessing farming power lol
like an extra roll
about uniques, on last epoch tools, it is mentionned where you can get it. Does it mean it is boss drop only for example? Or i can still get it anywhere (like echo reward)? "Last steps of the living" for example
5th roll unlocks at 200 corruption. you think a 6th one at like, 300? I don't think they'd put it higher than 300
ye they would cap it
or they could just give you some way to basically roll all of the blessings twice per run
yyyees
how about instead of all that, just make the rolls scale with corruption
get a new set of 5 options
Steps only drops from the boss
so that when you do get the blessing, it's not a crappy one
how can i know whether its boss only drop or "criteria only drop"?
It will say
look at the item in lastepochtools
ye seperate blessings into teirs ... and remove the lowest teir every time you reach a certain corruption
If it has a reroll value then it's a random drop from anywhere
for these boots for example it says "Dropped from: ...." it does not say its exclusive?
like instead of 75% crit avoidance it might be seperated into 40-50 50-60 and 60-75
but once you hit like 300 corru you remove the 40-50 rolls entirely
it says where it drops from. it doesn't drop from anywhere else
and that is true whatever the criteria is? Like a zone, a boss kill or whatever?
also phili
If it says it drops from a boss then that's the only place to get it. You cannot even use ascendence runes to get it
@sturdy summit barrage is cracked
"dropped from" is different from "timeline to target farm"
really? some guys were saying exsang for example from ascendance?!!!?
Barrage with on hit stuff like shred and celestial doom is crazy
nice, I will give it a try next
ok got it. So boss drops are exclusive
exsang is from some echo reward. And in this case it can be from ascendance right ?
can't take a brand and ice barrage without dropping flame ward
Yes. It can drop from anywhere
echo rewards are just for target farming
"Timeline to target farm" is a suggestion, not a requirement.
yeah i dropped flame ward lol
"dropped from" is a requirement
I use the passive that brands on lightning hit that costs at least 15 mana
we're talking cold builds, though
im actually using brand on flame rush
but idk if it truly affects bosses
since one cannot pass thru
ok thanks guyz got it 🙂
frey's retreat is fun, but blizzard really drains my mana. Although it benefits from the runic tree, it doesn't benefit from the mana refund
refund only triggers on direct casts
is there anywhere in this server where we can post screenshots of items and ask for advice? NOT items-showcase
no image perms here kind of blows
https://imgur.com/a/FJVqzmP which would be the better belt for a frostbite frost claw build (runemaster)?
probably the top one
reduced damage from crit strikes is also really good. With mental catalysis, you have 78% crit reduction. that's all you really need.
Awesome Ty!
Did you eat the bunny
I don't think I'm getting much value from these nodes that grant ward when enemies pass through frost wall. Enemies don't end up getting frozen on the wall. They're frozen before they reach the wall.
or they're dead before they reach the wall 🤣
It'll probably be more useful later when they don't freeze as easily
yeah
i need to push corruption hard for a bit. changed my spec enough that things are way too easy now.
Fml, goodbye exalted +3 frostclaw relic and hello cold resistance heart of uhkeiros 
oof
With invovkers set is that a +3 to nova if it's tri elemental?
hey, ward retention is good 🤣
yes
yes :p
Where is circle of fortune guild located
@full bluff https://www.youtube.com/watch?v=P1Gristz6PA love how far along this has come for the sorc! 🙂
When using flame reave with frenzied flame (bonus flat damage while frenzied and 40% frenzy chance when using flame reave) do you get the damage bonus in the same flame reave cast (say you got the frenzy trigger) or you have to have frenzy before casting flame reave for the bonus to count?
i'd suspect if you get frenzy in the same frame cast, it'll apply.
Slowly raising corruption, lazy 🙂
Lol yeah
I reached my goal tho, show that sorc is not bad or suck
yup yup. it just needs the same attention that RM can get
I always try to say that sorc is less popular, not that it's worse
🍿
Correct!
what about Spellblade compared to RM and Sorc
worse than both objectively
unfortunate
yeh
was planning on trying to make i work
mana strike+frost claw+lightning blast combo should work fine on spellblade
but haven't tried it yet
now to consider how i can integrate Font of the Erased
just got it off a void prophet
8 rolls, lets see how low it goes
Weaver will of 8?? Ouch
welp market seems to be fixing itself slowly
2lp twisteds are popping up, 3lp weps are popping up again
and given 28 is the maximum
already off to a low roll start
but for what price?
Not 1.5b 😅
Some of em are still trying to get it tho. But some are putting legit pricing
but is it fun?
I find this subclass wierdly more confusing than poe
I only play my frost claw sorcerer now, have 2 runemasters with frost claw too, but stopped using them
Really fun speed killing stuff 🙂
Yeah that seems a popular skill I had a few idol drops fro Volcanic orb but it's kind of ... inconsistent
actual price before market crash which is surprising
I was enjoying it and flame rush ... I think there was a visual synergy but the actual build maybe was bad
which was already inflated, but it's not for the 1-1.5b like i thought it would be
soooooooooo
600m?
what about 2 and 3lp exsangs?
2s were like 50m
Twas but a dream
Quite interesting to watch deflation in a market, not often one sees that in action. Now maybe people will wait with spending their gold, hoping prices will go down "tomorrow".
Atleast thats the theory with deflation
hit 1.5m DPS on my disintegrate build with crit shine and glyph of dominion, its a good time
what's causing it, though?
If I had sold stuff on market and had 3-4B sitting in my bank, I wouldn't spend it all right away. Especially not 1B for a single item. I would wait a bit and see, maybe prices drop. Thats how deflation effects people, they hold off on spending. Locking the economy . No one wants to buy anything.
So sellers that must sell, have to drop prices. But this is just theory. No idea how it would play out here. So it is interesting.
I guess the deflation is inevitable upon hitting the price cap. no where for prices to go but down, and when everything sold out, it kind of created a cooling off period
If reselling was possible, it would be different.
yeah
are we saying deflation of the sell prices?
not allowing reselling turns out to be a good idea :p
But now people just have lots of gold, no reason to spend a lot 🙂
or of the gold value?
isn't that the same thing?
eh
gold's value is only what it can buy
the value is only as good as the supply tho too
as in if the supply of items aren't there
prices for like
1 LP twisteds can go way down
but 2 LPs stay at 1.5b
cause they just get hoovered
so i guess it's kind of relative.
Thats why deflation could be even worse than inflation. No one wants to sell anything
yeah, if the "true price" is above the cap, there will be a shortage
which is exactly what is going on rn
If everyone already has lots of gold, they have no reason to sell.
i didnt look at them
ahem tooltip?
i checked to see if 2lp twisteds were back in, and jelkor 3lp were as well
people still gonna list high i bet, but actual prices are coming back
we'll see with next few days
Will be fun to see how it goes 🙂
ill be completely honest
i've spent about 14 hours now playing on COF
and havent found MANY COF items cause i havent slammed many prophs
@safe grail so, there will of course be nerds tring to keep selling at the current price
or last nights
yeah
he said tooltip, not guide
lol
Maybe next up is item duping. And everyone gets everything for free 🙂
also maxroll guide kinda sucks
OOPS
LOL the sarcasm
chillllll
whats a tooltip in here? sorry
haha
scroll over your ability
🤢 volcas build
I surpassed that ages ago
kyo, when is your disintegrate guide coming
thats cool, im still having a great time with it
if things are settling out a bit, maybe i just swap back? I mean. it depends on what they do with the gold lmfao
I cannot be assed to write a guide. I just post the main configs letools when people ask about it
My sorcerer guid got rejected. Editors didn't like it and made lots of bad suggestions and changes. Don't think the people running those sites actually play the game.
kyo the typa guy to not put comments in his code
much simpler to do that then answer questions direcly

No i comment code/
okay god bless
you think imma just... write a program and leave no guidance for future users?
can you give an example? I'm kind of curious
users no. other engi's? yes.
lmfao
"hey man what was the purpose of this code?
kyo to rando engi: idk figure it tf out"
They wanted to list super easy to get uniques as a Con for the build. I want to say it is a Pros

whatttttttttttttttt lmfao
man i leave detailed guidance for if shid breaks and easter eggs in the code.
that's a turbo pro wtf.
maxroll?
where was it rejected? dammit gave me really good editing advice
ill do this if they havent proved themselves
They need to be able to sink or swim
based
i usually told my directs when they came to me w/ problems if they had no solutions, all imma do is ask questions
lmfao
I just write code that's obvious what it does 
You control winter?
it actually worked and they realized they could think on their own and just come to me for an approval and the good ol "LG2M"
freudian slip
T H I S I S T H E W A Y
works for production too
if all you get handed is a bunch of script kiddies, they need to learn fast
I don't have direct reports, but I mentor a lot of interns, and I often have to teach them how to do things like use a terminal
"It's mostly hands off w/ the correct foundation established"
and then i explained what i meant
I transitioned out of hard code though, mostly ended up a net code junkie
and a cable junkie
I don't get script kiddies. I get people who studied finance, not programming
Sup fam
lmfao
elemental damage over time is superior to elemental damage (puts down table and a change my mind sign)
You should see ho perfect ye olden companies networking farms and closets looked
BASc in org management hahaha
Color coded cabling for where everything was gonig, neatly o0rganized, with full diagrams for the entire site.
God i miss that shid
it's up to you tbh
uh. depends. if you want to scale both the dot AND the ability, then ele dmg is better
but i'd play both maybe, you seem to be enjoying frost build
i still want to do a lightning marksman, and i might get one up on CoF
elemental damage is just bad
none of my gear really does
lol
im just sayin, there are far better disintegrate builds out there. That ones going to start hard strugglin after a bit
Sorcerer frost claw is very easy to build. Only need 2 items, Dragorath and Fragment. Both really easy to find. No need for any +skill to frost claw or anything a bit rare. Like most other frost claw builds need to function smoothly.
if you want to scale the dot and the hit, that's why we specialize in one element
cold damage is better than elemental damage
link me one?
anyway, i still wanna see the tooltip dps on that disintegrate
i take what RNG gives me
also fk the stupid spires
my GOD they are so triggering
and waht it hits for on arena dummies
spires are the worst

how do i link that?
spires dumb yeh
Restart echo with spires
pop in game, head to the arena, hover over disintegrate and take a screenshot of it
bro i was so MAD
then record like a 5 secodn clip of disintergate hitting one of the arenas dummies using windows game bar
I'm usually fine when I keep moving. They get me when I stop to loot o_o
since embeds dun work here, just pass it to me in a dm
Make a YouTube guide or maybe on lastepochtools
this is the way
word, i'll try that, happy to take any tips
Hello all, is the best way to get a t7 mana reduction scepter just farm it from another char somewhere with the lootfilter on for runemaster? im struggling to get one and the build feels kinda terrible without it
Tried 🙂 but they didn't want it
so dammit was the one who rejected it?
I found him to be pleasant to work with, tbh
I spent a loooong time with with @safe grail making that ability waaaaaay better
yes, don't really need to write much either, planner almost explains it with a paragraph of text lol
Just make it on YouTube
dammit must not like competition
competition from what?
build is solid, and i fekk with it over most of the others ive seen so far @full bluff id just make a vidya
I've seen some people just record their unapproved guides on YouTube
maybe take the written guide and pop it into a google doc people with the link have access to, downin the vidyas descriptiopn
I am not really a "content creator" just wrote it up
Posted it on my youtube profile
so it is saved for history 🙂

I wish youtube had a combination of text publishing and videos
Bit too simple on the text part there now
You have 5000 characters in the description of the video
does lesser expl on glacial disable greater destruction or just transfer that to middle?
shesh whree's the more information tab when you need it - nevermind
Keep the video portion as short as possible. Between 2 to 5 minutes. Kids these days have short AF attention spans. You can do most of the detailed stuff in the description for those interested and keep the video part for overview
^ this
imma keep it real, i got lucky and found a half decent rolled T7 Mana reduction in the marketplace for dirt cheap like a week or so ago. If youre MG i'd say check there often
thanks for the info, im not 😦
yeah ill do that on my other character and give it a try, thanks
okay in theory +100% damage to element X from other type of skill seems good but ... like what does a Dragon have to do with casting the rotation through of elements. I know I'm kind of nit picking but like Thas for Nova Chads isn't it?
I've been trying to do like - bolster first dps with cold spells (freeze is a nice controler effect) but I'm just not 'feeling it'
is this a sorc thing?
yes
imma keep it a buck with you
The devs outright said anything doing 4 digit corr is because they made a mistake
So fully expect downtunes for specs doing it
I expect a frost claw nerf
300-500 is where they consider a build good and viable
so in 1.1 frost claw can do 20k corruption after the nerf
nah more like a grandma told me not to suck dragon eggs kind of 'I think this thing should be obv is not I'm dumb'
we should bring back "go suck eggs" as an insult
yeah it's +10% p/point and it's an elemental rotation or trade off.
IN THIS ECONOMY?!
Boom.
💥
nice
thanks to @rocky sphinx
oh
I had done the mirror breath ...
okay it is working sheeesh
It's tooltip says 'cycles' so I though it was like ... cumulative or something but it ... CHANGES
cycle is itterative CHANGE is CHANGE
sheeeeeeeeeeeeeeeeeeesh
okay
Goint to try to kill this dumb god who is actually one of the only characters who made me laugh in this whole sordid plot of capitulation and crisis
who?
I think the only god I'd describe as funny would be lagon
lagon has a sense of humor
none of the other three do, even though heorot seems like a nice guy
moon touched
I didn't mean to say lagon is funny. Lagon has a sense of humor. His humor comes at our expense.
unlike lagon, heorot cares about his people, but he's too earnest to have a sense of humor
and the other two are just jerks
He's funny.
Lagon I mean
But yes to be specific his humor is godly. The other 'gods' all seem fairly disinterested.
I think a few of the other alternate time lines could have been expanded like - different personality gods
shrugs anyway I was finally able to beat Lagon. And yeah the flame dash should not have a traversal tag unless it's a trade off passive.
And yeah damage over time is where the dps is at - maybe it's just this character but I thought raw elemental damage was what the Sorceror was supposed to be about but ... nope
I mean okay I've seen a few builds that seem to be able to front load metoer and part of my diff with sorceror is not liking it as a skill
"I just can't beat Lagon" isn't the real meme, it's only a tribute
well I had flame rush / dash and teleport on focus and somehow I kept gettinmg clipped by the big moon aoe
flame rush is so ... wobbly ...
I have however messed around with all the sorceror skilsl now and
blackhole is kind of fun but doesn't have really pull me in even though I was expecting it to
heh
i just get 3 miles away from the moon lel
Sorry for noob question but how does dmg calcs work when the mad alchemist ladel is 23 spell dmg and its Bis for my build but i have a 58 spell dmg exalted wand
Base spell damage is good, "More" multipliers are better
its that 48% multiplier for having 8 debuffs
ladle is going to be better. by all accounts
it scales w/ your int and w/ ailments that you are able to apply
it will beat out the flat dmg. i promise.
hot take but all masteries (the base passive that you get that defines the mastery) that give damage should be multipliers
increased and more are both multipliers
ye but there are so many more increased stats than there are more stats
more stats don't tend to have more than a single source, but some do.
any more stat that can be stacked is actually just a different source of increased damage
👍🏼
or another way of putting it is, increased damage is the standard form of More damage you can acquire
Ok starting to make sense
but all increased damage is a single source of More damage
Increased vs More was confusing for a new player
basically, you add together all the multipliers of the same type, before multiplying the multipliers of different types together
except in LE % increased cold dmg and % increased spell dmg are the same dmg type
increased damage is one type. resist penetration is another type
yep, all increased damage is one type of more damage
But wait there is more
ye that felt weird going into LE ... cuz in PoE a different dmg type is a multiplier ... including variations like types of dmg
Increased spell or melee damage doesn't increase the damage your DoTs do
some dots are spells, but most are ailments
Added spell or melee damage also doesn't
Unless we're talking Spirit Drain or something where the skill itself directly scales yeah
yeah, spell dots tend to be skills
But the DoTs you inflict like bleed, poison, ignite, frostbite, shock don't
yeah, those are ailments
I still think it's amazing that ailments secretly scale with int
who could have possibly expected that
cries in aura of decay
that's not exactly true, if the ailment is applied with a skill that scales with strength, the ailment will scale with str too, it depends on the skill you apply it with
yeah, I understand
but that's not the point
ye makes sense tho
its kinda like how in other games they scale the degen with the damage that caused it
cool
what happens is that all effects inherit the modifiers of the effect that caused them
so if an ailment is applied by a skill, it inherits every modifier to that skill.
even a melee tag for melee dmg?
maybe slightly off topic but are you saying in PoE increased spell damage and increased fire damage are multiplicative with each other? Because I can assure you that isn't the case, it works the same in PoE as it does here
i thought it was
an ailment is not melee, so when it inherits increased melee damage, it won't benefit from it.
the ailment inherits modifiers, but not tags
int doesn't require a tag
but spell damage does
both are inherited, only one has any effect
lol
its pretty consistent once you know the rules, its just a little confusing at first
it's consistent, but it's moon logic.
guess thats what happens when your pretty much forced to only follow guides
xD
lmao I'm so glad I can just pick whatever in LE and make it work
lol its a hard thing to break out of
I skipped PoE. I love huge skill trees like it has. I skipped it entirely because speccing qol is so dumb
I'm at the point where PoE I don't really have to follow a guide either, I've put way too much time into that game, but man does it make you work for it + my builds are never quite as good as other stuff around lol
magic find is so horrible over there
they advertise scaling your content but then the big way to get stuff is MF
thats another thing i love about LE
more reward always comes from pushing harder content
eh last league MF was kinda out of hand because of the league mechanic, but usually its really not necessary to run MF
also, to go back to talking about how ailments inherit attribute scalings, sub-skills do it too. In fact, if you see an attribute scaling on a sub-skill in a tree that differs from its parent skill, you actually need to completely ignore the tooltip, it will use the parent skills scalings
yeah, any effect that causes another effect
if a scorpion summons another scorpion, the inheritence is transitive
the grandchild scorpion will inherit both your and the scorpion's minion damage stats.
that was kain's example
modifiers are inherited, not tags
ic
for a particularly egregious example, bone curse gives 4% damage per intelligence. If you spec for bone prison, the tooltip for bone prison says that it gets +3 minion health per point of intelligence. However, this is a lie, as it uses the base skills attribute scaling, not its own
pf, 2lp last steps before 2lp shackles
lmao nice
RIP
oof
Fragment is the Enigma applies Spark Charge on hit at a chance. Does this mean Spark Charge hits can trigger now Spark Charges? 🤔
I believe it specifically disallows proccing spark charges from spark charges
Dern
ye nah no free prolif xD
start a chain reaction and nuke the servers
lol
someone made a post on reddit with volcas disintegrate build, and i made a comment letting them know its tooltip is bugged, but also let them know his build was made pre 1.0, and that as far as i am aware hadnt been actually updated since.
Also linked my personal current variation and the comment is doin quite well
People really seem to like the build
I knew i wasnt alone in my enjoyment of giant fekk off laser beam
Make a guide
^
lol
Yeah I've switched over to TP / Glacial / VOrb / Focus and Flame Ward from Focus (with TP) & Flame Ward and Flame Rush / VOrb / BlackHole
Basically just leaning into damage over time experimenting with fire/cold pen
what does jasper's implicit "+1 to melee attacks" mean?
skill levels
any skill with a melee tag gains a level
that makes sense, i was wondering where the extra skill point was coming from lol thanks
it's weird, because it should say +1 to melee skills
meanwhile that one body armour with "increased void resistance" and does litterally nothing

