#π§βmage
1 messages Β· Page 52 of 1
Wrong place to post
Not only is this plus the blood pools in the emperor of corpses fight the only things that drain HP through ward, but it's because those things are %current health drain, so they can never kill you directly anyways
how to farm gold? the price of Hearts in MG are absurd
farm and sell gear / idols
also 1lp hearts are cheap asf
This isnβt indicative of anything
2 LP items generally sell better because they are cost effective for gambling on slams
you mind linking some reading on what a slam is? I'm kicking back and learning this morning instead of grinding mono
There were like 20 LP4 peak of the mountains last night. Now there's 0
There were a whole bunch of LP4 belts too, now there's only 5 listed
Uniques can roll with LP or Legendary Potential. A slam is taking a 4 statted exalted item and you go do temporal sanctum based on the lvl req of the item to craft the exalted into the unique. Based on the LP, itβll take 1,2,3 or all 4 affixes on the exalted item
There are some scam bots posting about MG and gold dupes etc. Try not click stuff or get tricked by greed π
i mean mg was already doomed recently
oh word I made a few legendary via Sanctum already. Slam is specifically a term for when someone successfully gets all the stats they wanted? or just a community term for the practice as whole, whether or not you get the right mods xferred?
light googling now and IDK how this is the first i'm seeing the term lmao
Shady people selling drugs to kids in the street
Where I live the kids sell drugs to shady people
Kids dont go to jail for selling drugs
Where I live we sell kids to shady people
wtf is the link between feedback/electrify nodes and ignite?
The status is useful.
Each stack of shock reduces an enemies lightning res
Which = more dmg
ok but then we loose any value out of %fire damage
so your point is shock+ligning damage is better than ignite+fire damage right ?
Ignite ticking for 10-20k is better for sustain than more shock procs
Ignite also doesnt benefit from fire damage bonuses as its a DOT
nor does shock
they do however benefit from int
so your point is we should do fire+lightning and so ignite+shock and both +damage but halved ?
No.
Its pure lightning thanks to the electrify node
you literally just throw ignite in for more damage
ok so no ignite then right ?
ignite deez
where do you get ignite from ?
magnify for example
ok se we want to stack both DOTs
we do lightning damage only
so we dont want any fire damage
... thats... literally what i was telling you
alright understood
and what the build planner shows
but i didnt not understand at all at first
ty π
Look, builds been intensely damage tested and theorycrafted. Just follow the planner.
always better to understand π
there confirmed gold dupe, u can get 1 bilion by trading with friends
Yeah I am just now finding out.
That explains why most of the LP4 stuff is sold out
Nice, another reason to just stay on CoF
Spellblade is op confirmed. 60 kills 450 corruption 0 frostbite shackles on my frostbite rm. 2 kills 150 corruption 1 lp frostbite shackles on my spellblade. Drop your runemasters its spellblade time Wokege
how can you go into minus gold?
since apparently if you're negative gold you can buy anything in action house
literally infinite gold
go to a bankI imagine
I can't post in bug reports but I can't unspect Magma Starter - cast V.Orb with Flame Rush
apparently if you have points on both of the sub branches leading to it ... it can't be selected until you unspect from one of the two branches
hello
What do you guys think of parry on a dagger for sorcerer (in addition to cast speed)
could be kinda cute
sorc with parry is living out their dreams as a spellblade
hey didnt code an endpoint for stack / integer overflow errors.
Which allows shenannigans
anyways
Im still here in the server, so if anyone has questions about disintegrate, point them at me
but im done the game after this.
So thatβs how people are using that bug? Going into minus gold and then buying everything and anything from the merchant guild
Someone said pretty much every lp3 and 4 items are gone
I dont think we are gonig to get an outcome thats favorable to those of us that use the MG to buildcraft, and if we were, we probably wouldve gotten an emergency statemetn ove rit already. So im pulling out.
drags claws stillup
or were an hour agho
What do you mean with the word "Buildcraft"?
potato potato
I was looking at allie RM lightning,i dont udnerstand why she took the "lava talon" with a lightning build
probably because she is slighly dumb in how she does her builds
and cause she wanted 5/5 spark, 3/3 shiver shell, and 1/1 reowyn's veil, which you dont need
maybe, but they work yeh?
A decent build for running dragonrath?
I really don't like the maxroll ones about this setup
I think there are some errors in the build planner she posted. Not how she actually played it
Play sorcerer Dragoraths claw build π
You know what would be nice? If you could change Black Hole's damage type to Lightning.
What does the maxroll setup look like?
Vilatra meteor + BH + Static = dead meat!
Unfortunately, BH is Cold(or Fire), that's disappointing and a half.
It is a low life build with mana strike
You want to cast frost claw directly?
Dunno, i found her build and was looking fun, just to transition into elemental nova
Just go straight to ele nova if thatβs what u wanna play
Need few items, maybe i understood, she took lava talon becouse no way u use CFC runic invocation
any tips to reduce fps drop?
Low quality shadows etc but the game is optimized like shiiit
yeah it sux when it drops FPS specially in arena
U use cfc with flame rush flame shield and snap freeze
Not claw
it worked, nice, i removed the conversion to lightning on flame ward
I play a fire frost claw Cast on Crit meteor build but now that i finished the standard monos idk which specific ones i should target for empowered π
why dragons?
twisted heart
^
not even pictures can be here posted 
mark of the forbidden ignite consumption seems a bit incosistent ... but it's fun to lose health >D
sometimes things go boom sometimes you die selaflame selavie
is sorcerer still flat out weaker than runemaster?
That's what I'm running
Weaker than FC though
But pretty simple and tanky
I think sorceror is kind of bad ... but not like BAD you know maybe uhm
uhm... unsatisfying?
I tried to spec real hard into the elemental rotation stuff and it's ...
Sorcerer is not bad. Just runemaster is easier to "solve" certain problems with, like defenses
underwhelming, if only I liked meteor. The black hole spell was kind of fun.
Yeah but also sorceror dps output doesn't seem to be like the opposite side of a runemaster still a good idea to get a lot of those runmaster passives
It depends more on which skills you use. Frost claw sorcerer and runemaster are very similar in damage
Invocations are similar to meteor and static orb
I started using static orb. now I get both
Blackhole and glyph have their own special uses π
blah
boring
nah this fight with lagon ... like I can go the other way but I'm confused why it's such a struggle
in monoliths ... my rogue spat thatfight out in one go
the tedium of walking back and forth to send my volanic orb back and forth ...
oh
I die to the big moon aoe
got teleport?
I have flame dash and just died to the beam chasing me
I had it before on focus but was kiling myself on the big aoe
step one: use a real traversal ability
one that can pass through obstacles without taking damage
so you can skip past the beam if you get stuck on the wrong side
(I really have it out for flame rush)
well no so I was being chased by the beam and flame dashed and should have been ahead of it I'd done it before but ...
I think flame rush sucks
it was fun for leveling but I'm suspicous now
I'm still trying to solve the riddle of Flame Spellblade even after swearing it off, that is what keeps me interested in games like this
I thought fire eater would give me extra survival but it doesn't the resistence shread is ... uneven
yeah, it does a lot of stuff that looks useful, but it doesn't do its most important job: moving you out of damage that's going to kill you
Yeah I don't think it should be a traversal skill
I was using it and teleport but it'd reset teleport sooooooo
yep, only one traversal allowed
but it 'feels like' the fire resistance shread is what lets me eat through bosses but it's not doign it's job
I agree... it does too many things to be a traversal skill
flame rush can bug me across many obstacles hence its the best traversal skill
So people think Fireball is too weak, and mixing spell and melee dmg isn't viable on Spellblade even with Flame Reave, which leaves us ignoring Fireball interactions in the skills
I use Warmage's Initiative in Runic Invocation to bug me across many obstacles instead
it's only movement, no traversal cooldown
there are other ways of getting haste
Firebrand has 0 unique item interactions, but also feels clunky to use because it gives itself +attack speed only with stacks of its buff
Why do other ways, I don't have any other sensible skill to spec into anyway, might as well use flame rush
yeah fireball kind of underperforms but I've seen some builds using +skills on fireball I think it's going to require like over investment?
IE: at max stacks it feels good, at no stacks it feels bad and has terrible range
It shouldn't ... but I think that's a meta I've seen
another way of looking at it might be: it's allowed to do so many things because the cost is burning your traversal skill
Fair
I mean it's funny on my rogue I use two traversal skills ... sprint and falcon carry
falcon drop? whatever it's called not the dive bomb
phili I decided Frost variation wasn't worth it specifically because of how bad Brand of Subjugation is, and because Frost hit damage is so much less of a thing in Runemaster than DoT
this sounds a lot like the complaints I keep hearing. Spellblade has trouble getting to enemies, and getting killed before it does.
Well I see Spellblade has a LOT of Ward retention and building abilities as well
So I'm not sure if that is really the issue long term, just short term it doesn't feel good using Flame Reave or Firebrand
Sunwreath is a great item except for turning your melee attack into a generic nova
I really love the original wave form of the attack, but now I have to give up a really good heap of stats on a ring to keep it
It just feels like yeah, why am I not playing Fire Elemental Nova if I'm gonna use that ring?
why cant i use Heo Rah Heo as runemaster always becomes heo heo rah nomatter what i press
I think paladin with healing hands/rive and void cleave (specced fire, with 2 charges) is just a better way to do fire melee damage
I get nobody likes Nova either, but at least it has a billion interactions with other skills and uniques
I could tinker with it a lot more
people don't like nova?
I've only heard people in here say Elemental Nova is a bad spell
Is it actually???
Yeah that is why I was saying it seemed more interesting to build around than turning Flame Reave into a Nova
Frostclaw is the easiest Nova trigger
nova's really good for clearing trash, but it won't be your main source of damage. a lot of people will say that nova does no damage, because they're talking about boss damage
Also FR Nova is just bad it expands slowly, and has shorter range than the default attack
I think ... I'll just make a different character. I think at some point I lost the general goals for this mage because I was trying the different spells out
FR?
Flame Reave
ahh
I just finished my frostbite frostclaw guide and got it approved. want to try it out? :D
Why does everyone think I'm a guy? @_@
good question :p
I like the guide, something to send new mages to π
Guys in 2024 are into faeries maybe
π€©
Do share
thanks. I'm looking for criticism if you have any. I need someone to call me on my bs.
Need to compare it to BinaQc and judge you
Release / 1.0.5
Mage / Runemaster
β’ Elemental Nova
β’ Frost Claw
β’ Runic Invocation
β’ Flame Ward
β’ Glyph of Dominion
β’ Arboreal Circuit
β’ Snowdrift
Leveling / Cycle Starter / Beginner / Ranged / DoT
π
please judge!
Glyph of dominion, sorry, you lost me
OK so lets say I ignore everything to do with Fire on Spellblade
lol
Back to the drawing board because the itemization is garbage except for 1 very hard to get sword
I actually suggest like half a dozen alternative "flex skills" for the core framework.
I like that you go through everything, so you can use it to look up stuff
So it becomes more of a compendium of "how to frost claw mage", than a specific build guude
it's intended to be a jumping board. My goal is to teach people to play and make their own builds, not just give a cookie cutter.
then people can figure out the path they want themself
exactly
I can try Cold again I guess, but Lightning might be the real go
lightning seems like the way to go for crit
I just don't understand the purpose of that ring
Wouldn't the cold set ring do much more
arboreal circuit? the purpose is up to 18% movement speed, and a decoy that taunts enemies off you
Also easy to get
i should maybe add that to the item options
So what kind of scaling is there for 1/2 lightning dmg Flame Reave?
I guess you'd use Elemental Melee Damage affixes
Mana Strike has 0 Uniques just like Firebrand π
So much better than the maxroll leveling guide for runemaster. The maxroll one is just an alt leveling guide, using "weird" stuff to level up fast. Learn nothing from it.
Okay bro, you wrote a damn light novel , not a build π
my original title for the guide was "Principles of Runemaster Engineering"
Also yeah phili, Lightning on Mage has extremely limited access to DoT lightning dmg
Ive read it an hour ago, great guide appreciate it
so, I prefer "textbook" to "light novel" π€£
I even have homework excercises. That's the loot filter section.
All I'm gonna say is that the maxroll guides are very idealistic, some explain the early to mid game fairly well, but they just leave you to figure sh* out yourself instead of "guiding" you, but ultimately all the builds I cared to check out, their endgame builds are working, really don't know why people hate them so much otherwise
why cant i use Heo Rah Heo as runemaster always becomes heo heo rah nomatter what i press ?
Immutable order
More anoyed π At release so many mages used the leveling guide and ended up giving up the class or coming here really stuck
0can i change that somehow since i wanna cast something else?
Why even use a leveling guide pro, I played the game blind, on HC as well, solo stash, and I got all the way to Lagon before dying in about 3 hours
I just specced out of glyph of dominion and have been trying replacing the two flex slots with other things. I tried Frost Wall + LB, and right now I'm giving Static Orb a spin. I'm liking static orb better. It doesn't really matter what I use. I don't need all my skills to clear maps at 300 corruption.
Swap the order of skills on your hotbar, or remove immutable order from runic invocation
The game is literally easy and it's fast,
People don't know the pain of story progression if they didn't play Lost Ark on launch
No shortcuts for your alts
You had to do it all over again for each alt
no shared stash?
And it took like 15hours to complete if you knew what you were doing
, yeah, I'm locked to solo char stash
That's why I don't bother playing anything else this cycle
Learning for next cycle, tho with my available time to play I will most likely still only play 1 char
having multiple characters makes everything more complicated.
similarly to how playing MG makes everything more complicated.
you can no longer just tightly define a small number of items you need
you're looking for anything "good"
and that means everything
it becomes a nightmare to define what "good" is and still have a loot filter that does anything.
It is weird to me that you don't specialise Tele for the 600% FRM at least, and that you don't stack Int when Frostbite doesn't scale with very many things, but Int is one that it will. I don't have any numbers to back any of this up, just feels counter-intuitive
I don't think frostbite scales directly from int
I didn't know until I read his guide, but it scales indirectly because it inherits Int scaling from the skill that inflicts it
check out the Ailments Inherit Scaling section
we tested this experimentally, and got confirmation from Kain on it
I think it only inherits the more damage stuff, not int scaling or hit daamge
it inherits int scaling
Great guide btw, lots of awesome info
are you sure?
positive. dev confirmation and everything
when you apply an ailment with a skill, it applies all modifiers that applied to that skill. An ailment is not a spell, so the increased spell damage does nothing, but the int scaling doesn't specify a type
you don't see it in the C menu because it's a conditional modifier
if you apply it with a different skill, it might scale with a different stat
Going to check on my frostbite runemaster, if it scales, it will make it even more silly good
what I did to test it was I took off all my gear and switched to (cold) lightning bolt. I was able to then use it to apply a single stack of frostbite. I got an item that only had int on it, and tried taking it off and on. I could see the change in damage with and without it.
I did a control experiment with an increased spell damage item. No difference.
any runemasters up in here?
Can confirm int scales frostbite
I won't play MG because I learned my lesson from PoE when I ended up with a bunch of 3rd party programs and Chrome open at all times while trying to buy and sell stuff constantly
I was spending more time trading than actually playing
^ This. And having to whisper 10x before finally getting a reply.
Never f'ing again.
I want to know what the devs were thinking when they made the Frozen Shrapnel / Ice Spikes node on Shatter Strike
It is a cold spell that has 80% dmg added effectiveness and absolutely horrible base damage
do you know if the transitive rule works with spark charges too? I tried to test it and noticed no dfiference between sources
I heard MG hit the point of no return. Gold duplication went viral, prices are all 1 billion for mid tier stuff; good items have all been bought because there's infinite money
Well, yeah Kyo said they are quitting the game over it in here earlier
The joy of these games is the chase, is it not? What is the point of just buying that one item that makes your build vs. trying to find it yourself?
I haven't tested it with spark charge, but the example Kain gave was with a scorpion minion that summons a scorpion minion. You have minion damage, your scorpion also has minion damage. The second scorpion will get 2 sources of minion damage, both from you and its parent
it's supposed to work whenever something procs something else
Also I think people should build around what they can actually find, not what they expect to just buy because 100,000 other players might farm it for them
ok, will have to do a new test, My old tests can't be relied on, having missed int on frostbite π
the confounding principle is that it might inherit the effect, but it still has to qualify for any conditions the effect imposes
For all the crap Diablo 4 gets, they are moving in the right direction as far as sticking to the solo experience being viable to find whatever items you want
Uber uniques are starting to drop at L55 now and always drop max ilevel
For the very best gear I think trading is the only possible way within a cycle. To just get a mage build going, you can do it with stuff you find from cof π
The very best shouldn't be attainable, if I may be so bold
Because the chase is the point. Ok so now you've got best in slot maxroll every slot, now what?
Now you're going to start playing the game?
No, now the game is over, you have no further mountain to climb
Worst part, you didn't even climb the first mountain yourself
I think trading is the game, not the playing π
playing the trading game gives a kick
See that I can appreciate, but it speaks to either a weakness of LE itself since you weren't engaged enough in the core loop to want to find things yourself, or your personal taste as a wheeler dealer over being a fan of ARPG combat in general
My test idea for spark charge, lightning blast without +more damage nodes and with them
Shatterstrike feels bad to build around too, like it is bad at the core
A key component of it is "kills enemies below x health" and that bit scales linearly so I'm guessing you just never actually get to see it happen once you hit Monoliths
what i used to do was hide nothing but highlight good stuff
that way you still see everything ... but you draw attention to the important things
OH lol even worse, they have to be Frozen first as well
yeah, I did that for a while. Now I prefer to hide everything, and I use X to see all if I have time to check what's not passing the filter.
i found not hiding everything to be too distracting
Spark charges does not inherit the damage modifier from lightnnig blast
or... something snapshots here and uses old setup
So if I was to go Lightning Spellblade my only single element spammable melee skill is Mana Strike and... yeah I just can't do this
even with 5/5 in the AoE node it is tiny, and detaching it from my character doesn't feel any better
Was there a time in the development of this game that people actually loved Spellblade? I just can't picture it
I have been trying to find a way to play spellblade, that I enjoy the mechanics of
Flame reave does half lightning.
You can also do static build surge lightning blast with battlemage endeavor
Yeah, and it only scales by half with lightning damage as a result, which is fine I guess if you're going dual-element build
Runemaster a better spellblade than a spellblade for lightning
I dont know why they did what they did.
It should be full lightning
omg lol, they stole Soul Feast from Lich then didn't replace it with anything
What the f they even put it at 30 points in Warlock so you can't ever get it back
What's gold cap for your character? Is it the same 1.5b on the market?
Gee its almost as if people enjoy the game differently
I mess around with too many builds to play as CoF.
You just said you're quitting :/
are you really quitting? say it ain't so!
Unless EHG gives us a favorable solution to those of us that use the MG for builds and theory crafting, yes, i am gone.
I wonder what they could possibly do at this point. Would a solution for the future be good enough? I don't see how they could possibly roll back the fact that all the valuable items just got bought.
well heres he thing though, the way restore points work, is that all the items would be back to EXACTLY where they were X tiem ago
meaning they go back to the MG or peoples inventories
picture it like gonig back in time
anyways, if the mg is ruined and they do nothing about it, yeah, im done the game.
would you only apply that rollback to people in MG? Don't want people in CoF having to get punished for this.
youd need to do it for everyone. As there are people that are in both, and people that would have made alts to abuse it.
since gold is account wide.
this is a disaster. I don't think a rollback is possible. MG breaks? time to punish CoF
that this happened on a weekend is even worse. they're not going to be doing anything about it today or tomorrow
I mean theres no way for them to fix this without affecting everyone.
it was leaked this weekend because of thisd
side note, EHG needs to ahve a team on standby for crap like this
its a liv service game
who leaked it?
a demon
in general, I love market games. I played eve for a long time. Good market there, both an ask side and a bid side. ARPG markets are too basic.
I played d3 at launch. auction house was hilarious
lol
I did all 3 dungeons, why am i still having to do chapter 5 , 6 and 7 ect ?
completing the dungeon doesn't complete the quest. it only lets you progress, but the old quests stay
When minoins leech life does it heal the player or themselves?
themselves
Thanks π
further add, this is such a bad arguement
Grinding for the gold to buy what you need, and then using said gear to push.
If i hadnt bought disintegrate gear, id never have been able to push it to 650.
BEcause it requires super specific crap
its BiS wand is literally an exalted crystal witch wand.
Ok, I'm glad you had fun with MG while it lasted
Like... im sorry you dont understand that different folks have different strokes
I do understand, I got hooked on PoE trading for days before I pulled myself out of it
Was definitely the strongest character I had ever made as well
can we stack spark charge on enemy if it was not explode yet? or first one need to explode first before new can apply
They seem to stack
is there by chance any way of preventing the 3rd rune other than not using an ability?
So like if i only wanted to use the 1st or 2nd rune in sequence
there are unique idols that do this
oh thank god
btw, I see that python pfp
π
I bet your homies like java. just cause I'm a programmer doesn't mean I know anything about coffee!
I generally hate any code, no matter language, that is not written by me. I usually also hate any code that is written by me more than 6 months ago.
lol, too real!
lol
I want to make a sorcerer using a staff
it's got good ffi, so you can just dispatch to a library when you need performance. I mastered the dark arts of package management, and now I just help everyone else at my company understand how to deliver code to customers :p
I once used a fortran-based language for operating particle accelerators and other high power lasers. COSY Infinity. Does that count?
I helped someone writing a masters thesis do their optical simulations
HEY I ACTUALYL KNO ABOUT THAT PROJECT
but no, im talking og fortran
We are a bit more modern, half the systems are written with cobol
cobol is.... not my thing
nah, I started with c. I never had an occaision to need full-on-fortran. Although, some of the scientific libraries in python use it. I think scipy's voronoi calculation uses a fortran library to do Delaunay triangulation.
does "increased lightning damage" applies to "Lightning DOT"?
No.
and there is cold DOT and Fire DOT but no Light DOT? π
and what about "light pen."?
wait
why not?
increased lightning damage applies to dot
if it's a lightning dot
Yeah, penetration works on DOT unless specifically stated otherwise
when it comes to frostbite, you're more likely to find cold pen that only works with it. But lightning prefers to do crit rather than dots
Right, like some lightning DOTs do exist, but that's the thematic reason why there's no "lightning DOT" affix since mage doesn't support electrify
likewise, there's not a lot of stuff that helps cold crit, like there is with Lightning Crit Multi
what's wrong with python? Do you not care for a prosperous career in data engineering?
I love the exchange data providers and have nothing bad to say about their products at all 
ofcourse, after I switched spec from plasma orb to Frostclaw Runemaster, a 3LP Alchemists Ladle drops
eyy, plenty of frostclaw builds like ladle
hm, might give it a go if I find a decent one
you see it all the time with spark charge, paired with enigma
arent these called Novaclaw?
there is a guide that calls it nova claw. The entire class of builds is called Spark Charge, because that's how they deal damage. Lots of builds use nova and claw but not spark charge.
I should have called my guide NovaClaw :p
just to mess with people
(but that would be intellectually dishonest, so I didn't)
Maybe we should call this type of build, frost claw builds, since thats skill doing most of the build
yeah, preheet's guide is "NovaClaw Spark Charge" which hits the two parts of a build. Delivery Mechanism, and Power Source
novaclaw is a delivery mechanism, while spark charge is the power
using the same style guide, frostbite frostclaw would be called NovaClaw Frostbite
I use spark charges in my build, but frost claw does 70% of the damage
my spark charges are for triggering spark novas and aoe damage
not sure what to call it
I wish I had a good way to understand exactly what proportion of my damage was coming from different sources.
I did it based on base damage + flat damage, and assumed everything else was equal, rough estimate
and number of hits from each source
is there a way to know the current corrupt level and number of oro i have on each of the timelines ?
only by going to the echo web for each one and looking in the upper left
ok ty that would be pretty good to have access to synthesis somehow
I agree, that's a good idea. Being able to see it in the map with the blessings would be cool.
like a tooltip
maybe i will use an spreadsheet to have it available for me
hm I should probably start mending uniques, reaching 500 corruption soon lol
mending, you mean making legendaries?
which build are you playing?
Frostbite Frost Claw
mind sharing your current build planner so I could use it for research? I'm trying to see what other people are doing to crosscheck my guide.
Found a weird bug with meteor and elemental nova
If you cast meteor and use channeled elemental nova, it costs no mana
you just sit in the air spamming novas
maybe it is a feature I don't understand
could you import your character into last epoch tools so I could see your particular gear?
there's an import tool when you go into the build planner that lets you pull it automatically
and then save and link it
For spellblades: the flamereave 50% fire/50% lightning node says fire damage bonuses from this tree also apply to lightning. Does anyone know if that means the nodes that give +5 flat fire damage also gives +5 lightning? Or is it only 5 fire? or is it 2.5 fire 2.5 lightning flat?
Do you have specific things you do before going against shade? Like an item or some idols you put on specifically to face him ?
@sturdy summit https://www.lastepochtools.com/planner/BEOqOdgA
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (21) / Runemaster (72)
βΈ Health: 1,233, Regen: 29/s
βΈ Mana: 275, Regen: 12/s
βΈ Ward Retention: 547%, Regen: 0/s
βΈ Attributes: 14 Str / 1 Dex / 88 Int / 1 Att / 1 Vit
βΈ Resistances: 80% / 147% / 80% / 42% / 65% / 62% / 58%
βΈ EHP: 1,578 / 1,578 / 1,578 / 1,304 / 1,434 / 1,390 / 1,343
βΈ Endurance: 20%, Threshold: 247
βΈ Dodge Chance: 1% (17)
βΈ Armor Mitigation: 25% (1,080)
βΈ Cold, Fire, Lightning / Spell
βΈ None
β’ Runic Invocation (21)
β’ Frost Claw (21)
β’ Flame Ward (21)
β’ Flame Rush (21)
β’ Elemental Nova (21)
β’ Frostbite Shackles
β’ Snowdrift
β’ Oceareon
β’ Oceareon
β’ Twisted Heart of Uhkeiros
Would spellblade firebrand spark charge work with the triple melee attack node?π€
thank you!
yw
so you're on 400-500 corruption right now? how are you finding it? does freeze still work?
around how much ward are you able to get?
10-15k easily
nice
I'm slightly behind that. This is my planner right now: https://www.lastepochtools.com/planner/BZDKD0VA
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (25) / Runemaster (68)
βΈ Health: 1,173, Regen: 20/s
βΈ Mana: 217, Regen: 10/s
βΈ Ward Retention: 550%, Regen: 43/s
βΈ Attributes: 14 Str / 1 Dex / 46 Int / 1 Att / 1 Vit
βΈ Resistances: 73% / 254% / 70% / 81% / 82% / 141% / 72%
βΈ EHP: 1,440 / 1,468 / 1,392 / 1,568 / 1,468 / 1,468 / 1,419
βΈ Endurance: 20%, Threshold: 235
βΈ Dodge Chance: 4% (104)
βΈ Armor Mitigation: 18% (651)
βΈ Crit Avoidance: 31%
βΈ Cold, Fire, Lightning / Spell
βΈ None
β’ Elemental Nova (21)
β’ Frost Claw (21)
β’ Runic Invocation (21)
β’ Flame Ward (21)
β’ Static Orb (21)
β’ Frozen Ire
β’ Frostbite Shackles
β’ Snowdrift
β’ Twisted Heart of Uhkeiros
Any channeled skill costs no mana if you have meteor mana regen running at same time
Like disintegrate
got killed once more against shade. Like against soulfire boss. Direct skill issue. π
lost 2 gazes ^^
i can update my spreadsheet π
yep >_<
btw, the best is to go for shade with 2 gazes. But if you are likely to not pass it, shouldnt i go with 1 only ?
1 is fine too. 2 is optimal in a very specific way, but that doesn't mean you always have to try to optimize that way
you get bonus corruption for each gaze stack. It starts at 10 per stack. 3 stacks, it drops to 9 per stack.
that's all it is
ye i understand
do you increase corrupt on every timelines ?
well ill just run shade with 1 gaze unless its max corrupt on that timeline
corruption is tracked separately for every timeline
I have been kind of jumping all over the place
I'm not trying to push corruption in a focussed way, but whenever I get to 2 stacks, I do shade
so most of my timelines have pushed naturally
the build planner still doesnt want to directly pull my char
was it because i didnt play the game recently or what
ok ill do it the same as you besides ill go with one
once you are level 100 , what happens with XP? No any gain anymore? Can it still be an echo reward ?
You still get xp, but all it does at that point is grant you favor for your factions
u can get the brand that way, way better than flame rushing to proc a brand
faction favor is worth getting
oh right ok got it. Im CoF rank 7 atm and im level 96.5
so it wont matter much after rank 9 ?
I'm using both those lenses now, giving it a try. I'm a little skeptical that stacking 2 together is a good idea.
shade died again π
does having over 100% fireball pierce chance do anything?
interesting question. Do you happen to have more than 100%?
I don't use fireball, and I'm not sure I'd try to stack pierce chance, so I don't know how that mechanic works
does it only pierce once?
was considering it, have 50% from the talent right now and its looking like a good choice on helm as well
and then hit the thing behind the first enemy?
thats what im wondering
if that's the case, more than 100% could mean something. but I have no idea if it does.
guys i'm at 296 mana and i need over 300. Where do I get the extra mana???
lagon blessing?
an idol
this was the answer. I'll suffer the void resistance loss. Need more damageeeee
Playing COF RM and trying to farm the Twisted Heart of Uhkeiros. Is the only way to farm it by filling up the stability on dragons and fighting Emp of Corpses?
yea just gotta kill the dragon boss a bunch
No other way to farm the boss except filling up the stability over and over?
if you go higher corruption, it gets easier to fill since each node goes up as well
runemaster is fun as hell
whats making this off to an easier start is i got a prism wraps and tome of the elements earlier today while running on my necro
those are great levelling items. the tome more than the wraps
the wraps help for now at least
I wrote a runemaster guide aimed at new players and alts. Are you interested?
was leaning spellsword but i'll take a gander at it
Release / 1.0.5
Mage / Runemaster
β’ Elemental Nova
β’ Frost Claw
β’ Runic Invocation
β’ Flame Ward
β’ Glyph of Dominion
β’ Arboreal Circuit
β’ Snowdrift
Leveling / Cycle Starter / Beginner / Ranged / DoT
on that note a lot of the uniques ive gotten have been elemental focused
mostly cold or overall
I find that I wrote several sections that expressed an opinion on what a lot of money was, and that they're already out of date barely a day after publishing.
got five pairs of those one cold boots
cold has really good itemization, especially with levelling uniques
@sturdy summit good job on that guide!
thanks. If you see anything that looks questionable on it, I'm collecting notes for revision
well i already see what you mean by automatic nova
Celestial Conflux on Frost Claw among other things
@sturdy summit im guessing is an optimized version of https://maxroll.gg/last-epoch/build-guides/frostbite-frost-claw-runemaster-guide ?
im trying to find a second class to take a try at since i hit monos on my necro and want a break from minion spam so hence trying mage
it's not so much optimized as expanded into a framework for making your own build. I looked at the maxroll guides about a month ago, but I haven't seen what he's done with it since the update.
@sturdy summit why do you have elemental nova in your bar if its automatic?
the build planner embeds show the specialized skills, not the bar. I write the bar at the top of the mechanics section, or if you look at the planner details
check Skill Order section
Mourningfrost, thats the boots
I think there are a couple with morning frost
there is an acid flask build for example that uses them
does it use vial of volatile ice as well?
for when you want your molotov coctail on the rocks
those boots are great on spellblade
also solid leveling boots for rogues in general even if they arent in final build, the flat damage with even a bit of dex is huge
question about freeze, how useful is it later on? i hear in empowered mono's it becomes difficult to reliably freeze but the post was like 6 months old so curious if that has changed?
if you do frostbite, you scale freeze rate and damage at the same time
so you can continue to freeze enemies for a long time
so frostbite lowers the enemy's def to freeze im guessingf then?
first 30 stacks do, but also, you get frostbite pen from stacking FRM
with Snowdrift boots
so FRM becomes a damage stat for you
where does snowdrift drop at? any special place or random?
common world drop
there are special echo rewards for boots in Spirits of Fire
on empowered
ahh i see
if you have a bunch of ascendance runes, you can try to turn crappy regular boots into them. about 7-8% chance
dont got any ascendance lol. just used my stashe for a dream thorn for my void knight lol
Looking for some input on next steps with my build - https://www.lastepochtools.com/planner/Q9XO8XbA
Right now I'm focused on finding a better dagger, but curious if there's some bigger flaw I'm not paying attention to
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (21) / Sorcerer (5) / Spellblade (35) / Runemaster (50)
βΈ Health: 1,292, Regen: 20/s
βΈ Mana: 133, Regen: 10/s
βΈ Ward Retention: 374%, Regen: 79/s
βΈ Attributes: 5 Str / 5 Dex / 87 Int / 5 Att / 5 Vit
βΈ Resistances: 99% / 118% / 99% / 73% / 96% / 89% / 94%
βΈ EHP: 1,686 / 1,686 / 1,686 / 1,820 / 1,686 / 1,686 / 1,686
βΈ Endurance: 20%, Threshold: 258
βΈ Dodge Chance: 1% (38)
βΈ Armor Mitigation: 26% (1,159)
βΈ Lightning / Spell, Melee
βΈ Enchant Weapon (Passive)
β’ Lightning Blast (21)
β’ Mana Strike (21)
β’ Flame Ward (21)
β’ Enchant Weapon (20)
β’ Frost Claw (21)
β’ Peak of the Mountain
β’ Exsanguinous
β’ Dragorath's Claw
β’ Fragment of the Enigma
β’ Last Steps of the Living
would cold pen help over all with freeze or?
freeze rate multiplier becomes "Cold Penetration with Frostbite" which makes getting the regular "cold penetration" stat not that great
i see, is that with snowstriders or just reg?
Freeze chance is not affected by damage at all
Only with the snowdrift boots
alrightie
if you want to maximize freeze, you want all of: attack or cast speed, freeze rate (usually just depends on skill choice), freeze rate multiplier, freeze rate per stack of chill, and 30+ frostbite stacks
each of those scales multiplicatively with the others
so i need chill aswell then. im a shatter strike spellsword
so chill/frostbite/freeze rate/attack speed are the things i need to stack then. thank you
does spellblade not get any chance to chill in the passive tree? runemaster does. You might consider dropping a half dozen points in RM
I guess it would have to be a dozen points
I think I can see 10 points a spellblade could be interested in before being allowed to take chill chance
sphere of protection, runeword: cataclysm, circle of elements
it does actually was just posting a general overview what i would need to look for mostly
well im liking this cold focused rune build already
never gotten one as a drop period so far
You can turn fire brand into a mana spender, some nodes ramp up the damage for a mana cost. So mana strike is your mana generation, fire brand spends it.
Damn
I missed my slam on lp3 ladle yesterday now im trying to farm another one. Not sure if I ll ever get one again.
so what is the best way to farm fall of the outcasts for abomination kills for the Strands of souls unique belt? do I just get the objectives in the echos done and leave and do the next one or farm stability to get to abonination sooner?
yes. get higher corruption so you get stability faster
leaving without finishing the quest won't let you get another boss drop
Just find a 4lp and u will never miss π
Random qn, but can u slam a cof exalted into a merchant legendary?
you should try to finish echoes as fast as possible. staying longer for more stability bonus doesn't matter, because you effectively just get a certain stability per second, so you might as well maximize the number of echoes done
π₯Ί
the stability bonus for killing more stuff, it doesn't matter if you get it in the echo you're doing, or the next one. know what I mean?
as long as you're maximizing the rate at which you're killing stuff
I just realized... the reason that's such a point of confusion is... the existance of a cap implies the cap is a quota
it makes it seem like you're leaving something on the table if you don't fill it
welp im glad i managed to get my gear mostly setup
before market took a dump
dunno if i can do everything again to get an alt up lmao
Stupid question I'm sure, but when you get to empowered monoliths, do you get more gold earned? I find myself struggling with stash and making enough to get more tabs and still buy runes of shattering
heres my hc variation with nearly maxed out gear https://www.lastepochtools.com/profile/rogueyoshi/character/TheFourthVow
besides the dagger, you need experimental ward affix on gloves, preferably t6/7
spark charge idols are big
getting int t5-7 on every slot is huge
and then some respeccing i can recommend too
mana storm inherits a lot of stuff from mana strike
closed circuit on lightning blast stacks, can cap crit with it
a lot more
if your crit on frost claw isnt capped, then also take the frost claw base crit nodes
the chest at the end of an echo, I've seen as much as 10k drop from it.
lastly celestial doom and ancient inscriptions are OP passive nodes
ill be back in a week to try
playing poe atm
i did hit 100 on another runemaster
but i quit when my chest lp3 slam didnt hit
i will come back after stuff sells i guess and die trying to hit #1
I can't wait. I'm in Last Ruin currently pushing with my frostbite frost claw runemaster. I'm ready because I'm having to sell stuff instead of shattering because I don't have the funds for stash or enough runes to shatter
use a strict filter too
the problem eventually changes to not having enough favor to sell all the loot you have
t7s start dropping very commonly
not a problem right now, lol
i have 5 tabs full of t7s to sell
i get about 1.5k per map, and on avg it costs 1k favor for each to sell
I'll have to check out other filters or figure the best way to finagle mine. I'm using an "endgame" filter but a lot of blues still drop
Geeze
for an endgame filter, you should just filter by 1 affix with tier 6+
blues should never show up
I've been on for an hour and a half clearing echoes fairly quick and I have 8k total favor for CoF
what corruption are you at?
i think my filter is decent at this point https://www.lastepochtools.com/loot-filters/view/pA6yqLov
i dont pick anything up unless its sellable for the most part
like 50k minimum
No corruption yet. Just clearing to get to empowered
i need to add more build specific idols but i did a lot of research so far
also i should enable a few more t6s
i hide a lot of them
what mastery are you?
nice
noice
That a good trick for a maxed last laugh when you they get that crazy tanky!
25% cull\trehshold is nothing to sneeze at!
instant kill below 25% hp is insane π
How far can a frost claw build take me in terms of corruption
As far as you can stomach gearing for probably, 2k+ is possible, just time and gear investment.
I see, thanks for answering π
Morning, i got a question (maybe stupide), why does my spell crit strik chance stay at 33 even if i put a wand on with 118% inc spell crit strik chance?
Nvm i found the probleme ^^
Because Crit chance and INCREASED crit chance is different.
Great, you can see the calculation if you press G and search for crit 
π
We won't talk about the lp4 in my inventory....
It aint even bricked homie
Spell crit, lightning pen, elemental and ignite chance
Hardly a brick
https://www.lastepochtools.com/planner/omGNDe4Q my sorc is starting to be pretty stacked
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (51) / Spellblade (1) / Runemaster (41)
βΈ Health: 1,405, Regen: 20/s
βΈ Mana: 254, Regen: 10/s
βΈ Ward Retention: 454%, Regen: 13/s
βΈ Attributes: 14 Str / 1 Dex / 31 Int / 1 Att / 1 Vit
βΈ Resistances: 103% / 154% / 72% / 83% / 67% / 141% / 41%
βΈ EHP: 2,119 / 2,119 / 2,058 / 2,374 / 1,953 / 2,119 / 1,576
βΈ Endurance: 20%, Threshold: 281
βΈ Armor Mitigation: 29% (1,353)
βΈ Block Chance: 39%, Mitigation 33% (856)
βΈ Cold / Spell
βΈ None
β’ Snap Freeze (23)
β’ Frost Claw (23)
β’ Static Orb (23)
β’ Flame Ward (23)
β’ Flame Rush (23)
β’ Unstable Core
β’ Frozen Ire
β’ Faith of the Frozen
β’ Frostbite Shackles
β’ Strands of Souls
β’ Snowdrift
β’ Oceareon
β’ Heirloom of the Last Nomad
β’ Omnis
β’ Twisted Heart of Uhkeiros
wheres the cull coming from?
Watch the end again
OH LOL i didn't even notice him opening up inventory, was so focused on watching boss hp and his debuffs and kuriis buffs and was so hard trying to figure it out lmao
thats a neat trick
if u using frostclaw and most of the time u dont use runic invocation can u remove it from specializing and put other stuff like lightning blast?
Kinda awkward the game doesn't let you directly swap to a 2hander without first taking off either main weapon or offhand. But yeah, here's a snapshot of my buffs at peakish. https://imgur.com/a/WE8WhaR
inb4 u can still bug ur 2hand into your hand while having offhand equipped
sheesh tho
juicy int and armor
Thanks. Trying to get my int to at least 150. Gonna drop the LL affix on gloves for it
guys i got a question
how does the increased stun duration u receive on the heirloom works
the way its worded makes it sounds like its bad, but usually the numbers on the roll are reverted on such items
but in this case its 80 to 90% instead of 90 to 80
dropped a 3LP one and it kinda fits into a slot for me, just making sure i understand this stat
Yes, it's bad
will try it out how it feels i suppose, i dont get stunned that often, besides a potion use will cleanse it anyway
okay, so i got like the best slam into it, and now i can whip out my 3LP strongmind to do its thing, and also help with mana issues, im really cooking with this
nevermind then.... it missed the T7 freeze rate, off to the garbage it goes
hey just hit level 17 with my mage spellblade. Any good guides/builds out there I should follow?
My dog sat on my power strip and my PC shut off and when I logged back in my HC mage was SC T__T
Thank you for all the info!
can we remove those exploding dinos, these guys got a better KDA on me than the shades

oh wow this is cool
gonna try it sometimes
mana strike proc fc and lightning blast
sounds fun
i have been saving up to buy prismatic gaze 2 LP, was 150m gold like 5 days ago, i take a break on vacation, get back and it went to 1b gold, i dont have desire to play anymore LOL
just do lightless arbor
and in general for gaze u want a 4% crit one over even a 3 lp
and considering how scuffed the mg is, i doubt you'll find any 4% 2lp
it used to be only around 10m, before i go vacation 5 days ago, 2 LP 4% is like 100-150m
4% 1 LP, 10m, 4% 2 LP 100-150m, atleast this was on last wednesday
i stay away from builds that uses unique that cost 100+ m for 2LP
but in game now it says maximum 200??
Was it supposed to be MINIMUM!?!
Or is 200 still going to give you the bonus
200+
It's 200 maximum mana, as opposed to current mana. Would be clearer if it said "at least 200", but it's the right word.
200 is the minimum maximum mana π€£
what they could have done is call it "Mana Cap" rather than "Maximum Mana"
Mana Capacity
Capacity is not a bad word lol
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (21) / Runemaster (72)
βΈ Health: 1,218, Regen: 20/s
βΈ Mana: 199, Regen: 14/s
βΈ Ward Retention: 574%, Regen: 43/s
βΈ Attributes: 14 Str / 1 Dex / 65 Int / 1 Att / 1 Vit
βΈ Resistances: 100% / 202% / 77% / 160% / 81% / 118% / 58%
βΈ EHP: 1,666 / 1,666 / 1,666 / 1,911 / 1,666 / 1,666 / 1,418
βΈ Endurance: 20%, Threshold: 244
βΈ Armor Mitigation: 33% (1,682)
βΈ Crit Avoidance: 31%
βΈ Cold, Fire, Lightning / Spell
βΈ None
β’ Frost Claw (24)
β’ Elemental Nova (21)
β’ Flame Ward (21)
β’ Flame Rush (21)
β’ Runic Invocation (21)
β’ Frozen Ire
β’ Frostbite Shackles
β’ Snowdrift
β’ Heirloom of the Last Nomad
β’ Oceareon
β’ Twisted Heart of Uhkeiros
also tried to slam my 3LP strong mind but it didnt take the T7 freeze so it was a brick
oooooh!
yea, that nomad ring is a juicer , covers my entire void res by itself
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (25) / Runemaster (68)
βΈ Health: 1,254, Regen: 20/s
βΈ Mana: 217, Regen: 10/s
βΈ Ward Retention: 460%, Regen: 0/s
βΈ Attributes: 14 Str / 1 Dex / 48 Int / 1 Att / 1 Vit
βΈ Resistances: 79% / 220% / 67% / 81% / 82% / 141% / 72%
βΈ EHP: 1,589 / 1,589 / 1,465 / 1,702 / 1,589 / 1,589 / 1,535
βΈ Endurance: 20%, Threshold: 251
βΈ Dodge Chance: 4% (121)
βΈ Armor Mitigation: 19% (700)
βΈ Crit Avoidance: 54%
βΈ Cold, Fire, Lightning / Spell, DoT
βΈ None
β’ Elemental Nova (21)
β’ Frost Claw (21)
β’ Runic Invocation (21)
β’ Flame Ward (21)
β’ Frost Wall (21)
β’ Frozen Ire
β’ The Cuckoo
β’ Frostbite Shackles
β’ Snowdrift
β’ Twisted Heart of Uhkeiros
was able to take out 6 entire points from going for the extra charge, and put them into haste
for my freeze shatterstrike build, should i use firebrand for ignite stacks or mana strike for mana generation?
if you're doing freeze, why stack ignite?
that is disgusteing
shatter strike has a node that converts ignite to frostbite when it hits a enemy
does that work on firebrand, or only shatterstrike?
The Cinder Song wand ads 2 projectiles to Fireball, does it work with the channelled version of Fireball too ?
only shatter strike. figured if i build ignite aswell as frostbite then use shatter strike id get alot of stacks of frostbite at once
sometimes in tough fights when i have to spamm shatterstrike lol
I think I would prefer making sure I always have mana
alright, thought i would ask here sense i wasnt sure if what i was thinking was the currect choice to do or not
The Cinder Song wand ads 2 projectiles to Fireball, does it work with the channelled version of Fireball too ?
if it's just a matter of respeccing, I suggest you give both a try and see which you like better in practice. Sometimes, one or the other will just feel better when you try it.
Ok, replying again - I followed your passive points for FC/LB/MS and even just adjusting those, this feels WAY better. One of my complaints (observations?) with the FC proc was that the 30% chance didn't seem to go off that often. Having lightning chain proc it so much more often feels great. I want to stick with Teleport over Flame Rush - do you have any suggestions on changes to that passive tree?
mana strike feels much better i can already tell you that lol
probably not
does the channeled version have projectiles, or is it just a beam?
The skill tooltip says 7 projectile per second
eh, maybe it works
you have one? give it a try
don't be afraid to respec skills frequently
I do but it's too fast to count ^^
try going to the arena dummies, might be easier to tell there
How do you respec so much and not feel bad? I hate respeccing anything before 50, as it takes to long to get back up the damage you had if you respec your dps.
There is a node before the channeled fire balls, think it does somethign with the extra projectiles π
Yes, but once it is turned into channeled skill, what then ?
It casts 7
is snap freeze a good idea for my build? right now i have snap freeze/enchant weapon/shatterstrike/flame ward/mana strike
before 50, I just don't think it really matters too much because the enemies are so easy already, and after 50, it doesn't matter because you reskill so quickly.
snap freeze is a good ability. a lot of people take it without specializing when they have a specialized ability they never directly cast
often when using frost claw / nova
not sure if it's worth specializing, though
I'm just gonna have to say i'm apparently very sensitive to losing apparent power then.
dont use those two but ill keep it then lol wasnt sure if it was redundent or not
reskilling desnt hurt by the time the minimum level is 7+ ;-;
its at 7 by lv50 right?
snap freeze has 2 things going for it: it always freezes, doesn't depend on freeze rate. and 2) cooldown goes down when you freeze, so it synergizes well in a freeze build
alright thank you
and thats two freezes then a 2 second cooldown on the reduction right?
yep, in fact, MSL7 is at level 50
If you're in empowered monos, you can do an EXP book mono, respec before opening the reward, and instantly have skills maxed again
Instantly, no, but if you're in empowered monos you're not below lv 50. More like 70+ and at that point yeah i don't mind respeccing.
If you want to shoot a stream of fireballs, use the Embers node together with all the +projectiles
You can get 20+ fireballs per second that way
and they pierce and home in on targets
20 fireballs per second is good, but my favorite rate unit in this game is Elemental Bees per Second :d
yo
hey
yo ive been playing this frostbite build on hardmode
i never went and did my blessings lmfao
how does kill threshold work? theres this one nodes that goes past 100% so not sure
which node?
does it say something like "Increases kill threshold by 100%"?
that means if you have a kill threshold of 5%, it becomes 10%
but I'm not aware of anything like that existing
yeah, that sounds like it doubles whatever your existing threshold is
don't think you can find it on your character sheet. You just have to know which nodes or items you have that grant it. effects that grant base kill threshold don't stack, you get the biggest one.
hmmm
if you haven't taken any nodes or items that grant it, it's 0, and multiplying it by 3 (200%) would be worthless
Kill thresh (Cull) is not worth it iirc
weird i have never seen any items that grant kill threshold
yeah its the only skill that has it
it's the only one that has the modifier at all
in the game
other classes get kill threshold in their trees. I can't recall the mechanic appearing in mage trees.
like rogue gets a lot of ways to obtain it
its too situational for shatter strike anyway
target needs to be frozen & at or below thresh
no point.
yea kinda stupid.....
waste of skills imo
was hoping to insta kill enemys that i freeze now that i know that it seems to pointless lol
Shatter Strike seems to have an actual default cull on frozen, but it's not %, it's 100 HP.
That really sounds like something they need to update to % IMO.
kurii's 23% kill threshold: https://www.youtube.com/watch?v=O4DBrIg206E
Excellent usage IMO for high corruption bosses π
so now i need to look for nodes that have increased dmg to frozen/chilled enemys instead of hoping on kill threshold to come through
100% facts
no you wouldn't spec into the nodes at all
if the threshold is 100 hp and you put 4 pts in
it means the threshold goes up to 300 hp
You'd get some use of it on trash, but trash dies so fast it's not needed at all.
not worth it considered empowered mono's they have millions lol
yeah, having kill threshold on trash is QoL, not power
well if you're playing shatter as crit
then you have like
near 100% crit anyway
and w/ 2 recasts, trash generally dies super quick
yea really not worth the point invest
farming these blessings is gonna be a PITA
it's a good excuse to take prophecies for bosses you might not do otherwise
oh yeah for sure, i just dont have a lot of favor either lol
cause i JUST swapped and slammed fkn arbor for like 8 hours
Are channeled spells(like disintegrate) at all affected by cast speed?
Asking for a friend, i'm not ingame, so i can't check.
no
Ok, thanks.
the one thing cast speed does for them is you start channeling faster. It's not good.
Right.
disintegrate was mentioned.
lol, so it was.
I think I've discovered Kyo's true name. You can say Disintegrate and summon them.
Any good trinity of elements builds?
trinity and good doesnt go together
i feel like cold fire cold invocation triggered from flame rush adds a lot of safety since its 100% uptime as opposed to flame ward / teleport. its faster too, i usually spec into the move/cast speed in RM tree for it too, and even swap to a t6/7 flame rush speed helm
if you really want to do teleport i suggest getting CDR on boots and belt first then it feels really nice and you get perma enchant weapon
just go enchant weapon + flame ward instead of flame rush / runic invocation
@robust gorge saw you on your number 2 spot for HC very nice.
frostguard is 100% the best invocation. right now, I pretty much only use flame ward to get haste
and for the fire rune, of course
Don't forget the DR!
when bow dudes in high corr starts 1 shotting you almost
I used to use flame ward as cold, and I like it much better as fire. I can actually see how long it's active cause it doesn't blend in with frostguard
I prefer the cold version. 1000 extra flat armor
Thank you again for the help - I'm still pretty fresh to the game overall so it's nice to get insight from people who have put in the time to understand the massive amount of passives. I'm using enchant weapon + flame ward as my last 2 skill masteries, so I'll just stick with these unless I get more curious about flame rush
its 4.08 sec fully specced
13.3s cooldown
oh you're getting a lot of cdr from stacking int, aren't you
that's one of the downsides of going frostbite. I only have 50 int
also i dont run the double charge since i have chest
EW and FW specced will take you pretty far. But you'll need to swap to more defense eventually at probably around 1000c
same. I got a sealed t1 charge
but because I don't stack int, my cdr is pretty bad no matter what I do
I'm at ~300 corruption rn just hunting for a better dagger, so yeah, it's comfy atm - I like the instant tele vs. flame rush, but I'm not against swapping if it really comes down to it
is it easy to farm red ring on COF, my friend only plays like 100 hours and he have like 4 red rings.......
btw frostwall spam with shelter of the chef/howling rift points gets really strong if u guys wana try
some monos i can maintain 25k+ ward on just trash mobs
some even 28+ depending on the density
I'm trying out frost wall right now
also remember the freeze from the wall increases ur frost claw dmg
30% dmg multi
and frost wall basically always freezes non bosses
can p much spam it to cc/proc the ward as u frost claw
could I see your current planner?
I have it specced a lot different. Got none of those nodes
just rift
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (25) / Runemaster (68)
βΈ Health: 1,114, Regen: 20/s
βΈ Mana: 261, Regen: 9/s
βΈ Ward Retention: 654%, Regen: 38/s
βΈ Attributes: 31 Str / 10 Dex / 157 Int / 10 Att / 10 Vit
βΈ Resistances: 74% / 76% / 74% / 42% / 61% / 64% / 27%
βΈ EHP: 1,810 / 2,002 / 1,973 / 1,714 / 1,484 / 1,531 / 1,247
βΈ Endurance: 41%, Threshold: 223
βΈ Dodge Chance: 2% (40)
βΈ Armor Mitigation: 43% (2,542)
βΈ Lightning, Fire, Cold / Spell, DoT
βΈ None
β’ Frost Wall (21)
β’ Elemental Nova (22)
β’ Runic Invocation (22)
β’ Frost Claw (26)
β’ Flame Ward (22)
β’ Prismatic Gaze
β’ Static Shell
β’ Mad Alchemist's Ladle
β’ Fragment of the Enigma
β’ Strands of Souls
β’ Foot of the Mountain
β’ Julra's Stardial
β’ Julra's Stardial
β’ The Confluence of Fate
β’ Twisted Heart of Uhkeiros
did you skip bottom left haste/frenzy?
i take
but i spam wall enough where 2-3 sec of that is enough
so i take 1 point
my build is p diff so its tailored for it
i use fire frost wall to proc the brand
so i can drop the lightning brand on passives and get more elite/boss dmg
ah, by freeze I thought you meant arch of rimefrost et al, but you're not taking those
What do those points do to help you stack so much?
200 ward per mob per frost wall cast
and ur recasts via taht node also count as fresh casts
so u can p much lock up 5+ mobs and get instant ward while ur also spamming ur other stuff
hmm, I could spare two points for those ward nodes
its really cheap points
and insane value
esp if u have enough mana to maintain the spam
Oh I see it lets you spam it on high health enemies for half cost basically
ya but at high corr
I glanced at them and went "nah, it couldn't possibly be that good" but I guess I should have tried it
what corr are you up to?
Does it eat mana much?
3550
wtf
its decently mana intensive but u can prob lower the amount of casts
it rly depends on the rest of ur build
its prob fine on standard frost claw
esp if u use immutable
i use manual runic
so it costs me more mana
I'm totally mana positive with t6 spellslinger frozen ire, I can afford to spam FW
let's see. how much corruption does it take for trash to get up to... 20,000 hp?
I am using shelter currently, but didn't think about spamming it
Honestly I'm just relying on runic invoke to proc it automatically
like what 500+ i assume?
Do you know if Runic Invoke can proc FW if you have that node and it's on cooldown? Or does it only work on direct casts
spell cascade
i mean it procs it but the aiming is the issue i assume
i hate spell cascade since it eats my flame wards LOL
that's why I don't use it, too
Spell cascade is the node
The extra damage is super nice tbh and then I don't have to aim lmfao
Is the armor DR in the tooltip wrong? It's saying 2216 -> 50% but that ain't right
I'm just proccing flame ward with FW so I don't have it on my bar
2 many things nuke me at this point, cant not have flame ward on demand
and the frost wall cd is brutal its rly scuffed how they nerfed it
it doesnt even properly align with flameward
let alone charges
rn am tryina incorperate plasma orb with my normal frost claws
but its rly annoying tryina get the invo mid fights with all the claws
LOL
so am rotating that and some other lightning invos
How do you get the FW cooldown low enough to just spam it
my fw has no cd
For ward
Ohhh okay
its just cdr
I'll have to try throwing flame ward on my bar and taking the cd off FW
