#🧙┃mage
1 messages · Page 50 of 1
yeah but this interaction won't exist come 1.1
kain already mentioned they are removing the interaction w/ dots and changing disintegrate to compensate
Depending on how it turns out it could be like, yay, free item slot 🙂
i mean it's probably gonna be more like "yay! 11 free item slots!" since you'll just hard avoid dis at that point
kekw
wa... yes it will
he didnt say they were messing with ingvars
just gamblers
yeah but the primary reason yo udid that was both ing's and gamblers combined
it might not be worth it come 1.1
Itll still be worth
can still get to 500+ spell crit without gambler
( there is also the amtter of support lb.... )
will be worth, so lnog as they do what kain said and amke it stand on its own
cause itll just be anohter 5x multi
on top of all the other multisa
and whatever new stuff they do to it
they dont crit or hit, something about that needs to change
they can't not do both, it's just ass.
need them crit dots
Its literally same as in any other arpg
Also calling dots ass is kinda weird when we have absurd amount of strong dot builds
999 frostbite stacks etc 😄
still ass.
the investment required feels bad
only wont feel ass if other builds are brought in line to what they said on the stream
This.
where builds that are over XXXX corruption need a looking at
DoT based abilities need otbe able to crit
or at the very least need to be coutned as hits
I mean all of those will be nerfed so no worriss
easyu way to preventy abuse of this is to limit how many of them cou nt as hits
I don't see why they need to be the same as other skills or abilties as long as they have their own scaling that works
yup. as long as they see it through
then it will be no big
thazt sthe problem, they dont have their own scaling that workls.
Scaling is basically the main issue for everything. You need enough flat\stacks\more's etc just enough stuff to make good damage. How you get there isn't important
Disintegrate only currently scales well thanks to flat crit. You take away flat crit, and youre left with a wet paper towel.
Kain said they are fixing this to bring it in line with the other abilities so 🙏

Nerf Enigma
wrong game.
nerf deez
nerf flushes
nooo, not teleport. why are we nerfing teleport :panic:
What’s deez? Is that an ability?
Wtffffffff
is never late passive still bugged or?
u right
thanks i'll use yer monies
best lvling build for mage?
run with the flow, ignore the guides, and get someone to carry u across the dungeons and power level u in monoliths
😂
the true answer
at level 5, specialize Elemental Nova, go Ice Nova. At level 12, specialize Frost Claw. Get these nodes in FC: Gift of Winter, Volley of Glass, Celestial Conflux. That combo plus anything else is the best levelling build.
BURN . That's the advice. Anything spreading flames and ignite that's fast helos
i mean hes using a good chunk of my monies
go glacier from 1 to endgame xD
honestly mage is one of the easier classes to just pick up anything and have it work
no real noob traps
except maybe ele nova?
and even then its not horrible
vs rogue have fun trying to level with shuriken or acid flask
@full bluff I had a crazy idea i shared with Ex and he hates me for it
cause it works
What works?
@safe grail @full bluff
harbinger's proc rate is just rly low
Mana strike crit casting meteor?
yeah
might've been done before
but with harbinger's proc rate being lik
9%
it feels like ass.
Dre3d did a build on it, I tried it, but felt bad to play
yes, looks good
see just reinventing the wheel i guess
I am still looking for that unicorn build, that solves meteor
who tf is dre3d?
ah yeah i see it now
some guy on youtube
If meteor is to be the main damage source, there is no way around having to cast a lot of them. Can't be that single cast once in a while.
ya
The damage is just not there for that
Working on fireball on runemaster now
lmk
you could go full meme and use battlemage's endeavor like me for more proc chances
I was hoping runic invocation spell cascade would cast the actual skill, but it just launch a single fireball
meteor has lots of base crit from tree, and procs are made up for by just having a ton of them
thats why i said procs are made up for by just having a ton of them
i mean fair
mana strike + mana arc autocrits so thats nice
I have not had any problems procing meteor, more that it procs too much and it wrong places, leaving me out of mana
then lightning blast has a bit of base crit, and procs spark charges and spark nova as well as convergence for more hits
and then you also have frostclaw with chance on melee hit and base crit on tree
3xFire rune invocation looks so nice
@full bluff I'm back again to disturb your peace lol
I'm still looking for ward sources. I tried a couple of items that converts used mana to ward but they seem like useless
if you have multiple fireballs specced that sounds like a bug to me
Which ones have you tried?
I mean I just tried to equip items with mana to ward and looked at how much ward I gain
I limits itself to how much mana you can generate and spend, and thats not a lot.
I just checked again and I reached around 125% mana used to ward and the ward I gain is so minimal I didn't find it usefull
Julra's the most common. Then there's Strands
Some skills don't work with this (like Mana Storm)
Meteor
As it's not a fast casted skill, other ward procs wouldn't work so I thought this would be better
I don't remember what that was
Aah I found it, no I'm not using it
Silly question, did 1 type nova help the screen clutter? Ice in this case
Runemaster has one anoying feature, have to redo key bindings for each char.... when using locked in runes
yes, found a way to make fireball work on rm
o boy
in theory...
need a bit to clean it up
everything is a mess on this runemaster
could really use a real loadout system, this home made one is not good enough
i'm looking for exsanguous for few hours now, no luck
looking for specific echo reward in the right timeline
does higher corruption make rare drops less rare? IE if I push the corruption on Blood, Frost, and Death timeline will the frostbite shackles be more likely to drop?
is there a bette rway to get it? Looks like it can drop randomly from what i read... would you suggest ascendance? some prophecies?
i got this one today 😄
Yes. Corruption gives increased item rarity, and that increases the drop chance of the rare boss drops.
It's kinda uncommon, just use all the tools you have until you get your first one, if you really need it - including runes
ive 16 runes so far... never used one 🙂 Do you think i should use them on my alt once its level 23 ?
https://www.lastepochtools.com/planner/QexPdm5A the test setup
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (23) / Runemaster (70)
▸ Health: 1,151, Regen: 23/s
▸ Mana: 218, Regen: 10/s
▸ Ward Retention: 500%, Regen: 62/s
▸ Attributes: 13 Str / 0 Dex / 106 Int / 0 Att / 4 Vit
▸ Resistances: 72% / 48% / 72% / 144% / 66% / 85% / 66%
▸ EHP: 1,548 / 1,255 / 1,548 / 1,628 / 1,353 / 1,474 / 1,347
▸ Endurance: 20%, Threshold: 230
▸ Armor Mitigation: 26% (1,149)
▸ Cold, Fire, Lightning / Spell
▸ None
• Teleport (20)
• Flame Ward (21)
• Runebolt (21)
• Runic Invocation (22)
• Fireball (24)
poggers
The level doesn't matter, just slap them on any body armor and it'll have a (small) chance to get you an exsang
Brand of deciption works with fireball, so you get the ward gains from celestial doom, same as spark claws
Can use cfc shield
So defenses on rm solves itself, leaving more room to work on damage with fireball
holyyyyyyyyyyyyyyyyy
Like using a different chest you were talking about
yes and rings
i have a really cracked chest
lots of options here
Mana is solved with mana tunnel + cfc invocation and rune bolt spam
runebolt could probably do it alone
since defensive layers are kind of solved.
RB mana gen is incredibly strong, so it wouldnt surprise me
need damage from somewhere, will look at options for wrongwarp too
I like how my dumb ideas have spurred more builds.
flame burst does not scale on int, so need flat damage and increased damage sources
Think cindersong could be viable for that
Cindersong immolators.
could be a possibility
Immolators might be it 🙂
because if ward is solved
that solves the need for strand**
i will muck about w/ my cindersong to see how it feels
ring wise, i ironically feel like julra is a possibility here
dont have immolators so need to fck about in soulfire...
but this build looks very promising 🙂 more should try it
fun mechanic to play
just blast stuff
omg the ward gen from edict of the scion
Corruption increases both enemy difficulty and item rarity. Higher item rarity modifier makes better items drop.
i forgot cus everything is tagged area that explodes
OH BOY
slapping it together now.
i actually have +8 to fireball
so i can probably get a few pts off mana as well
@full bluff can proc runeword inferno too
yes, just put a point in it now
yo how tf do i unbind right click?
edict is sick, I love it
it keeps saying its bound and i cannot
do not unbind right click
JUST GOT IT, 1LP, from an echo reward as mentionned in the item, i did not spend any rune of ascendancy 😄
if you succeed, you will not be able to bind it back to anything, and will have to reset your hotkeys
Grats 😄
+7 spell damage 😄
cant be done
have to reset to fix it
yeah that's dumb
it's super dumb
I had to redo my hotkeys
why did I think to test that
I got a huge wall of text of revisions I need to make back from Dammit :D
I think it is about immersion, really defines my runemaster that I can't use right click on action slot 4.
and runebolt can not be on right click
when I want cfc
yeah, when we're required to build our skill bars according to rune order, not being able to change hotkeys is even worse
hmmmm to lvl alt or get monies
yes, but we set out to make a sorcerer non-meta build, and ended up making the next runemaster meta build...
same
it just goes to prove it again
which sucks but
gives them another data point to buff RM lol
lmao
hows this one
lmao
can actually net more dmg too from TP
what'd you do for the mana
just runebolt spam for mana regen
it is not OP, compared to frost claw, but it is pretty good compared to other build options
frost claw is just something by itself
more options is always good though tbh
ive also wanted to goof around w/ a str8 runebolt build
so that may be something i do too
oooo
ashes
has a spot in this build now
@barren pawn : I'm about to move to LowHP/Ward build, some nodes may differ from what ive atm (passives/skills wise), did you make any update since last time you shared it here? I've this one: https://www.lastepochtools.com/planner/Q0wVv3PA
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (29) / Sorcerer (13) / Spellblade (2) / Runemaster (69)
▸ Health: 1,933, Regen: 20/s
▸ Mana: 290, Regen: 8/s
▸ Ward Retention: 520%, Regen: 124/s
▸ Attributes: 4 Str / 4 Dex / 102 Int / 4 Att / 4 Vit
▸ Resistances: 66% / 75% / 96% / 54% / 38% / 42% / 42%
▸ EHP: 2,123 / 2,303 / 2,315 / 2,029 / 1,683 / 1,734 / 1,734
▸ Endurance: 20%, Threshold: 387
▸ Dodge Chance: 1% (16)
▸ Armor Mitigation: 17% (560)
▸ Crit Avoidance: 38%
▸ Lightning, Cold / Spell, DoT
▸ None
• Disintegrate (23)
• Glyph of Dominion (20)
• Teleport (20)
• Focus (20)
• Flame Ward (22)
experimental gloves
beyond that not reall
experimental -HP+Ward ?
Any good endish game builds that dont require farminga boss for something impossible?
Define impossible ^^
Twisted Heart of Uhkeiros feels impossible honestly
and im not even trying to get an lp one lol
Erm, have to disagree that's easy enough IMO with no LP. Just kill the dragon like eeh 5-10 times.
Frostbite Frostclaw wants Snowdrift Boots. That's a common drop.
awesome. what kind of weapon?
and strands of souls =/
I was wanting to get the mad alchemist laddle thing but had no luck with drops of it yet. wish i woulda tried merchant but no idea how ppl get so much gold lol
They don't farm gold really, they get a good drop sell that for the fat cash and then the cycle continues
ladle isn't a great thing to start with, because it's not great if it doesn't have LP on it too.
for frostbite, any good wand will get you started until you can farm up a 1lp frozen ire with spellslinger on it
the main stat it stacks is Freeze Rate Multiplier, and it gives you both defense and damage
that makes it really nice in early corruption situations
ya, i am at 300+ corruption on a few of the monoliths
and i do well enough but damage is really starting to drop off
Frost ire shouldnt be too hard to find either for frostbite build
Or any t7 freezrate wand really
might be better 🙂
i have a t6 freezrate wand currently
All i wanna be able to do is tier 4 dungeons. i get destroyted constantly =/
My frostbite build, nothing on it is hard to find, https://www.lastepochtools.com/planner/oyRjPq7A
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (24) / Spellblade (1) / Runemaster (68)
▸ Health: 1,042, Regen: 20/s
▸ Mana: 227, Regen: 15/s
▸ Ward Retention: 558%, Regen: 43/s
▸ Attributes: 0 Str / 2 Dex / 45 Int / 0 Att / 0 Vit
▸ Resistances: 111% / 284% / 111% / 81% / 119% / 97% / 61%
▸ EHP: 1,373 / 1,373 / 1,373 / 1,487 / 1,373 / 1,373 / 1,199
▸ Endurance: 20%, Threshold: 249
▸ Dodge Chance: 5% (149)
▸ Armor Mitigation: 22% (866)
▸ Cold, Fire, Lightning / Spell, DoT
▸ None
• Runic Invocation (20)
• Ice Barrage (22)
• Frost Wall (20)
• Frost Claw (22)
• Teleport (20)
I need a break from my Runemaster, gonna see if my Spellblade is any more fun now that I have a few new uniques it can use
thanks red, ill take a look
695 damn
@safe grail Tested fireball at corruption 300, highest I can do on this runemaster. Works great, everything melts
Any suggestions on best way to use the Circle of fortune? it seems real weak later... i watched a raxx video on how to try it but ill have to try it later
not level 10 yet
stack the two more multis, and the third is just for getting the item to show in the prophecy (like glove, or dagger etc) more often. Reroll until you get a prophecy you WANT to run, try to do it in a timeline that also has boss farm you want. Stack as many as you can and pray to RNGesus
either a boss drop, or a timeline that has the Unique/Set echo rewards for an item type you want
The fireball build on runemaster https://www.youtube.com/watch?v=wXW_Ic_G4HE first version, think it can be greatly improved on
Hell yeah
... ooooooooooffffff.
I just saw what Exothermic does on Firebrand, what a missed opportunity
Ignite Chance per Stack Consumed? Really? When you're already at like 200% Ignite chance on every attack
Even if you don't want to be
hey im new to runemaster.. i saw alot of frostclaw build using runic invocation skill specialization but when i watch the video some of then dont even use it so what is the point of having it on your specialization when u just gonna spam frostclaw?
Especially a missed chance when an easy answer is right there, use Firebrand stacks as Rhythm of Fire fuel
Is there any kind of effect that makes Fire Aura do anything other than damage over time?
it's even worse than you think
I dunno, just seeing a lot of interactions in Spellblade really pushing you towards an Ignite build, but I was really hoping for a Fire Crit build instead.
Ex: lol you mean it is even worse, when I came in here just to say how bad it is?
yeah i worded that terribly lmao
fire build for spellblade is just
not fantastic lmao
I wanted to try something else other than DoT on my sword mage and the game is fighting against that
Looking at doing something stupid with fireballs and firebrand
Also Dancing Flames feels awful when I saw how slow the wave moves
you have a SB?
was going to test it on rm or sorcerer, but have sb too if needed 🙂
Also Sunreath doesn't say it on the item, but visually it seems to reduce the range of Flame Reave
it's worded incorrectly.
flamereave is what I am testing
I was going to say, it also seems redundant
or crit if you want more of that
Like, it looks like you are significantly lower range, something like what Worldfire would be yeah at -35%
Also, why does this cost 26 mana as my first unlocked ability? Are you serious?
I have 118 mana, I'm level 24
you dont spam it
generally at least
if you have firebrand at least you wont spam it
I have Firestarter's Torch and am thinking I should just use Fireball until I'm like 50
hey katt, do you know if we don't have the embers node, can we still hit multiple projectiles to a single target?
How far do you think Firestarter Torch can carry you if you focus on DoT instead of hit?
no, only 1 projectile hit per target
okay so that's why embers says what it says
Oh, yeah Fireball doesn't shotgun
I don't think anything does by default
I noticed even though Fireball doesn't have an Area tag it does explode in a small area
So you're saying the explosions can overlap
but only 1 Fireball per cast can explode on 1 target
and none of the nodes in Fireball increase that area for some reason
3x fireballs = 12 stacks of rythm of fire, makes flame reave have huge range like a spell
it looks cool, no idea what to use it for
Is there any way to reduce the cooldown of Flame Ward that I'm just not seeing?
yes
This may seem like a more "general" question but... How can we target +x to Frost Claw relics? I am about to hit 100 and have barely found 1 or 2 +1
you get CDR on gear
farm t4 temporal sanctum
clear the ENTIRE floor for each floor before julra
alternatively, if you're CoF you can target farm relic prophecies
but i am not CoF and have gotten like 2-3 from temp sanctum
Yeah, CDR on gear looks like the actual only way
why temp sanctum though? T4 is relics?
Or from a passive like Runemaster's
higher level mobs/rares in there
but no way to chunk it down fast by seconds at a time
consistently dropping exalted.
idk, have you found any? lol
no lmao
lmao
So if you wanted to go Fireball to support Flame Reave, you would have to focus on spell dmg and convert it in Flame Reave
Or have an even weaker Fireball than normal
Fireball is pretty strong, I was thinking something that could make it even better
but don't see it yet 🙂
you're not going to be able to play any of the ranged abilities that scale off spell dmg as spellblade
there's no way to build for it really.
Oh right, the passive tree itself is all melee related
yeah
generally speaking, if you're playing flame reave, you're likely playing firebrand in a builder-spender type of rotation
if you play shatter strike, you're playing mana strike and shatter strike
So again if you were trying to get anything useful out of Fireball when doing Flame Reave... you're back to DoT spec because now you're just scaling Ignite and it doesn't matter what your added spell or melee dmg is
Do I have that about right?
no. you're likely not playing fireball at all
the scaling and play style aren't really there.
but say I was using it as a supportive skill
I would HAVE to focus on Ignite to get anything substantive out of it?
nah. you can play it as a crit build
spellblade has the opportunity to get very high crit chance
but I can't scale the Fireball with spell damage, so it is still neutered right?
you cant scale it w/ melee
Compared to Rune or Sorc
is what you meant
you can scale it thru gear and thru the burden of knowledge node
and any of the 1st half tree nodes in sorc/RM
like theoretically you could do SOMETHING
it's just going to very likely be clunky and not terribly viable beyond normal monos
but it won't really be worth it compared to scaling Ignite, is what I'm saying
Because you could scale Ignite for your melee and Fireball equally
It doesn't care about your spell or melee damage
yes it does
the actual tick dmg applied by the ability will care about the dmg modifiers on the ability
I meant added spell or melee dmg, like from your weapon
Those don't scale Ignite, as you said only the ability that applies Ignite scales it, or passives in your passive tree, or affixes like Elemental DoT
Fire Damage, DoT, Elemental DoT
At that point you're scaling Ignite itself, not the skill that applied it, unless the skill that applied is also a DoT like Frost Wall converted to Fire or Fire Aura
So you could in theory do Fire Wall, Fire Aura, Fireball, Flame Reave, whatever other Fire skill and scale them all by scaling Ignite, correct?
yep but the truth is you want to be scaling the amount of stacks applied
the dmg is secondary.
Right, absolutely
Applying twice as many stacks is worth the same as +100% DoT dmg, you have to balance it
Use skills that apply it quickly
So for example Frost Wall converted would apply Ignite 4 times per 1 second, but it doesn't have a Hit component so it won't scale with "chance to ignite" on gear
it's more about maintaining the the stacks
So the rate never scales up
So putting a boss that doesn't move much in a Fire Wall would maintain 10 stacks of Ignite by itself
nah it doesn't refresh em
It applied 4 per second, so in 2.5 seconds of standing in the fire it would apply 10 ignite
The initial would fall off and get replaced
it then loses 4 stacks half a second later.
yeah
so you'd end up kinda around 8?
i guess?
8-12?
Well it applies them in 0.25 second interval so you'd be at 9-10
All good, I looked up Frost Wall in LETools to verify how it applies Chill, which is how it applies Ignite when converted
Frostbite becomes Fire Res Shred
Also I was going a bit all-in on treating Ignite like it is exactly the same ailment as Frostbite with a different element
I should probably see if there are any differences
it's actually worse than frostbite
like ignite is arguably the worst ailment dot in the game
all it does is applies dmg and at a weird interval
whereas frostbite can chill/freeze and shock shreds resists
Frostbite just makes Freeze easier yeah
It does 36 damage over 3 seconds by default which is 12 dps, Ignite does 40 dps over 2.5 seconds which is 16 dps
So there is your answer, Ignite is by default 33% more dps in the base amount, which will then be scaled up by the same things Frostbite is EXCEPT for Snowdrift
Yes, snowdrift is what makes frostbite crazy for damage
think the next thing imma look at is a runebolt build
yeah but you can easily get 3-5k stacks of frostbite good luck doing that with ignite
Wait what, you can get 3-5k stacks of Frostbite? Is that what Frost Claw is up to?
Yeah
How do you apply 3k-5k stacks before they can fall off???
999 is not the cap
How are you applying 999 or whatever amount?
yes, no cap on stacks, I have 4k stacks going
And Devs said it had no cap
The possible single target damage with frostbite is silly high
So is this a unique or something that lets you apply so many stacks? The tree doesn't seem to indicate anything absurd
2800% freeze rate multiplier then modified by 100% or so cast speed and then further multiplied by freeze rate per stack of chill (I can apply 3 chill stacks) which is totaling another 1000-1500% freeze multi as well and then that gets multiplied by the volley of glass each hit applying frostbite then further multiplied by all the recatss
Just stack up on frostbite chance, cast speed and use frost claw spam
I'm at 999 stacks+ after 3-4 frostclaw casts lmao
Why does Freeze Rate Multiplier apply more Frostbites?
I know it scales the cold penetration with Snowdrift, but what does it have to do with applying more stacks?
The wording is weird
But freeze multi increases your chance to apply frostbite
So 1 frostbite = 100%
Wait.. so it isn't just making their resistance negative?
And when you have like 5k freeze rate after all the modifiers
You apply 50 stacks a hit
Granted 1 is not the base
Depends on mobs resistance too
It is insane, the only downfall of frostbite build is that on high corruptions your clear is slow
Because you don't have upfront dmg
1500 is easily doable tho
I'm running 750 with no issues
I apply 135 stacks of frostbite with 1 frost claw cast
Not too shabby, but you can do better
The extra recasts make it go crazy
I took duration idols, not frostbite chance
I can do up to 3.2M DoT ticks on dummy
Need some better gear
Dummy tests are dummy indeed
Honestly doesn't translate into real gameplay at all
Almost any build can bit for millions on a dummy
My actual boss DOTs are around 100-150k depending on the boss
I wish meteor could 🙂
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (21) / Runemaster (72)
▸ Health: 1,079, Regen: 20/s
▸ Mana: 154, Regen: 15/s
▸ Ward Retention: 583%, Regen: 43/s
▸ Attributes: 14 Str / 1 Dex / 65 Int / 1 Att / 1 Vit
▸ Resistances: 107% / 211% / 70% / 143% / 92% / 144% / 58%
▸ EHP: 1,475 / 1,475 / 1,405 / 1,693 / 1,475 / 1,475 / 1,256
▸ Endurance: 20%, Threshold: 216
▸ Armor Mitigation: 33% (1,682)
▸ Crit Avoidance: 31%
▸ Cold, Fire, Lightning / Spell
▸ None
• Frost Claw (24)
• Elemental Nova (21)
• Flame Ward (21)
• Flame Rush (21)
• Runic Invocation (21)
My current Loadout
I stg if I fail this sixth T6 +3 Frost Claw slam into Twisted Heart 1lp
I still have yet to meet a dummy, do I have to spend a key to use them or no?
They are next to the arena entrance
Or well, near the arena
Ahhh so I can just go there up to the point where I need a key?
I will do that, thanks. Also based on what you're saying then, if I give Runebolt 100% chance to apply Frostbite it will actually multiple with Snowdrift and my FRM to become more than twice that?
(I have the Runemaster passive that changes Armour Shred to Frostbite Chance)
I don't know how runebolt operates I'm not qualified to answer that
I'm up to 1800% FRM when fully buffed
Where are you getting Freeze Rate Per Chill from?
Oceareon?
Ahhh there are blessings and whatnot ok
I am saving frostbite runemaster build for last, since I suspect it will be the best and hard to go back after
I was making a Blizzard build but honestly it became a Frostbite build just because they all scale with similar affixes
It's just gear heavy
Very high level of entry
Not friendly for MG players at all and very hard to assemble on CoF
two tries to get one lmao
but i gotta get some monies cuz broke
or farm emperor more
i hit 500 corr on my warpath build, and that's about as far as im taking that i think
That, and 1-2LP prismatic gaze, 3-4LP enigma 3-4LP mad Laddle, 2-3LP static shell
All incredibly expensive items
Glad I play CoF
they are only expensive
1LP prisma gaze with 4% crit roll is something stupid like 100m
2lp enigma is fine tbh unless if you need resists
CoF on top, trust, they gonna give us better perks next cycle including for bosses
yeah for sure
It's not coping at all
im gonna do CoF starting next cycle as well
but it's cool cause imma jump ship to D4 for S4 when that rolls around
pretty much experienced MG with this one
If people are used to playing overtuned skills and builds with 3-4 LP items as minimum gear, they are in for a surprise when stuff normalize
yeah
I have been given a lot to think about today, thank you everyone for expanding my understanding of the game further
may
ah rip
PTR is next week for D4
We have some time yeah, but then it gets a new expack right after that
then s4 is early may
open for everyone on PTR?
yea
ah right the ptr
Nice, going bug hunting there then
Expac DOA if they dont get S4 right
I had a good time finding bugs on the sorcerer in season 2 / d4
not really builds in d4
more ways to exploit stuff 🙂
when i first started this cycle i really wanted to play frostclaw w/ barrage proccing but
it was meh
wonder if i could do a frostbite version of that?
hm
I play with ice barrage, but self cast
someone sold 2 LP exan for 0 gold just now...... i got it LOL
ye lotta times you can snatch up some good things
For sure, I'm amazed they are doing the stat changes first and not convincing people to buy the expansion by holding them hostage
Nah they know that future seasons woulda been DOA
which would've made the expac DOA
if they unfk S4 and S5, then they will sell more copies. it's free real estate (marketing)
hmmm might have to run a few soul gambas
might've made allie's CoC build better lol
kek
heart?
ye
those fkers going for 1b rn
hmmm
im honestly okay with my t7 heart
i'll just slap a +3 or 4 into a 1lp heart in future for fc if i need to swap
yeah
i got two chances anyways for +3
and +3 are going for 20-30m rn
+4 are 400m+
better off doing 1lp, swap from int to fc + when i need it tbh
current lowest 2lp twisted is 990m
i'll slap mine for 900m ez
i'll get 2 max stat 1lps and try to slam lmao
hmmm these experimental boots might be worth something
t7 movement, t5 haste, t4 dodge, t4 armor %
Does Blade Weaver at the end of Spellblade make Ignite inflicted by skills also do more damage?
Ahhhhhh yeah it does
i kind of called my spellblade useless this entire time but now that i finally geared him a lil, the damage is kinda nutty
it says it does but it was hard for me to see the difference when i was testing it tbh
might just be because ignite base is low so maybe i wasnt seeing it trying to test with low stacks
ngl flameward could use a tree overhaul lol
like half the tree basically never get touched
I was just looking for something that might give Mana Strike other dmg types, doesn't look like anything can
i mean spell dmg is a dmg type
xD
wait nvm you cant turn mana strike into a spell
but mana arc is a spell ig
same for the spark charges
i love taking streamer builds that are ass and making them better
I feel like with Eye of Reen and Firebrand / Flame Reave they are really pushing Fire Spellblade to hybridize strike and DoT
I am keen to try the Reen 🙂
I just need to find one
Reen is only good as a 2 LP
i've tried it
it gets out classed by 2x crystal swords.
What does 2 LP mean? Also were you trying for a hybrid build?
legendary potential
idea behind a 2 LP eye of reen is that you can slam attack speed onto it
and maybe crit chance
and no.
if you go Dot, you don't build crit
if you go crit, you dont build dot
too much required for too little of stats available.
Also what do you mean outclassed by 2x Crystal Swords? As in 2x Eye of Reen compared to them?
as in crystal sword/eye of reen or X/eye of reen is easily out classed by 2x crystal swords
because crystal sword implicit is like 40-100% melee elemental dmg and 10-15% melee attack speed or something to that effect
Can you wield 2 Eye of Reen or no?
you can
Will you build stacks twice as fast?
Crystals can't build Reen's Ire can they?
no
That is what I'm asking, does 2x Eye of Reen build twice the stacks of Reen's Ire
They absolutely stack, no limit that I'm aware of, but 5 second duration
I'm looking at it on LETools
all i know is eye of reen is only really good at 2 LP
otherwise it's not worth using
even for the unique buff
Thats ok, good to have value at 2 LP
Mad ladle 3lp, how rare we talkin
It isn't a boss specific drop so it probably isn't hard to get a few to slam
uhm
it has value at 2 LP but
it's very rare lol
like a 1.35% drop rate
are you COF or MG?
CoF so I can also try to ascend it
Since it isn't a specific drop
Or does Ascend rate change with drop rate?
So you could ascend one early game if you were really lucky
they and there's only so many of them.
so very unlikely that you will get one
1 LPs are bit more common
so you'd be likely to get one of those, slam attack speed on it
and call it a day
Sounds like a plan to try for one either way, I like the idea of having a chase item 😛
The further into corruption you go, the higher the drop rate for +LP items?
yeah
primary thing you gotta realize for flame reave is since it is builder-spender style rotation, you want to be out of the builder portion as quickly as human possible.
that's why crystal swords are generally better until a 2 LP reen
50% chance to slam attack speed onto it and then another semi or fully useful stat is always welcomed.
firebrand -> reave yeah
also next time anyone complains about RM
i'm linking this video https://www.youtube.com/watch?v=-IKgd3-b3i0
I don't love Rhythm of Fire after trying just the preceeding node Dancing Flames
Anyways I think my course is set, I'm going for hybrid with Fire Aura
w/ fire aura?
Reen buffs fire dot, Fire Aura is fire dot, grants +ignite chance with Reave
mk. have fun 🙂
The Surge path that leads to Fire dmg also has Aura interactions
that 1 is getting fixed anyways
its confirmed a bug
RM most ethical class in the game

alright time to slam
okay to be fair
i clear monos at 3k+ faster
their boss dmg is just insane
LOL
Dont think mm can stack ward without LL
just a casual ramping 2500% crit multi from that sword lmao
Lololol
dude had 465 stacks at the end of oro lol
eye of reen?
yea
reen is nuts
exiled mages aren't a boss, but you only get at best one attempt at one each echo.
when u hit 500 times in a 5 second fight ya
Exiled Mages are your best chance at unique swords?
exiled mages are the only ones who drop ladle
wat
I wasn't talking about Ladle 🙂
ah, okay
Eye of Reen is my chase item I think
I know a lot more about how the game works now and think I've come up with a hybrid Fire Spellblade build
Let me dream please, at least I'm interested in Spellblade again 😉
It’s all good. It’ll be fun! Not like youre doing high corruption anyway
Exactly, I will burn out in style
I've never used Firebrand or Surge so we'll see if I even like those
lol, at the moment (level 24) I do so much damage by just running around proc'ing Fire Aura that it kills by itself
I don't even need to attack
I feel like there is a missed opportunity in Spellblade to let you take more Dex than other Mage builds normally would
Like you can, and you get 4% dmg just like Int, but there is nothing that makes Dodge itself better and every defensive passive is geared towards Ward with one towards Armour
time to play some dd2 and see if i make any monies on le
more cast speed = more ward
u just need enough leech to not run out of health
ahh ok thanks!
hi im 40 hours deep
in ...
three days
is anyone using ward per current health for frostclaw?
What is the point of gambling btw? Also what is dd2?
Gambling feels like I'm paying and waiting to get an item I would find on the ground
40 hrs and still playing? wow
I played like 25-30 hrs and finished the game with a ton of secondary quests done
I guess I rushed a bit cuz sorc is actually op in that game, oneshotting everything with a bugged skill lol
shoddy definition of " i finished the game" if you only played 25hours lol
yeah, didn't need more
I was oneshotting everything with a single skill lol
I'm trying to figure out how to make a good loot filter and I'm terrified of hiding good affixes by mistake
Like I've got a basic flow here,
Show all Unique / Set / Exalted items
RECOLOR those same types with >=2 tiers of at least 3 of the 104 affixes I care about
SHOW 28 types I can use with at least 3 of the 104 affixes I care about
show 28 types I can use with 104 affixes I know I at least kind of care about
Hide all normal / magic / rare
The thing I fear is that I may be hiding affixes that aren't important to me at the moment, but might actually be valueable and I should be trying to Shatter them
Or saving the item for an alt in general
Does anyone have an answer for this?
what's a better source of leech for twisted heart (playing frostbite frostclaw rm) -- chill to the bone passive (1.5%) or spell leech blessing (2.2 - 3.5%)?
Maybe take a look at raxx’s loot filter video for inspiration
I did actually! I was using his on my first Mage, but I didn't love it
Is the reason that I never hear about Spreading Flames because it doesn't scale very well since you can't stack it?
Like it is awesome while you're just leveling up, but doesn't scale into Monolith?
yea but that's not the end of this game , h&s dont have any proper end, its all about grinding your items character to make them perfect. But i feel like i get your point though, in LE there isnt much endgame content (no real variations of boss, no really very hard and diverse encounters either)except grinding monoliths and doing infinite arenas, which could get hard though. As you push corruption level harder, you'll definitely stop "one shotting" everything at some point. But tends to be very repetitive. i guess having the feeling of one shotting everything is an end in itself when you finished the campaign. the genre is just not for you then
need some help about this current runemaster build im going
any knowledgable runemasters to help me about runic invocation dm me please!
has anyone tried using google SIMA to optimize their build?
Anyone wanna join up and run some monos or whatever?
Interesting thought, but my first reaction to that is that you'd need to teach it the game first and how everything works. But that AI seems to be more geared to actually do stuff in the games not just calculate stuff.
SIMA nuts
Very original
lol thankyou!
any lightning blast expert who knows exactly how the "arcing power" node functions?
it chains additional times for each direct cast recently which is obvious what that means
but i cant figure out if triggered lightning blasts will benefit from those additional chains
assuming that you have been casting it directly before it gets casted by triggers
chill to the bone is more than enough
personally I use the spell leech
It will not. You need Chain Lightning for triggered (indirect) casts
Unless you directly cast it before in the last 4 seconds, then it will
@neon lynx so by the way, started my little holiday and rerolled from sorc to runemaster and oh my god. The difference is ridiculous, basicaly. Compared to how I was, now literally flying through the game 👀
@stiff crown alright cool. yea i am planning on casting it directly but also having it trigger
What are you using to trigger?
is there a good way to farm mad alchemist ladles now? necrotic streets strategy doesn't seem that good
There was a strat for it? I just do monos and booped them when i saw 'em.
there were maps that had a high chance of them spawning very close to start so you would just restart those maps and juicing the magic find bosnuses before running them of course
anyone knows which one better for tanking
2 red ring
or
julra maxed stat with t6 int LP
20% less dmg > everything else
this was i was thinking before, but i had doubt because every guide i see only use 1 red ring, the other one are julra with int LP
i just found 2nd red ring from ascendence idk if i should sell or use
It's just to balanced things prob, u don't need so much defense when on a runemaster
It’s actually 19% if you use 2. They are multiplicative, not additive.
All those setup still won't prevent you from getting fked by 2k c orobys
im still at 1200, can i tank oro with 2 red rings, im too scared to tank, i usually hit and run lol
are poison resist are really that important to cap, i still die in 2 sec vs poison DOT from poison spire.... i even tried 100% resist to test it, doesnt matter lol
Get Oracle amulet or glove implicit and experimental for DoT reduction
Or just don’t stand in the DoT, lol
thing is, i cant see anything on the ground..... too many screen clutter
I’m at 1400c and still using 1 red, 1 Julra. I don’t know if another 10% less damage mod will help me. If I’m dying, I’m dying, lol.
^
So just sell ur 2nd red ring
🤣
Been farming reign here and there and only got 2 Lp jelkhor and no Lp hearts at all
Unlucky
woooo made monies
fml i just mistakenly sold my mage armor chance to frostbite tier 6 200k, lowest one is 40m LOL
more flame wards/mobility the more dmg u avoid
they make a pretty massive diff in combination with static shell
you definitely missed 90% of the game
i sold a bis sentinel idol for 200k
😢
hey, look at the brightside, you made someone happy
I mean imagine scouring the chaotic wasteland that is MG tabs and finding the jackpot
alright, im like level 35 or so as a spellblade and im having trouble doing any appreciable damage to single targets/bosses etc
my waveclear is INSANE but my single target dps is basically whatever i can do with melee.
anyone have any suggestions as to what i can spec into to combat this problem?
im gonna give it to you straight, unless u like the class that much and are willing to suffer playing it
just play literally anything else
spellblade needs serious buffs to even get into the ´´mid´´ category
ouch that bad huh?
its just terrible as is
any chance spellblade may get buffs in the future?
most likely yes, that is if devs keep their word about trying to balance all classes so they are viable for play
spellblade and forgeguard are just unplayable in the current state of game
even if u really push it, u will flatline at 250-300coruption even with a ´´great´´ build
i certainly dont want to discourage you from playing it, im just warning you what ur getting urself into
dual wield
and cap crit
spellblade isnt that weak
chillout
Just let him cook
a bad class is something like forgeguard that needs to rely on other class passives
spellblade is fine as spellblade
brotyher dual wield is so deep into the tree hes gonna be struggling
There’s vids of Spellblades in 600-1k corruption
yeah, but thats in min maxxed gear, adn they are suffering
don get me wrong, forguard is worse
but spellblade is by no means the class you pick if you want to have it easy or fun / no struggle
should have probably said speccing into melee damage or attack speed
I had no issue levelling at all though
Some people enjoy the challenge. TBH I choose RM by happenstance, but if I were SB, I think I’d enjoy trying to minmax and push as far as I can with a class that is seen as weak. But that is me.
I’m just too far into this RM to swap.
We’re all playing LE while they’re playing a Soulsborne
im new to arpgs and LE especially, like ive got a level 85 lich and im breaking even on level 90 monos
i have very little idea what im doing
i imagine me looking through the gear and crafting system much resembles a chimpanzee trying to play badminton
LE was my first arpg and spellblade was my first class
you'll be fine
if you're still interested in spellblade that is
Honestly, I think the RM mana strike Spark charge build can convert to SB pretty well. It’ll be less ward and no CFC so you’ll be more squishy, but still should take you to 1000c with the right gear
nothing like starting a mono and moving a tiny bit just to get airstriked and insta dead

Spellblades are starting to lean on use of Flame Rush and sphere of protection from RM for additional defense
Seems pretty bad design to me if you cant even rely on your mastery’s trav skill cause it doesn’t offer anything defensively that feels okay to use
Also having the spec be flashy and allowing them to DW but take 9% more dmg is absolutely dogsht design lmao
Class only feels good to play when you play it as LL variant or mana strike spark charge/static and even RM/Sorc do those better
isnt there a spellblade with dragoraths and enigma? no need to DW
5Head
Lmao yeah look down one more comment heh
Builder spender variants of rotations also dont appeal to everyone
Which is predominantly what SB is about
I mean its not bad but it should have a certain appeal like "ok now im nuking"
Yeah and it just str8 doesnt have that
Like you get to the point where you can use shatterstrike or reave w/ mana strike or firebrand and thats it
It’s not like RM where you progress thru builds w/ FC and eventually end up in FC Nova or FC Drags
Which looks and feels nuke-y
Your primary spike of dmg for shatterstrike is getting peak and 2 swords w/ melee crit
not really nukey, dive bomb is nukey
It doesnt go much further than that lmao
Since shatterstrike gives you 240% multi from just nodes
do you know if frenzy is a additive or multiplicative with any other cast speed increases?
que pasa
Equip a cast speed item
Unequip it
It shouldnt be additive
Im pretty sure at least
I cant check atm im at the office
same, so my brain is a bit fried, tyvm XD
im pretty sure its a multi
when i unequip all my gear the frostclaw is so slow it hurts
and with barely 90% increase i fire off like 5 times a second
doubt theres any mage mastery that cant do atleast 1k corruption w proper builds
the class skills that can go around are pretty strong
This is what I’m saying. You’d replace Runic with Enchant Weapon.
prefer static armor or unstable?
do Twisted Heart with LP's are hard to come by? I'm farming like 4 straight days, not even one has come up. current corruption 333
decently common at higher corruption, i get a couple a day usually of the 1 lp
but at lower its prob p annoying
its been pretty annoying bro. at what corruption are you referring to
3k+
I'm at the edge that I would just switch to merchants guild 🙃
i havnt seen a single 2 lp though and its the only timeline i do basically
depends how far u are, merchant is alot better for getting some decent/1lp gear and getting ur builds going
do you know hm gold is it there?
1 lp hearts?
whats considered geared enough? haha, without unstable my frost is only 25, is that good enough? i just remove 1 nova so 2/3 ele n ova?
1lp hearts are like 40 mil? Wdym 10m
i buy mine like 7% for 1-2m, if u patient enough
how 40m, we talkin max stats?
yea
plenty of low
7% 1lp heart prob like 5m tops
aint worth getting if it doesnt have that max % on the literal onyl stat that matters on it 😂
meh the diff is small
what build u runnin on 3k+ ?
ladle or dragorath ?
impresive
am giga stacked on damage compared to the usual frostclaw builds prob for spark
is ladle better than dragorath/
ye
feels better to play too imo
all the free ailments like frailty and stuff ontop of the cast speed
and u can freely play around w ur build mana wise and stuff moreso than dagger
Drag’s is cute if you wanna play w/o nova tho
I have been enjoying it and have managed to achieve mana neutrality/positivity with it
Dagger if you’re going melee variant, otherwise ladle
same here, wanna check at least a reference to it
is 140 int good enough to switch to static armor?
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (25) / Runemaster (68)
▸ Health: 1,114, Regen: 20/s
▸ Mana: 261, Regen: 9/s
▸ Ward Retention: 662%, Regen: 38/s
▸ Attributes: 31 Str / 10 Dex / 159 Int / 10 Att / 10 Vit
▸ Resistances: 74% / 76% / 74% / 42% / 61% / 64% / 27%
▸ EHP: 1,810 / 2,002 / 1,973 / 1,714 / 1,484 / 1,531 / 1,247
▸ Endurance: 41%, Threshold: 223
▸ Dodge Chance: 2% (40)
▸ Armor Mitigation: 43% (2,542)
▸ Lightning, Cold, Fire / Spell, DoT
▸ None
• Frost Wall (21)
• Elemental Nova (22)
• Runic Invocation (22)
• Frost Claw (26)
• Flame Ward (22)
Legend. Thanks king
