#๐งโmage
1 messages ยท Page 49 of 1
Is there nothing that increases mana regen by a flat amount?
there is nothing
sadly
they should really change wisdom threshold passive to that
make it like 1 base mana regen per 200 mana
or something
https://youtu.be/ua2SDRt1WHA The 1322c Orobyss kill
failed the siphon slam but got omnis
i'll take it
nvm 2nd siphon slammed, we good
i feel like my frost claw isnt hitting for that much damage anyone willing to take a look adn see why?
post the letools
ill have to make my build in LE tools XD
ive never built anything in LE tools
is there an import ?
yes.
blame the devs deciding to release a competitor to diablo and PoE
I just wanna post my gifs
two fo the most toxic game communities in existence
nd we just wanna be able to share pics of build stuff
:white_check_mark: This character build is verified
Release / 1.0.4
Mage (20) / Sorcerer (21) / Runemaster (62)
โธ Health: 1,005, Regen: 19/s
โธ Mana: 209, Regen: 9/s
โธ Ward Retention: 294%, Regen: 13/s
โธ Attributes: 14 Str / 1 Dex / 55 Int / 1 Att / 1 Vit
โธ Resistances: 52% / 48% / 40% / 17% / 38% / 93% / 1%
โธ EHP: 996 / 965 / 904 / 829 / 891 / 1,225 / 704
โธ Endurance: 20%, Threshold: 201
โธ Armor Mitigation: 20% (652)
โธ Cold, Fire, Lightning / Spell
โธ None
โข Runic Invocation (21)
โข Frost Claw (21)
โข Flame Rush (21)
โข Elemental Nova (21)
โข Flame Ward (21)
โข Frozen Ire
โข Frostbite Shackles
โข Strands of Souls
โข Snowdrift
โข Oceareon
โข Oceareon
โข Twisted Heart of Uhkeiros
And idk. I feel arpg communities ainโt that bad lol
arpg communities give mobas a run for their money
posted
arpg communities by far the most toxic
moba players are toxic in game, arpg players are toxic everywhere
true
i just feel like im not hitting for more than like 7k my average is like 3k
yeah all arpg communities are usually pretty toxic
i dont talk much except here or maybe sentinel channel
i use another server for LE chats and that ones not as toxic lol
Release / 1.0.4
Mage (33) / Sorcerer (8) / Spellblade (6) / Runemaster (66)
โธ Health: 1,303, Regen: 1,854/s
โธ Mana: 224, Regen: 10/s
โธ Ward Retention: 588%, Regen: 1354/s
โธ Attributes: 1 Str / 1 Dex / 105 Int / 1 Att / 10 Vit
โธ Resistances: 95% / 85% / 95% / 82% / 61% / 60% / 104%
โธ EHP: 30,598 / 30,598 / 30,598 / 34,536 / 26,723 / 26,491 / 30,598
โธ Endurance: 20%, Threshold: 261
โธ Armor Mitigation: 30% (1,461)
โธ Crit Avoidance: 84%
โธ None
None
โข Vessel of Strife
โข Azurral's Fury
lol
Nice
what's max cold pen? 75%? I assume snowdrift achieves this easily right due to if you have over 2000% freeze rate?
thx
np!
wait i just realized, assuming youre playing solo and have the ability to press your flame ward keybind, prepared wards is literally useless now right?
There is no cap on penetration
You can stack as much pen as you want
Just wondering if anyone else is having mana issues since the 1.0.5 patch dropped. Haven't changed my build, and am constantly running out of mana now, where before it rarely happened. It also shows all my resistances and mana and mana Regen as negative numbers on my character screen, never seen that before. Just started doing Empowered Monoliths so maybe it's because of that? Just curious if anyone else is having this issue. Thanks y'all.
probably already checked it but did you reequip any items that were giving you points in skills and then allocated them wrongly?
What is the difference between Regional and Greater Lenses?
ups nevermind
Hey, I'm just a lucky man and as a COF Player I found yesterday a 4LP Mad Alchemist. ATM I play Frostclaw and I have a Warlock, but mainly playing the Runemaster. So what would be the best exalted?
T7 CastSpeed and T5 Multi?
T7 Multi and T5 Cast?
What Suffix should I aim for?
cast speed t7/multi t5/lightning pen if ur spark charge build
well, greater can go to any telescope, the regional ones are for specific telescopes each
Ooooh, yeah that makes sense I suppose
These last 3 timelines really take some grinding to finish
So T7 Cast Speed will be better than T7 Multi?
u can ask a friend to bring u to those 3 timelines and u instantly unlock enhanced mono
yes, cast speed is king
yup
u run it on offhand too
t7
only time u wouldnt run cast speed is maybe if ur a cold frostclaw build that doesnt use spark charges
Okay thx I had a pretty good T7 Multi and T5 cast, but will farm than a T7 Cast speed
then u would maybe use t5
its not a big deal between the 2 its just nicer to have
I cross referenced with other build, so I can use this "godly Item" for other buidls like Warlock or maybe some Paladin builds
maybe you can run double pen for the suffix if u want to use it with some specific warlock damage type too
since the 4th wont matter 2 much
Maybe armour shred ?
no armor shred for weapon suffix
ah okay didnt checked that okay
ur choices are penetrations or chance for debuffs
if you want all in on claw maybe chance to shock
So penetration would be lightning for 3rd slot and 4 would be random I think
you'd still get cast speed cause you're gonna be playing frostbite or crit
na theres builds where you dont want too much cast speed or you'll be outa mana at certain points
non frostbite
nah like 9/10 you're gonna have enough points in a cold build to get plenty of mana nodes in the tree
i can argue the opposite side rq
cast speed makes up for it
HOWEVER
FC as just a pure aoe skill
is kinda bad
so i can see your point
fc skill has alota rly good nodes
and they are spread tf apart lmao
even for my lightning spark charge build
i try to run almost no mana nodes outside of the rng one
LOL
its alot of dmg increase
its just that u have to change ur whole build to make it work
i rly wanted dragorath's claw to work on RM to do a version of CoC i had in mind but
it's just kinda dog. works better on sorc
but yeah
thers probably a build that works for that btw its p similar to mine but i cant be bothered cooking w the dagger
u can probably run nova+ lightning blast
and claw w dagger
and just use the lightning blast procs for dmg boost/aegis uptime mostly
there's plenty of these builds around
i just CBA tryna make it work for RM
when ik it works for sorc lol
that's all
nah. i'd argue for sorc using drag's
cause they can just put on meteor
and TP into a free meteor and get free mana regen
based on meteors mana cost
like you can turn meteor into a 150 cost, TP, and get like half of it back as mana regen for 3 seconds
so if you stack cast speed you're big chillin
meteor just seems like a pain the ass in general to use outside of bossing
no matter how hard it hits
it's actually not that bad
its like a scuffed spark charge
and not having runic invo is pain
yeah that's a bit of a pain for sure
cause then you need to like
kinda circle around ways to get ward meaningfully
by just playing around w the tree
cus 99% of us are just playing invo for frostguard
even w/o that tbh
No i mean like
skill is insane
yea
i mean its basically standard for any rm doe
and that's frostguard
so expected
i'm more arguing frostguard is unhealthy
than invo is
but also they need to bring up all of invos skills
cause most of em are dogsht
its okay plenty of busted stuff to go around with rm
they nerf frostguard theres 10 diff things u can do
LOL
same w sparkcharge they can nerf that and rm has a buncha diff builds that are just as good
finally got red ring after using 20 rune ascend
wtf
only 20?
jfc
you hit the lotto lmao
i havnt seen a red ring and i been grinding corr like a madman
yeah
but bad stat, 4 all stat, 17 resist
not that i wud use it even
On cof marked rings too for the refund?
yeah i was wondering if i use cof for find red ring, would i be able to use it on my merchant
luckly i got this one on merchant
no
You can't
Which I don't understand but W/e
it's because they are using the ability proc
to not eat a rune of ascend
so when it ascends, it cof tags it
If you have the requirements you should be able to just wear it no matter what side you're on
Nope 100% disagree.
yea hard disagree w/ that one
ppl would just do all their runes on cof
merch already aids as it is i wonder what tehy gonna do next cycle
I see no issue with that, I just hope they will remake CoF perks
We really need help with boss drops
yeah i think there's def some QOL for both sides
i mean cof is scuffed with boss drops
but one thing they HAVE to control
No, people are just spoiled and want OP godly gear without grinding for it.
is they need to market cap things for a bit
merch is scuffed cause no1 puts up any insane items
cause the gold cap isnt even enough
LOL
for putting the prices
im kinda jelaous with my COF friend, he got all his gear slot 3-4 LP he self found, and he only got like 100 hours playtime
and thats max u can put it up as
we shouldnt even be getting to 1.5b this early.
I have almost 200 frost lich kills and I only seen 7 shackles all together, mind you I'm 700+ cor on that timeline
is the primary problem.
ya but rmt
You said We need help with boss drops. I don't see it. Just grind more.
my pres helm i bought for 60m not even a week later
went to 500m
prices just went insane
LOL
eveyrhting 10x in a matter of days
subpar take on a seasonal realm imo.
You're just delusional if you think playing CoF that's supposed to help you "self find" everything, you don't get any help for boss drops
It's a massive oversight
you have to understand the type of gaming ecosystem that exists now. the demographic is more about not having their time wasted than "just grind more"
I just don't expect a crapton of lp, red rings and ocearons and perfect omnis to drop from the sky
idk my friend got plenty 2- 3 LP last boots, maybe he just lucky
I legit grinded the same timeline for 100h+ before I found 2LP shackles, while on merchant guild I just click twice and have em instantly
Last steps is a 50/50 drop
Shackles are 5% rare drop
im on merchant and i never got any 2 LP from that damn boots lol
all 1 at best
sad
The thing is
On CoF you play for yourself
At best you can have some other people help you farm specific drop
merch u play for the rmters
While on MG there is 200k other people grinding for items you can buy
And we get 0 help for boss drops
insane meta
๐
u get geared rly fast
LOL
if ur super meta though
stick to 2lp
and ur guud
theres a huge diff between the 2 at the lowerish end
for gearing
Nah, my BiS build requires 3 different 3LP super rare drops
And so far I don't have a single one
All 2LP
unlucky
dw i have like 1.5k-2k runs on dragon timeline and i havnt seen a single 2lp twisted
I'm skipping 3LP shackles, that's never gonna happen at this rate
3LP Frozen ire and snowdrifts is much more probable because I can target farm it
With prophecies
CoF should 100% be seeing items that MG shouldn't. like they should be seeing multiple very rare LP items and boss items consistently.
Like, 0.065 and 0.027 chance respectively is not that insane if I consider I get like 30+ drops at once
Exactly
Never got anything insane on CoF
Like the best item I have is probably 1LP omnis
CoF should also be able to level way faster than MG
I have couple 4LP laddles but if you consider it's like 3% chance to get one, that's nothing
does 1 LP omnis with 2 below 10% resist sell?
like everything they did this cycle to nerf MG thru CoF just absolutely ruined COF
and then they did nothing about RMT/dupes
lmao
like
it's kind of a meme
Depends on the resists and the builds that will buy it
i mean cant do much w rmt tbh
its just how ppl play now
u can ban the buyers but ppl will still buy
For me, if it was 10% fire and lightning resists it would be irrelevant to me, might as well not even be a stat on the item cos I have 150% ele res from items
If it was like 10% poison 10% Phys res, then it would be garbage to me
that's why i said they need to introduce more gold capping on the market
the mg prices are pretty scuffed though now, u gotta depend on rng drops purely
yeah i remember buying 3 LP syphon ring for my rogue, its like 200k, like early month, also 6 frost claw early month used to be 500-1m
cant even farm raw gold
game is kinda cooked at this point tbch
I like how MG players cry about duped items
Imagine not knowing about your own best money maker
Lightless arbor
๐
wrong dupes that im arguing about
dude if blizzard can let dupes thru every season since game launch
EHG is DEFINITELY not privvy enough to it to prevent it
are it actually worth to farm there? i spend like 5m, 2 days ago and got nothing......
yes. it can be profitable.
Yeah, it's still RNG
But if you drop that 1 insane item
On like a quadruple multiplier
And you get 5 of em
Instant GG
2b in the bank
Seeing the MG prices, even a bad t7 stats still sell for Millions lmao, lightless literally free money printer for yall
Hell, I think even a 3LP one would sell for a gold cap
True
gotta need to triple that gold cap
its like ppl who put twisted for gold cap at 3 lp it prob instantly sells now
Nothing to upgrade ehh? ๐ ๐
cause the 2lp good twisted are around there
w8 that is actually cracked tho lmfao
15m back in my days
when i sniped it
now prob 3x gold cap
kek
idk what kinda madman would ever list this
1 that doesnt understand that dots fk
any flamethrower enjoyers
now if only there is an item to stop u from getting sniped from africa by those random ass flame circles
100% agree
those bow/crossbow dudes already almost delete my ward at this point if i dont have flame ward up
soon gonna be 1 tapped
I'm good with the bow guys. The axe throwers are worse, I think. Their projectiles are fast
HA!
esp if its a couple of em
nothing like starting an arena map
and the first spawns are bow dudes

man i was so hyped to use my rly solidly slammed 1 LP immos belt
but then i realized i cant use it on fkn FC
why not?
FC cleanses ailments on cast
How important is frailty? Can't find a spot for it in gear
oh that would affect it unlucky
yeah it wipes the ignite stack every cast
Real sorcerers don't use ladles ๐
sorc just str8 hates ladle lol
Need 4lp gloves Iguess
Need at least T1 somewhere. I have mine on my amulet. You can just seal it
This is why I stopped selling things on the market until I need money to buy something. The value of gold shrinks every minute while my items retain their value. It's like buying real estate without the property tax.
ya i mean its not rly worth getting too much gold at this point
as long as u have a lil over 1.5bil
incase u see a big 4 lp get listed
so u can snipe
other than that better to keep anything that u may use later
i just wish i got my static shell early on when it was cheap as dirt
Me buying 3 LP Steps for 15m and 4 LP Peak for 3m. I miss those days

i bought my 3 lp foot of the mountain for like
10m?
not even 4 days later
it went to 60m
and now its 500-600m+
idk why it even went up so high the rm builds arnt using it, must be some other busted class using it too
there are classes using full mountain sets
the boots are insane
theres some extra cheese frostclaw builds that use it to its full potential
like rn my build
i dont gotta physically move
at all
so movement speed is meaningless
and its perma 3 stacked on boots
while i clear monos
LOL
u can basically replace all the mana nodes except the rng/add a buncha extra skills to spam w frost claw
if u keep it constantly up
i wish arcane ascendance had cold/fire skill tagging
wanted to try it with rm but the no tagging is pain
u can go minus on pen
theres no limit anyways
but generally they have 0 resist unless its a specific type that says otherwise
Thanks
Got cast speed and shred on the gloves, have to find frailty on amulet I guess - or drop armor for the blessing
What's the HP gained from potions at 100? 550?
550
you cant get to AA anyway.
it's in the 2nd half of sorc tree which is locked
tru
Thanks
The 2nd half skills stay locked even if u dump enough points in?
t7 cast speed on wand on first try! ๐
I feel like this is prepping for cycle 2
testing stuff
but everything could change ๐
you railed the t7 on wrongwarp?
lets go.
lol
yes
I kind of want to create a fire RM based around the "ice fire fire" rune combo, igneous rain. On my current random invoke build, everytime that thing gets casted it just does so much damage.
I imagine with that one belt that gives+damage and a good T7 wand that spell would destroy bosses
i mean thats just hydro rm and u just swap to igneous rain for bossing probably
Just need t7 cast speed on twisted now ๐
that build is gonna crank i stg
if they buff any part of it come cycle 2
ah, go figure someone already made one
ugh
lol
it does alota dmg to bosses its just rly small area so wont do much for mono
If they buff anything on sorc or the old skills. Can't get much worse I hope
so u would probably just swap the build around for when u want it
I really wish I had meteor avail as RM so I could invoke with that
atm I use glacier as one of the spells it can cast and it hits so hard. Like glacier, meteor being able to be invoked would be insane
Become a sorcerer ๐
oh I use the node that invokes a random spell from your hotbar based on the rune and has possibility to repeat
but yea I think a meteor sorc would be really fun as well
I was thinking of how they could change runic so it's not so dog meat and like
i feel like they can change immutable order
i mean not using immutable is str8 up better in 99% of builds
its just for ease of use
make immutable order 3 point investment and it allows you to select runewords based on point investment
so 1/3 you can only choose 1 runes, 2 pts you can choose 1 or 2 runed runewords etc
so then if you wanted to at least play something that doesnt lock you into CFC if you wanted to take immutable
and it allows you to target focus a specific runeword
25 fireball / second
whats the mana cost?
26
yeah nb
or even better, each point allows you to lock in a specific rune slot? So you could choose to lock in slot 1, 2, or 3 based on the skill points.
that's what im getting at, yeah
they should have put immutable before author of arcana
so make an easier version of rm
for ppl that prefer that
So slot 1,3 could be random if you wanted to lock in slot 2 as Rah
like for plasma builds etc
yeah you could lock or unlock the runes, etc
instead ur locked into running the long cd
Hey what's the strongest rune master build? Any way for me to look at all of the builds and be able to tell somehow?
frost claw/dodge plasma orb
honestly this whole suggestion would just make runemaster more accessible.
not a lot of folks prefer high APM style gameplay
Ok ty ๐
I love the "wild magic" random casting as well, but a better way to build around a specific invocation or set of invocations would be cool. I really dislike how they use "order of skills on bar" because I have a very specific way of setting up my skills
u can change keybinds
but ya i mean
u dont have to run it
just get used to manual casting
its str8 up better
the only issue i have w/ manual casting
opens up more build paths/dmg for frost claw
is as you get MORE cast speed
it becomes very hard to hit it accurately if you're slow
I tried playing runemaster with author of arcana (free mana) and the node that reduces cooldown on changing runes, just casting what ever comes up
ya u just needa be on point w it LOL
Was kind of working
and i still sometimes mess it up cause
im fkn 30 w/ a bad back and the start of arthritis haha
its not even a timing thing sometimes u just
dont press the 3rd
LOL
but it rly is str8 up better
cause rn ur locked to frost or fire flameward which is super int
when u can go lightning and get insane dmg boost
so manual always better
Yea, I know that, I already use non-standard keybinds(ie, space is always traversial skill). and W is always my primary offensive spammable skill. But I also order them specially on the hotbar and have been doing that for literally years, it means I never have to think about my hotkeys because every single time I press a key, regardless of character/build, a specific thing happens. IE, E is always "defensive utility". So if I need a defensive/utility skill, regardless of build, I hit E. If I want to channel or cast my primary spell, I press W. If I need to dodge something, I press space. Never think about it ever
I just think giving the option of being able to lock in runes w/ immutable would be kind of another interesting path of playstyle
and those idols are NOT the way it should have been done
the unique idols are absolute garbage lol
LOL
Having some randomness to the spells you cast but with a locked rune would also be really cool
So you could then choose to cast random spells, but they're always fire
well that probably wouldnt work
by locking in the last rune for example
cus each rune combo has a spell tied to it
oh w8
i c
you are sayin
make the first two runes C F and then 3rd rune is rand
Yea I know. But the last rune determines spell type, so you'd just lock in third rune Rah and then you'd have a random fire spellcasting
i c
yaya that could be kind of cool
think imma make the suggestion. see if they pick it up
probably not
but ya never know
I think it just opens up so many more possibilities if done like that
and like, that seems to be the whole schtick of RM so I think they would be receptive
Could also do it via the Unique Idols, that might actually be even easier to implement. They would change their text to "lock in X slot to Y rune" and Y would be random. Three different idols, one for each slot. Then some increased damage or something for that slot based on what rune it is.
The current idols are kinda meh and I don't really see how to make them work, so reworking them is also an option
nah i think it needs to be point investment. the idols should be reworked entirely or thrown out
you're not likely to use them even if they did this effect
those idols in general are really dog
Yea that's why maybe reworking them is an option. Either a skill point investment or the unique idol rework would accomplish the goal, each one has + and - points. Reworking the idols would likely be 50x quicker/easier and thus more likely to be implemented than changing up the skill tree
nah the idols still wouldnt be used. you'd use literally anything else that gave you dmg or defense over those
and just take immutable or manually cast
unless they got rid of the chance to gain w/e the fk
and made it flat
and made it all the same
cause rn it's literally 2 of them give ele dmg
and 1 gives ele pen
like ????
lol
no one was gonna use those from the get go
Ya reworking them would make them "standardized"
ya they'd need to make them REALLY attractive
like maybe what you could do
is they allow those idol slots to roll unique for RM
and you can imprint them
Hello, I really like the frost based mage, it's very fun
w/ a runeword
that might be cool
so then the idea is you can imprint any sort of like huge idol w/ plasma orbs runeword
it takes up 4 slots, but you still get the idol benefit
and then to activate it you need to put 3 pts into immutable
something like that
Man Iโve seen one mad Ladle in my time and of course it had 0 LP. Any tricks on getting more?
ez example
Your 2nd rune is always Heo.
Invocations with the 2nd runeword being Heo gives 50% increased damage
So the slot/rune would be random, and the idols made more common so you could find any combination of 1/2/3 slot, or Rah/Heo/Gon runeword.
You 3rd rune is always Rah
Invocations with the 3rd runeword being Rah gives 50% increased dmg
etc etc etc
Mg.
farm exiled mages or mg
just higher corruption + luck.
I've gotten 5 2LP, but missed the slam on all of them
Man next season for sure. Might be too poor/ too late at this point to regrind those ranks
u can camp a mono and keep resetting to farm em
Is 200+ corruption enough?
I tried doing this and it was really slow. It felt like I was getting about the same amount of mages per hour doing that versus just running monos regularly
na if u pick the right mono its probably rly good
but has to be specific ones i think
well it's not a matter of "enough" or not, the higher you go, the better odds you have. So run the highest you can comfortably run
the ones that have rly good spots that u can scout real fast
Yea i was using those. Found a list on reddit of recommended ones and it still felt really slow and tedious
generally though if u just farm it normally you'll get eventually tbh
i seen enough 2lp/3lp and am not even cof
Yea. That's mostly it. It's just playtime.
I haven't seen a 3LP one yet I'm jealous lol. My luck with the 2LP ones has been so depressing
The one thing I'm really sad about is the blizzard invocation being a damage over time spell instead of a hit ๐ฆ because heo heo heo invocation would've been fun to pair with glacier if you scaled them both, but sadly the blizz is a dot
Video of testing Ex fireball build https://www.youtube.com/watch?v=cE55aOUEkUg
This is just the test version ๐
600 corruption
@safe grail
hes done the vidya
I really like fireball, how it plays
That bossing looks hella painful
Not tanky enough to face tank and not enough damage to nuke 
Who cares tho? Itts fun
Running around a boss in circles isnโt fun tho 
So I got really lucky and found a 2lp frozen ire, as a shatterstrike frost build what affixs would you look for to slam on it?
Many fireballs
Can probably do it in a better pattern than I do, I am no pro skilled player ๐
I just circle, thats all I know
it also doesnt help that
when you reposition
you lose ice barrage
if facing the other way
run circles around boss, waiting for resources and cooldowns, nuke, rinse wash repeat
but that's a product of barrage
I tried static last night, but it is so uselss most of the time
yeah thats what I want to find out
also getting frenzy again is chef's kiss
most credit goes to Redkatt for this version
its a wrongwarp build, tankyness should just be CDR stacking to the max to get tele as low as possible
anything else will be meaningless
maybe dodge
you can't stack too much CDR on sorc really.
yea sadly
you're locked to 20% from passive
wats the max u can get
should be able to get tele to under 1.5 though rite
unlucky
that's how you get the mana regen for this build
i pulled that from Dread's FC build
and just basically adapted it to fireball lol
better off somehow managing mana somewhere else
except i had gone 0 mana fireball thru cindersong use to abuse the cast speed/mana/ward gen node
nah
you can't.
mana regen as a stat is sht, esp as you scale up cast speed
could you use immolaters belt to increase dmg here? And shred fire resistance blessing? or is mostly all the dmg from spark
you can use immolator's in a 0 mana version
sorc struggles w/ ward
strand is the best option
yeah like if you go 0 mana and can generate meaningful ward to negate the ignite
thats the important part
it's fun ive done it
like we were just talkinga bout using AA as a potential solve to the bossing dmg problem
cause you can pop AA w/ acuity and cunning active and get 12 buffed fireball casts w/ no extra mana investment from AA
and you can TP w/ AA and it not break it
the biggest thing i was trying to accomplish was just using SOMETHING other than fkn FC or LB lol
granted at its core, it's still semi lightning, but it also abuses a mechanic that Katt found that is unique to sorc
(if you cashapp me $50 i'll tell you what it is via screenshare)
lmao
i mean bossing is a joke if u can get ur cdr to 90-92% on any mage

its auto win
i think he is capped out at the 80% or so
gg]
but yo ucan't scale CDR like you can RM
can still get rings and gloves with CDR
but I don't like builds that have some kind of weird mechanic to it ๐
old school perma freeze with snap stuff ๐
are there any sorc builds around harginger of stars? The sort of mana required to make that work made it seem impossible
There is an open skill slot, testing what to use it for
better off running frost wall
still the fact y'all got it to work is nice
ice barrage is one option
get the perma 14% dmg increase
an option other than FC/LB lmao
are there any good melee mage builds or will I get depressed?
SB is pretty underwhelming atm. the only one that is worth it is mana strike spark charge
which is basically just using FC and LB procc'd off a max crit Mana strike
thru drag's claw
that sounds like artillery fc with extra steps
got a spell crit omni last night ex
We will probably end up back doing FC in 1.1, when they try nerf FC again, it becomes even better. Making the procs cast 5 FCs
it basically ends up with infinite mana
all they have to do to FC
is either further nerf spark of celerity
or add addntl mana cost to the nodes that add mana cost
and it'll pretty much be the end of FC lol
It was fine before 1.0
got any planner for it? just out of curiocity
Bit tricky to use, but fine
it depends on what mastery
it's a build that can play any of the masteries lol
I mean I'm RM but I would like to see spellblade just for the fantasy of it
hmmmm bloods went down in price surprising
it would be so good if they introduced something to share corruption on alts
if it's on LE tools I'll dig it out, if it's something obscure I will be clueless, that's why I asked
Release / 1.0.1
Mage (20) / Sorcerer (8) / Spellblade (62) / Runemaster (23)
โธ Health: 1,188, Regen: 44/s
โธ Mana: 233, Regen: 13/s
โธ Ward Retention: 567%, Regen: 223/s
โธ Attributes: 14 Str / 14 Dex / 113 Int / 20 Att / 21 Vit
โธ Resistances: 89% / 98% / 129% / 87% / 85% / 112% / 106%
โธ EHP: 2,120 / 2,120 / 2,120 / 2,706 / 2,422 / 2,120 / 2,120
โธ Endurance: 33%, Threshold: 318
โธ Dodge Chance: 3% (76)
โธ Armor Mitigation: 50% (3,121)
โธ Crit Avoidance: 90%
โธ Lightning, Fire / Spell, Melee
โธ Enchant Weapon (Passive)
โข Mana Strike (23)
โข Frost Claw (21)
โข Enchant Weapon (20)
โข Lightning Blast (21)
โข Flame Ward (20)
โข Peak of the Mountain
โข Dragorath's Claw
โข Red Ring of Atlaria
โข Red Ring of Atlaria
โข Ravenous Void
โข Stormcarved Testament
โข Aurora's Time Glass
โข Fragment of the Enigma
On-Hit Lightning Spellblade - V3 Final Version - Build Guide - 1.0 by BikespokesARPG
yeah i just ripped it from LE Tools
no one has really plugged further on the Spellblade version idt
the problem with that build is you NEED an attack speed drag's
or it just feels like dog lol
i have my spellblade up and was trying to do something w/ shatterstrike, but i might revsist this one myself
it has a lot of potential and doesn't require the dual wield node which is nice
and spellblade just turbo abuses peak
he does?
the gear feels a bit w/e I guess there's a lot to work upon ?
question: between frostbite frostclaw and nova claw runemaster wich one would be more ideal at lower corruption? i am running nova claw right now at 3-400 corruption but i can only make decent gear since no drops
@safe grail I dont understand the skills tbh, or at least how they are set up
havent really tried frostbite but novaclaw felt really good even when I had really lackluster gear
I am trying to find a pair of Snow Drift Boots and I am out of Rones of Ascendance and rng isn't giving me any Unique boots rewards in the empowered Spirits of Fire timeline... would it be more efficient to try and chase Rune of Ascendance prophecies or Unique boots prophecies?
rip bloods failed slam
unique boots, especially if you're rank 10
Laughs in 0 Mana cost FC with Maucuahuitl
rip
Frost claw has passive that allows cast on melee skills. Spam mana strike using node that makes it ranged but it still counts as melee. Mana strike cast frost claw, frost claw cast lightning blast with the unique, swing and go pew
And you just pepper them with spark charges from mana strike/lightning blast
Pew and boom
that sounds sexy!
so its not realy melee then ?
Enchant weapon just has an attack speed steroid that's pretty much all you're using it for. And flame ward is nice
It's "melee"
Yeah
You really don't have mana issues since frost claw cast costs nothing and you get your lightning blast mana back pretty quick
The build is functional even without FC and LB. You can branch off even though you have the dagger. I need to experiment without FC and see what I get. I ran without LB for a while and used Enchant Weapon instead for the 50% melee speed. Was nice until I needed more defensive layers
You do need the dagger. Other than that it's fine
The most important things for the build is attack speed/crit. And you basically just play it as ward generation, as it can create a pretty absurd amount of ward
Crit cap is very important though
mmmmmm I see the spellblade passives are a lot of ward per second which looks underwhelming compared to the ward per hit madness of RM
At least for your frost claw you need to be crit capped
Don't worry about the ward per second
I mean you end up taking some cause you have to
no no yeah ofc, it also gives int
But you're basically just worried about the attack speed/spark charge on melee nodes
Despite relying on a melee skill, you are like 90% spell damage
So people invest a lot into RM anyway
And you'll want 5+ points in that sorc node gives crit from int
obv, the life saver
Pretty much a 1 button build it's very relaxing and simple ahah
MFW bro specs both Convergence and Divergence
I wanna try it tbh looks fun but I wish there was a way we could see spark charges on target
yeah
so does ele nova not proc with unstable core?
oh w/ the channel?
idk
i just assumed you were referencing like
FC Nova or something
lol
i was trying to blase with trinova channel and hit 77 to toss on the unstable....and its not proccing..feelsbad.
yeah makes sense tho
cause channeled nova is exactly that
so you'd likely have to channel 5 times then on the 6th it procs
you're missing what i am saying
the item is assuming you are NOT channeling
so if you ARE channeling
it is likely
every time you start your 6th channel
it procs
so you'd have to stutter cast it 6 times
which is not worth it when you channel
no because it has to be within a few secs which would never happen.
either way feelsbad.
I literally just said that but, iiwii.
Nova sucks when it is direct cast. move on
am i missing something or spark doesnt display on target?
yeah move on to an alt.
LOL
spark charge i meant
if you wanted to play nova, you'd likely just do it unchanneled and stack cast speed
it'll be better anyway.
cricket sounds
lol
It doesn't
well, bummer
thought maybe I had a bad game file or something
does each single hit from frost claw have a chance to apply spark charge via fragment of the enigma? (that 12%)
each projectile I mean
when buying mad alchemist ladle for novaclaw build does the stat really matters? like electricity chance,shred,poison etc
if it does what should i aim for?
higher electricity? or shred or poison?
shred for sure, and I guess depending on build/gear frailty and slow are good to have always
Each hit counts as an individual hit so yes
by GOD ehg needs to stop rolling fkn minion stats for mages
I'm assuming you're asking about Volley of Glass
holy FK
yup, so you get 5 hits that all can proc spark charge on the target and then you have extra bounces which are another 5 hits per bounce?
What bounce are you talking about
Oh. Sorry, don't know. I don't direct cast it. But probably?
extra bounces/casts generally count as separate hits
so with your original cast, the 2 extras and the 3rd one which is returned back to you you get 4x5, 20 hits, with each having 12% chance to stick a spark charge
but it doesnt matter how many projectiles you fire for the elemental nova proc just the separate casts/bounces
thats based on a projectile reaching a target
afaik if it doesnt hit a target, it wont proc
I mean the target can be the floor, I see it proccing when I have no enemies around.
and each nova has 100% chance from the node to apply spark charge no matter the element AND a 12% charge to apply 1 extra spark charge from fragment of the enigma
Spark charges proc on the floor?
Novas do
Each frost claw projectile can proc spark charge, if you use volley and on through the snow you get 10x hit to the same target you aim at
FYI, the probability of none of the 20 hits proccing Spark Charge is 7.76%
no thats what I meant that I dont need for the frost claw to hit an enemy to proc a nova, just for it to hit the floor etc
Get faster projectiles so you miss less on moving targets
I mean atm I have no issue with mapping I'm just wondering if all the frost claws hit big targets like bosses etc, or if I should be aiming differently
if you aim and hit the boss, you get 10 hits per cast
there are some trick shot aim stuff too, but I don't know how to make it work effectively ๐
I just use auto aim
10 hits? but you have like 20 hits from all the jumps
emp of corpses rocked my shi in non emp before i geared up
i geared up even just a tiny bit and then facerolled her ass
Buy gold
Yeah that's the fun stuff
there is no 3lp to buy even with infinite gold
Do it off the market
Lmao
I suppose its a way to mention "good affixes" on an item, maybe
Rmt items next if gold don't work
I know a guy that knows a guy

Kurii is the guy
I know me
Wtt kuri (used. Good condition) for 3lp twisted
Deal
That random dude named kuri bouta be like wtf
They're both me
man for 4lp strand of souls you'll see stock exchange happening
most builds dont even need 3/4 lps
but absolute bis is 3/4 lp.
so thats why they list it
belt stats suck anyways u just want 1 lp cdr
if a build guide is saying THSI BUILD WILL NOT WORK WITHOUT 3/4LP then its a sh1t guide
belts i mostly just get a nice exalted now lol
hmm weird
something wrong with LE tools today?
doesnt want to import my character
:white_check_mark: This character build is verified
Release / 1.0.5
Mage (20) / Sorcerer (21) / Runemaster (72)
โธ Health: 1,079, Regen: 20/s
โธ Mana: 154, Regen: 15/s
โธ Ward Retention: 583%, Regen: 43/s
โธ Attributes: 14 Str / 1 Dex / 65 Int / 1 Att / 1 Vit
โธ Resistances: 107% / 211% / 70% / 143% / 92% / 144% / 58%
โธ EHP: 1,475 / 1,475 / 1,405 / 1,693 / 1,475 / 1,475 / 1,256
โธ Endurance: 20%, Threshold: 216
โธ Armor Mitigation: 33% (1,682)
โธ Crit Avoidance: 31%
โธ Cold, Fire, Lightning / Spell
โธ None
โข Frost Claw (24)
โข Elemental Nova (21)
โข Flame Ward (21)
โข Flame Rush (21)
โข Runic Invocation (21)
โข Frozen Ire
โข Frostbite Shackles
โข Snowdrift
โข Twisted Heart of Uhkeiros
here we go
look at my juicer of a belt (even tho its absolute minroll)
i will never find a better one
How long is the freeze in Freezing Concoction and is it 100% freeze rate on boss like Snap Freeze?
no, it just has 400% freeze rate hit
tbh i never tested it
basically dont need potions in boss fight

I use potions as DPS with Exanguinous
I was trying to turn potions into ward source, can get 1k ward on potion use
and potions drop a lot
Release / 1.0.5
Mage (20) / Sorcerer (57) / Spellblade (15) / Runemaster (21)
โธ Health: 994, Regen: 20/s
โธ Mana: 250, Regen: 11/s
โธ Ward Retention: 468%, Regen: 0/s
โธ Attributes: 5 Str / 5 Dex / 117 Int / 5 Att / 5 Vit
โธ Resistances: 123% / 62% / 86% / 54% / 61% / 66% / 66%
โธ EHP: 1,263 / 1,113 / 1,263 / 1,142 / 1,103 / 1,153 / 1,153
โธ Endurance: 20%, Threshold: 199
โธ Dodge Chance: 1% (20)
โธ Armor Mitigation: 24% (1,011)
โธ Fire, Lightning / Spell, Melee
โธ Enchant Weapon (Passive)
โข Mana Strike (20)
โข Meteor (21)
โข Enchant Weapon (20)
โข Teleport (20)
โข Flame Ward (20)
โข Harbinger of Stars
โข Static Shell
โข Julra's Stardial
โข The Invoker's Static Touch
โข Peak of the Mountain
โข Fiery Dragon Shoes
โข Throne of Ambition
it doenst?
i mean it's melee range
yikes
Snap Freeze just straight up freezes
Concoction has a chance to freeze based on the event HP
I mean the trade off for playing ranged mana strike is only gaining 41 mana on crit
so it COULD still work but
idk
the idea behind this whole thing is like... you'd be critting A LOT w/ mana strike
cause of it's end node that give syou 40% base crit
so you need to be able to sustain the mana cost of meteor should it cast
TP also running mana tunnel, so i have no clue if that would refund the mana
Oh jk it doesnt
direct cast.
Release / 1.0.5
Mage (20) / Sorcerer (57) / Spellblade (15) / Runemaster (21)
โธ Health: 994, Regen: 20/s
โธ Mana: 250, Regen: 11/s
โธ Ward Retention: 468%, Regen: 0/s
โธ Attributes: 5 Str / 5 Dex / 117 Int / 5 Att / 5 Vit
โธ Resistances: 123% / 62% / 86% / 54% / 61% / 66% / 66%
โธ EHP: 1,263 / 1,113 / 1,263 / 1,142 / 1,103 / 1,153 / 1,153
โธ Endurance: 20%, Threshold: 199
โธ Dodge Chance: 1% (20)
โธ Armor Mitigation: 24% (1,011)
โธ Fire, Lightning / Spell, Melee
โธ Enchant Weapon (Passive)
โข Mana Strike (20)
โข Meteor (21)
โข Enchant Weapon (20)
โข Teleport (20)
โข Flame Ward (20)
โข Harbinger of Stars
โข Static Shell
โข Julra's Stardial
โข The Invoker's Static Touch
โข Peak of the Mountain
โข Fiery Dragon Shoes
โข Throne of Ambition
so yeah it really can't play ranged strike
usual disclaimer, no clue how this would perform lmao
xD
I made a frost claw build with crit casting of meteor, looks nice, but can't kill much
ill prob run this class someday when im more free and see whats up
but for now its just runemaster and marksmen
where ping
but deleted cause upated it.
looks cool
You can make fire claw cost 0 mana, so it becomes a generator
damage is supposed to come from meteor... but meteor is not really good at that
๐ rip
so you end up relying on ignite...
I believe the Mana on Crit node bypasses the Mana penalty on the ranged node as well
w8 wdym
like it doesnt get the penalty?
It says you get 80% less mana
i know ranged mana strike wasnt sufficient for my shatterstrike spellblade
That doesn't take away from the Mana from crits
so that's why it'd bypass
afaik it's just putting modifiers together
so +80% then if you took ranged node -80%
and it nets 0
yes if u mean the mana strike on crit
it doesnt get affected by ranged
u get full value regardless
it only affects some mana increase nodes i believe
ah fun
so yeah you'd gain 41 mana on crit
which, you'd have like 150% attack speed
or some sht
so very good mana gen + cast on crit meteor in melee range
+i added 40% chance to stun w/ lightning lmao
so when you hit w/ mana strike things will eventually stand still
and just get slapped by meteor
could be a cute build
Is there a viable non channeling sorc build right now? I tried autocast Meteor on crit with decent gear but struggling in 100 cor mono. Never felt this weak with my RN and Spellblade.
see, this is why i am good to ahve around in arpgs
i make dumb, memey sggestions
i never said it could push
or be turboviable
but
it has potential
let redkatt try it and he'll make it like
There are atleast 3 pretty viable ways to play sorcerer, frost claw, lightning blast and fireball
I don't think that's how it works. More and less multipliers are multiplied together and not added. Just like all more and less multipliers. Therefore, 15x0.2x1.8=5.4.
Whereas, 15*0.2+12 when crit = 15.
and they get made into full fledged potential builds
Disintegrate : P
Dang it Discord with the italics
sorry, disintegrate too ๐
I can't for the life of me play frost claw again. I'll look at lightning blast. Thanks!
well i more meant, it adds 80% mana from one node, then takes away 80% from the ranged node
no idea
dont let him bait u. he's playing RM dis
he hasnt tried Sorc dis yet
Is disintegrate about stacking crit chance and using that uinque?
the play for sorc is to make whatever build w perma arcane ascendance uptime
u can teleport and it doesnt drop it right?
yes, can tele with aa up
just need to make a build where you dont move manually
only teleport
prob non wrongwarp
๐ค
i do this w rm
idk if sorc can manage
but if u can
u can perma keeep up
and run frostclaw/some other variation for insane dmg increase
but ur tele needa be sub 2sec
or u will get destroyed in any real high corr
trying to make AA work now, with fireball
if u can get it to 1.5 sec ur gucci
1.5 ๐