#π§βmage
1 messages Β· Page 48 of 1
So added is like added base damage, multiplied by increased
So a nice mix of the 2 are nice
ooooooooh oh ok ok so its another armor increase modifier like strength/heorot's blessing?
isnt it different?
I thought its like (added value) * (increased value) * (more value)
i believe so
I have been thinking static is more armor, multiplier on the armor you see in char sheet
just hit alt over it
But hard to test it π
no wait I'm right it says it right on the item
then it is added * Increased * multi
Like more1more2more3*...
It says multiplier
(105% to 175%) more Armour against Shocked Enemies
multiplicative with other modifiers
(7% to 15%) more Lightning Damage to Shocked Enemies
Omg, Discord
so it is a huge armor multiplier
it's a 1.x multi ya
I think it works too, not bugged like so many thing, it is what keeps my sorcerer alive
so like i've got 2034 armor, it was just multi that by 1.37 for mine
so in my case its 2800 * (1+1.60) ?
yes
but 160% is 1.6
maybe we were trying to account for less than 100% earlier
i was using kurii formula
?
I need more context
Depends on what you are calculating, the end total or the increase amount from the armor
i mean i usually just convert the percentage in my head
137% = 1.37x multi
so my armor would go from 2034*1.37
I mean if it gave 60% more it would be armor * (1+0.6) but since it gives 160% its armor * (1+1.6)
No
yeah that aint right
You can't add the one in that scenario
1.37 is 37% more
YES
It's the sum of increased armor + 1
137% more is 2.37x
I'm saying how much armor I will have in total, not how much armor it gives me
Oh duh
aight too much math
imma go drink coffee and~~ prep for my interview~~ fk that interview aint til 1. thought it was at 10
I think we miscommunicated that
BUT on some items and stats in last epoch, they list the total % already calculated. Like on crit multiplier. So hard to say for sure
Yes, that's why I included the 1
yeah
Crit Mult is the only thing that the game already includes the 200% base. Not sure why
My old high school math teacher would be furious about the math skills of ARPG devs π
Up to 170% more armor from a single item is huge, so could be something there
What item
There is a helm that has 5% more armor
static shell
up to 15% MORE lightning damage
go for interview, no more last epoch
Oh yeah. That's huge for high corruption IMO. But I think the more armor you have, the less effective each point of armor becomes. I think
interviews are at 1. thankfully
that's why i said almost entirely. i knew there was a lightning dmg mod on there lol
SO to conclude this math rant, my 2800 armor will become 7280, which is, bonkers?
yes, pretty good
Looks like 5-7k is a good target
what you mean if? ts ts ts
Plus lightning aegis
sorc is so much fun tho D:
like im enjoying what im putting together here i just wanna see it get to a decent corruption lol
yes, thats why I keep playing it, have 2 runemasters too, sharing gear, but I spend all the time on sorcerer now
lightning aegis looks kinda impossible to pinpoint
especially with twisted heart
Ah, I'm LL build. But I also hear it's bugged and has something to do with your ward or something
Aegis will proc if 25% of your current ward is damaged
it is treating ward like a literal HP bar
So does it look at HP at all then?
it probably does, but if you have no ward
Does it snapshot the current ward when I get the buff, and it's 25% of that?
I believe so.
oh but I still dont play LL so my only source would be I guess an idol, which looks very luckluster
yeah no im saying even as not LL
if you play a ward build
and you take 25% dmg of whatever current ward you have
you lose aegis
so it's either a mechanical bug or a tooltip bug
If I have 10k ward, then go to 20k ward without getting hit, it'll still pop off I take 2.5k damage then?
well i guess i could test it by putting LL, snapshotting it and generating ward?
Let me know what you find
3 monoliths left.. break time tho
it seems as if it snapshots current ward when applied
so
i applied it at 2250 which would allow me to take 562 damage
i then went up to like 3.5k
which would allow 875 dmg before it breaks
i took 500 and it broke
a tad dog meat tbch
If you refresh the buff, does it re snapshot
yes
Thanks for testing
so the only good way to have it is with LB
ye
I activate the buff passively though LB anyway. It'll keep refreshing when if it pops
RM buffed again if it gets fixed to the tooltip
oh you play with dragoraths claw?
Yeah
Obviously, if it looks at HP only, it'll be better for me, but I think it's still valuable to soak up a big hit from Orobyss that could one-shot you. Because it should reduce damage even if a single hit does 100% of your ward, I'm assuming
2 echos on runemaster and back to playing sorcerer
Ignite spell blade seems good
Wrote a small guide on my sorcerer build if anyone is interested in playing a sorcerer that plays almost as well as a frost claw / nova runemaster. https://www.youtube.com/channel/UCjPVoeb5acgumIWDhDONexA/community?pvf=CAI%253D
You using focus for bossing?
No, just for when I mess up the rotation or accidently cast too many meteors. It is not needed if you don't mess up
but when I mess up I am suddenly in -200 mana
ah fair
and nothing else I want to have on the bar, so it sits there for those moments π
The best part is almost that it works very well without +frost claw skill relic
I am not a fan of the elemental nova variations. Doesn't work for me, too much on the screen and lights...
i can agree with that
Beta animations were better https://www.youtube.com/watch?v=jUarrlnQxOo
Same after 1.0 https://www.youtube.com/watch?v=XUgMBaHSdCA
I asked to get beta animation back π
lol it's so like
loud
Yo @full bluff check your DMs
<@&1082357055484071997> <@&1161418687471956101>
anyone got a skill they build around for fast monolith clearing? I wanna go faster and not use frostclaw
Ive loved the greater fireball invocation but idk how to scale it into endgame damage
are you saying frostclaw doesnt clear fast because tbh i agree. maybe im just lazy
no i am saying that g.fireball doesnt scale
lol
you could give Kyo's disintegrate build a try
huge bummer. that thing is as satisfying as a hellbomb
and the hangover is just as strong
(a hellbomb is a coctail, right?)
I can't spell coctail correctly, because it's moderated
yeah unfortunately EHG made a really cool skill w/ runic invo but all of the abilities suck or take too long to scale up to be relevant
and they also buffed FC while trying to nerf it
He's talking about the small nuke in helldivers that's occasionally provided to destroy major tactical objectives
still haven't tried that. been playing deep rock galactic recently, though, and hellbomb is definitely a type of beer a dwarf would drink
that's what my friends and I play when last epoch won't let us group because mobs refuse to die
DRG is good
Tbh I think it's better in some ways than hell divers
HD is great if you find people who will voice chat
Phili I did a revamp
But I'm drifting off topic aren't I
I realised I was making a DoT build and nothing about Flame Rush scales with DoT
My favorite fire skill is the flame nova
It's just very satisfying to drag a repeating explosion over an enemy's face
cool, are you dealing even more damage now?
hey hydrahedron is cool
pew pew?
or something got nerfed and I'm missing it
Itβs ass
sadness
Itβs def ass. It got nerfed lmao
was cool, now ass. a poem about every cool skill in every AARP ever
π
I find it impossible to play frostbite frost claw with beginner-mid gear without mana strike. I'm missing the exalted t7 sceptre, but that's just -2 mana cost, am I missing anything else? I have the relics for less mana consumption
Is there a good guide on a build for runemaster that focuses on frost claw but doesnt need too much LP/Gear investment to start for a fresh ccharacter?
I have been for a week, not one ring
How do you target farm tho?
correct timeline high corruption ring reward echos
I think it would be easier if you're in CoF
I am
I havent tried it but im willing to test it since merchant guild is more like a money hog
Do you spam ring prophs?
yes
I'd love to see if gear is being gatekept if you are actually farming for something
Then RNGsus is not with you
Gatekept?
I think the ring is one of the rarest uniques no?
like, I have not been able to get a certain bow on my marks, i go to runemaster and get the bow all the time high LP
same with Ladles from exiled mages. drops all the time for my marks, rarely for my runemsater
Do you have a lootfilter on your dude that disables that?
i have lootfilters but they arent the issue
Thats just subjective Heuristics dont lean into that
thats why I said sneaking suspision
its what the game is making me feel. its not fact or scientific
First, make sure you have 3/3 Gift of Winter. Link your character using lastepoch tools import for more feedback. Btw, your name means "the spark"
yeah I know haha I like the word for it, let me link it
here you go
its still pretty scuffed but on mana management besides -2 from the sceptre idk what I can do
you need to hit save and link that
π
:white_check_mark: This character build is verified
Release / 1.0.4
Mage (20) / Sorcerer (21) / Runemaster (47)
βΈ Health: 789, Regen: 18/s
βΈ Mana: 196, Regen: 11/s
βΈ Ward Retention: 418%, Regen: 43/s
βΈ Attributes: 1 Str / 1 Dex / 54 Int / 1 Att / 1 Vit
βΈ Resistances: 83% / 162% / 116% / 79% / 60% / 94% / 85%
βΈ EHP: 1,039 / 1,039 / 1,039 / 1,130 / 900 / 1,039 / 1,039
βΈ Endurance: 33%, Threshold: 158
βΈ Dodge Chance: 1% (17)
βΈ Armor Mitigation: 23% (672)
βΈ Crit Avoidance: 30%
βΈ Cold, Fire, Lightning / Spell, Melee
βΈ None
β’ Flame Ward (20)
β’ Mana Strike (20)
β’ Frost Claw (21)
β’ Flame Rush (20)
β’ Elemental Nova (20)
β’ Frostbite Shackles
β’ Snowdrift
β’ Oceareon
cool, looking
am I just spamming it too much?
hmm, I don't use the bottom left nodes for getting more casts
also, you don't have celestial conflux
which, is a mana spender so I don't mean that's causing you to spend more
but I think that's a good thing to have
Ill remove the bottom left nodes for celestial conflux
I was waiting on a +to frost claw relic for that
what does your fc cost become?
its 26 at the time, I'm actually testing it rn and it's not that bad
some levels before I actually couldnt use the build
I'm not sure if it's possible to do the bottom left nodes if you are cold: the lightning builds that do that use 2/5 or more in Spark of Celerity, which we can't get as cold.
it might be possible with better spellslinger tier. but needs to be tested
which nodes you mean?
don't use maxroll
its bad for last epoch?? its pretty good for poe
they don't check their advice thoroughly. It's good for really basic stuff, but don't trust them for anything beyond that
ty, nice to know
hm
did they fix the interaction where closed circuit can proc thru dragorath's? @full bluff have you noticed this? Ik you have been testing it lately.
can you link me your build or a build guide for frostbite frost claw btw?
yes it works fine, but the range node does not apply to chains to yourself
this is my character. I'm working on a guide, should be soon. https://www.lastepochtools.com/planner/BgJvRbYQ
:white_check_mark: This character build is verified
Release / 1.0.4
Mage (20) / Sorcerer (25) / Runemaster (68)
βΈ Health: 1,173, Regen: 20/s
βΈ Mana: 235, Regen: 10/s
βΈ Ward Retention: 519%, Regen: 43/s
βΈ Attributes: 14 Str / 1 Dex / 46 Int / 1 Att / 1 Vit
βΈ Resistances: 73% / 223% / 70% / 75% / 93% / 141% / 66%
βΈ EHP: 1,440 / 1,468 / 1,392 / 1,568 / 1,468 / 1,468 / 1,347
βΈ Endurance: 20%, Threshold: 235
βΈ Dodge Chance: 4% (104)
βΈ Armor Mitigation: 18% (651)
βΈ Crit Avoidance: 31%
βΈ Cold, Fire, Lightning / Spell, DoT
βΈ None
β’ Elemental Nova (21)
β’ Frost Claw (21)
β’ Flame Ward (21)
β’ Runic Invocation (21)
β’ Glyph of Dominion (21)
β’ Frozen Ire
β’ Frostbite Shackles
β’ Snowdrift
β’ Twisted Heart of Uhkeiros
well like im standing on the dummies rn and it's not bouncing to me
tyty
bouncing here
OH do i need chain lightning?
stacking 12 times on me
i mightve forgotten to spec that
yes
Ack. i missed it lol
I have tested every single node and passive π had to know what works and what doesnt
makes more sense now.
yeah i forgot that the one leading to closed circuit doesnt work
I hope they make the range work on chains to yourself
would be cool.
I prefer playing a bit further out
Have to stay at no closer than 4m and something like 8m
for everything to work at the same time
the maxroll guide for frostclaw is so confusing, it says "get crystal wand, arcane visage and arcane regalia and you'll have over 300 mana" how? i don't have 300 mana, barely have 200!
This is why I just use convergence instead. Closed Circuit is nice but I'm already close to crit cap and the 15 damage per stack doesn't seem to beat out the extra spark charge chances I get. Plus I can use Innate Conduit in case I'm out of mana since it's not chaining. So I get 3 LB hits with or without mana
It's also a 2.7% chance all 3 hits will apply spark charge stacks. 18.9% for 2 stacks. 44.1% for 1 stack. 34.3% for no spark charges.
Which averages about 0.9 Spark Charges per LB with 3 Convergence hits. But then Spark Charges applied with LB does 3x damage.
He's being fired. No pun intended

@sturdy summit question, how do you have +1 to frost claw?
twisted heart
oh true
and nice phili, looks good
thanks
still working on my gloves lmao
buddy of mine made swaddlin gloves last night with t7 int t6 cast spd i think it was and block chance
sold em for 1.1b lmao
is there any good unique amulet for runemaster or is it rly just exalteds like oracle or silver?
i run omni for +1 to all skills and resists
but if you have unstable you can run exalted for some spell crit
Fire build is good. @full bluff and I both agree that it could be viable, esp after they do some tuning
Uh
1 more interview
brb
2 down last one
nice
well i have pretty much all on lp1 with t7 int and the lp4 wand but i cant surpass 1,2k corrup currently my sparks deal 106k dmg
Easy to get with low requirements?
i was gonna say dashingly good to look at and keep distracted during lvling alts
but that as well
you'll have to start getting lp2 and adding more slots of what you need then
int/spell crit, lightning crit on chest, so on and so forth it seems like
is anyone here with runemaster at like 2k corrup?
Iβm at 1750ish
New patch. Doesn't seem relevant to us
can u check dm pls? have some question if u dont mind and cant send screens here
Something has changed in the patch, my ward generation is higher than before
Nvm, was just luck
could anyone help with how to get 300 mana?
Hello,
- Which Catalyst is better for Melee Cold Spellblade ?
Opulent Focus (Requires Level: 54)
+(8 to 16) Intelligence
+(32 to 54) Ward per Second
+(42% to 86%) Ward Retention
Chronolabe (Requires Level: 80)
+(12 to 18) Intelligence
(26% to 42%) of Mana Spent Gained as Ward
(12% to 18%) increased Mana Regen
It seems to me that "Mana Spent Gained as Ward" is better than "Ward per Second", but "Ward Retention" is better than "increased Mana Regen".
- Does it even worth it generally to take Catalyst, or should you just dual wielding Crystal Sword or take 2H like "Alluvion" unique ?
I dunno about spellblade, but when this comes up with runemaster, opulent focus is prefered. Ward retention is better than mana spent gained as ward.
Peaking up to 30k+ ward in clearing ehcos on sorcerer, was usually at 10k. Something is off here now
don't spellblades dual wield?
crystal sword x2 or crystal sword + shield is what I thought
This seems kinda tricky for me. Because I have Shatter Strike for main spammable, and it costs 19 mana, so I have very fast mana consumption and "Mana Spent Gained as Ward" should work very well. And I generate Ward with these melee strikes.
did you update a piece of your gear redkatt
Why does spellblades prefer crystal swords over the other types?
just a little more cast spd or int can really change your build with dmg
crystal swords have elemental dmg crit and atk spd i think? cant remember
probably, just cant figure out what
figure out how much mana you spend per second, and turn that into a real Ward Per Second you can expect to see. I doubt it's more than 54.
increased melee elemental dmg and increased elemental melee atk spd
on the base
thats why they want crystal swords
^
why not prophecy blades, they have more speed?
Hmm. Will do. Thank you π
however, you should probably dual wield swords
less elemental dmg
some may not be the atk spd, but prophecy is good for more atk spd
In lastepochtools it shows the same Base attack rate: 1.16 for both
it's the base
the implicits
prophecy has more increased elemental melee atk spd up to 50%
I use dual prophecy blades with 180% increased speed in total
crystal gets 14% i think max?
but I dont care about melee dmg
aren't prophecy blades bugged where they messed up the data entry?
could be, thats why I am asking π
Went in for Int and cast speed slam on my 2LP twisted heart, and all I got was endurance threshold and void resistπ
yeah it does say 50 to 12% so it could be 5-12%
Worst feeling miss in the game imo haha
So
whoever thought it was a good idea to use a rand(a,b) function that didn't require a<b was a fool
oh, it shows (50% to 12%) I thought it's a typo and it's acctually (5% to 12%), so worse than Crystal Sword.
But if it goes up to 50% it's interesting
lmao
Is fireball build worth it? Or is lightning/static orb worth the chance to swap?
wtf why did 2lp twisteds shoot up in price so bad
holy crap
they were like 80-120m a day ago lmao
now 400-1.5b

fireball isn't a very strong spell
Probably less of them appearing
It isnt but im making do so far for emp mono, it takes a while but yea
christ
it's nuts cuz RM prices are still climbing every day
everything else is stayed the same or went down lmao
I think the biggest problem with fireball is it doesnt help you generate ward, so you'll be more fragile
The build im using helps generate 1.3k ward consistently, its enough with flame ward up
jelkors is still about 300m for 3lp
1.3k is a tenth of what you need in empowered.
fkin nuts that RM is damn near most expensive class to gear up
doesn't even reach the corruption of marksman lightning blast build or acolyte dread shade build
lmao
maybe i'll try out a blast build now then sheesh
dread shade, is that a necro build?
yeah
awesome, I have a necro from beta :p
lmao
I'm playing legacy because that's where my friends want to play.
ye
man most of the stuff for lightning blast build i can get for cheap
only the 3lp jelkors really costs anything
and the exsa
this build this guy is doing is at 2600 corruption
lmao
Though that might be true, im just making it by the way i can
I wish you luck. I hope you can make it work.
Can you link the guide? Getting to 300 mana takes more than just those three bases
check the blessings used. Ending the Storm has a +mana blessing, maybe they're using it. But also, maxroll guides are notoriously unreliable.
Welp, letβs see how it works 
That's one thing yep, some passives also give a little bit
also, if you're early in the build and don't have any of the +lightning dmg if you have 300 mana, there's no point trying to get there
getting to 300 mana and the bonus lightning dmg is like... 1k+ corruption stuff, don't have to have that immidiately
For sure, and it is safer to use since I'm not putting myself in melee range all the time
I didn't find Frey's Retreat yet, but I did find Snowdrift
any lp?
What are lp for? I see them on stuff but never looked up how to use
that's how you make legendaries. The number of points is the number of affixes it can get from an exalted item. Read the article in the game guide on Legendary
I figured I don't need legendaries yet, got 3 more timelines to clear
it's not too early to start making them, imo
:white_check_mark: This character build is verified
Release / 1.0.4
Mage (20) / Sorcerer (25) / Runemaster (44)
βΈ Health: 964, Regen: 18/s
βΈ Mana: 212, Regen: 12/s
βΈ Ward Retention: 203%, Regen: 0/s
βΈ Attributes: 9 Str / 1 Dex / 52 Int / 1 Att / 3 Vit
βΈ Resistances: 118% / 95% / 126% / 12% / 58% / 55% / 56%
βΈ EHP: 1,234 / 1,234 / 1,234 / 831 / 1,050 / 1,024 / 1,032
βΈ Endurance: 20%, Threshold: 216
βΈ Armor Mitigation: 25% (813)
βΈ Crit Avoidance: 30%
βΈ Cold, Fire, Lightning / Spell, DoT
βΈ None
β’ Teleport (20)
β’ Frost Wall (20)
β’ Runic Invocation (20)
β’ Runebolt (20)
β’ Glacier (20)
β’ Isadora's Gravechill
β’ Snowdrift
This is about what I'm at currently
I fixed my mana issues by going back to Runebolt, but focusing entirely on using it to buff / build runes
Frostwall is focused entirely on damage and Frostbite application
Teleport is focused on the +600% Freeze Rate buff / armour buff / cooldown reduction / stun immunity
Glacier is fun as heck and helps fill up Runic Energy for double casts
Runic Invocation is back to manual casting aside from Frey's Retreat once I have it, but with that I am casting all 3 runes again so I have hits in the cast and it applies more Frostbite (since Blizzard alone can't)
does that brass amulet have any forging potential?
It doesn't
well, frostbite's a good dot to focus on. I like it better than ignite, because it helps buff freeze rate, so it's both offensive and defensive
frostbite mage first line of defense is freezing everything :D
Yeah, I'm mostly focused on Cold DoT in general though between Blizzard, Frost Wall, and the Vortices from Glacier, but it all stacks
woof i just hit this after 44 attempts
I learned a lot yesterday in here about what doesn't cross over, namely +spell dmg and +base cold dmg don't increase Frostbite dmg
ahh can't put an image in, but it's a Knowledge of an Erased Mage with +4 frost claw, +1 flame ward, some endurance and ele res
It doesn't scale with flat +dmg though right?
there's no generic +dmg. All +damage is either +melee damage, +spell damage, etc
the question i have now is whether this is worth using over a Twisted Heart with +3 frost claw slammed on it
I think there is a unique that has +dot base damage, but it's not generally available
Ah, yeah probably, but that is what I meant. Even if the Spell like Frost Wall gains +flat dmg, it will increase Frostwall's dmg but not the Frostbite it inflicts
yeah, frostwall is a spell at the same time as a dot
but frostbite is an ailment, not a spell
I even tried seeing if Glyph of Domination or the other Brands were worth looking into
I use Glyph of Dominion to get my fire rune, because I use CFC invoke
Part of realising I don't need Flame Rush was realising Glyph of Subjugation is just bad
It scales with a bad stat that nothing else scales with (+chill chance), which is bad because I don't need hits to inflict 3 stacks of Chill
I mean also it just isn't worth stacking just for Subjugation even if I needed to apply it faster
glyph of subjugation is just to get the Branded bonus damage from the runemaster passive tree's last tier
So I looked into the other brands and while I like the Fire and Lightning ones much more, they are not compatible with my core build
too bad there's no cold brand
The problem with that is you're putting yourself in a lot of positional problems to achieve it, which I suffered greatly from during Lagon fight 2
There is cold brand, that is Subjugation π But you have to "pass through" the target to apply it, not just hit them with the explosion at the end
ahh
It is the hardest / worst brand to apply and the only part of Flame Rush that could be considered a DoT
So I've redone all my passive points away from that now
I had a bunch of untested ideas that seemed fun and worked before things were too rough, but the crucible of progressing towards the final timelines has forced reality on those ideas π
I'm actually tankier using Teleport and getting stun immunity + 500 armour on cast
Let alone the absurb 600% FRM buff
I forgot it was that high. I unspecced teleport a while ago. I like it for its core function of moving you somewhere instantly. I also appreciate that I can get past annoying winding staircases while mapping.
so I use it as my "6th" skill
yeah sure https://maxroll.gg/last-epoch/build-guides/frost-claw-runemaster-guide#gear--header thats what i was thinking ! so not sure what the guide is trying to tell me, if there's a better one let me know
So yeah phili I think I would still like Flame Rush in other builds, just not cold DoT
it seems that way! can you change the blessings before finishing the monolith timeline?
I think it would be great in a Flame Aura build perhaps
no, you get a blessing for killing the timeline boss, and can pick a new one every time you do.
Brand of Deception probably easiest to apply. But it takes 5 passive points
requires lightning spells
Are they even running 300 mana? Doesn't look that way to me
That's still easy, lol
They have 192 on their planner with the end game gear
π€£
Maxroll
thats whats so confusing!!!!
In a nutshell
didn't know that thank you
im lvl 82 now, anyone have a better guide i can follow? lol gets confused and frustrated π
I don't think it's worth the investment to go 300 mana only for a little bit of increased crit, there are other ways of capping out your crit chance, but idk. It's definitely min max territory though
this guide hasn't been updated since march 4, shows how much they care about it
desperately need something else to follow lol
I'm waiting for mine to get approved. I wrote a frostbite fc guide.
Spark charge or frostbite are both great for frost claw
not really what i want to do lol just want a ranged build to kill bosses with, struggling with that atm on whatever mess of a build i have right now
Question for people who play frost claw builds, whatβs the point of taking nodes for ele novas to proc of fire, cold and lightning? There is only one element we focus on right? Itβs either lightning or cold, just wondering how much less damage if I only take one element? Itβs way easier on my eyes too
With crest of unity ele nova is always tri elemental
tri elemental damage, but not trielemental tags
crest of unity is one of the most confusing items in the game, imo
because it forces people to really understand how everything works
I think it's just to expand the AOE and lower mana cost. The Nova is just to apply spark charge, I believe. The damage on nova is insignificant
Itβs pretty simple to put the helmet in your stash and never take it out tho
lol
Thatβs not ele nova anymore, its a flashbang
Yeah the build revolves around scaling spark charge damage
Iβm thinking Iβll just take cold for -mana then all points to lightning
Mana Strike spark charge can do that. But you'll be investing in melee attack speed and stuff rather than the meta that is cast speed frost claw
is there no ranged build that can kill bosses?
I literally just offered one, lol
The maxroll guides have one good thing about them, they get you started, but you end up stuck on something, and have to figure it out yourself. Ending up with something completely different. Thats how I started.
oh i was confused by the melee component
couldn't agree more
Nah, you can turn it ranged. Plus with autoaim you can target things off screen. I just slapped this together real quick. Missing affix slots are flex slots. You can spec off Mana Storm branch in the Mana Strike tree for Repulsing Strikes if you want knock back to help you survive. I left a lot of wiggle room. The only thing you really need is the Enigma and Dagger https://www.lastepochtools.com/planner/BaXMJMaQ
Release / 1.0.4
Mage (20) / Sorcerer (8) / Spellblade (28) / Runemaster (57)
βΈ Health: 1,287, Regen: 20/s
βΈ Mana: 134, Regen: 9/s
βΈ Ward Retention: 722%, Regen: 25/s
βΈ Attributes: 6 Str / 6 Dex / 169 Int / 6 Att / 10 Vit
βΈ Resistances: 94% / 110% / 94% / 77% / 52% / 62% / 102%
βΈ EHP: 1,643 / 1,643 / 1,643 / 1,801 / 1,330 / 1,448 / 1,643
βΈ Endurance: 20%, Threshold: 257
βΈ Dodge Chance: 1% (24)
βΈ Armor Mitigation: 24% (1,040)
βΈ Lightning, Cold, Fire / Spell, Melee
βΈ None
β’ Mana Strike (22)
β’ Flame Rush (21)
β’ Lightning Blast (22)
β’ Runic Invocation (22)
β’ Frost Claw (22)
β’ Peak of the Mountain
β’ Exsanguinous
β’ Dragorath's Claw
β’ Fragment of the Enigma
β’ Last Steps of the Living
β’ Julra's Stardial
β’ Omnis
thanks a lot for doing that!
Np. This would be easier if you are MG
mg?
If you want a stronger build, go with Frost Claw. But items may be harder to get since they're more in demand
Merchant Guild
its an intelligence, lightning, crit build right until i have uniques?
not at the moment π
I like BoD but yeah I would need a lighting spell with a hit property which would mess up my invocations
I get around this by using Dragorath and turning FC into lightning
I'm not in FC either π
Just saying
You can deal damage with lightning frost claw as you transition into sparge charge with fragment of the enigma etc
It's pretty much this the whole way. Add in melee attack speed
okay great!
My more recent Orobyss kill at 1200 corruption. https://youtu.be/e6kQYtXg79Y?si=EWTTgL-YlnWVsXYd
spell damage is not useful right?
im trying to make it to corruption at this point π
It is. Your not using Mana Strike for damage, but to apply Spark Charge which is a spell
The only melee modifier you care about is attack speed. Then rest is lightning or spell damage.
Can anyone tell me if the game uses snapshotted damage or not?
Like say I have 20 stacks of Frostbite on something doing 700 dps per stack, then I use a skill that buff that to 1000 per second
Do all 20 stacks now do 1000 per second or do they do the 700 dps they did when applied?
I think I tested this a few months ago and found that it is time it is applied that counts
I applied frostbite to dummy and used teleport for more freeze, and nothing changed
Yeah that is what I'm doing, teleport or Glacier both buff it by about 300 each
Some things in game use snapshotting, it's something that devs want to reduce where it makes sense
So I need to teleport, Glacier, then Frostwall and Blizzard
I think it's better when damage is snapshotted
it makes it a lot easier to reason about how burst window timings work
you want to fit as many casts as you can into one
and you don't have to worry about what you applied before it started
It makes Frey's Retreat even better imo since you combine both main dmg casts
Well this makes my rotation easier, q w e r with filler right clicks of Runebolt to get mana and runes
I bound R to space, because I always put traversal on it, and it feels like jumping
same
that makes sense too. But I also wanted to use thumb for something
I had tele on R but I need to get used to opening fights with it
I guess I could still, one of us, one of us
So how do I target farm items with +cold skills or are those just uniques?
I've thought about remapping more, but mostly I make sure my movement skill is always on r so my panic response doesn't have to change
I think that's only uniques? And you can get + skill on helmet, chest, and relic
Only 2 items in the entire game that have it, and they're both bad for me
I think Branch of Hallows is meant for Primalists
The other is a body armour that is meant for Nova users
Well this was important information π
Now I know I can only take 3 skills past 20 points then, correct?
Ahhh ok, but I'm saved a little by Frey's Retreat having Frost Wall levels
Guys how do you manage survivability? I can't think of a way to survive without breaking my whole build
I stack up on armor and try generate as much ward as possible from different sources / ways / skills
Ok The Shattered Cycle is neat and I want to try it π
Can you do high corruption or arena 4 etc with that alone?
ah.. but I'd lose a heap of damage on my non-Invocations
Depends on what you think is high corruption. I am just in corruption 700. But could probably go to 1000 if I wanted
that's very high for me. I just get one shot at arena 3 or corruption 100
Some do 2200 corruption with ward / armor tanking π
I feel like there are way too many stats to focus on with 7 resistences, crt, elemental damage etc
So I need helmet +Runic Invoc levels, body armour +Glacier, and relic has even more Frostwall if I wanted that
Laplace it gets easier if you dig into the details, like how Vitality also gives 2 resists
I've got stuck after I started the corruption. Main reason might be because I'm trying to play meteor sorc but there should be a way to make it work. I finally managed the mana issue and damage but I feel so weak defensively. I was trying to go for HP, crt avoidence, all resists, ward, dodge, armor so it felt impossible to achieve all
It is hard to make meteor work well as the main damage skill
my main defence is actually the flame ward with 3 stacks
You should not be getting hit a lot or often
Most solve that by killing everything before they reach them
yeah but that's usually not possible with meteor as it still has a fall time even though I have harbinger of stars
yeah, meteor is hard to make work, I gave up to use it as main attack
I tried the black hole + meteor combo
Would you suggest ignoring any of those stats I mentioned? 'HP, crt avoidence, all resists, , dodge, ' I have 62% crt avoidence just from the blessing though
I don't use blackhole, I can stream my build if you have time. I really would love to hear some feedback
Not to discourage you from the meteor path, but my best advice would be to support it with another damage skill, for kiling
and use meteor more for the occasions where it would shine
I thought about using fireball build as it's quite similar in terms of stat needs but I didn't actually felt the need in terms of clear speed. I just need a way to survive
No worries, I already played enough with meteor lol. I just want to use it to farm stuff for future builds. I just like challenging myself with finding out a build I enjoy. Otherwise, finding a meta build and copying it just gets boring very quick
I understand π Meteor is the challenge I keep working at, but not getting far yet.
So I farm with "meta" build instead
Frost claw + meteor https://www.youtube.com/watch?v=_k5xZNAiEXE&t=6s
Closest I have gotten to use meteor for something really good
Want to drop frost claw and have meteor be the main damage, but not there yet
wtf 10k ward how is that possible
that looks great but it's just a different build, it has some occasional meteors lol
yes, meteor is just support and sorcerer "alibi" skill
could you send the build from planner for that?
Planner and guide in description
I'd like to see the required items for reaching that much ward
aah cool
Can get up to 30k ward in echos, 20k on bosses
Ward is from ward on hit rings, dagger and twisted relic
ward on hit rings does most of it
lol there's something wrong with my build. My meteor dps is 4.5m while yours is around 750k
Hot take: its way easier to actually get a twisted heart to drop than it is to beat Sanctum boss on Tier 4 lol.
I have the twisted heart and I can confirm lol
Julra has some weird one shot mechanic, and I only get 10-15k ward vs 25-30k on other bosses.
Do you require assistance?
God even after checking Redkatt's build, I still have no idea how you guys get 10-25k wards
Invite me and we can run one if you need the kill
I mean I have resistance blessings instead of the armor/crit strike avoidance, but Im still tinkering. I appreciate it. I'll let you know if I still come up short
Is frost claw+meteor better than the fireball build?
Is invoker rings are the best way to gain ward?
Eh, not really. But they're easy to get, and come early, and i guess you can work up a good amount of ward with a shock\lightning build.
What are the other options? especially for fire builds?
It's just that usually a twisted heart (lv80) is better, or depending on build\class misc gear with ward gained from health loss
I have twisted heart and my ward goes to 2k at max
Are you also stacking int for ward retention %? Cast speed? Life for more ward generation? Passives for ward generation?
I have 376% ward retention atm
I'm working on my passives atm to get more ward retention
What subclass are you playing?
Can anyone tell me why my loot filter sometimes just stops showing all loot until I tap the toggle button?
And i assume you're leeching the life loss from TH straight back with gear\passives or blessing?
sorc. Is it worth to build ward per second?
yeah I'm using fire lifesteal passives
Idk I play spellblade and the most Iβve seen mine is 30k
Ah, sorc. Okay...erm..the problem is you're not RM, so you can't cast Reowyn's Frostguard π
I'm definetly doing something wrong lol
Laplace it kind of seems like you're all over the house, you said you're trying to get armour, dodge, and ward?
I only go up to 20-30k cause I dual wield max roll Humming Bees
Without those itβs maybe up to 10k
Sorcerer is the definition of a "glass cannon", I would imagine you should only concern yourself with stacking Int, then some Vit where you can like in Idols or passives, then focus everything on Ward generation and retention
Then just kill them first, and if you're using Meteor then you need to set them up with some kind of control like stuns or freezes
Like have you tried Frost Wall to control things then meteor?
Sorc is 100% not just a glass cannon lol
You can make sorc solidly tanky
W/ dmg still in tact
Why would you though?
So you're saying you build armour and dodge on your sorcs?
Strength and Dex?
Armour seems viable from passives, but you wouldn't take Strength would you?
Iβm doing 300 corruption without maxed resistances but I need mobs around me to survive
Blessings and gear have flat armor and % armor
You can just blast through a lot on rm 
Yeah like that is what I mean when I say glass cannon, you're only really building Int and that only buffs Ward, so Ward should be your priority defensive layer then take Armour (and some Vit) when you can
Yeah after I saw some people mentioning maxing all stats, they were still struggling, I thought I should max every defensive stat as well. I now learned that going for armor and ward is the way
Ward is just sponge, like hp. Armor is mitigation. You always want both.
You basically never take vit
You don't get as much passive defense as other classes
It eats up a prefix slot that is just too valuable
I just need to find some other source of ward gain. I have jura and twisted heart atm but it's not near enough. I also increased my ward retention to 424%
Ex I don't know what end game idols are like, but I look for Vit on them so far since I don't see "Int" idols
alrighttt am full and fat now
Yeah no. Thereβs far more valuable idols than +1-3 vit
Early those are okay to stack up resists and vit
Good to know, it didn't seem very good π
But beyond that, not great in end game
So again, we're pigeon holed into only focusing on Int, which is tied to the worst passive defense method, which means we are glass cannons π
It is a great active defense and yeah you pair with armour, and resists
Yeah idk how you say itβs the worst passive defense method
When ppl literally build up 20-100k ward lol
Can they maintain that while idle?
Donβt need to
If not it is an "active" defense
I just teleport into a mob and gain 10k off the rip
or? so it doesn't matter which one? like if i had a spell dmg already rolled, i wouldn't try to get rid of it for lightning?
By that logic, armor stacking is not active either
Don't need to. You're always casting and generating more. Flame ward & Reowyn's depending on build.
I also use tp in the spot Iβm standing to gain stun immunity
The only issue is if you have low ward retention so your big pile of xxK ward goes down too fast
We can passively stack armour via items and blessings
I can passively hold 200 ward right now
You can passively stack ward
but it isn't effective at 200 is it?
A strength class passively has much more armour than we do
So you're right, most of our defenses are active
We should talk EHP, not just "ward" and "HP"
Ye
Which again makes me think "glass cannon"
Ehp is the correct phrase here
Yeah
hmmmmm lightning blast build looks fun
You can always grab one of those items that give you ward per uncapped resist and just overload
Yeah but they usually have issues with regen\regain? Unless op paladin which just HH everything π
I like exang for the speed boost
might get exsang and jelkors for marksman lighting blast build
hmmmm
oh it has base spell dmg
interesting
How do I farm Omnis the fastest way? Itβll solve so many of my problems
i've dropped a few from shade, not sure if that's the only place they come from
yeah it's shade corruption 200+
It is but idk the best way to get to shade in monos
i just noticed every other char gets their movement skill before/at lvl 8 except sorc
Isnβt surge the last one in spellblade?
yep
actually wait transplant might be lvl 9 too
id have to check
but the other 3 are 8 or lower
ye transplant is 9 ... i take it back'
I wouldnβt know anything about other classes. In fact all Iβve ever played is spellblade
lol
Iβm waiting to really hit a corruption wall to dig deeper into some mechanics
I havenβt even crafted anything lmao
im at 600 lol, i need to start pushing more corruption
instead of building so many characters
but ye lunge/shift/leap are all like lvl 4 ... then you got transplant and tp all the way at 9 lel
Im not looking forward to eventually making another character and leveling
dew it
Friend of mine started a few days ago I boosted his ass so many levels doing empowered monos
lol
12k here, and im only at liek
All he had to do was the side quests for idols and passive points
2k hp
ye the biggest thing is ward retention/threshold lel
stacking cold res with shackles gang
Whatβs realistically high retention? 3-5k?
its not possible
im almost 600 ward retention
the theoretical limit is aroun 1200
Are you talking about % ward ret or your actual ward while idle?
retention.
I feel like mine is at 900 if I donβt have exang equipped
wouldnt be surprised if it got higher cuz all the stacking sources
It doesn't matter. They both have the same weight in the calculation. Just get whichever has the higher percentage
You can get a lot by stacking cold res with shackles, but I think sacrificing some ward to work on armor would increase your eHP
to be fair EHP doesnt really matter much if you recover everything the second you take it lel ... just gotta stack up enough to not be 1 shot
I don't really have any ward unless i cast stuff, since i use TH. Current'ish build for my RM, i just put in 6k ward as a whatever. Mapping it's like 5-10k, bosses 15k'ish
https://www.lastepochtools.com/planner/o3ZNlVdB
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (20) / Sorcerer (25) / Runemaster (68)
βΈ Health: 1,474, Regen: 37/s
βΈ Mana: 165, Regen: 11/s
βΈ Ward Retention: 632%, Regen: 38/s
βΈ Attributes: 16 Str / 3 Dex / 134 Int / 3 Att / 11 Vit
βΈ Resistances: 89% / 91% / 68% / 81% / 92% / 92% / 78%
βΈ EHP: 19,972 / 19,972 / 18,578 / 23,398 / 19,972 / 19,972 / 19,972
βΈ Endurance: 20%, Threshold: 295
βΈ Dodge Chance: 3% (95)
βΈ Armor Mitigation: 36% (1,950)
βΈ Crit Avoidance: 30%
βΈ Cold, Fire, Lightning / Spell, DoT
βΈ Arcane Momentum (5/5), Jagged Veil, Rune of Dilation, Runeword Hurricane, Flame Ward, Lightning Aegis
β’ Lightning Blast (24)
β’ Flame Ward (21)
β’ Runic Invocation (22)
β’ Frost Wall (21)
β’ Flame Rush (21)
I thought this too, but after a point, you won't be able to recover fast enough. Increasing your DR just makes each point in ward more valuable, and you won't have to recover as much ward to make up the eHP lost.
Some mob types just stun lock me and i cant build up any ward at 600 corruption. Any idea what might help? Dodge the Echo?
stun avoidance
So its mandatory for higher corruptions
It's not, just kill the mobs before they touch you, or just dodge them
The mobs that stun are usually the ones that have telegraphed attacks
Tho at really high corruptions, everything will stun you no matter what
Lightning elementals are about the worst
Hard to see them, and they hit you off the screen, most of the time you don't even know where they are firing at you from
I wonder how long it takes letools to approve a guide
Just get that check mark right from the get go :easy:
There's the hybrid health and stun avoid affix, which is pretty good value imo, but rare.
oh yeah, they're even worse than the artillery plants, cause their attacks blend in more than poison
halo effect still bugged ? π¦
Don't even know that one, heh.
Lightning blast passive (top left of the tree)
Oh humm, yeah never tried that, it's in the opposite of where i went
yes, tested it 2 hours ago
yes, as in still bugged
sad, tried everything to make it work, completely changed the tree and so on, nothing made it work π¦
thanks for the reply tho!
been waiting for a fix for a while now, thinking there is something I don't get about it, but cant figure it out
yeah that was what i though as well, but haven't figured out if that's definitely a bug or a brain fart on my part. Guess i'm leaning more toward a bug now π
The worst enemies for me now are the uhhhh lithacs?
I somehow always end up in the explosion after they die lmao
even worse is the damage they deal directly to frame rate... lol
I played ice barrage a lot and it was a frame rate killer, especially in arenas
Sounds like people starting to figure out the downside of these rm builds π
Gotta sit there and pre stack all ur wards at the beginning of echos before u start clearing
Any one click button build?
lmao
Okay @full bluff after checking out some other builds, most people actually stay at the similar ward and hp as me. The reason I'm dying is mostly a skill issue at this point
@stiff crown it hath been decreed
lvling a RM, are 2h staves better than 1h and book?
They're becoming self aware
@waxen shoal just use the weapons that make the most sense for your build
I heard the Never Late passive was bugged and it's applying crit to everything. Not at home so can't test
If i want to farm for more then 1 lp Julras stardal should i just farm T1 julra since its 100% chance the ring drops or is it better chance it gets more lp when farming T4 even tho its a less drop chance?
Theoretically, catalyst has an edge because of better itemization, and because the Mental Catalysis passive provides +48% Crit Reduction with one.
whats catalyst?
an offhand book is a type of catalyst
Higher level zone means higher chance of LP
I don't know the exact values but I would suspect T1 would still be your best bet. Just my gut feel
Also corruption increases LP but that's a dungeon
hmmmm never late may be bugged eh?
would have to check that out
i'll equip and see if it adds to all
i go from 69% crit for everything
to 84% crit with that passive on for a second
that was only at 1 point into passive, 2 points doesn't seem to increase it more
is there any good low cost sorcerer buid?
yes
which one
:/
yeah p much any build rn that is good is LB or FC flavored
all the other skills are just kinda ass
hmmm so fire build in future ex?
i'll start getting the gear
lmao
nvm that was julras popping up with my crit kurii
honestly not seeing a change with never late
what types of things do you even do with spellblade since like 99% of the tree is just melee exclusive stuff
outside of the generic shatterstrike and flame reave
I need some ideas for frequently asked questions.
lol phili, made a cracked little amulet for some crit
oh yeah?
wow, t3 seal, nice
yeah it was t1 and i tried to seal at t2 and t3, t3 went
and didnt take no FP so i lucked out
so figured i'd try to max out crit multi
surprised it went, swapped poison resist into health
puts me from uhhhh
72% crit to 90 spell crit
adds 18% total
is that counting base crit from skill trees?
nice
so using skills would put me over
cuz of julras
so i'd be 105% with julras triple buff for 4 secs
tho i may not need the amulet tbh since im at 72% idle
87% with julras
downside is resists take a hit without omni on, plus -1 skill point
so depends
does it let you drop crit anywhere else?
not really
maybe idol
i'll get a copy of my build
lemme put my gloves on real quick with stats, instead of these empty swaddling
:white_check_mark: This character build is verified
Release / 1.0.4
Mage (22) / Sorcerer (25) / Runemaster (66)
βΈ Health: 1,358, Regen: 24/s
βΈ Mana: 287, Regen: 13/s
βΈ Ward Retention: 568%, Regen: 25/s
βΈ Attributes: 29 Str / 16 Dex / 148 Int / 6 Att / 6 Vit
βΈ Resistances: 108% / 84% / 126% / 57% / 57% / 63% / 63%
βΈ EHP: 2,552 / 2,552 / 2,552 / 2,477 / 2,000 / 2,107 / 2,107
βΈ Endurance: 20%, Threshold: 272
βΈ Dodge Chance: 3% (75)
βΈ Armor Mitigation: 44% (2,609)
βΈ Fire, Cold, Lightning / Spell
βΈ None
β’ Frost Claw (23)
β’ Flame Rush (22)
β’ Flame Ward (22)
β’ Elemental Nova (23)
β’ Runic Invocation (23)
β’ Prismatic Gaze
β’ Mad Alchemist's Ladle
β’ Fragment of the Enigma
β’ Blood of the Exile
β’ Red Ring of Atlaria
β’ Julra's Stardial
β’ Omnis
β’ Twisted Heart of Uhkeiros
my boots need int on them, that rolled failed but it put movespd on it so i kept them for now
and i may do a +3/int roll twisted in future, but hearts so expensive rn will take awhile
i tried to get spell crit on omni, but that failed and went hp
I haven't been playing my main much since last week because I've been so consumed with finishing the guide. Now that it's submitted, I should go back to gearing up, but I'm still submitting additional changes as I clean it up...
what are some good frequently asked questions that pop up? I tried to put the most important ones into the front of the guide rather than at the end, and now I'm having trouble thinking of others.
whats the best rm build lmao
maybe some general ideas for other builds aside from yours
or for the other masteries i mean
I've now got "Is this the best build" and I explain what it's best at.
"why am i always out of mana?"
"is this build as good as bugged x meta build?"
Skill issue
lightning meteor/fireball is fun, even if inferior to fire
"does kuri smell like foot cheese?"
That's my soap scent
make sure thats in the guide ^
RM players are not good
thats why i play it
lmao
my blind and deaf arse needs an easy way to play this
i could do HH pally but takes too long to kill anything
does immolator belt work with the novas casted from frost claw? I'm trying to decide whether to use spidersilk sash or get a unique belt for frostbite runemaster. I got too much poison res from my current silk belt, trying to min max and find a better usage
If you're doing frostbite, your nova is probably not a Fire skill.
are there any items or mechanics that take advantage of uncapped fire res? ive got 170% rn, partially by chance and partially to activate the bonus on blazing flux (flame rush cdr), but it doesn't feel worth it just for that
The only thing that comes to mind is Sorcerer's Black Hole's skill node that gives Ignite Chance based on Uncapped Fire Res.
all i can think of is flamerush and black hole
i think theres an uncapped lightning res passive tho somewhere
flame rush cooldown
thats it afaik
there's a flamerush build pushing 600+ rn
p good
Ruby Fang set, technically.... lol
the sad part is that even with 150 fire res that passive is still the worst out of any movement skill cooldowmn reducer
pretty sure
Urzil's Pride gives 1% mana regen per 3% uncapped lightning res
and cradle of course, scales with all resists
enables a super short cooldown on flamerush, which with certain setups liek the one im gettin together = hahahahahah everything dies
Very dumb idea here btw but has anyone tried a Lightning Sorcerer channel build making use of Arcane Ascendance, Static, Focus and just proccing Lightning Blast and Lightning Wave? Flat Mana Regen prefix on weapons are so good that you could possibly sustain Arcane Ascendance with Focus and just have lightning blast casts from Ascendance node + Static + Lightning Wave from Focus.
that might be what im thinking of
lel
channeled lb is suuuuuper not good
tried that the other night
it seems like it would be, but its not
No no no, I'm not channeling Lightning Blast. I am channeling Focus
Like I said, super dumb, but just sounds really funny
Let me see it
Yeah
not really uncapped though, just hitting a certain threshhold and yea thats why i have so much rn but doesnt really seem worth it to overcap a resistance by 75%
ive got a pair of lp 4 liaths im gonna be smackin
unless ofc your whole build revolves around it haha
yeeeeeee
Seal the regen, slam it into a LP4
lp4 what lmao
Whatever you have
would have been cooler if those passives actually scaled with the resists and didnt just say hit x resist threshold
cya in cycle 3
Stormpaw or something
hmmm
time to force it
https://imgur.com/a/iwSim9w part of the plan for my sorc
thanks to ex and a few other people cookin
aight time to close the game so i can play DD2 without it dying
what does spellblade do besides flamereave/shatterstrike?
suck
lol
yea thats about it
you can also just pick spellblade and play a normal mage build if you wanna
hmmmm
should lvl my alt but lazy tonight lmao
ohhh 1lp omnis with almost 30%+ every resist
That's like basically all of their skills, but they can run static with surge or mana strike stuff like spark charges.
ye was just asking cuz most of spellblade is hardlocked into melee skills
and there arent very many of those
feels like the most limited mastery in the game
being the only melee user in a char based around spells
the cost of immortality xD
A thing of beauty you have there
Lightning sorc is my fave
lightning fireball owo
yeah
i might look at low life lightning blast marksman
i love the ward builds lmao
ward is cool
π§ββοΈ
π₯
πͺ
β‘
π
ward was cooler back when it was more exclusive
right on brotha!!
before they added the new ward base items ... and ward experimental affix
still cool just less cool
ye but its a lot cooler of a mechanic when it fluidly fits into your kit
also the exclusivity made it unique
looking at this marksman build with frost shackles
400% cold resist
lmao
the only costly thing on it is the soul gamblers fallacy and jelkors 3lp
everything else is low stuff
lol
well except for trying to slam stuff
funny part is the exalted belt you want is mana regen/lightning dmg/hp/hp
1363c now. Beat the last 3 Orobyss without dying. Jumped like 120c today
op
also why slam those gloves into 4lp kurii, just for lvling?
For whatever LL str build
ye figured
put cold resist in
maybe i can slam those into the 3lp shackles i got
hmmmm
that'd be money money
lol
need to farm for more 2lp twisteds
