#๐งโmage
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Wiki isnt always updated my man
that why
Ignite itself dont scalee with flat dmg
it scale with the ability dmg
which caused the ignite
the belt add more dmg to the fire skill
thus the fire skill have higher ignite dmg
yeah i get it, it's logic that way that somehow like poe or other arpg
since the ignite scale with ability dmg
So in essence, if your base damage of ignite is 400 and you have a 6x multiplier on a skill (600% dmg) it applies it to the ignite dmg
yea i get it know, interesting
the ignite dmg get increased by fire skill then it increasd again by the flat dmg
which a bad game desgine xd
but if i scale a ton of damage over time the belt will kill me right?
most build will know how to deal with the ignite
ignite warlock for example i heard is top tier meta xd
Also worth mentioning ignite applies per projectile, not per cast
and that why frost claw is trash because it cleanse the ignite
yes sadly xd
you can ignore the self cleanse node but it will remove alot of projectile
jeez what a bad new for me i just finish a o, setup with all exalt t7 mod
like volley of glass and morditas hand
tbf you can still play
immolation belt is for min maxing
see you at 400 i think it already working pretty well
i'm a big poe player so i have more time to craft and theoricraft than playing haha
that maybe why
but some informations isn't really clear for now , it's cool to discuss with people that know
it still pretty insane that the dmg you get from immolator is kinda op
when stack to 40 stack a max roll belt will give 240 flat dmg
The best way and maybe only way to make a build is to test it out in game. Description often miss out how things actually work, or it is bugged, broken or something.
Canโt wait for FC to get balanced and everything else brought up
wdym it totally balanced
๐
The attempt to balance Frost Claw in 1.0 release, made the skill far better than it was in beta ๐
and it was really good in beta too
Yup
yeah i have just think, well flat damage don't work, time to just stack a skill with lot of increase and the good ratio beetween damage over time ignite chance and duration
And everything else is objectively ass in comparison rn
so i haven't just try the belt that my mistake, foolish
With old Frost Claw you really had to make some sacrifices for the different versions and ways of playing it, now you only get the good stuff ๐
nah dont worry about it not many build can use immolator belt xd
So if they keep balancing Frost Claw, it will be really insane in the end, how good it can get
anyway i wish to switch frostbite if i do some juicy sale and grind a bit more corruption, i have see some ridiculous scalling from glove and boots
i just love dot build so if i can force it and not play the enigma spark charge meta i'm happy
Frostbite with frost claw is great ๐
Single target damage is way better than sparks
i have see all the non sense is from boots and gloves
i'm correct ele pen have no cap?
yes
like you can pen 500% res
There is no cap on the boots pen
yeah that seems op
I have 4000% freeze rate, scales really well
jeez not a rooky number
You can get to 5000%
i will try it i think i don't buy anything more for my build and just farm
i guess i can maybe climb 600/700 with my setup it's already pretty good even if the scalling isn't perfect because no flat
thanks! i will check it later
Bricked like 3x 2LP fiery dragon shoes. FML
anyway mistake or not i love learning and understanding different way to play and scalling
but i have this impression for now the balance isn't really good beetween uniques and classes :p
I think internal balance in a class/mastery is more anoying. You end up back at the "best" skill all the time.
yeah true but i think the problem is more beetween defence uniques and mod on item
i mean you can have 10 ward per second on catalyst or playing twisted heart with some leech and have it x1000000
So if I want swap ignite fc to like lightning one, does anyone know good guide on it
some modifier make no sense for me^^
If they pulled the data on what people have in loot filters, you would get a list of the affixes that could be removed from the game ๐
@buoyant bloom untested with sorc, but with AA it could potentially be more potent
AA is quite awkward to cast, due to the rooting in place
Disintegrate roots you in place as it is.
May as well gain huge buff while you are
You'll have enough dr that it won't matter anyways
True, but I end up moving from time to time, such as to avoid ground effects; if this were to automatically dispell AA, it'd be fine, but it just failes to allow me to move
Anything that gets close enough to hit you wont hurt
I guess a bigger problem is that the buff it gives isn't that good. It's 100% increased dmg base, as compared to 40% MORE with Glyph
What I'm wondering, though, is my second question. My calculations seem to show that the sole Disintegrate unique, Ignivar, isn't really worth it. I hope that's wrong, but that's why I wanted to check what your numbers are per tick
Mine right now are 550 (single beam, level 100 DR)
isnt really worth it?

It when combined with other stuff sends disintegrate to the moon
you wanna deal 300k+ damage with 6-20k ignite ticks? Copy the build above
That's why I'm hoping my calcultions are wrong somewhere ๐ When I plug in your numbers (1704% spell crit, 137% spell damage on fire, 62 added damage, 546% DoT, all I get is 320 ticks. Granted, I ignored Ignite completely
This build: https://www.lastepochtools.com/planner/QWX6629B
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (20) / Sorcerer (25) / Runemaster (68)
โธ Health: 2,311, Regen: 22/s
โธ Mana: 301, Regen: 8/s
โธ Ward Retention: 515%, Regen: 89/s
โธ Attributes: 13 Str / 13 Dex / 104 Int / 13 Att / 13 Vit
โธ Resistances: 60% / 106% / 90% / 38% / 6% / 19% / 94%
โธ EHP: 2,972 / 3,418 / 3,418 / 2,816 / 2,017 / 2,184 / 3,418
โธ Endurance: 41%, Threshold: 462
โธ Dodge Chance: 2% (52)
โธ Armor Mitigation: 31% (1,509)
โธ Crit Avoidance: 38%
โธ Fire, Cold, Lightning / Spell, DoT
โธ None
โข Disintegrate (20)
โข Glyph of Dominion (20)
โข Teleport (20)
โข Focus (20)
โข Flame Ward (23)
โข Peak of the Mountain
โข Ignivar's Head
โข Strands of Souls
โข Foot of the Mountain
โข Soul Gambler's Fallacy
Get tanks for both flame ward and dis
Ranks*
Huuuuge qol
Also your math is Hella off
No way in fekk does dis hit for so little at 1800% spell crot
Ranks as in +skill? I have +2 for Disintegrate, none for Flame Ward
But yeah, that's what I'm hoping to prove (for myself), because I'd like to be able to farm some more gear, rather than being close to full at my current level
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (29) / Sorcerer (13) / Spellblade (2) / Runemaster (69)
โธ Health: 1,933, Regen: 20/s
โธ Mana: 290, Regen: 8/s
โธ Ward Retention: 520%, Regen: 124/s
โธ Attributes: 4 Str / 4 Dex / 102 Int / 4 Att / 4 Vit
โธ Resistances: 66% / 75% / 96% / 54% / 38% / 42% / 42%
โธ EHP: 2,123 / 2,303 / 2,315 / 2,029 / 1,683 / 1,734 / 1,734
โธ Endurance: 20%, Threshold: 387
โธ Dodge Chance: 1% (16)
โธ Armor Mitigation: 17% (560)
โธ Crit Avoidance: 38%
โธ Lightning, Cold / Spell, DoT
โธ None
โข Disintegrate (23)
โข Glyph of Dominion (20)
โข Teleport (20)
โข Focus (20)
โข Flame Ward (22)
โข Peak of the Mountain
โข Exsanguinous
โข Ignivar's Head
โข Strands of Souls
โข Last Steps of the Living
โข Soul Gambler's Fallacy
That's your new one, the low life, yeagh
mmmhmmm
I did that one too, it's even less damage ๐ฆ
you fckd up somewhere then
340k hits withj 7-20k ticks against dummies
where are you testing?
I hope so
Yeah nah Kyoโs build got tankier and then he found all the ways to make it stronger
I am DEEP in the guts of disintegrate.
My spreadsheet ๐ It matches in-game perfectly for my current build (without Ignivar). 550 single, 1100 double ticks on level 100 mobs, or 4231/9464 on dummy
But yours are 340k, ticks?
That's standing on Glyph right. Still though, that's only 40%
Also, mine are Tier 1
Hey hereโs a question; Is the base crit of a spell an additional flat crit amount to add to my crit?
how many stacks can u apply in 5 seconds btw
Thoughts on this one
Yes, but rather than being additional, it's the base amount, which is 5% for all spells
I was essentially asking if the base crit of a spell is a separate modifier
Actual crit is (5% + any flat bonus) * any increased bonus
Or if that base crit just exists as the same 5% on the character sheet
Ah, yes, the latter
That 5% is the base crit
Yeah. Got it
Which would mean any additions to base crit wont show up
And need to be separately calculated
Time to plug it all into a spreadsheet lol
For a single spell, no; but if you have a bonus to all flat crit, it would
link your build
I mean, how else to play this game? ๐
Nah i mean specific nodes in a tree lol
How are fire / ignite rm builds? Been playing spark charge fc but keep getting shafted on LP rolls and binking crafts.
yeah, that won't show up, unfortunately
ignite is giga scaled
not even sht talking
Eh. Im a visual person
Goga scaled 
So iโd rather plug it in somewhere and see it
giga. as in huge / big.
I don't have it on lastepochtools yet ๐ฆ But, to be clear - I'm not saying that mine is better; I'm saying I want yours to be better, because I don't even have a single unique now, and I really want to have an unique for the main damage spell I'm using, even if apparently no one else other than you uses it
As in bigger/huger/gigaer than spark nova fc?
being a mainly stationary skill
like itll still take time to ramp up
i think it kills boss really well
yeah, I get why that's not ideal
but im not sure about farming in general
Thing is, I chose it because the numbers seemed better than anything else, so it's puzzling why almost no one plays it
like im not dissing you i just want you to know this
its not you
its me talking about what disintegrate is
however good it is, its not chanigng the fact that there are logistic issue aqbotu that skill
T3 takes 2 seconds (2.5 with the 50% dmg node, minus ICS)
u say that it ramps up instantly right
but it doesnt burst
the ignite damage iwll take at least a second
Yes, certainly. And I'm fine with that; I just wanna know why my math isn't right
not talking to u btw charodey, no offense
Yeah how is clearing with disintegrate actually? Feels like dmg has to be nutty to have a even decent clear
It takes 0.5 sec to start, 1.5 sec to get to T2, and 2.5 sec to get to T3 (which are 2.5x and 4x damage, respectively)
and u better hope that u have dr btw cause as far as i know defense isnt too great about it
With the 0.5 sec decreasable with ICS
2.5 seconds to get to t3 is insane to me
i can do alot in 2.5
but i mean if thast what u like thats good
but i cant imagine grinding monos with it
just how the game is designed
I don't really need T3 most of the time, though I might start in higher corruption
feels nice most stuff dies to the first hit
so you walk around master blastin
My current ticks of 550 apply 8x a second, so it's 4400 dps per target
whats the actual beams damage
A second later it becomes 8800
with lightning blast i actually hit 300k on dummy in 0.5 seconds
550 - that's what I meant by tick. That's what the game shows, right
and atm im trying to find something faster than that
oh wow. With what gear (spell damage, crit)?
489% cast speed
142 int
give me a week ull see me with 525% cast speed
350 unbuffed
and 159 int
Youre doing something wrong. Please put your build on LEtools rq so i can see whats goin on
After the chat we had with Kain yesterday, I finally understand why Vilatria's Storm Crown's modifier that increases the damage of invocations, why it applies the more damage to Brand of Deception
Probably. Yeah, I'll work on that (should be easy). But can you tell me what damage are you seeing? Like, what is a single Disintegrate ray hit?
already told you.
340k ticks, right. That's insane
Well, they are ticks, in the sense that it's a DoT
the ray hits 340k
so they tick 4x a second
What you see in game is a single 0.25sec tick
Can we get a letools link to either one of ur disintegrate builds? Lol
mine are already posted. I need to see his
So DpS is actually 4x that, or 8x (you have two rays, and the game sometimes shows their total damage, presumably to show less numbers)
Im just gonna say it homie
So if Kyo sees 340k, his actual dps is 4x that
Stop relying on a spreadsheet to tell you what dps a builds capable of
Build it. Test it yourself.
Just hope they add a proper dps counter dummy into the game
dummy is the worst thing to test on because ur not really giivng in the context of actual high corruption
This owuld be a god send
because teh thing is that ur not ognna be allowed to stand stationary
yea ur killing htings, but disintegrate doesnt hit the whole screen
its not multi directional
Du mmies are the literal only way to get an accureate baseline for dmg that does not change across players / games.
I mean, how else can I plan ahead? I don't yet have any crit gear, and investing into it takes time
ur gonna get fkd by random scalebane assasins
Since corruption has modifiers, that change for every person.
idk what corruption ur doing with that
They are legit the onl way to get a true and proper baseline.
but i am pretty sure ur defense is dog with it
I mean i have 80% DR and 12-15k ward soooooo
Thing is, my current numbers match what I see in games perfectly (on dummies and on live mobs). But since yours are higher, I must obviously be modeling crit/Ingivar incorrectly somehow
Whaaat, is it the glyph giving dr or from channeling? Thats crazy
80% from what
Your base crit for Disintegrate is just 8%, right? There's no way to increase it more? 5% base plus 3% from the unique?
That'd be an easy way for the model to be wrong, if the actual crit is higher
Cause the number I see (Target dummy, Tier 3, double tick, standing on the Glyph) is 27569 per tick. Since you're seeing 340k, my model must be very wrong somewhere
which model?
My own ticks would be 47384 (if I had Glyph, lol - as noted, I went Sorc, which is probably wrong)
My spreadsheet one ๐ But it's really easy - base damage plus added times damage effectiveness, times all increased together, times all more
Any particular reason why you're using soul gamblers fallacy?
you got resist pen in there?
=(baseDamage + (addedDamage + bonusAddedWC) * damageEff) * (1 + effBonusFireDamage + bonusDoT + bonusElementalDoT + bonusChanneled + afterGlowFireIncreased + damageIncreased%) * (1+damageMult) * (1+firePen) * (if(isIngivarActive, 1+effSpellCrit, 1))
Like this is the Google Sheets formula for a tick
yes
nice
You can easily see each component
but @normal solar, I'll put it up on LET so you can compare
I believe it's for the crit chance, but disintegrate never crits
it just increases its damage?
The massive increase to spell crit, which is what I scale from?
The unique we're talking about gives Disintegrate a multiplier equal to spell crit
and since disintegrate never crits, you're always at +100% base crit?
Oooh wait didn't know disintegrate doesnt crit.. I was thinking it only crit on first hit tick, and then basically made you not crit..
I feel like situations are so volatile that trying to calculate DPS in the moment is of little use
it's a dot, and dots never crit
Nope, it's not capable of critting, or stunning
interesting
which kind of sucks
ur not ognna deal that same dps if there are factors that arent allowing u to do it
e.g poison pool etc
if ur busy runnign around not generating ward
ur dead
it doesnt have the same agency as fc builds do
yeah, of course. I'm not arguing that Disintegrate is the best or even good; for now, I just wanna understand what I'm missing about the unique
its not even good sadly
Wouldn't prismatic gaze give more crit chance though than the helm that gives 200-300%?
i really wnat it to be good
that dr isnt good enough
i think it needs more gear that makes it better
like 13k ward with 80% dr that u get partly from flame ward isnt really getting u anywhere
and that 13k ward is mainly if u get to hit right?
80% dr? what?
is that a number obtained from multiplying the DRs? it looks like addition.
i dont even know
if ur telling me that part of ur 80% dr is from flame ward, thats pretty bad amount of defensive mechanism
@barren pawn Oh, I see, you also put 2 in Glass Cannon; I didn't (since stuff hits too much as is)
so you have an additional 1.3x multiplier
Disintegrate does have a built-in stun immunity and 35% less damage taken while casting, though
0.7 * 0.7 * 0.65 * 0.75 is 72% DR. That's if you have all of Flame Ward, Frostguard, Lightning Aegis, and disintegrate DR up at the same time.
72 or 76?
yeh
flat crit btw
gamblers is flat
oops, thank you for checking. 76%
letsj ust hope that we get more items to enable these builds
we don tneed items. We need the skills themselves buffed or tweaked
Something Kain already confirmed is happening
no.
yea i disagree on the items thing but yea
Skill issue
I dont want this to be like D4 where you need 6 legendary items for a build to come online. Thats poor design.
it's not like it's an either-or proposition. Skills should be viable without relying on a specific item, and there should be better itemization for builds
The skills themselves should be able to shine with stat infusions.
T H I S
Cries in Druid
i also think that most players who play from 1.0 dont know a lot of items in this game
like people dont believe that ferebor is really good
or that isadora
people gfenuinely think that gaining 120 flat armor is worse than losing 80% ward retention
when they use static shell
people dont get stats in general
how they justify red ring when resist/defense is so contextual
people still dont know ashes exist
@neon lynx
Think it's also important to remember that most (99%) of the playerbase won't push past 300 corruption ๐
i know but i like my Jurla and red ring more
if u like it thats fine
its got nothing to dow tih preferences tbh
im not talking about preferences
30% ward retention seems so small when u get to like 500% ward rentention
@barren pawn
ur julra comes iwth 8 sec cooldown
tbf at 500% ward rentention u be better to go for more armor or more res
thats crazy amount of stat loss
im at 700
with 2.5k armor
without stacks of throne
Julra is only as good as the Slam it gets and since 2 Lps are the best you can get
it's kind of a sht item
2.5k armor is not a thing to flex lol
?
my have 3k
yea but whats the rest of ur stats
and im not even build to armor
yeua im not either
i build for ward stack
485% cast speed 700% ward ret 2.5k armor
upt o 4k in fights
whats ur stats
tell me
485% cast speed? what your crit multi lmao
Wait, Gambler's adds 100% to the BASE crit, not to increased?
why stack that much cast speed
Weโre measuring e-peen up in here
so it makes base crit 108%?
what do you mean why
im a lightning blast sorc
i apply spark charge directly with higher multiplier than fc builds
better ward regen
Anyway, here's mine: https://www.lastepochtools.com/planner/BaXkRl9Q
Release / 1.0.3
Mage (20) / Sorcerer (54) / Runemaster (27)
โธ Health: 1,760, Regen: 33/s
โธ Mana: 223, Regen: 14/s
โธ Ward Retention: 133%, Regen: 12/s
โธ Attributes: 1 Str / 1 Dex / 28 Int / 1 Att / 9 Vit
โธ Resistances: 88% / 81% / 83% / 55% / 18% / 67% / 49%
โธ EHP: 2,160 / 2,160 / 2,160 / 1,905 / 1,376 / 2,000 / 1,715
โธ Endurance: 30%, Threshold: 352
โธ Armor Mitigation: 16% (528)
โธ Fire / Spell, DoT
โธ None
โข Flame Ward (20)
โข Disintegrate (22)
None
500% crit multi with 250% cast speed
@barren pawn
yea the thing is when it comes to higher corruption, ur rate of attack is everything
because it determines how successful you are at applying debuffs e.g stuns etc
its less apparent in lower corruption
im using nova proc so getting to much cast speed will crash my game
nova have spark charge
same thing?
lb spark charge is 200% more damage
no
lol
we are not the same homie
i crit 48k in 0.5 second
with spark charge lb
i can stack 3 of them
in that amount of time
and its way more scaleable than the fc build in gear
i think fc build gets really really good towards the middle then just stagnate unless u giga lucky with gear
If that's true, that alone would the numbers huge
lb have 30% to proc spark charge with 200% bonus dmg to it while nova have 100% proc chance so i guess it a fair trade off
The way I look at Julra is that itโs like a 50-66% increase to affixes on the ring due to the average downtimes. Not an accurate model but close enough. I got health and Int slam on mine
i step away for five minutes and have 3 pings
yep, + means added, means base
jurla it ment to use between pack
yea but the multiplier on that more damage is better
and it literally kills faster
wihtout casting less
yo is lost knowledge just bugged to fk?
ull never scale nova with cast speed
so you can bolster up on deally enemy
its been nerfed afaik
well like
i use nova through frost claw
man the newest amd driver is so ASS
I donโt care about packs. I only care about not dying to Shades at the moment because I lose my stacks of corruption gain
at 351 mana, when i hit meteor, i go down to 291, so Lost knowledge should give me 291*5 ward (assuming 5/5 pts)
aware
that would be 1300 ward
eh dying to shades is clearly a skill issue
but it's DEF not doing that
100%
hit me
so i do scale with cast speed
cause there's a good chance im interpreting this terribly then

i have infinate mana
right from the jump, your gear isnt made for disintegrate like at all. https://imgur.com/a/gtlnIs8 this cannot be correct
Iโm not blaming my Julra. Just saying my priorities are with Shade clears not packs
this tells me i need coffee.
im not poor people buid lmao
Donโt text and drive
which part?
Pl;ease openthe imgr link.
yes
my FC mana is 24 and i can sustain it with gift of winter 24 mana regain on cast with 36% chance
There is no way thats your actual gear / spell bar
ah yeah, i skipped all the other skills
Hereโs my 1000c Shades clear. Now roast me: https://youtu.be/x26D5feF8qg?si=jpt7XwtZPJcjAYtA
I haven't been to the office in... 6 years :D
Just did the basic minimum to show numbers
just keep that caffeine iv drip on at all times
Sooo that's your actual gear?
Here's the spells. Gear is correct; idols are missing
Release / 1.0.3
Mage (20) / Sorcerer (54) / Runemaster (27)
โธ Health: 1,760, Regen: 33/s
โธ Mana: 223, Regen: 14/s
โธ Ward Retention: 133%, Regen: 12/s
โธ Attributes: 1 Str / 1 Dex / 28 Int / 1 Att / 9 Vit
โธ Resistances: 88% / 81% / 83% / 55% / 18% / 67% / 49%
โธ EHP: 2,160 / 2,160 / 2,160 / 1,905 / 1,376 / 2,000 / 1,715
โธ Endurance: 30%, Threshold: 352
โธ Armor Mitigation: 16% (528)
โธ Fire / Spell, DoT
โธ None
โข Flame Ward (20)
โข Disintegrate (22)
None
Gear is basically all Infernal/Pyromancer/Blighted
Imma keep it a buck with you.... Your gears bad. And you need dominion.
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (20) / Sorcerer (25) / Runemaster (68)
โธ Health: 1,079, Regen: 24/s
โธ Mana: 324, Regen: 13/s
โธ Ward Retention: 514%, Regen: 38/s
โธ Attributes: 28 Str / 15 Dex / 122 Int / 5 Att / 5 Vit
โธ Resistances: 96% / 40% / 58% / 78% / 34% / 39% / 39%
โธ EHP: 1,828 / 1,349 / 1,562 / 2,099 / 1,199 / 1,243 / 1,243
โธ Endurance: 20%, Threshold: 216
โธ Dodge Chance: 3% (71)
โธ Armor Mitigation: 45% (2,639)
โธ Cold, Lightning, Fire / Spell
โธ None
โข Frost Claw (26)
โข Runic Invocation (25)
โข Flame Ward (22)
โข Static Orb (22)
โข Elemental Nova (25)
โข Prismatic Gaze
โข Unstable Core
โข Mad Alchemist's Ladle
โข Fragment of the Enigma
โข Strands of Souls
โข Blood of the Exile
โข Julra's Stardial
โข Red Ring of Atlaria
โข Twisted Heart of Uhkeiros
just checking, do you know about the import feature to automatically load your character?
dont ask why my gaze dont have int
I know it's bad - that's why I was wondering why the numbers for crit build don't work out to be better
But they do? I've already told you what my hits and ticks are.... and they are way stronger than yours
Apparently not. Was wondering why it doesn't exist for this game yet. Thanks!
i mean 2% lp 1 is cheap
Please test in game instead of using a spreadsheet
4% lp 1 is another story
All this time spent building it manually
https://www.lastepochtools.com/planner/BaXkRl9Q @barren pawn here's current then
Release / 1.0.3
Mage (20) / Sorcerer (54) / Runemaster (27)
โธ Health: 1,760, Regen: 33/s
โธ Mana: 223, Regen: 14/s
โธ Ward Retention: 133%, Regen: 12/s
โธ Attributes: 1 Str / 1 Dex / 28 Int / 1 Att / 9 Vit
โธ Resistances: 88% / 81% / 83% / 55% / 18% / 67% / 49%
โธ EHP: 2,160 / 2,160 / 2,160 / 1,905 / 1,376 / 2,000 / 1,715
โธ Endurance: 30%, Threshold: 352
โธ Armor Mitigation: 16% (528)
โธ Fire / Spell, DoT
โธ None
โข Flame Ward (20)
โข Disintegrate (22)
None
grats
i mean 4% more base crit is 4% more
Yes, and I think I now know why. Gambler's Fallacy adds 100% base spell crit, which makes numbers much bigger
I thought it's increased crit
@barren pawn When I plug in your gear with +100 base crit, I get 298k ticks, which is close to what you were saying
yeah, if it were increased crit, it wouldn't do anything. The idea of that item is you get a guaranteed crit if you haven't crit recently.
but they implement that using base crit
Right, I got it now. I was wondering before why people like this neck, since even a passive 100% increased crit isn't that much
i mean red ring is still a good item
Tick every how often? This ticks 4x per second
red ring is good with build that stack stats like plasma orb dex stack and spark charge int stack
is there anywhere I can check which dummies have which stats?
which i told you earlier
Me being roasted for using Omni when I donโt use it. ๐ธ
they probably have 0 armor
So I do want to make a HUGE point of like.... the convo about testing vs. spreadsheeting
I've spreadsheeted the FK outta WoW before and have about a 40% failure rate showing that spreadsheeted stats/math is inaccurate
that why people able to hit 1m dmg on them
40% in statistics is genuinely horrible.
there are too many variables in the game to just rely on spreadsheeting alone
eh i dont really need more ward
WoW is much worse to spreadsheet, too much interactions. That's why you need to sim it - and people sim it a lot
But games like this or PoE are quite easy
yeah simming still isn't good
T H I S
50k ward seems good enough for me
Sims tell like....10% of the story
bro ๐ญ ๐ญ
As I mentioned, my currrent model agrees 100% with what games shows
the other 90% purely relies in the fights, crit rng, etc.
... no they arent, we STILL have sh1t we are learning about in terms of scaling abilities
stuff that a spreadsheet wouldnt account for
but is it 10% more or 10% increased? :sip:
For sure - that's when models break down
although is true that mage probably dont want to use omnis
this game has similar. you can spreadsheet all day, but unless you are also spreadsheeting it random events/random calcs to mess it up, idt it's a good HOLISTIC measure of a build
can you shutup about the logistics already? Literally nobody but you cares.
oh, for sure; you can't predict all events like this. But that's not the point of my model, at least; I just wanna predict what specific gear changes would do to damage, alone
Literally just out here discussing how to build disintegrate. We do not care about its logistics of use.
speaking of 80% DR, what are your sources of DR? You're sorc, right?
ah, okay. checks out, then. I expect frostguard and lightning aegis
I'm also not making any specific claims about my DR, other than getting 1-shot a lot ๐
I find the stats on my current amulet better than Time Glass for my build
Flame ward, disintegrate. Actually closer to 90 Dr with all 3 now that I look at the ehp chart
Rm
You may have seen before that I, in fact, chose Sorc as a mastery, so I don't have access to Glyph of Dominion. That's what I started the conversation from (asking if it makes sense to reroll)
runemaster with their DR xd
I mean sorc disin is possible. I was going to theory craft one and level to test. I just don't have the time rn
I just don't know how it stacks against rm dis
yet
kyo, you're using frostguard, right?
time glass 60% ward retention is actually nice
ye
ye nice cast speed with a 1 shot ish protection
Well, Glyph gives 40% more damage to this spell specifically. Gotta be hard to improve on that
I use glyph of dominion. not for disintegrate, just for fun, and the slow on it is really good for area control. I can see how disintegrate would benefit a lot from that.
Benefits greatly
It also has a node that grants 1.4x damage to Disintegrate specifically
while standing
Keeps sh1t from reaching you if it doesn't die in one hit
Ladle is unironicly broken that it can apply armour shred and fratility
I think if I wanted more ward retention, Iโd go Frost gloves instead
ideally id get a 3lp ladle and slam dat bih
oh, @barren pawn , do you have issues with Glyph critting enemies and thus disabling Gambler's for a whike?
sorc seems pretty bad though xd
glyph can't crit. it's damage over time.
oh, wait....
CAN it crit when it explodes?
yeh. but the tradeoff is massive damage increase. Its also not really hard to learn to time it
yes
I think so
man, tags and damage types confusing me again.
timeglass i think it use as an emergancy situation that you have no mana left and it probably an common thing for sorc
Donโt talk to me or my son ever again
i mean sorc have the more mana more dmg thing
For that I find the spell data from LPT useful. You can see here that while the spell itself is not a hit, its explosion is: https://www.lastepochtools.com/skills/glyph_of_dominion
dam
i though people stack like a 1000 mana then throw a meteor at the boss
then boss die in 1 hit
thanks
That's kind of painful to hear at level 89 Sorc ๐
seems a bad passive tbh then since sorc dont build toward that anymore
sadge
spellblade even more sadge
3lp ladles are down huge rn...... i am EXTREMELY tempted
๐
the spellblade passive tree is so bad that i cant even imagine how spellblade user able to live
they dual wield node is half the tree in
๐
half the tree
just make it passive for spellblade
Heโs talking about me #๐งโmage message
dual wield node should be passive for spellblade mastery imo
it's half the tree in so that no other subclass can take it. It really would be better as the passive.
yeah i know
๐ญ
ye they should make it as class passive
why would u wield anything expect for more blade for spellblade
having it as a built-in option would be fine though.
Can you explain how that would work in this build? All I can see is 48% more damage from the ailments, but surely that's not enough to compensate the loss of +damage and increased damage?
i think that a special case
Since you don't need cast speed and can't use procs on hit
look at the cast speed scaling with int
But Disintegrate doesn't need it
you failt saying spark charge XD
that the only viable way for them to play spark charge
Hey There! New to the game and was looking at runemaster. Good class to start? Looks really flashy and fun but was also curious if there were any good fire meteor builds out there. Not sure if that is more Sorcerer
oh yeah, ladle for disintegrate... I dunno then.
that what i mean
use mana strike to proc FC and LB
to proc spark charge
with dragon claw
Yes, RM is a very good start IMO. Meteor though is sorc only, so
i can't for the life of me get plasma orb to cast - could anyone tell me what skill combos to rotate to make it happen?
But @sturdy summit , since you taught me about Import, which I didn't think exists - do we know why/how Dammit has access to Last Epoch's internal API? Last Epoch Tools have ladders and apparently also this, and I don't think either of those is exposed to the public
Did they just work with him to grant him the data so he can build the site?
that how dog spellblade is xdddddddd
they have to go through all of that to proc spark charge
Well it's instant because you take the instant spark charge boom when you hit a sparked mob node ๐
No idea. I really wish tunklabs had that access, because they have better calculators for skill stats, but you have to put everything in manually.
dragon claw and engima also have spark charge on melee hit so i think is not that bad
indeed; I use it for most things
Thought they don't have spell data like LET does
spellblade shatter strike look underwhelming for me
flicker strike
if they make spellblade move twice as fast as rouge/falconer then i play
give spellblade movespeed scaling with int, or something.
that actually sound kinda op

maybe make it scale with dex instead.
Don't ping EHG members @hearty cypress
a good way to lose access to people is to bother them with unimportant stuff
๐คฃ
the circle is a chakram. that's a type of blade, right?
I understand that reference
they should make seeking blade or something
or like anti mage in dota
with spell shield and stuff
Same, unfortunatelyt
when i ment spell shield i dont ment flame ward btw
BRO WHY THEY DONT MAKE FIRE CONVERT SHATTER STRIKE
๐ญ
spellblade and forged guard eating scraps fr fr
i figured you did i just like saying that ret paladins are a wheelchair class lmfao
I played holy all through BC
you poor soul. cmere lemme give u a hug
that if they dont instanly kill you in one hit xd
avarage sentinel armor DR
with the titan boots right?
for endurance too
oh dam that a nice boots
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (28) / Sorcerer (53) / Runemaster (32)
โธ Health: 1,677, Regen: 22/s
โธ Mana: 233, Regen: 12/s
โธ Ward Retention: 614%, Regen: 79/s
โธ Attributes: 17 Str / 14 Dex / 137 Int / 4 Att / 4 Vit
โธ Resistances: 92% / 50% / 99% / 90% / 0% / 54% / 26%
โธ EHP: 2,425 / 1,940 / 2,425 / 2,757 / 1,385 / 2,004 / 1,622
โธ Endurance: 33%, Threshold: 335
โธ Dodge Chance: 3% (71)
โธ Armor Mitigation: 31% (1,563)
โธ Crit Avoidance: 60%
โธ Lightning, Fire / Spell
โธ Insight, Frenzy, Haste, Arcane Ascendance
โข Flame Ward (21)
โข Lightning Blast (24)
โข Static Orb (22)
โข Arcane Ascendance (20)
โข Teleport (20)
how long did it take to get that many erased items with good rolls?
how do multi element abilities (like runebolt) work with invocation when you take the immutable order node?
I converted runebolt to lightning but its still popping up as a frost ability for some reason
you converted all three hits to lightning?
sounds like it. Does it still have the cold tag?
nope just lightning
that definitely sounds like a bug
also fml, was testing this in soulfire basition without getting in a safe area and got sniped lmao, dumb move
ill try relogging
yea my third spell slot is just bugged, thinks its frost all the time
oh, what's your fourth and fifth slot? is it cold?
it might be that it doesn't count runebolt as any element and is moving onto the next slot.
Immutable counts Enchant Weapon as fire for me. It has โelementalโ tag
naw last one is lightning so don't think thats it
super weird
I just juggled my spells around and got the invocation I wanted but now I got relearn these buttons
should rename the node to Inscrutable Order instead
is wardens echo/elemental burst good for anything? shatterstrike specifically.
I've been avoiding it since it seemed like trash, but maybe it adds up.
I was gonna ask Redart why he thought me using Red Ring was bad, while simultaneously saying Ferebor is a good item. But I think he got banned or something. ๐
Truly?
oh, that's all the messages that just disappeared
'Swhat he gets for pinging EHG in such a rude manner
I saw a disturbance in the matrix. It was him getting purged from chat.
good riddance tbh
He was so entertaining though
He roasted me for using Omni when I wasn't using Omni. Then wanted me to use Time Glass with a low life setup. ๐ธ
Literally any time i try to talk about disintegrate he has to go on and on about how its not viable or how its logisitcally bad... like homie... there are better builds than literally anything that isnt FC spam.
The point is, ive made a good dis build, and i enjoy playing it
If you're not me, you're wrong
crappin on me for using it aint it chief
Yow, what happened, who got purged?
Radart.
Oh, was about time finally
Some LB Sorc from 0.0.1 that thinks 350c is high corruption
seriously, that's what you get for pinging the devs over some rude trivial bs
Meanwhile my disintegrate can clear 450
yet he called it a " bad build " lmao
is this RM Kyo?
Ive been silently just looking at this channel from time to time to see what that guy was up to for the past few days xD
Dude still on that "you guys don't know how good I am" cope

Never liked his tone
'Course. Ill be trying sorc Dis when i can
Disintegrate is a fun spell but couldn't make it work when I briefly tried it when leveling
Ill have to go check it out
I have two different builds i can share with you
if youd like
one focus's on armor / hp stacking and goes full into damage stats, the other is low health with dmg stats
The low health one is my current baby
hey that would be awesome man, always down for new builds
You missed Radart going off about people not understanding stats like he does, and how he's big brain. Now his messages are deleted.
Although ngl, switching builds with COF is kinda rough ๐
hold please ๐ค
Iโll have you know 100 armor is far better than 10% less damage taken
โค๏ธ
all his messages got deleted. sounds like a ban to me.
https://www.lastepochtools.com/planner/QWXmnEEB @signal iron OG build, fire based disintegrate, fully leans into dmg, requires less uniques
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (20) / Sorcerer (25) / Runemaster (68)
โธ Health: 2,311, Regen: 20/s
โธ Mana: 301, Regen: 8/s
โธ Ward Retention: 515%, Regen: 89/s
โธ Attributes: 13 Str / 13 Dex / 104 Int / 13 Att / 13 Vit
โธ Resistances: 60% / 69% / 90% / 54% / 38% / 51% / 51%
โธ EHP: 2,972 / 3,210 / 3,418 / 3,200 / 2,486 / 2,746 / 2,746
โธ Endurance: 41%, Threshold: 462
โธ Dodge Chance: 2% (52)
โธ Armor Mitigation: 31% (1,509)
โธ Crit Avoidance: 38%
โธ Fire, Cold, Lightning / Spell, DoT
โธ None
โข Disintegrate (20)
โข Glyph of Dominion (20)
โข Teleport (20)
โข Focus (20)
โข Flame Ward (23)
โข Peak of the Mountain
โข Ignivar's Head
โข Strands of Souls
โข Foot of the Mountain
โข Soul Gambler's Fallacy
Not my free entertainment ๐ญ
Hugs
he rudely pinged kain with some bs and got struck down for his hubris
lol wasnโt he the one warning people the other day that pinging ehg staff is against the rules?
I was switching between reading manga and reading the channel here, and suddenly all i see is just yall talking about him getting banned, Lmao
that guy was the epitome of annoying discord chatter
https://www.lastepochtools.com/planner/Qq2w42MB @signal iron Current build ( still a wip. need a 3lp exsang, gonna tst out ladle slammed when i can to see if dmg goes up, need to make a pair of experimental gloves )
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (29) / Sorcerer (13) / Spellblade (2) / Runemaster (69)
โธ Health: 1,933, Regen: 20/s
โธ Mana: 290, Regen: 8/s
โธ Ward Retention: 520%, Regen: 124/s
โธ Attributes: 4 Str / 4 Dex / 102 Int / 4 Att / 4 Vit
โธ Resistances: 66% / 75% / 96% / 54% / 38% / 42% / 42%
โธ EHP: 2,123 / 2,303 / 2,315 / 2,029 / 1,683 / 1,734 / 1,734
โธ Endurance: 20%, Threshold: 387
โธ Dodge Chance: 1% (16)
โธ Armor Mitigation: 17% (560)
โธ Crit Avoidance: 38%
โธ Lightning, Cold / Spell, DoT
โธ None
โข Disintegrate (23)
โข Glyph of Dominion (20)
โข Teleport (20)
โข Focus (20)
โข Flame Ward (22)
โข Peak of the Mountain
โข Exsanguinous
โข Ignivar's Head
โข Strands of Souls
โข Last Steps of the Living
โข Soul Gambler's Fallacy
I am glad to see so many people agree that radart was VERY annoying tbph
constantly yapping about how x item is amazing and y item is awful but refused to share his planner bc he didnโt want to โspoon feedโ
I found him mildly amusing, but I agree that he needed to chill
@safe grail Loved him for some reason
Wait who got yeeted from the dc? ๐๐
he wasnt constantly crapping on your build tho so i get why.
thanks a ton! I don't have a 3lp exa either but looks like I have most of hte pieces here, gonna def try this out!
You could go export his character. He wasnโt doing anything ground breaking lol
that's exactly why!
The tone of his is like as if we're all below him and he's always right and he understands the game better than anyone asking for advice. Also, i notice anybody asking for some sort of advice, he kinda just, not give a constructive advice
of course he wasnโt lol
I have good relationships w/ aussies.
Doesn't mean he wasn't an ass tho
LMAO
I don't find him annoying. I just find it entertaining when we all dunk on him for his bad takes
If yall donโt have 4500 hours into beta patch 0.0.0.1 YOU DONT KNOW ANYTHING!
most aussies are asses, he was much, much worse.
Bein an ass is kinda part of their whole culture
but they are good asses.
dude was not a good ass
ausses, one might say
All I could picture was that middle aged balding Asian every time he talked
I couldnโt take it seriously
I imagined a 12 years old kid actually
especially after i noticed he switched his pfp to lightning blast icon
Is warden's echo/elemental burst any good for shatterstrike?
lol, okay. That's what i thought, but i was hoping otherwise.
"Time Glass will make you better. Trust me, you get so much ward."
Me with a low life build. ๐
state your case
Keep going, im listening
Keep driving
it's kind of already been solved w/ a diff build but
just gonna adapt it for Spark charge
fat cats.
๐คฃ
love that
ur right. im wrong cause i didnt tag you as the inspiration
sry
hehexd
I agree homie. The mana regen / restore from sorc would theoretically mean you dotn need +3 FC for sustain.
Needs some testing though
how does the mana restore on sorc work? Is it just mana regen stats, or does it scale with cast speed?
You already donโt need +3 to sustain 
yeah you really dont need +3 or even +2 to sustain
but sorc has a nice node in meteor that gives you a % of the mana spent back as regen over 3 seconds
i need to slam
someone find me a wand with t7 spell crit, and t6 elemental over time or t6 lightning pen
needs the t7 spell crit, and t6 of one of those two
I just dropped a double t6 of that last night ๐
Iโm not familiar with Disintigrate. How does it benefit from crit?
I believe there's a node that converts crit to more damage?
Look at ingivars head
oh right, it's the head
so, from what we learned about ailments inheriting the modifiers of the spell that applied them, does that mean that Brand of Deception should benefit from affixes like "Lightning Penetration with Lightning Invocations" if it's applied with a lightning invocation?
it could go either way. It might be like Spell Damage, where it inherits it, and it does nothing because it's not a spell.
If one spell triggers another, the triggered spell does not inherit the initial spells scaling
So invoked spells don't scale with runic invocation scaling
if you apply ignite with an int-scaling spell, ignite scales with int. Ailments inherit the modifiers of the skill that applied them. But they don't benefit from the ones that require it to be a spell, for example.
Well in this specific instance yes. If the brand is applied by a lightning invocation the brand should also have that pen
so what I'm not clear on is whether "with Lightning Invocations" is only a trigger, or whether it would act to disqualify the modifier from taking effect.
I wouldn't think that's a disqualifier
In order to max out how this works, we need to actually know the scalings for each individual invoke. RIP
give
Dang, โmoreโ as in multiplicative
Exactly
Noo I need a good ladle
Ladle drop rate is not affected by corruption level due to a bug right?
That's what's been rumored, yes, if it's related to high corruption. Other then that idk if there's anything specific to the ladle.
https://www.youtube.com/watch?v=WkbD8zxZuhw
I could fill like a tab or two of the 2h sword and the spear, but not much luck with ladle
Thanks! I am curious which one would be best to start with. I love the fire meteor fantasy but looks like frost claw is the end game build for runemaster from what ive found
runemaster benefits from being able to have amazing damage and defense at the same time. sorc and spellblade both have trouble with their survivability, on the other hand. And at high corruption, that starts to become a big problem, limiting their potential somewhat. People still make it work, however.
That's basically it. Meteor does look like a super fun skill, but is harder to get working well. RM has easier time leveling with passives, ward, etc. You can still make a nice Meteor build, i just don't know when\how fast it will meet a wall. I haven't seen a good Meteor build in 1.0 for sorc so.
My 2x 2lp ladles dropped in 200c+ areas IIRC, and and tons of 1lp\nolp lower corruption, but that's just the normal progressing through monos
All my 2 lps and my 3lp dropped in normal monos lol
Havenโt seen anything but 1lp in corrupted

Seriously was just saying this last night. It sucks
I got a 2LP and 3 1LPs in normal monos and not a single one in empowered so far
huh, I didn't realize merophage and spearpinsky were mage drops.
Fill my stash with 2x4 items please
Appreciate the feedback! Thank you
Thanks Hunter, I appreciate the feedback. Is it possible to start with meteor then convert or is that harder to do in this game
you can't change your subclass
The main issue with that is that Meteor is the Sorcerer's Mastery only skill.
And you can't change mastery
but you could start with meteor and then change to a frostclaw sorc build or something else
hi! Have you noticed that when you cast Surge with the invulnerability talent, it doesnยดt make you invulnerable a t all? It might be a bug? Or am I doing something wrong?
Report as a bug if you're sure - i haven't tested it tbh
Ok cool thanks! Iโll roll a Runemaster and use that spinning fireball skill to start out
once you have one character progressed a ways, it also becomes a lot easier to make an alt if you wanted to try sorc out as well.
a low level character with 2 LP low-level legendaries just destroys everything
Is there a cheat sheet for invocations anywhere? LE tools is great but hard to cycle through entries easily mobile
I don't know about mobile, but the cheatsheet is on LETools https://www.lastepochtools.com/skills/runic_invocation/invocations
Ahh cool. It's at least easier than going through the skill list menu like a dummy
Ty!
Is there a good way /trick to get my hands on a +4 frost claw relic?
There's no magic for that. Just drop as many relics as you can through farming the right timeline, and use prophecies, in as a high corruption as you can clear fast\comfortable.
Ah ignore the timeline, it's not an unique or set item you're after, so you're free to farm in whatever timeline you want
Realistically a t6 or t7 frost claw relic is very rare. You can always craft t5 frost claw onto an exalted relic in a pinch
okey, so just farm and pray for a relic with frost claw to drop
And take the blessings for relic drops % in stolen lance
Just hitted spell dmg% and -mana cost on my firestarter, ez
I still donโt see whatโs so good about that thing
mine was 2LP, hitted -cost mana and blind on hit, could be better and worse
Hmm, I can't tell whether it's worth looking at any kind of melee damage with mana strike or no. so many things you can proc off it scale with spell damage.
about what? firestarter? its a level 1 unique with a damage proc. literally every newly made character can equipt it with other lowlevel uniques with firedamage/damage over time stats and 1shot every non-boss with the proc with a bit of twink gear untill monoliths (and honestly even in the early monos). its a fantastic leveling unique.
I had fiery dragon shoes w/ cdr and necro res, missed mov speed but w/e
and ignite frost claw using it on end-game too
w/ LPs ofc
yeah probably good on actual ignite builds aswell, but as a leveling unique its actually just so silly
especially on mage, since fireball gets 100% chance for the proc (and the pen)
yep
same tier than that one hammer.. which gives like phys dmg per level
and u can equip it on lv1 too lol
the hammer just looked garbage to me, but maybe its not bad. for voidknight leveling i just use harthenons vow into dreamthorn with t7 melee void damage
uh
my fkn firestarters
just
hit
REALLY
hard
T6 mana cost, cast speed, fire pen
LMAO
nice
omfg just saw i can ensure i loot soulfire bastion keys using prophecies... got 2, i can retry after my failures of yesterday ๐ @sacred junco
18 atm
not bad
I'm getting an lp4 ladle from an old friend that's quitting the game. If any of you have a wand with t7 spell crit, and then either t7 or t6 elemental over time, and t6 or t7 lightning pen please..... hit yaboi up
Jesus
https://imgur.com/a/eaFO8nf it is done.
I have been granted the ultimate endgame mage weapon.
4lp ladle.
and its getting a disintegrate stat slam 
lol communion belt rolled t7 cdr
grats dude damn. Did you just get that from an exiled mage?
I got this from a friend ๐ค
Long time buddy of mine ive played games with since i was like 10
damn man. I think y'all have to get married now

I was married to his cousin for years lmao
she passed away a few years back
miss that woman
This lore is kinda nuts man.
๐คท
dunno wha tto tell ya
grow up in a small town
you end up married to people related to your friends
it likes to do that I've noticed.
Few hundred mil
Go kick rocks lol I've been grinding that boss and so far only a 1 LP
im just here for blessings lmao
there are no 3lp shackles up rn
lmao
2lp is 100m avg it looks like
1 billion
are you allowed to modify the ask price after you post it?
or do you have to take it down and pay the favor cost again?
gotta pay favor cost again
imma wait
no hurry for gold atm
i sold those ward gloves i had for 250m
what i need is enigma with actual cast & multi roll
instead of one of each, every time
ill sell u mine
Those are literally the worst blessings of any mono lol
yeah i know im trying to get something half decent
cuz it's been bow blessing forever
lmao
I have a sceptre blessing, to tempt the t7 spellslinger exalteds to drop
alright lets buy a 2lp enigma and try to slam again
Enigma over swaddled?
Wear your Enigma like a glove
Skill issue
Just buy LP3
I totally knew that and am not a dumb arse don't mind me
Rip
ye rip
Sending you luck
2lp enigma only cost a mil though for a good base stat one
so i'll keep trying those
good base 3lp like 12-13 int is 100m+
oh i was wrong
crit and lightning resist

Doesn't have T7 int also, garbage roll /S
Put that in LP4 peak
might swap out exp blessing for unique blessing hmmm
Should always be unique blessing
eh first time i did it, max rolled exp so i kept it and moved on lmao
did you not see the lp4 peak in the same ss? das why i am sayin j0000000ced
Iโm on mobile and did not scroll down
Frost claw converted to fire or fireball for ignite rune master? Dropped a fire starter and not sure which has better single and clear potential
3 FC relic w/ crit multi lads.
@safe grail just dopped a sexy relic. Courtesy of me being in his group.
NOW THAT'S AN ITEM
and then the map bugs out on us
People still chasing FC relics while Iโm watching people in 1k+ corruption using just an LP1 Int slam
we arent chasing, its just worth a sh1tton of gold
my build doesnt need it
Thatโs what Iโm saying. Itโs worth a bunch because people are still chasing
yeah
ill keep it for a bit and see if i can get a creation
and just slam a 4th stat and dupe it
what is best catalyst base to use ignite FC?
Yes plz
one of the ones that give ward per mana spent, I think. Your options with catalyst bases are basically ward or crit.
chronolabe is the highest level one
for the ward retention?
Just dropped exalted +3 flame rush regalia, fml
next node exalted relics, wish me luck +3 frost claw
I am now the uber mage.
you drive a taxi?

wow!
I have a runemaster... what's the next best? spellblade or sorc
spellblade ig?
meta power doesn't really matter, just curious what is more fun
imma be reeeeal upset if this ladle doesnt blow my normal wand out the water
fun is too personal. Which sounds more fun to you, meteor or melee?
true. meteor sounds good, but also sounds too similar to my runemaster
what is like best spellblade build rn?
hmmm belt roll t7 cdr, t5 crit avoid, t4 lightning dmg
not terrible but will see what others come up with
gloves are t7 cast, endurance % and potion to ward
lol
must've used up my luck slamming that julra ring, twisted heart and dago dagger
which one?
dont need twisted?
