#🧙┃mage
1 messages · Page 37 of 1
CHAOS
lol
stakcs of shock lol
electrify is the lightning dot
.
since when are u struggling to stack shock
shock doesnt apply electrify
Any damage a skill gains is influenced by the damage modifiers of that skill as long as it's not logically excluded. eg. "20% more hit damage" in the skill tree wouldn't apply to ignites the skill inflicts, but "20% more damage" would. Attribute scaling is no different.
xD
shock applies shred and increases chance to stun
Very curious then. If you're applying Ailments with disintegrate, which is affected by ignivars head to scale with crit chance, then those ailments scale with crit chance too?
The only thing that doesn't inherit is if it's a different skill it's triggering.
good nugget of knowledge. thanks
G R E A T Q U E S T I O N
Can ya confirm or deny what 10 just said?
I think what confused me is that there's a tooltip that says that dot damage is not increased by the damage of the skill that deals it. I see now that it means something different, but I took that to mean that there were no inherited stats.
"GUYS COMBUST IM ROLLING IGNITE"
oh gooooddd yessssss
hmmmm, this should be true, but I'm not positive off the top of my head. would need to be tested. Unqiues can be a bit different in their interaction, but the wording suggests it should yes.
not a tooltip, I mean a loading screen tip
holy WHAT
lmao
HAHAHAAHAHHAHA
Full ignite stacks let's goooo
Overall ignite frost claw runemaster feels good, but i totally need better weapon than 0LP firestarter torch lol
hah, your disintegrate build getting legs? :D
Homie my disintegrate build has HAD legs
Kain, very much appreciate your willingness to chime in! Much thanks
Yeah sorry again for the tag lol
Where do you see this tooltip? It might be a specific case scenario?
Everything is always your idea isnt it....
Self important much ?
in the loading screen. I forgot the wording, but I bet it's trying to say that if you, say, crit on a skill, it doesn't cause the base damage of the dots applied to increase.
whast that reply to LMAO
Ah, yes. Dots cannot benefit from crits - dots aren't based on the damage actually dealt by a skill, but they do inheret modifiers.
my fireball which has 344% increased dmg
I like how he thinks me saying self important much was in rsponse to him saying hes very important lmao...
if it applies ignite
anyways
it'll also benefit from things like increased ele dmg from the sorc passive tree
ignite scaling with my spell crit is something i had a sneaking suspicion of, but never bothered confirming
since its such a small number amyways
this is correct, yes.
Anyways, let's see your ignites ticking for 30k damage now
im not on flame dis rn
and realistically, each projectile can also add a stack of ignite too
O_O
they don't inherit the spell tag to scale with increased spell damage if cast by a spell. How does the spell tag differ from the intelligence tag in this scenario?
Each projectile can add many stacks of ignite.
Stun-ignite Fireball sorc INC
Well 1500% increased ignite stack damage suddenly makes ignite viable
BEEEEEAREEEEEEEEEEEEBEEEEEEEEEEEEE
If you have more than 100% ignite chance, it can apply additional stacks. 150% chance would apply 1 stack, and a 50% chance of a second stack. Many ailment builds will hit 700%~
i mean i was running ignite when i had 2k spell crit.
they werent ticking for more than like...
600
do you guys know if SPELL damage leech applies to ignite?
no, ignite is not a spell
thanks Kain
@twilit stag SPELL crit scaling
so in other weords
ignite doesnt benefit
cause its not a spel
isn't that supposed to be "up to 40" referred to spell damage and not stacks
240 seems too much
I mean Kain just confirmed that in theory it should work
https://gyazo.com/0ad046807c6e8b1c391dd56dfc1317d3 did another 2lp gamba, hit both suffixes lol
Though in practice maybe not
4th 2lp fail so far
he also just said ignite isnt a spell, and doesnt gain SPELL tagged bonuses
SPELL crit being one
so my ingvars scaling wont affect the ignite.
If you're referring to ingvar, it should work because the unique effect is granting disintegrate more damage. It's not about the ignite inheriting the crit. it's inheriting the more damage given to disintegrate from ingvar's
LOLLLLLLLL
went to eat and came back to y'all blowing up chat
gahdamn
Reading comprehension 💕
un moment por favor
well we got a good nugget of info
what nugget
and can we get healing hands to work on per hit for warpath so i can have a busted warpath build kain? lmao
dots inherit attribute scaling from the ability that applies them, like int

HA. no.
Easiest way to test is check your ignite tics with it on and with it off
😆 gl with that
We've certainly discussed options to combine healing hands with warpath, but on hit would be way, way, way too OP, haha.
emote limitations working as intended 🤣
time to make dinner
ill beat you like a redheaded stepchild
honestly though, would be nice to have a ward warpath build that actualy does dmg lmao
wardpath
gotta sacrifice too much dmg for LL build
do you feel like the ward stackign that RM has atm is balanced or intended
shhh
👀
compared to like, sorc which has been going through some changes overtime
While we're doing the impromptu ask the devs (lol) is there any rhyme or reason to what nodes in a skill tree are overriden by uniques?
Abacus wand overrides some, but not other, nodes in rune bolt in a way that I can't figure out the rhyme or reason too
balanced and intended are two different things
already on it
intended until they balance it
i just want your thoughts
96 per tick without
Make sure you only apply a single stack
cause im looking at sorc and its abit underwhelminmg coming into 1.0 not really seeing stuff thats actually for native sorc stuff
O.o
Hi! I know this is not exactly a question related to Mage but since a dev is here.. Is there a way for my Lich's hp to not drain while being in the monolith "zone"? like it's a bit annoying when I tp back from an echo, browsing thru stuff in my storage and just die from the health drain from the Lich's passive hp drain nodes.
like yea ladle is good
10k ticks
Yeah it feeels like some stuff is def underperforming rn, like fireball for example
I think it's too large of a topic for me to really jump into, as it goes into ward itself, not just runemaster. But we certainly don't have a blind ear to it, we are discussing it.
7k ticks off one stack staf
Much appreciated, and understandable!
appreciate the info though honestly kain
thanks for the help
i'll be waiting for the good wardpath changes
yeah, balancing must be hard considering the amount of options and interactions possible
The biggest thing is that it prevents tribolt from even working 😥
guessilljustdie.jpg
wassup guys give it up for Kain being one of the people!! ❤️
That shouldn't be possible as it costs % of current HP. Aura of decay would do it, but you can disable it while in Echo of a World
Yea so just stack chance to ignite for way more damage than anything else lol
20k ticks
Please test it first, i'm not promising it will work, Ingvar's could potentially be coded only to work with disintegrate's direct damage due to how the beams work. It should by wording, but no promises, haha.
let me double check because my build didn't have Aura of Decay, and dying while browsing thru stuff in my storage happened so many times I just stopped playing my Lich
Dots are already so dang small that scaling doesn't really affect them in a meaningful way to do us a build around
im gonna need a wand with chance to ignite
True but i still feel like this opens a page for y'all to experiment on
I would just make ward a shrine buff with 20k that decays slowly as you fight
3lp ladle...
Kain, Kyo just confirmed it. 96 damage per tick got bumped to 7k damage per tick with the insane scaling kyo has
Firestarter torch ❤️
20k*
Yeah that one
get a 3LP one for 0g
20k with multiple stacks
First Law of Documentation: it dosen't matter what the docs say if the code says something else.
*** T H I S***
Thats why kain said to try it though, so we can document it
It's not crazy to get a couple hundred stacks of ignite when you're really trying
thus kyo testing is for us to document
True and real
so the more int, the more scaling for dot?
He just did and it works
At the very very low percent it scales at, yes
I thought I was wrong once, but I was mistaken.
😂
lmao
if with Dot u mean ailments i think intelligence doesn't scale them
so how high is kyos scaling atm
1600%
thats a good jump for ticks
do you want the main build?
or the new build?
that's what we all thought too, but we just learned differently.
nah im good, im just curious bout the info
main build is 2100 😂
i'll stick with my rm for now
wait INT scales like ignite, poison and stuff??
i might have skipped that part of the conversation
Only if the skill that applies it also scales with int
if you apply them with a skill that scales with int, the ailment scales with int
hmmm
holy damn
so we comb through each skill that has ailments but scales with int
That's going to be the biggest thing that people don't pay attention to when trying to use this info lol
but this INT scaling DOTS doesn't appear on the ignite damage in the character sheet tho
because it's skill-related?
that's correct, because it's a conditional modifier, and the character sheet only shows global modifiers
What you really need is a skill that scales with all kinds of things, and stack all of them
kk
yup it's hidden stats
damn that's good news. My ignite runemaster is happy
Lmfao
Yes, it's not causing ignite to scale with int. rather the ailment is inheriting damage modifiers from the skill that inflicted it.
but it only inherits the int modifiers, not the increased spell damage modifier. what makes those different is still confusing me.
ok is it inheriting what modifiers exactly? like the tags of the skill or also certain skill-nodes?
technically it does inherit this as well, it just doesn't benefit from it because it's not a spell.
Hmm you can get ignite warpath, if that ends up scaling
inc high int paladins
lmao
Thematically this works great.
Technically correct. The best kind of correct.
oh! okay, I'm starting to understand now!
Man I can’t wait to yeet 7 fireballs and apply like 3 stacks a piece that tick like 500k
Gonna be v enjoyable lmao
if i wear 2 ocearon, thats 20% mroe damage to shocked yea?
Example of fun inheritance of stats to skills:
You have 100% increased minion damage
You summon Primal Scorpion
Primal Scorpion has 100% Increased damage
Primal Scorpion summons Baby Scorpions
The Baby Scorpions have 200% increased damage
- They have 100% increased damage from the inherited damage of the Primal Scorpion, but the Primal Scorpion also inherited the stat "100% increased minion damage", so its minions, baby scorpions gain 100% increased damage from it.
sadly warpath only scales from melee/considered element of choice
no stats for that
riot
HAH
SO THATS WHY MINIONS ARE SO STRONG
christ
IT ALL MAKE SENSE
so a summon that summons is busted
Well no, extremely few minions summon their own minions.
all in summon dmg/hp build lets go
I would like a gun that shoots more guns :D
nah but that inheritance setup is pretty interesting
Wdym? Flat dmg, ele dmg, chance to ignite etc
meant attribute
Ahh. Maybe there is a unique with some fun scaling. 🤷♂️
Ask in sent channel lol
well i take that back, warpath does scale from str
but you need too much put into hp/armor for survivability
even with all str warpath still wont kill fast enough to live through one hit
lmao
but yeah, this new info will be pretty fun
Stack armour and add ele taken as phys mods. Plus a bunch of leech
just need a wardpath build lmao
instead of leech u can just get leech rate
leech rate is really good if youre doing a lot of damage already
2 siphon legit just never get my health below 80% vs boss
Lol
provided you could get that minion dmg/hp on everything lmao
I think the biggest thing i took away from this all is that putting int into a build where an ailment dot is applied by a skill is just POG
are we not allowed to post images in here?
No
Like for this build i wanna do, i’d love to just str8 avoid dmg over time stats lol
im just trying to get a good lightning build goin
baby scorpion spawns more, and more atk for another node on scorps
oof yeah
could have fun with that
i still want a wardpath build lmao
my ignite frostclaw
will be fun to see what ideas you get going ex
need a test server so we can try all these combos

I wonder if it would just straight be better to stack like
On a wep, ele dmg instead of dot dmg
we need an actual dps calc on the dummies
mmm
stack int for dot damage?
Yeah stack int and like ele dmg @sturdy summit
spell damage won't work for dots, though
are you trying to do tri-elemental damage?
Ah true youre right
what if the skill says spell tho, wouldn't it count?
if it's a spell dot, not an ailment dot, that counts
ahhhhhhh gotcha
like glyph of dominion
or disintegrate
Dis would scale its ailment dots because it itself is a dot
So spell dmg would apply
im actually curious what they wanna change on next cycle now lmao
spell damage would apply to disintegrate, and then the ailment dots would inherit the spell damage but do nothing with it, because they're not spells.
unfortunately disintegrate is just not gonna clear faster for me
but im happy to see it working
WELL WE ALREADY KNOW DISINTEGRATES GETTING SHAFTED
caps
lmao
Essentially i am thinking of doing fireball w/ multiple projectiles that all apply stacks of ignite
So hopefully what they do to let it stand on its own, makes it way better
kains wording amde it seem like they are gonna make it stronk asf
and the idea is to use ele damage because you want to do multiple elements?
Precisely
So frostbite and ignite
Have fireball apply them
Essentially…frostfire ball
Lol
what's the benefit of using two ailments rather than applying twice as many of one?
i just want volcanic orb to be good bro
I want voidcanic orb to be good.
oof looking at fireball now
I’d only be picking up frostbite through a talent methinks
spreading inferno
Enemies may resist your only damage. Not a great reason though
But if it scales with it why not just improve it further
I got over 300% cold pen with frostbite, what's a resist? 🤣
Unless the node im thinking of only applies on cold spells
a lot of the frostbite stuff I can think of specifies cold spells
Also how does the node “fire skill ignite chance” apply? It just adds +% to the skill?
it applies ignite chance to skills with fire tag
quite a few fire uniques lmao
basically x)
cindersong would be good
probably to make it clear that it's triggering off of fire tags rather than fire damage type
Word
fire being both a tag and a damage type, and that those aren't the same thing, is a part of the game I think confuses a lot of people. I know it's taken me constant effort to disentangle the two.
Guys can shade of orobyss be cc’ed?
pretty sure I can freeze him, although it becomes much harder as I push corruption.
since freeze chance inverse scales with hp
there was a video before 1.0 of a guy using the frostclaw node that buffs the freeze from that mage basic ability that i can't recall, it was perma-freezing bosses
the ice wind ability that you unlock early levels that freezes enemy
Snap Freeze
freezing boss is not hard it just depends on which corruption youre doing it on
yeah
btu its also like, hard to even put value to it
yea youre freeizng it, but do you really need to?
I was regularly keeping bosses frozen at 100% corruption. They'd only get to move every once in a while. It's a lot harder to do that now at 250 corruption
fk me
if you can already tank it, would it be any different to actually freezing it?
just got killed by soufire boss in T2
i had like 2k souls
im level 80 and it was T2
how bad it feels
im so bad 😒
well perma freezing a boss makes it unnecessary to tank it. so theoretically u can avoid building a lot of stats. also there are skills that do more damage to frozen but not many i recall
dayum how did that happen bruv
yea but in the context of rm and whatever, youre most likely already be tanking it
I’m asking because after 1200c, shade is a bit hard for me to kill using frost claw, the skill animation pretty much blocks his every telegraph
first i didnt max necro rez
unless ur playing a build that actually doesnt tank
Thinking switch to frostbite frost claw
which is hard to imagine
second bad reaction instead of swapping sheild i trie to tp to fire zone
in the current day's context of rm's
true
loool performance anxiety kicks in
when i think of frostbite, its only good because youre essentially denying armor
definately
liek the idea of dot itself scaling harder than hit damage is good yes
but i dont value freezing at all
ive a second key hopefully but meeee
cremorous is one of the bosses with more different attacks, if not the first one i think
are all my souls lost or ill have it for later buy ?
before 1.0 u would lose it. but i've noticed that I kept them after death/not spening it. don't know if it was patched or intended
if not spending you keep... are you sure about when you die ?
yeah you still keep it
ha good
yeah it definitely happend to me. don't know if it's intended, it wasn't like this before
Tbh the way i see this whole thing is that it opens up the possibility of still scaling hit dmg while scaling dot dmg
KINDA DANK BOUS
Release / 1.0.3
Mage (20) / Sorcerer (7) / Runemaster (66)
▸ Health: 1,456, Regen: 25/s
▸ Mana: 319, Regen: 8/s
▸ Ward Retention: 194%, Regen: 52/s
▸ Attributes: 5 Str / 5 Dex / 49 Int / 8 Att / 5 Vit
▸ Resistances: 128% / 92% / 98% / 60% / 42% / 71% / 58%
▸ EHP: 1,875 / 1,875 / 1,875 / 1,785 / 1,410 / 1,803 / 1,602
▸ Endurance: 20%, Threshold: 346
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 24% (814)
▸ Crit Avoidance: 42%
▸ Fire, Lightning / Spell, DoT
▸ None
• Glyph of Dominion (20)
• Disintegrate (21)
• Teleport (20)
• Focus (20)
• Flame Ward (20)
they good for t2. u generating ward too?
with flameward and tp yes, but no flat thing
ok then u have to time those 2 skills good. but t2 is definitely doable with those
oh. u could put some points into runic fortress O.O passive
What I've learned so far is Frost Nova and Glacier are pretty fun even before a Mastery
what is that ?
check ur runemaster passive tree
look for runic fortress
ye, it also gives u a little ward boost
the cheap soluition is to get ferebor
obviously yeah, i need to find 5 points....
and use static shell
Will Fire Glyph cast a Frost Nova if I've converted Magma Orb to Frozen Orb?
Also, does that Nova use your talents from the Nova tree?
Actually i dont use runic evoc so i dont have the armor bonus sine no runes right ?
ah damn yeah
lets roll, will let you know 😄
u got this
t2 u can kinda rush it yeah
soulfire is not really rush friendly but i think u can try ez
What twink items should I grab for my alt RM lvling through campaign?
How much Freeze Rate Multiplier is enough? Like if I go 5/5 Rune of Winter is that enough, or do I need more?
firestarter torch is crazy
are you doing frostbite or crit?
Crit probably
i guess i typed on d without noticing....
Haven't decided Runemaster or Sorc yet, but thinking Frozen Orb leans more towards Runemaster?
if you want to reliably keep freezing things, you'll want to keep stacking freeze rate multiplier. If you go frostbite, this stat gives you more damage (cold pen with frostbite), but if you go crit, it's hard to stack a lot of FRM
x)) condolences
happens 🙂
So the short version is more freeze rate multi is never a waste?
did u rush it?
I just have no idea if it has a cap or what
at start yeah
then i almost died because overwhelmed
so i slowed down
but here i got a CC and i thnk fire killed me
whereas i was thinking i was ok in fire
or maybe i just got crit
anyway
ill improve my build and skills
yes, if you're using cold damage, it's not a waste, but it competes against your damage stats unless you're frostbite.
died twice because bad at moving casting etc 🙂
Is the conversion to pen just an automatic interaction or does that require investment?
I don't actually know which skills are Frostbite besides Glacier w/ the left branch
it's from Snowdrift boots unique modifier
Ahhh ok a unique, nice, good to know thanks 🙂
One thing I'm seeing is that Sorc seems to favor multi-element builds? The Dragon talents at the end, etc...
So if you just want to focus on Cold then is Runemaster better?
Or is single element not really encouraged period?
yeah I never rush soulfire, because of that exact reason. U don't see one of those heavy fire/necrotic attacks, and u have the wrong shield on, you just die. at most you can gather some mob packs and then kill them and move on. good luck next
Arcane Wind seems kind of useless, Chill every 5 seconds? Like what would the interaction be that makes that worth 3 points?
can't say about sorc, but runemaster has a variety of both 1-element and multi-element builds. just in general, you're going to find more success with a single element becuase you can focus your stats better.
you can play 1 element as sorc
if u really want to chill and take it easy I guess..
I wish we could react to each others' messages 😛 🙂
❤️
I guess I'm a bit torn then, but it seems like Orb would work in Sorc since it has a huge up front mana cost
which resistances are the most important, or are they all pretty evenly spread ?
Physical #1, then it depends on the area you're in. Lightning and cold before fighting Lagon etc.
Having actually used Frozen Orb I'm kind of wondering if I should just go Ice Barrage instead 😛
thanks!
how shld I be thinking about setting a filter for the purple items? feel like such a range of stuff on them
wooo time to install dragons dogma 2
Lament of Lost Refuge seems pretty weird
What else can a Mage do to scale Void type damage with melee??
.. why is Frey's Retreat inherent +spell crit when every damage stat on it is over time? 😛
Correct 🙃
I've gotten 1 +3 fc relic. Missed the slam now need another LP heart to slam the duped one into it
lol is there any other uniques I can use to get + mage skill levels?
Tbh best way to do it is prob just spam exalted relic prophecies.
good idea
That's how I got mine. Make sure you use a rune of creation to dupe it as well.
What's that? never seen one of those runes
It allows you to dupe/replicate any item so long as it has crafting potential but then after use it makes the crafting potential 0
are you CoF or MG?
CoF
So, I found a wrongwarp and decided to play with it because it seemed amusing. Im not very in depth with the game yet, figured i'd come here and ask if anyone has any big pointers im missing out on due to lack of knowledge.
The build kind of feels like a wash, i could probably push corruption 200 but it would be slow. Im working on survival atm, I dont die frequently but when I do its always a one shot.
https://www.lastepochtools.com/planner/AvbwzXWA
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (24) / Sorcerer (26) / Spellblade (6) / Runemaster (44)
▸ Health: 1,028, Regen: 27/s
▸ Mana: 393, Regen: 27/s
▸ Ward Retention: 324%, Regen: 0/s
▸ Attributes: 9 Str / 5 Dex / 58 Int / 5 Att / 9 Vit
▸ Resistances: 72% / 80% / 77% / 114% / 86% / 224% / 82%
▸ EHP: 1,214 / 1,256 / 1,256 / 1,329 / 1,256 / 1,256 / 1,256
▸ Endurance: 20%, Threshold: 206
▸ Dodge Chance: 3% (63)
▸ Armor Mitigation: 16% (430)
▸ Block Chance: 2%, Mitigation 16% (126)
▸ Crit Avoidance: 31%
▸ Fire, Lightning, Cold / Spell, DoT
▸ None
• Elemental Nova (27)
• Teleport (20)
• Runic Invocation (23)
• Flame Ward (21)
• Glyph of Dominion (21)
oh god thats a huge textbox, sorry
i think you can surround the link with double tildes if you dont want the bot to respond, but its ok
With all buffs running, im sitting at ~30k nova dps, 183% cast speed and 109% ms
Once you are I believe rank 9 you can do prophecies for rune's of creation
Is there a way to rename characters?
nope
I regret my name of FrozenOrberer now 🙂
My balls are frozen!!!
tmi
That's what orobyss would say
Thats a shame, its visually fun
Have they acknowledged how broken flame rush is?
Very often will go nowhere or teleports you to a random spot
trying to flame rush out of a death puddle and it teleports me back in it 👌
risk of using flame rush
is it worth it to replace teleport with surge?
no
dangit, seemed like it might be fun, especially as you can grab invul while surging.
its only if youre mainly dealing damage thru surge
in whcih i thinky ou can look into vaion's
Well, it was mostly for utility.
then its not worth it
teleport can give u haste
and if u use weavers boots, u get up to 35% dr vs dot during haste
in which usually u can keep up permanently
Right, sounds useful.
what build u playing?
If you have more than 100% chance to chill does that mean you can stack more? Like at 150% do you always apply 1 and 50% to apply 2 chill?
Why am I fighting invisible Void Despairs?
what corruption can t4 julra be compared to?
feels so bad man. got a t5 cast speed t5 FC ranks but is a yellow D:
nvm I'm blind it's frost wall xD
Would the Soulfire unique be any good for the Runemaster ignite build?
Runemaster here - lvl 96 - LF other runemasters to play with!!
what timelines do siege golems show up in?
There's a node in runemaster tree, the first one unsealed mana, that can help a lot once you have enough attack speed. Also in SB tree but in the second half you will find mana reaver node. I'm lvl 91 SB and have no mana problems whatsoever.
aah ok thanks
how long is Spell Cascade's cooldown that is added to spells?
Best boots for the Frost claw lightning build?
blood of the exile.
Just for the Int I assume?
yes and the 30% movespeed
Ah got it. Thank you
Glyph of Dominion seems reallllllly strong, am I crazy? I can stand in this forever and melt things with Disintegrate, gain mana, and a crazy amount of ward per second with 45% resistances?!
if you're lacking resistance and not into slamming legendaries yet, you can go Transient Rest
Yeah I’m definitely not ready to slam stuff yet lol
Best place for farming exalted relics?
the observatory
Is it worth trying to farm multiple pieces of gear at once from prophecies like prismatic, unbstable etc or going all in on 1 specific piece at a time?
What do y'all go for defensive suffixes? Pure health? Armor? Or try to go for res caps?
And ward retention/generation?
dang unstable cores are getting even worse in price
It highly depends on the build. All builds - res cap
Ahhh I see. Thanks!
you can also stack int for more ward retention and damage
Kinda crazy how strong int is
is there any alternative wep use before having good LP firestarter torch? Or is is BiS wep even w/o LPs on ignite FC runemaster?
Just grab some mana regen suffixs on ring/relic
Do I need a +3 frost claw twisted heart to play lightning claw? Currently doing frostbite frostclaw but feeling stagnant
armor mostly, u stack it with static shell and just dr nodes from flame ward etc
if u have access to lightning aegis it also helps since it gives 25% dr
I don't have it have 23 points in fc and have 0 issues. Breezing thru ~350 corr atm
I heard Lightning Aegis buff expires when you take a dmg amounting to 25% of your HP or more, even when the dmg is dealt to your ward and you still have some ward left, is that true?
Then again, reapplying the aegis isnt too hard.
Yeah I'm not sweating too much about the aegis cap since you can just cast static orb to get it again for 8 seconds
The description said "when you lose 25% Health", so Id always assumed otherwise, but I cant exactly test it atm
T7 int T5 MS boots x2
T6 int T6 MS boots
2lp telfun
1lp blood of the exlie.
How would y'all go about slamming?
Ok thanks
What are you stuck at with
Im using the build and running across 500+ corruption with ease, with still missing half the build
I was doing a frostbite frostclaw build but I swapped into novaclaw which can do the monos im currently on im just kinda squishy vs normal mobs
Well , the FC frostbite only picks up after you get snowdrifts and frostbite shackles, (ideally twisted heart too) without these 3 the build is just unplayable
I have all three
I could check your build but if you already swapped, doesn't matter
I can link you mine for reference tho
sure thing
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (20) / Sorcerer (21) / Runemaster (72)
▸ Health: 1,079, Regen: 20/s
▸ Mana: 147, Regen: 18/s
▸ Ward Retention: 498%, Regen: 43/s
▸ Attributes: 14 Str / 1 Dex / 65 Int / 1 Att / 1 Vit
▸ Resistances: 178% / 126% / 105% / 95% / 115% / 141% / 78%
▸ EHP: 1,659 / 1,659 / 1,659 / 2,069 / 1,659 / 1,659 / 1,659
▸ Endurance: 20%, Threshold: 216
▸ Armor Mitigation: 45% (2,687)
▸ Crit Avoidance: 31%
▸ Cold, Fire, Lightning / Spell
▸ None
• Frost Claw (25)
• Elemental Nova (22)
• Flame Ward (22)
• Flame Rush (22)
• Runic Invocation (22)
So I finally got a 2lp Prismatic and its a 4% crit so that's nice. I have a helm with T6 int and lightning crit multi I believe, but the t6 int is a low roll D: I should wait for a higher int roll before I slam correct?
I wish I could get a frostclaw twisted heart
T7 int max roll
Otherwise you're trolling
fr? Alr That's 18 on a helm correct?
I feel like that would be rather difficult to obtain no?
16 or 18 iirc
16
16 is min roll no?
wait for t7 int imo or t7 lightning crit
Just go with t7 int
ok
T6 into 2LP is simply trolling
t7 int then uhhhh lightning dmg
can try to find one with those and uhhh armor/hp in helm
that way 2nd roll wont be too bad
I have a T7 int on chest for my unstable core but only a 1lp D:
cannot drop a 2lp for the life of me.
also cannot drop another lp blood of the exile :/
My hot take is that unstable core is just a bad Armour
can use static shell, or tyrant armor with good rolls
Unless you're casting Nova directly, no reason to use it
unstable if you get a 2lp with good rolls or something
really?
I use atm for the extra point in fc and more mana so I reach 300. I haven't even found an lp static shell
The Nova part doesn't work unless it's a direct cast
right
if "Font of the erased ring any good on desinteg build? Is desinteg doing "impacts" each second?
If you're using it just for the +1, Omnis provides you far better value
You can gain a lot of free mana from idols depending on what your build uses
I also have have spell crit strike doubled if above 300 mana on it but yes I am using it for the +1 rank to fc
time to farm black sun some more
Can freeze any bosses?like permanent freeze
Don't know if the ring is good or not but Disintegrate doesn't not hit, it's a dot spell.
I have Frost Wall ice damage on Mage respeced to fire damage, so now items with fire damage affixes will bump the damage of the Frost Wall or still cold damage?
wait what for?
crit multi blessing
yeah i had a low roll and it was annoying me
I had a min roll as well
i got 38% just now so im okay with that
aye nice
my only max roll is the resist one from lagon
20% lol
err not lagon sorry, the uhhhh
dragons
alright time to give the blood of exile boots a whirl at slamming. T7 int 🙏
thx imma need it. I finally hit int on prismatic after 6 slams and then get a 2lp 4% crit :/
oh wow nice. I would be happy with another 2lp tbh I hit cast speed but missed crit multi D:
yeah both of the 2lps i had failed so
hoping this will go at least with int/crit
i would've tried to slam sooner but in the zone farming favor rn
trying to keep it going long as i can lmao
favor is important. I need to farm some up tbh and smash out some prophecies for better lp boots and a static shell tbh
so you said try for the T7 into the blood of exile?
i'd prolly save all the boots you got for more bloods in the future
cuz those are better overall
the telfuns or w/e they are only benefit flame rush
cuz only skill thats channelled
but yeah i'd do t7 in the lp1 since you have another t7 roll
ok thx. Save the higher T7 for a 2lp blood is the play I would imagine?
def. Sad part is my bloods roll is max int and only lp1
I used a t7 I'm scared to look
fml
worst possible outcome tbh
missed MS and int. got ele res
I dont need ele res xD
thinking of trying my lucky with 2lp telfun
if I can slam MS and int might be worth
can't hit the 180 threshold for red ring anyway
Anyone here playing Bootys ignite frost claw BiS version?
everybody pretty much asleep atm i think lmao
What’s a good lvl build ?
So I made a Sorcerer build playing Disintegrate. My goal was to make a build without reading up anything. Now that I have, it looks like Glyph of Dominion is kind of required for it.
Should I, uh, reroll? Level 89 atm
if you look up kyo in discord search for this channel
he's one of the few running disintegrate, and seems to be doing well with it
he linked a build planner at some point, you could look for that and get ideas
for a good lvl build you could look up maxroll to get started, then pick a build you wanna do from lastepochtools
Thanks! I did look up Maxroll's build (https://maxroll.gg/last-epoch/build-guides/disintegrate-runemaster-guide), which, of course, also suggests Runemaster (vs. Sorcerer), to get access to Glyph. I guess my question is - whether it's worth rerolling for that
Oh i meant for you to check out kyos build planner
maxroll lvl guide for uhhhh yenne
@hollow arrow Ty sir
this was it
for you @buoyant bloom
does use runemaster so yeah you may wanna reroll
dunno if you can run with it on sorc
but sorc has a good LB shock build you could run
Was looking for it, thanks!
damn rngeesus hates me. Missed int on all 3 boot slams D:
Where am I supposed to put points in the Elemental Nova skill tree with Crest of Unity? I've read some things are bugged, what applies?
what for?
I think go get the overcharge nodes (?) since it gives more dmg in theory, though spark charge will probably still be your main dmg
get a new blessing, i never upgraded it from the normal monos
see if i can grab something i need to farm for lmao
OK I genuninely don't understand Julras mechanics
is there like a video guide for it for morons?
ohh 74 of 75% boots drop rate
i'll take that
cuz i need a good pair of bloods lmao
which timeline is that one from?
broken lance or w/e it is
Very interesting. @barren pawn , may I ask what your Disintegrate ticks for?
thast the one that has blessings that increase your drop rates for certain items
kyo is prolly asleep rn
pfft, sleep? what sleep? There's a game to play 🙂
ah alright. I may go for that next. Currently losing my mind trying to kill T4 Julra so I can try and slam int on my unstable core. Need a 1/4 I'm def due for one.
lol i feel that
But I can wait, of course 🙂 It looks like going Runemaster is a thing I need to do; but the interesting thing is that. unless I'm mistaken in my calculations, which is quite possible, Ingivar's Head isn't that good. Plugging his numbers into my spreadsheet, I get a very small difference from my current damage (with a staff and no crit at all)
i know he just swapped to that build for the low life
there may be another link that had the other numbers
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (20) / Sorcerer (25) / Runemaster (68)
▸ Health: 2,311, Regen: 22/s
▸ Mana: 301, Regen: 8/s
▸ Ward Retention: 515%, Regen: 89/s
▸ Attributes: 13 Str / 13 Dex / 104 Int / 13 Att / 13 Vit
▸ Resistances: 60% / 106% / 90% / 38% / 6% / 19% / 94%
▸ EHP: 2,972 / 3,418 / 3,418 / 2,816 / 2,017 / 2,184 / 3,418
▸ Endurance: 41%, Threshold: 462
▸ Dodge Chance: 2% (52)
▸ Armor Mitigation: 31% (1,509)
▸ Crit Avoidance: 38%
▸ Fire, Cold, Lightning / Spell, DoT
▸ None
• Disintegrate (20)
• Glyph of Dominion (20)
• Teleport (20)
• Focus (20)
• Flame Ward (23)
finally killed her just to miss the int slam tho brb with dissapointment xD
gl
hopefully i can at least get both crit and cast this time
hope you can too
Thanks! Let me look
big oof
just need a cast/crit enigma lmao
So this looks to give 13% more damage than I currently have (again, with probably subpar gear, no uniques, not to mention legendaries). So either I'm missing something critical, or maybe Ingivar's Head really isn't that good, which would suck
meant to reply here, of course
yeah i wouldn't know about disintegrate at all, i havent tried it out nor theorycrafted for it, but i know that for now it's still up in the air for how to make it better
welp imma try this 2lp i just bought
does increased boots drop even work with uniques?
think it should work with everything
so you could aim for relics if you wanted
i didnt get that one while running broken lance
but i did see amulet/ring
hmm. That is a tough one. Boots or relic
boots go for good money rn cuz people need so many with ms/int
which you think I'm better of getting? relic for now?
and just pick up boot prophecies?
in the end it's up to what you wanna farm first
can grind it out and decide
see what you get when you kill the boss for blessings
lol +1 to fc relic
free shards
yeah at this point I got a few of those that are exalt. 1 with T6 int. debating if a +2fc and T6 int relic is good enough to slam with 2lp heart but I don't think it's worth
welp failed, got cast and elemental
I also have one with cast speed
oof
but more cast spd than my last one so i'll use it for now
back to farming spirits of fire
gonna lvl these weaver gloves
they started with int as first 3 rolls so maybe something decent here
aye cast speed would be god gloves
damn wow T7 rolls on everything?
nice. That's nearly double mine that' wild
can we pls get a dark Frost Claw MTX asap or at least turn down the brightness of the skill? i would like to keep my eyesight for some longer... https://imgur.com/a/zJs3gLW and no, turning down the brightness in options does literally nothing for it
https://imgur.com/a/SyR4WWj this is the same in a darker area. not even close as bad as in snow. i do think that the skill does reflect onto the snow and some strange shadow/lightning effect actually brightens the snow up
https://www.lastepochtools.com/build-guides/novaclaw-spark-charge-runemaster
Followed the spell order for reowyn's frostguard. But it instead gave me Gon-Heo-Heo
is this a bug?
if you placed your skill like in the build u never will get frostguard
You probably changed or didn't change on of your skills to a different element.
you need to place them like this https://imgur.com/a/EAN1GUs
skills in buildplanner are right tho but the site that opens up when u press ur link will never give you the runes u need
nooby frostclaw question but even with 3/3 gift of winter and frozen reign isnt the frost claw cost too high to sustain?
ohhhhhhhhhh
bruhhh
i didnt know it has to be in order
like in order as in the
u need to have MAXIMUM 24 mana cost for being able to sustain it
yk
yep, element from skill 1-3 left to right (invocation gets ignored
wow ty man been trying to figuring this out since yesterday
read immutable order node in runic onvation tree it will tell you
uuuuuuuuuh I guess the frostclaw mana efficiency idols help? but I feel like the volley of glass node on frostclaw is gonna bankrupt me in terms of mana cost
Theyre mandatory imo
and most builds throw elemental nova on top as a proc which further taxes me
No problemo sir, with a wand, ele nova should cost 0 mana
u do need -mana cost wand and good idols for it to work ye - https://imgur.com/a/RVdV9ZI
nova has 0 mana cost
which i wouldn´t recommend in term of single target dmg, nice clear with nova but that´s about it. runebolt would boost your dmg higher tho
I'm fairly clueless on mage and I'm following the maxroll guide which has a scepter instead of wand tho
just don´t
maxroll nono
wouldn´t even recommend the frost version of Frost Claw at all, no matter what you wanna do
lightning with enigma catalyst is superior in every single way
ooooooooh ok, just felt nice having the slow/freeze for mobs and bosses
i mean play whatever you like, but lightning is just better
No I mean I'm grateful for the info, I was just going by feeling and roughly following guides
lastepochtools is by far the better site for builds imo
just don´t follow any Allie Runemaster build and you´re good ^^
allie? XD
it the name of the buildwriter, female streamer having no clue what she´s doing basically
on lastepochtools most others are fine
https://www.lastepochtools.com/build-guides/novaclaw-spark-charge-runemaster this should be about what you will need
i mean there´s way way way more build on the site, but little got written guides (i assumed you would want a written guide)
most gear pieces look the same except maybe some show mad alchemists or dragoraths
dragorath will drain your mana even more as if you would play without even any weapon
a -mana cost weapon is surely recommended for the build u want
are they so bad? read some of them and they seems in depth and well writen
well the last one i saw made Frost Claw fire while still playing with enigma. so basically you fck yourself for Frost Claw no longer being able to scale with the absurd amount of lightning damage that you´re putting into the build
that´s like peak nonsense xD
and yes, she did change it later on
and sure, Frostclaw or Nova is not the source where most of dmg is coming. but why on earth would u make ur skills scale worse on purpose
so if I get it right the damage comes from applying spark charge which then explodes
well yeah, nova does apply them by skilling into them and frostclaw does with a 10-12% chance per hit (every projectile is a single hit) through your catalyst named fragment of enigma
enigma is enabling the build, nothing else
but even though it's an ailment its not damage over time right?
static shell for sure, the +1 skill level can also come from omnis imo and static shell give you way more armor and arguably even more dmg
no, that´s a hard one tho. spark charge itself (the damagin part) is a spell. but the way spark charge gets detonated 1 sec after apply is an ailment
You'll want to get static shell for bis I think but unstable core still good. You can also reach 300 mana with it for your idols easier
no omnis and no ele nova gang here
Spark charge (the part that deals damage) is a lightning spell hit that just happens for be procced by an ailment also named spark charge
so nova is better for mapping I guess, but you mentioned runebolt?
yeah, nova has insane clear, runebolt further buffing your dmg of spark charge is way more dmg in singletarget (bossing)
Chad
piplexi think the name is, has a build with nova/runebolt/frost wall
which is more for bossing
but also has spd with frenzy & haste
can I see somewhere the runebolt skill tree?
does frostclaw proc runebolt?
You can always just spec frostclaw into spamming nova for you
depends on your build, im going for at least T6 reduced bonus dmg, so im capped on 100% with a single affix since we got also reduced dmg in passive tree + t6-t7 int roll ofc. you can also put a reduced bonus dmg on ur belt but i will need to be a middle-high t7 roll for it being enough
Release / 1.0.3
Mage (20) / Sorcerer (16) / Runemaster (77)
▸ Health: 1,582, Regen: 20/s
▸ Mana: 155, Regen: 10/s
▸ Ward Retention: 516%, Regen: 25/s
▸ Attributes: 26 Str / 13 Dex / 134 Int / 13 Att / 15 Vit
▸ Resistances: 71% / 75% / 70% / 67% / 73% / 69% / 72%
▸ EHP: 60,841 / 62,960 / 59,976 / 69,152 / 62,034 / 59,693 / 61,135
▸ Endurance: 41%, Threshold: 316
▸ Dodge Chance: 2% (52)
▸ Armor Mitigation: 38% (2,100)
▸ Fire, Cold, Lightning / Spell
▸ Arcane Momentum (1/5), Jagged Veil, Runeword Hurricane, Flame Ward
• Frost Claw (26)
• Runic Invocation (22)
• Flame Ward (21)
• Flame Rush (21)
• Elemental Nova (28)
the lower nodes in the middle give you the dmg buff i was talking about
important thing to mention here is that it gives you + dmg and also not % (while + dmg is generally the better)
I heard crsr of unity was bugged? Is that fixed now?
crest of unity?
frenzy trough flamerush is better imo, and you also don´t miss a traversal skill this way
ffs wrong link
Release / 1.0.3
Mage (20) / Sorcerer (25) / Spellblade (6) / Runemaster (62)
▸ Health: 1,100, Regen: 24/s
▸ Mana: 273, Regen: 10/s
▸ Ward Retention: 710%, Regen: 38/s
▸ Attributes: 29 Str / 16 Dex / 171 Int / 6 Att / 8 Vit
▸ Resistances: 94% / 92% / 94% / 78% / 77% / 99% / 42%
▸ EHP: 3,219 / 3,219 / 3,219 / 3,502 / 2,978 / 2,978 / 2,239
▸ Endurance: 20%, Threshold: 220
▸ Dodge Chance: 3% (85)
▸ Armor Mitigation: 37% (2,000)
▸ Fire, Cold, Lightning / Spell
▸ Arcane Momentum (1/5), Jagged Veil, Never Late (1), Rune of Dilation, Runeword Cataclysm, Runeword Hurricane, Flame Rush
• Flame Ward (21)
• Runic Invocation (22)
• Flame Rush (21)
• Frost Claw (26)
• Elemental Nova (22)
hahahahahahahah it didnt even have runebolt and I'm like whaaaaaaaaaaaat
wait a sec i got mixed up hard
there we go https://www.lastepochtools.com/planner/o3EZ32VQ
:white_check_mark: This character build is verified
Release / 1.0.3
Mage (20) / Sorcerer (25) / Runemaster (68)
▸ Health: 1,141, Regen: 20/s
▸ Mana: 146, Regen: 9/s
▸ Ward Retention: 566%, Regen: 62/s
▸ Attributes: 24 Str / 11 Dex / 135 Int / 1 Att / 3 Vit
▸ Resistances: 72% / 92% / 72% / 82% / 67% / 65% / 63%
▸ EHP: 1,605 / 1,653 / 1,605 / 1,717 / 1,409 / 1,384 / 1,359
▸ Endurance: 20%, Threshold: 228
▸ Dodge Chance: 2% (44)
▸ Armor Mitigation: 29% (1,388)
▸ Fire, Cold, Lightning / Spell
▸ None
• Runic Invocation (22)
• Flame Ward (21)
• Frost Claw (22)
• Runebolt (22)
• Flame Rush (21)
just use traversal with runic
3 wrong links later lel
that´s not good at all since u have +5 more sec cooldown and therefore have a longer downtime of the dmg buff that runic invocation provides you
I dont play his setup, he pushes 2k+ corruption so he does that build for better bossing
I stick around 500 cuz im farming for like 3 characters now even though i need to focus on one lmao
i´ve seen the setup you´re refering to tho. just not sure if that´s the optimal way to go
not bad for sure
waiiiiiit a minute
why going cold damage on runebolt if you care about lightning damage?
also this way you cast runebolt manually? so you alternate between runebolt and frostclaw?
yeah i have his build open now
you need Cold, Fire, Cold on your skillbar for Runic invocation to always have a 100% Frostguard Invotaion
he plays it differently and plays it well lol
i wont say nothing cuz i havent gotten to his corruption lvl
i like my nova spam FC for now
you will just need runebolt for keeping your haste buff + the dmg buff up, so yeah i cast them manually from time to time, you won´t need it for echos tho but makes bossing way faster
btw runebolt cold skilled give you mana when u cast it, thats the more important thing to say
oh ok ok but you kinda lose the nova procs which do apply spark charges
sold
u will run out of mana sooner or later
but your complete full mana after 1-2 runebolt casts
where you will never ever be even close to no mana if you keep up your buffs from runebolt anyway
will you tho? I see with the electric frost claw you have extra mana efficiency
it stronlgy depends how good your 36% chance to regain mana on frostclaw is
if it´s rng is good you´re always full, if it fails like 2-3 times in a row your´re completly oom
you also won´t really get the mana cost below 21-20 mana
yep, you lose the spark charge from nova which seems to most like missing dmg... but don´t forget that the runebolt more and increased dmg both apply to the spark charge and your frostclaw itself
i don´t have a single +mana affix tho, sitting at 144 mana atm
manastacking is more for sorc
lightning crit multi is better than spell crit even if it's doubled yes?
ive done pretty well for mana + my fc cost is almost 20
if i get my FC mana efficiency up
but no +4 relic for me, just int
i just cba playing with 15 fps while also burning my eyes out xD kinda the reason why i didn´t go nova claw in the first place. besides the fact that singletarget is better without nova imo
echo clearspeed is insane with nova tho
lightning-, spell-, elemental- whatever does the exact same thing, besides that "elemental-" rolls lower as the other 2 in the same tier
I come from explosive ballista rogue, I dont even use my screen I just look away and hope I dont die
ok cool thx so lgihtning mulit better. Gonna try and dupe helm and then go for T7 int and T5 light multi into 2lp prismatic
hmmm im still tempted to try a primalist summoner build
just looked it up and i think you got things mixed up... the lightning is a crit MULTIPLIER, the spell one is a CRIT CHANCE
yeah I know. Lightning crit multi and spell crit chance
well the one got nothing to do with the other tho
crit chance won´t do anything at all for your dmg, also when the tooltip changes. crit multiplier actually makes your crit do more dmg
assumed you already have 100% crits
therefore it depens what you need, if you don´t have crits all the time already, go with the crit chance. if you already just see yellow numbers then go with the multiplier
ok thx
the only time i sometime run Oom is when i spam flamerush for the cast speed buff
then i run out of mana faster than the mana can start returning to me
😂
are u facetanking bosses or still moving? im also getting oom sometimes even i got 23 atm and had 22 some time ago
if you move you wil regenrate fast enough tho
ok since I found the chance to spam you and you look like mage guru, one last question
how does flat spell damage, % spell damage, flat lightning damag and % lightning damage scale? cause I'm lost
well, that´s 90% up if i play ^^
everyboss i can facetank i do just that
the issue is not that i run out of mana because no procs
they do proc
but i cast so fast my mana pool cant handle it
im not a mage guru hahaha, i started to play last epoch 4 days before it came out lel
i feel you XD
it would be too much to explain dmg calculation in this chat here tho, so i linked you something xD
144 mana gang
are you playing sorc or RM?
that is appreciated
rm lmao
but generally said you want a high base dmg (more/+) while then having a high multiplier (increased). It´s a mix of both actually.
dafuq u do with 400 mana then xD
me neither, but my manapool looks like having a seizure tho
mana aneurysm
realistically, i basically hit the endgame build
the only things i can improve is hyper RNG double exald BiS items and more LP on uniques
i guess ill push corruption as far as i can to see where i hit the wall
still need to find a T7 cast speed oppulent , but like, its so hard to drop perfect T7 freeze rate one 😂
i'll go back down in mana once i swap my unstable core out lol
question is, should i sacrifice 1 of my rings to try and slam 2LP julra
Hi, i play a full ignite frost claw + elem nova runemaster and have ear crest of unity is bugged with ignite but can't found the truth. I see some people still play it for ignite via frost claw but on the other side i see forum post telling this don't work with elemental tranquillity node nor with direct ignite application with frost claw. If someone know something about it i'm curious to understand if it work because +6lvl + less damage taken + aoe is huge
tbf ele nova it self doesnt scale really well without build for spark charge
so crest of unity it just pretty niche
and of course the tri-ele schrödinger bug
i have heard some source that tri ele doesnt work and some say it work
pretty weird function
Idk for now i play it at 400 corruption it's fine maybe latter i will Switch if the ignite become garbage but for now i like it
you use it with the self ignite belt right?
Have ear for ignite you Can scale any % damage on a tree and the ignite apply by this skill will apply it with all modifier
I'm not playing any self ignite belt idk what is it
I'm playing just playing some good ignite unique with t7 elem damage over Time / ignite chance etc and that work well for now
With the firestarter torch, it's pretty good a 3lp cost nothing
I Guess i will buy a Crest and try with and without on a dummy to see if i apply the same stack of ignite or not
frost claw seems to be the worst skill to play ignite with tbh
most ignite build will always use immolator oblation
basicly the belt will ignite yourself when you use any fire skill or necortic skill
every ignite stack on you will increased your dmg output
not only that it will also grant frenzy
reason why frost claw is the worst for ignite focus build is that frost claw have self cleanse which will cleanse the ignite if you use immolator oblation
I still feel calamity is best for ignite frost claw unless u have +3LP crest (that what Bootynoodles said too)
Oh nvm I think another helmet, my bad
but flat damage to spell doesn't scale ignite if i'm correct?
so with this belt you play a classic caster but with ignite chance for stacking flat
i see
whe i have read ele nova i have think it's great for ignite purpose (100% duration 200% chance and 90% more damage), but like i said i'm just at corrup 400 i guess it's nothing and that why full ignite work for now
ignite i persume scale with the ability dmg instead
that mean the belt wont directly buff the ignite but buff the fire skill which cause the ignite
thus = more dmg
yes that what i have understand so i take ele nova damage and stack on the stuff ignite chance fire pen and elem damage over time, also a bit of duration
ho you think?
in this case i haven't understand it
i have just read ignite = no add flat damage and no crit and ignite scale with %damage of the skill but not the base damage itself
I’ve been tryna figure out an ignite build on sorc lol
It has been a struggle and im running low on favor so I’ll probably need to blast some corruption on my RM
how i have understand it is it's better to have a skill with 100 dps and 100% inc damage than 1000 and 0% inc damage
what i know is if an ignite build dont use immolator than it kinda lossing alot of potential
and Frost claw ironicly cant use immolator
because the base damage of the skill doesn't matter but i have maybe misunderstood
Kain explained this yesterday actually
Dot ailments applied by abilities scale with p much everything besides crit
the skill have higher base dmg = more dmg at the end
