#🧙┃mage
1 messages · Page 9 of 1
The uniques wont be the issue
The +3/4 to frostclaw slammed on a twisted heart will be
Just ask @neon lynx and i lmao
yeah thats hitting a T7 slam
You can very easily play frostclaw in early empowered monos tho
I hit monoliths on my runemaster few hours ago so I dont have anything really
Yeah. Claw will do just fine. Assuming it is crit frostclaw and not frostbite
honestly just keep at it with the current build and get your blessings + reach empowered
so far crushing it, but kinda helpless for what gear I should go now before uniques
you can pretty much play anything in early monos
frostbite 😦 😄
wrong reply
import your current build to last epoch tools and link it if you want some pointers on it
will try, never did that
Lmao like none of the frostbite items can transition over to spark charge is the issue
true ^
Imo start slowly transitioning to crit frostclaw
And then play that until you get stuff for spark charge frost claw
ah, thanks. Will do, I love sstacking frosstbite, but if items can be moved over, then its bad hehe
crit (lightning convert) frost claw + lightning blast (with the dagger) would work as a mid transition build I think?
That’s actually an endgame build lol
smart
I moved to the build you spoke about because Dep had developed a build like that
is there any ,,guide,, or planner for this? if I should start googling
Yeah ironically enough the other frostclaw build on maxroll will suffice lol
And it’s definitely not transition friendly 😂
experimental mod that converts health to ward is so good
I tried it about half a dozen different times and had to go back to my previous build while leveling lol
at least respecing is easy
Your build scratches that itch lmao
Yeah it was just annoying
Cuz I started rm cuz I had this build in my head
And every time I would try it, it would just fall on its face
that guy has 13 unspecced points in Static Orb, wtf
Until it clicked
It do be like that
he said you dont need points on orb on that build
you still put the points somewhere, though
yeah, thats your build?
Nah
is crit frost claw better on runemaster or sorc I'm assuming its runemaster
everything is better on runemaster, because runemaster can tank

oh well back to lightning meteor
vilatria's storm crown is amazing, do you use the full set?
yeah converting meteor to lightning makes the star dust node in meteor's tree giga juice
80% more non fire damage, when all your damage is lightning 👍
then just normal int stack, low life ward
its fun critting for 100k at like level 60
that's a big crit
but on Etera sorc needs more mana regen at the rate I'm casting big spells at
checking maxroll frostclaw build and there is not travel skill, oof. that would be not fun
simply have so much ward you dont die
or turn a different skill into a travel skill
Is there a bug with ward or is mage broken?
I am kinda used to Path of exile, so my finger need to press some travel skill on E bind 😄
ward itself is overtuned
you take elemental nova off your bar and use unspecced teleport or flame rush, according to taste
Whenever i get to 0 HP ward keeps me alive even if it goes abysmally low (5-10)
sheer volume is king over actual defensive skills due to the heightened damage
and defense pierce
does the game track hp to a decimal point?
I am using flame rush now and its good, so I will unspec nova then. ty
no, you don't unspec nova
you use unspecced traversal
ah, my bad, didnt read it properly
👍
Runemaster is better then sorc by alot
I think they could have done a better job of making it clear what the specced skills are and what the bar skills are.
I think its alright. I am just used to poe tools where you can see everything + speccing skills is new to me
So how do i share my short vid on what happens with my char lol
slap it on youtube and link it?
HP is literally at 0 at some points and no ward and still alive
no HP and no ward? That sure does sound weird.
I wonder if the health display is rounding down for some reason
Damn didnt know the quality was so bad lol
all good
But yeah it shows what happens
the ward is changing so quickly, I have to set it to the slowest speed and watch it again. Is it really hitting 0?
I put it on 0.25 and it looked like they had no ward
hi all is there a viable volcanic orb build
yeah, it does look like the ward number clearly goes away sometimes
Before the halfway point of the vid if you go frame by frame there is a part that shows that its 0 ward and 0 hp
Is not endurance just % DR at a threshold?
afaik
how does the yellow health relate to endurance? I thought that just reduce the damages, but how does it keep you alive once you've already hit 0?
Runic invocation can't be made to be a rune maker itself for immutable order, confirm?
endurance treshold or w/e its the suffix/prefix called
it adds an extra layer of health
its mostly used on paladins tho
wait, endurance threshold begins at 0 and counts negative? I thought it started at endurance threshold and counted until 0.
if u play it at 0.25 speed
in the last second
u can see the yellow bar going down
everyone has 20% of their life as base endurance threshold
so everyone needs to drop to -20% hp to die?
I also thought endurance was just %damage reduction when under the threshold
and the yellow effect was just showing how much damage you just took
yeah, I didn't realize endurance threshold stats were the same as added HP.
im not exactly sure what the gimmick is
%less damage taken is a very strong stat
but its effectively extra health
the yellow bar
if u ´´die´´ while u have yellow bar, u stay alive
Another weird interaction when that happens to me is that my hp stays at 0 until i use a pot
at the start of the clip it was full
near the end it was below 40%
after he dropped to 0hp 0ward
can i share image here ?
the yellow bar started going down
put it on imgur and link it
yes because u are effectively dead
so no health regen
so wait, I need confirmation. We don't actually die until we reach negative hp equal to our endurance threshold? not when we hit 0?
yes
https://imgur.com/a/a3FwAnf yo this is my final creation what u think guys? 😄
its that the low base numbers dont matter
especially not in high corruption
sometimes i get oneshot across 15k ward shield
the tooltip for health says "When Health reaches 0, your character is dead" that's so confusing!
"you're dead so you don't get hp regen" is not what people tend to think when they think dead. They don't think it's just a status effect you can ignore until it gets "worse"
MG item. meh.
the endurance keeps going down until it hits 0 and u die
This one is longer
if u dont get health before it hits 0
wow, endurance threshold is so much better than I thought
u will die no matter what u do
and shows the endurance yellow thing is completely gone and me still alive
lets see
what timestamp?
Yeah which is why im trying to get a fire rune on my build but realized runic invocation cant be a rune itself for immutable 
0:14 15
if you do frostguard, you get a fire rune in your build.
you lived by the skin of your teeth.
u actually managed to survive with 1hp
1 blue health
the last hitpoint is the only hitpoint you need (:
Im lowballing the monoliths
also when u used all your pots
Why we worried about what happens when we hit 0hp instead of being worried about why we’re hitting 0 hp
u effectively reset ur endurance too

so it was full yellowbar again
this just goes to show how broken ward is
4 dodge you get from finishing the campaign coming in clutch
simply built different
if you go frame by frame from 17 to 18 there is a point it shows
Yeah I can't fit a fire rune on the bar. I was going to try and convert runic invocation but it seems to be dead weight and I would need static and mana strike on the bar too, so something has to be lightning because it takes up 3 of the 5 slots
ended up getting just enough hp back to skip the death check trigger
maybe you weren't dead for long enough for the game to register that you were dead
What campaign i just went to monoliths after i got to oracle abode
ok i see that
thats a uh
Luck of the draw
saved by frame calculation at this point
or literally saved by a rounding error
u got that 1 ward before frame ended so game didnt kill u
The sun photons hit just right the CPU to not process
ah the ol solar radition hits a n64 for a super mario speed run
anyway, its 1am, i am in no shape to be debunking this , anyway, endurance secret OP, just get more dmg bro
I use butterflies
damage 👍
good night comfy!
I dont really want to do a forum account lol
Can i just link the video on the in game bug report
Wave of Frost or Freezing Cascade, which is better for bosses?
link it in the discord bug report forum
dumb vague question. what sounds more impactful. +77 melee lightning damage with 14% pen or 34 melee lightning with 75% crit mod
77 w/ pen
oh, maybe because you still have the New flag by your name?
It says it has the maximum members or something alike
wow... that sounds messed up
So yeah i dont know where i can put the report in
Not gonna make a web forum account for it
post it here, and I will post in gameplay bug reports linking to your message here.
figured, was just unsure about crit mod ty
Character just doesn't die even at 0 hp and 0 ward (Spellblade)
There is a certain frame between 0:17 and 0:18 that there is not even a yellow "hp" bar
Uncertain if bug or just calculation error between frames
Playing in Offline mode
https://www.youtube.com/watch?v=88a0qWUuwgU
There you go
oh, I see. I can't post there either. But it doesn't say so until I actually try.
it would be nice if there were a place to report that their discord server is bugged 
looks like a calc error between frames. you go from 0 to 1 ward PRETTY qucik to take a hit
what is bugged?
it's not the server though.
yo gamers i just got my dragoraths claw and my shard of enigma. what do i need to make a lightning claw runemaster?
it happened to me. but there are peopl freely posting there
gotta be a rate limit of some sort
whatever it is, it's a bug
yeah
Well the discord has about 200k so its no surprise
uhhhh. you can probably start playing some version
is anyone playing the lightning claw build rn? can they send their build or at least some tips and tricks
imma keep it a buck @deft gust, playing drag's claw builds w/o a good amount of cast speed feels turbo bad lol
hmm
how do i get cast speed?
cuz it looks cool
Im currently just using this random frost claw build that i found on a guide and it is fairly tanky at my lv 68 but i think it might focus too hard on frost nova and not really go into frostbite bc the damage feels pretty low all around
the boss damage feels bad?
do you know any build with vilatria set ??
cuz im usually on a rogue who does way more dmg
bladedancer not falconer
vilatria storm crown is good, but not the whole set.
but still
unless you're a crazy sorc, then you could do lightning meteor with the whole set. But I assume you're talking runemaster.
@deft gust you will need cast speed gloves t6/t7, twisted heart, bare minimum to make a solid lightning claw build. beyond that, Cast speed slammed on drag's claw and enigma will boost the build considerably.
oh right, the storm crown isn't nearly as good for sorc, isn't it. The thing that makes storm crown good only works if you're a runemaster and can take Brand of Deception, which scales with shock chance
yeah, the vilatria set sucks.
I think the only time I die in this game is when I am looking at loot and get spired or off screened lol
use the staff if you're sorc, or the crown if you're runemaster, but the two together isn't nearly as good.
@sturdy summit i wanna do build for lightning meteor
Actually, I've changed my mind again. If you're sorc and can use the staff, you don't care about the shock chance per int on the crown, because can access the set bonus, which is good without brand of deception.
it might not be best in slot, but it'll probably get you really far
Is there anything like shared stash with rerolls? Wondering what i should do with stuff (uniques, idols, set items, named items) not suitable for my current character 🙄
I'm doing int stacking low life sorc with the full set
really the only thing to make sure you grab is the stardust node in meteor's tree
with rerolls? Your stash is shared with all your alts in the same mode
excluding solo self-found
ok so shall i keep equipements for necro etc?
what do you mean? i play solo with my first character atm...
When you made the character, did you select the Solo Character-Found option?
that option prevents you from sharing your stash with alts.
is it any good for a runemaster: https://imgur.com/a/54i7UQw?
mostly depends on what the weaver adds to it
they are good for all classes, if you roll well on weaver's will.
Are there any must-have spellblade uniques?
WOW, i dont remember exactly but i think i did 😒
you can check by going to settings, and go to the Challenges tab.
it will say if Character Found or Account Found is enabled
bloody nib gives a ton of pen with shatter strike if you build around it
Diothaen's Bloody Nib*
it is mentionned solo modes deactivated so i can share i think 🙂
yes, you're safe
If i roll well?
so if you're on cycle, other characters on cycle will share your stash
I decided on flame reave but not against goin shatter 🙂
alt-mousover on the item and read what Weaver's Will does.
equip weaver item -> kill stuff -> game adds random stuff as you get xp
god i feel bad for all of the folks tryna make flame reave work lol
yes i saw that
Sunwreath and Jasper's Searing Pride do stuff with flame reave
so i should equip and kill stuff to see ?
weavers items could become incredibly good exalted items, or they could be trash. All depends on what you get.
alright will try this out
I have one on my paladin that got 2 t7 affixes, and I could use it starting from level 15.
they're really good for levelling alts as a result
and for idols/uniques i know i wont use onn current character or alts, what shouldi do? sell ?
I store all idols in my box
having tons of options help when getting new gear to keep stuff capped
Keep them for alts, or don't even pick them up. The gold for selling them is not worth the time spent organizing your inventory. Use a loot filter.
some idols do sell well if your in MG
oh yeah, if you're in MG, everything is different
is Runemaster too hard for a beginner ? :S
I see /s. Do you actually want an answer?
like selling stout idols that have % health and flat health make bank (:
or flat hp and crit chance
runemaster has lots of great builds that don't require rotations or managing runes
does the funny turret invoke build still work
i have a hard time out of Maxroll to find a build
using that relic that I can't remeber its name
LastEpoch tools one are very complex
hydrahedron was nerfed hard. It's still fine, but not the best. StaticSpark Charge is the new hotness.
👍
spark charge.
oops, thank you
static is a diff ability lol
I always get those two mixed up
I should play spark charge just so I stop confusing it with static
i do use one, still to be fine tuned 😉
what is MG?
Merchant's Guild.
Oh, ill get to it later on i guess
Btw, is there any trading stuff in LE other than MG?
If it's your first character, you unlock item factions around level 50-55. On your second character, you unlock them at the first town, keeper camp.
You can trade items with people you group with, if they dropped in the same instance. Grouping with people also gets you Resonances to drop, which allows trading any items that qualify.
@gritty pagoda thanks man!
I'm surprised people aren't actually spamming nova
and you trade against what? in game currency? shard? gliphs? Like POE ?
in groups, you don't trade, you gift items.
is it possible to somehow play at lvl 44 without having -5mil mana afte rusing 3 skills?
or does it come later with the stable mana
i legit use 4-5 frostclaws and im done
Use a mana generator when leveling.
You can gift items if they dropped while both of you were in the same instance, or if you have an appropriate resonance. And you get resonances by playing together.
whats that lol
A skill that generates... mana? 
or at least a skill that doesn't use mana, like lightning blast
al'right, ty for the tips, time to go to bed 😉
Any Runemaster loot filters for someone who wants to use all 3 elements?
How do the tags for invovations work? Like with Swirling frost that creates a DoT around the caster.... is that scaled only on DoT or because invocation is a spell technically it is also scaled off the spell tag?
spell damage is your friend. Elemental damage is a trap, unless it's elemental damage over time.
when you have the runes for an invocation active, you will see a buff by your health. Mouse over it to see the tags on the invocation.
Oh I meant downloadable
Oh okay tyvm, guess I can't do that on LETools haha
actually amazing advice btrw
I can give you tips on what you put in your filter, but I can't condone downloading a filter.
Link to item? Cant find it
cause a filter should evolve according to your needs, and the best way to learn how is to make it yourself from scratch.
🤣
https://forum.lastepoch.com/t/1-0-heavyz-casual-loot-filters-for-all-classes-v4/25176
Shows most stuff you'd need and has a decent explanation as to what is what.
would runebolt work with fragment or enigma alone?
I am trying to cook a giga explosion projectile build
"When you directly cast Frost Wall it is cast directly in front of you and you leap backwards a short distance and invoke Revik's Blizzard at the wall." ---- how does this ionteracxt with the Passive skill tree node "Neverlate" Spell dmg and crit after using a traversal spell.... In my head I use something like teleport.... and then I have a spell damage on the stack... I use frost wall.... that conusmes it and then the blizzard is invoked w/o the fance buff... Frost wall gains the movement tag but not the traversal tag.... Do I have that corrrect for that sequence?
I'm down but could I atleast ask why
the preference is to use a skill that innately has spark charge on it
like lightning blast or nova
I think a loot filter should change based on your needs, and starting with a really complex one made by someone else encourages people to not learn how to make their own. Also, because I only make my own loot filters, I don't have any downloadable ones to share :p
starting with a really complex one that someone else made can present a really big barrier of entry to learning to modify it.
the filter is super easy to figure out
specced into runebolt, regretted it, back to frost claw ele nova
but if someone's already done the leg work who cares
frost claw ele nova probably is runemaster's best build overall
barring something mega bugged
which one sounds more effective in this case. 108 melee dmg + 48% pen or 68 Melee damage + 150% crit mod
in general flat damage > everything else, imo
cause everything else is based on flat damage
tHIS IS TRUE
I'm falling asleep, could you dm me some tips and I'll check later @sturdy summit
not necessarily. More damage, crit mod, and pen can go pretty far.
what level are you?
it all can, thats why i said in general
in general flat on gear in comparison to those stats are usually the lower priority.
a bigger base makes increased damage, more damage, crits and pen all bigger
same with everything else
not on the same efficacy level lol
fair
some sources are worse/better than others
"Cold Spell Damage over Time Area Intelligence" This is the blizzard invocation... it isn't a hit and has a crit of 0% BUT if I get +spell crit like 1-2% could I made it crit?
only 20 rn
that does DoT damage so it can't crit
damage over time can not crit
0% times 100% = 0%


but what if it was 150%
actually if you had +1 flat spell crit from something would it technically have a crit chance but not be able to benefit from it
Hide Normal, Rare, and Epic items. Show All Experimental and Personal Items. Show items that have 2 affixes with total tier 3 from a list. The list depends on your build.
as you get higher level, raise the total tiers to 4 and then 5. When you finish compaign, then it's time to remake your loot filter to handle exalted items, and I have further advice at that point.
I'd include items that drop with rare affixes for your build even if they only have a T1 of it
just for removal/shatter to get shards
oh thanks, forgot that one. I have a rule that starts by showing all Class-specific affixes for my class, even with 1 tier.
and as I get enough shards of each affix, I remove it from the list.
yeah
I just use casuals filter and it has that. Then I added in later to hide EVERYTHING that doesn't have affixes I want.
I want shards even that my build doesn't need, for glyph of chaos
true
but only about 20 of each
I have a line on my filter to show high total tier items just for shattering
I find that trying to limit your shatters to only high tier affixes doesn't work really well. The shards I really want to shatter are rare, and I want to shatter them even with T1. And if it's not those, I don't really care at all, I'll get enough of them anyway.
damage dealt to mana before health 👍
love that shard
or the spell crit one thats doubled if you have >300 max ana
can I tag along with anyone doing a 290+ corruption Emperor of Corpses?
if theyre shards you really want ideally you shouldnt be shattering them you should try a rune of removal instead that nets you more shards providing you dont run out of forging pot before you get the stat you want
Is there any reason to run frost claw with SS bloody nib now?
yeah, I kind of use shatter interchangeably to mean either runes of shattering or removal, depending on the situation.
that interaction has been fixed
Thought so. 👍
ahh gotcha i joined in late so thought id give an alternative in case you was not aware 🙂
you make a good point, not everyone listening might be aware I meant it that way.
this is true i certainly didnt to begin with lol
Is there a way to make lightning ageis cold?
no
i just switched from frostclaw lvling to hydrahedron and im wondering if there is a way to make sure i get the right runes regardless of what i cast ?
Yes there is, its a node in teh invocation
okay cool perhaps i dont have that yet still leveling the skill you dont happen to know its name ?
immutable order
it gives you the runes based on the order of skills by element on your action bar
so i would order them lightning fire fire and always get hydra regardles of what order i cast
from right to left or left to right lol
I don't think immutable order is what you want if you are going hydra. It gives invoke a cooldown, and I think with hydra you don't want a cooldown, right?
preferably not xD
immutable order isn't the node that gives the cooldown, but you can't get it without the node that does.
all immutable does is make it so you can order your abilities lightning fire fire from left to right then hit any of the skills 3 times and always get those three runes
but as mentioned, you will now have a CD on invo
ahh ill check the build guide i guess then i just find i keep casting out of order nd end up with a fire explosion cus i helf flame rush too long or a lightning orb cus i didnt hold long enough
you're probably better off using runebolt and changing the element order using the specialization tree.
^
yah runebolt is lightning
everything else is fire
damn 12sec cooldown is way too much even with cdr aint gettingthat down a reasonable amount
immutable order is good for frostguard, but not for any invocation you want to spam.
yeah mine requires me to keep moving from pack to pack making a new hydra each pack
is there anyway to make hydra last longer i feel like its kinda short lived
if there is, it would be a node in the runic invocation tree that extends the duration of invocations, but I can't recall there being such a thing off the top of my head.
Yeah I don't think so
nope, nothing matches "duration" when I search
There's only one hydra unique and it doesn't do that either
frostguard is an amazing defensive ability in its own right, but I have to admit that being able to use immutable order with it is not an insignificant factor in my choice to use it.
yh if it wsnt for the CD i would use it just because i know ill mess it up myself lol till i get used to it at least
frostguard has a duration of 13 seconds, and with cooldown reduction, that's well above 100% uptime.
even without cooldown reduction it's 100% uptime
thaats nice tbf i didnt actually look at any of the other invocations lol
frostguard does a lot of stuff, but the important thing to know about it is simple: 30% less damage
always good haha
ugh typical need to farm blood frost and death for the chest piece but i went the other way >.>
ngl i really wanted to keep disentigrate but it's such a death trap at later levels, lightning claw is just better in a runemaster build
yeah, I'm not thrilled with channeling as a concept. Being able to move is just way too important.
channeling would have to be OP to make it worth standing still to do it.
Or make a late node for channel while moving
yeah, instant channel would make it worth
hmm, instant channel is probably not the right way to say that
Make it like a toggle
give it a node that summons a wacky cube thing that shoots it for you
at that point, it's not a channel anymore, it's more like an aura :p
Well yeah
you channeling makes wacky cube thing do more damage, but you can run around and it will still shoot it
But it was going more in terms that you cant call other things while doing it
Only basic movement
oh yeah, that makes sense
Can someone please take a look at this and tell me if I picked stuff wrong? This is my first mage and I an using the unique to invoke that blizzard thingy. https://www.lastepochtools.com/planner/oy4pzvnB
Release / 1.0.1
Mage (20) / Sorcerer (25) / Runemaster (63)
▸ Health: 978, Regen: 20/s
▸ Mana: 115, Regen: 8/s
▸ Ward Retention: 68%, Regen: 0/s
▸ Attributes: 1 Str / 1 Dex / 17 Int / 1 Att / 1 Vit
▸ Resistances: 24% / 0% / 24% / 0% / 0% / 1% / 1%
▸ EHP: 681 / 588 / 681 / 588 / 588 / 591 / 591
▸ Endurance: 20%, Threshold: 196
▸ Cold, Fire, Lightning / Spell, DoT
▸ None
• Flame Ward (20)
• Runic Invocation (20)
• Frost Wall (20)
• Flame Rush (20)
• Lightning Blast (20)
None
so like warpath style of channel?
yeah
where is your health/ward
I'm guessing this build doesn't include gear, only the skill spec?
Yea no gear just skills and specs
Gear I find can be fleshed out
But the concept of something is what's important
the only pieces I will be using is that new uniuqe
I'd def put more points into sphere of protection, %less damage taken is really good
assuming blizzard does chill stuff
I have 5 points floating so ill dump them there, yea
and since this is doing DOT damage you may want Brand of Deception for the 2% ele pen with dots per point
blizzard chills every second, and has a freeze rate of 100 per second
ah
need lightning damage for brand of deception
not the 5 point bonus
I am getting pen other places like the base tree
the ele pen with dots from just putting points into it
ahh, just the ele pen
cause getting 12% from that could save a lot of points that went into the sorc tree
so you could grab more defensive stuff in runemaster
Yea? I went for the cold leach from that tree tbh not really the pen
Its actually less pen than the sorc tree node so I still don't think its worth
for the leech you could just put on a tyrant crown (lvl 75 helmet base), it implictly has 1-3% ele leech
Its still less pen compared to that pen node
12% pen vs 15% but you dont need to put 25 passive points into sorc
ah got you, your point is the ROI for the investmant of those 5 points that frees up survivability?
yeah you could not put points into sorc and get some more defensive not die points in runemaster
cause it would be 19 points to put elsewhere
I really like Arcane Momentum and Essence of Celerity
What about sorc node afterglow
true
I have bot oif those
is blizzard 40+ mana
yeah, I'm saying I think those are good pickups. Some points in sorc is worth it.
um the invocation? IDK i have to get that far toi unlock. Im lvl 15 atm
Isd it worth taking points out of cryomancer and putting them into afterglow then?
no if you want the earlier stuff in sorc, cyro + chill to the bones are good
I think I scaled it right too since its a spell all that +spell dmg should work
this is my 4th character I am making... here is hoping I don't mess this one up too ha
getting armor shred chance is extra nice on gear cause you convert it to frostbite chance so more dot dmg
Yea that wqas the plan too! and flamerush will shread too I thjink from how I have it specked
and armor shred chance is a suffix, which can be hard to turn into damage sometimes
flame rush is giving fire shred chance, that gets converted into cold shred chance
Oh so that doesnt apply / double dip?
got yah
I thought about working glyph of dominion into this instead of flame ward but I was worried about survivablity
double dip with what? cold resist shred and frostbite?
oh, cold resist shred doesn't count as armor shred
Freezing point converts armour shred to frostbite, cold shred isn't armour shred
but cold shred might still be good to have, right?
I thiink so
yeah, I'm scaling my frostbite damage with cold pen from freeze rate
from what I can tell my rotation will bascially be, flamerush, frostwall, free invocation, and then invoke again
what's yalls thoughts on glacier vs frostwall?
frost wall has great buffs
i've bene using it in reg mono and i still enjoy it, the spammability and leftover ice vortex's can be used tactfully
not sure how it will do in empowered tho
if it's working for you, might as well see how far you can take it, and if you manage to make a new build, share it with us
thats kinda been my philosophy with this build, just winging it for the most part and seeing how far i can take it
the mana on kill and on crit is really nice
What build is better, the plasma orb build or mad lightning build?
https://www.youtube.com/watch?v=nS9wEn0jEUc yall seen this? wild
jesus christ
I have a spell blade and... im struggling but I think thats just a gear issue. Its been a pretty easy cruise so faer
is there a faster way to stack spells for runic invocation beyond casting 3 spells or having high cast speed?
uhhh, channeling? 🤣
not really?
Channeling might be bad, but runic invocation has a node that makes it stack runes faster.
I guess getting immutable order + fast spell to cast?
Scrivener's Haste
probably not good at all, but it meets all the stipulations: faster, not casting 3 spells, not high cast speed
dps in the julra kill seems extremely weak
leaves alot of room for improvement
Pair that with those boots that gigve max endurance or something when you stand still
Does someone know if elemental nova, when trielemental, will scale 3X on elemental damage
it will not
it will scale 1/3 with cold damage, instead
the damage types matter, not the tags, for increased damage
ele nova moment
no but if i have the helmet, which puts it tri-elemental, it is still 1/3 per element?
hmmm i kinda dont understand, im sorry
I just want to cast greater fireball as much as possible with as little delay between casts as possible
what do you mean
each element will be increased by the stat
when its tri ele you still see different colored pulses right?
not 3x, but 1x
or is tri ele all 3 at once
if you have a trielemental frost nova, its tag is cold, but its damage is 6 cold, 6 fire, 6 lightning. Each of those scales with increases to its type.
Increased Cold Damage won't increase the lightning component
so if you have a 50% increase and cast ele nova, with each havig 6 damage
each will now deal 9 damage
Increased Elemental Damage will increase all 3, but less than the same tier of Increased Spell Damage
exact, so having the helmet which makes it tri elemental will increase my elemental nova damage
why?
this but each element scales once
balance
ah
because it goes from going from lighning cast, to fire cast, etc, to casting all 3 at the same cast
if you have multiple nova types, it will still alternate between them, but all of them will do all three types of damage at once. But you don't get 150% increased damage from 50% increased elemental damage.
you get 1/3rd of 50% elemental damage, three times.
not 50% elemental damage three times
so don't use Increased Elemental Damage. Increased Spell Damage is better.
anyone ehre that can help with final boss of temporal sanctum?
what problem are you having?
i die to the mechanics 😦
when she uses her big aoe that oneshots everything in the room, you need to press D to change eras to dodge it.
no i know that but its hard to see her small attacks during the beam phase
can you dodge those by shifting eras as well?
and just wait for her to come to you
idk
Hi can anyone recommend specific equipments to improve survivability?
im lvl 69 and i die to shade in 1 hit : (
frostbite shackles for ward retention
shade has specific attacks intended to one shot you. Is the one hit you're dying to one of those?
im dying to mainly the blackhole
is that the one?
but then again admittedly my ward and hp is quite low resting at 344 / 823 respectivel
y
is that cold damage?
i'll just go die once more xd
should probably dodge those
yep that one alongside the tendrils
ah rip
im not using any traversal skills, should i put one in then?
yes, absolutely.
traversal is super important for doing mechanics
maybe if you're rocking 150% increased move speed you could make an argument for not having traversal, but I'd just say, 150% movespeed AND traversal
well um then im at a crossroad, idk which one to replace : /
im using lightning blast/ fireball,/ runic invocation/ frostwall and flame ward
if you have something that you're automatically casting, like elemental nova from frost claw, you can remove it from your bar and use unspecced teleport or flame rush.
is 4LP mad alchemist lable BIS for runemaster builds?
for many of them, yes
Bis?
best in slot
oh ok thanks
hmmm
dont seem to be autocasting anything
i guess i have to forgo 1 element then?
flame rush is fire element
admittedly im not following any end game builds cuz none of em use fireball and lightning blast
ohhh
OHH
alright tysm
ill try this new comp
good luck!
ty!
guys is there a way to compare stats to my 2nd ring ?
does plasma orb really suck for boss killing
its been pretty solid for bosses for me so far, especially if you're close and have multiple orbitting
omg
it worked cheers
i killed him by spamming lightning blast x runic invoc
and you were able to avoid the deadly blasts with the added mobility?
that's an advantage of teleport, I guess. I really like it, but it fits into my build because I spec elemental nova but never cast it directly.
i see
i'll look at a specced tp then
also can i farm for the spoon by repeatedly entering the same echo?
since teleport has no element, it won't add a rune
yeye
my issue is that fireball cd was nonexistent so i could cast plasma orb quite fast
flame rush cd is abit longer
I guess you can. It drops from exiled mages, so as long as you have mage prisons to open, you're good.
alright then
im at 200 corruption struggling against lagon lol.
https://maxroll.gg/last-epoch/planner/6v2se03m#2
Mocked a min max build for flame reave for one that wants it
Anyone play spellblade with surge? The tooltip is saying it's 8500 (estimated) but barely does 500-800.
I'm surprised you're not using frostclaw tbh
what's the cooldown on surge?
4 seconds
is the cooldown messing up the dps calculation?
i'm using surge on my spellblade but it's only to trigger lightning blast
hmmm, if it were messing it up, it should be a lot higher
Shouldn't be, unless they're factoring it in. It's not stating DPS, just raw damage. And even if it were a DPS calc, it'd surely be higher.
they don't say estimated damage, they say estimated dps.
Nope. Mind if I DM you?
can't post images here
go ahead
doesn't estimated dps assume no enemy resists?
It does, but I'd be seeing similar drops on other skills - which I'm not.
are your other skills also fire damage?
yep
if anyone else is farming a heart Id love an emperor kill over 290 corruption
does Overcharge apply to tri-ele nova from crest of unity?
does "freeze rate per stack of chill" interract with "cold penetration per freeze rate" ?
I am not entirely sure on that yet, but I have reason to believe it does not.
some similarly worded abilities that operate on different stats wouldn't count conditional modifiers to that stat
I did tried flame surge for a bit. Why do you care about estimated dps ?
frostbite frost claw or normal frost claw.. mmm
that's just it, isn't stating estimated dps, it's straight up estimated damage per hit
Might be the case for cooldown ability
yeah but even if that's true it'd estimate it across it's cooldown right? So the upfront damage stated is divided by cooldown, so it ought to 4x as strong as the stated hit.
so it's even weaker than my initial argument for it XD
idk i don't rly trust this number in any game
i just use it for a raw estimation upon item change
i was hitting hard with it though
like 80k
I just found a weird bug where, if you hover your mouse over Surge while you have stacks of Dormant Energy, it consumes those stacks and you are granted their benefits.
I'm not in end game yet, I'm just noticing it's weaker than my other attacks, which shouldn't be the case
lmfao i recall having trouble figuring what's happening with this
hahaha that's great i'm glad i'm not the only one. I noticed it just now because I just setup my 2nd monitor so it's easier to accidentally mouse over it when i'm tabbed
such an odd bug
I reported it btw
Good. ^^
Also, if I had to guess, there may be some shenanigans going on in the Surge skill in general. Mainly because of this bug and how the specialization, Ride the Lightning, says it grants Spell Damage to Surge... even though it's not a spell...
omg, devs, please implement the cost reduction to stash tabs soon. I'm dying inside trying not to buy new tabs before the cost reduction.
I need more tabs! I need them
And also now this potential not scaling with fire damage bug JPax is having?
Is crit necessary on all on-hit builds?
I feel like the answer is gonna be a resounding yes but I still gotta ask lol
Crit is one of the best ways to scale in general yes.
well, if you're actually dealing damage with on-hit dots, you don't use crit.
Nope just on-hit. So would it be better to go for crit chance and crit multi rather than % elemental / lightning?
depends on your build and how you're scaling and where you're getting flat from
nova spark charge gets alot of it's flat from just scaling int up so you can go crit/lightning depending on affixes on gear
don't use Increased Elemental Damage unless you absolutely have to. It has lower numbers than picking a specific resist, or using increased spell damage
yeah don't worry i know that one i prioritize lightning
I'm running a ton of on-hit with melee mana strike
Primarily using lightning blast specced and plan to use the battlemage 2h
I think you'd need to figure out exactly how much increased crit you need with your added crit to hit 100%, and once you have that, invest in something else.
Includes other passive sources like frost claw, spark charges, and spark nova
I'm just looking to push this one to its limit then probably try another class, not really looking to respec
runemaster can legit get to like 2200 without abusing bugs
maybe a little more then that if you're in hellah baller gear
like 3-4 lp everything
I'll look into more crit as I think it'll be the better way to scale my build
for spellbalde builds, does physical melee dmg count for anything or only the elemental?
afaik if it says it in the tooltip that added damage is added, it's added. Word salad there.
So like flame reave specifically says "Other added damage is added at 160% effectiveness". If taking it as writ, that means 10 added physical is added as 16 fire.
when it comes to damage, the scaling tags on the tooltip can be a good hint, but what actually matters is the real damage the spell deals
and I'm pretty sure spellblade is still going to be doing the typical mage trifecta of elemental damage
not physical
well, says "MELEE" so i would spect that "X+ melee dmg" is the one that counts
but maybe you have some +physical melee damage on your gear, or maybe there's a spellblade node I don't know that adds something other than elemental
if it's +melee damage, it will count as whatever is the type of the spell, but if it's +melee physical damage, you now have a tiny nib of damage in your build that won't benefit from your increased fire damage, or whatever element.
i would spect as well that " fire melee elemental dmg" is the one "added to 100% of its effectivness"
My first interpretation is that it needs to satisfy both tags
Because we have a distinction between Melee Damage and Physical Melee Damage
damage effectiveness affects flat damage
kinda yeah, where physical is not related at all here
I'm saying this mainly to get away from other games, like PoE, that assume multiple element component attacks.
cold resistance on hit actualy just give +10resist ? for real wtf. what a trash node
increased damage works that way, but added damage is added flat damage, so it's just going to add that damage to your skill, regardless of what types it had before.
And then Melee Damage converts to your ability type?
yep
Alright I can see that. I'm glad it's intuitive like that then
Dang I've got legendary 3 harbinger of stars and now my sorc actually performs worse 😦
yeah, so if you add physical damage to your build, and all your bonuses are to, say, fire damage, you're going to have a little bit of flat physical that's not benefitting as much from your bonuses.
So by your reckoning, if we had a weapon with +10 physical +10 void on it, it'd do flame reaves 15 fire (modified by fire multipliers) And then +16 physical and +16 void?
I believe that's the case yup
yep
Meteors spawning from crt just drains my mana totally. I changed my flame ward to not retaliate and it still summons meteors from the additional meteors itself. How viable is a non crt build would you guys think?
Then of course the modifiers within the skills tree, like +50% damage
it would all still be melee (or spell) damage, so the appropriate bonuses to that would apply equally regardless of resist type
yes, so the ideal would be +fire damage so it benefits from it all, as flame reave isn't converting it to fire itself
in my case, im using lighting and effectiveness is 100% on fire brand and mana strike.
I dropped a new dagger with 11 more " melee lighting dmg" on it than my previous one. but my previous one has a +100% lighting dmg modifier on it... and the tooltip says that my dmg increase
with the new one
so what do you guys think. crit chance vs lightning damage for a melee on-hit build?
i'm already going for int
Here's a question. Battlemage's endeavour says it has a chance to cast lightning blast when I use a melee attack andd hit at least one enemy. Do recasts of shatter strike from the "Whiteout" node have a chance to cast?
typically, if it doesn't say it requires a direct cast, any cast will do.
yeah it just says when you use a melee attack, I figured it should work. The only thing I wasn't sure is if it would still consider it 1 melee attack or something
so intelligent
ive tried skipping the story quest and I can't gfor the life of me beat the lightless arbor. It feels like I have to be directly on to that platform to burn the thing... I guess I could just send it over there huh
have you tried using the D key to move the torch?
As I was typoing that is what my brain figured out... lol You could say I am a stubborn learner
sometimes it takes asking the question to realize the answer
Yea, I usually dont use the D key in that dungeon because it feels clunky for me when attacking things but that seems a good use of it ha
I wanna get huge aoe and super high mana + cool down and just focus channel everything xD
does the Frozen Shrapnel node in Shatter Strike actually scale with Intelligence? The Intelligence tag is not noted on the tooltip
if I use rune of ascendance on prophecy blade, what legendary comes out? random sword?
i would say no then
the skill tooltip doesn't say it does but the text tooltip says it scales with it
The Scaling Tags on the Skill Popup say Cold and Spell while the text from the node says "They scale with Intelligence, spell damage, and cold damage"
It should inherit all attribute scaling from shatterstrike
Yes I understand what it should do
which would give %inc cold damage and freeze rate per int
Nope still died in Lightless arbor to the stupid thiongs that feel like they 1 shot you
those gloom screechers are awful if you're melee
Only way to know if it's bugged or not is testing, or maybe Cyborg knows
Its thie things in the boss fight the big dudes that jkust lump around... YOu just get pushed around so much and before you know it, your stun and face tanking even as ranged I feel
Also, does the Closed Circuit node work in the Lightning Blast tree?
I don't receive a buff saying I have increased damage and crit chance when it bounces back to me
or am I not considered an ally?
if you hold alt and mouseover the skill to see the (slighly) detailed stats, you should see additional scaling information.
is that what you're doing already?
Yes. Look at the additional Text tooltip. Then, look at the Skill tooltip
do you have enough chains to chain back to yourself? open stats screen
Here is how it looks:
Window 1:
Scaling Tags
COLD, SPELL
Window 2:
Frozen Shrapnel
Shatter Strike fires Ice Spikes from the edge of its area of effect.
More Information
Ice Spikes are cold spells. They scale with intelligence, spell damage, and cold damage.
SHATTER STRIKE CASTS ICE SPIKES
I was only asking because of the inconsistency and whether it's a visual bug or not.
yes lol
should be able to see the changes attacking the ground
another question "when hit" procs are for when you get hit or when you do a hit?
it 100% works
The Closed Circuit node, right?
yup
good to know. it's dumb there's no buff on your buff bar though
when you do a hit is called "on hit"
when hit means you get hit
before you answer i citrl + alt and the game gave me a description. Thanks tho
Hi, can anyone tell me what stats directly scale frostbite damage? I assume int, flat elemental and percentage elemental damage? Does flat spell damage from wands increase it?
anyone have any tips on ways to farm a relic with level of frost claw or the shards?
are prophecies the best for endgame opposed to the bazaar?
reckon the blessing to drop class shards is the best?
they have a chance of being skill shards though
good gear for fire mages?
but thats OK isnt it? probably the best blessing to try for it dont you think?
+fire damage + int
its okay if u only want 2 ranks
ideally u want t6 or t7 claw tho
and u cant craft that
is t5 2 ranks?
yes
and make sure when u do drop one, u dupe it with a rune of creation before u smash it into a heart
Frostbite is not a spell and does not benefit from anything that refers to Spell tags.
the best way to scale your frostbite damage is to get Snowdrift unique boots, and stack Freeze Rate Modifier.
Snowdrift boots give you Cold Pen with Frostbite based on your Freeze Mod
you also want Increased Elemental Damage Over Time
Thanks, wanted to know if i lose any dps by using alchemist ladle, since it has low spell damage base. So none of the mace bases buff it too i assume
Anyone know what dmg scales better into late game? Have crit mult on amulet/ladle/offhand already and am aiming for 2LPs. What should I be aiming for on 2LP amulet? Lightning Pen or spell damage? Same as helmets and chest, should I be going for lightning crit mult or skill lvl(spell dmg)
depends on the build, generally for amulet crit multi/critchance/element pen and armor shred are the most usefull stats
for helmet and rest of the gear where its possible to have int, id slam int, it scales a ton cuz it gives you dmg, ward, crit chance and cast speed if you running mad lad
yeah I've already got int on the 1LPs, just tryna figure out if its ever worth to go spell dmg/aka skill lvl for the 2LPs
depends on your build
hmm. lightning FC
frostclaw isnt on helmet so you could prob slam spell dmg or any resistance you need
Its not affected by int right
hmm, tbh, I'm not sure about that one. better check.
nope, no effect
Anyone tried this - https://maxroll.gg/last-epoch/build-guides/fireball-sorcerer-guide#skills-header
If so, any good?
is the plasma orb RM a late game build or am I doing something wrong? feels like it doesn't do much dmg
any RM build is a late game build
you need to invest
also if you fallow maxroll then sometime the build kinda sucks
although it good
but you need to tweak it a bit
i was taking some points from snap and emp, but tweaking for solo play
If you have 'Cast Speed' on a weapon, does it effect the Estimated DPS number as well?
appreciate the confirmation tho man, thank you
If you have 100% Mana Efficiency, does that make the spell cost 0 mana, or half as much mana?
half as much i belived
ty!
I think the formula is Mana Cost = base mana cost / (1 + mana efficiency/100)
so 100% would be half
same applies for cooldown reduction. 100% cdr means cooldown time would be half of the base time
can i slam other class affixes onto LP mage helmet?
cant
Would you go for maxroll to level à HC Runemaster from scrap ?
It used to be crazy fun
With lightning/fire projectiles
I found a helm with perfect 100% fireball pierce/spell damage, so I'm looking forward to playing a fireball build
half as much is correct. The formula is 1/(1+Mana Efficiency) so 100% => 1/2
I've been thinking of starting a Meteor build, but I don't want any of that cast on crit playstyle, I've just player a Smite Hammerdin and it feels quite inconsistent. I didn't find any guides for a Meteor primary skill, so I'm thinking of making my own. Has anyone played something like this recently? I don't want to push high corruption or anything, just get to awakened mono's and see where that leads me
Thanks for the help! It also works on the channeling cost of skills right?
I believe -Mana Cost works on the channeling cost. I haven't tested mana efficiency. Probably does.
you can't have strenght on mage helmet. But u can on most unique. Doest that mean i can't wear it as a mage once it has str ?
probably. If you put a mage affix on a helm and then put it on a unique, only mages can use it.
but maybe strength is different because it's not a class-specific affix
sounds like a cleaver solution ;)
😉
hi i just starting a runmaster, what is the best / most fun /easy to self gear for you ?
https://maxroll.gg/last-epoch/build-guides/frostbite-frost-claw-runemaster-guide#gear--header
https://maxroll.gg/last-epoch/build-guides/plasma-orb-runemaster-guide#gear--header
And would you go for this build to level à HC Runemaster from scrap ?
I recommend frostbite frostclaw
you can do it starting from low level
no required uniques
Where it drop fragment of enigma?
it's a common drop
you can even make it with rune of ascendence
hello, I have a runic invocation question
fun to play, some build look great but quicly boring
https://i.imgur.com/OkknB1s.png
This says directly casting, but is there a way to passively cast it? Its for the author of arcana skill point.
I can't tell you what you will find fun. That's entirely up to you.
but frostbite frost claw is what I'm playing right now.
from any cathalyst?
yes, only the item type matters
there are ways to indirectly cast runic invocation with other abilities, yes
Can you point them out, google is not helping which is why I'm here haha
I found this but it doesnt dropped: Timeline to target farm: The Stolen Lance ("Unique or Set Wand or Catalyst" echo rewards)
empowered monoliths have those echo rewards. you can do that once you get to empowered.
ok thx i will try it
there's one in flame rush. and I recall another way, I don't remember what it is right now.
getting too late at night for me
oh my god, my skill ends with fire so thats AMAZING
thanks so much for the help!!
im going for an antipode of the rune slinger build
Lightning Sorcerer my current main character
Been having a fun first playthrough
⚡🧙♂️⚡
ok thanks. And where it drops anchor of oblivion?
dunno, just check what it says on lastepochtools same as you did for enigma
if it says Common, it can drop anywhere
oh yeah, that's not common
so i understand that it can drops from that monolit and its random?
the boss from the monolith?
yes
okk catched, thanks!
Is there a way to auto cast frost wall?
How often does a glyph of insight proc from sealing an experimental affix with the rune of reserach
i've done it 10x now and no glyph
wish me luck bois im slaming a Crit multi cast speed
glyph of insight lets you effectively remove an unwanted affix with no chance for it remove the wrong affix, so it's pretty rare.
insight followed by research to seal it
Hi, one question: I want to make a Mage/sorcerer build with disintegrate as main skill. I looked at some builds and they all seem to favor crit chance passive skills and mods. However I thought that disintegrate is a DoT skill and therefore doesn't crit. So why spec into crit skills? Or am I missing something?
rip
bs
? Wait fr?
Am I stupid?
not even a single crit multi or cast speed
I bricked so many good items when I could have just used glyph of insight?
U turn a prefix experimental then u seal it after leaving the spot empty
😂
unless I am the one that is stupid.
it makes sense what I said, right?
Yea but isn't it random?
Ye just usually costs a lot of fp
No
That's the rune what does that
Yeah
Glyph u use in the spot of hope or whatever
And upgrade the affix u wanna get rid of
Turns it experimental
Then u seal it with rune
Im just trying to get a glphy of insight which procs off of sealing an experimental affix
or so the tooltip says
Oh ... Right, nwm
It's only for belts gloves and boots I forgot
Yerp
is it super rare?
No
I dunno, I have 17 of em
I don't know much about disintegrate sorc builds, but you're right about disintegrate being damage over time by default, and crit not applying to that. Specialization might have changed that, though. You'll have to check what nodes the build uses for skill spec.
does +focus with mana qualify as mana affix for fractured crown?
I'm not talking about the rune of research i'm talking about the glphy of insight proc being rare. I've sealed 15 now and no glphy of insight
5 minutes ago it was 10
and i've done 5 more
Is someone over exaggerating to make his rng sound worse than it is? 
I know crit shouldn't apply to DMG over time, but when I pay attention to the DOTs from frostbite, they do sometimes crit
the glyph feels like a 10% or so chance to drop
And I was reading everything, and there is nothing that allows it to crit, but it still does
I'm not complaining im trying to understand if im doing something wrong. I've never tried this before
I don't know. that must be something else.
I don't think you're doing anything wrong. It's just rare.
