#๐งโmage
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Every ailment, no matter which one, can be attached with OVER 100% chance
do u happen to know if you want over 100%, like does it scale more or something
Well for example with 200% you attach 2 stacks instead of 1 and so on
But theres nothing inbetween. So 150% won't apply 1,5 stacks. It can be either 1 or 2 stacks, giving you have a 150%
Also unless the affliction specifies a stack limit, then they can stack over 999 times
In a LL Ward setup it's up 100% since you never lose health, or even got any health to beginn with
LL means lowlife tho
playing frostbite/frostclaw atm. was looking to get idols with frostbite and lightning aegis
but not sure how long it lasts for, might settle for cold damage since its much cheaper
how u dealing lightning dmg with frostbite frostclaw build
Im also new here, so i can't really anwser any specific build questions. Just most of the general ones ๐
its chance to gain when hit
U can convert it in the tree
his not converting to lightning claw
is it reliable tho
the dmg reduce is nice but tbh RM have so much defensive option
Kited you got a link for your build?
with frostguard+flameward thats 60%
Hi all, I need confirmation for the mage passive (Runemaster) Circle of Elements regarding ignite proc. Will this proc ignite on Fire Aura Skill which doesn't have on hit component or this is on hit only?
Ward goes brrrr
sorry no link
frostguard + flaem ward should be multiplicative right xd
no way its simple 30+30=60%
I've found one issue with runestone for runebolt if a mob is right next to the runestone sometimes it can't hit them
its the same case with ice barrage, if mob is right beside the turn radius seems too much for it too "home" in to them
best
Still I do like rune stone alot, took imbued runestone aswell really boosts damage
Does mean there is a slightly delay due to making the runestone first but it's pretty small
yea I've looked at that one too, I'm just not sure how much increase in dmg it actually will give, but I'll probably buy a cheap one to check it out
if only it was + meteor skill instead of fireball
The +1 fire skill still counts for you
that is true
And it's + projectile, not skill level for fireball
hmm maybe I could even use some kind of fireball in the build then to shred more resistances ๐ค
just hate I can't do the shift+lmb to use skills like in d4
You mean force cast while standing still?
There are also unique gloves, which convert 50/50 to lightning and fire of fireball dmg and can now apply spark charges. If you wanna go the hybrid dmg way
There's also a node in fireball to convert to 50% lightning so it's possible to have 100% lightning fireball
right now just pure fire but yea that is also an option
guys anyone play hydraedron build ? i have a big wand with a free suffix but not sure what to put
I think there's somewhere nodes for +dmg against ignited/shocked enemies for even more dmg
But i see ur point standing one element
You gave me an idea now ๐ฎ maybe gonna try out something later in the planner
Spark charge fireball???
thanks for the suggestions ^^
I still don't know if I should keep Runestone tri-element or change it to only lightning and cold
Didn't find any other good unique which suits you tho. Maybe you can also go with a good exalted one. You don't need to have huge amounts on uniques for your build to function
I don't even know what uniques I need for runebolt apart from ladle which I already have one
Hey would frostwall work with fireball ? Then I can make frostguard it seems a bit complicated though ๐
yes. imo it's perfect to combine with fireball
You can convert frostwall to fire too
@turbid kettle does your meteor build have Harbinger of Stars? ๐
Any suggestions for uniques I'll need for runebolt apart from ladle?
Okay ty
Isn't that the enabler after all? ๐
no, I'm at 668 mana and sometimes 1 cast brings me down to like 200 mana
it's a crippling item for my build
I'm still a bit weirded out why they added the mana costs to procs in this game
not a fan :d
Y, that sucks hard
so I'm gonna craft my first legendary ever
is there an item or node on a skill tree that is making m mage only do two rah rune stacks total if anyone knows
this feels weird to me as well, like every proc of your passive cost mana, ouch. Anyway I think to play any meteor build you need at least 1000 mana, otherwise you'll always be starving ๐ฆ
I'm good at about 600 actually, but if I wanted to use the belt then yea 1k mana atleast
and a shitload of mana reg
isnt meteor build is stack a bunch of mana and one shot the boss?
guys, why my lightning blast do not chain from myself when i 1v1 target? i have 'closed conduit' in my passives, but it do not work
afaik there is nothing that scales your damage depending on how much mana you got
it's just that meteor is really mana consuming
mastery passive scales damage on mana spent, then there's a node that guarantees a crit if cast above 400 mana
do you have the node convergence specced into or do you even have enough + chains?
yea, the only thing I could see maybe being useful is the staff that increases spell costs
Best build right now for runemaster?
but that may just be flat +- with either you cast more spells or less spell and still do the same amount of dmg
spark charge rm?
@raw tartan cinder song made my build worse actually xD
For the unique catalyst Scales of eterra what are the infusions and what do they do?
what's the build @turbid kettle? I was rocking cinder song on my last RM ๐
I just had those 50% lightning conversion fireball gloves drop
RM? Fire meteor build with 100% crit over 400 mana
have you tried the vilatria version of meteor build
I bought 2 really good vilatria items, but I'm not keen on swapping until all my hope is lost for this build xD
the vilatria's is key for manual cast meteor though
because of that node that gives added damage besides fire types an 80% bonus
and because meteor applies added damage at 900%
yea it seems that way, but I really wanted to make this work somehow
oh sounds nice. RuneMaster
so each point of int you get an additional 1.8 lightning spell damage
which is then applied at 9x
so I guess there is no items to support a fire hardcast build then
you maybe have convinced me to swap then :I
sorc just doesnt seem super strong rn
i played it in 0.9.2 beta but now im just playing warlock/marksman in 1.0
i just did the harbinger autocast build before
way outperformed hardcast meteor
ijust got a lP 4 unique, isnt that giga rare?
yeah it is, what item was it?
i think it should be a pretty decent boost for you
even if it's not top tier or anything
That's funny, I actually respected away from that build because I didn't like it while levelling, lol.
guys I find leveling in the 80s range really slow, am I doing something wrong ๐ฆ
nah but as long as it is the best iteration of the build I want to play
what do you think of the autocast meteor build?
its kinda fun seeing 20 meteors rain down per second
and its stronger (or at least was in beta)
i dont think too much has changed about it
how much mana regen do you need for that jesus christ
you proc it with mana strike
then you'll need meteor to be as cheap as possible because every proc consumes your mana cost, no?
ah, you mana strike to regain mana and use it to proc meteor
sounds rad
btw server is fubar'd
yeah and as long as you have positive mana, meteor can proc and send you to the negatives
which, mana strike has a node that regains extra mana when negative
that's the melee build right?
yeah thats the core
ya
i just hopped onto my legacy character real quick
it's a little rng in 1v1 but it's almost guaranteed each melee attack will cast several meteors in multi target
ohh , that looks very satisfying
this seems like a fun build
how come its critting when youre not above 400?
Having a lot of basic crit chance
Spell crit chance is at 78% and melee crit chance is at 38%
a bit higher because the meteor's crit chance node isnt reflected in sheet
i just took the numbers from the character screen
could always just use closed conduit from the lightning blast tree for extra damage and crit chance too
yeah
@forest estuary my dps increased by ALOT, now the problem is surviving lol
getting Ward by hitting or spending Mana could work with that cast speed
Yea, it's not good for leveling, I used glacier for that, then re-spec into it for late game, defo not the strongest build, but it's fun, easy, and doesn't have high level of entry , even with bad gear I could do 300-350 corruption, rn I'm trying to push as far as I can to see what it can handle, so far at 480, but I'm definitely starting to feel some lack of survivability, especially on bad modifiers, need to still fix my armor and offhand, and start dropping some decent LP uniques
And certain enemies are just bad, the ones with complete freeze immunity like the watchers/demon eyes, those are the worst
Tanky, and can't generate ward off of em, while they also shred the shield reasonably fast
now I just need a significant amount of cast speed from somewhere
For the vilatria build?
yes, the survivability problem now is that cast time is really slow and more mobs get in range to hit me
before they die
Cast speed might not be the solution though because you run out of mana
Probably mana regen so you can cast more often
nah, I can cast about 4 times before dropping below 400
And the mana regained from meteor cost node too?
nah the -25% cast speed from nodes was really noticeable
I see
fall speed is fine but could be better
I could get up to 15 on neck I think, but not sure it's enought to counteract the -25
actually... maybe I put some points in the passives
Probably would help a lot actually
When ur in the negative cast speed, every point of cast speed is actually more effective
If my math is right
yea I can get alot of it from talents but then I will lose 70% spellpower
then again it's only additive so shouldn't hurt the damage too much
Depending on your existing stats yeah that probably won't hurt too much
yea and it also upped my mana a bit ๐
the swap in general increased the damage of the meteors from 10k to 20-25k each
I just do 1 less meteor per cast since I can't reach the last point
The one all the way at the top on the right side?
ya
Yeah kinda not worth the skill points to reach
Now you can look forward to stacking int for a triple bonus: flat lightning damage, % increased from int itself, and ward retention
Which, the omnis or something?
It's honestly not absolutely amazing , the rolls on it are so rng
Like 2 or 3 of mine have single digit rolls in half the resists
yea it has to have like 30% ish in everything to be good
not sure I can get more skill points from anything else but belt, but yea I'm not touching that
Not to mention rolling one with more than 1lp is damn near impossible lol
and I already have +2 from chest
Could be +4 if you get lucky
can chest be +4 with exalted?
Tier 5 affix is +2 tier 6 is +3, tier 7 is +4
but a +4 to meteor and decent other stats seems like the most rare thing ever
You right about that, I haven't seen one yet
I think there are some uniques that give + levels to lightning skills
ahh that could be true
and I just noticed I can steal 1 point from infernal decent for 1 more meteor, should be worth it tbh
sounds like the only reasonable response tbh
prevent violence against keybord , monitors and gaming mice , also you can help to prevent this ๐
looking for some help with my runemaster hydrahedron if anyone is a pro. feels incredibly squishy despite trying to build as defensive as i can. anyone well versed in the build?
Good morning. Currently running the ele nova frost claw. Is there a way to reduce the flashiness?
There is an option to disable flash when enemies are hit in the Gameplay section of the Settings menu.
any playing frostbite frostclaw?
that's less than 0,1% of the screen clutter in that build so unfortunately it's not very helpful
Techno +. But I only start farm 100+ corrupt
ah okkk
i dont know what i should work on right now
does forst guard buff not pop up on the tool tip is intentional?
Techno farm LP boots and sceptre ๐
may problem is mana in long fights and I dont know what to take as 5 skill. Teleport, claw, invoke, barrage and for now take wall for brand
but not sure about wall
how do i farm lp boots? i got my boots through ascendece rune
what sceptre?
my dmg feels absolutly insane
freeze wrath or something like that, dont know how at eng
like it, but want LP for -manacost or +manaregen
how much dps does ur frostclaw dps tooltip say?
mine says 40k
and 6-7k ward at random mobs
looks like you are not frostbite or highly more gear then me ๐
im frostbite
i jsut started pushing up the corruption my highest is 150 rn
and farming blessings
@safe yew check privat dm, i linked u my gear
guys i'm pretty sure there was a way to reduce flame rush distance?? but can't find it in the tree
hello
tp or surge?
anyone playing shatter strike?
Most playing SS if they're on spellblade I think tbh.
Depends on build and your own playstyle.
surge with zigzag looks cool
Tele more defensive overall.
yes, im torn due to super short cooldown of tp
What's the best way to get cof reputation?
High corruption and exp nodes iirc.
Spending your actual Favor
That too. It's like 1:2 isn't it?
anyone good with loot filters want to alter the build loot filter to be super strict
Strict setting on LE tools is pretty decent for the most part if you don't find someone.
ill give it a look thanks man
how often is the shade of orobyss supposed to spawn?
So I see most sbs on ladder doing low-life ward shatter.
Anyone use Nib mixed in with that?
Like Nib, strand of souls, peak? Maybe last steps ๐ง
Does this spell damage apply only to this spell?
"+4 to Frost Claw
81% increased Spell damage"
The spell damage is global
Ah, that explains why i haven't seen him yet, I've just been rushing through unlocking timelines
Remember that some builds on the ladder are specifically made for Arena push, and using them in monoliths might not be as effective or even viable in some cases
The mobs scale different
how does the Unstable core line "When you directly cast Elemental Nova 6 times without a 2 second gap <it gets upgraded>..." with the node that makes channeling of "5 novas per second" possible? Will the first nova in the second after be upgraded?
I'm aware. I've been using similar to said ladder. It's tanky asf. I just feel dirty abusing ward ๐
you have to cast the thing 6 times yourself, if the node makes a single cast into 5 novas, it still counts as 1 direct cast
Or that's how the interaction should work, if it does, that's up to testing
Is the Zap from Enchant Weapon affected by the Zap nodes from Static?
Hello friends
Where is best farm grand idols?3x1
Is any specific monolith better for farming idols?
For reflect damage does that negate some of the damage dealt to you onto attackers or do you take full damage and reflect a certain amount?
do not think so, no
Thx
If youre cof i believe there are prophecies for specific sizes idols?
this is straight from community guide thread
For example, if you have both โ20 Damage Reflected to Attackersโ and โ50% Damage Reflectedโ and you receive 100 damage (after all your damage mitigation layers have been applied) you would reflect 70 damage (20 + 50) back to your attacker.
Awesome thanks, I was considering playing around with the damage reflect idols that grant reflection with lightning aegis since my sorc build is almost 100% uptime on aegis. Or if I should just mix/stick with the current lightning damage adorned idols I have now.
I'm working on making a mana stacking tank build like the sorc build on YouTube but I'm testing other stuff to see if it's gonna work too lol
reflect dmg also doesnt scale w/ anything besides the one unique that scales it w/ attunement
it's a flat "damage" tag too so it's unaffected by literally anything lol
and considering some mobs have like.... a crapload of HP, doing something like even say 1k dmg back to it is nothing
Ive never seen a thorns build work in ARPGs unless theres something that specifically scales attack damage based on thorn damage
overcharge on lightning blast, can the unique dagger trigger that node? or am i better of using those points elsewhere
Never played thorns crusader in d3?
as i do not have lightning blast on my bars
Doesnt that scale your attack damage based on your thorns?
I was remembering that build
Yeah, but your statement was that you've never seen a thorns build work ๐
There was also a thornsbuild for pvp in d4
"Unless theres something that specifically scales your attack damage based on thorns"
The one from d3 onetapped quite everything
yeah he literally said unless it scales lol
he didnt even edit it that was part of the original message
also
D4 pvp? LMAO
Like, I added that line specifically cause I remembered d3 thorns
To be fair I havent played d4 but otherwise Ive played pretty much every arpg on the market
I dunno poorly worded this way
Why don't say besides d3 then
Would make more sense
Because while ive played a lot im not going to assume I know everything
doesn't matter. d3 was irrelevant. the instant they started adding dmg modifiers that were like "x skill gains 12,000% dmg" the game lost all footing for "good itemization" or "skill/build diversity"
Other question tho is if you could to anything at all in an ARPG without scaling it
And like, the important part there was that thorns crusader was turning thorns into a damage stat, not actually using the retaliation part
Yeah 100k ward is better as a 12k multiplier. Good point ๐คฆ๐ปโโ๏ธ
yeah no. 100k ward or 12k multiplier, ward needs to be capped and mitigation in this game needs an overhaul
Yeah I dont think anyone believes 100k ward is healthy for the game
EHG does apparently
i mean you can hit comparable hp numbers with endurance stacking
I think its more theyre trying to decide their stance on mid league nerfing
but you have to do math to get to that number and thats scary
Which I think is important for them to be consistent
This gonna end in a endless discussion anyway. My point is that they knew the bugs way before 1.0 release... You say it's a small team and that i don't got a clue of programming and so on...
Played this discussion several times already ๐
controversial opinion:
Mid-cycle nerfs OR buffs in this game have no room to exist. You cannot respec masteries, so unless that function exists, having mid-cycle of either is bad for the game.
I mean the falconer one was crashing servers so it kinda needed to go
So does falconer exploding balista and some elemental nova builds
But typically im on the side of no nerfs mid league as well, just because of that way investing into a build works
Their statement says more or less that they don't care at all about balancing as long as it doesn't affect the server. Period
Conversely, theyre fixing the 2h + catalyst or 2h + shield thing soon
And it's also not like those bugs weren't known way before the 1.0 release (for example the api disaster on launchweek was over 1 year old)
Soonโข i know that from somehwere ๐ค
due to how investing into builds work is generally why i'm for nerfs and buffs mid cycle, mid patch, whatever.
It feels incredibly bad to have your preferred builds or playstyle bottom tier an entire patch, due to "oh we dont wanna touch balancing"
I mean, fixing 4% being 40% isnt a nerf, its a bugfix
that.....doesn't make sense.
Theres a reddit comment that says they have an internal fix to be deployed in a hotfix soooo
But i agree on the point that not being able to change masteries sucks. Nontheless if you play a bugged out build while knowing that you abuse every bit out of it, then you also gotta live with the nerfs imo
how so? people picking strong builds are on the opposite side of the spectrum of people picking weak builds, if they're both closer to the middle, its healthier
bro's saying that it sucks to commit to a build, progress it, then hit a wall and be in the lurch for the rest of the season
They also said that server wouldn't crash and that testing was done. Big BS
but the opposite is also true in his statement;
Investing into a strong build to have it gutted feels as bad as playing one and hittin the wall
I thought they just said they had an internal fix, nothing about when it would be deployed?
If they leave in the stupid acolyte stuff, they can let us have our 2h + offhand
They didnt give a time, just that it would be hotfixed
But tbf the worst thing is the dupe bug. Have fun buying items for several kk gold ind MG. Good that i play CoF
Agreed, I think mid-season nerfs would be fine if there was established pattern that things don't get left in an "over-nerfed" state and nerfs are delivered with buffs and changes in design if required.
Huh, I just read it as they know how to fix it, but nothing about if it would be a hotfix or anything, but I may just have misread it
What is the price for a 2lp static shell in merchant guild guys ?
keep in mind, if they do mid patch nerfs, they dont have to do just one, they can do incremental nerfs and buffs, so specs arent either godlike or gutted.
Incrementally buffing and nerfing is better for the majority of the playerbase. Only ones that would view that as a negative are FOTM players.
now here's where I think I can agree w/ NorTroll;
They aren't going to remove leaderboard rankings for the bugged builds etc. Doing mid-cycle stuff would influence these to a fair degree and that might be interesting to see
but i 100% do not want any sort of mid-cycle crap w/o the ability to respec my mastery
i have no interest in rolling multiple alts during a cycle like that
For comparison you get literally account bans in PoE if you're abusing something clearly not intended
I agree when talking about changing the way skills are supposed to work, like changing a 10% to a 5% when it says 10%.
I can see both sides - if theres no mid league nerfs ill play the broken build of the week and if there are mid league changes and I feel like the balance team is competent Ill play what I want
What is the price for a 2lp static shell in merchant guild guys ? If someone doesnโt mind checking
you asked twice and this isn't the MG channel
go ask the MG channel pls.
oh so you asked there
then spammed here twice.
from diablo 4 I feel like an unfortunate side effect of "no-nerfs" mid season policy is that the changes are more reserved and bland, but maybe that is just diablo devs...
D4 devs don't know what they are doing
they are just deciding now that 1 year in will be a good time to drop PTRs to test things when they did it all thru D3
D4 was the biggest waste of money i have done in a while
Wonder how many hours i even have in that, probably didnt reach my moneys worth goal (same hours as $)
in LE i've already done more than double that xD
I mean, I bought it day of release
lemme tell you, that was a bit of sweating thinking i wasted my money, luckely they fixed the server issues xD
Agreed
anyway. LE has the very unique opportunity to just do the opposite of D4 devs and hard make this game so good
Lol
Yeah, I just hope the Cycles are gonna have a nice offset with PoE
God damn spellblade feels awfully weak
But doing things like nerfing key prices cause of MG abuse with no other gold fixes in place SCREAMS incompetence of what a D4 dev would do
Huh, my spellblade is feeling fine, though im only level 30 or so rn
they will, that's confirmed
nice
the classes are super unbalanced, some cant do over 200 while other do 1-3k ...
spellblade just hasnt been touched in so long
Though that might eat into my flicker strike experimenting xD which i usually do whenever im bored of my current poe build
I mean the best marksman build is melee and arguably the best sentinel is melee
yeah spellblade needs love
and then spend all my currency on that, only for it to be weaker than a build with 10% the investment
this was pretty sick though: https://www.youtube.com/watch?v=AJvQ5whcKIw
Ahhh the good old days of oros flicker
This league i spend like 30div on a Shako / Paradoxica flicker
pretty fun, but not as strong as my main, which im currently blanking on what it actually was...
I havent played flicker since ignite stacking got murdered
But im also a bow enjoyer
this is pretty much @radiant vessel build but missing some bobs and bits lol
Ah fair, current flicker meta is i think shako paradox, or the one 2h sword thats waaay to expensive for what i can farm
Gonna probably go back to my warlock or make a summon wraithlorf
Beta / 0.9.2f
Mage / Spellblade
โข Shatter Strike
โข Enchant Weapon
โข Flame Ward
โข Frost Claw
โข Mana Strike
โข Peak of the Mountain
โข Mourningfrost
โข Omnis
โข Siphon of Anguish
โข Shattered Chains
โข Diothaen's Bloody Nib
The build I really miss is Cospri CoC
Odd, I'm doing fine above 200 corr with Sb lol
Im just wondering which 2h unique i should combine with the spark offhand :P
Pretty sure the FC and bleed interaction is indeed fixed.
hehe
makes me want to roll one
Thats where the dtruggle starts close to 300
but i'll probs end up being disappointed in the survivability
+9% damage taken for dual wielding is wild
I'm using tons of ward so im chillin'
Thats what i thpught aswell
ive got 4k ward standing in town :x
Thats such a stupid take
they could literally make it -10% damage taken for dual wielding
I do wonder whats gonna happen when they fix the 2h thing, is it gonna stay working untill you unequip, or is it gonna fix existing situations aswell
and spellblade would still not be meta
Yeah
Hahahahha
low life int stack?
And if it does effect excisting situations, i wonder how many people are gonna lose an item because their inventory is full xD
Hi everyone
How important u think it is to have a high roll on % health converted to ward ? the range is 5 to 8 and i have a 5.... got lots of cast speed tho
Thx a lot for your opinions
Correct, though only at 41 int atm
XD
Lol. called it.
Kript made a real good vid
i mean on twisted heart
Int has not too many to do with your ward as long as you got enough health to ward
it's pretty important but it's fine to start with
if you use exsang it p much kills nib
I somehow got a twisted heart on my second kill, but its only 1lp i think
I dropped exsang for argentus
Wdym only 1LP i got none ๐ญ
using Strand, last steps, nib, mountain and boulderfists
oh lol
Currently 1700 ward with that set in town
and on bosses can stack around 4-5k give or take.
yeah you miss out on the mana spent as ward from vulkaur armor if not playing exsang
feelsbad
Honestly, with the amount of time i have to play, i probably shouldve gone MG instead of CoF, but one look at that marketplace and now way of sorting stuff decently made me nope out
it's wild to think that there are non-spellblade builds that are kind of doing spellblade better than spellblade can
like the sorc mana-stacking one
that's wild to me.
Forgotten spec. Sad.
i wanted to try to do a rogue spellblade type of build where you go str8 dodge and armor/resists
but
But who knows. I did fireball builds in d4 pre-season 3 and now fireball is all the rage lol
i just cba playing my spellblade lol
Im gonna make fireball RM work
I believe in you. Bring my MS blaze wizard to last epoch pls ๐
Greater fireball is just too much fun
Isn't that what spark charge bladedancer does basically?
yep. lol
except spellblade can at least use mourningfrosts which make you want to stack dext
Just finish changin spark lb to spark claw, the difference is night and day. Which thing made this skill so strong?
Does Fire Aura scale well? Feels pretty weak with early investment in the tree + fire/dot dmg, but I'm curious if anyone has been able to scale it well into high corruption monos
We can't magically know which exact build you're playing ๐
wait they just dropped a mid-cycle balancing Survey wtf
already plugged you lol
Ah lol
I would've upped it by a lot but im taking a break until 1.1
that's valid
Played around 1000 hours in a year before 1.0, I wanna go ham when pinnacle content comes out
Which?
i will probably crank out as spellblade in 1.1 just to see how far it can go
the only thing stopping me from playing more is ladle drop rate being bugged/super low ๐
i've gotten like 7 that are 1 LP
and i only get them to drop when i go back to 100 corruption
which is a feelsbad
Nothing of what I've shown is even close to maxed out tbh, it can go really high with super minmaxed gear
I believe it
I got to 1300 corruption before 1.0, post 1.0 you can still for sure go to 500+ but yeah it's nothing crazy
gotcha, yeah, i hope the tankiness gets some love in 1.1
would love to grind a spellblade
It demands you play very well as to not get hit
But the damage is so high you Perma stun anything you do hit
oooo sick
So as long as you can stay alive long enough to reach the enemy you're good
Does increased health regen affect the ward gained from last steps/or just the "lost health as ward" at all?
It does, it'll decrease it
Can anyone tell me what i should try farm now?
As in you want as little Regen as possible
o, I thought it'd do the opposite. gotcha.
Runemaster ward gen is illegal
Nope since it gives ward based on missing hp, you want to be as low on hp as possible
Enhanced monoliths
But what for and which
Especially when pair with the node from rune bolt + frost shackle
Who need exsang and last step
All of them to get your greater blessings.
After that, target farm uniques you need for 4lp
Oka
hi, any guide online besides maxroll i can use for shattered strike ?
Crying WL and falconer incoming ๐
Ppppppls let there be a nerf
Thanks god ,both need a HUGE nerf for today
Well there's still the opportunity that the majority doesn't want them nerfed so they can stay braindead with their build
That's true , but I think it's not the case , everybody complaining all the time
Tbh i really enjoyed falconer but it was clearly overtuned
Same as warlock
I havent played it lol
do you feel like claw as a delivery method is stronger? So far I've not felt a lot of difference between the two
Hello! I just found out about the immortal warlock build with stupidly high ward. Will this get fixed soon?
+lightning aegis
But the real question is with that much DR can we survive Lagon spit?
That beam is quite dangerous kewk
Hey what are the good spellblade builds, anything easily farming 300 ish corruption?
MinMaxRPG if your in this channel, your runemaster lighting build is amazing. Simple and tons of dps and mitigation. Ty.
with enough ward you probably could, depending on corruption ofc.
Omg they even failed the survey ๐คฆ๐ปโโ๏ธ๐คฆ๐ปโโ๏ธ๐คฆ๐ปโโ๏ธ
Agree and disagree was misplaced
can someone dm me please? I have a question about something and took a screenshot of it but cant post it here. its about crafting!
missplaced how?
Look it up again, places are switched now
Disagree on top now, was on bottom before
So everyone got quite the opposite of what he was clicking
Wht
Easily fixed when they export that data to excel
Theyโll still see it correctly on their end
it did about 15k of my ward when i facetanked it on ~300
Not sure if they are even capable of this lmao
unspecced flame ward + lightnig aegis + frostguard up
pretty sure it was correct before, they just changed the numbers and directions.
I dare do u it on HC
Codes an entire game but not capable of a simple array swap. Yeah sure

Y but why? Cuz they didn't like the look of it or what?
1 was strongly agree first and on the left but someone pointed out it is not common practice and they changed it. data will be still correct if you did read it.
We will see
Lmao
to be safe i did the survey again
Same
But hey thought data will still be correct if you read it ๐
There a survey?
Is % mana Regen just a trap? I'm having mana issues on boss fights, and after I specced into several % mana Regen passives I went from like 11 mps to 14 mps and it feels exactly the same.
can someone dm me please? I have a question about something and took a screenshot of it but cant post it here. its about crafting!
11 to 14 is a low amount
personally i think this survey was kinda pointless, 90% of the community already have said they prefer to get bugs fixed even mid-cycle.
Imgur is your friend
Am I allowed to submit multiple surveys? Like 1000-10000
Bro imagine they fix warlock torment
Iโd quit
Is a bug
Donโt care
Deal with it
But how do I get more? I haven't found any flat +mps to scale up. Unless I just need to gear into it harder, but even the stats on gear make me think I'd just go up to like 15 mps instead

Fix it in next cycle
Just more mana regen then
F
I assume the larger the mana pool the more mana regen u get
As good as the game is, those devs are kinda strange
So increased your mana pool too
Better quit if you're too bad for normal builds anyways
Sheesh why we so hostile, just let people play what they wanna play
Nah, loser build abusers are not welcomed
I mean look at our ward gen lmao
It pretty op
Not even close to 100k. Next argument pls
I dont understand the anger in a game thats 98% single player
What anger?
Neos mostly
And as wl you don't die if you make vacation 2 weeks and then come back
Feel free to leave if you don't wanna read it

Ok i get that rm is tanky. But that has what exactly to do with wl and falconer literally making builds around bugs?
I don't get your point at all
Falconer have bug?
dont leave out paladins
Lol dude, why are we even talking about it then
Yeah infinite smoke bombs, ward, and damage/dodge
that wasnt even the bad bug
Isnt it just dive bomb being dive bomb?
Alsosmoke bombs dont time out im echo of a world so you can just sit in ho and stack a billion then go into an echo
Funny
Not really if you care about balancing
Talk about balanced
Also the more "fair" way of just stacking a billion before going into a boss room or in arena and one shotting anything was causing crashes
What is druid? Does this have good builds? (Beware sarcasm)

It sad that the build that i pull out of my ass is even stronger than the leveling build for druid in maxroll
Lightning swarmblade is actually pretty good. Or stormcrows but you will need the gear for it
Malestorm is pretty good
Maxroll is dogoshitty anyway no matter how you look at it
Ye but is a good place for newbie
To get a hold of thing
Until they can cook
can you get enigma from any relic drop in stolen lance or only the rare catalyst nodes? i have like 2-3 but looking for one with more LP.
whats wrong with torment?
Yeah it's ok to get the basics, but don't go 100% blind into a maxrollguide
The bug
It's op?
The ward bug
that has nothing to do with torment..
But they are using it no?
Profein veil mostly
profane veil and vampiric pool node
pretty much any warlock build can use it if they want
Does the Spellbladeโs damage increase more in the late game? Iโm only lvl 31 but I hit like a wet noodle.
Probablly use a stronger base maybe
Maybe low level weapon base issue
Why do ppl expect to have an full endgame build halfway into the story? ๐๐ Read it several times now
Iโm using a humming bee
Unless ur are rune master

3 fire rune
Im a simp for triple fire, its SO cool
Big pp fire ball
i am using spellblade but in the early level i agree dmg is low, it get better around level ~40
Ur fault then
Ok. I figured things would improve when duel wield and firebrand get unlocked.
There no flat dmg increaed on it
firebrand or ice shatter, dual blades rly gives a nice boost
Oh, is that unique not good for leveling?
lol go touch grass dude
Cry more wl loser
Keep seething behind your screen ๐คฃ
Im sitting on my mobile laughin about you, but ok
Seethe some more
12 years old fighting in chat
@desert minnow your build gets nerfed no matter what you think or do. Live with it ๐
I remember why I dont leave my gay discords, regular internet is full of angry people
Dude is malding lmao
Gay discord? Yo sent me the link
zzzz
can u guys DM each other this annoying BS no one wants to read it
This is quite the first interaction with a kiddy on this discord lol
Got a question i am new and my mage is lvl 8 should i be using a loot filter or should i just grab everything for quick gold
L
That sounded wrong lol
Its pretty much exclusively lesbian lol
Even better
Grab everything
Probably older than you but yeah dude ๐
Sure motorbikesonic
You can use loot filter around lv 30 ish
Owait yoooo fellow it/its pronoun enjoyer
Aw you canโt ride? Iโm sorry
Maybe when youโre older
Okay but we can all agreed 3 fire rune is cool as hell right?
Can we agree yall both have a big PP and move on
Yes

I would prefer to ban such kids out of discords
This dudes doing it since days. Coming in here not talking anything meaningfull besides BS
on a scale of 1 to 10 with 1 being "hyper meme good luck doing anything past 0 corruption" to 10 being "this will get nerfed next cyle #prayge", how good of a build would cold black hole + cold dot/frostbite support be?
basically stack as much cold/dot/frostbite as possible
pick up all the cold/elemental nodes/buffs
So just frostbite frost claw them?
basically but with black hole
Probably a 6-7
is elemental melee atk speed more beneficial for SS and MS?
Since frost claw is already quite good
so if i go black hole/flame ward/teleport/frost claw, what's my last skill
Sorc?
yes
Enchant I guess? No idea
i just want the cool looking black vacuum spell man ๐ฆ
Unless you're trying to like top leaderboards you really can do whatever and be just fine
Top leaderboard it just acolyte
nah if i can reach 500 corruption i'd be happy, maybe even just 300
In fact it all acolyte
Yeah than go off, do black hole whatever. It'll probably be fine.
but i'm gonna look at the frost claw frostbite RM and see what i can cook
With a lack of sorceror builds around I decided to experiment a bit on my own. I'm not very good at working without a build guide. So far I'm experimenting with lightning blast as my main spamming skill, static orb and ice claw(lightning) as a proc. I've also been using static for a big burst occasionally it has produced a 6k hit and one shot some early bosses. Generally I fire off static orb and then lightning blast to finish off the left overs. For bosses I finish off with static for a big burst. I'm wondering If I should change to ice claw as the spammable instead of lightning blast.
I might add I have no idea what I'm doing
This is what I'm doing right now. Almost. I want a full palpatine build. What made you use Ice Claw? (I'm brand new so i don't know anything)
Ice claw has a node that makes it proc if you get hit. It's about a 9% chance but it does go off
I have Lightning Blast, Teleport, Static, And Runic Invocation. I'm only level 30 though. But it's working pretty good. I uhhhhh don't get to switch up any of my invocations though which is quite the bummer.
someone take me with to arena or a mono?
The trouble is with lightning blast, ice claw, static and static orb there's only one spot left for either teleport or flame ward not both, so maybe I should drop one of the others.
The only runemaster stuff I'm using is the ward passives at the beginning of the tree for some ward generation.
Everyone uses Flame Ward. Is it to un-squishafy the mage?
Or is there something offensive i'm missing?
basically yes, currently I'm using it unspec'd for a bit of shield in those 'oh crap' moments.
ward when stunned jsut feels like it saves you a lot
I get a lot of ward (well 300 at level 30 with 351 health) of ward just from using my abilities
If it keeps up the ratio, doubling my health with ward is nice
I don't get a lot yet. I'm working on the defences at the moment.
I went with the idea of "I won't get hit if I kill the enemies first" idea. Will see how well Glass Cannon works. If not i'll curve my health/ward up... if that doesn't work imma try the flame ward.
But I love Teleport too much
I'm a bit at that point at the moment. Definitely need more defenses though
I'm using teleport as well.
I'm trying everything. Like I said I have no idea what I'm doing
I tried to double dip into damage for the sorcerer with stacking max mana and using static orb with the 4% max mana cost node (Sorcerer spells deal more damage the more expensive a spell is) and it just hits like an absolute wet noodle with a high powered build. Putting everything I can into it (LP2/3), I get like half of a weak RM build with LP0/1...
Disheartening ๐ฆ
Plasma orb, lb, frost claw RM builds too stronk
I put 2 points into the "Attuned Approach" Left of the Runic Invocation. And Sun and Storms and Silver Rune on my Mage Mastery (Passive thing) those give me enough Wards so far @rain island I still die here and there, but not too much.
Idk what i'm doing either : P
More flat dmg
hits also do 30% less at baseline, which isn't insignificant
If u ever feel u hit like wet noodle then just get more flat dmg
At first I was stacking just lightning damage but have since discovered that spell damage adds more hit power along with a good smattering of elemental damage.
Hey guys, trying to come up with a personal build for Spell blade, my first time playing the mastery. Noticed that I got 3 Cradle of the Erased, and I'm thinking, is it viable as means of generating ward? Or it's just a leveling item?
Just let me know when you got a better source than mourningfrost boots for non-fire skills that can't use immolator's oblation.
it's hilarious that the oblation had been bugged since they released the dungeon in 2021 and they haven't even acknowledged it, much less attempted to fix it
Who had the amazing idea of not letting us slam gear from other classes? XD now cheapest t7 int chest is 2m lol https://gyazo.com/01647bc9acd5e3b007c0d6a2e18958b7
Anyway the point that I was trying to make is that the mastery bonus from sorcery, that increases damage based on the mana cost of the spell, with the only spell that scales mana cost with your max mana, with LP2-3 gear, is about half or less than half the DPS of a decent RM build at 0-1 LP.
you slam an acolyte chest into a mage unique and transfer an acolyte specific affix, now you have a legendary with class requirements mage+acolyte
yeah but if its only 1lp gear for example, I only care if I get int and nothing else
๐คฃ
With runemaster don't you have the fire off your skills in a specific order. In a panic I'd get it wrong and do no damage. Runemaster seems complicated.
so it wouldnt matter
The problem is that this is increased damage instead of more damage, which would be actually somewhat helpful to support a high mana playstyle
Also they need to fix sorc's mana economy cause when you got a 1k mana pool mana strike is pathetic and focus sucks to use
I 100% agree on both accounts
like even something like volcanic orb would be quite not bad with an extra 130-140% more damage for free
https://gyazo.com/7b6d9aff6eae009fc13985e781182571 ty to whoever bought a low roll cast speed for 4.5m XD
there's a node in the skill tree makes it so that your spellcasts give you the same rune order every time regardless of element
What does "elemental nova becomes tri elemental" actually means, mechanically? Does it scale as any of fire/ice/lightning damage now? Is it now a fire/ice/lightning/all of them/none of them skill now? Does it count as an ice/fire/lightning nova for the nodes on the skill tree?
This is so confusing
But i like my colorful novas
It deals equal portions of each damage type, which all scale with their respective modifiers individually
And has all three tags
i see, thanks
this is sad, I thought I could scale only lightning damage and have it fully benefit from the scaling (since my main damage is from spark charges). But still good
Am I just missing something or are there limited fire mage uniques and sets?
I see ignivars head, are there others I should be looking for?
Theres a sceptre (or wand i forgot), an eye shaped relic, a unique idol, a crown iirc
Thats like 10 times more usable uniques than other builds
Lol then I'll look for them and be happy
yeah there's cinder song, firestarter sceptre or some like that, the crown that gives ignite chance and a couple more. actually a decent amount. I built my ignite runemaster with the sceptre and the crown
sets are basically nonexistent in this game, but there are a ton of fire uniques around. Calamity, Maehlin's Hubris, Rule of Simoon, Immolator's Oblation (bugged and extremely overpowered), Fire Dragon Shoes, Transcriber's Graver (basically an ignite glyph unique), Eye of Reen for the two spellblades running that build, Firestarter's torch is now competitive with Ladle in how powerful it is if you are running fire damage, Cinder Song, the head is not really a "fire unique" but a Disintegrate specific one, then there are ashes of immortality if you are in ignite (a bit overnerfed I guess?), and I'm sure there were multiple relics and such that I can't really remember off the top of my head
Oh yeah right and of course Throne of Ambition, an auto include in basically every fire build
guys can someone tell me please why this guy plays with these skills https://prnt.sc/RdTu2rntN-Ta but has these linked on his build planner ? (lb instead of snap freeze) https://prnt.sc/xBruZT1IlEYZ
is that by mistake or do i miss something?
Use a trusted image host like imgur
why is oblation OP? I've put it in my fire warlock and it feels like it does what it should do? I'm getting like 6-7 self ignite stack and a good increase in spell damage but nothing too op
i just got reowyns fortress 4LP is it any good
it's a belt that gives you 240 flat spell damage, in a game where weapos normally give 50-100
if you are only getting 6-7 self ignite stacks, you need more cast speed
build called nova frostclaw
wait why does it give 240? It says max is 40?
I think the (max 40) refers to the spell damage u can accumulate and not the stacks?
oo 40 stacks.... if it works like that
that's because it's broken and it actually counts the max of 40 stacks, not the max of 40 spell damage, which it should. This is exactly the bug we were discussing just above
i'm at 110% cast speed and pretty low roll chance to self ignite.
sorry didnt see earlier, and that might be what i need to make fire aura scale more XD
Probably a flex slot
Did he show the specialized skill?
Or any kind of link between LB and snap freeze?
nah
how do you reach 40 stacks anyway? do you have to indirect cast other skills other than accumulating cast speed?
this is the video to it
idk im new maybe im missing something lol
but i guess its a flex slot then
This is gonna sound really stupid -- but what is freeze rate multiplier etc.? Obviously it seems like it is % to cause freeze but I can't find information about what a frozen ailment actually does (outside of the obvious freezing a monster). Does it shred any armour, can enough chill cause freeze etc. etc.
I think it just freezes but there are thing like take freeze into effect for dmg
passive nods
frost wall
Right, but outside of the nodes does over 100% do anything? Is there like an internal CD for a monster to be frozen (so they can't be frozen forever?)
Its not listed as an ailment on LE tools unfortunately
can prophecies be used to influence drop rates of specific bosses? like dragon corpse dude and twisted heart?
ahhh... I found it under combat mechs not ailments https://www.lastepochtools.com/guide/section/freeze
Hey guys can anybody help me out with my build?
I'm running a rune master and trying to build around fireball and fire spells in general and I wanted some ideas for uniques I should target
Running a 0 LP calamity atm
does the hydrahedron or the antipode count as a minion?
Nope.
He's using it to generate a cold rune for frostguard invocation. Lightning blast is coverted to cold with 1 node in the class passive tree
Iirc he ran lb over snap when he was first worried about running out of mana.
I don't know names off the top of my head, but I would check lastepochtools.com, go to the resources on tab on top, and check out the items. You can search words like Fire and it'll show uniques with fire in the descriptions
ok so lb is used to have better mana regen?
Cold rune. I think running it for the mana is pointless.
hey friends thinking about making my first alt - shatterstrike spellblade looks fun. is it decent?
Having to spam a 0-mana unspecced spell for 12% spark charge uptime because you misbalanced your mana economy is not it
aight i will settle for snap freeze then
There are plenty of skills you can skill up to cast without being on your bar. I like running an unspecced lightning blast so I have access to three elements on my bar. I take flame ward off the bar, and let it trigger whenever I get stunned.
any spellblades with high corruptions here?
lol wtf i didnt know u can do that
Shatter strike is very solid, you can either go decently tanky with decent damage or full glass Cannon with crazy damage. You won't be as op as some of the busted builds out there but it can do all content for sure
thanks for the reply - it was between shatter and a warpath void knight. seems most of the sentinel players are all gloom and doom lol
I got to 1300 corruption before 1.0, I'm currently taking a break until 1.1 so I haven't pushed corruption in 1.0 so idk how well my build would hold up now.
I estimate maybe 700 corruption now
But who knows, maybe more maybe less
bloody nib crit, right?
Yup
im still sitting around 200-300 corruption leveling falconer and its just kinda boring. im 96 and just wanting to swap to something else
Nothing really changed about the build, I did level it but stopped playing after a few days to avoid burnout
Since I had been playing a ton before 1.0
May i ask u to look at my build? Have enough damage but feel very squishy. Was use ur guild for start but then im start experimenting and do some changes. Mb u have some ideas have to improve sustain
Atm have few ideas, its replace idols for hp/dodge and swap all gear for endurance/dodge
if u interested so, im not push it ๐
Atm 300+ corrupts and easy do all bosses
Sure, if you can link your planner I could maybe take a look, I'm on my phone though so might be hard right now, I'll tag you and let you know
By planner I mean import your character with lastepochtools and send the link
Can link in pm if didnt mind
Np
Is it worth using multiple elements asa spellblade?
Depends, but usually no
How would i make a build viable using two rainbow swords?
Some sort of enchanted weapon shatterstrike crit build?
Definitely going to be suboptimal tho
If you have LP on those, it might be fun.
LP?
what do u think about meteor proccing from crits esp. from mana strike is it a good build?
Legendary power. Used later on to enhance uniques.
It's not good but it's fun, it's my second most played build
hmm... im running it rn with the set that turns it to lightning with 100+ int to increase damage... its fun but im stuck at 200 corruption. im thinking of trying a new character. maybe
Yup, there's no real way to make it tanky
Got it tkx
i mean maybe with really good equipment. i have 5.7k ward rn if i can find a way to gain more ward during attacks it could help
Yeah I mean you can make anything work if you try hard enough, but other things will outperform it by a lot at the same investment level (not talking about any busted builds, just normal stuff)
true.. they just released a survey about balancing im curious how they will handle it
it really seems like a missed opportunity that there aren't more benefits for casting different invocations in sequence, rather than spamming the same one.
Does overcharge work with lightning blast procced by Dragorath's?
Whatโs the build to play solo and push corruption right now? I see a million different builds, is there just like a standard meta?
any build that can abuse ward in some way it seems.
Yeah seems that way. Idek what dps to go with though, thereโs plasma orb, lightning strike, ice lightning strike, flurry, fire. Too many options lol
Did anyone tried to make a spellblade : Firebrand -> Frost Claw -> Elemental nova build ?
Really you can get away with most anything, so pick an ability that sounds cool and go from there. I like ignite and a couple of the fire invocations, so I've been playing a brew around those.
this won't work
sad
Frost claw isn't a melee skill and you cannot tag it as such
so firebrand wont buff it
nor would it buff ele nova
You can transform firebrand melee dmg to spell
yeah ik but none of the other passive nodes in spellblade can really help it along
and it's not like you can spec an entire other tree for more dmg
its not so bad though
150% crit multi 500armor
huge attack speed buff without much investment
Actually I have this build rn, not sure if it will scale too far along, right now I'm only at 200 corruption, no problem so far
how the hell are you doing dmg? lol
i don't plan to consume it
just letting the brand stacks stay?
๐ฎ
The catch is that ypu are just a sparkcharge build
oh
oh yeah so u dont use elemental nova do u
lmao
I do
so you're just doing firebrand instead of mana strike
But elemental Nova still procs sparkcharge
so you are using:
Firebrand
Claw
Nova
LB
+5th skill?
i assume you have like TP specc'd
and then you use an unspecced flame ward
Yea haha, i found mana strike just looks too plain, the big pillar of fire from firebrand is cool
No tp, 5th is surge
lol you do realize you're just str8 lowering your spark charge chance by using brand right?
(i really hate this server's automod, it's so bad)
why is it not letting me Enter Game? its telling me "Client Version is out of date for online play. Upgrade and try again" but i dont have an update on steam
Why ask in general chat then here?
Yea i know, its just an alternative build, likely not as good but definitely not that bad. Firebrand can also stack static, so I actually don't use Nova rn. So just firebrand sparkcharge for trash, and use surge to proc lightning blast and static for burst
because i felt like it. why you have to be a smart ass?
ah makes sense.
i still wonder why elemental nova couldnt do flat dmg upon trigger
because your question has nothing to do w/ mages and constitutes spamming ๐
blocked ๐
i dislike ailment stacking in general :/
Firebrand crit chance + 2 other crit chance prefix is enough to max spell crit, then you just go ham with attack speed, since firebrand stack also provides plenty spell damage.
Yea true, In that case firebrand flame reave is probably better.
Tried verifying your files?
nope. was just told to try though so imma try now. thanks for a actual response
But firebrand is just so cool haha
I'm playing flame reave right now but elemental hit look like its a lot more spammy
wait..... how are you getting spell crit from firebrand lol
Firebrand gives spell crit per stack, 15% per stack for 6 stacks total
My response was an actual response. you just didn't like the fact I was right and that you had to ask in general chat, get no answer and then wait 5 mins to ask again
its crit multi though
u can have +9%base chance in ele nova tree though
Oh wait yes, but still with only 2 crit chance prefixes I am only seeing yellow with all sparks and claws
is there any decent guide to the spoon build?
yellow numbers are bigger and cover up ur non crits xd
Is there a way to make the runic invocation runes more visible/not get hidden behind things?
You can look at the buff bar at the bottom of your screen to solve the latter issue. Otherwise, i'm not aware of a way to make both more visible.
I do realize this, but I believe it is capped, tested quite abit to make sure, gotta have to check where I got the extra percentages.
Alternatively, has anyone had any success with builds using enchant weapons to detonate fire DOTs? The node did not seem to do anything when I tried it for some reason.
I got like 55m to blow on a RM build, what's pushing high corruption these days?
crow beastmaster
Nova frostclaw hit 2.2k i believe
why tf are exalt frost claw relics so rare >.>
i've found 1 t6 one myself so far lol
currently trying to get a twisted w/ at least 2 LP
yeah im about to ding 100 and have found one
and it immediately got bricked into a twisted ๐คฃ
wowo
what ascendancy is this
got any links to build options?
can u share ur build?
Here's the video. https://www.youtube.com/watch?v=IInVp-phqAU
Not my build.
im trying to do a build with dragoraths claw
this isn't the build for it.
i know, im trying to fit it in and change some stuff
rm
why ppl uses telf'uns? if its effect is on "channmeling"?
im using blood of the exile with the dagger, but my biggest problem is what skills use and survivability
you're going to lose out on a lot i think trying that as RM.
why?
you can do the build, but i dont think there is going to be room for runic invocation
which gives a large amount of ward and DR
or you will miss out on slotting flame ward
i have both slotted
me too
oh bet
is there frostguard indicator like light aegis ?
snap freeze flame dash shield runic claw
how can i see if i have frostguard buff
not running LB at all?
the biggest problem is that u need to put the lb on skills
claw procs it
for buff
yeah i am
yes iam
nope
nah
its bad
_>
that makes more sense
claw weith elemental nova
yeah
on claw hits
okay this makes more sense
my specd skills are claw nova LB shield and runic
drag's i've only seen in mana strike style builds