#š±āsentinel
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Post it in game chat trust
Ah directly ingame?
@austere frost I was wondering I am using the maxroll loot filter on strict, maybe I should do my own loot filter? Or there is someone you know it would work better?
Making your own lootfilter is better always but you may need to watch a video how to do it if you are not confident how to do it
Im not confident in what I should look for exactly
Does the rune of havoc have preferences in where to swap the T7?
Is it more likely that it will replace a T1?
You can use tunklabs to estimate the results you want from each craft ,there is a weighting in place depending on your affixes tiers and where they are
I dont bother though either it hits or it doesn't
Is it better first to havoc or first to bring at t5?
Depends what you want to do,looking at your picture maybe you want t7 attunment, I think t2 has a better weight for havoc so increasing attunment to t2 may yield results better for you
Go warpath, it s the easiest ua killer, people here kill it with 1lp gear (but you still need to learn the fight)
But I don't really want to refarm everything @_@
Is paladin fire/lightning warpath uber viable ? I don't wanna play VK because i already have a rive VK
Dont give up on your build aura paladin kills uber faster like way faster
Look why 1.4 content is so 𤮠absolutely useless ty omens
Ha he s aura ? Lol yeah no need to go warpath then ^^
Warpath is easier to play though, no collision managment, no stun, easy dodging.
Btw find one with like almost maxroll attunment then slam attunment mana if julra allows it,good thing those gloves 3 lp drop very often
Yeah its about time aura pally should kill uber sub 50 seconds this league with some effort
Non unique corrupted items are useless in end game. We use only unique and we can t slam corrupted so ...
when I egg an item, will I also reroll it or only addd the LP?
Just add lp no reroll
š
Btw an unique cant become a 4 lp from one shot empower it can become 3 lp and then second empower can maybe if you get lucky make it a 4 lp
Damm shame if you ask me
For rerolling uniques you need to do gauntlet of strife
Btw you can use a 2 lp that you slammed and you corrupt said unique and now it gained an extra affix, this unique counts as a 3 lp for reroll purposes and same logic applies to other lps
So I could reroll the ones I havem even if the nana is only T3 š
Its only preference is that it will not result in the same combination.
So, a common strategy is to get all affix tiers the same (e.g., craft the two T1s up to T2) so that it guarantees the T7 will move on each havoc used
You cant reroll corrupted uniques but you can use them for rerolls,for your next one do this, reroll only affects the range of the affix it doesn't change the tiers so s t3 mana cant become t4 but if a t3 mana can give between 20 -27 mana that value will change in that range
limit testing aspirational build on offline mode and gdi bleed/or dot is just bad, even on 3k bleed its still less damage than other build. that build have every penetration/damage over time i can put into too
and thats normal aberoth
i dont want to play shield throw
What are you doing rive bleed?
yea
its just for thhe bleed stack number tbh
well bleed stack number means nothing if you donāt have bleed duration phys pen more multipliers etc
it has
Rive is not a good bleed build applier very little multi for it
You have to do multistrike or minmax vengeance
whats the number of bleed stack on multistrike?
i think hammer throw is good too but never tried it
and i see here you have no flame drinkers blade, scrap metal, phys res shred so i mean, lol yeah im not surprised
Idk i haven't play it but I think probably its better than vengeance
no i dont take scrap metal node
and i have phys res? or because i have phys res?
i believe it better because it range
Scrap is more damage
Also has better more multipliers
chance to shred physical resistance on hit, you have none
does the multiplier go to bleed?
yes
Where is abyssal echoes for your bleed build
wdym i shred 1k phys there?
oh i mean
yes if im playing non bleed build scrap metal better
armor shred is only for hits
blessing, passive node in forge guard can shred it on throwing attack, those are the most common ways off the top of my head
oh so thats why bleed build using hammer throw?
i mean the biggest reason hammer throw is common for bleed is spiral hammers apply many many hits and hammer throw has good more multipliers that work for bleed
by multiplier this mean base damage for bleed or?
:DDDDD @austere frost
if something says āhammer throw deals more damageā for example, that means bleed from hammer throw will also deal more damage
oh so instead of damage from stack
getting good number first?
as base?
but not if it says āmore hit damageā or āmore throwing damageā etc
well bleed base damage stays the same but that gets multiplied by number of stacks, increased physical damage, pen + shred, increased duration, more multipliers, so having good multiplier nodes in your skill tree is very important
i believe i have lots of "damage over time" and "physical damage over time" (idol) but its still need multiplier
btw rive is like, half the stacker?
because my flying sword (forget its name) also applied it
the damage of bleed from sword and player is same right?
no, because forged weapons only inherit stats from weapon, not the rest of your gear, so to scale their bleeds you would need things like increased minion damage, so they will apply a lot of stacks but those stacks wonāt do much damage
usually you want to focus on scaling minion or player damage, some builds can scale both but itās not very common because they need different stats
lucky
I'm too scared to actually use rune of havoc to get 2% more crit chance, but I would want t6 on shred / multi / crit chance
so even thought my stack high the damage is less because the applier forge weapon is not dealing high damage?
like the illusion of stack number
yeah the forged weapons arenāt gonna do much damage for you
but half of it not dealing good damage
How uncommon are 3lp splitters?
ty for insight, i think i need to do more replacing stuff here
my suggestion is to creation it
and slam on 2lp
I'm gonna do that yeah, but wanting to land the t7 on crit but worried I might use up all my LP
Playing warpath since 1.2 --> 0 lp3 splitters
Oh shit
Slam on lp2, stats are still good
20 ish
2 lp splitters are easy to get if you do nemesis turtle ,3 lp is getting lucky big time
I wasn't even aiming for 2lp
Now I will cause I just got the axe drop
Any good way to farm nemesis tower/weavers? Wasn't there a chain you could make to self sustain amber/towers?
Imprint nemesis tower,buy amber bags from rift beast vendor buy conquered tower spam rinse and repeat but you cannot sustain this at all
Oh shit
It doesn't exist shhh, I doubt it beats the mistia version anyway,the one on this guide
I have not checked mistia version yet
but anyway
isn't right now it's better to use nest?
both shield throw and ES?
I just wonder, is there anything shield throw do better than ES?
Not sure thing is having a 408%? More on one affix on weapons feels pretty damm good vs a 200 ish
You can then use shattered with the frenzy effect all stats and dr like feels much better
hmm
well I go for rampancy anyway
so not sure if 100% from shattered is necessary
the thing is, nest is for the "time rot duration" idols
Rampancy it would be ok just not worth for us imo too much investment
ah ok
make sense
but ideally I think bbc and nest is now the best
since time rot duration scaling is insane
Maybe but would you get a lot of dex
Mistia version is pretty affordable and its incredibly strong
8 from exile
We use julras
4 from nest
that's quite a lot already
hmm you mean julras obession?
the gloves?
stardial
ah ok
Brew master belt
but I stacked rampancy
so need something else to sustain
still
I wonder: is there anything shield throw does better?
Better than what?
Better mobility , more survivability,faster clear it got buffed quite good
Dont need void cleave anymore
70 more tree vs 30
Mistia, what s your next build ?
FYI, with the changes in 1.4.4, my STTR build got a huge rework , check the new video for details :) https://www.youtube.com/watch?v=6wZcuI24wCE
bruh this forge weapon chance on attack corrupt seems insane
if I can get 20 stacks of scrap metal with just 16%, then with 61% chance I should be hitting like 78 stacks right
that's ~230 more multi @_@
hmm
it seems that shield throw version needs a shield right?
since Idk if damage drops significantly if not
You need a shield yes
And the mountain shield gives strongest buff but demands investment
Which we could try to do online before
?
Aren't you talking about the non time rot version?
no. We are talking about time rot shield throw
and I wonder if we really need a shield
You dont need shield for time rot ,only reason they wear a shield is that you need 2 affix of set ty to legends Entwined to access the 2 more multis for time rot, and you get those affix on shield,1 handed sword and amulet
ah ok I see
looks dope
I use shield just for better defense. Some others dual wield for more damage.
for me
I wonder if bbc+nest might be better
but if exulis is used then we need the weapon+shield if we want the multiplier
exhulis just for rampancy?
Why rampancy ?
20 attributes+rampancy
Rampancy for dot build ?
time rot deals more dmg per minimal value of throw/melee/cast speed
Ha ok
If you use BBC you cant use exulis and get the bonus you can though get exalt with the set bonus and get rapancy on it
and chance to slow too but that's not related to frenzy
yeah
You get 2 set benefit at least
if exulis is used then weapon+shield is needed
but bbc gives better offensive affixes
what is BBc?
black blade of chaos
the slow blade?
both seem affordable
rampancy+brutality
let the tests begin
if weapon+shield then we have 1 hand weapon which gives less offeisive affixes
but we have some multi
well you test if you can
I'm too lazy to change anymore
cant we use palarus?
time rot is not a spell or melee
it's a dot aliment
Maxroll/Volca posted their version of the Void Shield Throw build: https://maxroll.gg/last-epoch/build-guides/time-rot-void-knight-guide
Yes I saw that
I linked it above
and started this whole discussion
and the main reason I started it is to ask if ES is better for time rot
ES can receive brutality bonus
Es could one shot if stuff worked so its better on bossing dps ,mapping its not
"if stuff worked". Still I think it's better for bossing even if stuff does not work
why not bees on idols? thats because we are not focusing on shield throw. but on time rot?
what stuff doesn't work?
Abyssal echoes has a node that gives 80% more damage to erasing strike if enemies are slowed apparently since its a conditional that only applies to hit damage not dot
I am kinda tired of trying to figure out if the stuff works or not to be honest not my job to get naked in game and hit dummy to prove stuff
EHG used
on it
Supermassive black hole was same thing conditional but not affected dot,honestly call it oversight old tech whatever,the potential is there but hey bugs or design problems just dont allow it š¤£
as always, misitia delivers the best builds in the game š
30s shield throw timerot uber š
There are so many hit-only damage multipliers... EHG should really stop doing that imo
and vengeance 45% didnāt work either, there was a plan to oneshot uber on day 1 but obviously we shouldāve tested more because it doesnāt work when youāre missing 90% of your damage from nodes not working 
Nice i though at least the vengeance one worked
hmm, idk, no movement skill, at least in maps i would for sure want to drop symbols for void cleave or volatile reversal
in maps I'd want to just use auto dorb to kill everything that doesn't need a shield throw
for sure
I remember what ehg said when someone asked about other skills getting the black hole fix,we are only doing this for black hole in 1.4, it would be nice if they fix their code on skills more than 1 per seasonš«”
iām also like 99% sure you still want to go bbc (especially since ST has dex scaling) and reliquary nest
I just realised that with void well a +120 mana slam is also a bit better than a +100% increased mana regen slam
better to stack dex
yeah for sure, no value from brut, with bbc you get increased and void pen
insane armor now
Am I crazy or the 40% duration idols are supposed to be better than the slow ones?
probably dex + rampancy
1.3 changed battle standard to be only hit damage, they're going the opposite direction š
they are
well until quicksand gets fixed they are
once quicksand gets fixed maybe not
So maxroll just uses those and I was like not sure about their choice
quicksand?
anomaly node that is bugged in the player's favor IIRC
Quicksand 0/5
When enemies return to the present, all damaging ailments currently applied to them apply faster.
This affects the duration of ailments, not damage.
Ailment Speed On Return: +25% per point
that's what it says it does, I don't know the specifics of how it's bugged to be better than that
for some reason youād think 100% speed means 2x speed but it makes it instant
I mean the reason time rot pops instantly?
it would still be good without but you wonāt want as much time rot duration
ah ok
nah time rot is amazing even without that
but this bug is the whole reason we have time rot pops instantly on anomaly cast?
but it's not gonna be skipping every uber immunity phase without it
because if itās only 2x speed then 15s time rot is gonna take a long time to do ur dmg
in 1.2 mediocre investment in rot grip's scalars and a fairly bad auto-DORB build let you just walking sim your way to 1kc easy
haven't played sentinel in 1.3 or 1.4
but I wonder
when has this bug existed?
since season 2?
yeah in 1.2 it was used to instakill uberroth with javelin battle standard
wait so why has it not been fixed?
Where Do You Think You Are?
they didn't fix javelin, they just nerfed it by making the biggest multiplier not work for ailments
ah ok
and reduced some of the chance to slow and chance for time rot on uniques
I am sorry fixing stuff no no kill the nodes that made it op
well tbh I would perfer if EHG just change the description of the node
instead of fixing it
what like 0/4 causes ailments to deal their remaining damage over less duration 25% less duration per point?
also the one that resets duration doesnāt work at all lmao
so. volca or mistia setup? what do u guys think
good enough for rune of creation I guess?
Mistia 100%
for UA mistia, for farming monos I like the look of Volca's
Is this for WP?
No shield throw time rot
But any build mistia does is straight up better than others for the most part cant go wrong
Ah
Any insight on how to improve dps? I'm seeing vids of people deleting UA with WP
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Sentinel (30) / Void Knight (68) / Paladin (15)
āø Health: 3,542, Regen: 0/s
āø Mana: 1,124.48, Regen: 14.48/s
āø Ward Retention: 36%, Regen: 0/s
āø Attributes: 48 Str / 18 Dex / 18 Int / 26 Att / 48 Vit
āø Resistances: 110% / 97% / 88% / 79% / 130% / 87% / 113%
āø Endurance: 54%, Threshold: 1,156
āø Dodge Chance: 3% (72)
āø Armor Mitigation: 51% (3,224)
āø Block Chance: 1%, Mitigation: 4% (25)
How do we think the void shiel throw builds will do in comparison to other meta builds? In mapping? In UA?
Shield throw probably top 2 bossing,mapping if using void cleave its s tier as well
But didn't need a guide to tell that it was already s tier on both
No reason to play it over meta stuff unless u really like it
Cool and different thought!
Any insight on how I can improve dps? @austere frost
Can you kill uber ?
Yup
A 1 lp shattered worlds with like a t7 void cleave could be great
You can get frenzy on your relic which is extremely strong for you for dps wise, this comes from a corruption
I was thinking of t7 mana and replacing the mana on chest with %health
And getting shred/melee crit on world splitter
2 lp crab ring at least with crit chance and t7 void damage or strength if you need tankiness plus some dps
You need a better helmet asap I would say a leonine would be huge for survivability for you
Your 1 lp plus corrupt is good, a way to make it better its a 2 lp with melee crit t7 and attack speed t7 but those are upgrades hard to get
A better altar also would be huge likr buff suffix mainly
I have one already for more suffix but it isn't pyramid sadly
Not sure if this is better
Vendor
xD
No you need a piramid one but with suffix if possible ,suffix alone and then prefix /suffix
Hmm
This gonna give you a ton of increase damage
Done like 50 omen echoes
Grind some.omen veils
It's like 1-2 drops in 2-3 runs, kinda sadge
I know its a pain I am same spot rarely drop anything decent
Do voto non stop
voto?
rot ripples is reason enough!
Vision of the observer boss
I think after getting 1lp Shattered world, I will focus on getting 2lp stuff
Drops around 8 omen idols x kill iirc
Yeah
I've been running those too
I need better altar, my omens are okayish for now
Also had a quick glance at your planner
Also have this as an altar. But less overall mana
For uber, get shred blessing over CM. I assume we can run shred orb again after the mana bugfix but not with your 1.1k mana. Need to log on my hc wp again.
From my experience 1.300 mana is breakpoint to run shred dev orb, even without bug. Unless you max roll your T8, then you can rock 1250 and still use shred orb. If you get that, you can get back your CM blessing.
Also the 16% flat crit weapon will tilt the shit out of me. Makes your rolls on crit rings very important so harder to get gg ones.
Pyramidal of bust, need the refrected slot layout
So you can get x4 boosted
And of course, you can get frenzy relic and more lp, im sure you know that without us telling you xd
If you get to the desired mana without mana on gloves (should be easy) you go AS on them.
Keep in mind void well is bugged and proccing with only 1 essence
So the moment they fix it
We go back to shred blessing and cd orb.
If they fix that u might not be able to sustain with your current mana, so u should probably work on that regardless in advance.
But until then, abuse early and often
Surprised nobody pointed out any of this⦠well glad if i could be of any help
Am actually wondering if that's a good thing to equip shattered while I lose the frenzy from my anchor :/
Nice shattered though
But getting frenzy corruption on a shattered, good luck š
For warpath there's no other way than the relic to get the Frenzy buff?
for that build, not really. a lot of the other sources of frenzy either require you to reset your ramp, or have another opportunity cost associated that is too high
Holy, thanks. Didn't know void well was bugged atm
So I can get the void shred from void essence and still keep WP 100%?
Not really if u want core setup.
Luckly shattered is easy to target farm once you can uber.
Shred is from dev orb or blessing, depending on setup
U also get some from anomaly, not reliable on uber and only gives 6ish stacks
I saw someone with a shred on wep with crit chance and the stacks were like 150+
Void shred
Is the shred that im talking about!
Armor from
Idols as you have is fine
Aim for 100 min to 150 stacks max
Huge DR on armor shred
with shred effect seal on helm?
With shred effect u need even less
ye thought so
I'm not crossing 70-80 on UA atm
But the difference on -8000
And -10000 is like 5%
Void shred will be massivr
As you only have the pen from passive
If u get it on weapon its less of a dps jump
Hmm
I dont know if you are following our set up or not, but alot of times in our planners if you diverge on like 1 affix, you lose 20% of total damage
And you diverged on a few places that are quite important, mainly thr shred related stuff
I pointed out
I was following volca's guide on maxroll
Then you will see we run shred blessing, etc etc
Jiga
May the void bless you
Gyph of envy every useful exalted sentinel helm
Surprisingly effective yo get leonine helm
My seasonal warpath is at 6k hp atm
I am hc so its kinda needed
Sure, been runing cm
Blessing for mapping btw in case u see it
Here I am for the moment, I know I'm missing a bit of mana but I can kill UA with the current setup (it was actually faster with mmy frenzy anchor)
https://www.lastepochtools.com/profile/aguilar/character/AguiWar
chest is giga
Been playing different builds on HC, hvnt even done uber yet as i wanna kill it with offmeta first to get dopamine
Ty
Im corrupting every item as its finished so ive slowed down progression alot with the trolling xdd
Alot of briking xd
i saw some of the bricks on the YT replays, pretty funny
Yeah im having a blast at least
And here I'm too scared to vaal my near perfect nihilus lol
Its pixels man!
Yolo
As chris wilson intended
Close your eyes
And feel the exitement
Can't even pray to Chris Wilson anymore, different game
Advises guys? š
Pray to the void anus
Seems like you have very easy upgrades ahead of you
6th crab ring slam failed
Specially chest
I am running out of bases to feed lol
I can't get my hands on a 3LP titan despite several tabs of 1LP and 2LP rolled on turtle
Imprints still op to passivly farm common stuff
And get jiga lp
Got like 20 3lp crab rings from imprints
only one that gave mle stuff is echoing riches..
which slot do you put imprints in
I have a 2h axe with 2t6/1t7 in
But yeah, doubt that's gonna happen again
@fallow juniper seems like even a 2lp would be a nice upgrade
I dont imprint exalteds or super rate stuff
Unless there is nothing else to upgrade
That got nerfed x20
I have a 1t7 leonine helm imprinted and it doesn't drop LOL
Why? it caps my crit and also my endurance
I meant your titan
Only imprint exalteds on champion
Imprints for non rare uniques only hot nerfed by 1/2
Oh i get it, the profile is not updated, here is my current titan
so its till op to passivly get non rare stuff with jiga lp
But people still wanna use them for multi exalts, for whatever reason
Use the boat on the sea, the car for the road
So exalt imprint on champ
Much nicer!
Rest for farming high lp uniques?
Yep
Cheers
And make sure its your common uniques
Rare uniques from propechies
Exalts from nemesis
So you diversify resources
While farming all at once
I'm missing one mana roll, I'm at 1058 only, but still can kill UA (not easy but did it 20ish times so far)
Yeah the mana would help alot
I should remove the shred void res and change my blessing but the loss of dps hurts a bit too much :/
Since you hit vit on boots
time rot void shield throw supremacy
I would sugest looking into a bit more vit
To hit the orb double damage breakpoint
Hmmm what's that....
Void orb more void damage node
sealed affixes can't be julra'd right? š
Doubles its bonus if u reach 90 vit
35 additional vita seems a bit too hard to reach š
Idols + effect
No non vit idols allowed
U can use omens to make room for aditional humble idols
Oh shit, that's why vitality is so important
Yep but I farmed that A LOT and I could not get better than what I got so far :/
I forgot about that node
Can fit 2 + 5
And a 2 more + 3
With enought omens
The moment i hit vit on my boots il push for it
There is also vit on passives y can grab over more dps if missing a couple points etc
ok i'll check that as a priority then. I might go back to omen farming to get better idols as well..
These rolls...
god roll melee flat
Already got one with haste effect but I suppose melee damage is better?
Using this currently
that first line is not on my loot filter while it seems actually ok
I just put the ones from the planner, a mistake i guess
The auto filters on maxroll are cracked, i highly recomend uber strict
What really? I am using strict and I barely see stuff š
Thats good!
Did my own using the base of maxroll
Pog
but this first line seems actually ok
We recently added a line for 1 line idols you can enable
In case ur idols are still not top tier
for the moment mine shows only inc void dmg & inc melee dmg for the large idol first line
Actually @rocky scaffold , on the planner the prefix large idol line seems strange
Omens can get 2x2
"inc void dmg if echoed recently"... That corresponds to "Spiteful" right?
Any real benefit of pushing past 1k?
800 seems already enough I feel.
On cof, not really if you get slowed at all
All the important stuff get capped at 1k
Unless you push ladder, dont botter
My wp hc guy got all his gear at 300c
If you look at the math behind drops its quite hilarious xdd
Its way more important to play efficient and fast, than to push
I have a stash problem
I feel we all do
I keep WAY too much stuff
Hope that one day we could SAVE that damn stash tab setup! š
I dont even color or name mine
Until that happens
Boycot, its a political statement
@rocky scaffold Si if I got it right i should:
- put my best titan on imprint
- stop UA kill and go back to idol farming
- only go with Vita prefixes (apart from large idol) to try to reach the 90 cap
- farm a better pyramid to help with the 90 vita cap + check passives to steal some points for more vita
Yeah i say u focus on omens
Id do crab impront
And titan propecies
Only other way around IF u also want red rings
omen veil --> fractured prison --> repeat
For another build
the world of Eterra closed its door š
Why titan prophecies as it gives only 1LP titan ?
Oh no you have the body armor generic as well ok š
was reading this and im at 1300 mana should I swap to CM and get rending maw on my tree?
No i don't think so
thought they fixed the bug with the last patch wp seems to work better now
I'll dial down to 600-700 corruption then to farm. I one shot in maps at that level
Not so much at 1k
@rocky scaffold Any good weaver tree, I'm giga stumped on what's best
Guys, what do you do when you have tabs of similar LP0 item after you put tons in turtle woven.. ? I mean that's annoying to redo nemesis for tabs of items...
I left click and then left click on the ground
Rinse and repeat
Unless it's like a rare drop obviously
yea nemesis lol hate doing that cycle but dont got much else
I hope they'll create something in their expansion
Are the uber aberroth echoes random drops?
The RP takes longer than the fight :<
if i wanna this armor
i use the rune in any armor ?
Dang, was trying to farm a sentinel body armor affix... forgot i was on mage, so ... less sentinel specific bodies
@south ledge Yop did you end up trying Void Lava Burst?
Once you find the affix on a body, it is best to imprint it on the champions to see it drop again to shatter/rune of removal it for more right?
@waxen nymph yep still building it. But quite busy currently
seems pretty strong, trying to get some bee corruptions on my idols
it's already on the power level of my EQ BM, which has arguably better items
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Sentinel (20) / Void Knight (65) / Forge Guard (5) / Paladin (20)
āø Health: 2,442, Regen: 25.45/s
āø Mana: 141.99, Regen: 9.44/s
āø Ward Retention: 5%, Regen: 0/s
āø Attributes: 23 Str / 43 Dex / 0 Int / 5 Att / 27 Vit
āø Resistances: 97% / 119% / 167% / 79% / 88% / 86% / 54%
āø Endurance: 44%, Threshold: 800
āø Dodge Chance: 7% (194)
āø Armor Mitigation: 53% (3,392)
āø Block Chance: 73%, Mitigation: 60% (2,982)
yep
OoOoO
Lava Burst in shield throw's tree scales with spell damage and not throwing stuff, right?
So they have the technology to do this then
Maybe one day theyll apply it everywhere
There are other conversion mods?
ty
Wdym?
on items, similar to that shield throw to void
Well. I wish they would do that for every conversions
:D
Because sometimes conversions are just worse because they are missing a big more tied to an element
true
Does the fire pen node also convert? I keep seeing people skip it
probably does, but not worth the points/points free to take it
Does the "Flaming sword" node in vengeance convert iron blades?
Season 4: Shattered Omens / 1.4.2
Sentinel (30) / Void Knight (68) / Paladin (15)
āø Health: 3,593, Regen: 35.2/s
āø Mana: 254.51, Regen: 14.96/s
āø Ward Retention: 38%, Regen: 0/s
āø Attributes: 40 Str / 56 Dex / 19 Int / 27 Att / 33 Vit
āø Resistances: 143% / 115% / 115% / 112% / 107% / 92% / 92%
āø Endurance: 81%, Threshold: 1,657
āø Dodge Chance: 13% (421)
āø Armor Mitigation: 46% (2,762)
Let me know if that looks pretty legit for a fun aoe map clearing build
Shattered world 1lp is like non existant for me lol
Depends on what you are farming atm tbh. Imprints + beasts + gold + runes +
Nemesis + omens seem to be a must.
Visons of the observer for imprint echo cheesing is also gg, bina has a bunch of videos on it
I'm CoF so nemesis/omens/imprints currently
Is there something you need to know that the planner doesn't already tell you?
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Sentinel (21) / Void Knight (10) / Forge Guard (3) / Paladin (79)
āø Health: 2,053, Regen: 197.98/s
āø Mana: 335.18, Regen: 9.09/s
āø Ward Retention: 38%, Regen: 0/s
āø Attributes: 29 Str / 19 Dex / 19 Int / 40 Att / 21 Vit
āø Resistances: 854% / 150% / 160% / 115% / 125% / 66% / 90%
āø Endurance: 76%, Threshold: 1,280
āø Dodge Chance: 6% (265)
āø Armor Mitigation: 38% (2,061)
āø Block Chance: 92%, Mitigation: 47% (1,816)
For this planner, what uniques can i use for the shield and belt ? Sorry, i'm relatively new
Rahyeh's shield would be the closest equivalent. There isn't really a good option for the belt. You just have to craft it.
Could use a ruby fang shield too, actually
Nice catch. Looks like it has big fire res too. Would it be better than Rahyeh's ?
Probably. He uses a crafted dawn shield with the set affix on the UA planner
So i need to craft on a dawn shield base and add the ruby affix to it ?
Yeah
Iron blades always converts to match the main strike for vengeance
for damage dealt to mana before health, if a hit puts your mana to 0, is the overflow damage that was supposed to be dealt to mana dealt to health, or is it gone?
It overflows to your health
Maybe I'm overthinking it, but will "Elemental Damage" affix, benefit Judgement's Consecrated Ground DoT?
Or does it have to be "Elemental Damage over time"?
How do you guys deal with the auto casting devouring orb? I feel like my VK is always at 0 mana
Yes, elemental damage boosts all kinds of fire, lightning, and cold damage
So, I got rid of my problematic amulet, but I still have problems surviving, especially with empowered monos and omens (the ones, where two come at once)
Here's my profile: https://www.lastepochtools.com/profile/ph1lsen/character/BathuleII
Any tips?
ah dang, so using seed helm on a character without a lot of mana isn't that great huh
I was thinking of utilizing the unused mana
I am playing lightning javelin hit build. If I equip a spear with 80 PHYS melee dmg, do I get 40 PHYS throw dmg, or just general 40 throw dmg?
Phys
i mean, it kinda depends. each mana covers 5 health, so unless you go full damage to mana you usually don't need that much max mana. usually worth going for mana blessing tho and then you end up around 300 which is good enough for most things with decent recovery
ah I forgot that it's 1:5, I really like my stun blessing though so I'm stuck with 200 mana 
Start working on improving your defenses. Armor and Endurance are great places to start. I see you havenāt done Age of Winter or Spirits of Fire yet. Look for the Body of Obsidian and Bulwark of the Tundra blessings. If you canāt do 100c yet, start with the regular versions.
Alright thanks
It is a bug that volatile reversal never resets? It's stuck on 2nd combo indefinitely
I do get perma 20 % of armor into dot mitigation, but can't use my frenzy xD
I can use it and it tps me back to the original position. But that's on the other side of the map
I reported it with F
F8
Tried it again at the beginning of cemetery, ran quite far and clicked. Yup straight to the entrance again
Also made sure it's not just a visual bug. The volatile reversal icon above skillbar disappears and everything. BUt it doesn't revert back to combo 1
I want to restart the game, but I Was thinking in case I Need to do something first, besides reporting
Put a new skillpoint in volatile reversal and the bug disappeared
Tried removing the skillpoint to see if it's spesific points that trigger it. But nope, can't recreate the bug anymore. It's gone
Decided to test the new amulat from Observer
even with bad rolls brutality is OP
Im almost phasing Uber while he swings the mace
Character profile if anyone interested -> https://www.lastepochtools.com/profile/ewqeqwedsad/character/nagibator
Are there any viable warpath builds besides the usual void well VK ?
I really wanna be a paladin who spins around while making smites fall from the sky š
You can do that
Any pointers ? A guide ? A planner ? I can even do without the smites. Just a viable paladin warpath build.
Immolator belt (Frenzy, cleanse, ignite duration), majasa shield
https://www.lastepochtools.com/builds/filter/skill=warpath&mastery=paladin&language=en few options here, I don't think any of them are particularly amazing
I'm kind of interested in a vortex pennant smiter but it's just not very good & hard to build for
Thanks for the suggestions
I'd play VK warpath, but i'm too scared of the mana management. I respec'd my rive VK into erasing strike a couple days ago, and it went really badly. So i just went back to rive and didn't bother with warpath.
Isnt it fixed now ?
is smite warpath actually a thing?
isn't the node in the tree itself only once a second
and palarus is capped at like 3/s
yeah that's all true, but it's good enough for 500-1000c and not doing anything really challenging afaict
sounds a bit worrying against packs when you can only hit 4 of them per second š°
they mostly use lightning smite with the subskill bolts of lightning so you get more single target damage in multi-target situations too
xylem selfcast is obviously better but it's not like that WP approach stops working as soon as you get to empowered monoliths
How much generic %inc damage can you get for vortex pennant & smite on throwing hit idols?
ah yeah the lightning bolts there sounds like it alleviates the multitarget concern a bit
idk how you'd get enough skill points for it but I have wondered if you could get those bolts on void smite and if they'd convert
if you void convert smite you lose attunement scaling, xylem etc
feels like a lot of approaches just don't quite come together
if only vortex pennant threw hammers instead of axes
btw
for self cast smite
is judgement the most reliable way to remove your mana?
with over 4k mana stacking I'm not sure if maxroll's way is good
Yeah, i think the cap on stuff like palarus, Orian's descent and the node are what's holding it back
I think the biggest culprit is the skill node itself
1/s is insanely low
the manual cast version can hit far more often and doublecast
dunno why the spin version gets gutted so much
yep, 1 smite per second per point would be more reasonable
Maybe we should bring it to the attention of the devs to get some buffs ?
good luck
It's really sad that something as obviously cool as smite warpath paladin isn't at least a meta contender
multismite is a pretty good melee triggered smite build
best as VK rather than paladin though
echoes are very strong for it
That would be the self-harm dark smites ?
well it casts so many smites you can't really afford to entirely disregard the life cost but it loses healing
multi-smite is definitely the most smites you can get per second but it's stuck in melee and not the tankiest build, also spends a lot of mana
Maybe i'll just go out of my comfort zone and try xylem smite
Can I have sealed and a primordial sealed affix on the same item?
yes but you only have so much FP to craft with so getting, say, a 4xT5, T8, T1-2 sealed is tough
even worse if you want T7 3T5 / T8 T1
The last havoc costed me 18 FP ffs
So I'm confused what to do
Reckon I seal the poison resist and try and get t1/t2 health flat?
idk tbh
man vortex pennant sucks, 1 axe per second plus 1 per 500% increased phys
I ended up using all the FP sealing it lol
If you get 1lp from nemesis, can empowering it turn to 2lp?
Or am I tripping?
yes it can
It is that too. Each empower can add any amount of LP using the normal LP chances.
I meant, on first egg try I get 1lp, can I reempower it to try and get more?
yes
1200 mana only ? I tried brutality+ rampancy + primordial frenzy belt, was not so great, ua kill time 2'30 (same as warpath). Needed 1600 mana to spam es
1st empo is limited to 3LP I think
then again even if it weren't, we'd probably never see LP4 in 1st empo
Is brutality bugged or something? becasue it says it is capped at 20. 20% more damage doesn't seem likeit would be op to me lol
20% per str
er wait
20 mana
20 mana * 0.02% per str
the cap is on the effect/manacost only
it then scales infinitely with str
I see.
that T8 roll 
Yeah, I had to replace my perfectly rolled nihilis with t7 mana for this amulet. Not sure how to get more mana
do you actually need exulis tho
can slowly try getting a T7mana nihilis with brutality corrupt
For lots of mana you need "mana per corrupted idol" affix on altar+ mana weaver idol and corrupt everything
I mean corrupt all your idols
for a 20 mana attack it's 40% more per 100 strength and leech stops working for you entirely at 200 strength
I corrupted around 20 nihilisis and didnāt get single one with brutality
RIP
That s why i dont like corruption this season, it s too much rng. A good nihilis is hard to get, if you need to corrupt 40 nihilis to get what you want, its too much farm
I need to corrupt ~19 swordcatchers to get my rive weapon done but first I need to get them to LP2, reroll the affix and then successfully slam it 
As a warpath build with around 1000% increased void damage and 400% crit multi, would adding a crit multi or increased void damage t7 slam benefit me more? Any easy way to figure stuff like this out?
Yes, maths
and the easy part? š
Offline mod, you test both gear on dummies
1140x4 Or 1000x4,58, assuming you have 100% Crit chance
Corrupt+ lp2 is too much farm, it s gonna take years especially with swordcatcher, lp2 is quite rare.
There is no way es kills slower than warpath new combo is too damm strong maybe you need gear
only 1:40 tbh
but the slam is too much š
basically need to triple it again
2l slam yeah hard to pull ,getting the firge weapons mod would be huge
thinking that I should probably drop it to LP1+corrupt but it's such a large decrease
I don't know if I'm mathing it right
If you do not compensate your squishyness, yeah it s very strong, you play with no armor, no hp, no resist and kill ua very fast (like noobzor), if you try to compensate, it s not great
This whole corruption scam would be way better if you had a lot of stuff to corrupt not julra
with just the node in the tree (16%) I can get like 20 stacks of heated metal
with 62% can I get 60-70 stacks
You actually have hp ,armor yeah still get some , my rive can have above 5 k health with slams
if it can indeed get 60 stacks that's 180%more damage, maybe worth dropping the lp2 slam
If you go double combo you need to lean into that
You dont really have a choice
Which is a damm shame
š
guess I'll do that and just slowly work my way back to LP2, and hope for a miracle
Imagine t7 flat t7 increase t7 forge weapons mod go bonk uber in 40 seconds wouldn't that feel great
I just hope I'm not miscalculating how big the forge weapon effect will be
But hey no you dont get amazing gear progression
Also you gotta go big rampancy with rive
yeah it's insane
just swapping my belt for the berserker belt + rampancy amulet made my damage in uber go zoom zoom
The resist kinda suck that was the thing i couldn't fit in but for uber poison is not necessary
So only cover necrotic
Need those t7 increase mods
With 3t7 gear, sure !
Of course thats my motto
Who do you think you are talking to
Kinda sucks I dont have a 3t7 rive chest so far
Good thing about frenzy belt 2-3 lp are pretty ez to get so just gotta get double hp affix on it
for 1LP the increased void damage probably better yeah
I think we've got so many flat now that the increased should scale more
Can you link your rive vk or did you switch ? Udgard too ?
Maybe i am doing something wrong, but when i go rampancy and try to compensate the hp and resist loss, i have no dps increase on rive
Tested with and without rampancy, my ua kill time is exactly the same
I am currently playing erasing strike for farming omen altars and idols
I could try putting the gear on another character later
https://www.lastepochtools.com/planner/Av9dg4P1 this is mapping es
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Sentinel (20) / Void Knight (78) / Paladin (15)
āø Health: 5,396, Regen: 0/s
āø Mana: 1,728.12, Regen: 13.12/s
āø Ward Retention: 26%, Regen: 0/s
āø Attributes: 64 Str / 13 Dex / 13 Int / 18 Att / 50 Vit
āø Resistances: 88% / 67% / 76% / 74% / 82% / 80% / 94%
āø Endurance: 40%, Threshold: 1,367
āø Dodge Chance: 7% (205)
āø Armor Mitigation: 77% (9,505)
Actualy, i have to get rid of the pyramidal to get some resist back, it cancels the dps increase
Did you use the belt and like 100 rampancy at least
I have tested with frenzy crown, and less than 100 rampancy, with the gear i can get (no 2t7 anymore)
Hey Sentinels!
So I tried Void Knight, again. Love Warpath except for one thing, mana issue. I have 679 Mana and I'm still struggling.
Besides removing points in "Warrior's Fury", what can be done to remove the escalating mana issue? Is there nothing else I can do?
Yeah but did you usr the belt?
Get more mana how many points in warrior fury you have also show your planner
I ll test soon
With and without rampancy
this is mine https://www.lastepochtools.com/planner/B4Xqj099
Season 4: Shattered Omens / 1.4.2
Sentinel (30) / Void Knight (83)
āø Health: 3,166, Regen: 0/s
āø Mana: 192.51, Regen: 10.56/s
āø Ward Retention: 22%, Regen: 0/s
āø Attributes: 43 Str / 23 Dex / 11 Int / 11 Att / 112 Vit
āø Resistances: 77% / 69% / 79% / 67% / 85% / 57% / 101%
āø Endurance: 53%, Threshold: 841
āø Dodge Chance: 9% (262)
āø Armor Mitigation: 54% (3,558)
You need the combo to make it work,rive can't use brutality but rampancy belt yes
btw do you need T8 manacost helmet for warpath
if not, rampancy warpath sounds like it could be nice
Thx, no mana issue with seed ?
You do need t8 channel
Do you prefer abyssal echoes vs sigil of hope
I do spam void cleave and anomly on ua fight, it requires some mana
@velvet swallow dont know if this is the best way but with Abyssal Juggernaut and the cooldown reduction nodes in devouoring orb skill tree you should be fine with around 950 mana total for 5 points in warrior fury, maybe works with 4 points in warriors fury at your current mana
ah, it's enough for the cleave/anomaly so far
I never not have mana to cast them
enough mana for double cleave traversal with darkstride for mapping too
Thank you for the suggestion! I'll look into it š«”
RIP T1
Fine, you re low hp, i like at least 4k hp to farm 1k corruption/UA
Damm
Udgard, you want melee void
can't get any other sources for HP atm, need to slam my belt
do we really want melee void more
the increase is like almost 400 alone, and our other source of increase is probably around that much also
You got no idol altar udgar
flat we already got like 500 from other sources
haven't worked on it yet
OK that should boost you quite a bit
OK yeah not that great
well, it stacks the stack faster I guess
but stack cap isn't super different
on dummy after a while I peak at 20 stacks without it, peak at 30-32 stack with that T1
I imagine it won't actually be higher even with T7 due to the proc cap
still ~20% increase at cap, and faster ramp up, but probably not worth dropping the 2T7
the crit multi one might not be worse at all
or even the AoE one, 90% area sounds juicy
or the frenzy ones so I don't have to suffer trying to get the frenzy corrupt on a good shattered worlds š
It would be worth getting another t7 corrupt instead
I love how EHG loves proc rate caps thus killing some builds items etc
rip insta-phasing uber with rive dream
not that bad
I've put mana on amulet, relic, gloves and reduced channel cost on helmet and I'm still struggling with my 679 mana. Maybe I'm playing the build wrong idk
@velvet swallow Do you have a link to planner? i went with t7mana+t5 warpath on chest for better result in beginning. could you fit that?
Let me fix one for ya.
one moment please.
@visual kayak https://www.lastepochtools.com/planner/oy4J26v7
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Sentinel (25) / Void Knight (51) / Paladin (15)
āø Health: 2,248, Regen: 0/s
āø Mana: 679.41, Regen: 13.28/s
āø Attributes: 27 Str / 0 Dex / 0 Int / 8 Att / 9 Vit
āø Resistances: 135% / 61% / 72% / 55% / 87% / 24% / 24%
āø Endurance: 74%, Threshold: 936
āø Armor Mitigation: 48% (2,700)
I got boosted so that's why I have low idol slots and lack of extra passives.
take out more warrior's fury points in the meantime I guess
i've switched to this devouring orb setup, now i'm no expert but i've gotten better result
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Sentinel (30) / Void Knight (68) / Paladin (15)
āø Health: 4,950, Regen: 0/s
āø Mana: 1,240.12, Regen: 13.36/s
āø Ward Retention: 34%, Regen: 0/s
āø Attributes: 53 Str / 17 Dex / 17 Int / 32 Att / 58 Vit
āø Resistances: 96% / 78% / 80% / 87% / 100% / 86% / 86%
āø Endurance: 64%, Threshold: 1,560
āø Dodge Chance: 3% (68)
āø Armor Mitigation: 70% (6,339)
would still need more mana/channel cost reduction to maintain 5 points
and pickup the lagon blessing for more mana
Besides the mana Slams I've already put on my gear, where else could you get it from? You said Lagon blessing and that's fine but what else?
Idols
did the patch on thursday fix the bug with warpath?
yeah, but you're most likely gonna have to stop channeling anyway until you get t8 channel cost
@pure hill works likle a charm now
A bit off topic maybe but how do I get T8 on stuff, haven't seen a single one drop.
have to buy a rune of evolution from rift beast vendor
well they also drop randomly from rift beast but that is very rare
yeah, use rune of evo on a t7 channel cost to upgrade it to t8
the Ice Bell guys are way overtuned. Judgement paladin nearly untouchable so far and almost got 1-shot by it. like 84 health left.
How do you get LP on a unique. Can the Egg do it, or does the Egg only add an affix (not LP)
egg can add LP.
Is Holy Aura's Flame Burst working? I'm not seeing anything getting applied or being triggered
Is this all it is? Is it supposed to look lightningy?
Never realized how much naked Sentinels look like Hollowed from DS š¹
Thanks!
I was fully expecting a big fiery explosion, a Burst of Flame if you will
Hello! š
Besides Warpath. What are some other popular and strong Sentinel builds atm?
Doesn't need to be a Void Knight, could be Paladin or Forge Guard too, if they have some popular strong builds š
Does this build summon forged weapons ? I hate those. Only interested in doing spear and shield casting forge strike and filling mana with vengeance
No suggestions? š¦
Alright, I havent played Senti since like beta, so I guess its time to cook some funny time rot VK and see how it goes... 
Ive seen some Judgement Paladin, swimming in 2k corruption, the aura that deletes anything around it and facetanking Uberroth's opening wave like it was nothing...
Erasing Strike, crit or time Rot
Shield Throw, Fire spell Crit or TR
Multistrike
Multismite
Hammer Throw Smite bleed
Judgement Aura
You can't disable FS from summoning FWs without specing for Scrap Metal in Rive. It's not the focus of the build but they will be there.
Judgement Aura, Fissure Smite, Time Rot VK are all good picks
@muted cloud @waxen nymph @scarlet thistle
Thank you all for your suggestions! I'll take a look at what you suggested right away š
my only char ripped in hc ssf. he was in empowered monos. whats the shortest path for my next char to get to monos?
(just complete a lvl 90 mono?)
HIghly recommend Erasing Strike, the big bonk is so satisfying
I've been running a forged strike build myself, built it myself so far, it's been pretty fun. Got the set that increases my stats per forged weapon and that's been making a big difference
I just saw a cool shield throwing Forge Guard build. Will probably go that or Judgement Paladin due to how tanky it is.
Guy just took it like a champ... probably gear like crazy, but still...
damn 6k health? and here I am sitting at 1k
He has like 5.4k and 2k mana, its most likely boosted by Julra rings
For the "Riches" nodes on Weaver Tree, if I put unique items in there, does LP matter?
E.G. will putting a 2LP version of a unique give me a better chance of getting LP when the unique drops"?
Yes
I think it does... Ive imprinted 3LP bow and started dropping a lot of 1-2LP copies... ofc the unique rarity matters too
Wow, the timerot heroes are showing up on the ladder. Let's go team!
Can someone please explain to me why shield throw time rot does so much damage? The numbers just dont make sense to me. Im running a time rot warpath build with warriors fury, which is great, running over 1000c, but the fact shield throw could do many, many times the ST damage is beyond me.
Lot's of "more" multipliers on shield throw
But there isn't. Warpath has more with warriors fury
14x multipliers on Warpath. Shield throw doesnt have that
Warriors fury is 1000% and the other node in WP is 40%
Warrior's Fury doesn't affect anything but Warpath damage
WP is spaghetti coded nonsense
Thats wrong
Time rot has way more modifiers than warpath ,bigger in fact
They are talking about Warpath TR though
Warpath tr sucks no?
Warriors fury 100% effects ailments
Thats what they dont understand
Any dot warpath build sucks imo
I have to say I am not sure
Maybe one day its not thr case
Because 5/5 Warrior Fury is 1000% MoreDmg
For now,you wanna do bleed you go multistrike,you wanna do ignite you go vengeance,you wanna do electrify javelin
I wouldnt say it sucks. Damage and clear is good. I cruise through 1000c
Dude please dont ping me I played enough sentinel
Same
You can try time rot vk warpath and go kill uber with it I am waiting with popcorn that video please do so
All the More Dmg in ST comes to 1.0625
- rive vk and ignite paladin (very strong build)
Maybe its the faster apply rate ?
Don't posture at me. Im just asking a simple question
And the fact you can use Anomaly ??
I guess you can use instant cast anomaly
For Wp
I use anomaly
Instant Cast I suppose ?
Correct
Maybe your gear is worse than what you can see in like Mistia's video ?
Mind sharing a planner ?
since when did warrior's fury work for ailments?
Pretty sure always
https://www.lastepochtools.com/planner/A83W04gy
folks, I don't think my minion FG can beat abby
very hard to keep the minions around on final phase and it takes quite a while either way
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Sentinel (21) / Void Knight (15) / Forge Guard (56) / Paladin (15)
āø Health: 3,269, Regen: 196.78/s
āø Mana: 265.97, Regen: 9.92/s
āø Ward Retention: 28%, Regen: 0/s
āø Attributes: 80 Str / 14 Dex / 14 Int / 56 Att / 19 Vit
āø Resistances: 142% / 70% / 117% / 92% / 52% / 115% / 57%
āø Endurance: 38%, Threshold: 1,092
āø Dodge Chance: 2% (56)
āø Armor Mitigation: 64% (4,856)
āø Block Chance: 12%, Mitigation: 23% (330)
it's just subskills it doesn't apply to?
I dont think its a matter of gear tbh
Ah it appears only the left part of the subskill are affected from the first to the 15th of each month
I doesnt apply to warslash and axes I can tell you that much
I will change to Shield throw later with my current gear and report the results
But there isnt any subkill in Warpath isnt it ?
Still, I would be curious to the your character if you dont mind
I dont mind at all. Im not near the pc, but will post it up a bit later
Online ?
Yeah. Can I do it on the phone?
Do you know nemesis ? You need to put your no lp uniques into nemesis eggs to get lp on your gear then slam
I can fetch it for you if you give me your account name
Sec
You need to do this before you corrupt your gear
Pretty sure its just Bigdoodle
I have two uncorrupted items that I could get some LP on, yes, but those aren't going to do that crazy a change on how effective the build is
Try Chevwah
Thats him
Gear has a bit to go, but I wouldnt think I could do 10x the damage by changing to ST
Doesn't make sense
Do you wanna know why doing warpath is way way worse than shield throw time rot
Because with warpath you have to use a lot of gear affixes for mana
WEll the problem is you dont have 5/5 in Warrior fury
In order to sustain warrior fury
So thats 200% More Dmg missing
Thus killing your scaling
And as Jellal says youll have to get mana, where you could get TR Chances
Yeah that's all true I suppose. Opportunity cost and all
So that wouldn't make much sense and since you dont want to be using world splitter for time rot its creates very weird gear choices
Still a fun build, but I will change to ST and give it a whirl
You need 1lp on every unique you get, then you slam, then you corrupt
St already has like idk 5 more damage sources in its tree which as we all know the more modifiers you have the stronger you are
It has 3 I think
Like you have 1 single modifier of 100% more damage and I have 3 modifiers of 30 % each i am beting that 100 easy
No
More
It has 150, 75, and 15 yeah?
And 100% Because you take the extra cooldown
It has the idk what 15,then it has the 100,then the 75,?then 150,
Then colossus should convert another 40 pen
Yep, missed that one
Not sure about the fire pen and fire throw but if it does another 20 pen
So its only 10x multiplier. WP has 14x
Anyway, I'll give ST a go. Thanks for your help
Warpath has only 2 more that apply and no its not likr that at all
Explain it to me
If you want a melee skill that if stuff was working well could do more dps than st timerot ,erasing strike is the choice
If stuff was working is probably the key phrase there.
Have you ever played warpath ? Do you know what gearing warpath is?
I'm not worried about the gearing, yes I have played WP. Im just concerned about the maths.
The math's are pretty simple if you ask me
You need t8 channel to do warrior fury 5/5
The biggest problem is you wont be able to scale Rot Grip as much
And 1200 mana ^^
Because youll have to invest so much in getting your 5/5 WF constant
Then you still need over like 1.2 k mana
Not sure how warpath is gonna do 10x the damage than st is gonna do when you have to do all this
I understand all that, preaching to the converted at this point.
