#🔱┃sentinel

1 messages · Page 211 of 1

gusty abyss
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like, that is literally going to take hundreds of attempts per item

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surely that cant be the intended CoF playstyle

quiet hearth
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Big gamba

orchid juniper
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plus there's now the fun opportunity to dumpster your gg items via runes of corruption

iron basin
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yeah that's literally the intent. CoF allows you to target farm things but it's still gonna be slower and more at the whims of RNG than MG

wooden monolith
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jellal is going to have a heart attack

gusty abyss
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no, the intend was it being a playstyle choice, not a power choice

wooden monolith
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there is no fun to slam 1T7 stuff when u used to slam 2T7 or 3T7, it sucks

gusty abyss
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single t7 is first day - first weekend. its over before it even begins

quiet hearth
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You likely still will be able to get a t7 day one if you're fast enough, certainly by the endo of the weekend

wooden monolith
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i was about to come online to farm 3T7, not sure i want to play anymore, time to try POE2 i guess ^^

icy jay
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I played few poe2 seasons and it's really bad

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Classes and skills are ok but endgame is trash

urban phoenix
icy jay
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Next season focus will be working on endgame so it COULD improve. Eventually.

urban phoenix
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I feel like almost every build I've tried just has an enormous lack of supports and itemization to the point where it is just unfun. Theres like, maybe 3 meta builds, 20 reasonable ones (maybe) and everything else is unplayable.

urban phoenix
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We'll see what happens when they full release though, all the extra weapons and combos will definitely help.

icy jay
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I mean if you want to zoom those full party speedruns that is kinda true

austere frost
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I ainr playing for months to get a t5 affix slam,all the super rarer 2 lp items unless you got multiple copies slammed aint never gonna see corruption

urban phoenix
icy jay
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I mean in terms of build performance

wooden monolith
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i jellal, are you mad ? LOL

urban phoenix
gusty abyss
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I think most long term CoF players need a moment xD

urban phoenix
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its not that high of a bar

icy jay
quiet hearth
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isnt lava burst in shield throw a spell?

iron basin
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ya

icy jay
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I manged with some really stupid builds

waxen nymph
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yup

urban phoenix
quiet hearth
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DID SOMEONE SAY MEME BUILDS?!

urban phoenix
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Like, i should be able to make living lightning work, or those bomb boots for instance.

icy jay
iron basin
quiet hearth
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what does lava burst inherit from shield throws tree, if anything

iron basin
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I think everything that isn't specifically throwing?

austere frost
icy jay
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Usual patch notes depression i see

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It's common in every arpg lol

austere frost
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Lazare at the end the frenzy axe is buffed but not a lot

gusty abyss
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Every other time I was excited, this time I am just confused

austere frost
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Yep

quiet hearth
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I cant decide of FG for shield flame burst or paladin for holy aura burst along side volcanus

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Likely paladin better

iron basin
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iirc FG shield burst is pretty good

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since you can bounce them off your RoS and the burst still goes off

quiet hearth
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If forgot they could do that

iron basin
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yeah it's like one extra point to enable it and you're pathing that direction anyway

quiet hearth
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pally is definitely easier to gear

waxen nymph
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If you go Shield Throw with CD it can bounce off of you

wooden monolith
quiet hearth
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Hmm, most of what I need in paladin is in the first part of the tree, but I do miss out on that global crit

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if only there was a shield throw doesnt require a shield node

waxen nymph
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You dont need a shield for shield throw

silk wasp
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Shield Throw... doesn't require a shield?

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None of the throwing skills require a specific weapon iirc

quiet hearth
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I know shield bash doesnt

waxen nymph
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Its not throwin

quiet hearth
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bit if a moot point since Im comparing using the shield that auto throws for me vs not now that I thnk about it

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holy flame burst has much better scaling, but that also means giving up the shields defense

iron basin
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or is that rush

quiet hearth
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both

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I thought throw needed one for some reason

iron basin
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i mean it's in the name

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that seems like a reasonable assumption lol

quiet hearth
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this is what I get for trying to do this at work

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Shield could get an extra 30 flat spell dmg, but I dont know if 10pts is worth that

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and to scale divine bolts with HH you have to take that one node in the tree that gives you the extra bolts right?

silk wasp
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Yeah at least 1 point

quiet hearth
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Well, going FG also lets me use VC for traversal and procc AE, which now hits pretty hard and gives a solid bit of healing on top of the block

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I need a sixth skill slot lol

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I could just drop ST and use another shield and have AE for my extra damage honestly

woeful echo
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yall how bad is the spin2win nerf

waxen nymph
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Top end pretty rough
But still really good setup

mint rock
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pretty big

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both builds I wanted to go got slapped pretty hard

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annoying af tbh

alpine sage
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ok so forge weapon no update

silk wasp
alpine sage
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so still not uber viable

waxen nymph
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SW now turns!

silk wasp
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Can't wait to see my shiny new Forge Strike visual

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I bet it looks swell

waxen nymph
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And vfx udptare for FG

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It's fine, it's Spellblade season

silk wasp
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How many 2lp cadences do I have to brick to get that FW summon affix from a rune of corruption

waxen nymph
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?

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The what?

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Holy

silk wasp
waxen nymph
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It's freaking sweet

silk wasp
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t1 almost doubles FW summon chance on vengeance

waxen nymph
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And it's on melee hit

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Meaning iron blades will procc it too

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That could make the spell worth using 😅

orchid juniper
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we gotta learn more about corruption outcome odds man

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don't even need LP I'll throw xylems in the woodchipper all day till we hit that t6 or t7 increased mana+mana per attunement

radiant vortex
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volcanus got a huge buff

fluid sparrow
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is it me or is this a quite low value?

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or am i missing something

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(pasted it here cuz bleed has quite some synergy in sentinel here and there)

peak zodiac
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yes it is

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it's intentional, apparently

fluid sparrow
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I wonder why

peak zodiac
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it's mostly meant to be a 2 piece set that you have options for how to get to 2 pieces

fluid sparrow
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ok given the sword has potential to give huge crit multi

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aah ok

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this could be huge ... unsure how well you can scale both crit multi and bleed ofc

iron basin
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they buffed the sunforged hammer affix. T5 affix at 10 FW gives more flat fire than the standard T7 flat fire

austere frost
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Vengeance its the best forgeweapons applicator non

iron basin
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if you're stacking attunement definitely

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I'm not stacking attunement

tepid wind
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whats the build going to be for this season?

uneven gorge
tepid wind
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will warpath void knight still be good

uneven gorge
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always

tepid wind
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thank you

austere frost
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You dont need that much attunment its 40 at most for iron blade

mint rock
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how much of a nerf is warpath though

austere frost
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It is nerfed, for non min maxers should be better or ok, but you do less damage and have less aoe than before so for mapping i feel will be okish for bossing not same ,you will need to find streng from corruption to fix said nerf

quiet hearth
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It's only nerfed for that one build, nothing else changed and arguably enables other builds to use that node since you will be able to sustain the mana cost with investment as non-vk. It hit the top end, and nothing else.

austere frost
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So its nerfed

quiet hearth
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The skill is not nerfed, one build was nerfed

austere frost
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He said vk warpath so its nerfed

quiet hearth
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Not what I said but you do you boo

austere frost
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For sure sustain is so much better so the fire version would be better than before

mint rock
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wasnt the fire version just overall worse than void though

austere frost
mint rock
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so it is just completely nerfed

urban phoenix
austere frost
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Most people pair that version with smite,full warpath the version that has endgame is the void one you know uber viable and mapping insane

austere frost
quiet hearth
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To the person planning a crit smelters, dont forget this

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I was really hoping for some blessing reworks too, like those item drop ones are so meh

silk wasp
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I was secretly hoping for some idol affix changes since so many are garbo and they're doing this whole idol altar thing

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Like... nah game I don't really want 10% cold damage taken as physical on a 4 slot idol

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Or less Vitality than 2 Humble Weavers

quiet hearth
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That too

scarlet thistle
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Xylem with the new corrupted affixes can get some mad mana. Gonna be interesting to see how difficult it is to get the desired affixes

austere frost
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Very

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You can get 21% increase mana on chest if you roll t7 affix corruption

scarlet thistle
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Would void shield throw be terrible on Forge Guard? Could wield Dreamthorn and Sigeon. That new corrupted affix adds a good amount of flat

radiant tangle
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Hear me out...

50% Multistrike Sword Relic + 1x3 Idol + 3 Corrupt Idol Board + 60% Effect Primal Relic + 40-50% effect on a board affix = 3 more swords every Multistrike...

Seems decent. 😆 🤣

serene void
manic cradle
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Lava Burst Forge Guard will be very very strong this patch. It will do easily 100% more damage than last season, just from the idol changes, without even starting to corrupt items

quiet hearth
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what idol changes did that?

manic cradle
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  1. fork for shield throw
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  1. idol boards (or hovewer they are called) buffing enchantments on idols. ALL flat spell damage on lava burst build comes from enchantments on 1x3 idols
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  1. omen idols. If i can squeeze smite on 1x3 idol, I don't need 2x2, which opens a slot for Throne of Ambition
quiet hearth
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I havent looked at the boards and idols yet so Im blind on that one

manic cradle
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fork -> around 40% more dmg
idol boards -> around 20% more dmg
omen and slot for throne of ambition -> another 40% more

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on top of that. Primal Cadence got huuuuge buff

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it doesn't increase damage by much, but it will make gearing and capping crit chance trivial

quiet hearth
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how was cadence buffed?

austere frost
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Stats crit chance way higher

quiet hearth
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how do I not have the patch notes bookmarked

manic cradle
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Primal Cadence now grants 6-15% of overkill damage leeched as health (from 4-9%), +6-15 to all attributes (from 4-9), and +6-15% Critical Strike chance for you and your Minions (from 4-9%).

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in theory it's a perfect item for attribute stacking now

quiet hearth
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That stat boost isnt nothing either

manic cradle
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it can be also vgood for other builds. even 1lp with t7 all-attributes, can give 150 total attributes

clever hazel
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omen idols are huge tbh, tons of power and not needing to enchant them = way less annoyance

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gained around 90% more DPS compared to the planner I had cooked up with season 3 mechanics

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easier to gear too, assuming omen idols aren't a nightmare to acquire

quiet hearth
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Im assuming they wont be the easiest thing to get

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do we know what bonuses those empowered slots give?

clever hazel
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refracted slots do whatever your idol altar says they do

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for example

quiet hearth
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Ah ok, like I said I havent looked at those yet

clever hazel
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you can get increased prefix+suffix, suffix, prefix, weaver enchant, and a bunch of other things

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"armor per idol in a refracted slot" "health per idol in a refracted slot" etc

quiet hearth
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do they work on regular idols?

clever hazel
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you can put anything you want in a refracted slot

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omen idols are really good because they're essentially 4x1 (or 1x4 or 2x2) idols that fit in 1x3 or 3x1 slots

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only "downside" is they can't be enchanted

quiet hearth
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dont mind me Im just gonna put a singularity in that increased effect of affix slot

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it's a terrible idea but Imma do it just to see

orchid juniper
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I mean omen windows are going to start appearing at like lvl20 arent they? totally reasonable to throw a moderately-buffed singularity in there just to get through the early phases of assembling your build

quiet hearth
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That it would be, though honestly reading through aco, I might be starting that. That change to marrow shards is amazing

orchid juniper
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this does raise some questions about unlock order of idol grid tiles for non-standard layouts

quiet hearth
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there is gonna be some wonkness around those layouts for sure

jagged gazelle
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does anyone know if the allies autobomber build will still be viable after the patch? ive never ran it before and was going to league start it, but dont know any of the mechanics or anything for sentinal as a whole so didnt want to troll myself by picking it if it wont work anymore

quiet hearth
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Actually, with these tablets, I think you can hit like..90% missing hp restored on lunge

alpine canopy
gusty abyss
formal thicket
gusty abyss
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either, void knight would take void well, paladin/forge guard would take regen

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but like I said, I dont think you can get enough regen to make it viable, especially if you take opportunity cost into account

zealous jacinth
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is there anything in upcoming patch worth getting for minion build like manifest armor/forge strike build? all ive seen are nerfs to tyrant's skull, army of skin, and evolution's end and no buff to manifest armor/forged weapons

silk wasp
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They buffed primal cadence and logi’s hunger. That’s about it.

south ledge
crude matrixBOT
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:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (20) / Void Knight (88) / Forge Guard (5)

General:

▸ Health: 3,516, Regen: 0/s
▸ Mana: 228.51, Regen: 9.68/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 96 Str / 15 Dex / 15 Int / 15 Att / 59 Vit
▸ Resistances: 96% / 75% / 72% / 96% / 165% / 109% / 117%

Defenses:

▸ Endurance: 49%, Threshold: 703
▸ Dodge Chance: 6% (168)
▸ Armor Mitigation: 69% (6,208)
▸ Crit Avoidance: 79%

south ledge
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my best build from last season, will see how far it can take me.

mental flare
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Do chances of echo aside from echo knight apply to warpath (like echoing strikes) ? i just saw the VK traits and it says that excludes movement abilities (warpath has this tag) but i guess they are refering to shield rush only? or shield rush too can be echoed?

winter copper
trim badge
winter copper
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i mean obviously im already testing things offline one doesnt exclude another

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lol

trim badge
winter copper
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just play a build that is op on 1lp budget there are dozens of those and no hardcore grind needed lol

trim badge
winter copper
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lol F

radiant tangle
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So potentially with perfect Idol rolls and perfect board placement you can get to 500% chance to trigger an additional sword with Multistrike. Seems pretty decent.

Go from 5 swords per to 10 seems pretty damn good.

wooden mountain
radiant tangle
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Wording is weird. It is one of those that needs testing over the 100%.

waxen nymph
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Usually "chance to do smth" that's not ailment stop "working" at 100%

radiant tangle
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It doesn't reference just one on the skill, leaves it to wonder if you can go over. Just says chance for an additional. Stands to reason, maybe if the chance was over 100% for each idol it might trigger multiple times.

Smite's limit for throwing it tied to the reference of a limit per time anyways, and the chance to trigger only a single Smite anyways.

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Worth trying later for sure.

wooden mountain
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I don't think you can trigger more than one smite per throwing hit even if you have >100% chance from the champion affix & idols

radiant tangle
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I know you can't on Smite. The wording on the Multistrike is a little more vague though.

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They had a limit of 100% before anyways with only having 2 Idols spaces at 50% max anyways. I don't think anyone tested it with the Relic anyways to make sure, at least no one posted it they did.

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Eh, if not that is fine. I am more thrilled about the stacking effect for idols to get Ghostflame to be almost free again!

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That should be fun with the new Aura of Decay conversion too.

fair hollow
silk wasp
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EHG allow FWs to summon FWs with the new corrupted affix and my life is yours. Infinite FW chain reaction go

wooden mountain
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EHG don't let FWs do anything fun

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I'll never believe, not for one moment, that this thing wasn't meant to work with FWs

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maybe it would just be a mediocre gimmick build but you know it would be awesome

silk wasp
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wdym that's clearly a paladin weapon. Paladins are well known for hanging out around volcanos chucking molten rocks at people.

wheat lance
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seems like void knight didn't get touched at all balance wise?
thinking of playing erasing strike again haven't played since tombs of erased and that's what I played in that season

silk wasp
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Warrior's Fury got its scaling capped

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I think that's it

mint rock
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I mean its a big nerf

wooden mountain
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yuge

silk wasp
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Yeah but if he wants to play ES it doesn't matter

radiant tangle
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So I did the math... with enough armor mitigation % and enough luck on corruptions you can get Thorns to be about 5% more damage overall vs. the pre-nerf. Mind you this is insane rolls of 2x T6+ corruptions. But if you're lucky, this could happen.

You would need 2x T6+ Attunment corruptions on both rings too.

silk wasp
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Good luck with that

gusty abyss
mint rock
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but you lose a large amound of dmg

gusty abyss
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break even point is at 100s at 1/5 in current scenario

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assuming you gear swap and dont break the channel

wraith sorrel
warped plume
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you have to look at the full integral of the entire fight, not just the top peak

mint rock
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even then its still a big dps loss

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prob smoother for farming

gusty abyss
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What even lasts that long? xD

warped plume
mint rock
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just the 20% per second increase up too what? 50s?

wooden mountain
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I don't think any build could do 5/5 warrior's fury for 50s

gusty abyss
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currently not, after patch, yep easy

wooden mountain
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1/5 was better afaict, but 5/5 looks really good now

mint rock
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I mean if it caps you my as well go 5/5

mental flare
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so..they made righteous fire possible no?

waxen nymph
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It was always good

scenic gyro
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@gusty abyss sup mate, cooking anything fancy this season? havent checked sentinel

gusty abyss
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Not much honestly, I have no idea how plausible it is to get certain corruptions. With pools of 40-80 affixes, I am just not very hyped by it

scenic gyro
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i foudn it weird that they decided to slap on another layer of rng, i would have expected something more deterministic

gusty abyss
crude matrixBOT
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Game Cycle / Version:

Shattered Omens / 1.4

Class:

Sentinel (26) / Void Knight (5) / Forge Guard (60) / Paladin (21)

General:

▸ Health: 3,534, Regen: 442.52/s
▸ Mana: 172.51, Regen: 8/s
▸ Ward Retention: 62%, Regen: 0/s
▸ Attributes: 166 Str / 31 Dex / 31 Int / 36 Att / 118 Vit
▸ Resistances: 121% / 54% / 54% / 76% / 73% / 139% / 139%

Defenses:

▸ Endurance: 70%, Threshold: 972
▸ Dodge Chance: 4% (124)
▸ Armor Mitigation: 69% (6,106)
▸ Block Chance: 102%, Mitigation: 62% (3,392)

scenic gyro
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i dont even know how realistic high tier corrupts are

gusty abyss
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yeah, my guess is CoF exalted bonuses will apply, but even than, we are probably looking at hundreds of slams...

scenic gyro
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im not slamming my 0,004% 4lp legendaries 😄 even if you slammed 1lp trash en masse, it would be super rare to get smth useful

iron basin
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vaal or no balls

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we corrupt our BiS items in this household

scenic gyro
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not after nerfing imprints, getting bis wont be even realistic anymore for cof

iron basin
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seems fine. you can get 95% of the way there without exact perfect gear

scenic gyro
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the last 5% were the whole endgame

warped plume
iron basin
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false dichotomy. you can still get perfect gear but it's going to take longer. CoF's intention has always been to allow more shots at loot for your to be able to eventually get your best gear without trade. It's still at the whims of RNG. Nerfing imprints was important for keeping player power in check without directly affecting skills and stats. things just got more rare

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one of the first things Mike said on the stream yesterday was that 2+t7 was always intended to be really rare. Imprints super screwed that up

warped plume
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You just said the nerf doesn’t matter since it barely affects player power.

iron basin
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no I said you can get 95% of the way to a perfect build without exact perfect gear

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the change is fine

gusty abyss
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Yeah.. problem is, T7+T5 is still a 1/3 slam. Hitting a corruption is like a 3-5 in 40-80. And you must do your rerolls before slamming. Its going to take a lot of attempts. Its going to feel 10 times worse then missing a 1lp slam when it was still random

iron basin
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yeah and that's fine. that's how these games work

gusty abyss
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(and then it is still a random tier)

iron basin
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like the whole of the genre is built off of the RNG of loot. removing all of that is boring

warped plume
warped plume
iron basin
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I mean literally all of the words are different

scenic gyro
iron basin
# warped plume No, that’s how this game works.

brother PoE, the game this one gets compared to all the time, has so many more layers of RNG to its crafting it's crazy. on top of that, getting BIS stuff with double corrupts runs the risk of straight up deleting your items not just the RNG of which affixes you're getting

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that's how the genre functions

gusty abyss
scenic gyro
gusty abyss
warped plume
# iron basin brother PoE, the game this one gets compared to all the time, has so many more l...

first off, you can delete the item here too.

Second, PoEs crafting and design the completely different were you have enough crafting mats to force things with even super small odds. And until you get to that point there’s plenty of crafting that can be done with consistency on low currency.

You’re comparing mirror Crafting in late game to the only step you can do after your league start is done.

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And those late game crafts are ridiculously more powerful in terms of build strength gains compared to in LE

iron basin
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Yeah I'm comparing Mirror crafting to crafting for perfect items in LE considering that's literally the pinnacle of each. Everyone complaining about the imprint nerf is complaining that they can't get their perfect items easily anymore. That is literally the point

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it's like complaining you don't have access to that mirror crafting a couple of days into a league as a casual player. the imprint nerf was justified

gusty abyss
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There is a massive difference between mirror tier poe gear and double t7 lol

warped plume
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you’re comparing the step after 1LP slam with mirror crafting.
That’s not even remotely close

iron basin
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what? no i'm not

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I'm talking about crafting with 2+t7 gear and multi LP legendaries

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multi t7s were never intended to be as common as they become after imprints

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unless there's just a massive disconnect in what we're each talking about here

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people are upset that the imprint system was nerfed because of how easy it became to get this game's BIS items. those items were always intended to be exceptionally rare and the imprint system made them way too common. curtailing that player power was important for keeping things in check. now people are in an uproar because they can't get their double and triple t7 items as easily or just print red rings through their tree after getting the first one from a prophecy

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however you can still get 95% of the way to full power without it and then grind for that last 5% like every other game in the genre

scenic gyro
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it wasnt easy though, i dont think you really know how much effort went into getting real bis items

iron basin
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no, I do. it's a lot of grinding

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now it's just more grinding

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which is fine

gusty abyss
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BiS isn't possible to get, there is only what is reasonable to get. The imprint nerfs change what is reasonable. The question is if corruption is reasonable. With the affix pools being as big as they are, I doubt. To many resist/off damage type results possible.

iron basin
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unless you're MG you probably shouldn't plan around specific corruptions unless it's some 1LP unique that's easy to obtain

scenic gyro
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whats the point of this season then

gusty abyss
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if thats true, then the faction system has failed. Its supposed to be a playstyle choice, not a power choice

iron basin
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that's how it has been since the very beginning. it has always been easier to obtain your exact gear as MG

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you can still do it with CoF but it takes a lot longer

gusty abyss
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Sure, but it was still reasonable to keep up as CoF. That looks to no longer be the case, and that is a problem.

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Now maybe I will get pleasantly surprised, maybe the corruptions are weighted in such a way that it is realistic

scenic gyro
gusty abyss
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I will corrupt what ever I had when I replace it with an upgrade

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Get somewhat of a feel for it, maybe there is something to it

austere frost
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Honestly man people who said its fine its the people that had never interacted with true full endgame slams and play like recommend you to try slam 3 lp items and then tell me this nerf is any good

scenic gyro
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there should have been extra shards or smth to uinfluence weighting of outcome

austere frost
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And I can guarantee they also haven't thought this corr stuff you got tiers of affix for corr while also having a massive pool of potential corruption for no reason cause why should I have as an option 50% of poison damage taken as physical as a corruption it just more bloating for ehg

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Like chest piece corr Sentinel ok it has 75 corr outcomes ok of those 60 are recycled affixes from the class and 15 are actual corruption now from those 15 at least 4 or 5 are kinda pointless like the double ress

iron basin
austere frost
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Its just so bad how they implemented this corruption mechanic in poe man this way f better

iron basin
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this was a fine change. multi t7s were never intended to be so common

gusty abyss
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should have just farmed a 4lp torch, its common enough

austere frost
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Again people dont get it and you can't make them understand

#

Ground loot sucks

#

Thats ok they can maybe fix that someday

gusty abyss
#

GL corrupting a sceptre though, both melee and spell affixes xD

austere frost
#

Prophecy exalts suck as well

gusty abyss
#

Oh your playing sword offhand as a caster? Enjoy the melee corrupts xD

austere frost
#

Imprint aint even that good I can drop 50 3t7 rings and maybe 2 of those have the stats I need for my build

#

So in what world is that overpowered

#

You know how long and how much grind it takes for any 3t7 craft

gusty abyss
#

These are issues that CoF does not fix, but should address. No idea how though.

#

maybe sceptre and sword shouldnt have melee and spell affixdes but hybrid and generic

austere frost
#

This people they think 2 lp craft is gonna be so easy and good when you gotta jungle through all the rng system,also get lucky at jukra cause let's be honest you can get unlucky a lot specially when its a rarer items, and then go for corr go through 75 possible outcomes and oh I got t1 increase mana like ty ehg

#

They could've make it just t7 right nah too hard to think about the players

austere frost
iron basin
#

this has all completely derailed sentinel chat tho. should probably move to general

austere frost
#

True that chat is great

#

But for real Sentinel wise I recommend people going to last epoch tools and make their builds,there is saw the vision of ehg

iron basin
#

i kinda want to try something with the buffed echoes hit node

#

I was messing with it as a paladin caster before the changes and it was fun just not very strong

austere frost
#

Does it have enough more damage in the tree?

iron basin
#

is there a way to cast smite on spell hit

iron basin
#

plus there's the node that casts it extra times every time you cast it directly

#

plus it looks neat when you do it

gusty abyss
iron basin
#

yeah smite is gonna be better like 99/100 times

#

i just like the way it looks

#

if there's a way to get smite-on-spell-hit somehow there could be something to it with how often it hits

gusty abyss
#

I wish I could just play abberoths command and void cleave while spinning

iron basin
#

but I think it's all smite on throw

gusty abyss
#

but for some reason its dot focussed :S

iron basin
#

the auras?

gusty abyss
#

yeah, and it has increased dot damage on it. And since its a sceptre, you need to slam reduced cost, which is practically a t5 offense affix

#

holy that is going to feel even worse now that double t7 is not a thing

scenic gyro
#

if you take uberoth out of the equasion it gets alot more chill for silly builds, i think thats the flavor for this season

#

i dont see min maxing stuff being fun this time around

austere frost
#

Anyway echoes does no damage dot wise

iron basin
#

echoes is mostly just a DoT in name. you're usually trying to get as many 5% procs in as quickly as possible or constantly recasting it and triggering the full damage

austere frost
#

Like ravaging aura hammer throw would be better i hope some day we get full conversion and we get change to cleave node that gives like 80 void throw changed into for 4 seconds you get that,would be nice

alpine canopy
iron basin
#

I might end up setting observer as my meme build criteria instead of normal abby

alpine canopy
#

Yeah, that's how I'm planning atm

iron basin
#

depends on where between normal and uber he sits

alpine canopy
#

exactly

iron basin
#

because tbh, normal abby with furnace was rough

#

it took me like 10 minutes lol

alpine canopy
#

lol

quiet hearth
#

Wait, furnace as in the node in smelters wrath?

waxen nymph
#

Yes

quiet hearth
waxen nymph
#

Conf made a beautiful t7 aoe pyre of affliction

#

It was legendary

quiet hearth
#

isnt that a necro axe?

waxen nymph
#

Fire Necro Spell 2h Axe

quiet hearth
#

So Im guessing that was just the best option they had for furnace?

waxen nymph
#

Thats what we thought would be the best

#

It has some penetration too

quiet hearth
#

Im currently trying to decide if Im gonna play VC triggering abyssal echoes or necro marrow aoe with that new splinter nova

junior wolf
#

hey folks, how big of a nerf is the warpath fury 10 sec limit? Does that limit the DPS like crazy, or does it make it better because mana sustain is now easier?

wooden mountain
#

you almost certainly go 5/5 warrior's fury rather than 1/5 and it's possible to sustain that indefinitely with enough mana

#

but it's a big reduction in peak dps

quiet hearth
#

For most its about the same with easier sustain, for the big top end, you're missing a kneecap. IT's still a huge multi

winged pulsar
#

True and real

quiet hearth
#

I should try that even horizon build again, just use that node to sustain a huge multi while I spin around once every physical year

#

how mana mana sustain do you need anyway at max stacks?

austere frost
#

Depends with what class vk doesn't need any but pally I think someone made like excel sheet a bit above in chat

quiet hearth
#

Someone far more nerdy than I did that

silk wasp
quiet hearth
#

wonder if that included channel cost reduction

silk wasp
#

It's in the sheet

#

-60%

quiet hearth
#

I hadnt seen the post before Id hit enter, hadnt seen it yet

gusty abyss
#

I forgot to put aura active, there is another 30% increased xD

quiet hearth
#

what about symbols?

gusty abyss
#

4/4 points 5/5 symbols

#

could ofcourse also meme with experimental mod

quiet hearth
#

What about the WP mana node?

gusty abyss
#

Are we really passing on cyclone of war though?

quiet hearth
#

I would think we could get enough plus skills to get everything

gusty abyss
#

I mean, 75% pen is quite big, there is no 2h sceptre though. But you could add 11.7 mana regen per second that way

quiet hearth
#

Then the urzils pride chest

#

not that hard to stack lightning res

gusty abyss
#

Yeah, missed that. More affixes just to get mana regen up 😄

quiet hearth
#

I'm not saying it's ideal, 100% meme, it's obvious they want you to spin for a duration and then have to recover, this just makes the duration longer so fewer times slapping people for mana

silk wasp
#

If only there was some kind of node that did a bunch of damage after spinning for a while to incentivize you to stop 🤔

quiet hearth
#

no, smooth brain only, we spin or we're dead

silk wasp
#

||Warslash still not buffed btw||

quiet hearth
#

So really for body armor it's gonna be Urzils vs augury plate

gusty abyss
#

warslash into void cleave, if only warriors fury worked for warslash

waxen nymph
#

Warslash forgotten so deep

#

Nothing works with it

quiet hearth
#

wait gotta be an axe or sword, forgot

#

void smash when

#

so, if Im reading this right, you'd get 10% per purple square as long as small is on top and big is on bottom right?

uneven gorge
crude matrixBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Sentinel (21) / Void Knight (72) / Forge Guard (5) / Paladin (15)

General:

▸ Health: 4,009, Regen: 49.2/s
▸ Mana: 208.51, Regen: 10.88/s
▸ Ward Retention: 88%, Regen: 0/s
▸ Attributes: 147 Str / 44 Dex / 44 Int / 51 Att / 57 Vit
▸ Resistances: 133% / 101% / 101% / 105% / 104% / 109% / 109%

Defenses:

▸ Endurance: 54%, Threshold: 1,270
▸ Dodge Chance: 8% (239)
▸ Armor Mitigation: 75% (8,338)

quiet hearth
#

wondering how low I can get the CD on VC to be within reason

silk wasp
#

Gavel works with set items? TIL

uneven gorge
#

Cus that's 20% more damage that we're losing for no reason

#

Since shattered chains no longer works

quiet hearth
#

I wish there was a cdr calc, I hate doing this myself, 100% cdr on VC would be what, 2s flat now?

silk wasp
#

100% inc cooldown recovery speed halves the cooldown

#

1s passing counts as 2, basically

gusty abyss
#

Cool down/ (1+cdrs/100)

quiet hearth
#

Im thinking FG with that always find a potion node would pretty much let you always have at least 1 charge of VC

#

Good luck getting that t8 experimental though

mental flare
#

is +1% (damageType) penetration equal to 1% more damage of that damage type or...?

clever hazel
#

if you were at 0% penetration / 0% resistance shred, yes; it's exactly equivalent to 1% more damage

urban phoenix
#

Hopefully runes of corruption are fairly common. I feel like i'm just gonna slam every sunforged hammer I get until I hit the FW on hit stat when the season launches.

quiet hearth
#

Im just now getting to other classes and man do the devs love Primalist. Channel tornado beastmaster will be taking almost no damage xD

silk wasp
#

Someone's pet class for sure

quiet hearth
#

meanwhile FG living off of crumbs

radiant tangle
#

FG made me sad this season that the one build I use for Sigeon's for Shield Throw got a 33% nerf outright because of the idol slots.

Already struggled for the non-Armor minuon spam version. But now the single-self bounce version just got way worse.

quiet hearth
#

Like I dont think FG is bad, it's just not great. Decidedly average.

silk wasp
#

It looks worse than it is when placed next to VK and Paladin

urban phoenix
quiet hearth
#

Pretty much, you can do a LOT with FG, but VK and pally are just braindead easy

iron basin
#

one day I'll get a buff to furnace

quiet hearth
#

One day all the nodes in smelters will actually work

iron basin
#

hey at least most of them work

quiet hearth
#

Bolster has been broken forever now

iron basin
#

is that the armor when channeling one

quiet hearth
#

armor and end thresh

#

I think the thresh doesnt work, I know one of them doesnt

iron basin
#

I thought people said the armor part didn't work, but it does it's just increased armor so it's additive with your other increases

#

meaning the increase is miniscule

silk wasp
#

They fixed Bolster in 1.3

quiet hearth
#

last time I checked in 1.3 at least one part of it wasnt working

silk wasp
#

The Armor is More, but armor hits a massive diminishing returns wall around 75% which is only like 8k armor

iron basin
#

it also naturally doubles your armor while channeling it

#

it's really easy to hit armor DR cap while channeling SW

silk wasp
#

Brutality really had potential for Smelter's until they cut it by 60%

#

Still probably an instant take if you can get it

#

40% more is 40% more

quiet hearth
#

That is true

iron basin
#

yeah i'm gonna use it for my SW build

#

losing the inc armor from all the strength is rough though

quiet hearth
#

I know I plan on using the frenzy one with vengeance

#

now that I think about it I forget how you even get that one

iron basin
#

also it's 40% more at 100 strength right? keeps going up still?

radiant tangle
quiet hearth
#

I dont think losing haste is that big of a deal, but Im not a zoomer player so

silk wasp
iron basin
#

you're not always channeling though

silk wasp
#

Yeah, 40% at 100 Brutality

iron basin
#

like a lot of mapping with SW is grouping things up then blasting them

crude matrixBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Sentinel (20) / Void Knight (10) / Forge Guard (68) / Paladin (15)

General:

▸ Health: 2,632, Regen: 294.8/s
▸ Mana: 157.42, Regen: 11.84/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 189 Str / 6 Dex / 6 Int / 14 Att / 24 Vit
▸ Resistances: 142% / 75% / 75% / 112% / 91% / 73% / 73%

Defenses:

▸ Endurance: 59%, Threshold: 852
▸ Dodge Chance: 1% (28)
▸ Armor Mitigation: 81% (15,867)
▸ Block Chance: 70%, Mitigation: 43% (1,474)

urban phoenix
#

Is the Shield Throw fork thing new?

iron basin
#

yeah

urban phoenix
#

I wonder if they ever added area scaling on the Manifest Armour/Shield Throw interaction.

quiet hearth
#

Gotta figure out how to solve the loss of vitality scaling when using rampancy as a non vk

iron basin
#

is rampancy the vitality conversion?

urban phoenix
# iron basin yeah

Dope, hopefully one day Manifest Inspiration is scaleable with area. Would love to lean into a build with that, and the fork would make it pretty cool.

quiet hearth
iron basin
#

anything that scales with vitality should still scale with it. unless you mean all the health and resists that vit gives you, those will go away

quiet hearth
#

that is what Im talking about, resists not so much, only other option is going ward that I can think of

#

Wait, I figured out some more regen for the WP thing earlier, we can run Apathy

trim badge
# winter copper lol F

I know this is a longshot...does anyone have a 3t7 exalt like this? but with melee critical strike chance and not increased? this is for legacy.

iron basin
#

might have a better shot asking general or something

daring lion
#

is attunement in forge strike only for the forge weapons or does it also apply to the hit of forge strike?

trim badge
iron basin
#

it's for both. never really thought about using attunement to scale the hit

daring lion
iron basin
#

ignite FS or ignite minions?

daring lion
#

leaning towards minions

iron basin
#

i wanna try a bleed build with Forge Strike at some point

#

it gets like 245% bleed pen on the tree

#

not very much in the way of more multis for bleed though

daring lion
#

hehe, i just wanna use the the reworked ignite ammy

iron basin
#

fair

daring lion
#

i mean sunforge set has always been about fire damage

#

and forge weapons

#

but its always been average or a bit below at best

#

also smelter's only scales with str

#

so im thinking about ignoring smelter +3 entirely

iron basin
#

reasonable

#

I've got a SW build i wanna try

daring lion
#

im also uncertain if fire damage nodes for shield wall and ignite nodes for mani armor makes any sense

silk wasp
#

Sunforged Hammer not great for ignite minions.

daring lion
#

or am i reading it wrong that, that affix only applies to you

silk wasp
#

Ignite per FW only applies to you

iron basin
#

the weapons only use basic stats. special stats like the set affix wouldn't apply

daring lion
#

laaame, so the set is purely built for SWrath

iron basin
#

or hit based forge strike

#

just not the minion half of forge strike

daring lion
#

so str scaling

#

hmm

iron basin
#

i mean technically as written attunement also scales the hit of FS

#

but you get a lot of benefit from scaling strength

#

fire/phys pen being the biggest

daring lion
#

sorry how does str give fire and phy pen?

iron basin
#

towards the end of the FG tree there's a threshold bonus that gives pen based on strength

silk wasp
daring lion
#

ah that

#

@iron basin @silk wasp thank you two for answering. appreciate you both

#

But ignite swrath doesn't sorta make sense... I dunno haha

iron basin
#

i've tried fire DoT SW

#

it's really bad

quiet hearth
#

SW?

#

nvm Im dumb

iron basin
#

same brother

daring lion
# iron basin it's really bad

Yeah I've always thought big hit type skills don't mesh well with DoT. Since you want to stack the stacks with fast repeated attacks. I could be wrong but that's what I know xD

granite forge
#

back and late to the party, did they buff forged weapons specifically spin to win forge weapon summoning?

urban phoenix
iron basin
#

yeah should be neat

urban phoenix
iron basin
#

we don't know the weightings on corruptions is all

urban phoenix
iron basin
#

yeah that's why on my planner I only used a T1 affix on a pretty normal base

urban phoenix
#

Spamming corrupt on Sunforged Hammers (assuming you can corrupt set items) will be my early play I think.

#

Until I can get some decent maces to craft with the sunforged shard.

daring lion
#

are you intending to use SWrath or just FS?

iron basin
#

who me?

#

i'ma blast with SW

urban phoenix
#

I'm not sure what skill i'll use with sunforged/FW corrupt yet.. so many interesting options.

quiet hearth
#

I did a SW with the explode axe, that honestly was pretty fun, slow AF but fun

iron basin
#

more plz

urban phoenix
#

Rive, Warpath, Vengeance, Even like... Shield Bash potentially.

quiet hearth
#

If holy aura flame burst ignites, would the more damage node also boost the ignite damage?

iron basin
#

it should

#

I didn't realize that AE had a bleed pop node

#

really makes me wanna do a bleed forge strike

#

since the initial hit applies both the debuff and pops bleeds, I wonder if you still get the increased damage taken benefit from AE

quiet hearth
#

Yeah that is a thing, you can get silly numbers

iron basin
#

idk what to use for the 5th skill

quiet hearth
#

rebuke

#

When all else fails

iron basin
silk wasp
#

Symbols of Hope goes in every build. It's law.

#

||Don't tell anyone I dropped it||

iron basin
#

it doesn't really do much for me

quiet hearth
#

Umm, HOW does it not?

clever hazel
#

if nothing else it has %damage and endurance threshold, lol

iron basin
#

that's like all it offers haha

quiet hearth
#

Damage, crit, edurance thresh regen

iron basin
#

it has no bleed synergy, i'm dual wielding so the block chance is a minimal improvement

#

crit doesn't matter. so it's inc damage and threshold for the most part

#

which is fine but it feels like there's better utility somewhere else

quiet hearth
#

If you have access to symbols you take it, it's one of the best boosts in the game

clever hazel
#

I mean, if you don't want 125% damage and 375 endurance threshold or whatever

#

volatile reversal makes enemies take 15% increased DoT and can cast abyssal echoes for you

iron basin
#

oh i didn't know it still has an inc taken node

clever hazel
#

only for dot builds, and it's a traversal skill, so

#

you can also get a bit of frenzy uptime and %armor applies to dmg over time

silk wasp
#

The corrupted affix pool on idols seems a lot less daunting for getting something useful. Only 12 possible options listed for Throne. Fingers crossed Frenzy on evade isn't 98% reroll or something.

iron basin
#

i didn't even think about looking at idol corrupts

quiet hearth
#

neither have I

#

these corrupted affixes are bonkers

serene bough
#

i might be thinking of this lol

quiet hearth
#

Ive no idea, but I doubt it, that would be so stupid

#

500% increased ez

serene bough
#

well we don't know how to controll the tier of the corruption do we? i have no idea how hard it is to get a t7 or t8 corruption mod

quiet hearth
#

I imagine a pain in the rear

serene bough
#

if its random it would be 1/8000 corruption for t7 so at point 500% seems low

#

your telling me i need 8k identicall weapons

iron basin
#

no you would need much more than that to guarantee it

#

8k would give you like 67%ish to have seen the exact corruption once

quiet hearth
#

the 1%doesnt scale, you literally just needa t1

serene bough
#

i know but i swear it used to but i have no proof

silk wasp
quiet hearth
#

I wonder how hard it will be to get these corrupted bases, that cursed coin ammy is really good

trim badge
#

thoughts on if i should slam this, I mean it's a good exalt, not perfect but I dont want to do another 1000-2000 troves to get perfect exalt for julra to deny me.

silk wasp
#

I'm expecting affix tiers are as rare as they are now. 6 is uncommon, 7 is rare. Mike said the affixes do have some weighting but we don't know what gets prio

austere frost
#

Oh nice they absolutely nerfed the corrupted affix

quiet hearth
#

which affix?

austere frost
#

Cause that affix was 5% before 100%

#

5% increase damage per streng

#

Made 1 lp more bearable

silk wasp
#

Might've been. I know they got Dammit more up to date data sometime today

quiet hearth
#

And where did you see that was originally 5%?

austere frost
#

Cause I went and did the builds

#

Checked all affix and stuff

#

Like example attunment conversion mana regen can be ok even good let's say but attunment stacking is even more op than any other stat

#

Forget conversion

iron basin
#

wat

orchid juniper
#

oh oof the corrupt affix for mana per attunement looks like it got tuned down a ways too

austere frost
#

Attunment stacking gave idk now with xylem like 10 health per Attunment and you could get like 11 mana per Attunment

#

Like relic corr was 4 extra flat health per Attunment

#

The weapon or somewhere else was like 5 mana per attunment

orchid juniper
#

at least it's flat with tier now? so you're less reliant on winning the lottery to hit the BIS

#

damn though that might put the 4k mana dream out of reach lmao

austere frost
#

For example idk how the nerfs are but judgement aura its absolutely busted if you get your corruption

iron basin
#

man 4k mana would take forever to refill

austere frost
#

I had 6.6k health, 2.2k health regen , 7.2k mana

#

Pretty sure uber dead in 40 sec rofl

#

Mana node alone gave like 3600% more damage

iron basin
#

mana node for what

orchid juniper
#

judgement

austere frost
#

Judgement

iron basin
#

oh yeah makes sense

austere frost
#

Aura scales hard with mana stacking

iron basin
#

yeah

#

devotion gives flat damage with smite per missing mana right?

austere frost
#

One use and you have insane dps regen,then another use probably after 4 he dead

iron basin
#

that's less exciting than more damage

quiet hearth
#

I wonder if we can get enough mana now to spam things like F and Judgement

orchid juniper
#

apathy might make that possible, or there was another corruption for like increased regen per hundred max mana

iron basin
crude matrixBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Sentinel (35) / Void Knight (10) / Forge Guard (53) / Paladin (15)

General:

▸ Health: 2,598, Regen: 453.62/s
▸ Mana: 114.51, Regen: 9.2/s
▸ Ward Retention: 16%, Regen: 0/s
▸ Attributes: 100 Str / 8 Dex / 8 Int / 7 Att / 12 Vit
▸ Resistances: 100% / 71% / 71% / 136% / 72% / 76% / 56%

Defenses:

▸ Endurance: 57%, Threshold: 1,258
▸ Dodge Chance: 1% (32)
▸ Armor Mitigation: 77% (9,887)

austere frost
quiet hearth
#

That's what Im thinking, and you only need a t1 apathy roll, it's what 2% per?

iron basin
#

yeah it is

#

i was using it on my avalanche shaman and got to ~60 mana/s in the planner

austere frost
#

Good thing only 6 corruption on amulet ,I hope the amulet doesn't come with double corrupts

#

Cause it drops corrupted

orchid juniper
#

I mean didn't one of the teaser images show an exulis with two corrupt stats

iron basin
#

yes

#

they didn't explicitly confirm it, but mike gave a hint hint wink wink that it drops corrupted

#

we just don't know if it always drops double corrupted or if it can have some number of them

austere frost
#

Yes thats why I hope apathy vitality should be bad if thats the case combo

#

I honestly just did my planner with the shade amulet not ven use stats stacker amulet

quiet hearth
#

I mean apathy had to be strong because losing what Vit gives is a tall order on most builds

iron basin
#

tru

#

it's a lot of free res

#

and health

austere frost
#

All the values are massively nerf so yeah ahha

quiet hearth
#

A lot of them were just broken good, not surprised.

#

Wait, guile reduces CD of movement skills, I might need to lunge

iron basin
#

mainskill lunge time?

quiet hearth
#

The memes, they call to me

orchid juniper
#

imo that skill is still almost unusable without the helmet that lets you free target, I hate being dumped right at an enemy's feet

quiet hearth
#

It's really not, if you use it like I do, which is as a panic heal button

austere frost
#

That helmet needs a buff man completely useless since I started playing this game maybe was great on beta

iron basin
#

i don't really mind lunge tbh. as a movement skill it does its job of getting me into unga bunga range

austere frost
#

Depends it was a lot better before

#

Sentinel either uses shield rush or void cleave nowdays ty god for voidcleave

iron basin
#

sure but it being better before doesn't make it bad now

austere frost
#

It should just not have any restrictions to it would make it more fun for other build to map cause personally I think healing hands traversal id popo

orchid juniper
#

I miss voidcleave getting free noclip through walls

#

cheesed the daylights out of dungeons with that lmao

austere frost
#

Not bad also does not mean its good

#

Its so fun to map with void cleave

trim badge
orchid juniper
#

oh damn it hit, niiiice

austere frost
#

Gz

trim badge
#

yeah, it hit... when it counts.

iron basin
#

you just gotta close your eyes before hand

#

it works 100% of the time that way

#

if it didn't work, you didn't close your eyes hard enough

trim badge
#

yep

iron basin
#

also I love how worldsplitter randomly has the bleed implicit because of the base type

manic cradle
#

I did some math for Lava Burst Altars. The new affix (fork) and 2T7 Pyramidal Altar and 1 omen idol alone will give the build up to 157% more dmg. Maybe this is finally the season of Forge Guard 🙂

quiet hearth
#

lb altars?

manic cradle
quiet hearth
#

you mean idols? you only get one altar

manic cradle
#

in the spreadsheet I compared different altars against each other

quiet hearth
#

so I think the lunge thing is dead because you pretty much nuke your defenses

#

I guess I could drop iron flexes

#

but I dont think you can get the CD low enough, with this much cd I might as well be using VC

quiet hearth
#

Memes for Lunge

#

I also noticed that the queen been from the new set gets abilities, I demand the same for the crab ring

urban phoenix
quiet hearth
#

I know, I wish all the summons got that treatment, I would love a glass cannon crab nuking things

alpine canopy
#

They basically just copy pasted an existing enemy like they did for crab kappa

quiet hearth
#

I...I think I may have found a new candidate for ruby fang memes

quiet hearth
#

So, one of the new sets converts dancing strikes to fire

#

and since DS can proc shurikens, burning daggers, and SC, I think the potential to stack dots is higher there. NGL though it's gonna be a tall order beating vengeance+HH

urban phoenix
quiet hearth
#

with the set ring

#

Sword, ruby shield, set ring

urban phoenix
#

Ah yeah, forgot that existed/

quiet hearth
#

I need to look and see if any of the new affixes or items give me better options. The best would have been for Rive to get converted to fire and then I would just laugh

urban phoenix
#

Theres still a few uniques to be announced right?

quiet hearth
#

Ive no idea

urban phoenix
#

I think they said like, 11 total and they've teased 5 or something.

#

Could be wrong though

quiet hearth
#

I know the letools has 8

quiet hearth
#

Maybe I'll finally join the dark side and play VK

quiet hearth
#

I wish they would make time rot work the same way as the other ailments

trim badge
austere frost
quiet hearth
#

It's capped at 12 right now

austere frost
#

Time rot was trash since it existed same with future strike which kinda got removed

#

Yeah 12 but scales so hard with more damage that is the best dot build in the game

quiet hearth
#

I dont know about that now

austere frost
#

This season its going to be even more busted time rot

#

Oh time rot destroys while mapping and uber very easily,so far you have like 4 viable builds devouring orb ,hammer throw,erasing strike and shield throw,shield throw combo is a bit more complicated but its second best damage,erasing is the best applicator but the gear you need ro get for it like dual wield exalts and using the set primordial ring can be very annoying

quiet hearth
#

And so do pretty much all the other dots

austere frost
#

Yeah but none compare at all to time rot

quiet hearth
#

We'll agree to disagree

austere frost
#

Bleed is the best of the infinte dot and its worse than time rot

#

When you play it you know why

quiet hearth
#

k

waxen nymph
austere frost
#

The more damage the skill that applies timerot gets from Brutality as far as I understand affects ailments so idk 100% more damage there for erasing time rot extra the idols as well get more damage from them

quiet hearth
#

actually I need to look into MS stuff too but that is a problem for tomorrow me

quiet hearth
#

always with 2, and a possible 3rd wow

warped plume
novel shell
#

was Warrior's Fury nerfed or buffed ?

warped plume
# novel shell was Warrior's Fury nerfed or buffed ?

Think someone said you need 1200 mana to sustain 5/5. so up to that much mana, it’s a pure buff. Haven’t done the math to see how high in mana you have to go before they even out. But my guess is, a lot.

There’s also a nerf to gearing, so question is how high on mana we can realistically get.

#

Id mark it down as a CoL change and a buff.

crude matrixBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Mage (20) / Sorcerer (5) / Spellblade (76) / Runemaster (12)

General:

▸ Health: 3,174, Regen: 20/s
▸ Mana: 164.51, Regen: 8/s
▸ Ward Retention: 160%, Regen: 117/s
▸ Attributes: 6 Str / 10 Dex / 55 Int / 6 Att / 6 Vit
▸ Resistances: 249% / 71% / 85% / 92% / 92% / 70% / 70%

Defenses:

▸ Endurance: 30%, Threshold: 635
▸ Dodge Chance: 2% (50)
▸ Armor Mitigation: 47% (2,826)
▸ Crit Avoidance: 30%

formal thicket
rancid lantern
#

Oh good lord

#

I am not awake

icy jay
#

Magecuckery in this sacred place!

alpine sage
#

hmm, shield bash forge guard is going to have big buff

#

the berserker belt seems insane

alpine sage
#

hmm, I saw a smite paladin build in maxroll for next season

#

finally smite is good on paladin?

alpine sage
#

berserker belt

#

it make you deals 15% more dmg while having frenzy

#

and increase frenzy effect per strength

icy jay
#

Well it's for any build

winter copper
alpine sage
#

which is good for this item

icy jay
#

I see, makes sense

unreal monolith
#

Can Frenzy affect the attack speed of the Shield Bash skill?

scarlet thistle
#

Nope. Shield Bash isnt affected by attack speed, so it also ignores Event Horizon penalties

unreal monolith
#

Then why use Fangs of berserker for SB?

scarlet thistle
#

Leech and More Damage I guess? Kinda why people used Chains before

uneven gorge
# unreal monolith Then why use Fangs of berserker for SB?

Shattered Chains now only works for melee void damage, so Fangs of the Berserker is an option for another source of more damage on belt. It can give more, since it scales, but it also increases damage taken, though most SB builds will probably still be giga tank regardless

#

You also get to use 2 red rings, which offsets the increased damage taken a bit

unreal monolith
uneven gorge
unreal monolith
#

thanks I will see all hehe

alpine sage
#

and literally every dex melee builds

#

since the primodial dagger gives 40 pen and +4 dex skills

#

which might be more useful than the fangs of the berserker

silk wasp
#

Dual wield builds can use the new Jormun set for 20% more instead but it'll limit your weapon choices

uneven gorge
modest palm
modest palm
#

what affix

#

the build scales void damage and phys

#

melee fire damage is bad no?

uneven gorge
modest palm
#

fair point i guess

trim badge
#

12 slams ready to go for julra... then to corruption. i wonder how this will end

autumn star
#

Is there anyone with a planner to shield bash paladin?

waxen nymph
#

Feels like it's better on FG

#

Possibly one of the few

urban phoenix
# waxen nymph Feels like it's better on FG

Kinda wanna see if I can make this sunforged ignite thing work with shield bash on Pally, but it probably just ends up being way better on forged guard. Having a shield with FG vs (This node on pally) is definitely a sticking point though.

#

Probably too hard to make it tanky on Pally.

waxen nymph
#

Ignite shield Bash??

#

Its freaking slow

#

I have a bad feeling about this

urban phoenix
#

but you're probably right, its gonna feel weird.

waxen nymph
#

Maybe I am wrong

urban phoenix
#

just meme builds rattling around in my head

waxen nymph
#

All good then

#

If you know it's meme tier than that's fine

urban phoenix
waxen nymph
#

Maehlin Hubris?

#

Dragonbone axe or Bardiche?

#

Champion affix axe?

urban phoenix
#

Nah, Crafted Sunforge at the end of the day, with the corrupted FW on hit.

waxen nymph
#

How much ignite chance?

urban phoenix
#

can get like 1350% ignite best case.

#

well

waxen nymph
#

Oo

urban phoenix
#

a bit less on Pally.

#

but still very high

waxen nymph
#

So t8 sunforged?

#

90% per fw

#

How many FW?

urban phoenix
waxen nymph
#

Base

urban phoenix
#

13 i believe

waxen nymph
#

Really? That much

urban phoenix
#

You miss out on the two from FG

#

Oh wait

#

more than that

#

Yeah, Pally might just be off the table.

#

9 total

waxen nymph
urban phoenix
#

810 ignite

waxen nymph
#

It's 6 as Paladin

urban phoenix
#

+3 from sunforged

#

15 on Forge guard

#

which probably just ends up way better than pally

waxen nymph
#

And as FG you can get a shield too

#

So you don't get one shot

urban phoenix
#

Yeah, was just kicking ideas around with Pally, 50% more dmg is nice, but you get way more out of FG.

waxen nymph
#

Hum.... 'if you go t8 you can't have Entwined legends

#

Because you could run t7, Entwined and pale ox

#

It's only 60% Ignite though

urban phoenix
#

Shield bash also just one of many skills that I'm looking at, thought the ignite duration stuff would be neat, but you could also do like, vengeance, Warpath, etc etc.

waxen nymph
#

À t7

#

Its really cool yeah

urban phoenix
#

At the end of the day, 90% ignite from sunforged just feels really solid.

waxen nymph
#

Shield Bash has a fixed AS

#

So running a Mace isn't that much of a down side

#

That's why its so nice on FG

#

And don't mind the 2h+ Shield setup

urban phoenix
#

The ignite duration stuff probably doesn't beat the amount of ignite stacks you'll pump with iron blades.

#

plus the damage reduction and all that

#

Could also run hit based with Rive, would be very cool with Scrap Metal.

#

Run whatever pumps the most scrap metal out per second, then chunk big enemies with Rive.

#

Obviously not great with Sunforged, but its a cool concept.

#

That FW corrupt opens up a ton of cool stuff.

daring lion
#

is scrap metal from Rive a non-bo with Sunforged set?

silk wasp
#

Scrap Metal stacks don't count as having Forged Weapons if that's what you're asking

daring lion
#

so it wont work with the sunforged stuff

urban phoenix
autumn star
#

Is it possible to make an uber abberoth viable Shield Bash Paladin?

grizzled mirage
#

so how effed are we, fellow spin2win enjoyers, with the channel limit now being 10sec on WF

urban phoenix
#

Probably feels comfier anyway.

waxen nymph
#

You will be able to spin for ever and never drop it

grizzled mirage
#

wonder whats our dmg plateau gonna be now, things wont fall over above certain corruption thresholds anymore

waxen nymph
#

Hum, with t7 butcher crown you need 720% Inc Mana regen to sustain Warrior Fury

#

Not sure you can get that much

turbid dome
#

yo vlad, is LE tools saying sentinel relics can get bees per 10 seconds as a corrupted affix legit?

waxen nymph
#

They show it in a teaser too

turbid dome
#

oh

waxen nymph
#

You better BEElieve it

grizzled mirage
waxen nymph
grizzled mirage
#

make it facetanky enough to let you take the last phase on the cheek and you should be fine

autumn star
austere frost
autumn star
#

Yeah but I dont like Forge Guard

austere frost
#

Then you will use the axe momentum plus next league new shield

#

At least stacking strength you will get enough more damage to do uber realiably

#

Forgeguard version though lot stronger now

autumn star
austere frost
urban phoenix
icy jay
autumn star
#

Heresy?

alpine canopy
urban phoenix
#

Hmm, debating on which primordial item to use on this sunforged/vengeance/ignite build, could go Onslaught of Cerata, Wildfire Embers, T8 Sunforged Hammer, or Legends Entwined to run Mantle. I feel like all of them are pretty useful.

jolly bloom
#

Does anyone know if Maehlin's Hubris also converts the self-bleed from Penance in the Paladin passive tree to ignite?

waxen nymph
#

It should I think

jolly bloom
urban phoenix
#

Anyone wanna check my math on Wildfire Embers vs a boss?

Wisps last 8 seconds,

Chance to create wisp = 30%

Procs every half second.

So 8 x 2= 16 procs,

16 x 0.3 = 4.8 wisps up at any given time during a sustained bossfight.

Each wisp has a 12% chance to repeat your skill use.

4.8 x 12 = 57.6% chance to repeat skill use at any given time on average.

Lower end can probably just say 4 wisps at a time to be safe, so 48% chance.

#

Does that make sense?

#

or am i missing something.

mystic dawn
urban phoenix
mystic dawn
urban phoenix
mystic dawn
urban phoenix
mystic dawn
#

ok

urban phoenix
#

Corrupted Sunforged Hammer for the chance to cast forged weapon on hit, plus iron blades for the extra chance to proc. Should be an easy 15 FW to get a big chunk of ignite chance.

quiet hearth
#

we can corrupt sets?

urban phoenix
#

Could very well be mistaken.

quiet hearth
#

I dont think that is the case because you cant do anything with sets in the forge can you?

urban phoenix
#

Haven't seen anything saying you can't.

mystic dawn
quiet hearth
#

Would definitely give sets a leg up

urban phoenix
quiet hearth
#

if we can do that, now I gotta see what corrupt to but on the RF set xD

#

not as many options as I was expecting

urban phoenix
#

Hopefully I've got enough survivability without mantle, I feel like wildfire will really bump the dmg up a ton.

mystic dawn
uneven gorge
quiet hearth
#

molten bees

mystic dawn
urban phoenix
mystic dawn
#

i wonder if the wisps also move when you use a movementskill and they copy it

uneven gorge
urban phoenix
uneven gorge
urban phoenix
#

I think I'm gonna go ward FW though with my build, theres some interesting body armour corruptions that give you ward based on your life regen, and a couple other ways too. Get a decent chunk of hp regen from the FW too.

quiet hearth
#

4% isn't that much overall, 4 per hundred how much can we get?

urban phoenix
quiet hearth
#

how many pieces of gear can we get that on?

urban phoenix
#

Helm and Body armour I think. Helm's is a bit lower % though.

#

Maybe boots? not sure.

quiet hearth
#

So 10% is likely the most realistic amount overall

#

Which at 2k is nothing to sneeze at

urban phoenix
#

I wonder if this one makes more sense.

#

how much mana can we get realistically.

#

Ah, not too much.

#

hmm

#

This one might be good.

quiet hearth
#

That one is so good

#

what pieces can we get that on?

urban phoenix
#

Just body armour looks like

quiet hearth
#

body and belt, so 30%

urban phoenix
#

Ah yeah

#

Thats pretty good.

#

Crazy amount of ward from this too with the new corrupt.

#

Should be able to get quite beefy.

quiet hearth
#

the man spent gained as ward decay thresh is an interesting one. Judgement builds will love that I imagine

quick heath
#

Is sentinel the best “newbie” class?

quiet hearth
#

lost bear gloves, blessing, and holy symbols along with pally tree

#

So yeah, to the moon

#

Everything is pretty newbie friendly, but sent definitely has some smooth brain builds. Warpath is about as simple as it gets

quick heath
#

Are there any builds that have very minimal button pressing?

quiet hearth
#

Warpath is literally spin to win, you hold button and spin around. Erasing strike blows up screens with a click.

#

Judgement focusing on the burning aura is really simple as well

quiet hearth
#

I wonder if they've fixed the desync issues

urban phoenix
#

This one is pretty cool.

quiet hearth
#

would go really well as a defensive layer for builds that dont spend a lot of mana

glacial sky
#

Can paladin be focused on 2h weapons and do well? Or just mainly void knight does 2h?

quiet hearth
#

can use whatever you want only worry about 2h if the skill makes you use one

#

I still gotta decide what Im gonna play

scarlet thistle
#

Xylem Paladin. You stack a bunch of mana and attunement. Works with Smite (Devotion) and Judgement.

quiet hearth
#

IVe been around long enough to know what's 'good', I'm more about finding something interesting to play.

scarlet thistle
#

Hmm... yeah, there's not a lot of new and interesting stuff for Sentinel this time around. A lot of builds getting better, nothing that looks build enabling though.

quiet hearth
#

For sents no, for Rogues it's raining fun

#

Lots of new defensive options out there for us though

scarlet thistle
#

I haven't even looked at rogue yet. Usually not my kinda class, but maybe there's enough to feel like a shadow mage

quiet hearth
#

Not mine other but the total fire conversion for dancing, cinder, and shadow strike has interesting possibilities

urban phoenix
austere frost
#

Depends if you follow maxroll version you wont min max enough

urban phoenix
#

Mostly just looking for a ballpark.

austere frost
#

Erasing strike 0 changes apart from idols,maybe will see if someone updates the build

#

For example its possible to get to 7.2k mana but thats not realistic at all with this rng corr system

#

I say once you get to 4k mana you are in a good spot

scarlet thistle
urban phoenix
quiet hearth
#

I can see a ward based WF warpath this season, since apathy gives much needed mana regen and we lose vit bonuses

#

how much mana regen did we need to sustain WF?

serene bough
#

does weapon specialist on rive give the axe and sword bonuse if duel welding?

alpine sage
#

They should have done so since season 3 already

austere frost
#

Getting ready

alpine sage
austere frost
alpine sage
#

Yeah very good build

#

Maxroll should have done it in season 3

#

Idk what took them so long

austere frost
#

Will get it to where online play can you know,maxroll version seems weaker

alpine sage
#

Not weaker much compared to maxed gear, you just get imperfect prefixes

#

This build damage is determined by prefixes alone

#

@austere frost how do you think of the smite paladin version maxroll posted?

austere frost
#

I didn't check that one

alpine sage
#

I did not see where the belt can make your mana to 0

austere frost
#

I saw some and look bad only changed like idols and from normal gear they go to impossible gear corrupted all items like wtf 3 lp splitters

austere frost
alpine sage
#

I guess for lightning build I will stick with javelin then

austere frost
#

Its moves better anyway and crit lightning spear pally is good

alpine sage
#

So sad

#

Minion fg still trash

alpine sage
#

Or at least lightning dmg/lightning pen?

austere frost
#

We should get another option cause for mapping all stat boots are rough

alpine sage
#

@austere frost does the "chance to summon forged weapon" affix help forged weapon at all?

austere frost
trim trout
crude matrixBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Sentinel (20) / Void Knight (93)

General:

▸ Health: 2,766, Regen: 0/s
▸ Mana: 969.53, Regen: 17.2/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 33 Str / 2 Dex / 2 Int / 2 Att / 11 Vit
▸ Resistances: 70% / 46% / 56% / 48% / 64% / 65% / 65%

Defenses:

▸ Endurance: 60%, Threshold: 789
▸ Armor Mitigation: 55% (3,699)
▸ Block Chance: 3%, Mitigation: 5% (30)

austere frost
#

The fact they scale with attunment is so bad when forgeguard has a ton of strength in its tree

alpine sage
trim trout
austere frost
#

We ready

real token
real token
real token