#šŸ”±ā”ƒsentinel

1 messages Ā· Page 207 of 1

turbid dome
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Given it gets 80% echo chance

novel shell
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oh yea, except it's on a different type of idol

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prolly ornate idol can roll higher stats

peak zodiac
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no you can’t, 99% of the time you want to use glyph of order with evo rune (which has a high chance of bricking fp so rock and hard place)

peak zodiac
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t8 crafting genuinely took years off my life, so glad i can’t realistically upgrade my exalt anymore so i don’t have to suffer through that till next season

turbid dome
novel shell
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@turbid dome oh no, that's what maxroll recommends, not one of my own

graceful scarab
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how does imprinting work with nemesis items? will they never drop or drop similar with another base?

turbid dome
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If you need to farm a nemisus item base… accept fate and run the nemisus tower 2000 times

graceful scarab
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i just dropped this

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And wanted to try to craft it into a decent weapon for a bleed manifest armor maybe

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the issue is that the non exalt mods are garbage

turbid dome
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If their not t5 you can try chaos glyph

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Or embrace gamba with rune of removal

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If you slap that into an imprint I’d assume you’d drop more twohanded swords with similar affixes

graceful scarab
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the base is relevant in this case

turbid dome
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But not the nemisus twohanded swords because it’s special

turbid dome
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Nemisus items kinda suck to farm

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At least we have the runes to edit exalted affixes now tho

graceful scarab
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maybe havoc + redemption is better no?

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than removal

turbid dome
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Hmm

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Do bleeds count as melee

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Or are they just phys

graceful scarab
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the source is melee I guess it does

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did not work

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turned to garbage

drowsy ingot
turbid dome
turbid dome
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I haven’t really touched LE this season from a combo of life and the season mechanic didn’t really grab my attention

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@waxen nymph I summon pvt Vlad in help mode to answer this question of what mapping strat is Severus referring to in the previous few messages

peak zodiac
peak zodiac
turbid dome
iron basin
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so basically you'd chain echoes out far enough that the weaver node would hit the maximum number of nearby nodes and you surround it. then since you're already far out on the timeline, you can keep chaining them together. it's self-sustaining still iirc

vernal epoch
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Aura-ment paladin is beyond broken omg

austere frost
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The false temple and folly strat is crap nowdays ,you run your maps do beast and such you imprint rampant coast its bugged procs like crazy intentional idk but needs to be abused ,then you buy amber bags and you start spending then on whatever you need either conquered towers or troves,troves is better and has pretty much guarantee nemesis every map ,then you need to set up folly around it each folly should affect like 4-5 troves making the cost of troves almost refund it itself not quite but it helps if you got a buddy for troves or more you basically have unlimited troves.

drowsy ingot
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Ok, even if rampant coast actually is the only fight where i can die

wooden monolith
vernal epoch
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Working in it hold on

wooden monolith
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trying to make one with primordial staff

iron basin
iron basin
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  1. imprint rampant coast
  2. farm bones there
  3. spend on amber bags
  4. use amber for whatever woven echoes you want
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is that what I'm getting?

drowsy ingot
austere frost
iron basin
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yeah I figured it was an ESL thing, but even with first language speakers I have difficulty with big run-on sentences. there's a guy in my WoW guild that refuses to use any kind of punctuation and it drives me nuts

austere frost
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Yeah whenever you see edit from me is trying to put punctuation 🤣

iron basin
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ironically he also has dyslexia which is why his typing is so poor. he never learned how to use punctuation properly

austere frost
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Or my keyboard goes crazy and put Spanish English and French same sentence

iron basin
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I've been learning French and always have my keyboard in international English mode

austere frost
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That's how I got my girlfriend I got her by saying open the boite por favor

iron basin
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so I get a lot of random accents thrown into my stuff lol

austere frost
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Haha

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Yo for anyone here ehg looking for feedback, give your 2 cents when you have time I gave mine in terms of deterministic crafting and bugs.

iron basin
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i typed up a comment on my phone when the post was like 10 minutes old and it's currently buried at the bottom because I spent so long on it

austere frost
crude matrixBOT
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Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (21) / Paladin (74)

General:

ā–ø Health: 1,643, Regen: 87.98/s
ā–ø Mana: 323.04, Regen: 16.34/s
ā–ø Ward Retention: 20%, Regen: 20/s
ā–ø Attributes: 48 Str / 10 Dex / 10 Int / 20 Att / 49 Vit
ā–ø Resistances: 146% / 114% / 84% / 82% / 166% / 101% / 99%

Defenses:

ā–ø Endurance: 20%, Threshold: 676
ā–ø Dodge Chance: 11% (271)
ā–ø Armor Mitigation: 65% (4,738)
ā–ø Block Chance: 3%, Mitigation: 18% (150)
ā–ø Crit Avoidance: 22%

wooden monolith
austere frost
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Living in Quebec

wooden monolith
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isn t it too cold for a cuban ?

iron basin
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From experience Colorado is too cold for a Floridian. I can't imagine the transition to Quebec

wooden monolith
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yeah, like an eskimo living in sahara

iron basin
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Since skele mages are getting Hungering Souls finally, should we petition for Forged Weapons or The Robot to get Rive

peak zodiac
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give manifest armor smelters wrath

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the problem with giving forged weapons basically any of the sentinel melee skills that aren't locked to pala or vk is they all have a way to summon forged weapons, which could probably cause problems lmao

turbid dome
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its heavy handed but I think good in this idea

peak zodiac
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kinda a lame solution imo that creates a lot of dead nodes

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there would already be a lot of dead nodes from fws using rive/vengeance/etc

turbid dome
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true

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what ever gives the forged weapon the skill could have the forged weapons cant summon forged weapons, then the node behind it could let them summon mini forged weapons

peak zodiac
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maybe, kinda hard to allow fws to summon stuff without introducing potential server/performance problems i would imagine

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all the melee skills on sentinel have weird edge stuff even outside of that which i'm not sure how you'd make it work on fws, all the skills they've let minions have so far have much simpler trees tbh

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i do like it in concept though, but we also all know that forge guard is the black sheep of LE

turbid dome
peak zodiac
peak zodiac
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basically totem pop but with fws, which got nuked for that exact reason lol

turbid dome
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forged weapons can summon mini forged weapons and forged weapons cant summon anything

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I guess

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call the node apprentice smiths santa_gregory

peak zodiac
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but can mini fws explode?

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idk i'm not an LE dev but you'd probably have to say no

turbid dome
peak zodiac
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12 forged weapons summoning 12 mini forged weapons exploding, you give them t7 wing guards with melee attack speed + double phantom grip + whetstone gavel + crystal sword t7 ias = servers being brought to their knees

turbid dome
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it would be cool if they could explode

iron basin
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Smelter's Wrath is an interesting idea but watching my robot channel and then miss its cone already feels bad

graceful scarab
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hmm this dropped, Unsureif it can be used for something

iron basin
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Makes me want to play bleed Forge Strike

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It won't be good, but that's where I'm drawn

austere frost
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12 years after still sucks but I handle better than some

drowsy ingot
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For rive vk, symbols of hope or void cleave?

turbid dome
drowsy ingot
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Early leveling, not using erasing strike, actually using lunge to go faster, haven’t shred source yet

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Don’t like much healing hands for mobilty, slow cooldown

turbid dome
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ah for leveling with void cleave I'd recommend erasing strike too cause you can do this

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so you void cleave -> erasing strike for a gauranteed crit on ES

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if you want void cleave to be mobility you can then grab gravity's edge later then the shred node on void cleave as you enter monos (probably)

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(theres a lot of other ways to build it if you want to keep lunge or using reversal for mobility)

drowsy ingot
crude matrixBOT
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Game Cycle / Version

Tombs of the Erased / 1.2.3

Class

Sentinel / Void Knight

Used skills

• Rive
• Void Cleave
• Abyssal Echoes
• Devouring Orb
• Anomaly

Used unique items
drowsy ingot
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But is still viable in the current season?

austere frost
turbid dome
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actually why are they grabbing flamedrinker with rive fully void

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am I forgetting a tech there or something

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oop nvm cant read

austere frost
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I rather use symbols over abyssal echoes

drowsy ingot
austere frost
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Boots are wrong army of skin is better

turbid dome
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yeah

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even if your keeping void cleave to trigger echos, army of skin is just so much damage

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the build is also from pre-army of skin's addition to the game

austere frost
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Please do not get this

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Also use this

turbid dome
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honestly kinda hope army of skin gets a rebalance so its not the one size fits most boots

austere frost
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This pointless void cleave adn symbols cap crit really easy

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Either max this

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Or put points to get to this probably better

drowsy ingot
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Ok so first step: skills are void cleave, symbols, devouring orb and anomaly

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I’ll store your suggestions, thanks

austere frost
junior wolf
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hey all im trying to kill Uber Abby first time with VK. Which wep is better for that?

crude matrixBOT
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Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (31) / Void Knight (66) / Paladin (15)

General:

ā–ø Health: 3,980, Regen: 0/s
ā–ø Mana: 1,292.67, Regen: 16.48/s
ā–ø Ward Retention: 40%, Regen: 6/s
ā–ø Attributes: 59 Str / 17 Dex / 17 Int / 25 Att / 44 Vit
ā–ø Resistances: 120% / 78% / 183% / 73% / 105% / 102% / 77%

Defenses:

ā–ø Endurance: 38%, Threshold: 1,323
ā–ø Dodge Chance: 3% (68)
ā–ø Armor Mitigation: 64% (5,107)

austere frost
junior wolf
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I'm clearing 800-950 corruption

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clotho seems to have a bit more damage

austere frost
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Get 2 lp on your axe you will see which is better

junior wolf
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i have a 2lp axe šŸ˜„ but haven't slammed it yet bc I don't have 2t7 exatl šŸ˜„

austere frost
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The pain

junior wolf
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and I only have 1x 2LP axe šŸ˜„

austere frost
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You will get more 2 lp splitter,its the exalts the pain to farm

junior wolf
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yes šŸ˜„

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so for now, for trying, which wep is stronger as they are?

austere frost
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Melee crit flat and increase attack speed for splitter for clotho you dont want melee crit

junior wolf
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you're not answering my question šŸ˜„ I have these 2 items now. Which one is better for uber kill attempt?

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as they are

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no more LP or different affixes

austere frost
drowsy ingot
austere frost
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Like putting and echo or seing which one kills it faster doesn't take long

junior wolf
austere frost
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Pick the one you rather use in the long run I don't want to use old tech I would prefer bigger mana pool and when you get 2 lp splitter rolling its when I would focus on Uber

drowsy ingot
austere frost
warped plume
austere frost
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Well t7 melee attack speed is huge for warpath so I can see it but 900 mana means very few procs of voidwell

iron basin
turbid dome
iron basin
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Tru

wooden monolith
crude matrixBOT
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Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (30) / Void Knight (68) / Paladin (15)

General:

ā–ø Health: 5,148, Regen: 0/s
ā–ø Mana: 144.51, Regen: 0/s
ā–ø Ward Retention: 34%, Regen: 0/s
ā–ø Attributes: 74 Str / 17 Dex / 17 Int / 22 Att / 100 Vit
ā–ø Resistances: 113% / 85% / 90% / 74% / 102% / 154% / 154%

Defenses:

ā–ø Endurance: 70%, Threshold: 1,324
ā–ø Dodge Chance: 3% (79)
ā–ø Armor Mitigation: 58% (4,043)
ā–ø Crit Avoidance: 30%

wooden monolith
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butcher s crown very good with swordcatcher

wooden monolith
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i realize blessing is not good, 70 crit avoidiance instead of 20 all resist ^^

exotic gull
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How does multistrike smite compare between paladin and void knight?

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Seems like the void knight one is tankier because of vit stacking?

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And possibly more damage?

alpine canopy
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In general, VK is more damage and pally is tankier, but there's lots of ways to build it, not sure how it really shakes out if you're looking for hyper-optimized end game setup though

austere frost
peak zodiac
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no reason to pay pala anymore for multistrike or selfcast, vk is tankier and more dmg

austere frost
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Spells have an inherent problem that spell damage flat is very hard to get hight enough,but vk fixes this with vitality scaling flat ,thus making smite vk like miles ahead of any pally version

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Mages now have vilatria set Entwined tech for flat

drowsy ingot
austere frost
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Here is why void cleave makes most sense for me instead of healing hands ,you cap crit ty to crit vulnerability ,so can skip crit nodes on rive thus getting more damage on the tree, plus void cleave is an amazing movement skill, healing hands for me its not a great movement skill

wooden monolith
drowsy ingot
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Butcher crown stress me too much with the health loss šŸ˜‚

wooden monolith
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you need to get the 6% or 7 and it sfine

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you have a lot of life leach, as long as you kill mobs, you re good

drowsy ingot
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In your build Is on the ring and?

wooden monolith
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the health loss can t kill you on its own

wooden monolith
drowsy ingot
wooden monolith
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  • time and faith
wooden monolith
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ho and life leech on immortal vise too

austere frost
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Time and faith doesn't require a target remember that to get you back to full

drowsy ingot
wooden monolith
austere frost
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Butcher is a lot more dps while seed is the most defensive one Lionel is in between

turbid dome
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<@&1161418687471956101>

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There’s a spam scam bot

drowsy ingot
wooden monolith
austere frost
uneven gorge
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The almighty 3 points into blinding light for the blind: groleshades

austere frost
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This works too

drowsy ingot
waxen nymph
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Cause blind is limited to 1 stack

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And you have a lot of hits

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So you don't need more than that

drowsy ingot
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Plenty of options, thanks all. Probably don’t like avoidance blessing, because +20% to all res is very good. But if @austere frost , who farm 2000 cor, says he doesn’t care that much about crits, who am I to care? šŸ˜‚

iron basin
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worth noting that blind is less consistent since a ranged attack can potentially pop you from a distance

drowsy ingot
grim pecan
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (30) / Void Knight (68) / Paladin (10)

General:

ā–ø Health: 2,378, Regen: 0/s
ā–ø Mana: 682.92, Regen: 11.6/s
ā–ø Ward Retention: 20%, Regen: 34/s
ā–ø Attributes: 51 Str / 14 Dex / 10 Int / 17 Att / 32 Vit
ā–ø Resistances: 88% / 51% / 75% / 72% / 83% / 95% / 104%

Defenses:

ā–ø Endurance: 81%, Threshold: 656
ā–ø Dodge Chance: 5% (138)
ā–ø Armor Mitigation: 46% (2,662)
ā–ø Crit Avoidance: 57%

grim pecan
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aside idols i know i have to work on them

peak zodiac
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army of skin boots over darkstride, nihilis over evolution's end, leonine greathelm, and missing slams on chest, belt, rings, gloves, weapon. also missing correct blessings and a source of armor shred.

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and drop void cleave for symbols of hope, you'll lose a lot of dps by resetting ramp with void cleave

wooden monolith
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t7 +4warpath on chest, 1lp belt, 2lp rinngs is easy to get

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T7 flat crit on weapon

grim pecan
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thanks for the advice guys!

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also hows the 1lp belt easy to get? or you meant the rings only? got a couple of lp2

turbid dome
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its not horrible getting a 1lp chains

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just keep pushing corruption and killing shade

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confluence of oblivion helps too

grim pecan
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will get started then, thank you
also any advice to just make the character faster?
or its mandatory nihilis for haste?

turbid dome
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for warpath? not really beyond just hard spamming your movement skill more

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Haste is good

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more movement speed helps

grim pecan
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okay thank you!

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and 1 more thing, im still pretty new is there any way to farm the desired uniques? or just hope i get it from the unique item type of the mono?

turbid dome
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boss drop uniques

  • farm that boss, a good number have a woven echo that makes it easier to spam fight it

Global drop

  • global drop uniques, go to the mono that has the <item type> unique/set echos
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you can check all that stuff on last epoch tools

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each unique will have the lil block under its item tab that says how to get it

grim pecan
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thanks!

turbid dome
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*if the boss has a woven echo its put into the drop info like in the pic I sent

grim pecan
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perfect

wooden monolith
grim pecan
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thanks for the info!

wooden monolith
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not working for uniques dropped from bosses

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i mean harbringers or aberoth

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or shade of orobys

grim pecan
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just thought of the imprint but still thank you! imprinted the unique on all slots available since i got a +4 +135% dmg armor to slam

wooden monolith
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maxroll has a good warpath guide

graceful scarab
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first triple t7

austere frost
drowsy ingot
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For rive skill tree, have I to go toward Crit vulnerability (Rift Maker)?

wooden monolith
#

is diablo 4 good ?

drowsy ingot
#

Stopped at season 2. At that time was not that good, for me.

wooden monolith
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i am almost done with last epoch (until next patch), need another arpg ^^

drowsy ingot
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If you don’t need fancy graphic, grim dawn is very good

wooden monolith
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i don t care of graphics, will see

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i play with controler (love it), is grim dawn using controler ?

drowsy ingot
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No idea

drowsy ingot
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Rive vk is so smooth and fast, even if Im low level seems to fly through maps like a breeze

austere frost
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So rive crits 100% time and can go more damage in tree

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Rive scales very well you should handle and breeze 1.5k corr with no problem at 2k and above its slows down a bit but not that much

iron basin
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Oh great void wizard@turbid dome, should I season start Ravaging Aura

turbid dome
iron basin
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no

turbid dome
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then no

iron basin
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damn

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is it still trash even with the sceptre?

turbid dome
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60% pen doesnt save it

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cause rav aura is a dot

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and you can't stack it up like ignite

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also the sceptre makes void cleave not a movement skill so thats an L

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if it gets other scaling vectors then I can see it working

iron basin
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can you not have multiple auras going like Fire Aura?

austere frost
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Void cleave is a hit build ,most of its modifiers are hit modifiers no dot ,so in theory ravaging aura should get the general more modifiers void cleave gets but thats likr 2 in that big tree

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Meanwhile you have erasing strike that can do dot and hit well

turbid dome
iron basin
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ah that sucks

turbid dome
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each void cleave adds 3 seconds (with 3 points invested in that node)

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the best use I've had for rav aura was/is to enable overleech

clever hazel
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didn't 1.3 remove overleech outside of lich?

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Fixed an issue where if your health leech brought you to full health the leech stacks would fail to fall off immediately if you had a continuous drain effect that causes you to lose health before your next frame.

peak zodiac
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correct

austere frost
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I wouldn't use that node of ravaging aura your survivability doesn't go up

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A couple people have used it and they dying more

clever hazel
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ravaging aura on LEtools shows: 5% of Current Health Drained per Second

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which would have enabled overleech before 1.3, but is just bad now lol

alpine canopy
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I do wish the sceptre didn't disable its movement, it would be SO slick if we could do traversal VC with rav aura

alpine canopy
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It plays very different from VC, rav aura was essentially a funky warpath build

turbid dome
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it lacks a scaling vector like time rot got

alpine canopy
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and should be better now with primordials and the vengeance rework

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it's not a starter build though considering you need that sceptre to make it even baseline functional

clever hazel
#

even without scaling I could see it being used in some builds since aberroth's command is a pretty solid DoT weapon, disabling void cleave movement really hurts though

turbid dome
#

yea

alpine canopy
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yeah, abyssal echoes is your single target, which does benefit from most of the sceptre's stuff

turbid dome
#

it can be an addition to something else in a build but it can't really be the main focus

alpine canopy
#

unless something crazy happens, there's a decent chance I might run rav aura again next season, just to see how it goes lol

drowsy ingot
austere frost
drowsy ingot
austere frost
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Yes

drowsy ingot
#

So it’s all about cd reduction, crit, increase range, damage and the extra charge

austere frost
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Void cleave its going to fix crit for you while adding clear very good movement skill and it will it hard as well one shot packs

drowsy ingot
austere frost
drowsy ingot
austere frost
drowsy ingot
wooden monolith
#

campain is easy

clever hazel
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too easy tbh, I wish there was an option for a harder / more rewarding campaign

wooden monolith
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yep

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i remember my first difficulty was julra, couldn t kill T4 julra, had to get better stuff ^^

gusty abyss
wooden monolith
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lol

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i had to see on internet how to kill julra, i discoverd i had to press D...

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next hard fight was aberoth then Ubber aby, i died 50 times (one shot) : i can t kill this thing, good bye last epoch. then i discovered the 2T7 slam

drowsy ingot
#

From my noob perspective: the hunt for exalted suited for slams is a bit annoying , especially because the imprinting system of the weaver tree is NOT user friendly at all

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I’m particularly stupid, no doubt. But something a bit more clear would be very appreciated

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Plus: Im doing empowered by 20 days (I know, it’s not much respect any of you), and my corruption isn’t particularly high (800): never see a double T7 of any kind. I presume it’s absolutely fine, but if a season is just a few months, is it not a bit too grindy?

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Im not speaking of a double T7 suited for a slam. Just a double T7 šŸ˜…

waxen nymph
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I haven't reached 800 this season šŸ˜…

drowsy ingot
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I cheat with a judgement paladin which basically can’t die except for stupid rift beast from ravenous coast (lol) and I presume Uber Aberroth which I never attempt

clever hazel
#

the weaver tree imprinting system is definitely complicated, and getting double t7s takes time.. luckily most of the research and guesswork is already done, and you can benefit from what other people have found šŸ™‚

drowsy ingot
#

Blessed be who works on it.

waxen nymph
#

CaptainNoobzor 🐐

drowsy ingot
#

Im still at step 1: find a base for the imprint šŸ˜…šŸ˜‚šŸ˜‚

drowsy ingot
#

To be honest I decided to be fine also with a T7-T6 sword. No way šŸ˜‚. For now I managed to slam a couple of rings, even if not double T7

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Then I started the vk (from the beginning) and don’t think I’ll go back to the paladin

waxen nymph
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I personally stop at 1t7

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Can't be bothered to go further

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Can't wait for corruption though

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Slam 1lp> corrupt > prayge

alpine canopy
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Yeah, 1 T7 is a nice point to hit. Maybe I'll aim for T7+T5 on some of the more common and lower LPL uniques. T7+corrupt might be where I'll aim too, starting next season owobyss

true raptor
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You put something in and you get similar items out, that's really all you need to know

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Anything extra is just delving into min maxing which is out of "noob" territory anyway

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800c isn't bad at all either by any means and at the end of the day the goal is to have fun. If you're having fun doing what you're doing then I really wouldn't worry that someone else is farming 3k corruption or whatever.

drowsy ingot
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You have to know a lot more than that. For example that affix aren’t important, just the tier and their position

wooden monolith
true raptor
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But when you start getting into min maxing I wouldn't really consider anyone a noob at that point

wooden monolith
#

noobzor gets a full 2T7 char in 3 days (from lv1 at the begining of a season), in about 32 hours he says.

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then he one shot Ubber aberoth lol

waxen nymph
#

I am pretty surprised by the amount of t7+t6 I am getting naturally

drowsy ingot
sinful widget
true raptor
wise sonnet
#

hey, playing warpath void knight and while the damage is great i still struggle with survivability. Still missing anchor of oblivion. Is that the only thing that i need to get tankiness on a higher level? (following maxroll guide for void knight warpath)

austere frost
#

I dont pick anything below 2t7 and now i dont even pick 2t7 o.n some slots cause max tabs have been reached so 3t7 and 4t7

austere frost
# drowsy ingot Plus: Im doing empowered by 20 days (I know, it’s not much respect any of you), ...

Game as a whole is very grindy cause it has too much rng on every thing to fix this we the players have been doing legacy troves and gear farming for example I have all armor for every class at 4t7 and most other stuff at 3t7,if you are cof online and not ssf and need a hand on the weekend can help you out with some imprint gear that being said it may take like 4-5 hours for one obsidian resonance for gear sharing

austere frost
wooden monolith
#

must be hard to craft a 3t7 ?

#

to get 3 stats you want from 3 random

austere frost
#

Some people stated that 2t7 is all you need and in some gear slots sure that's the only thing you can realistically get but if the item is doable at 3l pr 4 lp try slamming 3t7 at least its so huge compared to 2t7 cause damage may seem the same but because you are tankier now that also becomes damage

austere frost
wooden monolith
#

realy ?

austere frost
#

You get so many 3t7 with 4t7 imprint that you will get some ready with perfect mods or thay only need havoc to fix

#

People think its best 2t7 imprint and sure craft is easier but depending on the imprint 3t7 is flat out better you just need like 1 affix at t1 and t2 for sealing and you are good to go

#

At first you may think is way harder and that but trust me you have the tools to make insane exalts rather easy , will it the slam bs hit rng thats another story , once you join the 4t7 gang whole world opens up group play its op and how game should be played sadly

#

Started 3 weeks ago doing that

wooden monolith
#

ok, well i like to test builds, not to get the best 4T7 stuff

#

i test a build, try to kill UA ( most of the time i don t) with it, then make another build hehe

austere frost
#

Yeah we love collecting to fix rng in this game so thats the motto missing only two handed axe and it may be fixed this week that

wooden monolith
#

link of your char ? need to see ur stuff

formal thicket
wooden monolith
#

i guess he tradesq with other player

austere frost
#

You need troves only way to get 4t7

austere frost
#

Now play at over 2k corr to improve odds

#

I had a 3t7 helmet that became 4t7 by doing troves

formal thicket
#

So nemesis -> 3t7 -> imprint it -> high corruption troves to upgrade it to 4t7 -> imprint, is that right?

formal thicket
austere frost
# formal thicket Cheers šŸ‘ Been itching for a grind

The corruption is mostly for nemesis conquered tower not troves,imprint troves need like 1.2 k corruption at least for max effect or something like that but at 2k corruption we get a ton of 3 4l uniques doing them too so its win win

formal thicket
#

Oh, got it

austere frost
#

Don't forget lootlizard tech its op

formal thicket
#

Idk that tech, do you just spec to lizard nodes in weaver tree?

austere frost
#

Once you get your first 4t7 then wr make copies by imprint more then we start cheating the game by forcing certain affixes in those that other classes share thus making our 4t7 Sentinel armor and helmet become rogue per example which is what happened i got body armour like that

wooden monolith
#

problem is to get 3lp uniques. i played hundred hours and got only 2 3lp titan heart (and failed slams). even if i had unlimited 3T7 items to slam, i do not have the uniques ^^

austere frost
#

Example

#

Yep unique are a bottleneck,sometimes is the exalt but right now its the uniques

true raptor
#

But it is incredibly safe

#

Only really recommend it for HC or if you really enjoy the playstyle of being plain unkillable XD

austere frost
#

2t7 crafts are ez,3 t7 craft if you miss 7 times the slam its a pain

wooden monolith
#

my record is 10 times

#

10 missed slams

#

i tried to kill UA with judgment pala, after a few fails, i gave up lol, it takes to much time

sinful widget
#

rift beasts the bane of my HC/deathless runs QQ

austere frost
#

I wouldn't even play pally in hc ty to rampant coast beast rather go a huge ward character

sinful widget
#

technically judgement is huge ward but those randomly evolved ones sometimes spam a bunch of abilities right as you engage them, didn't have time to ramp up the ward

neat folio
drowsy ingot
wooden monolith
drowsy ingot
#

The shot from offscreen is annoying šŸ˜‚

#

ā€œOh, what’s this drBLAAAAAMā€

#

ā€œSeverius has been killed by siege golem. 4800 damage, overkill damage 1200ā€

sinful widget
#

I don’t have trouble with sieges but could see how they can be annoying

austere frost
alpine canopy
#

The real benefit is maximizing your lizard tail drop rate kappa lizard_OlLongTail

split canyon
#

what level should i change my loot filter to the build i desire? im level 55 atm

drowsy ingot
true raptor
#

If you imported a build from MaxRoll pretty sure I recall them recommending level 70

#

But if it is your own filter there is nothing stopping you from making changes now

drowsy ingot
#

For maxroll filter there’s no a real lvl requirement . Every filter has some level of strictness that you can set before the copy-paste (usually five level, from regular which you can use also during leveling the campaign until very strict for min maxing)

#

If you use one of this, and you already completed the campaign, you can download a strict version (which is not particularly strict) and custom it a little bit (especially if you are farming for a build using another one that can be further improved)

loud quest
#

Better to learn your own loot filtering than download them. I've seen people download loot filters that are version mismatched from the game and wonder why their Hands of Judgement never ever show.

sinful widget
#

Man this reflect build is some funny shit

sinful widget
#

Oh wow I think you’re right actually

#

So the unique list points to different item IDs between a brand new filter and one you import. That is some weird coding

loud quest
sinful widget
#

Yeah I just tested it

#

Item ID shouldn’t be something the player can mess up though, seems like a programming issue

#

Monument of Protection has a similar issue

loud quest
#

Good to know.iirc hand of justice is ID 287 I think. Maybe 283 or 183. 187 on an undercover cop, though

sinful widget
#

Makes importing your template from previous season risky, yikes

loud quest
#

You can always log into legacy and test your old equipment if you have it

sinful widget
#

Think I’ll stick to current approach and use unique list to hide everything I don’t want instead of the other way around

#

This way I won’t risk missing something I want that had an ID change

loud quest
#

I have been doing that too. With 70 plus rules, there is resource overhead processing them. If you rule out from the top down, it's significantly faster

sinful widget
#

Still feel like that’s not something that should be up to the player though, these lists should always point to current database table

loud quest
#

The filter is just an XML file. It's kind of hard to idiot proof something that idiots can manually change or download

iron basin
lunar herald
#

ok wait is multistrike the perfect devotion setup? i never played with devotion and dont want to because i HATE the mana management but multistrike automates that and i dont have to use a wand and loose a ton of apss still get 250 flat dmg 192% increased attack speed block and some solid defense

austere frost
#

Learn how to make your own lootfilter doesn't take long and its very important

lunar herald
#

or just make setup youre build in the maxroll planner and click create lootfilter

wooden monolith
#

loot filter is bugged. i do my own loot filter and i can t see a few items, most of them are primordial. don t know why but it s bugged

turbid dome
alpine canopy
#

The only conditions that are bugged afaik are the specific unique (including unique stat rolls) and the LP one

#

and not every unique is bugged, only a few

wooden monolith
#

i can t see oceareon, spirit xylem and butcher s crown

#

i need to press x everytime i kill a beast (to see crown or xylem)

austere frost
#

Its not bugged you have a problem with a rule set up i see all primordial s you just need to make rule to not miss them

austere frost
#

I also couldn't see stuff but when you set it up items show up normally

wooden monolith
#

i have a rule with all the unique i want to show, then a rule to hide everything.

#

i can see all the uniques i selected exept crown and xylem

austere frost
#

Just make one to show said uniques specifically

wooden monolith
#

that what i did

#

it work once

austere frost
#

Then you shouldn't miss cause I don't

#

Unless it bugs for some people and others don't

wooden monolith
#

i see the item once, then it disapears again

#

i destroyed the list and made a new one, and got news bugs

#

now i see items i don t want to see

#

i see all the weaver s gift items

turbid dome
drowsy ingot
#

It happens to me once and the reason was that I created a wrong rule. Once removed, everything worked normally again

#

@austere frost how do u fix endurance with your rive vk?

austere frost
drowsy ingot
waxen nymph
#

I feel like before uber relic you could run anchor, no?

austere frost
drowsy ingot
#

Crit multiplier for the slam?

austere frost
#

Alternatively void cleave t7 would be my second slam if possible

drowsy ingot
#

If I ll drop a 2lp I’ll try

austere frost
drowsy ingot
#

Is it not better that crit multiplayer?

austere frost
#

No because crit multi the build doesn't have that much

#

So we need crit multi in every slot we can get even idols for me i think best

#

Is 45% crit multi idol for rive and 90% melee void

drowsy ingot
austere frost
drowsy ingot
# austere frost Flat melee void and increased void damage are king

Ok, let’s check if I did my homework: helm: vitality; amulet: crit multi; chest: +4 rive and maybe health if possible; belt: cleanse ailments and possibly health; gloves: melee attack speed -health-shred armor; boots: mov and vitality, relic: crit multi and possibly +void. About rings?

#

Realistically I’ll manage to gather 1 lp uniques with some 2lp exceptions

austere frost
#

Shattered chains if 2 lp increase void and increase health if only 1lp increase health, rings doom ring,plus either ocearon,crab ring or a red ring later on ,if you manage to get 90 vitality and its doable you get 20 more void from devouring orb as a bonus

drowsy ingot
#

Cleanse ailment is not priority on the belt?

austere frost
drowsy ingot
#

Im using a crab rings actually but I feel not comfortable without dodgeroll.

#

Are you using sentinel passive to improve cooldown (valiant charge)? Void cleave recharge fast so I was considering avoid that node

waxen nymph
#

I love that node

#

Hp and more mobility

drowsy ingot
#

Agree and with healing hands as a traversal I feel it as mandatory. With this vk Im not sure (but Im still using darkstride so I actually have 3 charge of void cleave. Won’t happens with army of skin)

austere frost
drowsy ingot
wooden monolith
# austere frost Flat melee void and increased void damage are king

I farmed a new 2lp sword catcher with melee void/increase void, UA kill is now 1'50 from 2'20. Thx you.
My tiers S UA killers are rive vd, multistrike paladin and warpath vd (not swapping stuff), around 1'50 for thoses 3 builds. Did not test ES yet, failed slams on weapon.

#

Forgot dw multistrike smite vd, UA kill is around 2 min. So in my tiers S list too

wooden monolith
#

Farming a last build (judgment aura) then i am done with le, untill next patch ^^

lunar herald
#

ok wait electrify multistrike smite is better than spell dmg i just pobd both and they have nearly identical tank and dmg but electrify can get FAR FAR better clear with lighting bolts and electrify spread from HH did anyone play either

#

and why is it so ez to sustain mana? i can get i think around 23 smites per sec with perfect aps 1 smite costs 8 mana which is completly irrelvant because it gets ignored if mana is empty

clever hazel
#

from what I understand the lightning bolt smite thing can double hit even on single target (or it could last time I tested at a training dummy) so you should always take that node on any build where you can deal with the mana costs

#

not just for clearing or whatever

lunar herald
clever hazel
#

yes, the only downsides are mana cost and skill points required really

lunar herald
#

1 point and mana cost is irrelevant like i said lol

#

just leveling this char have no gear atm in SCF and played hit based fire just repecced into electrify and dmg atm is a bit lower but i can finnaly clear i had no clear on hit based because 4 smites per attack is 4 enemies hit with mediocre dmg but now 1 or 2 attacks pack dead

#

yeah i think they can shotgun realy lighting bolts have theire own zap ish sound and on single target i can hear that

#

but i realy need gear finnaly already got 8 unique swords or so no aurelis its a 1in 5

clever hazel
#

I tested it by comparing bleed stacks before/after

wooden monolith
lunar herald
wooden monolith
peak zodiac
#

i mean it’s going to have lower throughput of smites per second for sure than using a melee weapon, but the upside of staff is enables tankiness in a good way and you’re going to have more dmg smites, dw is more dmg than staff but tankiness will be pretty low

lunar herald
peak zodiac
#

i didn’t say it was tankier than a block paladin

wooden monolith
#

block paladin is tankier, but dps is crap

peak zodiac
#

but for tanky version selfcast on vk is better anyways

lunar herald
wooden monolith
peak zodiac
#

selfcast vk can get as tanky as you ever need for hc while being ranged and having more dps than pally

lunar herald
#

self cast smite has lower dmg than 23 triggers per sec

peak zodiac
#

~30m dps with my current gear and extremely tanky

wooden monolith
#

vk tank smite has better dps than pally tank smite, vk always better

lunar herald
#

if my calculation is correct i should be able to get 12mil on shield electrify

peak zodiac
#

yeah and i have 30m with block

lunar herald
lunar herald
peak zodiac
#

i mean it’s gonna show different on planner because letools isn’t accurate but my current tankiness is about 150k ehp vs phys hit and could be 200k with perfect rolls and if i swapped to slower boots in exchange for more tankiness

lunar herald
#

how much life block armour etc?

peak zodiac
#

because i have max block, seed of ekkedrasil, blood mage gloves, 70% armor, over 5k hp

#

and once i hit 3lp mountain boots it will be almost 6k

lunar herald
#

the actual armour and block effect?

peak zodiac
#

~65% armor 62% block eff

lunar herald
#

the numbers not the %

#

4k block 7k armor?

peak zodiac
#

i’m at work rn but armor is a bit lower than that but it’s close to that iirc

#

but i’m also using 2lp nihilis with a bad armor roll because i play sc and 150k ehp is plenty for 2kc on softcore

lunar herald
#

im using evolutions end i need the attributes to activate red rings

peak zodiac
#

vk you stack vit anyways so activating red is easy then you can use nihilis for frenzy (unless you get really lucky with idol enchant then you go back to ee for 6 vit)

lunar herald
#

i just use the frenzy primordial for a far better frenzy

peak zodiac
#

but vk is more dps by a landslide and selfcast is very comparable tankiness wise at worst

lunar herald
#

ok even if i inlcude the 25% taken over time and 26% to mana its still less tanky than the pally

#

and i only have 2500 life with in config 3k ward in config ward calc says i can get around 4k ish ward

#

oh and you only have 30% reduced dmg from crits i dont play with less than 80% in HC

wooden monolith
peak zodiac
peak zodiac
wooden monolith
#

ok, thx

lunar herald
#

how much dps can lighting fissure pally get?

drowsy ingot
waxen nymph
peak zodiac
#

fissures are mostly nice for leveling (on pally or vk) once you have more gear crit or electrify always significantly outperforms it

waxen nymph
#

True

wooden monolith
lunar herald
#

i realy hope they change dots at some point dots feel more like hit builds do with a dot build you deal dmg twice per sec with a hit build 3 to 5 aps is normal

wooden monolith
#

i tried to make an ignite build, it s been my worst build, it s so bad lol

wooden monolith
lunar herald
peak zodiac
#

you can do similar with bleed on paladin, bunch of bleed duration from passives/gear and then you pop it with abyssal echoes. i wouldn’t do it with smite tho

wooden monolith
#

it was a vengeance/jugment aura pally ignite build

lunar herald
#

idk pally has the one 50% more dmg with ignite node which sounds incredible strong but there just no good ignite skills on pally maybe hammer throw is the best ignite skill

peak zodiac
#

yeah hammers is really good and tanky, shield rush you can get really good bleed dmg too but it’s not as tanky

#

in theory vengeance ignite would be good if blade paladin ever gets fixed

wooden monolith
#

vengeance is a support skill, it has no high damage nodes

#

unlike multistrike

peak zodiac
#

it doesn’t have a ton but if blade paladin is fixed then in theory you can double dip with wildfire amulet, and you get a lot of support dps like the ignite node in paladin, healing hands and holy aura

lunar herald
#

what blade paladin?

peak zodiac
#

well it’s not right now but in theory blade paladin node is supposed to convert and if it does the scaling would be pretty good

#

but that node is bugged rn, maybe it gets fixed s4 but i wouldn’t count on it

lunar herald
#

what blade paladin node???

#

do you mean iron blade?

wooden monolith
lunar herald
wooden monolith
#

100% at most, wich is pretty bad (multistrike can reach 100% with a single node)

lunar herald
#

yeah but multistrike isnt a good skill either its so ez to instead of dealing dmg with multistrike to instead trigger smite and than do whatever you want

wooden monolith
#

it s good for bleed build. you don t need to trigger smite (u can), you can just increase all the damages nodes

peak zodiac
waxen nymph
#

For as long as it was implemented

#

Somehow when you convert to fire, you deal even less dmg

wooden monolith
#

they are good at making lots of bug

peak zodiac
#

it doesn’t have a ton of more multipliers, agreed, but you still get dark duelist, vengeful fighter, disarming strike, and conditionally potentially vital puncture and molten riposte. and you will get a ton of both ignite chance and fire pen from using amulet + that node. it was never going to be bear or flay or whatever but as far as ignite builds go if it’s ever fixed it should be pretty decent in theory

lunar herald
lunar herald
#

why is code of the erased so unused? not only does it has a good amount of armour it has the very rare but strong armour applies to dots and a large amount and +1 to all sentinell skills on other classes +1 all skills is not that strong but on paladin with symbols of hope and holy aura it gives alot of good stats than +1 to youre main skill +1 to healing hands for some more tank

peak zodiac
#

relic is just a very competitive slot, twisty heart is good if u can use it for ward but even if not you still get 20% hp 16 str and then you have anchor for dmg and easy endurance and of course shattered worlds but it’s still a very good option for sure

lunar herald
#

twisted heart if you use a ele spell beats it or the bleed relic for bleed builds yes but on all other builds code is besides the uber relic BIS

wooden monolith
turbid dome
lunar herald
#

but its SOO ez to get than with runes of weaving no spending hours killing enemies to level up good ones till you get a good one

turbid dome
#

It’s not bad by any means, but part of its niche was lost when armor applies to dot was made more common

peak zodiac
turbid dome
#

Additionally the variance on weaver items was made worse when 1 guaranteed affix per slam was added

#

So weaver stuff is both more random and for the weaver idol, really only grants generic stats

peak zodiac
#

build dependent, there are definitely scenarios where it’s better than anything pre-SW but even then most times twisty is like 90% of the power for like 5% of the effort

lunar herald
#

so the main reason you think its no t used is because its not as ez as 1LP slam? i hope that weaver items are becoming a bit more deterministic idk a forge where you can sacrifice 5 of the same weaver item and than select 1 guranteed stat or adjust the weighting

peak zodiac
#

i’m not sure that’s the only reason, but i think if there was a comparable level of determinism you’d see it used a lot more, for sure

turbid dome
#

It’s not just the variance

  • +1 all skills is great… assuming your skill build lines up where that is a boost to multiple skills (reaching critical nodes) otherwise a +3 to one skill is stronger
  • it doesn’t give anything really unique for a relic slot, it’s a bunch of generically good stats before the randomness kicks in
lunar herald
#

first pair of boots and game tells me to play VK XD

turbid dome
#

To finish about the weaver relic, it’s solid don’t get me wrong but imo it falls off late game because there’s no corner stone bonus, it’s just generically good stats + what randomly got added to it

lunar herald
#

i think because im a HC player i see more upsides on it because its worth farming for a good one because the uber relic is not realistic on 99% of HC chars

turbid dome
#

Yeah

#

That’s when your in the mid game imo

lunar herald
#

i realy hate how busted that relic is it needs some nerfs

turbid dome
#

Yeah

#

Shattered worlds is an example of an item with a lot of generically good stats and some corner stone style boosts

lunar herald
#

but im glad i tried multistrike smite its such a fund build its melee but it has very good clear for beeing a TRUE mele build

turbid dome
#

Multi smite is fun

lunar herald
#

and after going electrify the clear realy is exceptional with the spread

#

BUT I STILL DONT HAVE AURELIUS HOW

turbid dome
#

🐟

#

Sounds like it’s farmin time for you

wooden monolith
#

multistrike is a great skill, you can make a ton of builds

lunar herald
#

how can i fail evertime ITS A 20% CHANCE

turbid dome
#

Are you offering 20% of every meal to Lady Luck

lunar herald
#

my luck recently in general is bad i think it got this bad with the introduction of the tree in poe worst thing ever XD

waxen nymph
lunar herald
austere frost
#

I farm 300 weaver scissor atrophos for 2 mods how many you think will get the perfect mods I need answer is close to 0

#

One day we will get a currency that forces weaver items to upgrade only prefix first or suffix thus fixing weaver problems by a long shot

lunar herald
#

I JUST GOT t6 melee attack speed sword before my weapon ah why

iron basin
drowsy ingot
#

From 1 to 10, how stupid am I for losing deathless status for the second time because of a golem shot? šŸ˜‚

waxen nymph
#

1

#

Happens to me all the time

warped plume
drowsy ingot
# warped plume Which one is the golem shot?

Big guyz with a ballista on the back, a large green/red area appears on the ground and after a few seconds explode. Can do it off screen and it may happens (usually due to mob density) that I don’t see it in time

warped plume
#

Misjudged old volitile reversal time and jumped back into it just as it exploded.

fierce mulch
#

warpath vk is viable to what level?

warped plume
#

Starts popping off properly once you can sustain mana

fierce mulch
#

will I ever have to replace this sword?

fierce mulch
warped plume
#

It will last you quite long

fierce mulch
#

I dont see that thing ever working, no mana dump or cd on the skill, is this fine?

austere frost
wooden monolith
fierce mulch
fierce mulch
austere frost
#

Its an icon

#

Should say buff something not hard to see on your buffs gives 20 attack speed and more damage

#

Worldsplitter is bis ,for boots army of skin is bis its too good

warped plume
#

Nether costing. You need to spec it in the echo skill

fierce mulch
#

I dont think its working then, I can't see the buff

wooden monolith
austere frost
warped plume
#

He’s talking about movement speed

austere frost
#

Apathy maw has never being bis for vk since we got splitter and frenzy axe that item is power crepe so hard

#

Yeah but you kill stuff way faster with splitter and army of skin

#

For farming and bossing is would never use those nowdays

wooden monolith
#

you get more ms with appathy, no need to farm at 2K corruption, 1k is enough

austere frost
#

You can even get realistically 3 lp army of skin

#

Meh when you play at 2k you dont go down

#

There is a reason for it ask kuden when he comes back

#

I rather hit fast and hard while never worrying about mana with void well

#

Darkstride and apathy aint beating that combo neither for farming or bossing since you aint gonna get flat on weapon any way

#

For 6% ms not worth imo

wooden monolith
#

apathy+darkstride (with flat void) is the faster speed farmer.you don t need to hit hard, you need to go as fast as possible (and you don t care of high corruption. for bossing you switch for splitter flat crit + army of skin.

austere frost
#

Meh sweiton the big dog warpath with 10 swap items still uses worldsplitter for farming with the melee void mana which is better for farming that true

fierce mulch
#

off topic if you dont mind - what should I do with the weaver tree? many graveyards? what then

austere frost
#

Apathy maw use it then get worldsplitter and start working towards 1-2 lp then get the mods needed with literally flat melee crit and increase attack speed on weapon and a good army of skin the warpath player still farms faster and beats all content doing troves before we are done

fierce mulch
#

any of those is keepable?

#

I mean, for long term

austere frost
#

Relic no good , chest its ok

wooden monolith
austere frost
#

True but why would I waste slams on an items if I can choose a better one and run along

#

I farmed my fair amount of 3 t7 items before group play and never had a speed problem

#

You can even use the ward chest for 30 ms if you want ,ward it gives is good for survivability too

wooden monolith
wooden monolith
fierce mulch
#

care to help me find weaver tree guide plesae

waxen nymph
#

Grab the imprints

#

Then sprinkle what you like on top

fierce mulch
#

what are the imprints? the locked ones?

wooden monolith
#

yep

wooden monolith
#

wow, got my first 2lp shattered worlds relic (according to steam,it took me 2,1k hours to get one ^^), stats are crap, won t slam it

drowsy ingot
crude matrixBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (30) / Void Knight (41) / Paladin (15)

General:

ā–ø Health: 2,037, Regen: 0/s
ā–ø Mana: 150.87, Regen: 8/s
ā–ø Ward Retention: 20%, Regen: 0/s
ā–ø Attributes: 45 Str / 10 Dex / 10 Int / 18 Att / 30 Vit
ā–ø Resistances: 101% / 81% / 91% / 100% / 50% / 68% / 58%

Defenses:

ā–ø Endurance: 34%, Threshold: 844
ā–ø Dodge Chance: 2% (40)
ā–ø Armor Mitigation: 51% (2,743)

wooden monolith
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you do not nemesis your helmet and ring?

drowsy ingot
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Helmet has 2 crap legendary powers and ring is a 2LP but don’t have proper exalt for the slam yet

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Helm will be replaced

wooden monolith
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ok, why i don t see lp or crap legendaries ?

drowsy ingot
waxen nymph
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Cause they filled the planner

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Instead of importing it

wooden monolith
#

ok

waxen nymph
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My guess at least

drowsy ingot
#

Yep, im not at home and remade it

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Also forgot blessings

waxen nymph
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Playing online?

drowsy ingot
#

Offline

waxen nymph
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Ah

drowsy ingot
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Not sure if I spent wisely my skill points for rive and void strike. Plus, where to spend the +6 of swordcatcher

fading gull
#

I've played the game for 370 hours and I still don't understand it.

wooden monolith
#

i would remove cadence and rending to max the damage nodes (like champion or ripples)

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i always want to max the damages nodes, for max damages ^^

mental flare
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good set items finally

wooden monolith
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is it a 1.4 set ?

mental flare
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if the set affixes are the x per attributes then we cooking good

gusty abyss
#

This though, much zoom zoom to be had for VK

turbid dome
mental flare
mental flare
turbid dome
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and we can have them be reforged rings too

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santa_gregoryšŸŽ‰

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tho the stacking attribute bit on them is neat

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very funny line

mental flare
#

do we know if we can use the corruption thingy on legendary items?

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i wish to reroll my 20 failed red rings

turbid dome
#

tho I assume corruption is the final stage of modifying the item due to it adding unmodifiable to it

sinful widget
sinful widget
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this way the worst case scenario is that you might not actually hide all the ones you don't want if their unique ID is different, but at least you won't miss out on the ones you're chasing

wooden monolith
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yeah, this is better

sinful widget
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you can also check the item ID in the XML of your loot filter and compare with a fresh filter or online databases

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I found two examples that I believe changed between 1.2 and 1.3, hand of judgement and monument of protection

wooden monolith
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i still don t understand why i can see all the weaver s will items (i didn t selected them)

quiet hearth
gusty abyss
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Well, I expect vit to lose its life bonus. Its going to be a trade off

quiet hearth
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I dont see that happening at all

turbid dome
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its not vit loosing its life bonus, your converting vit to something else so you just dont have any vit

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(my assumption)

gusty abyss
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that was literally what was said when they showed the int version, that the bonus granted of the attribute would change

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but anything scaling with it, would keep its scaling

sinful widget
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would be curious to see a guide/planner for what you guys consider to be the best leaguestarter (something that can get to 300c on minimal gear or with easy to acquire gear)

kinda bored of doing judgement everytime

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i know hammer throw is popular but not sure which version

quiet hearth
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I mean, almost any version of hammer throw will carry you, save the smite version until you get the idols

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Now what I want to know, is where is the skill update or the item that lets me convert ravaging aura to fire. AoD got one why not us.

austere frost
quiet hearth
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Or rive getting a fire conversion, please let them be silly enough to let that happen

drowsy ingot
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Has been twice that the game freeze in the loading screen of a map (it works in the background because I can hear sound effects but the loading screen stays). Any other woth this issue?

quiet hearth
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Just something that happens right now sadly

scarlet thistle
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Does Forgemaster's Might benefit from "effect of haste"?

austere frost
quiet hearth
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the fact Primalist got a Rahyeh themed unique before us is also hilarious to me

scarlet thistle
drowsy ingot
scarlet thistle
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If Forgemaster's Might works with Haste Effect to increase block chance then maybe there's an interesting combo with the new amulet.

peak zodiac
scarlet thistle
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No fun allowed 😭

peak zodiac
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i mean crippling my movement speed is no fun allowed already, but haste effect not working is like kicking FG while he’s down lol

austere frost
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Yeah idk who thought here's 10 flat block but you loose 30 ms

sinful widget
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Kinda shocked at how good the reflect paladin build is, gear isn’t even close to optimized

scarlet thistle
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Thicket is an extremely overpowered item. Doesnt take much to make it work

inland quarry
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omg i got a 22% parry clotho's needle in my inventory. with that new set amulet, it's gonna be 33% parry, and with the sentinel i can get to 75% parry! gonna theorycraft around that!

waxen nymph
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So....

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It seems like Warpath is getting a cold conversion
Or am I seeing thing

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0.28

turbid dome
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The sword there is a holy yellow/gold

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A cold convert would make me think blue like blue multi strike

waxen nymph
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They seem to shatter on death

turbid dome
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Hmmm

waxen nymph
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Maybe it's the glass like enemies

topaz shell
turbid dome
topaz shell
turbid dome
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I mean cold druid werebear is what I did with the shattered lance

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granted it was like 3 updates ago

waxen nymph
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Apparently it's a mtx

iron basin
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EQ has 0 cold on it just stupid high multipliers and good effectiveness on the aftershocks

turbid dome
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like the shattered lightning skill mtx for mage

iron basin
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and yes, my source was a reddit comment

turbid dome
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I mean

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there was a solid like 2 years where the mtx was basically just the shark hat outfit and the soul eater outfit

iron basin
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shark outfit is peak

turbid dome
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but then we got beeteor

turbid dome
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just the mtx shop was like a handful of things for a while

iron basin
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yeah

turbid dome
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can't wait for a bive (bee + rive)

iron basin
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cosmic smite slaps too

turbid dome
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and then theres blue multistrike

iron basin
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not having beeform for swarmblade is criminal

turbid dome
turbid dome
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in regards to this thing, I'm guessing brutality is strength and apathy is vitality (we know the other 3)

iron basin
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Rampancy is vitality

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it says right there

turbid dome
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I'm blind

iron basin
#

same tbh

turbid dome
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and the king of typos

iron basin
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I would think apathy is attunement

turbid dome
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yeah that makes sense

iron basin
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then madness for int

turbid dome
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yee that was in a previous teaser

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I still want my torpidity resistance idea in the game

waxen nymph
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Me trying to stack attunement to make my Apathy Maw better šŸ’€

iron basin
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lol

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I'm not entirely sure how to use that amulet tbh. none of the stats really give damage which is where you'd generally want to be attribute stacking

turbid dome
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you still get the attribute scaling for skills from the converted attribute

iron basin
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did they confirm that?

waxen nymph
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We know that stuff that scale from attribute retain their scaling

turbid dome
iron basin
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oh neat

waxen nymph
iron basin
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alright that's a lot better than I thought

waxen nymph
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But you don't get the basic benefits of the attribute

iron basin
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I guess Dex and Attunement probably lose the least then? The flat dodge from dex is good but don't dodge builds generally get their defensives from item suffixes

turbid dome
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attunement is the biggest winner

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every other stat looses a solid chunk of defense converting

iron basin
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yeah

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I guess if your attunement stacker REALLY used Seed for defense then you lose a bit

turbid dome
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god attunement's effect being so ass is good here

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I mean

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100 attunement is 200 mana, thats a lil more than a single mana affix

iron basin
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yeah but you can really easily get to 150 or 200 attributes if you're stacking up. so that's like 2 whole mana affixes :^)

turbid dome
iron basin
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sentinel needs a good attunement way to dump all the mana you can get from stacking so it can utilize the primordial

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it's pretty much just judgement right?

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and as a staff you can't put attack speed on your weapon

turbid dome
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judgement to dump then spam smite with devotion is a classic

inland quarry
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my next build is going to be shield rush spam clothos needle 75% parry VK

scarlet thistle
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I'm curious if Xylem would still give benefits for the converted attunement

uneven gorge
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Should do, everything that scales with the normal stats works with the converted stats as far as I understand

turbid dome
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I thought it was just skill scaling that stayed with the converted attribute

uneven gorge
peak zodiac
scarlet thistle
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confirmed on stream that the converted stat will count. So Xylem would scale off of it's corrupt counterpart

peak zodiac
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i'm interested to see what the attribute bonus for the corrupted attributes will be. giga ms for my vit stacker sounds nice but idk about giving up 1k+ flat hp lol

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attunement will likely be the most common one to convert, reasonably common to stack attunement but not care about the mana

scarlet thistle
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I've got a Xylem Paladin build that I'm excited to corrupt. No idea what the corrupted stat does, but I like to hope that it'll be useful.

wooden monolith
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drains your mana

gusty abyss
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Ok, this might actually be good now

scarlet thistle
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What would make this good?

gusty abyss
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before, proc rate was to low and the scaling mods where also way lower

scarlet thistle
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oh, its actually buffed? I wasnt looking at the stream lol

peak zodiac
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holy those are huge buffs

gusty abyss
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Might actually be competitive with palarus now

iron basin
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it's a massive buff

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Void Multistrike? šŸ‘€

wooden monolith
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"3% more Voidwinter Bolt Damage per 10% uncapped Time Rot Chance with Melee Attacks" does it mean i need to attack as fast as possible to send a lot of time rot (i do not speak english very well)

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?

turbid dome
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actually applying the timerot doesn't do anything with that affix

wooden monolith
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it s time rot chance from items/idol ? not sure to understand

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or stacking time rot with attack speed

orchid juniper
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from either of those, or your passive tree; anything that adds that stat to your character sheet

wooden monolith
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ok

turbid dome
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its like if it said "3% increased health per 10 vitality"

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doesn't matter where the vitality comes from, every 10 of it you get 3% increased health

orchid juniper
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600% damage effectiveness on voidwinter bolts according to letools, hmmmm, wonder if that's changed at all to compensate

wooden monolith
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ok thx you

orchid juniper
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wait huh it's tagged as a spell w/ attunement and dex scaling lmao?

alpine canopy
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If we can get a lot of time rot chance, it could make time rots applied by voidwinter bolts pretty spicy, or maybe at least good enough to clear with.

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A lot of time rot chance is for void skills only, sadly, so it might not be possible to scale that into a top tier setup

peak zodiac
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iirc time rot with void skills works for it

alpine canopy
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For rot grip yes, but not for bane of winter

austere frost
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The item still looks very mid if you are going to balance an item at least make it based on stats that you can scale well enough and make sense to get them like time rot does

cold dock
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Can anyone hear save me some time, has FG gotten any love for this season? Or meh

clever hazel
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Forge Guard hasn't been changed since season 2 (tombs of the erased) added this:

Added a new Forgeguard node, ā€œForgemaster’s Mightā€, that allows you to equip a shield alongside a 2h sword, axe, mace, or spear. While you have a two handed weapon and a shield equipped, you and your minions deal 20% less Damage and have 10% less Attack and Cast Speed, and Haste instead grants +10% Block Chance. Requires 45 points in the Forge Guard Passive.

wooden monolith
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i do not play forgeguard mostly because of this node, it lowers dps and ms, it makes fg bad.

clever hazel
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allowing 2H + shield enables some interesting combos, I hate the haste -> block chance conversion though

wooden monolith
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yep, but they need lower the dps and ms loss

clever hazel
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I think the DPS penalty is fine, it exists so you can still technically play forge guard and not use 2H + shield; without that it's just a mandatory node

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you will never convince me that +10% block chance is worth losing 30% (or more, with haste effect; which doesn't even scale the 10% block btw) movement speed, tho

wooden monolith
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VD and paladin are higher on dps

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.

clever hazel
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I mean yeah, nobody is playing smite on forge guard

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crit smite is best on VK, and electrify smite is ok on paladin

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forge strike is mostly just a worse version of erasing strike as-is

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and smelter's wrath is just a strange skill

turbid dome
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standing still and doing nothing for 2 seconds an't it

quiet hearth
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Like all they need to do is let you move while your charging and it's gold imo, well that and fix all the broken nodes

turbid dome
quiet hearth
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Eh I feel that's a bit too passive, making it have an innate enemies killed explode would be good too

peak zodiac
quiet hearth
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It's more like, It works, it can do what it should well enough but, there is no real spectacle, and the damage isn't amazing to compensate for that either. It's literally just that, it's just ok.

turbid dome
peak zodiac
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getting average at best dps is not enough to pull it in ok territory when the playstyle is that garbage

quiet hearth
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It can do all the base content, that is literally just...ok.

peak zodiac
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smelter's wrath can't realistically do uber (yes i know lizard has done it)

quiet hearth
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Ubers is not base content

peak zodiac
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what is base content then

quiet hearth
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Pretty much everything up to ubers, not counting high corruption, The skill, can and does function.

austere frost
quiet hearth
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Forgeguard is not trash, it's just VK and Paladin are absolutely cooked

peak zodiac
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and ya forgeguard isn't as bad as it once was but at best it's like the 3rd worst mastery and that's being generous

quiet hearth
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I didnt say it was a high bar, I said it was just ok, not great, not bad, just ok

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I think one interesting rework would be it explodes when you strike someone, maybe every X attack it just explodes. Very hammer and anvil esq

peak zodiac
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just replace forgebreath from MA with smelter's wrath

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it'll make SW good and it will be extremely silly

quiet hearth
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I mean, pretty sure that is what they wanted furnace to be

austere frost
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Forgeguard its trash likr its hard to think about a mastery that is worse idk maybe shaman although reflect shaman its insane with actual gear on it

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I rather not sugar coat it and hope and ask for buffs to its mastery bonus passive tree and skills

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And vk is above pally since a while way better

quiet hearth
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Forge guard is not trash and is far from the worst in the game.

austere frost
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Your opinion point out the worst

quiet hearth
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I'd say Spellblade right now, like I wouldnt say anything is less than a 5/10 right now but some things are obviously behind others.

austere frost
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Shatter strike is still way above any forge guard build though

quiet hearth
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I disagree

austere frost
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Shield throw and shield bash only true legit builds that forgeguard does well and none are better than shatter strike

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You can disagree all you want its facts

quiet hearth
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lol, whatever you want friendo, not about to sit here and argue with you

austere frost
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If forgeguards is so good it should be A tier at least

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That being said shield throw vk timerot the lavaburst node more damage it applies to time rot as well always have a doubt about that?

austere frost
peak zodiac
austere frost
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From the new amulet can we assume that brutality is strength stacking

peak zodiac
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ya that makes the most sense, i think maybe you might just try and get it without any conversions (or if it always rolls with conversions then one that doesn’t affect you, like int on sentinel) and just use it for +2 all 18 all attributes on oracle base

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ofc we have to see what the attributes do and whether they’re worth but if i can solve frenzy elsewhere then it’s really good for my smite vk for 18 more vit lmao

austere frost
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18 all stat gonna make easier to use red rings for some builds i think thats best thing they showed so far

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Imo vk gonna keep cooking looks like

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Please let lpl not be too awful I got excited about evolution end and I haven't dropped a 3lp all season ,I hope primordial get better lpl if possible or more drops since rift beast is rather cheap with its drops

turbid dome
austere frost
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More

turbid dome
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More More!

iron basin
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It was terrible and took forever

iron basin
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It's also the only such content we have in the game currently

austere frost
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Cause he said it isn't which is dead wrong

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Uber its base game 1.0 aint necessary base game last epoch has no dlc so far which means everything in it is base game

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People seems to have a problem differentiating a base game from a dlc which again we dont yet have ,everything added is and will be base game until orobyss dlc ,

drowsy ingot
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Is this void cleave setup ok for swordcatcher rive vk?

turbid dome
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tho do you have max echo chance?

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Idk the math off the top of my head but crushing echo may be more overall damage than 5 points in "into the depths" if you have 40% echo chance

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you could also shave a point off of Abyssal walker and 2 points from Dark Pathway to get points to flex into other nodes

(If someone else has done crit hit void cleave recently please correct me)

drowsy ingot
austere coral
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Time for me to derust LE, so question about Erasing Strike - Stolen Moments grants haste "when Erasing Strike kills an enemy", does this include kills with ailments caused by ES? Doesn't say it's just hits, but I'm not sure.

waxen nymph
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If it doesn't say hit, yes ailment works

austere coral
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I remember that last time I tried to use ES for speedruns, my idea didn't quite work out, but I'm willing to try again now

wooden monolith
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30 from passive + 10 for being vd

waxen nymph
wooden monolith
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Sorry i mean vk

waxen nymph
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Ah

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You have been saying vd for a while.
I guessed it was vk but that time idk why it didn't click

austere frost
wooden monolith
drowsy ingot
austere frost
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You just want void cleave to finish mobs ,the time rot nodes add a ton more damage too worth trying that too

wooden monolith
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Time rot node is strong at max stack, not sure its good for levelling (most mobs being 1shot), it s good for bossing

drowsy ingot
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The last +4 points are slammed into the relic?

wooden monolith
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Ya

drowsy ingot
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Priority for relic slam is crit multi or +4 void cleave?

iron basin
# austere frost Is high corruption also not base game

Arguably also no, but I think it's because of the terminology used. A better term would be baseline. Uberoth is designed to be the hardest non-infinite scaling content. It should absolutely not be used as the basis of what makes a build good, and they even said when it was revealed that most builds wouldn't be able to complete it. High corruption is kinda in the same boat now, and I've been arguing for a bit that corruption needs a hard cap on it so that juicing mechanics can be added

wooden monolith
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High corruption is a bit useless right now anyway, the end game consists to open chests to trigger imprints to get your double/tripple exalted, but there is no benefit to do it above 1200 corruption

wooden monolith
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The end game is broken because of the imprint, i would br the devs. I would remove it, or nerf it

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I would nerf the exalted part, imprinting uniques is ok

waxen nymph
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Was catching up with yesterday stream

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Mike confirmed a new Warpath conversion is coming within the next 3 seasons

gusty abyss
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Here is hoping for lightning

waxen nymph
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Same

scarlet thistle
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It would have to be lightning right? Anything else would be outside the class' identity... unless that's specifically the new thing they decide to do.

iron basin
#

Curveball necrotic conversion unique

waxen nymph
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Oo

gusty abyss
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if that also converts smite to necrotic, I would actually commit hard on that

waxen nymph
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OoOoO

gusty abyss
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axe+shield forge guard with hybrid melee/spell mod

waxen nymph
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I agree with Misha (she said that in another discord)
The main problem is only the Void Conversion has access to the 180% More Dmg in the tree. Meaning the rest is always worse

scarlet thistle
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Poison Warpath and then we can use Ruby Fang lizard_Lenny

waxen nymph
#

So even if we get lightning, it would still be meh
Just like how fire is worse than Void rn

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And Phys doesn't exist tbh

gusty abyss
#

yeah, thats why you play warpath as spell proc on non VK. But even then, doing it as VK is better due to echo's

waxen nymph
#

Yeah
I would love to be able to play a good melee Warpath non Void

gusty abyss
#

But if warpath gets a new conversion then surely there will be some changes to the tree

waxen nymph
#

Actually, I would love to be able to play with Warslash

gusty abyss
#

I could see it apply to say electrrify if converted to lightning

waxen nymph
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But 🤷

waxen nymph
#

Or otherwise they would have to put a cap somewhere

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Meh, dunno

gusty abyss
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you can cap the effect to 12 stack of electrify, you would be 2 short for shock

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but you could also just change the multiplier

waxen nymph
#

True to both

gusty abyss
#

Ill say this though, my days of holding down the warpath button are over

waxen nymph
#

Oh no

gusty abyss
#

I bought a wooting

waxen nymph
#

Ah!!!

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I thought you were abandoning the archetype

gusty abyss
#

Nah, though spellblade might be interesting with lots of orbs

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Though for now I think season start is going to be jav smite bane of winter

waxen nymph
#

😁

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Bane looks really good

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Well much much better

gusty abyss
#

the proc was solid for clear when I last played with it, just so limited by proc rate

waxen nymph
#

It might deal real dmg now