#🔱┃sentinel

1 messages · Page 203 of 1

austere frost
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We need mana reset on echo completion ,my mana lich gets full mana very easily even while mapping i really hope one day it comes for all classes full reset hp and mana or at least mana

turbid dome
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put a lil fountain into it that refreshes mana and stuff

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and then we can buy fountain mtx

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I want the bar one with a capybara bartender

cinder bone
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (20) / Void Knight (8) / Forge Guard (68) / Paladin (16)

General:

▸ Health: 3,062, Regen: 122.66/s
▸ Mana: 473, Regen: 9.28/s
▸ Ward Retention: 78%, Regen: 15/s
▸ Attributes: 55 Str / 39 Dex / 33 Int / 153 Att / 41 Vit
▸ Resistances: 120% / 93% / 116% / 151% / 120% / 75% / 84%

Defenses:

▸ Endurance: 56%, Threshold: 1,155
▸ Dodge Chance: 12% (372)
▸ Armor Mitigation: 63% (4,801)
▸ Block Chance: 58%, Mitigation: 43% (1,470)
▸ Crit Avoidance: 70%

austere frost
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I would buy it ngl

cinder bone
# austere frost I would buy it ngl

would it be good respec since the build calls to survive so it can reflect... i only have ring of shields skill, so in palladin w i will have aura and judgment..sync with the gloves hand of judgment, more attunement, armor percent and hp regen passives.. for echoes and herald at same time..

austere frost
turbid dome
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is there a reflect variant of the giga thicc judgement paladin

austere frost
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Can easily get 2.5k and higher btw health per second

austere frost
cinder bone
turbid dome
austere frost
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But I am cof for life never done mg so what do I know😅

cinder bone
austere frost
turbid dome
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judgement -> aura sticks on you -> rebuke santa_gregory

austere frost
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You Facetank any boss and do 2 charges rebuke with cdr you can almost spam those

cinder bone
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i think palladin using symbols can be black on node convert to void. also warpath as void.. for color change..

austere frost
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Yeah idk how much damage the aura will actually do , there is the vengeance healing hands holy aura symbols rebuke build does well

cinder bone
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so your sentinel is palladin right or void?

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ah i remember you have void sentinel with warpath refresh..

austere frost
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Primalis has the best reflect cause damage its crazy and for some reason they can go at 150 ms or probably higher with some skills

cinder bone
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i joined with such build he has 200k warpath dps but we did not defeat hearald.. he got one shot also..

austere frost
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The tooltip dps doesnt matter that much you are hitting 6-7 times every second probably and I always thought warpath was trash in 1.0 . What a fool I was 😅 literally got one buff from t8 channel and its a beast build if you go min max.

cinder bone
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i have l72 druid planning for the popular shaman reflect but can rage as spriggan be permanent on an affix? also it not really a block type compared to sentinel..

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but yes reflect shaman has the most attunement passive even on base sentinel tree, but the thicket armor scales with attunement plus physical resistance also..

austere frost
cinder bone
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i got party with frog build just today, we attempted herald but did not make it.. im also lag since hes from u.s. east.. im asia , but i bet its possible for 2 people..

austere frost
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You absolutely can beat uber with 2 people your builds need to be optimized though ,personally I killed uber and I dislike that boss a ton maybe ,other ubers will be better done

quaint sparrow
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You don’t like it because it’s so tanky?

austere frost
# quaint sparrow You don’t like it because it’s so tanky?

I dont like it cause its one of the worst endgame bosses I ever played against for some reason it has 24000corr hp scaling plus the longer the fight gets the worse the arena becomes I love having to move around 20 pools in the ground while avoiding all the one shot moves and all the other stuff he shoots at the same time ,with all due respect they made a really crap endgame boss

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Ty god for bear,abomination killing it in no time

quaint sparrow
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Personally I like it simple for that very reason, it’s actually a boss you need to prepare for and engage with for the most part outside of some extremely well geared and / or broken builds but I can get why that would be frustrating

austere frost
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Idk i like clarity and being able to see what's going on i much rather see what the boss does

quaint sparrow
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Thankfully it’s 100% optional at least

austere frost
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I shouldn't have to play broke. Builds that kill him in under a minute though

quaint sparrow
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I think you should

austere frost
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Anyone can kill arbiter and he does his cool combos

quaint sparrow
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If a boss dies in under 10sec on a bad build it is even a boss at that point?

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Basically just another rare or elite

austere frost
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Uber has great gear if his gear was bad nobody would do it its a very bad fight designed

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Meanwhile normal aberroth its perfectly good

quaint sparrow
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I mean, obviously the gear is the reason why 99% of people want to kill him

austere frost
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Idk I rather fight 1 million times xecht over uber aberroth anyway of the week

quaint sparrow
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You and I obviously have big differences in what we want from bosses which is fine at the end of the day

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I personally like that the boss actually takes time to kill, visual clarity could be better granted but it’s doable.

austere frost
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If you get excited fighting uber in last epoch good but for me its one of the worse things in the game hopefully other guys will be better designed cause right now poe bosses blow the water compared to aberroth

quaint sparrow
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PoE always struggled with bosses tbh, not even because bosses are bad but just because how absurdly broken builds get.

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Although LE is getting there really quickly as well lol

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Power Creep has been insane since release

austere frost
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True but the bosses are cool and they do their mechanics at least when you see them

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Later on you can one shot them whatever

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Le same thing you go minmax lich abo and bear and he dies in no time

quaint sparrow
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Those are outliers that shouldn’t exist imo though

austere frost
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Reason is you are incentives to cut times on it cause the fights gets worse

austere frost
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And its gonna be same thing every league bladestorm gonna be op let's be honest

quaint sparrow
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Okay? Doesn’t mean they are happy with their current balance nor does it mean I have to like it.

austere frost
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You dont have to like balance but the devs make the balance

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They made this builds they aint stupid they know what they do

quaint sparrow
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It’s not a matter of being stupid or not

austere frost
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Their balance is quite bad and it has always being likr that but hey lich is very fun to play so cant complain

quaint sparrow
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Just because they balanced things the way they did doesn’t mean it’s working as currently intended

austere frost
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They made walking simulator how is that supposed to work otherwise

quaint sparrow
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I think the biggest issue is how out of hand power creep has gotten, makes balancing a nightmare when they ramp up the creep every season

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So it’s not surprising there are outliers, intended or not. Likely not though.

austere frost
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That's their fault with balance and uber

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If it take 5 min to kill uber the build is trash (not really) but objectively it is

quaint sparrow
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Compared to what? The outliers?

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It’s not really healthy to compare builds to the best of the best from a balancing point of view. As a player who just wants the strongest build then yeah, it makes sense.

austere frost
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If it takes me 1 min to kill uber and it takes 5 for you to do the same I think time wise I better play the better build

quaint sparrow
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I think a 1-2min kill is reasonable though

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What is a reasonable time to kill in your eyes for an end endgame boss?

austere frost
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But again they made those builds ,they know they are overpowered but they dont care , you cant make new stuff op and then be well we didn't know like yeah releasing 30 chaos bolt on every attack with 600%more damage from mana scaling or more not intended

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If you have disgusting gear you kill it under a min cause the grind is what it is

quaint sparrow
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I think you put way too much faith and expectations of EHG, they can’t perfectly know the games balance at all times.

austere frost
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At the end of the day I fought better bosses but hey I dont only play arpg

quaint sparrow
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They can absolutely and will over / under tune things all the time

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That is why we get balance patches

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I think Uberoths time to kill is fine imo

austere frost
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I dont expect anything from them except idk maybe dont make 7-8 months leagues if they are gonna do a liveservice

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Again man you think uber fighting is great good for you man

quaint sparrow
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I said fine, not great

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Of course it could be better, visual clarity being something you and I mentioned

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But I wouldn’t say it’s bad by any means

viral igloo
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Hey folks. Quick question, does warpath mana consumption scale with AS?

waxen nymph
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No

viral igloo
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Hey another question. Is there a way for no stopping warpath channel when you cast anomaly?

viral igloo
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Ah thats the meaning of instant cast thanks

waxen nymph
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Indeed

inner vapor
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Is anyone able to help me make a good smite build? Maybe even a void smite build?

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I’m fairly new to the game currently have a level 69 void knight

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Been running monoliths for a bit so i got a little bit of loot in my stash

waxen nymph
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How do you want to use Smite ?

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Selfcast ?
Hammer Throw ?
Multistrike ?

quaint sparrow
inner vapor
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Or self cast either or would be fine with me

waxen nymph
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Multistrike is probably the best version

inner vapor
loud quest
quaint sparrow
quaint sparrow
loud quest
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My only contention is that it's the only hard boss fight and loot isn't static, so ya gotta run it over and over and over. So I use a bear now.

quaint sparrow
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Yeah, more uber bosses would be great.

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We should get an uber variant of every time line boss.

loud quest
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And dungeon bosses.

quaint sparrow
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Maybe even uber dungeons though idk what the reward could be

loud quest
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That's sorta what monos are. Push 5k corruption with a sentinel.

quaint sparrow
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Maybe you could guarantee 2 slams in temporal or something

loud quest
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Feels pretty Uber sometimes.

loud quest
quaint sparrow
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Yeah I don’t touch 5k lol, not worth it to me in HC XD

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Highest I got was 1.7k before I dropped it back down as it was starting to get sketchy.

loud quest
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But it's a challenge :) loot's shit, but you can look cool to your friends in global

waxen nymph
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Devotion amulet

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Get a lot of Vita and some mana

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Attack speed go brr

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You want to go Echo chance too

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Because thats a lot of extra smites

quaint sparrow
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On the other hand though I have seen plenty of people on the Discord malt because they have had insanely rough RNG on multiple LP stuff and just gave up.

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People will always find something else to farm

loud quest
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Sure, I got 18 LP2 vise bricked in inventory. Sucks.

quaint sparrow
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Maybe LE isn’t a good example as it’s not really as economy driven but people farm in PoE just for the sake of farming more currency sometimes XD

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Also I think a change like that would be good if LP chances were reduced across the board as I think we currency see far too many imo. But that’s likely an unpopular take.

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In any case I don’t think it’ll stop people from farming if they are that way inclined to begin with, and if not they will likely leave out of frustration anyway.

peak zodiac
waxen nymph
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Only 40% More Dmg? With all the Smites you can get

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Especially on single target

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I found that hard to believe

peak zodiac
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i have tested this extremely thoroughly, at the absolute most you can expect 50% more damage unless you go zhp, and even then that’s an extremely generous read

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if you go zhp then ya the difference is bigger but multismite or selfcast both seem like pretty awful choices for a zhp build

wooden mountain
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Self cast is fine zhp, outside of bossing anyway.

If you use a controller then it auto targets at slightly offscreen ranges which makes it super safe to play

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Ofc you don't have the other defensive mechanics or raw dps to play zhp against stuff that won't be easily killed by that safe playstyle

waxen nymph
peak zodiac
uneven gorge
peak zodiac
viral igloo
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@waxen nymph my anomaly is not autocasting with Borrowed time. Do you know what could be the reason?

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Oh nevermind i still need to cast it. It just doesnt stop warpath anymore

peak zodiac
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as well as things like capped crit for all spells (dorb contributes a decent chunk to dmg with capped crit, scales off all the same things except cast speed and has good multipliers), and you get healing hands which isn't void so it doesn't scale as hard but with it being a spell it still contributes to dmg, and generally selfcast is going to have more cast speed than multismite has AS (plus doublecast chance) which actually narrows the gap on smite throughput as well a bit

turbid dome
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the best use i've found for self cast smite is as a filler skill on void knight wizard

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and even if you hit the double + echo above odds its still just less smites that the other options

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more anomaly damage spec support when

viral igloo
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Quick question about warpath. Should i try to crit cap? I saw some ppl add + crit chance on world splitter instead of mana/added void damage

peak zodiac
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i've been playing it at 2500 for most of the season, could go higher but rampant coast would be a little rippy past that

turbid dome
viral igloo
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Void knight warpath

turbid dome
turbid dome
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are you using the warrior's fury node in the warpath tree

viral igloo
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Yes i am

turbid dome
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I'm assuming yes but I want to check

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and are you building it to spin forever or for bursts

viral igloo
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Si struggling with mana 😄

turbid dome
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ah

viral igloo
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My goal is uber aberroth

turbid dome
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manafused (max mana + mana regen on twohanded weapons) + flat crit then would be my suggestion

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for a 2 lp slam

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whats your crit chance currently?

peak zodiac
viral igloo
turbid dome
viral igloo
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Yes it was too tempting the damage you get from warrion fury

peak zodiac
turbid dome
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double time wave on cast is big beefy rare be gone

peak zodiac
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it has one more multiplier and a 12 second cooldown lol

turbid dome
turbid dome
viral igloo
turbid dome
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@peak zodiac damage spec anomaly isn't anywhere near the best but its fun and I've been trying to get it to be a main damage skill for the last 3 years and I wont stop now

peak zodiac
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yeah i mean it does have a really cool visual and i wish it was good but it's just ehhhhhhhhhhhhh

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and like the bottom right portion of anomaly has so much crazy util and it's really hard to get enough points for everything

turbid dome
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this is assuming you have a solid amount of crit multi from void corruption and max mana (worldspliter)

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also dont forget warpath's mana cost is 1 so your not getting like any flat crit chance from that affix on it

turbid dome
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tho I would also argue anomaly has 2 more damage nodes for time wave, its 250% one and the mark of rot one

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instant anomaly applies the 50% more damage taken then hits with both timewaves

peak zodiac
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anomaly is like the coolest skill in the world in concept and the most boring skill in the world in terms of practical applications

turbid dome
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the time lock part is so cool.... and not useful

peak zodiac
turbid dome
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if there wasn't a cap on the cooldown reduction I could make it work

viral igloo
turbid dome
turbid dome
viral igloo
turbid dome
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@peak zodiac that theory is why I’ve been looking every cycle to find a way to get its cooldown to be shorter

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Cause I won’t lie, being able to get anomaly’s cooldown to 6 seconds when mark of rot was 100% increased damage taken was a lil goofy

peak zodiac
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at that time we also had volatile reversal damage taken stacking tbf xd

turbid dome
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Yea

peak zodiac
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sentinel and particularly vk at the time was so propped up by just having increased damage taken out the wazoo

turbid dome
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But this is why I want time bubble to be its own thing so anomaly can get a full tree of stuff

peak zodiac
turbid dome
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Maybe next cycle I’ll try to make the 15k life void knight

peak zodiac
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i'm at about 5k, feels pretty nice with capped block and seed lmao

waxen nymph
viral igloo
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Anorher question, is there no better alternative weapon for World splitter?

turbid dome
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ah yes perfectly balanced

turbid dome
turbid dome
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sadly poison is still lacking

viral igloo
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I guess mana stacking is the best version right?

turbid dome
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for warriors fury? yea

viral igloo
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How do you sustain mana on Uber by the way?

turbid dome
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you need big mana pool + void well to use warriors fury

viral igloo
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You need mana from flask on belt?

turbid dome
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?

peak zodiac
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the most common and easiest setup is you just stack as much mana as possible and void well sustains you, no need for mana on belt, eventually you will oom and stop your ramp but it pretty much immediately restarts

turbid dome
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have you read the void well node on the passive tree? its the only real source of %max mana regen in the game, so you stack a really big mana pool and use void well to sustain mana

viral igloo
turbid dome
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yea

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warriors fury adds flat mana cost every second you spin so its impossible to not oom eventually

viral igloo
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Just wondering if it will stop eventually however big your mana pool is

turbid dome
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eventually yes even with 10000000000 max mana you will eventually have to stop

peak zodiac
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unless you're running a super minmaxed setup (good hotswapping would help too but ahhhh) you will need a couple resets for uber

viral igloo
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Ok thanks

turbid dome
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the super thicc vk did not have a primordial on

viral igloo
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I was attracted to warpath because of a big warpath player but he had mana on belt so was wondering

turbid dome
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that may of just been a failed slam

viral igloo
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Ok

turbid dome
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or I guess if you oom and don't have the void essences for void well you can chug a bunch of potions to fix mana to get void well looping again

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but if your using dorbs for void essences that seems hard to not move on warpath to end up in that situation

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this build is just funny to look at

crude matrixBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (23) / Void Knight (90)

General:

▸ Health: 15,855, Regen: 0/s
▸ Mana: 156.51, Regen: 10.88/s
▸ Ward Retention: 56%, Regen: 0/s
▸ Attributes: 48 Str / 28 Dex / 28 Int / 28 Att / 151 Vit
▸ Resistances: 76% / 66% / 111% / 142% / 116% / 213% / 187%

Defenses:

▸ Endurance: 57%, Threshold: 4,988
▸ Dodge Chance: 5% (152)
▸ Armor Mitigation: 63% (4,936)

Used skills:
turbid dome
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the best part is since its a vitality stacker it actually has okay damage

peak zodiac
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just thinking about getting that helmet brings me physical pain

turbid dome
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the helmet?

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bro look at the gloves

peak zodiac
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that too

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2lp rav void nbd xd

turbid dome
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just hit the double T7

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yeah no that planner was plain curiosity at how much health you could get and still be a build that does reasonable damage

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and the damage entirely hinges on rive with +1 melee void per vitality and foe reaver + double T7 melee void maw

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bring on the T28 melee void

peak zodiac
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all attributes for the 2nd slam is super funny ngl

turbid dome
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yeah

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in practice I'd do crit chance or attack speed

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but also big vitality 👀

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reliquiry nest does let you almost hit 200 vitality

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but you sadly fall to only 17-18k health

peak zodiac
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might be pretty squishy at that point idk xd

turbid dome
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yeah but this is funny to read

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I could just slap time wave on this (or really any void spell) and have stupid levels of flat damage

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like timewave has a very small 100 + 485 flat damage on it

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abyssal orb has 40 + 194 flat (the lil orbs devouring orb shoots)

peak zodiac
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now you just need 4t7s for the spell void damage on helm and chest omegalul

turbid dome
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honestly nah

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thats enough flat I'd go for a scorned sceptre + crystal skull for the big flat crit

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given void wizard is the only caster who can make use of scorned scepter with its horriblely low flat spell damage

peak zodiac
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i mean you could probably crit cap without it and then just go for ladle no?

turbid dome
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I dont see the way to cap crit on time wave without scepter + skull

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santa_gregory we must fully invest into the silly

peak zodiac
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i mean i’m crit capped on a spell vk with neither of those things, i have one crit roll on a ring and that’s it

turbid dome
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and what skill are you using thats crit capped?

peak zodiac
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smite and dorb (technically healing hands too lol) i don’t take base crit in any of their respective trees

turbid dome
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ah

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fair enough

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I just dont want the builds hp to fall low given how squishy it is kappa

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gotta maintain the gimmick of stupidly high health and have it be functional-ish

peak zodiac
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i’m at ~200k ehp vs phys hit rn feels pretty nice

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although i don’t have an actual hp number that’s quite that funny i must admit

turbid dome
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yeah like 5k health with that much ehp is more than enough

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its just incredibly funny to me that this is technically possible within the game

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best part is thats not even the tankiest build I've theory crafted

peak zodiac
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i mean that second one is true zdps gaming right

turbid dome
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yeah cause we're swapping it to forge guard for shield and a two handed so the damage just leaves

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but this was the result of operation face tank god

peak zodiac
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are you using dreamthorn?

turbid dome
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no this one was using tolkerfin's hunger

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (20) / Forge Guard (58) / Paladin (15)

General:

▸ Health: 14,140, Regen: 0/s
▸ Mana: 178.51, Regen: 10.88/s
▸ Ward Retention: 68%, Regen: 0/s
▸ Attributes: 48 Str / 34 Dex / 34 Int / 39 Att / 146 Vit
▸ Resistances: 126% / 91% / 61% / 177% / 116% / 208% / 182%

Defenses:

▸ Endurance: 71%, Threshold: 5,021
▸ Dodge Chance: 6% (185)
▸ Armor Mitigation: 80% (12,558)
▸ Block Chance: 102%, Mitigation: 62% (3,355)

turbid dome
#

merrophage is probs better for raw tanking

peak zodiac
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dreamthorn or monument of protection would be best for tankiness no?

turbid dome
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monument of protection isn't a shield so it can't go in the offhand with a weapon in the mainhand

peak zodiac
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yeah you would mainhand it

turbid dome
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plus counterance makes the build not die 10 times faster to dot

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ohh that was a typo, thought you were saying dreamthorn and monument

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shield bash is probably the correct angle yea to make it not complete zero dps

peak zodiac
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or you just snapshot manifest armor xd

turbid dome
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ew snapshotting

peak zodiac
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it is what it is until ehg actually fixes it

turbid dome
uneven gorge
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guys, I'm feeling kinda squishy, any ideas on how to improve my survivability? 😔

turbid dome
turbid dome
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in all seriousness if you manage to build the character for those stats and you die I'm revoking your sentinel club card

uneven gorge
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I'm sorry, I lied 😣 It was a rogue 😬

turbid dome
quaint sparrow
viral igloo
turbid dome
viral igloo
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Haha ok

turbid dome
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The void knight version would be an actually playable build

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Just cause it’s not zero dps

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I guess also if you push corruption high enough any build just gets 1 tapped

cinder bone
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@turbid dome not much vitality nodes on palladin.. I just respec from FG , flat reflect at 42,000 but hp suffered at 2000 only.. also I don't have reduced dmg from critical only 30%. I focused on block chance with 106% while channelling warpath.. so it's vitality plus percent health that will scale hp? currently I'm pushing 1000 corruption. at 850 at the moment. I feel one mouse button on warpath but my movement walking 41 but when on warpath becomes 37. even with it's 3 max speed node. I have haste from crab ring.

austere frost
turbid dome
austere frost
#

If you slam double suffix hp increase on a brew master belt your hp problems are almost gone easy enough to get 1 -2 lps

turbid dome
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but that also includes double slamming it and fate is fickle

alpine canopy
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Str is a solid alternative for vit, it gives armor and scales different skills

inner hedge
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I'm not sure what he's trying to do. some kind of warpath spin reflect paladin build.

austere frost
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He wants to cap block using warpath i guess not the worst but I am addicted to high movement speed nowdays I cant play a build with 50 ms.

inner hedge
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my reflect build generates ward with high cast speed smite, dunno how you'd do that with warpath. I sit at ~4500 ward after 3 seconds of smite

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plus 3k hp

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plus warpath you're moving around, not always in "front" of target

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and not getting foots bonus

turbid dome
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if he's having fun more power to him

cinder bone
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@austere frost yes. block node on warpath make my block change 106 percent. my idea is spinning around to make the reflect click. with passive nodes my highest reflex was 42k plus. now I'm experimenting with the skills since I rely on rebuke. I'm trying now healing hands channelled. but yes the herald of oblivion one shots if not careful. I can't farm gears anymore.. tried nemesis lp chance for 2lp reflect armor no avail. I can't even resell it on merchants. I've tweaked a little, boss too High of a ceiling for an average build..

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@inner hedge 4k ward also for me using healing hands. I have a belt with mana becomes ward.. but it has no hp percent. I focused on scaling physical resistance for the reflect but seems it's too little of a scale unlike dmg percent, flat dmg and attunement..

cinder bone
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (20) / Void Knight (5) / Forge Guard (32) / Paladin (56)

General:

▸ Health: 2,563, Regen: 608.4/s
▸ Mana: 542.86, Regen: 12.16/s
▸ Ward Retention: 66%, Regen: 6/s
▸ Attributes: 36 Str / 34 Dex / 28 Int / 166 Att / 51 Vit
▸ Resistances: 121% / 97% / 130% / 197% / 120% / 105% / 143%

Defenses:

▸ Endurance: 84%, Threshold: 1,204
▸ Dodge Chance: 7% (294)
▸ Armor Mitigation: 51% (3,247)
▸ Block Chance: 86%, Mitigation: 52% (2,266)

cinder bone
#

all this and i cant defeat herald of oblivion.. even with 10,000 hp this is too much..

waxen nymph
uneven gorge
# cinder bone https://www.lastepochtools.com/planner/BrXMmgKO
  1. % reflect isn't doing anything for you on shield. Either replace it with flat reflect or t7 block chance
  2. Parry chance on MoP would help a lot more than health on hit
  3. Valdyr's isn't doing anything for you. Either replace it with Twisted Heart or Vessel. I'd personally chose Heart
  4. Get an Evolution's End with t7 flat health
  5. You need way more reflect idols
  6. I'd replace Warpath with Vengeance, and Judgement for either a movement skill or Shield Bash to stun
  7. Your passive tree could be more optimized but it's fine for now
#

Yeah, red rings would also help a lot, but I don't think they're entirely necessary

cinder bone
#

@waxen nymph I'm also planning to try vengeance since one hand axe for vengeance is what I'm using for echoes. I changed my blessings, chose 70 crit avoid. my helmet with attunement has 70 crit dmg reduce plus node to 100 percent. hp still only at 2600. sentinel has low mobility. tried shield rush to escaped the one shots. now volatile reversal also. sentinel cannot really defeat it. managed once but joined with a high damage falconer. . but for average builds. very hard. still my flat reflect is at 40k. resistances more that 75. holy aura cleanses his debuff. I'll spin with warpath for block. tried also healing hands channel to tank it but impossible since mana depletes also. I'll try vengeance next time. it also matches the axe. I have 3lp one hand vengeance axe. maybe attack speed and frailty on hit for more defense. and hp leech.

#

@uneven gorge how did you defeat it with a sentinel?

uneven gorge
#

I didn't, I beat it with shaman

#

Much easier when you have nearly 300k flat reflect

cinder bone
#

@uneven gorge do you play other isometric like le?

uneven gorge
#

not really, no

#

Unless you count Baldur's Gate 3

wraith sorrel
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (30) / Void Knight (10) / Forge Guard (5) / Paladin (68)

General:

▸ Health: 3,107, Regen: 458.38/s
▸ Mana: 330.56, Regen: 9.2/s
▸ Ward Retention: 44%, Regen: 0/s
▸ Attributes: 39 Str / 22 Dex / 22 Int / 46 Att / 40 Vit
▸ Resistances: 112% / 80% / 80% / 111% / 104% / 137% / 122%

Defenses:

▸ Endurance: 62%, Threshold: 1,123
▸ Dodge Chance: 4% (101)
▸ Armor Mitigation: 72% (7,150)
▸ Crit Avoidance: 3%

waxen nymph
#

Looks pretty solid

#

Not conviced Flame Burst does a lot of dmg

#

You could get Heal Effect

#

For Boots, Army of skin

#

And for more tankiness I would consider Null Portent

uneven gorge
wraith sorrel
wraith sorrel
waxen nymph
#

I mean it's a spell, and you have very little flat for it

#

Getting more healing Effect means more Flat for HH

#

Have you tried Vengeance instead of Rive?

wraith sorrel
#

I have a little bit. Felt a lot slower and not as fun. Could try again now that I found a T7 vengeance helm.

waxen nymph
#

It wont be as fast or as much dmg, but tankiness will be higher

regal grove
#

So I have a vk erasing strike, I'm at 650 corruption now and.. I'm basically being erased by any boss attack that isn't a basic swipe, I don't have a health% on my belt yet but that wouldn't save me anyways with the amount of overkill I suffer. Should I loose some idol damage for survivability?

waxen nymph
#

Wanna share your planner ?

regal grove
#

Super late reply but when I'm home I will try lol sorry I sent that at work

cinder bone
#

@uneven gorge you were not tempted to play the popular early access le competitor? Its atmosphere is grim and dark... similar to a souls like game..

crystal rivet
#

https://www.lastepochtools.com/planner/A141Rdaa
I'm lvling this build (Erasing strike) void , how to scaling dmg for this ? I feel my build too weak , only 20~30k dmg , if crit go up to 50k dmg , im go to 100 corruption lolll , maybe i cant endgame this build because need nihilis , shattered chains ,... for melee void dmg

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (30) / Void Knight (58) / Paladin (15)

General:

▸ Health: 2,468, Regen: 0/s
▸ Mana: 427.75, Regen: 15.68/s
▸ Ward Retention: 4%, Regen: 11/s
▸ Attributes: 11 Str / 9 Dex / 2 Int / 10 Att / 22 Vit
▸ Resistances: 102% / 80% / 80% / 110% / 118% / 117% / 61%

Defenses:

▸ Endurance: 35%, Threshold: 805
▸ Dodge Chance: 4% (107)
▸ Armor Mitigation: 46% (2,566)
▸ Crit Avoidance: 40%

crystal rivet
#

Anyone can help how to min-max this build?

austere frost
#

Yeah idk tried to find where the bad word was Facepalm

regal grove
opaque grotto
#

I need help with a simple leveling build. I have the torch firestarter legendary weapon and I am level 60, I am a paladin but most of the guides I see are just wearing legendary items that I do not have and the idols i do not have so how do I get them

turbid dome
#

a link to LE Tools is pinned in this chat

#

that part of its item card down there

cinder bone
#

@uneven gorge 200k members le discord vs 55k on the early access path 2.. why? this means le has more players?

uneven gorge
#

Idk, but poe definitely has more players

steady bough
#

Do you also feel the same way that Uber aberota 200 times killed and yen shoes 2LP-1 and nothing more?

cinder bone
steady bough
#

but I'm disappointed with the game rules, they should also drop 3LP, I'm at 2.5 thousand corruption and almost nothing worse than a thousand drops, I only have a siphon and 3LP boots, even though I managed to drop something, the upgrade didn't work - the motivation to play the game is decreasing.

next shuttle
#

hey, I'm torn between adding armor shred since I only have 58% from the idol, so should I add armor shred in the WS or void penetration would be better?

turbid dome
#

roughly 40 stacks of armor shred is 40% more damage

next shuttle
next shuttle
#

ESVK by volca

turbid dome
#

oh infinite spam es?

#

Shred is yummy but mana is also really good... any other idols with shred?

iron basin
#

Anyone tried making a healing hands laser build or is that way too meme?

#

I've given up on tempest strike. I gave it my best so now it's time for some new garbage

turbid dome
#

I think it was okay when healing hands got its tree?

iron basin
#

I haven't looked too deep into it. Just never heard talk of it anywhere other than the support aspects. Pretty sure Empy's group uses a channeled build for one of their supports, but purely for the repeated healing and not the actual laser beam past the channel node

turbid dome
#

Yea

#

It’s a weird but fun node

iron basin
#

It's got like, 300% ADE/s right?

#

That's not horrible. Especially since it can repeatedly cast the hit-based spell too

#

Both of which get the more spell damage from healing effectiveness iirc

#

Oh it's flat damage from HE, more damage from buff skill levels. That's a really weird condition but a cool scaling factor

waxen nymph
#

But with the Void gloves, that was too meme

iron basin
#

Lol

#

I wonder what you use in the days of primordials

cinder bone
#

@steady bough my solution is I got 100 % movement speed, from exile boots, 1lp only, I slammed another 30 %. 40k reflect, and shield rush. one mouse button running on echoes. gold farm. so 3lps are not from drops but on the Bazar..but yes . . prices there are borderline unreasonable.

#

@steady bough visit off topic section...so good conversation now..

winged pulsar
#

Does VK or paladin require less buttons for warpath build?

austere frost
#

You click one button maybe

quaint sparrow
next shuttle
#

when to use solurons or army of skin in ESVK?

iron basin
# waxen nymph I did 😅

I think i'ma do some zero-to-hero SCF for a bit and see how far I get. I gave TS an honest shot but it just has 0 scaling on the spells

turbid dome
#

And what’s in the blessing slot that can give the +75% phys res blessing

next shuttle
#

with army of skin, I have 448% crit multi and 71% movement speed. And in my age of winter blessing I have the increased armor

#

I am following volca's guide but like i get 1shot by random BS during uber fight

iron basin
#

it's absolutely criminal that Skyfall has no sound effects

austere frost
#

Soluron or darkstride are my go to with erasing strike ,usually soluron its better for bossing endgame

turbid dome
iron basin
#

i can't really think of a 5th skill for this skyfall build

#

Hands, Aura, Symbols are all obvious. I've got smite for procs from Orian's Descent

#

i guess there's VR as a traversal skill, but I don't need smite on my bars so I can just have lunge or something

turbid dome
iron basin
#

true

#

honestly if you could convert abyssal echoes to fire while keeping the decay, that would be perfect

#

spec for the thing that makes it deal 5% damage each time they're hit instead of removing the DoT. you're hitting pretty fast with HH+Smite

turbid dome
#

real

iron basin
#

i still have no idols other than throne of ambition

alpine canopy
#

Traversal VR is really nice when you are using that velt anyway

iron basin
#

i'll give it a shot. I was using aura judgement for supplemental spell damage while channeling

#

i found out today that I don't have any Rahyeh's Light this season. have to farm one out

#

or I just use countenance/mountain instead

jade thunder
#

Is Rive a good skill to invest in during the early game, before getting to going into one of the three specialized classes?

austere frost
jade thunder
#

Ah ok, thank you

turbid dome
topaz shell
iron basin
#

can't use it with a 1H weapon

topaz shell
#

Aaahhhhh i always forget this dumb restriction lol

turbid dome
#

theres always that one, onehanded scpetre that lets you void cleave

iron basin
#

I need to get a sceptre or wand with % fire damage

#

technically they can roll EleDot but enough of my damage is from hits I can't really afford that

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (20) / Void Knight (5) / Paladin (63)

General:

▸ Health: 1,538, Regen: 310.5/s
▸ Mana: 358.95, Regen: 16/s
▸ Ward Retention: 32%, Regen: 0/s
▸ Attributes: 29 Str / 7 Dex / 16 Int / 33 Att / 13 Vit
▸ Resistances: 132% / 112% / 197% / 85% / 53% / 61% / 115%

Defenses:

▸ Endurance: 62%, Threshold: 629
▸ Dodge Chance: 3% (70)
▸ Armor Mitigation: 29% (1,059)
▸ Block Chance: 54%, Mitigation: 41% (1,107)
▸ Crit Avoidance: 17%

iron basin
#

turns out I don't have any fire damage wands or sceptres. I think i turned all the sceptres into torches for leveling lel

#

i didn't really plan anything out beyond an idea. I have some crit reduction boots in my stash for crit immunity, a few % health belts to slam with. need attunement/healing effectiveness/fire damage rings

cinder bone
#

@iron basin what build is this? I'm running 900 cc echoes with 102 movement and no hit enemies for efficiency since it's a reflect build. got separate boots for boss which will make crit avoidance and bonus crit 120% reduction at 3,500 hp. but Yes. can't do herald abberoth. it's for builds that has 3lps falconer or erasing void knight. all 3lps on it plus meta build.

iron basin
#

Just some healing hands Skyfall meme

#

I'll probably try to get it to normal Abby and call it there

waxen nymph
iron basin
#

it does, yeah

waxen nymph
#

Cool

#

I am asking because the Flat Void from sacrificial embrace is not getting passed dowb

iron basin
#

I think probably because you don't cast Skyfall directly; it's cast alongside healing hands

#

but that's me just spitballing

#

i actually wouldn't be shocked if just the first healing hands got the bonus spell damage and everything after that was normal. you're technically casting 4/s, not shooting off a single constant healing hands

high narwhal
#

didnt know you can reach 41 on forge strike... but what to do with it?? the skill is too split

iron basin
#

I think that lets you get every single non-minion node

quaint sparrow
#

Seems like a really heavy investment, is that worth it?

iron basin
#

no not really

#

hit FS is okay, minions are pretty good, and it works decently as a support piece for Smelter's Wrath

#

regardless you don't need so many points for any of those builds. you need some extra points, but you don't need 21 extra

high narwhal
#

do "melee critical hit", "critical hit increase" and "melee attack speed increase" affix on 2h weapon count as "effect that increase damage" on "foe cleaver" node in rive sentinel skill tree? ty

waxen nymph
wooden mountain
#

buff foe cleaver, make it work for attack speed too

proper holly
alpine canopy
waxen nymph
#

No

#

Because the spear gives you a buff, it doesn't carry the stats itself

proper holly
#

I was just checking but i suspected it.
The item tool tips says specifically that the stat of the weapon are actually increased and not that you only benefit from a bonus though. But i get it, it is just like any other items interaction with forger armor and weapons. Doesn't get coded.

smoky hamlet
#

hello i'm lvl 50 and i'd like to know when can i start to play warpath smite with palarus and being able to clean just by spinning around

proper holly
#

You can start as soon as you unlock smite. (If you have palarus)

timid mulch
high narwhal
#

41 point on forge strike is actually fun to play, its just not the best, it can reach 43 with better roll on weapon

#

i want to test with world splitter next, i think it will be better with that weapon

#

its just succ on mana managemen

#

also i hope forge strike can trigger other skill, i think every forge guard skill cannot trigger other skill like flay, heartseeker, or bear

austere frost
#

Sadly forgeguard needs a true rework not what they did to him , if at least they buffed massively its skills then it would be a lot more fun playable

high narwhal
#

yeah also QoL node like what void knight have that give mana is welcomed

#

im struggling playing 34 cost skill without a way to regain mana

high narwhal
#

almost

austere frost
#

Being farming for a 3lp for a while nemesis helped

cinder bone
#

@high narwhal what sentinel can kill Uber fast?

true raptor
#

Sentinel is more safe than fast really

#

And I guess that also depends on what you call "fast"

high narwhal
next shuttle
#

is there something that can lessen the void damage taken? I cant seem to survive uber abby final part

loud quest
#

Link your profile

loud quest
cinder bone
#

@loud quest hi balz..this is v by the way.. I'm planning to switch the lv100 Pall into VK. . is meat here?

loud quest
hollow skiff
turbid dome
dense otter
#

Holy...

high narwhal
#

can you link your profile?

turbid dome
crude matrixBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3.2

Class:

Sentinel (30) / Void Knight (68) / Paladin (15)

General:

▸ Health: 4,726, Regen: 0/s
▸ Mana: 150, Regen: 0/s
▸ Ward Retention: 16%, Regen: 0/s
▸ Attributes: 33 Str / 8 Dex / 8 Int / 13 Att / 42 Vit
▸ Resistances: 60% / 58% / 58% / 73% / 65% / 63% / 63%

Defenses:

▸ Endurance: 34%, Threshold: 1,333
▸ Dodge Chance: 1% (32)
▸ Armor Mitigation: 55% (3,767)

turbid dome
#

that is a juicey butcher crown

hollow skiff
turbid dome
#

you could also do the funny and swap all your idols out for the +5 vitality idols

dense otter
#

Having alot of fun working on the warpath void build. But it sucks my mana down cuz I dont got anything for it.just the skills and passive points atm

#

Equipment is just thrown together to survive

high narwhal
high narwhal
cinder bone
#

wild fire palladin can't kill Uber. I equipped 2 T7 . 155,000 judgement, 45,000 vengeance and 42,000 healing hands damages. fire dmg stacked. sunwearth has double t7. crit avoidance and crit bonus dmg both exceeds 100 percent. all resistance above 100. but somehow can't deal damage.

austere frost
dense otter
#

Which I've yet to find a single 1. So they gotta be a monolith drop. I just entered chapter 9 last night

inner hedge
#

mana Regen is not what sustains your mana on void warpath, it's the devouring orb procs.

#

mana regen is pretty useless in this game overall

#

void well passive procs will fill your mana

tacit totem
#

hi does overcap penetration equal a more multiplier ? also what is better for warpath smite a well roll hand of judgemnt or well roll cinder strike (both lp 1)

peak zodiac
#

all pen is overcap, there are very few if any enemies that have armor. it’s additive with shred but multiplicative with everything else

#

i would imagine hand of judgement is better as the smite node on warpath isn’t based on your AS and the melee fire damage doesn’t benefit smite (take this with a grain of salt i don’t play the build)

tacit totem
#

oh so cinder strike i think cause i proc smite with palarus and warpath is like 33/100 of my dmg i think

#

diddnt know that armorshred and pen werent multiplicative thhought armor and ressistance were completly separated

peak zodiac
#

idk it would depend on how close you are to the cap on palarus as well as if you can fit more melee AS in elsewhere

#

no, there is also res shred and some (more sparse) stuff that gives enemies -res. armor shred, res shred, pen, -res are all additive with each other in terms of damage calc but multiplicative with everything else

tacit totem
#

okok so i have way enough fire pen

#

ty for quick answer. and when we re at it how fo you target farm havoc (cof) this season i use more that i naturally get

peak zodiac
#

np i get all mine from imprinted rampant coast and some from uber if i’m farming him, or you can do generic rune prophecies but that seems super tedious imo

tacit totem
#

rampant coast was my strat but seems inconsistant whn i need target farm and not passive farm

dense otter
#

Maaan. I thought there were only 9 chapters. Was psyched to begin monoliths. And get the gear i need

#

Thanks google for lying to me

inner hedge
#

you can do monoliths whenever after first class change, once you get to end of time.

#

and empowered once you clear a lvl 90 timeline

dense otter
inner hedge
#

theres dungeon skips too on alt characters that speed up the campaign

dense otter
#

Yeaa need keys for that too lol

#

Its no big worry. Just everything on google said there was only 9 chapters. So was excited to do some gear farming

#

Now I got more stuff to do 😅😂

peak zodiac
#

you get +1 all attributes for completing each of the last two chapters but that’s something i wouldn’t particularly worry about unless i was really looking to minmax my build or needed to hit an attribute breakpoint (like for red ring or razorfall)

#

getting all the passive points and idol slots is the main thing, after that you’re generally pretty safe to start monos

austere frost
#

We need like an extra passive points for chapter completion or something ,plus 1 to all stat unless you need it for red ring is such a bad reward🥲

dense otter
#

Lol

#

System is not happy with the sky chain area haha. Getting about 25 fps. Cuz zo much going on

turbid dome
#

so pen is just a %more multiplier, armor shred too

peak zodiac
peak zodiac
#

yeah there’s allres echo modifier as well as a couple that are like “high (damage type) damage and (damage type) resistance

#

but like that’s honestly not worth accounting for like at all so yeah pretty much it is just a more multiplier

turbid dome
#

fair enough

#

I don't think I've looked at those echo modifiers for the last 4 years

peak zodiac
#

there has been exactly one scenario where it has mattered for me in the last several years ever since they made the change to echo mods way back

#

i was playing a LL BD and using peak of the mountain to negate my leech so crit avoidance echo mods were pretty much a no go

turbid dome
#

i see

west fractal
#

wait are you SURE? i've def thought i've done a lot less damage easy game to elementally themed enemies who i've matched elements with

peak zodiac
#

it’s possible that they were rare enemies with the “high X damage and X resistance” modifier

#

but yes it is true that no enemies have innate armor or resistance, if they do it’s from an echo or enemy modifier

west fractal
#

huh, wild

alpine canopy
alpine canopy
#

But any enemy that has innate resists or armor says so under its health bar

peak zodiac
alpine canopy
#

Yeah

high narwhal
#

i want to write suggestion about forge guard, but just want to check maybe i just dont explore more. is forge guard this bad?
i mean compared to other class this class skill have no synergy and something that trigger each other (aside for forged weapon) like flay, bear, and heartseeker? and forge strike (the damage part), smelter wrath and manifest armor are bad af. also this class dont have mana regain node in passive which make playing them on mana cost build feels like suffer

#

i feel like this class have so many good defensive potential, ok raw but the execution is bad af

#

havent try shield throw yet but i dont think i can make that work

#

i feel like the non summoning build have to use skill from the sentinel class instead because the forge guard skill is nothing good, is this what everyone else also come up with?

turbid dome
#

While forge guard’s last couple of updates have made it a lot better, the mastery has a lot of different things it focuses on. If your not combining those and instead focusing on one part of it, you will have a decent chunk of it you just don’t use

#

It’s very different from VK where everything scales off of the same 2 things

austere frost
#

Its a minion,2 hander ,shield ,throwing mastery like its identity its bad ,needs another rework

high narwhal
#

the addition to can use shield on 2 hand is nice tho

#

and aside from that iirc theres no smelter wrath or manifest armor unique?

#

and ring of shield iirc

turbid dome
#

Being able to scale both

#

There’s just not enough support for that

austere frost
#

Yeah but if something we know its a lot better to excel at something than being mediocre at both

turbid dome
#

Yea

#

It needs a node after the halfway point that’s like, stats that affect you and not your minions apply to your minions at 30% of their normal value

#

Or vice versa

austere frost
#

In 10 months we will get the rework we need Maybe at least adjust values on skills or passive should help as a bandaid

turbid dome
high narwhal
turbid dome
#

Soup

high narwhal
turbid dome
#

Hopefully it’s good soup

earnest berry
#

is devouring orb only automated in vk autobomber when moving, so if im doing arena and standing still i have to numlock it?

turbid dome
#

Yeah only when moving

#

I run in a small circle for arena echos

high narwhal
#

jsut go left and right

west fractal
#

forge guard's only solid build is all in on forged weapon tbh. pretty much every other build is just learning on harbinger uniques in a way that pretty much any sentinel can do

#

the forged weapon build's big problem is that using void cleave to buff minions sucks

turbid dome
#

Yea

peak zodiac
#

shield bash is the best forge guard build but it’s pretty dang clunky in maps

wooden mountain
peak zodiac
#

when i did uber on all masteries some were definitely worse than others but forge guard was the only one that actively depressed me

west fractal
#

Shield bash is super reliant on one buggy speed interaction with that harbringer hammer. I suspect it’ll get big fixed at some point

#

It’s really unimpressive without that

#

Forged weapon gets the job done but the void cleave minion buff requires a bunch of attention to awkward positioning

#

honestly i think the paladin and forge guard problem is that most of their builds are reliant on the shitty ancient sentinel base kit

true raptor
turbid dome
#

tbh the biggest buff for forge guard would be splitting it into two masteries, one for minions and one for big physical brick wall dude

#

seperate the forge and the guard

#

Hybrids are always hard/not really worth in in ARPGs unless its just hybrid in visuals

#

ie: arcane blade in tales of maj'eyal who gets to scale his spells from his melee stats... and triggers their spells for free on melee hits

true raptor
#

I'm not really sure they need to be separated

west fractal
#

Their skills just need more synergy

#

And frankly manifest armor needs to be way less bad

#

It gets none work done even when it’s benefitting from forged weapons minions stuff

peak zodiac
turbid dome
high narwhal
#

Also QoL like mana generation pls lich have it on its unique and vk have it on its passive node

high narwhal
turbid dome
#

It uses warpaths icon tho

high narwhal
turbid dome
#

Also make it bit smarter while spinning

cinder bone
#

@turbid dome is Uber abberoth a nerf gate while waiting for the new season/update?

forest kelp
#

Nope

forest kelp
#

He appeared in season 1.2 and it's been almost a year since then

loud quest
#

Ur mom's a nerf gate

sinful widget
#

Getting back into LE for a bit, time to bust out the sentinel once again

#

Looks like VK warpath and erasing strike are still top dogs but I’m feeling Paladin

waxen nymph
#

Multi Smite is real nice too

sinful widget
#

With the new spear unique yeah?

#

Was looking at multi smite since I haven’t done it yet

waxen nymph
#

Which one? The primordial?

sinful widget
#

The one that splits jav into more spears I think

waxen nymph
#

Ah, that's not really new. It's nice for clear indeed but for bossing you want a t8 melee lightning spear

waxen nymph
#

I played it as Paladin

#

There is a vk version too

sinful widget
#

Probably good for me since the base uniques are common

turbid dome
#

its like in WoW classic where the best way to tank is to ignore the tanking tree and invest into damage

#

it feels weird for the most part

west fractal
#

FG's defensive stuff just... sucks compared to paladin and VK for some reason

#

i just posted my FG complaints in suggestions lol

alpine sage
#

Hi guy, newcomer, just want to ask. How is the DPS of shield bash forge guard (at least compared to viable builds against uberroth)?

#

I actually love forge guard and am trying the forged weapon build offline. They seem to deal quite high damage (but that's because I play in offline mode so I have mods that allow me to have the weapon with the right affixes and with maxed roll. Not sure how it changes when playing online. The forged weapons depend too heavy on the stats of your weapon).

turbid dome
alpine sage
#

Hmm, I think so too. It should have enough tankiness. I'm just not sure about its dps (even with perfect rolled gear). Forged weapon is actually very good and can quick kill uber (not as quick as flay mana lich, bear bm of course but still very quick) if you got good weapon and gloves. But I sometimes die trying to get to the position to void cleave my weapons.

turbid dome
#

Needing to constantly cleave them is annoying

alpine sage
#

Agree with that. Other than that I love fire theme forged weapons and minion builds in general.

#

Too bad mage does not have minion build here.

#

Btw I'm not sure but does erasing strike vk seems to have a bit less dps than flay mana lich?

turbid dome
#

probably?

#

it was nerfed a bit from last season

peak zodiac
# turbid dome I think shield bash does okay vs uber Abby

it’s really not that great compared to what most people expect for uber kill times. i had really good gear (lot of 2t7s) and it was an ~8 minute kill, and it’s pretty clunky for that fight with the ms and mana. does stun him reasonably often and is super tanky vs hits at least

turbid dome
#

tho yeah if you were in worse/more average gear it woulda taken longer

peak zodiac
turbid dome
#

okay mayyybeee slot it down to a 4/10 with average gear

peak zodiac
#

even when i got 2t7 event horizon which, lmao, it’s still like 6 minutes

turbid dome
#

its still not in the category of builds where I'd say to not do uber in

peak zodiac
#

imo it’s the worst mastery in general to kill uber with by a pretty decent margin, and shield bash is probably the best fg build for uber

#

warlock was probably more annoying but only bc acid skin is bugged

turbid dome
peak zodiac
turbid dome
#

while I can't disagree

#

I was meaning a blade dancer that is actually stabbing people

peak zodiac
#

cascade is pretty good too if you’re good at controlling dancing strikes but i’m not good at controlling dancing strikes xd

turbid dome
#

I'm convinced dancing strikes is still mildly bugged

#

like hit reg wise

peak zodiac
#

it’s just super difficult to pilot spamming 3 different skills that all move you while also managing mana in that fight lmao

#

but the hitbox is a lil janky i agree

turbid dome
#

true

#

blade dancer should get some auto cast while moving nodes

#

as a treat

austere frost
#

Bladedancer got some love this season ty to the astral primordial its solid with some builds now forgeguard its a meme at this point

high narwhal
alpine sage
high narwhal
#

i swear this 2 should have interaction but i feel like its not

#

anyone ever tried this combination? spear of harmony and foe clever from rive node

uneven gorge
turbid dome
#

FrightenedGrole2WrongDirectionFrightenedGroleWrongDirection cause conditional stuff isn't actually from the weapon

alpine canopy
#

Yep, and unique effects often aren't technically "stats"

austere frost
#

I am sure you could make smelter wrath work in offline

high narwhal
uneven gorge
alpine sage
# austere frost My guy with offline cheats you can beat any uber they make ,now for a proper bui...

Hmm for forged weapons it might me true since it depends a lot on weapon stats and it is almost impossible to roll good weapons. So I'm still not sure how forged weapon could perform online.

Things might be viable but I fail to see how you could make smelter wrath or others like frostbite swarmblade or even storm totem shaman could easily do uber even with offline mods compared to forged weapons (as long as the affixes on the items generated by mods is theoretically obtainable and the items are euipped correctly, e.g. at most one primodial item).

alpine sage
#

Also tbf I think smelter's wrath should be buffed. I don't even know what's the point of the skills and how it works with the summoned weapons/armor/shields.

austere frost
#

You have access to 4 mods with t7 in each slot trust me anything its viable,my guess you can do same thing with passives like take more than what we are allowed and get more skills even smelter wrath becomes very viable

alpine sage
# austere frost You have access to 4 mods with t7 in each slot trust me anything its viable,my g...

Nah, I only take exactly 113 passives and the maximum of allowed skills. I only roll for 4 perfect t7 gears. You could say that I use mod to achieve the maximal I can get from a build planner while playing online is getting the average values. Even so still find a lot of class very hard to do uberroth. Might viable but very difficult and unreliable such as storm totem shaman. Tbh in term of offense isn't it just similar with 2 t7 prefixes? Still I'm aware that actual online gear would be quite harder than having perfectly rolled gears.

uneven gorge
#

And frostbite swarmblade if you have really good gear

alpine sage
#

I saw smelter wrath video online too but 11 mins is not very good

austere frost
#

2t7 is great 4t7 is a lot stronger

alpine sage
#

I agree with that :)))

#

And that's why forged weapon might be a lot weaker online

austere frost
#

Imagine my warpath with 40 void pen and 600% armor shred😋

#

They are weak that's the point

alpine sage
#

But how is warpath compared to erasing strike?

austere frost
alpine sage
#

Wait, better bossing?

#

Haven't done warpath

austere frost
#

Mapping bossing

alpine sage
#

That's surprising since I googled and heard that erasing strike deals more dps.

austere frost
#

Nope to be fair its not huge difference in a way but warpath is bonkers this season

#

You spin forever

alpine sage
#

But I don't know why there are most people killing uberroth with void knight when bear BM and flay mana lich can do faster.

austere frost
#

Why not

#

Bear is very boring

#

Crap mapping

alpine sage
#

how about flay mana lich?

austere frost
#

I can do both

#

Mana flay lich can do everything

alpine sage
#

yeah

#

but still have some occasional mana issue when mapping

austere frost
#

That's best build this season

#

Meh I am tanky enough that I dont have mana issues

alpine sage
#

I think if I say more about lich I will have to go to the acolyte thread.

#

back to void knight, perhaps?

#

I wonder how is time rot javelin void knight nerfed?

#

i heard that they are the strongest last season.

uneven gorge
austere frost
alpine sage
austere frost
#

Vk has damage all it needed was tankiness and we got that in 1.2

alpine sage
#

Abomination is even lazier playstyle than bear.

austere frost
#

Minion builds like mas minion should be viable problem is if your skill tree doesn't have enough or big more damage multipliers the skill is bad

alpine sage
#

what is mas?

austere frost
#

Mass

alpine sage
#

and are mass minion viable, at least online?

#

just afraid that uberroth kill them all

austere frost
#

Uberroth was a bad choice here make a sponge boss like thats what we all want in game sponge bosses call it pinnacle and if build dont kill it under 3 min they are meh builds

austere frost
alpine sage
#

that's sad

#

that's why I am so jealous with paladin and void knight

austere frost
#

I hope they learn cause so far this pinnacle bossing is a lot crap than the poe bosses

alpine sage
#

necro only has abomination to do uberroth and it's boring

austere frost
alpine sage
#

Huh, really?

austere frost
#

But why I cant run around with a bunch of different minions like in d2

alpine sage
#

they wont die from uberroth attack?

waxen nymph
#

Imo the mistake is to consider Uber to be the bar for viable

#

I have seen FW do 1k corruption pretty smoothly online

#

And I feel like thats good enough

austere frost
#

I aint playing mg you know

alpine sage
#

If a build cannot defeat the ultimate boss then what's the point?

waxen nymph
austere frost
waxen nymph
#

Not every body can run as fast as Ushain Bolt

#

Because he is the uber Sprinter

#

You can be a good runner and never beat him

austere frost
#

There is nothing to do endgame vlad you finish your harbinger yo go to empowered and thats it uber is all that you need to farm and one timeline over and over

alpine sage
#

If a game boss is not beatable then why make it?

austere frost
#

Point is this is an arpg not a single player rpg if we dont make good builds that tackle all content well then why we playing arpgs

waxen nymph
austere frost
#

He'll my mistake this season was thinking the gardener build in poe 2 was going to be trash and man I was so wrong🤣 can do everything well

alpine sage
#

Btw, just want to ask

austere frost
#

Anything works nowadays though with the gear imprint tech very hard to find a build thays doesnt do 1k

alpine sage
#

Do you find judgement paladin a bit boring?

waxen nymph
#

Uber has flaws in its design (like you cant see shit after being in the arena for 15 sec)
But I really dont think it should be use as a metric of power

alpine sage
#

It's like tanking and killing slowly.

waxen nymph
#

Imo its like a side quest

austere frost
#

That's a waste of my time ,at least we can respect mastery fixing wasting time by trying different builds

#

Its not vlad

waxen nymph
austere frost
alpine sage
#

I saw video of judgement paladin killing uberroth

#

basically you just face tank him and kill him slowly

#

which is too boring

austere frost
#

Cause they nerfed the hell out of it the season after he was doing that ,damage got a lot worse as well

alpine sage
#

still tank pretty much everything except the timeshattering slam

austere frost
#

Frailty from uber lowers your healing effect now I think so you dps goes down bad

#

From paladin I would try uber with javelin that seems a good build this season to kill it ,lightning conversion

alpine sage
#

how about physical?

#

I don't know which is better

austere frost
#

How hard do you guys think it is to make normal aberroth fight to skill the introduction after you done it once ,I am saving all my eyes until they fixed that long interaction

uneven gorge
austere frost
#

Immortal vise and relic as way too op of items most build will love get those or at least one of them so not farming uber is not a good choice its mandatory to a point that aint side quests

alpine sage
#

I hope that the next season they will buff forge guard

austere frost
# alpine sage I don't know which is better

Sentinel gets like 88 I think flat lightning for javelin in helmet plus more damage and extra flat on the skill tree ,plus pally has some very good lightning nodes if you ge

alpine sage
#

smelter wrath makes no sense

austere frost
#

Next season its rogue and maybe they touch a bit shaman

alpine sage
#

forged weapon require good roll for weapon

#

but one you got good roll you are unstoppable (which only happens in offline mod sadly)

alpine sage
austere frost
#

I would love they would do like buffs through the season my lich mana flay is still bugged in 2 cases one is useless for me but corrupted form not working as intended is bull crap

#

7 months can't fix that🥲

alpine sage
#

I hope they don't nerf the flay mana lich

#

please don't give the maximal spell damage increase on increased mana

#

please

#

it's my favorite build and it cannot <10 sec uberroth

austere frost
#

They always nerf them its a fact we will see problem is lich has no other good build so idk makes no sense to nerf mana flay

#

Apparently the coal lich build is bugged so does 0 damage which is great cause I have a 4 lp there for when they fix that

alpine sage
#

hmm, haven't tried but cold havest lich is not good?

#

you even got the cold aura of decay

austere frost
#

Idk man this game has way too many bugs I love last epoch but man

austere frost
#

Better for mapping

#

Even still 1 build for one mastery and thats it like wtf at least vk has 3 reliable builds

#

When they gut mana then you only have 1

alpine sage
#

paladin seems to have a lot of builds too: reflect, javelin, judgement

#

but forge guard sucks online

#

forge guard needs more love

austere frost
#

1 year after buff forgeguard coming

alpine sage
#

shaman also needs more love other than reflect

#

reflect shaman isn't shaman

#

other classes can use shaman skills better than shaman

#

which is ironic

austere frost
#

They just need to adjust some numbers until they can actually remake his skills or passive tree again like get rid less damage while wearing a shield and let me have access to haste .

alpine sage
#

while the most op shaman build use pure druid skills

austere frost
#

True

#

If shaman didn't have access to highest attunment nobody would use it for that build

alpine sage
#

I have many to expect in the next season: The buff of forge guard, shaman, the buff of aoe skill for bear and nerf its single target skill, the buff of sorcerer, the nerf of detonating arrow to make it not one shot uberroth,...

#

also please make lesser minions of necro viable

#

and maybe the buff of other-than-lightning-blast-runemaster

austere frost
#

Detonating arrow apart from one interaction doesn't need a nerf though it already got butchered when they made the daggers useless which sucks for me as I have 2 4lps sitting there

austere frost
alpine sage
#

spellblade is good right now (at least shattering strike spellblade is)

austere frost
#

One build remember needs 3 at least

alpine sage
#

it can deal damage equal to flay mana lich when it still has mana

austere frost
#

But aint as tanky

alpine sage
#

and does not have sufficient mana do deal damage constantly like lich

#

I hope I can play flame reave spellblade in season 4

austere frost
#

Idk looks like they want to make it cast spells when you attack and such we will see i rather keep the melee side of the build and make it better

#

I dont want to cast fireball when I attack 🤣

alpine sage
#

if it is on par with shattering strike

alpine sage
#

why do we care about spell?

#

or do they want a flay mana lich 2.0?

austere frost
#

Something they need its to adjust skill trees Sometimes you need way too many points for a skill,like keep same scaling with fewer points boom skill got better

fathom elbow
austere frost
alpine sage
#

otherwise the spell stuff seems useless

austere frost
#

We all entitled to our opinions but I rather farm bosses in other games than in this one by a mile

fathom elbow
#

I mean from what I have seen most people dont know how the boss fight works

austere frost
fathom elbow
#

I have seen like 2-3 people actually managing the lasers and pools

#

instead of playing a broken build and never having to learn the mechanics

fathom elbow
#

check my channel

#

I have an 8 min bladedancer kill

#

I have a surge kill

austere frost
austere frost
alpine sage
austere frost
#

Imagine taking 8 min everytime you want to kill uber so I can kill him 7 times in an hour maybe great

fathom elbow
#

I think the problem is not with the boss but rather with the amount of content in the game

#

since there are not many specialized content people feel like a build should do every content

austere frost
#

Or the 22 min smelter wrath that guy gonna get great gear killing it e times per hour great

fathom elbow
#

and should be all rounder

#

but if you look at poe 1 most builds are specialized for the contents they do

austere frost
#

Either tou have clear or bossing or both

#

Now when a skill does both and excels way too much yeah its a clear choice

#

Uber its needed cause I am cof either I farm him or I dont get to use his op gear,and let's be honest you want his chest armor or nihilis 2 lp you need to farm uber normal aberroth sucks for that

fathom elbow
austere frost
#

Well gardening plants does all content and I dont need to kill bosses in 30 second,I can do them in a min thats good enough

fathom elbow
#

yeah thats poe2

#

where again there is not enough content yet

#

so every build is expected to be all rounded

austere frost
#

Point is pinnacle content in LE needs a ton of work

austere frost
#

Love game but at least refine stuff

fathom elbow
#

unless I want to race

austere frost
#

Why stygian coal lich is bugged and does 0 damage how can I know if it can do uber or not

fathom elbow
#

at least they are adding something like breach

austere frost
#

Started since 1.0 love the game but aberroth normal fight felt a ton better and balanced

#

Sad state we are nowdays

#

I tried every class and most mastery we need bugs out of the game like its becoming too much lich is still and will be bugged until new season so new rogue skills either does too much damage or none idk what to expect anymore

fathom elbow
#

yeah I agree with skill balance and bugs being a big problem rn

#

in terms of how hard the boss is I like it being a challenge

#

I would prefer if the skills were balanced and most skills were like 3-5 mins kills

#

so you would actually need to do some boss mechanics

#

but yeah the game has a lot of problems rn and I dont think balance or bugs will be their first priority

#

most people complain about how fast they add content and how much they add

#

so I think balance and bugs might even get worse

high narwhal
dapper pond
#

Do the Forged Weapons summoned by Rive -> Bound Weapons use the Forged Strike tree nodes that affect Forged Weapons? The text doesn't say that so can I assume that's a "No!"?

waxen nymph
#

They do

#

No matter where they come from

#

They are from forge Strike

west fractal
#

"viability" is a term that needs definition but for example, the normal use of viability in diablo 2 doesn't mean "able to solo uber tristram", it means "able to clear hell with reasonable SSF gear"

#

uber abby isn't a very useful measure in particular because bossing just isn't a primary activity in this game

#

genuinely, clear speed at ~1000 corruption would be a better measure

turbid dome
#

The devs said their goal (a while ago) was for most builds to be able to preform at 300 corruption

#

Which then lines up for 500 corruption uber Abby being more aspirational

#

The target corruption number has probably gotten higher given the whole hunt down the harbies quest

#

And generally higher power level of gear

peak zodiac
#

i think 300 still being their bar is extremely outdated at this point

#

with how much better gear we have access to 1000c clear is an appropriate bar imo

turbid dome
#

Yea

#

I think 1000c is a lil high

peak zodiac
#

is it?

#

you only need like 5m dummy dps to do 1000c tbh

turbid dome
#

For any generic random build yea

#

It might be the Poe brain that’s in me but 1 million dps is always my go to target for a build doing well or not

west fractal
#

I mean I agree with the devs that with the current content in the game balancing around finishing normal Abby is the correct goal

#

I assume the expansion will add higher difficulty main content tho

#

Super bosses divorced from the main progression system aren’t really “must be able to clear” things

turbid dome
#

Yea

#

That just kinda shows how much the avg power level got bumped up with stuff like 1 guaranteed slam

west fractal
#

Primordials too ya

turbid dome
#

Yee

dapper pond
alpine canopy
# peak zodiac i think 300 still being their bar is extremely outdated at this point

I don't think so, bar is the same regardless of how easy it is to get above imo.
300 is good because that gets you through all game content minus uber.
Grinding corruption isn't really fun for most people, so I think it's good for them to still aim for it (or slightly above it), even if they generally aren't the best at balancing lol

peak zodiac
alpine canopy
#

I thought this was in reference to viability

#

Doesn't really matter how accessible that is

turbid dome
#

Yeah it’s viability, not performance which is why I said no to 1000c

west fractal
#

yeah if you wanna tier list it up for pushing corruption that's a whole different thing than "viability"

#

the 1000c was me saying "that's more true to actual LE gameplay than bossnig"

turbid dome
#

Ah

peak zodiac
west fractal
#

well, the bar that we're discussing is 300c+normal abby without needing to seriously grind gear basically

turbid dome
#

Genuinely un thought out builds

Builds that require extensive gear grinding to function properly

#

Probably forge guard in some capacity

peak zodiac
west fractal
#

right but i'm saying both are requirements

#

cause they're both required for all of the "main" game content

#

like, if you wanna be more specific i'd say like, all dungons tier 4+300c+normal abby

#

and being able to do those SSF without a bunch of gear grinding

#

as "viability"

turbid dome
#

I’d throw in a couple of the faster grinding woven echos too

peak zodiac
#

is there a single skill that isn't a pure support skill that is unable to do that?

turbid dome
#

No idea

#

More throwing it in for good measure

#

Any build that can do 300 c and Abby should have those down too

peak zodiac
#

i mean all of those requirements

turbid dome
#

Ah

#

With enough gear anything is possible so yeah no skill is locked out

west fractal
#

no and that's kinda the point. like, the devs balance around that as baseline viability. i'm sure you COULD make a build too bad to so that

#

but "viability" is a low standard

peak zodiac
#

like i'm legit pretty sure anything that you actually put thought and effort into and isn't like "rebuke main damage" can get to that point with fairly little gear investment

turbid dome
#

The whole point of it is any random skill in the game, at a minimum should be able to do 300c and regular abby

That’s the meaning of viable in this regard

Dai your using viable to mean a build with solid performance at a higher corruption value, which is a different viewpoint and talk

#

I would call some skills into question for working well at 1000c

#

We’re using the same word to mean two different things

west fractal
#

honestly i'd bet almost everything can push 500c at least without needing to LP2+

turbid dome
#

For any possible build with a skill yea

peak zodiac
west fractal
#

because viability is not supposed to be an exclusive metric lol

#

again, if you wanna talk corruption pushing/uber speedkilling tier list that's a whole nother thing

turbid dome
#

Because when you call a build that’s solid at 1000c viable that’s a different definition of the word than a build that’s functional?

#

Having every skill be viable at a relatively easy content level means the issue then is scaling into the late game and not something fundamental with the skill

#

Which from a balance/dev perspective is good

west fractal
#

even then i think there are some buillds/skills that while they numerically can succeed to that point, actually PLAYING them sucks

turbid dome
#

That too

west fractal
#

like "most of what forge guard does"

turbid dome
#

Like forged weapon forge guard

peak zodiac
#

and at 300c your rate of gear acquisition and favor/currency gain is gonna be pretty bad tbh

#

and although i'm not an LE dev if everything is considered viable, that would be indicative, to me, of good balance. and as much as i love this game idk if i'd say skills are in a good balance state rn even though by that criteria every skill is viable

west fractal
#

Smelter’s Wrath is viable but not fun, which is also a problem albeit a different one

#

Whereas like, the holy flare symbols of hope build ain’t really viable it’ll take a million years to get to Abby

alpine canopy
#

Compared to other ARPGs, some don't have any of those down, so LE is actually decently balanced from that perspective lol

#

since it at least has one good point

#

(and it's the one most important for meme builds, which is what I'm here for anyway)

peak zodiac
#

SW is a bad example bc it’s terrible on top of being giga clunk but i wanted to pick a sentinel example and SW is the only bad sentinel skill lmao

austere frost
#

Nobody cares about 300 corruption anymore it has never been something people aspire to since 1.0 devs may say thats what they balance the game around but that aint truth when you have uber aberroth in the picture ,nowdays any skill literally even smelter wrath can get to 1k corruption ,now is it fast ,good,reliable probably not for some ,I would never recommend someone to waste their time on something that clearly doesn't excel at mapping or bossing.

#

Last epoch has too much rng it has always been a huge problem ,slamming 1lp guarantee is great but you know what ty to uber aberroth and imprints slamming is still pretty crap everytime you miss the slam specially when we talking about items with high lp or a pain to farm. The new runes havoc redemption were needed badly we still dont have havoc runes prophecy which limits my crafting choices by a ton but oh well someday they will get to it

#

We need to start adapting to how the game is now ,2 years ago getting to 600 corruption was like wow ,nowdays nobody cares and its not recommended to stay there at all 1k minimum,2 k corruption is good sweet spot for farming, nowdays I get way better gear overall and many items cap their lp chance at 2k anyway.

alpine canopy
#

Viability isn't an aspirational goal

sinful widget
#

Man I always have trouble sticking with one character/build in this game, always wanna switch

#

I should at least unlock empowered monos before creating a new one right?

worn garden
#

I have 8k hours in the game, and still have not played or theory crafted builds outside of minion ones really. Best to just go at your own pace, and play what gets you hooked on grinding eventually for that sweet sweet loot, and crafting.

high narwhal
#

Smelter wrath is not, but its mostly on the skill and forge guard passive

#

I got to 500c with forge strike, not the summon build, the forge strike itself

#

But i have to stop every 10s to recharge my mana back. No good way to recharge mana as fg unlike vk

#

Dont ask me to put rive on hit, its hard to put, and i have to hit something with it

alpine canopy
#

Still not ideal, but it's an option

turbid dome
#

builder -> spender gameplay is fine, just every build save a few doing that gets boring

austere frost
#

Attunment,dex need real buffs someday specially Attunment stacking

inner hedge
#

solving the mana issue on every build gets old in LE