#🔱┃sentinel

1 messages · Page 182 of 1

strange snow
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yeah, think I got those already. I will double-check though

polar spire
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i love that you can just see a name online and ping it and 9 times out of 10 they'll be in here too

sonic obsidian
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healing hands/vengeance a decent 2h paladin melee build?

forest kelp
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Some 2h weapon have block change and block effective kappa

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It's just a choice between your damage and tankiness

waxen nymph
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I would personally go dual wielding

mental flare
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FINALLY MAN

verbal vapor
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Had 1 drop but fail slammed 😔

hollow tulip
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guys how do i sort a loot filter for a sentinel champion affix? i have a god tier champion affix and i want to make sure i never pass by that affix again but i cant seem to sort it in the loot filter. any help?

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nvm i figured it out

silent storm
hollow tulip
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you cant craft with those affixs right?

silent storm
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They're sealed only so nope

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90% of those affixes are useless and the few good ones make it so hard to farm a good item that it's a crazy crazy chase item

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You have to roll the right purple base, and good affixes in the regular 4 slots (with potentially 1-2 exalted ones) which means that in most cases the sealed champion affix must be so good that it justifies potentially using an otherwise very suboptimal item

hollow tulip
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i got a storm champion affix which is like really strong to save on an idol slot to get smite on throwing. it has some good damage increases on it. if only it was phyiscal and not fire. or both. because then I could do a warpath smite throwing build

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i think i can still make it work in other ways

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it has 123 extra fire percent damage and somehow 156 increase crit strike chance

hollow tulip
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but its still pretty strong

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i think smite on throwing on a weapon is pretty worth what about you

mental flare
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to burst or be bursted

urban kestrel
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Im working on the smite vk build. ive found that having t7 DoT affixes doesnt do much. Does anyone know if this is a game issue or am I speccing into the wrong things?

dense tendon
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not sure what youre asking
vk smite would be void and the void dot is time rot which only stacks to 12 so it's pretty terrible without a dedicated setup

crude talon
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Anyone have planner for smite vk?

bronze delta
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hey all, for the erasing strike VK, for the siphon of anguish, What are the most important stats on the ring??

silk wasp
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Doom chance

shy sorrel
shy sorrel
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I redid the video with "possible" gear

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its still good - but non of the rare uniques are higher then lp2

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the exalt slams are two t7s (though one being t6 wont hurt the build) and - if its a common unique with higher LP the rest of the rolls are t5s

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Not gonna lie though - i would have liked to have a bit more hp - i think i had a bit too many offensive affixes; Running around at almost 10k corruption with 4kHP in a warpath melee felt very clench-y at times

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@keen radish i redid the video with way less dramatic gear like you told me!

modern wadi
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Wearing this means giving up an affix for crit reduction somewhere but probably worth it until I can find something like this as a Leonine 🙏

mental flare
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do someone here have a shield bash (flurry of blows) build with monument of protection?

sonic obsidian
forest kelp
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Only obtained it from farming blessings for the new character Facepalm

turbid dome
warped night
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one could say you were... blessed 😎

warped night
warped night
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vengeance and HH on their own don't do a whole lot of damage, and their strength is in the ability to spam them

sonic obsidian
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All good with that.

warped night
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sick. do you need a planner or something loose to get you started, or was that enough to go on?

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it's fairly simple, convert HH to melee, get the holy eruption from holy aura, if you're directly using HH then max out the divine bolts node, otherwise 1 point it, then get the divine bolts passives

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use a 1h sword, get all the spell damage w/ shield nodes, get spell damage and attack speed on the sword, get the attack speed passive from the end of sentinel and the first 5 points of FG's strength passive

strange snow
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At what point would you attempt uber with erasing strike build?

warped night
crude matrixBOT
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Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (30) / Forge Guard (5) / Paladin (51)

General:

▸ Health: 1,148, Regen: 65/s
▸ Mana: 132.51, Regen: 8/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 16 Str / 1 Dex / 1 Int / 6 Att / 3 Vit
▸ Resistances: 152% / 45% / 45% / 15% / 47% / 18% / 38%

Defenses:

▸ Endurance: 20%, Threshold: 479
▸ Armor Mitigation: 34% (1,763)
▸ Block Chance: 83%, Mitigation: 40% (1,280)

warped night
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this setup is if you use HH directly. if you go the vengenace route, then you want to only put 1 point in HH divine catalyst, and put another point in HH virtue of patience

sonic obsidian
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Awesome, thank you so much

warped night
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it's gonna be difficult to get high crit chance for spells, as it always is, so it may help to use phantom grip rings

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np!

forest kelp
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poor me heavybreathing

small garden
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Im running a judgment pali. Level 89 would it be worth taking some points out of paladin and put them into forge night so I can weild a two hand and a shield?

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Not sure where the node is im at work so didnt know if it's close to the front of the passive or not.

silk wasp
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You cannot take Forgemaster's Might without being a FG

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It's mutually exclusive with Judgement

small garden
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Yea I just looked. Im a dummy! Lol

shy sorrel
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ah yes xD

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the classical "just dont get hit" kinda levels of corruption

silk wasp
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Good ol Void Meteor

forest kelp
crude talon
forest kelp
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Orb crit

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Relax build by Cursedboy

topaz coral
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@hexed raft

crude talon
forest kelp
crude talon
topaz coral
forest kelp
crude talon
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Got a planner for that aswell?:p

forest kelp
crude matrixBOT
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:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (26) / Void Knight (69) / Paladin (15)

General:

▸ Health: 7,330, Regen: 78.91/s
▸ Mana: 390.71, Regen: 14.24/s
▸ Ward Retention: 42%, Regen: 0/s
▸ Attributes: 44 Str / 21 Dex / 21 Int / 26 Att / 119 Vit
▸ Resistances: 127% / 99% / 99% / 125% / 117% / 168% / 168%

Defenses:

▸ Endurance: 60%, Threshold: 2,365
▸ Dodge Chance: 15% (469)
▸ Armor Mitigation: 65% (5,175)
▸ Crit Avoidance: 144%

crude talon
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Thanks!

forest kelp
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still find exalted sword for it

crude talon
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On the gloves u wanted stun as a second affix?

forest kelp
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Nope, failed slam

crude talon
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What do you want?

waxen nymph
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Shred or Hp if I had to guess

forest kelp
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same it

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Something like, I plan to use it for another build if needed😆

crude talon
forest kelp
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I’ll look for shred from a weapon or amulet, something like that

crude talon
polar spire
# topaz coral

i always tell people, you can eat her nuke if you're tanky enough, but 1500 health? jesus

topaz coral
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i am a freak like that

forest kelp
crude talon
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okok

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thanks!

shy sorrel
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just as a spelldmg stick?

forest kelp
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Implicits more, smite spam like crazy Gregory

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without that wand, one hit multistrike ~30 mana cost 🥹

shy sorrel
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woooooo

shy sorrel
forest kelp
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It only applies to bosses and rare enemies; it’s just a part, the main source being multistrike and echo

hexed raft
waxen nymph
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I think they forgot their dmg on another character

tropic jay
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (30) / Void Knight (5) / Forge Guard (5) / Paladin (73)

General:

▸ Health: 4,314, Regen: 603.48/s
▸ Mana: 151.91, Regen: 10.4/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 45 Str / 2 Dex / 2 Int / 11 Att / 11 Vit
▸ Resistances: 154% / 94% / 94% / 129% / 85% / 87% / 86%

Defenses:

▸ Endurance: 65%, Threshold: 1,462
▸ Dodge Chance: 4% (176)
▸ Armor Mitigation: 64% (5,033)
▸ Block Chance: 97%, Mitigation: 59% (3,021)

waxen nymph
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Not the planner you are following

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But from what I can see you dont have the right sword, belt and relic

waxen nymph
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A link to your character

waxen nymph
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Like look at your sword

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You are doing a SPELL FIRE DAMAGE OVER TIME build

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Do you see anything relevant on it ?

tropic jay
waxen nymph
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Mobs are getting harder

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And your gear isnt evolving and since it doesnt give you anything good you are getting weak

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Go by that unique sword and belt from the planner

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Just that should give you a nice dmg boost

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And this is really important

tropic jay
waxen nymph
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More Mana = More Judgment = More Dmg

tropic jay
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thx bro

waxen nymph
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Belt + Sword + Gloves should be an easy buy

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Even wihtout lp it will still be a big boost

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How good is your english @tropic jay ?

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Like can you watch videos ?

tropic jay
waxen nymph
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Okay

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You should watch a video or 2

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You can read this guide too

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To try to understand how your build work

turbid dome
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maxroll might not always have the best way to build something, but damn do they explain things well

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like this blurb is amazing

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someone whose brand new to Last Epoch (or even just new to paladin) enters the actual build part of it with a rough idea of what things do

forest kelp
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So sick, one click have 2 WS 2lp with Turtle

forest kelp
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2nd, drunk groleshades

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Damn it, I was drunk and put it back with the other belts and press reroll again 😭 😭 😭

turbid dome
pallid roost
spring yew
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Told ya Kuden only 25 Brewery runs per day man. More than that and you get really really drunk 😛

forest kelp
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The belt told me that my alcohol tolerance wasn't enough to own it FrightenedGroleWrongDirection

sonic obsidian
waxen nymph
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Wait, is that a proc divine bolts + Holy Burst build?

warped night
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you could add judgement with anointed for a bit of extra damage and healing, you could add abyssal echoes with embrace the darkness for more attack speed and damage, you could spec into a movement skill specifically

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ye

waxen nymph
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Then you don't need 5/5 in divine bolts
If you are use Vengeance or smth to procc bolts

warped night
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shield bash is a fun way to interrupt annoying boss mechanics

waxen nymph
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1 pt is enough to apply the skill tree

warped night
waxen nymph
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Oh okay 👌

warped night
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there's always the option of rotating the two as well

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every 2s use vengeance otherwise go HH direct

sonic obsidian
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would probably do a movement skill for fun

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and just extra mobility then, if nothing else is explicitly needed

warped night
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if you do vengeance-only or HH only then you have a free slot on your skll bar for an unspecced movement skill

sonic obsidian
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true

warped night
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if you plan on rotating them then you need them both on the bar ofc

sonic obsidian
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I guess I'm just trying to figure out what to do as my 5th specialized skill, 4th would likely be vengeance

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because I'd be specializing in HH, Holy Aura, Symbols of Hope, Vengeance, and then the fifth slot is open

warped night
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my gut says abyssal echoes for more damage + attack speed + armor shred

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you would have to direct cast it every now and then though

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but you can convert it to fire and get healing out of it

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you'd just need to pick up some blind chance from your passives to make sure you can still use embrace the darkness

sonic obsidian
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something to consider then for sure, I still have a ways to go on leveling up my character, have had almost no play time lol

warped night
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lol yeah, leveling can take a while, but it'll give you a good opportunity to experiment with different combos to figure out what feels the best to play for you

sonic obsidian
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where can I look at what I'd need for a loot filter? I'm bad at loot filter stuff lol

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or should I just not run one

forest kelp
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You'll need to figure it out if you want to play long-term, but if you want something quick, there are plenty of people sharing basic loot filters on lastepochtool

waxen nymph
warped night
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I prefer unspecced lunge to HH traversal personally, but also an option if you do vengeance yeah

waxen nymph
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Really ?

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Having to wait for a target and not being invulnerable is not that great imo

forest kelp
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Make Lunge great again

warped night
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meh I just use it for traversing monos, and it's really good at getting me to the next pack. I just hold right click and the moment a target is found I dash right to it

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I also like shield rush more than HH

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personal preference though

sonic obsidian
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I'll play around, I considered smite traversal too, or HH traversal

warped night
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smite traversal isn't a bad option either since it gives you more attack speed and is a spell itself

sonic obsidian
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I just want to be a holy fire slinging melee paladin with a sword, these are all options that get me there lol

warped night
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haha for sure

sonic obsidian
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looks like I can use smite yeah, that will be fun. I'll plan for that to start

warped night
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since you'll be speccing into smite you can also use palarus sword and orian's descent belt for some additional smite casts

strange snow
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Makes me want to roll warpath again lol

waxen nymph
forest kelp
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im back 😁

warped night
inland quarry
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with that multistrike node, will you caste smite on the same target multiple times with one attack? I can't tell. it all looks like just one smite.

polar spire
alpine canopy
inland quarry
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thanks

autumn prairie
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bro I got one tapped from fullhp full endurance in an area I havent died once in

final granite
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What exactly does the skill anomaly do when playing warpath and why should it always be active?

warped night
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you get buffed from the time bubble on the lower right part of the tree

autumn prairie
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but you need to level it up and apply the correct skillpoints

shy sorrel
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also its the first skill you can get rid of if you have something else you want to take

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its basically a stationary debuff you put on the enemy- the silly thing is that most bosses you would want it for move out of it pretty frequently

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so its kinda meh. the bubble is cute when it stays with you, but the bubble itself is the least useful debuff of the skill. everything else remains stationary afaik

autumn prairie
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crit chance and atk speed is meh?

warped night
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and cdr

final granite
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So it's useful when I chose the skill inside anomaly that the bubble is following me?

warped night
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the "enemies take more void damage" is also useful

shy sorrel
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it is a useful skill, the uptime of it is a couple seconds at best though against abbaroth

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he frequently jumps out of it

warped night
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I don't think you understand how to use the skill tbh, because that's just not true

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if time bubble follows you, then you always have the buff, and conversly if you're almost always in melee range of the enemy, they will always be affected by the debuff

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and the "more damage" is not an effect of time bubble, it's for a time after returning to the present

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has nothing to do with them being inside any aoe

shy sorrel
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i think you are mistaken here - the timebubble is not the debuff or the primary of the skill. the debuff you think about - "mark of rot" which increase the void damage taken by the enemy by 50% is stationar/put on the enemy for 5 seconds. it does NOT follow you around with the timebubble. the timebubble is a seperate effect of the skill you can opt into (with its own benefits)

warped night
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yep, nowhere did I say they were identical/part of the same, and if I implied that then that's my bad

shy sorrel
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oh, yeah, sorry. we mean the same thing

final granite
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So is it worth it or not

warped night
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yes, always has been

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mark of rot is a debuff that's applied to the enemy

final granite
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Is there any other useful skill except anomaly? Something that gives me nana or health or something?

shy sorrel
shy sorrel
# warped night mark of rot is a debuff that's applied to the enemy

yup! My problem is that case the cd is 12 seconds and it lasts 5 seconds. which is a 40%ish uptime. or about a 22% increase in dmg. Thats about the same you can get from abyssal echos. Devouring orb outperforms it pretty hard. And since it is active use i find it the least useful of the VK abilities. If you got nothing else to use, then sure! build into it

shy sorrel
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I would strongly advise to use devouring orb instead of anomaly then

warped night
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warpath has more than enough room for both

shy sorrel
final granite
shy sorrel
warped night
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nothing, you're good

shy sorrel
autumn prairie
shy sorrel
final granite
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Ah okay, I thought there would be something cool instead of anomaly maybe something that heals me or gives me nana or something

warped night
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I feel like that's not true but I don't have enough experience with either to definitively refute that

warped night
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there's an insande amount of melee power in warrior's fury that smite just doesn't compare to

final granite
shy sorrel
warped night
#

9k corr is pretty spicy

shy sorrel
warped night
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got a planner?

shy sorrel
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sure

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somewhere xD

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give me a bit

autumn prairie
shy sorrel
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the weapon is the biggest contributor - but we use both. but the 1 per sec from warpath and the 3 per sec from the weapon. for about 4 smites per second

warped night
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I was messing with a version of smite warpath myself though I didn't go very far with it and used spoon + palarus

shy sorrel
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i like shields? the way mitigation works out its a exponential increase in surviveability

warped night
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yeah that's fine, not saying one way or another is better

autumn prairie
shy sorrel
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i might have done something wrong ofc; i am human and prone to mistake

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s

warped night
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mood

autumn prairie
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couldnt be me

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I always do something wrong

shy sorrel
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 8,228, Regen: 33.6/s
▸ Mana: 224.2, Regen: 9.2/s
▸ Ward Retention: 26%, Regen: 0/s
▸ Attributes: 34 Str / 13 Dex / 13 Int / 18 Att / 88 Vit
▸ Resistances: 186% / 124% / 124% / 108% / 99% / 143% / 143%

Defenses:

▸ Endurance: 55%, Threshold: 2,013
▸ Dodge Chance: 2% (52)
▸ Armor Mitigation: 77% (10,062)
▸ Block Chance: 94%, Mitigation: 65% (3,800)

warped night
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ty

shy sorrel
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i can give you a breakdown of the most needed stats - but the video i linked above should showcase it anyhow at the end. (though ignore the t5s on some of the items. i was just too lazy to mess around too much longer with it.)

warped night
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nah I think I understand that, just wanted to know what you were runnin

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thanks though

shy sorrel
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the idea was basically that vk allows one to scale most everything - melee and spells/abilities with just crit, void damage and vitality.

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so you hone in on those attributes (with a couple exceptions like attackspeed to get as close to 3attackes per second as possible for the smite triggers) and can scale from there. its imo much more effective then trying to build for melee only which basically leaves the scaling of all other VK abilities at the wayside

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oh, one thing is missing on the planner - with the aps we have

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going there instead of area is way more effective

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we attack about 6 times per second with warpath (double aps) and have about 4 smites on top. thats 10 hits or about 50% of the dots dmg per second. usually the abilitiy applies every 5 seconds from warpath automatically - at which point impair the weak has dealt 250% the dmg of a single application of abyssal decay we would have gotten otherwise

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Besides - this build still deals really good warpath dmg - tooltip is about 250k? so if you want to go warpaths fury you can. probably a bit obnoxious on the mana though

gleaming pine
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its hard to tell if its better just from a mono clear. best recorded time for uber abby i've seen on standard warpath is 1m30, on legit online. guy had good gear but still had some things to upgrade, so see if you can beat that with the 'achievable gear' setup

shy sorrel
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uber abby is pretty static as a challange - it doesnt get harder or scales with corruption? at which point pressing for maximum dmg will probably give better results

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but sure, will record one.

shy sorrel
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i feel like that is really fast with the phase transitions and all

shy sorrel
forest kelp
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Performs well at 2700c but often has mana completely drained in prolonged battles due to the Seed with my limited mana pool heavybreathing

crimson crystal
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I'm sorry my fellow sentinels
I have finally reached aberroth and died 10 times...
the final phase was too much for me and my judgment aura paladin...

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I could definitely use soome more damage, but it's not going to save me from manuevering the slam on final phase

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (5) / Forge Guard (5) / Paladin (77)

General:

▸ Health: 3,311, Regen: 419.64/s
▸ Mana: 514.26, Regen: 11.68/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 26 Str / 1 Dex / 1 Int / 26 Att / 16 Vit
▸ Resistances: 176% / 104% / 97% / 54% / 90% / 115% / 79%

Defenses:

▸ Endurance: 24%, Threshold: 1,069
▸ Dodge Chance: 5% (215)
▸ Armor Mitigation: 60% (4,175)
▸ Block Chance: 69%, Mitigation: 45% (1,570)
▸ Crit Avoidance: 105%

alpine canopy
crimson crystal
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does it go through ward? I'd need to find one with a 20% roll if so

alpine canopy
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It would if any enemy had ward while below 20%, Abby's last ward shield is at 20%, so you need to deplete it and then deal 1 damage to bring him in cull range

crimson crystal
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ah so it's not really going to help me out that much because I can't get to that, I die before the ward's gone because of the slamming

alpine canopy
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Ahh okay, dang 😔

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Yeah that last phase can get pretty hairy

crimson crystal
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wonder if I could trade javeling for rebuke and then just try to tank the damage on the edge to avoid the slam

modern wadi
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fml how am I gonna find an exalt worthy of this disgusting thing

gleaming pine
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cant get rid of jav, that's huge dps increase

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need to lean more into attunement, it's the biggest dps scalar. attunement everywhere, healing effectiveness is second, ele dmg is last. Forgot about mana. Mana probably equal to healing effect

waxen nymph
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For idols you want 2x2 with Healing Effect

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Because HE gives you Flat Spell and Fire Pen (once you have the passive

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I would change a few pts in HH to use it as movement skill

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Also you probably want Holy Aura instead of Vengeance

forest kelp
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sad day heavybreathing

forest kelp
wooden mountain
final granite
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I accidentally skilled warriors furry, I just removed it and now i have unlimited mana lol

polar spire
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if you take warrior's fury, mana goes byebye, if you don't have warrior's fury, mana doesnt go byebye

final granite
forest kelp
#

That is the process of experiencing someone else's build

crimson crystal
crimson crystal
waxen nymph
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It does scale with attunement since Judgement scale with Attunement

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And attribute scaling is inherited from the parent skill

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And imo dmg wise you are missing mana

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The more Dmg per mana consumed is huge

rich junco
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whats good warpath gear alternatives? 🤔 like whats a good relic for example while im getting to empowered-early corruptions? and rings ig cuz im currently just using random rings

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (56) / Paladin (15)

General:

▸ Health: 1,591, Regen: 74.73/s
▸ Mana: 278.39, Regen: 9.92/s
▸ Ward Retention: 2%, Regen: 13/s
▸ Attributes: 31 Str / 11 Dex / 1 Int / 22 Att / 19 Vit
▸ Resistances: 70% / 124% / 71% / 99% / 79% / 100% / 111%

Defenses:

▸ Endurance: 58%, Threshold: 646
▸ Dodge Chance: 12% (295)
▸ Armor Mitigation: 45% (2,316)
▸ Block Chance: 6%, Mitigation: 20% (180)

rich junco
#

heres current build

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i mean prob doesnt matter since im almost at empowered mono so ill just start farming uniques there npnp but yk

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why tf do i have wing guards still actually 🤔

turbid dome
#

5 points into dark maw and 5 more points into eternal form would help a lot there

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But also like health on gear and higher level bases

waxen nymph
#

!!

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You definitely don't want Wing Guard

rich junco
#

yeah in oticed

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HAHA

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i just swapped

waxen nymph
#

You are disabling your crit!

crimson crystal
#

consecrated field:
23 attunement, 114451 per tick
44 attunement, 139392 per tick
pretty sure this damage difference actually comes from Pious Offering meaning I'm jumping from spending 100 mana for 200% increased damage to spending 112 mana for 224% increased damage
javelin doesn't seem to increase the damage on consecrated ground, only on the hit portion of judgment itself

rich junco
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went from 9k dps average to like 16k just from swapping gloves

rich junco
#

or just try to get better defenses rn

waxen nymph
crimson crystal
#

see I recall seeing better ticks when mapping but on the dummies it's not doing anything

#

...am stupid I wasn't actually hitting anything with the javelin

rich junco
#

😭

crimson crystal
#

so used to throwing the javelin anywhere because it basically always hits something when mapping

turbid dome
rich junco
#

ye thats kinda what im afraid of

turbid dome
#

By chance do you have any body armor/helmets with vitality, flat health and % increased health

#

Also vitality idols

rich junco
turbid dome
#

That body armor is great

#

Helmet also solid

rich junco
#

yeahhh i can make nice changes too since not touched at all LMAO

turbid dome
#

But also I’m saying flat health and %increased as two separate affixes

rich junco
#

fair

turbid dome
#

Not hybrid as that’s a separate affix

#

And a lot rarer

#

And increased is always better than hybrid (after like 1000 flat health, including base hp from levels), this is more important for slams/legendary crafting

Tho of course you can have both

rich junco
#

i can prob just seal the necrotic on the helmet and add increased %?

turbid dome
#

If I remember correctly, add a prefix then seal necrotic to guarantee it

rich junco
#

ohhhh

#

didnt see that part

#

ty for tip

turbid dome
#

Then make sure to have hope glyphs on while crafting up to T5 increased health

rich junco
#

ok not bad, just need that extra t5 increased health but its guaranteed at least

#

didnt rly have any mana/dmg prefix so its w e

turbid dome
#

Slap that on and look at your healthbar now

#

Also damage too

rich junco
#

ye like 400 more hp LMAOOO

turbid dome
#

Cause vitality goes brrrr

rich junco
#

what are some good ring bases i should aim for while getting the uniques?

turbid dome
#

Coral rings

#

Ideally with 6 vitality

#

Cause each vit for you is

  • 8 flat health
  • 1% necrotic res
  • 1% poison res
  • 2 flat void spell damage (stat scaling on skills)
  • 0.33% more melee void damage (mastery passive)
rich junco
#

alright ill add coral rings to filter and just recolour so i always check em ig

turbid dome
#

Also, make sure vitality weaver idols show up distinctly

#

The best is 1x2 weaver idols as they can roll up to +5 vit, whereas the sentinel 1x4 caps at +7 vit

rich junco
#

oki will do

turbid dome
#

Other important thing

#

Once you get a siphon of anguish from shade

#

You can drop all the leech points in your passive tree

#

So 0 points in world eater and devouring blade

#

Additionally the only stat you care about being a high roll on the ring is the chance to apply doom on hit

#

Minimum rolls on everything else is ok

rich junco
#

alright tyty for super useful info

rich junco
turbid dome
#

We care about doom because each doom stack makes the enemy take 4% increased damage (math wise that’s 4% more damage) and it caps at 4 stacks

turbid dome
#

Like +levels to warpath

#

Assuming that’s a body armor affix

#

I forget which slot warpath goes on

rich junco
#

yeah dont rly have that rn tho and realistically will just get a better one later no?

turbid dome
#

Yea

rich junco
#

but yes it goes on body armor

turbid dome
#

Just slap something there that looks neat/helpful

rich junco
#

just increased void dmg mby?

turbid dome
#

Can’t really ever go wrong with that

#

Could also slap strength onto it, but I normally put strength on my rings

rich junco
#

i have 2 rune of havoc, surely we can rng it

turbid dome
#

Gl

rich junco
#

shouldve taken the t5 warpath

pallid roost
#

Other than twisted heart

rich junco
#

well at least its not t6 physical res

pallid roost
#

For dmg mitigation has anyone used the void set shield to 50% dr from void on block

#

Convert 50% ele dmg taken to void from tree

turbid dome
#

you can also shard-ify the forgotten knight set and the shield affix for it gives the less void dmg taken on block

pallid roost
#

Yeah champion thing

#

Idk haven’t played in a long time but that’s what made me consider it

turbid dome
#

?

#

set shards aren't champion affixes

pallid roost
#

Oh they aren’t

turbid dome
#

champ affixes are sealed affixes only

pallid roost
#

I haven’t played long time you can get it on unique or no

turbid dome
#

set shards can not go on uniques

#

gotta pick between uniques/legendaries and set stuff

pallid roost
#

Right so share I can get on what best item

#

Void dr I mean sorry

turbid dome
#

probably an ironglass shield with block chance and the set shard

pallid roost
#

I can get on an exalted item cool cool

turbid dome
#

and then other affixes that you need

turbid dome
pallid roost
#

I’ll have to look at dmg taken formula order but I think that’s a juicy mod for VK

#

Otherwise I’m thinking of playing smite forgeguard with 2h/shield

turbid dome
#

all incoming damage converts happen -> then your defensive stats apply

#

also things can only convert once so no silly Orian's eye loop

pallid roost
#

Ya seems really good,here is my issue though. I need to use twisted heart to make ward comfortably, so it’s gotta be lightning not void convert. So the vk echos don’t help but that’s okay my damage way beyond. So just mitigating big hits and sustain ward

turbid dome
#

gonna ask, if your a VK why do ward and not HP?

also echos don't care for damage type, just treat it as chance to do double damage (its not exactly that but roughly thats how it maths out)

pallid roost
#

Yeah but twisted heart won’t sac on void skull

turbid dome
#

ah right TH

pallid roost
#

Do I have to complete quests to get to aberoth ? I can show u big dmg on legacy if u have a shade or boss we can open

turbid dome
#

I'm also at work so I can't

pallid roost
#

ahh damn ok ill make a lil clip u can c, thanks for helping me

turbid dome
crimson crystal
#

I...did it
all I had to do was dodge the slam properly on last phase

pallid roost
#

Awesome brotha

forest kelp
#

I'm standing in front of Nemesis corpse crafting weapon, and after finishing, I clicked on it and saw what the hell is this? omegalul

turbid dome
forest kelp
#

I already have a sample with the Sentinel Champion Regalia type; it would be great if this armor belonged to a different class Gregory

turbid dome
#

more ammo for slams is never bad

#

Gregory but yeah it would be solid if it was a different clases armor

pallid roost
#

what are some good ways to get the base dam up

#

and is there any thing that scales other stats per bleed duration

waxen nymph
#

Get %Phys Dmg or or %DoT

pallid roost
#

no way to get flat right all percent off the small start ay?

waxen nymph
#

Yup

#

Base Dmg for Bleed is not smth you can get

#

Its all multipliers

#

Inc Dmg, Duration, number of stacks , More Dmg from the skill that applies the bleed

#

Penetration

turbid dome
#

Technically attack speed increases your “base bleed damage” in terms of damage per second

#

Given more bleeds = more instances of the 40 flat phys damage

#

Also what the hell is that bleed duration

waxen nymph
turbid dome
#

Or that axe which cuts bleed time in half by speeding it up

#

This guy

#

So as you smack to apply bleed your bleeds do their damage faster and faster

dense tendon
#

does it just keep proccing on the same bleeds or just once

turbid dome
#

It should just keep speeding it up

#

So like 10000 damage over 100 seconds -> over 50 seconds -> over 25 seconds, over 12.5 seconds

#

With your apparently stupidly high bleed duration it looks like a must

warped night
dense tendon
#

that doesnt sound legal

warped night
#

I think I saw some 90m+ pops on the dummy after only a second or two of whacking it

#

and my gear still has significant room for improvement

pallid roost
#

ohj nice find on that axe bro

#

i just started messing w bleed for the first time now never paid dots any attention before but they gave them some good updates and supports since beta

dense tendon
#

do you have any defense at all with that catalyst on

alpine canopy
waxen nymph
#

Dont forget Blood of the Exile boots

pallid roost
#

lol of course not duke, im just trying to test stuff

warped night
pallid roost
#

every 3 seconds is so damn frequent

alpine canopy
#

Abyssal echoes also speeds them all up to instant damage

turbid dome
dense tendon
#

how

waxen nymph
warped night
#

really powerful when combined with bleed duration increases

final granite
#

Is the only way to use warriors fury only when you have the helmet with the reduced channeling cost?

waxen nymph
#

Yup

#

Otherwise the mana cost will ramp up too much

final granite
#

Damn, can you push corruption a little bit without this node? (I'm not talking about 1k+)

#

Or is the damage lacking then?

waxen nymph
#

It will be on the low side

final granite
#

How do u get the helmet with the skill?

I think I've never seen it in 200 hours

turbid dome
waxen nymph
#

You farm 😄

turbid dome
#

The sentinel only gear woven echo can help

final granite
#

Lol

turbid dome
#

Or get a T7 on a helmet and a T1 reduced channel cost and use the rune to swap them

final granite
#

I've read the rune of havoc can help?

Does it matter on which helmet I use the rune on?

turbid dome
#

If your gonna slam the exalted channel cost affix onto a unique, no

#

If your gonna use the exalted helmet, yes

final granite
#

I meant exalted helmet yes

But which exalted helmet? Or does it even matter?

turbid dome
#

As long as it’s a sentinel helmet your good

#

Ideally leonine helmet because it’s just the best

final granite
#

Can I even slam the channel thing on an item?

I don't even have something to craft it

turbid dome
#

If you don’t have a crafting shard you’ll need to get one

#

So uhh rev up that tractor

final granite
#

Wow why is it so rare, this is my third character and I've done monos with each one for like 100 hours

turbid dome
#

Or if your merchants guild buy an item with it then rune of removal spam to guarantee the shards

#

Shattering if you run out of fp

final granite
#

Yeah I'm in cof

#

I don't understand how I can have zero, do I need 1k hours in monos? Lol

turbid dome
#

It’s a rare affix, that can only show up on two class specific gear slots

final granite
#

Damn

turbid dome
#

It also doesn’t stick out much so if your not aware you might of just shattered the item with it and not gotten the shards

#

Like +levels to a skill is very noticeable

#

When you do get one use runes of removal to guarantee all the shards

#

Assuming it hits channel cost affix before running out of fp

final granite
#

I will never get one 😭

turbid dome
#

Don’t give up

final granite
#

How do I effectively farm them?

Spam exalted helmet prophecies?

turbid dome
#

It’s one of the hardest things to get, like getting it is pain for everyone

final granite
#

Okay let's go

turbid dome
#

I think if you complete them in the “gear for a great sentinel” woven echo it will only spit out sentinel hats

#

But that’s a limited amount of enemy types

alpine canopy
#

Just make sure your filter highlights any items with it on so you don't miss them

rich junco
#

ok ive spent like 6-7 havocs rn and still no t6 warpath 💔 do i keep waiting or just get it to t5 and slam it on titans heart?

#

not like titans heart is hard to get ig 🤔

pallid roost
#

So if anyone wants to do science w me and try to find clever use of game mechanics, I am looking at the hammer that gives time dilation stacks atm

#

It has a less multiplier for attack speed and cast speed, and when multiply less or - things together sometimes u can break stuff

final granite
#

But even if I get this thing, rune of removal just removes something random so I could waste the item and farm for it again for 5000 hours lol

alpine canopy
pallid roost
#

Also random bug symbols of hope converted to void added damage counts as added melee void for dark strike

#

Maybe it’s just a generic added void dmg thing that gets to count for it too

turbid dome
final granite
#

Can I also use rune of redemption on a sentinel helmet to get the channeling thing?

turbid dome
#

Yes but it’s less likely imo

#

As that just randomly puts a different affix in place of the exalted one

#

Havoc is better odds, but you need an item with an exalted affix then craft on the affix you want to make exalted

#

Then hope you get the t7 to affix you want it on

final granite
#

Yeah havoc is better...if I could craft the channel thing lol

#

Is world splitter with 18% melee critical strike chance better than clothos needle if I don't get good stuff on the needle?

turbid dome
#

Honestly solid question

final granite
#

I've read the needle is only better when you get good stuff on it which is ultra mega random and rare

sonic obsidian
#

does smite or HH make for the better traversal skill with their respective nodes

#

I feel like I can attack faster using vengeance and proccing HH that way indirectly, so maybe I do HH as my traversal, and use my last specialized skill slot for judgement, and spec into the consecrated aura?

#

doing a vengeance/HH build, currently almost level 40

#

just using unspecced shield rush to traverse right now, but will unlock my last spec skill slot at 50

turbid dome
#

If your triggering HH is a solid movement skill

waxen nymph
#

Yup

turbid dome
#

Just get the node to make you immune during it

pallid roost
#

I like volatile reversal the best so far

sonic obsidian
#

maybe I'll try HH movement and just proc with vengeance then

pallid roost
turbid dome
pallid roost
#

I linked gif idk if u saw above

#

What boss dummy calculation is 1/10th dmg to high level zone right

turbid dome
#

yeah thats solid damage

#

and since its a dot build just get more attack speed so you apply more bleeds and make them tick faster... faster

#

also like salt the wounds gloves for even more scaling

sonic obsidian
#

and then my last specced skill is still open, but I'm thinking about judgement

alpine canopy
peak zodiac
#

also for clotho’s you really want +4 warpath on chest where with splitter you don’t need it to cap crit which means you can even run something like T7 mana or T7 %hp instead

polar spire
#

was doing some of the highest bleed numbers ive ever seen, and ive gotten up into the millions with forge guard bleed

#

was going higher than mine with that cata

warped night
warped night
#

nice

polar spire
#

theres honestly a lotta stuff they need nerfin on

warped night
#

that one might need a cap on how much ward it can consume, but it's super niche so idk how much of a bat it actually needs

forest kelp
#

almost max roll

forest kelp
turbid dome
mental flare
#

illegal that i can't slam this on sentinel

warped night
#

at least there's the increased phys damage & bleed duration affix, which is agruably better for damage

terse hedge
#

anyone know off hand if the Stun chance from Heavy Strike + Anvil Blow scales the DoT increase from Bellows?

waxen nymph
#

99% sure yes

terse hedge
#

thank you

waxen nymph
#

Do you have a character to try it ?

terse hedge
#

ya going to test it in offline today

waxen nymph
#

Just tried it and it looks like it

terse hedge
#

oh nice
thank you for checking

#

it has potential for some juicy ignites with that new amulet

reef plover
#

Probably a common question here: anyone know how much of the stats are taken from equipped sword/shield for manifest armour with the relevant nodes? All prefixes/suffixes or...

turbid dome
reef plover
#

What about alignment chances

turbid dome
#

that works yea

reef plover
#

Sweet, ty for the info

turbid dome
#

basically anything that is a regular affix shard will work

#

minus like +skill levels cause they dont have skills

reef plover
#

Right

west ermine
#

Hey, can anyone help share the google sheet for erasing strike damage calculator?

forest kelp
#

In pinned

quiet hearth
#

I need a new pally spell to abuse that wisp ammy

forest kelp
#

new upgrade

quiet hearth
#

he may not know where he is going, but by gods will he get there fat as hell

turbid dome
#

yo Draven's here

west ermine
#

I think it's been removed. There's only 1 pin message left/

hallow herald
#

for voidknight smite, is multistrike the best applicator? as say compared to hammers or even javelin with the smite idols

alpine canopy
#

They each have pros and cons, I'm not sure if there is a clear best

turbid dome
#

as toast said each has their pros and cons

#

tho you also need to throw warpath into the mix because of vortex pendant

#

and direct cast vk smite is also a thing given smite's double cast node stacks with echos

#

try a few of them out and see which one you vibe with the most

alpine canopy
forest kelp
turbid dome
#

yea

#

most smites = most damage... but your also basically true melee

sonic obsidian
#

damn, should I do circle of fortune or merchant guild?

waxen nymph
#

Should come up quite quickly

forest kelp
terse hedge
#

ya it doesn't take long for the inflation to get pretty crazy. I am way too casual after opening weekend to keep up with MG long term

sonic obsidian
#

well after this season ends, this new sentinel will stay legacy for me. I probably won't do seasonal again, it's not my bag

turbid dome
#

just as a warning, in the future the new content will be seasonal only

#

currently since its all core systems for the game they get added to both

#

plus new seasons means a great time to try a new build out Gregory

sonic obsidian
#

Yeah new characters I’ll do as a season because why not

#

But I’m not going to abandon my sentinel because the seasons over lol

forest kelp
#

There are many people playing Legacy every day, even at the end of the season, so you won't be alone

turbid dome
#

ye

jolly bough
#

Yo does the "Time Wave" node in anomaly work with the "Immediacy" node

forest kelp
waxen nymph
#

You should stop locking the minion regen imo

jolly bough
forest kelp
#

Got it, hope this time it goes smoothly with Omnividence 3lp... I've already slam failed over 10 times with 2lp heavybreathing

turbid dome
pseudo parcel
sonic obsidian
#

Ok, I finished the story last night I think? I'm onto monoliths now, like level 60

#

and I got all the passive points and idol slots I think too

#

time to really grind lol

turbid dome
#

and if you got booted to the end of time and got told to go to the monoliths then yeah thats the end of the campaign (you earned +1 all attributes c: )

turbid dome
#

go forth and conquer the monos of fate... then challenge the empowered monos of fate

sonic obsidian
#

so as a HH build (Proccing HH through vengeance, and I have divine bolt stuff, and using judgement for consecrated aura too).

Other than attunement, what offensive affixes should I be doing? I'm confused as to the difference between:
+Melee fire damage
+fire Damage
+Elemental Damage
+Melee Damage
+Spell Damage
etc.

also, I have the seraph blade node on HH which makes it a melee attack, but it doesn't get the strength or melee scaling tags? Just the spell/attunement still?

#

I assume focus attunement and spell damage, but am I getting any benefit from +Melee fire damage at all?

turbid dome
sonic obsidian
#

oh ok, it bugged out for me at one way I was viewing it, and it didn't get the melee tag still lol

#

but now I see it

turbid dome
#

and so

    • melee fire/physical/void/etc. damage adds that much flat damage to melee attacks, this is only found on weapons (and a few passive nodes/uniques) most of the time this is one of the best stats you can get for your damage type (ie fire melee build gets +melee fire damage
  • %increased physical/fire/elemental/etc. damage grants that much increased damage, unlike more multipliers, all valid sources of increased damage are added together then they increased your damage
  • Spell damage wouldn't affect this as its not a spell
#

math wise thats how everying is put together

sonic obsidian
#

right, spell damage in my case will affect divine bolts, and some of the stuff in judgement, as that has both the melee AND spell tags

turbid dome
#

ah

#

in judgement's case thats because theres a spell part and a melee part

#

like the initial use of it is the big slam thats melee

#

then the spell part is consecrated ground(or aura with the aura node)

sonic obsidian
#

yes the consecrated ground is spell damage, I get it now

#

so am I dumb for having things that focus spell, and somethings that focus melee? should I shift stuff around to only focus one or the other?

turbid dome
#

no paladin and void knight can do solid mixed builds

sonic obsidian
#

right now I am shredding things in regular monos at least, which I know is not end endgame, but I'm doing something right

turbid dome
#

but if you want to heavily push corruption then it would be better to focus one

sonic obsidian
#

and yes, I'm using sword+shield with the spell damage with a shield node too

turbid dome
#

also for Consecrated ground, keep this part of its description in mind

turbid dome
#

but that would shift your build into more spell than melee

sonic obsidian
#

thats fine as long as I'm still smacking things in melee lol

turbid dome
#

thats the idea Gregory

#

also is your block chance at 100%?

sonic obsidian
#

nooooo, it's at 34 right now

turbid dome
sonic obsidian
#

this is my sheet right now

turbid dome
#

so an ironglass shield is gonna be your one stop shop to getting a ton of block chance

#

symbols of hope can also give 3% block chance per active symbol, which you can have up to 5

#

sentinel then has a lot of nodes around that just give some block chance as well

sonic obsidian
#

you mentioned smite trigger swords? is that just an affix on certain swords that trigger smite?

turbid dome
#

like Stalwart (base sentinel tree), Honor (paladin), shield wall (Paladin), and steel ageis (forge guard)

These are all ones you can grab as a a paladin

turbid dome
#

additionally multistrike would be what you want to use as your melee skill as it has a node which converts the extra attacks into smites

#

so you just melee smack and smite a bunch

sonic obsidian
turbid dome
#

weird

#

that planner isn't loading

#

if you want to try the multistrike smite route, those two nodes are the main things you need from multistrike's tree

sonic obsidian
#

but modified for using HH as my movement skill

#

I'll try it as I level up a bit more, right now what I'm using is working. I just really needed to understand the tags/affixes more

turbid dome
#

thats fair

sonic obsidian
#

what you said has helped a TON

turbid dome
sonic obsidian
#

going to tweak some stuff to get more block chance/defensives, but now I understand the affixes much much better, thank you

turbid dome
#

for bonus clarity about multistrike's thing there, the upper left node makes it smites (which use your smite tree's nodes) instead of extra melee smacks and the lower right node lets the extra attacks (which are smites here) all hit the same target (shotgunning)

rigid dragon
#

any major changes for us with season 3? we gonna be good in other builds then VK hammer smash

sonic obsidian
pseudo parcel
rigid dragon
pseudo parcel
#

50/50 chance. They either nerf Sentinel to bring it in line with other classes or buff everything else

pseudo parcel
turbid dome
#

Hype week starts on the 11th, patch notes are usually out a few days before the update

pseudo parcel
#

I'm itching already and pray my studies aren't too demanding so I can blast

turbid dome
pseudo parcel
sonic obsidian
pseudo parcel
#

Unless something new catches my eye I'll probably start Judgement on SAFHC again, rush Uberroth and then respect into Giga WP

turbid dome
#

Directly cast is always you hitting the skill button, triggering a skill with something else is never a direct cast

sonic obsidian
turbid dome
#

yes

#

so multistrike smack -> HH -> smites go off -> smite trigger on the sword goes off -> lots of smites

#

throw divine bolts in there too

alpine canopy
#

Pretty sure you'd want to avoid that node with MS tho, since MS smites are not free

turbid dome
#

does traversal smite add mana cost

alpine canopy
#

and the traversal smite node bumps the mana cost up like crazy

turbid dome
#

ah

#

plus bladestorm mana cost so the smites can shotgun yeah thats an owie mana cost

#

keep healing hands as the traversal skill imo

alpine canopy
#

Yeah, or unspecced lunge or VR

turbid dome
#

true

#

@sonic obsidian quick check, you know you can put passive points into the other two masteries right

sonic obsidian
#

Yes

#

I do

alpine canopy
#

I'm not a big fan of HH traversal, just a personal feel thing, imo try them all out and stick with what you like

turbid dome
#

void cleave is the bestest but by etera is it so restrictive on weapon choice

sonic obsidian
#

Yeah, maybe I don't do smite traversal, and do something else

terse hedge
#

anyone else feel that Forge Strike should more reliably summon Forge Weapons?
between the mana cost and innate cooldown, it should do better than other skills

sonic obsidian
turbid dome
#

i normally combo it with multistrike to turn the armament stacks into forged weapons

#

but it would be nice if forge strike was better at it

terse hedge
#

sure Multistrike into FS is great, but 2 buttons to summon minions is meh

sonic obsidian
#

so I might do Multistrike/smite/HH/Aura/Symbols of hope as my specced skills, but I don't need to keep HH on my actual bar right? I could use unspecced lunge or something right?

#

like if I'm specialized into it for autocasting with MS, I don't need it slotted right?

turbid dome
#

yea

#

triggered skills only need to go on the bar if they have a cooldown (like auto cast devouring orbs)

sonic obsidian
#

Ok.... I might respec and try this out lol

#

I'll wait til I get more relevant gear though

turbid dome
#

just always make sure you have enough gold to respec back into your old build if you dont like it

alpine canopy
#

The tankiness you get when your build is just spamming vengeance is really nice, too

turbid dome
#

Yea

sonic obsidian
#

so when I look at HH in my skill window it looks right

turbid dome
#

Never trust tooltip dps

sonic obsidian
#

but when I zone to a new area, and hover over it on my bar it's not correct

#

oh, not talking about the dpos

#

*dps

#

talking about the scaling tags

turbid dome
#

Oh

#

Walk around for a second then look at it

sonic obsidian
#

there's no way to export my current character is there? or do I have to manually enter into the planner? lol

waxen nymph
sonic obsidian
#

oh my god

#

incredible

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (26) / Paladin (51)

General:

▸ Health: 878, Regen: 56.25/s
▸ Mana: 160.99, Regen: 12.8/s
▸ Ward Retention: 11%, Regen: 4/s
▸ Attributes: 30 Str / 1 Dex / 1 Int / 26 Att / 3 Vit
▸ Resistances: 187% / 147% / 122% / 64% / 140% / 27% / 42%

Defenses:

▸ Endurance: 64%, Threshold: 562
▸ Dodge Chance: 4% (53)
▸ Armor Mitigation: 50% (2,424)
▸ Block Chance: 47%, Mitigation: 45% (1,182)

sonic obsidian
#

this is where I am currently at, I need to fine tune some stuff

#

but open to feedback

#

debating on doing the multistrike/smite switch, worried about juggling the physical damage scaling of MS, but it seems like that's more of a vessel for the spell damage scaling version of HH?

turbid dome
#

If you’ve played path of exile, it’s like cast on crit cyclone

sonic obsidian
#

and plus, smite has the global melee fire damage.....

#

I'm demolishing right now anyways, lets goooo

turbid dome
#

Big thing for smite, always take the sacrifice node

#

Hit or aliment (like ignite) it’s the bestest

sonic obsidian
#

so what would a build for MS/Smite look like?

#

I can find one on the planner

#

but wouldn't sacrifice ruin your health with that much multicasting?

turbid dome
#

some build tips

  • You need 3 points in honor to get the 3% block chance
  • Reverence of Duality is very strong
  • you need to invest a lot more into max health
turbid dome
pseudo parcel
#

but it would have to be 2LP at the bare minimum to feel good

turbid dome
pseudo parcel
#

ah

#

I did the WP version for Paladin but no idea about MS on that setting

turbid dome
#

yeah thats why I'm just throwing one together quickly to give them a rough idea to follow

sonic obsidian
#

no way it's good with sword and shield eh?

turbid dome
#

sword and shield is a lot tankier

warped night
#

plus you still get spell damage while having a shield thanks to passives

waxen nymph
#

Am I an adult now ?

sonic obsidian
#

is there a guide for how to do a good loot filter somewhere

#

I keep picking up all this stupid junk lol

turbid dome
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (31) / Void Knight (15) / Forge Guard (8) / Paladin (59)

General:

▸ Health: 3,361, Regen: 74.8/s
▸ Mana: 327.99, Regen: 8/s
▸ Ward Retention: 24%, Regen: 0/s
▸ Attributes: 62 Str / 12 Dex / 12 Int / 33 Att / 21 Vit
▸ Resistances: 118% / 126% / 96% / 91% / 103% / 90% / 92%

Defenses:

▸ Endurance: 56%, Threshold: 970
▸ Dodge Chance: 1% (48)
▸ Armor Mitigation: 68% (5,909)
▸ Block Chance: 108%, Mitigation: 64% (3,713)

sonic obsidian
#

oh damn, and that has the loot filter too?

turbid dome
#

some important things:

  • Make sure the max stacks of symbols is on in the buffs for accurate numbers from it
  • Resistances and block chance are over capped to help showcase the amount of places you can get it
  • The "Grand hunger of the void" blessing can be swapped out for something else once you have the blood mage gloves
  • The "Grand Bones of Eternity" blessing also can be swapped out once your at 100% block chance
  • all the uniques used are fairly common and easy to get at 1lp (only craft them into legendries in T2 and above sanctums to guarantee the affix you want)
turbid dome
sonic obsidian
#

It makes the tool automatically?

#

sorry the filter

turbid dome
#

yea

sonic obsidian
#

How does it generate the criteria for it? based on the skills chosen, or current gear?

turbid dome
#

great question

warped night
#

no flame burst feels like a big miss imo, though I guess multstrike isn't as good at generating them when you convert to smite

turbid dome
#

I just know its a generally pretty good filter

sonic obsidian
#

I'm still going to play my current build for a bit, let's see what it exports for my current setup lol

turbid dome
#

was more focused on maximizing smites + divine bolt usefulness

warped night
#

I liked generating my own filter organically. pick up crap until I see a trend, then filter out the specific crap

turbid dome
#

oh wait also with that build

  • a lot of the gear has empty affixes, this is to give flex space for affixes incase you can't find exalted resistances and other things it needs
  • the build has a lot of upgrades that can be gotten for it, but thats on you to figure out Gregory
sonic obsidian
#

alot of these things are gibberish to me right now, as I'm not in endgame endgame yet, but I appreciate it so I can reference this later

turbid dome
#

yea

warped night
#

imo don't worry about filtering everything out right now

turbid dome
#

filtering is a lot more important later when 500 items drop at the same time

warped night
#

once you learn what is good and what isn't you can make your own informed decision about what you want to see and what you don't

#

too many people skip that step and just grab another person's filter without understanding why some things are being filtered out

turbid dome
#

bingo

#

learning to make a loot filter is a skill you gotta learn, just like learning what each node on the passive tree does

warped night
#

yep, and it may seem daunting at first, but really as you play the game and start to understand things more first-hand then you'll just start to implicintly know what you want to filter. it'll grow and evolve as you do. there's no need to skip straight to an "optimal" loot filter, because there isn't one optimal filter

turbid dome
#

wont lie tho, I do normally grab heavyz filter just cause I'm lazy and dont want to reinput the hiding stuff logic Gregory

#

but then I customize it

#

a lot

warped night
#

I play legacy so I don't have that issue lol. have had one filter that I keep tweaking and every character uses it

turbid dome
#

you dont make an entirelly new filter for every build?

#

gasp

warped night
#

no wtf

#

it's not like loot for one build doesn't drop when I'm playing a different build

turbid dome
#

🐟

warped night
#

lol

#

that mindset has always been wild to me

#

but I don't exclusively play one build per season

turbid dome
#

I'm not hiding good stuff for other builds, I'm more so just highlighting different things on each build

#

and my ass does not want to change the highlight thing constantly with my constant-build-swap-itis

warped night
#

yeah, and I add those rules to a generic filter so if something good drops on one character I know, regardless of what build it's for

turbid dome
quiet hearth
#

let me tell you about alt-itis

warped night
#

I've been bouncing around between alts so much, and sometimes I get a drop for an alt which prompts me to bounce again

quiet hearth
#

Every patch I have to redo like 6 build for the same dumb idea to make sure it still works

#

And I swear, if the new Lich doesnt have a fire conversion for Flay Im going to riot

turbid dome
#

this just in it can be physical/cold/lightning/poison/necrotic/void

sonic obsidian
#

I play one character until it's maxed generally

quiet hearth
#

I havent gotten to 100 in a bit

silk wasp
#

I just color code the filters by build. I'm usually only looking for like 2-3 at a time though

warped night
#

I have like 10 characters where I'm kinda passively looking for gear for all of them at all times

quiet hearth
#

the key is to use the same gear on all of those characters

#

also, physical pally spell when

sonic obsidian
#

question, will +melee fire damage only add to a melee skill that is dealing base fire damage?

#

or will it just add fire damage to a melee attack like multistrike

quiet hearth
#

it will just add it

turbid dome
#

Doing split damage makes it a little weird to scale as say

Physical damage Rive with +melee fire damage on weapon

  • the physical portion scales with physical stats
  • the fire portion scales with fire stats
  • both scale with generic melee stats
sonic obsidian
#

right

alpine canopy
alpine canopy
turbid dome
#

🐟

alpine canopy
silk wasp
wooden mountain
#

physical smite conversion could be a sweet item

turbid dome
#

the apostate comes in with the steel chair kinda item

silk wasp
#

Rive Spell conversion so that energy wave node can do something

sonic obsidian
#

holy

turbid dome
sonic obsidian
#

I swapped to the multistrike/smite because I noticed alot of my gear wasn't melee specific.

I redid my passives too, and so far it's slightly slower than what I had before, but I can see it's scalability much better and it's way more engaging

#

I was literally just walking through the trash with consecrated aura before

turbid dome
#

Thicc boi aura paladin does get a lot tankier but does suffer heavily in clear speed once builds get going

forest kelp
#

Finally, I got my second dual health belt after 8 consecutive failed slams Facepalm

#

Julra destroyed all my best SC

turbid dome
#

dang

#

not going for the %increased + cleanse?

sonic obsidian
#

is this good?

#

what I have right now

turbid dome
#

Are you using the active portion of symbols of hope consistently?

sonic obsidian
#

not very, no

#

sometimes if I'm taking alot of spike damage yes

turbid dome
#

+2 levels is nice but if your relying on symbols for block chance activating it can mess you up

sonic obsidian
#

ooooh, I could try some volatile reversal

alpine canopy
# sonic obsidian is this good?

It's mandatory for using the holy burst thing, but it's just an okay build. Otherwise I'd only use it if you're not using the block chance mentioned above

waxen nymph
sonic obsidian
#

hahahahah YES

waxen nymph
#

Toast, do you know what happen if you echo Multistrike? Do you get swords/Smite?

turbid dome
#

I hope echos uses multistrike and then gets all the bonus smacks

#

Otherwise the node to give echos additional swords doesn’t make much sense

waxen nymph
#

True

#

Hum...

turbid dome
#

Cause like yeah it would be two extra smacks per echo

#

But that just weirdly ignores the entire thing to multistrike

waxen nymph
#

Maybe Multistrike is what I need to make Impair the Weak work

sonic obsidian
#

got lucky with an ascension rune

alpine canopy
alpine canopy
#

Ooh also speccing abyssal orbs in dorb can get a good amount of extra hits

twilit valley
#

Setting up my laptop that I’ve used once in the last 12 months , not even sure if the specs are good enough , paid a crapload for it when o first got it but been using legion Go for last 12 months .

forest kelp
#

I have both and will use cleanse when fighting Uber and Nemesis tower

terse hedge
#

how long has Bolster in Smelter's Wrath been broken?

waxen nymph
#

Which one is that?

terse hedge
#

the one that gives you Endurance Threshold and Armor while channeling

waxen nymph
#

That does ring a bell

terse hedge
#

ok I dont think I need to post another Bug report

waxen nymph
#

Just report it ingame then

terse hedge
#

I know it's a slow clearing skill, but it's so darn satisfying to play with

forest kelp
#

This skill makes me think of those bad-breath guys using their breath to kill mobs omegalul

forest kelp
#

Finally, I got what I needed at the end of the season 🫂

pseudo parcel
#

mad respect you lasted that long

forest kelp
#

The new content is appealing to me but not too much; I just play for entertainment during my free time while working, so I can play version 1.1 for more than 8 months

pseudo parcel
#

Damn

#

I'm the opposite, when I'm hooked I just focus on one game until I am done or reached my goals

#

Season 2 lasted me for 280h or so, that's crazy value

forest kelp
pseudo parcel
#

3,1k total, damn

#

I think my highest is 4,7k hours in FFXIV but that's over 12 years tom

forest kelp
#

Just set your goals a bit higher, like in 1.1, I set my characters to perform well at 1000c, and I actively upgraded their items to achieve this goal

pseudo parcel
#

Oh that's not it, I wanted to smash Uberroth in ssfhc and I did that

#

After that it was a few other builds I wanted to play and then PoE lured me back

#

Nowadays I rotate between LE, PoE 1 and 2 and D4 so I'm eating good

#

But you're right there's always more to do, i.e I never got the triple T7 slam on my Transcribers

#

Maybe in S3 Gregory

forest kelp
#

My name is on the fallen list at lvl1 in this season's EHG leaderboard; it's really tough to play in HC mode 🥹

pseudo parcel
#

I love hc in this game

#

With CoF I can steadily progress and so far all my deaths felt fair and well deserved

#

Like that one time I lost a Paladin at 99 85% or so because I was impatient and ran a echo I shouldn't have

#

all because I didn't want to interrupt my session by buying new follys FrightenedGroleWrongDirection

forest kelp
#

My friend absolutely loves playing Pally Judgement; he told me his character hasn’t died once, but I’m not entirely convinced Gregory

pseudo parcel
#

I believe it

#

The moment you get gloves from Uberroth you go from 800 to 2000 corruption

#

Unless they nuke it I'll play it as my starter again

strange snow
final granite
#

People say black blade of chaos is the best for warpath

Is this true?

waxen nymph
#

It is not

strange snow
pseudo parcel
strange snow
#

Black Blade is for jav time rot mostly

final granite
#

I'm using world splitter atm

strange snow
#

Apatha's maw if you want speed

#

I had more DPS with my Clotho with only increased void damage then I did with melee void damage on world splitter

final granite
#

And when I don't have a good needle?

reef dawn
#

Most of the lines on world splitter don't do much

final granite
#

Keep World splitter?

strange snow
final granite
#

I was just asking professional spin to win bros

reef dawn
#

Since you are channeling, mana cost is irrelevant

final granite
#

Yeah

reef dawn
#

I used clotho

final granite
#

Even without good stuff on it

strange snow
#

Yeah, at least when I tried it was better

reef dawn
#

Yup even off meta stuff works fine. Mine had mana and armor shred lol doing 1500c

#

Although the mana was kinda nice for longer spins

final granite
#

But the black sword as like 160% critical strike multiplier

strange snow
#

Buy woven echo lostwood folly, place in the woven tree and farm that until you can get a decent clotho.... shouldn't take too long

final granite
#

But isn't crit chance multiplier important too?

The black sword has 160%

dense tendon
#

i have literally never heard of anyone playing black blade warpath this patch

reef dawn
#

Clotho has more flat dmg and flat crit, both pretty big

dense tendon
#

just make a spreadsheet to compare them idk man

strange snow
#

with strength multiplier

final granite
#

Hm ok the whole chat was full like 10 min ago that the black sword is literally the best

I don't know if everyone was just joking

final granite
#

Sad

forest kelp
#

You have to say that any Clotho will do if its base stats are good enough, but rolling good enough legendary affixes is just a dream

final granite
#

Ok I will switch back then

reef dawn
#

Clotho also gets crit multi but can be wonky lol

dense tendon
#

honestly i can see black blade being better than world splitter by being a sword and not having terrible attack speed

strange snow
final granite
#

Oh

strange snow
#

plus good memory and exp farm if you set it up right

final granite
#

It seems I do the most damage with world splitter

I have 86% crit chance with it, that's probably why

forest kelp
#

With t7 melee crit change?

#

It's also a good choice before you get a truly good enough Needle

final granite
#

So atm splitter is definitely stronger than any needle I have

#

I also have +9 melee void damage on my splitter

forest kelp
#

I spent nearly four months finding a Needle tree that looks decent heavybreathing

reef dawn
#

Well you don't need melee crit on needle since you get the warpath node for swords for +10% crit plus the needle itself can give +8%. As long as crit ain't an issue with splitter should be fine

#

I guess you can put those 5 points elsewhere if you roll crit haha

forest kelp
#

But you need to find me a better Needle

reef dawn
#

Funny how it only rolled 2 affixes and to max nice

#

This works surprisingly well as I don't need armor shred elsewhere 😆

#

More mana spin longer but I'd kill for that T7 atk spd sheesh

forest kelp
reef dawn
#

I honestly don't bother that low, maybe I should

forest kelp
turbid dome
final granite
#

Okay I've found a good needle and a body armor with +4 warpath and have 99% melee critical strike chance while spinning now the needle is way way better than the world splitter lol

turbid dome
final granite
sonic obsidian
#

I think I'm going to just keep finding ways to make a melee sword shield or two handed sword paladin work

#

this smite/MS is fun AF lol, Might try to do a fire void cleave/vengeance/HH build

#

after I build up goooold

#

but I'm for sure sticking with this smite build for a bit lol

waxen nymph
#

Is it the Crit Hit version or Electrify you are playing?

quasi forum
#

It's probably a bit early, but are there any planned nerfs or buffs to VK or Warpath we know of right now?

#

...Why did Maxroll beef up Voidpath to S tier .-.

What did EH do to buff it, I must know +w+

sonic obsidian
#

everything I'm doing is fire damage right now, and ignite, I thought about an electric melee paladin too

waxen nymph