#🔱┃sentinel

1 messages · Page 178 of 1

waxen ibex
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i have too much resist and I don't know what to do about it

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#SentinelProblems

waxen nymph
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Equip a null portent 😄

waxen ibex
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oof, level 81
maybe later

hard pebble
warped night
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you can scale endurance threshold off ele res from the paladin passive tree

waxen ibex
vestal mirage
waxen ibex
warped night
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this one

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right at the start of the tree

waxen ibex
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oh I already have that
forgot about it

warped night
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well then it seems like you're putting all that res to good use then 😉

waxen ibex
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i guess the extra resist is good for something then

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i'm used to thinking going over resist is a bad thing

warped night
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there are some things that scale off of uncapped resists, so it's not always wasted

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can give you some buffer against resist shred too

waxen ibex
warped night
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that's super low health btw, even for level 81

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on hp builds I'm usually aiming for at least 3k

waxen ibex
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I'm level 63

warped night
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oh okay, that's fine then

forest kelp
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Looking at the passive of Shield Bash build makes my heart ache; there's no space for customization based on preference at all 🫂

warped night
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the shield bash skill tree or the passive tree?

wooden mountain
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Does The Slab have any uses? I'm not sure how much block you can get with it after the Sentinel rework tbh

warped night
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usually something else is far better

hallow herald
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Think shield bash is uber abberoth viable?

forest kelp
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Can

warped night
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it's definitely hard mode a bit

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you can't stun uberroth, so you lose a big defensive layer of that build, and you really want to be able to reposition during that fight, and dilation makes that very difficult

wooden mountain
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it's possible to stun uberroth with the spine of malatross warlock build, not for long or often but it is

warped night
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well, yeah, you "can't" stun uberroth

wooden mountain
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idk if shield bash can manage the same

warped night
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shield bash can stun him if you don't make it spammable

alpine canopy
waxen ibex
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ngl, having a stun on demand is really nice

forest kelp
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Can the Ring of Shield shred armor?

waxen nymph
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No

forest kelp
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I need to have a great amulet if I want to customize 5 passive points Gregory

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I'm used to builds with high movement speed; playing some builds with low movement speed makes me feel like a racer who lost their car FrightenedGroleWrongDirection

warped night
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and if you're using event horizon it's extra slow

vestal mirage
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Never got him down tho

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Horizon kinda sucks for abby too. Makes it really hard to dodge stuff but you kinda need it for damage

warped night
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yep

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I'm running shield rush now anyways, which I think is a little more suited for uberroth, but either way it's not a build I would necessarily recommend as an uberroth killer

vestal mirage
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Didn't even realize you mentioned horizon right above my message lol. Mb

warped night
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lol all good. I've done the same plenty of times

vestal mirage
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I didnt know what to run as my 5th so I went with rebuke. It makes it so I can tank the triangle slams which is nice....also was still having a little issue with mana so didnt think I could spare something like charge

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Rebuke kind of a nice "oh crap" button too

warped night
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for sure

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I'm using shield rush as my main damage dealer and have shield bash as a cooldown that triggers on rush

vestal mirage
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Holy based

warped night
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a bit different from the shield bash spec, but same overall theory

vestal mirage
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Sounds kinda fun. What is the dps like?

warped night
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very good, the final hit echoes hit bosses for like 600k-800k right now

vestal mirage
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With my bash setup I was only able to do like 8-9% on ubberoth before his first slam

warped night
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good bit of room for improvement in my gear too

vestal mirage
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Haven't played in a while tho

warped night
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I haven't tried uberroth on this build in a bit, so not sure there

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single target dps is definitely where this build shines though

vestal mirage
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I was at the point where I needed either a godly 3-4lp horns shield or a godly 2 lp horizon and I just cba grinding something like that

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Failed my only 2 lp horizon and stopped playing xd

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I got melee crit and chance to stun GigaChad

warped night
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I'm not quite there yet, but a 2lp horizon is what I'm aiming for now

vestal mirage
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Gl

warped night
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though a good chest or helmet would be a big boost too

uneven gorge
vestal mirage
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I had a decent helm

warped night
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looking for double t7 shield rush + melee phys while weilding a mace on chest to slam in a titan heart, and double t7 melee phys and health on a leonine for helm

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that's pretty solid yeah

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the titan heart missed the t7 health 😔

vestal mirage
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😭

warped night
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at least 3lp titan hearts aren't as difficult to get as 2lp horizon

vestal mirage
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Yeeeaah gl with that

warped night
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if I somehow manage to get a 2lp horizon and hit t7 melee crit and t7 melee phys on it this build will be so strong

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chasing that high

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realistically though I'll probably end up with a 2lp horizon and it'll dodge the other t7 and then I'll play another character for a while lol

vestal mirage
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That's literally exactly what happened to me

warped night
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well at least I have some serious build ADHD at the moment anyways so I've got plenty of other characters that could use some improvement

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the other promsiing sentinel build that I'm currently working on is a symbol of demise bleed pop paladin

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guess I'm really digging the reign of dragons items right now 🤔

vestal mirage
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Yeah.....

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The amount of times I've killed that stupid dragon

warped night
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stun locking it is pretty amusing at least

vestal mirage
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It gets kinda old. Spam bash is just hitting a target dummy if the target can be stunned lol

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They literally can't move

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Probably one of the safest hc builds lmao

warped night
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yeah, but so few builds are capable of that so it is novel

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lol yeah probably

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shield rush is definitely less safe

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but probably more dps

vestal mirage
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Bash dps is pretty doodoo until horizon

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T7 melee crit in a 1 lp horizon is an insane powerspike

warped night
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oh I bet

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I already had a t7 melee crit horizon when I started this build, so no idea how good it is without it

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right now I have the "less damage taken while rushing" node, and I do wonder how useful that actually is since it has really weird and sporadic uptime while rush spamming

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definitely serves no purpose while stunlocking bosses

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80% crit multi is calling to me

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killing the boss dummy

vestal mirage
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That's some crazy damage. I know dummies have like 0 def so it's not that applicable elsewhere but still

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Impressive

warped night
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yeah, but it's a consistent way to show DPS, and it does translate into pretty fast boss kills

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1k corruption bosses go down pretty easy

vestal mirage
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Id be curious to see what an ubberoth attempt looks like

warped night
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I'll give it a shot at some point, though I do worry about dilation getting in the way

dull escarp
waxen nymph
dull escarp
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im a little lost lol

waxen nymph
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Pretty sure it is

wooden mountain
alpine canopy
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You could probably calculate a best case TTK for uber Abby from that, I'm too lazy tho

uneven gorge
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The reason the dummy is a good measuring stick is exactly because it has 0 defences

feral portal
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Hi! Can anyone give me a planner link weaver tree for Erasing Strike Void Knight. Maxroll guide do not have weaver tree. Thank you

warped night
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there's not really a best weaver tree besides getting the imprints, otherwise it's pretty preferential

turbid dome
forest kelp
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I think many people need a more specific weaver tree when they don’t know where to start. Give him a popular leveling weaver tree build and let him tweak it later once he knows what he needs

hard pebble
turbid dome
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Legit I have no idea where to find those

forest kelp
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Some weaver trees created by content creators are widely used

forest kelp
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For example, Frozensentinal's weaver tree, for instance, helped me a lot from the start of the season until I had time to study it. Life is always so hectic, isn't it?

turbid dome
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I guess personally I’m not a fan of instantly throwing a guide at someone because I feel that reading each thing is important to learning how you want to specialize your build/tree/etc but throwing a rough guide into the chat would be good too

forest kelp
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Many people just want the fish first instead of being given a fishing rod; only those who stick with the game for a long time truly need it

waxen nymph
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New Sentinel PP !!

turbid dome
turbid dome
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Vlad theres a reason its normally pfp

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Tho also what sentinel hat is that

waxen nymph
waxen nymph
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Indeed

turbid dome
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Oh wait right grole head shape

modern wadi
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Heya folks. Has anyone ever gotten a build based around consecrated ground dps working? I'm guessing the problem is that you're basically just always going to be worse than Healing Hands while scaling the same things, right?

waxen nymph
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Conc Ground is a very tanky very meta build

turbid dome
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Don’t most people convert it into an aura and go giga tank

modern wadi
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Neat! Thanks, didn't expect it to be a meta thing. I'll go look at guides, cheers.

waxen nymph
wooden mountain
modern wadi
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I wish we could turn down skill sprites, conc ground creates actually quite a lot of visual noise, esp with any increased area.

turbid dome
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Haven’t don’t it personally, just know it’s an easy uber killer

turbid dome
knotty jay
crude matrixBOT
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Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Forge Guard (77) / Paladin (16)

General:

▸ Health: 2,214, Regen: 0/s
▸ Mana: 156.51, Regen: 13.44/s
▸ Ward Retention: 81%, Regen: 20/s
▸ Attributes: 149 Str / 18 Dex / 18 Int / 18 Att / 29 Vit
▸ Resistances: 103% / 76% / 72% / 71% / 68% / 65% / 105%

Defenses:

▸ Endurance: 61%, Threshold: 541
▸ Dodge Chance: 4% (98)
▸ Armor Mitigation: 74% (7,823)
▸ Block Chance: 87%, Mitigation: 69% (4,536)

knotty jay
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LOTS of Scaling with strength: 4% Damage, 4% Armor Increase, .5% Crit Multiplier, .2%Phys Penetration, and 1%More Damage with Shield Bash!

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Please let me know if I have missed anything!

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Especially with Idols, I am not the best with min-maxxing those.

warped night
# knotty jay Hey all! I am almost finished withy obtaining this build in game, please let me ...
  • Horns of Uhkeiros is going to be a better shield than Coral Aegis
  • Your health is far too low. You will be okay against hits, but will get eviscerated by DoT as you push. Get % health on chest and helmet
  • You missed some pretty key nodes on Healing Hands (HH). Namely Cleric's hammer. Are you planning on manually using it? Should also grab Halted Scourge and Turn Undead
  • I don't think HH will be enough to sustain you. Xithara's is tempting, but I don't think it fits here
  • Similar to above, you probably don't want to be turning off your leech with Boulderfist too. It will be your main healing source. A solid exalted Eternal Gauntles or Immortal Vise would be better
  • You're leaving 40% more melee damage on the table by not using the combo of Siphon of Anguish & Shattered Chains. IMO it's worth dropping one Red Ring for that
  • Foot of the Mountain is an okay defensive option, but the 100% crit multi from Suloron's Steps is so good here
  • Leviathan Carver is probably okay, but Event Horizon will gave you way more damage. Shield Bash doesn't have attack speed scaling naturally, so the Dilation reduction doesn't matter
  • Somnia is just okay. You'd be better off using an exalted Leonine Helmet
  • Block chance rolled on rings is a waste. You can get an extra 15% block chance from the Defensive Shields node in Ring of Shields
  • High Impact is pretty important for damage on Shield Bash. The Ring of Shields wall is pretty mid imo. The shields stop rotating around you once they become wall, which reduces their overall utility
  • I don't think you need the mana regen from Symbols of Hope. Should go for the 5th Symbol from Tetragram, and get the block chance & effectiveness from Sign of the Guardian
  • Idols are okay. Sentiel idols are generally bad unless you're a melee VK, Smite, Rive, or Multistrike build, otherwise the weaver idols are generally better. Humble idols with phys pen and melee damage are great
  • You need armor shred. The Hammer and Anvil FG passive has some
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listed in no particular order

forest kelp
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my dream go far heavybreathing

wooden mountain
forest kelp
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triple 7

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it a clone

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i need t7 vit for change sentinal passive and idol

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I have one last 3x7 boots left; the other pair was successfully slammed, but these are the Foot of the Mountain

knotty jay
modern wadi
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#👨┃ask-the-devs-not-support-no-bugs message my first thought in response to this was 'wow, that's a cowardly approach'

I've been turning it over in my head for a while wondering if there's historical context/nuance for this

you think there's something I'm missing?

simple reef
modern wadi
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ARPGs are inherently filled with all kinds of technical shit for people to be confused by, why would you avoid making improvements for that reason 🤔

simple reef
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i also fail to see why there is an issue in the current implementation

modern wadi
# simple reef i also fail to see why there is an issue in the current implementation

it's not an issue per se, it just feels shitty to be playing in a group on HC

you have this support skill that gives your allies all these neat buffs

but you have the most valuable node on the whole tree for HC, the block chance, stuck behind a node that makes this nice support skill not affect your allies

so if you want to be a support player you have to make this gigantic sacrifice by skipping that node

so it's not wrong by any means but it feels like a very anti-team design choice and it's not clear to me why

like is this a game that suffers from team play being too strong? are OP teams somehow causing problems and they are nerfing team buffs for that reason?

all I know is I just wanna make a team friendly build and play with my friends, but I also wanna not die and I'm like why am I having to choose between these things

simple reef
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but this is not the topic

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idk the way i see it, the game offers you two options: help your team or help yourself

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i'm not sure why you feel entitled to both

modern wadi
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like I said, it's not wrong

it's just unusual and I was curious why

most ARPGs I've played there are great niches for playing aurabot style, maybe an option on the tree to not give any offensive buffs to yourself and only give those to your allies for example

if you think that's a topic for elsewhere I'd be fine with moving there, or if you wanna link me to any reading regarding the stuff you alluded to that'd be neat

simple reef
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sentinel is also pretty broken, i don't think that this block chance is strictly necessary for you to not die

modern wadi
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haha, that's true

arguably a separate consideration, ideally

simple reef
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separate from what? from teamplaying? i mean i'm not gonna say there is any perfectly valid good reason why it should be locked behind shared symbols but you see in every other game people complaining when every class and every build can do everything, while "meaningful choices" are being praised so following that logic you'd think it's fair that you'd have to make choices

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if you think that's a topic for elsewhere I'd be fine with moving there, or if you wanna link me to any reading regarding the stuff you alluded to that'd be neat
never said that this is the wrong place to talk about it and regarding the benefits of multiplayer it's just that you can share memory ambers with other players and therefore progress up to 4x faster in the endgame compared to a solo player which is completely ludicrous (is 4 the max party size?)

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so it has absolutely nothing to do with actual gameplay and balance but you won't see me crying over anything multiplayer related personally

modern wadi
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ah interesting. yeah ideally i like party play where you're not economically incentivized but do it because it's more fun or you can take on harder content.

like in poe you have solo builds that can do everything in the game so why would you even bother making duos when you can just speedfarm yourself? but i still play aurabots there and end up 100x poorer than I would be playing a carry cuz I like the vibe XD

simple reef
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im not that familiar with poe but there is definitely a lot of incentive for multiplayer whether it be sharing juiced maps or just good ole capitalism

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at least poe2, i'm even less familiar with poe1 but i'm sure there is some stuff there as well

simple reef
alpine canopy
modern wadi
simple reef
alpine canopy
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Bosses are significantly easier on a well made team

simple reef
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now in terms of gameplay i have not seen anybody give me a reason to hate it yet besides the race to first uber kill

alpine canopy
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Yeah that is true kinda. When I do coop I ignore that aspect for the most part though lol

simple reef
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yeah i mean

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it's not the player's fault that this is in the game

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i don't know what EHG thinks of it but i think that they totally messed up

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and i wonder if we'll see some of woody joes and other world first racers abuse some of that multiplayer in the next seasons

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the funny thing is that streamers can actually be entirely spoonfed by their community

alpine canopy
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I can definitely see that, I personally just don't feel strong about it. Kinda wish they'd scale enemy health more how PoE does, but otherwise out of my lane.

simple reef
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if your community is willing then you can spend your entire day chaining conquered towers and unclaimed troves maps without spending a single memory amber, now that would be a funny race to world first

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the more i think about it the more disgusted i become

modern wadi
simple reef
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not sure wym by t7 block legendary

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unless you mean like t7 slam on a shield which should be ridiculously easy to get since it's guaranteed

uneven gorge
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It's very easy to get 100% block chance if you want it

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For sentinel at least

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I just threw this together and got 99% only using t6's and no skills

modern wadi
uneven gorge
simple reef
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i dont think you'd be immune to dot damage unless i'm missing something? but yeah

uneven gorge
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Well yeah, but becoming immune to all hit damage is still pretty huge

modern wadi
uneven gorge
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Ig would be counter-intuitive to have all the buffs work on allies but one of them just didn't. All or nothing kind of thing, and they chose nothing, being easier to balance I assume

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I love support builds though, I hope they lean into it some more in the future

alpine canopy
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EHG isn't a fan of pure support builds. That said, they weren't fans of passive minion builds either and those have been added more and more due to popular demand. #1210281911872786482 do work

uneven gorge
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I can't imagine them shutting off concepts entirely. You can only recycle 'me do big damage kill boss' for so long, you need some variance imo, especially for live-service games. Support builds are a huge part of mmo/rpg culture, and to cut it off entirely is just shooting yourself in the foot

waxen ibex
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what's a good mana generator for Paladin?

uneven gorge
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Time and faith

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Or hammer throw

waxen ibex
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hmm, let me take a look

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what's dark orb?

uneven gorge
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An orb that is dark

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That you rip from enemies you hit with hammer throw

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Dw it's just a fancy name for gaining health and mana

waxen ibex
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okay.. I see
5 sec cooldown kinda bad tho...
but I need something to get mana when I'm OOM from spamming Judgement

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and Rebuke isn't quie cutting it

uneven gorge
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You can make hammer throw into an orbit that lasts longer

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I haven't used it myself, but I heard it's pretty good

waxen ibex
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can it hit bosses multiple times?

uneven gorge
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Ye

waxen ibex
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nice, I'll give it a shot

uneven gorge
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You can also use the experimental 'mana gained on potion use', but I don't like depending on potions

waxen ibex
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same

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welp, Hammer Throw cost more mana than it gives

uneven gorge
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Let me try rq

waxen ibex
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orbit makes it cost extra mana

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and it can't really hit more than once or twice

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hmm.. there is a mana cost reduction node

uneven gorge
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Just tested; If I run near a pack while it's active my mana skyrockets

alpine canopy
waxen ibex
uneven gorge
waxen ibex
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good enough

safe ore
maiden rivet
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Hi, if I equip Titanheart(15% mitigation) and have Armour (50% mitigation), does it stack addititvely or multiplicatively?

wooden mountain
waxen nymph
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@waxen ibex moving here to not clutter general
So I am not sure sustain the no Cd node is doable but what you can try is using Javelin
It has a node for 60%More Dmg for Judgement and also - 15 mana cost

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I would not use Shield Rush

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Its very mana hungry imo

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Unspecced Volatile Reversal or Lunge; or specced Healing Hands

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For boots you could either use Foot of the Mountain for the minus mana cost while standing still, or Suloron Step for the Crit Multi

maiden rivet
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Do forge weapons benefit from Sunforged hammer bonus to ignite per forge weapon?

waxen nymph
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No, because they can summon forged weapon themselves

wooden mountain
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It's a shame they don't just snapshot the bonus you have from that affix when they're summoned

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idk if that would actually make a reforged mace competitive with clotho's needle or sword catcher

waxen ibex
# waxen nymph I would not use Shield Rush

i honestly don't even use Shield Rush anymore
it was my traversal skill for skipping content but i stopped using it because it stops mana regen
i could definitely swap it out for something else

waxen ibex
turbid dome
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plus healing 10% of your missing health per swing is very nice too

broken flame
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hi i havent played since 29/04/25 is there any reason to come back to the game now

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i had done everything except uber abberoth

turbid dome
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unless that update was out then and in that case its uber and wait for the next update

waxen ibex
forest kelp
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3lp, pray for me again

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This time, I won! groleshades

chilly peak
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Huge!

warped night
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insane rolls too

simple reef
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why wouldn't you slam ward traversal if you run void cleave though?

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4k+ ward vs 500hp

uneven gorge
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Also not really a choice when you got a triple t7

simple reef
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so you'd get more ehp from a 2lp technically

uneven gorge
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Sustain can be better than more effective health. You can't leech back that 4k in 0.1 seconds

simple reef
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as for sustain it's a good point if you're playing a game where you die to sustained damage though 500 (or even 1k) is numerically just very very low compared to 4k and in this game if you die it's usually to one shots

simple reef
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at the top of its form the ward affix can get you 12k ward but i'm saying 4k because it depletes rather quickly, stabilizes around 4k-ish

turbid dome
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Time to continue slowly building my 15k life vk

uneven gorge
alpine canopy
simple reef
turbid dome
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Did the changes to experimental item crafting make them easier to get at T7 now

simple reef
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you'd just need to hit 2 affixes and then your experimental can be deterministically crafted

turbid dome
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Legit have barely touched them this patch

simple reef
uneven gorge
simple reef
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of course

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in the rune prison complex

turbid dome
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Oh right yeah

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I’ve run that echo once

simple reef
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in the case of a triple t7 you just have to hit a 50/50 in the prefix slot so it erases your white affix and not a t7 affix

turbid dome
simple reef
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but a 50/50 (at the cost of ONE forging potential) is still way better odds than spamming redemptions

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for double t7s it's guaranteed so actually just really easy

uneven gorge
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Tbh I've never done it. If you can just craft t7 experimentals like that, that's dope

simple reef
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yeah you can

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first thing i did in the season was not sleep for 24 hours to slam a t7 ms/t7 haste darkstride

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reason it took away my sleep was because i failed 11 slams unfortunately

uneven gorge
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I'm used to the old system of googling the glyph of insight

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Which sucked

simple reef
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i was stoked then later in the season i realized it's actually really easy to do so it wasnt very special

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i used to think glyph of insight was better than the current method

turbid dome
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Yea

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Looking up the guide for how to get the one you want 🚫

Do a woven echo and use a crafting bench ✅

simple reef
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they really need to stop gating the crafting benches behind woven echoes though

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that's my only complaint

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sure, make us run woven echoes to earn currency to then use crafting benches, that's fine

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but i really wish that when i drop a sick item i could just go to town and craft on it immediately with the resources that i've piled up

turbid dome
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Like how Poe does it with the plant crafting bench

simple reef
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instead of going "ok now i need to go to that cemetery so i can put down a rune prison and then i need a gauntlet of strife to reroll ah but i forgot i need to change that attunement to int so i need to go to another cemetery and put down an oerden watch"

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and then 30 mins later you drop another item that's even better and you need to do all that again

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i don't play poe1 but yeah i've seen clips

forest kelp
simple reef
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having 4k ward is not good for high corruption? ok 😂

turbid dome
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Simple as

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tho yeah i should see if i can make my stupid 15k life plan do low life ward

forest kelp
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The ward count drops very quickly, while the damage I take is continuous

turbid dome
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I think noobzor’s point is you just keep void cleaving

simple reef
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4k is the number after it's already depleted lol

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10k is the ward you have before it depletes

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i mean i thought the whole point of pushing corruption is that you just get 1 shot and you eventually just want ehp against one shots

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taking continuous dmg is a weird concept lol either you farm at low c and kill everything before you can take more than a hit or two or you push high c and then you can't be taking more than a hit or two in the first place anyway, no?

forest kelp
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I'm keeping my Void Cleave at a 15 mana cost, but I don't see how much ward I can gain every 3 seconds

simple reef
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the cost of your void cleave doesn't matter

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it's how much missing mana you have

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with 1.5k missing mana you generate almost 4k ward

forest kelp
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This choice is harder because I don’t have them, nor are they something I need

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But 4k ward in a short time isn’t enough for me to fully get hooked on it

forest kelp
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My ehp is already sufficient; what I need is to maintain this ehp while increasing damage

dull escarp
#

hello guys...need some help please...i have nothing good to sell to get any money...this is my character...i can clear out echos but when it comes to bossing forgety about it...i am doing corruption 605 and dont think i could do much more because i just cant kill the heavy stuff....any thoughts or is this build maxed and thats the end of it...would erasing strike be any better although not sure i have enough equipment to go down that route either...any thoughts? https://www.lastepochtools.com/profile/sparkqueen1/character/voidlife

molten horizon
#

When using Seraph Blade for Healing Hands, does it require the melee hit to connect for the healing to trigger? If Im just standing and swinging there doesnt appear to be any healing being done

modern wadi
molten horizon
alpine canopy
dull escarp
forest kelp
#

Noobzor led me astray, and I've already burned through a whole 3x7 stash but still haven't found any 3x7 experimentals 🙏

forest kelp
#

I will craft another boots with t7 gain ward when use traversal to run Nemesis Tower

forest kelp
#

Today the channel is so quiet, huh? Has the end of Sentinel arrived?

chilly peak
#

A day may come when the courage of Sentinal fails, when we forsake our friends, and break all bonds of fellowship ... but it is not this day!

alpine canopy
#

We're used to a slow chat here most of the time lol

hard pebble
turbid dome
waxen nymph
#

🐌

forest kelp
warped night
#

gib

#

now slam t7 melee crit and t7 melee phys on it

dull escarp
waxen nymph
dull escarp
#

why does it say i need to activate it to receive less damage for 3 seconds...seems confusing?

#

and if i use orions sun seal ring it says it activates when below a certain threshold?

waxen nymph
#

Passively you generate them, giving you bonuses per sigils you have

#

If you click the button , you consume them, giving a shield and a damage reduction

#

If you have the ring it auto triggers when you reach a certain hp threshold

hard pebble
forest kelp
warped night
dull escarp
warped night
#

you want to take advantage of the more damage modifiers and just juice big hits

forest kelp
#

titan bone sounds badass, but when equipped, it's tiny as heck

dull escarp
# turbid dome Vlad is the goat

i know right? the people on here always help out...it helps so much when you have people taking time and looking at your build and making suggestions...so awesome

turbid dome
#

we gotta get it to be giant

slate fractal
#

YO, any fiery shield throw enjoyers in here??????

#

👼 🛡️ 🔥

forest kelp
#

Fire shield throw here

#

🦎

slate fractal
#

check out this big balla ring i made

leaden yoke
hallow herald
#

Can't use attack speed on event horizon anyway ( if playing shield bash that is) as most forms of attack speed dont work on shieldbash

waxen nymph
#

Stuff that don't require attack speed

dull escarp
#

technical question guys...which is better? A. 25% increased health or B. 180 added health or C. 110 added health and 8% increased health.....which will give me more life?

slate fractal
#

if you've already stacked a lot elsewhere then probably A, but it depends

dull escarp
#

my health is 4200....still not enough as i cant kill boss's fast enough so i need to hang in there with them and slug it out

#

i have 33% increased health from gear already

little lodge
#

For my character, what shows in Maxroll builder for HP and mana is a bit different than the numbers in game, but the discrepancies are minor.

dull escarp
warped night
little lodge
little lodge
warped night
#

I just force the max roll after opening my build in planner so I get consistent results from affix changes

tall ingot
#

Question on forge guard vs void knight; both can use warpath, but presumably vk is the better mastery for dots?

warped night
#

not necesasrily, and paladin can also use warpath. are you trying to do a dot build in general, or a warpath dot build specifically? if so what type of dot? spell, bleed, ignite, time rot, etc.?

alpine canopy
uneven gorge
#

I hear forge guard can actually be pretty good with the ruby fang set

alpine canopy
#

I wouldn't know, I'm just waiting for cinder strike to become decent before I bother with ruby fang lol

uneven gorge
#

Man, I've been waiting for cinder strike to become decent.

autumn prairie
#

how much hp should I have if I were to push for 200 corr? currently at max res I still get 1shot every so often at 2.8k hp

uneven gorge
#

You need layers of survivability, like an onion. Do you have endurance? Armour? Damage reduction? Block? It's hard to know why you're dying without knowing what you have. You can facetank Aberroth with 3k health with good layers

alpine canopy
#

That must be why they are always so beefy

forest kelp
#

37 boots 3x7 still not successful

waxen nymph
#

If you rédemption an experimental affix, what happens?

#

Does it get change to a regular affix? To an another experimental one? Not get change at all?

forest kelp
#

Redemption? If I remember correctly, it will change to regular affixes

#

1 point more 🥹

autumn prairie
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (73) / Forge Guard (5) / Paladin (15)

General:

▸ Health: 6,002, Regen: 0/s
▸ Mana: 244.34, Regen: 9.2/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 47 Str / 9 Dex / 1 Int / 6 Att / 54 Vit
▸ Resistances: 86% / 78% / 68% / 61% / 69% / 75% / 75%

Defenses:

▸ Endurance: 63%, Threshold: 1,466
▸ Dodge Chance: 1% (36)
▸ Armor Mitigation: 64% (5,063)

autumn prairie
#

I think I decided I'll try farming a 2/3lp orian sun seal since it seems its a bis item, so I'll get 200 corr in the age of winter timeline

#

mmh but black sun gives worldsplitter, and ending the storm black blade idk what I should be focusing

chilly peak
#

I'm a bit puzzled, usually WP VK can run 200 very easily, can you share your char?

autumn prairie
#

I posted my defences a couple of messages up

chilly peak
#

Lol, just unsure how serious that guide is, as it doesn't run Warriors Fury. Why would a VK leave that out?

chilly peak
autumn prairie
chilly peak
#

One thing I can spot is that you have 40% Endurance. More would be helpful against one shots

autumn prairie
chilly peak
#

Still I question the build in general a bit. I feel that is the selling point of running WP on VK.

#

But if you struggle with 95 at that corr I'm sure we could find some easy improvements, if we could look into your char.

You can share your whole build with the letools.com build planner.

You choose a very powerfull build, that should really not struggle at all this early

autumn prairie
#

I usually dont have problems its just certain bosses/champions in certain maps

chilly peak
#

What I can say from what I see now, it would be helpful to have a Titans Heart for dmg reduction, at least 55% (1x T5 + passives = easy to achieve) endurance and a better Crit protection (at best a Leonine Helm with good implicit)

#

Leech is what carries the build later, so improve leech and dmg

#

And more HP will be helpful later (as that gives the room to leech HP)

autumn prairie
chilly peak
#

And I would strongly recommend to aim for Mana as main stat to activate Warriors Fury asap.
That thing is super fun!

waxen nymph
#

You have a no real crit Mitigation

#

Those one shot might just be a high rolled crit

chilly peak
# autumn prairie https://www.lastepochtools.com/profile/Kadrek/character/Kadrek my build btw

If you can get your hands on a Apathys Maw with LP, slam it with +melee crit chance and test it versus your needle. (you can then unspec Cyclone of War and put the points elsewhere)
I'd bet a nice Apathys would do double dmg for now.

Needle is BIS for WP-VK, but only if you have t7 attackspeed and another nice high rolled and fitting prefix, else Apathys will just do much more dmg

autumn prairie
#

I'm cof so I need to farm everything eheh

chilly peak
#

Many slots are a little off, but I understand well that you can't paint your stuff and need to deal with what you find. The biggest improvements that are "easy" to make and have big impact are:

I'd aim for increased Health slams on Helm and Chest, more important to have some good base HP imo - all other slots can go for dmg.

Siphon Ring is easy to get with LP, would improve damage, def and QoL

Get some Crit chance, probably on the Ring slots, to improve crit. You have a lot of base crit that's good, but you can now easily increase that by a lot.

#

A nice Leo helm would be super helpful for you. Tons of Armor and Crit dmg reduction

chilly peak
autumn prairie
chilly peak
autumn prairie
chilly peak
chilly peak
# autumn prairie ya I am aiming for siphon ring, should my other ring be orian sun seal?

Imo either Flames of Midnight, or the Crab ring. You really want to have "swiftness", cause you want to spin all the time anyway. So you change your "useless" evade for a permanent movement speed buff (that helps Warpath)

Flames comes with a nice Penetration and adds some dmg (while you can still use the movement part of Evade if you know how to)

Carcinization of Momentum comes with nice raw stats and adds a lot vita and a little strength, not the worst thing.

I like Flames, cause you can farm it easily with good rolls and LP. Crap ring is farmed easy too, but harder to get good rolls with LP.

#

Also heard people consider Red Rings for this build, but I'm doing fine on 1,2k (only didn't bother to push since a while) and can't see that for myself

autumn prairie
#

I have some crab rings but with no lp on them, I had some orian sun seal's thats why I asked but they are only 1 lp

chilly peak
#

Not a fan of the Sun Seal since the rework. Usually you don't want to use the Sigil imo

#

I wan't uptime of as many sigils as possible, but never want to lose them. A little ward push for loosing dmg, crit, flat dmg and endurance, that seems not worth for me

#

And don't feel too bad about sloting an exalt item to make a bridge to your desired gear. A well rolled exalt is often far better than a unique that doesn't really fit the build

waxen nymph
#

You get less dmg taken for 5'sec too

#

But I agree with you

#

It's meh

chilly peak
#

Glad someone has an eye on this, really 😄

waxen nymph
#

Eye on what?

chilly peak
#

This convo here. I'm a big fan of my half-knowledge being reviewed 🙂
I mean I'm quite committed to WP, and quite successful with with my current VK, but still I often feel there's soooo much stuff I tend to oversee and that I don't know.

waxen nymph
#

The thing that could make it worth imo is if it was working as One shot protection like Endurance. But it triggers when you are under your endurance threshold

#

It's still a nice defensive boost for a short moment but you loose a lot of offense

chilly peak
#

And you loose offense, in a moment where you need it. VK-WP is most leech depended. It is a very tanky build, comming mostly from a quite high HP and a strong leech.

#

My tooltip dmg, just as an indicator, drops from 185k to 135k - that's massive

waxen nymph
#

I feel like Divine Flare (the fire spell from Sigils) has some potential

#

But I can't manage to make it worth

chilly peak
#

Hard to imagine how that works w/o trying for me 🙂
Seeing 12k base dps on my current char I would have thought it is meme-viable to Abby at least if you really fokus on it

waxen nymph
#

350% Added Dmg Effectiveness
With 5 Sigils that's 500% More Dmg and 200%'Recast so you get 3 hits per cast

#

Aoe is screen wide

chilly peak
#

At which point it fell off? Or not even viable for late campaign/ early monos?

waxen nymph
#

I haven't tried it myself

#

But someone else has and I don't remember what they said about it

#

We crafted the build together

waxen ibex
#

wow, I really should've been putting points into this

alpine canopy
#

It's a nice node. I still think it's funny that it's "duality" but it has like 4 things going on

waxen ibex
#

Quadrality

warped night
#

it's really helpful in the Uberroth phases where you can't leech reliably, like if you get in a bad position, or when he's invincible while the harbingers are up and you're stuck in a spot where you can't attack them

waxen ibex
#

can use the Sigil rate ring too

warped night
#

not useful for most content, but definitely useful for aberroth style bosses

waxen ibex
#

well now I wanna make a Sigil character that spams Divine Flare

warped night
#

yeah I've been trying to figure out that puzzle as well

#

Problem is that there's heavy opportunity costs with sigil nodes

#

Sometimes even with +11 it feels like you're leaving something really important behind 😩

#

I also think it could be a good bleed applicator with demise, especially since it can generate ward on use

#

shame pally's bleed passive is melee and throwing hits only though

waxen ibex
#

alternatively, could do the Judgement node that consumes Sigils... hmm

autumn prairie
#

should I just do the worldsplitter echo or the axe you mentioned?

#

or try to get crab ring 2lp?

alpine canopy
warped night
turbid dome
alpine canopy
#

It does have some kinda weird scaling where you don't actually really need the second +1 max

#

It's something you want to work towards for sure, but while you're getting things started it doesn't matter much

#

Which saves you like 6 points

waxen nymph
#

Divine Flare hype??

#

Started to mess in the planner today too

warped night
#

I gave up last time when I realized that the judgement consumption didn't activate it

#

though it would still be nice to get working

#

it's just so hard to get spell crit

waxen nymph
waxen nymph
#

Plus the passive for an extra 3

warped night
#

yeah I know those all exist, but the fact that many are mandatory for spells is frustrating

waxen nymph
#

That's almost crit capped iirc

warped night
#

I'd rather not have to run peak as well

waxen nymph
#

I find the fact that Flat Crit on Weapon for melee is mandatory a bit boring

warped night
#

also running dagorath over a sword loses quite a bit of flat spell damage

waxen nymph
#

It's fine to have 2 different ways to build crit though

#

For 2'different archetypes

warped night
waxen nymph
warped night
#

I mean, what else would I be talking about lol

waxen nymph
#

Not that much lost, for 4% base crit

#

À katana for the fat crit multi

warped night
#

don't think the multi is better than the ele pen and extra spell damage especially w/ 350% effectiveness on divine flare

#

don't have the math though

#

honestly I think it's more boring how necessary peak ends up being in a lot of cases

waxen nymph
#

Not sure about the Ele pen, I was planning on getting HE for the fire pen

warped night
#

shattered world + blood mage + peak + crit roll on rings + passive is enough to get there

#

but being able to use twisted heart would be nice too

#

anyways, it seems like a fun build and hope someone gets it working. I'm still kitting out my pally as a demise build for now

#

I also think pally is a good candidate for making wall of nothing work with the options it has for scaling endurance threshold. been trying to find that right build for that

#

I tried judgement spam w/ vengeance before and it was okay

#

maybe divine bolts would be better

#

there's also the option of doing dual wield w/ transcriber and dagorath

alpine canopy
waxen nymph
#

Oo

autumn prairie
#

damn I got an 1lp anguish but its very low implicit roll, the leech rolls are good tho

#

what should I put on that single lp, life?

rain kiln
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (30) / Void Knight (72)

General:

▸ Health: 2,562, Regen: 0/s
▸ Mana: 256.42, Regen: 10.64/s
▸ Ward Retention: 40%, Regen: 0/s
▸ Attributes: 34 Str / 44 Dex / 20 Int / 10 Att / 28 Vit
▸ Resistances: 93% / 119% / 72% / 71% / 146% / 84% / 87%

Defenses:

▸ Endurance: 49%, Threshold: 512
▸ Dodge Chance: 11% (317)
▸ Armor Mitigation: 37% (1,838)
▸ Crit Avoidance: 4%

autumn prairie
warped night
#

still a good bit of room for improvement, which is always exciting if the character is already performing well

autumn prairie
#

also the leonine greathelm looks cool af

#

dont mess with this capybara

autumn prairie
#

somebody told me to try using abyssal maw instead of my weapon but currently mine is better, maybe if I put some LP on it, I'll try it on my next free egg

turbid dome
alpine canopy
#

Sentinel is a stylish dude

forest kelp
#

The mtx shop will help you with this issue

forest kelp
#

missed 200 shred 🥹

waxen nymph
#

Minion hp is amazing though 😏😏

forest kelp
#

For the past two weeks, I haven't killed any Uberroth, I'm feeling lazy heavybreathing

red kettle
#

Heyho guys! Anyone can help me a little bit with erasing strike? 😄 Im a new player in le

forest kelp
#

Same here 🦎

chilly peak
#

Btw if you switch from sword to axe, pay attention to Cyclone of War node in WP. It's only great with a sword

winter copper
#

Just get t7 void t5 as needle

#

Ez

red kettle
#

Well im having a hard time lvling 😄

#

And also idk how to get a basic set to start monoliths

forest kelp
#

You started the game on hard mode, now find a shadow beacon

red kettle
#

Yeah? 😄

waxen ibex
#

dang, Leonine Greathelms are expensive

#

fk it,
Citadel Boots it is

#

i'll grab this if I really have to

waxen ibex
#

Update: I sacrificed an Attunement tier and the piddly health for a t5 bonus damage reduction

Overall probably the smarter choice since I upgraded my body armor

dull escarp
#

has anyone ever played the javelin build by volca? is looks pretty decent...just wondering if i should respec my character...im doing warpath now at 650 corruption but i cant really kill any bosses...any thoughts?

dull escarp
#

yes

#

he said that is the best one

#

i struggle to get good equipment..it takes forever because i cant kill bosses....so i have to sell everything i get and save up money to buy stuff

chilly peak
#

I started with Javelin the day before yesterday and took some inspiration from that. Yeah that seems solid, tho I will do a few things a bit different. The single target is amazing already and the clear is... decent enough 😄

chilly peak
#

Cause that is probably overall a stronger build, just to say that

dull escarp
#

its decent but bosses kill me fast...very fast

chilly peak
#

What corr are you playing with that?

dull escarp
#

what is corr?

#

i just tried aberother regular 3 times with no luck at all

chilly peak
#

Sorry, I meant "corruption"

dull escarp
#

i can do 650 corruption as long as no major bosses

#

im pretty much stuck there

chilly peak
#

That's not the worst point to start from, I mean your VK could easily improved I guess

dull escarp
#

at 650 corruption the drops are still not good

#

yeah but i cant afford to get anything better and nothing good drops...the merchants league is very expensive

chilly peak
#

You overestimate the influence of corruption

dull escarp
#

is 650 good?

#

where are the good 2LP items to try and make better?

chilly peak
#

Whatever you can play highest, without slowing down to much is good
If you struggle at 650 bosses, I'd lower the corruption and try to farm 500 for now.
You can raise it again after some upgrades.

dull escarp
#

and you need a few of the same good 2LP items because they brick so often that they are ruined

dull escarp
#

thanks volin i appreciate it and taking the time

chilly peak
# dull escarp thanks volin i appreciate it and taking the time

Try to get a better weapon probably. There's a lot room for more dmg (we had the topic earlier the day, search above).

Raise Mana to spec into warriors fury.

Replace the Red Ring for now, not a good pick without 180 stats here.

Cap your Endurance.

Get cleanse on the belt.

Check your crit, I think there's a huge gap to crit-cap (probably the Red Ring slot could do that)

Just as quick ideas for some low hanging fruits

dull escarp
#

thanks my brother i have some items that may help some

honest night
#

is it possible to level as voidknight? most of these guides i find seem to level as paladin then respec

warped night
#

yes, of course

leaden yoke
#

What is more important stat between block effectiveness and "% reduced dmg taken on block" for judgement paladin?

warped night
#

if you're using countenance of majasa then block effectiveness always, otherwise it depends on how much block effectiveness you already have, and whether or not the reduced damage is more than the reduction from the added block effectiveness

leaden yoke
#

Im playing aura build with rahyeh light shield

#

Only having 2k5 block effectiveness atm

#

I got lp2 rahyeh light shield so im not sure what is best 2nd stat to slam

ruby tulip
#

first time to use an erasing strike VK. I have 50% move speed, but I don't have enough mana. Lol. Its fun though. I run like crazy, slam once, and the screen is cleared. Time to raise my corruption.

inner hedge
#

I'm thinking of making a vk. I have a 99.75 judgement sentinel atm, strong and tanky but a bit slow and boring.

dull escarp
keen radish
#

Prob your best bet unless you can swap out a piece of gear

winter copper
keen radish
#

Yeah but it's 0.2% per point and they're already going electrify. But for sure if you don't have any good 2x2's to enchant yet spec it for now

#

Forgot about the doubled effect, yeah that passive should be enough for sure

dull escarp
#

im trying to use null portant but i cant kill julia...lol

#

ok this character is terrible and cant kill anything....gonna try an erasing strike build...

waxen nymph
#

You have Crit Chance

dull escarp
#

thank Pvt Vlad as always...going to change some stuff now

shell berry
#

question for echo knight. why does dreamthorn show more damage than this sword? is it just the flat damage?

#

or are the damage numbers inaccurate?

oak ferry
waxen ibex
#

Flat damage is the damage every other multiplier is thrown on top of
It is massive

honest night
#

any tips for levleing as void knight? i'm doing warpath and honestly the 1 button playstyle is kind of boring

charred bluff
#

been leveling with the war path / judgement paladin build from icy veins, but looks like most end-game warpath builds are vk?

#

the warpath judgement is kinda nice cause i warpath through mob packs then judgement on the big mobs

honest night
#

Yeah it's not bad but I'm trying to find other skills because right now it's just spin to win

forest kelp
#

Rive or find Shadow Beacon to use Erasing Strike

charred bluff
#

the transition from leveling to endgame is tough... so much stuff i need to find for any of these build guides

honest night
#

I'm thinking rive and erasing strike with something for mobility like void cleave for now

ruby tulip
#

i followed an auto bomber devouring orb guide to level up while doing monoliths.

#

Oh, I needed an aberroth command to make void cleave usable outside of a sword/axe. Otherwise, its not as boring as warpath

forest kelp
#

I have 3 Midnight 3lp, they have 10-12 pen, and I sacrificed 2 of them, but the result still hasn't changed, still less than 12... what kind of luck is this? FrightenedGroleWrongDirection

gleaming pine
#

dont worry, next one will be max roll. then you'll brick it anyway 😛

forest kelp
winter copper
#

are there any holy bolts enjoyers?

#

do they get melee tag with conversion?

forest kelp
#

Divide bolt?

waxen nymph
winter copper
#

skil is gargbage

ruby tulip
#

Other than exalted gauntlets, what unique can a ES VK use?

red kettle
#

Heyho guys! Really sorry for bothering in here. Im a new player in LE and wondering what is the best method to lvl up an EA VK? What do u think?

#

Idk if the maxroll sentinel leveling guide ( as paladin) is good, or go straight to VK?

#

Anyone can help me with it please?

marsh belfry
#

U can follow the lvling guide its fine

#

once u get a world splitter from the boss u can play es vk

tacit totem
#

hi about the vk idol that increase dmg whn skill echoes for 4 sec does its stack or it just refresh itself at each echo proc ?

tacit totem
#

ty

#

does the group of ambercharged mob from lostwoodvaley can stack on an echo ? if it complet 2 lostwoodvally near the same echo does i get 2*amber or just more or just the same ?(repost)

forest kelp
turbid dome
ruby tulip
#

any affixes i should consider putting on them? it doesn't look like getting LP2 is possible for these

turbid dome
#

Hybrid health is always good for more not die

Armor shred can free up space on idols/weapon

mana if your doing infinite es spam and need like 1400 max mana

ruby tulip
#

yeah, i'm not going to count my chickens. can't even find a good exalted eternal gauntlets.

#

might consider putting some affixes on an Atrophy though. maybe

turbid dome
#

The blood mage gloves can work as a cheaper defensive layer

ruby tulip
#

thank you btw.

turbid dome
#

Their effect is basically what immortal vise does but just rares and bosses

#

Tho they do have more spell support

ruby tulip
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (76) / Paladin (15)

General:

▸ Health: 2,186, Regen: 0/s
▸ Mana: 719.19, Regen: 12.16/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 23 Str / 1 Dex / 1 Int / 9 Att / 19 Vit
▸ Resistances: 96% / 64% / 113% / 48% / 80% / 35% / 35%

Defenses:

▸ Endurance: 68%, Threshold: 884
▸ Armor Mitigation: 57% (3,953)

ruby tulip
#

this is what i'm using rn

turbid dome
#

Oh

ruby tulip
#

switched from autobomber devouring orb to this

turbid dome
#

You might just want to slap vitality onto more things

ruby tulip
#

vit? not strength?

turbid dome
#

Vitality is bis for vk

#

Mastery passive alone is 1% more melee void damage per 3 vitality

#

The weaver 1x2 idols can have +5 vitality on them

#

Also +8 hp, 1% necrotic and poison res and +2 flat damage for void spells (includes the spell portion of erasing strike)

#

Strength is still very good on rings cause vitality can’t go there

ruby tulip
turbid dome
ruby tulip
# turbid dome You might just want to slap vitality onto more things

rn, my priorities are hunting for a nihilis with 1LP, to slam a T7 mana in
change my helmet to switch the T7 mana spots
get a shattered chain with 1 or 2 LP (slam ailment cleanse)
get some better exalted rings, slam them into siphon of anguish and a flames of midnight. either str or mana whichever is possible

#

while getting a pair of gloves

turbid dome
#

Happy farmin

#

Also for belts, since they can have both hybrid health and increased health

#

Increased health is better

#

After you have like 1000 hp before any % increases

turbid dome
ruby tulip
#

i don't have max mana. so that's another option for me.

#

thanks

turbid dome
#

Gotta get to like 1400 to sustain two points in time loop

tacit totem
#

does the group of ambercharged mob from lostwoodvaley can stack on an echo ? if it complet 2 lostwoodvally near the same echo does i get 2*amber or just more or just the same ?(repost)

silent storm
#

2 follies don't stack

tacit totem
#

ty

forest kelp
#

Party for more mobs

tacit totem
#

hi again does the "dmg taken as physical" antisynergise with abyssal fluctuation ?

#

if its on a elmntary dmg type

warped night
#

it doesn't because it's not converting 100% ele to void

#

50% will be taken as void, x% will be taken as physical depending on your rolls, and (100 - 50 - x)% will be taken as the element itself

tacit totem
#

you re ssure the taken part is not after voidd tak half meaning i would tak only half of the original value ?

warped night
#

pretty sure all the "damage taken as" happen at the same point in the equation

tacit totem
#

ok so only bad if i have mor 100/100 damg takn on 1 type

warped night
#

right

tacit totem
#

ty for clarification

warped night
#

np

rancid lantern
turbid dome
rancid lantern
#

not expecting the two to use the stacks

#

just trying to imagine the fastest way possible to get 10 stacks

turbid dome
#

Which skill gives force wave?

rancid lantern
turbid dome
#

Oh the sword beam thingy

rancid lantern
#

aye

turbid dome
#

No idea never taken it

#

I’d guess yes?

rancid lantern
#

napkin math says

#

2.81 attacks at 80% echo chance, no third strike and 100% crit chance

#

to get 10 stacks

#

that should be easy enough

#

let me compare to vengeance iron blade

#

Vengeance is 4.89 attacks~ with 100% ironblade, a bit disappointing.

turbid dome
#

Have you tried crit divine bolt triggering off of something?

#

Or would all the things to trigger it eat the stacks

rancid lantern
#

has to be a direct elemental spell

#

so nah, wont eat the stacks

#

So HH and divine bolt also helps stack

turbid dome
#

Woot

rancid lantern
#

i dont think you can do it outside of VK tho

#

i mean... you can

#

let me put it this way

#

VK is the only one that can scale the void damage bonus

#

so unless you can fit it in, i wouldnt bother with bolt

#

HH is probably worth it tho

#

The downside being

#

you can only really leverage embrace for Abyssal Echoes

turbid dome
#

I want to try a silly shenanigans stardust meteor with those gloves

#

Absolutely no idea how tf to make it work

rancid lantern
#

stardust meteor?

turbid dome
#

Meteor has a node that makes not fire damage get like 80% more damage

rancid lantern
#

Oh I see.

#

oh that'd be easy

#

You'd smack with mana strike

turbid dome
#

Oh right

rancid lantern
#

easy crit too

turbid dome
#

I was thinking the void convert spear/staff for volcanic orb and use that to get stacks

#

Then every so often drop like 10 meatballs at once for big damage

rancid lantern
#

nah that's too slow

#

i think

turbid dome
#

Would one of the shrapnel criting not give a stack

rancid lantern
#

i dont think it shotguns like that

#

one per meteor maybe yea

#

and even then 66% chance

turbid dome
#

Fair enough

rancid lantern
#

you can probably make a sorc work

turbid dome
#

Maybe the lightning blast while focusing thing

#

Cause then it’s not direct

rancid lantern
#

runemaster probably as well

turbid dome
#

Rune boi

rancid lantern
#

i think you need to stack way faster for that

#

mana strike triggering frost claw

#

triggering other things

#

is probably the mage way

#

mana strike of course triggering mana arc

rancid lantern
#

@turbid dome meanwhile something like this https://www.lastepochtools.com/planner/Qqej8a3Q , rive, force wave, echoes, tons of smite procs that are indirect crits, str/vit stacking is a tanky proposition, and you unload big dam with Abyssal Echoes

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (30) / Void Knight (75) / Forge Guard (3) / Paladin (5)

General:

▸ Health: 1,776, Regen: 28/s
▸ Mana: 156.51, Regen: 8/s
▸ Ward Retention: 34%, Regen: 0/s
▸ Attributes: 17 Str / 3 Dex / 17 Int / 3 Att / 22 Vit
▸ Resistances: 20% / 0% / 0% / 20% / 78% / 22% / 22%

Defenses:

▸ Endurance: 20%, Threshold: 355
▸ Armor Mitigation: 14% (418)
▸ Block Chance: 40%, Mitigation: 33% (820)

rancid lantern
#

Might be more worth to volatile reversal for guaranteed abyssal echoes echo if you want to make it a bit clunkier

rancid lantern
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (30) / Void Knight (75) / Forge Guard (3) / Paladin (5)

General:

▸ Health: 3,767, Regen: 108/s
▸ Mana: 194.12, Regen: 9.2/s
▸ Ward Retention: 42%, Regen: 0/s
▸ Attributes: 60 Str / 7 Dex / 21 Int / 7 Att / 63 Vit
▸ Resistances: 102% / 82% / 82% / 106% / 99% / 84% / 84%

Defenses:

▸ Endurance: 60%, Threshold: 823
▸ Dodge Chance: 1% (28)
▸ Armor Mitigation: 72% (7,025)
▸ Block Chance: 83%, Mitigation: 50% (2,020)

turbid dome
ruby tulip
#

Finally grabbed the courage to challenge regular aberroth with my ES VK even without complete gear (800 mana, 2.4k health) and managed to kill aberroth in 7/8 tries. One try got wasted because I totally mismanaged the first slam.

#

Only got 1 Nihilis, +1 skills 0 LP so I need to farm more of that. Not sure if its good news, regular farming issues or what. But other than that 1 Nihilis, I'm drowning in Wall of Nothing and Null Portent. Not sure what else I should be farming from him.

slate fractal
#

🔨 GigaChad 🛡️

forest kelp
#

🦎

forest kelp
#

It's quite ironic, it seems like there’s no viable build with a 2-hand mace 3lp 🤦‍♀️

waxen nymph
#

It's just how do you define "viable" 'imo

#

ES with the mace can do 700+c

#

Smelter Wrath and Shield Bash uses a mace too

#

Shield Rush aswell

#

Can they speed run Uber and 3k corruption?
No

forest kelp
forest kelp
rancid lantern
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (85) / Forge Guard (3) / Paladin (5)

General:

▸ Health: 3,937, Regen: 106/s
▸ Mana: 188.73, Regen: 9.2/s
▸ Ward Retention: 46%, Regen: 0/s
▸ Attributes: 85 Str / 9 Dex / 23 Int / 9 Att / 55 Vit
▸ Resistances: 109% / 77% / 77% / 106% / 111% / 76% / 76%

Defenses:

▸ Endurance: 60%, Threshold: 857
▸ Dodge Chance: 1% (36)
▸ Armor Mitigation: 78% (10,720)
▸ Block Chance: 108%, Mitigation: 56% (2,640)

rancid lantern
#

It should ruoughly take 2 or 3 attacks with full ramp multistrike to get 10 stacks

wooden mountain
rancid lantern
#

ah yeah ignore that 1p

wooden mountain
#

you could get an extra point in the more damage node before nether coating

rancid lantern
#

thanks for noticing :p

wooden mountain
#

and do you know if the abyssal rift casts of abyssal echoes benefit from sacrifical embrace? do they count as the same cast?

#

cool looking build

rancid lantern
#

I'm not sure actually

#

i'd wanna say yes but i'm not 100%

#

i don't think it does.

wooden mountain
#

might wanna drop that for chaining then? idk

rancid lantern
#

the 150% damage is great regardless

#

ill verify the calcs

wooden mountain
#

might wanna test chaining echoes with dark torrent, I've seen some behaviour where it'll chain on random spots around the area before even without enemies around which if I'm not imagining things would be way way more hits

rancid lantern
#

Yea i think it only applies to main cast, unfortunately

wooden mountain
#

it's a very cool setup with the echoing multistrike, echoing echoes etc

rancid lantern
#

since it doesnt work on echoes, it might be argued non-converted smite might be better...

wooden mountain
#

I saw a mage build using it for disintegrate, it does work for channeled spells

#

I think healing hands is the only spell that can work like that for sentinel maybe?

wooden mountain
rancid lantern
#

Yea they dont

#

i also forgot crits do no extra dam

#

so im being silly

#

hold

#

remaking this into smite fissure

wooden mountain
#

channelled healing hands has 200% effectiveness and 4 casts per second

rancid lantern
#

that might be a cool snapshot if you dont mind standing still

#

still

#

because crits do no additional damage

#

i think it has to be a dot take

waxen nymph
#

It does snapshot but doesn't work for skybeam

rancid lantern
#

Oh it doesn't?

#

only first proc of it?

waxen nymph
#

Pretty sure it's bugged

rancid lantern
#

lame

wooden mountain
#

so unbroken prayer gets the damage as long as you channel it, and presumably the holy bolts also get it for the initial direct cast, but not sky beam

#

fissure only has 200% damage effectiveness/s and you're only going to get one fissure per stack consuming cast

#

I can't see that being good

rancid lantern
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (85) / Forge Guard (3) / Paladin (5)

General:

▸ Health: 3,953, Regen: 106/s
▸ Mana: 132.73, Regen: 9.2/s
▸ Ward Retention: 46%, Regen: 0/s
▸ Attributes: 55 Str / 9 Dex / 23 Int / 9 Att / 77 Vit
▸ Resistances: 109% / 77% / 77% / 106% / 111% / 98% / 98%

Defenses:

▸ Endurance: 60%, Threshold: 861
▸ Dodge Chance: 1% (36)
▸ Armor Mitigation: 76% (8,785)
▸ Block Chance: 68%, Mitigation: 60% (3,116)

wooden mountain
#

HH channelled is 800% effectiveness/s

rancid lantern
#

in your leisure

wooden mountain
#

then again healing hands can get a lot of flat from healing effectiveness so

#

the benefit of sacrificial embrace is kind of marginal

rancid lantern
wooden mountain
rancid lantern
#

so its definitely an ele dot take of some kind

#

lemme see how this'd look on paladin

#

maybe you can holy aura it up

wooden mountain
#

Symbols does a decent nuke doesn't it?

rancid lantern
#

its no dot

#

reminder, no crit multi

#

want an ele dot spell that you can scale as void damage.

#

which narrows down options a lot

forest kelp
#

So hate snapshot

wooden mountain
#

yeah but you want dot because it usually has more damage effectiveness to make up for the lack of crit, not because it's better than hit all else being equal if you can't get crit multi

rancid lantern
wooden mountain
#

fissure is 600% effectiveness total, 200%/s.

I think abyssal echoes or healing hands channeled for a relatively brief period (with holy bolts too) would be better

#

assuming holy bolts benefit from sac embrace

alpine canopy
rancid lantern
alpine canopy
#

More is better, and also since you won't be hitting with the juiced version all the time, it can help

rancid lantern
#

assuming that will work

#

i dont think you can bring up juiced smites to 800%/sec

#

assuming you need 2-3 multistrikes in between, that is

#

and!

#

you wont need cast speed investment for skybeam

alpine canopy
#

Sky beam doesn't work, the channeled HH hits do though

wooden mountain
#

well I was thinking electric smite with the lightning bolts.
smite triggers melee HH which causes divine bolts from the paladin tree passive up to twice/s could get you a significant number of crits so you're direct casting smite/fissure & not getting the full ten stacks each time but you're getting say +80-120 flat void per cast on average?

alpine canopy
#

And a single fissure already does 1400%/s plus chance of void sky beam for extra

rancid lantern
#

wait how do you count 1400%/s

#

you mean with multipliers?

alpine canopy
#

It's 200% base, gets 3.5x from sacrifice and 2x from the fissure one

rancid lantern
#

eh

wooden mountain
#

fissure ticks 6 times for 20+100% effectiveness damage

rancid lantern
#

I might be underestimating it

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (85) / Forge Guard (3) / Paladin (5)

General:

▸ Health: 3,953, Regen: 106/s
▸ Mana: 132.73, Regen: 9.2/s
▸ Ward Retention: 46%, Regen: 0/s
▸ Attributes: 55 Str / 9 Dex / 23 Int / 9 Att / 77 Vit
▸ Resistances: 109% / 77% / 77% / 106% / 111% / 98% / 98%

Defenses:

▸ Endurance: 60%, Threshold: 861
▸ Dodge Chance: 1% (36)
▸ Armor Mitigation: 76% (8,785)
▸ Block Chance: 68%, Mitigation: 60% (3,116)

rancid lantern
#

should prolly move a few p to get void leech

#

maybe drop HH for anomaly

#

since you have DO proccing instead at roughly same rate

alpine canopy
#

And the main thing is just that sky beam doesn't function with the gloves

wooden mountain
#

I guess there's no way to make ravaging aura work with a fire tagged void cleave because void cleave itself still isn't a spell

rancid lantern
#

its not a direct cast

wooden mountain
#

yeah

rancid lantern
#

its not a spell anyway

wooden mountain
#

ravaging aura is a spell

#

has the tag

#

void cleave isn't

rancid lantern
#

but not a directly cast one

#

yea smite so far seems like the best bet.

waxen nymph
#

Same with Conc Aura/Ground

wooden mountain
#

anyone know how much damage effectiveness abyssal echoes has with the hit/direct damage conversion stuff?

#

LET doesn't seem to say

rancid lantern
#

100%

#

if its unstated its always 100%

wooden mountain
#

oh okay

#

probably just sucks then doesn't it even though it gets +2 flat per vit

#

+2 flat per vit is actually a kinda absurd attribute scaling

rancid lantern
#

echoes doesnt get the flat per vit 😦

wooden mountain
#

does that scaling disappear when you remove abyssal decay?

#

because I was thinking that that is maybe even just better than sacrificial embrace

#

well, 200% void pen so probably not

rancid lantern
#

its 4% for vit or attu scaling

#

its an exception

wooden mountain
#

oh LET doesn't mention that & just says abyssal echoes has +2 flat per vit

waxen nymph
#

Why wouldn't they?

rancid lantern
forest kelp
#

🦎

rancid lantern
#

thats only when its scaling is switched to attunement, my bad!

wooden mountain
#

I'm sure i've seen abyssal echoes 'chain' with dark portal & no enemies in the area before

#

just loads of novas in an area around the target area

#

I haven't tested it to be sure

#

but if that's replicable behaviour then abyssal echoes probably works great for this sacrificial embrace idea

rancid lantern
#

Then, yes

#

Though...

#

its still not dot

#

cause decay is gone with it being elemental

wooden mountain
#

yeah but who cares, what you should care about is getting the most damage effectiveness per sacrifical embrace stack and generating those stacks rapidly not whether it's a hit or DOT

rancid lantern
#

i have big doubts whether hit can be even considered with these gloves

waxen nymph
#

@rancid lantern
I'll answer you here so everyone can get the knowledge

  • Crit from your echoes gives stacks of AR (Abyssal Rites)
  • HH Skybeam does consume AR stacks but you dont get any dmg (imo its bugged) but HH channelled consume and get dmg for the whole duration
  • Abyssal Echoes cant be echoed when turned into fire
wooden mountain
waxen nymph
#

From Screaming Rift ?

wooden mountain
#

yeah

waxen nymph
#

Yup the get the dmg

#

Its technically the same cast

wooden mountain
#

okay

#

that might be enough, idk. that's what 6 echoes per cast

#

probably worse than fissure

waxen nymph
#

5 casts

wooden mountain
#

5 repeats for a total of six isn't it?

waxen nymph
#

No 5 total

wooden mountain
#

oh

#

yeah fissure has gotta be better I think

waxen nymph
#

Screaming Rift says > you create a rift, that cast 3 AE

#

Then you get +2 rifts

wooden mountain
#

yeah but creating a rift is in addition to the initial cast not replacing it isn't it?

#

huh actually the wording could be a replacement

waxen nymph
#

Pressing AE now creates an Abyssal Rift

#

I am playing Divine Flare a bit too see

#

It deal absolutely no dmg

#

Its insane

#

It almost feels bugged

warped night
#

that's how I felt about phalanx

#

wouldn't be surprised if it was bugged

waxen nymph
#

I have a hard time believing that 350% Dmg effect x 500% More Dmg x 3 (2 recasts) can barely kill a white mob at 100c

warped night
#

lmao

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (10) / Forge Guard (3) / Paladin (77)

General:

▸ Health: 2,510, Regen: 81.07/s
▸ Mana: 181.79, Regen: 8.96/s
▸ Ward Retention: 26%, Regen: 0/s
▸ Attributes: 24 Str / 13 Dex / 13 Int / 22 Att / 15 Vit
▸ Resistances: 137% / 135% / 121% / 178% / 113% / 121% / 72%

Defenses:

▸ Endurance: 57%, Threshold: 826
▸ Dodge Chance: 1% (52)
▸ Armor Mitigation: 54% (3,481)
▸ Block Chance: 91%, Mitigation: 56% (2,568)

waxen nymph
#

Gear is really bad for sure, just stuff I had too see how it would play

#

70 ish flat spell

warped night
#

imo spec smite temporarily to see if the damage is comparible

waxen nymph
#

Flame Burst from holy Aura deals a lot more dmg

rancid lantern
#

There was one other thing someone mentioned, can abyssal echoes chain off itself?

warped night
rancid lantern
#

Still that kinda makes this a smite build

wooden mountain
#

does omnividence actually have any uses?

#

no cooldown hit damage abyssal echo maybe?

#

doesn't seem good

warped night
#

it was great for devouring orb autobomber way back when, but there are better options now

waxen ibex
#

so glad I have the "cannot be dodged" node on Judgement rn

boreal crow
#

how can i farm shattered chains with 2lp

wooden mountain
boreal crow
wooden mountain
#

going faster is better than the increased rarity from higher corruption in virtually all cases so if you start to die or enemies have enough hp that you can't kill them fast then lower corruption

boreal crow
#

thanks a lot, love yaheavybreathingheavybreathing

rancid lantern
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (87) / Forge Guard (3) / Paladin (3)

General:

▸ Health: 4,179, Regen: 106/s
▸ Mana: 132.73, Regen: 9.2/s
▸ Ward Retention: 18%, Regen: 0/s
▸ Attributes: 43 Str / 9 Dex / 9 Int / 9 Att / 86 Vit
▸ Resistances: 109% / 77% / 77% / 99% / 131% / 107% / 107%

Defenses:

▸ Endurance: 59%, Threshold: 836
▸ Dodge Chance: 1% (36)
▸ Armor Mitigation: 74% (7,915)
▸ Block Chance: 78%, Mitigation: 61% (3,226)

arctic wave
#

whats the main rotation/damage mechanism?

#

just so i know how to pilot it at a basic level

tacit totem
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (92)

General:

▸ Health: 3,981, Regen: 0/s
▸ Mana: 940.5, Regen: 12.32/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 42 Str / 1 Dex / 1 Int / 1 Att / 60 Vit
▸ Resistances: 84% / 77% / 73% / 75% / 75% / 81% / 81%

Defenses:

▸ Endurance: 60%, Threshold: 999
▸ Armor Mitigation: 66% (5,440)

arctic wave
#

yes i killed uberroth with similar level gear

#

id recommend sulorons step though for the damage

#

also swapping out a siphon for another ring like ocearon

#

it took me a few hours of attempts though, its by no means easy with 1LP stuff

tacit totem
#

ok so only falconner and voidd javelot and swarmblade can really do it without breaking a sweat ? think my geear is on point for a cassual gamer/not efficient farmer

#

but i will look for a ring ty for th advice

arctic wave
#

void javelot also needs a lot of gear to actually kill uberroth easily

#

falconer/swarmbldae is probably the most budget friendlty uberroth killer

tacit totem
#

th flam of midnight issnt better btw than ocaron ?

rancid lantern
# arctic wave whats the main rotation/damage mechanism?

smite fissure is main damage, so you get at least some amount of stacks via multistrike and triggered smites, then unload with a direct cast smite. On bosses, try to ramp to 10 stacks each time. it should roughly take 2 multistrikes at max stacks to get 10 stacks

arctic wave
rancid lantern
#

DO autocasts for stray hits and void essences, Anomaly is a debuff/buff, VR is debuff and movement skill

tacit totem
#

ok but it ngatee nihilis downside of evade i loosee som tim due to th fact iam not full life whn i take an heavy hit

rancid lantern
#

now that i think about it

#

i think returning void bolts would do wonders here

#

making VR hit 4 times should make a difference in stacking up gloves

#

swapped that 1 p

#

So:

  1. DO collision and eruption accumulates stacks.
  2. VR + Void Bolts hits accumulates stacks.
  3. Multistrike and triggered smites accumulate stacks.
  4. Direct cast smite unloads them.
    Simple enough?
arctic wave
#

ok ive generated the build and am hitting the dummy

#

wondering if theres a way for me to show the build live

#

there seems to be some mana issues on single target, DPS is hard to easily tell but killing the boss dummy would take a good amount of time

tacit totem
#

you can last poch tool ?

strange snow
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 2,931, Regen: 0/s
▸ Mana: 994.51, Regen: 14.4/s
▸ Attributes: 48 Str / 0 Dex / 0 Int / 7 Att / 22 Vit
▸ Resistances: 102% / 74% / 82% / 82% / 90% / 116% / 70%

Defenses:

▸ Endurance: 102%, Threshold: 1,162
▸ Armor Mitigation: 60% (4,340)

#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 2,931, Regen: 0/s
▸ Mana: 994.51, Regen: 14.4/s
▸ Attributes: 48 Str / 0 Dex / 0 Int / 7 Att / 22 Vit
▸ Resistances: 102% / 74% / 82% / 82% / 90% / 116% / 70%

Defenses:

▸ Endurance: 102%, Threshold: 1,162
▸ Armor Mitigation: 60% (4,340)

rancid lantern
arctic wave
rancid lantern
cobalt iron
#

Is there something more up-to-date?

waxen nymph
#

More up to date than a season 2 guide for season 2?

cobalt iron
forest kelp
#

The build only stops working when switching to a different season, as that's when significant changes occur. With a hundred people, there are over a thousand ways to play, so seeing many variations is normal

waxen nymph
#

So Kuden, you are a experienced player. What are you thought about Void Well, and what do you think will happen to it next patch?

wooden mountain
# waxen nymph So Kuden, you are a experienced player. What are you thought about Void Well, an...

you didn't ask me but I think void well is mostly fine, the problem is that base mana regen is too low and/or mana regen affixes are too weak.

In Last Epoch either your damage skill costs effectively no mana or you probably need to find an alternative to mana-regen to generate mana to support it (eg rip blood for stygian coal lich).

Void Well requires you to build big into max mana & specialise skills purely to support it with essences, if there's an issue there it's that those things are also giving too many other benefits with Warpath/Warrior's Fury or Worldsplitter.

It just isn't comparable to the 'QoL' built in to Falconer that removes the need to worry about mana & cooldowns to a significant extent.

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are there any good builds that use a skill which costs a lot of mana and they scale mana regen to support it? I can't think of any

waxen nymph
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I didn't ask you but I will still enjoy reading your answer

wooden mountain
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I think more regen and fewer skills that functionally cost 0 would be good for the game

forest kelp
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It's pretty good, making many builds that require a large amount of mana work, and especially since it's been limited, I often burn through my mana in under 3 seconds, sometimes causing me to stall and die unexpectedly. I don't tend to seek out leaked information about the new season and prefer to save it for the first days of the season... I play quite slowly and only look up the information I need. The ancient era has been left empty for quite a while, and I once had questions about it, hoping the next season will provide some answers

waxen nymph
turbid dome
# waxen nymph So Kuden, you are a experienced player. What are you thought about Void Well, an...

throwing my own thoughts into the ring for ya vlad

Mana (by EHG's design) is suppose to be something that you don't completely solve like in say path of exile and instead its always there as a consideration. Void well is the weird and wacky guy because its like the only %based mana recovery in the game. This causes it to open up a lot more build options, as it means you can make very expensive skills function as a main skill and not as a once in a while skill. That makes it stupidly strong, once you've invested enough in it to void well loop.

Honestly the biggest change I would want for it is to have it function more like an alternative resource, rather than unlimited mana. No idea what that would be in practice for LE, but something like how in WOW destruction warlock uses their more basic skills to build up burning embers, which they then use to use their big skills (big skills dont cost mana, just burning embers) so you have an enjoyable rotation.

rancid lantern
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Why does it sound like y'all pitching in on @waxen nymph 's essay on void well?

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My 2 cents is it's a great passive and potential avenue to build around but i wish it was less limited by the existence of World Splitter. I'd swap a buff to void well and Vk's mana nodes for a nerf to World Splitter any day

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As it is, it appears to have fairly limited applications outside of the item

chilly peak
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Warriors Fury is another problem. (which has nothing to do with World Splitter at all)

dull escarp
warped night
# waxen nymph I dont think mana regen need to better, I quite like finding active ways to gene...

I don't think Void Well is inherently the issue. I think the problem is that they use mana cost to put guardrails on some of the most powerful skills/nodes, and Void Well negates those cost trade-offs. They could nerf Void Well, which would undoubtedly harm more than just ES spam & Warrior's Fury, or they could add different costs to ES spam and Warrior's Fury. Not saying I favor one solution or the other, but pointing out that the problem is slightly different than just Void Well

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I think it would be interesting if they gave you a debuff when Void Well procs, because I think the playstyle is inherently interesting and different, and I would hate to see the core functionality removed

warped night
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Ocearon has the coveted "more damage" and "less damage taken" affixes, which are both powerful and rare on gear

dull escarp
astral crater
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Looking around for anyone who cares about dodging regular Abby’s attacks (judgement is so peak)

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That dollar store attack isn’t hurting anyone

dull escarp
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if you had to pick 1 in end game which would you choose to have maxed out...poison resistance or necrotic resistance?

chilly peak
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necro res > poison res

dull escarp
chilly peak
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Would almost bet, that you find that as a common sense. Reason is, that most (all?) poison attacks are either something you can dodge/move out, or something you can cleanse.
I don't think there are any direct poison attacks, and if so, there's not too many of them.

Whereas Necro... I mean the Tombs/Cemetery are alone a good reason to have an eye on that

forest kelp