#🔱┃sentinel

1 messages · Page 172 of 1

winter copper
#

nerf all builds over 20 mil dps

#

20 mill-op builds budget gear 30 mil-op builds with op gear

#

then adjust uber hp a bit and gg

ionic inlet
simple reef
#

50+ mana 50+ melee void .5% crit

fluid epoch
#

@simple reef can you please help me with javelin build for uber? I dno whether to build more for damage or defense. I've gotten uber down to last phase several times (low ward at 20%) but just keep getting 1 shot so easy. So I either build more defense to survive the 1 shots, or more damage to finish him faster.

Here's my planner - https://www.lastepochtools.com/planner/Bg7pWb9B
I've got a belt with t7 CDR, a few boots options (mountain with MS or CDR, & Blood of the exile with MS or CDR)

One strange thing i'm noticing though is the zoomier I am, the more it seems to mess with his attack queues and hitboxes. Don't even get me started on the ground slam with 80ms server ping...
I think i'm decent executing the dps combo, but even that seems a bit RNG. Anomaly either chunks or it doesn't, even with 12 stacks. So dno what's happening there.

I've killed him with ES but prefer javelin TR playstyle much more and would like to consistently kill him without needing to farm insanely better gear like yours.

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (30) / Void Knight (81)

General:

▸ Health: 3,438, Regen: 0/s
▸ Mana: 232.74, Regen: 12.08/s
▸ Ward Retention: 48%, Regen: 0/s
▸ Attributes: 38 Str / 63 Dex / 24 Int / 14 Att / 48 Vit
▸ Resistances: 90% / 74% / 76% / 104% / 96% / 96% / 96%

Defenses:

▸ Endurance: 48%, Threshold: 688
▸ Dodge Chance: 17% (554)
▸ Armor Mitigation: 56% (3,744)

glad scaffold
#

Which echo you guys use to farm your double t7 imprented items?

flint inlet
#

oh man what a heartbreak...uber aberroth 11% no shield...and ES has 10% kill threshold:(

astral holly
#

is it possible to dual wield with a sword in offhand and use a Two hander in main hand?

astral holly
# turbid dome no

thx. i can do it myself. to test.. . but thought it's just easier to ask.. would've been funny..lol

turbid dome
#

for big nodes like that always make sure to double check the text

astral holly
#

oh.. okay.. i see where i missed the clarity.. thx. lol

#

sometimes i wish i could do like elden ring and dual shields too.. lol

flint inlet
#

I did it!!! uber down

#

thanks @simple reef

turbid dome
flint inlet
#

kinda funny that it's going to be easier to down him from here on out due to uber loot.

astral holly
turbid dome
#

you just need this shield for your main hand @astral holly

astral holly
#

oh.. right i have that..

#

but it's not rly a build of any sort..

turbid dome
#

shield bash 👍

astral holly
#

huh.. alright.. i'll look into it then

turbid dome
#

it was a thing last cycle/season to do shield bash

#

no idea how it felt tho I didn't try it

fluid epoch
hollow veldt
#

any Es player who had clear uber can send me his planner pls

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 3,430, Regen: 0/s
▸ Mana: 2,025.78, Regen: 15.84/s
▸ Ward Retention: 22%, Regen: 0/s
▸ Attributes: 58 Str / 11 Dex / 11 Int / 17 Att / 41 Vit
▸ Resistances: 128% / 65% / 71% / 20% / 49% / 62% / 62%

Defenses:

▸ Endurance: 57%, Threshold: 1,242
▸ Dodge Chance: 2% (44)
▸ Armor Mitigation: 56% (3,885)

hollow veldt
arctic loom
hollow veldt
#

and ur physic resistance isnt 11% too low ?

arctic loom
#

The tradeoff the boots give is just too good to pass

#

For echo-ing, i change that to darkstride for faster movement speed.

hollow veldt
#

i dont have divin bolt on passive

#

does it increase dps ?

arctic loom
hollow veldt
#

i still dont have 2lp gear what should i focus on to increase my dmg ?

turbid dome
# arctic loom Not sure if flat health gives more health but i am also after this…
  1. if aiming for total max health, hybrid health (because it gives % increased) is the best for boots (unless you already have a ton of %increased and are lacking flat) for vitality vs just flat health i always pick vitality cause more void damage

  2. don’t forget the void knight mastery passive (1% more melee void dmg per 3 vitality)

  3. how often are you triggering erasing strikes void rift component in a 50 second uber fight?

hollow veldt
#

maybe i should focus crit

turbid dome
#

Crit is very good

waxen nymph
#

Do you have enough Mana to sustain 2 echoes ?

hollow veldt
#

kinda hard to get it since its on 2lp splitter + 2lp relic

turbid dome
#

1300 max mana should be enough to sustain 2 guaranteed echos

hollow veldt
#

i have 1.3 k mana yes

#

guess ill try work my relics i need t7 crit right ?

turbid dome
#

If you get to 100% crit chance you can put a 3rd point into the void essence on crit node in ES then just stand there and hold attack

hollow veldt
#

i got 2 echo damage relic i just need reroll untill i get t7 ?

turbid dome
#

You might benefit from some +5 vitality weaver idols

glad scaffold
#

Any time rot javelin wanna criticize and fix my passives?

hollow veldt
#

should i slam on ring void damage t7 and t5 str ?

#

or t7 str and t5 void dmg

simple reef
manic python
#

For ES, even at 1.3k mana, there are times where im out of mana and have to wait awhile, while the mana regenerates. How much mana do i need to be able to infinite loop smoothly?

simple reef
#

2.4k ish

manic python
#

damn, guess thats not happening 😂 but ill try to get as much as possible

simple reef
#

yeah mana is overrated

fluid epoch
sly jetty
#

Is void dmg >melee void dmg?

frigid zenith
#

depends, usually melee void is preferred because most builds has less access to it than void damage, but you should calc how much of each you have

solar tiger
#

Is levelling with Warpath (for like 1-50, 50+ I'm sure is fine) at all reasonable with the cost being so high now? I used to do it back in ea but the cost was only 10, 3 skill points reduced it to 0.

frigid zenith
#

putting another skill point on the -5cost node would bring that down to 0

#

the ele res penalty probably doesn't matter too much on campaign

steep trail
#

You still pushing gear @arctic loom ?

solar tiger
#

6 skill points just for 2 mana/sec...I guess that's still fine, especially if you have a good weapon to not need damage from skills early which I do

simple reef
arctic loom
flint inlet
#

why does javalin time rot seem to leech so much less than ES? surivability seems to be an issue much more even with red rings and titan heart...

solar tiger
#

~~For Warpath VK why do I see people taking fragility? All your damage is void so why does reducing physical resist help?~~Nvm it's for the blind synergy with Myopia/Nether Coating

steep trail
runic finch
#

what are the best idol affixes for erasing strike void knight?

simple reef
#

ye

#

dont need mana regen it just happens to be there

runic finch
#

why is that build stacking mana and mana regen then?

silk wasp
#

It needs max mana. The regen comes on the mana idols

simple reef
#

i just told you, the mana regen isn't needed, it just happens to be there (bundled with the mana affix which you do want)

#

read the void well passive

#

it'll make sense why you want max mana but not necessarily regen

runic finch
#

oh

simple reef
#

Erasing Strike has a high Mana cost, but you can freely spam it thanks to the Void Well Passive and Mana stacking.

#

in fact it's one of the first things the maxroll guide tells you

#

so i'd suggest actually reading it

#

that being said use your own brain and don't trust everything you read because maxroll is also definitely mistaken on quite a few things

#

This setup needs World Splitter to function

#

like this for example

#

funnily enough the guide actually contradicts itself saying "While it's not mandatory, World Splitter is crucial for the build" in the summary (which is more accurate)

solar tiger
#

They also have some weird passive choices right?

simple reef
#

yeah

simple reef
solar tiger
#

Beacon beats out Maw I'm guessing?

simple reef
#

it's 41% more damage than a world splitter at the cost of a lower mana pool but the raw damage almost certainly translates to higher dps output at the end of the day, or a whole 56% more damage if you have a triple T7

#

apathy's maw is dogshit ye

#

that's if you slam the same things but im also thinking going -1 time loop while using beacon (so 1/3 instead of 2/3) and slamming melee aspd might be better than slamming crit multi

#

but it's hard to test this without going offline

solar tiger
#

Beacon has flat mana cost reduction so I kinda see what you're going for there.

simple reef
#

shadow beacon actually just straight up looking kinda juicy ngl

simple reef
#

so you'd only have 2/3rds of the WS mana pool but your ES would only cost half the amount

dense tendon
#

did people actually play cd erasing strike before

waxen nymph
simple reef
#

and even if you trade world splitter's crit multi affix for a melee aspd slam, shadow beacon is still doing 14% more raw damage while getting more casts per second

waxen nymph
night rock
#

A 3 or 4LP beacon seems pretty juicy if you have uberoth relic and don’t need as much crit%

simple reef
#

beacon also comes with +10% movement speed (from darkstride)

#

which i'll never get tired of saying is the best stat in the entire game by a landslide

solar tiger
#

Might be worth noting you can't void cleave with beacon

frigid zenith
#

btw has anyone played around with volatile reversal

simple reef
#

yeah not being able to void cleave is pretty annoying cause the optimal single target setup would use void cleave

frigid zenith
#

doesn't seem like I've seen it be used much

dense tendon
#

i honestly dont get why beacon is an attractive option? is it just because you can grab implements of destruction over something else?

simple reef
#

and you lose what, a 52% mana line? cause that's the only thing that really makes splitter attractive

#

lose 1/3rd of your mana pool, gain 60% more dmg... 🤔

#

well you also do lose a ton of crit multi* from splitter

waxen nymph
#

You need to slam Flat Crit on it, dont you ?

simple reef
#

nah

#

this caps my crit

#

and i'm not even 5/5 in anomaly but i do have +4 symbols slammed on my relic

#

without +4 to symbols you can do a combination of giving up endurance threshold (in symbols tree for crit), putting more passive points into increased crit, using the idol crit enchant (which is the best for damage anyway but it does have opportunity cost for movespeed)

#

there are definitely a ton of solutions to cap your crit without having to make any really impactful sacrifice

#

i mean the powercreep that +5% crit on SW brought to us is kinda insane for pretty much any build in the game

#

there's also the prismatic gaze option which might or might not be optimal

#

i know a lot of people don't like using seed (i like using it for mapping but it doesn't bring much offensively to the table)

dense tendon
simple reef
#

so prismatic gaze is a pretty valid option

simple reef
#

i did a 40s run yday

#

with event horizon

dense tendon
#

why omegalul

simple reef
#

it's more damage

#

im pretty sure it can do 30s but it's annoying cus it actually stuns uber and procs the damage reduction phases lol

dense tendon
#

do you keep 10 stacks or dodge

simple reef
#

in fact i'm pretty sure it can kill in like 25 seconds but it all seems pretty rng

#

nah keep 10 stacks all the time

#

if you have enough damage you don't need to dodge 🙂

#

but realizing that i can't use void cleave pretty much killed my event horizon vibe

#

i was actually going to gear it up until that point

#

now it's just like eh

#

40s is good enough i guess

#

cause in the initial plan i was relying on void cleave to provide 1. mobility and 2. frenzy via the experimental boots affix (since you're not allowed to use evade to proc it via nihilis)

#

EH is definitely capable of faster kill times than WS but it's just pretty clunky and RNG and doesn't feel great

#

obviously a meme build

#

but from what i can see shadow beacon also is looking like a bit more damage than WS

#

still can't use void cleave but at least it's not clunky 👍

dense tendon
#

you could probably drop a lot of mana prefixes cause you won't be able to spend mana that fast with that horrendous EH attack speed

simple reef
#

yeah that was also the plan

#

but it turns out even with zero aspd ES still burns through a ton of mana

#

so losing the 52% from WS was more than enough of a sacrifice lol

#

it's still an idea for shadow beacon if you go 1/3 time loop though

#

lower the mana affix priority and slam something like vitality on chest instead (can also do echo dmg or whatever)

#

then you have more hp while mapping without really impacting your mana sustain too negatively

dense tendon
#

so 3/3 time loop EH wouldnt be sustainable?

simple reef
#

i haven't tested super thoroughly but it didn't seem that way

#

i can maybe post an uber clip if you want to take a look

#

if discord lets me

#

actually maybe

dense tendon
#

you cant start the fight with 10 stacks somehow right

simple reef
#

now that i'm looking at it

simple reef
#

so you can

frigid zenith
#

tbh the mana cost per slam isn't that different with loop points

simple reef
#

at least if you stay in the same area and the whole monolith thing is one area

#

wow discord actually letting me upload my files

frigid zenith
#

1 point = 45 mana per slam, 2 point = 50 mana, 3 point = 52.5 mana

simple reef
#

that was one of the kills

#

it doesnt actually look like im really running out of mana

simple reef
frigid zenith
#

lol chunking the shield looks so satisfying there

#

bonk

simple reef
#

i think a properly min-maxed setup can skip the 50% phase (aka go from 67% straight to 34%) and also the healing phase

#

but it'd be super annoying and RNG when it comes to stuns

dense tendon
#

you dont get 12 time rots on him

simple reef
#

no it gets there but it takes some time

#

😂

dense tendon
#

nvm im looking at doom stacks instead Facepalm

simple reef
#

classic 👌

#

but yeah i guess the idea of slamming aspd and dropping a point from time loop probably isn't as good as it sounded initially

#

you'd get about the same amount of ES per second, but at the cost of a weapon prefix

solar tiger
#

Never quite realized how good ES' tree is until I started building it. The fact that you're so flush with good options you choose NOT to take 50% crit multi is absurd

#

What sort of gear would y'all say is the "minimum" to play ES?

night rock
#

it was wildly overbuffed

umbral granite
#

well it took 6 bricks, but i finally have it

frigid zenith
#

yeah ES has crazy nodes

umbral granite
#

the same turtle that granted me the 2lp titans heart also granted me these

frigid zenith
#

600 base multiplier and you get a 100% damage node for just 5 points lol

#

and it's crazy that you basically get to take all the big more nodes

umbral granite
#

theres also 100% more damage for 2 points

solar tiger
umbral granite
#

to be fair i have 12 bricked tabs of worldsplitters

#

luck had to swing back my way eventually

solar tiger
#

The fact that you kept them all is impressive

umbral granite
#

it started as "what if i need to reroll the 1lp one i get"
then it turned into stat tracking.
ima keep doing it til i get 3lp

bitter heron
#

I unallocated a point from time loop what should I put that point towards until I get more mana?

steep trail
#

i officially retired untill season 3 guys

turbid dome
vivid mortar
#

Had a nemesis give me a 2lp shattered world

#

To bad season is basically over for me prolly wont even attempt to brick it

arctic wave
#

how long until season ends?

simple reef
#

too long

solar tiger
#

Do you need some cdr to take advantage of void well? Devouring orb is only giving me a max of 2 void essences at once so it won't trigger

simple reef
#

what build?

solar tiger
#

Warpath atm

#

I guess maybe Warpath hits fast enough on bosses that 4% chance per hit is enough to sustain?

simple reef
#

should generate enough void essences from the passive (at 1/5) that you don't need extra cdr

#

but even if you do need more generation it's possible to change your devouring orb tree to generate more essences

#

using the two nodes on the right to get more cdr

turbid dome
#

your constantly moving with auto cast Dorb right?

simple reef
#

and you can use math to determine how many essences you get per 3 seconds

turbid dome
#

does warpath let you sit still

simple reef
#

i don't think so anymore

#

it was a bug in wasd that's been fixed

turbid dome
#

ah

solar tiger
#

I certainly can't figure out how to if so

simple reef
#

maybe if your cursor is super precisely set on your character

#

wouldn't happen accidentally tho that's for sure

solar tiger
#

I'll grab those nodes for now, just levelling so my mana situation is pretty dire and I suspect I'll need them.

simple reef
#

you'd need a total of 300% cdr tho to reach 3 essences per 3 seconds

turbid dome
simple reef
#

the tree only offers 150% and you'd be hard pressed to even get all of those nodes

#

so you definitely need to be hitting/killing stuff and generating essences from the VK passive

#

which isn't really hard to do, i mean if you think it's an issue you can invest more points, but yeah dev orb alone will never be enough

solar tiger
#

I'll see how it feels as I get further yeah. Thanks

flint inlet
#

what kind of gear threshold is needed to put uber aberoth on farm...I killed him twice but it is like a 5% success rate

#

I can more or less consistently reach the final phase with small area in the center but things are chaotic and random in that phase.

#

and the frailty stacks that kill all damage and hence leach

turbid dome
#

that depends on the build

for the last phase are you properly setting up the angry void soup puddles for it

flint inlet
#

ES VK

turbid dome
#

link your build

flint inlet
#

I lost armor shred when I replaced my gloves with immortal vise so my dps is a bit lower after the first kill

flint inlet
#

I got one

turbid dome
#

can you get to 40-50 armor shred stacks? (check with the training dummies at champion's gate)

#

for your belt, %increased max health is just better than hybrid health

#

the rest of your gear looks solid

flint inlet
#

I know...need to find another shattered chains

#

I can barely reach 10 stacks of armor shred on dummy...and I can't consistently damage uber like I do dummy

turbid dome
#

ah

#

you need more/better rolled armor shred idols then

#

passive tree wise it looks mostly good, you could drop points from abyssal endurance and world eater to get dark maw... or just drop all the points from leech on tree because you have a siphon for leech

#

something like this, you should be doing enough damage at this point for siphon to cover all the leech needs

flint inlet
#

k

turbid dome
#

the 10% increased health and 5% more armor you get with this layout will help you not explode as much

#

you can also bring an executioner's calling in your backpack to just execute uber void boi when he's at 20% remaining health

#

biggest tip for the final phase when the arena gets smaller tho is when he's dropping the void damage puddles earlier in the fight, run around the outside edge of the arena, so when the arena shrinks those puddles stop mattering

#

and if there is a puddle not on the outer edge, use the fire thing to remove them

flint inlet
#

I try doing that but in the earlier phases when he does triple smash and I have to move behind him...I ma close to the center and then I get hit with the orbs

turbid dome
#

triple smash is brutal

flint inlet
#

the timing of fireball clear is really what's deciding if I get the kill or not...if it is fire orb turn in smaller arena...good chance I get him...if it is frost orb turn I am dead

turbid dome
#

you could put unspecced rebuke on your bar as triggered healing hands will still work assuming your ok with not having the travel skill-ified healing hands

#

80% DR goes brrr

flint inlet
#

nah I need travel for when things get scary

turbid dome
#

Fair enough

flint inlet
#

it's also why I am struggling on time rot VK in killing Uber because void cleave doesn't have iframes

turbid dome
#

It’s a tricky fight

#

If the aliments are really slowing you down/killing you getting a belt with remove aliments on potion use could help

flint inlet
#

oh...with the gloves less likely to get one shot so may be the belt can be replaced with cleanse belt

turbid dome
#

Tbh with the 10% increased life node in the passives I listed, swapping for a 1lp chains with cleanse won’t actually change your health for the before and after

flint inlet
#

you are right...close to same hp and cleanse...

turbid dome
#

You got this

ionic inlet
#

It's so sad that paladin passive attunement = increased healing effect isn't working

ionic inlet
turbid dome
#

I'm just surprised thats not fixed

ionic inlet
#

23 seconds T4 julra though POG

hollow veldt
flint inlet
#

using seed means I don't have crit immunity

hollow veldt
#

yes but better stats no ? and more defense since mana dealt before dmg

bold heron
#

What are the most important affixes on the world splitter?

#

Critical strike chance?

hollow veldt
#

mana and crit maybe

bold heron
#

Ok thanks

flint inlet
#

that helm is the best I could find

#

I used seed and felt worst

#

but it could be random too...as I said earlier...my success rate on uber is like 5%

#

so hard to guage what's working and what's not

#

I mostly follow maxroll...although to learn uber I did put on darkstride for the move speed

waxen nymph
bold heron
simple reef
#

depends on your setup though

#

getting crit cap with a .3% isn't too bad you just 5/5 anomaly crit and swap to 80% crit blessing (or symbols of hope crit or +3% base crit in ES tree instead of multi), in short there's a ton of ways to make up for crit chance by giving up most likely a minor amount of crit multi (sometimes not even that)

#

but a difference of 20% mana is massive tho

waxen nymph
turbid dome
#

while true, the biggest strength of worldsplitter (imo) is how a 0.5 roll on the flat crit makes it so cheap to cap crit

#

high roll mana is always massive tho

simple reef
#

imo mana is the entire point of world splitter

#

i've been comparing it to shadow beacon today, did some of the theorycrafting in this channel too

#

and shadow beacon is actually stronger in theory (at +1 LP, so 3LP beacon vs 2LP splitter for example)

#

the only reason splitter is even competing is because of the mana pool

turbid dome
#

🤔

#

makes sense

#

still gonna grind till I get a spliter with good max mana and flat crit

simple reef
#

if you're interested in details

#

the default cells are set to my world splitter setup (if the axe had perfect rolls anyway), the upgrade cells are set to a 3lp shadow beacon

#

and i'm going easy on splitter here because i'm assuming 7/7/5 slam here, but i actually personally have a 777 imprint so i could slam t7 void pen on the beacon

turbid dome
#

can't deny the math I'm convinced

#

tho shadow beacon does mean no void cleave

simple reef
#

777 beacon would be 39% more damage per hit compared to 7/7 splitter also i made a mistake in that screenshot

#

fixed, 775 is only 25.5% better than 77 splitter

#

which is not actually better than splitter

flint inlet
#

a 3lp shadow beacon is easier to farm than 2lp world splitter as well...

simple reef
#

world splitter has about a 35% higher mana pool than shadow beacon (that's factoring in that beacon gives -10 mana cost per ES) so you'd need to get a similar amount of extra damage from beacon

#

so yeah 3lp beacon vs 2lp splitter kind of depends on what you have available (good rolls? good multi-exalt slams?), beacon has more potential with perfect rolls/triple exalt

simple reef
turbid dome
#

oh not even for the gauranteed crit I just love it as a movement skill

#

tho the time rot stacks and void shred stacks from it are super nice too

simple reef
#

i don't even run the guaranteed crit it's mostly for abyssal echoes

#

the +20% aspd/dmg multi against blind

turbid dome
#

oh I don't even grab that

#

I don't grab blind stuff in the first place

simple reef
#

yeah abyssal echoes is actually the reason why void cleave is superior on single target

#

technically the min-max setup is actually to hardcast abyssal echoes for the buffs and not even run void cleave

turbid dome
#

I've played too much HC arpgs to ever be comfy with a conditional defensive layer

simple reef
#

for uber single target

simple reef
#

i mean it's not really practical, it's just for youtube clips, cause it requires you to run no traversal (dont even have room on the skill bar for lunge 😐 )

turbid dome
simple reef
#

but yeah the min-max setup as far as i can tell is 3 (4?) lp beacon with abyssal echoes instead of healing hands

#

oh yeah that's one more thing, 4lp beacon can actually drop

turbid dome
#

true

simple reef
#

i got some for free on MG xdd

#

harder on CoF

turbid dome
#

what do you think of my goofy rive vk plan health pool

simple reef
#

based

turbid dome
#

wait mb that was on avg

simple reef
#

i've heard of some 6k hp warlock with 12k ward on budget gear

#

i'm not into tanky builds but those do look pretty based

#

the warlock & rive thing both

turbid dome
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (23) / Void Knight (90)

General:

▸ Health: 12,715, Regen: 0/s
▸ Mana: 116.86, Regen: 8/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 8 Str / 1 Dex / 1 Int / 1 Att / 110 Vit
▸ Resistances: 64% / 62% / 72% / 80% / 80% / 110% / 110%

Defenses:

▸ Endurance: 36%, Threshold: 2,623
▸ Armor Mitigation: 40% (2,226)

Used skills:
turbid dome
#

theres the stupid plan if you ever want to try to build it

simple reef
#

you're just giving up literally everything to the benefit of max hp?

turbid dome
#

the original plan was to see how much max hp you could get

simple reef
#

you could throw in apostate's amulet

turbid dome
#

then doing rive to cause you already have a ton of vitality

turbid dome
#

woo another 1k life

#

now is switching the belt to chains and a ring to siphon still the correct play? yes

#

and switching to an anchor/shattered world

simple reef
#

too bad LEtools doesn't have julra stardial support

turbid dome
#

yay anchor

#

and with 3 stacks of void barrier + chugged a potion recently

night rock
#

whew lad, actually hit a 2LP t7+7

turbid dome
hollow veldt
#

how u have so much hp

#

effective

turbid dome
#

no this is not realistic to get

#

but possible

hollow veldt
#

ah i see i thought it was normal build

turbid dome
#

lol no

simple reef
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (23) / Void Knight (90)

General:

▸ Health: 17,261, Regen: 0/s
▸ Mana: 160.18, Regen: 8/s
▸ Ward Retention: 40%, Regen: 0/s
▸ Attributes: 40 Str / 20 Dex / 20 Int / 20 Att / 142 Vit
▸ Resistances: 64% / 64% / 34% / 106% / 80% / 168% / 142%

Defenses:

▸ Endurance: 57%, Threshold: 3,532
▸ Dodge Chance: 3% (80)
▸ Armor Mitigation: 54% (3,623)

Used skills:
simple reef
#

almost 21k tho

turbid dome
#

I mean build might be good if you can't die

simple reef
#

why do i get the feeling that a judgement pally with 2k life still might somehow have enough DR to end up with more ehp than this

#

😂

turbid dome
#

@simple reef decayed skull actually kinda clutch here

simple reef
#

yeah for ehp leonine is even better too

#

armor just kinda goes dummy

turbid dome
#

oh shit right crit defense

simple reef
#

crit but also just armor really

#

all the meta sentinel builds actually just want a leonine helmet currently

turbid dome
#

totally reasonable hat

simple reef
#

yeah sealed affix too 👌

turbid dome
#

we can probably assumed 2 1lp red rings at this point

waxen nymph
#

Wouldn't it be more Dr to go FG with a Shield?

simple reef
#

red rings are probably the easiest thing to get on this planner so 😂

turbid dome
#

yes but half the point is for this to be a somewhat viable build DPS wise

#

given this has 172 vitality, vk with rive go brrr

#

oh wait Noobzor we need to go back to an axe

waxen nymph
#

Hum hum

simple reef
#

i had different plans 🙂

#

i did say i was making the build worse......

#

way worse 😂

turbid dome
#

🤣

wet forum
#

The duration here, is that for all ignites inflicted by Warpath, or only ignites from the trail?

simple reef
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (20) / Forge Guard (58) / Paladin (15)

General:

▸ Health: 14,072, Regen: 0/s
▸ Mana: 178.51, Regen: 10.88/s
▸ Ward Retention: 68%, Regen: 0/s
▸ Attributes: 48 Str / 34 Dex / 34 Int / 39 Att / 146 Vit
▸ Resistances: 126% / 91% / 61% / 177% / 116% / 208% / 182%

Defenses:

▸ Endurance: 67%, Threshold: 5,000
▸ Dodge Chance: 6% (185)
▸ Armor Mitigation: 80% (13,814)
▸ Block Chance: 96%, Mitigation: 61% (3,245)

simple reef
#

well idk, something like this, i guess

#

completely realistic gear btw

turbid dome
wet forum
#

Where T7 parry chance on sword

simple reef
#

good catch

#

100% functional build not padding sheet defenses 👌

wind wedge
#

Anyone have a good planner for a warpath build looking to create a new char

quiet hearth
quiet hearth
#

I gotta decide what to play now that I have a computer that isn't a time bomb, what I found when taking off that old AIO was scary

rancid lantern
#

casual all t7 gear :p

#

and somehow still not block capped? For shame

simple reef
#

you don't need block cap if you're not actually playing the game 🤪

turbid dome
rancid lantern
#

my ocd tho

turbid dome
rancid lantern
#

if you gonna t7

#

its all

#

gotta be perfect

#

no sloppiness allowed

turbid dome
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (20) / Forge Guard (58) / Paladin (15)

General:

▸ Health: 14,140, Regen: 0/s
▸ Mana: 178.51, Regen: 10.88/s
▸ Ward Retention: 68%, Regen: 0/s
▸ Attributes: 48 Str / 34 Dex / 34 Int / 39 Att / 146 Vit
▸ Resistances: 126% / 91% / 61% / 177% / 116% / 208% / 182%

Defenses:

▸ Endurance: 71%, Threshold: 5,021
▸ Dodge Chance: 6% (185)
▸ Armor Mitigation: 80% (12,558)
▸ Block Chance: 102%, Mitigation: 62% (3,355)

rancid lantern
#

Lightning res. Crit Cap. full crit immunity.

turbid dome
#

I have been betrayed noobzor didn't do the earlier plan I did

rancid lantern
#

movement speed 0_o

#

And uh

#

probably damage

#

xD

turbid dome
#

still stupidly high defense but actually has damage

#

ok there we go @rancid lantern

#

who needs damage when your just t h i c c

fluid epoch
#

For TR Javelin, what's the best damage setup for single target when allocating these points in Anomaly tree? - Quicksand, Exacerbate & Mark of Rot. I've got 11 points to spread across those 3.

Is Time Rot "Ailment Speed" essentially the same as "Duration" if using Immediacy? I don't entirely understand the mechanics of Mark of Rot as well.. does all that duration and increase dmg get loaded into 1 tick if using Immediacy?

turbid dome
# fluid epoch For TR Javelin, what's the best damage setup for single target when allocating t...

so quicksand/aliment speed means that your aliments do damage that much faster

for example if it would do 100 damage over 4 seconds and you double its speed it now does 100 damage over 2 seconds... quicksand is probably still bugged and makes it go way faster than its suppose too

Mark of rot makes enemies affected by your anomaly take 50% increased void damage when they return to the present, as with quicksand, immediacy just means you don't have to click it twice. (since this is increased damage taken, you can treat it like a more multipler)

#

Anomaly effects triggered instantly = all your "return to the present" nodes just happen when you use anomaly, no need to double click it

forest kelp
formal karma
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 2,851, Regen: 0/s
▸ Mana: 881.11, Regen: 14.72/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 72 Str / 1 Dex / 1 Int / 9 Att / 18 Vit
▸ Resistances: 121% / 85% / 79% / 125% / 165% / 79% / 83%

Defenses:

▸ Endurance: 71%, Threshold: 1,078
▸ Dodge Chance: 3% (74)
▸ Armor Mitigation: 68% (5,939)
▸ Block Chance: 6%, Mitigation: 17% (180)

forest kelp
#

Find a Leonion helmet, buddy, it helps a lot at the start

formal karma
#

Word! Time to spend some favor 😄

hollow veldt
upbeat walrus
#

do "thorns" work in this game ?

waxen nymph
#

Meh

fluid epoch
orchid mirage
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 4,780, Regen: 0/s
▸ Mana: 1,263.26, Regen: 13.44/s
▸ Ward Retention: 22%, Regen: 0/s
▸ Attributes: 48 Str / 11 Dex / 11 Int / 16 Att / 30 Vit
▸ Resistances: 94% / 78% / 80% / 126% / 82% / 80% / 76%

Defenses:

▸ Endurance: 69%, Threshold: 1,567
▸ Dodge Chance: 2% (44)
▸ Armor Mitigation: 49% (3,009)

orchid mirage
#

1500, and uberabby is way faster, since you reach like 100 armor shred stacks easily

lilac sparrow
#

You don't get randomly one shotted?

orchid mirage
#

Nope, never. Abyssal echoes also applies blind, so there's no need for crit avoid/crit dmg reduct

#

For mapping i guess you can point spreading chaos and overwhelming doom, just to make sure all enemies are blinded

steady yew
#

Hmm weird not sure armor shred > 50%void dmg

bold heron
#

I dont see any guies that put passive points into Finality. It does provide much damage?

orchid mirage
steady yew
forest kelp
bold heron
#

You feel this passive skill is good?

forest kelp
#

pray for me, first time got it form nemesis lol

bold heron
#

Nice

forest kelp
#

Not successful, I can only hope for a raw drop

bold heron
#

You have any tips to target farm World splitter?

autumn meteor
#

Yoooo. How good is warpath build? Can it kill uber?

waxen nymph
muted oar
forest kelp
steep trail
#

no lp3??? thats sad

forest kelp
#

I successfully slammed a 2lp axe, but my 5 Vise 2lp gloves are toast

steep trail
#

why health

#

@forest kelp you're ES VK right ?

waxen nymph
#

They were clearly aiming at the Shred

forest kelp
steep trail
#

ah

alpine canopy
forest kelp
#

I'm starting to farm Vise again Gregory

forest kelp
#

I am the type of player who follows the spiritual system

forest kelp
#

got it again, but need reroll

#

omg, it here groleshades

arctic loom
steep trail
#

im retired untill season 3

#

i bullied uberoth so much that it became sad

#

so ill stop and spare his ass till next season

#

@arctic loom

arctic loom
#

haha alright.

forest kelp
#

I've probably killed around 50 Uberroths, super lazy to fight him, I prefer clearing mono

west ermine
analog steppe
#

The panel will always be much lower due to so much of ES flat crit only applying to itself

west ermine
#

Is there a spreadsheet somewhere that help with the calculation?

#

I still see white number appear here and there 😦

analog steppe
#

There is but I don’t have any links to it, a search in this channel should find something useful

runic finch
#

is world splitter the best for erasing strike?

west ermine
# simple reef it's pinned

Found it. Thank captain.
Btw, Is that green cell should be edited? And the yellow / purple cells be leaving?

turbid dome
forest kelp
turbid dome
#

Worldsplitter does make it very straightforward

forest kelp
#

What do we have in 1.1? VK rive, VK warpath...

west ermine
#

What's that Upgrade cell at the end of each column?
You default put negative value?

simple reef
#

shadow beacon can be a better weapon if you have a well rolled one with high LP and a good slam

simple reef
west ermine
#

No no, the green cell right next to the Upgrade cell, not the Purple one.
e.g., F8, F16

simple reef
#

that's X

night rock
simple reef
#

if you were to wonder whether it's better to gain 160% crit multi

#

or to gain 40% void pen

#

you'd input both numbers in the upgrade cells

#

and see which one is a better upgrade

#

for example

west ermine
#

@simple reef As long as C12 >= 100% then I'm good with critical strike, right?
I can re-allocate some point to multiplier / defensive?

simple reef
#

ye

west ermine
#

Bravo the min/maxing. Thanks Cap

steep trail
vale lantern
#

^

steep trail
#

oh hey sharoon

arctic loom
steep trail
#

yea

#

normal ones hurt more

#

bcuz of cutscene

forest kelp
#

If normal 1200+ here

#

I played continuously for 8 months in the previous season, then lost direction, took a break for about two months before this season, and came back full of energy

steep trail
#

my condolences

forest kelp
#

13h/day, so crazy

#

🥶

steep trail
#

damn

#

how many hours did you dump this season?

west ermine
#

What sup with the void beam manipulation in the Uberoth fight?
I don't get it.
Can anyone ELI5?

steep trail
#

you pie slice then beam ?

#

@west ermine

#

if so, you need to wait till the slice ends, and you get bihind him for the beam, you should get the timing right after a few tries

#

but normally its around 3-4 secs

west ermine
#

Damn, just die to the ultimate slam last phase. First time getting there.

steep trail
#

between the pie slice starts and the beam starts

west ermine
#

No no, I'm not talking about the pie slice thing.
I'm talking about the void beam shoot from the center of the arena.

steep trail
#

ah

#

that one

#

you can control where they land you just need to be aware when they spawn first and how to kite them out of the way when you deal ur burst dmg

forest kelp
steep trail
#

and how much of that was dedicated to uber training

#

if you killed him only 50 times, im guessing not that long

forest kelp
#

But Steam says I've played over 13 hours in the past two weeks lol

#

Maybe afk time

forest kelp
west ermine
#

You got hit by his fireball in your butt? xDD

forest kelp
#

Maybe?

turbid dome
#

bro just died

arctic loom
solar tiger
#

How much mana should I be aiming for before swapping to ES from Warpath?

forest kelp
#

5sec ago 🤦‍♀️

steep trail
#

its only over when its over, beware of the bayblade

turbid dome
marsh belfry
#

Damn I put a random world spitter in nemsis without looking what the best one is I got

#

and I got two LP

#

Guess I have a WS for echos now

vale lantern
#

yeah .3 is brutal

forest kelp
flint inlet
#

that's why you gauntlet of strife first before putting it in nemesis

marsh belfry
#

Think its pritty fine for Mapping

#

Also why would I Put it into Gauntlet first if its 2 LP I can easily fail the slam after

vale lantern
#

10% flat crit vs 59% attack speed

#

crit is better

marsh belfry
#

also dont have alot of other two LPs laying around xD

vale lantern
#

yeah i'm saying a 1lp is better

marsh belfry
#

my numbers are still yellow tho

#

think I was above the crit cap already

flint inlet
#

you can't put 2lp WS in nemesis...you had a 0lp one before but 0.3%...so you put that 0lp one in gauntlett to try and get 0.5s...only put 0.5s in nemesis

forest kelp
#

Reroll it

vale lantern
#

but unless your gear is wacky af your not at crit cap with a .3

#

you're just not

marsh belfry
#

Its pritty solid

#

I did the math few weeks ago

#

Il do it again later to see

#

Think this is helping also

vale lantern
#

that does not make up for 10% flat crit

forest kelp
#

100% inc just 5% flat crit change

vale lantern
marsh belfry
#

Any tips on how to refine or optimize this is welcome so I dont waste other stats

turbid dome
#

if those are you current numbers you could drop a point from the ES tree's flat crit node, you only need 2 points it in to get the stuff behind it and you should still be at 100%+ crit chance

vale lantern
#

In mapping setups you typically don't use anomaly voidcleave and abyssal is faster for mapping than hh/anomaly but you need the crit so you cant really drop anomaly

bitter heron
#

What’s a good amount of mana to feel comfortable to spec back into time loop 2/3 I’m currently at 846 mana

bitter heron
# vale lantern 1500

Okay! Follow up question what would you throw that skill point into? I did it into certain erasure for 25% crit multi but maybe you have a better suggestion

forest kelp
#

My Anomaly doesn't have a crit chance buff, and neither do my idols. With just a single ring with T7 crit chance, Avatar of Regret, it far exceeds the cap, especially since I also have Void Clear

vale lantern
#

ready for fun

forest kelp
#

Collapsing Horizon in me same lol

#

244

vale lantern
#

once I get my 7/7/7/5 exalt ill farm the 3lp splitter but not worried about bosses till then

#

just doing uber for runes

forest kelp
#

I have 2 daggers, a 1-hand axe, and a mace with 3xT7, but they aren't part of my builds 😭

vale lantern
#

no i mean I have a 7/7/7 imprint

#

i'm farming fora 7.7.7.5 slam item

forest kelp
#

Yeah, all it form Nemesis

#

No tag

vale lantern
#

are you mg or cof?

forest kelp
#

Cof

#

I haven't even put them into the imprint slot yet 😅

vale lantern
#

from nem tower did they start as an exalt

#

or were they rare?

forest kelp
#

One affix exalt

#

Over half of them come from normal echoes; I only have 2 items with 3xT7 from Nemesis Tower

#

You can easily find 776 from the tower, but 777 is not so easy

#

All the Amber I earned was used to buy Conquered Tower, but I only got two items in two months

vale lantern
forest kelp
#

2 time empower?

vale lantern
#

get two t7 affix from a single empower

marsh belfry
#

Any thoughs on witch one to use its pritty small difference

forest kelp
#

All the 3xt7 items I received follow this criterion

#

Sealed affixes also work with the imprint mechanism. If you have 3 prefix affixes, it won't drop 3xT7 for you, but 2xT7 drops are extremely common

pseudo parcel
turbid dome
forest kelp
#

3k1 corruption, normal drop too much

#

Dual t7

#

Warpath can

#

Judgement, ES and more

#

1k4 corruption with Nemesis

digital otter
#

Is there any other skill that can interact with Eternal Eclipse other than Void Cleave? Would warpath with Void Spiral and Earthscorcher? Or does Warpath not do any void damage until you give it Apocalypse Whirl? (which I realize you can’t use with Esrthscorcher)

waxen nymph
#

There isnt another skill that can trigger both parts at once

#

You could do Fire VC and Erasing Strike

#

Void Volatile Reversal and Smelter Wrath

digital otter
#

Yes I understand that you can’t take both which is why I specifically included that in my question. But void spiral is before Apocalypse Whirl in the skill tree and Void Spiral says that Warpath deals additional melee void damage. So I was curious if it would be doing fire and void damage with Earthscorcher and Void Spiral

waxen nymph
#

Sorry, thought Void Spiral was the Void conversion

#

Void Spiral doesnt add the Void tag to Warpath

#

So wont trigger the Fire part of EE

digital otter
#

It seems odd that Void Spiral would be where it is on the tree if it had no effect until you go further in the tree. Not saying it’s incorrect just commenting that it’s odd.

turbid dome
#

Void spiral adds flat void dmg no?

flint inlet
#

there is void cleave which can get both tags...but EE is just bad...

waxen nymph
simple reef
#

LE element conversion prio feels so arbitrary, grim dawn conversion always made the most sense to me

turbid dome
#

Yeah it just adds flat damage, so you do void damage with it but no void tag so it doesn’t trigger the funny sword

digital otter
waxen nymph
turbid dome
flint inlet
#

if you really really want...you can do it with volatile reversal and the belt

waxen nymph
#

Its a full conversion

flint inlet
#

I have not tested it but theoretically...if you use julra's rings...you can dip above and below 50 intelligence to get the tags you want

simple reef
digital otter
#

“Every 2 seconds your next Fire Melee Attack has +240 Melee Void and +240 Time Rot Chance” so why does it need to be a void spell?

marsh belfry
#

My Uberroth just went faster by a whole lot by swapping to a attack speed ws ... I guess with 1750 mana pool I missed out of alot of dmg from increased attack speed

simple reef
#

just because you are told (most of the time) doesn't mean it's not arbitrary

flint inlet
#

wait...VR converted to fire doesn't gain the tag?

waxen nymph
waxen nymph
turbid dome
flint inlet
#

yeah...so the idea is to use julra's rings to keep swapping the tag

#

by going above and below 50 intelligence

#

by putting int on julra's rings

turbid dome
#

If your aiming to only trigger one, yeah your good

simple reef
#

nonono i didn't say it's confusing i said it feels arbitrary, that's completely different. like there isn't always a particular reason that a certain element takes priority over another, devs just decided that it'd be that way and that's it

turbid dome
#

The previous point with void cleave is that you could trigger both parts in one attack as you can have void cleave with both the fire and void tags

#

Through the rift flame node

flint inlet
#

but void cleave doesn't get 440 flat with it right? only 220?

waxen nymph
digital otter
turbid dome
turbid dome
digital otter
#

But it doesn’t? Unless it does and the sword just doesn’t say it.

simple reef
turbid dome
#

Fire Melee attack means a skill with both the fire and melee tags

Void melee attack means a skill with both the void and melee tags

#

Not just doing fire/void damage but a skill with the tags

digital otter
#

Yes. But read the line for fire melee attack. It doesn’t say “had +240 Melee Void attack FOR A MELEE VOID ATRACK. It just says +240 melee void damage. Which we’ve established that warpath would be doing without the void tag.

waxen nymph
#

Every 2 sec YOUR NEXT VOID MELEE ATTACK has .....

#

Warpath wont be Void, because it doesnt have the Void Tag

forest kelp
#

No

waxen nymph
#

Even though it deals Void Dmg

digital otter
#

And thus using the line on that item that effects fire melee attacks.

turbid dome
#

Every 2 seconds you gain a buff for your next void melee attack

Every 2 seconds you gain a buff for your next fire melee attack

Void cleave with rift flame has both the fire and void tags so it triggers both of the buffs

#

Fire converted warpath is only fire tagged so it only gets the buff for your next fire melee attack

#

It doesn’t get the buff for your next void melee attack because it’s not void tagged

#

Skills don’t gain the damage tag even if you add flat damage of that kind to them

#

It would need to have a line on the node there that says “adds the void tag”

digital otter
#

The EE item would not buff the entirety of Warpaths damage, but would theoretically buff the flat void damage it is doing from void spiral while it is a fire attack.

That is what i am trying to get at. Though I admit I am no expert on this stuff.

turbid dome
#

You would add the flat void from void spiral and the flat void from using a fire melee attack together because that’s how the damage calc works yes

#

So when it triggers it would be all your fire damage + all your void damage as one hit

waxen nymph
#

Keep in mind its for 1 tick every 2 seconds for Warpath

turbid dome
#

Yea

#

There are better things for warpath, eternal eclipse is sorta mid

turbid dome
#

It’s a cool time to build around but it ends up with a lot of downtime and also making sure your using two different skills for max effectiveness

waxen nymph
#

Engi, want to see a slam I am a bit ashamed of ?

turbid dome
glossy thistle
#

Is there any ES people who can take a look at my build and see what I am missing to make Uber abby doable? He's smoking me.

vale lantern
#

link your character

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 4,013, Regen: 0/s
▸ Mana: 1,307.74, Regen: 16.88/s
▸ Ward Retention: 2%, Regen: 34/s
▸ Attributes: 40 Str / 1 Dex / 1 Int / 9 Att / 34 Vit
▸ Resistances: 102% / 92% / 87% / 65% / 95% / 69% / 75%

Defenses:

▸ Endurance: 74%, Threshold: 1,295
▸ Dodge Chance: 2% (66)
▸ Armor Mitigation: 64% (4,986)
▸ Crit Avoidance: 25%

vale lantern
#

he's smoking you with this?

#

what's killing you

#

because nothing should 1 shot you with this

glossy thistle
#

Yeah I have tried about 100 times so I know it's at least partially a skill issue, maybe completely a skill issue I just want to see if there are improvements I can make

vale lantern
#

I mean you can take your leech out of your passive tree and put them into % health

#

but yeah it's not a gear thing even remotely

#

vise are OP as hell

glossy thistle
#

Ok well that's good to know so I should be able to be him?

vale lantern
#

yeah ill send you the baseline a VK needs to kill him in a planner quick

#

but you're more geared than any VK who progged it on cof

#

because you have vise from I assume mg or a friend carrying you through kills

glossy thistle
#

I feel like I die a lot because I'm a split second late locked in ES animation do you think any attack speed would help?

#

Yes I got vise from a friendly VK who carried me through oncce

vale lantern
#

I mean yes but also not holding es it when he isn't animation locked

#

will also do the trick

#

darkstride are also really good

glossy thistle
#

Ok Sharoon thank you for taking the time I appreciate it

#

I will do the passive tree swaps

vale lantern
#

but there is nothing preventing you from killing it with that you linked it's just a practice thing if you want to stat check the fight then just farm more lp on your uniques

#

to outgear his damage output if you cant dodge that's the solution is to simply outgear the fight to the point where nothing can kill you

glossy thistle
#

Ok then back to the grind thanks again

vale lantern
#

which you should be fairly close to honestly

glossy thistle
#

I have gotten to final phase a couple times yes

vale lantern
#

3lp titan es/mana/%health shattered chain health%/hybrid health and darkstride ms/vit

#

are the 3 items I would go for if I were you with your goal being to just straight stat check the boss

glossy thistle
#

I have a 3LP titan and Flames waiting to be slammed as well maybe I should track down the exalts for those

vale lantern
#

with the passive point swap those 3 items will put you close to 5k hp if not more

glossy thistle
#

Ok hell yeah nice

vale lantern
#

fun parts of arpg if you cant skill check something you can simply stat check it

glossy thistle
#

lmao true

vale lantern
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 3,430, Regen: 0/s
▸ Mana: 898.91, Regen: 13.6/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 57 Str / 1 Dex / 1 Int / 9 Att / 20 Vit
▸ Resistances: 69% / 41% / 51% / 25% / 53% / 25% / 25%

Defenses:

▸ Endurance: 68%, Threshold: 1,043
▸ Armor Mitigation: 53% (3,464)

Used skills:

None

simple reef
#

that gear is crazy for a first kill lmao

#

MG?

vale lantern
#

the planner I linked?

#

that's basically what people did it with on cof

simple reef
#

no his gear

vale lantern
#

oh no he had a friend carry him for a kill or 2

#

to get his vise

simple reef
#

even then

vale lantern
#

he's cof though

simple reef
#

77 world splitter

#

ok buddy

vale lantern
#

I agree which is why I told him he just needs to statcheck it

#

once he hits 5k hp his problems will be solved

simple reef
#

but yeah uber kinda free if you have a vise normally

#

i'll just put that on suloron's step

#

and maxroll

vale lantern
#

sulorons are giga troll

#

I did i think 10-15 pulls with them then got tired of the slow speed and swapped back to stride

#

stride>inevitable>sulorons are how I rank the boots for uber ab

simple reef
#

u gain like 25% ehp by just using darkstrides and the right passives

#

xd

vale lantern
#

maxroll is giga bait with the leech nodes

#

idk why they have them

#

you either straight up just take the flat or you take the hp

#

leech is just bad

simple reef
#

yeah idk dont wanna shit on maxroll too much but its crazy that a guide written 2 months ago is still baiting ppl to this day

vale lantern
#

I mean most of the guide is really solid

#

it's just these little things that hard bait people

simple reef
#

i mean it's always player fault anyway

#

guides will always be flawed ppl need to use their brain before copy pasting

vale lantern
#

what constantly surprises me is how many players don't calc their crit

#

they just feel it out

solar tiger
#

Would y'all say the leech nodes are unnecessary for Warpath too?

simple reef
#

yeah

solar tiger
#

I had them for levelling but I can equip Siphon now and they seem extraneous

vale lantern
#

siphon gives you more than enough

simple reef
#

leech is like never needed

#

if you think you need leech what you need is damage

#

i mean unless u have literally like 0.1% leech then sure go get more

vale lantern
#

leech cuts off once you full heal unless you're using experimental glove tech or rav tech

solar tiger
#

Yeah I mean leech is necessary but even a min roll siphon should give you enough

solar tiger
vale lantern
#

yep

#

but if you have 1 of those 2 things it just stays on cause your still taking damage

#

so you instantly full heal rather than next hit

solar tiger
#

I guess it's probably necessary to prevent builds with big slow hits (like ES) from being straight-up immortal

simple reef
#

ES is like

#

suffering the least from leech cutting off

#

lmao

turbid dome
#

It’s a good thing the flagship es build is built around constantly slapping things with it

simple reef
#

idk i'm never not leeching when i play ES

#

you press ES once and you're fullscreening mobs for 3 seconds with echoes

turbid dome
vale lantern
simple reef
#

yeah iuno

#

i just cant remember ever dying to anything else than a one shot on ES

vale lantern
#

I've def died less after swapping a bunch of stuff can double tap randomly

solar tiger
#

What should I put the leech points in to? Dark Maw or Doom Knight seem like the choices.

vale lantern
#

the build I posted above is a fairly standard setup

#

if you're just looking to get tanky

solar tiger
#

I'm just levelling & trying to get enough basic gear to swap to ES right now so I feel like tankiness is what I need yeah.

#

Aight yeah it's both of those, cool. Ty

#

I notice maxroll has hybrid health on belt instead of just increased health. Is it better for VK specifically for some reason?

hallow herald
#

any1 beat uber abberoth as a shieldbash fg?

ashen hatch
#

on worldr splitter which is more important the crit chance or flat void damage? for example 0.4 crit chance with 48 void damage or 0.5 crit with 34 void damage?

vale lantern
simple reef
#

that's what i'd roll with anyway

#

14 is a lot

vale lantern
#

% will give more than hybrid in certain situations

#

ok time to blast uber wish me luck friends

#

cya in 4 hours

solar tiger
#

Yeah I pretty much just copied the planner sharoon posted above. Warpath and ES kinda take exactly the same passives.

vale lantern
#

basically

dense tendon
#

you probably wanna fit finally in on warpath

polar spire
#

Looks like someone is making a pob version for last epoch

#

But it uses lastepochtools for character connectivity, which i am in full support of

#

Cause f*ck maxroll :3

simple reef
#

both

polar spire
#

Its ultra early access

#

But the fact someones doing it

simple reef
#

idol setup

polar spire
#

And the fact it uses lastepochtools to help it

muted oar
#

If you are playing warriors fury your echos dont scale with you

#

so a large part of your damage is just you

#

theyre great for applying shred etc and they do a bit of damage but its not like erasing strike

#

they also have kinda shit size since their aoes dont scale at all

#

bad uptime

#

Best warpath idols are the 2 slot Vitality + flat melee damage and the small health/mana ones ye

#

if your clothos needle has t7 void damage you dont really need the 2slot melee damage tbh

#

but if you get T7 attackspeed and Crit multi the 2slot melee damage is rly rly good

#

Id run a few melee dmg + vit if you have well rolled ones then

solar tiger
muted oar
#

yeah its just warriors fury

#

you can increase the size but its rly high investment for barely anything

daring viper
#

neither hit. cry

#

feels so so so bad

#

i legit wanna cry lol

#

Weeks of farming all deleted in an instance

simple reef
#

weeks? bro u are doing it wrong if that is weeks of farming

#

is that MG in the background?

#

thats probably what ur doing wrong

#

imprint them

#

and wait

#

😴

halcyon granite
#

Guys anyone knows what can i do to feel the build better? Is it better to get slow or void% on the black blade? I feel too squishy, getting one shot at 800c like i am nothing.. Also is it better to have %hp or hybrid on the belt? https://maxroll.gg/last-epoch/planner/f920u04p just rerolled to this so helm and body are like that due to lack of t6 t7s farmed for this build

simple reef
#

fix your huge idols

bleak roost
#

@waxen nymph not a double t7 but t6+t5 hit perfectly so I'll take it 😄

daring viper
simple reef
#

i didn't say you're not playing enough to shame you for having a life

#

i said you're probably doing it wrong

#

not the same thing

daring viper
#

Not sure how I'm doing it wrong. Willing to learn

simple reef
#

i hope these body armors came from an imprint

#

did they?

daring viper
#

Yes and cloned

simple reef
#

are you farming troves?

daring viper
#

Nope shrines

simple reef
#

screenshot your imprint

#

ok well farming shrines is one thing that you're doing wrong

#

i mean if you enjoy it it's not the worst but you def want to be including troves in that farm

daring viper
#

I can't atm but it's 2x t7 with a open prefix

#

I don't think it's wrong. I'm just farming for lizard because I like it

#

And i get imprints

simple reef
#

i mean you want your imprints to actually proc

#

shrines are not good enough for that

daring viper
#

But i know the trove strat

simple reef
#

is your imprint a 01/77?

#

how do you craft your procs

daring viper
#

I donno what that means

simple reef
#

affix tiers

#

prefixprefix/suffixsuffix

daring viper
#

Both suffixs are t7 and one open prefix

#

I donno the% off hand

simple reef
#

i mean if you have a 01/77 it should take like one hour at most of farming troves to get a slam base lol

#

if the prefix is tier 3 or more you might want to remove it and replace it with a t1

daring viper
#

Yeah i get them from shrine runs. That's were that one came from.

#

Get like 1 ever 45 to an hour

simple reef
#

idk how many ambers you have but i'd just dump that into troves

daring viper
#

But I'm doing shrines to farm memory

#

I have it imprinted and I'm saving up to max memory

#

So I get a 1 an hour. They just cost allot of memory

#

And i want a lizard tail

#

So shrines it is 😆

simple reef
#

so weeks of farming = not using your currency to get items

#

i mean farming max memory ambers is a noble goal i'm not judging

daring viper
#

😁

#

I get lots of items. It's just not target farming imprint

#

I want a tail

simple reef
#

gl with that

gentle falcon
#

@simple reef just piggybacking on this, are we more likely to proc imprint if we leave other tiers low?

simple reef
#

to proc an imprint no, to get an item that looks like what you have imprinted, i would guess that yes but it's purely a guess and i'd also guess that it would not be a very significant difference anyway (when it comes to non-exalted affixes anyway)

#

the reason you want a 0177 is so you can be guaranteed to seal the tier 1 affix

#

essentially it's like having 2 open prefixes

#

so you just craft what you want and spam havocs

halcyon granite
simple reef
#

but it's the most egregious thing i found from looking at it

#

if your problem is surviving in maps then you'll want a t7 hp% on your titan heart and a brewmaster belt for vitality and endurance (swap blessing to armor)

#

4% void pen on your sword to make use of dex

#

cooldown reduction on boots

#

and so on

gentle falcon
simple reef
#

i mean ye if anybody is saying it takes weeks of farming to get something

#

or whatever

#

they are just 100% doing it wrong

#

the hard part is getting an imprint (on CoF, MG you just buy it)

#

then if you know how to craft it just takes like 1 hour of troves at most if you're unlucky to get your base

gentle falcon
#

It also kinda depends on what affixes you have, very rare ones seem to re roll constantly

simple reef
#

yeah but no

#

'cause once again you're crafting them

gentle falcon
#

I had a t7 hybrid crit/t7 crit multi bow i had imprinted and couldnt get it to proc

simple reef
#

yeah exactly cause you're doing the opposite of what you're supposed to do

gentle falcon
#

(Wanted to get one with same t7s but with some extra fp to roll other t5 affixes

simple reef
#

i mean

#

what are you trying to craft

#

3/4 affixes is harder

#

if you're doing a 3/4LP craft or even worse, rolling an exalt (though for bows you wouldn't do that), then it's harder than a 2lp

#

but even then i would not craft it like that

gentle falcon
#

Yeah it was a min max thing, from now on i just imprint my nemsis base untouch and prayge for havocs

#

But in future i will roll the non exalted affixes into a lower tier for the reason you said, makes sense

simple reef
#

no but the most important thing is to have the exalted affixes on the exact opposite slots that you want to craft

#

like if you want a t7 crit t7 multi bow

gentle falcon
#

Start with t7 t7 suffix?

simple reef
#

then imprinting those affixes is the very last thing you want to do be doing because they're going to reroll for sure

#

yeah you want 0177 so 77 are the suffixes

#

and you just manually craft base crit and multi on the prefixes

#

and that is guaranteed

gentle falcon
#

Then i can atleast despair one> and prayge on redemption the other

#

Oh by 0 you mean open prefix

simple reef
#

yeah

slow root
#

Just starting the game for the first time as a sentinek trying to go for a judgement build.

Are respecs free in this game or do i need to be mindful of my point attribution ?

solar tiger
#

Passive points are very cheap to respec

gentle falcon
#

Honestly i never even considered it that way

simple reef
#

and if you don't have 01 on the prefixes then you just proc imprints and gamble a rune of removal until you hit one of the prefixes without using too much fp (or even better, hit a glyph of hope) and reimprint the result

solar tiger
#

Changing your mastery itself is quite a bit more expensive at higher levels but that's not something you have to do often

#

Skills are free, just takes time to re-level them

gentle falcon
#

Ive been havocing my bases to prefixes if i was looking for prefixes lmao

simple reef
#

yeah that's the worst thing you could do

#

that's why i figure it takes a lot of ppl like 10x the amount of work

#

to get their items

#

cause they have the wrong methods

#

it might take me some work to get a 0177 imprint cause it'll take a bit of luck until you can craft one like that (or close to that)

#

but once you have that it's g u a r a n t e e d to get what you want in terms of affixes

#

all you have to do is hit the havocs before you run out of fp

#

if you just want 2 affixes anyway

solar tiger
#

That is a fascinating strategy, I don't have any double t7s yet but that's very smart

simple reef
#

if you want 3+ then you use the same method but spam redemptions first before crafting the prefixes

gentle falcon
#

Makes sense thanks again for the explanation

simple reef
#

np

gentle falcon
#

The conquered tower prison calls my name

simple reef
#

and the reason you go 0177 instead of 0077 is that with a 0077 from my experience the game will almost always fill out the open affix slots

#

it's like it's allergic to dropping items with 2 open affixes, i'll just fill the slots with t4/t5 bs

#

but 0177 usually seem to drop the way they're imprinted

solar tiger
#

Can 0077 even exist naturally? That's an..exalted blue

#

That's just a weird af item

simple reef
#

and bonus points if the t1 is an affix that you actually want because white affixes don't seem to reroll as much

simple reef
solar tiger
#

Lol that's great, never seen that

simple reef
#

i figure anything can drop in theory but it's just rare

solar tiger
#

blue/yellow depends on affixes, an item with ONLY suffixes or prefixes is a blue. So I wasn't sure if an exalted without one or the other could even exist

simple reef
#

i guess i never asked myself what the difference was between blue and yellow items lol

#

but i mean yeah any item with an exalted affix is purple

halcyon granite
#

@simple reef about the imprints does it matter what affixes are the t7s? I mean the imprinted item has always the affixes that we imprint or they roll to whatever?

simple reef
#

not sure

#

they seem to reroll most of the time

#

idk if there's a chance that they don't reroll

#

i mean sometimes they'll proc with the same exalted affix but i can't tell if there is a chance that the affix doesn't reroll, or if it always reroll and it's just a coincidence when it drops with the imprinted affix

#

you'd have to ask EHG or a dataminer for that

gentle falcon
#

I find that with 2 correct prefixes it almost always picks one

simple reef
#

white affixes there is definitely a chance (quite high at that) that it doesn't reroll

night rock
#

first time erasing striking, is there any point to the node time loop? twice the mana cost for a clone seems not worth it beyhond 1 pt, right?

solar tiger
#

World splitter has bonuses based on the mana cost of the spell

night rock
#

that doesnt seem relevant as im already crit capped at 30 mana cost

simple reef
#

not sure why you wouldn't take it

#

like simply put if you are not running out of mana then you are missing out on dps

night rock
#

maybe i dont understand

#

at 60 mana per echo, thats 2 more erasing strikes you could self cast?

#

for every 1 echo you put out there, you could have self cast 2 yourself?

simple reef
#

sure

#

how much aspd do you have that you're emptying your mana pool every 3 seconds by just self-casting without time loop echoes?

#

or i guess the better question is how much mana do you have

night rock
#

idk, i slammed t7 on my weapon

simple reef
#

you slammed t7 aspd?