#🔱┃sentinel
1 messages · Page 151 of 1
lol ignoring armor is a bad thing
😅
all enemies have 0 armor and u cant use armor shred
How much mana should I have before swapping from warpath to ES?
wdf really?
probably 600+, though take only 1 point in Time Loop in the ES tree until you hit 850+
you pretty much hit 600 just from equipping a world splitter anyway haha
yes
and yes maxrolls guide is good, just remember to take points out of leech in the VK tree once you have a Siphon of Anguish
How bad are the mana issues at 600? Is it just bonk bonk bonk wait for a while?
600 is fine
yeah im pretty sure maxroll starts you off with a 0lp worldsplitter and just generic res gear/good bases with no mana on the Starter planner
Oh nice I can swap right now then. I’m at about 740
make sure your worldsplitter is 0.5% crit chance per mana cost
well, your next one
or you wont be crit capped
Ah good to know.
At what point does it feel like you can spam with little to no downtime?
like 900+
I tried to swap earlier at like 450 mana and it felt awful. Bonk a few times and wait a ton
just make sure you have void well (i think warpath also takes it anyway)
its not as bad as you think, everything kinda dies instantly <800 corruption. the only things you have to wait for dps for are like abberoth/uberroth/>800 corruption bosses
looking at using blind instead of crit damage reduc on my ES VK, any thoughts on how good it is in practice?
(probably gonna get it via 5 points in the paladin tree)
it's good enough but 5 points may be overkill
not sure if 5 is overkill either but I always run 5/7
just seems like the safest bet
thanks
btw I was taking another look at abyssal echoes, can this apply the armor shred from the rippling corrosion node?
it applies 20 stacks per use if everything is maxed out
wouldn't it apply 10 (initial) + 10 + 10 + 10 (screaming rift)?
why 10 over 5
doesn't tide of rush double it
it would make it so each stack reduces armor by an additional 100 but it would the same amount of stacks
oh I thought it just doubles the stack applied
then, isn't this actually pretty good as anomaly alternative
40 effective stack of armor shred, 20% more damage from the blind node
there's a guy that runs void cleave + abyssal echoes over healing hands and devouring orb, anomaly stays in
plus when it echoes the armor shred stack doubles
anomaly's mainly there for the 50% more damage and crit buff right
is smelters wrath just bad? i cant see any builds for it
I've seen clips of it doing decent damage but it's just a really unfun ability to use
fair fair
can you make a giganuke uberroth build with it? cant find any videos
with smelters? no idea
does anyone use lunge or shield rush?
yes
for vk it makes sense i guess
when healing hands exists i just always use that
it offers so much benefit as well as traversal
HH mids skill lol
only really good if it's providing ur armor shred 😂
cooldown for a traversal is terrible
triple tier 7 advent of the erased boots...but no movement speed 😦
Ahh I wasted a 3lp anchor, I hate my impatience.
Of course the third useless stat rolled onto it
So is this a roll worth bragging about?
Well then im willing to learn, whats lacking here
no flat melee damage
% increased damage is easy to get on passives and gear for void knights
flat and attack speed are scarce
Yeah its already feeling way better
can someone kill t4 julra for me please?
so
im making an electrify multistrike paladin
and I'm not sure what tends to add more electrify stacks
Okay that t7 just hurts
What gives more electrify stacks:
- Using attack multistrike and abuse Holy aura flame burst and melee electrify bonus from Javelin (Pilgrimage)
- Using smite multistrike and use Smite's electrify chance instead

Man. If it had one more percent there. It might be usable
Just to confirm something
Javelin's Pilgrimage node works even if its a battlestandard with the dash CD specced?
anchor is a bit overrated imo but it does cap endurance for free and easy to get 1 lp to slam mana on it
it basically has t6 str t6 increased void and lets you slam another prefix
this is my first time playing, is senti this tanky all the way thru the campaign? i can literally walk thru pressing one button
yes
what buidl u doing
Maxroll leveling is Judgement based iirc
is that a bad thing?
so yeah, campaign and early monos won't pose a threat to your character
i see
No, Judgement paladin is insanely good right now
dope
highly reccomend judgement pally. switched to it today and havin a blast
If you like the play style you can spec into the dedicated Judgement setup later
It's not the fastest but you can do all content safely and comfortably on it
@simple reef nice video dude
really? i just run through the map
if u mean lacks movement then ye
You don't have massive aoe or mobility later on
wut. i have a massive aoe
Damage and clear in itself is fine, even on higher corruption if you get the gear
It's not Warpath though 😂
how does he instagib the harbinger with time rot i dont get it
Tombs of the Erased / 1.2.3
Sentinel (30) / Void Knight (20) / Paladin (63)
▸ Health: 4,451, Regen: 130.5/s
▸ Mana: 164.31, Regen: 10.4/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 43 Str / 1 Dex / 1 Int / 1 Att / 14 Vit
▸ Resistances: 78% / 84% / 114% / 80% / 78% / 78% / 68%
▸ Endurance: 55%, Threshold: 1,070
▸ Dodge Chance: 6% (172)
▸ Armor Mitigation: 81% (13,912)
Tombs of the Erased / 1.2.3
Sentinel (30) / Void Knight (20) / Paladin (63)
▸ Health: 4,451, Regen: 130.5/s
▸ Mana: 195.31, Regen: 10.4/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 43 Str / 1 Dex / 1 Int / 1 Att / 14 Vit
▸ Resistances: 78% / 84% / 114% / 80% / 78% / 78% / 68%
▸ Endurance: 55%, Threshold: 1,070
▸ Dodge Chance: 6% (172)
▸ Armor Mitigation: 81% (13,912)
Anyone wanna run a quick comparison what you think would do more electrify damage?
is there a way to check your DPS?
Dummy in divine era arena
is that end game?
Nah, it's in story mode
ill go look for it
its in the snowy area, you likely omitted it
If you got a arena key I think you can right-click it and it'll show where it is on the map
ah yeah thatd do it
maybe i am not far enough into the campaign yet
It's a level 40 ish area or something
okay, i am only 32 atm
So it's either 140% melee electrify chance + standard bonus for HH, more frequent flame bursts and Multistrike swords
or Smite electrify
Not sure what does more
anyone can pitch in?
this rerolling is bait ngl
always lowest rolls 😭
nvm i take it back
im on fire
sry for flex 😭
those gloves arent real you must be cheating offline
yea too bad i dont have any exalteds yet
idk if they actually did anything to exalted imprinting but it feels like you need triple t7 gloves to get double t7 drops
So how do u usally find double t7 item? Dropping t7 t5, imprinting, then dropping t7t6, imprinting etc ? Until something good drops
you spam conquered tower
https://www.youtube.com/watch?v=O51jRTzDI4Q why does she say uber aberoth would take 15min on divine bolt it clear over 1.4k corruption ain't the dmg scaling enough to deal with uber hp?
uber is very very tanky
there's a difference in clearing 1400 corruption echos in 1 minute and 4 minutes
looks like its not insane dps and kinda conditional
but theres no way it takes 15 minutes looking at the video the dps isnt that bad
which sentinel builds can kill uber abberoth?
Anyone had timerot with javelin build?
I did 29 world splitters on nemesis yesterday and i got 0 goddamn LPs
hi all... void warpath question: what is good items for amulet,rings,gloves and relic if i dont have Aberroth items?
If you are following a guide from internet, there should be settings on gear, like: early - end game - aspirational
what are the main stats of senti?
yeah noobzor posted a vid on it a few hours ago + other people have
senti pali
Thanks
Judgement Pally, Erasing Strike, Timerot Javelin, Warpath are the ones i know off the top of my head
hammer throw probably
https://maxroll.gg/last-epoch/tierlists/bossing-tier-list anything with an asterisk can do uber abby according to maxroll
Well she did a 2.5k shade in like 2min so I don’t get why it’s low dps on uber
as a Judgement Pally, what should I get from Age of Winter's Blessing: Block Chance or Armor%?
Do you need the block% to hit 100%?
Many of those without an asterisk can kill uber too
Yes. Up to 240
ty lol
very true, just wanted to give them something in the meantime while we wait for more answers 😆 , im not entirely sure what sentinel builds can or cant kill uberroth beyond the obvious 3-4
uberroth voice lines playing in my head all day last week
i think they did a good job
you can probably kill him with any build that isnt just random stuff thrown together, as long as you grind good enough gear
and get a lot of practice
The shade doesn't blast your ass with constant frailty stacks
Block %, you'll need it to hit 100% unless you have good LP2/3 rings that cover block %
what point should I switch to the spin to win build
When you get bored of doing what you're doing now
would u even bother transfering 2x T6 or should i look for t7s ?
if you hit it it's a decent stepping stone
normally i would say yes but your gloves are max rolled on all good stuff so i would greed for t7
Oh shit I could sell this for a couple hundred mil
When imprinting is it better to do double t7 with 32 forging for t6 t7 with 63?
I feel a lil bored with erasing strike
I'm having a weird behavior with WASD warpath, my char keeps going in the direction even if I let the button go
probably a bug
the bug was that you could stay still
but I want to stay sometimes, it's hard to click on loot for instance
nice now I can start playing :P
Is erasing strike better to run than paladian or?
ES is paladin, whachamean?
im my experience, ES has more DMG, Judge pally has more survivability
Less damage taken, does that affect all damage including crits?
Or is crit avoidance it's entire own stat?
crit reduction rather
ES is vk what
i was mistaken good sir
Wing guard only makes me as a player unable to crit right?
Not the minions themselves
Yes 10% less damage taken means you take that much less damage
Reduced bonus damage taken from crits means enemies have that %less crit multi, so 100% of this means enemies do no bonus damage on crit
Crit avoidance means avoid the crit damage
You max out one of these stats(not both) on sentinel reduced bonus damage from crits is very easy to cap because of the leonine helmet
Yeh, i'm also playing FG which has 15% in the tree
Yes, however I am unsure if the wing guard no crit affix can be inherited by FG minions
As both have ways to inherit stats from gloves
I'll test it once i can equip them
Fair enough
Bonus tip tho: if your doing a hit build, your going to want crits for scaling your damage
I'm doing forge weapon build using nest of nightmares
I'll be speccing into paladin for symbols as well to buff crit
I see
Get two phantom grips and go gaming 
I have em 😄
And a really lucky 136% physical damage modifier nest of nightmare
Still going through the campaign but this is it so far
https://www.lastepochtools.com/planner/Qn4WNXzo
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Sentinel (20) / Forge Guard (38)
▸ Health: 925, Regen: 30.16/s
▸ Mana: 87.27, Regen: 8/s
▸ Attributes: 12 Str / 0 Dex / 0 Int / 0 Att / 3 Vit
▸ Resistances: 79% / 11% / 0% / 58% / 59% / 23% / 50%
▸ Endurance: 20%, Threshold: 185
▸ Dodge Chance: 8% (94)
▸ Armor Mitigation: 28% (704)
▸ Block Chance: 29%, Mitigation: 31% (344)
▸ Crit Avoidance: 19%
How popular is warpath? Are a lot of people spinning to win
Prolly one of the most popular builds overall
Or close to at least
Erasing strike VK might be more popular but
https://www.lastepochtools.com/planner/oNPMal5Q can smb give me pointers why cant I beat ubby with this, I always die at 80% no matter what I try
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Sentinel (20) / Void Knight (78) / Paladin (15)
▸ Health: 3,490, Regen: 0/s
▸ Mana: 1,098.66, Regen: 14.88/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 48 Str / 6 Dex / 6 Int / 14 Att / 24 Vit
▸ Resistances: 144% / 79% / 86% / 119% / 103% / 115% / 57%
▸ Endurance: 64%, Threshold: 1,269
▸ Dodge Chance: 1% (24)
▸ Armor Mitigation: 62% (4,719)
seems like I do not do enough damage...
Shattered chains is from shades?
Okay, so wing guards disable minions ability to crit as well
My mana is insanely low compared to any of these builds I see you guys post, I have like 380 mana lol
On the other hand, it does give them the haste
Yes, more common the farther out from the start
Any way to target farm t7 mana items
You go to the northern most waypoint in end of time and click the portal and put your eye in
Imprint them
Item type and it will drop t7
But random affix?
Can be any t7 tho
Cool
That's fine because I have a crappy t7 in it right now but its the right type I need lol
I need amulet, ring, belt, and gloves, and I severely need mana... only like 380 mana at level 90...
There any reccomended guides for leveling as a Void Knight? The popular go-to seems to be Paladin, then swapping later but i dont really wanna do that.
I just did Rive
Like all the way to level 70
And then went to Erasing Strike
Be warned, Erasing Strike destroys your mana
I think i'd want to make use of more than 1 skill too lol. I find 1 button builds a bit boring personally
Like, i've levelled an Acolyte recently, and that was placing Spirit Plauge, opening a Fissure then using Chaos bolts on groups or Shade on bosses.
I like pressing buttons 😄
VK is allergic to pushing buttons
Boo lol
I was kinda hoping to use things like Erasing Strike, Void Cleave and Volatile reversal together
You can level with Devouring Orb
i cant even kill normal abberoth..sigh
Oh? Is that going down the Dark Moon route with it?
I'm switching from vengeance to rive on my hc for a little more damage. Most rive builds I see are dual wielding but can I just use a shield for block since hc?
You start with Hammerthrow and then Devouring Orb kills shit as you move, it is a very comfy playstyle
and you spec into VK the moment you unlock it
Tombs of the Erased / 1.2.2
Sentinel / Void Knight
Boss Killer / Monolith Farmer / Season Starter / Beginner / SSF / Melee / DoT
This is what I used a the start of this season, was pretty solid.
ES, what can I replace Nhilis with ?
I dont like the HP loss on evade
Thank you, i'll take a look
Omnis can be decent if you need something for resists
will take a look ty
Omnis works, you still get a +1 to all but good luck finding a LP1 with decent resists
Yeaah
Any rive enjoyers? Do I just go for an eye of reen or something?
Going for an attunement based fire rive
I don't think 1h Rive is worth it over 1h Vengeance in hc
Hmmm fair
Maybe check out Multistrike?
Perhaps. I'll look into it
I could go multistrike smite for like 10x more dps than I have rn but I already did that on an earlier char. And I'd have to shift my build entirely
10x the dps though 👀
It's op
Multistrike is super good
I'm using it to trigger forge strike to summon my weapons
Yeah, i know there'sa better way but there is method behind the madness
Based forged weapons enjoyer
theres no alternative, nihilis is better than anything you can ever get
you leech back the hp in 1 hit anyway
Basically i'm using multistrike to trigger the 30% attack speed buff for minions
I was skeptical at first, but it's sorta working
yeah, im gonna try to fond a better roll, I have 19% HP loss
out 0f 20
gonna be tough to prioritise that over the other stats, nihilis is a nightmare to roll. You just want +2 skills, good all res, OK implicits, positive armor
What build are you running in hc? I'm just getting into farming emp monos and the dps from vengeance is just not enough atm
🙏 good luck though
I need like a good 2-3 lp vengeance mace or something idk
Judgement and Shield Bash, both died though 😂 (at 99 and 92)
Ooof
I'll go again when I finished Expedition 33
What did they die to? I almost died to a dc last night but I alt f4ed fast enough
That's what I'm telling myself anyways
Judgement ripped to a mob from Soulfire dungeon, I learned the hard way to not spec the weaver node in hc
Check the exp bar, that one was a bit bitter
Ooof yeah that enrage node is brutal for hc
I need yall opinion on something
unless you are playing a good build 😏 like full screen clear max block and rebuke time rot orb
Shield Bash died to the server crash / dc a couple days ago at 92, a bit unfortunate but I didn't see the build pushing into Uber either way
I'm debating Multistrike Electrify with Pilgrimage from Javelin https://www.lastepochtools.com/planner/Bx784YmQ
Vs
Multismite Electrify https://www.lastepochtools.com/planner/QJXdXwmo
Tombs of the Erased / 1.2.3
Sentinel (30) / Void Knight (20) / Paladin (63)
▸ Health: 4,451, Regen: 130.5/s
▸ Mana: 164.31, Regen: 10.4/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 43 Str / 1 Dex / 1 Int / 1 Att / 14 Vit
▸ Resistances: 78% / 84% / 114% / 80% / 78% / 78% / 68%
▸ Endurance: 55%, Threshold: 1,070
▸ Dodge Chance: 6% (172)
▸ Armor Mitigation: 81% (13,912)
Tombs of the Erased / 1.2.3
Sentinel (30) / Void Knight (20) / Paladin (63)
▸ Health: 4,276, Regen: 144.42/s
▸ Mana: 195.31, Regen: 10.4/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 43 Str / 1 Dex / 15 Int / 1 Att / 14 Vit
▸ Resistances: 96% / 102% / 132% / 80% / 78% / 78% / 92%
▸ Endurance: 66%, Threshold: 1,035
▸ Dodge Chance: 6% (172)
▸ Armor Mitigation: 80% (13,106)
If I'm able to get to normal abby I'll consider my run a success
liz is actually pushing with it now, i think it has potential its 17 mil dps and can pus 20+ with more than 1 lp gear, so damage is def there and pretty chonk
Honestly I think it was overconfidence, my gear was very solid and I didn't think it would die before 100 at this rate
Which of the two you guys think would do more dam?
100% my mistake
Does liz have a planner? My main is a basher but lacking enough dps for uber
were u using hammer? its on maxroll
Yeah. Horizon
I have mostly 1lps with a 3lp majasa instead of a horns. I wasn't able to get a 2lp horns
i dont think u need 2lp horns tho
Got a 2lp horizon but failed the slam
why crit multi affixes when youre running wing guards? or am i missing something
Shield Bash was super fun but mine wasn't anywhere close, I have 1LP and nothing else worth mentioning
"overconfidence is a slow and insidious killer"
(ignore the relic, I put it on for fun after it died)
cause electrify and pala dot passive
hi
what are the most important things to have in order to sustain void essences/mana
my warpath is being interrupted bc i cant sustain it
It really is, I thought I had that one in the bag 😂
2lp horns was so I could block cap and also get block effect. Rn it's either I use a 1lp horn with block chance to hit cap or block effect for more damage and always be under 100%
but Judgement was chill, I might just do another
its eiehte ES crit node or devouring orb on expire, anything else isnt reliably sustaining them
ES crit node?
well then u have to use orb
Ahh i c
Nemesis can apparently do this (Saw in chat) 💀
3 prefixes, mana is sealed. Uniques can't have sealed affixes and max prefix is 2 
@snow brook change your tree to this and gg
👀
it will generate like 3 essences in less than 5 seconds
@waxen nymph Yo check it out, gotta scroll up a little bit 
and cost way less mana
I'm kinda tempted to play Forged Weapons in HC though 👀
Am I signing up for pain and suffering?

Whoa okay, time to take that off of my list
got 4 extra points
do it anyways
erm
I like them on paper, reminds me of Animate Weapon from PoE
I saw a video on YouTube of them doing pretty well. But I doubt you can keep them alive in something like Uber
Ey, So i am currently playing warpath VN and I struggle a little with mana. I don't have trouble keeping WP up, but I get a short interruption whenever the automatic cast of devouring orb brings me under 0 mana. I am currently at 425 mana with 31% reduced channel cost in my helmet.
How do people not get interrupted from warpath? I dont even use warriors fury atm 😦
FWs require constant healing to keep alive standing in possessed nemesis aoe at 500c+. I assume Uberroth would just vaporize them every couple seconds
Maybe you could generate them faster than they die with a 1h sword idk
Fair enough
Maybe I just take ES into HC then, I think I have some gear stashed for it
wtff
The things you see in general chat lmao
I saw someone linking a 4LP Majasa earlier
Dang
😮
Imagine Block %, Block Effect, Reduced DMG taken on Block + whatever else you might need
Quad T7 ofc. Only the best
when the Majasa is easier to get than your exalted 😂
I still have this myself, might do something nice with it someday
did the judgment aura guy post build yet
I couldn't help myself so I had to look it up.
He didn't
"It's my precious build, don't copy hiss"
it's actually insane that the build is that strong but not talked about regularly
He's stacking Att and Mana, running Ladle and Stardial for huge DoT and Spell Damage. The weapon comes off for monos to use the big area buff from Hands
does this mean the spell must cost exactly 10 mana
No, 10 or higher works
Somebody's doing a judgment aura build? That was my favorite pre 1.0
they need to get void well out of deep vk so i can play warpath ignite judgment aura mana stacker
actually nvm you need full mana when you cast judge
Void well is such a stupid passive 
Does anyone know if the node on Healing Hands called "Cleric's Hammer" works while channeling Warpath?
no
it doesnt work, just when you use it at the start
Okay, thank you!
it's honestly usable if youre not using warrior's fury
Hmm.. I shall replace the skill then. Just not sure what to go with. Volatile reversal didn't do anything for me
I'm currently trying a Warpath with automated Smites and wanted something to passivly boost/heal, or a traversal skill (which made Healing Hands look really good)
apparently there's a 1 in 184,522,384,233 chance to get 14 weaver's touch on your idols at 1000 corruption
Never tell me the odds
i didnt even know it goes higher than 8
I'm just happy when I get a relevant t7
Max I've gotten so far is 6 
I think weavers are so strict, imagine getting 14 and then you get stun chance and health on kill or something mega useless 
rip
i've gotten to 8 but thats it. im happy with a 7 of what i want, even that's hard
is there a way to roll base stat ?
Use the sacrifice altar and sacrifice another copy of that unique with equal or greater potential tier
I think it was pretty fair, but then they made it super easy to get Void Essences.
Especially from Devoring Orbs expiring.
im gonna have to youtube that, thanks !
Yeah it's busted, ehg seems to like mana regen but yet have things like this exist
There's a Woven Echo called "Gauntlet of Strife" that lets you sacrifice one copy (with same or more LP) to re-roll the values on your other copy
Don't forget about orange mana
does it always take the better value ?
Well druids are uninteresting and dated 
might as well give it a shot and see what happens
Tbh, I think it's maybe kinda fair, you do have to spec dorb to get it effortlessly too.
But thst combined with VKs ability to leverage Mana into damage is insane.
I think world splitter trivializes building ES a lot. It basically solves all of ES's build challenges with a single item haha
That's what Big Sentinel wants you to think 
nado bear looks super sick tbh
Am i able to switch from paladin to void knight?
Yeah
How?
Any respec woman, in End of Time for example
Oh ok i guess i didnt do it right ill try again
It cost about 1M at 90~
https://www.lastepochtools.com/planner/Br3KvPyo what should i do to get better survivability?
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Sentinel (20) / Void Knight (75) / Paladin (15)
▸ Health: 3,413, Regen: 0/s
▸ Mana: 1,101.02, Regen: 12.64/s
▸ Ward Retention: 5%, Regen: 0/s
▸ Attributes: 41 Str / 0 Dex / 0 Int / 8 Att / 29 Vit
▸ Resistances: 111% / 93% / 97% / 79% / 82% / 63% / 69%
▸ Endurance: 74%, Threshold: 1,420
▸ Armor Mitigation: 61% (4,510)
▸ Crit Avoidance: 6%
get 2 lp rings and slap hp on them
3lp siphon super trivial to get you also need to get a 2lp titan with hp
2lp anchor and shattered chains managable to farm
2lp seed also managable, idols have res on ur bottom stuff a bunch also for things like elemental res but ur over 100 ele res
tyty! 😄 nothing else i need to look for atm?
2lp sulorons is also achievable, only 1/74
So just get Health as extra on slams? on each item that gets 2lp?
pretty much
first lp is mana for ES so ur super squishy until you can get more LP around
or you reduce ur echos and run less mana
but even farming 3-500c is plenty fine so
Okii, is it worth swapping seed if i get a good exalted helm?
probably
im doing 700c atm
but it'd have to be 4/4 affix leonine
Do people use seed against uber Abby? I have a solid seed roll but my sentinel helm with armor shred seems to be better for it
Oh ya there we go
see a mix of opinions about it
because if you lose too much mana ur just bonked on uberroth
Ya I have this one that I feel is better just going by feeling against uber Abby
Though I have yet to kill him lol
im not playing ES this patch so i couldn't say for certain myself
i don't think a leonine is bad for uberroth tho so if it feels better just rock it
Ya I gotta farm shattered chains 2lp so I can get the ailment cleanse
On top of the %hp
@alpine canopy You got experience using corsair rogue set? 👀
I just cant play rogue, it feels so bad to me for some reason
Squishy? I kinda solved it depending on if a certain passive works or not 
I dont like the way the skills feel, durability issues and it's a lot harder to build, not as much wiggle room to be weird like there is with sent
That's true
I did enjoy heartseeker with the new hat though
The build I'm finished with I suppose is either 1 giga tanky, should have good damage.
Or 2, squishy af but could do giga damage cause of mana scaling with marksman have a silly node for mana
I think Jelkhors is pretty cool, got a bugged node for it though
jekhors bug makes it work with bow dmg ?
Sadly no, the -resist node doesn't apply when using the dagger 😆
does detonating arrow 25% mana consumed work with the mana node ?
that'd be huge. just with 500 mana you'd have 100% more dmg
Yes, if you want to be squishy you can use it by dual wield for 0 mana cost, get 15(or23) mana back/hit
In theory it won't work exactly like ES + worldsplitter since you'll be at low mana, maybe 80 mana or something after a few hits
Haven't seen anyone play this though
so you use that with jelkhor
Yeah for sure
You could but it would just be very hard to get your mana back 😅
ah well u can use a filler skill mb ?
would be interesting if detonating nukes the hell out of bosses
clear would be meh tho or maybe not ?
I gotta find something though, im hitting that point where everything is feeling stale to play
Oh yeah for sure, rogue got a harder time to get mana back compared to sentinel but if it could nuke a boss it could be fun xD
Maybe try my idea draven? It uses bees + pale ox 🙏
well mana warp would get you 15mana when using 0 cost skills, would probably work best with flurry i guess ?
Is pretty cool ngl 👀
If it works that'd be cool yeah 😮
tried tanking the big purple 5 harbi slam on my hc out of curiousity and scared myself. 3.2k hp 1k ward and still went down to like 500 hp
note to self. don't do that
The skill have like 155 more multiplier so I'm afraid it would just suck 
Those are nasty, don't let your intrusive thoughts win next time 😂
and u even have another 8 pt node in rogue that gives more dmg at a 5mana cost. marksman is so greedy haha
tried it with rebuke and lost like 300 ward. op
Rebuke is chef's kiss
Yeah you could make it super greedy 😂
it's kinda bis tbh
You can get some nice things out of a specialized Rebuke on hc if you have the slot
well i guess my next char will be a rogue, got myself a 4lp kestrel, im zooming
running with this atm
looks solid
I need a t7 melee fire mace I can slam into the vengeance mace but I haven't found a single one yet. getting cof back up is pain
been using this for a long time now
Dang the never get hit speed demon chest 
bottom right node makes it scale with melee damage instead of spell. I still get the benefits of stacking healing effectiveness tho right?
Yeah you do
good good
I haven't gotten a single harbi needle yet. do I need to get my cof higher to guarentee them or something
nvm
at higher rank its guaranteed
Makes sense. Just got rank 3
Basically my 3rd time grinding up these factions lol....once offline, once online, once for hc lol
only did hc till last season then content got too sketchy and i couldnt enjoy non hc builds. glad i went sc. uberabberoth is just too much 
Yeah I get that. This is my first time really trying to make it. Tried hc last season because bored and died to that winter boss in act 7 
My end goal is normal abby
like even with poor rolls it's hard to say no to 2lp on a WS
I mean just go t2 dungeon and you can at least choose the one
Duh? this is what ya get for trying to help people these days
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.2
Sentinel (30) / Void Knight (83)
▸ Health: 2,245, Regen: 34.8/s
▸ Mana: 272.26, Regen: 13.28/s
▸ Ward Retention: 62%, Regen: 12/s
▸ Attributes: 46 Str / 87 Dex / 31 Int / 31 Att / 47 Vit
▸ Resistances: 94% / 53% / 53% / 95% / 150% / 127% / 100%
▸ Endurance: 79%, Threshold: 449
▸ Dodge Chance: 21% (693)
▸ Armor Mitigation: 36% (1,923)
What the heck did I just watch xD
Ah he's using the javelin extra dmg tech but on abyssal echoes
2k HP 😦
Nah AE is good but it's amplified damage, double dips with the +dot and VC buff
Nice stuff
Tbh no idea why he's using that chest
yeah me either seems whatever
he is gaining attack speed but could be way more survivable with something else surely
I'm guessing it boosts time rot cause of the VK passive thing
he's done a lot of really good builds this patch he's one of frozen sentinel's mods on twitch
If so, kinda looks like he's using pot to snapshot
Jav's 100% More DoT node really doing work
The combo with VC stacking Time Rot on next Throw is nasty
Every Void Pen in the Game
What I have said before that could also work is a hammer throw orbit with that timerot thing and it'll be applied with every hammer for the whole duration
hammers with orbit doesn’t really have many mores though
Has some but not massive, maybe with the FG node and mana cost to bump it up more
ouch ><
That's a big hit
1200c these shades are crazy
Should've just had 19000 hp
il fix that with idols 😛
Where's 1.0 HH when you need it
Where's my 750k ward at
My only issue with that node is spending that many points in the FG tree
some idols will fix that
I've used it, though it has been a while so my memory may be fuzzy 😂
LEtools is not taking the Dodge -> Glancing blows and adding it as block chance. I don't have the set (tossed it on the ground 24/7 😂 ) so I can't test it yet
It is taking into account every other glancing blow thing, block chance -> glancing blow = more block chance for example
Stats can't be converted twice, so the GB you get from apostacy (and from deflect and weave) does not get converted by the set
Sad 😭
I like it personally, lets you get 100% block + 100% GB
Need to put on block chance on shield, which is hurting this build defensively
But yeah that's what I'm doing, tanky melee marksman that also has dmg 
Hey peeps does anyone know if you can rotate around a boss with warpath to get more damage, my friend is convinced that's how it works and I'm not sure if it's true but am curious
Is there a breakpoint in APS for the warpath builds that we should aim for? attacks per second
might try to see if i can pull this off lol
For Warpath void, is there any base weapon (no slam or ww) best than apathy maw?
I think apathy is best unique with 0 slam
Clotho's with no good weavers will I'm pretty sure is pretty close too tho
That nest doe
any builds using nest atm?
any melee crit build
multiplier is crazy
generally over 100% only with nest
look at that one
damage convertion happen before other reductions right? just like poe?
should?
pretty sure
stuff like this wouldn't really function otherwise i'd imagine
i will not be tempted by the dark side!
I'll trade you. Totally fair nbd
thinking about making a spartan forge guard build with shield rush and shield bash + spear
I was just looking at something like that
probably use one of these
sierpin kinda hard to not use
up to 180 multi is just bonkers with 36 pen
It's an insane weapon
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Sentinel (20) / Void Knight (32) / Forge Guard (5) / Paladin (56)
▸ Health: 5,548, Regen: 0/s
▸ Mana: 160.69, Regen: 14.56/s
▸ Ward Retention: 20%, Regen: 4/s
▸ Attributes: 33 Str / 40 Dex / 10 Int / 19 Att / 18 Vit
▸ Resistances: 136% / 98% / 137% / 71% / 103% / 95% / 77%
▸ Endurance: 78%, Threshold: 1,746
▸ Dodge Chance: 6% (160)
▸ Armor Mitigation: 56% (3,833)
▸ Block Chance: 8%, Mitigation: 18% (211)
Javelin / Symbols of Hope / Holy Aura / Shield Throw / Smite
Gonna go for 6k HP
just started tuning down my ehp for better mapping
I did the opposite, lol
It's very slow 
lol whats ur build tho
Max AS you'll have is 50 and you need foot of the mountain boots unless you're a VK
(I was VK)
nah it's a forge guard build physical
Yes I was phys
Used echoes for the mana sustain
So I could use movement speed boots 😂
so for healing hands divine bolt pally, why does the builds show using the majasa shield instead of the rayeh for the extra healing effectiveness? like whats the trade of
Majasa is op against DoT which is why everyone uses it
it makes Dot Really easy to survive its kinda crazy haha
ah. and the things on the ground that tick damage is considered dot yes? i ask because some games just flat out consider it dmg and only consider ailments to be dot
nice. so its a more defensive option. good to know
Yeah the tickrate for DoTs is very low in this game, so it removes large chunks so it looks more like hits
Really quite annoying
Yes every ailment and pool basically is DoT
most of abby you mean XD
Exactly
All you can get if you're using that shield 🤣
like i understand the higher the better but whats a nice base?
any good?
2k is a pretty easy to hit baseline, depending on the shield
does voidfused projectiles from void cleave boost the damage of disintegrating aura? and if it does can you double stack it with the extra void cleave charge from darkstride? tried messing around with the dummy but i really cant tell with all the different numbers
whats the big regen enabler with vessel?
hey guys, I'm not really at the endgame yet - just working my way to L70 first. It seems all the erasing strike builds dump void cleave, but I just find that skill enjoyable. Anyone got a build that uses both?
you don't need to follow a guide to get to endgame, do whatever you want
Cooking your own build is far more interesting than tedious grinding on a pre-built build
The process of improving your stats is the true end game
yeah Im not really going to push crazy corruption, but also I'm not studying the trees to figure out what works best
Can anyone look at my judgment built and tell me what may be missing for Uber Abberoth?
I'm having a bit of trouble
Sure
I don't think it stacks but it will apply on the hammers.
It could however also just be applied on 1 hammer but it should apply for all, I haven't tested it
I avoid the big slam ofc. But I can't seem to tank him well enough
my block effectiveness is only 2464 which may be an issue
I have 100% block
my light resist is kind of low at 97% in town
when I use Holy Aura I get to 127
I wonder if my skill bars are not set properly or I'm using skills not optimally? I hold down judgment, vengeance and holy aura
essentially to auto cast
I don't see anything wrong with your build
ok hmm
You're about the same as when I first killed abby
Oh
Endurance isn't capped
That's gonna be rough when you DoT regen yoyo
Ohh, yeah good point
I do look through some of the guides from youtube and I seem to be on the higher end of endurance
Maybe it's a mechanics thing
How do you setup your skill bar?
IE, do you set skills to autocast?
I held down buttons, that's it
Judgment+Vengeance+Holy Aura?
Was too lazy to use holy aura
ahhh
it seems like I'm getting him to 80% and something is killing me
like a ground effect, etc. I guess that could be a dot/endurance issue
You're hopefully not trying to tank his big boi slams?
You're already auto casting it with the node
Yeah you should
Should I be stutter stepping more?
You should be forcing him into the edge
At what point are you losing the run
(and get endurance capped)
After second harby?
Well, I was around 36% on abberoth with a slightly different setup.
This setup for whatever reason is tanking worse
Are you dodging the necro slashes?
Put more points into Valor in the paladin passive tree
ah ok
Blinding Light also does nothing for you
You're already crit immune
So take 2 points out of Heaven's Bulwark and the one point in the Blinding Light passive and put them into Valor
And then farm 2 LP wing guards
So you have a spot to get endurance
fair yeah
I think that'd be the least painful way to get the endurance you need
oh fair. I do have a foot of the mountain
then dont swap out the blind nodes
you dont need the dot dr i didnt ever use those boots for my kills
Is Heaven's Bulwark really that useful if I'm red crit overcap?
I went to 5 points on it
Spell damage
ah fair
i only have 2 points into it just to get to the next threshold, but the flat spell isdecent
My setup which was super tank used two red rings, with foot of the mountain
I hit the 180 stats I needed.
i didthe same
Maybe I'll try that too and then move some other things around.
The damage was low though
I'm only at 83% red damage from crits with this setup
youll be fine
lol this is my tooltip
wow...
youre dodging all the necro beams?
no
the green slashes
they give a perma debuff -10 all res
if you stack enough you will die
Yeah your tank is like double with that setup, lol
attunement on boots would be alot better but yeah you should get it down with that
need to get like 20-30 more attunement somehow time to theorycraft a bit
nvm that didnt take long, its just the rolls on my gear lmao. can get 27 with perfect. to the grind we go
yeah I died at 50%
again
I'm having trouble getting him to stay on the wall
it sucks spending 10 minutes just to fail every time
fighting normal abby?
uber
ah
anyone got a build for
Yep
Javelin paladin guide on maxroll
It's quite good
You throw 6 spears in a volley rain that then split into piercing spears that target nearby enemies
It's a good speed farmer
i just saw that playing with the javelin nodes, the split node working with the javelin rain it's nuts and it looks amazing
It really is quite fun
I think I just got told to play an acolyte
If I am going to run smite crit dmg which t7 should I slam on my gloves? @turbid dome @harsh nova
so I got uber abby into a corner. Got him to 36% and there were too many dots on the ground ugh
I think he'd be way easier with a shattered worlds lol
direct cast smite?
Yes
fml, I dont know what they have done this season but the freezing is ridiculous
the egg provides
Gratz
hybrid health is always good
cast speed is a thing (idk how much you currently have)
:))))
which gloves you slamin on
blood mage thingies?
Anyone know if gauntlet of strife can also upgrade a tier of an item . Example have a t7 t1 item . Is it possible gauntlet can take the t1 to t2+ or it just changed stats within the tier
🤔 honestly not sure what the best slam would be, but hybrid health is never bad
what if you're ward
I mean true
a T1 lose life get ward is very strong on sentinel cause it gives you overleech
still as good an option to just playing health build? I'm planning to use rive to trigger HH
you can make it work
but its gonna have similar max stable ward to max health now
basically formula makes it easier to hit 4k ward but harder to push beyond it
buuttt they've also heavily reduced the amount of ward retention you get
hmm, wouldn't that make it worse than health in practice due to decay and no endurance
For me it still feels a lot easier to hit a high ward value vs health a lot of the time
Even without investment, Im scrounging for HP but I dont feel that issue with my ward builds.
vitality 👍
Vitality actually has competition as a prefix for non VK
yea
I still gotta play an actual VK build
tbh I'm slapping vitality on every build
time to stack more attunement and stack me some wards
just such a nice defensive prefix
it's also VK, so you get offense as well, mechanically it's absolute nonsense and should never have been done
have u guys tried the javelin time rot build against uberroth?
I'm talking in general not just vk
Again, Vit at least has competition as a prefix on the other classes
imo less competition than it should be
I agree there
like skill level affix + vit on helmet and body armor, vit + ms on boots
+5 vit generic weaver idol
the vit weaver idols have definitely helped open up things
yeah
however they also have just completely crushed the other idols lol
+3 vit idols were already strong
imo vit should only be on the bigger idols
I was looking at a time rot build and Im already just doing vengeance, HH, IB fml
Tbh I am interested on this node of abyssal echoes
If you combine with this
It means it will keep on casting void rift for 5 times
Each d.orb
And it stacks dmg on each other
It wont, it says directly, which means you have to manually cast it to trigger it
If it does then it's broken and goes against every other node that says directly
Oh 😮
thats what I used with shadow beacon
Do I play no cdr echoes now instead of smite
However, the echoes DO count as an initial cast, which means it will proc each chance for things like time rot, ignite, flat dmg ect
You cant, not without ludacris investment because the mana cost is absolutely painful
Hahahaha 🤣😂
I need smite for mana
Yeah forget the idea
I'd just use AE for more defense shredd then
Also it deals on hit so it can crit
Well, I guess if you got two 25% void spell mana efficiency you might be able to pull it off
@turbid dome I am curious which to prioritize between on hit % during time rot vs crit multiplier for smite
are you doing dot and crit?
actually I think I might have some mana efficiency idols
apparently I have 4 mana efficiency idols
if you already have a lot of cast speed, yeah
Hmmm so that's -30% cast speed for me
scrolling through the MG idols makes me realize whoever is in charge of making idol affixes might need to be fired
They aren't, Im seeing ones for 1k gold
Im talking about on the dev team, because some of these affixes are just terrible
They are 1k gold for a reason bro
lol, Im seeing ones with the exact mods I want that are like 1% away from perfect for that price, people just have weird expectations, you can get things for almost nothing just by going down a few numbers
But idols as a whole need to be revisited the 2x1 are so much better than 90% of the idols and 90% of the large ones are just terrible
sentinels idols have too much void dmg support and too little of other dmg types i guess
Have you forgotten
There's so much fire and healing increase
Lightning is non existent
Lol
yeah it is, and the ONE node is has right now is completely broken lol
yeah fire is ok but worse than void, lightning? cold? (no one use cold tho)
Fire doesn't innately have a healing increase attached to it, it's just a dmg type
🤔
i didn't see any idol with 30% fire dmg like void, at least not directly
or more when skill echo
weird design choice yeah
I guess its because vk is suppose to be the most offensive sentinel? so the idols reflect that
Not a design choice, it's favoritism plain and simple
while the other mastery idol options are more defensive
Shared fire damage is an idol affix, and fire damage over time is one as well
Not quite as many as void has mind you
yeah thats no where near the increased void damage affix
30 vs 30 for shared, but theres also just 60 (not shared) in the same affix slot
void ♥️
fire 👍🏻
lightning 💀
cold 💀 💀
Yeah that’s because the void one is limited to melee only right
No, the condition is that it echoes
So it gets a bit higher budget
for that specific void yeah, however there is a high damage affix for basically every instance with void idols
theres also this which I wish was just a node in shield throw
also the small chance to frenzy on echo enchanted affix
man at least fire melee sentinel gets fire pen from idols, imagine if void pen was commonly found on idols
Idols just need a whole other pass, honestly I would rather see single slots dedicated to each idol, and just have better mods overall than what we have
that would be cool
I guess the bigger thing for me with the current idols is that VK can use like 80% of all the idols (depending on build)
the other sentinels can use like 50%
And the other sentinels normally get block idol taxed too
Or whatever the current thing your doing stacking tiny weaver idols is
reflect
Is that reflect for a thorns build or the reflect shield throw shield
Thorns, I only have about half the idols I want but Im reflecting like 10k?
Honestly solid
iirc the max was ike 27k
Uber void boi thorns only when
Yeah no xD
Though since your stacking attunement maybe running DoT vengeance for DR stacking for bosses
It’s nice vengeance is getting used
It's so good right now honestly, I still gotta try the bleed version
Though I think time rot wins by a freaking mile
I could use those retrubution sent nodes with an eye of reen and ignite XD
I hope more aliments get made unique with how you scale them
also more future strike support
No, no more void support until the rest of us get some cool toys
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I just want FG to have a comparable passive tree at this point, oh and a working smelters
Did smelters get an animation change
lol, no

Darn
It got more dmg effectiveness and some node tweaks and Bolster STILL doesnt work xD
It's just mechanically bad, but if you gave it a minimum explosion radius, even just on a tap charge it might at least be usable. MEanwhile ES is literally wiping screens
It just need to be completely redesigned, I wouldnt mind seeing it be some sort of 1-2-3 skill, each hit doing bigger dmg and AOE. Would fit with the theme of the skill and FG itself
Also, just make the default slam a circle already, make the cone be the alternate with more dmg
Gimmie a variant of it where FG grabs an enemy and uses them as the weapon for it
xD
Or change them to be Rahyeh themed
Like, that is the literal backstory
Imagine if they got a channeled ability that was like the phoenix shrine
Grab them
- single target
- does hella damage
- sentinel screams like a drill sergeant at guy he is grabbing
- can grab bosses
- adds a cooldown
Like a constant stream of big melee smacks?
nah you summon birb that breathes fire on people
Heck, give them a giant bird themed movement skill
Not remotely?
the void has cost you dearly
Also just why FG gotta be stuck as fire + phys lol
It really do, but I think they really need to separate the phys fire from their skills like gimmie the option to be pure fire or phys not both at once and screw my scaling.
FG is supposed to give us a non-magicy option, but it doesn't deliver really
I think part of it is also identity, they don't really know where they want FG. I would say let them scale offense from defense
I won’t lie, I have litterally never thought that about forge guard
Make them a reflect mastery xD
Bro summons an anvil from the sky to then have floating magic swords
Or a whole ass suit of magic armor
If it was like a DnD artificer angle with like a magic robot minion sure
But like AM really just looks like a fire elemental in a suit
Yeah, exactly lol
Ah I read “doesn’t deliver really” as “it’s kinda there”
I feel like they should lean into the armaments more
Some aspects of it do exist, like it has shield throw and the base sentinel skills
True but they dont get their own lane like VK or Pally do
It's just a really odd place for the "knight" class of the game to be, all of its upgrades turn it into a mage hybrid
Pure phys 4th mastery when
nah, I want a heriot themed mastery
I honestly think FG had too many themes in it
Primalist has 3 Heorot themed masteries 
Well, time to try out that fire VC
👀
Yeah, they definitely tried doing too much on it
the only dead roll is that mana, and even then it's useful
What part of FG would you nuke
Minions honestly
Damn
I would nuke throwing so the first half of the tree has more space for not throwing
crit chance
That isnt nuking, that's just moving, but I dont disagree,
Just use the split nodes at the front, one for throwing crit and such, the other for melee, for crying out loud ROGUE has nodes that do that

I more so meant like remove the throwing stuff that’s there, throwing has always felt weird on FG to me
I think throwing is fine honestly, it's just weird that it's ALL in the back instead of front loaded
Fair
Why would you want to reroll this
shrug
Eh true
Not sure. I love how mechanically unique the minions are, but they aren't well supported. I would probably prefer that FG gets split into two masteries.
Or it just needs some mechanics to make it all mesh better
Give me a FG node that lets my FW inherit the uniques abilities, I want my FW to be proccing their own smites
I dont know WHAT they did to these mobs in this patch but they went from being completely ignorable to the most dangerous thing I fight, Ive fought HARBIES that dont hit this hard
outside of cleanse belt, is there anyway to remove/prevent armor shred on yourself?
is there a way to stop erasing strike's shaking in the settings?
@quiet hearth symbols of cope
holy shit
