#🔱┃sentinel
1 messages · Page 108 of 1
idk why but VK does not appeal to me at all haha
can i do something with event horizon
How do you get these. I see a mention of Aberroth, but also a mention of a Woven Echo. I've never done Aberroth
maybe forge strike
for my smite fissure build, should I go block effectiveness or increased healing effectiveness on my shield?
since cast speed dont matter?
shield rush was the only thing I really found that worked remotely well
Uber abberoth drop only
So pretty much impossible on SSF HC for a casual?
If you’ve never done regular abberoth start there
in re to horizon?
No, practice regular Abby a lot first
Yeah, because you can skip the AS just by repeatedly pressing the button with no CD, but good lord the desync
jeez hahaha
im enjoying judgement but i know i wonna try something diff soon
Flames of midnight probably doesn't hurt. Speed is the best stat in game. You already have a lot of pen tho
Flames of midnight?
yes sir
lastepochtools says aberroth or the harbinger on the Spirits of Fire timeline
Harbinger in the spirits of fire is where I got it
ahh i c
All the spots to get it
so to farm the harbinger, i keep fighting the mono boss?
and it spawns him each time?
Yea
there's also a woven echo
Yes and imprint the collapsing horizon echo
to just directly fight the big man
wat does imrpinting the echo do
Make it randomly spawn in the web as you clear echos
How good/important is prioritizing Immolator's Oblation belt.
It seems nice, but I just cant predict the downside of the self-inflicted Ignites
Mines still on full weaver supply sustain until I have a towering pile of weaver stuff
i jsut want lots of those ghlyphs that leme skip to the boss
honestly though I think I prefer a 2lp siphon over that ring lmao, I've already got pretty excellent pen and the ele resist implicit and leech on siphon feel more useful
wats this do
ahh
You do get a consolation prize if it explodes
Is using this regrettable. Sounds good.
I guess downside is the boss of the timeline or something might become unexpectedly overtuned
yeah it's the same odds as if you were rolling a fresh drop, that's expected
anywhere I can check if my skill is 100% crit, I feel I'm overcapped
isnt this the mechanic to catch up for alts?
can some progamer warpath enjoyer please take a quick look at my character and tell me some attainable upgrades for now? kinda struggling at finding upgrades atm
https://www.lastepochtools.com/planner/A22lL3zA
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2
Sentinel (20) / Void Knight (71) / Paladin (15)
▸ Health: 1,917, Regen: 0/s
▸ Mana: 197.97, Regen: 18/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 47 Str / 5 Dex / 1 Int / 10 Att / 15 Vit
▸ Resistances: 126% / 85% / 110% / 32% / 56% / 80% / 96%
▸ Endurance: 80%, Threshold: 764
▸ Dodge Chance: 1% (23)
▸ Armor Mitigation: 58% (3,931)
▸ Block Chance: 10%, Mitigation: 20% (240)
Perhaps. I feel like just stacking up a desirebale amount of Corruption on 1 timeline, then spreading it to others is ideal, even on main char
i think u already have a catchup mechanic ofr same char
Shattered chains would be my next focus
u can just run 1 echo and the next echo will increase ur corruption alot
I've been trying to get that one, but it doesnt seem to drop? killed like 10+ orobysses in total but still nothing lol... is it just those triangle thingie at the end of the echo tree in a mono?
Theres a way to farm shades easier let me find the thread
Your clotho roll is pretty poor too I think
weaver node to let shades ambush you helps a little but it's fairly rare
yeah the clotho is pretty dog, im spending all my weaver trying to get new ones through the 30% drop rate thingie, probably rolled 20 clothos but all are so bad lol
For anyone who has beat normal abberroth...what level did you attempt him and when did you feel like you were strong enough to attempt it
%phys shows up in warpath tooltip but don't think it actually gives us damage
At least it's not supposed to, it's not a phys skill
really? jesus fk, then i destroyed a better one that had void dmg
but i destroyed it cuz it said i got a dmg decrease....
i also thought something along those lines, the warpath is void dmg but i got such a big increase from the +%phys dmg so i thought i was wrong
big roll
Yeah the tooltips are definitely wonky
Btw report it in game please
nearly max speed
Max t7 ?
This will let you easily farm shades
Garbage > Shatter it
thank you bro!!!
Crit multi ?
didnt want that 😦
but all i had
and i didnt wonna wait haha
so just slammed it
how do i make good use of this xD
@peak scroll btw, do you know if someone has gathered data as to whether +%phys dmg works for void knight or no? From what I saw it SEEMS like I still gained a lot of dmg, but im a giga shitter so i might just be coping
i need dat
Slam not Imprint
idk what else to do with it
anyone know if smite isnt working right? my tooltip says ~7.5k dps, but its only hits for like 500ish base, 2k crits
mathac are u judgement
yah
yea use it on a 1lp unique
hmm do i just glyph of chaos
i can still put it on a null with 0 forging potential right?
so i can gamba on the bad mods with glyph of chaos
Correct
gud enuff
I'm searching for that belt too lol
im usin this lol
Not certain but like I said, %phys isn't supposed to work
%Phys is definitely not supposed to work
However tooltips are kind of stupid
Is it possible to get to 12 stacks of time rot per hit? Because erasing strike I think has a higher potential damage multiplier than devouring orb, but only for a single hit.
i was still using one with 5 mana xD
Correct, but it is reflecting in tooltip. I could try 2 dif weapons with %void/phys but I've got a lot of %damage already. It prob would be hard to notice
Guess could remove all gear to test later
If you have enough Chance to Time Rot with garanteed TR stack, you can technically do it
Also, if I convert bleed to time rot, does it affect the multiplier from rot grip? I presume not
Alright yeah, that semi-confirms it, cheers.
tooltips are stupid yeah but seems like the best gauge of damage right now? unless i wanna bust out the excel sheet and do the math, which I absolutely don't want to do🤣
it's all about the excel sheet
Can just hit a dummy with no gear and 2 same weapons that only have %phys/void to see
Just a bit annoying to set up 2 identical weapons
surely this is useful somewhere?
He had to crit when he was 2nd phase almost ded 😦
you dont have any crit immune or blind dropped
hahaha hard disagree
true true
ye blind dropped cuz I had to dodge stuff for a sec
unlucky the sec I re-apply he manages to crit
rip
tbh thats why i will go in with 40% reduction still on boots + orians seal + HH specced for immunity
something gotta be up lol
if he manages to cut through like 6 layers of defenses he deserved to kill me
yeah he hits hard, im at 6k armor, close to 5k hp, 1.8k endurance thresh and still getting clapped xD
noice last harby down
oh he clapped me with 8500 and 5200 HP 😄
I prob need more dmg cuz im taking too long so he fill the map with more stuff
oh lol
you need an extra layer for sure but should be fine with it
i mean assuming your playing ES as well
I dont know what you were doing then because WP while not the top tier in dps, certainly doesnt lack for dmg
My warpath wasn't maxed, im sure that if I invested as much as I have with ES it wouldve done better
but still its alot weaker than ES for uber
the only pro I see is that it has it easier to dodge so it takes less dmg
So are like, 90% of all skills in the game, that isnt a good bar to use
yeah, and thats why 90% of the skills can't kill uber
they made it so only op builds can clear unless you have super super high invest
is there a glyph or something to add a lil corrptuion quickly to ur mono
or some way
i need like 6 corruption to fight the alst harbinger
and i cbf 2 do a whole timeline
You cant say that because barely anyone has gotten to that point, most end game builds can handle uber ES just does it faster is all
glyph of envy
that adds stability not corruption tho right
oh mb sorry yeah
ye sure if you can tank uber theoretically you can kil it too with any skill, but there is a difference between possible and practical
most people wont play a 15 minutes raid boss fight to possibly fail at 13:30 cause forgot to dodge one time, it is not really viable
that said sure there is def more than 2 builds which are viable, but def also not all
I think their mistake are the super op builds and high invest is the intended way. They did say that in the trailer that it would take a lot of gearing to kill him. But people just flew by and killed him day 2 🤦♂️
tbh i dont see a problem with specialized uber builds, poe has that too, it's fine. like storm crows
problem is if your build does everything better and ubers
Most attempts arent taking 15m, and most builds will have enough def to take a few hits. I'm not talking possible, Im saying there is more room than people think because we have more than enough dmg, ubers in any game is a def game. Besides, not every build needs to do ubers, or even harbys and abeeroth.
that said i hope they delete storm crows snapshotting it's so stupid
Ah snapshotting
https://streamable.com/7g2v7t
Still trying to do pure physical damage, i'm not giving up..... it's so hard tho 
Snapshotting is generally a silly abuse case whenever it exists
Oceareon seems super good.... am i missing something?
compared to flames of midnight and phantom grip
rare af but no, it is super good
aight lets farm some anchors with LP lol
aight first floor of the first echo, we done XD
At least it's prepped for next item lol
ye i mean imma see how many i can get but it's funny 😄
1 is still less than 2 😄
ye kinda not holding out for that 0.4% or whatever is it
Is warpath bugged, how can a warpath that hits 6 times a second not sustain 3 void essences?
thats excluding my echos
im hitting like 1 billion times a second
so u need devouring orbs to expire ig
You mean it only counts as a use of attack on the initial start?
every dmg instance seems to count as a hit
not sure if related, but when i tried warpath, with healing hands on melee hit, it only procs healing hands once, because its still a singular use of the melee attack
for stuff like shred etc
You can try hitting the Dummies in the arena
WP hits multiple times, but it only counts 'on use' effects when you first start spinning
its stacking a lot of armor shred and it's giving me the void essence every 4s as u said
okay then ye, it's the CD
Yes 4sec cd and 8 sec duration
ye i was the thinking the singular use
that said i def got more than one occassionally while ESing early and not having any points in either dorb, or ES tree, so something is up with that talent
lmao, the bolster node in Smelters is STILL broken xD
Hi,
Whats the most powerfull, non-specific-gear-dependant mastery atm? Don't care if its broken or op, just need to mindlessly slay
yo guys
why does everyone play judgement as dot and not crit
is there like a reason for that
that am unaware of
dot is easy to scale and it's a super chill play style
i'd say paladin, vk is pretty broken op, but gear reliant, paladin spellcasters arent as reliant, can go smite fissure or multistrike smite
Whats up with it ?
It's not givine endurance threshold
You deal a lot of dmg and you get tons of Healing at the same time while also scaling just Healing Effect
is it like the res and endurance node in holy aura that mentions endurance threshold but gives endurance?
Would shock and electrocute counteract each other in a lighting jav build? Or would they complement each other
Which vk is most broken if yuou have the gear needed? Warpath or erasing strike?
no, it flat out says armor/threshold and doesnt give anything but armor
not at all, shock reduces defenses, electrocute does damage, electrocute makes use of shock
erasing strike
warpath isnt even close
Ta, i've been looking at the boots that adds a chance to shock on lightning damage
Complement
Shock Reduce Lightning Res
Reason i ask is i have lightning pen as well via execute
Dont need to
Just take this
so shock has a cap, but its an easy to meet cap with just 1 source of shock chance, pen doesnt have a cap
Solves your Shock and Lightning Shred
Thank you, i knew i overlooked something
this passive is so loaded, its going to get nerfed so flipping hard next season
It has to
theres no shot ehg didnt know that passive was going to be as broken as they did, they prob did it on purpose to let sentinels top the leaderboard for once
The values will probably be lowered
To 2% per point or something
Still strong, but nowhere as op
Okay and when you mention paladin, is this the build to go? https://maxroll.gg/last-epoch/build-guides/judgement-paladin-guide
I mean thats just 70% Pen for "free" 
i see judgement, no it isnt judgement
judgement isnt used in either builds
Change it to convert the multi, problem solved
judgement is still plenty strong all on its own
smite fissure with devotion MIGHT use judgement just to eat its mana pool, but thats it
I doubled my damage despite being a Void Rive
Can someone tell why my warpath stops instead of continuing, it's a bug right?
it feels weird using this on an up close build just because of its unique effect, i feel like a at range forge strike would be better
Also, i just realized, that 5pointer, works so well with
90 Melee + another 90 melee (last 1 doubled for Rive)
That grants 1 crit strike multiplier per 2 str
Looks like you ran out of mana for a small moment
It's a really nice synergy i mean
yea but thats the point of the passive node right, get void essence refill mana
it's not supposed to cancel ur spin i think
it doesnt usually
yea i guess i can see that, needles are just stupidly easy to obtain, i have like 20 of them in my stash and really need to just vendor them all lmao
whats stopping u from doing that as crit
the +4 mana channel increase is more than 4. that's +4+4+4+4+4+4+4+4+4+4+4+4+4+4 mana per channel tick, you stop because your void well can't even keep up with the channel cost anymore.
The first procc was fine, the second was just a little late
is aurora time glass worth the crit chance and added health slot in a amulet slot for 2h paladin?
and should i aim for lp farming it or should i be happy with a non lp version?
if you are Merchant a 14 weave sells for 400 K minim
Lets say you do Crit
HE gives you More Dmg and Pen
But if you do Spell DoT HE gives you Flat Dmg and Pen
And thats better
Also you can stack multiple pools of Dmg under your target
And yourself for multiple healing
this is kinda insane (multi smite)
https://www.youtube.com/watch?v=kmC8f16B89Y
Also, i love the ability to graft set effects onto gear
That's one of the greatest things this update. I'll be able to make use of the last bear set bonus
On an item with actual useful stats for me
LF > Small Weaver prophecies pls
Naaa, im cof, i only keep 15+ weavers will items
how do we get the set shards again?
Weaver echo
Its a fun one to run too
Just a straight path
I sometimes run it even if i dont have sets to break, its just that much fun
Wonder how common it is, because that's a pretty big gate to that crafting option
Its sellable on the vendor if i remember right
ah ok that's not bad then
is sentinel really overpowered now? like falconeer and rune master situation
will i be bad playing other characters as alt
nah you'll be fine
Nah, everyone is good there is no class or mastery that is unplayable
sentinel is a tad overtuned but it's not as egregious as falconeer was on launch
Rogue is the worst off (other than falconer cos zhp don't matter if you overscreen clear) I guess, theres no defensive layers and a lot of the possesed mobs hit like a truck and some thru dodge
Yes, 1000% so, we top the leaderboard right now
I swear to god ehg did it on purpose to throw sentinels a bone this season
guys what is a good melee build that allows you to "feel the punches in the face" to the enemy. without being super slow clearing?
I see okay
there's very interesting builds for everyone atm
I wonder how long until they unbork the 2h node
This
my friend is really struggling with his rogue, at start of empowered monos too
a lot of the weaver idols enable some funky stuff, some others from unique buffs, LP slammin in general makes even jank very viable
a bit tuning and it will be good imo, no need to destroy the fclass
how do you mean
other than the haste convertin to block?
Mastery respecs are pretty cheap, if they wanna try a different build
Dude, Im at 400 corruption right now, and i havent been using symbols of hope since like start of empowered monos
Any beginner can slap on anything on their sentinel and they'd perform like the top builds of other classes. Hell I completed campaign + early monos with a firestarter torch I picked up at the starting zone.
I wouldnt say cheap
i just removed it from action bar, appearantly this disables auto acsting
For friend at lvl 70, it was like 50k
mine was almost 300k
It all goes into me organizing my stash tabs
Last tier, I just got 70 K damage
I saw someone has sold a double mana idol for 4m here yesterday
i have like 6 of those
💀
For once in my life, organizing my stash tab
guys what is a good melee build that allows you to "feel the punches in the face" to the enemy. without being super slow clearing?
Same, I think I'm 5m deep on that at least..
there's just too much 2+ lp stuff I wanna keep D:
Im sure if all of us had access to selling our cof gear on mg, we'd have like billions of golds worth of items in our stashes, haha
and for build enablers you gotta have 1lp at least to go turtle it
random uniques sell like few thousand at least to vendor
Because of slotting a unique 3 times in weaver tree, i have multiple 3/4lp items now
Like this season is insanely kind
And coming off of poe2 ruthless, it feels great
I should really slot in some very common items
and just turn them into 4lp like stat boosters
I need to go print some exalteds tho
Apparently that chest cove place + just that one imprint is a giga printer for that
ive used mine for nemmy, it's so nice seeing him almost every mono
the fact you don't like.. lose or have to store the item in the imprint is so forgivin
so many other games would take that as like a sac node where you can't get it back and have to overwrite the imprint when you wanna replace it
Oh, and about the 2h node in sent, apparently it's giving double the penalties when you use it, so -40$ dmg and -20% as
and it may also be disabling the other 2h nodes
That.. thats Very worryin
I don't think its the case tho, can't test now atm but I'm fairly sure I got my str and ignite chance from it
I knew only that the haste swap was like weirdly bugged out only workin on some sources
If you modify/destroy the item it's reflected in the imprint I believe
I wanna say it was like the pen and 2h crit multi ones it was messing with
ah not using those
Like experimental mod on boots would grant you MS instead, some other sources would just not grant you block, can't recall from quick testing I did if any way to get haste gave block
I know the haste part is 100% not working right for the block conversion
Hmm, will have to test if any of the 2h nodes work later
If no there's 0 reason to stay FG on my build D:
how to increase more damage Javelin skill
which version are u playing
i mean

javelin from sentinel
Alright now, no need to be vulgar
electrify, I use divine throw
^
wats ur weapon like
are u using siege barrage
sierpin fractal tree
yea thats why then
sierpin wants physical crit
and ur playing electric dot
mismatch of weapon and skill scaling
if u go sierpin, dont go divine throws
just siege barrage + crit scaling
Tu'ranis Bident if you go electrify
if u want to go divine throw electrify, get weapon with damage over time stuff
or one of the new crafted ones with a champion affix
like tulrani's bidet yea
u can use a 1h weapon like 1h axe too if u wanna use a shield
with implicit bleed change
since divine throws converts bleed to electrify chance
im doing that exact same build and just now got aurora time's glass. is it really worth the crit chance+health from an exalted amulet?
https://maxroll.gg/last-epoch/build-guides/electrify-javelin-paladin-guide a little old but the itemisaion and tree sorta works
wdym
my only issue here is toucan linkin maxroll
I only have the weapon. how else ?
letools is right there
how is letools better then maxroll?
Man... Every time I go to play sentinel, I'm like, "This time I'm going to try skill that is not warpath", get as far as level 2, and am immediately reminded how much I love warpath, lol.
how is aurora time glass comparable to added health and crit chance from an exalted amulet if i dont have lp on it?
oh least its a lizard build
whats wrong with maxroll?
should In stay with FG? or I need to switch to paladin
depends on how good your exalted is
i wouldnt use without LP tho in general
its a t6 crit chance. i think ill lose 100% javelin crit chance if i swap this amulet which is what's been setting me off
Skills that don't interact at all anymore
yea dont swap without LP
... Thats the build guide you want, thats using an axe on a javelin build.
whats the best RF build out there
Thats confusing to me
brother ur using a dot
ahh okok should ill look for a 1lp then ty
u dont care about the flat dmg from spear if u play dot
if u go hit based javelin, then yea use a spear
if u go dot like electrify, the added melee dmg does nothing for u
cuz dots have their own base dmg and scaling
only time u wanna go spear on javelin while playing dot is
Thats silly, kinda annoying thats dots dont take the hit of the attack into account
for holy trail, because then u can use lunge to throw more javelins
but u want judicator unique for it
let me tell you about FG memes
anything w judgement is meta
i got like 600k dot ticks and can face tank abberath nuke so
free dmg while being immortal just from slappin some attunement
xdd
same tbh
i just want t7 attunement now on my helm
im listenin
solving for crit reduction without leonin is such a pain but I have some unique helm plans I wanna do...
wonder when we'll get a unique for that helm D:
ive imprinted everything for leonin helms
hi, so changing smite to lightning conversion doesnt change fissure dmg over time to lightning right?
I need to do that yeah
at least it looks like it, when i press alt and see tags, it says fire
Ruby Fang, scaling ignite, electrify, and poison all at once
I did consider that ngl >_>
im not spending havocs on a stat
💀
saving those for +4s
you runnin low? you an MG andy with no printin?
my issue is if I'm playing FG why would I not play 2h + shield
and if I'm not playing 2h why would I play FG
trying to fish for +4 judgement weaver relic
just imprint the weaver relic the prophecy for those sucks
the double roll and imprint stack somehow I kept gettin least 18 wills consistently
until I rolled into this +4 smite I got and stopped
the weaver one is kinda bad no
I'd not use that base hammer but that's good to slam into some vengance memes =P
Each mastery really has it's own nice, right now I think pally is best for it, but FG gets a lot of bleed early
slam it into renegades will and go ham on crit veng
u need staff for flat spell dmg
idk about melee
yeah... 2h being borked really puts a damper on a lot
might just go do the Wlock memes now
it really do, hopefully it gets fixed soon
any word from devs on it
I havent seen anything personally yet
why cant i put another legendary wing guard in sacrifice spot?
what do i put there?
u need same or higher Lp sacrifice
same item too?
yes
you need to put one with same or higher lp / amount of slammed mods
Ive been tryna get these smite on throw idols but I havent seen even one dude
try puttin in the sac first as well / reopenin the screen
sometimes its just an ui bug
xdd
time to go again =P
When I apply abyssal decay (via abyss echo) and then proc the dmg with a hit, does that remove the debuff?
EDIT: yes it does, but there's a separate node that prevents hits from proccing the debuff
like okay my whole issue with the phalanx build was scalin dps cos it wasn't really going up that much so I was wondering man I should just go hit based cos the dots ain't really interactin, just have ignite as a supplamental right?
but now hit mods at least just don't work for 2h node?? and there might be an innate doubling up of the less dmg? or is it one or the other @quiet hearth
like I'm so lost now wtf am I doing with this build there's no point keeping the spear if I don't use it to trigger javelin OR boost vengeances own dmg and if I don't have a shield I can't do that cos no way to really get enough block
The jury is still out, some say i's the AS, some say its the dmg penalty, but something is very wrong
the minus to as doesn't really matter to me, thats the whole point
hmm
I get enough hits even with 1.2 aps cos of all the stuff that triggers off vengeance
and I go pmuch infinite if enemy hits fast enough to trigger all the ripostes inbetween
SPEED !!!
i mean i did want a 2 LP inevitable 😄
The build feels super fun for clear. Its the ST that sucks cos most bosses just run around throwin aoe effects D:
i guess it is kinda like thath
what if I just spec the tree into nothing but giga arenas and imprint the 5 orobyss echo
least when I do that I can release all of em at the same time
would imprint rune prison instead but I still haven't friggin found it
Day 5 of trying to find a suitable dev orb helmet base
Hi, newbie here. I love vengeance and rebuke, but struggling to find additional skills to pair with them. Tried both void knight and forge guard but I found their skills to end up taking away from the vengeance/rebuke skills I wanted to use. Anyone got suggestions for build options?
I think you gotta pick which one you want veng or rebuke
I mean rebuke's on a cooldown so I can use both. The problem I have is that for example manifest armor, enemies will attack the armor and not me, which lowers my counter attacks/rebuke charging
Thats kind of the point with that one, you being immortal while the armour clears all
Haha I used the same for leveling, started with blood of the exile (slammed 30% ms as well) then changed to these.
I really had a blast lvling voidknight this season and hit lvl 100 yesterday .
Took me +/- 45 hrs without any min/Max Echo strategies
Do you wanna use Vengeance as your main skill or just another defensive layer @fiery talon
main skill I think
Well, if I can, I'd like to get rebuke to do numbers... but it seems like it doesn't charge up a lot of damage
yeah not really its thing
min rolled af
hey 12% health
a fun variant of Veng is going Volcanus cos Iron Blades count as melee attacks
Volcanus eh? which is that, is that an existing build?
to do that, you should grab the % more damage nodes and wield a mace
it's a unique 2h sword
Oh I see
i would give you this if i could lol
15% chance to cast "magma shards" on melee hit
Will that increase the damage it charges or just increase the base damage of the skill?
either is good but I'd love if I could get it to scale with the amount of damage I absorb or something
you hit a guy, they hit you, both your hit and riposte trigger iron blades and all 3 different melee hits can trigger magma shards
that sounds super fun
I also took the axe throwing on hit trait cuz I thought it might trigger with the ripostes but idk if it does actually?
slot in counter attack for retribution on base sentinel tree
and while runnin around you'll randomly melee someone back and trigger volcanus
yep I maxed that all out haha
how do you even farm more harby keys
it can but that has a 1s cd
any reliable way to get volcanus?
"damage it charges"? riposte should be a subskill of vengeance, so all of them should affect riposte
Oh no sorry I was talking about rebuke for that
he was talkin about rebuke
I tried to piece a smelters wrath FG together after leveling with voidknight:
https://www.lastepochtools.com/planner/Bxr3wYRA
I actually managed to kill aberroth first try with this build already. Any advice on how to improve? Specific uniques or different passives/skills?
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2
Sentinel (20) / Void Knight (5) / Forge Guard (73) / Paladin (15)
▸ Health: 2,297, Regen: 73.28/s
▸ Mana: 248.33, Regen: 17.84/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 88 Str / 1 Dex / 1 Int / 1 Att / 21 Vit
▸ Resistances: 108% / 125% / 136% / 83% / 85% / 94% / 68%
▸ Endurance: 70%, Threshold: 650
▸ Dodge Chance: 3% (79)
▸ Armor Mitigation: 77% (9,382)
▸ Block Chance: 90%, Mitigation: 31% (753)
▸ Crit Avoidance: 37%
ah yeah my bad, I should'e specified, the mace is for vengeance 😄
it's a fairly common drop, go to reign of dragons to focus swords
once you get one you can imprint on the weaver tree to get a lot more and start fishing for high lp
Man so many FG builds are using the tree. I know it's good, but the loss of ~150 fire damage on void cleave seem fatal
I'm just trying to figure out what other skills would be good. I use lunge for movement at least...
Any way of swapping weapons easily?
plan to play FG or?
honestly I'm not sure. there's some useful passives but I'm not crazy about it's abilities
theres fun stuff you can do but yeah
Anyone got gameplay vids on how the smelters wrath plays like?
Riposte oriented Vengeance would look something like this. Riposte is physical, Iron Blade is physical, so I'm keeping Vengeance physical too.
Yeah that looks quite similar to mine. I just put more armor shred on the iron blades so far
How's the build?
I don't play it, ask Passion Punkin 😄
to you warpath enjoyers: I'd like to follow maxroll's warpath build but I'm nervous about switching too early, is the build completely bricked if you can't afford all the gear?
For those nodes which say "vengeance deals more damage" does that also apply to the riposte damage?
yeah it should
bruh why do i get the stuff i dont need...
Oh ok cool I was holding off on slotting those cuz I wasn't certain
the additional riposte nodes go hard for any clear btw
cos you will not hit fast enough vs mobs to have riposte constantly up without em
true, chances are you will be hit more often
with +2 every hit is 3 ripostes charged and the enemy will spend them immediately
1.5m relax aura build, just walk around and collect loot lol
yeah I noticed you need a certain amount of attack speed to keep riposte up in a horde of mobs
It's a really fun build tho I love vengeance and rebuke
I guess rebuke is the "oh shit" button more than anything tho
I thought takin the swap node also swaps riposte and blades to fire D:
cos they're subskills
I can see why, because the skills itself is very clunky.
The numbers are fine tho. With my current pieced together setup it hits for 4.6m already at dummy.
Err? What is that haha. I want it!
My personal advice to you is to level as w/e skill you want to play endgame. If you switch too late for example, you may need more gold than you currently have. Even if a bit early you may burn unneeded gold. Early game is easy enough to level with any skills.
molten riposte would make no sense if it didn't
well it doesn't say anything about swapping ripostes or iron blades
Someone here told me it does
thats just how it usually works tho
its inconsitency in some of the tooltips sure
like, if you swap Rive to Void, Energy Wave will be Void? 😄
I remember the recently bugfixed Fissure so I'm skeptical
Yo all you Sentinel Chads. What endgame version of Sent should i make 🙂 I dont know what one is the best all rounder... @gloomy orchid whats you character name so i can look at what ya got on haha
Can someone take a quick look at my VK ES build, I'm getting a bit desperate with Uber Abbaroth. Where can I just squeeze out some damage and extra mana without making the defense worse?
I'm so close to a kill, but there's still a little bit missing.
https://www.lastepochtools.com/profile/Dolewan/character/DolewanVK12
consecration aura damage per tick, lazy build just walk around and everyone dies
how do you feel about conditional defenses 😄
just swap in last laugh if you get him to 20%
that harbinger of tyranny is so dumb <.<
Can i not drop sentinel idols if im a rogue? I been looking for them but no luck?
you can but theres class weightin
Does the aura have decent aoe size? I've never looked at the build but I do enjoy rf
Wow i can see why noone bothers with smelters wrath. The animainion for it is just horriable. Just looks like the character is trying to take a shit but is constipated.
also make sure your filter isn't hidin em @winter jungle
well, that minion spell damage affix on your weapon sure is one place 😄
nah its at the top of the filter, I thought it was that at first 😭 but class weighting makes sense
had 2/3 chance to get something good... but it had to take the worst mod ^^
very small size unless u get area effect affixes
What would be the exact idea?
That's what I thought thanks
i see you have blind already, so if you want to risk it could swap in Ekki helm
also im not sure if you are crit capped?
im crit capped when he gets debuffed by the bubble
crit capped when he gets debuffed by the bubble?
I got a 2LP Ekki Helmet with T7 Mana and % mana on it in my stash but im not a fan of it because it removes my mana even faster^^
are you CoF?
Anomaly
what am i missing
1 symbol
he only has 4 specced
wow looks really tanky
has anyone made it to uber aberroth with judgement aura build?
you are missing nothing, but im missing 6% 🤣
yea
normal abberoth down
Then get prophecies for the correct size idol you want
what corruption are you at for normal abby?
just killed him for first time at 300
VK passives?
that said not sure you can squeeze out mroe damage. last laugh basically
would rather focus on solving whats killing you, damage should be more than enough
oh, nice
hmm what timeline do i farm on judgment pala
whats the best way to get ward retention for a fire based healing hands pally?
aura or hit
my missing player skills kills me.
Is there a way to enamble animation canceling? the ES slam takes so long, and abbaroth catches me all the time ..
isnt nihil like super common with cof,
moar attunement =P
hit
attunement is mana no?
paly just double dips
who needs retention when you can generate 50k
well not anymore, probably closer to 15k now max
ah it throws me off how they fixed symbols of hope showing in LET caclulations, but anomaly does not show
I know a friend with barely into monos who I boosted was giving me 5k
dont think you can cancel per se, but could adapt your playstyle a little bit maybe? instead of spamming all the time could focus on burst windows around anomaly, pop it, dodge to get frenzy from nihilis
squeeze in more into these windows when you are attacking faster and focus on mechs outside of it
and/or attack speed on gloves i guess lol
yeah im currently peaking at 6.5-7k ward but theres still plenty of times where i get a small stun and its enough to remove 3/4th of my ward because it goes down so quickly
idols have the new retention mod, as do amulets, can't recall if any other bases... there's some uniques as well
Belts I think?
wall of nothing is massive amounts, can also go for the mountain boots with that chest if you got any extra dex/dodge
frostbites last line is perfect but the rest is garbage for my build
does raw level on skills affect its dmg? so for example does level 20 unspecced vengeance have higher damage than level 1 vengeance?
no
@tacit zealot not sure what FinnBear is talking about, but Vessel and Strands of Souls are your best bet outside of Frostbite gloves
Aurora amulet too
Ward retention man
Ward threshold can be crafted and rising threshold helps with retention math
is there a better ring as "Flame of Midnight" with more Damage?
well you recommended wall of nothing which has 0 ward retention 😄 it does have ward threshold though, but if he's a low HP build the amount will not be amazing.
Are any of y'all playing Crit Forge Strike? I'm playing it with multistrike rn but I feel like it will fall off quite hard in higher corruption and ALL the builds I've seen center around forged weapons
Rising threshold is also great for just having more pool for if / when you get stunned
shouldn't be too many points to solve for not being stunned on pally tho >_>
oce probably
im doing divine bolts pally so always full hp but with most of my gear needing uniques and no lp dropping reliably my defence is shockingly shit lol
you see, his problem isn't getting more pool. He can go bonkers in a few seconds. His problem is, it disappears in seconds.
if you want to go glass cannon
less than seconds haha
I'm a divine bolt pally too, so I should know 😄
normal? xD
oce?
damage isnt an issue (this is out of battle with no holy aura or anything applying
dayum im still missing alot
Anyone using javelin smite build? Curious how it works overall
im at 555% LUL
ocearon
adorned idols?
you do also get ward retention from just int btw
wish we could grab ward retention on idols just like acolyte :F
3 adorned (2x2) with healing eff
4 small all with the new hybrid healing eff
2 humble for hybrid spell damage will replace with a unique when i get it. that gives a 200% ish
TL;DR crit cap, could upgrade your splitter and siphon, Ekki may help you tank shit you couldnt avoid
could get more flat from passive tree but that will come at a cost
threshold helps tho
can get quite a bit of that
yeah im using battle standard node in javelin for the attunement > damage scaling so no room for int
plenty of stuff with all attributes
damn haha. thay RF build must be super neiche 😦 only found one vid on it haha
You don't understand the problem. We go from 0 to 8k ward in 3-4 seconds. We want the Ward to stay longer than it does now.
Adding threshold moves this to 1k to 9k in 3-4 seconds, but it still evaporates away.
waht is up with my nihilis drops lol
so guy just drop a 2LP nihil
you need either ward per second, or ward retention (and primarily ward retention stat) to slow down the decay
once i get +4 holy aura ill be getting those retention nodes also
im still missing so much good gear
Threshold cuts decay down by its relative amount
I mean you can, its just infinitely more annoying
like every peace of gear needs upgrades but im so unlucky with drops
Sure here the case is that you get so much ward rising the threshold relatively is too high an opportunity cost
im using the health for ward affix in mine so exang for now till i can make the experimental gloves with t7 cast speed
1×1 small weaver idols roll it
After all
Its about same value you just get other secondary mods that arent as great
why do people use this on judgement btw
all i get are these ones XD
no, acolytes get it as a suffix on their 2x2. We have to trade our %inc healing idol for it 🙂
seems to me the only thing that you benefit from is the strenght and +1
judgement is a spell, and the relic has implicit 20% health
yah i know but thats all it gives
if only soulfire wasnt better for us lol
huh kinda goes hard
show me a relic that gives 20% HP, 16 STR, +1 skill and generates ward each time you use your main attack skill 😄
it doesnt give ward tho
but yes, technically you're correct, that is all it gives 😄
cuz that doesnt work with judgement
why not?
idk but it aint giving me ward
does with healing hands
if you have the ward nodes scaled and the health up front lol
well if it doesn't generate ward, then judgement shouldn't have the spell tag it has
you also need to heal for the ward to activate
hmm only for self casted hands tho
what is the maximum +skill one can get?
judgement is a lil weird in that its both an attack and a spell
so you hit with it and that makes a spell effect
so that relic gives me +1 18% life and strenght
then 1 stat from an exalted
depends on the skill. if you mean generic + all skills, then maybe +3?
+4, there's that axe
+2 amulet +1 generic relic, +1 axe/sword
True, didnt realise they are both prefixes on small idols
what was the other item you suggested besides the strand belt? anything for retention in gloves besides frostbite?
for judgement
hmm
vessel of strife, aurora's time glass
guess im just trying to farm shattered worlds then
+7 at least
wow 5 from relic and where else?
+4-5 easily
+5 on relic, +2 on body armor, +1 on weapon, +1 shield, +2 on amulet, so 31?
So many skills where gettin more than +5 feels so excessive
why would you go to 31 for judgement tho
not much you can take if you go hit judgement
fun
judgement is THE skill you want as many points as possible. so many good nodes on that tree
whats your work around so far?
I added some HP regen and Vessel is producing ward per second
I dropped a 2 lp vessel yesterday just going in there to legendary some boots rq lmao
hmm
HH also can be made to benefit from all your buff skills levels
why not soulfire relic?
whats in your glove slot?
ya know what link me your current setup
wait wich body gives +2
in my glove slot? some trash, 2lp falcon fists with t5 attack speed 
attack speed? i thought you was div bolts pally
wings is +2 fire melee I'm assumin
yes i am, but melee divine bolts 🙂
ahh im caster
https://www.youtube.com/watch?v=j3XtN-_NOZU link in desc
ah yah wings is +2 yah
that's right the new sword gives +2. And I forgot the old sword, naal's, which also gives +2 😄
so dual wield over weapon+shield
i know smite is good damage but if your main skill is healing hands why not do javelin for the extra "buff" damage node scaling?
I tried it. It barely procced, and it's bugged 😄
13% for 1x4s not enough for you
it always fires the bolts from idol proc to the right side
regardless of where the enemy stands
you do do it
I proc smite with palarus, so I get the buff anyway. And I removed javelin in favor of judgement aura
they dont get the buff tags though do they?
smites? no no no
I meant the javelin, you turn it into a banner to get the buff tag
my smites through javelin lol
if you're using it, I like it for the movement more than anything
yes finn i know lol thats also what im saying
banner jump not being a traversal is so sweet
i was asking pso why they didnt go it for the buff tag on hh XD
i dont use it for traversal though
he just said: judgement aura
not yet anyway i have a 0lp imolators so only cdr is boots/tree
oh, because I have enough damage to comfortably clear monos with bolts, but bossing is slow. as evidenced by that video 😄
Alright done editting and uploading the Major Update for the Void Forge Guard Shield Throw build: https://youtu.be/nxcdLfhsCLA
yes and you replied to me about the buff after he mentioned it and answered lol
im not new finn im just exploring options outside of what im used to with this build XD
fak i kinda have to swap now
Ahh man if you wanna just delete that its ok
healing hands has been my go to starter since the skill released but ive always built the same way so trying to see what else is fun and available haha
you were caster right
it's good you did. The skill is bugged every season in different ways, and only the caster version was rather unaffected 
doing crit? new gloves go hard on paper
Which ones?
+4% crit chance, dmg taken over time, get hit for x of mana cost
Is elcoe's innovation a trap for crit based builds or actually sorta pog?
Grasp of the Blood MAge
not really a fan of melee unless its Righteous "judgement haha
that was the name
it is kinda annoying to avoid some attacks, where I could just stand AFK previously 😄
can't relate
oh i know i did div bolts pally in 1.0 and could generate 100k+ ward. so much it would over lap on the ward bar and start again so always looked like i had 2-5k ward when i had far more than that haha
then 1.1 hit and i felt it and was like yeah, nahh and went onto other games till 1.2
Is this something that'd be of use for crit lightning jav?
it was still pretty OP in 1.1. Even with synthesis of light bugged and requiring 100% instead of 10%
for any crit build pmuch
but dont wanna do a 1:1 recreation so im trying to focus other priorities like full healing eff instead of full fire damage and going more crit multi than i did before
you rockin grasp of the blood mages turtle?
Ta, trying to work out how my item economy looks of normal items vs uniques
only sat at 41% crit though since im now using a shield instead of a crit implicit offhand
nah judgement gloves atm for the fire pen/attunement
Don't want to go to heavy on uniques
ah yeah makes sense
ran out of fp trying to get a low tier on the freeze to seal
Also i have chest, gloves and helmet so i can utilize the last bear set bonus
That 30 strenght is nice on the 3 set
im more than happy to change gloves though its just a BIS ive found atm
a lil throwing speed wouldnt be bad for the javelin
atm with no retention i lose over half my ward just placing it down again lol
Does anyone know if auto cast smites can echo if they've been converted to void?
wouldnt that be acting like an echo procing an echo which isnt possible?
I have no idea
echoes are only on direct uses
i dont do void knight so i dont know myself lol
I theorycrafted this mess pre launch
https://www.lastepochtools.com/planner/BaKNWnNA
Tombs of the Erased / 1.2
Sentinel (20) / Void Knight (25) / Paladin (68)
▸ Health: 1,913, Regen: 236.07/s
▸ Mana: 408.64, Regen: 10.4/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 3 Str / 1 Dex / 1 Int / 101 Att / 7 Vit
▸ Resistances: 204% / 91% / 91% / 94% / 106% / 110% / 97%
▸ Endurance: 40%, Threshold: 756
▸ Armor Mitigation: 58% (4,162)
▸ Block Chance: 57%, Mitigation: 43% (1,505)
Mad Lad-ledin
put tilde or something in front of the link so it doesnt post the bot
not now but in future
Ok, thank you!
Oh I think I just figured out a good way to use rebuke aggressively, you don't really need to charge it up unless you're intentionally blocking hits, you can also use it to do a combo like lunge > vengeance to get ripostes up > rebuke (tap or hold briefly) and it'll burst a whole group
as long as it works for you thats good
why phantom?
give me a sec to try and recall wtf I was thinkin 2 weeks back
oh okay yeah this build used to have manifest armour and the new ox chest
so I kind of just forgot some minion stuff on it pmuch only to boost base crit
also why DOT on chest and not hybrid?
cos mistake I guess? >_>
does judgement conc ground stack?
like logis and phantom are there pmuch only for + to base crit for ease of cappin
you've had to focus a lot of resistances where i havent yet im overcapped but idk why lol
WTF i got there
just sentinel things
its my shield, ammy and relic
ive been neglecting suffixes unless its like hybrid damage or pen lol
What I'm currently rockin ingame
~https://www.lastepochtools.com/planner/BElNlgeQ
for a totally different build altogether
yeah the earlier link was a theorycraft
I went with a phalanx electrify stacker which I have been able to tank everything to the 750 corruption I'm at now
My dps however suuuuuuucks
Concentration does nothing if you don't use the active effect of holy aura right?
the unique relic is the better option for rebuke, yeah? I can't imagine one extra level of rebuke adding much compared to that unique
ignore blessings lol ive not farmed other timelines
just spirit of fire for 1lp firey dragon boots so i can slam more move speed on them
left one is more survivability because of the resistences and the increased armour on implicit. the unique one only has health regen the rest is for damage. so it depends what you feel you need
it also depends where you allocate the +1 and on the off chance you're able to find more shards to upgrade that +1 will go to +2 at t5
The right one, as rebuke makes you tanky enough, though it cant get LP, and i strongly recommend all resists while channeling on relics, if you're going for a dps rebuke build lol
you'll most likely find better than both soon though
I'm pretty beefy at this point in the campaign, so I'll just stash the +1rebuke and maybe forge it or shatter it later
You can get a stronger version of the flower relic off the soul gambler in the fire dungeon
Its phys/fire spells, all the same affixes
And that one can get lp
Theres also a rebuke amulet
cool stuff, I personally like the lil +3% block chance here and there nodes too much to ignore em but I guess you got shield mainly for the spell dmg
What options for transversal skills does paladin have, i'm not seeing any good options. I'm not using a shield so that's not viable
Shield rush, lunge, healing hands, void cleave, javelin, smite, uhhhh i cant brain right now i know im missing one
Reversal
yeah i was gonna focus armour/ward stacking for my defence instead of block since the nodes later in the pally tree which used to have extra block was changed. ill be going rahyeh light like you did though but for the affixes rather than the block/shield combo specifically
Actually javelins traversal isnt traversal tagged, so you can run it with a traversal and have 2 mobility skills
I'd drop points off VK until you got holy precision capped tho
Oh! I was spelling traversal wrong...
Healing hands traversal is bugged and lets you run through walls
Smites requires a target but lets you teleport through walls and over gaps
That's why i wasn't getting any results
anyone got info on this?
I use idols to trigger smite
i dont see myself replacing it any time soon 🥲
So won't have the points for that
That sounds very good, definitely gotta get my hands on that
I'll go HH
The traversal is on direct casts, if you're auto casting it its fine, but if direct casting, then nada
not all tho, like just everything above 15 required for the point bonus
ive been here on 41% crit wondering why tf im so low..........i thought i took that node -_- thanks for pointing it out hahahah
I love vengeance and rebuke so I wanna stack them as much as I can, having a lot of success using rebuke aggressively now too
the res + bonus are solid af
I'm also specced into the lightning side of the tree of smite
So i doubt i have the points to get the traversal
Ive done a purely rebuke spellcaster before, it gets +20 flat damage per hit taken, kinda rough to build around
Bottom right of rives tree makes it do a spell based wave every few attacks, works great on Jaspers Searing Pride Rive
Yeah, maybe if you scale enough phys spell damage that flat damage bonus can scale decently? might be worth experimenting with at least
Ive done it, the problem is it requires you to be hit a lot within 4s
A LOT
I've found that using lunge and then holding it in the middle of a horde for like half a second to a second and then releasing is actually a really powerful combo
just show em your dm's and you'll get assaulted
And then in like situations where you won't be hit as frequently you can use vengeance + rebuke to tank a big hit and still deal ok damage
Question about vengeance, the build guide suggests switching from multistrike to vengeance when I get the armor affix that regens mana with vengeance is there a real benefit to switching because I have the affix now
This is what i'm prolly going to run. Still tweaking my "ideal" setup as i know this many t7 affixes is unreal
https://www.lastepochtools.com/planner/Apw74Kdo
Tombs of the Erased / 1.2
Sentinel (20) / Forge Guard (24) / Paladin (69)
▸ Health: 3,418, Regen: 140.97/s
▸ Mana: 156.36, Regen: 11.17/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 85 Str / 1 Dex / 1 Int / 6 Att / 2 Vit
▸ Resistances: 83% / 111% / 93% / 6% / 85% / 51% / 107%
▸ Endurance: 69%, Threshold: 1,066
▸ Armor Mitigation: 70% (6,570)
I'm also still tweaking all of the stats etc
If its 1 t7 per slot, thats fine, almost all my pieces on my current build have T7's
Hell my boots have double T7 suffixes
I don't follow a build guide so I couldn't tell you but my impression so far is that vengeance will do better numbers assuming 1: you can attack fast enough to keep riposte up for the amount of attacks you are taking and 2: the amount of enemies/how fast attacks are hitting you
so it's a situationally very powerful skill
alignment would be such a sweet sweet passive to take if you didn't have to take the -mana cost to get the divine bolt nodes on HH...
Ye, just being upfront and realistic. Some of the t7's are also bloody rare like t7 % health
anyone know of any way to increase HH's mana cost by like 4 points
I’m really only using multistrike to regenerate mana and generate ward when I need it. Judgment melts absolutely everything in my path.
yeah they clearly knew how we would think hahaha
wait isn't there a shield for this
True, i see T7 flat health FAR more than i see % health
I've been doing barnacle woven thing but sentinel one seems better
My boots have T7 crit avoid and hybrid health
wtf thats not what i want..........if retention maybe..............
not the retention
Also, 412% lightning damage is on the low end
thats me idle

If lightning fissure, yes, if multistrike smite, no
Lightning javelin
Lightning javelin crit
Oh are you talking about the uh "Time and Faith" sentinel passive?
Ive no idea for that one, im at like 300% lightning damage and breeze through 700c right now with multistrike smite
Nice
what if...
wait what order are incs calced
is it before or after flat reduces
if only i didnt need the crit
get the +base gloves and that node on tree
Wait, it just hit me, turani's directly buffs my smite damage
need cast speed and the experimental ward affix for gloves
have you tried uberroth ?
so i can replace exang for more defences
if inc cost is calced after flat reductions then that shield doesn't put hh to 10 with divine bolts node
Is lighting smite just way better then fire smite?
Yeah, I just realized that it procs with vengeance as well
the base is common, 2lp shouldn't be hard
Nope, too busy farming loot i dont need because i love the lil dopamine rush
As in orders of magnitude better.
That last part and a good amount of haste, means that that's A LOT of added damage to smite
do you have a planner ? I'm curious about MS Smite and how it plays with decent gear
Haste/throwing speed
tech?
Nope, its so dirt easy to setup that ive just been winging it, it doesnt need a planner
stop linkin this spear makes me feel bad about my phalanx memes
:D
Hah, don't have it yet lol
would make the "less" cast speed node more valuable also
But i'd love to have it
I mean sure if you wanna limit your cast rate // not scale cast rate
the node after that goes hard but it can't crit I believe
the auto beam thing
you'd be trading cast speed for a shit tonne more damage though since you take the less cast speed node which doesnt affect for a big chunk to dps and then you get the +10 mana cost for the inc eff node