#šŸ”±ā”ƒsentinel

1 messages Ā· Page 81 of 1

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (35) / Forge Guard (3) / Paladin (75)

General:

ā–ø Health: 1,626, Regen: 138.77/s
ā–ø Mana: 215.34, Regen: 8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 11 Str / 1 Dex / 1 Int / 9 Att / 3 Vit
ā–ø Resistances: 227% / 90% / 120% / 0% / 32% / 3% / 24%
ā–ø EHP: 4,700 / 4,700 / 4,700 / 2,840 / 3,287 / 2,733 / 3,109

Defenses:

ā–ø Endurance: 55%, Threshold: 755
ā–ø Dodge Chance: 6% (172)
ā–ø Armor Mitigation: 16% (520)
ā–ø Block Chance: 63%, Mitigation: 45% (1,631)

Damage Types:

ā–ø Fire, Physical / Spell, Melee

Buffs:

ā–ø Holy Aura (Passive), Symbols of Hope (1/5,Passive)

Used skills:

• Symbols of Hope (29)
• Multistrike (21)
• Healing Hands (21)
• Smite (21)
• Holy Aura (21)

Used unique items:
rancid lantern
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symbol is 25 mana so its a bit of a PITA to spam it

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so waiting for 5 stacks seems more reasonable

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and you can restore 1 per use

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so you only really "wait" for 4

alpine canopy
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I was also looking at doing a void version and using VR to guarantee echoes, if echoing works decently

arctic tartan
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Hol up. This phrasing is just "impossible" to trigger, right?

Directly cast Divine Flares which hit a rare enemy or boss have a chance per symbol consumed to recast Divine Flare.
That should be "Divine Flare triggered by directly casting Symbols of Hope", right?

rancid lantern
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i dont see why the auto cast ones wouldnt work too

radiant vortex
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its so it can't chain off itself

rancid lantern
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oh right

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yeah i think that only works once

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I undersand it as just a one time repeat

arctic tartan
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Yeah, I figure that's the intend of the phrasing but as it is it reads like it's an impossible scenario

rancid lantern
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ye sounds like a phrasing issue

gusty abyss
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That is not to bad actually

radiant vortex
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technically it changes symbols 'combo' from being symbol -> generating -> activate symbol to spend

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to symbol -> generating -> divine flare

rancid lantern
radiant vortex
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but cos its not actually a combo skill

rancid lantern
#

so you basically smack with multistrike, symbols, repeat

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ideally

radiant vortex
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the language gets mucky when trying to stay uniform with the rest of the game

alpine canopy
gusty abyss
rancid lantern
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that's a lot of hits

radiant vortex
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okay so whats like a.. 'good' amount of healing effectiveness

waxen nymph
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Only Flare

radiant vortex
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before skills own internals that letools wont track for me

waxen nymph
#

Divine Flare has a chance to gain a Symbol

rancid lantern
#

@waxen nymph ah right

waxen nymph
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Not you

alpine canopy
#

I was hoping for the fire version to be able to use orian's descent and pop from pack to pack, kill a pack with flare and recharge VR cooldown with a potion and on like that

gusty abyss
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I missed it as well the first time, that wording is not great

waxen nymph
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Agree

alpine canopy
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And for void version just non traversal VR to guarantee echoes

radiant vortex
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Eh what the hell 1200% healing effectiveness seems decent

alpine canopy
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Harder to fit orian's descent in the void one due to the int requirement

waxen nymph
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Why Devotion on Ignite setup ?

rancid lantern
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hmmge

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i was kinda hoping on energized flare working with other hits

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Thats a bit of a bummer

alpine canopy
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It's at least a pretty short timeframe between flares once you invest fully

radiant vortex
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will I throw 15 points to FG just so I can get a minion to use pale ox... >_>

rancid lantern
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yeah but i either want to maximize flat

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or ignite

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or electrify ig.

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i guess the latter isnt that great here

slim spire
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Manifest armor can be so incredibly tanky

bitter lintel
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On erasing strike dps. Why does it seem +melee void damage scales more than +melee damage if it has both void and melee tags?

normal hollow
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is this BOW at 3 LP usable for any build ?

radiant vortex
waxen nymph
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@junior wren @slim spire

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Oo

radiant vortex
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1463% healing effectiveness before countin skills own <_<

slim spire
bitter lintel
# radiant vortex are you sure its not melee phys

Yes both flat additive. I’m wondering if since my %void damage higher that would make it scale different but I would think both flat void melee and flat melee add first for the base THEN get scaled

radiant vortex
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yeah but you're not scalin phys dmg

junior wren
radiant vortex
#

exalted hammer might be quite bis <_< just go for the set item stuff

bitter lintel
radiant vortex
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get that +3 limit

junior wren
waxen nymph
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Its a nice buff

waxen nymph
slim spire
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I don't get the Needle recommendation, seems like worse than Apathy's Maw for me?

waxen nymph
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150 Flat Fire Dmg

arctic tartan
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Added damage without a damage type, such +5 Melee Damage, adds damage of a type that depends on the base damage type of the skill. For example +5 Melee Damage will add 5 Melee Physical Damage to a Physical Melee Attack but 5 Melee Fire Damage to a Fire Melee Attack.

waxen nymph
slim spire
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Or is it maxroll?

waxen nymph
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Its on Maxroll

slim spire
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Oh ok thanks

radiant vortex
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yeah I'm askin if he's addin melee phys or just flat <_< cos if it's phys then thats not convertin

junior wren
waxen nymph
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Also you get Parry

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For defense

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But yeah, WW is annoying to farm

analog steppe
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It’s easier now that we don’t need to equip

junior wren
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the problem was never to equip the item

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the problem is having RNG upon RNG upon RNG luck. You need to get high Weaver's Will, then get the correct affixes 2-3 times, then get the correct affix to level up.

analog steppe
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It’s easier on the other side too, way more drops and chances for higher will amounts

cerulean dome
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i am probably not alone but I think I have decided to go sentinel yet again..... for the 5th time. javadin lightning. what's the easiest way to geto smite idols early on now? they changed so much none of my previous chars even work lol

analog steppe
#

I think ppl underestimate how many WW items you can drop with the new tree nodes

junior wren
analog steppe
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WW is a similar mechanic to LP just done differently

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With more RNG

junior wren
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you don't get to choose what affix you slam. RNG chooses for you randomly

slim spire
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I mean, you can't slam them right

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Ya that

analog steppe
#

6% drop rate from every rare mob in echoes is a ton

waxen nymph
cerulean dome
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so we just spamming idol echos and taking the what, grand idol blessing from first mono?

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been a while since i played

waxen nymph
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Never used the blessing tbh

analog steppe
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If MG just buy em, if CoF can get idol prophecies

waxen nymph
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But they are fairly easy to get

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Sometimes even in the campaign you cn get them

naive inlet
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Can warpath, orbiting devouring orb and symbols of hope trigger together?

cerulean dome
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ive never done CoF but MG is just so much more my playstyle of find loot sell loot buy loot finish char -> make new char

worn rapids
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what skill has the best potential to vitality stack with sentinel?

slim spire
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This is the way of MG

waxen nymph
analog steppe
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any of the spell or melee void stuff

waxen nymph
worn rapids
cerulean dome
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anyone got a cool forge guard cooked up they wanna share?

paper kettle
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isnt paladin/sentinel GIGA nerfed with the volatile reversal removal? why everyone planning starting those?

last ember
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Any idea if any erasing strike or bleed javelin builds are gunna be viable for the patch or stll too early

slim spire
elfin warren
arctic furnace
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Hey guys! Quick question. If i take a generic 100% more dmg node in a skill’s tree and that skill triggers another skill, i.e. Multistrike proccing smite, does the 100% more dmg apply to smite too?

cerulean dome
paper kettle
naive inlet
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

ā–ø Health: 1,630, Regen: 28/s
ā–ø Mana: 158.51, Regen: 13.12/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 16 Str / 1 Dex / 1 Int / 9 Att / 17 Vit
ā–ø Resistances: 56% / 24% / 24% / 40% / 72% / 17% / 17%
ā–ø EHP: 1,588 / 1,251 / 1,251 / 1,473 / 1,931 / 1,196 / 1,196

Defenses:

ā–ø Endurance: 34%, Threshold: 498

Damage Types:

ā–ø Void / Spell, DoT, Melee

Buffs:

ā–ø Symbols of Hope (1/4,Passive)

Used skills:

• Warpath (20)
• Abyssal Echoes (20)
• Devouring Orb (20)
• Anomaly (20)
• Symbols of Hope (20)

Used unique items:

None

analog steppe
slim spire
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Hmmmmmm

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Using purely FS to get to max FW is a strange strat, ngl

waxen nymph
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Forge Strike is the best skill to get Forged Weapons

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Since you can summon multiples on 1 use

urban hull
slim spire
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On 1 vs 1, it's almost as slow as warpath

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Especially with cd

arctic tartan
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Is multistrike weaving into fs a good way?

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Since there is this node on MS that makes forge strike summon extra

waxen nymph
slim spire
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To summon fw

arctic tartan
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Hah. Now I feel smart

slim spire
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Without presummoning them

arctic tartan
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Figured that out all on my own

waxen nymph
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Thats 40% chance to summon a Forged Weapon with Vengeance at 40+ Att

frank steppe
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Question, I'm new to LE and looking at erasing strike. Dark World Splitter, does it drop from Harbinger of Hatred in the Black Sun? Or does it drop from Reign of Dragons as it's a polearm?

slim spire
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Just conflicting a bit

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But he does get the +chance in FS

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But he doesn't get the no cd node

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Idk

woven temple
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but probably not

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they promised us a way to make rolling WW less of a crapshoot - I'm not seeing it anywhere, do you?

junior wren
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yeah, meanwhile I can just slam a 3LP apathy, or buy an exalted odachi

woven temple
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yea

slim spire
woven temple
slim spire
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We got 0 gold uniques here

polar spire
keen hare
woven temple
slim spire
keen hare
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You take the no cd node

slim spire
junior wren
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Amarathy, how confident are you in getting the Clotho's rolled as shown in that guide? šŸ˜„

slim spire
waxen nymph
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šŸ‘€

keen hare
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As with most ww items, you'll probably end up getting dual t7

waxen nymph
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Amarathy biggest problem is being in Australia ...I cant watch his streams anymore

shell wedge
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@naive inlet a small problem with warpath using warrior's fury is you'll hit some serious mana issues even with good regen and void well

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you'll get very few dOrbs since warpath will just consume all of your mana

keen hare
junior wren
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I think the amounts of skill points on forge strike don't fit.
Starter and Endgame: 2+2 rings + 2 body armor affix + 3 set bonus = 29
Aspirational: 2+2 rings + 2 body armor, but no more set bonus = 26

keen hare
naive inlet
slim spire
waxen nymph
polar spire
shell wedge
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If you don't run Warrior's Fury, you're good to go without dark nexus.

little temple
keen hare
shell wedge
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I would take juggernaut stance in every single warpath build, it is so valuable

woeful storm
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does VK's echo work with indirect uses for direct only guys

shell wedge
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20% block is invaluable, very difficult to get anywhere else outside of shields

polar spire
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It was what, juggernaut, ephemeral, and ravager?

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Back in the old days of sentinel when the ravager aura on void cleave was its own toggleable ability

shell wedge
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this is more manageable

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gives you block and mana with a lot less downside

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2 points in quickwind to negate warpaths minus speed

slim spire
polar spire
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Give us that back but 70% more

slim spire
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Wait it got nerfed?

polar spire
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It got removed

waxen nymph
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removed

polar spire
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Is what happened

slim spire
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Too stronk? 🤣

polar spire
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I cant remember the reasonings

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Juggernaut stance gone too

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Ravager stance cooked into void cleave

shell wedge
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ephemeral stance would've been great sadge

keen hare
waxen nymph
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There were quite a few skills with no skill tree

polar spire
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I miss my skill tree less, symbols of hope

slim spire
polar spire
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Sigils*

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Dam its already wearing me down

polar spire
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I mean you dont have to use it

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But its sitting right there

keen hare
grand pagoda
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Oh Javelin +.+

polar spire
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But then you're using shrapnel on that veng ramp

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Mana skill issue

slim spire
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Yes you've told me about javelin, but it's a bandaid, not a fix 🤣

polar spire
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Hey it adds 60% more to fs too

slim spire
polar spire
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Honestly if you're stacking attune you should have enough mana

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My volcanus fire vengeance starter for this season will have 280 mana just from attune stacking

slim spire
pliant fractal
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anyone got an update to 1.2 bleed hammerdin build/guide for a starter build?

polar spire
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The weaver tree

slim spire
slim spire
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So should have no problem reaching proper late endgame

keen hare
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HH is a small dash, VR moves you across the map and gives great buffs, the guide says in several spots that you can use what you want, but sustain should come from your gloves

polar spire
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If you're running a forged weapons build i recommend falcon fists, they're quite easy to get 3/4 lp on

slim spire
polar spire
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Honestly i just use falcon fists on like 80% of my builds now LOL

junior wren
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they should rename it to anything-other-than-falcon fists

polar spire
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its like old meteor belt all over again, if you tell the devs, they'll remove the melee fire and attack speed and buff the rest of the stats

slim spire
keen hare
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np ā¤ļø

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just ping me in here if there are more q's so others can see. It can be tricky when i'm coming from a place of having playtested a lot of this stuff CT but can't reveal stuff because of NDA but there will be a 2 min game play video getting added to teh guide on the 17th

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all proceeds go towards buying me a new graphics card so I can move off the lowest quality settings

analog steppe
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I don’t think falcon fists being a nice melee gloves slot is a bad thing

polar spire
slim spire
analog steppe
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It’s not like the actual falcon fists build is any good haha, I mean I was able to push 300 with it but that was with ultra optimized gear (31 points in cinder strike lol)

slim spire
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Like what is its archetype

polar spire
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Old meteor belt had flat crit on it

slim spire
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Which build is it built for

polar spire
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Uhhhh rogue fire skill

analog steppe
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I mean the actual falcon fists build is unarmed melee cinder strike on rogue

polar spire
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Cant remember name

slim spire
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Oh really

analog steppe
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It just has mana issues

polar spire
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Its like our paladins judgement fist gloves

analog steppe
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That are really hard to solve

slim spire
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I see

polar spire
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I just dont understand why meteor belt had its flat crit removed and then phantom grip rings are allowed to exist

slim spire
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So it boosts the falcon as well? That's the minions

polar spire
#

Free crit and % mana

slim spire
mellow willow
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took all the names

polar spire
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Why take a melee crit affix on a sentinel weapon when i can run double phantom grips

slim spire
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It's good to have cheap alternatives

vital horizon
#

is poe2 that bad? seems to have a healthy playerbase rn

slim spire
#

Nah latest patches are pretty ok

polar spire
slim spire
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I would like to believe they are ok due to last epoch

polar spire
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I got 2 80's on it, but holy

mellow willow
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idk, 90% retention in a league where they have 65% negative steam reviews and everyone is shitting on them. Its super suspicious, best PoE 1 leaggues didnt have that good retention

polar spire
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Poe2 launch was far better, current league feels like ruthless

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The difference between poe2 ruthless and last epoch with all loot lizard nodes taken in weaver tree gonna feel goooooood

mellow willow
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dont like lizards at all

slim spire
polar spire
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Most of the fill slots

analog steppe
#

At the start I’m gonna just fill out all the memory amber economy nodes

polar spire
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Unless im doing a specifically arena tailored build

analog steppe
#

Champions synergize best with the new super arenas

slim spire
#

It feels like cof waiting for rank 12 before you can do prophecies

analog steppe
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It helps that I’m gonna want a ton of amber for my gear

polar spire
analog steppe
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So I’m getting both progression in the tree and on gear

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Because the idol enchants are important to my build

polar spire
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I should go back and look at weaver tree so i can make a season starter for myself

mellow willow
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hate that chapter

analog steppe
#

Idk might change it up a bunch once I get further

polar spire
analog steppe
#

Grabbing WW nodes until I get a good code relic, probably the champion stuff afterwards

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All the imprint ones seem good to grab

polar spire
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I like all but the champion sealed one

analog steppe
#

Maybe go to the right cluster to turn off bad reward types

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I like the champion imprint because I’m using reforged set items so a good high tier sealed affix will be best in slot for them

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Less important if you are using more legendaries

polar spire
#

Go arena build and turn off all but arena keys, imagine an echo web and its nothing but arena's, just arena's overflowing out of your pockets and they're all super arena's

analog steppe
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I imagine I’ll be respeccing the tree often

polar spire
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And makes me glad to see that slot now that i realize its there as a bonus for set reforged gear

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Man they really cooked

grand bear
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Oops all arena

analog steppe
#

I will probably take the more exiled mages and exiled spawn champions nodes

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As additional ways to get them

polar spire
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The node that causes a champion to spawn that is angy with exiled mages

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Love it

grand bear
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Retaliate build with fast rare node šŸ˜Ž

polar spire
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Afk in arena while spam healing and dropping into threshold and everything dying

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Can run vacuum suck numlock autocast rive to pull in far ranged enemies

vernal frigate
polar spire
#

I called it Toilet Gladiator

quasi totem
#

Do you think ~700% minion health is enough for forged weapons? I know they tend to be a little fragile on some bosses

polar spire
#

the fact forged weapons have an under 1 min duration, i feel like 300% is enough and you'll just be constantly spawning them throughout the fight

vernal frigate
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anyone else planning to go shadow beacon Erasing Strike? Seems like everyone is going world splitter. Been following this person for a while now and they say shadow beacon is more accessible + more boss damage but the clear is slower than world splitter (for obvious reasons) https://www.youtube.com/watch?v=FMmkX_BZiG8

polar spire
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i dont like vk at all, but i mean they made this unique and no one ever touched the thing

vernal frigate
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there is this but ES uses the orbiting orbs on autocast

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like pure melee ES, no cd

terse harness
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does ricochet work with catapult node?

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nvm it doesnt

polar spire
terse harness
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im just looking alternate way to play hammers at start without touching spiraling coz its boring

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prolly going for chain

slim spire
flint inlet
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forgemaster's might changes converts haste to block chance...any way to overcome this little problem?

vale ravine
# vernal frigate anyone else planning to go shadow beacon Erasing Strike? Seems like everyone is ...

problem with bacon is no VC, but it's not the end of the world you just turn HH into a movment skill and add dorb instead of VC probably
wouldnt necessarily say "more boss damage", world splitter gives the crit inbuilt, bacon the flat, it's kind of a wash?

it is def a nice option tho if you can get a 2 LP early, but i feel like it competes with maw for the "weapon you get before splitter" spot rather than with splitter itself

flint inlet
#

I can tolerate other downsides but zooming around is a must for a build

south zephyr
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Optimize for boot move speed

quasi totem
#

Maybe I'll swap out some of the minion health on my gear then, maybe add more Attunement or something

south zephyr
#

Also swiftness

polar spire
#

no one really took haste on anything anyways, so not missing out much here

south zephyr
#

Should be able to hit like 60-80% MS I think

slim spire
#

You can get perma haste before?

south zephyr
polar spire
#

my smite teleport on a 4s cd wont need to worry about zoomies

south zephyr
flint inlet
#

I usually play rogue but gonna try sentinel this season hence my concern

vernal frigate
flint inlet
#

I tried to play ES VK last season with worldsplitter but majorly sucked at it.

vale ravine
#

the extra 5% base crit on tree and guaranteed 1 LP slam def opens things up ye

vernal frigate
#

for sure

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easy mana on everything

vale ravine
#

how can you suck at "spam one screen clear skill" build šŸ˜„

vernal frigate
#

šŸ˜†

flint inlet
#

my ES din't clear anything:(

vale ravine
#

how šŸ‘€

vernal frigate
#

gotta keep vengeance DR up thats the difference šŸ˜Ž (copium)

slim spire
#

I guess it's more like spam a skill with long cd but nothing die

flint inlet
#

I killed aberoth on bleed hammerdin so it's not like I totally suck

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But ES VK just din't click.

slim spire
#

Maybe the build's equipment is not endgame enough

vale ravine
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it happens, we have plenty of good builds now to choose from

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and the spam ES def not a starter, needs gear

slim spire
#

Exactly

polar spire
#

https://www.lastepochtools.com/planner/A8dawYVA
if anyone wants a build idea, or to look at for something similar to their own, my season starter will be a Volcanus proc build that uses Vengeance, plus its riposte, plus its iron blade and counterattack retribution to proc Volcanus magma shards, holy aura flame burst, and divine bolts. High self healing/leech

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (30) / Void Knight (20) / Forge Guard (5) / Paladin (58)

General:

ā–ø Health: 3,034, Regen: 182.32/s
ā–ø Mana: 270.51, Regen: 10.4/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 8 Str / 1 Dex / 1 Int / 66 Att / 6 Vit
ā–ø Resistances: 112% / 112% / 112% / 82% / 94% / 83% / 84%
ā–ø EHP: 8,390 / 8,390 / 8,390 / 11,088 / 8,831 / 8,390 / 8,390

Defenses:

ā–ø Endurance: 60%, Threshold: 1,385
ā–ø Armor Mitigation: 46% (2,767)

Damage Types:

ā–ø Fire / Spell, Melee

Buffs:

ā–ø Immolator's Oblation (20/20), Frenzy, Holy Aura (Passive), Symbols of Hope (5/5,Passive)

Used skills:

• Smite (20)
• Healing Hands (22)
• Vengeance (24)
• Symbols of Hope (28)
• Holy Aura (20)

Used unique items:
polar spire
slim spire
#

Wow

polar spire
#

you can clutter your screen to lagout hell with it

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divine bolts too

vernal frigate
#

ruh roh

polar spire
#

iron blade can stack and proc multiple holy aura flame bursts on multiple targets at the same time

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its just a screen clutter build honestly, go irritate your friends

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im running it in a full group on season start

slim spire
#

Huh double sun seal stack?

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Why don't you use Phantom Grips tho /s

polar spire
#

i could honestly trade out 1 ring for a phantom grip

slim spire
polar spire
#

no i mean i contemplated that while building it

slim spire
#

Wait nvm

polar spire
slim spire
#

Cd is very short now

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I thought it's still 18 sec

junior wren
#

your smite is self-cast once for the buff?

polar spire
#

yea i love smite teleport

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and for the buff

slim spire
#

You can perma Sigil now, that's pretty cool

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Sigil activation I mean

polar spire
#

im prob 1 of few that loves smite as mobility than the other skills

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you can easily swap smite out with void cleave if you wanted

quiet hearth
quasi totem
#

Do you think 8% fire pen is better than 120% elemental dot? The planner doesn't really give you a great way to calculate that. Pen is generally more important if you have a lot of damage from other sources, yea?

junior wren
#

I have to try it out someday

polar spire
sullen jolt
#

hi guys, paladin with hammers or forge guard with this shield attack /forgot the name/ will it be viable fr some of the endgame content?

wheat light
#

hoping the woven echo stuff will make LE endgame better

quiet hearth
#

I hated the map grind, but there was just enough stuff there to not really worry about it in the end. I dont like the mono grind either, but the shared monos definitely will help with that. I personally think they should just slow regular progress down a bit and let us share all of them but time will tell with this last change.

polar spire
#

i like that mono's have an alternate path

#

you can just not ever do lagon if you dont want

quiet hearth
#

I kill him out of spite

scenic gyro
wheat light
#

wait so cant you spread your highest corruption with the new glyph or am I reading it wrong?

polar spire
#

even though lagon is just, dont sit in shit

#

i cant wait to watch hardcore sentinels vr into lagon laser

scenic gyro
#

the most annoying thing about him is the phasing/time waste, the mechanics are alright

wheat light
#

thats why Im going pally without vr

quiet hearth
#

Nah, it's more than that, you misread one laser and 90% of people are toast

#

You either play on eggshels or build so fat you can tank anything, there is no inbetween with that fight

wheat light
#

and eventually 100% block

polar spire
#

give me poe2 thorns and i'll sit in that laser

quiet hearth
#

that'll never happen, they hate that idea, I personally think grim dawn has done thorns the best

wheat light
#

only thing Im torn about is CoF or MG. On one hand, going CoF and seeing how far I can go is very rewarding. On the otherhand, MG for double 1lp red rings etc

south zephyr
#

Damage reflect Sigeons Build Activate

polar spire
#

when i think of arpgs that did thorns well, i always think of d3 crusader, completely forget about grim dawn

wheat light
vital horizon
#

Jav: Divine Throws: bleed and ignite -> electrify chance. Does anyone know if this also adds the bleed/ignite damage or just the chance?

polar spire
south zephyr
vital horizon
polar spire
vital horizon
#

ty!

south zephyr
#

I have 5 jobs and 14 children, scheduling with other people is a hassle

silk crystal
#

Anyone planning on still using judgement with the changes?

polar spire
# vital horizon ty!

paladin is stupid strong with javelin now, that new crit multi to lightning damage passive enables hybrid crit/dot super successfully

vital horizon
polar spire
#

they were using judgement gloves though, which aura dot actually wants a weapon, its slammer that wants unarmed

vital horizon
#

if I had to pick between electrify chance and shock chance, which one is generally better? sorry, i'm new here, just trying to make myself a little build to start with

wheat light
#

electrify

#

if you're a lightning dot build

polar spire
vital horizon
#

got it, makes sense, thanks

polar spire
silk crystal
vital horizon
#

yeah, I wasn't sure how valuable the negative lightning resistance was in LE

quiet hearth
#

I should try that rainbow elemental dot build again with these changes

polar spire
#

elemental dot on stuff like rings, amulet, belt, and then weapon if it supports it, is also strong

#

you could run a mean lightning spear and seal shock chance on it and be set with that

#

like that looks good to me

#

the random crit multi is for paladins Judgement of the Storm passive tree talent

#

reduced bonus crit damage taken could be replaced with all att, or frailty/slow on hit

#

or even shock if you dont wanna seal it

quiet hearth
#

we realy need more chance to electrify affixes

obsidian tide
#

well most skills have conversion

#

smite and javelin at least

quiet hearth
#

So do fire skills

junior wren
quiet hearth
#

considering how high the other affixes can go, yes

junior wren
#

"other" ?

#

I don't play ailment builds much, how high can others go?

quiet hearth
#

ignite, frostbite, poison, ect

wheat light
#

I'm just glad electrify multi strike will be good (maybe great)

strong plume
#

@waxen nymph can you link me whatever void fissure thing you were making I'm curious what you were cooking

river sierra
quiet hearth
#

Oh yeah, MS is gonna be eating good

river sierra
#

Or do any of those otherlap

quiet hearth
polar spire
river sierra
#

shred doesnt help for dot?

polar spire
#

shred armor is just phys

#

if i remember right

#

sec

junior wren
# quiet hearth

you won't see the electrify chance in there. It doesn't show converted from skills.

polar spire
silent wind
#

yo. anyone has a good sentinel leveling build?

river sierra
#

armor yea so less effective for ele dmg?

#

but still another multi

wheat light
#

It's hits only

junior wren
#

just based on that picture alone, your electrify has 759%

river sierra
#

ahhhhh

quiet hearth
river sierra
#

okay great tbh i was having a hard time fitting shred

quiet hearth
#

So since Im Rive/Hh, those numbers are essentially doubled

polar spire
wheat light
#

Rive with ignite/bleed on a 2h absolutely slaps until javelin

silent wind
quiet hearth
silent wind
#

idk if you need to build with anything until you can transition to javelin or just level with something easy and then when reach monoliths respec all for javelin

polar spire
river sierra
#

idols have a cap to how many smites can be triggered iirc

polar spire
wicked monolith
polar spire
wicked monolith
#

Unless I'm mistaken, but I don't think I am

polar spire
silent wind
#

should I trust Maxroll for leveling builds?

polar spire
#

maxroll is fine, lastepochtools is also fine, or you can hit up dr3adful's videos

turbid dome
orchid flint
polar spire
orchid flint
#

i loved the smite electrify build i played that during 1.0

#

but the keeping mana low was so annoying

polar spire
#

i imagine direct cast smite with HH electrify is strong as well

hallow knoll
#

Yeah I think if I calculated the math right you can get insane dot ticks, build is gonna be cracked

orchid flint
polar spire
#

lightning smite has been for years, considered to be the strongest smite over void and fire

#

think that still holds true

hallow knoll
#

should be even better with the buffs

#

so yeah

orchid flint
#

holy winds is what gave it god tier clear

#

that build is just even more broken now

hallow knoll
#

smite with healing hands is what I played during 1.0 and it's probably top 5 builds ever in this game for me

polar spire
#

makes sense, i remember 1.0 and before 1.0 peoples tooltip dps for lightning smite being in the millions

orchid flint
#

yeah but with devoution it was annoying to keep your mana low sometimes

terse harness
#

Im going healing hands

polar spire
#

event horizon with melee channeled healing hands feels like it would be strong af, since it super nerfs your attack speed, but melee channeled HH hits 4 times per sec and doesnt scale with as

hallow knoll
#

it could be annoying, you had to spam sigils before a monolith

#

I think now we have to use judgement to mana dump

polar spire
#

judgement slammers setting up for a full minute before running over and critting bosses for 50mill +

#

you had to run shield bash because it gave 20% flat crit

hallow knoll
#

I kinda wanna try messing around with divine bolts again

#

that 60% more multiplier it got sounds pretty insane

polar spire
#

can put in work with a volcanus and add magma shards to that as well

hallow knoll
#

could do channeled HH since you don't need AS

polar spire
#

i feel like thats better with bigger slower weapons

#

like a lightning HH stormbreaker

hallow knoll
#

I really hate the attack speed nerf from virtue of patience

junior wren
#

so I'm looking at void knight now. Erasing node Time Loop says "consumes mana to cause additional echoes". How does that work?
Normally echo is a chance. So it sounds like you get guaranteed echoes?

hallow knoll
#

wish they would swap the order of it and seraph blade

#

like why do I need to take -16% attack speed just to play melee

lunar hazel
#

I don't see you complaining about the bigger dmg increase.

hallow knoll
#

more multiplier is obviously good but less attack speed makes the skill feel bad to use unless you have insane amounts of AS on gear

#

that's pretty obvious to anyone that's played the skill I would think

lunar hazel
#

that's the kind of melee skill they want it to be though

#

Several hard hitting slower skills are popular so I wouldn't say everyone agrees slower only feels worse.

sullen jolt
#

guys, shiedl bash as main or paladin hammers okk in new league for endgame?

quiet hearth
#

Slow only feels worse when the payoff isn't there, and ES can have a really good payoff

#

Shield bash not so much as you really want that 1h axe but hammers definitely

#

speaking of shield bash I gotta run the numbers on that crit potion belt

hallow knoll
#

HH melee really isn't that type of melee skill imo

lunar hazel
#

The node being there instead of reverse order is saying that it is a little bit that kind of melee.

orchid flint
#

its so hard deciding a build. i wanna play void smite but also witchfire warlock looks cool

spring pollen
#

Actually now I think about it, would be hard to maintain FWs with channel HH and not vengeance or MS

orchid flint
analog steppe
#

Probably start smite, it’s less gear reliant I bet

scenic gyro
#

well vk is gonna be bonkers

orchid flint
#

yeah vk is probably the best mastery in 1.2 lol

analog steppe
#

I’ll probably be starting smite until I get the gear needed for timerot orb

urban phoenix
#

I think i'm just gonna forged weapons right out of the gate with its 30% dmg boost early.

quiet hearth
#

I wonder how much crit multi you need to outscale that -20/-10 on titan grip

robust lake
#

all of it heavybreathing

obsidian tide
#

(sorry that was one hour ago ><)

quiet hearth
#

I just dont know if I can scale enough to make this cleaver solution worth being hit based, I want that Int for ward retention

quiet hearth
obsidian tide
#

iirc you can add bleed chance and ignite chance as both convert for javelin

quiet hearth
#

I guess I dont really need if I run wall of nothing and just scale end thresh

obsidian tide
#

not sure for smite though

quiet hearth
#

just have enough ward threshold that it never goes down, vs scaling % ward ret

#

just with the wall of nothing, I think I could hit 1k ward constantly without much issue

turbid dome
#

hp regen + that one relic time?

robust lake
#

vessel of strife 2-3LP farm heavybreathing loginn

quiet hearth
#

I wanna use cleaver solution for more ward retention, I just dont know if the dps would be enough

stable ice
#

hanyone got a void knight leveling build?

south zephyr
robust lake
#

u dont wanna go Cleaver for wep dmg lol u go when u scale stats or some other thing

south zephyr
#

Ehhhh actually 1/3000 isn't that bad

robust lake
#

u could I guess

quiet hearth
#

I am aware, I want that int for ward retention, I just dont know if I could hit reasonable dps

south zephyr
quiet hearth
#

^

quiet hearth
#

No for real, they are being 100% serious, it's that braindead easy

south zephyr
#

It's actually surprisingly powerful, take double 2H, Void conversion, spec passive tree leech and get as much health and some movement skill

south zephyr
#

Man I wish I could post a howler monkey gif

stable ice
#

i want to follow this warpath endgame build on maxroll can i easily transiition into it ?

cursive compass
#

we are LOGIN IN VOID KNIGHT RIV

strong plume
#

In case you all missed it - I asked Mike to confirm this too:

Future Focus in Volatile Reversal - WILL - restore mana as if you jumped back in time.

south zephyr
#

I'm playing legacy and made a very silly Hammer of Lorent 4 LP twink 2H for leveling

#

Does 1k a bit at like level 10

cursive compass
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (30) / Void Knight (67)

General:

ā–ø Health: 1,866, Regen: 28/s
ā–ø Mana: 102.51, Regen: 8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 19 Str / 1 Dex / 1 Int / 1 Att / 20 Vit
ā–ø Resistances: 12% / 0% / 0% / 20% / 32% / 20% / 20%
ā–ø EHP: 1,935 / 1,882 / 1,882 / 1,837 / 2,321 / 1,628 / 1,628

Defenses:

ā–ø Endurance: 20%, Threshold: 373
ā–ø Armor Mitigation: 19% (715)

Damage Types:

ā–ø Void / Melee

Buffs:

ā–ø None

Used skills:

• Rive (20)
• Void Cleave (20)

Used unique items:
cursive compass
#

defenses looking BIG

south zephyr
#

Immortal vise... Well as long as you're planning on that being the end

hidden dock
#

Need endurance

cursive compass
cursive compass
south zephyr
#

That's the last boss of the season gloves

hidden dock
#

And 500% res

south zephyr
#

I mean the build only has the 2 uniques and no other gear slotted

cursive compass
#

res doesnt matter

south zephyr
#

Plenty of build space lol

cursive compass
#

ah yeah its unfinished in gear

#

but damage taken reduced looks good

stable ice
#

is this looking alright? @south zephyr

#

this is not rive

cursive compass
#

almost like druid

stable ice
#

but i wanna play warpath anyway later

cursive compass
#

without the 70% DR

#

0 deaths

#

baby

south zephyr
#

Druid DR is meme, or at least painfully inconvenient to play

south zephyr
south zephyr
#

Warpath is very point hungry to get all the buffs up and running

south zephyr
#

Damage reduction on leaving transform

covert phoenix
#

oh right

south zephyr
# stable ice ooo ok

The main thing is you want to have Devouring Orb autocast AND the +Spell damage and Mana Cost reduction Warpath nodes before you try to make it your main thing

#

Once those two are working it should be awesome

robust lake
#

just get a Dreamthorn from first nemesis at like level 12 and spin straight into level 50s xdd

south zephyr
#

Also if it tells you to waste points converting warpath to void you should probably ignore that since it's just there to scale your spell damage, base crit and defenses.

#

You can take the 'echo' node though

#

Just I don't think you need anything after that

#

Oh, unless it's trying to scale time rot

rocky tendon
south zephyr
#

In which case do take the void conversion

stable ice
south zephyr
#

Yeah there's some changes that are missing from this

stable ice
#

yea this is outdated

robust lake
#

find zeh difference ._,

stable ice
#

maybe i should jsut level as paladin and follow the maxroll leveling guide?

#

and then at lvl 70 switch to void knight?

orchid flint
#

you can level as void knight

robust lake
#

probably wont notice the difference unless ure really into minmaxin

stable ice
#

mhhhhhh

#

or i just use this

#

from the endgame guide

orchid flint
#

just play hammers until like lvl 40 and swap to smite devouring orb vk

stable ice
orchid flint
#

for me im going to use the smite devouring orb to farm world splitter than swap to es

wise rune
#

Levelling with warpath works perfectly fine

stable ice
#

okay

orchid flint
#

warpath probably will be the best all arounder tbh

knotty wadi
#

Any guesses on whether the auto shield throw effect on Sigeon’s will override the cooldown from the Siege Breaker node?

stable ice
#

what do u think of this

#

starting

south zephyr
#

Sig Vengeance Phalanx

#

I will be testing this day 1

winter copper
knotty wadi
orchid flint
bitter lintel
# stable ice and then at lvl 70 switch to void knight?

Honestly I saw that guide and suggestion but after practice run to like lvl 50 last couple nights it was easy as shit to level and just use warpath/estrike/cleave. Sucks to HAVE to use 2hand axe for those but feels great if you have a decent find early

ripe cargo
stable ice
#

u mean either of warpath estrike cleave

#

or all?

ripe cargo
#

like activley bad

#

go for fire trail

stable ice
ripe cargo
#

than amna cost than move speed and ignite chance as you see fit

#

that's how you level warpath

south zephyr
#

My only point is that very early, like pre 20-25 Warpath OOMs you really fast

ripe cargo
#

yeah

stable ice
#

ahhhhhhhh

ripe cargo
#

you just use two skills at that point

robust lake
#

just take the -mana nodes off the bat, should be relatively easy to sustain before u start triggering smites or some other stuff

south zephyr
#

Yeah previously suggested running rive until WP and dOrb got properly specced

wise rune
#

If you get a palarus drop early then smite warpath is an incredible levelling option

south zephyr
#

With cost reduction yes it's incredible up to like 350c

wise rune
#

Or if you're playing legacy and just have one in your stash

stable ice
#

and following this paladin guide on maxroll until like lvl 70 would be a bad idea cause of the gold cost for respecc?

marble topaz
#

I was told the respec cost is relatively affordable. 50k at 60, 100k at 70, plus passive reallocation. Might need to run a few gold monoliths but if you save while leveling you should be fine

wise rune
#

Playing a different build for leveling is fine

marble topaz
#

Mcfluffin personally told me he was leveling as paladin and respeccing to vk

stable ice
#

who is mcfluffin

south zephyr
#

Paladin is super nice for built in resists

marble topaz
#

Streamer and guide writer

stable ice
ripe cargo
stable ice
#

but when do u swap

ripe cargo
#

warpath doesn't do veryt good damage in reality

south zephyr
#

70 is a reasonable breakpoint

marble topaz
#

Around 70 is when I’ll swap to vk

south zephyr
#

But oh boy is it great at enabling

ripe cargo
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (23)

General:

ā–ø Health: 1,276, Regen: 20/s
ā–ø Mana: 102.51, Regen: 8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 19 Str / 1 Dex / 1 Int / 1 Att / 2 Vit
ā–ø Resistances: 32% / 0% / 0% / 0% / 32% / 2% / 2%
ā–ø EHP: 938 / 767 / 767 / 767 / 938 / 776 / 776

Defenses:

ā–ø Endurance: 20%, Threshold: 255

Damage Types:

ā–ø Physical, Fire, Void / Melee

Buffs:

ā–ø None

Used skills:

• Warpath (20)
• Rive (20)
• Void Cleave (20)
• Lunge (20)

Used unique items:

None

candid lintel
#

Does anyone have a lightning Java loot filter or will I have to make my own

ripe cargo
#

sorry for the curse

south zephyr
#

+50 flat spell damage and/or 20% block chance is just nice

ripe cargo
#

but forbidden knowledgte should be known

stable ice
#

okay i will do this then, the thing is, i dont want to make my own loot filter, theres a loot filter for the paladin leveling guide that end around lvl 70, but by that point i should have found nice stuff for the void knight warpath build, but those drops probably were hidden cause i was using the leveling filter from paladin, or no?

south zephyr
#

Might try running a wand+Bulwark for an easy 95% block chance VK

ripe cargo
#

its very funny to me that you can get like

#

almost through the entire game as vk

#

without specing void damage

quiet hearth
#

how about VC where you scale fire damage WITH void damage XD

mellow willow
#

how do i migrate AF or CF character to regular?

#

i wonder if after inevitable death in HC race i can just go to merchant guild softcore

#

but i dont see an option to migrate

clever hazel
#

that screenshot seems to indicate you're not on a CF or AF character

robust lake
ripe cargo
robust lake
#

eh can u even migrate, i forgor how that stuff works lmao

mellow willow
#

is it temporarily disabled, or never worked or sth?

stable ice
#

any of u prefer to play on controller?

clever hazel
#

warpath can do good damage directly, you kinda need to take the node that ramps its mana cost up though and use rive or something to generate mana every so often

quiet hearth
stable ice
clever hazel
# mellow willow

have you tried logging in to that character and then checking the settings menu challenges?

orchid flint
clever hazel
#

no? I almost never read maxroll guides

ripe cargo
stable ice
ripe cargo
#

its specifically eclipse

orchid flint
#

yes

ripe cargo
#

you go erasing strike void cleave dot

#

and erasing strike can finally go dot

stable ice
ripe cargo
#

so its a real build now

orchid flint
lilac sparrow
#

since elemental damage is converted to void damage

stable ice
quiet hearth
lilac sparrow
#

its pretty much safe to take the node that reduces elemental res

sullen jolt
#

guys, shield bash on FG or hammers / javellin on Paladin will be endgame viable and noob friendly?

mellow willow
south zephyr
lilac sparrow
#

id rather get hp

lilac sparrow
#

there's also the new hybrid affix

#

hp + regen

robust lake
#

and its insaaaane

clever hazel
sullen jolt
south zephyr
#

Javadin

#

By a mile

#

point click delete

#

Holy trail

clever hazel
#

you should only really trust a build guide implicitly when it's written by somebody that plays that one specific build a LOT tbh

robust lake
#

paladin is generally more noob friendly I'd say šŸ¤” shield bash needs lotsa crit to start dealing dmg, with pally u just cruise

winter copper
sullen jolt
stable ice
polar spire
clever hazel
#

like cookbook with scorpion beastmaster as an example

polar spire
#

Jav, fs, jav, fs

south zephyr
winter copper
#

U can make it work with maxed out warriors fury but it will not be afk hold one button do one echo build

south zephyr
#

Not sure about high pinnacle content

lilac sparrow
#

corruption 1k build

polar spire
#

Leaves FS at a 15 mana cost, but if you're building attune anyways, as you should be, the 8 mana regen mitigates it a bit

robust lake
#

uber abbyy gonna be a softcore boss for a while hopefully xdd

stable ice
winter copper
#

Dps and tank> qol

robust lake
#

who am I kidding doe lol

stable ice
lilac sparrow
#

anyone excited for tomorrow?

stable ice
sullen jolt
lilac sparrow
#

why hate wednesday

stable ice
#

because its not thursday

lilac sparrow
#

today is wednesday tho

#

😦

south zephyr
lilac sparrow
#

tomorrow is thursday

south zephyr
#

Not top tier but I imagine it should be pinnacle viable

stable ice
south zephyr
#

Tons of sustain and tank options

stable ice
#

today is dienstag

uneven gorge
lilac sparrow
#

what is dienstag

sullen jolt
#

ok, my safest bet would be the Java Pally I guess?

#

and Totems? i love totems.

stable ice
quiet hearth
#

Jav pally, Hammerdin, VK echo Rive, all good starters

lilac sparrow
#

wait

south zephyr
#

Yep and if you want to swap later you can since mastery respec now exists

sullen jolt
lilac sparrow
#

does rive have void damage?

stable ice
#

i just have one questino

south zephyr
south zephyr
quiet hearth
#

Totems arne't bad but not as easy as the things I mentioned imo

stable ice
#

anyone able to look at a loot filter and tell me if ill be able to find weapon/gear for the warpath void knight endgame build?

lilac sparrow
#

oh it does now?

#

neat

sullen jolt
upbeat relic
#

I remember playing a really fun smite hammerdin during 1.0. Did that get nuked with patch?

robust lake
#

we lost some damage from VR rework thats about it, still super good

south zephyr
sullen jolt
#

I dod hammers with smite idols

south zephyr
#

Sigeons reprisal+ Phalanx on FG

upbeat relic
south zephyr
#

Just old news and we're on the new hotness

lilac sparrow
sullen jolt
lilac sparrow
#

other totems are subpar

south zephyr
#

Thorn Totem spriggans are all right

lilac sparrow
#

only storm totem deals real dmg

gloomy jasper
#

Multistrike smite, w/ HH, divine bolt, and holy aura for fire burst, too jank or just crazy enough to work?

south zephyr
#

Not great, but okay

south zephyr
#

HH doubles as traversal

lilac sparrow
waxen tendon
lilac sparrow
#

till i transition

quiet hearth
#

Im also wondering how flame whip feels with the dmg eff changes to it

south zephyr
#

Multi, Smite, Holy Aura, HH, Symbols

lilac sparrow
#

with the unique amulet

polar spire
lilac sparrow
#

its really good

gloomy jasper
waxen tendon
#

Yeah same

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (26) / Void Knight (67) / Paladin (15)

General:

ā–ø Health: 1,979, Regen: 28/s
ā–ø Mana: 112.51, Regen: 8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 19 Str / 1 Dex / 1 Int / 6 Att / 28 Vit
ā–ø Resistances: 87% / 15% / 15% / 0% / 72% / 28% / 28%
ā–ø EHP: 3,070 / 2,550 / 2,550 / 1,617 / 3,366 / 1,887 / 1,887

Defenses:

ā–ø Endurance: 40%, Threshold: 605
ā–ø Armor Mitigation: 6% (139)

Damage Types:

ā–ø Void, Fire, Physical / Spell, Melee, DoT

Buffs:

ā–ø Symbols of Hope (1/5,Passive)

Used skills:

• Abyssal Echoes (20)
• Void Cleave (20)
• Lunge (20)
• Symbols of Hope (20)
• Anomaly (20)

Used unique items:
ripe cargo
#

the fact that this isn't activley bad

#

hurts my soul

#

this should be terrible

polar spire
#

Sierpin's + xithara

quiet hearth
#

Just stack void dmg for your other skills and the ignites from VC have enough pen they are gonna hurt

#

Honestly that really works for an abberath sceptre build

ripe cargo
#

yeah thats essentially whats going on

bitter lintel
#

In coop is loot shared or individual?

polar spire
#

You can trade freely in co-op

#

Long as you're with each other

#

Then the longer you play with one another you get special tokens that allow you to send that friend gear if you dont play with one another

south zephyr
polar spire
#

So the leveling journey will get you tokens, and then by mid-late endgame as people start splitting off, you'll hae tokens to give each other loot

south zephyr
#

HH plus vengeance should make that workable though

polar spire
#

Unless you're playing lightning

ripe cargo
#

i hate that you can get almost enough cooldown for eclipse off base items alone

#

that's so stupid

polar spire
#

But even then that together with divine fury is more forking

sand wolf
#

is there any reason to go -not paladin- for javelin?

viscid garnet
#

Alright chat what FG builds have been cooked up so far

ocean bobcat
#

is there any manifested armor build?

viscid garnet
#

Anything not Forged Weapons based?

south zephyr
#

It's a meme but it's my meme

#

Gonna go max siege barrage to rain down 6 Javs every time something touches me

river sierra
#

Does the increased smite damage idol affix apply to dots (electrify) applied by smite similar to how the sacrifice node does?

polar spire
#

If you play minion forge guard, you'll typically stack attune, which banner jav goes well with

#

Jav banners dash to banner is a mobility skill that doesnt share cooldown with other travel skills, allowing you to run 2 mobility skills

#

A spell based VK can run jav banner smites

radiant vortex
#

banner throw jump lunge goes fast af

#

shame you either need a target or the helm

ocean bobcat
#

is Manifest Armor minion build viable for high corruption?

polar spire
#

Wrouk always takes the #1 sentinel leaderboard spot with that

ocean bobcat
#

does he have any build?

polar spire
#

I believe hes making a new one tailor made for 1.2

ocean bobcat
#

I hope so xd

polar spire
#

So check in there if he has or not

arctic tartan
#

He even wants to make a video on it. It'll be released "soon"

ocean bobcat
#

whats his youtube name?

#

Wrouk?

polar spire
#

No idea

arctic tartan
#

I poked him about it earlier today

#

Me neither, he said he hasn't done videos before

ocean bobcat
#

ohh

#

okey

short viper
#

making videos takes a ton of effort, i don't blame him

polar spire
#

But manifest armor itself can shotgun forgebreath half your screen with 100% crit chance and hits between 300-800k crits

arctic tartan
#

@fair hollow Gib video! (Or channel to subscribe to)

forest narwhal
#

Is maxroll warpath build a good starter?

ocean bobcat
#

will return tomorrow and see if there is 1 xd

short viper
stable ice
#

how much gold do u have around level 70?

short viper
#

normally i would just say no but i'm giving maxroll another chance lol

polar spire
radiant vortex
#

15 bullion

polar spire
#

If buying stash tabs, closer to 300k-500k

radiant vortex
#

what else you doing with that gold than just buying stash tabs

stable ice
polar spire
#

Speaking of, do stash tabs still cap at 100k or naa?

radiant vortex
#

don't recall at all

polar spire
radiant vortex
#

before you got least 15 tabs? <_<

polar spire
sacred eagle
#

Hey there ! new player here with a question regarding warpath and channelcost. I dont get the channel cost itself. it says 18 but if i hold down the button i loose those 18 in about idk 3 seconds. how is this calculated exactly ? because it just says channel cost and nothing else. there is also nothing regarding channel or channel cost in the ingame gameguide

radiant vortex
#

you ain't got enough gold to even really gamba before that

short viper
#

I think it depends on your other experience with the game, if you are a first timer it's probably a fine struggle but like, someone who's played another class will prob not have fun leaguestarting warpath

polar spire
#

Its looking like SO MUCH GOLD

#

pockets overfilling

stable ice
radiant vortex
#

I mean you can afford to buy like ~15 tabs before you have enough gold to really gamba

#

that stuff just means you get there quicker

#

And at that point the cost of tabs is trivial

#

oh neat keyring means no need for keytab anymore

viscid garnet
#

Which is 8mana/sec base

short viper
# stable ice u dont recommend to go warpath build at around lvl 70?

I spent 8 years playing cyclone in POE so i tried my ass off to make warpath feel decent but it's basically just not designed to do enough damage to compete with the other skills. that's not to say you can't make it work , but the same investment will get you further doing something else is all

marble topaz
polar spire
#

I feel like spellbased warpath or procpath works better here

forest narwhal
polar spire
#

Though dual sword/sceptre crit/ignite warpath has been decent for the last 5 years

lilac sparrow
#

warpath looks really good for proc ailment

radiant vortex
#

it's been nearly that 8 years since pure attack cyclone was any actual good in poe either

stable ice
radiant vortex
#

90% of use cases are proc generator

short viper
radiant vortex
#

settlers has been going on for a year I have on purpose forgot everything about it

#

out of pure spite my brain rewrote those neurons

polar spire
#

Or build crafters saying S tier

#

Lmao

arctic tartan
#

😢 it'll be rough returning after such a long time

covert phoenix
#

I mean

#

I tried to open 20 maxrolls builds

#

every. single. one. of. them. had. "AMAZING DPS" in pros.

shadow cove
#

We should not listen to the people that have been playing the content since like january

radiant vortex
stable ice
#

lol

radiant vortex
#

the general powerspike from settlers was so huge cyclone was relatively shit even with that mod

radiant vortex
short viper
#

perhaps maxroll has improved but at the moment i trust it about as far as i can throw the servers its hosted on

polar spire
#

God i still remember when icy veins starting making last epoch builds, and they were so incredibly brain dead god awful builds, i was like "stay in your lane icy veins, stick to wow"

radiant vortex
#

I trust no build guides, if my own trashfire screw around wont work then the skill clearly just needs buffs

#

that or I just steal a concept from Ama here <_<

polar spire
covert phoenix
#

The worst part is even if you pretend "of course, duh, if they hadn't amazing dps, they wouldn't feature it", it's missing the point. "AMAZING DPS" 4M dps build is not the same as "AMAZING DPS" 60M build

radiant vortex
#

As I said yeah lmao

polar spire
#

Thats why over the years ive theorycrafted mega jank builds and posted them here, it was mainly for others to template off of, or see combo's for their own builds they may have missed

shadow cove
#

I mean if they both clear the hardest stuff, is it wrong?

radiant vortex
#

higher number activate monkey brain better

shadow cove
#

I need to one shot mobs BETTER

polar spire
shadow cove
#

Stacking up that target dummy number

radiant vortex
#

if build good why number not bigger

polar spire
#

Necromancer is all about having lots of minions, but bee rogue can have 10x as many minions

radiant vortex
#

zoo on necro sucks tho

#

all its buffs are too individual

polar spire
#

Its what, stacks up to 200 you can see?

#

Bee rogue will hit that visual cap in seconds

robust lake
shadow cove
robust lake
#

bleeds are hard to scale man xdd

polar spire
#

If you play crit bee's and tack on armor shred, you'll watch a boss slowly trickle to 70% and then instantly drop dead

shadow cove
#

Theyre allergic to bees, leave them alone

radiant vortex
#

god so glad they're takin off boss ward from so many of em

robust lake
#

do they

polar spire
#

Armor shred is something forged weapons builds really need to consider

radiant vortex
#

esp cos that stuff did not decay as it was stated

covert phoenix
#

"average mobility" on a build with no traversal and 40% ms always crack me up

polar spire
#

That one armor shred minion mace is actually stupid powerful on bee's and forged weapons, but no one ever runs it

radiant vortex
#

40% ms huge

#

Me over here considering doing a warpath forgeguard

quiet hearth
#

the issue with shred is how quickly you can hit the cap, you need so little of it

radiant vortex
#

lil bit of -20% less ms, less dmg

robust lake
#

they are kinda right doe, in LE it matters little whether its big or smol cuz 99% of guide followers won't hit that spot where they need that dps

polar spire
short viper
#

you're thinking of resist shred, armour shred stacks really high

quiet hearth
#

The effective cap, those diminishing returns kick in really fast

polar spire
#

Armor shred is insane on crit minions

short viper
#

technically unlimited but you don't need more than 110-120 stacks iirc

covert phoenix
quiet hearth
#

yeah I know there is a sweet spot and its surprisingly easy to hit, especially for FW

sudden cradle
#

What sets are you paladins planning to experiment with?

covert phoenix
#

100 stacks is 77% more physical, 400 is 84% more damage

radiant vortex
#

remember the good ol days of resist shred..

covert phoenix
#

10000 stacks would be 85%

robust lake
#

no sets for me heavybreathing until I reroll VK I guess

quiet hearth
#

Ruby Fang set is always the answer

robust lake
polar spire
#

But when bee rogues can summon out anywhere between 50-100 bee's, lots of flat minion damage and armor shred goes so hard

south zephyr
#

Ahhh was gonna say nothing, but ruby fang might be funny

radiant vortex
#

stop talking about that build

polar spire
#

Forge guard can run bee's too

#

Or volatile zombs

quiet hearth
#

I will never stop talking about it

polar spire
#

šŸ˜„

robust lake
#

bees and squirrels and hammers

#

yass

polar spire
#

Ruby fang actually goes hard

quiet hearth
#

it shouldnt, my gods it shouldnt