#šŸ”±ā”ƒsentinel

1 messages Ā· Page 80 of 1

polar spire
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sine doom does 400 a tick, stacks 4 times, and you can get 1500% inc stun, so thats 1500% inc doom damage

tired sorrel
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i think im going to play a void forge guard. i wonder how misguided my attempt will be.

polar spire
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if you do ailment forge strike you're fine

quiet hearth
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I wonder if I can get enough mana to stack all dots and abuse no cd FS

cobalt blade
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I prioritize arena echoes nodes in weaver tree cuz i am playing smelter's wrath kappa

tired sorrel
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i was thinking of trying to get the shield spell damage in the Paladin passive tree and use Ravaging Aura with a two hander

polar spire
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and you get to irritate vk players by showing them this

cobalt blade
quiet hearth
polar spire
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thats 200% increased dot for forge strike per 2x2 idol lol

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and then 25% per 1x1

quiet hearth
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or let void cleave use maces so I can use bhuldars wrath and VC/EQ someone into oblivion

polar spire
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those idols can also all run void over time or void damage instead of phys

quiet hearth
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Like, do you even rally need the no cd, it's a 2s cd without it

short viper
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50% elemental taken as void + ravenous void (less void damage taken on top of the other DR) is going to pop off like crazy

lone flicker
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gonna start with javelin, one handed and block

quiet hearth
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Mark my works, Vengeance VK is gonna be facetanking so much

polar spire
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grab the orian rings and symbols of hope, its time for RIGHTEOUS VOID

vernal frigate
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vengeance and symbols of hope too

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less damage taken from nearby enemies

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etc

tired sorrel
quiet hearth
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just casually ignoring like...at least 40% of all incoming damage

vernal frigate
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yeah..

wheat light
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I still think pally can get tankier

vernal frigate
#

and anchor so strong, insta cap endurance %

quiet hearth
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I dont think so, at least not in terms of just raw mitigation, their recovery is absolutely insane though

vernal frigate
#

yeah

wheat light
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I don't think vk can get max block tho

short viper
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that's what titan heart is for

wheat light
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Yeah but then you can't wear Uber chest

vernal frigate
#

uber chest?

quiet hearth
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VK wont need max block with that level of mitigation, but it's nice to see each one having their niche...well, not FG strangely enough

short viper
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FG will be able to get 2h rive bonuses while wielding a shield

wheat light
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The 20% dr based on over capped res chest

vernal frigate
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ooh null portent

short viper
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it might be the best out of the 3 lol

vernal frigate
#

thats just from regular abby doe

quiet hearth
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I dont think so, but 1h2h Rive is gonna be funny that is for sure

short viper
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sentinel is not really a first day aberroth farmer, you will have plenty of time to appreciate both

wheat light
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If I get lucky with uniques maybe. Not going MG

quiet hearth
#

Now I do think someone is gonna do something stupid with that potion crit belt and hybrid hp

polar spire
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jkjk

quiet hearth
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I legit think bleed vengeance with that is gonna be solid too

polar spire
#

naaaa torkrefin + face bleed vengeance

vernal frigate
#

no more fraily needed on gloves on VK is so good 😩

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thanks to Woe

tired sorrel
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woe is good

lilac sparrow
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What's so good about anchor

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Ain't dread banner better

grave prairie
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gonna be a blast playing multistrike FG and Crit Javelin FG/Paladin!

vernal frigate
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got every stat a VK needs pretty much

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and insta caps Endurance

lilac sparrow
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It's free future strike now that future strike isn't a passive anymore

polar spire
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on paladin

grave prairie
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triky decisions tbh

polar spire
quiet hearth
grave prairie
polar spire
quiet hearth
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That is the plan, I used it with ruby fang last season to surprising effect and all the new nodes really help

turbid dome
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I wana see the triple dot threat become a BIG build

quiet hearth
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with the time rot changes I might be able to make it 5x now

turbid dome
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rip future strike

quiet hearth
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it died so time rot could live

turbid dome
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it never got to live

polar spire
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T7 inc stun suffix on weapon, T7 inc stun suffix on gloves, inc stun 2x2 and 1x1 prefix idols, Somnia helm if you want the inc stun there

quiet hearth
polar spire
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melee stun doesnt count towards it of course, sadly

turbid dome
polar spire
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dont worry guys, future strike still lives

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theres dread banner relic as well

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righteous void

quiet hearth
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Im tinkering with a phys MS//FS hybrid health FG right now, I think I might be onto something

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these have promising synergy

turbid dome
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šŸ¤”

quiet hearth
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press potion button, receive like 500 hp/ward

turbid dome
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big potion drinker

polar spire
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big chungus potion chugga

quiet hearth
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Then you use wall of nothing to get a lot of ward ret from stacking endurance

polar spire
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dont forget to include your free shield bash health potions!

turbid dome
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if only you could have the beer belt for only beers dropping

polar spire
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like

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actually

quiet hearth
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MTX when

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now what shield to use

polar spire
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potion beer hat where all potions become beer

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which already exists for the beer part

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need a hat unique

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beer hat unique with huge potion bonuses but you're permanently inflicted with blind

grave prairie
# polar spire the 5 point bonus enables super hybrid crit/dot lightning jav

playing around with the build planner and I'm worried about where i should take the 5 points from on the maxroll build to get that Judgement of the Storm Talen, Taking points off of Covenant of Domination is gonna lose me 40% increased Lightning and Physical Damage to enable Judgment of the Storm.
That, or I can take out 5 points in Weapon Master in FG tree to get Judgment, but then I lose 5 Strength (eh) and 5% crit strike chance

polar spire
#

thats like a t3 affix on a random piece of gear

grave prairie
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yeah thats what i was thinking, but i wanted reassurance since it not a "more" modifier but an "increased" modifier

polar spire
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if it were 40% more that'd be a whole nother story

grave prairie
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Prob would be a lot scarier if it was a "more"

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yeaaaaa

quiet hearth
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How many evade charges can we get?

polar spire
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3 if i remember right

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dunno if any evade uniques give more or not

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idk i never evade in the game, forget it exists 99% of the time

quiet hearth
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because I wanna also do glacier dodge build

polar spire
#

someone needs to run the crab minion evade unique

quiet hearth
#

I tried, the minion doesnt have aoe

polar spire
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even though it has area tag?

quiet hearth
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yeah, he jut slaps one thing at a time

grave prairie
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one more question i had. what are my other okay choices for movement unspecced on Sentinel, as I really don't like Lunge but am not sure what else to use

quiet hearth
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HH, VC, Shield rush

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You got options

polar spire
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HH doesnt count

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they said unspecced

quiet hearth
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oh Im blind

polar spire
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i spec smite teleport on almost every build since it can cross gaps and walls

turbid dome
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Neither does void cleave

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even tho vc is the best movement skill

quiet hearth
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Wait...there was a cast static orb on evade wand?

polar spire
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too bad static orb just got nerfed

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well, the mana portion on it did

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prob works fine for us

quiet hearth
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Im just here to meme, if I wanna kill ubers I'll just copy whatever broken thing people are using

polar spire
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thats essentially my schtick

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i mean im making a numlock autocast rive toilet that pulls everything on screen into you, while popping Oblivion Wave and Divine Flare everytime you hit endurance threshold

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arena build

turbid dome
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Time to go make anomaly a main damage skill again

polar spire
turbid dome
quiet hearth
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I wonder how evade glacier targets things

turbid dome
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Doesn’t any triggered thing get shot at the nearest target

quiet hearth
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it says along it's path, but we all know it's gonna be weird

turbid dome
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Ah

polar spire
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i feel like stuff like heartseeker helm and sig shield just really makes you wanna make afk builds

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oh hey thats neat

quiet hearth
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Yeah it is

polar spire
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with the fact some builds can immediately enter mono's the moment they hit end of time, getting early access to factions gonna be awsome

quiet hearth
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Yeah, it's building to, you play the long game once, then dont have to do it again unless you want to, which is the perfect balance imo

polar spire
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i hear when you do the dungeon skips, the bosses will always reward idol slots and passive points

turbid dome
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Yeah (believe it’s a quest from the guy outside each dungeon)

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Not all the points but it’s not hard to do a couple of quests on your way through to finish them up

quiet hearth
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oh no, it's almost 1am, well I've messed up

turbid dome
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I’m half asleep in bed how dare you

waxen nymph
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Probably my starter
Void Beam + Void Fissure

quiet hearth
#

Vengeance HH all dot is looking pretty nice ngl

hybrid turtle
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Am simple man, will just do bleedy spinny hammerdinny

quiet hearth
#

I thought about ignite hammers since pally gets so much early ignite

hybrid turtle
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Suppose one could start as ignite and transition later, depending on drops

radiant vortex
dense spindle
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I’ll try my luck leveling with vk rive 2h bleed and ignite, rushing the 2h dots forge guard passive

radiant vortex
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Drop the build

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I'm gettin torn between so many paths

dense spindle
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Don’t have one, it’s a leveling build, i’ll just wing it

rigid dragon
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so no void knight

polar spire
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i dont like any of its abilities, unless i swap them to fire

subtle heron
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I didn't like VK is season 1 but I suspect devouring orb auto cast to be fun for the VK in season 2.

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Though Paladin is still my favorite mastery for sentinel.

turbid dome
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But vk

dense spindle
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To each their own, don’t forget that one of the best ways to enjoy a game is playing whatever class/spec/build you enjoy

turbid dome
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Ye

visual lagoon
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guys what build would be better for endgame + abberoth? warpath / lightning smite / erasing strikes? idk what to pick

radiant vortex
dense spindle
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Warpath or erasing most likely

radiant vortex
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Forge Strike

dense spindle
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Had to double check you said forge strike

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Couldn’t believe what i’m seeing kekw

radiant vortex
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I'm considering some deep memes here

visual lagoon
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lightning fissure smite paladin wont be op with the new changes?

waxen nymph
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Not op but it look strong

dense spindle
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In theory it is strong, in practice we’ll have to find out

polar spire
dense spindle
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As there’s not much precedence of a smite fissure build to compare and ā€œmentally adjustā€ the power level using the new changes

polar spire
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i feel like vengeance/es could handle aberath

visual lagoon
balmy mountain
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Do you guys think forged weapons will be able to do uber aberoth / high corruption 500+?

junior wren
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they can do high corruption today, so yes

waxen nymph
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I am sure Divine Flare will be able to do Ubberoth

languid wind
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Do nodes like this impact your forged weapons? Or just exactly what's on your weapon stats itself?

junior wren
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just weapon stats

languid wind
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tyvm ā¤ļø Does anyone do hybrid where you're also doing damage and your forged weapons also do? Or is it really about leaning into 1 of the options? (Hybrid player & minion dmg typiucally realy hard in ARPGs right)

amber solstice
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Can you recommend a VK leveling guide ?

balmy mountain
junior wren
junior wren
heady pumice
radiant vortex
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borked link

junior wren
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I clicked on Aaron's video. Did he just nerf his smite build? šŸ¤” he had a wand and now he's using the new weaver's will sword with DoT Penetration.

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The sword is great for electrify for sure, but his version is supposed to be a hit build šŸ˜„

heady pumice
hallow knoll
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yeah the sword makes no sense in his build ngl

arctic tartan
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Uhm. Is this supposed to be a forged weapon build that isn't skilling Forged Strike?

junior wren
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Also good luck getting those affixes šŸ˜„

gusty abyss
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If he was DoT based with fissure, I could see it

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But crit? o-O

hallow knoll
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also is there a reliable way to dump mana for devotion now? the sigils change actually hurts selfcast crit smite

arctic tartan
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I've been warned about aaron in the past. Supposedly mostly a game tourist who releases videos with a high mismatch of confidence vs knowledge

hallow knoll
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I guess Judgement

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I would stay away from his builds for the most part

radiant vortex
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going for a warpath build with forgemaster is a choice

dense spindle
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can someone please explain to me how this actually works?

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does MA receive all of the affixes on the weapon that i use?

heady pumice
junior wren
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some mistakes here and there

radiant vortex
dense spindle
arctic tartan
heady pumice
radiant vortex
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also using uhkeiros but not getting crushing blows?

arctic tartan
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I haven't looked too deep into your planner after I didn't understand it the first time. If you are scaling your minions you don't particularly need a single target skill, since your minions will do all the damage anyway

heady pumice
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Yeah i played to like level 70 yesterday with forge strike in one sitting

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And they were doing mad damage

radiant vortex
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using forge strike to trigger weapons is.. hit and miss for ppl

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you'll need to get the no cd node if you wanna use it at all

heady pumice
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But i used multi strike aswelll

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To proc weapons for sure. But i didnt wibe with that ability

radiant vortex
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warpath is good cos you can just spin and they spawn and theres' no real effort required

heady pumice
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Yeah thats why i was going to try to swap multi strike for warpath in 2.0

arctic tartan
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Sorry I can't exactly understand your build plan. If you want your minions to hurt more you need to invest into minion stats.

radiant vortex
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this build is pmuch split between self attack and minions and you'd need to decide which you wanna do <_<

arctic tartan
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Wrouk! Where is MA guide?

fair hollow
fair hollow
radiant vortex
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you can use the forged weapons just to buff your melee fire dmg sure, that's legit as well

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but at that point I don't understand why your warpath isn't specced into fire

dense spindle
radiant vortex
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I believe its all

junior wren
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šŸ˜„

dense spindle
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womph womph no fun allowed T_T

fair hollow
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would cause too many broken interactions

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hard to balance it then

dense spindle
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yea... 150% chance to cast stationary tornadoes that shred fire res or smth like that

fair hollow
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funny enough the life's journey shield stat line that gives spirit plague on hit does work, propably cus its coded as a generic ailment

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not that you can scale its dmg enough sadly

heady pumice
junior wren
#

minion damage

arctic tartan
dense spindle
# heady pumice I have no idea how minions scale

minions scale off minion stats, like minion damage, minion penetration, pretty much everything that starts with "minion"
except a few cases when they can scale off regular stuff like gloves with phantom grip, MA that literally receives a copy of some of your equipment pieces, etc

arctic tartan
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If you just pick more "increased physical damage" that will do nothing for your minions

junior wren
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*unless it's on the weapon and you're a forged weapons build

heady pumice
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They dont scale at all with other stats? Like increased physical damage etc?

junior wren
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*or unless it's on helmet/bodyarmor/gloves/boots and you're a manifest armor build

junior wren
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basically exceptions apply omegalul

arctic tartan
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The "gimmick" for Forged Weapons is that they use your weapon stats. So anything that you have there can be considered a minion stat (outside of unique modifiers)

heady pumice
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Can you even build a forge knight and ignore the forged weapons?

arctic tartan
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Yeah. They are well supported but not mandatory

junior wren
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sure

arctic tartan
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Like Time Rot for VK

heady pumice
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What abilties do you usually build around if we assume you want to be a self hitting forge knight?

radiant vortex
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Forge Strike itself is a good selfhit ability

dense spindle
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shield bash, smelter's wrath, shield charge, etc

radiant vortex
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I think your builds solid and you can use the summoned guys to boost your fire dmg you'd just need to convert warpath to fire and fix your dmg scalin mods on a lot of items

heady pumice
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So i lean into fire more? And minion damage instead of personal increases?

radiant vortex
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you decide which yo uwant

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either you keep all the 2h hit crit stuff and use the summoned weapons to boost your fire hit via (change the phys dmg off btw)

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or you swap off the self hit stuff and get more attributes / nodes that scale the minions

junior wren
gusty abyss
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Or a couple mana regen affixes together with jav reduced cost node?

heady pumice
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Yeah forge guard my bad!

radiant vortex
#

Phalanx gonna go hard af #trustmebro

junior wren
#

right, those are just the most used builds. You can make a hitting build with many other skills too, like Skyqula and FinnBear mentioned

radiant vortex
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I'm unironically considerin a javelin healin effect build to fill the screen with holy ground to melt ppls faces <_<

heady pumice
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Yeah i will look around more and see what i end up with thanks for the input

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The tooltip dps helped me alot when i did my test run yesterday with forge strike. I managed to get like 50k crits in like a 12 hour session and i was never even close to dying. But i assume the game picks up when you start going into corruption

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Which i havent done yet

junior wren
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I started telling people that until you kill your first Harbinger, you're playing the tutorial šŸ˜„

heady pumice
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Yeah thats kinda how it feels šŸ˜…

junior wren
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but who knows, maybe the difficulty will go up with the new champions

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but it probably won't lizard_Lenny

lilac sparrow
heady pumice
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No idea! Does that mean ignite stacking?

lilac sparrow
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Yeah they use smelter for it

little temple
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Ignite smelters wrath will probably be really strong but really clunky to play

radiant vortex
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hmmm, warpath forged weapons fire dmg is lookin kinda juicy ngl <_>

heady pumice
#

How does that ability work? Can you move while using it?

little temple
#

Nope. Its facetank for 2 seconds

dense spindle
heady pumice
lilac sparrow
#

You are going to use shield along with it so you have survival

dense spindle
radiant vortex
#

15 cap for forged weapons right?

little temple
#

Dots are nerfed though

heady pumice
#

2 second channel sounds like a nice way to die

radiant vortex
#

6 base, +3 from set, +4 from skill, +2 from tree

dense spindle
# little temple Dots are nerfed though

iirc from patch notes they are pretty much the same just that they receive only half the increase from corruption
it's just a matter of time and corruption until they are 1 frame death again

little temple
dense spindle
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pretty sure this is going to be mandatory to push extremely high corruption as a shield/block build

radiant vortex
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build dependant

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the mods nice but we have a lot of ways to mitigate dots and the change to dots is highest for corruption scalin

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however if delayed dmg is counted as DoT and thus affected by mods like that

little temple
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And you can get quite a lot of armor applies to dot

radiant vortex
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then its not effective immortality shame D:

little temple
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The gloves state its not dot on the item

radiant vortex
#

you can probably use majasa with some armour applies to dots to have more hp regen than 99% of enemy dots anyway

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these can't be a random drop tho right

junior wren
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lots of new bonuses to DoT mitigation too, in pally and VK tree

radiant vortex
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like ok you can potentially self hit for a lot but still

radiant vortex
#

4% spell base crit and spell leech with dmg delay from rares / bosses is insanity

waxen nymph
#

Mana reflected to you is kinda scary

dense spindle
radiant vortex
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so many free things to use, so many where the dmg is a lot less than whatever leech you're gettin

junior wren
#

imagine using it on pious offering judgement builds heavybreathing

little temple
junior wren
radiant vortex
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if your dmg is less than 250x your mana cost then you deserve to go down to 1 hp from it

radiant vortex
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heck it might be a strat for you as well

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self forcing to low hp

junior wren
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wait those gloves are good, base spell crit item šŸ‘€

radiant vortex
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Thats what I'm saying

cobalt blade
dense spindle
cobalt blade
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Forged Weapon summoning

dense spindle
#

well forged weapons passive in forge strike

waxen nymph
radiant vortex
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is there a way to disable the hotkeys on the planner site

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hate that random keys open menus

junior wren
#

unplug the keyboard

radiant vortex
polar spire
#

LOL

dense spindle
radiant vortex
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s opens skills menu

radiant vortex
cobalt blade
#

Oh right i miscalculate

radiant vortex
#

I use an orbweaver while gamin, I can never tell anyone wtf opens what >_>

polar spire
arctic tartan
#

Ailment duration is a more multiplier for the total damage of a dot right? LIke if Time Rot does 60 damage over 3 seconds (20 dps) then 50% increased duration will make it 90 damage over 4.5?

dense spindle
waxen nymph
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Correct

arctic tartan
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I'm just slightly wondering why letools doesn't factor duration into the total damage calculation for a dot

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But then it states the duration immediately under šŸ¤”

radiant vortex
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tools can't do any math

polar spire
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because everyone actually lied

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i dunno ask dammitt

dense spindle
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doing damage calcs in planners is a monumental amount of work, especially for arpgs

junior wren
radiant vortex
#

path of buildin is actually quite impressive

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esp with its recommended features

junior wren
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they've been buildin it for a while

radiant vortex
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And considering how much stuff ggg obfuscates for no apparent reason >_>

dense spindle
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and quite a few contributors and some of them are very specialised in calculating damage/stats for a niche like minions or traps etc

arctic tartan
#

It's just shoving a couple of numbers around. How hard can it be? /s

junior wren
languid wind
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Rive's "Scrap Metal" node (turning forged weapons into a buff instead) doesn't count as forged weapons for the set that gives extra dmg per forged weapon, right?

radiant vortex
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I'd assume so

arctic tartan
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Lemme vibe code one. How hard can it be.

dense spindle
languid wind
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Okay great thanks

vernal frigate
radiant vortex
arctic tartan
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Isn't that what vibe coding is?

junior wren
#

oh my god, imagine if scrap counted omegalul you can go to like 50 stacks no? šŸ˜„

dense spindle
radiant vortex
dense spindle
vernal frigate
#

babblingbike's bleed hammer build for example

radiant vortex
#

what is this, a ss for ants?

dense spindle
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no, but a really good screenshot to hide the ehp vs dots kekw

lilac sparrow
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Yes

vernal frigate
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best i could get

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sec ill link the buildplanner

radiant vortex
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whys the img so damn tiny

junior wren
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my 1.1 tanky boi

vernal frigate
#

WTF

polar spire
dense spindle
#

disgusting, link pls

polar spire
clever hazel
#

builds with giga EHP vs hits but bad vs dots and/or bad max hit taken crack me up omegalul

vernal frigate
junior wren
polar spire
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giga ehp but quin zdps

vernal frigate
#

true

clever hazel
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"look at all this effort I put in to surviving tiny hits! look at it!"

radiant vortex
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whys void cleave only 30% cdr within the skill :L

vernal frigate
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and i was reading some of the new ailments and ailment changes, i never knew these existed

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max stacks: unlimited heavybreathing

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anyone know how these are applied?

clever hazel
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getting hit by avoidable mechanics generally

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couldn't tell you the exact ones

vernal frigate
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yeah i assumed that, im lookin now for the actual attacks

safe oasis
#

the shield throw void conversion idol doesn't impact lava burst right?

clever hazel
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it should in season 2 I think

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IIRC patch notes said something about EHG making conversions apply consistently to subskills

safe oasis
#

ahk

vernal frigate
#

kinda vague due to our lack of info but just for discussion sake, in what ways do you all think uber abberoth is made as difficult as it is?

junior wren
vernal frigate
#

they did mention theres new mechanics and stuff

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but i hope its not just numerical stuff or things you can afk tank with the most tanky classes

clever hazel
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inb4 it's just turbo twinned abberoth

vernal frigate
#

like failable mechanics

clever hazel
#

"dodge this"

vernal frigate
#

šŸ˜†

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im getting ptsd, i can hear that voice line in my head

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is that from the female harby?

polar spire
woven temple
polar spire
#

i want poe2's rogue exiles in last epoch

scenic gyro
#

you mean champions?

polar spire
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i wanna get jumped like the shade of orobyss ambush node in the weaver tree

polar spire
#

imagine joining someones public lobby and they dont tell you they have the shade of orobyss jumps you in maps modifier, and you run off on your own and get jumped

rancid lantern
#

Ravaging Aura still isnt much of a thing even with the Aberroths Command, right?

dense spindle
polar spire
rancid lantern
scenic gyro
rancid lantern
#

i dont see the connection

scenic gyro
#

more dot dmg?

polar spire
#

huh?

rancid lantern
#

But thats timerot, not ravaging aura

polar spire
#

im so tired i cant understand if i dont understand or if you dont understand

dense spindle
#

hell yea, dorb autobomber is so good but i'm actually doing 95% of my damage with erasing strike, literally that's how it sounds like

scenic gyro
#

yea i know ^^ but you can apply timerot on top, im not saying that time rot scales ravging aura

rancid lantern
#

Yeah so... that's, respectfully, unrelated lol

scenic gyro
#

if it makes the build work ?

rancid lantern
#

Oh you mean the more multi per time rot kind of modifiers like the set would affect ravaging aura. Eh, if it affects all of the builds, it kinda cancels out

dense spindle
#

i mean you can slap ravaging aura on any half decent build that can accomodate it and it would work but that doesn't mean ravaging aura pulls its weight

rancid lantern
#

🫵

#

so im cooking a void smite fissure build with beams

dense spindle
#

drop the beams and it might be better kekw

polar spire
#

just make sure you dont drop the beans too

vernal frigate
#

Asked a few hrs ago but wasnt able to get many answers. Anyone know if you need devouring orb on your ability bar for it to autocast itself (or any other similar skill) with the Abyssal Rush node? If not then we could swap it out for Rebuke on our ability bars (for ES build)

rancid lantern
#

I dunno i think beams will be fine

gusty abyss
#

Beams are also counted as a sub skill for smite, dont drop them

rancid lantern
#

Anyway im running aberroths command on this build and I noticed I prefer to have... literally anything else than ravaging aura lol

#

as void dots go

polar spire
dense spindle
vernal frigate
#

ah fair enough ty both šŸ™

#

hopefully

gusty abyss
vernal frigate
#

😭 noo

dense spindle
#

huh fair point, guess i've never played builds that trigger skills that have a cd yet

vernal frigate
#

yeah me too

gusty abyss
#

Wording matters here

#

healing hands with a cooldown as movement skill can be procced just fine

#

But that does not state that it needs to be off cooldown

vernal frigate
#

🤯

#

ok fingers crossed then

#

i love iframe abuse in games (not in your typical sense like dodge rolling), like a random skill that makes you immune to damage for 0.2s etc

#

so rebuke (not true iframe but 80% DR is crazy and its for 8 seconds), and healing hands immunity while travelling

#

smoke bomb on rogue

polar spire
vernal frigate
#

wtffff

#

never played primalist

gusty abyss
#

Mike also confirmed it here

vernal frigate
#

ahhhhhhhhhhhhhhhhh

#

ty i appreciate it

#

if the mana essence node on dorb is good enough i might spec out of it on erasing strike on crits

#

the video showcase was insane, there was like 6 circling the player

gusty abyss
#

That is what maxroll is doing

vernal frigate
#

oh very nice

gusty abyss
#

auto dorb is basically void essence, more void damage and void res shred

vernal frigate
#

ah they still have 1 point in it

#

are the void essence the same tho? cos the one on ES says itgives 15% inc void dmg and melee damage, but this one on dorb is just the bonuses from the essence itself

waxen nymph
#

I guess they havent updated the tooltip here

vernal frigate
#

ah sweet

gusty abyss
#

So I think outdated tooltip

vernal frigate
#

oh nice so the new one is still better anyway

#

i think?

#

9% more vs 60% inc

gusty abyss
#

should be, at high enough increased

scenic gyro
#

does le tools calculate red rings into ehp
i know tunk is better for that, just curious

gusty abyss
#

it does now, under damage taken

scenic gyro
#

hmmmmm i got a setup with and without redrings, both show same numbers in defense tab

gusty abyss
scenic gyro
#

ah got it ty ā¤ļø

#

i think i decided on att stacking, its more ehp and should be heaps more dmg

#

how convinced are you about the potion find affix on belt?
i dropped it for hp cause its gonna be useless for bossing right

clever hazel
#

bosses drop potions when hit, I assume that chance gets scaled same as all other potion sources

radiant vortex
#

I don't recall if its 1:1 but it does scale it

small veldt
#

They usually drop them at certain breakpoints

#

Usually ever 25 or 33%

radiant vortex
#

no it's a chance just from hittin

mellow willow
radiant vortex
#

ew maxroll

mellow willow
#

ye i know

#

remaking to LEtools

gusty abyss
#

I have no idea how good potion find will be, but since we do a lot of hits per second, we can cycle them quick

dense spindle
#

there has to be an internal cd or condition on potion drops from bosses

gusty abyss
#

Now imagine teaming up with a potion generating rogue >.>

scenic gyro
#

infinite dps

vernal frigate
#

is it too early to start making loot filters

umbral pagoda
hallow knoll
#

if you want to be tanky yea

scenic gyro
vernal frigate
#

ah nice

gusty abyss
radiant vortex
#

if you want a shield you go FG pmuch

hallow knoll
#

was about to say yea pally is better for beeg electrify ticks

umbral pagoda
#

im gona try Bleed Hammerdin Paladin as starter build hope will be good

hallow knoll
#

bleed hammerdin is goated yeah

mellow willow
radiant vortex
#

I like the shield throw & lunge** on bars, no 5th skill, then specialized those are replaced by smite / ring: still no 5th skill

#

least put some points into lunge so you can trigger javelins off of it or somethin I dunno

visual lagoon
#

Warpath good build for controller? im thinking of chilling on the tv with geforce now sometimes

hallow knoll
#

the numbers for electrify with javelin look pretty great so I'm excited to get that up and running next patch

clever hazel
#

I wish we could specialize more skills tbh, it kinda sucks going "I can't specialize in any more skills and I have an empty slot on my skill bar.. guess I'll put rebuke there.. so exciting.."

junior wren
#

Updated my tanky boi to 1.2 GigaChad

hallow knoll
radiant vortex
#

don't want it to be unachievable

mellow willow
#

for javelin, paladin is: 15% more damage from paladin ascendancy, like 20% more from holy aura, and no ~28% penalty using FG 2h + shield mastery
but shield is like x4 EHP to hits and x2 to dots

junior wren
radiant vortex
#

oh so just triple t7s okay I gotcha

#

that'll be easy

junior wren
#

zero triple t7

hallow knoll
#

I couldn't imagine having that much EHP heavybreathing my builds are always fairly glass cannon

radiant vortex
#

I have no idea what I'd do on sentinel to be glass cannon

junior wren
#

forget to add armor

radiant vortex
#

Like you just stumble into maxed res and recovery <_<

radiant vortex
clever hazel
#

you have to set reasonable limits on your EHP expectations IMO unless you want to use a shield on literally every build you ever play

junior wren
#

you'd be surprised how many ppl "forget" to get tanky šŸ˜„

hallow knoll
#

Tu'rani instead of a shield GigaChad

small veldt
radiant vortex
#

It's to the point I scoff at almost any build that has rebuke in it

hallow knoll
#

but well, my EHP numbers on my planner are decent for not having a shield imo

radiant vortex
#

Cos why would you ever need to press that

hallow knoll
#

19k phys and 12k everything else

mellow willow
junior wren
#

oh wait I can add Rebuke again

clever hazel
junior wren
#

with Rebuke omegalul

vernal frigate
radiant vortex
#

my witchfire lock would still 1 tic you

#

pvp when

hallow knoll
#

I mean the most important thing is making sure enemies can't crit you, so many people forget that then wonder why they get one tapped in empowered monoliths

junior wren
vernal frigate
gusty abyss
#

Rebuk face tank with sigeons and reflect? xD

radiant vortex
#

the 1 tic is more than your max

clever hazel
#

I'm pretty sure any PvP in this game would immediately come with "players take 99% less damage from other players"

small veldt
clever hazel
#

and ailment builds would probably be awful in PvP because everyone would just spam cleanse

hallow knoll
#

I always focus on health, recovery and crit avoidance/reduced bonus damage taken before capping resists

junior wren
timid fable
#

Does Sentinel have a good melee starter build?

radiant vortex
#

this doesn't have pvp

junior wren
#

I know

vernal frigate
hallow knoll
#

they want to add pvp

radiant vortex
#

so its just a jab about how i'd kill you hypothetically

small veldt
radiant vortex
#

I will call the guys at death battle they'll agree with me /s

obtuse rock
hallow knoll
#

so we'll eventually see it in the game

junior wren
#

I also know that. But if it had one, it would have to have PVP DR šŸ˜‰ because every duel would be oneshot

hallow knoll
radiant vortex
#

I honestly don't care for arpg pvp at all

#

there'd also be pvp healing etc reductions

hallow knoll
#

Rive with Foe Cleaver is pretty low effort to get good damage on

timid fable
radiant vortex
#

generally you'll have to nerf player power so much for any skill expression to come thru

dense spindle
hallow knoll
radiant vortex
#

Now, btw, whats' the fattest source of CDR I can get on gear

junior wren
#

you know what, that ehp wasn't even my final form. I realized I only have 2000 Ward entered in the calculation šŸ˜„

timid fable
#

I was actually wondering if I could do forge guard since the 2H SnB sounds tanky

clever hazel
junior wren
#

I'm tempted to make the tanky boi real and then go test things šŸ˜„

small veldt
#

I sort of want to give FK a go with the what looks buffed forged weapons

vernal frigate
#

forge knight heavybreathing

gusty abyss
hallow knoll
#

I might actually try FG for the first time this patch, the 2h + shield sounds like a fun power fantasy for sure

timid fable
#

Rive looks tempting on FG because of the forged weapons node on it.

radiant vortex
#

why do we not have any unique opal rings

dense spindle
#

unless you meant the scrap metal node

timid fable
#

I meant the scrap metal node

small veldt
#

Forged weapons being able to be 2h does look like it could be good tho

rapid slate
#

someone help me out here. If I am going Rive + HH, do I focus on STR and levels of Rive or levels of HH

#

im trying to set up a loot filter

radiant vortex
#

106% inc cooldown recovery is slightly excessive

polar spire
#

hh is on helm, rive is on chest

radiant vortex
#

does free up points on skill tree tho

rapid slate
dense spindle
#

and sigil is on relic and it could really use a few extra points for 5th sigil / more bonuses

polar spire
fair hollow
#

symbol auto generating is gonna feel so good

rapid slate
#

yeah I am using that. Just wanted to double check. ty!

polar spire
#

im prob going to activate mine around 50 or so

#

i typically dont even use a filter till maps

vernal frigate
#

pick it all up POG

hallow knoll
#

I use mine once I finish getting all the passives and idol slots and then jump to maps

dense spindle
radiant vortex
#

I only filter off class stuff initially

hallow knoll
#

although I do use a general loot filter that hides gear with low value affixes but that's it

polar spire
#

poe2: ruthless
last epoch: every rare is a destiny loot cave

hallow knoll
#

I'm honestly quite happy with the change to move most of the loot drops to magic and rare enemies

dense spindle
#

usually i merge a few different loot filters into 1 once i reach monos
CoF: merge a few of the loot filters from builds that i might play in the future
MG: merge current build filter with MG filter

this is the best and easiest way i've found to create a better filter with minimal effort

vernal frigate
#

the 1 thing i dislike, is some monos you have like 2-3 rares every screen, and others you have maybe 1 every 2-3 screens

#

havent played since 1.0 though

#

or whenever abberoth came out

#

but just a minor thing

ripe cargo
#

I bring cursed knowledge with me

#

Wouold you like to hear this wunholy truth?

#

are you ready for hte most cursed of knowledge

polar spire
#

no

#

shuts door

ripe cargo
radiant vortex
#

do I actually even care about the dot dmgs... am I just makin a massive crit void cleave

ripe cargo
#

I will bestow it anyways.

polar spire
ripe cargo
#

Hammer throw is the best time rot applicator

#

it's not even close

radiant vortex
#

banned

ripe cargo
#

not even remotely close

dense spindle
ripe cargo
#

That's precisely why it matters

#

Hammer throw does the most more damage

polar spire
#

more than shield rush?

radiant vortex
#

I got a hammer for ya

#

such heresy will not be tolerated

ripe cargo
polar spire
#

you can use shield rush 3-4 times a second, and each use hits 3 times

#

and it has loads of more modifiers

#

you can couple on HH for 4hits per use

waxen nymph
#

One of the biggest More Dmg has been changed to More Hit Dmg

vernal frigate
#

has any1 here actually used any of the dungeons for the modifiers (like farming more exalted helms, dungeon boss drops a horde of idols) etc?

ripe cargo
#

yeah wshield rush mods are all hit

vernal frigate
#

or are they like not even worth considering

ripe cargo
#

and hamer throw is just actually disgusting

radiant vortex
#

shame double is only for hits =P

polar spire
analog steppe
#

We looked at hammer throw and it ended up being less mores than orb

vernal frigate
#

so youve personally gone and farmed when its a good day (like a slot of gear you needed was on rotation)?

dense spindle
ripe cargo
#

it's already 550% damage before chance to deal double d amage.

#

very little can compare

#

but you need a very high time rot chance for it to work

vernal frigate
#

ooh nice

#

i hope with the dungeon changes they are funner to run too

#

something in patch notes about layout and less dead ends etc

radiant vortex
#

isn't it?

polar spire
#

wait till you do temporal and use volatile rift

ripe cargo
#

i thought that was poe

#

i thought last epoch double damage was just double damage

#

let me read the ndoe

hallow knoll
#

it's for hits

ripe cargo
#

yeah it reads hits

#

so 550

radiant vortex
#

also where you gettin 550

ripe cargo
#

still respectable

#

1.51.51.75*1.4

radiant vortex
#

that hurts to look at

ripe cargo
#

im not including the mana nodes here because whatever

radiant vortex
#

use x instead of *

slim spire
#

Guys I'm levelling hammerdin for the 1st time now, and I have 2 questions:

  1. Is hammerdin dead?
  2. Is your weapon purely a stat stick?
radiant vortex
#
  1. are you?
  2. maybe.. 🤫
ripe cargo
#

hammerdin is very dead.

gusty abyss
#

Maybe I am missing something, but isnt warpaths warriors fury a more multiplier? Isnt warslash a more multiplier?

ripe cargo
#

there is very few reasons to not play hammers forgeguard now

#

since hammers have very few ailment modifiers compared to hit

polar spire
#

and if anything achieves higher dot damage, its warpath's warriors fury depending on your mana

ripe cargo
#

You can play voidadin

#

void hammer loves the things

polar spire
#

if you can hold a 5/5 warriors fury for 6 seconds, you already have more, more damage than hammer throw

hallow knoll
#

void well is gonna make warrior's fury warpath nuts

ripe cargo
#

yeah warpath is actually a great spender

#

people just hate playing it that way for some reason

analog steppe
#

Warpath stuff works but the mana situation is big oof

radiant vortex
#

cos it feels clunky af

polar spire
#

and we dont have vr anymore

#

you'll have to hire 3 mana battery mages to channel focus you

#

get the wallet out

ripe cargo
#

the trick is to be ok with a downtiem

gusty abyss
#

there is a downtime anyway on anomaly

slim spire
vernal frigate
#

bigger weapon does more damage GigaChad

ripe cargo
#

also void reifts from erasing strike benifit from erasing strike tree right?

polar spire
#

you throw bigger weapon

#

unga bunga

waxen nymph
#

@turbid dome Look what they did to our boy

polar spire
polar spire
#

idc about void rifts, i was just replying to the last thing you said instead of pinging

ripe cargo
#

oh oop

#

@polar spire I present you my project build btw

#

I hate this shit so much

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (30) / Void Knight (68) / Paladin (15)

General:

ā–ø Health: 1,830, Regen: 27/s
ā–ø Mana: 132.51, Regen: 8.8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 11 Str / 1 Dex / 1 Int / 6 Att / 19 Vit
ā–ø Resistances: 47% / 15% / 15% / 40% / 72% / 19% / 19%
ā–ø EHP: 2,628 / 2,428 / 2,428 / 2,028 / 3,261 / 1,636 / 1,636

Defenses:

ā–ø Endurance: 40%, Threshold: 555
ā–ø Armor Mitigation: 6% (127)

Damage Types:

ā–ø Void / Spell, Melee, DoT

Buffs:

ā–ø Symbols of Hope (1/5,Passive)

Used skills:

• Erasing Strike (21)
• Devouring Orb (21)
• Symbols of Hope (21)
• Vengeance (21)
• Anomaly (21)

Used unique items:
ripe cargo
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (30) / Void Knight (68) / Paladin (15)

General:

ā–ø Health: 1,870, Regen: 27/s
ā–ø Mana: 140.51, Regen: 8.8/s
ā–ø Ward Retention: 10%, Regen: 0/s
ā–ø Attributes: 15 Str / 5 Dex / 5 Int / 10 Att / 23 Vit
ā–ø Resistances: 85% / 15% / 15% / 40% / 72% / 23% / 23%
ā–ø EHP: 5,010 / 4,185 / 4,185 / 4,540 / 5,620 / 2,894 / 2,894

Defenses:

ā–ø Endurance: 41%, Threshold: 582
ā–ø Dodge Chance: 1% (20)
ā–ø Armor Mitigation: 52% (3,356)
ā–ø Block Chance: 46%, Mitigation: 20% (250)

Damage Types:

ā–ø Void / Spell, Melee, DoT

Buffs:

ā–ø Symbols of Hope (1/5,Passive)

Used skills:

• Erasing Strike (21)
• Devouring Orb (21)
• Symbols of Hope (21)
• Vengeance (21)
• Anomaly (21)

ripe cargo
#

to take the cursed bullshit a bit deeper

waxen nymph
ripe cargo
gusty abyss
#

2h still beats forgotten set though, as it also doubles Obliteration

ripe cargo
#

like it just is what it is on that one

gusty abyss
#

1.6 from 2h mace and 2 instead of 1.5, how is forgotten better?

ripe cargo
#

15% attack and cast speed

#

50% more

#

immedioatly negating the 50% form non maces

gusty abyss
#

50% pen is not 50% more, you will have more sources of pen

ripe cargo
#

3% more

#

that's 36% more but you also have to factor in oppturnity cost

#

you will not

#

this is time rot

#

resist is scary for you

#

although you have to travel down

#

you can get the 50% damage node instead of the 100 from maces

#

bringing you up to 150 vs 200 again which if you add 150^ .1.36

#

your back to 204

#

but even ignoring pen

#

the extra time rot chance wil be huge.

#

as well as having 170% increased damage while you use the shield, and sword

#

and oh yeah

#

time rot chance

#

which even full build is roughlly 30% more

#

Your not getting 130% pen to get that 50% pen down to 20 now are we?

#

We haven't even gotten to what happens when you shatter the set.

#

Forgotten knight set and set affixes are just unbeatable for time rot.

gusty abyss
#

Maybe, gotta math it out. But more more multies is generally stronger than increasing existing multies.

ripe cargo
#

It's v ery awkward

gusty abyss
#

hah, no

slim spire
#

can someone eli5 why it's hammerdin, and not hammerknight or hammerguard?

#

what's the exact skill synergy

terse harness
#

Similar to hammerdin from diablo 2

#

Hammer paladin

slim spire
dense spindle
slim spire
#

why isn't forge guard or void knight make better hammer throwers?

iron plank
#

i love devouring orb

shut ember
dense spindle
#

also paladin overall is i'd say one of the most "league starter" friendly subclasses due to how frontloaded it is, simply getting a lot of good stuff from passives and cherry picking a few others from the other classes can almost cap your resistances with 0 items

terse harness
#

paladin mastery gives flat dmg and throw shred chance to hammers which is huge dmg boost

dense spindle
terse harness
#

throwing attack dmg and shred

#

is what i meant

dense spindle
#

ah thought you meant the mastery passive, my bad

terse harness
#

passive yea

dense spindle
#

at first i thought you were talking about this

slim spire
# terse harness

wait is that a 1.2 thing? coz it's not there on lvl 20 paladin on my tree

terse harness
#

must be then šŸ˜„

slim spire
#

for example, if you're talking flat melee, fg have a lot more on their tree

dense spindle
#

anyways i wouldn't bother leveling with hit based hammer throw, i'd go for bleed/ignite or smth and maybe later swap into hit based

dense spindle
slim spire
#

and vk also can echo as well, plus some flat

terse harness
#

yea melee doesnt work

slim spire
#

all the marked one is for throwing

strong plume
#

Is there any decrease in value going over 100% Penetration or is it always treated as "more" damage even after 100%?

slim spire
#

ok for vk other than echo chance, barely had any

#

but fg due to shield throw, actualy has quite a lot

ripe cargo
clever hazel
dense spindle
#

idk but to me if i were to play hit based hammer throw i'd still go for paladin over any other subclass
force of devotion is really good, both flat throw and armor shred
holy aura gives you a lot of bonuses
a lot of resistances so you have more free suffixes / less of a need for items with resistance implicits
has holy precision which is kind of an insane passive
etc

ripe cargo
#

frenzy when able to jump back and void bolts seem to be better than anything sigils can offer

#

so volatile reversal is actually the play

scenic gyro
# gusty abyss

3% less dmg taken with double red rings compared to no red rings
that doesnt sound much on paper does it
am i reading it wrong

ripe cargo
#

but omg is this build cool

#

run around with auto turrets till the opporutinity arrises.

#

jump in vengeance erasing strike out before your in danger.

dense spindle
#

or just play regular erasing strike and destroy everything before there's even a danger

slim spire
ripe cargo
#

youd probably still play like this with that build.

#

it just wouldn't be dot based

dense spindle
#

idk what's that uber endgame about 1 and 2LP with no red rings and a target farmable weapon, relic and maybe more, can't remember

ripe cargo
#

1.1k mana

dense spindle
#

that's just 3 t7 slams as far as i know

ripe cargo
#

only 3 t7

#

that also takes away form your other affixes

terse harness
#

2 days to decide what to play and i have like 10 diff sentinel builds in mind what id liek to start with 😦

dense spindle
#

yes, but since mana is damage and more erasing strikes it doesn't matter

drowsy dagger
#

Smite fissures dont really interact with echo or double cast at all does it? Or takes too much cast time to proc all fissures/sec without? šŸ¤”

ripe cargo
#

yeah but i can also just

#

not do that

#

and succeed as well

#

by using gameplay

shut ember
terse harness
#

šŸ™‚

waxen nymph
terse harness
#

but i dont have any number order for them :<

#

im too lazy to do that

waxen nymph
#

Thats fine

dense spindle
waxen nymph
#

Write them on a list

shut ember
#

I'm just banking on sent being able to absolutely crush all end game bosses

terse harness
#

maybe i do that

shut ember
#

I'm pretty sure it does

dense spindle
#

has potential, pretty sure some weird primalist build with snapshots and a lot of stuff will leave every other build in the dirt when it comes to damage vs bosses

ripe cargo
#

build just got better again

#

replace anomally with abyssal echoes

shut ember
#

target location cast is neat

#

I like control

#

timerot chance and attack speed

#

i guess we just mana stack the hell out of this build

gusty abyss
slim spire
#

Hey @junior wren have you ever made some calculations on which FW is better, ignite or hit based?

junior wren
#

nope I haven't

#

I would say hit, because you have limited ways to give your minions fire penetration

waxen nymph
#

I think you would go for Bleed and Ignite at the same time, no ?

junior wren
#

Yes, I assume Maehlin conversion won't work on minions

waxen nymph
#

Well, Maehlin work I believe

#

Let me test

junior wren
#

oh

radiant vortex
#

stout weavers have minion fire pen

junior wren
#

heh, new tech

waxen nymph
gusty abyss
#

Also on 1x1

slim spire
#

Fire pen help both right?

#

Or only hit?

slim spire
radiant vortex
#

pen helps hit & ignite

slim spire
slim spire
waxen nymph
ripe cargo
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (31) / Void Knight (82)

General:

ā–ø Health: 1,929, Regen: 28/s
ā–ø Mana: 155.51, Regen: 9.6/s
ā–ø Ward Retention: 10%, Regen: 0/s
ā–ø Attributes: 23 Str / 5 Dex / 5 Int / 5 Att / 32 Vit
ā–ø Resistances: 70% / 0% / 0% / 40% / 72% / 32% / 32%
ā–ø EHP: 4,713 / 3,908 / 3,908 / 4,676 / 5,400 / 2,956 / 2,956

Defenses:

ā–ø Endurance: 21%, Threshold: 386
ā–ø Dodge Chance: 1% (20)
ā–ø Armor Mitigation: 58% (4,133)
ā–ø Block Chance: 46%, Mitigation: 20% (250)

Damage Types:

ā–ø Void / Melee, Spell, DoT

Buffs:

ā–ø None

Used skills:

• Erasing Strike (25)
• Devouring Orb (21)
• Volatile Reversal (21)
• Vengeance (21)
• Abyssal Echoes (21)

ripe cargo
#

im proud

radiant vortex
#

120% pen for any element from 20 1x1s seems so funny

verbal nova
#

So I noticed last night that lastepochtools shows symbol void damage as flat damage added to time rot. I assume that's incorrect, right? (Edited because my pre-coffee brain typed poeplanner)

arctic tartan
#

poeplanner?!?!?!

verbal nova
#

Eh, sorry... le

#

Haven't had my coffee yet

clever hazel
#

and yeah, that seems wrong

#

it does the same thing with ignite and added fire damage from symbols

#

and it's modifying the actual ignite / time rot damage total, too

little temple
#

Well it says additional fire damage, not spell or attack fire damage groleshades

#

Dot gets fire damage, evade gets fire damage, disconnects get fire damage, everyone gets fire damage!

clever hazel
#

yeah idk, if that works I've certainly never heard about it

verbal nova
#

It would be pretty busted if it added flat...

arctic tartan
#

Are there many sources of non-specific flat?

clever hazel
#

I'm reasonably certain that's just a bug in LEtools and not how the game actually works, made a bug report

#

non-ailment DoTs can have damage added to them, but everything I've read about ailments says their base damage is fixed and you scale them with "chance to apply ailment" instead

radiant vortex
#

I don't see it changin dmg numbers at a quick try but the buff gains a general +void dmg line when you speck that node <_<

clever hazel
#

even if it did grant that stat, +X void damage should not change the base damage of an ailment

radiant vortex
#

oh it comes from the one prio that gives additional per

#

that somehow converts it to a general node

clever hazel
#

the one what?

radiant vortex
#

decree of flame

#

that you need to take to convert to void, thats supposed to just give you more fire dmg per symbol

#

but its broken for some reason makes it so it also changes it from attack / spells to general

clever hazel
#

symbols of hope just gives additional fire damage to attacks and spells by default, decree of flame is supposed to grant more of that same stat; it looks like something is coded incorrectly there

radiant vortex
#

you can add dmg to dots btw, its just a very rare to have a source for those

little temple
#

Universal flat would be kinda cool though

#

I only know this for spell dots

clever hazel
#

never said you couldn't, it's ailments that you can't

#

dr3ad's recent video on fissure involves a ground DoT that gets scaled heavily through flat spell damage

#

warlocks also have some curse DoT stuff that can gain added curse damage or something, idk I'm not an acolyte player

radiant vortex
#

fissure ground dottin looks good on paper but it plays like donkeybutt imo

clever hazel
#

there isn't really anything specifically preventing EHG from letting added damage work that way for ailments TBH

#

but it's so unprecedented it's definitely a mistake

slim spire
#

Armor shred doesn't work for dots right?

clever hazel
#

nope

#

not unless EHG starts giving monsters % of Armor Mitigation also applies to Damage over Time affixes, lol

#

(and presumably some armor since they basically all have 0 armor)

little temple
#

I thought you can shred to negative?

keen radish
clever hazel
#

you can, but giving mobs that stat would make no sense if they didn't also gain positive armor

cold dock
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (5) / Forge Guard (65) / Paladin (23)

General:

ā–ø Health: 3,340, Regen: 117/s
ā–ø Mana: 126.51, Regen: 8/s
ā–ø Ward Retention: 14%, Regen: 0/s
ā–ø Attributes: 43 Str / 89 Dex / 7 Int / 13 Att / 9 Vit
ā–ø Resistances: 89% / 103% / 99% / 97% / 94% / 95% / 101%
ā–ø EHP: 28,672 / 28,672 / 28,672 / 54,068 / 30,181 / 28,672 / 28,672

Defenses:

ā–ø Endurance: 52%, Threshold: 964
ā–ø Dodge Chance: 11% (356)
ā–ø Armor Mitigation: 73% (7,318)
ā–ø Block Chance: 94%, Mitigation: 56% (2,670)

Damage Types:

ā–ø Fire, Physical, Void / Spell, Melee, Throwing

Buffs:

ā–ø Symbols of Hope (5/5,Passive)

Used skills:

• Shield Throw (26)
• Ring Of Shields (23)
• Symbols of Hope (21)
• Volatile Reversal (21)
• Healing Hands (21)

Used unique items:
little temple
#

Oh, thats how you meant it, yeah

keen radish
#

yep, mobs armour doesn't affect the amount of dot damage they take

cold dock
#

anyone see glaring issues with that build?

#

i think theres like 3 viable neck base items but besides that

#

looks good to me

clever hazel
#

might want to get some flat health regen to go with all that %inc health regen, lol

keen radish
slim spire
#

Ok noob q time, can you increase ignite damage with increased fire damage?

slim spire
#

Ok cool

radiant vortex
#

not enough 1x1s

slim spire
#

So only flat damage & armor shred doesn't work with dots

#

And crits too

clever hazel
#

something about slamming t6 affixes on uber abberoth loot cracks me up

#

simultaneously very conservative and very ambitious

cold dock
#

lol

clever hazel
#

"I know I have this LP1 drop from the hardest boss in the game, but the best I can do is a T6 affix"

radiant vortex
#

yeah really should be just slammin t7
once you get that 1lp its free to slam so if you don't have t7s..

cold dock
#

made list with no abberoth and all t6

#

and when i added them

#

i just still plugged in t6

clever hazel
#

reminds me of that pawn shop guy offering 5 bucks for everything

keen radish
#

If you're gonna get uber abby gloves you're slamming T7 man lmao

cold dock
#

well ya

#

im agreeing

keen radish
#

1lp slams are giga easy to do now because of runes of havoc

radiant vortex
#

I mean that's not what makes them giga easy but sure makes it more likely that you can find your mod as a t7

#

tho how rare is extremely rare for those runes

cold dock
radiant vortex
#

being able to just slam any mod on feels way too free

radiant vortex
little temple
floral sand
#

Anybody knows if you take the new 2h node in Forge Guard tree could you then equip a sword or axe in the off hand if you take the passive node for that too?

radiant vortex
#

nope

junior wren
#

@slim spire highest pen for FW DoT would be double Weaver's Gift and Atrophy as gloves, FWs can get bleed and ignite from tree + electrify on the weapons itself, with up to 91% pen. Minion Damage scales Phys, Fire and Lightning equally, so no problem there.
Speed, %inc Damage over Time, % Minion damage over time, additional chance to apply Bleed and Ignite, alternatively Fire Pen / Phys Pen are the good affixes.

radiant vortex
#

says you can use the 2h with a shield @floral sand

#

doesn't say you can equip a 2h + any offhand

little temple
#

You could put a sword in the offhand while putting the shield axe unique in the mainhand though Gregory

radiant vortex
#

cos thats not actually a shield heavybreathing

#

It's a liar

floral sand
strong plume
#

Updated my Void Shield Throw Smiter with Variant Options and Talked about the huge Volatile Reversal tech dropped by Mike last night: https://youtu.be/wCeWSi8TFFc

alpine canopy
little temple
slim spire
#

I mean damage is damage

alpine canopy
#

Since I have no clue what my login info for LE Tools is lol

radiant vortex
#

madness might be overtaking me <_<

slim spire
junior wren
#

I don't know

slim spire
# junior wren I don't know

All good my man. Just realized you said highest pen, not highest damage. I guess I'll test it once 1.2 launches

small veldt
cursive compass
#

WHAT IS THIS

#

PERFECT

#

FOR

#

SENTINEL

#

RIVE LETS GOO

radiant vortex
small veldt
scenic gyro
#

anyone got the armor shred curve from tunklabs on their hand? cant find it

waxen nymph
scenic gyro
#

cheers mate

alpine canopy
waxen nymph
#

Well they are a subskill of Smite, and every thing we know about subskills apply for them

alpine canopy
#

And so with that and fissure both being subskills, I figure direct casting smite to make super cool looking void blobs could be very fun and also might deal damage

gusty abyss
#

Might? 300% effectiveness per second on both, it will

waxen nymph
scenic gyro
waxen nymph
#

Well, turn out I dont really need any

#

Maybe Lvl to DOrb

scenic gyro
#

what a luxury to have, gearing wont be such a hastle then

radiant vortex
#

wait should I make this a smite build instead of hh

#

nahhh

alpine canopy
#

The only thing that scares me just a little bit is the 36% dmg eff per second fissure is still the displayed skill in smite. But it's gotta be fixed since they had a couple patch notes about it, right?

#

What is fissure supposed to be now? 200% or 300%?

gusty abyss
scenic gyro
#

how do guys plan to workaround fissures mana cost
when i tried it it drained me pretty quickly

alpine canopy
gusty abyss
#

3 fissures per second drains 30 mana and requires 3 smite casts, time and faith should cover that

#

but if you are playing devotion, you probably want it to drain your mana

#

If you are VK, the simple answer would be to hover between 0 and 30% with Void Well

rancid lantern
#

hey guys

alpine canopy
#

Yeah, fissure requires direct casting now, so time and faith will always cover you

rancid lantern
#

me and @waxen nymph had a build idea that might be really cool

#

and im wondering whats the best angle

#

to get it done

#

and it is to use reworked Symbols Divine Flare 5 stacks and spam that frequently

arctic tartan
#

Still automated by the low life thing?

rancid lantern
#

nah, self-cast

waxen nymph
alpine canopy
rancid lantern
#

@alpine canopy i think that it might be an ignite or an electrify angle

#

as i dont see getting enough flat to make that work

#

as a spell

#

while 500% more for ailments is pretty funky

alpine canopy
#

It's actually almost just as much dps to repeatedly pop 3 symbols, but takes some CDR investment

#

And not too much lower to pop 4 symbols, either

rancid lantern
#

lemme get you acquainted