#🔱┃sentinel

1 messages · Page 77 of 1

south zephyr
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Wait NVM just scale block chance and get 300% more Vengeance damage by overcapping Endurance like crazy

quiet hearth
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up to 150% pen if you've stood still for like 2s on jav

south zephyr
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Face of the mountain

quiet hearth
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oh that right

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you got this too

south zephyr
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And also overcap phys for blade paladin

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Yep

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Combined you can probably get a lot of More on bleed

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Probably run Valdyr

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Unless I'm forgetting a better relic

alpine canopy
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Looking pretty solid, obviously always can refine more with some spreadsheet or whatever but that's good enough to start trying out in the field imo

quiet hearth
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maybe a jacked forgotten sent relic but outside of that

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salt the wound gloves since you can get some decent crit multi in FG

sonic wasp
quiet hearth
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Salt the wound, that only counts regular multi and not specific ones like throwing right?

alpine canopy
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blade paladin and all the bleed pen affixes on gear, too

quiet hearth
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I mean, just means your hits aren't completely anemic becuase you can get a lot of multi

alpine canopy
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Salt the wound converts your crit multi, so you'll only have a very tiny amount left

quiet hearth
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fml that's right

alpine canopy
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wing guards are an option, though - and you could slap on that singularity idol to benefit your hits a bit then since you won't be able to crit from the gloves

little shadow
alpine canopy
quiet hearth
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could slap in a core of the mountain for more endurance

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actually, core of the mountain might go well in the goofy stun/petrify nonsense I mentioned the other day

lyric lintel
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I think, you consider Phalanx just for the memes in that case) Not sure if it's possible to scale this bunch of nonsense, but anyways)

lilac sparrow
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Maybe in next seasons phalanx won't be a meme anymore

warm jolt
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how would one go about leveling hit-based erasing strike VK?

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not super familiar with sentinel leveling

lilac sparrow
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What I do

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Play mg

coral dawn
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what are some other skills I should look at for a forge strike build? So far I have forge strike, symbols and maybe shield throw or volatile reversal for haste. Was trying to look for a more consistent source of haste as well but im not familiar with sentinel

lilac sparrow
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But two bumblebee

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Play monos asap

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Level up fast

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Playing warpath with two bumble bees is my go for fast leveling

south zephyr
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Hmmm ring of shields still seems kinda ehhhh

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Like symbols seems way better at a glance

lilac sparrow
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Symbols is better now

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Automatic casting already

coral dawn
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shields seem alright for health on shield death

south zephyr
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Oh hmmm yeah that's a fair bit of healing with summon on block

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More consistent

coral dawn
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and then you could also get some health on block but might not be needed with how much healing shields will do

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or at least seems like they will do

south zephyr
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Trying to decide my last skill on Vengeance Shield Throw Javelin build

coral dawn
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feel like doing no CD forge strike could be good as well but then I would need rive or something for mana generation

dim narwhal
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is erasing strike fast for mapping?

south zephyr
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Can be

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Clears packs quick

dim narwhal
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faster than spin to won?

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trying to decide between them

quiet hearth
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does increaed dmg in a skill tree also apply to dots they inflict?

alpine canopy
south zephyr
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I think just More

alpine canopy
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but simply more damage does

south zephyr
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I stand corrected

quiet hearth
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right, right, and that logic extends to items yeah?

south zephyr
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Yep

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Increased elemental damage affects ignite

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For example

quiet hearth
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I'm just making sure I remember all this right, I havent looked at anything in like 4m now and I dont remember a freakin thing

alpine canopy
hidden nebula
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did ehg do any changes to forgemaster minion build?, seemed like it was an after thought for them, was hoping for cool forged weapon and manifest combo build viable for endgame

alpine canopy
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unless it's a weird one, like the axes on vortex pennant are actually subskills of warpath

quiet hearth
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Phalanx bleed vengeance, proccing the javalins and iron blades could lead to some pretty hefty bleed stacking

south zephyr
inland quarry
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giving shield rush a void tag is crazy good

quiet hearth
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comparing it to face of the mountain since the spear gives more multi for block chance, and face gives flat block for endurance

south zephyr
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Depends how many places you can afford endurance

quiet hearth
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got that new belt that gives up to 20% just on it's own

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I also wanna try potion man with that potion crit belt

strong plume
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Minion Build?

native galleon
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For a noob player do I go Ignite Paladin or Void Knight for Warpath. No real goals just want to spin and see the endgame

hexed sky
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id start ignite pally since it's easier to gear.

ripe cargo
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no mana cost

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biggestr part

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no volatile reversal microm anagmenet bs

river sierra
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~https://www.lastepochtools.com/planner/ALqXeX2Q

Alright spent alotta time on this one could use some feedback
Multistrike Smite Electrify. ~4-5 smites on hit, mana negated from foot of mountain, block procs 4-5 smites on block every 1 sec. 4400% increased lightning over time damage, healing hands on hit for sustain

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Should be pretty tanky, full endurance threshold for hp pool. high block, decent dodge

lyric lintel
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I think, I got general idea for my build finally 🙂 Ideas to be tanky, to have MA tanky and shield throw on retaliation) Maybe will swap multistrike and forgestrike to something else if forgestrike will start generating too many forged weapons and hinder the healing of MA. EHP definitely looks good. The only small thing, I will need to kill uber Abberoth 😄 https://www.lastepochtools.com/planner/ApD37MKA

crude matrixBOT
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Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (30) / Void Knight (5) / Forge Guard (63) / Paladin (15)

General:

▸ Health: 3,786, Regen: 0/s
▸ Mana: 280.38, Regen: 8/s
▸ Ward Retention: 34%, Regen: 0/s
▸ Attributes: 62 Str / 17 Dex / 17 Int / 7 Att / 9 Vit
▸ Resistances: 79% / 52% / 87% / 50% / 32% / 69% / 49%
▸ EHP: 56,903 / 40,711 / 50,075 / 61,948 / 56,903 / 47,240 / 39,742

Defenses:

▸ Endurance: 40%, Threshold: 907
▸ Dodge Chance: 3% (68)
▸ Armor Mitigation: 65% (5,160)
▸ Block Chance: 91%, Mitigation: 68% (4,400)

Damage Types:

Physical / Melee, Spell, Throwing

Minion Damage Types:

Physical, Fire / Melee

Buffs:

▸ Symbols of Hope (5/5,Passive)

Used skills:

Multistrike (25)
Shield Throw (27)
Forge Strike (27)
Symbols of Hope (25)
Manifest Armor (23)

lyric lintel
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Couldn't resist not to put this crazy relic into the build, it's too good)

river sierra
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i wouldnt depend on it tho lol, we dont know how tough uber gonna be

inland quarry
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i thought fissure only procced if you cast smite yourself?

lyric lintel
covert phoenix
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Hum

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Looking toward a giga combo erasing strike

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like you recover mana with vengence, and every 2,5s you do an erasing strike with 4 echos, buffed with 45% and 20% more damage from vengeance, 80% more damage from abyssal echoes, the additional echo from reversal

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and with 75 base mana cost for 37,5% base crit chance and 150% increase aoe

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with 20 mana recovered per vengeance, you need 5 AS to recover enough mana

bitter lintel
alpine canopy
lyric lintel
alpine canopy
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You can squeeze some extra damage out of HH if you want by getting the node for more damage but less cast speed (since cast speed doesn't matter anyway), and also get some more out of divine bolts with one point in that on HH and put a passive or several into divine bolt

clever hazel
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Just a heads up RE: high mana cost smite + multistrike + foot of the mountain -- you should really test this offline or something before committing to the idea; I tried it myself and it felt awful IMO

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the mana cost reduction from Foot of the Mountain is not going to be active most of the time, becuase well.. you aren't a tree, you move all the time

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and the end result is you're basically permanently out of mana

alpine canopy
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You might also be losing dps by disabling crits since you do have decent crit chance and are stacking multi, but I'm not sure without doing the math

clever hazel
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multistrike smite is a lot more reasonable if you have a wand or staff equipped to reduce your smite cost to 0 all the time

alpine canopy
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Burn the mana

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I ran multismite electrify in 1.1 with the multi-hitting node no problem, no wand, no foot of the mountain

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only reason you need it now imo is bladestorm

clever hazel
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yeah, that's the context I'm talking about lol

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obviously if you don't have bladestorm it doesn't really matter

alpine canopy
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Bladestorm isn't going to be active unless you're on single target, where you can focus more on staying still

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it'll obviously be a little odd getting used to, but it doesn't seem unreasonable since you can easily take mana dips

narrow valley
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was this cannot gain more than 1 every 4 seconds line there on the previous patch?

does this apply to void essence from all sources, or just from this passive?

dusk marlin
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you don't even need this passive to gain from other sources, do you?

narrow valley
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yeah, doesn't say limit before patch, but it also doesn't have gain on boss hit.

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so I guess it's just from this passive, to make you need at least another source of void essence

river sierra
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i thought it would be hit only

river sierra
alpine canopy
river sierra
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i originally was gonna go judgement + delieverance buff but that probably wouldnt have even been enough

alpine canopy
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(and if it doesn't feel good, you can always unspec it, it's mainly just for poppin clears)

lyric lintel
# river sierra sacrifice node increases dot dmg????

This is my current interpretation of what I saw here and in other places. From what I understand, your skill damage adds some scaling to the dot it produces. As I said, still not sure about it. DoT are a little bit too hard for me to understand

river sierra
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well alotta the defence comes from it too

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yea ive never done DoT or sentinel so not sure about a lotta stuff

alpine canopy
river sierra
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does the -15% hp not nuke u though lol

alpine canopy
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You fill out the node behind it that eliminates the health cost

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you can leave it 4/5 if you're feeling dangerous since the smites will still heal it back, but imo safer to just have 5/5

tired sorrel
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i wonder if the damage for void fissure via smite is going to be compelling

lyric lintel
uneven gorge
worn garden
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hmm poison warpath might still be good

river sierra
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aurelis isnt 100% needed in the build tbh

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im full endurance threshold though at 1 stack so i should be pretty tanky

covert phoenix
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hum

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20M dps erasing strike

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not bad

worn garden
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yeah the 20million dps builds on maxroll

covert phoenix
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? It's my build

crude matrixBOT
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Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (30) / Void Knight (78) / Paladin (5)

General:

▸ Health: 3,025, Regen: 1,719.86/s
▸ Mana: 329.24, Regen: 11.28/s
▸ Ward Retention: 143%, Regen: 604/s
▸ Attributes: 40 Str / 1 Dex / 1 Int / 6 Att / 57 Vit
▸ Resistances: 73% / 69% / 69% / 62% / 78% / 99% / 73%
▸ EHP: 8,112 / 7,981 / 7,981 / 10,765 / 9,297 / 7,066 / 6,927

Defenses:

▸ Endurance: 30%, Threshold: 711
▸ Armor Mitigation: 68% (5,901)

Damage Types:

Void / Melee, Spell, DoT

Buffs:

▸ None

Used skills:

Erasing Strike (24)
Volatile Reversal (20)
Abyssal Echoes (20)
Anomaly (20)
Vengeance (20)

Used unique items:
cobalt blade
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More dmg to bosses and rares is in which damage bucket? Looking at Apostate's Santuary

river sierra
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is LL a thing on sentinel? i get u can stack hp pretty high but where are u getting retention/decay thresh/ward/s

covert phoenix
alpine canopy
worn garden
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it's crazy that there's at least 9 different sentinel builds now that do 20million dps

covert phoenix
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well, this one does 60M erasing strike every 3s 😄

alpine canopy
clever hazel
covert phoenix
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i'm triggered every time I see someone mention "bucket"

wicked monolith
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How does disintegrating aura look next patch? Do the vk buffs outweigh losing VR?

vernal frigate
# covert phoenix ? It's my build

how are you estimating your dps? tried building my own variant last night and I had to transfer it all to maxroll just to see a tooltip number for ES but not an actual dps number :(

covert phoenix
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Spreadsheet

vernal frigate
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ahh nice

covert phoenix
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for instance, mu dot EQ looks like this:

vernal frigate
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your build is so interesting though, havent seen this variant with abyssal echoes yet

covert phoenix
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first column is the sheet figures

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second column are the corrected values with the stats not in the sheet

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so I just have to report the sheet figures in order to quickly compare multiple setups

vernal frigate
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vengeance enjoyer 🤝

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im strongly of the opinion that veng is better than symbols of hope for ES builds

alpine canopy
vernal frigate
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😆

covert phoenix
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(downgraded to 20M once you are not in "maxed" setup anymore)

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I really like world splitter giving 37.5% base crit haha

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crit caped with 100% increased crit chance

vernal frigate
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yeah its so nice, hope you are able to get a perf roll one early 🙏

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i am running a shadow beacon variant and thirsty for crit

noble zenith
covert phoenix
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yes

noble zenith
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how lol

vernal frigate
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anomaly + inc crit chance from their other stuff no?

noble zenith
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( i never played VK )

covert phoenix
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5% base, 5% mortal cleave, 3% prophet onslaugh, then you bump erasing strike mana cost to 75 with hastened cataclysm, and this line is giving you 37.5% base crit

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total, 5 + 5 + 3 + 37.5 = 50.5% base crit chance, and with 100% increased you are at 100%

noble zenith
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that nice numbers

vernal frigate
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ooh i didnt check your anomaly tree, man theres so many ways to build now

covert phoenix
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the manacost is horrendous, tho. One use of erasing strike costs 255 mana

vernal frigate
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holy

covert phoenix
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that's why you use vengeance with the +mana on chest

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with the void essences, you sustain one use every 3s

vernal frigate
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prob gonna be a smooth uberroth

noble zenith
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i wish i could delete the 2 lastline from this item

unreal monolith
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any good skills for leveling? hammer or rive? I will do a vengeance FG later.

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find alternative skill before I get Phalanx spear.

copper venture
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i am leveling hammers, respecing at 43 to dual wield erasing strike. obviously the end goal is the big boy axe erasing strike.

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hoping the buffs to hammers makes it more bearable to play. not a fan of hammers for whatever reason

polar spire
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So choose one or the other

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I feel hammers takes a hit longer to pickup, rive starts good if you find a semidecent 2h with a flat damage roll early and run Foe Cleaver

unreal monolith
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I will test rive today thanks

slim spire
polar spire
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In the early campaign, hammer picks up around the act 1 boss, rive picks up way sooner

unreal monolith
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Yeah that's I consider not hammer

polar spire
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I was watching steelmages lil last epoch guide, and early on he had issues with an exiled mage, rive wouldnt have difficulties with that

slim spire
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I probably will just level up with vengeance tho, beelining for the fw nodes. Probably a bad idea idk 🤣

unreal monolith
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Vengeance is melee hammer is throw

supple ibex
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do you guys do bonk with rive while leveling in S2? or is HH still the play?

polar spire
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Why not both

slim spire
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On melee hits

supple ibex
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I want a rive build but the more builds i look at and then look at maxroll taking HH and maxing it a traversal > Void cleave and using sigils kinda confuses me

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my adhd medicated brain is slowly dying

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xD

polar spire
slim spire
polar spire
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Ive played rive only as a test for the skill back around 1.0

slim spire
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Campaign is easy enough

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Unless somehow champions change that

polar spire
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Lmao

supple ibex
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lol

polar spire
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Watching steelmage struggle was great

slim spire
polar spire
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Do we get our first tombs/cemetaries in campaign or only monos? Do we know?

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Needa know if im doing mono's the moment i get to end of time or not

lilac grove
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Are hammer builds any good? How are they for leveling?

mortal rapids
vernal frigate
# covert phoenix

btw is this your own spreadsheet? trying to find a straightforward one to calc my own damage

crimson rover
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you fellas think attunement stacking may become a thing in the new patch

clever hazel
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I'm at about 10.66m boss DPS with electrify javelin in my calcs (with average gear, not maxxed); might have missed some multipliers somewhere though

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also I'm like 99% certain hybrid hit+dot is trash for electrify javelin lol, even with scaling crit multi now

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hits are ~7.8% of my total 🤣

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level as paladin and then respec to void knight around level 60 imo, if you're going VK

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respec costs are dirt cheap

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terek's guide on maxroll or some sort of hammer throw build

quiet hearth
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that guide is just, use Rive and HH and be done with it

hidden dock
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Nah if you're not VKing from level 1, you're a coward

quiet hearth
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vk leveling isnt bad I dont know why it gets so much hate

hallow knoll
clever hazel
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I mean I have no idea if VK levelling is bad or not lol

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he just asked me and I've only ever gone paladin, so 😂

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all I can say is Rive+HH works

quiet hearth
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Rive alwys works, I dont care what weirdness you tack onto it, it's going to work

clever hazel
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got it, scaling poison and frostbite as rive (you can't stop me)

quiet hearth
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Already did it, it works

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It's not top tier, butthat one node in rive justcarries anything with a 2h

hidden dock
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I just use Erasing Bonk

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to level

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no thoughts needed, just bonk

quiet hearth
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wall of nothing and the new crit potion belt actually might roll pretty well with eachother

alpine canopy
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Anyone mess around with theorycrafting divine flare? Looks potentially interesting, can get 5 sigils back in about 3s which gives it 500% more dmg, 300 area (assuming it's % inc?) and 200% repeat chance if it hits a rare/boss

supple ibex
alpine canopy
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I wish the void conversion didn't eat up 7 points or I'd try it on VK

quiet hearth
quiet hearth
alpine canopy
quiet hearth
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divine flare, the node in symbols of hope?

alpine canopy
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Yeah, it's getting a rework in S2

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I feel like if we can scale it to 1-shot packs, the 3s cooldown won't feel too bad

quiet hearth
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I've heard zero about that and it's not in the builder either

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or I havent seen it in the builder rather

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Oh it's on the left I see it now

alpine canopy
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It's the bottom/right side of the SoH tree

quiet hearth
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The conversion node is in the upper left?

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like I know where divine flare is I was looking for the conversion node

alpine canopy
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Yeah, behind two 3-point connections 😔

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ahh okay

quiet hearth
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Im on like 4hrs sleep, bare with me here

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yeah if you want to do void you have to forgo all the other juicy nodes

alpine canopy
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Yeah, it seems mandatory to get both +1 max symbols, and generally pretty good to get the 1 symbol refund on activation

quiet hearth
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you're only gonna get +1 symbol as far as I can tell

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for the void version

alpine canopy
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I ended up needing two +2 Orian rings and a +2 SoH relic to get the minimum points just to get the nodes that felt needed

alpine canopy
quiet hearth
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I mean, the void one does give you +15% per symbol,

alpine canopy
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Could roll it with omnividence or shadow beacon maybe for more levels lol

quiet hearth
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I mean, using to two rings and the right relic you can hit plus two but that is a STEEP cost

bitter lintel
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so playing a VK currently to practice..... is there a way to have the zero cooldown erasing strike without the extra mana echo auto cast ?

alpine canopy
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I wonder if it's possible at all to reach the 5th symbol

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with all the +levels possible

quiet hearth
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It is but you need a perfect roll on both rings and a code relic

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you technically can lose one lvl and still get them

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I just dont know the benefit of going void

slim spire
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Any way to spam 0-cd Forge Strike with current patch?

quiet hearth
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can the divine flare echo?

alpine canopy
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Level 33 gets me everything I want... only costs 6 arms and 4 legs

alpine canopy
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If it can echo, then the play is definitely using VR to guarantee the echo

quiet hearth
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I mean, it is a spell, it is void

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I mean with waves of light you always have it on a boss

alpine canopy
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The question is, does it fizzle out when it echoes since you only have 0-1 symbols?

quiet hearth
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I can only imagine it snapshots

alpine canopy
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or does it work like the recasts

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and can it also recast

quiet hearth
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howd you get to lvl 33

alpine canopy
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I had to use 2 +2 orian rings, +2 shadow beacon, +2 nihilis, and code of the erased or shattered worlds with +4 SoH.... pretty unreasonable to get easily lol

quiet hearth
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yeah it is

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So it boils down to how much boom we get for that

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I think dropping 1 symbol is worth saving the points until the endest of end game hoenstly

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the bottom left 1 is 6pts saved and you're not losing THAT much

robust lake
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perma uptime on 5 symbols is already massive, after this season we gonna get nuked I feel 🫣

quiet hearth
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yeah, gives you 575% dmg for 5 symbols, which is great for just by itself, now if it can echo

robust lake
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EHG gotta give us a pinnacle uber unique next season that allocates one random skill tree completely heavybreathing

alpine canopy
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I'll definitely test that out when S2 comes since I'm starting VK, might be fun

robust lake
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that'd be op Gregory

slim spire
robust lake
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frfr if super arena champs are weaker than sirus-empowered guys from back in atlas poe I'll be disappointed

slim spire
robust lake
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GigaChad le vision

quiet hearth
slim spire
alpine canopy
slim spire
alpine canopy
# slim spire So nobody knows? Rip

You need a ton of mana recovery or reset your mana with VR, I haven't messed with that one personally, but I think I've heard of people doing it

slim spire
umbral breach
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Damn paladin crit multi node is huge for dot electrify. Cant decide what to focus on. Smite with sacrifice or javelin (dot build).
If I trigger smite with sacrifice i always pay life price right? With idols (trigger smite on throw) we dont spend mana.

quiet hearth
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hey toast what is the node you were talking about for 100% echo?

hallow knoll
grave prairie
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hey folks, obviously we aren't in season 2 quite yet (very hyped for it) and looking/planning some stuff for the game and launch. I am looking at build guides people are making already ahead of time and I like the idea of some of them but sturuggling to find something I like.

Judgement paladin looks great but I worry about farming with it since the only videos i could find for it made it seem like it was a bit slow.

Javelins looks fun even though I am normally a melee player but I worry about scaling it into late game (wanting to go for Aberroth clear at the very least this time around)

And Forged Weapons FG lsounds really fun as I really like playing Melee and Minion builds, but I'm worried about farming with that as well.

Do you guys think it would be better to play something that can just focus on farming well first to then giga gear up a character to take on the challenging content or am I just trying to be too sweaty and taking the fun out of the upcoming season trying to plan and max ahead of time?

quiet hearth
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Do what you want honestly, almost anything can take you into empowered and farm

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but from personal experience, Judgement isnt slow

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I actually hadnt thought about judgement with the changes

brave prism
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Hey guys, question about the line "cannot be used without a target" on Smite, how does this work when playing on a controller? does it have auto aim or is the skill just unusable?

quiet hearth
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you'll autoaim

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it can be a little jank, but supposedly they made improvements to controller

alpine canopy
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I mathed it out also, oddly enough for sustained DPS, between 3, 4, and 5 symbol pops, 4 symbols is the lowest DPS one for rares/bosses lol

turbid dome
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I might give controller another shot this season

alpine canopy
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2 symbols takes far too much CDR to be possible, but it would out-DPS 5 symbol pops if you could actually do it immediately when you get your 2nd symbol
5 symbols barely out-DPSs 3 symbols, and 4 symbols isn't really very far behind anyway, so I think getting the 5th symbol is really not super important (unless we are able to make use of the guaranteed echo, that would be too hard to do in a 3 symbol time span)

brave prism
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that sounds good, i remember hating using aerial assault with the current auto aim

turbid dome
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That was pain to try out

junior wren
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There are Aberroth kill videos with Javelin, so no need to worry about that.

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And Forged Weapons FG can farm pretty fast too

turbid dome
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Rebuke only abberoth kill let’s go

grave prairie
junior wren
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that's the spirit! 😄

grave prairie
turbid dome
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I think spear and shield jav fg will be good

junior wren
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and there's always holy trail which is compatible with shield paladin

grave prairie
#

might end up playing all of them but on different characters tbh, or just have th Javelin and FG build because I REALLY wanted to play Jav for a long time but it was hard to make it great before

turbid dome
#

Good thing you can mastery respec now to try both on one dude

grave prairie
#

right? 😄

junior wren
#

true 😄

turbid dome
junior wren
#

Engi new profile pic, you're a vaal orb now? 😄

turbid dome
umbral breach
#

Could do 2x one hand sword

junior wren
#

thing is, Spears give extra damage to javelin

umbral breach
#

Yes, and depends how you build javelin dot or not dot

little temple
#

Im also gonna play javelin without a spear probably

umbral breach
#

What weapon will you use? I was thinking early on rainbow edge and later probably weavers gift

#

@little temple

junior wren
#

blasphemy! Javelineer with no pointy stick!

marble topaz
#

There are a lot of good build options with the sentinel rework, but ultimately there are two factors that can’t be ignored: 1) Spinning is winning. 2) Void is cool. Therefore, warpath VK is the only sensible option.

junior wren
#

hmm, when I think of cool factor that can't be ignored, I think of the Paladin Uther from warcraft

dim narwhal
#

erasure strike is gonna be the meta for sure

junior wren
#

I think meta will be the new electrify stuff. Lightning javelins and smiters

#

oh and time rotters

dim narwhal
#

but erasing strike requires world splitter to work right i think

#

maxroll already has the guides out

#

interestingly enough both builds have very similar gear

junior wren
#

I don't think it requires it, it just fits the skill quite a bit

sharp ibex
#

I wanna go Forge Guard Crit Phalanx once I get the items. It's probably not good but i like the feeling of Forge Strike spear doing a big crit

covert phoenix
#

... didn't you just say the same thing three times?

little temple
#

insane single target dps doesnt necessarily mean excellent boss killer 😄

vernal frigate
little temple
#

glass canon with 0% movement speed on the dummy wont be doing too good vs uber abby

arctic tartan
#

When I last played Erasing Strike I beelined the harbinger for worldsplitter and managed to become just powerful enough to farm it without having a worldsplitter.

little temple
#

and im nitpicking here, but technically there could be a build that just does a bazillion flat damage without any scaling from gear. So that would be an excellent boss killer but wouldnt scale from gear

twin folio
covert phoenix
vale ravine
#

HH is a traversal skill

covert phoenix
#

right, mb

little temple
vale ravine
#

and tbf 50k EHP is imo average tankyness in last epoch when you can have 100-200k lol

covert phoenix
#

you can make regen vessel fairly easily in erasing strike

little temple
#

yeah im sitting at 22kish right now for hits Facepalm

vale ravine
#

well okay, let's separate. you can have amazing sustain, but will be one shot after a certain corruption level which is way lower than what other top builds can achieve (tho prob you dont wanna go that high anyway but well)

covert phoenix
#

regen vessel is both sustain and EHP tho

vale ravine
#

what's the theoretical max EHP you got on that

sharp ibex
covert phoenix
vale ravine
#

ye so the affixes you put into hp egen could have been HP instead, and you end up at the same place. I got to around 50-55 as well with zero regen and T5 health affixes (no red rings, abby stuff)

covert phoenix
#

I don't think the guide has 50K ehp tho

twin folio
covert phoenix
little temple
#

well we already had a 12k life VK planner posted in here, thats not too far off already 😄

covert phoenix
#

I mean, if you are going full hp idols and life absolutely everwhere, then maybe

vale ravine
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (88) / Paladin (5)

General:

▸ Health: 5,284, Regen: 0/s
▸ Mana: 478.7, Regen: 12.56/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 81 Str / 1 Dex / 1 Int / 6 Att / 57 Vit
▸ Resistances: 105% / 73% / 83% / 74% / 76% / 73% / 73%
▸ EHP: 23,177 / 22,981 / 23,177 / 40,023 / 26,337 / 19,624 / 19,624

Defenses:

▸ Endurance: 59%, Threshold: 1,347
▸ Armor Mitigation: 75% (8,666)

Damage Types:

Void, Fire / Melee, Spell, DoT

Buffs:

▸ Mortal Cleave, Void Aegis, Void Essence (3/3)

Used skills:

Anomaly (20)
Erasing Strike (24)
Healing Hands (20)
Void Cleave (20)
Abyssal Echoes (20)

junior wren
#

don't tell him about endurance heavybreathing

covert phoenix
#

...is that double T7 enchanted idols?

sharp ibex
#

Might be overkill tho

vale ravine
#

but ye

covert phoenix
#

and multiple exalted gear

#

ok, we weren't talking about the same level of gear in the end

vale ravine
#

i mean i dont know how you build make but i personally plan out the vision, then scale it back on the fly

clever hazel
#

agent000zero described double t7 enchanted affixes as "exceptionally giga ultra super rare" so good luck with that 🤣

vale ravine
#

i do also have literally no fancy DR or abby stuff, so point stands, you can get to 50k+ EHP via multiple ways

covert phoenix
#

LP3 darkstrike and shattered chain, LP 2 world splitter. That's not remotely a realistic gear

clever hazel
#

and looking at physical EHP specifically will kinda warp your perspective on EHP

#

that mostly just comes down to armor

little temple
clever hazel
#

people aren't getting 50K ehp trivially vs other damage types, and that's usually what you die to

#

that and DoT

vale ravine
#

also i didnt say my planner is realistic and easily achievable, i said possible 😄

little temple
covert phoenix
#

quintuple T7 is also possible

clever hazel
#

I'm pretty sure DoT is still going to be terrifying lol

little temple
#

absolutely, but maybe not as stupid as currently

#

we also have many new sources of armor applies to dot

clever hazel
#

that new shield is kinda busted IMO

hallow knoll
#

DoT is still gonna suck, it just won't insta gib you as much

clever hazel
#

applying block eff to dots

covert phoenix
#

that's also why I like regen build: They make dots kinda irrelevant to begin with

little temple
vale ravine
#

i would love to see your setup too tho if you wanna share

sharp ibex
#

Love getting a 4LP Hammer of Lorent early into the season.

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (30) / Void Knight (78) / Paladin (5)

General:

▸ Health: 3,025, Regen: 1,719.86/s
▸ Mana: 329.24, Regen: 11.28/s
▸ Ward Retention: 143%, Regen: 604/s
▸ Attributes: 40 Str / 1 Dex / 1 Int / 6 Att / 57 Vit
▸ Resistances: 73% / 69% / 69% / 62% / 78% / 99% / 73%
▸ EHP: 8,112 / 7,981 / 7,981 / 10,765 / 9,297 / 7,066 / 6,927

Defenses:

▸ Endurance: 30%, Threshold: 711
▸ Armor Mitigation: 68% (5,901)

Damage Types:

Void / Melee, Spell, DoT

Buffs:

▸ None

Used skills:

Erasing Strike (24)
Volatile Reversal (20)
Abyssal Echoes (20)
Anomaly (20)
Vengeance (20)

Used unique items:
covert phoenix
#

(the EHP is obviously missing the ward and vengeance)

clever hazel
#

it doesn't have to be, configure your conditions and set a ward value (edit: and setup your buffs lol)

vale ravine
#

eww, vengeance

covert phoenix
#

vengeance is -40% damage taken and 74% more erasing strike damage

#

and sustain the mana

#

the idea is about a surcharged erasing strike every 3s for 60-70M per press

polar spire
covert phoenix
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (30) / Void Knight (78) / Paladin (5)

General:

▸ Health: 3,025, Regen: 1,719.86/s
▸ Mana: 329.24, Regen: 11.28/s
▸ Ward Retention: 143%, Regen: 604/s
▸ Attributes: 40 Str / 1 Dex / 1 Int / 6 Att / 57 Vit
▸ Resistances: 73% / 69% / 69% / 62% / 78% / 99% / 73%
▸ EHP: 17,856 / 17,569 / 17,569 / 23,696 / 20,464 / 15,553 / 15,248

Defenses:

▸ Endurance: 30%, Threshold: 711
▸ Armor Mitigation: 68% (5,901)

Damage Types:

Void / Melee, Spell, DoT

Buffs:

▸ None

Used skills:

Erasing Strike (24)
Volatile Reversal (20)
Abyssal Echoes (20)
Anomaly (20)
Vengeance (20)

Used unique items:
covert phoenix
#

30K/0.6 (from vengeance) = 50K

polar spire
#

Nvm? Is tunklab gone?

#

I very rarely used it, but i know it had ward calc

arctic tartan
radiant vortex
#

ward decay threshold of 0

hallow knoll
polar spire
#

Oh lol its just incorporated into the site now

#

Idk why googling it didnt bring it up for me

vale ravine
#

ye i mean I get the idea im just personally not a fan of conditional defenses and the playstyle, but dont doubt it can be effective
I get sustain from HH instead and just love VC lol

hallow knoll
#

yeah idk, it didn't pop up on google for me either

covert phoenix
#

and yes, you are supposed to hit 10 times with vengeance + echo, so even 160% should be fine

vale ravine
#

where are you getting void shred from

covert phoenix
#

anomaly

#

and the damage calculation

#

off to work now, so good day everyone

vale ravine
#

anyway, I think the mroll build is decent. the only thing i dont get is why they put symbol into every melee VK build

waxen nymph
#

Symbol of Hope ?

vale ravine
#

ye

waxen nymph
#

Flat Dmg + Increase Dmg + DR on demand

#

Would be my guess

robust lake
#

I'll regret not rolling ES off the bat huh, these numbers are stupid compared to my hammerdin xdd 500k dps gang unite

vale ravine
#

i mean i see the upside, i just never it see it worth vs the opportunity cost but maybe that's just me

fringe fog
#

Hello guys somebody can link me good leveling guide to sentinel into void kinght ?

vale ravine
#

his numbers are not vs level 100 tho take that into account, but ye ES is big dam

waxen nymph
#

Go check Maxroll

waxen nymph
vale ravine
#

i saved x0.13 in my damage calc sheet but i dont remember the source anymore lol

radiant vortex
#

There really isn't a sentinel build that won't benefit from having Symbol of hope

#

It does a bit too much for how easy to slap it in is

fringe fog
clever hazel
fringe fog
little temple
waxen nymph
clever hazel
#

I got electrify javelin to 10.66m DPS, probably not as comfy as just applying 12 time rots and chilling though

vernal frigate
#

your own spreadsheet or is there one you can share?

little temple
#

good ol spreadsheet probably

clever hazel
#

very crude python script

vernal frigate
#

oooh nice

#

i have been looking for the past two days for something, im surprised its this hard to come across one

arctic tartan
#

Anyone got a nice Time Rot build I can copy? 👀 A friend made one but I need some comparisions

radiant vortex
#

dps is based on vibes

#

we divine it from the bones

vernal frigate
#

think theres one on maxroll? one sec

radiant vortex
#

look to the east on the dawn of the launch day and count the birds

arctic tartan
#

Did they fix that one since they pushed it initially? I do not believe in the 8-orb idea the slightest

vernal frigate
#

no idea ive never looked into that specific buiild :(, it says it was last updated on the 12th

#

wait wtf they are time travelling

clever hazel
#

they have the epoch!

#

quick, get 'em

little temple
vernal frigate
#

indeed.....

radiant vortex
#

crafted versions of the void knight set go hard

waxen nymph
#

And is a bit old

#

I usually do my own excel tbh

little temple
#

vlad, erasing strike specifically says "void beams created by erasing strike"

#

so probably no

arctic tartan
#

Yeah the more I look at the maxroll guide the more sceptical I am. Especially since I wanna play on controller and having my regular clear relying on sometimes casting orb on an orb and most of the time not sounds tedious as hell

waxen nymph
vernal frigate
vale ravine
little temple
vale ravine
trail mural
#

Hey guys! I want to play as a pala/vk in the s2.
Judgement vs erasing strike.
Which feels smoother?

robust lake
#

excel is cheating, true essence lies in notepad

little temple
waxen nymph
#

Not like this could be my Season Starter 💀

#

Void Fissure + Void Beams

little temple
#

probably looks really cool but then underperforms. Sounds like a build I would enjoy

vale ravine
#

in the meantime i convinced myself symbols is actually nto that bad lol

#

comes out to 20%ish more damage so comparable to an abyssal echo, plus the other stuff

little temple
#

symbols is absolutely op with a shield, the block chance alone is worth the whole skill imo

vale ravine
#

oh ye i jsut didnt get it specifically for a 2H void melee build but it is still great for it, just makes the VK tree kinda strapped

#

uhhh i take it back, 0/8 void blades that's a nono. 0/5 dark maw, 0/8 doom knight, void pen not maxed, yeesh

little temple
#

vk has too many good skills now, I could use like 7 skill slots

jade copper
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (30) / Void Knight (5) / Forge Guard (63) / Paladin (15)

General:

▸ Health: 3,264, Regen: 79.2/s
▸ Mana: 199.51, Regen: 8/s
▸ Ward Retention: 6%, Regen: 0/s
▸ Attributes: 103 Str / 11 Dex / 3 Int / 8 Att / 22 Vit
▸ Resistances: 106% / 79% / 83% / 93% / 96% / 72% / 74%
▸ EHP: 20,640 / 23,993 / 20,640 / 39,266 / 21,727 / 20,039 / 20,436

Defenses:

▸ Endurance: 60%, Threshold: 1,007
▸ Dodge Chance: 2% (44)
▸ Armor Mitigation: 73% (7,475)
▸ Block Chance: 77%, Mitigation: 53% (2,302)

Damage Types:

▸ Fire, Physical, Void / Melee, Spell

Buffs:

▸ Symbols of Hope (5/5,Passive)

Used skills:

Rive (20)
Healing Hands (20)
Symbols of Hope (20)
Volatile Reversal (20)
Ring Of Shields (22)

sharp ibex
#

Ive figured im just throwing ring of shields into my build because i want another defensive layer but i have literally no idea what nodes to take on it, they all seem so unappealing

#

But for the sake of aesthetic I need to take ring of shields

mellow willow
#

with Nova and 9 projectiles, is it 1.9 more dmg multiplier and 1.9 attack speed multiplier?

slim spire
sharp ibex
#

Aight bet

arctic tartan
#

WEll 1.8 if you have a total of 9 projectiles

#

Since it's per extra projectile

sharp ibex
#

Oh true

#

Sneaky

mellow willow
#

cause volca said its 3x multiplier on bosses, so he assumed doubled projectiles from nova doesnt work

#

cause then it would be 1.4 * 1.4 * 1.5 = 2.94 multiplier

#

instead of 1.8 * 1.8 * 1.5 = 4.86

clever hazel
#

that's not an assumption, the alt text specifically says modifiers that double or halve extra projectiles don't do anything for ricochet

mellow willow
#

kk

#

ye crit javelin siege barrage + unique spear seems to have at least 4x damage of crit hammer throws

#

from more multipliers alone its at least 3x, assuming u dont use ricochet on hammers

#

also way more base throwing damage due to spear

twin folio
sharp ibex
robust lake
#

I don't think I've seen a single exalted DR% on block in my ~600hrs of sentineling

sharp ibex
#

Considering ring of shields has an 18 sec cool-down

#

I'm probs wrong

heady pumice
#

What main abilities are good on forge guard? Can you play with something like warpath or should you lean into the abilities that spawn the weapon minions? Like rive/multistrike?

sharp ibex
#

Both are good. What would you WANT to do?

robust lake
#

there's going to be 30 flavors of forge guards in 1.2 idk where to begin even xdd

heady pumice
sharp ibex
#

You might wanna try out Phalanx when it comes out then, that's what I'm doing

sharp ibex
#

New 2H unique spear that scales Vengeance damage off of Block Chance and auto casts Javelin when you Riposte

arctic tartan
#

Minions are not The Main Thing™️ so you don't have to use them to play Forge Guard

sharp ibex
coral dawn
#

is crit forge strike a thing? Because I may look into that for my start

sharp ibex
#

But yeah to more directly answer your question you can pretty easily make any of the melee skills your 'main skill' and have everything else supplement it

coral dawn
#

either that or default to a beastmaster

sharp ibex
heady pumice
#

Can you pick paladin and still use 2h/shield?

coral dawn
#

if I play forge strike I want my main damage to be when I slap an enemy with forge strike itself but not sure if I can pull it off in ssf

sharp ibex
woven temple
#

why wouldn't you though? It's not like you can't use cof in ssf

coral dawn
#

I just have not played many sentinels let alone a forge guard

heady pumice
coral dawn
#

I love CoF though

sharp ibex
#

Just spammed forge strike and stun lock enemies and apply ignite

#

It kinda sucked ass because I didn't gear properly

coral dawn
#

Was planning to scale it a bit with the sunforged affixes set but going singular craft kind of makes that less valuable

sharp ibex
#

Could be fun

#

I still can't decide my starter ahhh

#

Everything i wanna do is with the new uniques and kinda NEEDS them to function

arctic tartan
#

There is no way to force a Riposte right? It'll always depend on an enemy actually hitting you after you vengeanced?

coral dawn
#

but the sunforged scales off of more forged weapons being active so can't go that path fully anyway

#

Yeah I was looking at heartseeker helmet earlier

#

and scaling that with oil coatings

#

but need the helmet to convert heartseeker to a throw skill

sharp ibex
#

You just need to get hit :p

arctic tartan
#

I am very good at that tbh

sharp ibex
#

Me Too :D

arctic tartan
#

It's the surviving all those hits that's a bit more of a struggle

twin folio
#

just don't get hit 🤣

robust lake
#

😂

sharp ibex
arctic tartan
#

Yeah. Still. If your main damage comes from the Javelins you are kinda screwed in some encounters. If it comes from vengeance then the javelins are just a gimmick?

#

That said I haven't looked too deply into the entire idea. Just looked at Phalanx now that you mentioned it

sharp ibex
coral dawn
#

I really hope this sunforged set affix idea is going to work. I am planning to level with as close to forge strike as possible so i dont have to do any respecing or skill swapping

sharp ibex
#

I do that too

coral dawn
#

so if this doesnt feel good for progressing I am probably going to jump over to beastmaster

radiant vortex
#

You can 'easily' get 100% block chance and if the more dmg scales above the cap you can meme it quite high

coral dawn
#

still think beastmaster is the only mastery that "forces" me to invest as many points as possible into the beastmaster t ree

coral dawn
#

and i still dont know if that is a W beastmaster design or an L beastmaster design

sharp ibex
#

I have no idea either

coral dawn
#

yea

#

since you get like crit multi out of it

obsidian tide
coral dawn
#

not sure what I will play if I go beastmaster though so im just going to pray forge strike progression feels good

obsidian tide
#

I wonder how you get your block chance this high

radiant vortex
sharp ibex
#

Yeah I'm still not sure if i wanna maximise block chance for the meme or take the new Medusa shield thing for the dot reduction

radiant vortex
#

majasa is gonna go hard

#

randomly stun enemies that look at you / hit you, dot reduction, good effectiveness And it's on Ironglass

sharp ibex
#

Mhm

#

I'm more than likely taking that shield with the Phalanx build

radiant vortex
#

It's also thematic

sharp ibex
#

I've always wanted to play a man with a big spear and a big shield poking enemies while never buckling under immense pressure

#

Pretty sweet power fantasy

#

Thank You EHG i love Phalanx ❤️

radiant vortex
#

I keep flip floppin on do I go for generatin forged weapons or not

sharp ibex
#

I was thinking about that too

#

At one point i was thinking of taking the node that makes them generate ward

#

Just for another defensive layer

#

But decided against it because the crit forge strike node halves ur forged weapon capacity

#

And I'm taking that no matter what

radiant vortex
#

I have no intention of using forge strike with this <_< if I'm going this hard into stackin vengeance that better clear shit

sharp ibex
#

I'm just taking forge strike as a single target option

#

Just mega damage i can slam down on the occasional rare

radiant vortex
#

if you could trigger forge strike itself it'd be cool

#

trigger the spear version, trigger javelin, just rainin spears left n right

#

hmmm... there's a world where one could spam vengeance with phalanx, use it to trigger divine bolts and javelins when hit that leave holy trail, both scalin from healing effectiveness >_>

#

and cos iron blades are also melee hits you can just have quite a lot of triggers for divine bolt

quasi forum
#

Are there any Warpath builds aside from the Echo Void Knight one? I'd imagine Warpath would work well with Forge Knight's summons but I'm not sure

radiant vortex
#

it does

#

multistrike, veng, warpath, hardcast forge strike all work for forge weapons

waxen nymph
#

Beams get More Dmg from Smite

wise rune
#

world splitter smelters wrath with horns of uhkeiros seems like it could be interesting

elfin warren
#

Is there any updated Electrify Javelin or Smite build out there? Haven't seen one so far

urban hull
heady pumice
#

What is a good healthpool to aim for? 5k?

#

Im not super experienced in end game gear and how much you should have of each stat. (Experimenting with the character builder atm)

radiant vortex
#

Kind of raises as you go up in corruption, 5k ehp is a good goal

little temple
radiant vortex
#

What you generally want is a good chunk of base hp / ward which then scales as long as you've remembered to..

  • cap your resists, over by +25% if you can
  • be immune to crit (either avoid or dmg negation)
  • have recovery (leech, regen, ward/s, etc.)
  • stack multiple sources of dmg negation/reduction (endurance, block, parry, dodge, taken as / overtime & so forth)
#

@heady pumice So just experiment and have fun

mellow willow
#

thoughts that this shield needs a nerf before it even came out?
block was already too strong, and now only weakness which is no dot mitigation is gone
with 4k block effectiveness which is easy to get, its 42% free dot mitigation

on top of that this shield has legendary potential of 40, so super ez to get 2 or 3 lp

#

like 90% of HC builds will just go block with this shield

#

at least anyone who seriously wants to complete a race

rancid lantern
radiant vortex
#

I honestly don't know why, its not like its hard

rancid lantern
#

greed

#

:p

radiant vortex
#

your class usually gives you 1-2 res capped for basically free, you can blessing several, so many items with implicit providing half the required

grand bear
#

Pearls of the swine amulet is also pretty nice for res (also an amulet with vitality!)

rancid lantern
#

well tbf sentinel kinda caps most of its res for free, all of them if youre paladin

radiant vortex
#

pearls is disgustingly good stats

grand bear
#

100% plan on using it on void knight

radiant vortex
#

lp of 58 on a bone amulet

#

might use it on most builds >_>

#

just free stats at that point with the ridiculous all res, inc dmg, vitality and all attri

grand bear
#

Brewmaster belt on VK should also be nice

robust lake
#

shield says nothing about armor too, dont think we had similar affixes on items until now

radiant vortex
#

with the freedom to choose 1 mod there are so many overtuned uniques in the game that at 1lp alone will outcompete the base exalt you slammed it from

#

Let alone 2lps

robust lake
#

this shield slaps cuz its on perfect block base and has a free T5 BE thats about it :D nice shield yeah

mellow willow
radiant vortex
#

the free stunnin is gonna be funny as well

mellow willow
#

this shield is beyond broken

#

only weakness of block is now gone

robust lake
#

idk how it works honestly, what if it just absorbs 35% of dot dmg, then its just a wasted line xD

mellow willow
#

and on hardcore any serious racer will just have to go with this to compete

grand bear
#

Also they nerfed dot damage from enemies

mellow willow
#

you take your block effectiveness, like 4k, multiply by 35%, so 1400, which is straight up 42% dr, and apply this to dot

#

its op

waxen nymph
#

Misread

mellow willow
#

it doesnt even stand close in power to armor applying to dot mitigation

#

i straight up go forge guard instead of paladin for javelin, just to have spear + shield

#

the shield is that worth to lose like 40%+ of dps

robust lake
#

we know yet can we put two identical woven echoes into weaver tree?

#

if not farming this shield is going to be a major pain in the rear, even with its low lpt

woven temple
#

its not as if they were in a hurry to nerf cleaver or wrongwarp or something

mellow willow
#

Would be funny if this shield dropped only on hc only from uber aberoth

#

Then i would justify thay so broken item exists

slim spire
#

I wonder if this weap is stronger than apathy's maw for forged weapons build

robust lake
#

uber abby gloves is just straight up 30% blanket dr too omegalul this ssn gonna be fun

woven temple
#

also listed at 100% on le tools

mellow willow
#

Ye idk

slim spire
#

I cannot recall offhand if there's a way to enable frenzy in forged guard tree

mellow willow
#

Ok then im forge guard crot javelin

robust lake
#

ye its a big bad tomb drop

heady pumice
mellow willow
#

X5 dmg of nova hammers

waxen nymph
woven temple
woven temple
slim spire
waxen nymph
#

Is that a expression that doesnt translate too well ?

woven temple
# waxen nymph ???

psojed is "псоед" transliterated, aka dog eater. To eat a dog at something is an idiom meaning "to be an expert" at that thing

slim spire
#

Oh wow

waxen nymph
#

Oh !

mellow willow
#

i asked for shield nerfs and got 3 facepalms in general

woven temple
#

I guess that idiom does not translate directly to English after all

mellow willow
#

idk, its opposite of poe2, like making giga op archetypes is bad as well

waxen nymph
slim spire
#

That's good to know lol, I won't get offended

mellow willow
#

zero build diversity in hc, everyone running with majasa shield

#

to win 5k$

hallow knoll
#

the power creep is looking pretty insane ngl

woven temple
robust lake
#

all prizes gonna be claimed on day 2 tops

woven temple
#

but yeah I agree dumb uniques that don't pass the five seconds test are a staple of this game

robust lake
#

ppl just gonna practice in legacy ezpz

mellow willow
woven temple
#

and most often they are not addressed at all

mellow willow
#

ask devs

woven temple
#

yea ask devs and they'll tell you, "lol bro we are the ones who made it as is, what do you expect?"

#

well in less direct terms of course

robust lake
#

if uber abby hits half as hard as normal one rn dot mitigation is least of ur concerns xD

#

other than that this shield gives 600 block efficiency over a good rolled Ironglass exalted

slim spire
mellow willow
#

well it has 40 effective lvl for LP

slim spire
#

So I ask here, why do you guys think mg got the tax nerf?

mellow willow
#

so u can as well see 4lp shields here

#

ok maybe not 4

#

but 3 for sure

waxen nymph
hallow knoll
#

3LP is very doable

elfin warren
#

Probably going to play Smite VK. What's the best way to level? Only ever did Falcon & Spellblade leveling

woven temple
woven temple
#

lemme check

robust lake
#

ask Olvrin how many times he killed Lagon before he got 4LP Coral Aegis, u'll need around the same amount of Majasa tombs to get a chance at this one

woven temple
#

yea lol you can

mellow willow
#

i don't care i will spam ask devs when they are present to nerf this shield xd

woven temple
#

Can be bought Yes (4000 gold, requires faction rank 10)

mellow willow
#

xdd

elfin warren
robust lake
#

and lagon can be accessed by just pressing 4x envys

woven temple
#

at least envies are not literally infinite

south ledge
#

Certainly not the best but I will lvl up VK with erasing strike and the reworked volatile reversal

woven temple
#

gotta farm them first

mellow willow
#

btw made some calculations with more multipliers for nova hammers vs javelin.
assuming 6 projectiles hits, more multipliers together with added effectiveness for javelin, is 67x with optimal tree.
for hammer throw its 16x

and on top of that, javelin can benefit from added flat throwing damage from spear

south ledge
#

And I will definitely give a try for voidmage, new devouring orb looks really fun 😄

mellow willow
#

im going bleed hammers for lvling -> nova crit hammers -> respec to javelin forge guard at like 100

robust lake
#

So many builds, so little time. ©

waxen nymph
#

@little temple About Beams

cold dock
#

maxroll says timerot should be very strong, but do we know that math to be actually true?

#

doesnt sound like it will scale up

slim spire
mellow willow
little temple
mellow willow
#

but for non HC just stay paladin

#

its x2 dmg

waxen nymph
#

I think I found my starter

robust lake
#

volca is a nice guy, glad he's still with us

mellow willow
#

classic reaction

robust lake
#

They've kinda already said they gonna let it be unless there will be abuse case scenarios so yh 🤷‍♂️

#

until 1.3 that is

crude yew
#

Which shield is this? The Medusa one?

robust lake
#

next ssn its 100% nerfed to either different base or half of current dot%

#

ye

crude yew
mellow willow
#

i did it on ask devs

crude yew
#

I didn’t even know that people go nuts about that shield already

mellow willow
#

cause it is warranted to go nuts

#

if we take HC race seriously

#

and we don't wanna see block sentinel on 100%% of race participants

slim spire
mellow willow
#

it also limits sentinel by forcing it to go shield every time

hallow knoll
#

I don't really take hardcore seriously but a lot of people do and this is one of the rare cases where they should definitely nerf something

shell wedge
#

you lose a lot of more multi for time rot if you take that shield tho very sad

robust lake
#

block is only good until you have enough hp to soak the unblocked damage, sentinels are like 3rd on the power ladder rn xd

#

100% block doesnt save u from normal abby, let that soak in

mellow willow
#

well before with low hp pool and high block, at least you died to dots, so there was downside

#

now there is no more downsides

crude yew
robust lake
#

rogues, primalists

#

the classic 🦅 & 🌪️ duo yk

#

wl is up there too if ure a gamer I guess

cold dock
slim spire
#

Tbh if we start balancing around the 1%, it's not a bad thing. But it's going to be a slippery slope

mellow willow
#

but this shield will be even more accessible on softcore

#

its just broken not just for 1%

robust lake
#

we don't even know how accessible it is, what if that Tomb drops like Red Ring does rn xD

robust lake
#

Tomb and Brink are the only two wovens that give 2 passive points instead of 1, which leads me to believe its going to be somewhat rare

slim spire
#

Faction Rank 10 is not an early game thing, but idk really

mellow willow
#

why afraid of nerfs tho

robust lake
#

poe2 ptsd

mellow willow
#

like if you have item that makes archetypes that can't use it just bad in comparison, nerf it hard

#

especially if its not yet in game

slim spire
#

People generally hate nerfs, not saying that it's warranted ofc

slim spire
mellow willow
#

there isnt a lot of room for interpretation

slim spire
#

Who knows, maybe there's some resistance, immunity, cooldown, etc etc

mellow willow
#

its not even in the game, now its best time to nerf it

junior wren
#

and new VR gives Frenzy heavybreathing

robust lake
#

1 second of it heavybreathing

junior wren
#

3 seconds, you can extend the combo

#

BUT, another thing to account for is DOOM. Err... I mean, Doom, the ailment

robust lake
#

kinda glad the combo stayed, very useful to dot up that dragon mf then hop out of his aoe real quick

slim spire
crude yew
junior wren
#

yeah you can, they don't limit each other

clever hazel
#

that's kinda funny tbh

robust lake
#

😏 offline testers will tell you on 17th

clever hazel
#

it makes sense from a game design perspective but doesn't make sense at all in a "how would that actually work" sense

#

block AND parry the same attack! (parrying still counts as being hit and doesn't negate damage over time, so with that majasa shield you could parry an attack and then further reduce the damage with block effectiveness)

robust lake
#

I sincerely hope uber abby oneshots anything below 200k ehp so ppl have a reason to whine partygrole

slim spire
mellow willow
slim spire
junior wren
slim spire
#

Oh yeah what psojed said

robust lake
#

it cant be common unless those 2 woven echos out of 8 boss ones drop like eyes currently do rn

mellow willow
slim spire
#

Articulates it better than me

clever hazel
#

nah, I mean the two mechanics can just straight up overlap, because parried hits still count as being hit

slim spire
robust lake
#

petrify is just cosmetic too, how often are you going to proc 0.8% petrify on 1minute boss fights?

clever hazel
#

even though the hit deals 0 damage, you can still be affected by ailments and stuff, which can be reduced by block effectiveness (with the new majasa shield), which implies you're somehow blocking and parrying simultaneously

junior wren
#

There's an order of things

crude yew
junior wren
clever hazel
#

layers of defense, like an onion

junior wren
#

applying this scenario to my explanation, you Parried the blow, so Block didn't happen. Order of things - checks out.
And the ailment reduction happens afterwards 🙂

#

If the attack isn't a HIT, you can't parry it, so you can imagine it as standing in a void pool, and your magic shield again does its magic 😄

robust lake
#

u tellin me we can facetank frosty spires now

#

like all three of them, while not running 5k regen per second build

junior wren
#

Afaik you could do it before too

robust lake
#

are they even a dot, they might be hit, idk too rusty

junior wren
#

but there's way more DPS bois than tanky bois on youtube, so there's probably no video of it

junior wren
robust lake
#

yeeah

junior wren
#

yeah that's a dot

clever hazel
#

spires are changing pretty significantly aren't they

junior wren
#

no more bombardment

robust lake
clever hazel
#

no more off-screen nonsense, new guardian mob near them

junior wren
#

they only start firing once you engage the guardian iirc

robust lake
#

might actually try hc if thats the case, they were the reason #1 havent touched it in years lol

junior wren
#

but what about uber Abby

robust lake
#

I'll live vicariously through global chat announcements lmao aint burying my pally after all the grind

junior wren
#

hehe

robust lake
#

maybe gonna level a second one to try it out with another set of gear we'll see

mellow willow
#

i tried hc yesterday. got crash, finished campaign, and 1 hour later i realised i lost HC tag during that crash

robust lake
#

huh

safe oasis
#

hmmm, wondering if there's a decent way to do ring of shields ricochet lava burst in 1.2

robust lake
#

well yeh playing hc on first weekend gonna be big scare gaming

junior wren
#

yesterday I went online for like 10 minutes to test some Judgement things, then later the same day I wanted to try something else, and LE said its data was corrupted and tried to boot me into full offline and getting stuck in the process

waxen nymph
junior wren
#

had to manually go delete a 500MB file and redownload it to play 😄

safe oasis
#

rofl

#

just cos i can't eat it doesn't mean i can't cook

robust lake
#

heavybreathing holup what were u eatin' if ur scorpi still there and kickin

waxen nymph
#

But yes

#

ST Lava Burst and RoS looks really nice

#

Ignite seems way better now

lilac sparrow
#

is apotrophy gloves good for dot build?

junior wren
#

yes, penetration is good

lilac sparrow
#

along with forgotten knight set right?

#

i plan to use shield and amulet

junior wren
#

yeah the setbonus is also good

slim spire
#

Set shards*

waxen nymph
#

Set shards are predetermined

queen glade
#

What doesnt quite make sense to me is do you only need one affix then, for the complete set effect?

hidden dock
#

and sadly most of the real fun/intersting effect (or just hte +levels) are not allowed

#

no

#

you need all of them

#

each set gives a different affix for each slot

jade copper
#

Anyone got siege barrage + divine fury javelin build?

lilac sparrow
hidden dock
#

and you need all slots using the affix shards (or the og set piece)

lilac sparrow
#

minimum is 2 pieces

#

depends on what you aim for

hidden dock
#

He said "complete"

clever hazel
bleak bone
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (25) / Void Knight (15) / Forge Guard (46) / Paladin (15)

General:

▸ Health: 2,486, Regen: 39/s
▸ Mana: 211.13, Regen: 15.84/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 30 Str / 1 Dex / 1 Int / 44 Att / 9 Vit
▸ Resistances: 79% / 74% / 101% / 80% / 105% / 65% / 109%
▸ EHP: 10,623 / 10,517 / 10,623 / 20,356 / 11,182 / 9,657 / 10,623

Defenses:

▸ Endurance: 52%, Threshold: 624
▸ Armor Mitigation: 73% (7,607)
▸ Block Chance: 53%, Mitigation: 46% (1,731)

Damage Types:

Void, Lightning, Physical / Spell, Melee, DoT

Minion Damage Types:

▸ Fire, Physical / Melee

Buffs:

▸ Symbols of Hope (3/3,Passive), Warpath

Used skills:

Warpath (21)
Symbols of Hope (20)
Smite (20)
Devouring Orb (20)
Forge Strike (27)

Used unique items:
lilac sparrow
#

then its all

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (25) / Void Knight (15) / Forge Guard (46) / Paladin (15)

General:

▸ Health: 2,486, Regen: 39/s
▸ Mana: 211.13, Regen: 15.84/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 30 Str / 1 Dex / 1 Int / 44 Att / 9 Vit
▸ Resistances: 79% / 74% / 101% / 80% / 105% / 65% / 109%
▸ EHP: 10,623 / 10,517 / 10,623 / 20,356 / 11,182 / 9,657 / 10,623

Defenses:

▸ Endurance: 52%, Threshold: 624
▸ Armor Mitigation: 73% (7,607)
▸ Block Chance: 53%, Mitigation: 46% (1,731)

Damage Types:

Void, Lightning, Physical / Spell, Melee, DoT

Minion Damage Types:

▸ Fire, Physical / Melee

Buffs:

▸ Symbols of Hope (3/3,Passive), Warpath

Used skills:

Warpath (21)
Symbols of Hope (20)
Smite (20)
Devouring Orb (20)
Forge Strike (27)

Used unique items:
jade copper
clever hazel
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (5) / Forge Guard (25) / Paladin (63)

General:

▸ Health: 5,521, Regen: 0/s
▸ Mana: 197.69, Regen: 12.7/s
▸ Ward Retention: 22%, Regen: 0/s
▸ Attributes: 54 Str / 15 Dex / 11 Int / 11 Att / 14 Vit
▸ Resistances: 78% / 116% / 122% / 74% / 78% / 79% / 94%
▸ EHP: 18,521 / 18,521 / 18,521 / 30,857 / 19,496 / 18,521 / 18,521

Defenses:

▸ Endurance: 60%, Threshold: 1,248
▸ Dodge Chance: 2% (60)
▸ Armor Mitigation: 67% (5,590)

Damage Types:

Lightning, Void / Spell, Melee, Throwing

Buffs:

▸ Swiftness, Tu'rani's Thunder (10), Divine Essence (3/3), Frenzy, Haste, Holy Aura (Passive), Symbols of Hope (4/4,Passive), Water Orb (9/9)

Used skills:

Smite (24)
Javelin (24)
Volatile Reversal (20)
Symbols of Hope (20)
Holy Aura (20)

clever hazel
#

should do ~10.66m DPS if my math is correct

queen glade
# hidden dock you need all of them

Ah weird, I'm seeing all these planners where they just use 1 part.. and then in the slots it requires use items that can't have that affix so it's a bit confusing lol.

#

Thanks tho

robust lake
#

I see 🦀 I 🦀

jade copper
noble zenith
#

you just have nothing more interesting to take in volatile reversile i believe

clever hazel
#

Void Bolts from VR will hit tons of mobs while clearing and they make enemies take 15% increased Damage over Time via Time Rifts

#

debuff lasts 12 seconds

noble zenith
#

mostly for the debuff

clever hazel
#

you also get some mana back from void bolts with Voidstep Siphon

jade copper
#

Maybe 2 less points in dot dmg amp duration for longer frenzy

clever hazel
#

you can't increase the frenzy duration at all

#

it has a fixed duration based on your ability to travel back in time

jade copper
#

So temporal dilation should work

clever hazel
#

and you don't want to increase that ability to travel back in time because it's your movement skill lol, you want to travel forwards

jade copper
#

Ah true

#

Wait

noble zenith
#

i wonder if its that worth it

jade copper
#

But douesn't cd start with first cast?

noble zenith
#

i took it too in my planner but idk

clever hazel
#

yes, and you get enough cooldown recovery speed for it to come off cooldown in under 3 seconds

jade copper
#

Right

clever hazel
#

which is faster than the baseline travel back in time recast mechanic

#

so increasing that travel back in time window will either do nothing, or be actively detrimental depending on how EHG implemented it

jade copper
#

I wonder if anchored timeline is worth

#

But it may create mana problems

lilac sparrow
noble zenith
#

will it work ?

clever hazel
#

if you take immutable past you lose frenzy from VR

#

it's an option sure

noble zenith
noble zenith
#

but since we have a lot of recovery speed for movement, that might be really smooth tho

clever hazel
#

I just took returning corruption for the return void bolts because it doesn't significantly increase the mana cost, maybe triggers voidstep siphon again, and is a very very tiny DPS increase

grand bear
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 3,787, Regen: 81.2/s
▸ Mana: 311.51, Regen: 8/s
▸ Ward Retention: 10%, Regen: 0/s
▸ Attributes: 14 Str / 5 Dex / 5 Int / 10 Att / 88 Vit
▸ Resistances: 96% / 88% / 88% / 82% / 73% / 130% / 104%
▸ EHP: 15,182 / 15,182 / 15,182 / 25,297 / 17,104 / 13,259 / 13,259

Defenses:

▸ Endurance: 56%, Threshold: 1,572
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 73% (7,526)

Damage Types:

Void / Spell, DoT, Melee

Buffs:

▸ Void Essence (3/3), Symbols of Hope (4/4,Passive)

Used skills:

Abyssal Echoes (22)
Devouring Orb (26)
Volatile Reversal (23)
Symbols of Hope (22)
Anomaly (22)

clever hazel
#

if you drop it I'd put another point in dissipation for the slow probably

jade copper
#

But didn't run how much cd it would have

noble zenith
grand bear
clever hazel
grand bear
#

Was getting just shy of a 1 second cd

noble zenith
noble zenith
#

ah no

#

mb

jade copper
#

It shouldn't work

noble zenith
#

you lose frenzy for both

#

i think the best will just to have a 3sec cd volatile and keep the frenzy buff

#

i'm sad we cant use this gloves

jade copper
#

I wonder if decreasing cd reduces recast time

robust lake
#

sheesh lp on them is so rare :( they might contend with eternals now with Majasa shield

noble zenith
noble zenith
jade copper
#

Tbh I'd say we'll ned to wait for recast timer to finish before we can cast as in it will come of cd in bacground

clever hazel
noble zenith
#

what happen if we have 100% recovery speed?

#

since its possible

clever hazel
#

100% recovery speed is half cooldown

noble zenith
#

then for volatile it should be perfect no? since that mean the cd would be 3sec

clever hazel
#

yeah, but you can get significantly faster cooldown resets than that lol

#

like >130% cooldown recovery speed is possible, plus the experimental belt affix that subtracts from the cooldown in flat chunks

noble zenith
#

yeah but even without having any affix on items we can have 100%

clever hazel
#

idk how you'd manage that

#

there's 30% from a passive and 20% from the VR skill tree

noble zenith
#

this but, well

clever hazel
#

that's not cooldown recovery speed

noble zenith
#

will nerf quite a bit our volatile

clever hazel
#

it's just a straight 50% less cooldown multiplier

noble zenith
#

oh mb

#

cant read

clever hazel
#

and I guess they had to test ultra fast cooldown VR because of that node, right lol

#

it probably does squish the recast window down

#

would be ridiculous if it didn't when you can hit a 2.5sec VR cooldown on a naked character just via the skill tree

jade copper
analog steppe
#

Idk what seems so difficult to understand, the most likely result is the recast window staying up for the full 3 seconds regardless of the cooldown time

jade copper
#

If there is no recast then we can easily cast VR on cd

clever hazel
#

it's a completely new effect (cooldown recovering while recast is available) and there's absolutely no reason to assume one implementation is more likely than the other

cloud relic
#

any good warpath build ready for s2?

hidden dock
#

Yes

clever hazel
#

all the other combo skills I'm aware of don't start recovering their cooldown until after you use the "recast" / finish the combo, so there's nothing to compare against atm

noble zenith
analog steppe
#

You have to assume something until either testing or dev knowledge, and it’s fair to assume the simplest implementation until such a time

noble zenith
#

being able to have a 1.5/2sec volatile and spam it might be fun, being locked in a 3sec recast isnt

clever hazel
#

I think the skill coming off cooldown and you being able to teleport further ahead in time immediately sounds simpler than the alternative

#

from a "how would I implement this if I was making my own game" perspective

jade copper
#

It's better to asume worst case for this idea so flat 3s recast

analog steppe
#

But how it’s implemented in game is known for other recasts without the early cooldown start

#

It literally replaces your skill on the bar with the recast skill

clever hazel
#

yes, and those skills literally don't start their cooldown until you finish using the combo, meaning you can't directly translate information like that

#

you might as well be trying to compare game mechanics across games

analog steppe
#

The original skill can go off cooldown during this time but the recast is still sitting on your bar until either A) you cast it or B) it times out

#

At least that’s the interpretation I’ll be sticking with until knowledge otherwise comes out