#🔱┃sentinel

1 messages · Page 76 of 1

fluid sparrow
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But I gett just go void dmg, and first rely on % void dmg to be able totransition smoother

spring pollen
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I guess they do last a really long time with a few bonuses

south zephyr
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Yep and you can scale attack speed and it's good for them too

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Plus with the attunement now you should be doing iron blades at least half the time

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And you want attunement for then anyways

spring pollen
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Trying to figure out if it is better to go flat melee fire damage or try and make sunforged set affixes work.

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I’m going from a FW to boost my own flat damage angle

south zephyr
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Still should work with SF set

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And yeah Vengeance is amazing as a generator for survivability

alpine canopy
south zephyr
shell wedge
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would the ring siphon of anguish leech be enough to sustain with a warpath devouring orb build

alpine canopy
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Oh, using them for the set or something?

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Yeah, less attunement then, you only need to hit 40% for 100% chance though

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Multistrike is still the most effective way to summon FWs, and is a really strong skill now, so would probably be better than vengeance for a self damage angle

spring pollen
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Yeah I would be using them for set bonus to try boost flat fire damage for FS and SW

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Multi strike has no fire conversion right? But I guess could still work well

alpine canopy
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Using FS on packs does well for clearing

alpine canopy
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although SW is half fire at least

spring pollen
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Ohhh right I’ll double check

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By the way I was also looking at ways to get overleech. We chatted before about using and hp to ward affix to do it. Any new ways you can think of? I saw some gloves that might work…

orchid flint
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yeah the idea is to have orbiting devouring orbs and use vr to hit everything and slow. then erasing strike for guranteed echo

alpine canopy
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I'm not sure if the hit damage taken over time will allow overleech, but it's something that will be worth testing (though testing things where you have to take hits is a bit harder lol)

tacit zealot
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (26) / Paladin (67)

General:

â–¸ Health: 2,089, Regen: 151.34/s
â–¸ Mana: 237.51, Regen: 8/s
â–¸ Ward Retention: 48%, Regen: 0/s
â–¸ Attributes: 20 Str / 5 Dex / 24 Int / 56 Att / 8 Vit
â–¸ Resistances: 170% / 100% / 132% / 82% / 82% / 78% / 74%
â–¸ EHP: 5,179 / 5,179 / 5,179 / 7,945 / 5,452 / 5,179 / 5,128

Defenses:

â–¸ Endurance: 44%, Threshold: 739
â–¸ Dodge Chance: 1% (20)
â–¸ Armor Mitigation: 60% (4,442)

Damage Types:

â–¸ Physical, Fire / Spell, Melee, Throwing

Buffs:

â–¸ Immolator's Oblation (1/20), Holy Aura (Passive), Symbols of Hope (1/4,Passive)

Used skills:

• Healing Hands (22)
• Symbols of Hope (21)
• Holy Aura (20)
• Javelin (20)
• Lunge (20)

Used unique items:
fluid sparrow
orchid flint
fluid sparrow
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but unsure if the 12 stacks is easily done with VR Void bolts

candid lintel
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Whats going to be more fun a void build or a smite build

scenic gyro
orchid flint
abstract edge
analog steppe
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so I've been contemplating the All-Consuming Dorb time rot build, and wondering if instead of higher duration and abyssal orb shooting, would it be worthwhile considering the less duration and eruption branch of the tree for another +90% more multi for bossing (also doesnt turn off the stacking void rift more multi as well)

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anyone whos been following the build ideas feel free to chime in on this

cursive compass
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where is my vk rive at

orchid flint
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plus time rot with devouring orb

fluid sparrow
shut geyser
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Never played a sentinel before, flirting with Void Smite Vk for the 17.
ya'll reckon thats a good starter? with some lategame capability too?

orchid flint
clever hazel
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not even close, look at the offense tab and see how much electrify damage you lose if you make that change (it drops from 1407 to 1229; aka ~15% less electrify damage; you've misunderstood what crit multi does in this build, read Judgment of the Storm again lol)

shut geyser
orchid flint
orchid flint
waxen nymph
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I did a run with it in 1.1 (current patch) and took it to Abberoth

shut geyser
waxen nymph
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Exactly what I did

orchid flint
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yeah devoruing orb is crazy now its so much utility

waxen nymph
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Orbiting DOrb (will be much smoother) for clear

orchid flint
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and damage all in 1

waxen nymph
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Smite for single target

orchid flint
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the void beams could also help with clear now

junior wren
# tacit zealot https://www.lastepochtools.com/planner/QqZO6e5B feedback is appreciated (not foc...

You don't have 3 points in Divine Bolt in Paladin tree = missing +1 additional bolt.
You're missing Righteous Firebrand in Paladin tree = up to 50%+ Fire Pen
You're missing Conviction in Paladin tree = up to 16% Fire Pen and up to 16% inc Fire damage
Only 3/5 points in Divine Bolts in Healing Hands tree. If you max it out, it's more damage 🙂
Your blessings are non-empowered versions.

Other than that, it's looking pretty good heavybreathing I would go for Wrongwarp (Wand) or Shattered Cycle (Scepter).

alpine canopy
# abstract edge multistrike is better than forgestrike for summoning?

Yeah, unless you can spam forge strike, which takes significant investment. Multistrike gives 1 armament stack per swing, which translates to +1 FW on your next forge strike, basically 100% spawn chance on hit against any enemy (compared to forge strike only getting 100% spawn chance against rares/bosses and taking 3 skill points in forge strike to do that)

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Granted, if you're able to hit multiple enemies with the tiny area of vengeance, you could theoretically summon several FWs per swing, but that's super situational

golden swallow
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anyone have a utube video on how smite fissure looks like

waxen nymph
golden swallow
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i see just wanted to check how it looks like visually "if its cool"

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i really like smite visual just not sure how the fissure gonna behave

waxen nymph
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I expect a new look too tbh

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Because rn it looks pretty bad

terse hedge
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anyone cooking some Smelter's builds?

waxen nymph
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The lightning conversion should look amazing 🤞🤞

alpine canopy
radiant vortex
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I see ms on those idols 👀

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zoomadin

shut geyser
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what stats would you focus on for void smite vk? you get a bunch of free crit multi from VK tree and vitality gives spell dmg so probably those.
otherwise just focus on crit, spell/void dmg and tankiness?

tacit zealot
# junior wren You don't have 3 points in Divine Bolt in Paladin tree = missing +1 additional b...

i was focusing more into attunement for the "battle standard" on javelin and healing eff to power damage and the healing amount over going for straight up a lot of pen since i get both damage and survivability it was more asking about defensive so mb for not specifying.

blessings being normal was on purpose since i may have to farm normal monos to get gear to move on to corruption.

as for the bolts i thought adding more is just essential more area and doesnt increase damage if you only hit with 3 of them in a cone out of a potential 8 or so?

waxen nymph
alpine canopy
# waxen nymph Vengeance ? 💀

I plan to use vengeance to break warpath to open my window for 1.8x VC damage after channeling warpath, and vengeance gives 1.74x damage to VC on its own

waxen nymph
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1.74?

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Oh yeah

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2 more dmg

alpine canopy
tacit zealot
waxen nymph
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Honestly, remove Smite, take DOrb

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All converging to Void Dot

tacit zealot
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the 2 you suggested has a few stats i cant take advantage of at least mad alchs scales damage and cast speed along with adding small amounts of other helpful benifits

radiant vortex
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Mad ladle is good more dmg esp if you hit the ailment limit

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the issue is you have no base dmg from it

junior wren
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Sentinels don't usually have much INT, so unless you wanna farm a Legendary Mad Ladle, your cast speed will suffer. That's why Shattered Cycle was one of my recommendations.

radiant vortex
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You'd need to like perfect roll 3 mods into it to outcompete many other options for just general dps on most spells

junior wren
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FinnBear already said the rest 😄

tacit zealot
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i egt 8 from eterra hahaha

radiant vortex
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ladle was busted before they nerfed immolators to oblivion (cos of locks =P sorry bout that)

tacit zealot
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i dont have an issue changing to one suggested i just didnt think they would be better than a generic exalt since a bunch of the stats i cant use

radiant vortex
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fat source of added dmg x more spell = giga

radiant vortex
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warlock

alpine canopy
tacit zealot
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ahh

radiant vortex
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self bleed turned to self ignite stackin with immolators

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massive amounts of flat added dmg

waxen nymph
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Not sure what I prefer

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Vengeance or Symbol

radiant vortex
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but oh then came 1.1

junior wren
radiant vortex
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120 down to 40 D: you get more on any wand

tacit zealot
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would i be better off using a regular crit chance base cata then instead of eterras blessing?

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slotted it in because up to 22 int. more attunement to scale healing and javelin battle standard

covert phoenix
alpine canopy
# waxen nymph Vengeance or Symbol

Symbol is good, but when I moved off of it, my passive points felt so much freer (not that the 15 pally points were bad though, pally tree is pretty solid)

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and vengeance is definitely more damage, and potentially makes bossing a good bit safer maybe

covert phoenix
junior wren
alpine canopy
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I will definitely try running dorb instead of smite though, I will trust in the void

radiant vortex
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Marina's is busted if you just want flat dmg + some speed

tacit zealot
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where yall getting "more" from?? i thought more was multiplicative where i only see flat/base spell damage

alpine canopy
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and speccing out of warpath smites lets me make my warpath void, too, but I still can't escape having a fire skill since fire smites are going to get procced by palarus 😂

tacit zealot
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game usually says "more"

junior wren
tacit zealot
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ahh i thought you was on about shattered

junior wren
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more importantly, the Ladle you wanted only drops from Exiled Mages, so good luck farming the LP version 😛

tacit zealot
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weavers adds mages though no?

radiant vortex
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ladles issue is that 48% more of 16 is only ~24 total

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Sure you got inc inbetween there

junior wren
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meanwhile you can just use a rune of ascendancy to get the other two I recommended

radiant vortex
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But wrongwarp is giving base 60 which then gets 3% inc per MS you might have

tacit zealot
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im not being combative just trying to understand that all

alpine canopy
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For ladle builds you just need a non-weapon source of flat spell damage, which as a VK that's usually vitality
Ladle isn't a good option if you don't have a flat spell damage source like that

radiant vortex
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And 3% per ms is easy to turn to like 90% inc

tacit zealot
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thats all the move speed i have

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45% if i got max rolls (more if i get t7)

south zephyr
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Base value depends on two things, damage effectiveness of the skill and base damage of the skill

alpine canopy
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Uniques with any 1 T7 of your choice are going to be super accessible in S2

tacit zealot
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wouldnt a generic exalted come close to shattered then?

covert phoenix
radiant vortex
south zephyr
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I.e. base damage of 60 with 200% effectiveness, adding 60 more flat is essentially 300% more

radiant vortex
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shows 57% avg to me

covert phoenix
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yes, and you can easily reset in order to farm exiled mage at the start of an echo

tacit zealot
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (26) / Paladin (67)

General:

â–¸ Health: 2,089, Regen: 151.34/s
â–¸ Mana: 237.51, Regen: 8/s
â–¸ Ward Retention: 48%, Regen: 0/s
â–¸ Attributes: 20 Str / 5 Dex / 24 Int / 56 Att / 8 Vit
â–¸ Resistances: 170% / 100% / 132% / 82% / 82% / 78% / 74%
â–¸ EHP: 5,179 / 5,179 / 5,179 / 7,945 / 5,452 / 5,179 / 5,128

Defenses:

â–¸ Endurance: 44%, Threshold: 739
â–¸ Dodge Chance: 1% (20)
â–¸ Armor Mitigation: 60% (4,442)

Damage Types:

â–¸ Physical, Fire / Spell, Melee, Throwing

Buffs:

â–¸ Immolator's Oblation (1/20), Holy Aura (Passive), Symbols of Hope (1/4,Passive)

Used skills:

• Healing Hands (22)
• Symbols of Hope (21)
• Holy Aura (20)
• Javelin (20)
• Lunge (20)

Used unique items:
south zephyr
covert phoenix
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ok, my bad in this case

junior wren
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the TLDR is ... when you have everything from your planner - high % Fire damage, and high crit, high % Healing, high Fire Pen, etc., then MAYBE Legendary Ladle will outperform other Legendary options.
Until you get there, don't use Ladle.

radiant vortex
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They're making it so when you repeat open echoes random events become more and more unlikely

radiant vortex
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that's the only difference for using ladle

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Do you have a good source of flat that's not your main hand weapon

junior wren
tacit zealot
little shadow
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has anybody designed a minion build for FG yet? in preperation for 17th

junior wren
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but first he needs to get that 1000 % healing

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hence, my post

fair verge
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Do we know if abyssal orb on abyssal emission can apply time rot via world rot?

radiant vortex
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whered divine bolts get added dmg

junior wren
junior wren
tacit zealot
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isnt added flat damage?

inland quarry
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I think healing hands ward is going to be decent again because the patch notes said it was giving out too little ward, less than intended

radiant vortex
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oh yeah thats busted

tacit zealot
junior wren
radiant vortex
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everything was busted in 1.0

tacit zealot
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thats also 61%

radiant vortex
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like 4 different infinite ward shenanigans, screen wide explodes that kill any boss let alone mobs

inland quarry
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Hh is still pretty weak damage wise.

tacit zealot
junior wren
radiant vortex
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Gettin inc is rarely the issue

junior wren
tacit zealot
radiant vortex
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You need base dmg to scale

bitter lintel
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

â–¸ Health: 2,487, Regen: 36.6/s
â–¸ Mana: 294.53, Regen: 14.4/s
â–¸ Ward Retention: 2%, Regen: 0/s
â–¸ Attributes: 25 Str / 1 Dex / 1 Int / 6 Att / 45 Vit
â–¸ Resistances: 166% / 125% / 111% / 81% / 107% / 94% / 81%
â–¸ EHP: 4,910 / 4,910 / 4,910 / 6,728 / 5,168 / 4,910 / 4,910

Defenses:

â–¸ Endurance: 30%, Threshold: 878
â–¸ Armor Mitigation: 50% (3,172)
â–¸ Crit Avoidance: 1%

Damage Types:

â–¸ Void / Spell, Melee, DoT

Buffs:

â–¸ Symbols of Hope (1/3,Passive)

Used skills:

• Erasing Strike (25)
• Void Cleave (22)
• Symbols of Hope (22)
• Anomaly (22)
• Abyssal Echoes (22)

Used unique items:

• World Splitter
• Shattered Chains
• Siphon of Anguish
• Phantom Grip
• Nihilis
• Stymied Fate

junior wren
radiant vortex
#

oh world splitter already like this on principle

tacit zealot
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so a lot of my damage is based on active skill use also

junior wren
tacit zealot
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i know haha im not on about lade no more

junior wren
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oh okay

tacit zealot
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on about a generic exalted vs shattered

radiant vortex
alpine canopy
junior wren
tacit zealot
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if its gonna be BIS early (rng dependant) ill hunt for it but as mentioned earlier the useless skills give me the ick lol

radiant vortex
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oh none of the buffs are turned on

junior wren
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there are probably exceptions, but usually 1LP with T7 slam beats my previously equipped exalted item

tacit zealot
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that planner was just a generic what id hunt for im still basing all this on mediocre gear

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and what id be aiming for

fair verge
bitter lintel
radiant vortex
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yeah you seem to be using some of the good base crit stuff but not really enough scalin to justify it

little shadow
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does anybody have a minion FG build planned for the new patch on the 17th yet?

alpine canopy
bitter lintel
radiant vortex
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I don't know the new combo stuff for VK yet meaning what feeds into what in a way that the planner can't tell you

tacit zealot
radiant vortex
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but you got decent base dmg and some massive scalin so should be doing fine

junior wren
alpine canopy
south zephyr
tacit zealot
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so yeah ill have more than 708% since its not including some skills and their passives

alpine canopy
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You probably get a good chunk from attunement

radiant vortex
tacit zealot
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could i get away with losing the base crit chance on offhand? i could farm a rahyeh shield for inc fire damage and healing eff

noble zenith
tacit zealot
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im at 73% with etteras blessing

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stats set to min

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93 on average

bitter lintel
tacit zealot
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that goes to 58/62 if i put rahyeh shield on

radiant vortex
clever hazel
radiant vortex
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so up the idols, get your crit chance without the world splitter countin to ~50-60% and you should be good on that <_<

radiant vortex
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beyond that you got like 900+% inc void dmg, 230 base, 350+% crit multi, I guess at that point its just fixing the aps

bitter lintel
radiant vortex
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I can't help you there exactly I am yet to delve the new VK stuff

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what interacts best with what and so forth

analog steppe
radiant vortex
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^ see that bit of text being or not being in a skill tooltip at seemingly random is what throws me off so often

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Like you can assume how shit works most the time and be right cos its perfectly logical but why it's explicitly stated in some places while not in others is frustrating

tacit zealot
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~https://www.lastepochtools.com/planner/oXwewXDB what about this version then (just changed to exalt wand and rahyeh shield) i go from 73% (minimum stats) / 93% (average stats) to 66% (minimum stats) / 71% (average stats) is that enough crit chance?

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (26) / Paladin (67)

General:

â–¸ Health: 2,089, Regen: 143.82/s
â–¸ Mana: 196.51, Regen: 8/s
â–¸ Ward Retention: 10%, Regen: 0/s
â–¸ Attributes: 20 Str / 5 Dex / 5 Int / 48 Att / 8 Vit
â–¸ Resistances: 227% / 82% / 114% / 82% / 82% / 78% / 74%
â–¸ EHP: 5,775 / 5,775 / 5,775 / 8,860 / 6,079 / 5,775 / 5,718

Defenses:

â–¸ Endurance: 44%, Threshold: 750
â–¸ Dodge Chance: 1% (20)
â–¸ Armor Mitigation: 60% (4,442)
â–¸ Block Chance: 30%, Mitigation: 34% (875)

Damage Types:

â–¸ Physical, Fire / Spell, Melee, Throwing

Buffs:

â–¸ Immolator's Oblation (1/20), Holy Aura (Passive), Symbols of Hope (1/4,Passive)

Used skills:

• Healing Hands (22)
• Symbols of Hope (22)
• Holy Aura (20)
• Javelin (20)
• Lunge (20)

Used unique items:
analog steppe
#

yeah lol, but it has to be in this one because the orb is per second on a duration, while the subskills part is on hit so they are kinda different styles of effects

radiant vortex
#

the bot is so unnecessary

tacit zealot
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66-71% seems pretty low considering ive also focused a decent amount into crit multi (vk tree and aura)

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but i gain more healing eff and fire damage from shield alone

tardy thistle
#

Can anybody tell me how to search LETools for the reflect idol?

tacit zealot
radiant vortex
tacit zealot
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if by reflect you mean an affix then im unsure what base its on

radiant vortex
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you gotta first choose the correct idol base then you can search for the mod

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right base

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we still don't have forest cuirass as a base huh

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or is that primalist exclusive

wet scarab
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (22) / Void Knight (61) / Forge Guard (5) / Paladin (15)

General:

â–¸ Health: 3,607, Regen: 28/s
â–¸ Mana: 202.51, Regen: 8.72/s
â–¸ Ward Retention: 2%, Regen: 0/s
â–¸ Attributes: 28 Str / 1 Dex / 1 Int / 6 Att / 24 Vit
â–¸ Resistances: 114% / 147% / 82% / 112% / 106% / 78% / 80%
â–¸ EHP: 9,330 / 9,330 / 9,330 / 12,576 / 9,821 / 9,330 / 9,330

Defenses:

â–¸ Endurance: 30%, Threshold: 893
â–¸ Armor Mitigation: 48% (2,988)
â–¸ Block Chance: 56%, Mitigation: 50% (2,058)

Damage Types:

â–¸ Void, Physical / Spell, Throwing, Melee, DoT

Buffs:

â–¸ None

Used skills:

• Devouring Orb (24)
• Lunge (20)
• Javelin (20)
• Smite (20)
• Shield Throw (24)

Used unique items:
arctic tartan
#

Any breakthroughs today in the sentinel cycle starter think-tank?

viscid garnet
#

Hey guys, just trying to cook up a fun endgame build for 2.0.
Does anyone know how Eternal Eclipse functions with Riftflame Void Cleave? Does it apply both the additional void AND fire damage?

alpine canopy
waxen nymph
alpine canopy
#

if it actually updates the chance on hit as it ages, or if it just applies flat 25% per point

viscid garnet
analog steppe
#

probably just flat 25% per point

tired sorrel
#

gonna play Sentinel next week for fist time. thinking Paladin. does ally healing (ex Healing Hands) heal myself too? im going to be playing single player, i doubt ill have pets so its unclear where ally bonuses will play a role. should i just go void knight if im not interested in supporting other chars?

little shadow
#

Does anybody have a possible minion FG build for next patch?

analog steppe
#

healing hands is like the best qol skill lol, extra damage and self healing

radiant vortex
#

can I somehow quickly copy idols on planner <_<

scenic gyro
radiant vortex
#

or do I have to search save each and every one of these lil things

alpine canopy
alpine canopy
tired sorrel
#

Time Rot and DoT stuff for Void Knight looks really cool but im leaning Paladin. need to give it more thought

radiant vortex
coral dawn
#

whats a solid leveling route for sentinel these days? Planing to try out forge strike eventually

little shadow
alpine canopy
#

but some of the items are okay for other setups, like the body armor - really that might be about it lol

little shadow
#

ok cool, ill see what i can come up with myself and ill post for advice when i get stuck lol

ripe cargo
#

Wow holy shit

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crit paladin got nuked from orbit

warped blade
#

Shield throw with those reflect weaver idols is looking really good

ripe cargo
#

like jesus christ ehg

summer skiff
#

Stupid question but did lightning spear/javelin with the turyani spear get buffed?

warped blade
fluid sparrow
#

Don't fully understand that either

alpine canopy
ripe cargo
bleak yew
#

Will Multi-Strike be good with the changes?

ripe cargo
#

your essentially just a worse forge guard stat wise if your not triggering spells

fluid sparrow
#

if you had 5% base and the 200% inc node ... that would make it 15% chance
Now you get 8% base, get only 100% inc ... would make it 16%

No? or you are not talkign about that node?

alpine canopy
warped blade
#

Crit is crit ur going to do more damage when u crit

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Are u trying to say there's no reason to build into crit?

ripe cargo
#

The problem is your now running agains void knight

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who just has a better version of that

fluid sparrow
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But what exactly are you talking about

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Pally in 1.1: had 1 passive that affected crit
Pally in 1.2: had 1 passive that affected crit

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Or am I missing something?

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(not talkign about skill trees)

ripe cargo
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and if your melee

warped blade
#

Every ascension is suppose to be different and u pick them for those reasons

ripe cargo
#

you werent winning the fight against forge guard

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yeah paladins just he ele dot class now

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/hybrid caster if vk doesn't work for said skill

fluid sparrow
#

But please, clear response, what changed about pally passive tree that it suddenly has bigger impact on crit?

warped blade
#

I don't remember but do dots crit?

fluid sparrow
warped blade
#

Soo what's wrong with paladin as an ele dot class now?

little shadow
shut geyser
#

Does blockchance have to be at 100% to feel good for increased tank?
never built into block, should i jsut go for other defenses if i cant reach 100% on my build?

fluid sparrow
warped blade
#

I mean you should have other layers of defense

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Don't think u can get 100% block which isn't a bad thing

shut geyser
#

ok cool. does it work for spells too in LE? or only hit based stuff

ripe cargo
#

oh

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its mostly just the crit multi

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also most crit skills already had good base critso n pali

ripe cargo
#

so its actually less crit chance as well

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Upside.

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crit can now be run with electrify builds

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so there's that

radiant vortex
fluid sparrow
ripe cargo
#

tha'ts the the thing

fluid sparrow
#

But you now need less investment in inc crit chance to get capped

warped blade
fluid sparrow
#

and it's universal

ripe cargo
#

because you already had high base crits as pali

radiant vortex
fluid sparrow
#

Then invest less in that base? 😛

#

and put it somewhere else?

ripe cargo
#

but you can't get the increased back

radiant vortex
#

Chance can be pushed to 100% fairly easily by sentinels

warped blade
ripe cargo
fluid sparrow
#

I really think "nuke" was a bad wording, it still gonna be very doable

ripe cargo
#

yeah

fluid sparrow
#

200% inc crit chance only on spells changed to 100% overall

ripe cargo
#

you just have to play electirfy crit now

radiant vortex
#

To make block 'feel good' as a defensive against trash you want >50% chance but befoer you're 100% you'll get unlucky esp on bosses

warped blade
#

For sure

ripe cargo
fluid sparrow
ripe cargo
#

no

#

you want both

#

you sitll do a hit

radiant vortex
#

But you should have a Lot of armour / hp / endurance / etc as a sentinel anyway

#

I keep forgettin you can't swear at all here

ripe cargo
#

it's called nuance

warped blade
#

Yea other layers

ripe cargo
#

you can have that in builds

fluid sparrow
#

Ailments usually get applied bec of a hit, doesn't matter if it was crit or not

ripe cargo
#

right

fluid sparrow
#

So why both

ripe cargo
#

but if you already have a large amount of crit multi

#

why not also go hit?

valid orchid
#

If I'm playing void knight with the "attack have chance to echo"-mechanic, and I have a buff that gives me something for the next attack only, say added melee damage: As I do a melee attack which echoes, does the echo benefit from that buff? Or the echo is treated as a completely independent attack?

fluid sparrow
#

So you are talking about hybrid Hit + Dot

#

ok ok

#

Still feels a very unjustified wording of "nuke" there.

ripe cargo
#

its more like

warped blade
#

If it procs

ripe cargo
#

they skull bashed vk/paladins non hybrid playstyles

#

so forge guard could actually do his job

#

hes a pretty big winner as well this patch

valid orchid
# warped blade It can

So the buff applies also for the echo even though the buff says it applies only for 1 attack?

warped blade
#

If it says its just 1 then it's just you're attack unless specifies it can do it several times where echo can apply it too

valid orchid
#

Ok, so if the initial attack consumes the buff, it isn't applied on the echo

alpine canopy
warped blade
#

Yea if ur initial attack consumes it, it won't b applied on the echo

shut geyser
shut geyser
#

Thats good to know. thanks

little shadow
#

not sure what would be a good final skill for the build

fluid sparrow
# ripe cargo they skull bashed vk/paladins non hybrid playstyles

Still no clue, it's more uniform now?
Imagine judgement, skilled as pure melee pally skill ... has 5% base crit, with only taking that crit 10-p node, before: still 5%... after: 5+3 + 100% crit chance ... making it 16%
I still have no clue what you actually mean then by non-hybrid.

#

Or is my calculation way off?

ripe cargo
#

pure melee judgement

#

is bad

fluid sparrow
#

lol

ripe cargo
#

whati t does do very wel at is if you have both a hit and a spell component

#

which forge guard cant do

#

and void knight only works with void damage

#

so you like

#

want multi smite with divine bolts and healing hand.

#

which you should probably play electirfy but that's sorto f the point it seems

#

they want to make sentinel much more of a "brawler" it seems

polar spire
#

ehg not knowing wtf they actually want to do with sentinel: "oh brawler? uhhh yea sure, yea, that makes sense, yea"

alpine canopy
ripe cargo
#

So making a class with a lot of in combat defenses is a good compromise

little shadow
polar spire
#

i dont think sentinel was ever meant to be a tank

#

especially when werebears have access to a screenwide 100% uptime taunt

ripe cargo
#

I'm sure healing hand vengaence will sitll be a think

alpine canopy
#

Yeah, primalist has actual taunts, even necro has extra threat gen on golem

#

but MA has actual taunts, too

fluid sparrow
# ripe cargo pure melee judgement

btw, meanwhile on maxroll tierlists (I don't have a clue if they are trustworthy) but Judgement (melee) is classified as one of the higher ones for : HC, Boss, endgame & corruption. Only not speed farming, but that makes sense as slammer. 😛

fluid sparrow
#

i don't usually

#

but i wanted to know why they think it is bad

#

😄

polar spire
#

look at tierlists again and i'll send you back to the depths of GENERAL CHAT

ripe cargo
#

I don't know hwy they list it as melee

polar spire
#

general chat death

fluid sparrow
#

sorry ok

polar spire
ripe cargo
#

also soft reminder this is in their "End game." for the judgement build. They're some straight clown shit anymore.

coral dawn
#

that just looks solid overall for sentinel

ripe cargo
#

till you remember this exist

polar spire
#

weak

#

i always ran bulwark of the abyss on judgement

ripe cargo
#

yeah i was just saying the anti dot shield was super redundant on judgement cause the healing shield exist

#

its very much just a "every other build uses this shield so i'm going to use it too."

alpine canopy
#

Yeah, the DOT mitigation is great and all, but enemy DOT is getting super nerfed in S2 so seems unneeded

ripe cargo
#

😛

alpine canopy
#

Kinda, but not exactly the same, flat vs %

coral dawn
#

yeah i need to look into shields to use with 2h + shield forge guard for forge strike

polar spire
#

i need to figure out a way to bring back abyssal echoes healer now that VR doesnt return mana

#

need to fix my judgement build first though

#

im loving those new blood mage gloves for self proccing divine flare righteous fire

marble topaz
#

How much gold do you typically have around level 70? Is the cost to respec from sentinel to void knight difficult at that point?

polar spire
#

hmmm

#

i think that ones free

marble topaz
#

I heard it costs like 100k

polar spire
#

ba dum tss

marble topaz
#

oh sentinel

#

I meant paladin

#

Still waking up 🙂

polar spire
#

i think the mastery change is 500k?

marble topaz
#

For a first character then it's probably better to stick to void knight

polar spire
#

otherwise a full respec of talents at lvl 100, is around 250k if i remember right

coral dawn
#

man jumping into a skill blind is kind of rough when you dont know how it scales lol

#

but I will probably go forge strike as early as possible

polar spire
uneven gorge
polar spire
coral dawn
#

hopefully it's more player damage than minion damage for forge strike

polar spire
# uneven gorge

combined with the price for respeccing all? so if lvl 100 is around 250k, then that seems pretty decent

#

1.25 mill

polar spire
#

if you're going crit it gets 8% base crit and 145% crit multi in its tree

coral dawn
#

only idea so far was to affix the sunforged set onto weapon, helmet and body armor

candid lintel
#

Does anyone have a smite build setup I could look at? I haven’t tried making my own build yet and want to see some ideas

strong plume
#

Okay - question:

22% Penetration or 80% Crit Multi

(100% Crit Chance) - what one you taking?

polar spire
#

i need more context

#

what skill we runnin

strong plume
#

irrelevant lol

#

Just seeing the weight of Pen vs % Multi

next summit
#

Is it normal for builds in this game to have very „mild“ clear?

polar spire
#

sentinel has builds that screen clear in an instant

ripe cargo
polar spire
#

wdym by mild

#

or do you mean speed?

#

i mean LE is faster than poe2 at this point

radiant vortex
ripe cargo
#

yeah sentinel is way faster than rogue

#

rogue just skips mobs

strong plume
radiant vortex
alpine canopy
radiant vortex
#

you'd think so

ripe cargo
#

I think clear wise it goes
Marksman
Mage here
Falconier
Sentile Here
Acolyte
Druid/beast master here
Blade Dancer
Shaman here

radiant vortex
#

lest we forget enemy dots were nerfed in 1.1 as well

#

the disrespect of lock clear <_<

south zephyr
#

With Havoc and Imprints and 1 guaranteed slam that might not be that crazy

radiant vortex
#

we #1 kappa

south zephyr
#

Like 5-10 hours of farming maybe?

alpine canopy
ripe cargo
south zephyr
#

But also bleep whoever you're talking about ofc

junior wren
south zephyr
polar spire
south zephyr
ripe cargo
#

it belongs in the min maxed section

#

not the "I'm doing end game " seciton

still plinth
#

I mean that's Ghazzy (poe) level of end game

polar spire
#

what corruption qualifies as min maxed

umbral pagoda
#

Devoring orb VK good starter build ?

polar spire
#

and what corruption qualifies as end game

still plinth
#

"just wear a 7000 divines wand, it's easy"

junior wren
south zephyr
ripe cargo
#

Seems to me you haven't moved on form when maxroll creators used to be good.

polar spire
#

maxrolls never been good

#

thats the joke

radiant vortex
#

but it's max rollin in it

#

thats quality content kappa

south zephyr
#

Le sigh

junior wren
#

Seems to me like you don't know shit, since I make my own builds 😄

south zephyr
#

Ba dum tsss

junior wren
#

anyway, in the guide they say the shield is for "A percentage of Block Effectiveness applies to Damage Over Time."
From LETools it seems to be a 100% droprate from a Woven echo.

ripe cargo
#

i will except that it may be ghazzies concept of end game

#

which is probably accurate

junior wren
#

So, a shield I can guaranteed drop every time I run the echo, and a special affix that no other item has. Seems to be quite a reasonable choice.

south zephyr
#

1/17 LP 2 isn't bad either

strong plume
ripe cargo
#

you strugglign to get a rayeahs light?

south zephyr
#

Hmmm probably still the Pen?

junior wren
raven lark
#

So, I was thinking of doing Judgement for the crazier bosses and Javelin for monos. Is this reasonable or not really how this game works?

south zephyr
#

Can't think of the top of my head, Crit Multi miiiight be better in that case

#

If two skills share scaling you can do that

trim basin
#

is bane of winter any good on void knights?

#

was thinking of going devouring orb, but i feel like going spells on void knight is kinda sad with all the good attacks

south zephyr
#

Having one skill for clear and one for bossing is fine as long as they scale the same way

junior wren
trim basin
south zephyr
#

Psyched for Phalanx Sigeons Build

raven lark
south zephyr
#

No idea about voidwinter tbh

ripe cargo
south zephyr
#

Probably though

south zephyr
ripe cargo
#

also i know the're waiting on the master till theyy rework minion stuff

#

maybe next patch with acolyte

#

but

raven lark
ripe cargo
ripe cargo
#

Well not spell

#

its pretty shit at spell

junior wren
#

Every build is bad, until someone makes a video of 1000c apparently.

#

🤡

ripe cargo
#

mastery passive @fair hollow

#

mb

fair hollow
#

ah

south zephyr
#

With proper gearing I think there's some crazy possibilities

#

Just not for the minion based FG

#

Or less for them anyways

junior wren
#

the proper gearing part is quite difficult on forged weapons, as it seems lots of people do it incorrectly

trim basin
south zephyr
#

Oh I was thinking for a Vengeance based FG with Sig/Phalanx and mostly ignoring FW

#

Maybe using for the damage transfer and parry chance

south zephyr
junior wren
#

do it 😄

south zephyr
#

Fine but I'm doing it on legacy lol, I'm lazy

junior wren
#

still waiting for a job opening where I can just play LE all day 🤣

bitter lintel
#

How do ppl solve mana when using zero cooldown erasing strike? I’m just practicing around before 1.2 and two hits wiped me out. Is mana regen / mana affix the way or is there some leech available I don’t know of

south zephyr
#

They said if we're getting free respec on legacy?

junior wren
south zephyr
#

I mean I assume so

junior wren
#

iirc the generation part is in the skill, and the eating part is in VK tree

bitter lintel
junior wren
south zephyr
#

Sigh need to go farm up a T7 block chance shield

#

Got a fairly solid 3 LP sig sitting around

uneven harbor
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (48) / Paladin (15)

General:

â–¸ Health: 1,353, Regen: 93.81/s
â–¸ Mana: 128.35, Regen: 10.72/s
â–¸ Ward Retention: 2%, Regen: 0/s
â–¸ Attributes: 22 Str / 1 Dex / 1 Int / 9 Att / 20 Vit
â–¸ Resistances: 134% / 131% / 110% / 93% / 116% / 100% / 81%
â–¸ EHP: 4,971 / 4,971 / 4,971 / 7,860 / 5,233 / 4,971 / 4,971

Defenses:

â–¸ Endurance: 68%, Threshold: 649
â–¸ Armor Mitigation: 63% (3,927)
â–¸ Block Chance: 10%, Mitigation: 23% (240)

Damage Types:

â–¸ Void / Spell, DoT, Melee

Buffs:

â–¸ Symbols of Hope (1/4,Passive)

Used skills:

• Warpath (22)
• Symbols of Hope (20)
• Anomaly (20)
• Devouring Orb (20)
• Abyssal Echoes (20)

Used unique items:
south zephyr
#

Get that HP up

#

Stat

#

2k would be a good target for empowered

quiet hearth
#

Dont need HP just dont get hit

#

EZ

south zephyr
#

% increased HP on Armor, Helmet will help a lot

uneven harbor
#

werd lol yeah have so much res can make easy adjustment then

south zephyr
#

Yeah res is less important relative to most other Arpgs not being perfectly capped is fine until late endgame

trim basin
#

just the big %void for spells or?

gusty abyss
#

Warpath is the damage here

#

the rest is all support spells

uneven harbor
trim basin
south zephyr
#

IIRC no

gusty abyss
#

it should for a single hit, its not worth it

urban phoenix
#

Anyone know what tags the "Sweeping Attack" from Manifest Armour+Shield throw have?

trim basin
#

i guess you could pick this up

#

but yeah 100% not worth

gusty abyss
#

But the build he linked is nearly 1 on 1 the maxroll build

trim basin
gusty abyss
#

Its really good for 50% converted void cleave

#

Get to consume both at the same time

trim basin
#

iinteresting

uneven harbor
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (30) / Void Knight (57) / Paladin (15)

General:

â–¸ Health: 1,812, Regen: 0/s
â–¸ Mana: 111.95, Regen: 9.04/s
â–¸ Ward Retention: 4%, Regen: 0/s
â–¸ Attributes: 42 Str / 1 Dex / 1 Int / 6 Att / 10 Vit
â–¸ Resistances: 98% / 97% / 79% / 99% / 78% / 67% / 90%
â–¸ EHP: 3,985 / 3,985 / 3,985 / 5,284 / 3,985 / 3,690 / 3,985

Defenses:

â–¸ Endurance: 20%, Threshold: 488
â–¸ Armor Mitigation: 52% (3,146)

Damage Types:

â–¸ Void, Physical / Spell, Melee

Buffs:

â–¸ Sigils Of Hope (1/3,Passive)

Used skills:

• Warpath (21)
• Anomaly (22)
• Volatile Reversal (20)
• Shield Rush (20)
• Symbols of Hope (20)

Used unique items:

• Titan Heart
• Apathy's Maw
• Darkstride
• Siphon of Anguish
• Vortex Pennant

junior wren
icy matrix
strong plume
#

Closing in on 60K EHP.

south zephyr
#

Vs DoT, lmao

#

Good thing that's getting cut down to size

strong plume
#

VS DOT is wrong

junior wren
#

don't trust the vs DoT yeah 😄

south zephyr
#

Ahhh that's good to know

strong plume
#

The build planner doesnt account for Affixes

urban phoenix
junior wren
#

more importantly, vs. DoT doesn't account for any HP regens, Ward per Sec etc. 😄

south zephyr
strong plume
#

Yeah, but even as a baseline VS DOT doesnt even account for Code of Erased Sentinels % increase let alone the New Weaver Affixes.

#

my VS DOT EHP is probably 100K

junior wren
#

give them some slack

strong plume
#

NEVAR

urban phoenix
gusty abyss
south zephyr
strong plume
#

Code doesnt get factored in:

#

Not sure why

south zephyr
#

Armor DR from Sky's screenshot

#

Or does it have flat less DoT taken

#

Can't remember

gusty abyss
#

I just equiped code on top of what I had:

alpine canopy
strong plume
#

I see it now

junior wren
#

you're looking at two different things

shadow cove
#

Sentinel people how we feel about clothos on spin to win

strong plume
#

Mine says 50% but I am unsure how it's getting that calculation the only conversions I know would make it 25% from Armor.

south zephyr
#

It applies the armor value not %

strong plume
south zephyr
#

That's guess work

gusty abyss
#

AFAIK, armor applies to dot, looks at the damage reduction you get from armor and take a percentage of that. IE with 50% DR and 50% applies to DOT you would get 25% DR

little shadow
alpine canopy
fluid sparrow
#

Someone already asked or pointed out before, but the weaver idol affix, the damage dealt to attackers on 1x1, goes up until 150, imagine a mid roll, that is with sigeon ... 10 flat throwing per 1x1?

#

Is that not... a lot?

little shadow
shadow cove
#

It is.

#

Someone posted a theory craft with sigeom and monument of protection

gusty abyss
#

I hope that is because they are actually rare

alpine canopy
shadow cove
#

Depends on how easy it'll be to get a ton of those. When he had 30 of tjem he had like 3451 damage to attackers

fluid sparrow
#

maybe a misstype input, and should have been 5-15? 😛

shadow cove
#

I shall wield the two "shields" i shall name myself turtell

fluid sparrow
#

we'll see on thursday I guess 😄

south zephyr
#

They better not read this chat

eager carbon
#

Why

south zephyr
#

Last second nerf lol

#

Wouldn't be mid-season, yet

eager carbon
#

Whats getting nerfed

south zephyr
#

Damage reflected idols, but I'm joking

#

Hopefully

eager carbon
#

Why would they nerf them

south zephyr
#

5-15 flat damage to shield throw on an 1x1 idol is insane

shadow cove
#

With the amount of power they're giving this season they're not nerfing it

strong plume
#

Another question - does anyone know the exact # Armor hits the 85% cap?

south zephyr
#

Tink has it probably

#

Tunk

alpine canopy
strong plume
#

trying to see if I need the Armor Empowered Blessing or not

eager carbon
#

So you have the notion that someone will actually farm 20 idols that give a certain affix just so they can prove it has to be nerfed?

south zephyr
#

I.... Yes?

eager carbon
#

Really

#

Like

analog steppe
#

considering they wont be farming 20 idols but buying them from MG yes

fluid sparrow
#

Someone will get out of their way to farm 24 of em yes. 😛

south zephyr
#

I literally intend to do so personally

eager carbon
#

Actually?

south zephyr
#

Yes

covert phoenix
#

I mean, seriously

#

shield throw has terrible scaling overall, even with 500 added flat it's not going to be top tier

eager carbon
#

Theres 20 slots, don't be ridiculous

south zephyr
#

That's like maybe 3-4 hours

quiet hearth
#

I like how VR has an ignite node that converts time rot to ignite on the tree and there's like..one other node that gives time rot chance and it's not even to the main hit xD

south zephyr
#

It's a common affix

eager carbon
#

So you estimate 3-4 hours on a random mechanic that lets you roll 1-10 random affixes?

ripe cargo
#

so which class do you think is going to be most popular

scenic gyro
#

sentinel by far

ripe cargo
#

mastery*

warm jolt
#

is world splitter hard/ass to farm?

south zephyr
#

It's a base, common 1x1 affix

alpine canopy
ripe cargo
#

out of the sentinel ones

south zephyr
#

VK

fluid sparrow
#

I think Pally

alpine canopy
#

Oh, yeah prolly VK

warm jolt
#

VK or pally

#

then MM after those two

#

perhaps

eager carbon
#

Its a common affix out of 10

#

Okay my dude

analog steppe
#

MM will be more popular than the sentinels probably

warm jolt
#

like pally is giga for HC, but because of warpath i think VK might end up being more popular

covert phoenix
#

not really

#

HS feels busted on paper, but the damage effectiveness is not that high

#

and MM is pretty bad overall

storm osprey
#

Alright i might have cooked with this phalanx FG build

shadow cove
#

So clothos on warpath. Yay or nay. Worth investing?

eager carbon
#

You are worrying they will nerf some shit skill with ~300 flat given you have rolled 20 idols

#

But not the 74m damage warlock

#

I mean

#

Are you, okay?

south zephyr
alpine canopy
covert phoenix
#

does it

eager carbon
#

So you are not okay

#

I see

south zephyr
#

Well I keep responding, so yeah pretty clearly lol

alpine canopy
#

Yeah, its average damage effectiveness is more in line with some of sentinel's hard hitting melees

eager carbon
#

Lol that lol this

covert phoenix
#

once you included the nodes inside the tree

alpine canopy
#

Yeah, for both skills of course

covert phoenix
#

like, a fully specced HS is 1300% damage effectiveness or so

warm jolt
eager carbon
#

Yeah like im gonna share it

covert phoenix
#

it's big, but it's still a single target skill, and 1300% per attack is not that big either

warm jolt
#

unironically asking for a friend xd

analog steppe
#

witchfire

#

with an absolutely busted warlock passive node whose numbers just read like they werent tested

eager carbon
south zephyr
#

Lmao good lord

alpine canopy
covert phoenix
#

it's not aoe either

analog steppe
#

technically still single target with that functionality kept

warm jolt
#

damn

alpine canopy
#

1300% is pretty huge, imagine if rive had anywhere close to that damage effect and had infinite range, that's what HS is

covert phoenix
#

rive is close to that lol

warm jolt
#

the thing about HS is also that its like a half-DoT in a sense

alpine canopy
#

Not even a little

warm jolt
#

you can have many of them going on at the same time

eager carbon
#

Rive is close to HS

south zephyr
#

Quite possibly, the doubled 2H stats nodes can be pretty crazy

strong plume
#

hmmmm but is it worth the DPS loss to become an immortal god.

eager carbon
#

Delulu gods

covert phoenix
#

doubled 2H, the 80% echo chance with 75% more damage

eager carbon
#

Everywhere

covert phoenix
#

1.833 base attack speed

ripe cargo
#

yeah i felt the same

#

i feel like vk/pali /mm launch

eager carbon
#

Like, seriously, this is by far the most entertaining channel of all

ripe cargo
#

than people are gonna go

#

"Huh forge guard is actually kind of good now isn't it."

#

with all the throwing buffs

eager carbon
#

FG

ripe cargo
#

not sure what to say

eager carbon
#

Hahahhahahahaha

ripe cargo
#

show me a bad node on the class?

#

damage wise

eager carbon
#

No its ok

#

Just play FG on launch

#

Who am I to tell you otherwise

#

I really hope "clown" is ironically in your name

warm jolt
#

this is from a marksman planner

#

avg rolls

#

they can get fairly tanky too if you build it right, but the "problem" is that it comes lategame

#

so if you play HC, uh

ripe cargo
#

you know i'm a vk player right

#

i just respect the class got love

#

cause im not hyperfixated

warm jolt
#

im tempted to go VK bonker

#

instead or rogue

ripe cargo
#

dot bonk or hit bonk

#

that's the real question

warm jolt
#

hit

ripe cargo
#

go heartseeker

#

hit bnonk has existed for forever

warm jolt
#

ik but its gigabuffed + i havent played it a ton

ripe cargo
#

unless you want to play vooid rift bonk

#

which fun build

warm jolt
#

also if i go rogue i might not go HS, but instead some old build xd

ripe cargo
#

but yeah that one stupid mace everybody memed about

covert phoenix
ripe cargo
#

actually good with the void rift on erasing stirke hit node

#

let me find it

covert phoenix
ripe cargo
#

this one

#

new flavor of void bonk

eager carbon
#

How why what

clever hazel
covert phoenix
#

and I didn't count the much higher base attack speed for rive

eager carbon
#

Estimate is 8m

ripe cargo
#

dreads already made a video on shadow bacon being almost good enough

shadow cove
eager carbon
#

That screenshot is for showoff

ripe cargo
#

shadow bacon now gets a guarteened rift on hit

clever hazel
#

it's treating the "more witchfire damage per ignite chance" and "more witchfire damage per damned chance" as separate more multipliers, when they're additive

ripe cargo
#

which is what it wants

#

the problem with shadow bacon is now fixed

eager carbon
#

Dude

ripe cargo
#

on top of the more damage

eager carbon
#

Its the new relic

ripe cargo
#

instead of flat damage

eager carbon
#

No one uses those

#

Wtf are you on

clever hazel
#

oh my bad, didn't notice that item

#

still though, LEtools is calculating it wrong regardless

eager carbon
#

Ignite and damned are on top of the 75m

analog steppe
#

uhhh what? that number in LE Tools is clearly doing 2 separate huge more multipliers in its calculation (which is incorrect) they definitely aren't on top of the 75m listed

clever hazel
#

yes, that was my point

eager carbon
#

XD

ripe cargo
#

ioh shadow bacon forces you to go througgh the dot nodes 😦

shadow cove
#

No no. You will not sway me back to warlock. I must spin

warm jolt
#

how do you even get letools to calc witchfire, i thought it doesnt have that for most skills/ailments

clever hazel
#

it's in the offense tab

#

that's on a completely naked character with as few damage passives as possible

ripe cargo
#

oh nvm its fine

south zephyr
#

Seems overstated

#

Hopefully

ripe cargo
#

increased crit on shadow bacon forced the crits to go well.

warm jolt
#

ah

clever hazel
#

I'm gonna make a bug report for Grimhilde's Domain since it's just blatantly wrong right now

covert phoenix
clever hazel
covert phoenix
#

but yeah, witchfire is going to bait many people haha

swift sorrel
clever hazel
#

I have no comments on the Downfall of the Righteous thing TBH, that relic is probably overtuned but I haven't actually checked

eager carbon
#

You are the worst witchfire hater in here, tbh

covert phoenix
#

Like this one. "Oh my, 27M witchfire", and once corrected, back to 650K damage

eager carbon
#

Still the worst

clever hazel
#

I'm not hating lol, I just noticed a bug and reported it to Dammitt

covert phoenix
shadow cove
#

Number go up

eager carbon
#

Yes

#

You are missing like half the point

covert phoenix
#

am i now

#

is a skill doing less damage than VK rive on a much squishier mastery going to break the game, even if it's an "infinite range" skill? I don't think so

eager carbon
#

No, you estimate rive damage to be much less

#

Idc about HS

covert phoenix
#

??????????

polar spire
next summit
polar spire
#

trash ass skill

next summit
#

Fr

polar spire
#

but naaaa we out here with sierpins and divine fury

#

time to lag everyones pc out

next summit
#

Are there vids of these builds by any chance? On yt there are only slow ass builds

polar spire
#

time to play poe2 huntress lightning spear

polar spire
eager carbon
#

Note: the 3000 hours are sitting on letools, not ingame

shadow cove
#

Play serpent spear deadeye and just do 12 million damage to a boss in a hit

polar spire
#

but that was because my work over 3 years let me do whatever i wanted

#

so most of that was spent screwing around on letools

eager carbon
#

So it is 3000 hours on letools

polar spire
#

?

#

why you gotta be cringe mang

#

just enjoy the game

ripe cargo
#

is the erasing strike no cooldown node ever worth it now without vr?

#

or is that part of the tree just dead for now

eager carbon
#

Idk how you calculate exact hours, but im convinced you have 10% of that 3k ingame

polar spire
#

cringelol

eager carbon
#

Lol that lol this

shadow cove
#

Yall two need a room to make out in

ripe cargo
#

bro

sonic wasp
#

i'm thinking about starting sentinel and go into void knight. I'm wondering which is the better "no mana" skill? vengeance or rive?

shadow cove
#

Rive go brrr. Feel good (imo)

polar spire
eager carbon
polar spire
#

imagine getting all heated about people messing around with build creation in a class channel lulw

sonic wasp
eager carbon
#

Such a loss

#

You were entertaining

alpine canopy
# covert phoenix

So you forgo your pull and flat crit to get the highest number you can, and fair it's pretty close when you do that. HS gets all its QoL, defensive buffs, flat crit/multi, etc. and if you run ailments its hit rate is insane. idk still seems like HS is good to me

eager carbon
#

99% she clicks the blocked message to see what I said

shadow cove
#

Still think I wanna try out clothos. I wanna be a defensive type beyblade

ripe cargo
#

So

#

i can't figure out how to make erasing strike work without void cleave anymore lol

polar spire
#

from my understanding it uses void well at the end of vk talents

alpine canopy
ripe cargo
#

i understand

#

you repeatidly set yourself to 30% mana

sonic wasp
#

what's void well cycling?

alpine canopy
ripe cargo
sonic wasp
alpine canopy
#

You spec ES to get void essences on crit, and just make sure you have enough mana to get back to 3 essences to proc void well (which sets you to 30% of max mana) before you run dry

polar spire
#

does vk want additional mana with void well, or just default?

warm jolt
#

i mean mana is nice for that and other things too

#

splitter etc

alpine canopy
covert phoenix
warm jolt
#

also warpath if you play that skill

#

for ramp

covert phoenix
#

I mean, compare with avalanche self cast doing ~18000% damage effectiveness for 50 mana. It's not even meta

alpine canopy
sonic wasp
#

oh you just add all the multipliers on the tree together for that number?

covert phoenix
#

No?

polar spire
#

i actually enjoy the new avalanche, its pretty neat

ripe cargo
hybrid urchin
#

I wana play full throw paladin build for s2. Shield throw with the 6s CD. Ricochet hammers. And the Heartseeker helmet. Will it work?

covert phoenix
scenic gyro
covert phoenix
#

time rot, for instance, is going to be much more problematic for the balance of the game

polar spire
#

honestly it makes sense

#

i didnt even realize we could use it too

south zephyr
#

Free extra throwing attack basically

hybrid urchin
alpine canopy
#

Time rot will be very interesting, hoping I can either get away with only using ES for it or the TR spread works well enough that shield rush doesn't feel too terrible

ripe cargo
#

They're also probabyl designing another void class from the sounds of things

polar spire
#

time to make an auto smite heartseeker helm build

scenic gyro
#

idk, unspecialized skills in endgame dont sound convincing

ripe cargo
#

who will use time rot differently than vk

polar spire
south zephyr
shadow cove
#

I can't be the only one that thought of yondu when they showed off HS

scenic gyro
south zephyr
#

I was thinking for a WP smite based build

hybrid urchin
#

Well Yondu is a Ravager and that is the name of the helmet so

south zephyr
#

Saves on a few passives and the relic slot

polar spire
#

heartseeker + sig throw shield + smite on throw idols + meteor belt, then just not press anything and run around

#

all you do is rebuke

#

idk

hybrid urchin
#

Sounds great

polar spire
#

all you do is numlock autocast warpath

#

look ma no hands

#

if you take shield throw's fire bursts, you can scale spell, fire, throw

#

shield throw fire bursts, smites, meteors

sonic wasp
#

erasing strike with no cd and that huge mana cost. haha. how can you ever sustain that?

covert phoenix
#

27 mana per rive can sustain as well

south zephyr
#

Or that

#

Time and Faith saves the day

little shadow
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (18) / Forge Guard (60) / Paladin (15)

General:

â–¸ Health: 1,788, Regen: 40.7/s
â–¸ Mana: 307.45, Regen: 8/s
â–¸ Ward Retention: 22%, Regen: 30/s
â–¸ Attributes: 11 Str / 25 Dex / 11 Int / 77 Att / 14 Vit
â–¸ Resistances: 91% / 68% / 89% / 141% / 72% / 90% / 89%
â–¸ EHP: 12,010 / 11,224 / 12,010 / 23,335 / 12,274 / 12,010 / 12,010

Defenses:

â–¸ Endurance: 32%, Threshold: 782
â–¸ Dodge Chance: 8% (241)
â–¸ Armor Mitigation: 74% (7,868)
â–¸ Block Chance: 71%, Mitigation: 61% (3,235)
â–¸ Crit Avoidance: 91%

Damage Types:

â–¸ Fire, Physical / Melee, Spell

Minion Damage Types:

â–¸ Fire, Physical / Melee

Buffs:

â–¸ Symbols of Hope (4/4,Passive)

Used skills:

• Vengeance (27)
• Forge Strike (33)
• Symbols of Hope (21)
• Healing Hands (27)
• Void Cleave (27)

Used unique items:
clever hazel
#

You have 181% reduced bonus damage taken from critical strikes, and 91% critical strike avoidance 🤔

south zephyr
#

The monsters were uhhh, stacking Crit multi

polar spire
#

but sealing t5 is hard af anyways

south zephyr
#

Unless it's a champ affix

polar spire
#

but looking at all the seals, im guessing this is just so you can use the import into item filter thingy so it shows you all gear with those affixes?

sonic wasp
#

i think I won't plan a build now and just look at how it feels 😄

little shadow
clever hazel
#

unless I misunderstood how Warlord's Riches on the Weaver's Tree works, you should be able to get some crazy sealed affixes through that, yep ^

#

I wouldn't plan around it though, Warlord's Riches is pretty RNG lol

little shadow
polar spire
# little shadow i didnt know that thanks for telling me lol

yea, if you have specific affixes you want on gear, but you're fine with another affix, you can set it as the sealed affix, and then hit loot filter on the left side in planner, and it'll look for gear with any of the affixes including the sealed one

south zephyr
#

If you max champ spawn it's probably efficient

clever hazel
#

100% reduced means crits do the same damage to you as non-crits

covert phoenix
little shadow
covert phoenix
#

otherwise, you are stuck to the same kind of items, 4 affixes and done, or maybe a sealed T2, than before

#

it's all contingent to how often champions are spawning, of course

clever hazel
#

also your planner has.. extremely low health, I would suggest getting some health suffixes

alpine canopy
#

You can replace a lot of the armor affixes you have with health ones

clever hazel
#

you can check the defense tab if you want to optimize and make your character as tanky as possible

alpine canopy
#

and also you really want to get 60% endurance

south zephyr
#

Advise 2.5-3k HP maybe as low as 2k depending on other defensive layers

alpine canopy
#

dropping your minion dmg blessing for this will fix your endurance issue

alpine canopy
#

The helm choice is a little odd, too, but also it seems like you're focusing on buffing fire damage a lot, but only void cleave is a real fire skill

#

You might want to convert vengeance to fire or get more phys scaling instead (which scales the fire on your void cleave as well thanks to that one node)

little shadow
alpine canopy
little shadow
#

just saw the node lol

alpine canopy
#

even if you stick with phys, getting a point (or two) in here will help both you and your minions' damage

little shadow
#

yep my minions will hopefully do majority fire damage and also im using healing hands as a traverse/melee skill as well

quiet hearth
#

with the dorb changes, disintegrating hammers might be fun to play

south zephyr
#

Shame Javelin doesn't have fire conversion

alpine canopy
little shadow
alpine canopy
quiet hearth
#

that freaking hat is so good

alpine canopy
#

since that + your boots completely makes you immune to crits

quiet hearth
#

it has zero business being that good

covert phoenix
#

Honestly, the sentinel class items are all extremely good

#

700 armor body is busted as well

copper thistle
#

thinkin bout doing automatic dorb while also warpathing, but cant decide between going hit based with the spell damage node or going full timerot 🤔

sonic wasp
little shadow
analog steppe
#

oribiting dorb doesnt really get high enough more multis to do timerot well

sonic wasp
copper thistle
#

thats fair but then i dont get to use set crafting which is a bummer

south zephyr
serene prism
#

I'm going to not go warpath at all and just do the awesome movement skills that Sentinel has and will get in 1.2

sonic wasp
#

oh wow, cool

quiet hearth
#

pally ignite wp is looking pretty smooth ngl

south zephyr
#

Holy aura buff is nice

serene prism
#

Volatile reversal rework and the devouring orb node that casts it while you're moving... Just a ton of fun to me.

copper thistle
#

it does seem awesome im just helplessly addicted to spin to win

sonic wasp
#

yeah, i wonder if there is a limit, or if it just means "you move one step and it casts it"

analog steppe
#

it uses the cooldown

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (18) / Forge Guard (60) / Paladin (15)

General:

â–¸ Health: 1,788, Regen: 40.7/s
â–¸ Mana: 307.45, Regen: 8/s
â–¸ Ward Retention: 22%, Regen: 30/s
â–¸ Attributes: 11 Str / 25 Dex / 11 Int / 77 Att / 14 Vit
â–¸ Resistances: 91% / 68% / 89% / 141% / 72% / 90% / 89%
â–¸ EHP: 12,010 / 11,224 / 12,010 / 23,335 / 12,274 / 12,010 / 12,010

Defenses:

â–¸ Endurance: 32%, Threshold: 782
â–¸ Dodge Chance: 8% (241)
â–¸ Armor Mitigation: 74% (7,868)
â–¸ Block Chance: 71%, Mitigation: 61% (3,235)
â–¸ Crit Avoidance: 91%

Damage Types:

â–¸ Fire, Physical / Melee, Spell

Minion Damage Types:

â–¸ Fire, Physical / Melee

Buffs:

â–¸ Symbols of Hope (4/4,Passive)

Used skills:

• Vengeance (27)
• Forge Strike (33)
• Symbols of Hope (21)
• Healing Hands (27)
• Void Cleave (27)

Used unique items:
analog steppe
#

so it spends mana and respects the cooldown of the skill, you dont get them for free while moving

quiet hearth
#

has anyone cooked anything with the new phalanx spear?

sonic wasp
south zephyr
#

Or do Face of the Mountain and scale vengeance as hard as you can

quiet hearth
#

I was thinking bleed actually

south zephyr
#

Hmmm if Jav has sufficient more multi probably workable