#🔱┃sentinel

1 messages · Page 75 of 1

junior wren
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old news. You can get dungeons uniques outside of dungeons now

gusty abyss
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Between rune, prophecies and now weaver tree, getting any unique non lp is really just a matter of playing the game

junior wren
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going back to sentinel stuff, does anyone have a consecration aura spreadsheet handy? I'm curious how much DPS is it now with the buff to consecration aura

polar spire
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so i guess higher than that now?

viral onyx
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🫡

queen glade
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Idk man COF looks so juicy now with the LP masher web

solid pike
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i have a question my friends:

1st: If my elecrify does 435 base damage does the lightning dot stat which is 889%, Does it that increase the dot damage or am i reading it wrong and it is 435 dmg based on that 889% lightning dmg dot?
2nd: Am i understanding this right?
Divine fury splits into 8 spears if fully maxed, If i do two points so it creates 4 spears and use Siege barrage which throws 4 javelins, do i then get 4 spears every javelin so 16 in total?

robust lake
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if 435 is base then 889% of that is 3867, splits are dex dependant

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if we're talkin about sierpin

junior wren
ionic spade
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^

junior wren
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pretty sure we saw the answer to 2) in the EHG videos

polar spire
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ya know i just realized

solid pike
ionic spade
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though you will also need to calculate lightning pen which can be very confusing

polar spire
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symbol costs 45 mana, +50% from shield, and i take 250% of that mana cost as self damage when it it auto casts

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i guess the ring manages some of that

solid pike
robust lake
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the better it gonna feel when it all comes together :)

mellow willow
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can't wait for all the hc judgement paladins trying to outregen the uber aberoth

solid pike
swift sorrel
polar spire
solid pike
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Can a DOT crit?

polar spire
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OMG HE DID

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thats sick

ionic spade
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no dot's cant crit

polar spire
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well he did for symbols at least

solid pike
swift sorrel
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I was calcing, with max rolls on all the symbol gain stuff I'm getting to 1 every 0.7 seconds

eager carbon
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imagine critting this

little temple
swift sorrel
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Divine Flare + Orian's Ring is 80% reduced cooldown twice

junior wren
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oh no, another gamer jebaited by witchfire

arctic tartan
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Hol up. Is the ring 20-30% or 70-80% cd?

cold dock
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are there any FG builds that look decent?

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not hearing anything

arctic tartan
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I am not sure how to interpret "consuming cd/mana"

swift sorrel
eager carbon
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jebaited

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XD

swift sorrel
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Wait, I read that wrong: since it "consumes" 80% of the cooldown, that's 80% of the seconds of cooldown

arctic tartan
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Okay, that's what I initially thought too

junior wren
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decent FG builds include:
Forged weapons minion build
Manifest Armor + Shield Throw minion build
Shield Throw spam build
Siege Barrage Javelin build
Bleed Hammer Throw build
Forge Strike spam build (generator/spender gameplay)
and probably many others

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@cold dock

ripe cargo
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Do we have any idea how avatar of the spire and ricochet interact?

swift sorrel
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Which leaves the cooldown at about 0.08 seconds

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Way below the symbol gain rate

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Wait no

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I'm dumb

arctic tartan
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You start with 18s. You get 80% reduced from tree. 30% on top from ring. 50% increased recovery rate from tree.

swift sorrel
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Holy

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It's actually almost exactly the same

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0.72 seconds

arctic tartan
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that 18 * 0.2 * 0.7 * 1/1.5 ?

swift sorrel
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Oh, forgot about recovery rate

valid orchid
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If I'm playing void knight with the "attack have chance to echo"-mechanic, and I have a buff that gives me something for the next attack only, say added melee damage, when I do a melee attack, and that echoes, does the echo benefit from that buff? Or the echo is treated as a completely independent attack?

arctic tartan
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1.62s baseline CD before gear?

swift sorrel
arctic tartan
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70% "consumed" cooldown ends up being 30% cooldown reduction. I think.

swift sorrel
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Yes, so it should be *0.3, not 0.7, right?

rancid lantern
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so i'm cooking a judgement build. Is unarmed judgement the way to go or is that cooked

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hard to say how it compares to just running a weapon

arctic tartan
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Fixed the phrasing for how I interpreted it

robust lake
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unarmed HoJ is an old build, Amadora is cookin' something wild but its all theory until thursday anyway xD

junior wren
ionic spade
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hit based judgement, was unarmed, but the aoe dot uses weapon

arctic tartan
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How does it work?

swift sorrel
junior wren
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or wait, you said cooldown reduction. does the tree actually say "reduced"

arctic tartan
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The consuming phrasing on the ring leaves me entirely baffled. From what I can see it's the only time this phrasing is used and I have no idea if it means that the skill ends up with 70% or 30% cd.

junior wren
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I checked, flare says reduced, so you were correct it's 18 * 0.2. The ring doesn't say reduced, but it says it "consumes" 70% of the normal cooldown, so that should mean 3.6 * 0.7, so your math was actually right

arctic tartan
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Like if we just look at the sentence regarding mana we have a clear "consumed 70% of its mana cost". That makes sense.

junior wren
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i think that makes flare a new potential BONK skill

arctic tartan
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Which results in a 30% mana cost reduction. If we assume that the roll scales linearly the lower it is (70% being the best roll), then we get the 30% cdr.

robust lake
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There's T7 20% CDR on boots and belt.

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👀

arctic tartan
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That'd be 1.32s final CD with both 20% rolls

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But how do we get big added fire damage to spells to make use if the 350% damage effectiveness?

swift sorrel
gusty abyss
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I dont think you will want cdrs for flare

polar spire
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how much poison resist do you want above cap again?

gusty abyss
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I think you will want a lot of hits to get enough symbols

robust lake
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like 125%? serves as a buffer for Null too

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total that is, not over the cap xdd

junior wren
# arctic tartan that 18 * 0.2 * 0.7 * 1/1.5 ?

as for the final part of the math, it should be 2.52 / (1 + 0.5) because that part is "increased cooldown recovery speed". But I can't seem to find the source, curiously neither game guide nor maxroll have cooldown speed or I'm blind 🤔

arctic tartan
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That's just the same as I wrote but condensed

junior wren
arctic tartan
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18 * 0.2 * 0.7 * 1/1.5 = 2.52 * 1/1.5 = 2.52 / (1 + 0.5)

polar spire
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i hate what im doing right now, find me skills and items that gain damage with overcapped/uncapped resists, i cant remember them all

junior wren
arctic tartan
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As for the math I figured "100% cooldown recovery speed" means you cast twice as much and extrapolated from there

swift sorrel
polar spire
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also, im very tempted to chuck gaspar's on a scepter, just for the giggles

junior wren
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chuck on null portent for %DR

polar spire
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im using urzil's for super mana regen

robust lake
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@polar spire Crest of Unity, Dragorath's Claw, Malatros, Torkrefin uhh

polar spire
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torks is phys

robust lake
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ye

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crest is nova only too

eager carbon
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wait what happened to the divine flare low hp thing

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im WAITING

polar spire
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its happening, but it doesnt need to be low hp

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its just based on threshold

robust lake
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🫣 its progressing...

polar spire
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so im cranking threshold up to like 80% of max health

austere lily
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Quick question with my build planning so far. Does the "lingering memory" node of Anomaly work on yourself once the bubble runs out of duration and the effects lingers on your character for 2 extra seconds? (for 7 seconds total up from 5 seconds base?)

eager carbon
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yes

austere lily
robust lake
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these VK nodes that make orbs older or younger brick my brain tom I am cooked

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stop

eager carbon
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you don't need it though, with some cdr investment you can keep it up on demand

austere lily
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yeah, just planning around the early game and expecting mana issues

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trying to see how to go around it

eager carbon
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you have void essences with void well you should be fine

austere lily
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I was not speccing into or thinking about that as an early mana solution 🤔 I'll have to think on that, cheers m8

eager carbon
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its 2 points

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there are several ways of gaining them now, not limited to just the vk tree

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DOrb has them, VR, ES

junior wren
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I wish I had them on Paladin 😄

austere lily
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would the 2 points sustain the mana requirements with just a 12% on kill and 4% boss hit. I guess I could generate them with volatile reversal as well

gusty abyss
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Hey, at least we now get them on hit for every VK, instead of just ES

arctic tartan
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Nah, you want other sources of them

austere lily
arctic tartan
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Well, depending on how fast you go through your mana

eager carbon
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yes, void well is very good since it sets your mana to 30% of max, not adding mana based on that percent

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with 200-300 mana you will most likely always have enough mana to generate 3 again

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and sentinel already has 102 mana at lvl 100 with no items and passives

arctic tartan
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Looking at you, ES, eating through 90 (ish) mana with one cast

austere lily
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awsesome, think you just helped me solve my mid game mana generation without much thought investment 👍

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cheers kresh

polar spire
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aight my brain fizzled out trying to set this up

robust lake
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heavybreathing mine was stir fried since yesterday

eager carbon
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yes but ES will cover half/full screen and it generates essences on each kill since you are most likely crit capped or use the void cleave node

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with ES you are always on max essences

robust lake
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and u reset cds if u finish things off with Lunge

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and Paranoia got lpt reduced so akshually farmable 2lp now partygrole

eager carbon
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what lunge my man, you use void cleave to traverse

polar spire
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wait a second

robust lake
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lunge to execute 15% things, reset echos and traverse 🧠

polar spire
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i can just run shield rush for this

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uh oh

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its desync time

robust lake
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not again lolol

polar spire
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righteous shield rush

waxen nymph
polar spire
robust lake
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the copium tanker is leaking xdd

eager carbon
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you are melee, 15% execute works at 10m, thats 2.5 the range of bastion and "nearby"

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what nonsense are you talking about

polar spire
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technically, if you have a logitech g502 and make a mouse macro to spam a skill at around 400ms, you can remove half the desync, thats worked the best for me

hallow knoll
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I did that too with my g502, felt mostly fine

polar spire
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wait a second

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ooooo

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bleeds

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the gloves make spells bleed

robust lake
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with 90%+ ms popping at 10m distance is not that bad

polar spire
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i can run spell HH on shield rush

radiant vortex
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well, the vengenance is hittin now, just on paper it might play like molasses but the concepts down

robust lake
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with ward bars gone from mages and nems its prolly irrelevant tho yh

polar spire
radiant vortex
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thats the question

gusty abyss
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champions on mages? 😄

radiant vortex
polar spire
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im gonna put random shade of orobyss spawns in my mono's to scare my friends shitless

robust lake
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yh I got a tree for super arenas and champs and stuff 👍

radiant vortex
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arenas being made quicker AND we get to remove 2 waves?

polar spire
radiant vortex
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Lookin GIGA

robust lake
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then u filter runes/glyphs/exp/keys/gold echos and ur whole web is arenas

gusty abyss
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arena is not a reward type

robust lake
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cant stop wont stop

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arenas and uniques everywhere heavybreathing

radiant vortex
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or why not both >_>

robust lake
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do cemeteries and tombs work like vaal side zones in poe or something? hows that gonna work in arenas 🤔

radiant vortex
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arenas cant spawn em

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thats the tradeoff and whyd you wanna remove arenas

polar spire
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im doing something very stupid with "king of the hill" arena javelin

robust lake
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😡 ehg we need to talk

polar spire
radiant vortex
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but they're making arenas kind of juicy af

hallow knoll
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arenas look crazy good now

scenic gyro
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what does a juiced arena do

hallow knoll
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I was gonna remove them but then they made them seem insane now

radiant vortex
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3 year duration kills in one tic tho

polar spire
robust lake
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bleed duration is out of the cracker this season, that node takes it way over the top, even with 450 bleeds per tick nothings gonna live long enough

spiral sedge
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Anyone thinking about a str stacking forge guard with the besr set? Or seen anything similar?

polar spire
robust lake
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Cleaver solution is ur friend, sort by that thing and ull find many interesting stuffs :D

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tradeoff is having 487% bleed chance with maxxed cracked setup

radiant vortex
polar spire
radiant vortex
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yeah I'm askin cos I'm on forge

robust lake
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xdd

polar spire
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cant do mountain boots with iron reflexes, unless you just do 4/5

radiant vortex
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okay shame :(

polar spire
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ooooo wait i can cook mountain helm into this and make it crit/bleed hybrid

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oh shit its all uniques

radiant vortex
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ama gonna sit inside the mountain for a week

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emerges fully kitted out and onetaps uber ab

eager carbon
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don't switch ideas now

polar spire
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screw that

eager carbon
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finish the divine flare

polar spire
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this is an arena build through and through

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unless uber ab chance wanders into arena

jade copper
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Anyone got Rive FG build I could tak a look at?

polar spire
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im technically running this sorta kinda righteous fire? lmao

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its just not a mobile righteous fire

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i have threshold at like 85% of my health, so if anything does lower me down, i'll shoot back up into 100%

radiant vortex
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stand still things die why need to move

obsidian tide
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Landing a crit doesn't change damage from ailments, right ?

polar spire
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yurp

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unless a unique or passive specifies

obsidian tide
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like paladin's more damage per 2 crit multiplier, but this one specifically doesn't actually need to crit either

obsidian tide
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so I can stack crit multi without caring to crit

polar spire
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think its at like 3700% lightning dot damage

little temple
polar spire
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which it does

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doesnt*

little temple
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I use both on my FG javelin build right now

polar spire
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this on rogue takes priority before the boots

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the hell

little temple
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It gives armor while running and endurance while standing still

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Well just give it a try, its super easy to test for you

polar spire
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the devs way of coding is wack

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pick one or the other

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god

little temple
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One is conversion the other is 100% less dodge

radiant vortex
radiant vortex
little temple
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Yeah, its the best thing for phys jav

crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (15) / Forge Guard (63) / Paladin (15)

General:

▸ Health: 2,557, Regen: 47.32/s
▸ Mana: 128.51, Regen: 8/s
▸ Ward Retention: 28%, Regen: 0/s
▸ Attributes: 39 Str / 123 Dex / 14 Int / 14 Att / 21 Vit
▸ Resistances: 67% / 76% / 65% / 115% / 72% / 65% / 86%
▸ EHP: 47,038 / 50,801 / 46,183 / 99,165 / 51,918 / 46,183 / 50,801

Defenses:

▸ Endurance: 74%, Threshold: 2,301
▸ Dodge Chance: 45% (1640)
▸ Armor Mitigation: 74% (7,958)
▸ Block Chance: 96%, Mitigation: 47% (1,801)

Damage Types:

▸ Fire, Physical, Void / Spell, Melee, Throwing

Buffs:

▸ Mountain's Endurance (1/3), Symbols of Hope (5/5,Passive)

Used skills:

Javelin (25)
Ring Of Shields (20)
Smite (20)
Symbols of Hope (20)
Volatile Reversal (20)

radiant vortex
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good ol volatile

little temple
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It covers all your life with endurance

radiant vortex
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how does sierpin work with divine fury

polar spire
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just eat her nukes for breakfast

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dont need to shift timelines

waxen nymph
polar spire
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sierpin has a cooked in physical based divine fury

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unless you're trying to divine fury it for even MORE forking

timid fable
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (24) / Void Knight (10) / Forge Guard (61) / Paladin (18)

General:

▸ Health: 4,487, Regen: 161.65/s
▸ Mana: 148.51, Regen: 9.2/s
▸ Ward Retention: 10%, Regen: 0/s
▸ Attributes: 108 Str / 5 Dex / 5 Int / 5 Att / 38 Vit
▸ Resistances: 95% / 93% / 93% / 103% / 100% / 78% / 78%
▸ EHP: 27,840 / 26,834 / 28,092 / 49,728 / 25,863 / 24,570 / 24,570

Defenses:

▸ Endurance: 64%, Threshold: 1,047
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 75% (8,714)
▸ Block Chance: 80%, Mitigation: 44% (1,545)

Damage Types:

Physical / Melee, Spell

Minion Damage Types:

▸ Fire, Physical / Melee

Buffs:

▸ Symbols of Hope (5/5,Passive)

Used skills:

Rive (24)
Forge Strike (20)
Lunge (20)
Ring Of Shields (20)
Symbols of Hope (24)

Used unique items:

None

radiant vortex
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yeah I'm wonderin if you could have both going or does only one trigger

waxen nymph
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You can have both

little temple
waxen nymph
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But meh

radiant vortex
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I assume it works with barrage as stated: just more aoe

polar spire
little temple
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it does

polar spire
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honestly if sierpin and divine fury work together, that'd be quite the screen clusterfuck

timid fable
little temple
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Divine fury javelins pierce

radiant vortex
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the initial on neihter pierces

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that's the point, the created ones do

polar spire
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neither pierces on initial hit

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but both sides spears that fork can pierce

timid fable
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And then I decided to aim for an Obsidian Axe because it has an implicit increased phys damage, so I can roll flat damage and attack speed, and benefit from the node that doubles increased, flat, and ailment chance.

little temple
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Oh, I misread this on sierpens

radiant vortex
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hmmm javelin is so neat but end of the day I think I'm better off with some good ol forge strikin

polar spire
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why not both

little temple
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Im going VK javelin

polar spire
#

vk javelin sierpin divine fury?

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just cluster the screen

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lag the game out

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play in a group

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crash everyones pc's

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god sierpin divine fury just sounds like the new lightning spear on huntress in poe2

radiant vortex
polar spire
radiant vortex
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vengeabnce spear -> iron blade -> triggers forged weapon

polar spire
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yea

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you said forge strikin

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not forge weapinnn

radiant vortex
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yeah and I meant to say trigger forge weapon

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cos I kind of wanna go do some proper AW shenanigans

hallow knoll
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divine fury + siege barrage reminds me of lightning spear with volt ngl

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the mana sustain is gonna be annoying though

polar spire
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sierpin + divine fury + irritating my group by filling their screen = profit?

eager carbon
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Nah

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The divine flare is profit

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And im still waiting

radiant vortex
#

insane lp on this

wanton sky
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Any1 know what 2hander would be good for ignite Shield Throw with Manifest Armor (Ignite shield & Manifest Inspiration with Eruption of Coals to stack shitload of ignites)?

plain ruin
#

Im a bit confused by the timerot guide on maxroll. Devouring orb itself does not hit and doesnt apply time rot right? And the all consuming node, consuming other orbs for more dmg, doesnt work on time rot either?

gusty abyss
#

dorb has an initial hit

stray plinth
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (1) / Forge Guard (65) / Paladin (27)

General:

▸ Health: 3,036, Regen: 247.66/s
▸ Mana: 136.51, Regen: 8.48/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 50 Str / 19 Dex / 1 Int / 8 Att / 3 Vit
▸ Resistances: 128% / 101% / 99% / 121% / 98% / 97% / 71%
▸ EHP: 15,736 / 15,736 / 15,736 / 29,039 / 15,736 / 15,736 / 15,131

Defenses:

▸ Endurance: 44%, Threshold: 861
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 74% (7,863)
▸ Block Chance: 73%, Mitigation: 52% (2,229)

Damage Types:

Fire / Melee, Spell, Throwing

Minion Damage Types:

▸ Fire, Physical / Melee

Buffs:

▸ Ambition (10/20), Rallying Block (1/10), Symbols of Hope (3/4,Passive)

Used skills:

Lunge (22)
Shield Throw (29)
Ring Of Shields (22)
Manifest Armor (22)
Symbols of Hope (22)

radiant vortex
#

not even full 1x1 for fire pen

lilac sparrow
#

Wow

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The new vk passive looks very promising

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Specially the dot build

plain ruin
lilac sparrow
#

I'm going to build aberroth dual wielding again

stray plinth
#

Sentinel notes overall are insane

lilac sparrow
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Nah the other half of vk passive is garbage sh*t before

eager carbon
#

The all consume node triggers a hit which will apply the time rot

little temple
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Time rot will be nerfed in season 3, so enjoy it while its hot

gusty abyss
lilac sparrow
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Why it will be nerfed tho

eager carbon
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The idea is to have a huge mutiplier on the hit

lilac sparrow
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I thought it's buffed

little temple
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Yeah its buffed for season 2 and its so op that season 3 will nerf it

eager carbon
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Its not op

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Its stronger now

lilac sparrow
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Wait how is it already broken wdf

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We haven't started new season yet

plain ruin
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i get the idea, but 1) hit dmg doesnt scale the ailment, 2) i dont see where its stated it does an intial hit

eager carbon
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There are plenty of other broken things that time rot covers only a fraction of

lilac sparrow
#

Look at falconer

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Haven't been nerfed yet lmfao 😆😂

little temple
gusty abyss
lilac sparrow
#

So we will all play warpath again?

polar spire
plain ruin
#

void dot + void hit right?

eager carbon
#

yeah definitely look at falconer..

hallow knoll
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VK Warpath is gonna be nuts but I don't think I'll play it at the beginning of the season

plain ruin
little temple
lilac sparrow
#

Abyssal echoes and reversal both increases dmg overtime taken as well

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I love it

gusty abyss
plain ruin
#

makes sense

eager carbon
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time rot op right

lilac sparrow
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Idk 😐

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Is that op or ....

gusty abyss
#

Depends, if you have a lot of more damage from a skill

plain ruin
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still not sure where the initial hit is coming from, they added the dot component this patch. So you need to trigger a hit as well right

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ah its this

little temple
gusty abyss
#

Warriors fury, embrace the generator spender xD

little temple
#

Yeah that sounds way too tedious for me

polar spire
#

this but you have 100 dex

eager carbon
#

sometimes i think you have no idea what you are doing and just snip random nodes thinking its good somehow

polar spire
#

this is actually one ive contemplated for about 2 years now

scenic gyro
#

@gusty abyss wouldn't the potion spam from smite belt cancel your overleech gloves, even if those worked with channeling

polar spire
#

cause then im getting others to think as well

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but of course i have no idea what im doing, thats how i get half my builds

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the other half are jak

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jank*

eager carbon
#

yes sitting for 2+ seconds to channel an attack with 600% damage effectiveness to cast 5 non-shotgunning axes that deal 10% of what the channeling attack while stacking an absolutely useless attribute on a specific is SO MUCH FUN

polar spire
#

but in reality

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they do shotgun

polar spire
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been doing this for like the last 5 years lol

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just spammin out jank builds and ideas

polar spire
uneven gorge
eager carbon
#

thin line between creativity and delusion

polar spire
#

i make jank builds or ideas, people look at them, maybe they like them, maybe they dont, maybe they see something i used that is compatible with their own builds they didnt think about before. im just throwing stuff out there and people can template off it how they see fit

little temple
polar spire
little temple
#

Axe throw itself is a very good node though

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It doubles the ignites you apply

polar spire
#

we literally have a guy name theorycrafter typing, he prob has more delusion than i do

#

you need some delusion to make builds

little temple
#

So you do 40 ignites and then 12 from the area over 6 seconds

eager carbon
rancid lantern
#

So guys, I need to confirm something.
With new Multistrike's Bladestorm node and replacing Swords with Smites, do Multstrike echoes which trigger Smite cost mana?

#

usually echoes don't seem to cost mana, but in this case, it sounds like your echoes trigger smite, which cost full mana.

#

@waxen nymph Any clue?

lilac sparrow
#

what is the base damage for time rot

little temple
#

60

#

Over 3 seconds

polar spire
#

i hate how time just zooms by while buildcrafting

#

i thought only like 20 minutes passed by, but its been an hour and a half

lilac sparrow
#

so ill just stack dmg overtime with it

analog tide
#

theorycrafting a 2h+shield forge guard warpath build for 1.2. I only see VK and pally suggested when people ask about warpath builds. Is FG not as good as those two?

little temple
#

Most important is a very high more multiplier on the skill you use for it. Since its capped at 12 stacks. So you dont benefit from attack speed and stuff

lilac sparrow
#

pretty sure FG uses that fire cone skill than warpath

analog tide
#

is there any reason you cant do a fg warpath build with max block?

lilac sparrow
#

smelter's wrath

little temple
#

Time rot doesnt work for FG since you lack rotgrip

lilac sparrow
#

nah he probably just want to build warpath with fg

#

at that point paladin would do better

analog tide
#

i was thinking warpath, symbols, smite, manifest armor and lunge

#

warpath with a big 2hander and high block shield and the minion

lilac sparrow
#

you can still use manifest armor

#

as paladin

analog tide
#

but forge guard has the 2 hander passive

#

with paranoia and argentus

lilac sparrow
#

you can just cook and see if it works

wise rune
#

99% of forge guard warpath builds use warpath as a way to summon forged weapons

analog tide
#

ya but im the only one suggesting FG so I feel like im an idiot

polar spire
#

have you guys opened up the weaver tree in lastepochtools and taken a look at that yet?

lilac sparrow
#

nah dont worry nothing can stop you from doing fun build

#

people just suggest meta

lilac sparrow
polar spire
#

bottom right is all loot lizards, and loot lizards can accompany champions, top left and bottom left is all champion stuff, so more loot lizards weeeeee

lilac sparrow
#

i play mg so idk what to take

#

maybe more chances for exalt drop or unique with LP?

polar spire
#

1 node makes it so if you open a exiled mage prison, a champion will spawn to help you fight it, but now i wonder, if a loot lizard accompanies it, is the loot lizard allied with me to? lmao

teal tinsel
#

Hey yall! just wanted to pop in and ask before s2 for forge guard are minion build on him still good?

#

been dying for a good smith summoner and last epoch had one of the best version of it out there

polar spire
#

i wouldnt call it great, but good sure

#

paladin handles manifest armor better still

#

and forged weapons are just decent still

teal tinsel
#

gotcha what does smith specialize in then?

#

or forge guard mb

lilac sparrow
#

hmm pretty sure forge weapons and manifest armor uses player stats

polar spire
#

you know what, i dont think ehg knows themselves

lilac sparrow
#

than minion build

teal tinsel
#

lmfao

wise rune
#

Forge guard has some good builds with the shield skills

teal tinsel
#

hows shield bash then?

wise rune
#

You can get pretty crazy damage with shield bash and shield throw

teal tinsel
#

yeah haha i love shield usin too and i remember the shield you can use in your first slot

polar spire
#

i can see shield bash being good if you remove the cd and run 2h + shield on it

#

maybe like a high crit multi 2h sword or spear + bulwark of the abyss

lilac sparrow
#

is it just me or forgotten knight set looks strong now

#

it gives 50% void penetration to time rot

polar spire
#

to be fair, the forgotten knight amulet was always good and run on a fair chunk of vk builds as is

lilac sparrow
#

now which to choose

teal tinsel
#

wtf hahaha why is forge guard 1 change for this season but both paladin and void knight got a big ass list

lilac sparrow
#

between sword or shield

polar spire
lilac sparrow
#

i could dual wield sword + aberroth command or just shield

severe silo
#

im using all 3 pieces and plan on set crafting them later

teal tinsel
#

oh it did? gota check out the changes then

polar spire
#

yea i think forge guard got its initial rework when healing hand got added in?

lilac sparrow
#

yeah fg is best at clearing aberroth this current season

gusty abyss
#

1.1 was a bunch of FG changes

little temple
lilac sparrow
#

smelter's wrath is very strong

polar spire
#

but again, i dont think ehg even knows what they're doing with forge guard

#

i love the mastery to death, but its so weird

lilac sparrow
#

guess the shield for more time rot then?

teal tinsel
#

ill need to check it out and make out a build for s2 looking like shield bashin or throwin is gona be it

#

thanks yall

wise rune
#

Forge guard still got quite a few significant skill buffs even though the passives didn't change much

little temple
hidden dock
#

what's the best way to play the manifest armor now then?

polar spire
#

paired with sig shield for auto shield throws and run javelin

polar spire
lilac sparrow
#

guys think its good to give points to the leeching passive stats

hidden dock
#

more meant on the skill tree/what to focus on it

wise rune
polar spire
#

you can still do shield throw manifest armor bleed or crit build, but paladin manifest armor is far tankier with more damage

hidden dock
#

shame

#

even with the 2hand change?

polar spire
hidden dock
#

I cooked up a (cursed) one for forge

polar spire
#

hey cursed is half the fun

hidden dock
#

pretty sure it dies but otoh I gave all my power to my armor

polar spire
#

half my 350+ builds over the last 5 years are cursed af

hidden dock
#

and isn't that what's REALLY about

polar spire
#

my goal with every build is to at least make it 500c viable

wise rune
#

New idols let you stack a crazy amount of damage reflected to attackers and with the unique shield that turns into like 300+ flat damage for shield throw

polar spire
#

because 500c is the real endgame, 1000c adds some bonuses, and anything past that is just personal challenge

tardy thistle
#

Reflect loooooks super fun, idk how I wanna build it though. Thematically I'd prefer too be a Paladin but idk

south zephyr
#

Ooooh Phalanx Sigeons

noble zenith
#

I have another question since i'm trying to polish the build, isnt it just better to put T7 increased lightning damage / damage over time ( 384% ) on weapon, over crit multi? since 160% crit multi will add 80% lightning dot dmg over time, obviously, our javelins hit can crit but most of our damage with this build will come from electrify

polar spire
#

i think it was spam self casting thorn shield

#

no wait

#

it was group play, 1 sentinel with the shield throw unique, and a spriggan form player spamming them with thorn shield to give them crazy flat damage reflect for the shield uniques mod

#

spriggan player all cast speed just stacking thorn shields

wise rune
#

This is a 1 slot idol now

warm fog
#

Hi guys, possible to build paladin warpath smite in 1.2 ? Or too bad ?

polar spire
gusty abyss
polar spire
#

always been a decently good build

#

lots of ways to go about it

noble zenith
wise rune
#

How many stacks of thorn shield can you get with someone spamming it on you

gusty abyss
#

Warpath smite got some buffs, new smite belt, better holybolts

polar spire
#

got a new belt for it

wise rune
#

Wow even more smites

gusty abyss
#

That belt is basically 6 smites in 1 second on demand

tardy thistle
gusty abyss
#

Kinda cool though, might want +potion slots or potion find now

obsidian thicket
#

I have not looked, how is forge guard minions after the buffs ?

Do you still have the forged weapons constantly dying ?

hidden dock
#

*paladin minions

#

they just put them on forgegaurd because paladin is saving that last skill slot for something special

obsidian thicket
#

Ahh I see sorry

#

But is it any good ?

#

I know general issue was forged weapon would keep dying and clear was bad

polar spire
#

they're still great.... until you get to mono's

slim spire
polar spire
#

the loot lizard that spawns with the champion is just puzzled with its existence

slim spire
#

Like I thought they scale with strength (attunement), and they get all my melee stuff (weapons + minion only)

obsidian thicket
#

Add in javalin banner for a buff

polar spire
obsidian thicket
wise rune
#

You can void cleave your forged weapons to buff them

obsidian thicket
#

Ahh it would allow for ignite minion stuff

polar spire
#

but its also just really high flat damage

slim spire
polar spire
#

pair that with a Phantom Grip ring + Falcon Fist gloves

obsidian thicket
slim spire
polar spire
#

or vengeance, warpath, multistrike, rive

slim spire
robust lake
#

heavybreathing 📣 AMADORA HOWS THE RF COOKMENT

polar spire
dense spindle
#

anything cool cooking?

obsidian thicket
polar spire
#

unless you wanna stop every 5s with mountain boots lol

robust lake
#

the skill is in overcoming the odds to spawn the actual thing, we only get 15% from 3 pts invested into the lizzid

polar spire
#

could just do that

slim spire
polar spire
#

stop every now and then and 2nd rive suck everything on screen onto you

slim spire
#

You still need forged strike skill to passively buff your fw

#

In 1.2 you will also get an additional Vengeance as generator

robust lake
#

4 days tom

obsidian thicket
slim spire
#

Arguably the slowest, but you can prep them all in advance

polar spire
#

forged weps scale with attune, vengeance iron blade can spawn forged weps, vengeance iron blade gets increased chance to proc based off attune, it all works

#

warpath for clearing, vengeance for bossing

obsidian thicket
#

Ahh makes sense

slim spire
obsidian thicket
#

So does my minion forged guard work ?

  • spawner
  • void cleave - buffer
  • manifest armour
  • ring of shield
  • symbols of hope
polar spire
#

naaa, but if you want 100% iron blade on every vengeance and riposte you want high attune

dense spindle
#

just learned about merophage, wouldn't it be basically a goated budget weapon for attack VK?

rancid lantern
slim spire
polar spire
slim spire
#

To passively buff the FW

#

You just don't usually need to use the skill

dense spindle
obsidian thicket
rancid lantern
dense spindle
#

damn... dreams shattered

rancid lantern
#

Yeah it's very RNG

#

youll be lucky if it gets the 2 prefixes at a high level

slim spire
#

Check out Forged Strike tree

#

And search for fw

obsidian thicket
polar spire
#

i wanna see someone make the shrapnel/fire burst node on forged weapons work

#

i wanna just spam out forged weapons like rats that charge into the enemy and explode

slim spire
#

Clearing they are good enough without cleave

#

Plus it's just bothersome to keep the buffs up since they're all over the place

obsidian thicket
polar spire
limpid kernel
#

Do you guys think that Rifts of Decay from Erasing Strike will give Time Rot 400% more damage through the new passive Rot Grip?

slim spire
gusty abyss
polar spire
#

the skulls with tentacles

dense spindle
polar spire
#

they used to fire a machine gun of bolts at you and it was so much fun to watch you spam riposte

slim spire
#

1 thing about them tho is snapshotting doesn't really work

#

Since they're not permanent minions

polar spire
limpid kernel
#

Thats a shame

obsidian thicket
polar spire
#

im contemplating running sierpin and divine fury and lagging out my game

slim spire
slim spire
polar spire
#

i think you riposte everything that is a hit

#

no matter what

#

as long as its a hit

slim spire
#

Idk

polar spire
#

as long as you're getting ready to riposte it doesnt matter

#

you can riposte ranged hits too

#

and spell hits

slim spire
obsidian thicket
polar spire
#

you can hit an enemy, and then back off, and if a ranged hit hits you within 2s, you'll riposte

#

it might not hit them, but you'll still get the DR + iron blade

slim spire
strong plume
polar spire
#

oooo riposte has area tag, so you can make it bigger too

#

VK has a early node that gives +25% area size with 5 point investment

slim spire
slim spire
mental echo
#

hmm do i just start java pala

south zephyr
#

Vengeance, Jav, Shield Throw, HH, Symbols is gonna be my start I think. Sig+Phalanx

dense spindle
mental echo
#

xD

south zephyr
#

I wonder if a properly built FG can face tank Uberroth

cursive rose
#

Ehh

south zephyr
#

Capped block chance, capped Armor, lots of less damage on vengeance

cursive rose
#

Maybe if they fixed how rf worked

#

Armor wasn't stacking right last time

dense spindle
#

i'm expecting by the end of 1st month to be a build out there that trivializes uberroth

cursive rose
#

Hopefully they fix stuff like that in lieu of all the other updates pslly and void got

dense spindle
#

and the most likely contender for that could be a shield bash FG imo, won't be fast but might be able to facetank all of it

slim spire
dense spindle
#

probably but ward got quite a nerf, we'll have to see

bitter lintel
#

Anyone got a link to 1.2 erasing strike build? Or know a lot about skill scaling I can pick brain? I never did void before and only lvl 70 paladin in 1.0

slim spire
south zephyr
#

I think Vengeance Less damage + capped block and armor + Healing Hands w/ damage Immunity might do it tbh

slim spire
#

Bis for fw build

south zephyr
#

Yeah actually, huhhh with enough + Vengeance you . might be able to afford that as a secondary layer

#

You don't need FS to get the vengeance FW nodes and 24% less damage is a lot

#

Gives up a lot of armor though hmmmm

gusty abyss
#

Its also still a strength minion skill, so should grant the + levels

south zephyr
#

Yeah I think there's a 'minion' FG that uses minions for nothing but damage soak that'll be really powerful

#

Just scale yourself as hard as you can and the minions act as living shields/damage sponges

#

And also damage boosters with Sun forged

slim spire
#

That's true

cursive rose
#

Sun forge set changes will be fun

south zephyr
#

Still want a node that lets you use a different skill to shoot the forged weapons like a shotgun

cursive rose
#

shrugging off 30% dmg to a bee

south zephyr
#

It's like BiS tank chest for anything with disposable minions

cursive rose
#

that thing has like 999+ bees

south zephyr
#

Sad you can't make them explode on death

#

Bomber bees would be funny

cursive rose
#

you can still make them dot for you

#

they come from bombs but yee yee

#

I hope you can still get a nice forgemirror man to crank damage for you until a certain mono

wanton sky
#

What would be a good 2hander for FW fire/ignite build? I was looking but nothing is decent really....

#

Mabye some bleed to ignite stuff so 2h axe ?

radiant vortex
#

craft sunforged on a big ass stick I guess

mental echo
#

hmm javelin or erasint strike

radiant vortex
#

the only question I have remaining about phalanx is if the more dmg scales above block cap <_<

south zephyr
#

It should

little temple
south zephyr
#

Yeah doesn't scale with skill nodes unless they grant global chance

south zephyr
little temple
#

And its an easy 2lp too

south zephyr
#

Pray for skill level and health %

radiant vortex
cold dock
#

Does FG have anything that could get close to screen wide aoe?

south zephyr
little temple
south zephyr
little temple
cold dock
#

Aesthetically I like FG but I feel like it's clear would always be meh

south zephyr
#

Well I mean you probably do

south zephyr
little temple
radiant vortex
south zephyr
radiant vortex
#

I did too

crimson jackal
#

Hi everyone o/

I haven't played since 1.0.
Started with a VK, but it felt scuffed after seeing necros and warlocks etc being both tankier and doing 100x more dmg. Then played a hammerdin to 98 (bleed I think), was decent, but slow. Then a Runemaster to 100 and that shit as broken.

Want to give the game a new try now with the release of 1.2 and I'm wondering. Do they still hate warpath or is it good now? (the patch notes doesnt tell me much since im not up to date).

I always loved spin to win, but in 1.0 it felt like spin to lose.

south zephyr
#

10% Global Crit and 75% Pen goes hard

crimson jackal
#

Hmm, so basically you would use warpath to cast smite "on hit" or apply dots etc, but not relying on the dmg from warpath itself?

south zephyr
#

That build is from one of the locals and goes very hard

#

Largely, although VK echo WP is probably still pretty darn good

#

Needs some itemization ofc

#

There may be some meme Warriors Fury World Splitter stuff somewhere, maybe

#

In case you want to WP a whole screen and then OOM in 5 seconds

crimson jackal
#

Hmm ok, ty for the clarification and ideas. I will look closer into it when I have a bit more time (cant remember a lot of the skills/mechanics/nodes). But basically enabling dmg with another skill and/or DoT by using warpath should be high corruption viable with the right gear in 1.2 then?

south zephyr
#

Absolutely

#

Well probably not 1000c but certainly 500c

crimson jackal
#

Aight, ty 🙂

mental echo
#

man i hate melee lvling

analog steppe
#

You don’t have to level melee with sentinel

#

Hammers or holy trail are both strong levelers

radiant vortex
kindred cypress
#

Is anyone else planning to play rive VK? I'm between that and erasing strike but haven't decided how long to stick with a leveling build. Paladin will be so comfy I might be level 97 before I start switching

south zephyr
#

Rive VK will likely be insane

radiant vortex
#

you'd also have like +36% while preparing to riposte so 277 capped for ~216%-252% more dmg with vengeance

white cosmos
#

In the VK passive tree, does "Rot ripples" spread 1 stack of timerot or all that were present on the killed target?

kindred cypress
south zephyr
#

Rive + HH + some kind of traversal (maybe just HH) is basically a complete build lol

#

The 2H scaling node is just busted

kindred cypress
#

Get an apathys maw and your free 1lp slam

south zephyr
#

Also gigahype for Healing Hands finally being useful for paladin WP

south zephyr
#

Gonna scale so many divine bolts

#

Well I mean just 6 a second but still

gusty abyss
#

Nice QoL those divine bolts, should clear out smaller enemies so all the smites go into bigger enemies

south zephyr
#

Yep plus I can slap some electrify on for basically free and since it scales with Crit Multi it'll be a nice little 10% damage boost or so

south zephyr
#

HH now provides a lot of tree based scaling to Divine Bolts from the pally passive tree

gusty abyss
south zephyr
#

And it's quite a bit actually

#

Since you have 3 specialized buff skills

gusty abyss
#

100% chance for bolt on melee hit with 3 projectiles

south zephyr
#

Twice a second

gusty abyss
#

closer to 3 actually

#

(:

junior wren
#

that was always there afaik

gusty abyss
#

no, was 20% on melee hit with no extra projectiles

south zephyr
#

And no HH scaling

#

Which is the huge part

gusty abyss
#

Oh wait

#

There is a proc cap

south zephyr
#

Since HH actually has a lot of more in it

south zephyr
#

Wonder if they can shotgun

junior wren
#

I'm pretty sure I remember seeing someone with bolts firing off while spinning, but it doesn't seem that useful. You probably aren't stacking much % healing to get a big boost from HH tree.

south zephyr
#

They don't currently get any scaling

#

So theyre bad

junior wren
#

that's what I'm saying. You won't have scaling on warpath proccing bolts, because you aren't investing a lot into % healing.

south zephyr
#

Why would % healing matter?

#

HH has a bunch of other scalers

junior wren
#

well, why do you put the 1 point into Healing Hands in divine bolts? 🙂

south zephyr
#

Because it makes healing hands damage scaling nodes apply to all divine bolts?

junior wren
#

exactly

south zephyr
#

Most of those nodes have nothing to do with healing effectiveness

#

In fact I don't think any do

gusty abyss
junior wren
#

the primary reason you put a point in there is so that you get flat damage for divine bolts

gusty abyss
#

But we already get a lot of flat from warpath and str scaling

junior wren
#

str scaling?

gusty abyss
#

palarus

junior wren
#

that's like +40

south zephyr
#

Yeah and then there's a couple of More nodes down below than tally up to like 30% and 48% and you can tag on electrify since you've got free points and also this is a 5th skill on a build that really only needed 4

#

It's basically a free upgrade

#

Also 60% more from tree

gusty abyss
#

I have no illusions here, divine bolts is not the primary damage source. But it will be solid for clearing small mobs and an extra source of hits for armor shred.

south zephyr
#

I mean this isn't game breaking it's just a solid improvement

junior wren
#

Yeah you're not wrong, guess I just don't see the excitement in having 3 weaker extra spell hits

south zephyr
#

6 per second that deal probably ~1/3 of the usual smite procs

#

I'm guessing 15-20% more damage roughly

junior wren
#

I'm just too used to firing off 10 bolts at around 4 times per second 😄

quasi totem
#

I wonder just how far you could push a healing effectiveness paladin with that healings hands damage channel? Just walk around as warpath laser since you could have smite, aura, healing hands, symbols all basically automated 😛

#

and all giving you more healing effeciveness

obsidian tide
junior wren
#

no, you can't channel two skills at the same time

quasi totem
#

It seems like Unbroken Prayer is automatic, isnt it? Or did I read it wrong

junior wren
#

"Healing hands becomes a chaneled ability" where does it say automatic?

quasi totem
#

Oh, it was saying it casts 4 times a second regardless of cast speed. Not sure why I thought that meant it just went out automatically lol

little temple
south zephyr
#

Uniques don't get retroacively updated do they

little temple
#

And since then I always try to bug out channel spells on every class, but no luck so far

south zephyr
#

Just found a 3 LP storm Breaker 😭

drowsy wigeon
#

Anyone know if Divine bolt and healing hands will work the same in season 2

south zephyr
#

Basically yeah

#

Will add a lot of spell hits with okay scaling options

#

Bolt got a big buff with the HH update actually

#

Although it's proc capped but more reliable

quasi totem
#

Anybody happen to know if Path of Fire in the warpath tree increases duration of all ignites or only its own?

dense spindle
#

only the ones aplied by the skill as far as i know

junior wren
quasi totem
#

I will always be spinning 😛 if it's a global 20% increase to ignites I think I'll use it

radiant vortex
#

tooltip does need clarification tho

junior wren
#

we already know the spell damage works on other skills like smite, right? Guess what it says. "While spinning".

radiant vortex
#

I can see it being just for warpath but that'd make no sense cos it then it'd not apply to the fire trail

dense spindle
radiant vortex
#

yeah but that says while spinning you have additioinal then it shows the value

#

that node doesn't actually mention the ignite duration at all but just has the value in it

junior wren
#

"While performing Warpath, you have these buffs: +20% ignite duration, +50 spell damage, +30% movement speed, 75% Fire Penetration, etc."

#

think of it that way 👆

radiant vortex
#

I understand how you're supposed to think about it

#

That's not the issue, the issue is the tooltip doesn't actually say that

junior wren
#

it does

radiant vortex
#

which is an inconsistency and caused the earlier confusion

junior wren
#

the tooltip doesn't care what spell you are looking at as a player. The tooltip only cares about if you are spinning or not.
If spinning = true, then add buff to buff list.

#

or smth like that, I don't know the LE code 😛

radiant vortex
#

You're actually not reading what I'm saying

#

And I don't repeat myself 3 times

obsidian thicket
#

What are the go to forged weapon spawners ?

Is it just whatever you like ?

radiant vortex
#

? Forge Strike

dense spindle
quasi totem
#

Warpath ❤️ but I am a tiny bit biased

junior wren
#

yeah personal preference. Some people like warpath, some like Multistrike. NEW you can use Vengeance to spawn them

obsidian thicket
#

Yeah I did think warpath was just passive spawning

quasi totem
#

I do wish I could fit Winds of Justice in but it's too tight if you want forged weapons

obsidian thicket
#

Also does the 30% ms boost from warpath actually offset the speed down from using it ?

#

As in -20% base and then +30% so warpath makes you move 10% faster ?

quasi totem
#

You still want move speed on your boots, but yea, you can offset it

radiant vortex
#

or you can crawl like a slug

turbid dome
radiant vortex
#

experience the true weight of your build

turbid dome
#

And the node is increased

#

So you can offset it you just need more

quasi totem
#

Funny enough, forged weapons dont mind the decreased movespeed as much as builds that require you to actually keep hitting with warpath...but it just feels so bad to be crawling

obsidian thicket
#

Okay I was hoping it would make me faster 😦

Rip the increased, reduced, more, less wording

turbid dome
fickle juniper
#

I was considering going erasing strike for 1.2 - is CoF gonna be fine if I reasonably expect to do Uber Aberroth, or am I gonna need to go with MG to be properly geared for that?

obsidian thicket
#

Yo just run wrongwarp right ?

turbid dome
dense spindle
radiant vortex
#

more/less | inc / reduce

quasi totem
#

From what I've read about it, CoF gets you better average gear, MG gets you better top end gear once you can afford it. I have no idea how true that is but it seems to be repeated a lot

dense spindle
#

that seems right, but now with the imprinting i believe the gap will close quite a bit

radiant vortex
#

law of large numbers, both early and late MG has the better gear cos its literally everyone else farming for you

#

but it becomes an issue of affording those things

quasi totem
#

Personally I will stick with CoF because I find it far more fun, so whether or not it's better is irrelevent to me 🙂

dense spindle
#

while mg is a cool twist on trading, i utterly despise farming what people what and not what i want in order to afford what i want

radiant vortex
#

COF does very little for you early cos you really need to get those levels up to start seeing benefits but it'll literally crap out stuff we now want to scrap: set items, exalteds, random LP uniques

quasi totem
#

I'm glad both are options though, and I do think LE pulled off having both quite nicely

dense spindle
radiant vortex
#

yeah but 35% more trash whites is 35% more trash whites

hallow knoll
#

imo the issue with CoF is you hit the ceiling for a build pretty fast meanwhile MG can more easily get BIS uniques with 2+ LP but both are viable for all the content in the game

dense spindle
#

umm you just get the same drops as an mg player but 35% more, we all get trash at first, be either you buy it or get it yourself
if you plan on min maxing the living crap out of builds and try 958454 characters, for sure MG is the way

radiant vortex
#

we have so many target farms already and more coming with tombs I see no issue gettin any chase unique with CoF

#

CoF is also the one that could literally print red rings, sure that stuffs gettin nerfed but still

hallow knoll
#

Yeah ofc I say that without including the new stuff coming, it should be a lot easier to get chase items with 2+ LP

radiant vortex
#

You'll also not need 2+ lp on most chase items anymore

#

That 'requirement' was so you had a 50/50 chance to hit that one crucial mod

analog steppe
#

the problem in the past with CoF is it was very hard to get the required exalted pieces to slam into the uniques

radiant vortex
#

But now that you can guarantee 1 mod just 1lp on so many uniques becomes highly viable

analog steppe
#

but hopefully the weaver tree imprints help out with that

dense spindle
radiant vortex
#

we also got the crafting stuff that lets you flip exalted and non exalted mods

dense spindle
#

also the thingy that changes and exalted affix to another random one

radiant vortex
#

aw shucks that does mean I can't filter out mods that are not exalted <_<

#

cos there'll be a chance to flip it

fickle juniper
#

CoF is just more fun tbh, more comfy

quasi totem
#

Would anybody be willing to look at a very basic Forged Weapon ignite build I'm trying to assemble? I don't even have uniques in it yet (not sure what would help honestly), and I've been trying to avoid guides...but I am likely mucking it up quite nicely 😛 The tankiness seems like it's there though at least.

trim basin
#

hmm
any opinion on uh
last bear + shattered lance cold swarmblade?

radiant vortex
hallow knoll
#

CoF is def way more

radiant vortex
#

I doubt I can help but just plop it in here and someone interested might

quasi totem
#

@radiant vortex I didn't want to fill the entire screen with a build popup without checking ^^;;

radiant vortex
#

why not everyone else does D:

quasi totem
#

Cause it feels rude and I have anxiety 😄

#

Wasnt there a trick to make it not full screen?

#

Yay

radiant vortex
#

I'd also plan for how the stats function while you only have the set items before you get to craftin them on rares cos we don't know exactly how far along that process is in progress

quasi totem
#

as far as I know set crafting is fully implenented for S2

radiant vortex
#

Yeah it is but like how far along in echos will you be until you get to do it

#

Gotta find and beat that right area and then get the shards

quasi totem
#

oh. who knows? 😛 i dont plan to use the full set until I can craft it, maybe other than the helmet, the helmet is really good

radiant vortex
#

This is like neither an end goal nor a day 3 in progress goal kind of build I guess is my point

quasi totem
#

as far as uniques go...i legit dont even know what i would use. maybe ribbon of blood in one slot. not sure the other forged weapon ring does a whole lot for the build

radiant vortex
#

so hard to judge anything, seems solid other than that >_>

#

phantom grip is quite good and quite common

south zephyr
radiant vortex
#

a half decent rolled code of an erased sentinel goes hard on almost any sentinel build

south zephyr
#

Yeah the decent roll is the problem

quasi totem
#

Yea, but I can't really plan around a weaver item, its insanely random 😛 I would love one, but I also really need the resists on my relic

south zephyr
#

Especially if you really want + Skill

radiant vortex
#

gives a +1 all sentinels already then you can just keep WW rollin for it

#

not like its a rare item and we get to just slam those badboys in with a rune

south zephyr
#

Yeah WW runes are hype tbh

quasi totem
#

I could try phantom grip...would need a different set of gloves though, unless I just want to give my weapons a boat load of hp

radiant vortex
#

god if only the 2h node let us use offhand catalysts as well as shields there'd be some disgusting minion stuff D:

south zephyr
#

There's a reason it doesn't lol

radiant vortex
#

Just get immortal vise ez peezy

quasi totem
#

yea, totally easy lol

#

stupid question, does armor shred only work on phys? would it mean anything for ignite or fire damage?

waxen nymph
#

It work for Hits only

#

Ignite is not a Hit

#

But you can do Fire Hits

radiant vortex
#

you want fire pen for ignite

#

which you can stack a lot on the new 1x1 from weavers

#

or am I misremembering that >_>

quasi totem
#

yea, but I would need minion fire pen, right?

radiant vortex
#

no yeah

quasi totem
#

oh, well thats interesting

#

I wonder if ~8% fire pen is better than ~30% increased fire damage in those same 4 spaces

radiant vortex
#

just have these x 18

icy matrix
#

dunno about better, but it all factors into the multiplicative equation somewhere

quasi totem
#

well that just made my idols more messy

shrewd yew
#

quick question - is abyssal tempest on warpath affected by the abyssal echoes tree? i.e if I spec into abyssal echoes will it apply to the echoes cast by warpath?

radiant vortex
#

yeah

mossy glacier
#

Anyone cooking a cool Javelin build with Divine Fury?

radiant vortex
#

I'm considerin a new path...

terse harness
#

Question: why all hammer guides use spiraling hammers? Is it so superior compared to other versions?

radiant vortex
#

not having to aim and just use and run is very good

terse harness
#

Does non spiral version lack aoe so much

radiant vortex
#

if memory serves you also get guaranteed double dmg on hit (for no return) ?

terse harness
#

U get that for norm too

shadow cove
#

If arpgs have taught me anything, things that orbit you are usually strong

edgy gust
radiant vortex
#

just cos others do it that way don't mean you have to, I don't recall it being more than a personal preference thing

terse harness
#

Yeye i know spiral is qol i just wondered if it affects your clear speed too much

radiant vortex
#

okay lets start cookin this up

shadow cove
#

I love the thinking outside the box people are doing with the new crafting stuff. Like the str stacking mage using the craft to swap str onto all his mage gear lol

radiant vortex
#

oh god the attri swappin I forgot about that

#

managin exalteds is gettin to be a pain at this rate

shadow cove
#

Yeah loot filters this season about to get weird

analog steppe
#

imo loot filters are going to be more simple than ever before

#

because the new runes make so much more possible

#

a T7 of some random stat you dont care about... still can havoc it

orchid flint
#

volatile reversal and erasing strike sound so good together. just teleport every where and erasing strike

shadow cove
#

Nothing personal build

noble zenith
radiant vortex
analog stirrup
#

Any good weapons in s2 that I can use for a shield throw build?

radiant vortex
#

the 2 shields that make shield throw work (main hand and scales off reflect)

#

then just idol reflect to the heavens

analog stirrup
#

Okay that's what I was planning on using

#

I wanted a cool sword or hammer though haha 😅

#

What spec gets the use a two hander on 1 hand?

radiant vortex
#

join the spider train

#

no idea if it'd work but its funny

analog stirrup
radiant vortex
analog stirrup
#

Ooo lol

cold glacier
#

Crushing blows will still affect consecrated ground damage. (yes it did when I tested it in the past)

mossy glacier
noble zenith
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2

Class:

Sentinel (20) / Void Knight (5) / Forge Guard (25) / Paladin (63)

General:

▸ Health: 3,428, Regen: 0/s
▸ Mana: 159.01, Regen: 8.64/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 24 Str / 9 Dex / 1 Int / 1 Att / 4 Vit
▸ Resistances: 47% / 85% / 91% / 20% / 52% / 53% / 64%
▸ EHP: 5,797 / 7,420 / 7,420 / 6,357 / 6,350 / 6,082 / 6,685

Defenses:

▸ Endurance: 30%, Threshold: 806
▸ Dodge Chance: 1% (36)
▸ Armor Mitigation: 47% (2,820)

Damage Types:

Lightning / Spell, Throwing

Buffs:

▸ Tu'rani's Thunder (10), Holy Aura (Passive), Symbols of Hope (4/4,Passive), Water Orb (9/9)

Used skills:

Javelin (26)
Symbols of Hope (20)
Holy Aura (20)
Smite (20)

fluid sparrow
tacit zealot
#

best defensive layer to pair with HH div bolts?

analog shadow
#

question about viability of devouring orb as melee VK, would it be useful? I'interested to go with it along with rive, reversal anomaly and symbols, mostly as a debuff tool, maybe some damage since it also scales off of vitality.
Am I spreading too thin? Also maybe warpath is is better then rive (always on the move)?

mossy glacier
#

That’s a lot of javelins

radiant vortex
#

elecoe being so low lp, spider sash And granting the stats it does is just insane

fluid sparrow
cold glacier
#

Sentinel passives are so good that it's hard to pick the last points 😩

radiant vortex
fluid sparrow
#

Aaaargh so much to try, the divine fury + sierpin + siege barage does look cool as well 😛

#

Why isn't it just 17th of april already... would be so much easier. 😛

noble zenith
alpine canopy
fluid sparrow
#

Hence why they buffed the non spirally things a bit right? Or did i miss-read?

alpine canopy
waxen nymph
#

Is it?

#

It might be good for Bosses, if you use a setup like Enra Technique

#

Since this disable your extra hammers and a single one stronk!

#

You keep it as a flex point for bossing

alpine canopy
#

Yeah, chain gets ~5.7x multi, orbit/spiral gets ~2.9x, Enra's unfortunately only boosts hit damage

#

for time rot

fluid sparrow
#

I have a feeling I will be making too many sentinels in season 2 again. 😛

woven temple
alpine canopy
#

I'm still very likely going to make 3 sentinels

pliant relic
#

it's not rocket science but without gameplay testing there's no way to know if a spiraling hammer hits like twice or five times

alpine canopy
#

although I did find that warlock got locust swarm 2.0, so that's going to be my second character if I can get the gear for it 😂

fluid sparrow
#

😄

noble zenith
fluid sparrow
#

ah right

tacit zealot
#

can the divine bolts created from healing hands proc these nodes? or does it have to be a direct cast of HH on top of the enemies?

noble zenith
fluid sparrow
#

nvm

#

it's shred

#

that gets converted

noble zenith
#

yep

alpine canopy
#

Mostly those are for the buffs though, the enemy effects don't seem to do much

tacit zealot
#

so the less void/necrotic still works even if HH itself isnt hitting enemies?

alpine canopy
junior wren
#

it's a buff, so you need to be hitting yourself

supple ibex
#

Any Warpath enjoyers here going VK and leveling with it?
I like the idea of damaging while moving but I'm kind of stuck on how to really build it

tacit zealot
#

yeah i use homeward thats why i ask

#

the actuall HH wont be hitting enemies only the bolts

fluid sparrow
#

Silly question but HH is Healing Hands right?

supple ibex
#

First is, I just pop a shield on, shield rush, then putting my 2hander back on. Which i ask doesn't that defeat the purpose of using lunge? would we still spec into it for leveling?
and for our 3rd skill at 20, would we want Void Cleave for the dmg while spinning, or go something like VR. I just feel there aren't much options for us as we would rather want things to buff ourselves no?

If anyone has a planner or hasa build set-up i'd love to see it. otherwise I just honestly might prefer Rive as I feel theres more room for options there.

tacit zealot
#

yeah

alpine canopy
#

Then you'll get the good part of those nodes for sure

tacit zealot
#

done div bolts before in the past when ward was broken and you could generate 100k+ ward if you stacked enough cast speed but now im tryna do armour instead so some old nodes i took are redundant giving me more points to use elsewhere on nodes ive never tried hahaha

little temple
#

this starts to look nice

alpine canopy
supple ibex
#

but yea that also could just be better is to spec SR at that point

little temple
#

When I have Eternal Eclipse with its "your next void melee attack" stuff. Will the echo of my next melee attack also have the benefit? It should right?

still plinth
#

Do you need dOrb on the bar if it has the autocast talent?

fluid sparrow
#

If one were to go time rot, doesn't it scale well from later on only? What would be a good thing to go through at first, but still do dot, so gear-wise you can leave most things?

little temple
#

Im pretty sure time rot will have a really nice progression. You can pick up some good multipliers for it early on. From blessings, passive trees, idols

lofty marsh
#

how does warpath VK perform at 1000+c? my goal for league right now is aberroth and 1000+c. I'm considering the maxroll version, using warrior's fury with devo orb void well tech and big mana pool.
is warrior's fury worth it or better to not go big mana pool?
Would clotho's needle or apathy's maw be better? darkstride or suloron's step?

is it worth swapping to erasing strike when reaching very high corruption?

fluid sparrow
#

Blessings are endgame... 😛

#

I am really meaning from lvl 1 till early VK

#

😄

little temple
#

oooh, you mean leveling! No clue about that. I only play legacy and have my leveling uniques

fluid sparrow
#

lvl 5 VK you get volatile reversal which can brign a nice amount of time rot stacks from lvl 7 VR or so?

spring pollen
#

Anyone have a guesstimate of how many forge weapons you could have active at a time using just vengeance /iron blade summoning? I’m guessing maybe 10?

junior wren
#

your maximum amount for sure

little temple
fluid sparrow
alpine canopy
#

40% chance on hit should be pretty effective