#🔱┃sentinel

1 messages · Page 64 of 1

turbid dome
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Stop that

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Lagon is gonna throw a tantrum and flood another city

scenic gyro
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he cant reach me with his tiny claws

turbid dome
spring pollen
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Any simple way for sentinel to get frenzy? I’m used to primalist where it is so easy to get lol

waxen nymph
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Rn now no

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We know VR will give easy access

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You could use Sword Catcher

turbid dome
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lunge has a node (but lunge has to kill something)

gusty abyss
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Abby amulet and experimental affix on boots are the 2 most reliable

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Assuming you use VC as traversal that is

eager carbon
spring pollen
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Awesome thanks all I’ll keep all of those in mind

cerulean sorrel
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Sentinel is fine for HC

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Something like a Mage is better though because Ward is totally busted perfectly balanced, as all things should be

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Well, Int stacking more so than Ward, but Ward as well

cerulean sorrel
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Things should hopefully be a bit closer next patch

turbid dome
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if forgotten's knight shield is unchanged vk will be so much tankier

spring pollen
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For the less void on block?

junior wren
robust lake
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Cleaver Solution gang GigaChad

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200 stats for Red ring? Jokes on you I have 400

turbid dome
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cause the new vk node converts half of incoming elemental damage to void

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so the 50% less void dmg on block is also applying to half of incoming ele damage

alpine canopy
winter copper
alpine canopy
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unless the version we saw wasn't final, but I figure it probably was

winter copper
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😏

turbid dome
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woo shield vk

quiet hearth
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You could already shield vk, by forcing yourself to use one of the worst shields in the game for memes sake

winged pulsar
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Hear me out. I’m gonna try a sentinel build with no gear and no skills.

broken nymph
polar spire
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Rives just that busted

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Even just auto's should be fine

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Long as you get good drops

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I had the block chance void 2h drop on that rive playthrough which was solid

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Though i did play it ssf, if that sword hadnt had dropped, the playthrough may have gone much differently lol

alpine canopy
vernal frigate
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zero to hero vid by dread on erasing strike

spring pollen
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Any easy way to stack dex other than just some chonky gear affixes?

scenic gyro
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no other way than that rly if you dont count passives

spring pollen
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Ok cool thanks. On the passives im only seeing iron reflexes for dex, so ill aim for that. Which uniques would you say are worth looking into?

scenic gyro
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there are 3 boots with 12 dex/attributes also boneclamor headpiece

spring pollen
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Ok great ill take a look!

junior wren
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red rings lizard_Pig

waxen nymph
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All Attribute on your Spear

junior wren
waxen nymph
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Why take Armor when you could have Endurance Threshold

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And cover your Hp bar with Endurance

gusty abyss
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Its not bugged, you just dont have alot of dodge stats to make the armour quantity big enough

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you dont convert 200 dodge rating to armor that then gets increased by armor%

junior wren
scenic gyro
waxen nymph
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You get to 60% Endurance
Take Close Call for Shield and Foot of the Mountain for boots
Block a few times, gg your whole health is covered by your 60% Endurance

junior wren
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many of us run shieldless and boots with 40%+ movespeed, so for us speedy boi danger enjoyers it makes sense

scenic gyro
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i think i remember someone doing the math on 1.0 that hp just gives more ehp than threshold, did that change

waxen nymph
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No

junior wren
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maybe if you already have a DR% source

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iirc the higher your first layer of DR% is, the less value your other layers have

uneven gorge
alpine canopy
waxen nymph
uneven gorge
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(I'm an idiot though, so I might be wrong)

gusty abyss
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And now health % enters the chat

scenic gyro
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well i just randomly added threshold and flat health to my char in build planner and ehp was higher with hp

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and it was flat, not %

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all dr's considered

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with 60% end

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🤷‍♂️

gusty abyss
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Point is, 1 health with default 20% as endurance treshold is 1 and 0.2. But with 100% increased health, that becomes 2 and 0.4

spring pollen
# waxen nymph All Attribute on your Spear

Hey Vlad are you going spear and shield for phys javelin start? Or just spear? Im starting to try come up with a rough plan and looking into shields that might be good

gusty abyss
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Also, endurance DR is not a direct multiplier to endurance treshold.

uneven gorge
gusty abyss
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60% endurance means that a hit that would kill you only does 40%, you can take 2.5 of those hits. giving you 250% ehp, or 150% more.

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so 1 endurance treshold at 60% endurance is worth 1.5HP

waxen nymph
junior wren
alpine canopy
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At 20% end:
1 hp is 1.05 ehp
1 et is 0.25 ehp

At 60% end:
1 hp is 1.3 ehp
1 et is 1.5 ehp

And hp scales with both increased health and % of health as threshold

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The point where hp passes et is pretty low, you don't need a lot of % health to reach it (16%)

winged pulsar
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You don’t need to know math. Just don’t get hit.

uneven gorge
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Testing it out in letools rn. At 60% endurance, endurance threshold gives more effective hp, but if you have % increased health, flat health gives more effective hp. Like 30% increased health and it's outcompeting. Though yeah, it's easy to get loads more endthr with the boots

uneven gorge
junior wren
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I recommend to not use teloots for math checking

alpine canopy
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Granted, the above doesn't take into account that et comes in higher values in the same affix. I'm too lazy to do that right now, but it doesn't make et come ahead generally

uneven gorge
scenic gyro
gusty abyss
alpine canopy
junior wren
spring pollen
waxen nymph
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I think it was shown
I want to say 35

spring pollen
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Oh must have missed that

waxen nymph
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It's definitely FG exclusive

spring pollen
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Yeah for sure. I saw that and the downsides but must have missed the points level.

waxen nymph
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I believe you can also use Titan Heart with it

spring pollen
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Oh nice. Yeah that was another thing i wanted to check is whether the passives/gear that need 2H weapon will work when holding spear etc in 1 hand

halcyon yoke
spring pollen
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Very cool. I might have to rethink some things then. Makes some passives more intersting for sure

waxen nymph
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Our understanding is that 2h passives will work

spring pollen
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Is stun worth considering at all? I need to look up how it even works

eager carbon
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used to be, not anymore

spring pollen
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dang

eager carbon
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there are some stun related things along some skills, but never tested it beyond 0.8 patch

quiet hearth
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why did I see a ping notification but no ping here? what is this tomfoolery?

turbid dome
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Probably a spam bot that got nuked

scenic gyro
spring pollen
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Awesome ty

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Did they mention any changes to forgestrike? Or it will be the same pretty much?

spring pollen
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\

clever hazel
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we only know forge strike is getting a damage buff, no details

spring pollen
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Ok cool tyvm

harsh nova
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@turbid dome , what's the wizard looking like these days

turbid dome
scenic gyro
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high apm builds are kinda fun but i cant wait to afk numlock warpath again lol, im getin old

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shit is stressful if you farm more than an hour

scenic gyro
spring pollen
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thats tasty

real patrol
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That doesn’t seem very good tbh

scenic gyro
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depends on the rest of the tree

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might be a nice oh shit button if you run out of pots during boss fights

inland quarry
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it honestly feels like healing hands v2. healing hands already does spell dmg, and it already heals you while doing it.

alpine canopy
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SoH doesn't seem very similar to HH to me

scenic gyro
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i dont think its a big deal, more like a nice to have
i doubt its gonna be a major focus for soh

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but if i got free points that dont increase my dmg then why not take the free heal

lyric lintel
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Who knows what will be the base frequency and potential with nodes and items. If this will work on autocast and we can have it everysecond... It's not gonna be a small amount)

halcyon yoke
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From a screenshot they gave, it was 6.7s cd with 25 mana cost
Ofc we dont know the gear/tree they had for these numbers

gusty abyss
inland quarry
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i hope it still gives buffs passively, what's the point of getting rid of volatile reversal if there is nothing to make up for it?

scenic gyro
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they specifically said they are accounting for the loss of vr

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lets wait with the outrage until patchnotes 😄

winged pulsar
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I’ve only ever played the current cycles. I logged onto my character in legacy but I didn’t have CoF so none of my gear worked. Do I need to relevel CoF?

muted cloud
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I kinda wanted to wait for 1.2, but I just wanted to spin and spin, so I logged the old sentinel with 💩 gear, threw the few things I had around and got to exactly 20 000 omegalul

muted cloud
winged pulsar
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I suppose I’ll ask in general.

alpine canopy
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Yeah, merge your stash

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factions are technically in your stash

winged pulsar
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@gusty abyss imma hit you up before new patch to have gamer talks. I haven’t played in awhile and am coming back in full force.

austere coral
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If I'm dual wielding, which weapon's stats apply to my Forged Weapons?

waxen nymph
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All of them, except weird uniques stats, but that's true for all setup

austere coral
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When I first played Diablo 2, first game of this genre I played, I was maining summons. Then I got into speedruns and ditched minions, but now I'm coming back to minions, pretty crazy I'd say. I guess that's thanks to the fact that genre evolved and now we have more hybrid "me and the gang" type of builds

waxen nymph
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Beast Master is very like that too

unreal quartz
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minions still have scaling issues (especially survivability) when you get to high corruption, they are also kinda slow compared to other builds but I still love the playstyle so much

latent ferry
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#👨┃ask-the-devs-not-support-no-bugs message @west obsidian ask devs isn't for conversations so I've moved over here 😄

staves were never designed to be used with shields

Nor were two-handed swords or axes or maces or spears, it's not a balance concern.

He is the "Forge Guard" - master of all weapons after all.

That's your subjective perception - Forge Guard is more specific than that, IMO. You can play a spell-casting forge guard, but none of its unique skills are spells and the passive tree doesn't complement it, for example.

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Having these "restrictions" creates more interesting options than it removes, from my perspective

west obsidian
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Thanks for moving this! I was more on the side of why not let things be open to experimentation? FG can already wear a wand + shield even if it has no relevance to the passive tree. Not suggesting its good, but he can. So why not allow him to hold onto a staff as well?

scenic gyro
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i think staff+shield is more appropriate for smth like shaman or druid maybe

scenic gyro
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they didnt just outline staves for the sake of it

harsh nova
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allowing all classes to use all weapons makes it significantly harder for them to target balance changes

latent ferry
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i.e. why can sentinel only offhand-wield a sword? Because they decided it that way, that's all there's to it

harsh nova
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they've never portayed this game as a "play anything you want"

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they have specific builds in mind from the ground up

latent ferry
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"do anything on any class" quickly turns into "do the same thing on every class"

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I like how LE does it more

harsh nova
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yeah poe2 having this exact problem, literally every class playing the same stat stacker build

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there are quite literally 3 total builds across all classes

latent ferry
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read my mind lolol

harsh nova
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so forcing specific builds on LE is a much better target than allowing people to use everything with each class

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if you wanna be a wizard, go play wizard

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if a sentinel can cast frostclaw why would we ever use rive

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ect

tribal basin
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Also every base class has its unique character background story .

west obsidian
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I am fine that staves are restricted to be fair. But then have consistency across the mastery in general. Forge Guard should be restricted from wearing wands/staves as part of the mastery.

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Doesn't make sense that FG can wear something as a base, then not be allowed to with the shield other than "we said so".

spring pollen
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For comparison, they are restricted in what they can use with dual wield. So they have done it before.

west obsidian
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True, but you can still wear the other as the main hand. Wand + sword is still a popular combo for smite builds.

tribal basin
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It urks me more that what feels like 60% of axes are acolyte stuff

junior wren
gusty abyss
tribal basin
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There is like 1 shield , Static Shell I believe

junior wren
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yeah, the lack of useful uniques is a problem

west obsidian
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I mean, can anyone come up with a use-case as to why staves were singled out then? If they suck for FG, they should be allowed to suck

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Rogue can wield staves, doesn't mean they should

tribal basin
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Imagine a spell rogue

gusty abyss
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Well, weapon master does not have staves, or scepters

junior wren
west obsidian
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There are a few scepters that are melee focus'd like the Aberroth one for Void Cleave. They have melee dmg on them

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Same with staves

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Well no unique staff in particular has melee focus, doesn't mean it shouldn't exist

junior wren
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I would for sure play Jasper's Searing Pride with a shield to get easy 100% block and a stacking fire damage buff

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so in my eyes that's a reason to not allow staff + shield

gusty abyss
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Outside of sceptre base, no melee damage here

west obsidian
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Implicit has melee dmg, just like the several staff bases

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Not all of them have that, but some do

gusty abyss
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Yes, that is just base sceptre

junior wren
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I'm not sure what are we talking about now, but staves don't have melee attack speed as a possible affix

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so they are generally not the best choice for melee

west obsidian
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Generic physical / elemental damage works for both spells + attacks

junior wren
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those two are incomparable things. elemental damage is % increase, whereas attack speed is a multiplier to amount of hits, so basically it's a %more multiplier

gusty abyss
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Yeah, I hope they get rid of +typed melee damage on sceptre and staves and add more spell/melee hybrid affixes instead.

west obsidian
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Actually looking at the mods, staves with melee damage on them are allowed to roll flat dmg too. You just never do that cause no one uses staves for melee

junior wren
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I just gave you an example where they do, jasper's and stacking the melee fire buff 🙂

alpine canopy
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The reason FG exists is to have a mastery for sentinel that isn't as focused on magic. We had paladin and dark paladin basically, both adding spells as a side theming, so they wanted to avoid that for FG.

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Having staff + shield goes against that

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or would

junior wren
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I don't know, the theme is basically "weapon master" right?

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why would a weapon master specifically avoid one weapon type

latent ferry
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"basically" doing a lot of heavy lifting lol

gusty abyss
alpine canopy
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The theme is more "blacksmith"

gusty abyss
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Well, and dagger, wand, bow xD

junior wren
# gusty abyss 2, sceptre also

I thought we're talking about 2-handed, because we are talking about the new 2h+shield passive. What does scepter have to do with that?

gusty abyss
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FG theme starts right there, first node

junior wren
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you can equip scepter, dagger and wand on FG

alpine canopy
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the sentinel was a blacksmith before being drafted, so FG is really like sentinel's good ending

west obsidian
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Blacksmiths would also be the ones crafting magnificent staves to enchant. No way the mages would get dirty smithing the metals IRL.

scenic gyro
gusty abyss
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If anything, FG is more "What if he stayed"

scenic gyro
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this is getting deep

latent ferry
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FG should get his dreadlocks back when you select the class, he looked fly asf

junior wren
# gusty abyss Weapons master passive

Like, if you want them to modify the passive in FG tree to provide a bonus to scepters, daggers and wands, then give them feedback. But it has no bearing on the ability to wield those item types, we can already do that.

alpine canopy
gusty abyss
junior wren
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well then explain warpath

gusty abyss
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Paladin

junior wren
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FG does warpath too

west obsidian
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I get the theming of the Forge Guard. They encourage specific weapons types, but they never explicitly say "you can't do that now"

gusty abyss
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It does, but the fire theming there is paladin aligned

junior wren
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FG has fire theming aswell

alpine canopy
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Warpath is a sentinel skill

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it has to support all the classes

junior wren
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It currently does not support all weapons those classes use.
Like are we really going to argue that Warpath supports using scepters because Paladin exists, while it also does not support using other weapon types that Sentinel uses (spears, wands, daggers) because you just made it up?

scenic gyro
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since when does a skill require to work with all weapon types

junior wren
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also, since we're talking theme, we're literally "A former soldier of Rahyeh’s army who left their ranks to pursue a more noble path.", so look at the weapons used by them and tell me they are not included because of theme 😄

alpine canopy
iron basin
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what even is the argument here

junior wren
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and since theming started to matter

latent ferry
alpine canopy
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People want staff + shield

latent ferry
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idk if it's people plural omegalul

scenic gyro
iron basin
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My buddy was a little disappointed when he found out you couldn't use a staff, but that was because he wanted it mechanically for minion stuff

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he was on board with it thematically

scenic gyro
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☝️

alpine canopy
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Yeah, and I think that's about it

scenic gyro
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aye

latent ferry
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FG minions borrow directly from your weapons' stats so chances are you'd be better off with an available option anyways

alpine canopy
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I'm kinda sad that the 2h + shield node seems sus for minions being on FG

iron basin
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Does the node reduce your minions' damage too?

latent ferry
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maybe some niche case of magic Bob?

scenic gyro
latent ferry
alpine canopy
latent ferry
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and you don't get Haste

scenic gyro
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but we didnt get all the uniuqes yet, maybe there is a massive 2h hammer for minions/forged weapons or smth

latent ferry
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(well you get something in return but it's not worth the trade)

iron basin
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we also don't know all of the changes to forge strike/manifest either

latent ferry
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but that's a bit of a wait-and-see

scenic gyro
alpine canopy
scenic gyro
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especially without the passive tree there is rly no point arguing anything balance related

iron basin
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I'm actually not against the damage penalty for having a 2H+Shield. If they want to pull back on the power from the survivability boost 2H gets from it it makes sense

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idk if 20% damage and 10% AS are the right numbers... but who knows

alpine canopy
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I probably won't take a 28% dps loss on FW just to be able to equip a shield

junior wren
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I personally don't care about the new passive, I'm very likely not even gonna use it 😄

Basically we started a different discussion about why some weapon types are allowed in passives or skills and some are not.

  • the new passive allows 2-handed swords, axes, maces and spears + shield (but not staves)
  • the "Weapons Master" passive (first node in FG) has bonuses for using Swords, Axes, Maces and Spears, but not Scepters, Daggers, Staves or Wands
  • the Warpath node "Cyclone of War" has bonuses for using Axes, Swords, Maces and Scepters, but not Spears, Daggers, Staves or Wands

So TLDR is that apparently staff is not enough of a "weapon" to warrant support in the "weapon master" passive tree, Scepter is only in Warpath because Paladin exists, but at the same time Spears don't exist in the Warpath universe.
And argument was made that this is because of "theme", but the explanation is lacking.

scenic gyro
alpine canopy
scenic gyro
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absolutely fair xD

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i honestly expect them to smash out a fat 2h unique for fg

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wouldnt make much sense otherwise

iron basin
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Spears are for poking, warpath is for bashing and slashing

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that seems obvious to me

latent ferry
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forgemaster's might exists for funky Unique combinations that weren't possible before, and not far beyond that, IMO

scenic gyro
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its definitely gonna be interesting

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so thats a win in my book, regardless of power lvl

latent ferry
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like idk, worldsplitter + uhkeiros horns to charge up one big slam with a huge mana cost

junior wren
alpine canopy
iron basin
alpine canopy
latent ferry
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the sprinkling of dexterity stuff in sentinel's kit hasn't ever been a serious thing as far as I can tell

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Sierpin is the only thing I can think of that even reminds you you can go in that direction

junior wren
alpine canopy
west obsidian
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FG has passives right now for dext stacking. Iron Reflexes + Javelineer

iron basin
alpine canopy
west obsidian
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And yes, most 2H mods + base implicits are about 2x in magnitude vs 1H mods.

latent ferry
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oh. Well that's neat I suppose. Is this a good time to say I haven't played a sentinel in years?

junior wren
gusty abyss
alpine canopy
junior wren
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tell me it's a STR weapon 😛

gusty abyss
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Spellblade has a dex node, can also use sword

latent ferry
alpine canopy
latent ferry
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sometimes you'll hold it on a lich just for crit multiplier

iron basin
#

this game doesn't really have attribute weapons

junior wren
junior wren
latent ferry
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Right we've gotten completely off track lmao

alpine canopy
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That was my shorthand for the weapons that are heavily rogue themed

junior wren
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yup, and I replied to that too.

alpine canopy
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so what is the confusion?

junior wren
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why exactly can't a former army soldier use daggers

alpine canopy
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They can

iron basin
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bows and quivers are the only weapons you could really argue are "dex weapons" because they're rogue locked, but even then they don't have an attribute requirement

latent ferry
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I feel like it's worth clarifying that this entire topic is centered on subjective perceptions of what class identity is and/or should be, so there's no right or wrong answer

junior wren
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alright. So why does their army training aka. passives not apply when they use daggers? Do they suddenly forget how to move?

alpine canopy
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Quivers technically aren't rogue locked for some reason

latent ferry
iron basin
latent ferry
iron basin
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how is that so hard to understand

alpine canopy
terse hedge
junior wren
alpine canopy
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just because it says "weapons" doesn't specifically mean "all weapon types in the game"

junior wren
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We switched from practical reasons like "encourage specific weapon usage" to thematical reasons, we didn't circle.
"Weapons master" implies someone with mastery over all kinds of weapons.

alpine canopy
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I've only ever said it's thematic, idk about what others have said

junior wren
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well you can scroll up and re-read, but it's not really important

latent ferry
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I didn't receive that implication from it 🤷

junior wren
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what does weapon master imply to you then?

latent ferry
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if I'm really good at using exactly two types of weapon I'm also a weapons master

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I just didn't read so much into it because the names of passives are not why you're clicking them 😄

junior wren
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I'm not reading a passive, it's from the flavor text for Forge Guard

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A bulwark of strength and steel whose mastery of weapons, armor, and the animation of molten metal dominates the battlefield.

latent ferry
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oh so it doesn't say "weapons master" at all

iron basin
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yeah I was gonna say

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that doesn't say weapons master

junior wren
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mastery of weapons isn't weapons master

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okay

iron basin
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it's not

latent ferry
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I mean the whole discussion is based on semantics, so semantics matter yes

junior wren
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What does mastery of weapons mean?

gusty abyss
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I think if you put weapons master in the context of soldier and army, then sword/axe/mace/spear makes sense?

latent ferry
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for what it's worth those blurbs on the passive tree are very inconsistent XD
VK:

A fallen knight who has taken part of the void inside themselves and uses it to devastate their foes even at the cost of their own life.
"cost of their own life"? That's an acolyte thing!

alpine canopy
latent ferry
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Point being, I wouldn't read too much into it

latent ferry
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If anything we should be offended that FG's blurb implies it "dominates the battlefield" when in reality it sucks nuts omegalul

junior wren
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So Forge Guard is good at using weapons (plural), which doesn't specifically exclude any weapon type.

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-> confusion

latent ferry
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will be more accurate in 1.2 I guess

iron basin
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why can a class's theme not be defined by more than just the 1 sentence descriptor it gets?

terse hedge
west obsidian
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Forge Guard "should" be able to specialize into anything with melee damage or throwing damage. That is my opinion.

iron basin
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like what makes that one sentence more important than the passives it gets providing flavor through their crunch

junior wren
alpine canopy
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Even just saying mastery of weapons, armor, etc. could just mean you are really really good with a sword only

junior wren
alpine canopy
#

it doesn't even require you to be good at more than one weapon type

junior wren
iron basin
alpine canopy
west obsidian
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This whole conversation started when I asked the question why Staves are not allowed on the 2h + shield node. I am arguing that staves have melee damage --> they should be allowed to be wielded

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I would think that the node should say this: can wield any 2H melee weapon and a shield. That way staves that don't have melee as an implicit get excluded as being purely magical

iron basin
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do those even exist

junior wren
west obsidian
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Ah you are correct, seems like all staff bases do have melee damage on them omegalul

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Still stand by the statement that melee damage --> forge guard should be able to use them with a shield

iron basin
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I think an argument could be made that staves are just magical in general because of the spell damage on them. FG is the blacksmith and that's why they're excluded

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like it fits thematically. you can use any of the other 2H types

junior wren
#

scepters..

iron basin
#

sceptres are also not included in FG passives

#

and the one in specific that we're talking about is the 2H + shield node

latent ferry
west obsidian
#

Yeah I am not saying that its good or supported. Just be consistent

junior wren
west obsidian
#

There isn't a good arguement why if I found a sweet melee damage staff, that I couldn't use it on FG with a shield

iron basin
latent ferry
#

I'm a supporter of "limitations breed creativity" and those little roadblocks help you find a direction in making builds. But I understand not feeling that way

junior wren
iron basin
#

but it's not a FG skill

junior wren
#

but FG uses it

iron basin
#

so?

junior wren
#

right back at you

iron basin
#

you're missing the point clearly

west obsidian
#

Javelin isn't a FG skill and it directly supported in its passive tree via the dext stacking nodes

junior wren
#

no, you're just parroting what we already discussed earlier

west obsidian
#

And in the defense of staves. No one uses them already. Why make them objectively singled-out when they are already pretty bad vs the 1h wand/scepter + catalyst

alpine canopy
latent ferry
#

it's intuitive if you don't have assumptions drilled into you by playing a certain other ARPG 😛

#

well, maybe not for wands

terse hedge
#

what's the ideal way to scale the void hammer throw?
Void cleave helps for sure, but just stack DoT damage and void damage?

#

I don't think Vitality from VK works on it, so go for STR/Dex?

iron basin
# junior wren no, you're just parroting what we already discussed earlier

Forge Strike, Ring of Shields, and Smelter's Wrath are all exclusively Forge Guard skills. Warpath has to work with all 3 specs, so it gets support with everything that each of them uses. Paladins have a heavy casting subtheme, so warpath has a node for sceptre synergy. The Forge Guard synergies are summoning forged weapons from Forge Strike. The void knight synergies are around echoes and abyssal echo casting

iron basin
#

I haven't tried the void cleave sceptre yet

terse hedge
#

I dont have the scepter, but Void cleave itself has a node that gives flat void throw damage on your next attack

#

it chunks

alpine canopy
winged pulsar
#

Sometimes you pee, sometimes you poo. The circle of life.

tribal basin
#

hammur :3 is Str Dex Throwing and Physical in its scaling unless it gets more Tags

#

if you do Smite or Ailment then you should scale them

alpine canopy
#

The aura is a void DOT, which I'm pretty sure gives hammer throw overall the void tag, idr if it gives it DOT

tribal basin
#

There is a Void Dot besides time Rot ?

alpine canopy
#

There are quite a few

iron basin
#

abyssal echoes is another

#

I think the void beams from various sources are DoT

junior wren
# iron basin Forge Strike, Ring of Shields, and Smelter's Wrath are all exclusively Forge Gua...

We also discussed this.

Warpath has to work with all 3 specs.
I agree.
so it gets support with everything that each of them uses.
No, it doesn't. For example, FG spears and throwing isn't supported.
Paladins have a heavy casting subtheme, so warpath has a node for sceptre synergy.
So logically if the node supports multiple specs, it should also support Void casting for VK casters, but it doesn't.
The Forge Guard synergies are summoning forged weapons from Forge Strike.
You correctly identified 1 build support, but that's not the only support, and also not the only FG spec, and it doesn't mean Warpath cannot support Spears or Staves.

iron basin
#

it has to support the subclasses not every single possible spec that they could have

terse hedge
alpine canopy
iron basin
#

abyssal echoes

#

which I did point out

alpine canopy
#

but yeah, base skills are not supposed to support everything that every mastery can do, they should just have some use on each mastery

latent ferry
#

Once again a matter of semantics over what "support" means. It doesn't not support them but there's not much to explicitly tell you to play it that way

tribal basin
#

does Javelin support all 3 subclasses ? Thats another Base sentinel skill

winged pulsar
#

What if instead of warpath we changed it to peacepath?

junior wren
#

This is getting tiresome guys.
I never said Warpath does not support void casters. I said that specific node does not support Void casters.
I also never said a Sentinel must support all possible specs of all three Masteries of that class.

latent ferry
alpine canopy
terse hedge
iron basin
#

from a harbinger

spring pollen
#

We should all keep in mind that the passive trees are all getting reworked/adjusted heavily this next patch. So a lot of the support/thenatic stuff being discussed might be better very soon

tribal basin
#

Void scatter Jav that all cast Abyssal echoes

iron basin
junior wren
terse hedge
#

a time rot jav build would be fun

latent ferry
#

Mike would love us

spring pollen
#

Yeah but we are talking about that node in isolation. We have no idea of all the other adjustments aroubd it to make the rest of the class make sense

alpine canopy
#

Hm, good idea

winged pulsar
#

Void knight new void damage reduction node kinda crazy. Slap on a ravenous void and are one tanky boi

iron basin
#

I still think FG is fine thematically. He's a blacksmith, he makes big weapons, big shields, big armor

tribal basin
#

Void Taken as Phys is already super bulky

iron basin
#

just mechanically kinda sucks right now compared to other things

tribal basin
#

Void Strike becomeing Gates of Babylon

alpine canopy
junior wren
tribal basin
#

Infinite Blade Works ! and Axes , and Hammers and random BS GO !

junior wren
#

but yeah there are some unknowns for my 1.2 builds GigaChad

latent ferry
#

aww no embeds here either huh

tribal basin
junior wren
#

only stickers

alpine canopy
#

Yeah, idk why they haven't re-enabled gifs yet

junior wren
latent ferry
winged pulsar
#

Anyone have the current meta VK warpath build layin around to link? I’d like to test it verse my pala warpath.

junior wren
#

I wonder why is there no list of builds

tribal basin
#

Yep i have one , one moment

iron basin
#

I don't like playing spin to win so I'm morally obligated to advise against it

winged pulsar
#

As soon as I was able to literally click zero abilities I fell in love with warpath

tribal basin
#

Well its a tad old but should still work

#

Hmm a moment please

waxen nymph
#

This is the real question

iron basin
#

just use it on VK and you'll get echoes for purple spears :^)

tribal basin
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (30) / Void Knight (75) / Forge Guard (5)

General:

▸ Health: 2,710, Regen: 48.55/s
▸ Mana: 217.35, Regen: 11.12/s
▸ Ward Retention: 28%, Regen: 0/s
▸ Attributes: 43 Str / 7 Dex / 7 Int / 7 Att / 40 Vit
▸ Resistances: 87% / 91% / 80% / 74% / 79% / 75% / 75%
▸ EHP: 7,374 / 7,374 / 7,374 / 13,265 / 7,374 / 7,374 / 7,374

Defenses:

▸ Endurance: 59%, Threshold: 542
▸ Dodge Chance: 1% (28)
▸ Armor Mitigation: 73% (7,437)

Damage Types:

Void, Physical / Melee, Spell, DoT

Buffs:

▸ None

Used skills:

Warpath (28)
Rive (24)
Abyssal Echoes (22)
Volatile Reversal (22)
Void Cleave (26)

tribal basin
#

hiya , Warpath VK

winged pulsar
#

Thanks

iron basin
#

I played echo shield throw using the idol that made shield throw pure void

#

it was bad

#

but fun. I liked the sounds it made

junior wren
#

we need some spinning emoji. warpath is so popular

tribal basin
#

Also the Vid of that is very good

waxen nymph
#

How did you try it?

iron basin
#

we should work on it when the rework drops because I honestly love shield throw is a skill

terse hedge
#

skills are immediately more fun if they are purple

iron basin
#

it just had garbage single target. clear was still great because it was a smite-proc build

waxen nymph
#

Oh so not Throwing Dmg based

iron basin
#

I tried throwing damage based initially

#

with the crit nodes and stuff

#

clear was okay but it struggled in massive groups AND single target

#

like it was fine until you got past basic empowered monos. any real density took a while to clear

waxen nymph
#

You kinda have to make it bounce on your MA for single target

iron basin
#

yeah that's what I came up with too

#

but then your MA does pretty much nothing because you're not investing into minion at all

junior wren
#

it tanks hits

waxen nymph
#

YoU CouLD SnaPShoT IT

iron basin
#

not really. it has no survivability if you're not investing into it

iron basin
waxen nymph
#

I hate it too

iron basin
#

I think one of the new shield throw nodes makes it able to bounce off yourself, but it might be locked behind the thing that gives it a CD

#

which would suck

tribal basin
#

Im still wondering how Brian works when you also have Julras Obsession with some LP affixes

waxen nymph
#

It also gives 4'zxtra bounces

iron basin
#

lame

winged pulsar
# tribal basin Also the Vid of that is very good

Big help. I’m remembering why I didn’t go VK before. Pretty much impossible to use double red rings and can’t sustain mana full uptime on warpath. Great reference tho to maybe remedy that with the upcoming changes.

iron basin
#

I wanted to make a forge strike "slam" build work but it always felt just shy of where it should be since it was CD locked

alpine canopy
#

If we get other ways to proc shield throw, it could be great

#

so far it's just sigeon's I think?

iron basin
#

Sigeon's Reprisal time baby

waxen nymph
tribal basin
iron basin
#

Don't really even need to lean hard into flat reflect honestly. just treat it as a way of getting flat throwing as a stat on your shield

tribal basin
iron basin
#

sigeon's reprisal still isn't great in ST since you want to be taking hits, and taking hits against bosses can be a death sentence

#

it does make arena echoes really funny though. I did a reflect build with it and just stood in the middle of arena echoes while I got a snack

alpine canopy
alpine canopy
#

We'll see what the new tree looks like, could be fun

iron basin
#

last time I tried it was 1.0 as well

west obsidian
#

Got to like 500c with that build as CoF., which is saying something for FG

alpine canopy
tribal basin
iron basin
#

i wanted to do it with void knight for the echo chance + void shield throw idol. makes sense for forge guard

alpine canopy
#

Yeah, FG has some really solid throwing support

iron basin
#

plus the noise that shield throw echo makes is silly

spring pollen
#

If you have shield throw with CD and it procs from sigeon shield does the CD reset? Or it is separate?

iron basin
#

it's separate

west obsidian
#

You 100% take the no cooldown nodes for playing shield throw though

iron basin
#

yeah

#

need the attack speed scaling

west obsidian
#

in season 2, that node will be much easier to get, so the tree opens up more possiblities

alpine canopy
west obsidian
#

it already had less damage because of the travel nodes to get there

#

oh wait nvm, it comes with it now

alpine canopy
#

I mean the less damage that it gives you is not as much

#

poorly worded 😂

west obsidian
#

its already -25% dmg. So you will likely make up for with taking other nodes

alpine canopy
#

less penalty

#

so instead of -25% it's -5%

spring pollen
#

I was thinking about a shield throw with CD + javelin build where you throw shield and while it’s bouncing around you spam javelins

tribal basin
#

why even have that -5% in the first place

alpine canopy
#

No longer gives -mana cost now, but ST costs 6 mana base instead of 20 lol

tribal basin
#

1 T7 Throwing Hybrid on Rings and its 0

alpine canopy
iron basin
#

do we know if the 2H+shield node is left side or right side?

alpine canopy
iron basin
#

that's what I thought but wanted to be sure

crude dune
#

Every time i see this channel, my brain send me this picture :

waxen nymph
#

Great show

iron basin
#

devouring orb doesn't actually do anything on its own right? Needs stuff to die nearby?

#

assuming you don't have the orbit hit node

waxen nymph
#

Correct

#

But it's about to change in s2

#

It will have a Void dot aura around it

#

Can't wait to play Warpath orbiting DOrb + Smite Fissure Void

iron basin
#

I told myself I'd start with one of the meta builds in S2 so I could do my meme experimenting later

#

but now I kinda want to play a void caster

waxen nymph
#

There is no meta, only the meme

iron basin
#

in my defense I was playing ignite warlock before it became a known meta build

#

oh hey anomaly's time wave has vitality scaling

waxen nymph
#

But the cd is huge

#

Also it's not a dot

#

I love dot

alpine canopy
#

meme IS the meta

iron basin
analog steppe
#

dorb basketball is the flavorful meme build (and is probably going to be good too)

iron basin
#

Shadow Beacon time

analog steppe
#

no beacon tbh

#

VR does it enough and the set seems like it would be good with it

iron basin
#

But I wanna SLAM

#

And welcome to the JAM

umbral breach
#

I have some questions how to scale Electrify.
Lightning damage is an obvious choice, same with lightning penetration with Electrify. Any DoT node or damage increase that applies to the skill (but is not specified) should work with Electrify. Attack speed increases stacks we apply. I assume that global lightning penetration also works.

Is there a limit to penetration? What about duration? Is there any source of increased Electrify duration outside of the skill tree?

In Javelin, there is a node called "Divine Throws," which states: "Effects related to Bleed or Ignite now depend on Electrify instead." Does this mean that all modifiers related to Bleed and Ignite work with Electrify? For example, does increased duration for Bleed/Ignite or "Health gained on Kill per stack of Bleed on the target" also apply to Electrify?

waxen nymph
#

For duration we don't have sources outside the tree for now

iron basin
#

I actually asked in the most recent dev chat if they planned to make the damaging ailments more mechanically diverse. with the electrify support coming I'm worried it's gonna end up being just another flavor of the other ailments outside of time rot

#

they all end up playing the same way: just put a bunch of stacks on the target, as many as possible

#

Mike asked for suggestions on how to do it

umbral breach
iron basin
#

even then, you're still incentivized to put as many stacks as possible out to get as many 20 stack pops as you can

#

maybe they would need to do it with uniques just because of how their ailments are setup. something like "Enemies you ignite can only have 5 ignites on them at once. XX% more ignite damage. YY% more ignite duration. Your ignites spread with Spreading Flames."

#

just something to make their DoT playstyles different. something like that unique would ask you to make big, chonky ignites instead of lots and lots of smaller ones

umbral breach
clever hazel
#

Electrified enemies should zap nearby enemies when they move, dealing damage based on the electrify stacks they have. Weaponized static electricity, 50% more damage with Wool Sweater unique equipped.

clever hazel
#

The zap effect should have some recoil too, dealing damage back to the "source." Maybe remove some electrify stacks when this happens if it's too OP.

waxen nymph
#

They should spread naturally maybe

alpine canopy
#

I feel like ignite should spread naturally, and would be interesting if electrify did chaining damage somehow

clever hazel
#

Yeah, passive spreading is more of a fire thing. Active bursts of damage on movement/contact is thematic for electrify IMO.

crude dune
#

let's go water and oil ailement to spred shock/burn !

analog steppe
#

electrify so far has spreading mechanics already built into it with some skills, like healing hands skill tree node

#

could try and use that idea but for electrify as a base, when you hit an enemy with another electrify source it chains outwards and spreads to nearby enemies

clever hazel
#

I like Holy Winds on Healing Hands, hopefully they expand more on the Lightning theme stuff for that skill in season 2

#

it's a bit bare bones right now

analog steppe
#

I played self-cast smite electrify back when healing hands was first given a skill tree was a fun build

clever hazel
#

same

#

single target always felt lacking to me unfortunately, AoE was 10/10 fun though

waxen nymph
iron basin
#

i've been playing a flame reave ignite build and popping them with enchant weapon is a rush

iron basin
#

someone on reddit actually made a thread a few hours ago about my ailment question to mike

quiet hearth
#

Ive been saying since early beta that spreading flames should be the default behavior of ignite.

inland quarry
#

i honestly don't understand why ehg nerfed judgement. it wasn't even nearly as op as those current top skills. now it's just as bad as falcon fist.

#

even worse now without volatile reversal

crude dune
#

i wanted to play judgement next season :c finger crossed it'll not be "so" bad

analog steppe
#

I haven’t seen a single statement out of your mouth other than complete dooming all the time, maybe just wait for the patch notes and chill

crude dune
#

Top ladder Paladin playing judgement without VR, but idk

alpine canopy
inland quarry
#

it was a certain % more dmg per mp used. but it got cut in half.

alpine canopy
#

I don't remember them touching that node at all, when was that?

inland quarry
#

1.1

alpine canopy
#

Ah okay, even 1.1 was a while ago lol, looks like they cut it in third

#

iirc it was 1-shotting stuff so probably deserved, but yeah idk why sentinel has all its broken stuff fixed on high priority

#

maybe devs can't see rogue due to stealth

inland quarry
#

i was never able to get it to 1shot anything, but i was getting 1shot a lot since it had no defenses, everything got sacrificed for mp

crude dune
#

Some fun builds were killed, then Ward powercreep on bosses comes to put the nail in the coffin ;o

turbid dome
#

?

#

the ward is a weaker version of the hidden DR bosses used to get

#

or is there a weird breakpoint for a very low dps build

crude dune
#

yeah i play low dps builds ><" it's another world / game

alpine canopy
#

They did buff boss EHP alongside the change, so a lot of people think that the ward did that

turbid dome
#

did not realize they buffed bosses EHP

#

so ward + buffed ehp would still be better than hidden DR + buffed ehp

alpine canopy
#

Yeah, I kinda wish they kept the EHP closer to what it was previously when making the change to just change one thing at a time, but it's okay

#

people will still not like the ward thing just due to feels, which is fair

turbid dome
#

true

crude dune
#

so true !

scenic gyro
#

didnt they say they arent happy with the ward thing either and wanna change it? guess it didnt make it into season 2or they didnt mention it

crude dune
#

And it didn't change people bursting boss with broken builds in 0.007 sec

crude dune
inland quarry
#

and i bet none of those builds were sentinel

alpine canopy
crude dune
slow plaza
#

that was a bug

#

that has been fixed

crude dune
#

Arf... Sentinel can't one shot Aberroth.... but Aberroth can one shot Sentinel at least ! 😄

turbid dome
iron basin
iron basin
alpine canopy
alpine canopy
iron basin
alpine canopy
muted cloud
#

There goes the armor I wanted to shuffle around in 1.2... omegalul

waxen nymph
waxen nymph
warped blade
#

pls pls pls be good

turbid dome
#

😭

alpine canopy
winged pulsar
waxen nymph
terse hedge
waxen nymph
#

Going to have to use Vengeance

winter copper
iron basin
inland quarry
#

And warpath nerfs too. I seriously believe ehg hates sentinel.

#

Ain't nobody can get enough mana sustain for that kind of mana drain

#

The most I can see is 300 percent more DMG for 1 second, then ur out of mana till then.

scenic gyro
#

when did warpath get nerfed, did i miss smth

uneven gorge
#

it hasn't, this dude just dooming

scenic gyro
umbral breach
#

what are the best methods of regaining mana for sentinel?

scenic gyro
umbral breach
scenic gyro
#

also smite is a spell, if you are using a sceptre you can get -spell cost on that as well

gusty abyss
#

If smite is triggered via idols then it is free, leaving only the javelin cost. Which you can reduce in the tree as well as with jewelry. Additionally, a couple mana regen affixes help a lot.

little temple
noble zenith
alpine canopy
slow plaza
#

actually warpath is recieving a sizable change. Something we werent aware of, but Warrior's Fury was apparently not meant to work on the echoes of Warpath, which means that the echo warriors fury version is getting a somewhat sizeable change.

#

Its not a nerf, but a bug fix, but still its been in the game for close to 2 years now

#

so it might as well be a nerf, especially considering you can physically see the echo'd warpaths growing in size

winter copper
winter copper
turbid dome
#

Truly the over preforming warpath spec

alpine canopy
#

It had it coming, clearly

#

Loss of VR mana recovery hit it pretty hard, too, I suppose

winter copper
#

the echo being affected was a side effect not because build was op

alpine canopy
robust lake
#

happy birthday Misha Gregory

winged pulsar
#

Warpath nerfed to the ground. Can’t even clear campaign now. It’s joever

little temple
#

At least we can play warpath on mage now

winter copper
alpine canopy
turbid dome
#

to be fair seeing the falcon spin like a beyblade would be funny

scenic gyro
#

i dont wanna hear anythign about balance since i saw what they enable with the glancing blow block passive in falconer+cradle (85% glancing blow with 1 item and 5 passive points)

#

thats just criminal

winter copper
#

typical ehg

alpine canopy
crude dune
#

So many misogynistic- anti animal - hateful jealous people here !! Ooops i boycott falconer too ><" "one of us..."

turbid dome
#

what

crude dune
#

it's a joke, like saying Sentinel is the worst class because ehg considere people of color less.....

turbid dome
#

thats not a joke

crude dune
#

Are you implying they made Sentinel bad on Purpose ?

#

Why?

little temple
#

My guess is that they made sentinel early and because of the inevitable power creep newer stuff is just better

austere coral
#

I remember playing kickstarter demo years ago(back then I had laptop which barely ran it), Sentinel was there, so was Beastmaster and... Necro, I think?

turbid dome
#

That sounds correct?

turbid dome
#

Oop yep that’s from ehg’s facebook account

austere coral
#

I think it is, Void Knight and Beastmaster checks out, I forgot what the 3rd class was

turbid dome
#

Also when the void knight was a she

sharp socket
turbid dome
sharp socket
#

Ah ok, I automatically block facebook mentions if they contain a link so I must not have seen it before.

turbid dome
#

understandable

winter copper
#

when the cook goes too far

covert phoenix
#

Ironically enough, I planned a build abusing the weapon on acolyte haha

#

since she has a spell triggering melee attacks

turbid dome
alpine canopy
warped blade
#

It's been a while but have they made it so mana regens during channeling skills? Or nah?

alpine canopy
#

for most, anyway

noble zenith
#

is it even worth i mean, this season i played a smitepath, so most of my dmg are from my smite and not my warpath, the dmg increase isnt even worth

inland quarry
#

this can easily be explained away by 'ehg hates sentinel.'

#

they have the same trauma that chris wilson has when it comes to the pure melee class.

#

i mean i love last epoch, but the state of the sentinel is just so sad.

#

but i'm hoping the patch notes proves me wrong and makes me shut up.

crude dune
crude dune
inland quarry
#

it's got all the slowness of a tank, and the low dps of a tank, but none of the actual tankiness of a tank. i mean hell, a freaking mage is more tanky. smh.

alpine canopy
crude dune
#

i am very tanky, until i enter Empower Mono and late game , true :/

inland quarry
#

sentinels are tankier than other classes for the first 30 levels, but that's it.

crude dune
#

Spin to Win still fun in arpg, not the best but "moving and hitting" does the job ((better than hitting and dying lol))

inland quarry
#

wish we could spin in place so that we don't glide into abberoths aoe and die.

#

i've spun into dot's a lot

crude dune
#

I had a LOT of fun with my Erasing strike, very frustrating when boss just fly away / run all over the place, but the "Slam Feel" is good

#

but yeah can't take Julra and Abby 😉

#

(skill issues)

alpine canopy
inland quarry
#

but when you spin away to avoid his next strike, it's hard to stop

crude dune
inland quarry
#

and then you overshoot into some ground dot and die

alpine canopy
#

It takes practice

inland quarry
#

easier to just falcon punch it to death from a safe distance lol

#

or heartseeker from a safe distance in season 2

crude dune
#

"my Sentinel dash on his own into DoT pools"

inland quarry
#

good luck with 2.7khp

crude dune
#

He takes somes damage, but 30sec Abby is worth it

winter copper
inland quarry
#

can't do anything while rebuking. and vr is gone

#

rebuke needs to be at least 20 seconds

winter copper
inland quarry
#

spammable imo

#

besides, i bet he took 20 takes for that abberoth kill

winter copper
#

especially in s2 with timrot we will have more builds with rebuke abusing, now its just erasing strike/dorb/minions and dorb is weak

hushed knoll
#

do smite fissures convert to void with the passive that converts smite to void?

winter copper
#

not yet but with s2 there are talks that it will with conversions applying to all subskills

polar spire
winter copper
junior wren
inland quarry
#

armor and block don't mean jack when you can have 20k ward. show me a sentinel with the tankiness, clear + the dps of that very same mage. I'll wait.

woven temple
polar spire
#

tankiness and dps doesnt matter if its a slam judgement pal though

#

slam judge is the most glass cannon in the game

junior wren
polar spire
#

but you also hit 10mill+ crits

#

every 3-4s

#

but you also die immediately if anything even sneezes on you

junior wren
#

the delusion about sentinel is real

polar spire
#

its more fun in group play

#

judge still hits like an absolute truck even after being nerfed twice

#

it needed the nerfs though, i used to be able to judge 80 mill crits

uneven gorge
polar spire
#

that shouldnt be alowed lol

junior wren
#

fun fact, healing and regen don't show up in EHP calc

polar spire
#

can literally afk in boss mechanics while healing 5000+ a sec

junior wren
#

oh? Tell me more. I thought abyssal echoes pales in comparison to other healing options

polar spire
#

depends on VR though, and that depends on how chunked VR gets on the rework

#

abyssal echoes casts on the ground once, and then 2 more times, so you're spamming it under your feet, and have like 20 abyssal echoes hitting you each second

#

fantastic in group play too

#

and ignite stacking

junior wren
#

so it's similar to judgement spam, hard on your mana though, right?

polar spire
#

yea hence vr

#

make vr the max 4s, and then its just VRing every 4s

#

and you just eat boss mechanics and can num lock auto cast abyssal echoes

uneven gorge
polar spire
#

dusk shroud stacks + mountain boots + stack crazy health

#

works on bear druids too

#

and swarmblades

#

you get like 6000+ health on any of the 3, and then endurance threshold covering all 6000+ health

#

easiest to pull off on rogue

#

but ive done 9k health bears with 8k endurance threshold

junior wren
#

Comparing it to glass cannon mage and saying mage is tankier than sentinel is so ridiculous

polar spire
#

sentinels have access to rebuke
thats all that needs to be said
sent's can soak literally any hit in the game with rebuke

uneven gorge
#

It's tanky, yeah, but not super tanky

#

Rebuke is great

polar spire
#

i remember back when they were messing with emp of corpses arena, and his aoe nuke was hitting the full arena and we had a guy in here asking what to do, and i was like.... just put rebuke on your bar, dont even need to spec it

#

guy finished it the next attempt

uneven gorge
#

Rebuke is probably the best unpec'ed skill, it's so good

polar spire
#

im a sent main at heart, but even i can attest to how tanky mages are

#

my all time favorite mage build is afk focus

#

literally numlock auto cast focus on T4 julra, and leave my pc for 15 min to make food in the kitchen and come back to her being dead

#

and with the new stuff coming

#

it'll be even stronger

uneven gorge
#

Yeah, casual 75% damage reduction permanantly and high armour

junior wren
#

what? julra is like under 30s bossfight 😄

polar spire
#

yea if like a crazy dps build, but im known as the queen of jank here, i make really dumbass builds

uneven gorge
#

We're talking about tankiness, remember?

polar spire
#

i try to make every skill work, even if people call it crap

uneven gorge
#

T4 julra can be a 3 second fight if you really want

junior wren
uneven gorge
#

I know...?

polar spire
#

yea play glass cannon judge, you can do it in under 15

uneven gorge
#

I'm a sentinel fangirl too

polar spire
#

you can also 1/2 shot end game bosses

#

but once i achieved that i just started playing more for fun and dumb builds

#

i mean thats a dumb build too

spring pollen
#

I have never used rebuke before. Does it work on all bosses attacks? I might need it for slow moving character in season 2 lol

alpine canopy
#

Yeah, it just gives straight DR, and some other stuff if you spec it. Granted, some boss attacks will still kill you through it if you're not really tanky

spring pollen
#

Ok very cool. Is there a preferred way to spec it? The CDR and duration increases look good

turbid dome
#

If your planning on farming Lagon or a different ele damage boss get the node for 60% dr vs ele damage

#

But in general if you have a skill being triggered, you can just put inspected rebuke into that slot of your bar

spring pollen
#

Does vanilla rebuke not give DR to elemental? Or is the 60% in addition to the 80%?

turbid dome
#

In addition

#

With no points in its tree it’s 80% dr to everything

spring pollen
#

Amazing thanks. Not sure why I’ve never tried it out before

turbid dome
#

It’s not really needed for most content

#

Only for when your hitting higher corruption do you really need it to not die

#

But it is super fun just not taking damage from Lagon, like ever

spring pollen
#

I’m not great at the whole dodging mechanics thing so if I can block them instead that would be nice

turbid dome
#

Rebuke is gonna be your best friend then

spring pollen
#

Does it count as a “block” for things that would trigger on block?

turbid dome
#

There is also an amulet called apostates sanctuary that makes rebuke better… but you need to build around its downside

spring pollen
#

Ok great this is very helpful

turbid dome
spring pollen
#

Oh by the way does the DR also apply to dots and ailments or just hits?

turbid dome
#

It doesn’t specify hits so it’s everything

spring pollen
#

Noice

turbid dome
#

Also @spring pollen if you are planning on using a shield, I recommend staying with an iron glass shield (second highest level shield base) and not using the dawn shield (highest level shield base) as the iron glass shield comes with more block chance

spring pollen
#

Ok awesome will do

#

%block chance is highest priority all around I guess?

turbid dome
#

Until you hit 100% yea

#

But 5% block chance is a lot harder to get than like 400 block effectiveness

spring pollen
#

Other than shield and passive tree, is there a good source of block chance?

turbid dome
#

Rings and gloves can get it

spring pollen
#

Ok great

#

Wasn’t there something in the FG two handed weapon in 1H node about haste to block chance

#

I need to find that

turbid dome
#

An iron glass comes with 35% block chance and can have an affix giving another 26%

spring pollen
#

Do you know where I can find that tooltip screenshot?

#

Found it

turbid dome
#

Oh hey that was me who sent that

spring pollen
#

😄

#

So with shield and affix and that node you can get 71%. Then in passives there is another 9? Need to check

#

Found 11 on passive available for FG

turbid dome
#

I’m probably forgetting something but hitting 100% block chance is like the thing to do on sentinel

#

I’m also learning that LE tools builder thing does not like loading on my phone

spring pollen
#

Lol same it keeps refreshing or going blank on mobile. Didn’t used to do that

#

How does block effectiveness work? Is there a general value to kind of aim for?

turbid dome
#

If im doing a block build after capping block chance its normally the shields implicit block effectiveness + affix that adds block effectiveness + 4 2x2 idols with block effectiveness

#

What ever number that comes out to be

#

On the passive tree I don’t really go for block effectiveness, only really what I have to take to get the block chance %

spring pollen
#

Ok amazing thanks a ton. I guess with the exalted shields giving so much block chance and effectiveness it is a bit challenging to use unique shields in builds…

turbid dome
#

For example the shield bash build uses two unique shields

#

Bleed builds love the flayers shield

#

And next cycle/season I’m gonna start a build that uses the forgotten knights shield

#

You can also get a unique shield with lp and slam block chance onto it

analog steppe
#

technically its 1 unique shield and 1 unique axe >.<

scenic gyro
#

im honestly still addicted to cradle, hard to replace it unless you really need a unique effect in that slot

spring pollen
#

I was eyeing the shield throw shield for next season but the block chance is very low. Would need to slam a block chance on that I guess

turbid dome
scenic gyro
#

depends on the build, on high dps builds its pretty good for a defensive burst when you need it
if i expect to tank alot i would go for an exalted one as well

turbid dome
#

True

polar spire
#

Sentinel has that luxury, everyone else gets screwed

#

Well, mage has self freeze but thats it

turbid dome
#

Tbh I can’t wait for the new VR so I can teleport out of the boss AOE then yeet myself right back into melee

polar spire
#

I better see hardcore players still be able to accidentally vr into lagon laser

turbid dome
umbral breach
#

Does anyone of you used this? 75 ward on hit shocked enemy seems good? I was thinking about rings and this with electrify javelin + Stormtide (boots) or Oceareon (ring) - can do both. Ward is hard to scale on sentinel. Is it worth it, if i dont have any unique ring in second slot? I hope this affix can be crafted in new patch.

waxen nymph
#

Pretty sure it will get nerfed/changed

#

Where you are going to get more ward per procc but there will be a cap to the procs

turbid dome
alpine canopy
spring pollen
#

I used this on my tornado storm bolt shaman and it generated a lot of ward because you hit a bajillion times a second but haven’t used on anything else.

alpine canopy
#

It is quite a lot of ward of builds that dish out tons of hits

#

The weaver ring has a similar effect, but is capped by your health/mana

umbral breach
#

On Lounge you get javelin (thats 5 hits on single target if overlaps) + piercing spears and smite + healing hands on melee hit. I dont know how many things can we hit. In packs probably a ton.

polar spire
#

I'd guess you could use it on a spam lightning jav chucker and get good use out of it

polar spire
#

Tornado storm bolts what hes doing right now

noble zenith
#

Cant wait to throw javelin on CD and feel like zeus

turbid dome
#

I need something that makes the jav banner mode use hammer throw

#

A bajillion smites gaming

junior wren
#

So build of the month is Channeled Healing Hands. Sadly the guide is from a year ago, so it only has video from 1.0 and Skyfall didn't get bonuses from HH tree in 1.0 but apparently it does now in 1.1. Anyone tried it?

turbid dome
#

No

#

It looked cool tho

#

Hope it works in 1.2

junior wren
#

Yeah the beam is cool, maybe if Taunt from Manifest Armor is good you could combine it?

turbid dome
#

Hmm

junior wren
#

minion stacks monsters and you do orbital strike 😄

turbid dome
#

Does the beam count as a hit?

junior wren
#

no, but the channeled HH does

turbid dome
#

Anomaly time lock + beam

junior wren
#

only two seconds :F

turbid dome
#

Uhh

#

Primalist friend who taunts everything

junior wren
#

yeah that would be better

turbid dome
#

Now if we could rebuke while using the laser beam from the heavens it would be a lot better

fluid sparrow
#

Quick question, anyone knows what the last part of the sentence entails?
Cuz there are no real nodes about bleed otherwise on Erasing strike?

So "effects that depend on bleed" ... but if there are none? Or at least I don't know many conditional things that state "AGainst bleeding targets" or so....

#

At first I thought bleed duration etc, but usually that is then in the bottom part as well, which it isn't?

alpine canopy
fluid sparrow
#

oh ok

#

Thx!

little temple
#

Man I really hope they do something with smelters wrath. Its so anti synnergistic with itself. Getting increased area actually makes the skill worse instead of better, its so backwards

alpine canopy
#

It's a janky skill, really needs a graphical redo

junior wren
#

I think they nerfed it recently, or will be nerfing it?

#

saw a video with some oneshots

slow plaza
#

that was a bug

#

it was scaling infinitely which it should't have been

#

the node states a cap, but it had no cap ingame for a bit

#

leading to a lot of people thinking the skill was OP

winter copper
#

I feel like ehg is just so bad numericaly with fs and wrath

#

Not being able to spam it due to 1 sec cd is a big hurdle too

#

And 2h node will make it even less dps cause only a dummy would pass on free block

alpine canopy
#

It's not coming in S2, but sounds like getting us capable of turning while channeling SW could be in our future. Won't fix the numbers issue, but it would help. I hope they fix the numbers in S2, we'll see on the 11th I think.

alpine canopy
winter copper
#

well nobody was playing 1h+shield sw

#

thats kinda dumb

#

as for block it is free imo with new 2h node its +10% block, 8% from passives, 8% blesssings, 12-15% sigils and 15% from RoS, so 53-55% block chance just from being FG

#

you only need 45% block chance which can be done with exalted shield or lp

alpine canopy
#

But you do 20% less damage

winter copper
#

das fine cause ukheros shield for example gives more that 20% dmg due to ramping cost and fg passive+ over 150% inc dmg from combined str and increase

#

or u can go bulwark

tropic grotto
#

So hypothetically now that vengeance has a fire conversion....extremely long falsewater fury? You should be able to generate more mana than you lose for the 20 on hit so its just the ramping drain that would get you

waxen nymph
#

Yup

#

Also I am not sure how it works with procced HH

empty path
#

Drain mana count as negative mana Regen?

waxen nymph
#

No, its a different mechanic

#

Also Mana Regen is disabled while you have Falsewater Fury

junior wren
#

it doesn't say directly, so procced HH should eat mana and get bonus damage too

#

but then you couldn't generate more than you eat anymore, because it would eat 20 for Vengeance and another 20 for HH proc

alpine canopy
#

There's a chance it won't work for procced attacks, Mike seemed to think it wouldn't work for SD, but also he doesn't know how SD works, so idk

junior wren
#

Logically I would think echo already includes the bonus from the original attack, so it won't work for echoed attacks to avoid double dipping

waxen nymph
#

Not necessarly
For exemple if you Void Cleave for the garanted ES Crit, and your ES echoes, the echo doesnt have the Crit

alpine canopy
#

I don't know how echoes actually work, sounds like they are a new attack, so wouldn't have the effect and would need to proc again for the bonus

#

Same thing that would cause what Vlad said

junior wren
#

so it might be a choice between sustaining the mana cost vs. dumping mana into procs and echoes. Sounds like Chamberlain will have some secrets to unravel heavybreathing

alpine canopy
#

I'll probably test it out a bit in S2, since I'll most likely start as VK and it'll be a lot nicer testing hits with the damage variance removed on dummies

crude dune
#

there is weird void magic going on here....

split quartz
#

Hi guys...for Shield bash build, what would be desirable Unique(s) you would wanna have? Except the axe/Shield one?

waxen nymph
#

Shattered Chains is good for all Melee Char

#

Bulwark of the Last Abyss (shield) is nice

split quartz
#

Oh i got that one

#

With apocalypse buff

waxen nymph
#

The ring from Orobyss

#

Boots you could go for Foot of the Mountain or Suloron Step

split quartz
#

But my HP is dropping when Full HP 🤪

waxen nymph
#

Thats fine, you have Healing Hand healing + some leech

split quartz
#

I think it does not matter when having +100% block

#

So..for the boots

#

Even when i am "statter steping" it will proc?

waxen nymph
#

stutter*
And I dont think so

split quartz
#

And lastly

#

I cant find last skill to add

waxen nymph
#

You really need to slam Flat Crit on your Sh-Axe btw

split quartz
#

I got Shield bash, HH movement

#

Shields

#

And sigils

#

Its like i dont need anything else

waxen nymph
#

Right now VR is 60% More Dmg for just a skill Slots

#

No reason not to take it

split quartz
#

Hm...after the patch it wont be used i guess

waxen nymph
#

🤞

split quartz
#

So we will have free slot

#

🧐

waxen nymph
#

Javelin Banner could be an option

split quartz
#

Hmm