#๐Ÿ”ฑโ”ƒsentinel

1 messages ยท Page 63 of 1

waxen nymph
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Not a 4

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REJOICE SENTINELS !!!!

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There was another exemple

clever hazel
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117% huh

waxen nymph
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Over 100% nothing is supposed to happen

alpine canopy
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Ahhh okay, much more logical

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putting 17% conversion on an affix seemed kinda pointless lol

waxen nymph
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Yes

alpine canopy
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I think I heard it displaying over 100% on the stuff that's capped at 100% was fixed, but after the images were taken for the trailer

scenic gyro
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following the ailment stack logic i would expect that to be a multiplier above 100%

alpine canopy
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Yeah, good reason to make sure it's fixed to not display over 100%

clever hazel
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What skills are people thinking of using for time rot focused builds in season 2?

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I'm very interested in DoT builds but extremely unfamiliar with Void Knight outside of.. Volatile Reversal ๐Ÿ™ƒ

pliant kestrel
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I'm in wait for patch notes mode at the moment, would be excited to try a time rot build if there's support but still need so much more information about it!

scenic gyro
daring lion
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So does that mod mean if I have 250% bleed chance, only 117 becomes ignite?

So I'm -117 bleed and +117 ignite chance?

little oyster
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Iโ€™m pretty sure that just means that 100% of your bleed becomes ignite no matter how much you have and the extra 17% isnโ€™t meant to be there.

waxen nymph
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It will probably get cleaned up and stop at 100%

tawdry fulcrum
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is this a good shield

scenic gyro
# tawdry fulcrum is this a good shield

depends on your build and gameplay pace, the ward you get from it is pretty chunky, but dunno if its fun staying out of combat to reapply it while farming

tawdry fulcrum
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its my first playthrough on hc so it may be nice

scenic gyro
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worth a try ^^ if you going in a slower pace anyways

scenic gyro
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having no ward regen when you build ward is suicide

alpine canopy
winter copper
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this fight is totally fair ๐Ÿคก

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MADGEEEE

turbid dome
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Rip from standing in the soup

winter copper
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and the orb randomly spawns

turbid dome
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Oh

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๐Ÿซ‚

winter copper
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with no indicators

turbid dome
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Yeah fat harby still needs some polish

winter copper
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yep unlinke fem harbi it doesnt have ANY voice indicators or visual on some attacks

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his voice lines are literally moans

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and im not even sure if he moans when u hit him or when he does smth

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i mean i get that this boss was probably never tested on 2k+ cor with ehg

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but ffs

winter copper
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ok gaspar done was much easier

edgy aspen
winter copper
woeful storm
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Mike answer the fact that something can get to 10k corruption IS the problem

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Not the bug itself

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๐Ÿ˜‚

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Same principle here ig

winter copper
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so a newbie with no dot mitigation can easily snap to it on 300 cor for example

woeful storm
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"The fact that you can get to 300 with 0 dot mitigation is the problem"

winter copper
woeful storm
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They're hard nerfing dot tho so still same principle

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No need to fix bugs if noone can replicate it

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:5head

winter copper
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overall fem harbinger looks like 100%completed fight and fat harbi is so undercooked

polar spire
winter copper
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she is hot my fav boss

polar spire
winter copper
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well there are 2 harbingers

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fat and female one

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lol

polar spire
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i'll take the misha one jkjkjk

winter copper
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chonky doesnt even talk but im assuming its a dude

tribal basin
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Fat Harbis Void Beam should be in an Actual half circle in front of him every one in a certain distance from him so 1 orb 3m , 2nd orb 6m and so on

waxen nymph
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๐Ÿ‘€ Fire Aura RoS

fair hollow
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In 1.2

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Gimme block chance as added flat dmg and maybe part of increased armor% as more multipliers or smth

waxen nymph
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Block Effect as More Dmg

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That's would be really nice

analog steppe
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Block effect would be such a crazy scalar given how large the numbers get that the conversion ratio would have to be very small

waxen nymph
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Yup, not 1:1 ^^

alpine canopy
alpine canopy
fair hollow
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Yeah the 4/4 for 60% is not gonna be enough

alpine canopy
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Not on its own, we'll see. I will try to make it work in S2 if I get around to it, already have a planner. The real question will be how many we can overlap.

upbeat horizon
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I have no clue what I am doing I started a character for the season and got to monoliths. I wanted some practice before the new season I am going to, I guess, look into a endgame paladin guide. I was following the maxroll paladin leveling guide. Are the maxroll endgame paladin builds above still good? I really like their guide format but am willing to follow whatever. For someone who has no clue would one of these work or should I do something else? Im not a huge fan so far of javelin since you have to aim perfectly.

alpine canopy
scenic gyro
upbeat horizon
scenic gyro
alpine canopy
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No worries about messing stuff up, just take your time and read the stuff you allocate, and you'll be good to go

upbeat horizon
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sounds good thanks everyone

river sierra
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Hey never done any ailment builds and had a question, when ailment chance is converted (i.e. ignite->electrify "from all sources") does this mean for smite, since its from all sources, does "melee ignite chance" apply?

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or does it have to be general ignite / spell ignite

scenic gyro
junior wren
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however
if your build happens to need some more care, like farm skill points back to 20+, it's no problem, you can go clear non-empowered monolith at any time ๐Ÿ‘

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the process was relatively quick and painless

junior wren
junior wren
river sierra
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yea i was a lil confused with ur response serfax so i was trying to search if this has been asked b4

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thanks for the help though, figured that would be kinda busted

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seems like if we can stack these bleed->ignite champ affixes, might just be worth going full bleed

junior wren
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I actually wouldn't mind it, ignite could use some help. Compared to bleed, ignite is like the unwanted child ๐Ÿ˜„

river sierra
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maybe node reworks in pally will be less specific with ignite chances, 1/2 of them seem melee only

waxen nymph
waxen nymph
junior wren
river sierra
junior wren
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well, conversion doesn't, but ignite chance does go above 100

waxen nymph
junior wren
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so you can stack 500% bleed chance and convert it to 500% ignite chance

river sierra
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where does diminishing returns come in with ailment stacks?

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if at all

waxen nymph
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Glad we won't have to use Maehlin Hubris. Even though I love them

junior wren
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I don't know ๐Ÿ˜„ the stacks go up to 999 and then it shows 999+, which would indicate it can go higher

waxen nymph
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It does go higher, it's just visual

junior wren
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I've never tried if the dps keeps going up

waxen nymph
scenic gyro
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guess i found my ravaging aura body armor

turbid dome
winter copper
alpine canopy
spring pollen
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Just saw the teaser on forgeuard holding 2H and now we know the downside. What do you guys think overall? Seems like the downside is not bad at all

waxen nymph
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I am a bit disappointed, especially because we loose Haste MS

scenic gyro
analog steppe
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I think the node looks good from the perspective of 1H+Shield -> 2H+Shield but not from 2H+empty -> 2H+Shield

alpine canopy
analog steppe
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Itโ€™s not going to make someone who was already using a 2H want to add a shield to their build, but itโ€™s great value improvement from a 1Her

waxen nymph
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Loosing MS and AS is a lot of Less Fun% imo

alpine canopy
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2h generally doesn't give that massive of a dps increase over 1h, you'll have to be careful not to lose dps tbh

scenic gyro
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spears arent known for big bonk styles, more like alot of poky poky

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but oh well

alpine canopy
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Yeah, the attacks that don't scale with speed definitely don't feel very spear themed, in general

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Obviously the new vengeance spear is going to benefit plenty from having a shield though

uneven gorge
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Isn't renegade's will going to be better though?

alpine canopy
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Not sure, but they are different enough imo

spring pollen
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Yeah, I guess we will have to wait and see. They said they made adjustments across the board for different skills/passive/items.

robust lake
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Patchnotes wen heavybreathing

analog steppe
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Not for a while lol

alpine canopy
scenic gyro
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im gonna cheat on my beloved sentinel with a mage until season 2, i know im not playing anything else afterwards

scenic gyro
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i know, i apologize

turbid dome
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Void wizard is right there

scenic gyro
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i knoooooooow ๐Ÿ˜ญ

turbid dome
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Then again vk (wizard or otherwise) is gonna go hard with the forgotten knight shield in 1.2

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Also ward is getting nerfed again

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So fair enough go play mage

scenic gyro
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im not gonna abuse ward if i can help it
just want to cover the screen in meteors ๐Ÿ˜„ sounds fun enough

turbid dome
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  • star dust node
spring pollen
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can you build holy trail as purely fire? I see it is split fire/lightning?

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Is there a reason to focus one over the other?

waxen nymph
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You cant really focus on one type

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You would need like Flat Spell Fire

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That's not very common

spring pollen
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Oh so its better to go for flat generic spell damage and increased general/elem DoT?

scenic gyro
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it's not very accesible so you want to take that when you can

waxen nymph
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You could make it triple element with Pyre of Affliction Unique 2h Axe + Shield

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Fire Necrotic Lightning ๐Ÿ‘€๐Ÿ‘€๐Ÿ’€๐Ÿ’€

scenic gyro
elder frost
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dont the build lose too much by not going paladin?

scenic gyro
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depends on the new pala tree? you cant rly say until patch

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until then its a fun idea

elder frost
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because the 2h shield is locked on forge guard

spring pollen
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What does the paladin tree contribute that forgeguard would miss out on? Im going to open planner and look

robust lake
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There are kinda few sources of flat damage compared to %increase all over the game

scenic gyro
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but yea, fg is probably not meant for spell scaling

waxen nymph
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More Flat Spell on the second half

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Generic Inc Dmg

robust lake
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It's such a bummer that there's so many sources of %Chance to apply Bleed on Melee Hit and not just on Hit... melee part ruins all my plans :<

elder frost
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and if you are going full dot scaling you are probably double dipping with consacreted ground right?

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maybe the word is not double dipping

scenic gyro
waxen nymph
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Shame there is no Spell Flat on the new Vengeance Spear ๐Ÿ‘€๐Ÿ‘€

scenic gyro
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surpisingly, i know

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spell flat on sent is very hard, on warpath smite i got a single roll on sword and thats it

elder frost
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anyone has knowledge if its possible to do a "void trail" vk build?

robust lake
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Hammers don't count as melee hit right?

scenic gyro
robust lake
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heavybreathing figures

spring pollen
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Might be better trying a crit javelin build then on FG.......... never tried before.

spring pollen
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Are you going that path?

waxen nymph
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That my starter yeah

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Phys Crit Jav FG

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Sierpin + Siรจge Barrage

spring pollen
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Oh nice. I was going to try a 1H spear+shield crit vengeance/javelin type setup if i can get the new unique

spring pollen
waxen nymph
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There is no 1h Spear

waxen nymph
spring pollen
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I mean spear using the FG passive to hold in 1H

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Oh nice that spear looks great. I never really looked into javelin before so many of these uniques i kinda forgot about lol

waxen nymph
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I feel like maybe there is a full "counter" 'build somewhere

scenic gyro
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you mean like reflect/trigger on getting hit?

waxen nymph
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Vengeance Spear for Javelin on Riposte + Siegon for Shield Throw on Block

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You spam Vengeance

robust lake
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Unironically Phalanx might be the go to lol

scenic gyro
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i always struggle with single target in those trigger scenarios, im not waiting to get slapped by abby to trigger block

robust lake
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I really hope uber abby is overtuned and takes ~50 median attempts to kill xD

elder frost
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i wonder how it will feel to just lunge around next patch with the auto javelin

turbid dome
alpine canopy
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Heal effect converts to flat damage on holy trail, which also synergizes well with judgment and HH

robust lake
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heavybreathing probably not tho, hc guys (couple dozen of them that gonna play) will nuke EHG with the QQ

alpine canopy
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So that is probably the main reason you'd go pally over FG, plus with all that flat available all over, no benefit to going 2h+shield

scenic gyro
junior wren
robust lake
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dots can be cleansed by built-in passives and 4+ potion slots, a boss that one shots your well-cooked build is kinda different I feel xD

junior wren
# elder frost and if you are going full dot scaling you are probably double dipping with consa...

yes, you can use both, but there are some caveats.. javelin is thrown while judgement is melee, it's a different attack speed modifier. It'll be cooldown so in theory it isn't that big of a deal, but Judgement attack animation is one of the slowest skills on Sentinel and I personally found it annoying ๐Ÿ˜„
the other is that you would have to stay in melee range despite being a javelin build

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maybe if you can find enough global speed bonuses it's not so bad

spring pollen
robust lake
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There's both xD And I'm always confused about it aswell after not playing LE for a while

alpine canopy
junior wren
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for example the Blademaster passive gives both and specifies nothing

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but affix on weapons specifies it's just melee attack speed

rancid lantern
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after seeing some teasers, definitely making some time rot VK next patch

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just not sure whats the best applicator

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Smite should be the best single target cause of the 250% more and 20% attack/cast speed buff?

spring pollen
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wait so both "attack speed" and "throwing attack speed" would contribute to javelin?

rancid lantern
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Yes, Edd

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void cleave would normally be the obvious pick but you kinda wanna keep the set bonus

robust lake
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Throwing attack speed is super niche and mostly found on rings and gloves.

spring pollen
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ah ok ty

junior wren
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plus it's quite compatible with other ailments like bleed

little crystal
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Timerot chance seems like it will be rare for spells. Currently most sources are melee.

junior wren
rancid lantern
spring pollen
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what is commonly used to offset the javelin mana cost? Just mana regen%?

junior wren
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well, if you used battle standard, you only get 1 application every 6 seconds

rancid lantern
rancid lantern
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if your priority's timerot, anyway

junior wren
spring pollen
rancid lantern
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not sure if siege barrage prioritizes the same target

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i havent played javelin

junior wren
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if you take battle standard, you only throw one javelin again

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battle standard removes the siege barrage bonus ๐Ÿ™‚

rancid lantern
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ah dam

junior wren
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so you would have to stack 1200% time rot chance

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very unlikely ๐Ÿ˜„

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theoretically, you could rely on Echo

rancid lantern
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but you cant guarantee that

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ye

junior wren
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another option would be to stack cooldown like crazy

rancid lantern
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well in that case you deal with 100% more and 20% more/20% AS, which is not as good as Smite

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i think it might be more compelling

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to do Smite

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and battle standard casting said smite

junior wren
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there's 60% more in strategic patience aswell

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AS doesn't matter if it's on cooldown anyway ๐Ÿ˜„

rancid lantern
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mm

junior wren
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you'll be happy to get 300% time rot, so you need at least 4 hits, so yeah smite is better

rancid lantern
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the opportunity cost of throwing affixes is a pain too

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im getting greedy now im wondering if you could combine electrify smite and time rot VK...

junior wren
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sure you could

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but electrify wants you stacking ignite

rancid lantern
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yeah

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too much opportunity cost

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HMm

junior wren
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if only they fixed lunge so it doesn't need distance to deal damage, it would be ideal applicator. It even has void conversion with bleed -> time rot

rancid lantern
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itd be annoying to max distance lunge every time

junior wren
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exactly

rancid lantern
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and

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with javelin being a buff

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you can do HH too

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depending on divine bolt more multis, that too might be an option

junior wren
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that's even lower than javelin

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you might aswell apply it with multistrike then ๐Ÿ˜„

rancid lantern
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well

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now that i see you can make thicc time rot via attunement stacking via javelin

junior wren
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you can't be a paladin remember, that passive is surely going to be VK only

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where was that image

rancid lantern
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Mmmh

robust lake
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Paranoia helmet viable POG

junior wren
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you mean lunging through targets? that won't work, the damage bonus is on "final hit"

rancid lantern
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I guess youre right.

junior wren
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you could lunge back and forth

robust lake
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sadge

rancid lantern
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so its self-cast smite (attunement stack) + Jav casting smites?

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not too bad honestly

supple ibex
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Anyone know if we're going to be able to look at the skill tree before the launch of season 2?

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I get worried when idk wtf im doing

junior wren
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if you're going the caster route, we still don't know how Devouring Orb is gonna factor into it

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supposedly it's going to have some time rot too

rancid lantern
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As DO is concerned, plopping void rift might be a big deal

spring pollen
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what about javelin+siege barrage and using smite on throw hit idols to stack time rot quickly?

junior wren
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jav + siege barrage was the first recommendation from me ๐Ÿ˜›

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minus the throw idols

vivid talon
junior wren
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DO looks great on paper, because it already has built-in void pen

rancid lantern
junior wren
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if it gets any good time rot related % more bonuses, it would be what you're looking for

rancid lantern
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Void rifts gain bonuses from multiple trees?

junior wren
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i don't think so, the passives don't say "void rifts from devouring orb", but I'd guess it only applies to void rifts from that skill where you got the passive

rancid lantern
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like Disintegration from Volatile Reversal + Rifts of Destruction from Erasing?

junior wren
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try searching, maybe someone asked that question already

rancid lantern
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think not, VR specifies VR's rifts

alpine canopy
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Rift is always a true subskill, so it benefits from the parent skill spec only (if there is one)

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Also keep in mind when looking for skills to apply that "more melee damage" and conditional on enemy state modifiers won't apply to time rot

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Smite and hammer throw have similar modifiers, so hammerdin will be good clear. Shield rush has probably the biggest modifier we have currently and does multi-hit which is nice. Dorb might be able to get really big numbers with the new "combine all orbs" node, but not sure. VR might have some cool stuff, but we don't know much about it yet afaik

vivid talon
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shield rush is still currently unplayable in online mode btw so have to hope that's actually fixed unless you play offline

robust lake
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For Face you'll have to build around Endurance though so thats a stretch if you don't have stuff prepared for it in CoF.

lone flicker
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im feeling it has not enough defenses to get through 500c

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even with leech

little crystal
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Why do you not take timelost vitality? as a DoT build you want as much VR uptime as possible

robust lake
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Difference between 64 and even 84% is palpable. My pala looks like this. You're missing a bunch from passives. Check them out.

waxen nymph
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You have no Crit Mitigation

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Get a Leonine Helmet

robust lake
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ye no crit avoidance at 500 is wild ๐Ÿ’€

little crystal
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Or could just boost the blind passive and rely on blind

robust lake
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its probably the cause for most of your deaths lol

waxen nymph
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True blind is nice but a random off screen crit can happen

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And Leo is still better armor

lone flicker
#

block effectiveness wont increase block chance, right?

waxen nymph
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Correct

robust lake
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effectiveness affects the dr amount yea

waxen nymph
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Why do you not take the 250% More Dmg inside Smite ?

lone flicker
waxen nymph
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Sacrifice

lone flicker
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which nodes i should drop

robust lake
#

those gloves u got are lit ๐Ÿ‘€

waxen nymph
robust lake
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Pretty sure the Throwing damage leech node only affects initial hammer throw damage and not the bleed from which u get most of the recovery. I'd rather take Grand Thirst of the Sun for leech rate

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blessings wise

waxen nymph
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Also in Abyssal Echo you could take Nether Coating for the AS

rancid lantern
#

would be to use Javelin

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for Time rot

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battlestandard would be absolutely busted if all you care about is just a few applications

robust lake
#

standard+smite madness ๐Ÿ‘€

waxen nymph
rancid lantern
#

aye

rancid lantern
#

might as well use the more multi

robust lake
#

heavybreathing no such thing as bigger damuge

rancid lantern
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you want 12 biggest hits possible

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or a bit less depending on your chance

robust lake
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I haven't touched vk stuff since like 0.8 so I'll be ๐Ÿ‘€

waxen nymph
rancid lantern
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on top of 20% more and 60% more? cmon

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and 100% more dot?

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that's disgustingly good

waxen nymph
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But the zone is so small

robust lake
#

attunement synergizes with world splitter too ๐Ÿ‘€

rancid lantern
#

it doesnt matter, you'd just use that for single target

rancid lantern
robust lake
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mhmh

rancid lantern
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what's the biggest amount of more multis you can pump into that

lone flicker
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what is the easiest way to get crit avoid

rancid lantern
waxen nymph
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Also the Att scaling is only for the Aura of the Standard

rancid lantern
#

well, that's still neat, no?

waxen nymph
#

That's for when you are in the Aura

waxen nymph
turbid dome
rancid lantern
waxen nymph
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They already are at 500c

rancid lantern
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oh okay

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i assumed too much from "easiest" i guess :p

turbid dome
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I normally just deal with random crit deaths until I get a Leo hat

robust lake
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he's got a pretty decent hat, swapping to mediocre leonine gonna hurt ๐Ÿ’€

lone flicker
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i got one leonine good

waxen nymph
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440 extra Armor is juicy

turbid dome
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whats the current hat

lone flicker
turbid dome
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also yeah the sheer armor given by leo hat is insane

turbid dome
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well not like a super nice one

lone flicker
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current hat was this one

turbid dome
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what does the leo hat push your armor DR to?

waxen nymph
clever hazel
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they are definitely adding affixes for it like the new electrify for lightning skills on helm/chest

lone flicker
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2.5 to 5k armour

rancid lantern
clever hazel
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I'm 90% certain they said this during one of the streams

rancid lantern
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cause i dont really think self-cast Void smite's good

lone flicker
#

the ring I'm wearing, two of this

turbid dome
rancid lantern
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though that would be strange.

lone flicker
#

and I got those

rancid lantern
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It would make it an exception among ailments, no?

lone flicker
turbid dome
lone flicker
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block goes 66 to 72

turbid dome
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but this time rot build doesn't really care for lots of hits

rancid lantern
#

^

lone flicker
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6 mana cost on hammer throw

robust lake
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get better block blessing, thats another 3%

rancid lantern
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so im thinking javelin battlestandard and im trying to find like 5 more thicc hits

turbid dome
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if we're already stacking time rot to 12, maybe an erasing strike build could work for it

waxen nymph
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Also... Void Shield Throw

turbid dome
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cause like final hour can get us all the time rot chance we need (assuming its not changed)

rancid lantern
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@waxen nymph Rot Grip does not specify void

robust lake
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Gotta farm up idols for that ๐Ÿ’€ or where did we have the conversion on

lone flicker
#

anything more that I should look to

rancid lantern
robust lake
waxen nymph
turbid dome
rancid lantern
robust lake
#

yee

turbid dome
rancid lantern
turbid dome
waxen nymph
rancid lantern
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guess its void smite then

lone flicker
#

how do I update my character on le tools?

turbid dome
lone flicker
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its not working though

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i change my helmet

turbid dome
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hmm

rancid lantern
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i think you gotta log out for it to save server side, no?

turbid dome
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oh maybe

lone flicker
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log out the game, you mean?

rancid lantern
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ye

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just the character should be fine

lone flicker
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need to get new rings

turbid dome
#

does +1 slow stacks on hit = 100% slow chance for the purpose of rot grip

waxen nymph
#

I want to say no

turbid dome
#

ima go ask Mike

waxen nymph
#

Also we don't know about the new VR but it might get good stuff for TR

rancid lantern
#

if precedents

#

taught me anything

turbid dome
#

might as well ask

rancid lantern
#

(shock chance/chill chance scaling via runemaster)

#

only global chance counts

#

i think he said it on podcast too

#

"Chance to slow on void hit" Is the only one I'm not sure of

#

if this works, this is effectively better than time rot chance for DPS

turbid dome
#

it is slow chance thats applied by a void skill

rancid lantern
#

its neat you can use time rot chance/slow chance kinda interchangably

#

as they drop on same idols

#

ah, nevermind, its actually equal benefit

#

as you can get up to 200% slow and up to 100% time rot

#

chance on idols

#

and time rot % counts double for grip

turbid dome
#

once you have enough time rot chance to acutally apply the aliment yeah

rancid lantern
#

Viper Tail might be a worthy lp3

rancid lantern
turbid dome
rancid lantern
#

as long as you get at least 100% on hit you're fine

turbid dome
#

assuming your using a skill that hits quickly yea

#

or doesn't have charges

alpine canopy
#

Pretty sure none exists

alpine canopy
lone flicker
analog steppe
#

Chance to Slow on Hit should count globally for that passive right? in addition to Chance to Slow With Void Skills

#

I wonder if that includes the Chance to Slow on Hit affix that can go on melee weapons

alpine canopy
#

Yes, both generic slow chance and slow chance for void skills will work

analog steppe
#

seems like those have equal potential value on idols

#

60% slow on void hit
30% time rot on hit

both available on the suffix of 3x1 and 4x1 idols

#

so it would be good to stack them til those multipliers are equal overall

turbid dome
analog steppe
#

has to be global

turbid dome
#

beans

alpine canopy
waxen nymph
rancid lantern
waxen nymph
#

Next step imo would be changing the Belt

#

The Throwing Leech Blessing dont work on Bleed Applied by Hammer Throw btw @lone flicker

lone flicker
#

lmao I cant kill heorot

#

this cold damage when hes moving always kill me

waxen nymph
#

Black Sun Blessing coul be > Hp, Leech Rate or Crit Multi (for the gloves conversion)

lone flicker
#

and the belt

waxen nymph
#

2 ways to go about it imo
Thorn Slinger Unique with lp

#

Praetorian Belt for extra Armor

#

How is your Mana situation ?

#

Because Flat Throwing could be replaced by Mana Regen

#

Btw Smite Crit Multi doesnt work for the Gloves Conversion

#

Only Global Crit Multi

lone flicker
#

3 mana cost

#

what i should look on lp for belt?

waxen nymph
#

Hp,Hp, Phys Dmg

lone flicker
#

anything more

waxen nymph
#

Well thats already a 3lp belt

alpine canopy
#

You can get a lot of TR chance in some cases too just by having a conversion from something else. It won't count toward the multiplier this way, but would let you get your stacks in fewer hits

winter copper
waxen nymph
#

Maybe Shield Rush Forge Guard with Torkegin + Flayers Pride could be a thing

#

Did they change smth to Shield Rush ?

#

I tried it a bit, and did not fall through the maps; didnt get stuck. Nothing

vivid talon
#

last I tried it was fine for mobility but still broke if you spammed it for damage, you had to time your presses

waxen nymph
#

@winter copper I need your guidance
Jasper + Shield +Shield Rush
Stonks or Bonks ?

winter copper
#

cant use jasper+sheild

#

sadly

lone flicker
#

they should give some love to sentinel movement skills

winter copper
#

would be insane

#

q.q

#

but tbf that build doesnt even need shield u can get around 50% block chance from RoS buff and sigils and passives

#

so its pretty beefy already

waxen nymph
#

Shoot, forgot about that

scenic gyro
#

so many dreams shattered pre 2.0
alot of people trying to get set legendaries, cant blame em

waxen nymph
#

Thats the time rot we need to make it viable

scenic gyro
#

imagine you could yoink stats from enemies like armor on shield throw

waxen nymph
#

Is she talking about the auto cast walking node ?

elder frost
#

that would be awesome ๐Ÿ˜„

waxen nymph
#

Cant wait for thoses damn patch notes

#

So we can have updated planner

winter copper
#

look at his mana

waxen nymph
#

There was Mana Regen in the tree before

#

But thats a lot of mana

winter copper
#

no look it bumps up

#

thats not mana regen

#

unless its kinda server lag but i never seen such lags

#

it also could be VR node

#

cause he gained mana around the time he telported

elder frost
#

so, from what i saw in slow motion, its on the instant he presses D

#

does that skill has refund or something rn?

winter copper
#

not afaik

elder frost
#

actually, its not even speced, so its not from that skill tree

winter copper
#

๐Ÿง

#

u mean vr?

analog steppe
#

I mean it sends you back in time

elder frost
#

D was a red shield, i think its hield charge

analog steppe
#

On the second part of the combo

winter copper
#

he just teleported

elder frost
#

vr also dont have specs on nodes that we havent seen tho

winter copper
#

so its orbs probably

analog steppe
#

Are you sure with that? I know at one point he specs out of the second combo part

elder frost
#

im seeing the video misha sent

winter copper
#

ya i think the clip is after he specced into that

analog steppe
#

But before then he is showing off the teleport forwards, then combo back to the location

waxen nymph
#

Check out the new expansion information HERE!: https://lastepoch.com/

FOLLOW GHAZZY!
๐Ÿ’— Subscribe: https://bit.ly/Subscribe2GhazzyTV
๐Ÿ’— Twitch: http://twitch.tv/GhazzyTV
๐Ÿ’— Discord: https://www.discord.gg/GhazzyTV
๐Ÿ’— Twitter: https://twitter.com/GhazzyTV
๐Ÿ’— Patreon: https://www.patreon.com/ghazzytv

ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท...

โ–ถ Play video
#

I went to the begnning of the Sentinel Section

#

Unspecced VR is free

#

Looks like there is either a refund mecanic or he has a metric ton of Regen

winter copper
#

well we see his normal regen

waxen nymph
#

Check out the new expansion information HERE!: https://lastepoch.com/

FOLLOW GHAZZY!
๐Ÿ’— Subscribe: https://bit.ly/Subscribe2GhazzyTV
๐Ÿ’— Twitch: http://twitch.tv/GhazzyTV
๐Ÿ’— Discord: https://www.discord.gg/GhazzyTV
๐Ÿ’— Twitter: https://twitter.com/GhazzyTV
๐Ÿ’— Patreon: https://www.patreon.com/ghazzytv

ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท...

โ–ถ Play video
#

Made a clip

#

Oh I see what you mean

winter copper
#

๐Ÿง

waxen nymph
#

When he tp the mana go boop

#

Did not notice until now

winter copper
#

Ya but i think at that point we saw what tree for vr he used

#

Gonna check again at home

waxen nymph
#

We see is

#

There is nothing about Mana

#

Btw Future Strike Icon for the VR combo

winter copper
#

Lol ya

#

Hopefully we get notes soon reee

elder frost
#

ill assume its something on the tree that gives mana on traversal =d

waxen nymph
#

Its when he press Shield Rush it looks like

elder frost
#

he didnt press shield rush

#

both are traversal

waxen nymph
#

True !

elder frost
#

i assumed it was shield rush first also lmao

waxen nymph
#

There is a tick on one dummy for 30k with Time Rot I assume

#

Quite funny

elder frost
#

those were the nodes allocated on the clip for VR

waxen nymph
#

Later he shows the Lightning Javelins and drain a lot of Mana

#

He uses VR but the mana doesnt boop up

elder frost
#

btw, vlad i have a question about the shield rush node, because on slow motion, pretty sure he used, but theres no charge for it

#

on the YT video it would be 56:41

waxen nymph
#

I think you get Mana back per DOrb consumed, or when a Dorb end

elder frost
#

it has to be shield charge

#

could other people check also

#

the time is too perfect there to not be shield charge

waxen nymph
#

When he uses VR, it put Shield Rush on CD too, and "use" the charge

#

I guess you cant have a Charge and be on CD at the same time

#

It happens again at 1.01.26

analog steppe
#

It could definitely be related to dorbs expiring from the jump forwards in time

waxen nymph
#

They are not expiring from the jump

#

But from being consumed by another cast

elder frost
#

damn, im getting way too hyped, need to tone down =d

alpine canopy
#

Node node node

waxen nymph
#

I want some answers ๐Ÿ˜ฌ

winter copper
#

He showed base mana cost is 6 or smth didnt he

waxen nymph
#

Who are theses guys

winter copper
#

This one is moved base crit

waxen nymph
#

True, didnt recognise it

winter copper
#

Same for your pic top right ciclr

#

Is ricochet node

waxen nymph
#

Surely, might be just extra ricochet since the shape changed ?

winter copper
#

Idk im not hyped much abt shield throw

#

It needs 200% more dmg to be competirve with hammers

waxen nymph
#

I feel like a Cooldown version with Shield Bash would be cool

winter copper
#

Monka

waxen nymph
#

Can you get the More Dmg per Charge if you remove the CD ?

#

In Shield Bash ?

winter copper
#

I hate that even with delay we wont get patchnotes early

#

._.

#

I think it clarifies on alt twxt

#

That its useless

#

Shield bash will be good dps regardless

#

It already is

waxen nymph
#

Have to open the game

waxen nymph
#

Bleed Shield Bash+ Throw CD Torkefin + Slayer

winter copper
#

...

#

Overcooked chef

waxen nymph
#

Trust

waxen nymph
#

Doesnt work though

#

Alright 1.30am time for bed

#

Good night

waxen nymph
alpine canopy
#

It better do giga big damage to justify that cooldown ๐Ÿ˜…

waxen nymph
#

Comes with 100% More Dmg
Behind that node there is 4 extra bounces, can bounce off you, 80% Phys Pen and a node I don't know what he does (looks like Lunge with 2pts)

spring pollen
#

what could you realistically reduce the cooldown to with CDR affixes you think?

turbid dome
#

sentinel could then add the Augury Helm for another 10% increased cooldown recovery speed

#

and Ascetic Gloves for another 12%

#

2 Opal rings for 10% increased cooldown recovery speed each for 20%

#

that should be it without a specific unique for it

spring pollen
#

Ok cool. And the formula is CD/(1+CDR%) right? so 6sec/(1+64%+20%) (assuming just rings, belt, boots) would be 3.26sec for shield throw

turbid dome
#

just note that every 100% increased cooldown recovery speed halves your cooldown

so an 8 second cooldown becomes 4 with 100%, at 200% its a 2 second cooldown, 300% its a 1 second cooldown

turbid dome
#

tho note any nodes on the tree itself are considered innate to the skill, equipment stats are added afterwards

spring pollen
#

Ah ok cool

turbid dome
#

so like with 100% increased cooldown recovery speed from items and -1 seconds to the cooldown from a skill tree its

8 - 1 = 7 seconds, then 7 is cut in half to 3.5 seconds of cooldown

spring pollen
#

Ok great!

winter copper
#

I did it, F this harbinger ๐Ÿ˜ค

winter copper
#

i found counterplay to stupid oneshotting void orbs

#

you save 2 charges of rebuke and spam erasing strike with overleech from ravaging aura, when he spawns orbs you channel 2 rebukes in a row and keep leeching from es echoes

rustic mortar
#

Making a rice void knight and is pretty fun lol

winter copper
#

frenzied harbi down, orbs no longer an issue heavybreathing

robust lake
#

heavybreathing 5k corruption next goal

winter copper
#

i can do 3k if i get titan heart i think

#

but real push next season, just chill practice now

robust lake
#

haven't seen chonkier ppl than myself in ages heavybreathing ure like 225 hp above me

#

tips fedora

winter copper
#

gear is whatever

robust lake
#

I friggin hate rebuke. I'm a block boi heavybreathing

winter copper
#

block flops on this harbi from 1 void orb

#

no dot mitigation

#

but tbf only erasing strike and manifest armro can abuse rebuke to full extend

robust lake
#

my max was like 2128 cor or something but yh it gets hairy sometimes :s

winter copper
#

were u killing harbis too ?

robust lake
#

ya

winter copper
#

or just mono boss+orobyss

#

noice

robust lake
#

champ regalia with 40% void taken as phys does wonders :D

winter copper
#

next season easy on vk with dot nerf+new passive

robust lake
#

can swap in orian too but thats overkill

chilly peak
#

There's tons of boss abilities that would stop me with most chars before 2k ๐Ÿ˜„
Fat harbis void orb would not be among those ^^

robust lake
#

cant wait to farm up good auroras and proper exalts again xD

winter copper
#

tho a lot of times i died to just 1 orb idk why tbh

robust lake
#

ye they hurt

#

they start ticking before animation, or that might've just been my ping lmao

chilly peak
robust lake
#

just spawn him until easy combo roflmao

winter copper
robust lake
#

gotta love how they spawn if ure close to a wall or any other terrain - literally just clusterfk bam dead

winter copper
#

with rebuke i can precast it when he casts it and then roll out and surive on leech

#

next one is frenzied lagon

#

kekekeke

#

done all others

robust lake
winter copper
#

๐Ÿ™‚

robust lake
#

that bish gonna do her purple slice like every 2 seconds

winter copper
#

purple is fine, fire not fine

#

๐Ÿ˜ฐ

robust lake
#

you got it :)

#

#balib

winter copper
#

i hate that arena

little crystal
potent remnant
#

guys, do we have any leaks about sentinel changes?

waxen nymph
#

Check the pinned comment

#

Most of them are there

potent remnant
#

ah thats all of them?

waxen nymph
#

Here there are more from the podcast

potent remnant
#

ok thank you very much!

umbral breach
#

@waxen nymph What do you think about sentinel "Axe throw" passive for crit phys javelin. We can hit multiple times so 1 point would be enough to get 1 extra projectile with 1 sec cooldown (more armor shred?)

waxen nymph
#

Not bad if you dont have extra passives pts

#

Or try to reach Blademaster (if not using a Spear)

#

But 1 Hit per Second with any More Dmg on it > Meh

alpine canopy
#

It's free hits for 1 passive, imo it's more valuable on builds that aren't already mainly throwing attacks or ones that use smite idols

#

It can kinda fling out to far away packs and proc a bunch of smites and reproc itself sometimes, which is fun

waxen nymph
#

@alpine canopy Sorry for the ping
I am not sure what Mike means but Keen Outlook does nothing with Siege Barrage

waxen nymph
#

@cerulean sorrel @gusty abyss

#

Sorry it was a Q not a G

cerulean sorrel
#

Ahh

waxen nymph
#

Skyqula would you mind showing you Warpath Smite Build

cerulean sorrel
#

I am intrigued

scenic gyro
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (35) / Forge Guard (10) / Paladin (68)

General:

โ–ธ Health: 2,714, Regen: 45.2/s
โ–ธ Mana: 242.43, Regen: 11.28/s
โ–ธ Ward Retention: 12%, Regen: 0/s
โ–ธ Attributes: 13 Str / 3 Dex / 3 Int / 15 Att / 28 Vit
โ–ธ Resistances: 168% / 123% / 107% / 95% / 110% / 98% / 98%
โ–ธ EHP: 5,899 / 5,899 / 5,618 / 6,406 / 6,567 / 5,517 / 5,302

Defenses:

โ–ธ Endurance: 47%, Threshold: 613
โ–ธ Armor Mitigation: 42% (2,398)

Damage Types:

โ–ธ Fire, Physical / Spell, Melee, Throwing

Buffs:

โ–ธ Holy Aura (Passive)

Used skills:

โ€ข Warpath (26)
โ€ข Javelin (22)
โ€ข Smite (25)
โ€ข Holy Aura (21)
โ€ข Sigils Of Hope (23)

Used unique items:

โ€ข Decayed Skull
โ€ข Null Portent
โ€ข Palarus's Sacred Light
โ€ข Ravenous Void
โ€ข Oceareon
โ€ข Orian's Sun Seal
โ€ข Omnis
โ€ข Vortex Pennant

cerulean sorrel
#

Is the 3 times per second per sword if you dual wielded?

#

Or would both swords share the same limitation?

scenic gyro
#

internal cooldowns are shared, you cant have more than 3 per second

#

but with 2 swords you would have up to 92% chance to proc it, the chance to trigger adds up

#

but there is really no point to that if you are already capping out on the procs

cerulean sorrel
#

Yeah

#

That's sad but understandable XD

gusty abyss
#

Also check out my voidwinter char for the void version

cerulean sorrel
#

Thank you

river sierra
#

Is the new lightning node working with siege barrage bait?

#

Feel like u would be fine with smite idols for clear

alpine canopy
noble zenith
#

why not both?

alpine canopy
# noble zenith why not both?

Only reasons you might not want both are: it costs a lot of skill points, costs mana, and requires lightning conversion. Alternatively, locked to using the exiled mage spear.

muted cloud
#

Yoho,

VK is also getting some changes, right? If so, how much +-corruption is doable with some above-average geared VK warpath?

waxen nymph
#

We dont know how big the changes are going to be, Passives trees might be completely differents
Dont know how much extra Dmg Effect Warpath is getting aswell

#

Really hard to say

muted cloud
#

Fair owobyss I think I might still give it another try, Ive only lvled VK wp till like lv73, cleared few normal monos and kinda left it there... But in 1.2 I'd like to try pushing it into some higher corruption and also try how much area of effect I can get to make wp as big as possible

turbid dome
torn ice
gusty abyss
#

I focus on speed farming, not pushing. But generally doing ~ 1k-1.2k C with paladin. Havent quite solved defense on the void version, I think it was doing 600C, lacking defense, not offense.

torn ice
gusty abyss
#

Leech, base crit

#

Not a whole lot of leech options, could grab blessing but it is not quite as strong

#

Could also grab bleeding heart and aim for 3LP I guess.

#

But then you dont get the base crit

torn ice
gusty abyss
#

I always start my chars out how I want to play them. RoA palarus early and this build is good to go from start to finish.

I would take javalin into battle standard and smite untill you have vortex pennant with 2-3 smite idols though.

gusty abyss
#

Oh, and remember to grab those quest reward gloves (Avarice) early for your leech

muted cloud
# turbid dome

Yea this looks super sweat... could combo it with Ravenous Void maybe?

turbid dome
scenic gyro
#

but im sure they have changed forgotten knight considering that passive

#

aint no way they leave it like that

#

aberoth as vk gonna be a piece of cake

halcyon yoke
# scenic gyro aint no way they leave it like that

have you seen the block effectiveness on that shield?
you could get one with 2500, like uhkeiros, instead of 200-300, which would have a similar effect but on everything, not just void damage (and converted elemental)

scenic gyro
halcyon yoke
#

ofc, point is, this isnt something that is "omg that's way too OP" if you compare to what's in the game right now

gusty abyss
#

2050 block effectiveness is 50% reduction, to get that again you need 6550. VK shield isn't bad, especially as a starter honestly

scenic gyro
#

there is no point comparing a post patch passive with pre patch items guys ^^ just the added reduction with that passive sounded funny

alpine canopy
#

They've shown us the full FK set already

analog steppe
#

The fun part is going to be reforging the set shield onto a shield with actually decent block effectiveness

alpine canopy
#

It's not much different

scenic gyro
halcyon yoke
analog steppe
#

He had the set items equipped during the ghazzy interview gameplay segment

alpine canopy
gusty abyss
noble zenith
#

quick question about future electrify javelin build, do you think we will still play Tu'ranis spear ( that convert javelin to lightning ) since we will take divine throw that already convert javelin to lightning ?

alpine canopy
#

iirc the change to the shield was just gave it higher block chance

analog steppe
#

Why not? I would expect most set items to transfer their actually unique lines rather than the random parts

scenic gyro
#

naaah thats not gonna happen

analog steppe
#

Like the whole point of set reforging is to make set items used rightโ€ฆ

scenic gyro
#

yea but not with the most op stat, they have specific hybrid stats for set forging

alpine canopy
#

Yeah, hopefully they transfer some time rot stuff

analog steppe
#

My guess is that it would come along with the void reduction line and a time rot chance line, obviously we donโ€™t know for sure but thatโ€™s what makes the most sense to me

#

We know it will be a hybrid affix line with 2 things on it

halcyon yoke
#

nice nerf

#

(this is maximum rolls)

alpine canopy
#

Thanks!

halcyon yoke
#

the 2p nerf was announced, and the shield is buffed

scenic gyro
#

hmmmmmmmmmmmmmmmm

halcyon yoke
#

i can see builds using it, but definitely not in the OP category, we have some pretty stupid builds going around ;p

alpine canopy
#

Yeah, the set bonus took a minor hit, but we'll definitely get a lot of additional stuff elsewhere

analog steppe
#

Thereโ€™s no doubt that the set was good with the new timerot passive changes, and thatโ€™s the reason for the 2p nerf

scenic gyro
#

if you are block based thats a pretty good item to swap to for void fights

alpine canopy
#

Yeah, I think VK is going to be very good at a lot of end game stuff due to how much void damage there is

#

Weaver type enemies will be a mixed bag though, much less void focus

#

Still, elemental + physical will probably be the bulk

scenic gyro
#

well with the passive you get ele and with rv phy conversion

#

into void

halcyon yoke
#

physical conversion is 10-15%

#

so you get 6-9% DR

gusty abyss
#

phys to void is actually a nerf though

halcyon yoke
#

and with the armor

gusty abyss
#

armour is much stronger for phys

halcyon yoke
#

might not even be good

scenic gyro
#

yeeeeaaaa true

halcyon yoke
#

elemental conversion is like a 30% DR on elemental

#

if you block

scenic gyro
#

at which % armor would that be worse then, we still get 15% mitigation through rv stacks

gusty abyss
#

Oh, RV is still a defense up, just that the phys to void is not a good thing.

spring pollen
#

Can someone remind me.... block only works on "hits" correct? Do we know if any extra DoT or ailment damage reduction was added for sentinel? I remember that being a weak spot for us.

halcyon yoke
alpine canopy
halcyon yoke
#

and dot corruption scaling reduced by 50%

spring pollen
#

Fantastic, thanks guys

alpine canopy
#

Yeah, the corruption thing is huge

halcyon yoke
alpine canopy
#

Only DOTs are unblockable

#

But there are a good number of DOTs

halcyon yoke
#

ah, i had a memory some skills went through, but maybe it's only dodge and not block

alpine canopy
#

Yeah, there are some hits that are undodgeable

halcyon yoke
#

remember how parry is? like dodge or block?

alpine canopy
#

It's like block in that nothing avoids it aside from DOT, but it's hard capped at 75%?

alpine canopy
#

No way to even get close to cap so far, one of the new uniques might get us a little closer

halcyon yoke
#

but i had theorycrafted something some time ago that had 75% parry and 85% dodge
add wall of nothing
3.15% chance to get hit ;p

spring pollen
#

Does parry reduce the incoming hit to 0? Or a %DR?

halcyon yoke
#

0

#

but it is a hit so you can take ailments/dots from it

turbid dome
spring pollen
#

Ok very cool. So would it potentially be better than block (if it become less rare) because for block we need to stack 2 stats (chance and effectiveness)?

winter copper
#

no

#

u can get 100% block that makes it better than parry will ever be

gusty abyss
#

Same reason 50% crit damage reduction is better than 50% crit avoidance

scenic gyro
#

also all the block/shield interactions/support in passives

spring pollen
#

Ok very cool. Thanks all.

noble zenith
#

am i the only one that dont understand why Tu'ranis base stats increase Melee dmg while the weapon is related to a throwing skill ?

gusty abyss
halcyon yoke
noble zenith
spring pollen
#

Its in the skill tooltip text

gusty abyss
noble zenith
#

oh ok

#

thanks you guys @gusty abyss@spring pollen

scenic gyro
#

still odd tbh, they could have item bases with flat throw dmg

spring pollen
#

I guess the crit multi implicit wouldnt do anything for javelin too as it specifies Melee ๐Ÿ˜ฎ

turbid dome
#

Just get big damage number on rings, belt, amulet, gloves, relic

scenic gyro
#

idk, putting flat throw on everything except weapons feels like a bad bandaid

#

it's not a niche playstyle, we got alot of throwing stuff in the game

gusty abyss
#

It changes how you look at weapons though

scenic gyro
#

as it should?

gusty abyss
#

You dont care about the flat damage or the melee related affixes. Instead you care about the other implicit stats and things like %increased damage, crit chance/multi.

#

Basically it adds value to weapons that would otherwise never be considered

turbid dome
#

Yeah

#

Like I love using those like lvl 40 base daggers with generic flat crit on throwing builds

#

Better example, for a hammer smite build

alpine canopy
scenic gyro
#

Javelin is not bound to spear

hallow herald
#

yea nvm

analog ingot
#

I dont suppose they've said if they're going to reveal sential changes before the s2 launch or not, have they?

analog steppe
#

There will be plenty of stuff revealed over the weeks before the launch, patch notes wonโ€™t be until a few days before

analog ingot
#

So maybe some of the bigger changes but not the minutiae/numbers/etc

analog steppe
#

Weโ€™ve already seen quite a few skill nodes/ passives

turbid dome
analog ingot
#

Some cool looking stuff, I am jonsing to make builds for s2 sentinel

#

I'm hoping for a cool shadow beacon build

turbid dome
#

With the new dorb stuff I bet you can

waxen nymph
analog steppe
#

I wonder if Shadow Beacon kind of loses its niche with the new Volatile Reversal rework

#

since the unique effect of teleporting your dorbs somewhere is shared

turbid dome
#

More consistent dorb movement ๐Ÿ‘

uneven gorge
#

Dorb haulage ๐Ÿ‘

turbid dome
#

Dorb ๐Ÿ‘

scenic gyro
#

sounds alot like yarp

latent ferry
#

simlish

autumn ridge
#

Hi guys!! Just got amazing help in previous as general room. And wondered if any could advise help with going melee. Really keen to try it and any help, suggestions would be great. Cheers

turbid dome
autumn ridge
#

Havenโ€™t started class at all yet mate !

#

So will be totally from scratch ๐Ÿ™๐Ÿ˜€

turbid dome
#

Rive (when comboed with the time and faith node in base sentinel) provides a lot of damage, healing and mana regeneration

#

Erasing strike is a giant bonk that does a ton of damage

autumn ridge
#

Excellent mate, so itโ€™s great to level with, can clear monos / endgame easily !!? Strong setup ??

turbid dome
#

Void cleave is the best movement skill currently (with a passive tree node to enable it)

It can also make your next erasing strike a guaranteed crit

turbid dome
#

But it gets there on very crummy gear

autumn ridge
#

Wow matec really appreciate you messaging

turbid dome
#

The absolute strongest leveling build for sentinel is using hammer throw (but thatโ€™s not melee)

#

The biggest thing is to always be upgrading your weapon

#

Biggest implicit damage and always craft as much flat void damage onto it as possible

autumn ridge
#

Excellent and thanks so much again, really appreciated

crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (36) / Void Knight (77)

General:

โ–ธ Health: 3,221, Regen: 149.6/s
โ–ธ Mana: 102.51, Regen: 8/s
โ–ธ Ward Retention: 4%, Regen: 0/s
โ–ธ Attributes: 51 Str / 1 Dex / 1 Int / 1 Att / 65 Vit
โ–ธ Resistances: 70% / 76% / 62% / 88% / 110% / 65% / 65%
โ–ธ EHP: 7,592 / 7,971 / 7,054 / 15,305 / 7,971 / 7,247 / 7,247

Defenses:

โ–ธ Endurance: 20%, Threshold: 644
โ–ธ Armor Mitigation: 75% (8,682)

Damage Types:

โ–ธ Void, Physical / Melee, Spell

Buffs:

โ–ธ None

Used skills:

โ€ข Rive (20)
โ€ข Void Cleave (20)
โ€ข Erasing Strike (22)
โ€ข Rebuke (22)
โ€ข Lunge (20)

Used unique items:

โ€ข Apathy's Maw
โ€ข Darkstride

turbid dome
#

this is my go to plan for leveling on vk

#

tho in general you will need to swap to volitile reversal (giga damage boost) and triggered on melee hit healing hands (giga not die) for the current patch

autumn ridge
#

Amazing mate band ty! Can you PM me that at all!??

turbid dome
#

VK loves ๐Ÿ’– vitality as each point gives a ton of stats

autumn ridge
#

Just in case I loose thread

turbid dome
#

sent it

#

also the math for echos is basically %chance to do double damage... but

  • the echo can miss
  • the echo crits independently of you
  • you can get increased echo dmg
#

but to make life easy I just pretend its %chance to do double damage

autumn ridge
#

Amazing mated really amazing support. Ty!

rancid lantern
#

i wanna check something with you guys regarding ailments

#

Suppose I have 100% time rot chance with shield rush.

#

and I use the repeat which does plenty more damage

#

once i hit 12 times with the second hit before theey expire, do the weaker hits count?

#

or do 12 strongest time rots apply at any given time?

clever hazel
#

currently the most recently applied ailment "wins" IIRC, not an ideal system for time rot ๐Ÿค”

#

so if you applied 12 really really strong time rots, and then immediately applied 12 more really weak ones, your time rot DPS would be ๐Ÿ’ฉ

alpine canopy
#

When you apply a new stack of an ailment while it's at max stacks, the oldest one is removed to make room for the new one.

rancid lantern
#

Considering Shield Rush

#

for Time rot

#

is it 50/50 between its base damage and "final hit"?

#

or can you make it exclusively "final hit" ?

#

Basically if you spam shield rush real fast

#

can you avoid hitting the enemy with the non-final hit portion?

#

and only hit them with the final hit?

waxen nymph
#

Yup

#

You just spam click like a degenerate ^^

#

Quite easy

clever hazel
#

I'm not sure, I've never played Shield Rush as a damaging ability

#

always found that ping-pong effect too annoying to commit to the idea

#

same reason I'm immensely glad volatile reversal is getting a redesign, actually

inland quarry
#

you spamclick it and then you freeze-in-place till you die.

#

even if you manage to get out of it, you will not be able to use shield rush for some odd reason.

scenic gyro
#

sounds like the perfect amount of yank

inland quarry
#

shield rush spam is bugged atm. unplayable.

waxen nymph
#

Tried it 2 days ago was pretty smooth

#

Played online for 1h or so

last ember
#

What void knight and paladin builds are good right now ?

turbid dome
#

for vk theres a few, the best is probably infinite erasing strike

#

world splitter (Unique axe) + 100% crit chance + no cooldown erasing strike + void well = infinite mana and smacks

inland quarry
#

i hear its fixed in season 2, but currently I can't kill bosses with shield rush.

#

he suddenly stops, and even if i roll out of it, he just doesn't attack anymore, and does so once every 5 seconds instead.

#

and then gets stuck again....

vivid talon
alpine canopy
#

Shield rush no longer has the ability to instantly recharge - fixed! kappa

scenic gyro
#

i swear, i have 0 stats on my gear and falconer is oneshotting everything in normal monos
the amount of gear and sweat i have to put into sentinel to make stuff work meanwhile every other class .... ๐Ÿ‘€

cerulean sorrel
#

Falconer just works

waxen nymph
#

Falconer is op

scenic gyro
#

i'd love sentinel to be this unbalanced at least for 1 season

#

in a positive kinda way

junior wren
#

sentinel doesn't oneshot everything in normal monos?

scenic gyro
#

Without any gear? The difference in power is extremely noticeable

#

And it's not even close

muted cloud
junior wren
crude dune
#

yeah erasing strike is clunky, did it ssf hc, void cleave bug just make your char freeze and you can't moove or attack, "dodge" and "crit avoid" mono affixe just ruin the build, Itemization is so hard (aberroth loot)

#

But it's a VERY fun "melee" build with a lot of aoe late game

#

+1 should NOT compare falconner and warlock (new classes) with ohter old classes

junior wren
#

if by "void cleave bug" you mean the bug when you aim a skill at an impassable area of the map and your character freezes, then that's not a void cleave specific bug, and you can simply aim better

#

and afaik you don't need any abberoth loot to run erasing or void cleave

turbid dome
#

Void cleave + erasing strike + rive is 100% viable without worldsplitter

#

It works great on crappy gear

crude dune
#

i farmed 120h can't get a good weapon (splitter or apathy's), damages was low BUT i was in HC maxing defenses ; didn't do the rive version

crude dune
turbid dome
#

tho sentinel is a little bit of a hard sell for HC

turbid dome
junior wren
#

well, which class would you recommend for "maxing defenses" as kiwi put it

junior wren
#

Sentinel has ward

turbid dome
#

yes, not anywhere near as much as a sorc can sustain

crude dune
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (20) / Void Knight (93)

General:

โ–ธ Health: 3,207, Regen: 28/s
โ–ธ Mana: 1,241.35, Regen: 13.18/s
โ–ธ Ward Retention: 4%, Regen: 0/s
โ–ธ Attributes: 32 Str / 1 Dex / 1 Int / 1 Att / 41 Vit
โ–ธ Resistances: 77% / 75% / 97% / 72% / 76% / 73% / 73%
โ–ธ EHP: 9,556 / 9,543 / 9,556 / 15,138 / 9,556 / 9,383 / 9,383

Defenses:

โ–ธ Endurance: 60%, Threshold: 870
โ–ธ Armor Mitigation: 68% (5,868)

Damage Types:

โ–ธ Void / Spell, Melee, DoT

Buffs:

โ–ธ None

Used skills:

โ€ข Erasing Strike (24)
โ€ข Volatile Reversal (22)
โ€ข Void Cleave (22)
โ€ข Anomaly (22)
โ€ข Abyssal Echoes (22)

Used unique items:

โ€ข Seed of Ekkidrasil
โ€ข World Splitter
โ€ข Shattered Chains
โ€ข Darkstride
โ€ข Oceareon
โ€ข Siphon of Anguish
โ€ข Nihilis
โ€ข Anchor of Oblivion

turbid dome
#

theres a reason why ward retention from int is gonna be 2% per point next patch instead of the current 4%

crude dune
#

That's true ward is better, but Erasing + Leech +4-5k hp felt enought

junior wren
#

sorry, but Sorc has nowhere near as much defenses as Sentinel. Ward is great for "bigger number better", but when you actually take 1-2 hits it disappears

turbid dome
#

ward has a giant max hit and (most of the time) is harder to sustain

junior wren
#

that's how it works when you're a high Ward glass cannon.

turbid dome
#

life has a smaller max hit and is easier to sustain

junior wren
#

Try doing Ward on a high armor + high block Sentinel ๐Ÿ™‚

crude dune
#

Armor and DoT mitig is hard lategame and mandatory

turbid dome
#

I did when healing hands was busted

turbid dome
junior wren
#

and we're getting some new options iirc

turbid dome
crude dune
#

i need of "covenent of dominion" and "ruby slammer" nerf :p

crude dune
turbid dome
turbid dome
crude dune
#

For a weirdly tanky build, i have a lot of succes with Lich

#

just don't play aura of decay in hc

spring pollen
#

Question from someone who is never played HC: if you die does your character go to regular or it is lost forever?

turbid dome
#

Lich is basically begging to be a low life ward build with all the int at the cost of hp regen/degen nodes

turbid dome
#

i think?

#

it was a while ago for me/at the og start of the current season

waxen nymph
turbid dome
#

ah

#

also hi vlad

spring pollen
#

Awesome thanks guys

noble zenith
#

Do you guys prefer javelin or hammer for leveling?

turbid dome
#

hammer throw is stronger for leveling, but if you like using javelin go use it

#

neither are gonna fall off

#

tbh they use mostly the same gear so it wouldn't be hard to try out both

#

see which you like more

waxen nymph
#

Javelin Holy Trail is good, but Hammer Bleed for lvling is probably the best on any Sentinel

noble zenith
#

yeah like i though hammer still a bit better, i think i will stay with this, thanks guys

scenic gyro
#

found the edge of the lagon arena :^)

turbid dome