#šŸ”±ā”ƒsentinel

1 messages Ā· Page 47 of 1

cobalt blade
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but you gotta release within 1 sec for momentum no?

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after initial 2s

alpine canopy
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No

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The 1s is how long you have to use VC after releasing (though actually it's 2s if the buff icon isn't lying)

cobalt blade
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ahh got it

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i mixed up the interaction

turbid dome
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alright nemysus time

cobalt blade
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thats alot of "pimples"

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yea VC momentum and warslash seem fun

alpine canopy
turbid dome
alpine canopy
cobalt blade
#

you can build staves cage around you

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like ring of shields

bleak wren
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anybody tried to build a "ranged" forge strike ? with the Eagle Strike node

junior wren
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I mean, it's still forge strike, right? šŸ˜„

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you still need another skill, for damage if FS is on cooldown, or for mana replenishment, if you're spamming FS.
If your goal is fighting at a distance, you'd have to pair it with another ranged skill like Javelin or Smite, so that means splitting your damage between melee+throwing or melee+spell

waxen nymph
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She was saying it was doing quite alright

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She had reached 1k corruption but from the old system (in 0.9)

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So it should be performing quite alright nowadays at 500-700 probably

bleak wren
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or find a way to sustain the mana cost

waxen nymph
junior wren
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for no cooldown, smite is probably your only option for mana sustain

bleak wren
bleak wren
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or maybe a melee generator like multistrike / vengeance

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so thats i only need to stack melee attack speed

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and it doesnt need to hit something to generate mana

waxen nymph
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It's a 2 buttons build

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Javelin also gives 60% More Dmg to FG

junior wren
junior wren
bleak wren
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yeah that's the problem

junior wren
#

perry the pig recently showcased two melee FS builds using Rive and Vengeance as mana generator

bleak wren
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i was thinking about spamming FS at range but seems like it's not really sustainable

junior wren
#

it is sustainable at range with smite

bleak wren
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need to see how it feels ingame

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iirc smite doesnt have good cast rate without cast speed affixes

junior wren
#

sentinel has passive with 30% attack and cast speed, add the buff from Smite passive that adds 20% attack and cast speed, frenzy another 20% attack and cast speed, 70% cast speed without any cast speed items sounds good

waxen nymph
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How do you get Frenzy?

bleak wren
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was about to ask that

junior wren
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nihilis or experimental boots affix

bleak wren
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evade doesnt count as traversal right ?

waxen nymph
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No

junior wren
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nope

waxen nymph
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Meh

bleak wren
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nihilis why not

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but the experimental boots is meh

junior wren
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I guess there's also sword catcher, but you need to parry a hit and win the lottery šŸ˜„

bleak wren
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no easy frenzy for sentinel FrightenedGrole

junior wren
bleak wren
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it's 2,5 seconds of frenzy at T5 after using a traversal

waxen nymph
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Cause you need a traversal imo
And we don't have Shift

bleak wren
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and most traversal are on a 6 second cd

junior wren
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Lunge is 4 seconds

bleak wren
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y but need a target

junior wren
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void cleave also 4s

waxen nymph
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And now you are locked into a 2h sword/axe and it cost a skill slot

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I agree with Trydaan (maybe I am wrong) but expe Frenzy doesn't feel good in Sentinel

bleak wren
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maybe with shield rush when it doesnt have a cd

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but then its not really a traversal since you got back to the original position

junior wren
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šŸ˜‰

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for the rest, lets see..

  • sword/axe is a requirement for the blademaster passive, so that fits the bill
  • using 2handed for a forge strike build doesn't sound like a problem
  • not sure why traversals on 6s cooldown are a problem in the first place since Valiant Charge passive exists
  • also not sure why Lunge targeting enemies is a problem. The idea is to proc Frenzy before we start attacking something, so it also fits the bill. If you were using traversal in a different way, (ie. avoiding boss skills), then I'd think you won't be using it on cooldown to proc a Frenzy buff
bleak wren
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i need to look in a planner how much cdr i can get for a traversal

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mainly for reducing the "no frenzy" time

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the traversal isnt a problem in itself, it more about the low duration of frenzy on the experimental affix

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and i agree with the last point too, i can use lunge to proc frenzy and i still have evade to avoid dangerous skills

junior wren
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rings 2x10%, belt t5 20%, boots t5 20%, Valiant Charge 30%, we're up to 90% CDR

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Shield Rush could work too, but it has higher mana cost (22-50)

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Lunge and VC on the other hand also have their own CDR passives, and also charges

cobalt blade
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ooo but that DW dmg is abit low

waxen nymph
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Wicked!!

gusty abyss
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Now to get an idol to slam into it šŸ˜„

cobalt blade
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Vladdddddd

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idol slamming omegalul

gusty abyss
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lol, relic

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(:

turbid dome
cobalt blade
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i legit thought you meant a good rolled throwing-proc-smite idol

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Engiiiiiiiii

gusty abyss
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Imagine that, throne of ambition with 2lp, slamming a smite idol on there

turbid dome
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wiiiiicccccckkkkkkkeeeeeddddddd

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I neeeeed moooorreee

cobalt blade
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healthy void wizard!

waxen nymph
turbid dome
#

you gotta put two idols in for 1 slam

waxen nymph
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We need Idols fusion (take a Prefix from one and a suffix from the other)
And also Idols "absorption" so you merge 2 of the same affixes to get a higher roll

tardy mirage
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owo

turbid dome
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yay idol absorption means more consistent inspriation buff for vk wizard

waxen nymph
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Ofc that's spread over a 3 dungeons chain. And you can only do one of the 2 and one time

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And there is a 33% chance to destroy all the components

gusty abyss
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still powerfull

turbid dome
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anything for more vitality

gusty abyss
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plenty of high rolled smite idols, plenty of high rolled life idols.

quiet hearth
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who tagged me? I have an alert but no tagged post

cobalt blade
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probably my reply many many hours ago

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whoops

plush gorge
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Hello, does anyone know if attack speed helps warpath apply more ailment stacks or is it a set ammount?

cobalt blade
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atk spd do help warpath apply more ailment stack

plush gorge
waxen nymph
plush gorge
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damn 2x value aight

quiet hearth
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WP go brrr

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However even with that, you cant out pace a fast melee attack proccing HH

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I honestly think HH needs to be pally exclusive, move sigils to it's place and then put judgement in the place sigils used to be

turbid dome
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Plz no that’s my wizard vk movement skill

quiet hearth
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Use VC or lunge you dirty voidling

turbid dome
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I can’t use VC

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and ew lunge

quiet hearth
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problem solved

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Lunge is great I have zero idea why people hate it so much

turbid dome
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I don’t want to wear paranoia

quiet hearth
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Then dont?

turbid dome
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Then I can’t use lunge to go through attacks

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During boss fights

quiet hearth
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You 100% can

turbid dome
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If the boss so happens to be on the other side of the attack, yes

quiet hearth
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It's called getting good

turbid dome
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Congrats I still need a target on the other side of the attack

quiet hearth
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No, you can just target the boss, the invuln doesnt care where you are

turbid dome
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Again, for the attacks where targeting the boss works it works (like I said)

quiet hearth
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As long as you are in the animation, it doesnt matter if you hit them or not

turbid dome
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Yes

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I know that

quiet hearth
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Then where is the issue Engi?

turbid dome
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I’ll use elder gasper as an example, I want to dodge through his rotating tri beam so I can keep hitting him during that attack

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I lunge to him I’m gonna take damage right after lunge ends

quiet hearth
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Or just..move, you still have legs

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or whatever the void equivalent is

turbid dome
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If my build has 200% move speed then sure I can lunge in and then back off before I get smacked

quiet hearth
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You dont need that much ms to just, move left or right, it was easy before and it's super easy now with the dodge button.

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But I generally dont use traversals, I use lunge because I can refill my entire hp orb in a single stab

turbid dome
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For this example I’m not talking about running around in a circle to avoid the lasers all together, I’m talking about staying in one spot and dodging through the beams so I can stand there and keep dps-ing the boss

quiet hearth
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It's such a small window the dps 'loss' is barely noticeable in anything I've played.

turbid dome
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Yes I understand it’s easy to out run the beams

quiet hearth
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The only thing that Ive found that lunge isnt great for is dragon corpse and it's world wide aoe

turbid dome
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Just use your legs

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But yes HH dash there helps

Or VC dash

quiet hearth
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I do most of the time, that and the roll, it's still too big

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So Ive resorted to perfectly timing my lunge or running like a coward depending on the build

turbid dome
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Shrimply don’t play melee kappa

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Or honestly bring base rebuke

quiet hearth
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I live and die like a man (only because we have gender locked classes in 2024)

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I always bring rebuke, it's too good, and even then. I just want like a 10% reduction in aoe for it honestly, just enough you don't need 50% MS to get away from it in time.

turbid dome
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Side though: make it a first pop with a ring around corpse dude that then expands to get bigger

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So melee has an easier time not exploding to it

quiet hearth
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Right, like it grows to that size would work too

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But EHG is like 0/4 against getting that freaking dragon to work right xD

turbid dome
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Man I’m just happy the AOE indicator is mostly correct

quiet hearth
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ikr

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Just so we're clear EHG, I love you and your game, it's wonderful, but sometimes you guys make me wonder

turbid dome
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New rebuke node

-you count as channeling rebuke while evading

-can only have 1 evade charge

quiet hearth
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Remember when you could push emp and the circle would still stay in the same spot

turbid dome
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I remember

quiet hearth
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now THAT was a bad time to play melee

turbid dome
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Old Lagon fight

quiet hearth
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I never had issues really, sure he hit hard but it wasnt that bad

turbid dome
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I had a lot of times were melee skills just wouldn’t connect

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But def not as bad as emp

quiet hearth
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I didnt have that many times that occured thankfully, just with WP, which I feel could be a WP issue because the base aoe is tiny

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I hate lagon more now than ever, less dmg but fml the stuns

turbid dome
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Captains ring šŸ‘

quiet hearth
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Proper stun thresholds would be better

turbid dome
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Void knight armor šŸ‘

That one node in base sentinel šŸ‘

quiet hearth
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I used to like the sound that played when stun, now I need to learn how to remove it from the game files

turbid dome
quiet hearth
#

glass trashcan knockover.mp4

turbid dome
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Nah

alpine canopy
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Just don't get stunned kappa

turbid dome
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metal_pipe_landing.mp3

cobalt blade
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^ that will have more echo-ish sound follow up

turbid dome
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It gets louder each time your stunned within 10 seconds

quiet hearth
cobalt blade
quiet hearth
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a sound that gets louder and louder each time? that would suck xD

turbid dome
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Just don’t get stunned

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Ez

quiet hearth
tardy mirage
turbid dome
quiet hearth
#

gloves?

tardy mirage
# quiet hearth gloves?

ye theres a pair of gloves that removes needing a target to use lunge (isnt it on the tree too?)

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was kinda joking tho

quiet hearth
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it's a helm

tardy mirage
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oh fudge nvm

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gg

quiet hearth
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I was so confused I started looking for an item like when did I miss this

tardy mirage
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ye i just knew it was an item lel ... thought it was a glove or boot tho

tardy mirage
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cuz that would fit with a lunge owo

turbid dome
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Void stuff affects the mind -> paranoia goes on your head, ez

cobalt blade
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dont let Engi get into your head! use Rebuke

turbid dome
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Tho I guess technically it doesn’t actually remove the can only lunge to enemies, it makes sentinel think there’s enemies everywhere

Still sane, traveler?

tardy mirage
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speaking of rebuke buff ... allow rebuke to use riposte and use venganece tree xD

tardy mirage
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retaliation build

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xD

turbid dome
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Can’t be worse than rebukes current offensive stuff

quiet hearth
tardy mirage
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ye but like

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no tree to do fancy stuff with owo

quiet hearth
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It's great for trash

turbid dome
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Add an iron blades number of nodes to rebuke that buff retaliation

tardy mirage
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actually maybe thats the answer

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instead of giving it to rebuke give it to retribution

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like how divine bolt is scaled by healing hands sort of

turbid dome
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Give me a node that says all your future strikes are considered to be from anomaly

tardy mirage
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yes but you get a penalty owo

turbid dome
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Bro what penalty can you even add to future strike

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It has 3 nodes

quiet hearth
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less dmg

tardy mirage
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LOL

quiet hearth
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I didnt say it was a good one

turbid dome
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How much less dmg

tardy mirage
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95% owo

quiet hearth
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that's just rude

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It really doesn't need anything as a downside as hard as it is to scale

tardy mirage
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thats not rude thats dissentigrate xD

turbid dome
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to be fair 95% less dmg is still ok-ish

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given anomaly gives its future strikes 400% pen

quiet hearth
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Engi out here scratching orobyss to death

turbid dome
tardy mirage
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LOL

turbid dome
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small price to pay for 400% pen

tardy mirage
quiet hearth
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The void personified taken down by some absolute madlad void corrupted knight with a spoon

tardy mirage
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if he dont got a pot on his head you probably fine xD

turbid dome
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that youtube video about a horribly slow murder by someone getting smacked by a spoon for 10 years

waxen nymph
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60x (1+400)x(1-95%)
60x 5 x 0.05

turbid dome
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darn

waxen nymph
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I pray we get some Future Strike support in 1.2

turbid dome
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I wana use a void dot that doesn't have a stack cap

quiet hearth
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honestly removing it would solve a lot

waxen nymph
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Yup

turbid dome
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whats it in that sentence

waxen nymph
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Either it gets more love, or it need to go away

turbid dome
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ah

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fair

quiet hearth
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maybe I should do a ward sent

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just get LE out of my system before next month, because I got two games I wanna play that release

turbid dome
#

poe2?

quiet hearth
#

that and luma land

turbid dome
#

luma land?

quiet hearth
#

harvest moon, stardew valley kinda thing

tardy mirage
#

commit to LE for lyfe

quiet hearth
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I have over 1k hours, Ive given my due

tardy mirage
#

dang not 1k yet

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905 so far

turbid dome
quiet hearth
#

The demo did me dirty, ended after 5 in game days without warning I was so mad after base building

turbid dome
quiet hearth
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But it was so good I GOTTA play the full version

turbid dome
turbid dome
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round 2 nemisus

tardy mirage
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op

turbid dome
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I have like 7 more for nemisus

tardy mirage
#

lets see how good it rolls

quiet hearth
#

I wonder how much bleed I can inflict on myself with that one paladin node

alpine canopy
#

Just by yourself, 0 kappa

turbid dome
#

this can def be a lot worse

quiet hearth
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definitely

tardy mirage
#

lol

autumn knot
#

@chilly peak just realized I can swap my blessing of flat armor to % endurance

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I only miss out on like 3% armor (going from 70% to 67%) but then my endurance is permanently capped now. big eHP difference.
6218 armor (70%) --> 5606 armor (67%) but endurance gets me like 600 extra EHP across the board

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if I ever get some endurance stats I'll switch the blessing back

turbid dome
#

the abyssal anchor relic is solid for capping your endurance %

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*Anchor of Oblivion

quiet hearth
#

what are the numbers on that explosion?

turbid dome
quiet hearth
#

cant crit XD

turbid dome
#

yeah

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but also 500% added dmg effectiveness and +2 dmg per vitality

quiet hearth
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why? it's on a 4s cd, you cant abuse it

turbid dome
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cause 500 base damage that can crit would be a lil silly without it being tied to a skill spec

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tho sadly you can't turn it into gain haste instead of self slowing with this thing

quiet hearth
#

it's on a 4s CD that needs you to get your buttox literally handed to you to go off

turbid dome
#

if it could crit there wouldn't be anything left standing after the first trigger

but also given void knight has the best ability to scale it, hitting a crit on it would basically instantly regen hp to full from leech

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and combo-ed with anchor caps your endurance % to give a large one shot protection to your build

quiet hearth
#

That is kinda the point for something that is meant to kill things when you get low, also, they could easily fix that by having a debuff that slows leech

turbid dome
#

fair point on the leech

quiet hearth
#

Thats the only way that I've ever been able to think to keep any leech and make it 'fair', put in a rare mod that messes with it on some mobs

turbid dome
#

see that whats POE does with map mods and rare mob modifiers

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and its more feels bad than anything else

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leech is a vaguely balanced version of direct life steal but its still too busted in general

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the main ways I've seen to weaken leech is to make enemies that you can't hit sometimes, have some rare enemies be leech immune, or just reduce the power of leech in an area

all of these are done in POE and all are feels bad given their all basically a "no your build just can't fight this thing" sign

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not from engaging or difficult gameplay but just a "haha I'm immune to that thing"

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is there a formula change solution? idk, imo any heal that is based on the damage you do its going to scale stupidly well in an arpg

quiet hearth
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They feel bad because they entirely brick you, instead of slowing you down. Grim Dawn does a good job of this, where finding one is definitely going to slow your roll but doesnt entirely disable you.

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Im not saying immunity, just less leech rate or something, it should never be game breaking but it would make you pay attention for a few moments when it happens.

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I should rive with the eclipse hammer

turbid dome
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I know poe is a completely different beast, but even when its like 40% less healing from leech its still feels bad

quiet hearth
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That's the only way you're gonna balance it unless you make healing just not worth taking, or give pots

turbid dome
#

if each enemy faction got an anti healing enemy that was very distinict and noticable I'd enjoy fighting that

quiet hearth
#

Oh yeah, any effect should be very obvious, maybe the affix would make them glow a very specific color or something

turbid dome
#

like the Malacite enemies in ror2

quiet hearth
#

I hate what the expansion did to that game

turbid dome
#

storm or v o i d

quiet hearth
#

storm

turbid dome
#

fair

quiet hearth
#

I dont get sending things out of house like that and not keeping tabs on it

turbid dome
#

I was hyped for it -> saw someone say they had two seperate time clocks in the code

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have not grabbed it yet

quiet hearth
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It was hilariously broken on release, I think they got that fixed though

turbid dome
#

yea

quiet hearth
#

it's really not

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people just are too used to being overpowered

turbid dome
#

leech now restores ward instead of health

quiet hearth
#

more ward for sent would be nice

turbid dome
#

w h a t

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I love them

quiet hearth
#

it's great

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Knew you would the first time I saw them

turbid dome
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lol

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also round 3 with an omni in nemi time

turbid dome
quiet hearth
#

I mean, shock is a more dmg multi

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Oh wait nvm, Im dumb

turbid dome
quiet hearth
#

listen, been a long day

turbid dome
#

all good

quiet hearth
#

I mean, technically it is, just not the way you want it to be

turbid dome
alpine canopy
quiet hearth
#

I wonder if I can get enough mana regen to outpace using flame reave

waxen nymph
quiet hearth
#

...I just had a thought

turbid dome
quiet hearth
#

What would that even taste like?

waxen nymph
#

Despair

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And Nothingness

quiet hearth
#

Ah, so like capitalism

quiet hearth
#

I personally think it would be that terrible purple 'grape' flavor medicines have and wtf blue raspberry is supposed to be.

turbid dome
alpine canopy
humble wraith
#

Shadow Beacon > World Splitter

tardy mirage
#

hmmm

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355% crit chance to cap the 3rd hit of rive? am i wrong?

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11 x 4.55 is a little over 50 ... then 2x on 3rd hit

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midroll peak + anomaly

cobalt blade
#

a can of Engi can contain Toast, i see

cobalt blade
turbid dome
turbid dome
quiet hearth
cobalt blade
#

cant contain the void itself

cobalt blade
#

oof it is so well-rolled

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tenks nemysus

chilly peak
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Noice!

buoyant wyvern
#

just curious getting back into LE do yous think Paladin or Voidnight warpath would be stronger? kinda just want to spin2win

cobalt blade
#

There are many variants. First of all, Hit or DoT build?

buoyant wyvern
cobalt blade
frigid wren
#

I've seen a wp vk do abberoth, I think it's better for raw dmg. With pala you can go Smite wp tho which is pretty cool.

cobalt blade
#

pally can also play with the fire warpath variant too, pally have more fire support

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holy aura from pally is essentially free stat boost

chilly peak
#

And those can clear Abby too ^^

cobalt blade
prisma pier
#

No worries, will search for one when at home

cobalt blade
#

I remember there are alot of uniques that support fire when I was researching for a bleed warpath alt

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and pally have alot of fire node passives

chilly peak
#

Tho not sure if I wear farming or arena equip, or even a wild mix ^^

prisma pier
#

I’ll check it out

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How much corr were you comfortably farming at? And is it cof or mg geared? ( not at pc atm, at work )

chilly peak
#

Thinking about it, I think it was the Hammerdin on 1k, so it must have been 1,2k with warpath.
Had two and a half mains in 1.1 ^^

tardy mirage
prisma pier
#

I’ll try it out, been juggeling between a few characters ever since I started with LE. Always some spin2win build I can chill out with, but it havent been top-tier and abit slow on the bosskill

chilly peak
turbid dome
#

always fun trying to time the warpath echo right ontop of the boss

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wait do the echos inherit the warrior's fury (or whatever its called node)

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the one that makes it do a lot more damage + aoe but stupidly jacks up the cost the longer you spin

alpine canopy
#

no idea, but if it works like warslash does, it probably ramps up from 0 to 2 seconds bonuses over the echo's existence

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and then you run out of mana lizard_purple

turbid dome
waxen nymph
#

Not your current duration

tardy mirage
#

how do you max flamedrinker effect on rive

turbid dome
waxen nymph
#

So either get Ignite Chance somewhere, a Bardiche + Maehlin

turbid dome
#

It’s also just ignites you inflict so no silly forge weapons

tardy mirage
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ye but getting 20 stacks with 2 hits so you can consume them on the 3rd?

waxen nymph
#

Oh yeah it says "you inflicted"

turbid dome
#

Yeah

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Good for co-op

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Can’t troll an ignite build gregory

tardy mirage
#

yep the skill litterally says it doesnt work with minion/ally ignites if you press alt xD

waxen nymph
tardy mirage
#

ic

waxen nymph
#

With enough AS and Echoes

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It's pretty easy

tardy mirage
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thought it all had to be done in 1 set of 3 hits

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lol

turbid dome
#

You could inflict a bunch of ignites with a different skill then flamedrinker

tardy mirage
#

true

alpine canopy
tardy mirage
#

ic ic

#

ye

alpine canopy
#

also, I think any ignites applied by the third strike should be applied after the consume? which would then be available to be consumed on the next one

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but not sure on that, been a while since I tried it lol

turbid dome
#

no idea

#

easy test tho, have 100% ignite chance for each hit -> hit a dummy 3 times -> look at flamedrinker stacks

humble wraith
#

F this s, I'll make a eletrifying javelin paladin!

turbid dome
alpine canopy
#

electrify is fun, also looks cool

tardy mirage
#

too bad it ehg hates it sadge

alpine canopy
#

they don't hate it, it's pretty new but still has gotten quite a bit of support since it became a thing

tardy mirage
#

the only global source of electrify chance is the passive that gives it when javelin is on cooldown ... and i think one unique smite sword

#

other than that it comes entirely from skills specifically designed for it

alpine canopy
#

yeah, basically you only have a few skill options

#

smite, jav, HH, and multi

tardy mirage
#

ye oof

#

where my electrify flame reave owo

alpine canopy
#

heh well electrify is for whatever reason tied to "holy lightning" not regular lightning

tardy mirage
#

lol

alpine canopy
#

so probably won't see much use outside sentinel unless they make a non-holy version of it

tardy mirage
#

true oof

#

electrify damned and frostbite

frostbite has sooo much support tho its basically in the same place as bleed/ignite/poison lel

alpine canopy
#

kinda, it's in a weird niche like it has mandatory boots that then also dictate a lot of your building and skill/class options

tardy mirage
#

true still mostly class locked

#

wonder why those 3 are like that when ignite poison and bleed can be for everyone

alpine canopy
#

thematics, I guess

tardy mirage
#

also why void has no infinite stacking ailment lel

alpine canopy
#

not all classes support all of those either

alpine canopy
tardy mirage
#

eeeeeeeeeh i mean i guess

#

ill accept it

#

lel

alpine canopy
#

maybe it'll become better in the future, would be thematic omegalulportal

tardy mirage
#

TRUUUUUE

#

is there any way to get it right now other than the one void knight passive?

alpine canopy
#

just anomaly and that one sentinel relic base

tardy mirage
#

oh ye anomaly ... with its 400% pen

#

xD

alpine canopy
#

and super long cooldown šŸ˜”

tardy mirage
#

tie it to the time bubble lowkey and then have it apply to all future strike sources xD

#

probably wont happen tho

#

its just one of those abandoned secondary debuffs

alpine canopy
#

yeah, for now at least

tardy mirage
#

ye

#

oh actually

#

another skill that would fit for it ... void cleave

#

xD

#

too bad tho

turbid dome
#

Gimmie something to convert time rot chance to future strike chance

#

Ez

tardy mirage
#

time rot to future strike while anomaly is on cd

#

like javelin has electrify/ignite chance

alpine canopy
#

random related thing, might be interesting if time rot could be scaled with spell damage

tardy mirage
#

sure

#

soon as aura of decay gets spell tag owo

alpine canopy
#

if they gave it a spell DOT aura that would be nice

tardy mirage
#

waiting for main dps AoD xD

quiet hearth
tardy mirage
#

yes rn owo

quiet hearth
#

I would love for AoD to be able to be a main dps skill, but good luck on that, we cant even get full conversions on half our stuff

tardy mirage
#

lol

quiet hearth
#

I get wanting to avoid passive gameplay to a degree but umm, certain builds are one shotting screens, lemme have my poison pools plz

turbid dome
#

Illegal

alpine canopy
#

somedayā„¢ļø

turbid dome
tardy mirage
#

you still use fire trap during bosses and rares

#

and in LE our fire trap is probably spirit plague i would think

#

since it gives big DoT and poison dmg buffs

alpine canopy
#

yeah, and there are fully passive builds viable currently in LE

#

most just aren't popular atm

waxen nymph
#

Judgement Aura?

tardy mirage
alpine canopy
tardy mirage
#

minions crumble like paper sometimes

alpine canopy
tardy mirage
#

warpath i think you just outsustain everything until they die

#

xD

#

warpath is the true RF of LE

alpine canopy
#

pretty much, you can clear echoes without even pressing a single button that way if you want lol

#

not even click to move

tardy mirage
#

3 year run times owo

quiet hearth
alpine canopy
quiet hearth
#

So WP, ghostflame, and maybe autobomber if it still even works, so no, we really dont have options

alpine canopy
#

Well, we have options, whether you like them or not is up to you

quiet hearth
#

I didnt say anything about liking, no we dont really have options, there is no real diversity in that playstyle in the game right now.

alpine canopy
#

That's your opinion, I know we've had this discussion before and it led nowhere, so we can agree to disagree

quiet hearth
tardy mirage
#

lol

misty parcel
#

Does anyone have a pure DoT build for Void Knight that they've managed to make work? It doesn't have to be giga high corruption oriented more so for fun

waxen nymph
#

Warpath Bleed with Vortex Pennant

misty parcel
#

I'm guessing it wouldn't work with time rot or Abyssal echoes being casted?

lilac sparrow
#

Is warpath better as dot for fire build?

tardy mirage
#

its usually just a trigger for smite/flame burst which are spells so the warpath does no dmg

#

or hit based cuz echos

quiet hearth
#

you can do fire dot, perfect servicable

alpine canopy
tardy mirage
quiet hearth
#

I wasnt saying it either?

tardy mirage
#

ye sorry

#

lol

lilac sparrow
lilac sparrow
#

Is it possible to dual wield as void knight?

cobalt blade
#

Sentinel base tree allows you to wield sword and i think thats the only option

tardy mirage
#

or well

#

you make it lower than your regen

#

which is basically the same as what used to be 0 ... -10 mana

tardy mirage
cobalt blade
#

yea its sadge.. not sure if EHG is gonna do anything about it in incoming Sentinel changes

tardy mirage
#

why only specific weapons at all sadge

warped night
#

imo sent should get axe or mace in offhand as well

turbid dome
#

We could use the axe shield twice in that case

#

Op

lilac sparrow
quiet hearth
#

give me maces in the off hand

#

You cant dw on any class immediately so that's kind of moot

tardy mirage
#

cant dual wield till the middle of the mastery tree xD

alpine canopy
#

Acolyte crying rn

quiet hearth
#

Umm, base mage gets DW with 10 pts, sent gets his with 20 so

#

I want more melee options for Acolyte so bad

alpine canopy
tardy mirage
#

base mage doesnt get it unless you go spell blade

#

and its past the chain

quiet hearth
#

I was looking at the wrong freaking thing, dont mind me, I havent slept yet

tardy mirage
alpine canopy
tardy mirage
#

sceptre and mace to make it different

quiet hearth
#

I think it should just be something you do, and sceptre and mace belong in sent imo

tardy mirage
#

true

alpine canopy
#

maybe offhand dagger is op for a spell class though

tardy mirage
#

wands for sure

#

so wands and something else

alpine canopy
#

I don't think wands/sceptres/maces will ever be allowed as offhands

tardy mirage
#

f

#

weak

quiet hearth
#

listen, we gotta get maces usable as main hands first, slow your roll

tardy mirage
#

LOL

tardy mirage
#

first we gotta make people remember they exist

#

maces for stun stuff? idk thats what poe did

quiet hearth
#

like it seems like they want maces to be just the big silly number things, but then they give them things like 5% more dmg that costs you 5 pts

#

Stun is so easy to get though

tardy mirage
#

make it harder unless shield bash or mace

quiet hearth
#

maybe give maces just flat adaptive pen

tardy mirage
#

i mean alot of stun locking right now feels weird xD

#

like hammer throw owo

quiet hearth
#

hammer throw could use the javalin treatment, where 1h maces apply some dmg to them

tardy mirage
#

honestly peak

tardy mirage
#

2 even

#

cuz both of them give increased phys

#

xD

#

as a base

#

the hammer and something else later

quiet hearth
#

Hammer of lorent now applies it's bonus dmg to hammer throw

tardy mirage
#

default stun should be less common but investing into any stun source should be alot stronger lel

quiet hearth
#

I would like to see that, it would make the stun stuff in FG a LOT better

tardy mirage
#

lol

tardy mirage
quiet hearth
#

I mean stun is really good defensively, but same as frailty, the nodes are weak because it's super east to get those stats as suffixes. though that is also because suffixes are kinda meh on weapons right now.

tardy mirage
#

why stun when you could double suffix slow and chill

quiet hearth
#

because stun means they dont move at all

#

it's effectively as good as freeze if you have enough chance to stun

#

cant move cant hurt you and what not

tardy mirage
#

lol

quiet hearth
#

also, where are my 1h sickles for Acolyte EHG?

tardy mirage
#

1h spear

quiet hearth
#

Functionally yes, but we're talking fashion here, far more important

tardy mirage
#

lol

#

reaper form clones your 1h weapon while active and disables your catalyst owo

quiet hearth
#

I wish reaper form just worked like Exsanguinous

tardy mirage
#

nah cuz death seal

quiet hearth
#

death seal needs to go as a skill, they literally cant balance around it lol

alpine canopy
#

transmog hopefully will help whenever we get that if they don't add some skins before that

quiet hearth
#

I mean, mechanically it's very problematic, I'd rather them axe the skill and be able to rework something to make lich on par than fight the skill is all.

tardy mirage
#

not the best or funnest skill in the game but reeeeeeeee nu delete

quiet hearth
#

Listen, they already robbed lich for it's pocket money (soul feast) and gave it to the new kid (warlock)

tardy mirage
#

it fits the low life identity that lich was going for

tardy mirage
#

why couldnt lich or rogue get poison overload

#

owo

quiet hearth
#

I mean technically lich can

tardy mirage
#

lol true but still

#

aura of decay tho uwu

quiet hearth
#

But its from an older time and needs an update, and they've said that. We still got a long road ahead

#

You want a fun time? take the armor shred node xD

tardy mirage
#

lol

#

lowkey death seal should be the skill you get the second you get lich xD

#

fits it alot better than reaper form owo

#

unless they change lich entire identity death seal is exactly as it should be designed owo

alpine canopy
#

Nah, reaper form has to be it imo, it's too perfect thematically. I'd rather they totally overhaul death seal so it's not a required skill with insane damage multipliers.

tardy mirage
#

nah death seal is litterally an extention of the mastery bonus lel

#

like they do the same thing xD

#

but extra

#

alot of life manip

turbid dome
#

Mmm yes let me removal all my own ward for temporary bonuses

#

On a class that’s passives heavily encourage low life ward

quiet hearth
#

grim ward gaming

turbid dome
#

If only you could get fissure and death seal at the same time

#

More dmg from uncapped necrotic res goes brrr

tardy mirage
#

its encouraging enedurance not ward

alpine canopy
#

Theme is almost all that matters, and lich is about cheating death - they could easily rename reaper form to "lich form" and it would fit (but they probably didn't do that to avoid confusion)

tardy mirage
#

lel

turbid dome
#

Give lich more forms

tardy mirage
#

its the low life ... life build xD

turbid dome
#

Or use the like 50 int lich tree gives for low life ward build

#

And said int nodes also reduce your passive hp regen so low life ward items are even better

alpine canopy
#

Yeah, I like that death seal open the ability to go low life without ward, but it needs to be maintainable or something

tardy mirage
#

true

turbid dome
#

Yeah

alpine canopy
#

it's just not fun to use atm, at least not for me lol

turbid dome
#

If you could make it like a toggle esc thing like decay aura sure

tardy mirage
#

make it like holy aura owo

turbid dome
#

A low life no ward build would be cool

#

Death seal (and honestly a lot of things) have a high cost to use and build around but the pay off isn’t there

quiet hearth
alpine canopy
#

also we can't even put death seal on numlock šŸ˜‚

quiet hearth
#

Numlock is a thing that needs to be removed

turbid dome
tardy mirage
#

imagine if detonating arrow wasnt locked to marksman xD ... and you could scale both the dex from falconer as well as detonating arrow tree

turbid dome
#

Give skills the thing enchant weapon has

#

Toggle it to be auto used

tardy mirage
#

oh wait

quiet hearth
#

Death seal, do you want to be half dead all the time on CD? take this node

tardy mirage
#

auto use

#

nvm

tardy mirage
turbid dome
#

Like all of its effects are based on how much life and ward you seal with it

quiet hearth
#

^

tardy mirage
#

ye so when its on cooldown its just u being defensive

turbid dome
#

The skill by itself is seal a bunch of life and then after some time it explodes for a big dmg wave

tardy mirage
#

not exactly

#

it also has the damage reduction baked in

quiet hearth
tardy mirage
#

half of the life you seal

turbid dome
tardy mirage
#

the thing that ennables low life but not ward life build

turbid dome
#

I seal 50% of my health and get 25% extra DR

so now I have 1.5k life

25% DR isn't gonna stop much when I'm that squishy from my life

tardy mirage
#

least on paper

tardy mirage
turbid dome
tardy mirage
#

but now you focus entirely on it instead of passively

turbid dome
#

ok I equip like one item to cap my endurance %

tardy mirage
#

idk im copeing kek

turbid dome
#

like I understand the theory/idea behind the DR there

#

but playing sentinel a lot I also know a ton of DR is no substitute for a fatty life/ward pool

#

see me using rebuke against empowered lagon at 500 corruption with like 2k max life

tardy mirage
#

LOL

turbid dome
#

that was Lagon's reaction

quiet hearth
#

Rebuke gaming

tardy mirage
#

retaliation gaming when

turbid dome
#

retaliation is good for clearing some trash mobs

quiet hearth
#

maybe that's it, give death seal some DR based on ward consumed.

turbid dome
#

you get armor + necrotic res based on ward consumed (with a node)

#

but the armor has a cap of like 1000 I think

#

no cap on the necrotic res tho

tardy mirage
alpine canopy
tardy mirage
#

so like you can still use it but instead of 10-20k ward it will be like 1-2k or even less xD

quiet hearth
# alpine canopy never

yes, either it needs to be baked into the skill for it to work that way, or it's an over sight and an abuse case.

turbid dome
#

I don't want balance around macros like in POE

alpine canopy
#

I disagree, but baking things into the skill is okay

turbid dome
#

I know numlock isn't a macro but its a similar idea

quiet hearth
#

I mean, they've said so themselves so xD

tardy mirage
quiet hearth
#

It's an easy enough fix to add a node or chain to enable that style of gameplay

turbid dome
#

or put it on an idol

tardy mirage
#

gross

turbid dome
#

I'd be down for more unique idols that come with stuff like that

tardy mirage
#

not malestrom 2.0

alpine canopy
tardy mirage
#

x% chance to cast malestrom on idol pain

alpine canopy
#

Or really, no intention of removing it

turbid dome
quiet hearth
#

Because they are afraid of the backlash Id imagine, but mechanically it is a problem and it would better to cut out the problem than to build around it.

tardy mirage
#

but uggg that malestrom one ... rather just ignore it and trigger malestrom on hit from wearbear/swipe/warcry/malestrom tree

#

annoys me

turbid dome
alpine canopy
#

The problem only exists in the skill design, trying to fight macros is a losing battle and also not good for people who need them to be able to play the game (or to play the game without a lot of pain)

turbid dome
#

not you have x% chance to cast time bubble every second

tardy mirage
#

or it has a trigger you control

turbid dome
tardy mirage
#

ye oof good then

turbid dome
#

the idea of an idol like that is spec it in for automation of a sort, giving up what a different idol(s) would grant

#

if it was inconsistent it fails at its job

tardy mirage
#

i mean id rather it just exist on the skill like enchant weapon but its better than nothing

turbid dome
#

adding it in as a skill tree node causes a lot of balance changes

#

given tree spot + point cost to reach

tardy mirage
#

true oof

#

but both is good tho owo

turbid dome
#

ye

#

having both as options would be cool

tardy mirage
#

tree and idol xD

#

remove tree when you get idol

#

nice upgrade

#

altho it takes like 12 points right now just to set up time bubble and get its cooldown low enough to have 100% uptime

#

and thats without any buffs

quiet hearth
#

I think a LOT of things will change when the skill glyph update hits, IF it hits

tardy mirage
#

scary

turbid dome
#

biggest thing I want

#

skill icon on my bar changes color if I convert the skill

#

ie: smite turns purple with void smite

tardy mirage
quiet hearth
#

^

tardy mirage
#

owo

turbid dome
alpine canopy
tardy mirage
#

but ye i agree

tardy mirage
alpine canopy
#

yeh that too lol, but mainly like the element of the skill you use matters for your rune generation, and then they made all the skills convertible to any element (or in some cases, any element combo)

tardy mirage
#

ye that base skill

#

ele nova should change its icon based on the conversion xD

#

forged weapons getting more specialized support please

turbid dome
#

a hat for forge guard, call it commander's helm

your forged weapons orbit you, smacking anyone who gets close

tardy mirage
#

also hammer throw/forged weapons/shield throw copy the visuals of the weapon you wear

turbid dome
#

hammer throw/javelin now unequip your weapon and you need to go pick the weapon back up off the ground

tardy mirage
#

lol

#

oh ye and uh

#

javelin

#

bannerman ... you should be able to use the dash multiple times per cast

#

i mean you always dash to the banner so it shouldnt be too op

turbid dome
#

actually

#

a heavy throwing skill that you can pick it back up to reset the cooldown would be cool

tardy mirage
#

i mean

#

thats kinda shield throw

turbid dome
#

more so I throw a giant oversized axe at them

#

like a throwing erasing strike

tardy mirage
#

lol

turbid dome
#

walk into where you throw it to "Pick it back up" and get the cooldown reset

tardy mirage
#

lol

turbid dome
#

not the lol loop D:

tardy mirage
#

xD

alpine canopy
#

lol

autumn knot
#

wow what a base drop

#

Sealed armour, put on reduced crit, upgraded everything, rerolled affixes/implicit... sad no 20% block but decent shield otherwise

split gulch
#

This shield is called NO TOUCHING

quiet hearth
#

Engi, what were we talking about earlier when I mentioned I felt another meme build coming? something about LL and ward but I cant find the mssage

lilac sparrow
#

I want to know if ravaging aura is affected by flat void stats

turbid dome
#

flat spell damage helps it

#

would rav aura be busted if it got the classic +2 flat dmg per vitality

quiet hearth
tardy mirage
#

lol

lilac sparrow
turbid dome
#

basically flat spell damage will help anything that is a spell

alpine canopy
#

it gets 4% inc per str and per vit

turbid dome
#

unless its description specifically says it doesn't get scaling from it for whatever reason

turbid dome
#

LE tools says no scaling from stats

alpine canopy
#

It's from VC

turbid dome
#

oh right

turbid dome
quiet hearth
#

man, I dont even know what skills I would use on this nonsense

#

I guess go bleed

turbid dome
#

yay bleed

quiet hearth
#

now I just gotta figure out how to deal with all these bleed stacks Im gonna have on myself

turbid dome
#

Exsangious ez

quiet hearth
#

That's too LL, Im using grim ward so uh, not ideal

turbid dome
#

Hmm

#

A crap ton of life regen

quiet hearth
#

Going with leech since you know, lich

turbid dome
#

Fair

tardy mirage
#

lol

turbid dome
#

Ward on hit from harvest?

quiet hearth
#

cant gain ward with the shield

turbid dome
#

Crud

quiet hearth
#

But leech, stacking endurance,ect

turbid dome
#

Decay aura on for less dmg from dots?

#

Or is that just poison dots

quiet hearth
#

just poison, not worth the slot imo

#

Thinking seed hat honestly

#

use my mana pool that I honestly wont be using as eff hp

turbid dome
quiet hearth
#

AND it's a harvest build

turbid dome
#

Yay

#

Grim harvest scythe! this is a joke

quiet hearth
#

because I am honestly too attached to that int on hit node

#

...I didnt know this thing existed

turbid dome
#

Grim harvest scythe?

quiet hearth
#

yeah

#

the meme is changed, ty engi

turbid dome
#

I’m a lil shocked

#

That’s been the main thing in all my lich builds

quiet hearth
#

I've somehow missed it

turbid dome
#

This is why I have posting privileges @quiet hearth

quiet hearth
#

you bribed someone Im convinced

quiet hearth
#

the armor shred node in AoD is absolute insanity

humble wraith
#

So yeah, javelin eletrify is fun!

lilac sparrow
#

Any void related or dot sword available?

warped night
#

2h or 1h?

solid siren
#

Was wondering, is void beam worth it on erasing strike?

waxen nymph
#

Meh

#

Unless you plan around them, not really

solid siren
#

I guess "time loop" node on erasing strike is not worth it?

waxen nymph
#

It's super strong once you solve the mana issue

#

And mandatory to reach the no Cd node

#

That is also super strong because now you scale AS and not Cdrs

solid siren
#

But each additional strike cost 60 mana... So i need like 1500 mana or what? 🤣🤣

waxen nymph
#

If you want 3 extra echoes that about right

#

I think 700 is enough for 1

#

Also it's not Cost, it's Consumed

solid siren
#

Oh,,, ao i can have negative 500?? šŸ˜…

waxen nymph
#

Sound hard to achieve but technically possible

solid siren
#

Feeling like i hVe to give up on warpath 🫤🫤

cobalt blade
#

ouch

chilly peak
#

Hey ! Erasing Strike build still available or not ? Thx šŸ™‚

alpine canopy
waxen nymph
solid siren
waxen nymph
#

Oof

solid siren
#

At least i somewhat did.. but after i got 2nd charge of erasing and lvled that void cleave (with traverse node), seems like warpath fell behind by a lot...

#

Takes 4-5 hits for warpath to kill mobs, while cleave/er straight up one shots hordes.. warpath doesnt spike up as much as those 2, so im wondering if i should drop it all together...

waxen nymph
#

It's 2 different builds

#

You either want to invest into Warpath or ER

solid siren
#

I litterally use the same deaththorn or whatever, for both xD no specific gear and i just finished gathering passive points and idol slots, but erasing and void cleave still spikes harder, leaving warpath very far behind

alpine canopy
#

the VC + ES combo feels so nice, it pretty much deletes the whole campaign... just can struggle a bit on bosses until you get all the pieces together, usually I'd use rive for bosses until then

#

warpath is good, too, just harder to slap together with trash gear imo

turbid dome
#

VC + ES gets a ton of power from the tree so even if you don’t wana play that just slap em on for leveling and watch things get deleted from reality

tardy mirage
#

i like VC ES for the same reason i like shatter strike firebrand xD

tardy mirage
alpine canopy
tardy mirage
#

i mean without the first half it is very very rough

#

second half you just make due with time and faith till then

alpine canopy
#

nah, no need for auto crit because VC and ES on their own oneshot pretty much any pack in that early of campaign

tardy mirage
#

ye but bosses ... cant really spam the combo

alpine canopy
#

yeah, that's the only struggle really, but campaign bosses don't take up too much of your time overall, so I don't worry about them much

tardy mirage
#

fair

wet shale
#

Try investing into ravaging aura and abyssal decay to help with bosses

#

Or abyssal decay on vc

turbid dome
autumn knot
#

I'm so close to 100 but my gosh that is a ton of XP required

tardy mirage
#

lol

autumn knot
#

over a third of all XP I've ever earned is required to go from 99 to 100 lol

tardy mirage
#

hypermaxed

autumn knot
#

this is pain

autumn knot
#

it's gonna take like 3 hours of dedicated beacon farming ;_;

turbid dome
#

runescape mood

autumn knot
#

^^^

waxen nymph
#

I hate that strat
I really hope it get removed soon

autumn knot
#

It's sadly so efficient though :/

#

And even then, it's still grindy af

#

but I agree, it kinda messes with the natural flow of how I would prefer to play the game

turbid dome
#

I want an arena mode that is just I stand in basically one spot and a constant swarm of dudes charges me

#

if you don't kill them fast enough your computer lags out kind of numbers

tardy mirage
#

i wanna play holy trail but i dont wanna play holy trail cuz its just soo narrow oof

alpine canopy
alpine canopy
#

when people were pushing up to and breaking 1k waves a while ago, usually what ended their runs were crashes or d/cs lol

tardy mirage
#

lol

solid siren
river raptor
#

How far is a primarily void cleave focused build able to go? 100-200+corr or less? Love vc + erasing strike playstyle

waxen nymph
#

A YouTuber I follow pushed a Rive/VC (with a big focus on VC) to 700 C but that was in 0.9 or 1.0

#

So I think you should be able to do 500 now

cobalt blade
#

VC + Warslash sounds pretty pog for that gregory

#

prolly gotta take some time getting use to time 2s spinning warpath and use VC after that

lilac sparrow
#

Can someone pls give me an idea of what idol is good for spell void knight build

lilac sparrow
#

Like on 100%

tardy mirage
#

its extra casts on top of those

lilac sparrow
#

Ok I'll try

#

Any other affix to aim?

tardy mirage
#

i guess stats while channeling?

alpine canopy
#

If you have any trouble with mana, void spell mana efficiency can be nice

turbid dome
#

you can get vitality on idols, which means more flat damage for your spells

#

the 1x2 Etteran ones (up to +3) and the 1x4 sentinel ones (up to +7)

waxen nymph
#

Vit, the CDR buff (can't remember the name Inspiration ). Hp is always good

#

If you have a shield Block Effect is always nice

solid siren
#

Whats the point of "time lock" node on anomaly skill if it doesnt effect bosses?

#

Found 2 similar erasing builds and they both use it without explanation 🤷

turbid dome
#

really big scary stack of rare enemies -> time lock them -> 2 seconds of they can't do anything

autumn knot
#

What build should I do next after bleed hammerdin? I liked this build a lot due to it being really strong, but I disliked the constant upkeep of casting hammers and also disliked the delayed damage from bleed. Hammerdin’s mapping is kinda slow and annoying too. Lightning javelins seem cool or smite/void warpath? Idk too much about other builds honestly

tardy mirage
autumn knot
#

How’s echo voidknight in terms of mapping ease/efficiency and bossing?

#

And is the survivability bad considering no shield usage?

tardy mirage
#

and worst of the 3 for survivability ... but you do have high hp pool

autumn knot
#

I see. I have a 2LP Apathy’s Maw that I’m trying to make use of

#

Probably a good change of pace for me to do a build with smoother mapping after submitting myself to the clunkiness of 5 bleed hammerdin characters šŸ˜‚

tardy mirage
#

lol

tardy mirage
cobalt blade
#

Gotta chip in when i see the opportunity. Warrior's fury is a twap Bee

tardy mirage
#

lol

cobalt blade
#

reduced cost is another ultra rare twap

tardy mirage
#

and electrify

#

need electrify rive content

#

rn you need like 3 skills just to make it work as a baseline xD

#

rive + seraphim blade healing hands + javelin with every cooldown passive to give the 120% electrify chance

cobalt blade
#

Oof

tardy mirage
#

yep then you juice rive attack speed

#

and it probably sucks kek

#

but its an idea

cobalt blade
#

Swing em rive till your shoulder dislocated

alpine canopy
#

works better with multistrike instead of rive

tardy mirage
#

nu smite not allowed

#

xD

#

ye prob

#

isnt rive faster tho + the succy succy

#

just dissable 3rd strike and get 40% attack speed xD

cobalt blade
#

I want that 40% atk spd on warpath

tardy mirage
#

hmmm dual weild one of the smite swords for the electrify chance?

alpine canopy
tardy mirage
#

well one of them has the electrify ... the other the smite procs

alpine canopy
#

alternatively, if you do want to go full melee electrify, you can just go dual aurelis and use HH to proc HH šŸ˜‚

tardy mirage
#

ye but HH takes an attack speed penalty ... a big one

#

so better to use something else without that penalty to trigger casting it

alpine canopy
#

still 2 HHs per swing vs 1 HH per swing at a lil faster rate

tardy mirage
#

you attack twice as fast

#

lel

alpine canopy
#

yeah, I guess back to MS lol

tardy mirage
#

lol

alpine canopy
#

the guaranteed smite on hit from aurelis is just really nice, and then the other smites MS throws out + palarus smites pretty much explode packs

tardy mirage
#

rip mana tho

alpine canopy
#

it's not too bad mana wise

#

been a little while since I ran it, but you get mana back when you use MS so it turns out to be not a huge deal even with the smite hits extra targets thing

tardy mirage
#

ic

alpine canopy
#

I guess it's also not mandatory to replace the MS swords with smites, I think that's the only one that costs mana

tardy mirage
#

not sure

#

lel

quiet hearth
#

The smite ones dont feel all that great imo

lilac sparrow
quiet hearth
#

We dont dodge here, we test fate like the gods intended

tardy mirage
#

lol

quiet hearth
#

I want more of those dmg take as idols, just put them on the smaller ones in lesser values so I can combine them with resists. I love taking all my void dmg as phys when I have a ton of armor

tardy mirage
#

i want some non phys ones owo

quiet hearth
#

that too, honestly lessening those and giving some of that to the FG in his tree would be GREAT

tardy mirage
#

lol

turbid dome
#

give forge guard a silly node like "All damage you take is physical, 50% less armor"

alpine canopy
#

Good thing armor shred chance echo mod doesn't scale with corruption anymore

tardy mirage
#

lol

alpine canopy
#

because when you run into that, a lot of the time converting to phs just makes you take more damage

tardy mirage
#

we need damage taken as poison so i can use it on my lich/warlock kek

alpine canopy
tardy mirage
#

nuuuuuu

#

well as long as the reduction passives in the tree are still there

turbid dome
#

nope

tardy mirage
#

sad

lilac sparrow
#

Any tips for spell VK build

#

Like what affixes would be optimal to search for

turbid dome
#

for what gear?

misty parcel
#

We need a devouring orb on warpath instead of echoes ._.

tardy mirage
#

devouring orb on hammer throw

autumn knot
lilac sparrow
#

@turbid dome uhh any part of gear that isn't relic , amulet or weapons

lilac sparrow
#

Works well on the node that boost void cleave too

misty parcel
#

But imagine spinning to win and leaving behind explosive void bombs šŸ¤

lilac sparrow
#

Ah yes thats indeed very good

#

And op

turbid dome
# lilac sparrow <@733831007538643044> uhh any part of gear that isn't relic , amulet or weapons

The main things I aim for

Vitality (Helmet, Chestplate Boots) health, resistances, flat damage, you want this 100%

Increased Void Damage/Increased spell damage (Weapon, belt, etc.) You don't get increased damage from your stat so we need extra increased to compensate

Cast Speed vk has basically no innate cast speed support, this is very much needed, assuming your direct casting spells

Generically good affixes here (flat health, %increased health, hybrid health, resistances, etc.)

lilac sparrow
#

On my part I prefer the orbs orbitting and deal dps

#

Along with my warpath

lilac sparrow
#

I also agree with high vitality stats

#

I'll choose that as my t7 option

turbid dome
#

+8 hp, 1% poison res, 1% necrotic res, +2 spell damage (+1 if smite)

#

thats a wallop of stats per vitality

lilac sparrow
#

Yeah

#

Vitality means you don't have to invest on poison and Necro res

turbid dome
#

I'd still try to overcap poison res by a bit given how poison stacks work

#

For those who don't know, poison reduces your poison resistances, its -2% per stack for the first 30 stacks so it caps at -60% res

a single poison res affix + 90+ vitality will be more than enough tho... also idk if theres an enemy who can inflict 30 stacks on you before the first ones fall off

lilac sparrow
#

I mean I aim to get over 90 vitality

#

So it's overcap