#🔱┃sentinel

1 messages · Page 43 of 1

waxen nymph
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I started farming a bit on my FG

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Just droped that

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Its a sign

alpine canopy
turbid dome
waxen nymph
alpine canopy
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Missed the ignite mod 🥲
But got the T6 at least

waxen nymph
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Bleed and HP
2/3 I am happy

turbid dome
harsh nova
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just give hammers fire tag please 🪕

alpine canopy
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I really hope we get a way to make lightning hammers a thing

turbid dome
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elemental nova hammers, you throw a fire one, then a cold one, then a lightning one, then back to fire

autumn knot
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hey so I'm lv 64 as a hammerdin now and was wondering how exactly Volatile Reversal plays into the kit. I notice a lot of people have it specialized but the maxroll guide says to only specialize once you have the Salt the Wounds gloves.

Is it predominantly used as a get out of jail free card? Or am I supposed to kinda spam it on cd to apply debuffs on enemies (or maybe only for boss fights)? I know what the ability does, but am having a hard time figuring out the flow of it

turbid dome
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you can use it as a panic button to heal but the real reason its required is the harby of dust node, that much of a more dmg multiplier is just hard to pass up. Also if your using salt the wounds I'm going to assume a dot build so even more dmg

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so your thought is right, make everything take a ton of extra damage

autumn knot
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I see. Yeah I've seen some people spec into this as well which removes the panic button aspect of the skill and turns it fully into a debuff skill

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I think personally I'm a bit too scared to do that for HC lol

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appreciate the reassurance on my understanding of the skill though. felt kinda weird having it just sit in my hotbar unused for the most part while I'm just blasting through regular monos

turbid dome
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warning: it is a rite of passage that your gonna hit VR and jump back into an enemies attack and die

autumn knot
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hahaha

feral island
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Personally don't recommend using VR on HC toons

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The jump back requires practice...on softcore

turbid dome
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yea

feral island
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A random bolt or pool or AOE cast you ran out of but suddenly TP back in means you're always playing with the past in mind. It's very tiring

turbid dome
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tbh an option that shows an echo of you where your gonna go back to would be nice for practice

dry basalt
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hammer throw "enra tech" nodes, did it made the throw to do default throw when i take spiral and vortex?

feral island
turbid dome
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do the same with the other ones

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so like with enra tech, this is +80% more hit dmg, half extra projectiles, +4 mana cost

dry basalt
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did i get the enra bonus for spiral too when i take the orbit node?

turbid dome
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your hammers wouldn't be spiraling so that node would do nothing expect increase mana cost

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your hammer spiral can't orbit you if they aren't orbiting in the first place

dry basalt
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i mean did i get the 80% hit and 4% crit chance both from enra with spiral and orbit node

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or only the crit

turbid dome
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oh I'm dumb

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yes you get both

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I forgot the orbit had a part on enra tech

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if you get spiral, chain and orbit you get all the stuff from enra tech

dry basalt
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cool thanks, wonder if it can be viable big bonkers with that

autumn knot
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speaking of HC, do people still just rush the right side timelines and go empowered asap? and do people blast corruption levels too or kinda just hover low corruption until their build is put together then push to 300+ for Aberroth?

turbid dome
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I like the extra padding so a single mistep vs lagon isn't instant death

autumn knot
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yeah I was thinking the same. just follow the level curve

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im in no rush anyway

turbid dome
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also if your worried about lagon, specing into rebuke + brave the elements lets you face tank most of his stuff without worrying

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80% dr + 60% dr = a lot of dr

autumn knot
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rebuke might be a nice replacement for volatile reversal if I decide on it

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just sit in nuke attacks and channel it lol

small veldt
autumn knot
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think I'll be fine by the time I get to monolith lagon though. only thing I hate about lagon's fight is when you bring along a harbinger in that tiny ass arena

turbid dome
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getting 140% dr would be silly

autumn knot
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oh btw should I be overcapping all my res to 100%? I noticed the legion skeleton things can apply "mark on death" or something that does -25% all res. Or is there anything else I need to account for?

turbid dome
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so the first 30 poison stacks reduces poison res by a flat -2%

autumn knot
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oh I actually never knew that

turbid dome
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a read over of the aliments page will probably help, tho there are a lot of them

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there are also a lot of them

autumn knot
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with the bleed hammerdin build, since I'm scaling physical damage and smite does fire, is smite mostly there to just debuff via blind + give me more atk spd? smite does provide some extra damage, but it likely doesn't account for much of my overall damage right?

waxen nymph
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And the node Sacrifice (250% More Dmg) applies to Bleed applied by Smite too

turbid dome
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more hits = more bleed applications = more dmg for bleedy pally

small veldt
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And you can negate the health cost fully right?

turbid dome
autumn knot
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I did not know about either of those @waxen nymph that's neat

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so it's less so about the on-hit fire damage and more so about the fact that it provides another instance of a "hit"

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pretty cool

turbid dome
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unlike poe, any hit can apply any aliment inherently, assuming the hit has something giving it a %chance to inflict the aliment

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see draven's funny 5 dot forge guard build

waxen nymph
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When a node says XXXX deals More Dmg and doesnt specify anything else, it applies to everything from the Skill
The Main Skill, every subskills, any ailments applied by the Skill and/or Subskills

autumn knot
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kinda like that system

turbid dome
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so if you have a global 100% bleed chance, litterally any hit you do will inflict 1 bleed

autumn knot
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crazy

turbid dome
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and since all aliments have their own base dmg, you could be using a skill that does 1 dmg a hit and still apply big damage bleeds

waxen nymph
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And going above 100% give you a chance to apply another one

turbid dome
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tho as vlad said you want %More multipliers from the skills tree since that applies to the aliments

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oh yeah 150% bleed chance = 1 gauranteed bleed, 50% chance for a second bleed

autumn knot
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lol wtf

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that's really cool

autumn knot
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aliments

turbid dome
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le tools and the in game game guide have a page about ailemnts

waxen nymph
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Just had Hot Dogs for dinner

turbid dome
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vlad is an american confirmed

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🌭

alpine canopy
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it's completely forgettable tho

turbid dome
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thats what I was thinking but I wasn't 100% sure

autumn knot
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yeah noticed some cold enemy apply cold shred on me but couldn't see how much % it removed before it wore off

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the immortal legion's -25% is kind of a big deal though

alpine canopy
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Shred is 2% per stack, up to 20% at 10 stacks

turbid dome
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which due to how last epoch does its math, going from 75% to 65% res is only 10% more damage

alpine canopy
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The M4D echo mod is not all that serious, it's kinda like a 25% more damage mod - compared to the other modifiers it's a bit strong-ish, but also just having slightly over cap on the important resists like phys is already enough to be fine

turbid dome
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unlike poe where going from like 80% to 70% is like 50% more dmg taken

autumn knot
turbid dome
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its cause enemies get up to 75% res pen based on area level ( +1% res pen per area level)

autumn knot
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"Oh no I got inflicted by Flammability? gets 1 shot instantly"

turbid dome
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so with capped res your at effectively 0% res

autumn knot
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I see. Honestly I quite like the balance of LE with what I've played so far

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just finished my first SC playthrough and got Aberroth. HC seems so much more viable here than in PoE

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I currently have 2 level 95+ characters in poe's HCSSF but my god the amount of random 1 shots there...

alpine canopy
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The amount of random 1-shots out of nowhere here is definitely much lower

small veldt
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LE does ability vs build complexity great

autumn knot
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even with all the defensive layers

small veldt
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Not to hard to pick up since nearly all skills are useable

turbid dome
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tbh dots are a bigger threat than a lot of 1 shotty stuff

small veldt
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But enough variety to have a high build diversity

autumn knot
turbid dome
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theres a reason most sentinel builds use leonine helmet + champion regalia + eternal gauntlets

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even tho armor being worse vs non-phys still applies to non-phys dots with the % of armor applies to dots effect

autumn knot
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the armor applied to dot implicit I presume?

turbid dome
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yeah

autumn knot
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makes sense

turbid dome
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the one real defensive layer sentinel gets support for is armor

autumn knot
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I'm also just really enjoying playing HC without having to rely on a logout macro xD

turbid dome
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facts

autumn knot
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and also the overall visibility of what's going on and what to dodge

turbid dome
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the fact that poe balances around said macro makes me not want to do hc in poe

autumn knot
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like it's pretty clear when a boss is about to do a slam

turbid dome
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the evade mechanic also just makes me happy

autumn knot
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and it's also clear when you're in the middle of a giant pack of mobs eating 50 arrows at once

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but in poe, it's not clear when you've been mapping at T16 juiced maps and then outta nowhere the 1 enemy alive on the map somehow 1 shots you

turbid dome
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yup

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poe2 looks like its gonna be a lot better with visual clarity tho

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I do wonder if EHG is planning on adding a directional block mechanic to LE

autumn knot
turbid dome
autumn knot
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ye I played a blastrain marksman build for softcore, lv 96 now.. the eHP of my lv 67 hammerdin is like almost on par with that character's already lol

small veldt
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So correct me on this

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Smite with 5/5 attonement makes it free?

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And it can trigger off indirect uses

autumn knot
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yeah

small veldt
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That's huge

turbid dome
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yeah, 0 mana cost 0 health cost

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now granted most of the time you don't need 5/5 points in it given your gonna have healing and leech

autumn knot
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you'll need the relic to proc them indirectly though, but yeah it basically makes it cost nothing

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which also allows you to scale the damage of the previous node to +250%

small veldt
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Warpath

autumn knot
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ah

small veldt
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Can trigger smite

autumn knot
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that too

small veldt
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And i'm doing a smite warpath paladin atm

autumn knot
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that build always seemed fun

turbid dome
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warpath's trigger smite + vortex relic for throwing axes while channel warpath + idols that cast smite on throwing hit

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lots of smites

small veldt
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It's so much fun lol

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I'm still figuring it out but

turbid dome
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spin2win

small veldt
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And it autoplays, just spin and everything else casts itself

autumn knot
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any value to this affix on hammerdin?

waxen nymph
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Sacrifice or Attonement dont remove or decrease the Mana Cost

autumn knot
small veldt
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Yep

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Also smite gets an execute mechanic

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Tho, it adds +10 mana

waxen nymph
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It cost a lot of pts

small veldt
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True, and it's 9%

turbid dome
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assuming you don't increase it with like fissure

autumn knot
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mine has base 3

waxen nymph
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No

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Base is 3

turbid dome
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nvm I am dumb

waxen nymph
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No, hungry

small veldt
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Spreading flames good?

waxen nymph
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Meh

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For an Ignite Build why not

turbid dome
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I'm too used to the scepter affix that reduces mana cost

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mmm spellslingers

waxen nymph
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Or Wand

turbid dome
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that too

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or staff if your feeling a lil wizardy

waxen nymph
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I will be a DW Wizard, does that work ?

turbid dome
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as long as the offhand weapon is a sword

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call that the gandalf strat

small veldt
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Okay, warrior's fury is fun

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Gotta really work around it tho

waxen nymph
turbid dome
waxen nymph
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Probably not

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True

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I dont plan on Dual Attribute Stacking

turbid dome
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tbh scorn sceptre + forgotten sword would be a good combo

small veldt
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Yeah

turbid dome
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or just wand + forgotten sword

small veldt
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What's forgotten sword?

waxen nymph
turbid dome
waxen nymph
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Xd

turbid dome
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Jinx

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Got em

waxen nymph
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Writing a fake report about Engi on the Mod Discord to get him perma ban

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I wish the 3 set bonus and 2 set bonus were swapped

turbid dome
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Op

gusty abyss
turbid dome
gusty abyss
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on a set item?

turbid dome
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sorry premonitions of the future

small veldt
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Warpath shrine with warrior's fury

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It's wild

turbid dome
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Yes

feral island
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Vampire survivor

small veldt
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Yus

small veldt
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I you offset resistances and get 30% more, is reckless spin worth?

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Or let me rephrase

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If i have 105% elemental resistances, and i grab reckless spin, does that put my resistances to 75%

turbid dome
small veldt
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This gives me ideas

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Cheers for confirming

cobalt blade
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Warrior's fury tom

quiet hearth
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I hate that the belt drains too much mana to really be worth it, as does the node

cobalt blade
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The belt drains so fast, i am spinning 40-50% the size, making it weak.

Without the belt, i am draining way too slow to recover full mana with VR

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Warrior's fury...... yeet

lilac sparrow
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I want to apply as Aberroth's Abyssal knight but idk how a good void knight build looks like

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Any good suggestion

cobalt blade
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Do you guys prioritize vit or mana?

desert lodge
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vita

lilac sparrow
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Vitamins

cobalt blade
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Gotta stay healthy from necrotic and poison. I see gregory

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In the case of manaststacking ES, vitamin still more important yea?

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Or you guys have like a threshold? Say get 800 mana then focus vit

waxen nymph
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I think it depends on how much echoes you want to sustain

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I believe 800 mana allow you to sustain 1 echo with World Splitter

cobalt blade
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Putting up the ideal planner and i still have zero slot to put in vit

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My attributes are less than 20

turbid dome
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You can only put vit on helmet boots and chest plate so either make space there or be a sad vitality-less vk

cobalt blade
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Sad vitality-less vk it is FrightenedGroleWrongDirection

autumn knot
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my 78 hammerdin ripped to T2 julra ;_;

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thought since I was doing lv 90 monos no problem that a lv 80 dungeon wouldn't be so bad. purple beam + something else killed me lol

autumn knot
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2 levels away from big power spikes. oh well, we go again with same build

small veldt
cobalt blade
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Enjoy and yeet

small veldt
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Yep! I know there's no way to make it mana positive at 5/5, but i'm going to try to make it sustainable long enough to just delete screens

cobalt blade
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Highly sus that reduced cost is a trap

small veldt
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I might have mathed wrong tbh

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With mana cost reductions you can get -19

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This forum post is from 2023 , so not sure how accurate it is

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But someone did the maths then

cobalt blade
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Yep, seen that but still sad to see your spin getting smaller and smaller every loop cuz of mana recovery. However, bosses die in 2nd or 3rd loop. At least in my case in 700-800c

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Warrior's Fury is a trap

small veldt
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It's a fun trap tho

cobalt blade
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Much love-hate relationship

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While ES enjoyer bonk bosses to oblivion

small veldt
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Spin2win is the ultimate shut your brain off build

cobalt blade
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Me when i have 🥔 brain

small veldt
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Yep

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I have three chars i play atm, upheaval BM which is fairly active and requires active work to stay alive, Cold totem shaman which is also fairly active but kinda self-playing and now my Warpath paladin which is complete brain off mode

broken dust
small veldt
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Warpath is just one of those things you do out of pure enjoyement

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Guilty pleasure!

desert lodge
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i'm trying real hard to make my forge strike dude work

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despite how powerful the animation for forge strike looks, it doesn't do great damage

elder nebula
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Does armor shred influence bleed damage in any way?

waxen nymph
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No

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Armor only mitigate hits (because mobs cant have the Armor DoT affix)

waxen nymph
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My Void Wizard is on

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I just specced into DOrb and Smite

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It is on, baby !

turbid dome
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Yay

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Spec into time wave anomaly

waxen nymph
alpine canopy
# turbid dome *yet*

Well, on the plus side, if they ever did add that, it would just buff DOT builds since no enemies have armor kappa

cobalt blade
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if only the flat void is higher

cobalt blade
waxen nymph
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Damn !

feral horizon
turbid dome
cobalt blade
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already slammed a good 2LP last time.. dont think i will slam the 3LP. Probably gonna sit in my legacy stash and rot till i do another bleed build in the future

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heck..

feral horizon
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finally got a ring that pushed me to 100% block wohoo 🙂
bleed hammerdin

viscid adder
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I'm running à stats stacker vk, multistrike/erasing strike (smite & beam procs)
Using axe to have Intel equal to str, it is running ultra strong (and is crazy satisfying gameplay) for the moment. Do you see any reason it wouldnt work high corru ?

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Basically im focussing on str, void dmg and crit

waxen nymph
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What do you do with the Int ?

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Imo the problem you will have is, you are not stacking Vit. So you are not going to have any Flat Spell Dmg

cobalt blade
viscid adder
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Int is for spell dmg nah ?

weary wren
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press alt on a skill to see its scaling

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VK spells scale off vitality

waxen nymph
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VK tends to scale Spell Dmg with Vitality

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?

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Why the laughing emoji ?

viscid adder
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Cause i am laughing about me

digital surge
waxen nymph
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Be careful, Wander's Build are very Optimised

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And tend to lean a lot on dmg

misty thistle
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I'm really struggling on empowered monoliths, damage seems absolutely trash and no idea how to scale it

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Is warpath really that weak on beginner monoliths?

waxen nymph
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What you can do to get your Dmg going before getting a Apathy with Flat Crit is DW an Axe and a Sword

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But be careful DW come with you taking More Dmg

misty thistle
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Nah... I just watched a video of Dalkora doing 100s easily with 12k Warpath dps on sheet, mine is nearly 30k lol. Should I get rid of Void cleave for Sigils of hope?

waxen nymph
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You are playing Void Warpath ?

misty thistle
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yeah

waxen nymph
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I am not a fan of interupting my Channel

misty thistle
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You prefer sigils ?

waxen nymph
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Every time you interupt you reset the timer to spawn an echo

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So yes I prefer Sigils

misty thistle
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ok lets try that, and ill try to get an apathy with flat crit or void damage

waxen nymph
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Again, before you get that try DW (if you are not in HC)

misty thistle
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I was hearing that, think I could be ok at 2200 life?

waxen nymph
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Does it have Flat Crit on it ?

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2.2k should be enough for Early Empowered yes

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Are you near cap Res ?
Do you have any Crit Mitigation ?

misty thistle
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Needs work

waxen nymph
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https://www.youtube.com/watch?v=C1Fatdgib5w
Is that the one you were looking at ?

misty thistle
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I was using void cleave but thats the one i was gonna change to

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Before I start respeccing, think thats fine??

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I mean, I know Dalkora from Diablo and hes usually very solid with his builds

waxen nymph
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Not a fan of some of his passives choices

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But I like Hp and not dying

misty thistle
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Do you have your own guide, or someone you usually follow?

waxen nymph
misty thistle
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I never use rebuke, i dont like it, so this looks good

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Whoaaaaa

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sigil of hope is impossible to use lol

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@waxen nymph Sigil seems VERY strong, but is draining my mana at an absolutely stupid pace. Its only level 10 though right now so that could be it lol

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nvm. One 100 empowered monolith and its 17 haha

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Ok i understand how it works now. But still running into mana issues getting 4 stacks

feral horizon
misty thistle
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Yeah i had anomoly on auto cast

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What a bloody difference lol

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like a different build now

tardy mirage
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i dont use rebuke but im fine with it ... wish the duration of the buff was longer tho ... same problem i have with flame rush

misty thistle
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Im having wayyyyy more success after switching with Pvts ideas

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still using an apathys maw with no flat crit so thats something i need to look at soon

tardy mirage
#

flame rush is worse tho to be fair cuz if your holding the skill your actually moving so you almost never get to actually use the channeling buffs

autumn knot
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So with Volatile Reversal, if I had lower HP 2 seconds ago, would I lose HP upon casting it? And if I take this node, would I still lose HP or would it just not affect HP at all?

cobalt blade
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And wander's armor is near 8k tom

cobalt blade
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Also wander utilize rive for mana regain, even had mana gain using rive affix on helm

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Wander dont stack mana and dont use World Splitter. Its cool to see Warrior's Fury with another build variation. @waxen nymph thanks for the link but it is still a trap warpath variant omegalulportal

autumn knot
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yeah I guess the terminology of "restores" confused me on whether that meant your HP is reverted or it gives you positive amounts of HP if it was higher prior

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I kinda like that node then. I hardly ever use it for a heal and I feel like it's easy to accidentally go back to a lower HP value

cobalt blade
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If someone found a build that uses the node to not restore mana but gain 300% cooldown recovery. Let me know Bee

autumn knot
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hammerdin uses it that way

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which is the build I'm running right now. you pretty much just use volatile reversal for the debuffs

cobalt blade
#

You dont use alot of mana with hammerdin?

autumn knot
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definitely don't need volatile for any mana regen, that's for sure

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but naw not really. with throwing mana reduction, the hammers only cost 3 mana

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which is easily regen-able

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then occasionally you shield rush for 50 mana

cobalt blade
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I see

autumn knot
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sigils are auto-cast from the sigil node off of kills

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don't really find myself focusing too much on mana when I'm playing this build for the entirety of the leveling/endgame experience

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the only small period of time where I do have mana problems is in the early levels when I spec into extra hammers per throw + spiraling hammers and I don't have any -mana for throwing yet

cobalt blade
autumn knot
#

true, the auto-cast happens more so while mapping and blasting through mobs

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and it's more for a bonus on top of everything else rather than a reliance upon having at least 4 active at once

cobalt blade
#

Additive dmg. Same with holy aura

autumn knot
#

true, but in practice I don't end up relying on it too much until I have to manually cast it at times for bossing

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and even with that, you don't spam all 4 at once. can just add another one as the previous is about to expire

tardy mirage
tardy mirage
cobalt blade
#

4s... ancient reversal 4s too... prolly can upkeep the atk spd and ms buff with tiny bit of extra cooldown affix

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But mana 🥲

tardy mirage
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lol

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harbinger of dust and timerift have a 4 second duration so it falls in line

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delete desyncronous charge

quasi totem
#

Generally, how does crit vs flat damage hold up for Forged Weapons?

oak ferry
humble wraith
#

Hello, does any1 know if the fire pen with a sceptre in warpath's "cyclone of war" is global and works with smite?

waxen nymph
cobalt blade
#

Vladddddd gregory

waxen nymph
obsidian valve
#

is there any build for VK to begin with CoF player guys ? im following rive void knight on maxroll but got one shot/ range shot too many times while mapping

south ledge
#

Just play what's enjoyable to you. I lvld my VK with erasing strike. But I was also struggling a bit to survive

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Looking forward to level up my Foreguard with this. Time to revisit forged weapons minion build 🙂

obsidian valve
#

yeah i know but somehow im too squishy in 100 cor, any tips for farming as a cof sentinel bro ? i've just jumped into it for no more than 24h .

south ledge
#

Try to increase your health stat, and max out your resistances at 75%

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voidknight has great health leech

obsidian valve
#

please wait a sec, i will link the char, man i really need lots of tip for this

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (30) / Void Knight (61) / Paladin (5)

General:

▸ Health: 1,884, Regen: 31.72/s
▸ Mana: 283.42, Regen: 14/s
▸ Ward Retention: 20%, Regen: 0/s
▸ Attributes: 43 Str / 5 Dex / 5 Int / 18 Att / 31 Vit
▸ Resistances: 112% / 67% / 106% / 63% / 120% / 93% / 125%
▸ EHP: 2,891 / 2,677 / 2,891 / 2,922 / 2,891 / 2,891 / 2,891

Defenses:

▸ Endurance: 20%, Threshold: 377
▸ Dodge Chance: 3% (68)
▸ Armor Mitigation: 31% (1,292)
▸ Crit Avoidance: 50%

Damage Types:

Void, Fire, Physical / Melee, Spell

Buffs:

▸ None

Used skills:

Rive (25)
Void Cleave (23)
Anomaly (21)
Volatile Reversal (21)
Healing Hands (21)

dry basalt
#

You didnt leech because that helm disable it

#

i had the same mistake back then, i use peak with t7 vit and t7 health for my vk, wasted glorious item slam

obsidian valve
weary wren
#

U could also make healing hands your traversal skill and loose void cleave and take sigils of hope for more surivivability

obsidian valve
#

i will try every ways, thank you guys for these advices.

gusty abyss
#

Ow yeah, now to get a good exalted relic 😄

desert lodge
#

i ran minion vengeance forge guard for a while, then switched to rive scrap metal when i hit empowered monos

gusty abyss
feral horizon
#

crafting the right one, do i go for phys pen or stun chance?
bleed hammerdin

waxen nymph
#

Why would you want Stun Chance ?

feral horizon
waxen nymph
#

You dont hit hard, so you wont Stun anything

feral horizon
#

ooh it works like that huh, darn

#

phys pen it is then

waxen nymph
feral horizon
#

i guess blind or slow could be argued have a benefit, but yes phys pen is probably better

waxen nymph
#

Chill, Slow, Blind (you already have Blind in your passive I guess you are a Paladin, and in Smite)

feral horizon
#

i now realized phys pen with bleed is also a stat on the chest, so does normal(shared) phys pen not work for bleed? just hits? i always think bleed is based on the hit, but bleed is a fixed number right? just scaled with other multipliers.
now i can't decide what suffix i want ._.

waxen nymph
#

Phys Pen work for every thing phys

#

Bleed is Phys

#

It works

feral horizon
waxen nymph
#

Bleed deals a fixed amount of Dmg and gets multiplied by relevant Inc Dmg and More Dmg

#

Like the More Dmg in your Skill tree

feral horizon
#

well, it ate all my forging potential anyway, semi bricked 😦
t4 phy dmg and t4 bleed chance, and can't reroll implicit

waxen nymph
#

Oh no

#

Did you manage to craft phys pen?

feral horizon
#

well that was guaranteed since it was an open suffix, got is t2 on a crit i think

#

I think my old(equipped) one is still better for bleed

waxen nymph
#

Yeah definitely

old oriole
#

how good is damage penetration, fire pen specifically. Should i get as much of it as i can or is like 10-20% fine

waxen nymph
#

Fire Pen is a More Dmg

#

So if you have 10% Fire Pen you deal 10% More Dmg

#

It's good if you can grab it

autumn knot
#

hell yeah my shield at lv 77

#

spent the last 24 forging potential rolling affixes for 12% block chance lol

#

was really hoping I had 1 craft left to RoC it

old oriole
waxen nymph
turbid dome
#

congrats!

autumn knot
#

^-^ honestly im loving this build so far. I'm lv 77 and my eHP has already surpassed my lv 97 blastrain marksman in softcore that was pushing 400+ corruption. And even there, I was barely dying. Would mostly die to missteps or likely getting marked for death and not realizing it (didn't know to overcap res to counter this before)

#

feeling pretty good so far

turbid dome
#

sentinel + shield + ranged attack = tanky

#

melee + sentinel + no shield = owie

#

tbh tho the biggest fear with marked for death is if your using null potent as your chest armor

autumn knot
#

^ I can see that

turbid dome
#

loosing a chunk of DR ;-;

#

unless you seriously overcap

autumn knot
#

and yeah on my marksman I think I just capped everything at 75% thinking that was good enough until I was mapping on my hammerdin with my character sheet open noticing all my res dropping for some reason lol

turbid dome
autumn knot
#

appreciate the build suggestion from the beginning. got high hopes for this HC journey

desert lodge
#

i sit all my res around 75 so when marked for death comes up i have to be extra careful

#

before i knew it was a modifier i was getting crushed by spells thinking what the hell happened

autumn knot
#

can also use skills/potion that cleanse all negative ailments (I thiiiink this removes mark for death?)

#

but either way they'd probably just reapply it instantly plus you'd have to be super on top of it

desert lodge
#

yeah exactly, you basically go through the whole echo with it

autumn knot
#

Playing HC rn and I almost just had a heart attack bc my screen went dark and a pop up happened... lost connection to server lmao

digital surge
#

anyone got a good void VK Warpath build??

elder nebula
#

Hammer throw hits do not count as melee hits, right?

waxen nymph
#

No, Throwing

elder nebula
digital surge
turbid dome
#

Already got time and faith?

elder nebula
#

And it will be basically free

turbid dome
#

Reckless spin ❤️

small veldt
#

Yus

elder nebula
#

Would this unique be really good for a bleed hammerdin or still an exalted axe ould be best?

turbid dome
elder nebula
#

But what about the last line of text? I can double the bleed speed with a shield bash, wouldn't that be really good?

alpine canopy
#

like that axe might be nice on a vortex pennant build, but a very good exalt would probably be better

turbid dome
#

basically what toast said, the real strength is when your hitting a melee attack like 2 or 3 times a second

#

makes the bleeds go faaaast

elder nebula
#

Ok, I was thinking making 300-400 bleeds go twice as fast in combination with this node from volatile reversal would make killing bosses easier

alpine canopy
#

Maybe slightly, doubling their speed doesn't increase their total damage at all though

#

and if all you want is a bleed pop, you could pick up abyssal echoes to do it

tardy mirage
tardy mirage
turbid dome
tardy mirage
#

lol

tardy mirage
turbid dome
#

🤔 a warpath tree for a 2hander for pure mana gain and then a 1 hander tree for doing dmg

tardy mirage
#

its not tied to skill books ... its just a set ammount of points that can be different

#

like 10 or so

turbid dome
#

one of their teasers said it was the skill points from the skill books

tardy mirage
#

owo ic well gg

obsidian valve
turbid dome
#

excess leech turns into ward

obsidian valve
#

playing a void knight as a glass canon, sigh...

turbid dome
#

tbh until your embracing a specific combo or two its more a glass battering ram

obsidian valve
#

but still glass Facepalm

#

hope our axe boy will get some love in 1.2, i really enjoy the echo effect tbh

turbid dome
#

let me get to over 100% echo chance

#

Me Myself and I shall win the day

tardy mirage
#

ye its weird

#

echo chance caps at like 40%

#

unless you have a passive in a skill to double it

turbid dome
#

hey look another reason to use rive

tardy mirage
#

lol

#

well if you remove the 3rd attack rive actually feels kinda good

#

like a better dancing strike

#

i mean dancing strike has all the buffs on it ofc ... but like actually playing it feels kinda meh

cobalt blade
#

eww dodge rating.. that FP tho

#

The FG wearing this helm is gonna do a very fat roll dodge kappa

feral horizon
#

best way to finish this?
goal is block/block/all res/-dmg taken on block

seal endurance for a 50% rune of removal?

fallow python
#

is it much more difficult to just level with hammer nova as forge guard, rather than doing rive? I don't really like melee in this game too much

weak lava
#

Heya, anyone got a decent loot filter for a void knight world splitter erase strike build?

waxen nymph
waxen nymph
fallow python
cobalt blade
waxen nymph
#

Time to play Smite Devotion

#

Or World Splitter Forge Strike/Smelter Wrath

feral horizon
# waxen nymph >Add Block Effect >Seal Endurance That's what I would do

yea i'll either do that(or seal first so the block effect doesn't crit the endurance to t3 and fail the seal)
OR
seal->removal->add all res AND health.
a bit risky but bigger payout.
I have now completely filled my prophecies with exalted shield so i might get another t7 block also.

I think i might play it safe and not use the removal, then gamble big on my next t7 block shield i get instead.
all res would solve a lot of problems atm.
I think I might be able to switch one of my two gold rings for something else, which open up a whole lot of other rings that rolled well.

waxen nymph
#

Having 4 affixes on an Exalted improve the odd of succeding the seal

waxen nymph
#

Just so you know 1.2 will come with a major rework/revamp/rebalance on Sentinel

cobalt blade
#

warpath heavybreathing

#

I think EHG thinks warpath is quite stronk atm tho

feral horizon
cobalt blade
#

the tier u are sealing

#

not total tiers

waxen nymph
# feral horizon wait what? seal chance changes depending on how many other affixes there is?? th...

Finally, the information we've been looking for. Now I know EXACTLY how bad to feel when I fail a craft.


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feral horizon
cobalt blade
#

EHG definitely gonna change Time Bubble into actual Anomaly kappa

cobalt blade
#

i guess u can seal first at 3 affixes before adding the forth for tiny bit of extra success chance Bee

waxen nymph
#

Adding the 4th affix increase the chance of success

cobalt blade
#

whoops i see wrongly

feral horizon
#

i got all res to t4 and decided i wanted to reroll all affixes with 1 forging potential left and i got 26% block chance 🙂

cobalt blade
#

trying not to die to skelie packs

#

weeeeeeee 2LP at first empower, doubt anything gonna happen at 2nd empower

#

is it worth taking out 10 points from VK passive to get Blademaster in Sentinel passive 🤔

#

30% atk spd vs 10% crit multi and whatever i de-node in VK

waxen nymph
#

I am a huge fan of Blademaster

cobalt blade
#

10 points heavybreathing

#

to Slytherin

waxen nymph
#

What is your ign, Wicked ?

cobalt blade
#

getwicked76

waxen nymph
#

Spintobleed ?

cobalt blade
#

wing

#

mebbe take out future mind

#

still pain to lose 10% crit multi

waxen nymph
#

But you got plenty right ?

#

From your max mana

cobalt blade
#

~530 atm

#

but every 10 mana also = 1% crit multi from worldsplitter

#

decision decision decision

waxen nymph
#

I would remove Dread and 2 pts in Future Mind

#

This is just my opinion

cobalt blade
#

🤔

#

thats a decent trade

waxen nymph
#

Dont forget, Warpath double the AS scaling

cobalt blade
#

Yes

#

atk spd on warpath can feel ALOT different

waxen nymph
#

So its effectively 60% AS

#

Why SpintoWing ??

cobalt blade
#

hmm?

waxen nymph
#

Why that name ?

cobalt blade
#

its actually SpingtoWing

waxen nymph
#

Oo didnt realise

cobalt blade
#

just added the g at both end for kappa

waxen nymph
#

xD

cobalt blade
#

and sounds a little lazy

waxen nymph
#

Time to hit regular monos with my SpellVK

cobalt blade
#

🫡

waxen nymph
#

It was suprising smooth during campaign

#

Dmg was decent

cobalt blade
#

oof sounds way better than my bleed WP

waxen nymph
#

🤬🤬

#

Why cant we get Vitality on the Grand Idol but we can on Ornate

cobalt blade
#

Wonder if Idol crafting can do anything about that omegalul

grim fog
#

how easy is it 2 build a Void spell Sentinel?

waxen nymph
#

I am doing it rn

#

So far in regular monos, doing great

feral umbra
#

Dumb question but is there any way to be able to have a spear and shield at the same time?

cobalt blade
#

finally 🥹

feral umbra
#

sad spear noises

#

Thanks for the info though! Now I can just focus on pinning people to walls with javelin

feral horizon
#

Any tips for next upgrade?

I'll probably try to get gloves with block instead of void resist, i have 73% without the gloves.
The hunt for 3LP relic and boots continue...
Better idols.
Better relic slam.
Chest with more health and better implicit.
Ring without lightning resist(dead stats atm.)
https://www.lastepochtools.com/planner/oYJynV2A

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (30) / Void Knight (8) / Forge Guard (8) / Paladin (67)

General:

▸ Health: 3,283, Regen: 36/s
▸ Mana: 223.83, Regen: 10.8/s
▸ Ward Retention: 40%, Regen: 0/s
▸ Attributes: 85 Str / 12 Dex / 10 Int / 1 Att / 8 Vit
▸ Resistances: 110% / 78% / 104% / 91% / 112% / 99% / 88%
▸ EHP: 22,062 / 22,062 / 22,062 / 44,779 / 22,062 / 22,062 / 22,062

Defenses:

▸ Endurance: 69%, Threshold: 681
▸ Armor Mitigation: 77% (10,075)
▸ Block Chance: 87%, Mitigation: 61% (3,156)
▸ Crit Avoidance: 5%

Damage Types:

▸ Lightning, Physical, Void / Spell, Throwing

Buffs:

▸ Holy Aura (Passive)

Used skills:

Hammer Throw (20)
Holy Aura (20)
Smite (20)
Sigils Of Hope (20)
Volatile Reversal (20)

Used unique items:
cobalt blade
#

i think my bleed WP is pretty much completed

grim fog
waxen nymph
#

DOrb is nice

waxen nymph
#

This is what I am doing rn

#

Feels good so far

#

Just oblitarated Lagon

grim fog
#

I remember 1.0 Rive+Healin Hands

waxen nymph
#

Yeah... HH was busted though

elder nebula
#

Is this base actually better for bleed hammerdin? To me the wengari axe looks better, it only has 34% less chance to bleed on hit but it can have 16% bleed duration, wouldn't that stat be better?

tardy mirage
tardy mirage
#

your gonna get your bleed duration from uniques/legendaries and idols

#

so the tiny bit from that does almost nothing

#

vs an entire extra stack of bleed per hit

#

for max rolled dragon bone axe

#

they definately both work tho so like if you manage to get wengari axe with the better stats just use it

#

waaait

tardy mirage
#

itwengari axe wont work

#

check a look at the bleed chance effect

#

wengari axe is limited to melee hits

#

so it would litterally only be the duration

elder nebula
#

Ahhhh, true. I didn't notice it yet. Thanks!

tardy mirage
#

same

crude tapir
#

guys, do i play VK spin2win or nah? never actually played sentinel

tardy mirage
#

nah

#

its bugged rn

weary wren
#

they fixed it on the last patch

quasi totem
#

Would a 1h/shield forged weapon build work as weapon damage only or would it need bleed and/or ignite due to lower base weapon damage?

tardy mirage
crude tapir
#

so thats a yes? 😄

weary wren
#

yeah its easy and pretty strong

alpine canopy
weary wren
#

I think there is nothing on a shield that will boost the forged weapon build, 2H is way better

quasi totem
#

I mostly want to play with the auto-cast ring of shields 😛

alpine canopy
#

RoS does have some slight ignite synergy iirc

tranquil nimbus
#

so..... i have a bunch of manifest armor questions. I've done some searching already, but I'd appreciate any light yall can shed.

EHG said in ask devs that minions count as allies. I asked in ask community if manifest armor have ward, and someone said no. Is this all sources of ward? Will ward from healing hands to allies not work? or is this just ward generated from items

alpine canopy
#

Minions can have ward, I don't think there's any way to see it though. Notably, the missing health gained as ward affix doesn't function when given to minions

tranquil nimbus
#

so... I'd have to test by seeing how many hits it takes to kill the manifest armor in some semi controlled experiment

#

rough

#

I know the manifest armor doesnt count as its own minion, can it generate minions? like keepers gloves

alpine canopy
#

Yeah, or just giving them ward and making sure their health doesn't go down when they take damage (at least to verify that they are gaining ward)

alpine canopy
tranquil nimbus
#

any skills? so no fire aura or smite or whatever

#

ok

alpine canopy
#

Right

#

Another big thing is minions can't have attributes, so like they don't get the 4% armor from strength or health from vit

tranquil nimbus
#

manifest armor can have a forge breath. for player characters CDR doesnt work for skills not on the skill bar

#

does cdr work for manifest armor at all?

#

my guess is not because while the nodes specify a cooldown, the skill data rip from letools doesnt have a cooldown on the skills themselves... but maybe we're lucky/

alpine canopy
#

Also worth noting that you can remove forgebreath's cooldown

turbid dome
#

Hmm 🤔

tranquil nimbus
#

but it could let it taunt or whirlwind or charge more often?

#

I guess of those the one I'd care most about is taunt, followed by charge

#

is manifest armor affected by endurance

#

and stats the manipulate endurance

turbid dome
#

thats a good question

tranquil nimbus
#

🙂

turbid dome
#

I believe they can inherit endurance

#

given thats a more standard stat

alpine canopy
alpine canopy
tardy mirage
#

does smite life cost happen if smite gets triggered? cuz bleeding heart looks like the same effect and it doesnt add bleeds to you

#

least with idols

turbid dome
tardy mirage
#

ye but how about the smite passive

#

the one that eats your health

turbid dome
#

it should consume your health no matter how you cast/trigger smite

tardy mirage
#

ic

#

ok ye smite shrine scary with that passive

turbid dome
tardy mirage
#

trie

#

true

desert lodge
#

does the sentinal evade ever automatically cue up another evade in the opposiite direction for anyone else? it has gotten me killed so many times

#

i will evade away from an attack and automatically evade right back into it

tardy mirage
#

make sure you arent double tapping it

desert lodge
#

i'm not.

tardy mirage
#

make double sure

desert lodge
#

i would evade in the same direction if that were the case. i evade backwards into attacks

tardy mirage
#

never happened to me ever but i keep hearing it

alpine canopy
desert lodge
#

yes, offline

tardy mirage
#

ok that explains why i never see it ... but idk how lel

#

usually the bugs are the other way around

#

cuz of connection issues

alpine canopy
#

Seems to be an offline bug, unfortunately. Obviously a pretty bad one.

tardy mirage
#

ye thats bad

alpine canopy
tardy mirage
#

wonder if the abomanation bug still exists in offline

#

ye lol

alpine canopy
tardy mirage
#

ye its weird

#

cuz we already have a term for you having to cast a skill for something to apply

#

direct casting

alpine canopy
#

The funny part is, you cast attacks, too

#

obviously unrelated to cast speed

turbid dome
leaden crater
#

How good is Paladus for a void knight void smite on hit build?

alpine canopy
cobalt blade
#

Never thought it would reach the day whr my unique gear progressions for 2 chars be completed. Whats left are getting the perfect perfect non-unique exalted (correct base type with perfect t7 and t5s) and murder Abby

#

This cycle will be complete for me after that

turbid dome
cobalt blade
#

Engiiiiiiiiiii

tardy mirage
#

lol

feral horizon
leaden crater
#

Not at home rn so can’t check lol

iron ore
#

Javelin, warpath, judgement, lunge, multistrike, that's all I can think of

cobalt blade
#

There is also this that goes with Vortex Pennant

waxen nymph
leaden crater
#

Ooo

#

Thanks all

waxen nymph
#

And also you can self cast it

leaden crater
#

I could do multistrike and use a Shadow* Beacon when I get there as well 🤔

#

I like being this half caster anti-cleric

#

still gonna slot healing hands lol

leaden crater
#

Does the multistrike node that gives echoes more swords give more smites if slotted with the smite node too?

weary wren
#

Yes

#

Dreadful made a build with multistrike echo smite

leaden crater
#

👀

leaden crater
#

I’ll do that for a while then try my hands at a shadow beacon variant

carmine hinge
#

i've been trying some warpath build recently and noticed that Healing hands with Seraph blade and Cleric's hammer only procs with the first hit of warpath. Is it a bug or it will only proc with warpath's first hit?

cobalt blade
#

Intended. Same for Eye of Reen. They only proc on direct cast. Channeling doesnt count

carmine hinge
#

got it, thanks!

leaden crater
#

Spam click warpath

#

Ez

cobalt blade
#

Well it works cuz they adjusted warpath to hit immediately whoever comes into the zone omegalul

magic panther
#

Its an intentional change. Made me repurpose a few builds.

chilly peak
#

I mean, just imagine HH would proc on WP hits. 🙂 Just speaking out loud already says this must be intentional

magic panther
#

yeah, it led to some broken interactions

chilly peak
#

WP-Smite is one of the strongest Pally builds around. It would just be OP to add HH interactions on proc ^^

cobalt blade
#

Speenz and healz, you spinz while putting your handz tgt

kind crown
#

Questions to the pros here: how do Forge Weapons scale off equipped weapons when dualwielding? They add stats from both weapons?

waxen nymph
#

Add both

solid siren
#

Was there any big forge changes in the past year? I have played on release only and it was VERY slow clearing game

waxen nymph
#

It got a bit of love

#

Just a tiny bit

solid siren
#

So not enough to be on par with paladin or runemaster?

waxen nymph
#

It got a bit tankier, but still has quite low dmg in the passive tree

#

Its close to Paladin but Runemaster is another beast

kind crown
#

i can maintain around 250 stacks of ignite on a boss just with forged weapons

#

let's hope that is enough

#

need Fiery Dragon Shoes

turbid dome
#

basically forge guard is close to being on par with the rest of sentinel

waxen nymph
kind crown
#

Yeah, good point

turbid dome
#

are there gloves that give ignite pen

kind crown
#

Maehlin's Hubris but only for damage, not pen

#

Burning Avarice actually could do the trick

turbid dome
#

burning averice doesn't seem like a bad option

#

would def up the not die of your forged weapons

waxen nymph
#

Hum... Burning Avarice gives 19% Pen so 19% More Dmg

#

I feel like Maehlin Hubris still wins

turbid dome
#

but also minion leech

#

or does hubris also give leech

waxen nymph
#

No leech on Hubris

turbid dome
#

tbh biggest negative to burning is that its a soul gamba unique

waxen nymph
#

But converted the bleed chance from a Bardiche will end up in way more Dmg than 19% or even 38% More Dmg

turbid dome
#

true

waxen nymph
#

And you can always resummon your weapons

turbid dome
#

also true

kind crown
#

100% of Bleed Chance Converted to Ignite Chance means that the bleed chance from the Smelter's Might node also transform to ignite?

waxen nymph
#

Yup

kind crown
#

yeah then it's way better imo

waxen nymph
#

Yeah, the passives and converting a Bardiche with T5 bleed is going to be stronk

kind crown
#

i use 2x Eye of Reen

waxen nymph
#

For Ignite??

kind crown
#

yes

waxen nymph
#

Oo

#

400% Ignite Chance

#

Btw the Phantom Grip ring is kinda bug

kind crown
#

oh?

#

got 2 of those

waxen nymph
#

It seems to apply stats from all your gear to your FW

#

Not just gloves

kind crown
#

i noticed yes, cause i applied frailty and the only piece of equipment with frailty on hit was my relic

waxen nymph
#

So it might apply the boots' ignite pen. But not sure, and even if it does it a bug

kind crown
#

Even with bugs the build is C Tier xD

turbid dome
#

no matter how bad the forged weapon build is, phantom grips will always be an ok choice for most builds

#

flat crit chance for everything ❤️

kind crown
#

idd

turbid dome
#

Same thing with the prismatic gaze hat 🎩

#

It’s a little goofy

waxen nymph
kind crown
#

and you can use titan heart, trading +9% dmg taken for -15% dmg

#

Yeah confirmed; frailty on relic applies to FW

turbid dome
kind crown
#

ring is bugged

turbid dome
#

ring is super bugged

#

forge guard isn't anywhere near the best

kind crown
#

so does it work with amulet too? Then you could have extra pen

turbid dome
#

omegalul thats sentinel

kind crown
#

testing...

turbid dome
#

just to check, your not seeing frail stacks from you hitting stuff

#

to summon said forged weapons right

kind crown
#

no no

#

just the weapon

#

on dummy

turbid dome
waxen nymph
#

So, how would you do Phys Crit Warpath?

#

I feel like VK is the way, you take Warslash and Echoes. Cyclone of War for the Phys Pen and Base Crit (DW Sword and Mace)

iron ore
#

Not FG?

tardy mirage
#

sad died to being afk in hc lel

#

least put salt the wounds in bank

turbid dome
waxen nymph
# iron ore Not FG?

Why not, but why would I get for going FG?
Vk has a lot of dmg with echoes

waxen nymph
iron ore
#

Crit, AS and phy pen. Doesn't FG have more?

waxen nymph
#

Well tankiness but no dmg imo

tardy mirage
#

ye nvm im too dumb to play hardcore

tardy mirage
waxen nymph
#

It's fine I am a 200c warrior

tardy mirage
#

lol

iron ore
#

Is warslash a cleave?

alpine canopy
slow plaza
#

uhhhh it does and it doesnt

#

because it gives you a way of dealing damage without needing attack speed

#

so in theory you can run like the super hammer and not be affected as much as a normal warpath build

#

the only problem being your echo creation is based on your MS

tardy mirage
#

you would need to be extremely lucky that echo triggers on the warslash tho

slow plaza
#

?

#

every single echo created from warpath creates a warslash

tardy mirage
#

wouldnt the echo just be normal warpath?

slow plaza
#

have you not tried it?

tardy mirage
#

no

#

didnt

slow plaza
#

it still warslash's at the end

#

one moment

#

I have footage of it

tardy mirage
#

nice

alpine canopy
#

No way am I ever going to run event horizon on warpath 👀

tardy mirage
#

ye i thought it just wouldnt do it unless it triggered when it happened

slow plaza
#

this video is super outdatd

alpine canopy
slow plaza
#

but it gets the point across

#

yeah its a way of scaling warpath damage without scaling attack speed

#

it makes stuff like apathy's maw actually good

tardy mirage
#

ic xD

slow plaza
#

that video was pre 1.0 with bad gear, I bet you could hit way harder now

tardy mirage
#

ye prob

alpine canopy
#

Opens the door for leviathan carver, possibly, though only getting half benefit from the global warpath thing is a little unfortunate

#

there's also plague dragon tongue, then those 5 points could be skipped entirely... maybe higher floor, lower ceiling

weary wren
#

using volatile reversal will trigger the warslash so it works for lazy ppl that want to spam 1 button

quiet hearth
waxen nymph
#

Yup

quiet hearth
#

Too bad there is really only one base for that

desert lodge
#

i need to mess around with phys pen. haven't tried it, i use a lot of armor shred tho. is phys pen a suffix?

quiet hearth
#

Yep, and is essentially a flat more multi

waxen nymph
#

You could also go for a lp Renegade Will

quiet hearth
#

Oh I was thinking 2h lucerne for the flat crit

icy raptor
#

Hello, is Multistrike any good to trigger Smite or is Warpath better ?

quiet hearth
#

MS is decent but WP can hit the same target

icy raptor
alpine canopy
# waxen nymph The Melee Crit Multi one?

Yeah, that one for sure. I'd need to do the math on renegade... it's possible that between the multi per VK point and katana or naal's you would have enough crit multi that the extra speed would help a lot.

#

(not accounting for other affixes)

leaden crater
#

How does this skill set sound for a Shadow Beacon Smiterstriker?

Multistrike, Smite, Erasing Strike, Healing Hands, Devouring Orb

Maybe I could do volatile reversal over devouring orb and just cast regular d orbs iunno yet

quiet hearth
#

I have found four of the judgement gloves playing a VK, Im being mocked

turbid dome
warped night
#

damn. I really tried to give multistrike forge strike a fair shake but my build instantly improved by just swapping from multistrike to rive

#

feelsbad

turbid dome
#

rive moment

warped night
#

feels like EHG forgot any sent skills that aren't named erasing strike, rive, or smite exist

turbid dome
#

palarus is cool, but why another smite one handed sword ;-;

warped night
#

it also blows my mind that there's no way to convert any of rive, multistrike, or vengeance to void or fire

alpine canopy
cobalt blade
warm summitBOT
leaden crater
#

I found one

elder nebula
#

Does bleed have a cap at 999 stacks on an enemy or is it just that the tooltip can only show until 999 but you are able to stack more bleeds on an enemy?

viral mesa
#

Guys anyone play paladin judgement here pls?

waxen nymph
#

Which way are you playing it?

#

@viral mesa

marble veldt
#

void warpath any good?

waxen nymph
#

Yes

scenic gyro
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (31) / Void Knight (5) / Forge Guard (25) / Paladin (52)

General:

▸ Health: 3,582, Regen: 54.39/s
▸ Mana: 174.23, Regen: 9.2/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 8 Str / 1 Dex / 1 Int / 20 Att / 12 Vit
▸ Resistances: 121% / 104% / 112% / 74% / 64% / 71% / 73%
▸ EHP: 14,211 / 14,211 / 14,211 / 19,028 / 12,745 / 13,599 / 13,865

Defenses:

▸ Endurance: 58%, Threshold: 716
▸ Armor Mitigation: 54% (3,594)
▸ Block Chance: 90%, Mitigation: 47% (1,817)

Damage Types:

Fire, Physical, Void / Melee, Spell, DoT

Buffs:

▸ Holy Aura (Passive)

Used skills:

Judgement (24)
Vengeance (20)
Holy Aura (20)
Healing Hands (22)
Volatile Reversal (20)

viral mesa
#

Like this

waxen nymph
#

Oh! Its the Conc Ground Stacking

#

I havent played it but I know about it

#

Do you need help ?

small veldt
#

Smite is very nice with warpath yeah

chilly peak
scenic gyro
dry basalt
chilly peak
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (31) / Void Knight (11) / Forge Guard (5) / Paladin (66)

General:

▸ Health: 4,736, Regen: 27.65/s
▸ Mana: 236.23, Regen: 11.78/s
▸ Ward Retention: 96%, Regen: 0/s
▸ Attributes: 99 Str / 24 Dex / 24 Int / 24 Att / 27 Vit
▸ Resistances: 106% / 118% / 74% / 76% / 108% / 101% / 108%
▸ EHP: 19,808 / 19,808 / 19,658 / 38,831 / 19,808 / 19,808 / 19,808

Defenses:

▸ Endurance: 61%, Threshold: 1,019
▸ Dodge Chance: 4% (114)
▸ Armor Mitigation: 76% (9,165)
▸ Crit Avoidance: 5%

Damage Types:

Fire, Void / Spell, Melee

Buffs:

▸ Holy Aura (Passive)

Used skills:

Warpath (27)
Smite (20)
Holy Aura (20)
Sigils Of Hope (22)
Volatile Reversal (20)

chilly peak
#

Swadling and FotM are only stat sticks here (Red Ring(s)). Took the one cause the stats fittet halfway and the other cause of the lucky LP drop

viral mesa
waxen nymph
turbid dome
#

the quick look to see why your dying a lot is "Do you have crit avoid or reduced bonus dmg from crits capped"

bitter hamlet
#

Do you guys think an Attunement/ Mana stacking Judgement Pala with World Splitter would work?
Like using Judgment to dump all my Mana and regen it with Volatile Reversal/Rive or Vengeance and Mana regen?
I kinda worry it would just end up being Erasing Strike VK but worse but the Idea sounds fun to me.

turbid dome
#

its def a bigger boom each time you slam with that, tho the mana regen part is worrying

bitter hamlet
#

I was hoping the Deliverance and Holy war Node in the Judgement tree will make it doable but since there will still be a dps downtime I worry about having to spent a lot on defenses since leech won't really work I guess
Edit: Just realized I can just run Healing Hands but still, hoping the dps downtime won't be to much.

turbid dome
#

your dps downtime with that is entirely based on how much mana regen you have

#

would be a little funny to see you using time and faith + max attack speed rive to regen mana like its focus

scenic gyro
#

I did a similar build ages ago, you can solve your mana and sustain problem with direct cast smite+HH on smite

#

Takes some investment though

bitter hamlet
#

And with world splitter I don't really need to build much if any crit strike chance because of the extreme Mana cost of Judgement so I can use those slots on accessories for mana regen too

bitter hamlet
scenic gyro
#

Also the double smite cast on direct cast(smite tree)

bitter hamlet
#

Makse sense, that probably regenerates way more than using Time and faith with rive or vengeance

#

I forgot that time and Faith also works with smite lol

#

thats really neat

turbid dome
#

the fact that double smite on direct cast and vk echoing smite are two different doublings is always funny to me

#

owobyss everyone gets a smite

bitter hamlet
#

Oh I forgot that gifs don't work but it's the "Smight me allmighty Smiter" from Bruce almighty

waxen nymph
bitter hamlet
#

that does actually sound really fun too, might go on the bucket list. What weapon do you use and do you include Devotion?

waxen nymph
#

Me? A wand and the Forgotten Knight Sword

waxen nymph
bitter hamlet
viral mesa
#

anyone can help me do julra4 pls

jagged palm
#

Any good erasing stike build?

turbid dome
orchid hazel
#

Hey guys, question about forge weapons. When it says "when a piece of gear stats apply to forge wepaons", does that mean...

  • Implicits only?
  • implicits + affixes with "minion" (minion damage, etc.)?
  • just affixes meant for the player will now also apply to forge weps?
autumn knot
#

in HC, what corruption level do people usually push to that's considered "safe"?

#

like say I'm trying to get to level 100

#

feel like going over 300 is not smart

#

guess I'm kinda wondering if those level 100 guys on HC just keep pushing indefinitely and get there doing like 600c+ or if they tend to go a safer route between 200-300c

#

This is my current bleed hammerdin build at level 88. Still working on getting the right gear optimization going but I'm afraid to push too high of corruption too fast. Doing 150-ish right now and it's not so bad. Would appreciate some insight 😄
https://www.lastepochtools.com/planner/Ap6DnGRB

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (30) / Void Knight (5) / Forge Guard (8) / Paladin (58)

General:

▸ Health: 3,130, Regen: 36.82/s
▸ Mana: 140.98, Regen: 13.12/s
▸ Ward Retention: 97%, Regen: 0/s
▸ Attributes: 32 Str / 12 Dex / 10 Int / 1 Att / 8 Vit
▸ Resistances: 146% / 96% / 113% / 95% / 95% / 92% / 103%
▸ EHP: 9,869 / 9,869 / 9,869 / 15,048 / 9,869 / 9,869 / 9,869

Defenses:

▸ Endurance: 48%, Threshold: 626
▸ Armor Mitigation: 64% (4,628)
▸ Block Chance: 50%, Mitigation: 49% (1,830)

Damage Types:

▸ Fire, Physical, Void / Spell, Throwing

Buffs:

▸ Holy Aura (Passive)

Used skills:

Hammer Throw (20)
Holy Aura (20)
Smite (20)
Volatile Reversal (20)
Sigils Of Hope (20)

alpine canopy
# orchid hazel Hey guys, question about forge weapons. When it says "when a piece of gear stats...

It means all stats on that piece of gear that can be applied to minions are transferred, implicits and everything included. Certain things just don't work or aren't applicable to minions, like attributes, missing health gained as ward, and complicated stuff like skill procs.
Affixes that say minion already apply to them since they are minions (technically, they also gain the stat - for example, "minion damage" gives them "damage" as normal, but their special effect causes them to also gain "minion damage", which doesn't help them at all because they don't summon minions).

turbid dome
orchid hazel
#

wait a min... ^ is that one of thosee "certain things that don't work"?

turbid dome
#

probably

tardy mirage
#

most unique effects dont yet

turbid dome
#

damn you non inheritable affixes

tardy mirage
#

they said they would look into making them tho in the future

#

not that one specifically xD

#

i vaguely remember that from 1.0

orchid hazel
#

Do you guys also know if stats can apply past 100%? let say a node applies stats of item at 70%, AND an item that applies stats at 70% == does that mean that same item will apply stats at 140% towards the minion?

turbid dome
#

given how the animated armor nodes, I'd assume they would stack

tardy mirage
#

they stack

orchid hazel
#

damn

tardy mirage
#

nothing found

#

but imma guess you talking about the forged weapons one

#

rn its bugged so its alot stronger than it should be

orchid hazel
#

aww lane, but yea phantom grip

tardy mirage
#

ye rn it is giving you % of every equip on your char and not just glove

orchid hazel
#

lol that's busted af

tardy mirage
#

ye not intended ... afraid once it gets removed tho it will be irrelivant oof

#

they already struggled before it got added

#

but idk

lilac sparrow
#

How to play VK warpath

quiet hearth
#

spin, echo, keep spinning

alpine canopy
chilly peak
waxen nymph
#

Time to swap ??

turbid dome
tranquil nimbus
#

does 'Force of Impact' (armor->damage for manifest armor) scale with %armor increases on the body armor? What about %armor increases elsewhere?

warped night
#

it's just the flat armor on the body itself

quiet hearth
#

I honestly think having FG minion scale with your items innately would be a great take.

warped night
#

manifest armor does innately scale with your armor pieces and forged weapons do scale with your weapons

quiet hearth
#

It doesnt, you have to take nodes, that isnt innately

alpine canopy
#

All FG minions innately scale with certain equipment slots, you don't need nodes for it

warped night
#

The nodes make it scale further with them

alpine canopy
#

Yep, there are nodes on MA to add weapon and shield scaling to it, but innately it's just armor

quiet hearth
#

Right, I mean like really scale, you shouldnt need to take all those nodes to make him operate properly

tranquil nimbus
#

does anyone else feel like we're being trolled by +level to Manifest Armor being a Helm prefix instead of Relic?

quiet hearth
#

Yeah some of those are weird

warped night
#

definitely would make more sense on a relic

#

although it's not like MA lacks for damage

quiet hearth
#

It kinda does, mostly becuase it's attack skills dont work half the time xD

turbid dome
warped night
#

who needs attack skills when you can just bonk it with shield throw lol

tranquil nimbus
#

so.. Virtue of Patience is the node on the Healing Hands tree just before Seraph Blade. It slows your 'cast speed' among other things, but then Seraph Blade converts Healing Hands into a melee attack. Is melee attack Healing Hands affected by cast speed, or attack speed?

#

sorry, found that one with the search, nvm, it scales with cast speed and it might be a bug

alpine canopy
#

It scales with melee attack speed when it's a melee attack. All the cast speed stuff on the HH tree gets converted to attack speed.

quiet hearth
#

I wish Sent had a fire melee spam that wasnt shield bash, of course if WP worked with HH we wouldnt have this issue.

waxen nymph
#

Rive used to convert to Void

#

The next step was getting a Fire Conversion

quiet hearth
#

Yeah, would love to see Rive getting a fire conversion

#

I just wanna have a good feeling melee attack to abuse Ruby Fang set with

warped night
#

fire and void conversions for the sent auto attacks when

#

maybe give one lightning too

quiet hearth
#

No one uses AAs in this game

turbid dome
#

Forged weapons do kappa

quiet hearth
#

Those are things, not people, no matter what the void tells you engi

heady ginkgo
#

Healing hands void knight its a good build to make 3k corrupt on this patch?

#

tell me

autumn knot
#

for bleed hammerdin in HC, what's everyone's thoughts on using Flayer's Pride shield or Salt the Wound gloves instead of exalt items? Feel like those uniques favor offense over defense

waxen nymph
#

I like Flayers

#

Not a fan of Salt

#

You already have a lot of Pen as a Sentinel

autumn knot
#

eternal gauntlets (especially with the experimental affix) seems pretty crucial for survivability against DoT