#🔱┃sentinel

1 messages · Page 40 of 1

foggy heron
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hit like a trucks

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though

quiet hearth
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Devouring orbs instead of abyssal echoes when WPing when

foggy heron
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warpathing

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I get it

quiet hearth
foggy heron
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turret orbs are the best

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that's my expert opinion

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even without shadow bacon

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:p

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orbit one could be good also

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the explody ones, annoying to use

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nevermind orbit is amazing

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also

quiet hearth
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I havent used it in so long I dont even remember what the skill feels like

foggy heron
alpine canopy
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Or even if it let you proc them in some way, like "if you have fewer than X orbs active, ES casts dev orb"

foggy heron
quiet hearth
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We need more triggers honestly

foggy heron
quiet hearth
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havent heard of it

foggy heron
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it was just a bad joke xD about another game

quiet hearth
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I want something that turns MS into single target

foggy heron
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and I almost sure it can be good

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rogue fire decoy, big explode screen wide

alpine canopy
foggy heron
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what

alpine canopy
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worst case, you can pivot into beecoy

foggy heron
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why all my idea are either bad or taken

alpine canopy
foggy heron
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or both

alpine canopy
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the game has been out for years

quiet hearth
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I never did do the bee minion build

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Because you're not memeing hard enough, I promise I am the first ruby fang set user.

foggy heron
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@turbid domewhere would an expert like you spend the three last pts ?

turbid dome
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Abyssal expanse can be nice given hollow orb stops each successive rift from getting bigger

foggy heron
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all I want from this abilities

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is single target

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it's more a support ability for me

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but nothing fits

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I mean the clear is amazing on voidrift

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such a crazy abilty

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can't complain

turbid dome
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bigger area = easier to keep big enemy inside of damage area

foggy heron
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yeah I could bamboozle myself to think that

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let's go :p

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you're kinda right

turbid dome
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or ignite chance I guess but ima guess your not scaling fire dot dmg at all

foggy heron
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no

alpine canopy
foggy heron
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I'm a big boy, no dot here

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only big hit

turbid dome
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if you can stun people the extra damage to stun is nice

foggy heron
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I can't stun bosses

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:/

turbid dome
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not with that attitude

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given the number of times I've stunned void bird dude and then died because his next attack becomes wacky is a lot

alpine canopy
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Basically max this

turbid dome
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op I didn't even notice that wasn't maxed

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yeah max that

foggy heron
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I thought 5% duration was meh

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a wasdte of pts

alpine canopy
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This one is questionable, not sure you're even spawning void rifts unless you're using the abyssal echoes node for them?

foggy heron
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not using abyssal echoes

turbid dome
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hollow orb sits there and creates rifts

foggy heron
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I didn't read it well, it's only void rift dmg 🤔

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void rift only procs on kills

turbid dome
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yeah

foggy heron
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the clear is amazing but probably not amazing for me

turbid dome
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thats why moving them to where you erasing strike is good

foggy heron
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yeah it helps sometimes when there is a mob that is annoying for me to deal with

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the orbs could kill it

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tanky magic mob

alpine canopy
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I'm not sure abyssal orb's rifts scale with rift damage - it specifically says they scale with rift area, I'd test to make sure personally

foggy heron
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not a rare so no voidbeam

quiet hearth
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I want voidbeams to be good, I really do

foggy heron
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voidbeam is good, my build is doing great

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:p

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joking, idk

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I'm doing very welll though

turbid dome
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I'm a little shocked there isn't a devouring orb node for hitting a rare/boss

quiet hearth
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That...is a good point

alpine canopy
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I guess if you have no ignite chance, you could spec this and if abyssal orbs apply ignite, then they probably scale with all the rift stats

turbid dome
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but it only makes void rifts when you kill something near it

quiet hearth
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yeah but 45% is annoying and then what engi said

foggy heron
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I guess it's better to embrace the crazy clear

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and be happy

turbid dome
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its node for single target is the shooty abyssal orb node

foggy heron
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no good node for single target

quiet hearth
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some skills are just designed that way, maybe one day a unique

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Just stack pen to the moon

foggy heron
turbid dome
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just explot that every spell in vk gets 2 dmg per vitality

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also yo yo yo base 6% crit chance

foggy heron
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when you clear anything that survive get banged by several beams (not always but pretty oftern with tanky rare in a sea of trash mobs)

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sometimes mobs spawns adds

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boss*

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like the last phase of erebos where he summons stuff, I could insta the last phase

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lot of tanky mobs are VERY BIG

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the insects one

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anyway

quiet hearth
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make the beams chaining and attaching to things instead

foggy heron
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lot of fun for me

foggy heron
foggy heron
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beside cheese

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:p

waxen nymph
foggy heron
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and I don't share their love

foggy heron
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it makes me sick

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if you make a dish and add one layer I'm okay

waxen nymph
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See you. There are things I cannot excuse

foggy heron
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@waxen nymph btw since you have my back now 😉 I can bully anyone and you will protect me right ?

alpine canopy
foggy heron
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I heard some ungodly things

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I accept it now

alpine canopy
foggy heron
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ppl find it tasty

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idk

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cheese cake, mac and cheese with only cheese

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pizza with 3 layers of cheese

alpine canopy
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Yes, but not like what they do in a lot of those videos, what they do is like an insult to cheese

foggy heron
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when I was a child and made our "french" version of grilled cheese kinda, I barely cheese in it

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I would remove half the amount my mother would put

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sneakily

quiet hearth
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heresy

foggy heron
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before cooking

quiet hearth
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That would make it easier

foggy heron
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nobody can hurt me

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I have high contact

foggy heron
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when I make pizza I cook it (like very very well) slightly burnt

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if not I feel the cheese too much and it's bothering me

turbid dome
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I’m bad at cutting a pizza

foggy heron
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where are the pepperoni ?

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what did you do with them

turbid dome
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I ate them already

foggy heron
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really .

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?

turbid dome
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Yes

foggy heron
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you are even weirder than ppl that like cheese 😮

turbid dome
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Wait

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You don’t like cheese

foggy heron
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yeah

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I like when it's subtle

turbid dome
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Straight to public execution

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Cheese is 70% of my diet

foggy heron
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I like french cheese though(some of them)

turbid dome
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87 slices of American cheese 🇺🇸

foggy heron
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I like this one

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doesn't work 😔

turbid dome
foggy heron
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yes this one

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I like it

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@turbid dome is there one that is better ?

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what's the go to

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I'm sure there is a consensus

turbid dome
foggy heron
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tbh

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I just buy any shards I need if I needf it badly xD

turbid dome
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Don’t forget you can respec them at the blessing respec goober

foggy heron
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👍

turbid dome
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So just swap to what you need at the time

foggy heron
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I'm trying to do last ruin harbinger

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I was told it's an annoying one

turbid dome
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More suffix is good for hybrid hp

foggy heron
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so I need to grind 150 corruption

turbid dome
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More class is good for skill level shards

foggy heron
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I should be the only dumb person buying void pen weapon on the market

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to get shards

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xD

foggy heron
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does it count when void beam are htting the ennemies ?

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would I be permanently immortal :p

waxen nymph
shy gust
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Am I misunderstanding something about this, I have 1000% healing effectiveness wouldn't that mean 300 ward on cast?

foggy heron
waxen nymph
shy gust
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definitely not getting anywhere close to it

quiet hearth
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isnt that node bugged?

waxen nymph
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And also you are supposed to get more than 300 because of the nodes before
Ward per Attunement, and then Heal conversion > Ward if you have the LL affix

foggy heron
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Im getting banned soon

midnight pine
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can someone suggest a general lootfilter that isnt build specific

turbid dome
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Highlight all the generic rare affixes? (Like hybrid health)

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Hide low level bases if they don’t have an affix you want to shatter

midnight pine
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just looking for something to copy paste. plenty of people share their filters thanks

turbid dome
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If Heavy’z updated their filter for this cycle + mini cycle you could grab that

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But honestly learning to use the filter making tool in LE is a very important skill to get

midnight pine
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meh i dont play enough to get that deep into LE its like my 3rd tier choice of game

turbid dome
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valid

midnight pine
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nothing really changed in this patch for items right?

turbid dome
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its still 1.1

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this new mini cycle had no balancing

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beyond warpath's change

quiet hearth
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'change'

turbid dome
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shenanigans

quiet hearth
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I need to become a mod like Vlad so I can abuse my powers too

feral island
tardy mirage
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owo this game has shield weapon too xD

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monument of protection axe

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poe has one too but its a claw xD

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sad it doesnt add to shield throw ... just bash and rush

alpine canopy
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So as long as it doesn't say "other allies" then it applies to you, too

turbid dome
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give void knight a node that makes you count as an enemy

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idk what this will do

feral island
sand bough
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please tell me a good build to start ?

alpine canopy
turbid dome
sand bough
cobalt blade
# turbid dome

Wth Engi! I thought u added another slice of cheese (the white triangle) to triggered @foggy heron

waxen fiber
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heyo, just came back to the game this afternoon, does anyone know if they've updated the interaction between healing hands proc on melee hit and warpath? will it proc continually throughout warpath, or still only once at the beginning?

cobalt blade
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I see warpath gregory

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And no, HH doesnt proc all the way. Only once on initial hit

waxen fiber
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ah, lame, thank you

cobalt blade
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That was some nice 🧀 talk you guys had

turbid dome
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mmm cheese

cobalt blade
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I bet the VOID breathe cheese and smells like cheese

turbid dome
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thats the moon

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duh

cobalt blade
turbid dome
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jade kelp
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any forge guard builds worth it

digital surge
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Ok the VK bonk build is coming along nicely bow i have 450 mana and no cd on erasing strike. Its like Bonk followed by echo bonk bonk

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Goid sustain on ST too

late loom
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That’s what I’m trying to get to but I’m not sure when I can swap to it, starting to struggle with rive 85 in my second empowered monolith

digital surge
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Found a 29% mana chest and have 18 forge potential left to get from +1 to +2 erasing and 2 suffixes on it. Think its a brick

shut gorge
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anyone find that running a good exalt is better than trying to smash uniques? i keep wanting to bring uniques into the build but losing the affixes aren't worth their special effects.
only lv 80 maybe it's a higher level thing?

cobalt blade
lunar hazel
late loom
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I didn’t thank you, I’m working on a batter apathy maw arm, my double exalted sword feels better but I’m still a work in progress

cobalt blade
gusty abyss
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The best thing, is that you double up on Cyclone of war buffs ^^

fluid gulch
fluid gulch
wanton iris
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is it possible to make World Splitter 2h axe with rune of ascendance?

waxen nymph
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No, it's a boss drop

quiet hearth
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still hunting for that squirrel helm

flat valve
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Since forged weapons inherit stats from your weapon, does that mean they also get cull if I were to equip the last laugh?

quiet hearth
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only number stats

hazy scarab
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Any Warpath enjoyers interested in theorycrafting a fire build with me?

turbid dome
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@cobalt blade I summon get wicked a warpath enjoyer to helpout this theorycrafting request

quiet hearth
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Dont use eye of reen, step one

turbid dome
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is warpath weird with ignites too

quiet hearth
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Not really? You hit, you ignite like anything else

quiet hearth
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unless the new weirdness is causing issues, would have to test it, but Im downbad until my controller gets here

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It might be here before xmas as long as it's taking xD

foggy heron
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is it good ? 🤔

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seems like a solid body armour

turbid dome
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no idea what is is, some of its node mention it

alpine canopy
gusty abyss
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and hits at twice your attack rate, important addition

turbid dome
waxen nymph
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I suppose Draven was referencing the change to Eye of Reen making it only procc once per Channel

turbid dome
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Yea

gusty abyss
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Finally drop +4smite idol, drain all forging potential fixing the other prefix leaving 2 crappy suffixes, LE life xD

turbid dome
gusty abyss
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Oh well, atleast I hit the +smite

turbid dome
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damn

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like I could maybe try to think up a silver lining but that endurance threshold is stinky

quiet hearth
turbid dome
gloomy onyx
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greetings everyone... I'm wondering if it is possible to level up as a caster smite/healing hands paladin. I want to work toward cArn_'s smite/HH build which is a melee range caster. However, I've been following a leveling guide Tonybing which uses a twinked setup and focuses on using warpath as its mobile fire DoT delivery system. I'm level 44 right now. cArn's build video ==> https://www.youtube.com/watch?v=EL1vTMlBucU and Tonybing's level build video ==> https://www.youtube.com/watch?v=Imc_WX7uJYw. I have all of the items except the Soul Fire relic.

jagged oriole
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i'm considering trying out a warpath build but idk what class to get

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i was considering paladin for just some easy to apply buffs

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but feels like you kinda need to do fire dmg and combine with spells if u use pali

unique shale
late loom
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3 lp shadow beacon worth using until i get something going

harsh nova
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it's going to be better than anything you can find this cycle @late loom

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a 3lp shadow would compare / beat a 2lp apathy or world splitter in damage any day

late loom
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no way sick

harsh nova
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pen is good for suffix

alpine canopy
grim fog
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Does this work on Indirect cast of Healing hands with Rive?

normal warren
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Fellas maybe it's been asked already a lot, but how is pally rive + hh this patch? I know the ward gained is a lot low, but is it still "viable" to farm high corrupt monos?
What's the overall consensus: better 2 handed crit, 1 h + shield?

alpine canopy
grim fog
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My only gripe with that build is how inmobile u can be sometimes you just "stop" and do damage

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I switched to Thunder Smite + HH later on

late loom
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LMAo i cant void cleave with shadow beacon 😦

mossy lotus
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Can anyone point me to a planner for a solid VK erasing strike build?

rigid mulch
cobalt blade
fluid gulch
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need some input from folks here. this is my current build without armor: https://www.lastepochtools.com/planner/oYy28n4o
I have 2 options for armors - which would y'all recommend? I'm leaning towards increased bleed duration because I have reduced bonus damage taken, and bleeds can last longer which should let me stack more.

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (27) / Void Knight (8) / Forge Guard (6) / Paladin (66)

General:

▸ Health: 2,104, Regen: 26.31/s
▸ Mana: 329.14, Regen: 11.04/s
▸ Ward Retention: 96%, Regen: 0/s
▸ Attributes: 32 Str / 10 Dex / 24 Int / 3 Att / 17 Vit
▸ Resistances: 101% / 80% / 73% / 86% / 74% / 104% / 51%
▸ EHP: 4,915 / 4,915 / 4,819 / 5,687 / 4,867 / 4,915 / 3,964

Defenses:

▸ Endurance: 66%, Threshold: 458
▸ Armor Mitigation: 34% (1,712)
▸ Block Chance: 44%, Mitigation: 38% (1,126)
▸ Crit Avoidance: 41%

Damage Types:

▸ Lightning, Physical, Void / Spell, Throwing

Buffs:

▸ Holy Aura (Passive)

Used skills:

Sigils Of Hope (22)
Holy Aura (20)
Smite (20)
Hammer Throw (21)
Volatile Reversal (20)

cobalt blade
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Ignite warpath do get lotsa support from gear, but only like 4 nodes across all 4 masteries including the base class sentinel itself (just like bleed variant)

cobalt blade
tawdry quail
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hello is voidknight good for bosses?

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i cant decide if i go voidknight or paladin

mortal rapids
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Judgement paladin is very powerful for bossing

tawdry quail
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haha i wanna be void tho

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imma go void

stiff cradle
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Dumb question, but what is considered the strongest Paladin build currently?

meager dew
cobalt blade
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reduced cost

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but not a leo helm

tawdry quail
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Omg i keep crashing on map loading screen

chilly peak
meager dew
hazy scarab
chilly peak
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I think Palarus is a must have if you go for a hit Warpath, btw exactly where I started it with a 4lp palarus.

I guess I need to merge the char to make it working, it went to legacy. Let me chwck

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (31) / Void Knight (11) / Forge Guard (5) / Paladin (66)

General:

▸ Health: 4,736, Regen: 27.65/s
▸ Mana: 236.23, Regen: 11.78/s
▸ Ward Retention: 96%, Regen: 0/s
▸ Attributes: 99 Str / 24 Dex / 24 Int / 24 Att / 27 Vit
▸ Resistances: 106% / 118% / 74% / 76% / 108% / 101% / 108%
▸ EHP: 17,161 / 17,161 / 17,030 / 27,116 / 17,161 / 17,161 / 17,161

Defenses:

▸ Endurance: 61%, Threshold: 1,019
▸ Dodge Chance: 4% (114)
▸ Armor Mitigation: 66% (5,437)
▸ Crit Avoidance: 5%

Damage Types:

Fire, Void / Spell, Melee

Buffs:

▸ Holy Aura (Passive)

Used skills:

Warpath (27)
Smite (20)
Holy Aura (20)
Sigils Of Hope (22)
Volatile Reversal (20)

chilly peak
#

Have some side-upgrades for several slots, for example Orians and Gloves, to push EHP even further.
This was my farming setup to be played with a fast mage, so I needed Orians.

meager dew
#

is smite spell damage the focus of the build?

chilly peak
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Firedmg or dmg while channeling, as that boosts everything

hazy scarab
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I've been running Volcanus with pretty much the same everything else

chilly peak
meager dew
chilly peak
meager dew
#

never reached 1k 😄

meager dew
#

I found that even at 6-700 I can get 1 shot quickly

chilly peak
#

I see. Guess a 3 or 4 LP Palarus is still BIS, bit that could work as workaround.

meager dew
#

playing erasing strike vk now, around 400, and even timeline bosses are dangerous, like if I get hit by rahyeh's big meteor, I die

chilly peak
meager dew
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I found even these imperial packs dangerous

chilly peak
#

The above char is older than those, but I feel he would have had his fun 🤭

meager dew
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I find it very hard to scale ehp with sentinel though

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I had high armor (with 70+% applying to dot), good resistances, around 3k hp, and still did not feel super tanky

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though at 700, I found even the mana stacker sorc squishy, so it is probably a piloting issue along with suboptimal gear 😄

chilly peak
#

There is many factors that can conteibute here to EHP.
F.e. the above planner doesn't show all defense.

And yes piloting is half of the defense job. Warpath helps here nicely, as it forces you to never-stand-still.

rugged heath
#

So I used a rune of ascendancy and got a Monument of Protection, how fun is that Shiled Bash build? is it just a meme?

meager dew
chilly peak
hazy scarab
meager dew
meager dew
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I found boss and harb abilities in high corruption do extreme damage

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quite often over 10k with capped res and armor

chilly peak
#

The above planner is an actual char, you can see from some rolls and that you can select "actual" values. It is not a theorycraft
@hazy scarab

meager dew
#

and I assume it is even worse at 1k or 2k or whatever corruption you guys are farming 😄

chilly peak
meager dew
#

quickly

hazy scarab
meager dew
#

what's wrong with LEtools as website?

chilly peak
meager dew
#

that pally has quite good gear though 4.7k hp is massive

chilly peak
#

Yeah sure. You can't outgear everything. There comes a time when you need to engage with every mechanic to raise the bar higher.

meager dew
#

and with the chest and the red ring it surely is tanky, but good luck getting those with those affixes 😄

chilly peak
#

Thanks to Nemesis 🙏GigaChad

meager dew
#

I have only 1 rr, got like 50% phys dmg on it...

chilly peak
#

Took me still quite a few rings and chests, lucky slam on the latter tho

meager dew
#

I play cof, so no rings for me

chilly peak
#

I'm CoF too and we get everything more easy in average ^^

hazy scarab
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (30) / Void Knight (3) / Paladin (64)

General:

▸ Health: 1,462, Regen: 70.23/s
▸ Mana: 187.77, Regen: 8.8/s
▸ Ward Retention: 3%, Regen: 0/s
▸ Attributes: 50 Str / 0 Dex / 0 Int / 17 Att / 8 Vit
▸ Resistances: 143% / 139% / 123% / 84% / 60% / 112% / 82%
▸ EHP: 3,793 / 3,964 / 3,793 / 5,696 / 3,298 / 3,793 / 3,793

Defenses:

▸ Endurance: 72%, Threshold: 292
▸ Dodge Chance: 1% (19)
▸ Armor Mitigation: 63% (4,340)

Damage Types:

Fire, Physical / Spell, Melee

Buffs:

▸ Holy Aura (Passive)

Used skills:

Warpath (21)
Holy Aura (21)
Lunge (21)
Smite (21)
Sigils Of Hope (23)

Used unique items:
hazy scarab
#

oops

chilly peak
#

I'm not even close in how much Favor those top guys farm. But once I got my farming Setup I can reliably see a RR every 2-3h.

chilly peak
meager dew
#

so I am leagues below you, and many leagues below the top guys, I have seen 2 RR in hundreds of hours (have not been going for ring prophecies though)

chilly peak
meager dew
#

well, the max was 10 afaik, but yes, I am at 12 for quite some time now

#

in 1.0 I played bleed falconer and torment warlock, around farming only around 300-350c

chilly peak
#

r12 is the first game changer.

Some relaxed beacon farming did the rest for me.

And don't feel too bad. I didn't see a single Red Ring my first 1k hours

meager dew
#

what is beacon farming?

chilly peak
cobalt blade
meager dew
#

also, I got a lp4 decayed skull, and now I am trying to get a good exalted helm to slam on it, is that a stupid idea? I am using seed of ekkidrasil now, with 10% endurance slammed on it, but I used exalteds as well

chilly peak
# meager dew what is beacon farming?

You look for a Beacon Echo with a nice layout you like, you activate 2x the same 40% Buff (for example enemies enrage half health) and cancel the beacon at around 50%. Rinse amd repeat.

Makes me easily 100k per hour. I know top player do twice or more, but I play kinda relaxes in comparison I guess

meager dew
chilly peak
meager dew
#

beacon echo is what gives you visibility in the echo web?

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is it written somewhere that it gives extra xp? :S

chilly peak
#

I learned that from FrozenSentinel, was some strat that was shared here on the discord in... I guess it was around early 1.1?

chilly peak
#

After XP gain in high corr after 1.0 was nerfed, this was the top favor strat people came up with

meager dew
#

so you just farm that and that's it, you don't care about the rest of the echoes or stability gain?

fluid gulch
#

for high favor/exp farming, yes this is the way. frozensentinel says he gets ~240k favor/hour with hardcore farming

#

get to 50%, tele out, back in again

meager dew
#

what is 50%? when you reach the half of the bonus stability?

fluid gulch
#

when the beacon is 50% charged

#

it shows on the right side under the map

meager dew
#

ok

chilly peak
meager dew
#

so you almost complete it (find the beacon and charge it half)

meager dew
fluid gulch
#

doesnt prophecies give far better returns? especially with rank 12 giving 2x drops

chilly peak
#

I found that way of farming never helpful or promising at all tbh.
Phropecies are plain better to me

#

Either I farm bosses for their loot/blessing or I farm favor (and the last activity is of course: spending favor)

meager dew
#

it makes sense 🙂 I just never put too much thought into it, I just "played", and if I found an item, I stockpiled it away for a different build

fluid gulch
#

it was always best for me to stack prophecies with 2x use + 2x drop to get the drop i wanted.

meager dew
#

btw, thanks for your time and the education, much appreciated

meager dew
#

but I did not do the dedicated favor farming, so I kinda weaved this in to the "normal" (=amateur) gameplay

#

so I farm echoes, spend some time trying to find the nemesis, do the timeline boss at either max stability or when there is enough stability

fluid gulch
#

honestly that makes sense haha

#

but the way i try to approach is to stack prophecies doing 1 thing rather than all over

#

like if im gonna try to slam stuff, i'll find julra or temporal prophecies

meager dew
#

but not too much, as then the screen gets polluted with loot

#

my mistake is probably that I have 1 generic loot filter, and I pick up loot for all type of builds

fluid gulch
#

yea that will hurt you especially with the loot boost currently running

meager dew
#

so I actually see items that are not useful

fluid gulch
#

even rn with a semi tight filter, the screen is clunked up with affix drops

meager dew
#

I don't know how can a filter be made that filters out useless loot, and keeps useful

#

even for good builds I am not even aware of

#

I just have a list of affixes and check for their sum tier

#

which is obviously bad, as some affixes are not useful together

fluid gulch
#

yea i give up farming for multiple classes at one go

#

unless your build is so well done that it's just fine tuning then you can make a super tight filter

meager dew
#

shame the filter has length limit

#

though otherwise it could be as slow as creating a new stash tab 😄

fluid gulch
#

lmao a 300 rule filter

#

each time a boss dies the game pauses for 3s to figure it out

meager dew
#

creating a tab takes several minutes 😄

meager dew
meager dew
fluid gulch
#

yeah it does, i think its a function of how much stuff you have in your stashes

meager dew
fluid gulch
#

i didnt say anything 😄

meager dew
#

probably I should though it is just not fun to do so

#

but if it repaired the performance of the stash (though only creating a new tab or switching between cycles is bad), it would worth it

fluid gulch
#

yeah i feel like i should too but its so much junk that i cant be bothered to clean it up lol

meager dew
#

for the beacon farming, is there a preferred timeline? for example my instinct would be to avoid spirits of fire (I don't want any of those volcanic pyromancers), and possibly other timelines with nasty mobs on it
or you just port out and reroll the map if you don't like the enemies?

lunar hazel
#

He already mentioned FrozenSentinel. Just go find the video.

fluid gulch
#

i dont think it matters which timeline it is, as long as it's a beacon

chilly peak
# meager dew for the beacon farming, is there a preferred timeline? for example my instinct ...

Timeline doesn't matter too much imo. The Echo layout is more the interesting question. Imperial Warcamp is clearly S-Tier here, but always hard to find one when you need it.

Many small and/or high density maps can do the trick. You usually want either a quite open or a straight forward map layout to reach your beacon quickly.

For getting 100 in HC I just grinded Underground Lakes ("open" layout), was ok'ish to me

lyric dirge
#

did they fix healing hands not scaling with attack speed when using seraph blade?

cobalt blade
#

another low melee void flat FrightenedGroleWrongDirection

lunar hazel
#

Let the disappointment flow through you. Join the Bazaar Side.

digital surge
#

18 melee void doesnt make a huge diff

#

But slamming 115+ and a fat mana roll on it does

lunar hazel
#

each extra point for Erasing Strike that you can get from uniques could be 12 flat since the typical build doesn't fill the node 😁

digital surge
#

Yeh need at least 22 in erasing for it to even function

#

Cos the 12 stacks of time rot = 100x% dmg is way too good

lunar hazel
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (20) / Void Knight (78)

General:

▸ Health: 3,166, Regen: 25.26/s
▸ Mana: 621.71, Regen: 11.28/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 31 Str / 1 Dex / 1 Int / 1 Att / 61 Vit
▸ Resistances: 66% / 52% / 71% / 74% / 69% / 78% / 78%
▸ EHP: 8,810 / 7,811 / 9,276 / 17,408 / 9,058 / 9,647 / 9,647

Defenses:

▸ Endurance: 60%, Threshold: 703
▸ Armor Mitigation: 73% (6,987)

Damage Types:

Void / Spell, Melee, DoT

Buffs:

▸ None

Used skills:

Erasing Strike (21)
Volatile Reversal (20)
Void Cleave (20)
Anomaly (20)
Abyssal Echoes (20)

lunar hazel
#

To sacrifice dmg but still work, you would take a point from the slow dmg node.

digital surge
lunar hazel
#

it's the same 2 point though, going 4 is not a must-have

cobalt blade
#

welp the t7 is reserved for flat crit, i can only slam a t5 flat void 🥲

digital surge
cobalt blade
#

gib me that but on a better flat void 2lp worldsplitter

rancid lantern
#

Can Forged Weapons use the set bonus from Ruby Fang Cleaver?

#

i reckon not

#

that reminds me, @quiet hearth did you ever go around making that ruby fang cleaver build

digital surge
cobalt blade
cobalt blade
#

all the mana cost lines basically dont work for me

lunar hazel
#

I would've wanted to use the melee area for Rive's 2nd hit myself. But since those lines don't really work, it may turn out that build is better off with another weapon.

cobalt blade
#

I am just too stubborn to use Apathy

lunar hazel
#

Is Sword Catcher too defensive for warpath?

digital surge
lunar hazel
#

It's ok to ignore lines on the weapon, as long as the remaining lines are strong enough for your build.

#

The latter part is the question.

#

Jasper's Searing Pride has been widely used in fast hitting builds while ignoring the up to 9 levels it can give to various mage skills. Apparently the 1h Vengeance mace is a good generic weapon with other skills, too.

cobalt blade
#

Well, difference between apathy and world splitter is about 40 void flat and guaranteed doom. While worldsplitter offers mana, mana regen and crit multi. I picked the latter

#

I can apply doom with siphon and shaterred chain

void frigate
#

Is the forgemaster set worth keeping till far ends or is it too bad to be worth?

#

Like, if it isnt, what is like the cutoff lvl/corruption

cobalt blade
#

wow first ever sword catcher i looted with +6 skills, other lines are on the higher end of the roll too

#

and then you see nemmy screw it

turbid dome
cobalt blade
#

Engiiiiiiiiiiiiiiiiiiiiii!

turbid dome
#

Wiiiiiiiiiiiiiiiiiiiiiiiiiiiiicked!

jagged oriole
#

redemption in holy aura says it increases healing effectiveness but it doesnt mention healing effectiveness jsut +X% healing

#

am i right to think it doesnt work with skills that scale with healing effectivness

turbid dome
#

slap that in tooltip hunt I guess?

jagged oriole
#

whats that

jagged oriole
#

i figured it out lol

#

if yall wanna check i posted pics

#

im kinda cooking up some warpath autocasting spells paladin

#

kinda like COC in poe

tawdry quail
#

Whats the best meta build for voidknight?

turbid dome
#

infinite bonk erasing strike

tawdry quail
#

What is bonk

turbid dome
#

erasing strike + world splitter + 100% crit chance + void well + a lot of max mana + no cooldown for erasing strike = you just spam erasing strike forever

jagged oriole
#

btw if something like healing hand says "gives XYZ when cast on allies" does it work if it casts on a mob and affects u?

#

or when it says allies is it exclusively NOT YOU

tawdry quail
#

What is the base crit strike damage in LE?

turbid dome
#

most skills have 5%

#

some skills get like 6%

#

dots can't crit

tawdry quail
#

I asked about crot damage

#

Not chance

turbid dome
#

oh

#

200%

tawdry quail
#

Ok

#

And what is the maximum possible

turbid dome
#

but also void corruption is in vk's tree so thats like a free 70% crit multi

turbid dome
tawdry quail
#

Void damage is dot afaik

#

Just like poison

turbid dome
#

you can do void damage as a hit or as a dot

tawdry quail
#

That is so cool

turbid dome
#

for example erasing strike is a hit that is void dmg

tawdry quail
#

Greattt

turbid dome
#

every damage type has both hit skills and dot skills

tawdry quail
#

I noticed this game has no gem system like in most rpg games, why is that

turbid dome
#

because each skill has its own skill tree

#

if your meaning like poe

jagged oriole
#

cuz theres no support gems cuz skills have their own stuff

turbid dome
#

If you mean like socket a gem and get +5 dex from it, just put a dex affix on the armor

tawdry quail
#

Nah i mean like diablo gems that give fire damage or health or crit damage etc.

turbid dome
#

like in the Fate series (Not the animie, the arpg)

jagged oriole
turbid dome
jagged oriole
#

engi have u ever used a pali?

turbid dome
#

a bit

jagged oriole
#

do you think this can affect me if im solo

#

and get free 10% reduced dmg of a type

turbid dome
#

yes

jagged oriole
#

in poe allies is exclusively NOT YOU

turbid dome
#

you are your own ally in Last epoch

jagged oriole
#

if nobody got my back i know i got my back type shi ok

turbid dome
#

because if you weren't why do some nodes say "Allies but not you"

turbid dome
#

but yeah if your auto casting Healing Hands get both of those less dmg taken nodes

jagged oriole
#

gotcha

turbid dome
#

especially the less necrotic one for the loyalist packs in this event

jagged oriole
#

i still need to actually create the lvl 1 toon

#

and grind

#

but

#

build sounds like it could be fun

#

tho ngl mana sounds like an issue lmao

#

autocasting sigils and smite and healing hands etc

turbid dome
#

make warpath cost 0 -> mana regen

#

or also use a 2hander and get the extra mana regen while warpathing node

#

OR

jagged oriole
#

im still building the toon on a builder rn but

turbid dome
#

use VR to regen your mana

jagged oriole
#

ill get ur opinion after

#

vr?

#

virtual reality?

turbid dome
#

volitile reversal

jagged oriole
#

SPIN IN REAL LIFE TO KILL MOBS?!

#

now thats gameplay

jagged oriole
turbid dome
#

its like meta on every sentinel because it makes enemies take like 60% more dmg

#

but basically you would spin for 4 seconds -> use VR -> get your mana back

#

like wicked is doing with their mana dump warpath

jagged oriole
jagged oriole
#

and atm im running smite healing hands aura sigil warpath

turbid dome
jagged oriole
#

i do spec into -10% spin cost of warpath but tbh idk how the warpath mana cost works

#

like does it scale over time

turbid dome
#

its the flat listed channel cost

cobalt blade
#

I see warpath gregory

turbid dome
#

unless you have the warrior's path thing that increases the channel cost every second you spin

cobalt blade
#

stack start and arrival

#

boom 60% damage taken

jagged oriole
#

thats kinda dumb strong lol

turbid dome
#

its getting reworked next cycle so its not a must take on every sentinel

#

also just gonna shout out the game guide (both in game if you hit esc and its on last epoch tools)

jagged oriole
#

btw

turbid dome
#

its actually giga goated

cobalt blade
#

dont play like my warpath variant

jagged oriole
#

for the idea im going for

cobalt blade
#

its unpopular omegalul

jagged oriole
#

what kinda weapon yall think i should go for

#

2h?

#

some stat stick staff ?

turbid dome
#

if your casting spells, you could do sceptre + shield cause pally has passives for extra flat spell dmg with a shield equiped

#

but you'd need more mana regen

#

but you'd also have block chance

#

which is a lil strong

jagged oriole
#

im just not sure if id use much block stuff but i havent finished doing the tree so maybe ill have a bunch of loose points

turbid dome
#

if you can sustain the mana, go scepter + shield

turbid dome
jagged oriole
#

atm my warpath looks like this

turbid dome
#

probably grab an ironglass shield for the highest implict block chance

jagged oriole
#

smite global spell dmg mana cost down and thats about it

turbid dome
#

-30% elemental rez is easy to deal with

cobalt blade
#

ooo smite per sec

jagged oriole
turbid dome
#

you can also get the vortex relic and then get smite on throwing attack idols ( @cobalt blade that does work right?)

cobalt blade
#

yesh

jagged oriole
#

mhm i did see but sadly a lot of smite crap is for lightning

cobalt blade
#

thats one of the popular build

turbid dome
jagged oriole
#

probs something like this then

gloomy onyx
#

greetings everyone... I'm wondering if it is possible to level up as a caster smite/healing hands paladin. I want to work toward cArn_'s smite/HH build which is a melee range caster. However, I've been following a leveling guide Tonybing which uses a twinked setup and focuses on using warpath as its mobile fire DoT delivery system. I'm level 47 right now. cArn's build video ==> https://www.youtube.com/watch?v=EL1vTMlBucU and Tonybing's level build video ==> https://www.youtube.com/watch?v=Imc_WX7uJYw. I have all of the items except the Soul Fire relic. As a side note I'm posing the question because I expect that the leveling build is going to slow down and become less efficient as I march toward levels 60 and 70. The tooltip DPS for Warpath is 1926, but the DPS for Smite is 2707. If I altered the skills/passives smite would be higher.

jagged oriole
#

realsitically i'd get warpath skill points from gear anyway

jagged oriole
turbid dome
#

but also like a T6 elemental res affix (or lower based on what gear slot its on) completely counters reckless spin

#

wicked ghoul's question is for you and your love of warpath

cobalt blade
turbid dome
jagged oriole
#

i have yet to get the lvl1 toon created

turbid dome
#

I said Wicked not Siduri

jagged oriole
#

oh mb

turbid dome
#

all good

jagged oriole
#

also some of the nodes are annoying me lol

turbid dome
#

which nodes?

jagged oriole
#

"healing effectiveness" except its not written as such so u got no clue if it works

#

cuz i got lots of stuff that scales with healing effectiv

#

so this could either be a must have or a eh node

cobalt blade
#

also DPS tooltip is not as accurate

gloomy onyx
#

I have the following (all zero LP):

  • Firestarter's Torch
  • Prism Wraps
  • Avarice
  • Calamity
  • Cradle of the Erased
  • Arboreal Circuit
  • Sun Wreath
  • Vortex Pennant
#

Only fire and physical resist are at 75%, the others are in the 20-50 range

jagged oriole
turbid dome
#

ok respect for using the maxroll one

#

but like the last epoch tools one is right there

jagged oriole
#

huh why lol

turbid dome
#

last epoch tools ❤️

jagged oriole
#

i remember when i first started playing this ppl shat on lastepochtools

#

and said maxroll better

#

lol

turbid dome
#

ima find those people and smack them

jagged oriole
#

also 217% inc healing effect lol

turbid dome
#

I'd drop faith armor and just plan on getting a leonine helmet

#

given its implict gives up to 85% reduced bonus dmg from crits

jagged oriole
#

that works, i was forcing it instead of light of rahyeh

#

also had divine essence

#

but i maxed valor

#

for health + healing effectiv

cobalt blade
jagged oriole
#

if i removed faith armour id probs aim for divine essence 5 with the ressu + some light of rahyeh just some free dmg and movespeed

#

also 76 flat spell dmg naked is kinda nice lol, i can just focus on % spell dmg

turbid dome
#

you might not need 5 points in it given its chance on healing yourself

cobalt blade
jagged oriole
turbid dome
#

also thats probs your go to base right there

gloomy onyx
jagged oriole
turbid dome
turbid dome
jagged oriole
turbid dome
jagged oriole
#

also the shield is kinda placeholder

turbid dome
#

I'd personally go with a nice exalted ironglass shield (2nd highest level base), just cause that makes it easy to cap block

jagged oriole
#

hm okay

#

also gives an item slot for just slapping ele res

#

or whichever type i need

turbid dome
jagged oriole
#

outside of faith armoud u think i'd need to change anything else?

#

also @cobalt blade since u like this kinda stuff by the sounds of it wanna look into it?

turbid dome
#

ideally you get the block chance affix and the less dmg taken on block affix on it

jagged oriole
#

hmm okay, i was just thinking block and block effect tho i could always seal one

turbid dome
#

so like a T5 block chance shard (on shield) is +10% block chance and a T5 less dmg taken on block is 9% DR...

I normally get most of my block effectiveness from the 2by2 idols that can give like 400 of it each

cobalt blade
turbid dome
#

so ironglass with 45% block chance + warpath's node (20% while spinning) your at 65% block chance before any other investment

cobalt blade
#

I take this for rings

lunar hazel
#

and gloves if poss

cobalt blade
#

atk speed is always reserved for my gloves omegalul

#

like movespeed to shoes

jagged oriole
#

now comes the hard part of opening the game and going thru story QQ

turbid dome
#

if you have keys do the campaign skips

jagged oriole
#

cant one of u join my party and speedrun me quickly lol

turbid dome
#

I'm at work

jagged oriole
#

i dont have a toon on 1.1

turbid dome
#

and addicted to forever winter

turbid dome
jagged oriole
#

i had one on harbis but it reset

jagged oriole
turbid dome
cobalt blade
#

me ish away from pc

cobalt blade
jagged oriole
#

if one of u helped me

#

how fast would it be to get me like idk to lvl 1 to 30

tawdry quail
#

i guess Voidknight doesnt need a shield

jagged oriole
#

like just kickstart thru the boring start

tawdry quail
#

Siduri some ppl finished campaign in 2 hours on youtube

turbid dome
tawdry quail
#

but there is no point in rushing

turbid dome
#

you are not that guy

#

its very janky and just released early into early access because the community asked the devs to do it

jagged oriole
#

how should i level up my toon tho

#

cuz until i get points in the right places i feel like trying to do the warpath autocast thing while leveling would be hard

turbid dome
#

I normally start with warpath and the flat void dmg node

#

then swap to the auto cast thing

#

any flat you can get = op for the first 5 acts of the campaign

cobalt blade
#

^ and as much movespeed u can get

turbid dome
#

your guns are a last resort

turbid dome
#

thats a montage someone made in its closed alpha

#

but it takes the your not that guy to the next level

#

if your guy has basic weapons + nothing spooky on your back most enemies will just ignore you cause your just a random scav

cobalt blade
#

Warhammer 40k and Terminator vibe

cobalt blade
meager dew
#

for anomaly, does lingering memory work when time bubble expires?

meager dew
turbid dome
turbid dome
cobalt blade
turbid dome
cobalt blade
turbid dome
#

but also shotguns against anything person sized 👍

lunar hazel
#

will the shots echo more shots on my future gun VK? 🤔

void frigate
#

I will ask again as my quest was lost in the crossfire, is the forgemaster set worth using or is it just like most other set items where its just better to use a good unique or strong purples

turbid dome
#

sunforged set buffs you, not your minions

#

its also a set item so not really

void frigate
#

ye, but you get the +3 to his skills

#

so I saw some value

turbid dome
#

legendaries > set items

#

given you can get +4 to those skills on exalted gear/legendaries

#

assuming their helmet or chest armor affixes

void frigate
#

okay, so like, for most classes whenever you get to empowered monoliths there is a value fall off

#

for set items

turbid dome
#

other than the lightning meteor set, yeah (stardust + 1 flat lightning spell dmg per int is strong)

#

set items are suppose to get a complete rework sometime in the future

void frigate
#

I hope cause its a shame

#

I always liked set item gimicks whenever they were implemented in a fun way, kinda missed oportunity, but I have a hard time seeing how they could rework them

#

perhaps adding a slamming for set items? like legendary set items? idk

#

amma rebuild my forge

turbid dome
#

Sets are in this current spot cause they didn’t want sets to be like in d3 where every build was just using sets

void frigate
#

makes sense, I suppose its hard to balance for both normal items and sets to have them be relative to oneanother

turbid dome
#

I still think you should be able to slam stuff onto the set bonus

alpine canopy
#

There are a handful of useful sets and standalone set items, but there are not very many sets at all either, which is a big part of why there aren't many useful ones. They stopped developing more of them after introducing legendary items because they wanted to wait until whatever change to sets they make gets put in. No ETA though.

#

Apparently they already know what they are going to do with them, they just haven't implemented it / I'm sure they'll also want to release some new set items finally to go with the changes, and they just have other priorities atm.

turbid dome
#

ye

jagged oriole
#

also where tf do i disable tutorials

turbid dome
#

in the options somewhere

jagged oriole
#

i searched didnt find

#

im on a new pc so

turbid dome
#

it should be in the left most tab of the options menu

#

I think by streamer mode?

#

could be complete cap

jagged oriole
#

wtf

#

im blessed

#

2nd zone in the game

#

unique from boss

#

its the companion axe but i mean good rolls

jagged oriole
turbid dome
jagged oriole
#

i dropped another harthenon

#

tf

#

is there increased unique drop rates lol

#

im at 3 uniques in 6 zones

turbid dome
#

yes

#

this kill imperial skeletons event has a lot of drop boosts during it

smoky hamlet
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (26) / Void Knight (5) / Forge Guard (10) / Paladin (72)

General:

▸ Health: 1,743, Regen: 36/s
▸ Mana: 220.11, Regen: 8/s
▸ Ward Retention: 52%, Regen: 0/s
▸ Attributes: 139 Str / 21 Dex / 13 Int / 11 Att / 12 Vit
▸ Resistances: 124% / 92% / 92% / 62% / 68% / 54% / 28%
▸ EHP: 6,785 / 6,785 / 6,785 / 11,093 / 6,341 / 5,607 / 4,616

Defenses:

▸ Endurance: 69%, Threshold: 537
▸ Dodge Chance: 3% (84)
▸ Armor Mitigation: 74% (7,886)
▸ Crit Avoidance: 5%

Damage Types:

Fire, Void / Spell, Melee

Buffs:

▸ Holy Aura (Passive)

Used skills:

Smite (24)
Warpath (24)
Sigils Of Hope (22)
Holy Aura (20)
Volatile Reversal (20)

jagged oriole
#

?

turbid dome
#

the event ends

#

the next update cycle is Q1 2025

jagged oriole
#

oh

#

so from october 20

#

to q1 2025

#

its just playing legacy with no harbis no nothing?

turbid dome
#

?

#

after the event only the event stuff goes away

#

which are the drop rate buffs and the random loyalist packs of skeletons that drop a lot of loot

#

harby, nemisus and loot lizards are core

jagged oriole
#

ah ok

broken isle
#

hello friends whats the best void knight build for hardcore!!

turbid dome
#

if you can get the parts for it, wordsplitter perma bonk

jagged oriole
#

how do u regain mana in this damn class

#

i spin to win and drain my mana way too fast but then i got nothing to do but zzzz

turbid dome
#

volitile reversal, time and faith, void well

#

mana regen 👍

jagged oriole
#

im only lvl 20 rn

#

well lvl 16

gusty abyss
#

reckless spin will do it

jagged oriole
#

fine 😭

#

i wanted to path towards the auto smite

#

and i took the void dmg stuff engi recommended

#

how does the skill work exactly mana wise btw

#

like does it ramp up the longer ur spinning

gusty abyss
#

costs 18 per second, your recover 8 mana per second by default. reckless spin(+2 points before it) reduce cost to 8, perfect balance

jagged oriole
#

hmm okay

#

everytime i have the beam shrine i dont see the beam lol

turbid dome
#

or have a weapon with a good amount of flat

jagged oriole
#

im still rocking the druid wep rn but ok

#

i think

#

the healing hand melee thing might be broken

#

like it says when you directly use a melee skill

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since u hold warpath

#

i think it might not work when u keep it pressed

#

tho maybe healind hands just has an internal cd

#

could be based on cast time

cobalt blade
#

it is known that HH doesnt work with warpath

#

same with Eye of Reen

jagged oriole
#

ah man

#

thats annoying

#

is it bugged and they supposed to fix it or what

cobalt blade
#

nope, it is intended

jagged oriole
#

thats a pain to find out mid build

cobalt blade
#

direct cast, gotta really push the skill

#

holding doesnt count

jagged oriole
#

it seems to trigger against bosse multiple time

#

but like

#

with a cd

jagged oriole
#

?

#

do you think it breaks my build wicked

cobalt blade
#

Yea, you gotta spec other skill

turbid dome
#

common rive win

#

rive > like every other sentinel skill

jagged oriole
#

as in unspec healing hand or use something else than warpath

#

warpath is giving that free 50 spell dmg tho

turbid dome
#

something other than healing hands

turbid dome
jagged oriole
#

nope

#

global

turbid dome
#

yeah

#

its while your spinning

jagged oriole
#

yea

turbid dome
#

which makes the easiest spell to use that with be smite because HH doesn't proc on warpath

jagged oriole
#

yall coulda told me when i was posting my build earlier lmao

#

i'd consider judgement but that skill seems more for dots

turbid dome
#

Hey I forget that warpath and Healing Hands hate each other

cobalt blade
#

I was looking at ghoul's :P

#

and i dont know where things are at with maxroll

jagged oriole
#

man

#

i really dont know what to do about it

#

😦

#

life aint fair QQ

turbid dome
#

I get that Healing hands on hit would be wack with warpath cause it hits faster than normal but like

#

I feel theres a way to make that not busted for warpath

jagged oriole
#

Yeah

#

even if it was like 50% less dmg while channeling

#

for HH

#

and like

#

it sucks to lose the cyclone type ability

#

for like rive

#

but its also mainly because warpath enables the auto smite

#

and freakin 50 global spell dmg

#

but idk maybe dmg wise it'll be okay overall

#

it seems to trigger more than once ever when on bosses

#

and still heals a lot etc

#

maybe im just trying to cope QQ

waxen nymph
#

Are you a Paladin?

jagged oriole
#

yea

cobalt blade
#

i think its divine bolt

#

and along the line

#

i never used that passive

waxen nymph
#

Are you using Holy Aura Flame Burst?

jagged oriole
#

oh

#

could that be what i think is hh

waxen nymph
#

Not sure Divine Bolts are really good

turbid dome
#

divine bolts are nice for extra ignites I think

#

or can they not apply aliments with global aliment chance

cobalt blade
#

i think this is the only thing healing you

#

other than HH

#

cuz HH will only proc once on warpath

waxen nymph
#

They can, and they also scale with HH tree but....

cobalt blade
#

the initial hit

jagged oriole
waxen nymph
#

Maybe

cobalt blade
#

then again Peity heals ally only? it doesnt word to heal yourself

#

🤔

turbid dome
#

you are your own ally

#

some nodes say an ally other than you

#

I think?

cobalt blade
#

hmm... i remember FG's passive mentioned you and your minion

jagged oriole
#

what would i do

#

use something else than warpath? replace healing hands ? (with what)

cobalt blade
#

void cleave is not an option for traversal

#

rebuke or lunge i guess

#

or u can get 5 passive points into VK and get volatile reversal

jagged oriole
#

both feels like mid options to replace a damaging healing skill 😦

jagged oriole
turbid dome
#

minions are allies, other players are allies 100%

the FG passive is for you and your minions so it doesn't affect other players, or another player's minions

Unless I'm completely misremembering, you are your own ally

cobalt blade
#

once you spec into VR, you gotta get used to the reversing and backtracking

turbid dome
#

now google is telling me you are not your own ally, where as before it was saying you're your own ally

#

aaaaaaaaaaaaaaaaa

waxen nymph
# jagged oriole what would i do

I am missing a bit of context (and am too lazy to scroll up to read what seems to be a long conversation). Do you mind explaining the situation quickly?

waxen nymph
turbid dome
#

ok then that forum poster was just 100% wrong

jagged oriole
#

but it seems warpath doesnt let me autocast healing hand except for initial hit

turbid dome
#

yeah

jagged oriole
#

and if i switch warpath to another skill to trigger

#

i lose the 50 spell dmg global

#

which is noticeable

#

maybe i have to bite the bullet and use rive but feels bad to stand still with a short range skill here

waxen nymph
#

OK thx

jagged oriole
#

oh right scratch that

#

i need warpath for auto smite cast

cobalt blade
waxen nymph
#

You could use Palarus Sword for Smite on Melee Hit

jagged oriole
#

been slightly change sinced wicked

cobalt blade
#

👍🏻

jagged oriole
#

like i wouldnt be hitting as much as with warpath

cobalt blade
#

palarus, vortex, throwing cast smite idol are the usual build for warpath and smite

jagged oriole
turbid dome
#

%chance to cast smite when you hit with a throwing attack

#

it works on the axe throws from the passive + vortex pendant relic

waxen nymph
cobalt blade
jagged oriole
waxen nymph
jagged oriole
#

ah wait im seeing something

#

some thread

waxen nymph
jagged oriole
#

and do u mean using rive

#

or healing hand as a melee

#

like

#

using rive that then procs healing hand?

waxen nymph
#

Yes

jagged oriole
#

what would be the best way to scale dmg then tho

#

i guess attunement and fire dmg?

waxen nymph
#

Still Fire, Crit, Spell and Attack Speed

#

If you use Palarus you get Flat Spell from Strenght too

jagged oriole
#

hmm

#

im checking rive tree tho

#

that craps kinda useless

#

like no skills from it really does much for us

waxen nymph
#

AS, Pull, Shred, Crit Chance

jagged oriole
#

but shred armour is mid if most of my dmg is fire no?

#

or did armour shred increase fire dmg and im confused

turbid dome
#

armor applies to all damage types

jagged oriole
#

oh

turbid dome
#

but is only 70% effective vs non-physical damage

#

physical shred is the one that only affects phys dmg

waxen nymph
turbid dome
#

same as fire shred/void shred/etc.

turbid dome
# waxen nymph Hits*

if any enemy somehow got armor applies to dots would armor shred not help there

#

or I guess an enemy armor shredding you

#

but @jagged oriole for a hit build your gonna want pen and shred for your damage type as well as a healthy amount of armor shred

jagged oriole
#

my main concern if i swap the setup to rive and all

#

is that i feel like im losing a ton of spell dmg

turbid dome
#

yes, its a trade off

jagged oriole
#

i've worked this out so far

turbid dome
#

but you will also get damage healing hands on each smack

jagged oriole
#

but it feels much harder cuz now my spell dmg with shield nodes feel a lot more useless

#

cuz they benefit barely nothing

#

since healind hands doesnt scale with them anymore

turbid dome
#

you could keep healing hands a spell

#

or just drop the spell stuff and go melee boi

jagged oriole
#

btw

#

should divine bolt

#

work with melee dmg

turbid dome
#

its a spell, no?

jagged oriole
#

in healing hands tree

turbid dome
#

uhhh

jagged oriole
#

it says blabla if u take this node divine bolt is affected by nodes from this tree

turbid dome
#

I have no idea

jagged oriole
#

or is it more last epoch buggy stuff

weary wren
#

the seraph blade node specifically says healing hands so probably not

waxen nymph
#

Not it doesnt convert the bolts to Melee

jagged oriole
#

dang it

turbid dome
#

would be a lil goofy

weary wren
#

ah Vlad the all knowing, I have a question aswell 😛 does the war slash from warpath scale with all nodes that do not specify spinning?

waxen nymph
#

Pretty sure it scales with everything

weary wren
#

even the ones that say while spinning?