#šŸ”±ā”ƒsentinel

1 messages Ā· Page 31 of 1

cobalt blade
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I am thinking of playing bombing zombie next cycle or when i am done with this bleed warpath

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What ring is that?

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explosive tail slam heavybreathing

turbid dome
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But back to sentinel I think an abomination style of skill for forge guard would be cool, build a giant mecha minion out of your animated guardian, shields and forged weapons

alpine canopy
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Yes, Consecrated Ground is a subskill of Judgment, so it gets all stats that Judgment has on it, such as the stats it gets from attributes

blazing grotto
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i'm originally a paladin lol

chilly peak
blazing grotto
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i'm a traildin mixed with an auradin

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a dot master of sorts

cobalt blade
cobalt blade
cobalt blade
cobalt blade
turbid dome
blazing grotto
alpine canopy
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Yes, extremely easy to do. You can channel abom for as long as you want with one of those rings on (I've done over an hour lol)

blazing grotto
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walking around killing things is fun

turbid dome
turbid dome
alpine canopy
turbid dome
alpine canopy
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I also just wish the weapons got the avalanche elemental treatment, i.e. when you summon one at your max it just refreshes the duration and health of the oldest one

turbid dome
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Tbh a node that removes the cap for forged weapons would be funny

cobalt blade
turbid dome
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Rip u

cobalt blade
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I remember you can summon weapons in BG3

alpine canopy
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Love this node

cobalt blade
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that first prefix!

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i should empower it and see if i can get it higher tier for more

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Do you try to reach 100% on block chance?

turbid dome
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That’s what bastion of honor is good for, 100% block chance with minimal block chance investment

cobalt blade
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i can reach 84% with warpath channeling 20% and sigil 15%

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thinking if i should put t7 %block chance on shield

turbid dome
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You can get block chance on rings and idols too

cobalt blade
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yea, those are in planner already

turbid dome
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Ah

cobalt blade
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49% + 20% WP channel + 15% sigil

turbid dome
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Blessing?

cobalt blade
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yup

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but thats assuming i get max roll at 8%

turbid dome
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<- can’t read

cobalt blade
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so maybe i would say ~100% block chance

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with maybe 3.5k - 4k block eff

turbid dome
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A fatty block chance affix on shield would be good

cobalt blade
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or i should try 84% block chance with 5k+ block eff, swapping the t7 block chance to block eff on shield

cobalt blade
turbid dome
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I’d personally cap block chance over not capped with better effectiveness

cobalt blade
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this is from my planner, i havent acquire them yet

turbid dome
cobalt blade
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haha yea

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or crit chance

yellow > yellow > yellow > white tom > yellow

turbid dome
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Yea

blazing grotto
turbid dome
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I’d be worried if a shield using sentinel build had no way to cap block

cobalt blade
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i will most of the time activate the conditional 20% WP channel block chance, only the conditional sigil 15% have to upkeep

blazing grotto
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not really, a paladin may do it more easily but other kinds of sentinels may want to prioritize other things

cobalt blade
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technically with the slab, you dont have to get block eff yea?

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u just stack block chance

turbid dome
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Yeah but it’s hard stacking block chance with the slab

cobalt blade
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and then dies to Dots :>

turbid dome
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Dies to dots is everything

cobalt blade
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I Beelief in rebuke!

blazing grotto
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dots are evil

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they end sentences and they also end lives !

cobalt blade
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but you also need armor mitigating dot for that to work shrugleft shrugcenter shrugright

turbid dome
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Tbh I hope the next cycle switches up how dots work

Even like a bandaid thing that gives a bunch of hp regen while your affected by a dot

blazing grotto
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yeah but dot damage is usually weaker than hits so you dont need as much though focusing on it is nice

turbid dome
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? Dots are like the most dangerous thing in the game right now

blazing grotto
turbid dome
blazing grotto
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not every dot maybe but a good number of them

alpine canopy
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The ones that can't be cleansed you can move out of

turbid dome
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I’m thinking more of the pinnacle fight

umbral osprey
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sorry,I didn't mean it but it went too far 🤣 🤣🤣🤣

quiet hearth
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I love how we have people losing their gourds yesterday and not one peep. The nanosecond a cheat gets talked about Vlad comes in like a wrecking ball.

quiet hearth
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I need a mod for my mod now

turbid dome
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My friend cyborg exists but I don’t wana make him do his job

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Time to level another character

cobalt blade
turbid dome
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Side thought, why do arpgs rarely if ever have a pants slot

blazing grotto
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because "body armour" usually covers everything

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also what the heck would you expect pants to be able to do ? lol

turbid dome
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But then I can’t make the Reynauld drip

cobalt blade
blazing grotto
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sorry but you cant cosplay LMSH

turbid dome
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But I guess in last epoch pants would just split body armor into two parts

Thought of it more because dark and darker has a pants slot and I never really thought about arpgs not having pants as a slot

blazing grotto
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nothing is stopping them from making "body armour" that is just a pair of pants tbh

turbid dome
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šŸ‘€

waxen nymph
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D3 has a pants slot

blazing grotto
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yep

waxen nymph
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D4 too no?

blazing grotto
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but we dont talk about trashy arpgs here

turbid dome
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Ngl I thought the pants in d4 were belts

waxen nymph
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I guess it just a question of how many item slots you want to give to the player

blazing grotto
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didnt grim dawn have something like belt parts that looked like pants also ?

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or am i remembering wrong ? stopped playing a couple years back

blazing grotto
cobalt blade
turbid dome
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I guess last epoch wise they could remake belts as pants, hold more potions because of pockets

Would also make the jungle queens chaps of holding better gregory

blazing grotto
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fashion, the bane of assassins

blazing grotto
turbid dome
chilly peak
turbid dome
quiet hearth
turbid dome
cobalt blade
quiet hearth
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syphilis mostly

cobalt blade
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looks inappropriate... @waxen nymph .. remove?

turbid dome
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Why can’t we ever have historical male armor in video games

quiet hearth
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the funniest part about you asking him to remove it is to think that Vlad does their job here and doesnt just lurk

cobalt blade
turbid dome
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Imagine making the mods do their job

That’s rude

cobalt blade
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omegalul I can actually remove it myself.. not sure whats the degree of obscenity can be shown.. welp to be safe, best to remove first :V

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FrightenedGrole2WrongDirectionFrightenedGroleWrongDirection > FrightenedGroleFrightenedGrole2 > shrugleftshrugcentershrugright

quiet hearth
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I mean, it really isnt for one, and two, Vlad posted miley half naked on a wrecking ball, Im sure you're fine

alpine canopy
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A gif with Travolta, not even covering his ears!? Incoming perma ban popo

cobalt blade
turbid dome
waxen nymph
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I would be happy to remove you entirely Wicked if you want šŸ˜‰

cobalt blade
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Nohhhhh

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It was King Henry's Codpiece

waxen nymph
alpine canopy
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A finger on the monkey's paw curls... Vlad does their job, bans you

turbid dome
waxen nymph
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See ya'

turbid dome
quiet hearth
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....seeing that 90s in that file line...

turbid dome
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Ah yes 1990, 34 years ago FrightenedGroleWrongDirection

waxen nymph
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Ooch

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Smelter Wrath fixed, back to being absolutely terrible

cobalt blade
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this? dont know whats that but okie

turbid dome
waxen nymph
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Before the fix you would get 15% More dmg Per Ignite on the target, no cap

cobalt blade
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tom thats insane

waxen nymph
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So let's imagine you have a bunch of FW with ignite chance hitting Abby

cursive rose
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nice time to test my smelter

turbid dome
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An actual use for sun forged set

cursive rose
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i used sunforge for a bit its not bad if you build around it

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cant void slash tho so minions arent gunna be as strong as they can and you cant get as easy shred

turbid dome
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Yea

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I can’t wait for the set rework

lost python
waxen nymph
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I think it got a few decent additions for 1.1, but Smelter Wrath needs a full face-lift

jovial oasis
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So I haven't played VK since release 1.0 when void beams weren't working on erasing strike, so I went for a build focused on warpath/orb: if I want to focus on erasing strike instead, what do you recommend going with it? I honestly dislike anomaly and volatile reversal (though maybe I can be swayed), but I know void cleave can make strike autocrit, and I'm currently using lunge/rive for mobility and manaless clear (still leveling). Any other suggestions?

harsh nova
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really digging abyssal echos past couple days

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since you can auto cast on cleave

jovial oasis
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Does it provide more setup, or is it actually decent for damage? Also does the cleave cast cost mana or no, because I know some nodes are inconsistent in that regard lol

harsh nova
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20% increase attack speed, and armor shred mainly and yes mana

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the IAS is really nice for some burst damage, lots of situations you can get at least 1 extra strike in

jovial oasis
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oh I see it says that on the node Facepalm

harsh nova
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i've seen armor shred as high as 60-80 with echos, in combination with other stuff it's such a big dps boost

jovial oasis
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Hmm, does the node that makes echoes slow and then cause erasing strike & cleave to deal more damage proc from the cleave's cast of echoes?

harsh nova
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should, does it say cast or directly cast

jovial oasis
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after casting abyssal echoes, your next erasing strike and void cleave deal more damage (multiplicative...) to slowed enemies.

harsh nova
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yeah so casting off effects is fine

jovial oasis
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will the cleave that casts the echo benefit from that node, though? or nah

harsh nova
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anything that needs to be used specifically for an effect should say directly cast

jovial oasis
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dunno how chaining abilities work in this aside from some runemaster stuff

harsh nova
jovial oasis
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darn, because there's no slow except from the echo

harsh nova
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lots of ways to get slow

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erasing strike has it in tree iirc

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the erasing strike tree also isn't reliant on extra skill points affixes for 90% damage unlike rive, so you can flex around a bit and get some utility out of the tree as well, for instance i run 4 points into move speed and the connecting node could easily move those to slow ect

turbid dome
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Nacho is on point Sentinel_VoidKnight

harsh nova
jovial oasis
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ah, behind the time loop one for extra echoes

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Gotta delve into how mana restoration works so that is actually usable 😶

harsh nova
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void essence and the negative mana passive nodes

turbid dome
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^

hollow hound
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Nacho, any chance you could share your build? Im running the sigils and HH for movement atm but want to see if yours is more fun to play

harsh nova
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i don't have a planner for my erasing strike atm

turbid dome
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Mana stacking world splitter es?

harsh nova
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yepper

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the weird part about erasing strike is you actually need to scale str and crit chance

turbid dome
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Yeah

harsh nova
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you stack those and mana, win the game

turbid dome
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Isn’t it 400 max mana to infinite sustain with 1 guaranteed echo

brazen kestrel
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Is Void Knight a good choice for a beginner ? i'm so sorry

turbid dome
harsh nova
brazen kestrel
harsh nova
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bosses will be the only issue, and if u don't keep critting you stall, otherwise you always generate essence from killing trash mobs

turbid dome
blazing grotto
jovial oasis
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Bring back written guides 😢

quiet hearth
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That's how bad smelters is, something that broken and it still wasnt playable xD

turbid dome
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Dang

blazing grotto
harsh nova
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it's all about the crit chance i promise

turbid dome
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Just cap your crit chance gregory

jovial oasis
harsh nova
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and you need to crit cap without a peak

jovial oasis
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they're also just infinitely worse at going to for specific content as well, since you either have to pause or rewind etc, can't ctrl+f, and so on

turbid dome
turbid dome
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LET = last epoch tools, great website

brazen kestrel
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Ohhh

jovial oasis
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does cleave making erasing autocrit not help for the mana stuff

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or is erasing too mana heavy for that to work

turbid dome
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Cleave is still nice for applying void shred

blazing grotto
turbid dome
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Nacho please tell me the flat crit on your world splitter is a max roll

jovial oasis
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what if you arent removing the cd
does the echo node still make sense or no

turbid dome
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If you can sustain the mana I guess? The guaranteed crit only applies to your erasing strike and not the echo-ed erasing strike

harsh nova
crude matrixBOT
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Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (20) / Void Knight (93)

General:

ā–ø Health: 2,539, Regen: 36/s
ā–ø Mana: 726.34, Regen: 11.28/s
ā–ø Ward Retention: 4%, Regen: 0/s
ā–ø Attributes: 58 Str / 1 Dex / 1 Int / 1 Att / 25 Vit
ā–ø Resistances: 24% / 16% / 16% / 56% / 64% / 41% / 41%
ā–ø EHP: 3,826 / 3,633 / 3,633 / 8,169 / 5,204 / 4,311 / 4,311

Defenses:

ā–ø Endurance: 20%, Threshold: 508
ā–ø Armor Mitigation: 69% (6,312)

Damage Types:

ā–ø Void / Spell, Melee, DoT

Buffs:

ā–ø None

Used skills:

• Void Cleave (20)
• Anomaly (20)
• Volatile Reversal (20)
• Abyssal Echoes (20)
• Erasing Strike (20)

Used unique items:
harsh nova
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fill res with empty stat slots and blessings if needed, depending on what you find

turbid dome
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Only thing I would add is getting a world splitter that rolled 0.5 for the flat crit is critical

harsh nova
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it's not really that crazy, the difference per point is only 3% crit rate

turbid dome
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It’s flat crit

harsh nova
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base albeit

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i wouldn't be upset if i had a 0.4 that had a good flat damage roll on the base

turbid dome
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0.5 all the way

jovial oasis
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So, 100% crit on erasing strike through modifiers means the echos also crit, which means you get oodles of void essence for mana, yeah? I assume that's why cleave falls off

harsh nova
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yerp

turbid dome
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math time 1 sec

harsh nova
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (20) / Void Knight (88) / Paladin (5)

General:

ā–ø Health: 5,144, Regen: 0/s
ā–ø Mana: 120.51, Regen: 8/s
ā–ø Ward Retention: 20%, Regen: 0/s
ā–ø Attributes: 19 Str / 5 Dex / 5 Int / 10 Att / 67 Vit
ā–ø Resistances: 96% / 96% / 106% / 91% / 79% / 106% / 106%
ā–ø EHP: 13,185 / 13,185 / 13,185 / 16,541 / 13,185 / 13,185 / 13,185

Defenses:

ā–ø Endurance: 60%, Threshold: 1,099
ā–ø Dodge Chance: 1% (20)
ā–ø Armor Mitigation: 46% (2,759)

Damage Types:

ā–ø Void, Fire, Physical / Spell, Melee, DoT

Buffs:

ā–ø None

Used skills:

• Rive (25)
• Abyssal Echoes (21)
• Volatile Reversal (23)
• Healing Hands (21)
• Anomaly (21)

Used unique items:
jovial oasis
#

What do anomaly and reversal contribute, specifically? Still don't really understand 'em

turbid dome
harsh nova
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anomaly gives void shred, base crit, and other time bubble effects, reversal is your oh no button when u take a huge hit, because it will take you to full hp instantly

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you also get atkspd off reversal

turbid dome
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quick math, with a properly specced erasing strike, a 0.3 flat crit per 1 mana cost splitter is 22.5 flat crit, whereas a 0.5 falt crit per 1 mana cost splitter is 37.5 flat crit

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not counting base crit or the flat crit from tree

harsh nova
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0.3 x 30 = 9 0.5 x 30 = 15 base

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it's a 6 base crit difference in min / max

turbid dome
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you increase the cost of erasing strike through hastened cataclysm

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this tree makes it cost 75

harsh nova
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haven't seen many taking that path, probably for upfront cost

turbid dome
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since hastened cataclysm increases its mana cost it works with world splitter, the gauranteed echo cost does not because its consumed mana

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it makes it much easier to cap your crit for infinite bonk

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if your build can't cap crit with a base crit of 5 + 37.5 + 9 idk what to say

harsh nova
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thankfully once u get enough mana u really onlly need like 90%, it's pretty easy to reach critical mass

turbid dome
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this does require a lot more mana to sustain it (like 1400 max) but that also means a lot of crit multi

harsh nova
#

pushing void damage in idols seems like the play also, finding hard to get enough in subs with all the mana

turbid dome
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a manafused slam on world splitter is what you want, ideally T7

harsh nova
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the dps difference from flat melee is crazy big, the crit multi isn't really worth

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build already puts out so much crit multi

turbid dome
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ok ideally both flat melee and mana

harsh nova
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im an attack speed nerd myself

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animation lock so annoying with strike imo

turbid dome
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Yeah having 100% crit chance means you can erasing strike as fast as possible forever

turbid dome
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Their built for erasing strike spam

harsh nova
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the elder husk boots right

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for bossing just the str alone from those feel so good, just like strides for echos

turbid dome
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From the harbinger after that fight yeah

Or aboreth

harsh nova
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need abby gear to farm abby you say kappa

turbid dome
harsh nova
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actually hoping to pick up a seed to use for erasing strike

turbid dome
#

True

quiet hearth
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I hate how I almost have all the pieces to play warlock, it's like Im being taunted

blazing grotto
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meanwhile my good rolled WS is crying

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nemesis did me dirty by giving it only 1LP

harsh nova
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it took me 12 WS to get a flat damage roll 😢

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been trying to farm a 2lp for about 50 kills now

sullen jolt
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guys, I am running shiedl bash atm; healing hand - shall I take the right hand side OR left hand side of the tree? this fire dmg and dmg to void and undead is that good?

harsh nova
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right side so it procs on melee attacks and u don't have to direct cast

sullen jolt
harsh nova
#

šŸ‘

sullen jolt
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this is from a maxroll guide I found - I dotn get this whole dmg focus /fire/ on it. Neither do I get the node cloud voyager....i dotn ahve any allies.....

turbid dome
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You are your own ally

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I might have that wrong

harsh nova
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voyager kinda whack for sure, the bottom right node is the melee proc node u want tho

turbid dome
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Ok for cloud voyager it’s an ally other than yourself, yeah no why is the build saying grab that if you have nothing to trigger that

waxen nymph
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No Ring of Shields?

sullen jolt
#

Im gona take RoS

waxen nymph
#

Pretty you want to be running RoS

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Then there are your allies

sullen jolt
waxen nymph
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The most important lines on thoses nodes imo are the less dmg taken

turbid dome
#

yeah

sullen jolt
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okk

quiet hearth
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I think Im running out of meme builds

harsh nova
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saw a cool ES + rive build with one of these

quiet hearth
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Hey engi, what's a typical amount of % void dmg you usally wind up with, like literally flat void % not melee or spell %

turbid dome
quiet hearth
#

I said not specific to melee. Im trying to see how much ignite pen I can get out of VC

turbid dome
#

400% without much investment, most of it comes from your weapon + the don’t use a shield node in vk tree

quiet hearth
#

Not as much as I thought, though I guess that's still an easy 30% pen with ignite. So use aberroths while warpathing and the paladin nodes, that's around 100%

turbid dome
#

gib minute to look at tree

turbid dome
harsh nova
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ah yeah

turbid dome
#

this quick and scuffed build puts you at this (no weapons)

quiet hearth
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So 300% is a pretty easy target then

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Gives us around 90ish pen with ignite for VC

turbid dome
#

then add a twohander

quiet hearth
#

Cant, gotta use abberoths

turbid dome
#

slam %increased void onto abberoths and be sad then

quiet hearth
#

xD

turbid dome
#

wait are you using a shield

blazing grotto
#

you're just locking yourself out of options if you pick aberroth

quiet hearth
#

I need you to read my name carefully

blazing grotto
quiet hearth
#

I could totally DW a sword in my offhand

blazing grotto
#

shhh

turbid dome
#

given 100% of that void damage gives 40% reduced block chance and 40% reduced block effectiveness, I'd say grab an opulent catalyst instead of a shield

blazing grotto
#

just use the bulwark i'm telling you

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wreck that apocalypse

turbid dome
#

true

quiet hearth
#

Then it turns into how many ignites can we get at once with this set up

blazing grotto
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not a lot

quiet hearth
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I mean, I have 100% pen

blazing grotto
#

just a few hundred

quiet hearth
#

The VC ones are the ones that will matter, I think I can squeeze 10 per swing out of them without losing pen

turbid dome
#

There’s probably a catalyst for ignite stuff

quiet hearth
#

...I dont remember picking this up, just sitting in my stash

turbid dome
quiet hearth
#

I literally do not remember, Im beginning to think I had a stroke at some point

turbid dome
quiet hearth
#

I believe you, I just genuinely do not remember xD

turbid dome
blazing grotto
#

you must have had a werebear moment

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and that is why you have no recollection of it. It wasnt the human you that did it

turbid dome
turbid dome
turbid dome
harsh nova
#

dropping AE for ES tho šŸæ

#

this was a good decision

turbid dome
#

I mean ones a spell, ones both a spell and a melee attack

jovial oasis
#

What's AE
oh right lmao

harsh nova
#

abyssal echos

jovial oasis
#

So assuming I'm using cleave to cast AE and also guarantee crits on ES, is it theoretically possible to pump the void lasers to be enough damage that they're actually useful?

alpine canopy
cobalt blade
#

Wowzer big discussion here while i was ded

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Sadly nothing applies to my build FrightenedGroleWrongDirection

cobalt blade
#

As much as I use worldsplitter

cobalt blade
#

I haz risen from bonk hammer!

jovial oasis
alpine canopy
cobalt blade
#

What laser heavybreathing

blazing grotto
#

neat random drop by a scorpion

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my judgement paladin likes this

cobalt blade
#

The only laser-like thingy i know of is stygian coal heavybreathing. We have laser in Sent?

blazing grotto
#

shield rush beam ?

harsh nova
#

smite beams?

cobalt blade
#

Me take a look later

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I am being an ancient Sent playing WWF (Warrior's Fury Warpath)

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And know nuthin else heavybreathing

harsh nova
#

gets 2lp WS -> 0.3 crit

haughty canopy
jovial oasis
#

😢

turbid dome
modern light
cobalt blade
#

Thats alot of scaling tag for a dot

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Only way to proc it is shield rush?

turbid dome
cobalt blade
#

Then LEtools is not updated? The source is only shield rush over there

jovial oasis
#

its from a node

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void pyre or ravenous void, both do it

cobalt blade
#

Wait a min there are 2 void beam pages in LETools.. wat

jovial oasis
#

well the erasing strike ones didnt work for years or some nonsense, up until one of the recent patches lol

cobalt blade
#

One via shield rush, one via ES

turbid dome
#

theres 4

cobalt blade
#

Why are they not under 1 page?

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ES got 2

turbid dome
#

one is attached to the end of your shield, one is fired at random enemies when you kill enough stuff with ES, one is summoned on an elite/boss enemy

cobalt blade
#

Legacy page?

turbid dome
#

they have different targeting

cobalt blade
turbid dome
#

all the 4 different targeting types

cobalt blade
#

But but could hab put into one page with different skill nodes proc'ing it

#

They have same scaling, tags and dmg no?

turbid dome
#

my guess is the different targeting is done by just having different sub skills of the same name

cobalt blade
#

Subskills complexity heavybreathing

alpine canopy
#

Pretty sure damage conversions are often done the same way, we just don't see it. These ones just happen to all be different with the potential for distinct tooltips. I don't remember if they all have visible tooltips tho lol

gleaming pine
#

with sigils of hope, empowering sigils and 4 sigils active, is that 100% multiplicative damage?

alpine canopy
cobalt blade
#

Yea i compared all 4 pages of void beam, they have exact same scalling, tags and dmg. 3 with same general description, 1 with cast 4 beams, travel at random. Description differs when hovered over on nodes like Engi said for different targeting. Heh those who knew about them should be fine gregory

#

But those who dont (like me) gets confused finding the correct void beam page for the right skills LUL

modern light
#

if im farming for something in monoliths. is there a way to make specific rewards appear? i saw a monolith to reroll unclaimed rewards

harsh nova
#

nope

alpine canopy
gleaming pine
turbid dome
jovial oasis
#

for erasing strike and void essence shenanigans, do I need to put 5 pts into the passive "Essence of the End" for the % chance for essence on kill? Or does the guaranteed crit erasing strike sustain essence (and thus mana) generation by itself

#

also not sure if the (forced) echos of erasing strike would generate essences from the erasing strike node or not

hazy schooner
#

sentinel is so much fun

cobalt blade
#

Define your fun gregory

hazy schooner
#

tanky, decent damage but not 1shot everything like sorc static orb

cobalt blade
#

Technically we have big bonk mana stacking Erasing Strike but I didnt play it Bee

hazy schooner
#

I am not playing it neither.

cobalt blade
#

Whachu playing for Sent?

hazy schooner
#

Judgement stacking, it's damn tanky and great damge

#

facetanking everything at 200c +

cobalt blade
#

Ooo i saw one recent build in LETool for consecrated ground

cobalt blade
#

Yea, if only javelin can be used as melee.. nemmy FrightenedGroleWrongDirection

blazing grotto
#

nothing is stopping you from using melee attacks even if you have javelin though

#

on the other hand thats my best trident kek

cobalt blade
alpine canopy
blazing grotto
#

yup thats what im gonna try for

barren spire
alpine canopy
#

I didn't look at the build at all because I'm on mobile, but I believe in you

brazen bronze
#

Anybody running a shield throw manifest armor FG? Been thinking of making one but don’t know how it scales with needing shield damage/throwing damage while also scaling manifest armor damage

alpine canopy
harsh nova
harsh nova
barren spire
harsh nova
#

yeah static orb is the most powerful build in the game

#

most builds do the fight in 4-5 mins

alpine canopy
#

it's one of those ones you can count on being nerfed, pretty sure EHG isn't a big fan of 1-shotting the pinnacle boss being a permanent thing

harsh nova
#

yeah even compared to other sorc builds the static orb build is a good chunk ahead

cobalt blade
#

Whr da fun if everyone just 1 shots. In b4 you see Engi smiles with his spiralling void eyes and bosses just poof Bee

cobalt blade
#

Engi! Emoji reaction seems allowed now EggOwO

turbid dome
#

Darn

hazy schooner
cobalt blade
hazy schooner
#

which feels like you are not playing the gaem at all

gleaming pine
#

you cant one shot abby on a static orb sorc with trash gear.

hazy schooner
#

I didnt even get to empowered mono

twilit valley
#

Static orb is fun but needs a nerf , after 3 days of gearing I kill aberrotb in 20 seconds . I’m enjoying the drops for my world splitter build

ivory sky
#

well wasnt planning on playing shield bash but might as well give it a try, whats ideal to slam on this?

twilit valley
sullen jolt
#

I have automated Healing hand and use it as movement skill; and want to go for heal now - what would be the best nodes from the red area?

barren spire
twilit valley
#

Never had a lp2 drop before

waxen nymph
turbid dome
marble quest
turbid dome
marble quest
#

How else would everyone get to enjoy our new emote, the Egg of the Fowogotten? EggOwO

turbid dome
#

big facts

chilly peak
turbid dome
cobalt blade
turbid dome
#

actually about sentinel message, I've been trying to get an Omni for the last week and a half and where is it circle of fortune, gimmie it. I wana do wizard vk

quiet hearth
turbid dome
quiet hearth
#

Engi has acquired too much power, they must be stopped

turbid dome
#

if only I had basic photo shop skills

quiet hearth
#

I dont even think Ive seen that staff

alpine canopy
turbid dome
quiet hearth
#

oh yeah, that was part of one of my meme builds

turbid dome
#

even if I can only trigger celestial doom off of void, its still a big fatty void spell that gets triggered

#

oh wait i could convert healing hands to fire

quiet hearth
#

isnt it fire by default?

alpine canopy
#

No, you have to make it deal damage to get the fire tag

turbid dome
#

oh wait abysall echos can be made fire

#

which also makes it heal

quiet hearth
#

Yes it can

turbid dome
#

why does abysall echos have a node that makes it sorta a healing hands

quiet hearth
#

Because it's old AF?

#

And with the echo nodes it's a LOT of healing

turbid dome
#

we wizard vk now and also since all my gear is generically good void damage once I get the staff I only have to switch my weapon

quiet hearth
#

You could get HH for fire, abyssal for void, and smite for lightning

turbid dome
#

smite is getting the void treatment

#

I have like 100 vitality and thats gonna be my main damage skill

quiet hearth
#

I just meant in general, I already knew you werent gonna do it.

turbid dome
quiet hearth
#

Too deep in the void

turbid dome
#

void gang void gang

#

<- wishes he went with merchants guild to just buy an omni

quiet hearth
#

...how do we NOT have CoF and MG stickers?

turbid dome
#

orobyss good question

quiet hearth
#

Come on EHG, give us a praying hands CoF sticker, and a money bag MG sticker

turbid dome
#

šŸ™ šŸ’°

quiet hearth
#

I mean honestly they could just rip the icons they already have in game

turbid dome
#

true

alpine canopy
quiet hearth
#

..did they remove phys resist shards? I somehow dont have a SINGLE one

turbid dome
alpine canopy
#

If you're trying to craft on a catalyst, phys res won't show up

quiet hearth
#

That's it then, which is just dumb

alpine canopy
#

It's "thematic"

turbid dome
#

lol

#

something something slap an opulent catalyst on any build for a free 1k stable ward

quiet hearth
#

a what?

turbid dome
#

*opulent focus

#

the one that gives a ton of ward per second, intelligence and ward retention

quiet hearth
#

for some reason I was thinking like an actual catalyst like poe

turbid dome
#

lol, my brain just calls it opulent catalyst and never its actual name

#

I also don't really get why theres a ton of void spell support uniques, but none of them actually let you use your passive tree to scale said spell anymore (like the void volcanic orb thing)

quiet hearth
#

Yeah, lots of things in the game like that honestly

cobalt blade
#

Copium... i got six LP3 Tempest Maw but zero LP 3 Taste of blood.. what is this desire censor

turbid dome
#

like Lament of the lost refuge is cool, and gives a ton of flat dmg but litterally nothing in any mage passive tree works well with void dmg

#

its also a spear so rip anything that makes you want to have a staff

#

it also wants you to use melee attacks, but spell blade really wants to use swords instead of a spear

quiet hearth
turbid dome
quiet hearth
#

shame we cant put mana on potion use on there

turbid dome
quiet hearth
#

I look forward when they go back and fully integrate all the little things they have right now.

turbid dome
#

ye

quiet hearth
#

It feels like they are really keeping their cards close to their chest on things, which I cant blame them. Seeing how people react to the smallest issues. Gods I still think of how cruddy people were over launch.

turbid dome
#

big true, I hope the devs get to finish cooking

quiet hearth
#

I think they will, but part of me cant help but think that the timeline for things got bumped up when POE2 was announced. It really feels like they sped up a lot after that announcement.

turbid dome
#

I mean yeah, I can't lie I'm gonna play the hell out of POE2, melee looks sick af in it

quiet hearth
#

And now GD expantion too? But competition is good, makes you be better to stand out, but I will most likely disappear when the GD thing hits, I love that game.

quiet hearth
#

Who is this first person to tag me? and why does the channel say unknown? xD

turbid dome
sullen jolt
#

guys, is 23% increased leech rate any good? my shield bash FG uses it as a defensive layer? a blessing...or 37% void res

quiet hearth
#

Says unknown on my screen, I aint clicking that sketchy thing but Ive already planned on going there with it sooner or later today

turbid dome
quiet hearth
#

I wanna see more leech rate stuff, it's a good mechanic

turbid dome
#

I remembered correctly about leech rate

#

leech rate is another thing that makes apathy's maw so good

marble quest
turbid dome
#

since its a forum setup, links to those channels only appear if its appearing in your side bar, which they go away rather quickly if you dont open them like every 5 minutes

quiet hearth
#

🪤 But no I looked up the name in the channel, I was just being silly about who you were. I just dont click imbedded discord stuff like that unless I 100% know is all. Also hi!

turbid dome
marble quest
#

You'd be surprised how often people don't realise who I am and what I do here šŸ˜…

That's a good plan tbf, I shared it cause I didn't want to forget about the sticker suggestions, though we have more emote slots than we have sticker slots iirc

quiet hearth
#

I manage my own little discord, I can only imagine how bad it can be in here xD. Im just surprised it wasnt already a thing was all.

turbid dome
alpine canopy
turbid dome
#

did I like completely miss when that happened

alpine canopy
turbid dome
quiet hearth
#

I somehow missed the discord until like.. .7 version, despite owning the game for awhile before that

turbid dome
quiet hearth
#

I gotta get a new controller, this stick drift is unreal

turbid dome
quiet hearth
#

I actually found one better for like 40 bucks

turbid dome
#

nice

quiet hearth
#

even has hall effect sticks

#

Gamesir 7 SE, since you're looking

turbid dome
#

ima keep my generic Nintendo switch pro controller that steam disguises as an xbox controller so games work with it

#

when I gave d4 a shot I launched battle net as a non steam game so it would carry over and work in d4

quiet hearth
#

That's what Ive been using but it's dying faster than I thought it would.

turbid dome
quiet hearth
#

Gonna be a good run for games over the next year or so honestly. LE pumping out stuff, GD exp, and now MHWilds. I got too much studying to do for all this xD

turbid dome
#

MONSTER HUNTER WIIILLLLLLDDDSSSSSS

quiet hearth
#

Watch everyone content drop and I'll have to rotate which game Im memebuilding in

turbid dome
#

EggOwO ror2 dlc next week

quiet hearth
#

ror?

turbid dome
#

risk of rain

quiet hearth
#

fudge xD

turbid dome
quiet hearth
#

leech works on dots too right?

turbid dome
#

if it says melee leech no

quiet hearth
#

what about lichs just leech?

turbid dome
#

let me double check the wording

#

mastery bonus should work

#

survival of the cruel.. I dont think so? unless the dot counts as a spell

#

soul maw should work, ageless asetitic wont

#

spirit leech in warlock would also work

turbid dome
quiet hearth
#

Yeah, I need something I can just cruise around in, my tendonitis in my arm is getting bad so I need a good easy controller build

#

So Im debating mobile ghostflame vs flame burst paladin

#

So just builds I havent really played mostly

turbid dome
#

abomination build šŸ‘

alpine canopy
turbid dome
alpine canopy
alpine canopy
#

Throwing DOT I think only exists on hammer throw's disintegrating aura šŸ˜‚

turbid dome
quiet hearth
turbid dome
#

Grim harvest reaper gaming

quiet hearth
#

I might do FB just because I have almost all the gear

turbid dome
#

FB?

quiet hearth
#

Flame Burst

turbid dome
#

ah

quiet hearth
#

DW palarus, stack att, still have decent warpath dmg while blowing things up and smites raining down

turbid dome
#

let me corrupt palarus to make it spell dmg based on vitality

alpine canopy
quiet hearth
#

but I have 2 palarus with ike 25 life in hit, so that is helping push me lol

quiet hearth
#

lol almost a min roll and still better than 90% of idols Ive ever seen

turbid dome
quiet hearth
#

Next cycle needs to do two things, rebalance idols, and give lich it's 4th skill back xD

turbid dome
#

I'm still angry that hungering soul was just yoinked to warlock

quiet hearth
#

it wasnt?

turbid dome
#

*soul feast

not hungering soul

quiet hearth
#

yeah it was weird, and as a 2nd tier skill too

#

imagine something like smite now paladin only xD

turbid dome
#

there was some auto cast thing I used with it on my lich before warlock was added

quiet hearth
#

They really need to just hard code no autocasting and then just give more uniques and nodes that enable the functionality at a cost.

turbid dome
#

ok but like bone curse as an aura around me + harvest triggering a bunch of stuff on cursed enemies + soul feast constantly yoinking ward to me + reaper form going wacky + grim harvest being grim harvest

it was a fun build

quiet hearth
#

I forgot warpath can give global crit with a sword

turbid dome
#

Ye

quiet hearth
#

I should snag that instead of the block, I head so much from all these freaking smites

turbid dome
quiet hearth
#

Though I probs should just convert everything to void instead because the dmg from these swords is adaptive xD

#

So that would be 100 melee flat void dmg converted, then that one node would give 50% extra void melee dmg if Im rememberin the chain of things right

ancient junco
#

Are there any multi-strike smiter out there is taking blade storm good for keeping mana low with bladed focus from Multi-strike and time and focus from sentinel passives?

quiet hearth
#

time and faith will not outpace bladestorms mana drain

ancient junco
#

I get that and will it allow for 4 stacks at least?

quiet hearth
#

no, stacked blade storm is 48 mana a swing, time and faith is only 10

ancient junco
#

don't care about mana cost just wondering if keep my mana low even in a boss fight because of devotion

quiet hearth
#

Again no. The mana cost of blade storm will drain you to zero, because time and faith is not enough to reach an equilibrium. You'd need to invest in some regen to hit that low floating point.

strong cairn
#

just lost 87 vk to game crash

quiet hearth
#

lost?

strong cairn
#

hc

quiet hearth
#

I mean, thems the breaks of hc really.

blazing grotto
#

Crashes are always a risk, shame that it happened to you mid battle. Then again it was only 85.

quiet hearth
#

Yeah it does suck, but only 85? that is still an investment of time, and the wall to 100 is REAL now.

strong cairn
#

:C

vocal wasp
#

How was it again - will the lightning bolts from Smite be converted to Void if you take the Temporal Corruption node inside Void Knight tree?

strong cairn
#

the extra bolts are still lightning but the main oen is void

vocal wasp
#

Right, thanks!

blazing grotto
jovial oasis
#

The main issue is that the loss was not due to a misplay and instead the fault of the game

quiet hearth
#

the time to reach 85 is entirely based on the person, not everyone rides a rocket to 85

#

Only it might be a hardware crash, not a game crash, or another software that caused the game to crash. And all of that isa risk you take when you play HC

turbid dome
#

crashing and sorta crummy wifi is why i dont do hard core

harsh nova
#

playing hardcore online is a nightmare in most games

ancient junco
#

For users of smite how do you all prefer to cast the skill by directly using it or by multi-strike/hammer throw?

turbid dome
#

I like direct for wizard vk, the double cast node it’s a separate doubling from echoing

turbid dome
#

so with some cast speed it gets a lil silly

ancient junco
#

Okay would you like a different play style look for vk players where we focus on fissure aspect of smite and dot of time rot as well stacking it over the place. for those prefer using hammer throw maybe they need to spec into void hammer skill nods This is just an idea

turbid dome
ancient junco
turbid dome
#

time rot caps at 12 stacks on one enemy so its hard to do a pure dot build with it

#

if you wanted to do dot with it I'd say do ignite but thats better on paladin than void knight

ancient junco
#

heh I see your point and agree

twilit valley
#

Bleed Hammerdin and smite cast idols , I use smite for healing only not for damage . Can fly thru 1k+ corruption monos

gleaming pine
#

void dot hammer throw is pretty good for monos, i did 1100 corruption pretty comfy. but the boss killing speed is not the greatest

#

(maybe i've been spoiled by static orb)

turbid dome
#

static orb spoiled you

cobalt blade
gleaming pine
#

i think i read on one of iva markovas videos, he said that the boss ward shield was only being damaged by one hammer at a time (bugged?), which is why it sucks for boss

gleaming pine
#

ill make a video of 1100 mono and boss clear, see if you guys think if the boss kill speed is acceptable or not. ok course comparing it to 2 second static orb kill isn't fair, but ive lost the whole perception of what's meant to be good. also the taking into consideration the above mentioned bug

harsh nova
#

what's up with this 6m void cleave build? any knowers?

waxen nymph
waxen nymph
gleaming pine
#

smite crit, i think that's coz there's nothing else good to get. I was following iva markova's build. the flat throwing +100 is only for 1 throw though isn't it?

#

double dmg node, not sure about this one? where is it?

turbid dome
gleaming pine
#

Oh, I never cast smite, it's not even on my bar.. Just on idol

turbid dome
#

its more for void knight echoing it cause its separate double from echos

waxen nymph
#

I know the description mentions hits

#

But it use to work

turbid dome
#

thanks nemisus

jovial oasis
#

Dodge rating, bis armor now

gleaming pine
#

if zealots conviction works, that'd be pretty cool. i actually have 3 points unused because of +3 hammer from relic which i didnt reassign, so points could go there. normally the points would got attack speed

unborn cypress
#

Any Paladin pros in the house?

turbid dome
#

also I forget this is a thing

#

why is it behind a 300% cooldown recovery speed node

unborn cypress
#

I've got healing hand setup to always cast when I use smite, and it's also setup as a melee attack. My question is does this work with the Sword of Rahyeh passive?

turbid dome
#

converted to melee it looses the spell tag

alpine canopy
#

Yeah it works

unborn cypress
#

I still dont understand. Smite will count as the spell being casting the last 4 seconds and then Healing Hands will count as the melee attack to ignite enemies correct?

#

So essentially it would all proc with one cast of Smite?

alpine canopy
unborn cypress
#

Awesome!!!

#

Anything else that goes good with this combo?

alpine canopy
#

Palarus sword imo

unborn cypress
#

Nice I'll check it out. I'm currently running hands of judgment

alpine canopy
#

It procs smites on secondary targets on direct smite cast, as well as smites on melee hit

unborn cypress
#

Wait . That's like an endless chain then?

#

Smite casts healing hands (which is now a melee attack) which would then cast smite again and so forth?

alpine canopy
#

Nah, nothing pops off of procced smites, only direct smite

unborn cypress
#

Ohhh lol too good to be true

cobalt blade
#

Hax

#

Blinding light seems to apply blind pretty easily with warpath so far. Wonder if there is any alternative helm to Leo ignoring the fact that things not in melee range are still gonna crit me

unborn cypress
alpine canopy
#

Might depend on the flavor of smite you want. Cradle always works on everything, that rahyeh shield is good on fire, probably some other options around, too. Or another palarus lol

unborn cypress
#

Oh yeah didnt think of that

turbid dome
#

use two palarus swords to get double flat scaling

sullen jolt
#

morning, anyone have a lootfilkter for shield bash maybe?

modern light
#

So if multistrike is set up to smite, if an idol gives you more swords, does it give more smite?

I've got a smiting paladin with that sword that smites alot. I'm using vengeance though because I have like 4 relics that give extra damage to smite and vengeance.

What gear and idols do you guys recommend?

waxen nymph
blazing grotto
junior wren
quiet hearth
quiet hearth
harsh nova
#

Having it other places makes it no penalty to take all that base dodge

quiet hearth
#

They need to just rework any skill that relies on num locking

harsh nova
#

Not at all lol. Reversal is one of the most unique abilities and you dont num lock 24/7 lol just when ur bursting damage

turbid dome
harsh nova
#

Theres next to nothing you actually just hold down the whole time u play vk

#

Unlike shaman ect

turbid dome
#

timebubble (:

quiet hearth
#

Well, considering that goes against their anti-passive gameplay for one, and for two, if the best way to play the ability is to find ways to bypass getting RSI, something is wrong.

harsh nova
#

Ur not num locking it cuz its a 10 second cooldown

#

Casting off cooldown nowhere near the same as num locking a 1 second cooldown

turbid dome
#

yes and no, numlocking it basically turns it into enchant weapon with the auto use node

#

but overall you dont want skills that are done like that because then you end up with skills that need to be balanced around 100% uptime buffs

quiet hearth
#

oh engi, speaking of too many games coming out from yesterday, gunfire reborn is getting a new dlc in a few months too lol.

orchid hazel
#

"Summon Forged Weapon
Summons a Forged Weapon which lasts for 20 seconds and is affected by the stats and attack rate of your weapon. You can control up to 6 Forged Weapons at once.
Forged Weapons have 220 based health."

When it says stats, does that mean every mods on the weapon? implicits only? explicits only?

turbid dome
harsh nova
#

Having cooldowns is part of combat management, removing those and requiring people to num lock abilities because they dont have a choice is what makes it toxic. Having mechanics to maintain uptime on buffs is fine.

#

If u could cast time bubble at any time u wouldnt let off the key

#

Because it has a cooldown you dont have to and arent num locking it

quiet hearth
#

They are bypassing the inherent balancing of the skill, which is bad, also I wanna see FW Event Horizon, that would be so funny to watch when they turn into the axes xD

orchid hazel
quiet hearth
#

correct

turbid dome
#

Being able to ignore the cooldown because of duration increases/reducing the cooldown so you just have to hit a button every x seconds to upkeep it isn't a good upkeep in my mind

I would rather a buff skill that can reach that point instead by designed by turning it into a toggle aura style of thing like bone curse's aura around you that drains mana, give it a different kind of upkeep for 100% uptime rather than hit a button every x seconds

orchid hazel
#

What do you guys mean when you say "Event Horizon"?

harsh nova
quiet hearth
#

I still need to try to use that with Vengeance

#

Lazy gameplay, literally how a few skills are designed riiiight

turbid dome
harsh nova
#

"Make it an aura"

turbid dome
#

imo hitting a button every 10 seconds for a buff is lazier then having to build around a mana drain upkeep, especially given last epoch's dislike of mana regen

turbid dome
harsh nova
#

Thats making gameplay less interactive lol

#

Build and press right click

turbid dome
#

Nacho your not winning an interactive gameplay award when the version your arguing for its hit a button for something that auto casts on yourself and sticks to you

quiet hearth
#

No, it's giving the player options, especially those who might NEED to click less for whatever reason. It's only an issue if you HAVE to take it, which you dont. You can just press the button when you need the buff.

orchid hazel
#

the thing is... they can't really slow down an arpg by adding button presses for upkeep. It'll look like a lazy design

#

they would have to make it souls like, and slow down mob encounters

quiet hearth
#

No, this is not a souls like game, and does not need to be. You dont want slow mob encounters in an arpg, it feels terrible.

harsh nova
#

Theres builds like warpath in every clasa already for people with handicaps that cant do high apm

turbid dome
#

using POE as an example, the devs removed the ancestor totem buffs this past league because every melee build needing to hit a button every 8 seconds for buffs was not an enjoyable upkeep (these buffs accounted for 50% of every melee builds total damage)

orchid hazel
#

exactly, and I think this is one of LE's cons. It's got a little bit of an Identity crisis

quiet hearth
#

It really doesnt

harsh nova
#

Only using 1 ability is stupid asf like most other arpgs

#

The gameplay is super linear and stale

quiet hearth
#

Only there are tons of builds that use only one active skill, in tons of games. Some people like not having to micromanage a ton of skills when they play. They are options.

orchid hazel
#

I mean look at the affix auto loot

#

or lack of... they were trying to slow down arpg and made game designs around it

turbid dome
#

to be fair, orignally you grabbed the shards one at a time

quiet hearth
#

That....that is certainly a take to have

harsh nova
#

Lol poe does the exact same thing. They want you to feel the loot thats why they make you id all of it

turbid dome
#

tbh every time I look a poe2 stuff I get more hyped for it

orchid hazel
#

but POE is so much older than LE

quiet hearth
#

And Diablo is older than all of them, yet we still have that influence today

turbid dome
#

poe2 is a completely new game (:

harsh nova
#

Doesnt matter. They update the game monthy. Mechanics arent limited in poe only graphics

turbid dome
#

poe2 might just be an arpg that is good for melee (before reaching the 1 shot everything stage of a build)

quiet hearth
#

The one shot thing only happens because people think spending more than 10s fighting something is bad. Player power is absolutely obscene and most of the time you can play anything and beat anything in these sorts of games if you just slow down and take a few minutes.

harsh nova
#

Meanwhile shades have unavoidable melee attacks, you can literally stand behind them and they will u Punch you still

#

Shades harder than any boss in the game for melee its insane

quiet hearth
#

I wish they werent so stingy with warpath base area

alpine canopy
#

If warpath could reach anywhere near locust swarm area it would be šŸ‘€

quiet hearth
#

I dont think it needs to be THAT big, but it feel it needs a bit more area by default, or at least better scaling for it, I mean look at locust swarm lol

waxen nymph
#

And if Warpath could be fully converted to Cold it would be even better 😜

quiet hearth
#

I would love to see a cold mastery for sent honestly

quiet hearth
#

now vlad has me scheming about a cold based sent

alpine canopy
#

Sent can use shattered lance fairly well, despite having no cold skills

#

or dex stacking bane of winter

quiet hearth
#

I still gotta get around to playing regenbear at some point

#

I wish shroud of obscuirity wasnt acy only

cobalt blade
#

Should %physical dmg and %dmg over time be equal or doesnt matter if either one is higher for bleed scalling?

alpine canopy
cobalt blade
#

tfw glyph of hope doesnt love you

quiet hearth
#

no glyphs love you, it's all a lie

#

I could write a power ballad about all the times glyph of hope has let me down.

quiet hearth
#

y'all ever switch builds, wonder why the wrong items are showing and realize you forgot to change your filter?

alpine canopy
#

I used to, but I switched over to just using 1 filter for everything now

quiet hearth
#

Im not quite there yet, but I kept seeing DOT gear and Im like wtf is going on, then I remembered I can actually read

turbid dome
cursive rose
#

when you have 10000 alts

#

you just leave the filter with little rules

#

although once you get high enough with merchant everyhting is junk compared to what you can seek out

quiet hearth
#

Do not speak to me about alts, I dont have a problem you do. No matter what my therapist says.

cursive rose
#

yeeeeeaaaa

#

i made 3 sents this season

#

i should get back to working on trying to make the event horizon work

#

but its just so bad compared to other builds but I like the memes

quiet hearth
#

I am convinced Rive is the answer, because, well Rive

cursive rose
#

it would help pulling them to you

#

im doing HH because it ignores the attack speed reduction but its still not great

#

kinda clunky channeling it

quiet hearth
#

I honestly think a Vengeance focused build, taking all the little auto hit back things is the way to go since you're moving approx the speed of smell

cursive rose
#

can do the HH ring of buddies build to always dash but its still pretty slow

quiet hearth
#

You can get enough MS that its not terrible, but the key is to not worry about having max stacks all the time

alpine canopy
cursive rose
#

lets see how bad they nerfed smelters

quiet hearth
#

Smelters was nerfed at the design table

cursive rose
#

I was reallly liking it but it was bugged

#

they fixed the good bug but not the bolster haha

quiet hearth
#

I just think mechanically it's not viable with the current state of the game.

#

Though even just making it so you could move a little bit during it would do wonders.

turbid dome
#

Tbh the inevitable boots should give you the dr while channeling smelters wrath

#

That might make it not death to stand still

cursive rose
#

you are supposed to get that

quiet hearth
#

Right, but I could also just use ES and do the same thing

cursive rose
#

the node is just bugged and doesnt give you endur it should

quiet hearth
#

Even with the end, it wouldn't be enough, that node should just be a fat less dmg taken node imo

cursive rose
#

more armor and more endur would make standing less lethal without the endur your missing another damage reduciton layer that is designed to be there

harsh nova
#

is why i hate anchor

#

it punishes you heavily for getting hit into endurance

turbid dome
#

Sentinel has like 2 sources for getting endurance that isn’t from gear

If sentinel is suppose to use endurance can we get something for %max hp gained as endurance threshold

quiet hearth
#

and they arent even that good

harsh nova
#

seed gives the mana endurance?

#

but that's only if ur running a mana stacker, which there's 1 in the whole class lol

alpine canopy
quiet hearth
#

And sent gets a surprisngly small amount of block eff from it's node given the focus

jovial oasis
alpine canopy
jovial oasis
#

Was just wondering because some subskills are cool. I want to make lasers work by themselves but it seems a no go, and I'm always saddened by the weakness of some of the more interesting seeming ideas lol

quiet hearth
#

Will the subskills of vengeance echo?

alpine canopy
#

The lasers on shield rush move too fast I think for them to do much, and the ones on ES only proc on kills with the melee hit, except for the "on boss/rare hit" one. So it might be usable against a stationary boss only, otherwise it's just mechanically not viable.

jovial oasis
alpine canopy
quiet hearth
#

It does with the iron dagger thing

alpine canopy
#

Iron blade is not a subskill

quiet hearth
#

How? It's literally a skill in a skill

alpine canopy
#

Your echoes should be able to proc most things that the main vengeance hit can proc

alpine canopy
quiet hearth
#

I dont need it to inherit stats, I just wonder if it echoes

alpine canopy
#

i.e. it has no attribute scaling and doesn't get any of the multipliers on the tree

quiet hearth
#

which the fact it doesnt inhert anything is just bizarre

alpine canopy
#

but like, if your vengeance echoes, it should still be able to proc things like this:

#

unless the description is just wrong of course lol

quiet hearth
#

who knows, gods know I dont xD

#

So the only thing I can see that doesnt scale with AS is Shield Bash

#

Engi, you tried using Eclipse hammer for ES yet?

waxen nymph
#

Channel HH too

quiet hearth
#

Eh, I dont like how that feels, but it would work

alpine canopy
#

Smelter's wrath effectively doesn't scale with attack speed unless you take the thing that makes it apply to your crit chance. Also, pretty much anything with a cooldown isn't majorly affected by it.

#

not sure on shield rush

quiet hearth
#

True, but then you are using smelters and have a whole other set of issues and SR does

waxen nymph
#

Oof shield Rush with less ms 😵

alpine canopy
quiet hearth
#

lol, now I kinda wanna see what a less AS and MS SR looks like

waxen nymph
#

Also SR online is... Janky to be nice

quiet hearth
#

CAnt be anyworse than rampage

waxen nymph
#

Same same

alpine canopy
#

It is because it encourages you to spam start/stop the rush, otherwise it's identical

waxen nymph
#

If you click too fast you get stuck

quiet hearth
#

I wonder if you go negative if you get bonus damage xD

alpine canopy
waxen nymph
#

That would be pretty sweet indeed

quiet hearth
#

Do you only hit once during shield rush, or is it periodic like rampage?

alpine canopy
quiet hearth
#

Even if you don't, if you have a lot of stacks it's gonna hit super hard

#

yeah it doesnt hit more if you are slower sadly

#

So if you just spam click no CD shield rush you can ignore the attack speed issue

alpine canopy
#

Then you do likely run into the jank Vlad mentioned, but otherwise potentially will have good damage

quiet hearth
#

Oh it's jank AF

#

However, when you have 10 stacks, the Counter Attack passive node actually deals decent dmg to trash mobs

#

Also you can evade out of getting stuck so it's not as bad as it was

turbid dome
#

I don’t think I’ve ever used vengeance

quiet hearth
#

I actually could see a VK doing this nonsense with echoes

turbid dome
quiet hearth
#

I know I want that leech right now as much as Im spamming lol

turbid dome
#

Mmm leech

#

Does the retribution attack from base sentinel always do physical dmg

quiet hearth
#

yep

turbid dome
quiet hearth
#

I mean it still inherits al your other mods, and you're only using it for trash anyway

turbid dome
#

I want some stupid thing that converts a skill to void damage if you have more added void damage than it’s base dmg type

quiet hearth
#

Im honestly not sure that it's even worth it given how big the area is

#

but it is funny to watch a completely passive skill deal like 3k non crits

blazing grotto
turbid dome
blazing grotto
#

either a skill is converted to a type or you get it to scale with the spell/melee type

blazing grotto
turbid dome
blazing grotto
#

sure you dont scale both but that's your skill's issue, not a stat issue

turbid dome
#

Yeah it’s an idea for a way to convert it that isn’t just a convert it from the skills tree that you need to build around with the idea of corrupting it into a void skill

blazing grotto
#

it's like saying "i want to play a cold paladin build so i'd like all my skills to be converted to cold"

turbid dome
#

Honestly a cold convert for Paladin stuff would be cool

quiet hearth
#

ONly no, it would be like, I wand this cold dmg to convert to fire so it would scale with my paladin nodes

#

Paladin of Hereot ftw

blazing grotto
turbid dome
turbid dome
blazing grotto
#

yup that's the same thing

quiet hearth
#

Which is really weird honestly

turbid dome
#

But I’m also kinda bored of items/passives that just say convert the skill so I thought of a slightly different way to convert it

#

Which I think is thematic given the void corruption theme of the game

#

Tie it to a passive at the end of the void knight tree

#

Build enough flat void to have more than the base phys from your weapon -> now it’s a void skill

quiet hearth
#

I mean, the main dmg of weapons is already adaptive, just not the extra affixes

blazing grotto
#

well if you look at TQ, they have an "elemental conversion" for damage, where your damage gets converted into a % split between fire/ice/lightning as it hits an enemy (and it's freakin' op)

turbid dome
#

TQ?

quiet hearth
#

titan quest

blazing grotto
#

titan quest

turbid dome
#

Ah

#

I should play titan quest more

quiet hearth
#

good news, we're getting another one xD

turbid dome
#

Yeee

quiet hearth
#

eventually no release date iirc

alpine canopy
#

GD is already TQ2 kinda, and it's really good, you can even play melee

quiet hearth
#

even play melee...what does that even mean?

turbid dome
#

As much as I enjoyed grim dawn, I could never get into it fully

quiet hearth
#

Why? Like legit.

turbid dome
#

Probably the combo of my crappy eye sight and the graphics

alpine canopy
turbid dome
#

Ye

quiet hearth
#

I mean, you can play melee now, nothing is stopping you?

turbid dome
#

You can play anything, a melee friendly, hell an arpg where melee is better than ranged would be a shock

#

Again ignoring once a build reaches the point of one shotting everything

alpine canopy
#

Yeah, I hope TQ2 is basically just the modernized systems of GD, but the great setting/etc. of TQ

quiet hearth
#

I mean, you cant really have that just because of reality. Its always gonna be safer to kill something from way over there

turbid dome
quiet hearth
#

I mean, GD is currently the modern version of itself. Theyve been updating so much.

alpine canopy
quiet hearth
#

That is bad design, you dont weaken something (unless its actually broken), you buff the other thing. But true engi the floor is lava is real these days.

alpine canopy
quiet hearth
#

But what didnt you like about GD engi, Im genuinely curious.

blazing grotto
#

no because at some point you're just buffing everything and it becomes the same grind in endgame for everything

alpine canopy
quiet hearth
#

No? that isn't how balance works, not everything needs to be equal just viable. And no it is not.

blazing grotto
#

it's like saying "yeah we buffed X and Y class so that they can also farm 1500+ corruption, enjoy guys"

turbid dome
#

Like the most melee friendly screen wide attack in LE is the shades triple ring attack, the inner ring is so small you can just stand in it and ignore the outer two and dodge away when the inner ring explodes

blazing grotto
#

....and then what ? what's next ? it becomes redundant

turbid dome
blazing grotto
#

d3 was pretty boring to most endgame people who were chasing for just that one extra stat point every 50 hours of gameplay on the same item or slightly better item

quiet hearth
#

You dont have to make everything a 10, not everything needs to be perfect and that's impossible. It needs to operate within a certain range. So anything under 5/10 needs help, something that is a 7/10 is fine, even if it isnt as strong as a 10/10

alpine canopy
quiet hearth
#

They did do a graphics update, but I get that

#

We'll agree to disagree Toast

turbid dome
#

Gives me hella headaches

blazing grotto
turbid dome
#

Are we talking glass cannon vs zdps tank?

alpine canopy
blazing grotto
turbid dome
#

Like yeah a tank shouldn’t clear anywhere as fast as a pure dmg build, the tank also shouldn’t only survive 8 seconds longer than the glass cannon

alpine canopy
#

I said, in a theoretical scenario, if ranged classes give you everything, there's no benefit to melee

quiet hearth
#

You cant do that though because it's so vague, but I feel we're going down a rabbit hole that doesn't belong in sent chat.

turbid dome
#

True, don’t make me go on my leech shouldn’t exist in an arpg rant again

alpine canopy
blazing grotto
#

he said not everything needs to be equal just viable, you agreed by saying that this is how balance works, but 2 builds cant be equally viable

quiet hearth
#

That one is a take Engi, but I could definite see the argument it should be more part of a theme rather than a base.

blazing grotto
#

if a build is considered viable even though it is clearing the content 10x slower than another then i'm sorry that can't be true

turbid dome
#

Given how much damage a build reaches

alpine canopy
quiet hearth
#

I'd say that one shots have become a crutch, and that anti leech mechanics should be instated to shut those kinds of builds down instead of punishing everyone.

turbid dome
#

I’d much rather play an arpg with massively inflated player hp but much slower regen, I believe this would make boss fights a lot more interesting to play

quiet hearth
#

But again, I feel we're getting away from the channel topics

blazing grotto
#

i mean i have no issues with one shot builds if they have been built specifically and well for that sole mission

#

but not everyone likes to do it

turbid dome
blazing grotto
#

some like to play archetypes or with a specific attack mode

blazing grotto
turbid dome
#

True

alpine canopy
#

so is healing in some cases

turbid dome
#

Hp regen stacking shattered lance is silly for the same reason

#

Things have to one shot you

#

Or the damage doesn’t matter

quiet hearth
#

Or things could have a tag that cuts your healing in half

alpine canopy
#

Yeah, at least that typically comes at the cost of stacking health, which balances it a little

quiet hearth
#

If the table has one leg longer than the other, you adjust the leg, not punch through the table.

turbid dome
quiet hearth
#

I disagree, getting one shot feels so much worse because there is no feedback. Having a debuff that decreases your leech/regen and could potentially be cleansed is far better.

turbid dome
#

Fair point

quiet hearth
#

Not turn off, just reduce. If you're riding that fine of a line to be a glass cannon, that is kinda well, a glass cannon issue xD

turbid dome
#

My mind instantly jumped to all the mods maps can have in PoE that just say hey your build can’t do it

alpine canopy
#

I'd be happy if they nerfed health recovery across the board (to still be better than ward generation) and then buffed max health so getting one-shot on a health build gets a lot harder

turbid dome
#

Halving health healing, doubling max health could be interesting

#

But then low life ward goes silly

alpine canopy