#🔱┃sentinel
1 messages · Page 29 of 1
🥹
Let me try to record it real quick
So more hits...more hits = more bleed...
... damn you see me staring that tree for a while now 😄
Be me, wishing time rot didn’t cap
Might take a while to upload
Time rot caps?
12
i heard no cap timerot? 
Pretty
that is jank af
It is beautiful, but that saves me time - I see the problem, this isn't working well with dots
@waxen nymph what happens if you hit a single target with nothing to chain too
Does it just do the normal spiral
Did you notice the chain goes back to the original target?
Let me check but my guess the hammer just stop
It's a triple double
No its doesnt
btw, has someone found a shieldbash built yet that isnt slow as fridge? i still wanna test that main hand shield
I saw the extra numbers and thought it did, but you are right it doesnt flash twice
Spiral then hit and disappear

It is weird, they are a lot of extra number, you are right
Oo
they are small, you have some dots somewhere?
No, I am naked
I am some shred chance
I went and hit another dummy and I got 1 number
A small one like 50
And the "double" hits does 50 ish too
well that is weird
Free double Dmg Oo
It really is a triple double xD
Wait, what happens if you have the double dmg nodes then?
Does the random extra hit also apply bleed
two dummys to chain to probably?
man lvs of hammer throw are hard to come by
is the dbl dmg just hitting twice? O.o
Maybe
Its probably the hit box of the hammer collides once when it arrives to the target and a second time when it leaves for the chain
that would make sense
🤔
parting gift hammers
If only parsing dmg was possible. That would change a ton about bleed pally
Yes
Just test on the 3 dummys with roughly 100% Bleed
So, +5 is the max unless you want to get into using weird things like falcon chest and rogue boots
How are you using rogue armor on sentinel
Tell me your secrets
Dummy 1-2 got 2 Bleeds, Dummy 3 got 1
It's not a rogue specific, just has rogue affixes
I thought the falconer body armor was a rogue base
Is it? *it is >.<
So only +3, bleh
and the boots arent compelling enough outside of that to be worth it I think
thornslinger and a relic, that's it
That’s +5 no? 1 from slinger 4 from t7 slam
Would even be a nice one for a bleeder, but hard to fit it in for me atm
Oh yeah those dudes
Right, but that is a t7 slam, and omnis is a myth Im pretty sure
So 5 on relic +1 belt, +1 amulett - you should be able to come along with 27 ^^
yeah like that is gonna happen xD
So realistically Thornslinger and +3 from a decent relic
Isn’t hammer throw a dex skill
It scales with St AND Dex
So really it turns into can VK brute force enough echoes to catch up with FG crit
Traitor’s tongue for +2
Don’t care about the actual dagger stats given this is a throwing build
I'm already on it. I just cut attack speed and one point in weightened hammers for the start. Now going for a Valdyrs slam 😄
And thats a lot of Crit Multi !
is there a decent sword we could DW?
Biggest problem, its not an Axe or a Sword for Blademaster
Katana for more Crit Multi
Cavalry Sword for Evade
Traitors tongue main hand, symbol of demise in the offhand?
? we get gladiator which is only for swords
Gladiator ?
Traitors goes in your main hand
rainbow edge give
Oh yeah
Symbol of demise is a catalyst that gives up to 200% bleed chance
I believe its Volin thats doing Bleed
Oh I thought we were bleeding
easy two lp, which a reasonable chance for 3
I don't see me giving up block yet 😄
But you need to generate Ward first
It generates a decent amount of ward but ye
t7 shield will bring me finally to 100%
So yeah, a rainbow edge with crit multi from LP can hit over 100 global multi

rainbow edge BIS slot offhand for throwing build, what a time to be alive
And it gives shock and chill chance, so more dmg and safety, dont think it beats a shield
Maybe use a close call to get an obscene amount of armor on block?
No wait, the shield throw shield, we're scaling throwing stats
I thought of that shield but it gives shield throw levels not throwing skills levels and I got sad
but it would be free shield throws
And whenever it goes it gives 100% armor and 100% throwing damage
But Im sorry Engi, I have failed you with this build
Not even for abyssal endurance?
not a single point lol

I guess I could take points out of paladin, not getting much out of it aside from hp and pen
I just dont think the extra resists and void dmg beat out 16% pen and HP
Abyssal gives life and 2 resistances
My thought would be get the opener pen in Paladin then dump the rest into abyssal
With abyssal you should be at capped phys resistance without any items for it
I lose 128 flat HP, necrotic res, and 57% healing eff
Darn
yeah the pally nodes go hard on life
I mean, I get 25% fire and phys just for being a FG
Im at 40/330 crit/multi with just the dagger, rings, belt and relic
FG is 35% so 10 points into abyssal is capped phys res by itself
But that is 10pts, and I lose out on the dex into crit chance
Or you can do battle hardened but I like the life over armor when hit
Darn
that alone pretty much reads, build dex, cap crit
Evasion fg time
I still think a VK doing this would do really well though. With good gear enough echos might equal out
Nope, it all gets turned into armor with iron reflexes
Crit vk could work with it using a flat crit chance dagger or axe base
MAybe, but it's gonna be a lot harder to get to crit cap
Yeah but void corruption let’s you spend more on getting the crit chance and still have good crit multi
Ima do a planner on my lunch break in like 5 mins
alternatively I could drop the shield and use a spear
Is there no way to convert hammer throw to void
Did the lil void symbol lie to me again
No void conversion, just flat added void

and not even a lot
Go go gadget +100 void throwing damage
I like how I can cap reduced dmg from crits with just the hat because of the throwing node. It's such a weird place to add that. That should be somewhere else
It's like 16
Man I wish abborths command worked with hammer throw da
ikr
I was like where tf is that in hammer
Void cleave gaming
Good question
Imagine if it does, boots and the extra charge and you just shink 4 times and throw a guided missle at someone
That would be funny
As a side effect of going for void throwing damage I get void spell damage so smite on throwing hit time
https://maxroll.gg/last-epoch/build-guides/rive-void-knight-guide is this guide good to use?
I see Rive and VK, I genuinely dont think it can be wrong
Yeah that’s a solid guide to follow, just understand rive vk doesn’t get super tanky until you get the legendaries for it
.....I just had a thought
Ok ty
Rive VK echoing with the ruby fang set

sighs another meme build on the pile
So, if I have the node Rive deals more damage, that applies to dots it applies as well right?

Do you have any other good build that isn't based on legendaries
Just play that with normal items until you get those
^
Rive is strong enough to carry you through most of the game
Engi, does the added damage for an axe get double by that rive node?
For reaver is just the affixes ok your weapon
That's what I thought but I wasnt sure
or does it count implict....
...is penetration a damage stat?
"stats on that weapon that directly add damage, increase damage, or add a chance to apply an ailment on hit"
does not double pen
but it's a damage stat, it increases damage
to my knowledge it is directly referring to the %increased damage affixes and add melee damage affixes
lame, can you imagine doubling the pen on the bonk hammer?
That’s exactly why it doesn’t double it
Who cares? You're swinging like, once every 3s
Not on the bonk hammer just a decent pen affix gets stupid very quickly
Shhh

But the bonk hammer still has like 120 something base damage
Prismatic gaze time
Apathy’s maw with double T7 melee void damage, increased void damage and void pen
Before getting doubled
So 4 T7 melee void damages worth of flat dmg, unethical levels of increase and pen
I mean, the hammer gets 72% pen, which is just hilarious
Which is still higher than most other weapons base AND it gets up to 150% more damage, which is just wild
Not really, rive has fast AS as is. I've toyed with it a bit, it doesnt feel bad at all
I could see a paladin stacking attunement for that flat fire damage
I’d rather way more flat + way more attack speed for rive, especially with echos
Oh yeah for echoes more chances to echo is key, but if Im just gonna stand here and beat you with a slab of concrete I dont need to be that fast
if only we could give rive the fire tag
Just add a ton of melee fire damage to it
No, for the ruby fang thing, it gives poison chance to fire skills
Oh right that
So it works on HH but not Rive, which is silly
I thought you were meaning for big hammer
Nah, big hammer is all about stacking flat, but I somehow never thought about abusing echoes for stacking dots

Dont judge me

it's also weird that making Rive summon FW doesnt give it the minion tag
Rive hates getting tags
So weird to think Im axing the third strike on rive
Sword swing go swoosh
Hard to pass up 150% ignite chance
Through the power of prismatic gaze I can cap throwing hammer crit chance 
lel
As a side effect smite is crit capped and I also just kinda end up with decent smite damage
Wait, how are you gaining the shards?
Yes it does
I’m not using the shards, the helmet just gives +4 flat crit chance
No
ah ok
Huzzah
The biggest issue on that hammer is the move speed, there are quite a few melee attacks that don't scale with attack speed which do fine as long as you don't need to move at all lol
You can just evade and lose the stacks
This is really sad
Yeah, loses the damage too
And poorly worded
I was still convinced since it did not say on use that it was some kind of bug
but will they fix it is the question 
The wording is garbo for real
because I don't think they made that change to nerf anything other than SD
fair, I guess procced HH shouldn't work with it even if they do fix, so we're safe
👀
Maybe ... Hope is not lost
this is after allocating passives xD
Less damage is a lot
that is AS
*less attack speed is a lot
you are NOT wrong
I did a typo
you did, how dare you
I wonder if I should do non-crit and use wing guards for that AS since I have so much flat and pen
If your doing a hit based build not having crit is trolling
Not if Im swinging once per quarter
Hmmm
eh, it's only 10% less AS on rare gloves, so not really a point
@quiet hearth heres my probably bad quick attempt at vk hammer throwing https://www.lastepochtools.com/planner/QndjLVEo
Harbingers of Ruin / 1.1.4
Sentinel (22) / Void Knight (67) / Forge Guard (3) / Paladin (20)
▸ Health: 2,640, Regen: 122.4/s
▸ Mana: 112.51, Regen: 8/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 19 Str / 1 Dex / 1 Int / 6 Att / 44 Vit
▸ Resistances: 82% / 90% / 87% / 82% / 89% / 86% / 101%
▸ EHP: 11,643 / 11,643 / 11,643 / 14,494 / 10,770 / 10,770 / 10,770
▸ Endurance: 20%, Threshold: 528
▸ Armor Mitigation: 54% (3,540)
▸ Block Chance: 95%, Mitigation: 57% (2,767)
▸ Void, Physical / Melee, Spell, Throwing
▸ None
• Hammer Throw (22)
• Void Cleave (20)
• Smite (20)
This might be a good build for food of the mountain
Mmm mountain food
Oh no, the sulorons, get 1LP and slam t7 movement speed on them xD
that is with the boots and two silver rings xD

Slower than molassas in winter, but by gods when I get there
I actually think the Retribution passive would be great for this build, something punches you when you have 10 stacks and just gets auto gibbed
Yes
Because it will still inherit all the goodness and doesnt care about AS
actually I wonder if vengeance wouldn't be better
nah, still too slow
Auto bomber event horizon, stack it to ten and walk through the echo with retribution killing everything
And gods help any rare you have to actually swing at
Thoughts on the ramshackle hammer throw vk (it is currently ignoring the concept of mana)
What is mana? Cant hear you, oh no
Go go gadget 0 cost when out of mana node
do you not have minus cost on rings?
There are totally options for attacks that don't scale with attack speed, then you don't need to worry about that at all
"little bit"

Im aware toast, but Im using Rive
Wait I could just hard cast smite to get my mana back 
Hell yeah we gaining and spending
Smite as a mana gen, what a world
I think the main issue with chain, is that it's not enough chains to compensate for not using the spiral
I see
but why? feels like wrong shape peg for other shape hole
Because I can, look at the name
double damage stats go bonk
I feel sometimes like you use a totally different dictionary from me lol
Fr?
Comment was kinda mid yo
Facts
I hope you guys aren't planning on the more damage stat getting doubled
Nah the flat feeding into it
Guys? First of all, how dare you assume I'd drag Engi into this insanity with me.
only if insanity is a negative number
Void or something idk it works
nah, it gets you a visit to the house with the white cushions on the walls and floors

FROM THE WINDOWS, TO THE WALLS, IMMA BOUNCE RIGHT OFF THEM ALL

so, can someone level a forgeguard for me, i hate leveling and not being able to respecialize mastery 
I have one leveled whats up?
nah i NEED one 
steam family share and 50 bucks then /jk (dont ban me)
Rive fixes this
It really do man
iirc (just to end the meme here) you cant share games with additional login requirements
Im aware


literally as fast as we get boys
Is there anything in this game that gives more attack speed
very little as it turns out
I guess I get to sort of double up with HH
I also cannot get crit chance to save my life here
Slam flat melee crit chance on it
gets me to 39% with a t5 lol
It's also not including the flat crit from the rive tree
So with a t7 and that I should be getting to around 80% at least

I try not to use those though, I tend to be realistic with my gear choices unless it's something I know no one uses
wow, not even AS on idols
nemmy being weird

This could be great, wish me luck
mana regen, called it now
you lied
i'm ok with that nonetheless 
will have to see how hard it empowered
crab
Thats another one I gotta do, because buff crab has some serious numbers
so uh, this happened
I love perma haste with those
30% cdr, I wonder what I should use that for
The node that turns javelin into a banner thing
final result
🦀
Is abberoth's command still bugged w voidcleave on VK ( CANNOT ECHO)
IK echo say's "Excludes movement abilities and anomaly" however, voidcleave overwrites this - BUT making it instant with the scepter seems to undo this so it actually CANNOT echo w the sceptre, i was trying to cook up somethin cool w it
like am i doing something that's screwing this up from echoing????
Based on what someone was saying earlier it appears to be bugged
damn, lame
time for that werebear build I guess
anyone got valdyr's chalice or blood of the exile? cant seem to get them to dorp
Many drop with COF
im merchants guild 🥲
Just buy them then ^^
1 rank off it hahah, so slow to go up, but grinding away
got my health up to 1.75k now so should help a bit with survivability
3 more levels and can wear my helm that reduces crits by 75%
What are you playing?
bleed paly
Hammer Smite Bleed Paladin?
yeah
just trying to get it online a bit, damage is good, but get 1 tapped a lot haha, trying to build defenses up. all resists are capped. health was only 1.1k before, so added another 600hp
You have some Endurance? That is really important as HP build imo
Getting those up will make you a ton more tanky
yeah just scouring the market now. everything is stupid expensive xD
actually those stats were without buffs
48% block chance
700 > 30% block effectiveness
2158 > 39% armor
35% endurance
650 threshhold
max resists
What will end up doing more damage.
Increase physical damage
or Physical penetration with bleed?
Hey folks. I need your hivemind to solve situation. Currently im running erasing strike, doing great, love build. Have no major problems with dps and tankiness and 750c. For now my chest piece is this and i wonder if 3lp null potent will be an upgrade or not since i lose a quite noticable amout of armor:
This is my current stats:
Usually the penetration, at least if you got some "increased" elsewhere, what should be the case
sweet thats what i went with. only had enough to get T1 on it though xD hard to find them affixes
Btw did you see my PM yesterday?
i didnt no, ill check now
How to unlock void cleave?
hi, does anyone know if Judgement pious offering increase the damage of consecrated aura?
sorted my stuff now my hp stays full almost always xD
Reach a certain lvl I believe
Yes
Technically its a More Dmg not Increased Dmg
consecrated aura is affected by damage of judgement?
Yes, Conc Aura being a Subskill of Judgement everything that affect one affect the other (when applicable)
So any node that says "Jydgment Deals More Dmg" work with the Aura
If it says "Deals More Melee Dmg" doesnt work with the Aura because its a Spell
Unlocked as Sentinel lv19, must use 2h-axe or sword or it will grey out unless you use Aberroth's Command unique
thanks 
I hope I was clear ❤️
@waxen nymph where is the link to the yt vid on last epoctools i dont see it
think i saw other builds but they had the yt icon to clikc in the top riught but not seeing it
when sigil of hope is at max number, and i cast it to replace the existing one, does this action consider as consuming the sigil of hope stack?
had to go back to all builds and search for it there sorry for the ping
Its okay I dont mind pings, but I am not sure what video you are referring to ?
OH!! I got you
The FW video we were discussing yesterday
yeah i had to go up a fair bit as i could not find the yt vid on my histroy
when i pinged you i wondered how you saw the video of it so i could see what im doing wrong
If you use the search fonction from discord you can make it super easy
in: #🔱┃sentinel has: video
or link maybe
i looked at the builds on LETOOLS and just looked up fg that used maw
in: 🔱┃sentinel has: link
i dont get whats going on its not linking to anything
are you asking for the link to the vido or trying to link the video for me to find it?
None, I was telling next time you are looking for smth you can use that fonction in discord to search easily
ah
due to the axe i was using my dps is basicly the same so now i need to egg the maw then see what i get and if lp2 slam it
yeah from the sounds of it he does not at the time at least know about the bug you where right
Ping Vlad 
Imo its not a game breaking super abusable bug (not like the one in Smelter Wrath). It can give you a nice boost of power if you build around it, but nothing extraordinary
I think I am abit burned out farming for the Leonine reduced cost 
Farming Leos for 3 chars atm 🥵
Whats the affix 
2 share HP, one phys penetration preferably (worst case I'd go with the double phys/bleed,but only if it is else perfect)
Feeling down , after 50 runs got 2 lp2 world splitters with 0.5 crit and missed both slams
Worst case I'd also take %HP on all three 😄
Wowzer..
I think i will slow down abit, farmed 3 days, spent million of favor, got it but crafting wasnt ideal (Forging potential ran out) 
Good thing is that I have ok'ish ones for all chars. Can only improve here
Ayy 👏
I was lucky enough to slam the one 2lp world splitter i had and it succeed
But every thing else 2LP like titan heart, darkstride, orian sun seal takes about 8th slam on average
Funny was, that I realized yesterday, that my Bleeder has not a single t7 affix yet. But already performs very nice and can facetank most bosses on 600c.
Powercreep is only a thing, if we let it happen ^^
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.4
Sentinel (30) / Void Knight (11) / Forge Guard (8) / Paladin (64)
▸ Health: 3,225, Regen: 36/s
▸ Mana: 170.51, Regen: 8.81/s
▸ Ward Retention: 90%, Regen: 0/s
▸ Attributes: 28 Str / 12 Dex / 12 Int / 1 Att / 16 Vit
▸ Resistances: 98% / 101% / 132% / 74% / 85% / 78% / 131%
▸ EHP: 16,755 / 16,755 / 16,755 / 25,576 / 16,755 / 16,755 / 16,755
▸ Endurance: 62%, Threshold: 669
▸ Armor Mitigation: 65% (5,156)
▸ Block Chance: 82%, Mitigation: 60% (3,046)
▸ Crit Avoidance: 5%
▸ Fire, Physical, Void / Spell, Throwing
▸ Holy Aura (Passive)
• Hammer Throw (20)
• Smite (20)
• Holy Aura (20)
• Sigils Of Hope (21)
• Volatile Reversal (20)
Salt the Wound!
Sure thing

The defensive stats looking so nice
Though I dont know much about pally and their skills 
Nothing fancy or new here, you throw Hammers that proc a ton of Bleed stacks.
Awful Echo farmer (imo), but a very solid boss killer, if you are not used to one-shot them with Static or such things 😄
Yea no thowing dmg
You want Phys dmg, Penetration and Bleed stuff (dot and inreased duration)
Btw EHP is even higher actually cause of the Sigils^^
Endu Threshold per sigil?
More the 12% Block, but yes, that also
Ahh.... i have not played any class with block. Didnt look into those nodes
Tons of DR 🤷♂️
anyone know if the damage of consecrated ground from Judgement can be increased by other amplifier when it is on duration? or it only take the damage of judgement during cast?
let's say i have path of heaven from warpath which give me +50 spell damage when spinning, I use warpath after judgement, does my consecrated ground damage increased by path of heaven spell damage?
No the dmg snapshot for the who'd duration.
So Warpath after is useless
Only thing I can think of is applying debuffs to the mobs like Fire Shred or using Volatile Reversal
yeah, i just tested it in the arena after respec, im trying to make a walking sim paladin, but it always need to add some more button pressing to make use of all skills
like javelin -> judgement, or some melee skill to trigger the Damage healing hands while consecrated ground is on-going
i also find it weird that healing hand's passive Cleric's Hammer, it says cast healing hands on melee hits but apparently it only cast on melee cast, my warpath hitting enemy does not cast healing hands at all
It's because Cleric Hammer says "when you use...." and 1 channel of Warpath is 1 use
it is so fun to make builds on last epoch, but not everything really works together 
Man i really wish rebuke had a node that made it a toggle and you could walk around like the juggernaut in COD
with less dr of course
No, full DR but you deal less damage
Good heavens
Less MS Oo
Are you Quin @quiet hearth
I am genuinely insulted
See, my meme builds actually work is the thing, that and Im not a terrible human being
Quin’s a horrible person?
I only know him from the zdps meme
I do not like him, and Imma leave it at that
Fair enough, I’m sorry for comparing you to a person that was worse than the meme version that I knew
I was kidding, dont worry about it, about the insulted part not the not liking part


The pain of keep failing T4 julra trying to slam Worldsplitter is real
I dont even remember the last time I tried that boss
I like slamming random things to see what happens
Haven’t had any dungeon dc problems so idk if I’m lucky
Im more of a deterministic kinda person.
It's the one where If you volatile reversal at the wrong time, the space-time continuum gets fxked up and you end up in a random place on the boss arena, taking unavoidable dot damage and dies with nothing you can do🥲
We call that poor design
Time magic, in a place covered in time magic does wacky stuff
My recommendation is waiting to vr until you have been in your current time for at least 4 seconds to avoid and time magic shenanigans
Yesh.. happened to me
If all else fails I'mma respec my marksman to trap and detonate arrow just for slamming lol, at least I can still shift through the closed gates

Vlad would say.. skill issue 
Yeah, that bug is pretty annoying
Vlad!
I consider it a feature given time magic fun times

I was just thinking that XD
Exactly, I'm too bad so I need good gear, but I don't have good gears to beat the boss to slam good gear. Help me out here XD
have you ever been told you need to play spellblade?
I have a flamereave spellblade at 350 now actually
Flame Surge casting flame reave, actually quite fun
an attempt was made




hello there fellow sentinels...i need help i am currently running this build here https://www.lastepochtools.com/planner](https://www.lastepochtools.com/planner/olgnazJB)/ but i keep getting oneshot sometimes... iam currently trying to get ready for the harbingers but as the mobs keep getting stronger it seems that I in fact do not...any tips of how I can improve my defenses? and yes i know my resistances are not maxxed yet
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.4
Sentinel (25) / Forge Guard (57) / Paladin (15)
▸ Health: 1,657, Regen: 0/s
▸ Mana: 149.86, Regen: 8/s
▸ Ward Retention: 68%, Regen: 0/s
▸ Attributes: 30 Str / 16 Dex / 16 Int / 21 Att / 19 Vit
▸ Resistances: 63% / 97% / 114% / 66% / 64% / 102% / 111%
▸ EHP: 2,589 / 2,899 / 2,899 / 2,930 / 2,605 / 2,899 / 2,899
▸ Endurance: 25%, Threshold: 332
▸ Dodge Chance: 3% (64)
▸ Armor Mitigation: 25% (939)
▸ Fire, Physical / Melee, Spell
▸ Physical, Fire / Melee
▸ None
• Healing Hands (20)
• Multistrike (21)
• Forge Strike (21)
• Sigils Of Hope (21)
• Void Cleave (20)
You have low armor and no crit avoid/ reduced crit dmg
is crit avoid realy that important?
Yes, you have to have max crit avoid or reduced dmg taken from crits at higher monos
ok thx i will try getting that up then
Your base HP and armor are low too
You dont need more Res to handle 300C, but you need more Armor, Hp, Endurance and Critigation
critigation, Im stealing that
Oh wait !
It was not intended but its indeed pretty nice ^^
Btw Vergil, why Peak of the Mountain ?? 👀
using MS to proc FS, you spend a lot of time standing still
wait no, Im thinking the boots, yeah odd helm choice
I think I know why
I believe they are abusing the Phantom Grip bug
bug?
Where instead of only your Gloves stats applying to your FW, you get stats from your whole gear
So now you Helmet gives 200% Increased Crit to your FW
lel
i didnt even know that was a thing lol
looked up a build and that man was rocking this combo now i know why ^^
not the worst thing nemmy has given me
could def be worse
oh wait the endurance applies to mana hat
was hoping for something a bit more exciting
it's 0.4% flat crit and only 34% max mana, trash rolls anyways
'trash' xD
yes, trash 
if the flat crit roll isnt 0.5% that world splitter is useless 
dear diary, TIL not perfect=trash
for the flat crit roll on that item? yeah actually is, the rest is debatable , but not the crit roll 
Not even close, I hate that mentality, oh no, it's not 100% better vendor it
it's just down to the insanity of that mod and how impactful it is for mana stacking
oh no, ive lost 8% power on my item, whatever shall I do
more like 50% +
but w/e floats your goat
Floats your boat, the goats float themselves
isn't a boat suppose to be boyant by itself, which is somewhat vital to floating
Maybe,but the goats definitely float better, or else they couldnt pull that chariot
true
Do things like bleed duration get inherited?
Yes
@brittle grove hey sorry to ask , are you 100% sure you can’t hit 100% crit without a .5 or melee crit chance on weapon .. some YouTube builds have shown to hit 100% with a .4 and no melee crit on weapon
Also I did your build and ended up changing it to seed of ekkidrasil and anchor of oblivion and getting way more damage now and doing 1000 corruption quickly
What’s the link to find a player build
This is my current build , still need some upgrades but doing 1000 corruption easily
Also I wonder if a 2lp Null Portent would be better than a titan heart . You would get 20% less damage taken instead of 15 with titan heart . I’m still a noob but I want to try it out of if I ever find a 2lp
Btw still a noob and playing around , sorry for all the questions .
its potentially better, but you have to consider you need 40 all resist above the resist cap to make use of it, which is quite a lot. probably wouldn't bother, but it gives one hander setups an option to have
You sure all res 40 more and not a combination of 40 from any res
Ahh maybe your right
i am 100% CR with a 0.4 weapon
requires a bit of overcommitment on crit chance % on gear / blessing, etc
but, better than not critting
Yeah he I think he was saying .4 is useless ? Cause you can’t teach 100
But I’m sure you can with what I’ve seen on other builds
definitely can, my character has no T7 crits and a 0.4 weapon and is still critcapped
You get from erasing strike mode and anomaly ?
outside of anomoly, and im not specced in crit vuln
Yep
yo
not all .4s and .5s are created equal btw

you could get a .44 which rounds down to .4 and a .450 which rounds up to .5
you cant tell how good your .4 one is unless you look in lastepochtools though
Mine is 0.43 so rounded off to 0.4
But doesnt matter since its not working for warpath anyway 
yeah, so that's pretty good in terms of a .4
just goes to show a 0.4 isn't insta trash, and a 0.5 isn't insta good, they could be almost the same
I think lopo meant to say its vital because they dont go t7 melee crit chance on weapon
And they spec their ES nodes to have very high mana cost, so the 0.1 difference can be huge to translate into crit chance?
but it's not .1, it's possibly 0.01
the game will use the accurate decimal number for calculations, not the number that it rounded down or up to
Heh then peepo may wish to check their LETools profile like you said 
yeah, aint no one got time for that though 😛
is the consecrated ground stacking build fun to play?
Is dot watpath viable?
Knowing that ailment only have 60% chance to apply
I am thinking wings guard cuz i really wanna play dot build next cycle
@alpine canopy you made a bleed warpath yea? How is it?
ya, my "0.4" is actually 0.39

either way I think its only a difference of 40% increased crit chance required from gear/blessings from between 0.4 and 0.5 for ES
Yeah, it's good. Mind you, it applies bleed from more than just warpath. It procs axes with vortex pennant and procs smite on melee and throwing hits with palarus and idols.
I think they might have finally fixed this at some point to use the actual displayed values on affixes. But not 100% sure.
Ayy, I will look into it. Normally, its either bleed or ignite right? Also, is aoe increase on warpath significant? Say from idol

Curious now, that's an ask the devs type question
I know mana regen do.. others not sure
Last time I manually calculated my crit chance, only the accurate decimals gave me the right number to match the last epoch tools final number. Unless that's wrong too
I wish so much that we could see a skills crit chance in game somewhere
Not just having the calc done for us with the skills boost to base crit is annoying
This!
i desperately want a Path of Building 😦
Yeah, bleed or ignite - I wanted to throw axes, so that synergized with bleed more and I went that way.
Area increases are okay, not like ground breaking or anything since warpath's base area is kinda small.
Engi! 
Yas! 
Just looked thru LEtools, there is only like 1 node for bleed. So i guess i can invest skillpoints into aoe increase rather than from other sources. I am more inclined to go bleed too
Yeah, iirc I largely put points into lowering channel cost and block
Outside of the obvious bleed and move speed nodes
I can't compare both, but I know that Warpath-throw-Smite with Palarus also works quite nice non-dot based.
Probably better for clear and worse for bosses I strongly assume
Ahh block chance... non 2handed?
So Wing Guards and Foot of the Mountain synergize well but not for warpath 
Oh pally have alot of fire support 🤔. Guess i should start looking at pally as a whole
deym
Who you running away from
Sad that worldsplitter doesn't work with the area+ mana+ node in Warpath
Yesh but i use it regardless
6 seconds are 420 mana and 600% increased area , imagine it would work
Yesh, thought about it before 1.1 is released but also got confirmation it wont work back then 
Yeah .. would've been also dope af with judgement if it would work
Feels good being able to to t4 Julra now in 5 seconds with worldsplitter
I used to beg someone to carry me !

Engi! 
Wicked!

Right, I use palarus and flayer's pride
because it's a great shield for bleed, and may as well do it - the alternative is dragonbone axe main hand and palarus offhand

Damn that's right what I'm looking for
May the desire sensor bless you with a drop
And then give you 5 more of them once you finally get one because that’s how drops work
😄
the indirect Smite cast by Palarus scale with whatever you spec in Smite?
ye

Yeah, specializable skills always use their specs no matter how you cast them
Forgot I did that with warcry and maelstorm last cycle :P
Man what a roll
Forge guard gaming?
Get another one of these and go full attunement stacking

the frailty isnt a bad thing either
Inflicting frail is a great bonus defensive layer
it stacks like...3 times I think?
Yeah
oh wow, that is 18% less
Something that gives increases frail effect would be strong
is there even anything like that?
To my knowledge no
Maybe I just need to cram frail into every sentinel build
Spell damage would be better.
Not if I wanted to slap people
Heavily armored + frail + void ageis + overcap chest plate should be enough dr
I think increased effect of frailty would be great for Sent honestly, gives him something no one else has
Just would have to be careful with how much of it you could stack up
this from Taste of Blood... you would still want to invest in bleed duration yea?
Yes, because more duration=more damage
Yes because it halves the bleed duration when you hit them
You don’t want the bleeds to only last like half a second
Despite half, you still want to invest in it else bleed too short 🤔
I used that for bleed FS, I had enough pen they died before their duration ran out xD
Yeah, duration is even better on taste of blood, because it lets you actually use up more of that duration when clearing than you normally wouldd
It’s the same total damage, just faster so you would get a full 10 second bleed of damage in like 2 seconds
Vs a 4 second bleed in like 1 second
I was wondering, isn't it the same in total dmg with or without that passive
this is the answer
so the point is enemies bled out faster so you wont have to wait?
So if you hit them with a bleed for 10 seconds it does say 100 dmg over the full duration
With this if you hit them a second time it’s now 100 dmg over 5 seconds (roughly)
Yeah they bleed out faster
Yep, basically gives you improved clear speed
Kill threshold normally says what it works with
No sentinel kill thresholds work on DOTs (acolyte has some that do)
So a melee kill threshold would work with warpath’s hit but not the bleed
I guess thats fine
Your gonna be hitting anything that needs the kill threshold constantly anyways to keep applying bleed
Hmm... Taste of Blood looks really dayum but I cant use Battlemaster's Blade node
Battle master?
Ah
If i am going DW, Undisputed and Taste of Blood seems decent

9% more damage taken ☠️
No salt the wound?
either that or wing guards
Laughs in Smite + Healing Hands.
Oh true axe throw for more bleed
9% more is nothing
ouch i forgot... only did once DW last cycle and i forgot everything 
Rainbow edge offhand for salt the wound pen
Rainbow edge being used at all is wild
75% crit multi is great
37.5% physical pen from it when you don’t need to care about it’s lower base damage is even better
It’s also a reasonable chance for 3 or 4 lp
Flayer's pride
It gives more than that in bleed pen already as well as bleed chance, plus it's a shield so you block instead of taking more damage
Fair, I forget that shields are a thing
🫂 same, never my first choice but flayer's pride is looking really handsome

Seemingly the best choice and synergy if going DW, yea
Usually 2h is my first choice but that Taste of Blood passive is
, can consider going with flayer's pride but Vortex Penant as relic will be wasted 
dilemma dilemma... 
I mean you are just wasting 1 Line of it
🥲
behold my tripolar item
I use vortex pennant on my sword + shield build, the biggest thing on it is the axe throwing
Ignoring the ignite that works great with ice flask
I mean, the poison dmg does nothing for ice flask
🤷♂️
could be worse, it could be WW that gave me t7 stun chance

Forge Strike DoT go BRRRR
if only 20% pen from gloves wasnt more damage xD

For FS, does the stun chance thing just mean normal stun chance, or does that include melee stun too?
I’d assume all the stun that affects FS
Im not 100% honestly, because it seems like one of those very specific things. Because two t5 stun affixes is a LOT of dmg
This will affect dot damage dealt by Warpath yea? assuming i use 2h or DW
Yes


I read that Str do too.. Its nice that attribute affects dot but its weird at the same time 
Bleed applied by Warpath are still Warpath
Mr. Bleed D Warpath is not the same as Mr. Bleed D Rive
It is like Warpath is just the medium to apply bleed. Getting strength means harder swing = bleed harder 🤔
Looking at Life's Journey, Face of the Mountain, and Bastion of Honour as contender to Flayer's Pride... That 13 int from Flayer
me 

I mean yea, warriors have to be smart but cant resist having 0 int and just unga bunga
Rive best boi

then dont finish the story because then you have 1
Its because Bleed is also a Acolyte Dmg
I knew someone's gonna say this 
it does convert the pools funny enough, but like the poison shred ect, which is weird because other items DO do that
where's my consistancy EHG?! (just kidding love you guys)
Oh yea it was the shred that doesn't
I know there is a sent skill that has that issue but Im blanking on which item does it
I mean the throw fg doesn't convert to void shred on throw if you convert shield throw to void either does it?
First time going with a build using a shield, do you actually need hybrid block chance and effectiveness?
You dont, but it helps
👌🏻
I just realized Im dumb....Ive been looking for a fire skill to use for the ruby fang set.....warpath...I could be using WARPATH
🤡

like, it has everything, fire tag, ignite chance, more block chance
I dont understand, how I can think up all these complex things, and then somehow be unable to read.
oh maybe SB with no cd?
Too slow?
WP doesnt trigger HH though, that is a bummer, and you can scale the AS with block chance
🔥
Up to 50% no ?
yeah
that would also let me use HH still
I somehow still have HH at lvl 24, despite having no pts in paladin
So AS is NOT an issue, mana on the other hand
Go go gadget time and faith
time and faith doesnt apply to shield bash
So I think it could work, but you'd have to invest in mana recovery because good grief
Go go gadget excessive mana regen
I dont have the gear for it, so that will have to wait, but WP should work, though I do lose HH
I could toss ignite smite in there
if you converted FS bleed to ignite, would it still inherit the penetration?
I don’t believe so, unless you have something that directly states it converts physical pen to fire pen
yeh, pretty sure you're right but Ive been wrong enough to ask
True it could be a wacky hidden effect
There is no fire conversion is FS tree right?
go get your 2by2 block effectiveness idols
I dont think melee stun chance is adding to FS dots

At least it doesnt feel like it is
thats not good
Do both the fire and void parts of eternal eclipse go off when you use erasing strike and have healing hands proc on melee hit and have it converted to melee?
276% dot for fs? nice leveling weapon, mhm mhm
+the 141
FS is also just really safe to play since you're getting dot benefit and just overall stun chance
it does not, melee stun doesnt count, only pure stun
which isnt really a problem
you can already get fs bleeds in the millions, if melee stun worked too, it'd get nerfed LMAO
Good morning all , if I post my hero would someone be kind enough to tell me my critical strike chance since I’m still a noob at this game and can’t work it out .
Then I can know how much to add if I’m short
I will appreciate it , also if you can explain the result if you have time , thanks
https://www.lastepochtools.com/profile/kikubear/character/wigsplitter
This seems real good for warpath. Any way to regain mana without the 2h node during it, though?
what's your erasing strike mana cost?
On my weapon is .5 is that what you mean
Or on the skill is says 33 mana cost
yeah, 33 thanks
(.47 * 33) + 5 + 9 = 29.51 base crit
37.54+45.33+43.19+80 = 206.06 additional crit
206.06 * 0.2951 = 60.80 + 29.51 = 90.31% total crit chance for erasing strike
So my world splitter only getting 16.5 crit chance with 33 mana cost I’m guessing . So however many crit I’m short I can use hastened cataclysm to add 15 mana cost and get more . So if I add 30 more mana cost from node I should get another 15% ? And I’ll be over 100 ?
Would that take me over 100 then if I add 2 points to hastened cataclysm to get another 15% . Also if there any point going over 100% of 100 is the cap
if you can make erasing strike cost more, then change that 33 in that equation to whatever erasing strike costs and recalculate
Ok thanks for the information
Appreciate it heaps , I’ll do that now and recalculate
Ive never once seen a FS in the millions
Ok I added 1 point into the node and mana cost is 49.5 now and i recalculated to 103.298 critical chance now .
Can you check if this is correct
i got 114.05 with 49.5 mana cost
Also is there any point going over 100% . Or just stay at 100
nah no point
Ok so I can lose some crit chance on items
Weird , did what you said and got 103
also with the mana cost that high, does that impact running out of mana though? (i dunno, i haven't played erasing strike before)
Oh wait did it wrong , your right
its the bleeds that do, not the fs itself
No it refills to 1/3 of your mana with void essence
but the bleeds from the fs
Basically unlimited mana with 100% crit
Well I knew that
fs bleed is my all time fave build, capable of abyssal echoes bleed pops around 8-10 mill
Ive never seen a build that reaches remotely that high
judgement pre-nerf was 10x that
in fact, theres been many builds that have gotten higher than that
Yes your right 114 now , I’ll adjust later with items or node , better to stay over 100 until I find the right items
this is my new calc
you used to be able to get judgement crits up to 60-80 mill
(.47 * 49.5) + 5 + 9 = 37.265 base crit
37.54+45.33+43.19+80 = 206.06 additional crit
206.06 * 0.37265 = 76.788259 + 37.265 = 114.05% total crit chance for erasing strike
but since its been nerfed twice now, no idea how much anymore
i think judgement favors its aura side over its on hit side nowadays
Shows that they really aren't sure how to scale things properly. Zero reason we should be hitting numbers like that
Btw how did you come up with the 206.06 , I understand the rest
i manually added the additional crit chances from lastepochtools
Ok thanks
you can mouseover the crit chance field and it gives you a break down
Ok ty
Amazing , know I know how to calculate crit chance - thanks will help my build heaps now
Thanks for teaching me
Couldn’t mouse over with iPhone so used computer
np
Don't forget you can now regen mana while Warpathing
Wait, what
Since when?
Since 1.1
They just removed the mana regen block on certain channels?
Yes, but to balance it out they added 8 mana channel cost
To counter your natural mana regen
Yeah, and even with all that channel cost added, it's still possible to reduce it to 0 if you need to (takes some investment of course)
Is there a number for pally's increased dmg based on current health in his passive?
Good to know! Thank you!
Feels like going VK just to echo bleed/fire warpath is too big of a stretch and fire variant seems to get more overall support in skills/nodes. Bleed support is purely from uniques.
I think with the same bleed unique setup (Taste of Blood, Bleeding Heart, Blood of the Exile, Flayer's Pride, Thorn Slinger, Salt the Wound/Wing Guards), they are better on Primalist build except Vortex Pennant
I'd hardly call it 'purely' from uniques.
PLD has that +120% bleed on hit chance as well as 49% phys pen with bleed. Not to mention the +75% chance to bleed on hit with axe from Forge Guard
Yea thats fair
Plus the bonus to area size as sentinel, that I don't think Primalist has. (for specific to this build advantages)\
Overall, i think fire just gets more synergy
Sentinel has insane bleed affixes on helm and body armor
Fire might! I'm not an Ignite Warpath expert. I just always end up playing Bleed Warpath again
like, way better than any other class has
True, subject to idol and whether you DW/2H

As an example for the affixes
Ahh these
Yeah also thos
Dayum... I guess I am not looking deep enough
Absolutely wild affixes, and the hybrid one has extra synergy with vortex
Sadly bleed have no syngergy with any sentinel class passive
(plus, bleed just deals more damage baseline than ignite does)
That is actually the main point i leaned on bleed 
Pally has some
Pally's +phys damage includes bleed
and FG
Yea, I mean the class passive itself like vk vit scaling for more void dmg, pally on fire dmg based on current health, fg on armor %
Pally's class passive is fire, lightning, and physical, so it applies to bleed
Of course! And the new cycle really makes it easy to start the unique farm
Alot to discover since I didnt do DOT build b4
Want any tips/pointers?
So far what is discussed here had helped alot in term of building
I do the planner for hours when i am really into it lol
Hey everyone. How bad of a skill is Javelin to use as your main dps? I'm getting a hankering to start a lightning javelin paladin but it feels like this is going to be a bad idea
It's not a bad skill, it just doesnt hold up as well as some of the others.
Its a fun route to go though. I havent heard anyone playing it this cycle, so with the changes, you never know it could be a sleeper hit.
Reminds me of Dark Souls, slinging Lightning Spears everywhere.
Massive bug in game - just had my armor disappear from my stash right infront of my eyes
And it was a +4 erasing strike from nemesis with T7 T6 T6 and 2 other mods
Reload the game
Think it will reappear ?
It should be a visual bug
Ok thanks I’ll try that now
It’s the best armor I’ve ever gotten
I hope it comes back - has erasing strike - mana - strength - health and increased health
I was going to try it on instead of my titan heart to see what performs better
Then boom it’s gone !!! Reloading game
Titan heart is probably better given you get 15% dr with it and a meaty hp roll
But then again levels to es is juice
Yeah I just want to test both on bosses at high corruption to see which is better
Legendary time 
Oh my titan heart has +4 erasing strike also on it
🥵
If it’s not anywhere fill out a bug report asap
Actually sanity check, hit sort in your inventory
I can’t believe it , yeah I’ll do that but kinda sucks to lose this armor . Will take last weeek of season to find similar
lol ok but I did a search on erasing and not there

I wanna cry
I don’t blame you
Oh man this really sucks -
I’d cry if my armor went away
+4 erasing and close to perfect roll - +11 str - 50 mana - forget health stat and 12% increased health - 420 armor with end and fire dmg I think


Good time to take my chow for a walk
Pretend I didn’t get it to start
When nemisis showed armor with +2 I said ok let’s see what it gives with 2 empowered
And wow it was nice — now gone haha
I should of duplicated it - had forge remaining forge potential
Didn’t think .. sad
Only thing i can think of is that Ave mentioned if you put your item into forge and logout.. its gone
Not sure if that is your case



I had it forge - then put back in stash and ported to town after nemesis and back in town went to try it on and it was gone
Anyway - lol only curiosity I have if it was going to make my build better - guess I won’t know unless I get a similar item with all the stats
That nemesis is sus... 
Sorry for your loss 🫂
do you play any other characters? Might wanna check their stash, inventory, and even nemesis eggs
I had this weird issue where I was certain I had 2 bbcs but couldnt find any trace of where one of them was. After playing for like a week, I went back to an old char and ran around a mono. When I encountered the nemesis thing, I finally realized where the other bbc was
Think it was an exalted, so wont be in egg
Just something prolly happened during the nemesis encounter
Like accidentally dragged the armor around the ui and inventory and dropped somewhere
🤷🏻♂️
Maybe accidentally put into stash when you interact with nemesis egg
Yes I have another 2 hero’s , I’ll check now
Nah it’s gone , weird cause I was staring at how nice it soo much forging potential. I’ve always wanted nemesis to give me a godly item .. anyway I’ll keep trying for another
🫂
Is Holy Aura just free stats?
So the double stat applies to all the nodes you spec?
Yea
hmm 4 secs and no way to increase the duration it seems
do peepo just resolve to autocast?
getting time rifts and harbinger of dust in VR is really skill points taxing
I normally used it for pure dmg and activated it for a big rare
Also... Engi! Vlad! 👋 
Does echoes use mana? or is that only erasing strike echoes from time loop?
Echoes from your passives are free, the ones from Timeloop aren't
Thank you!
uhh.. how does this work
Every time you block, you get a 4s buff that gives +75 armor, can't get more than 10 stacks of the buff (+750 armor)
120 armor per stack at 8/8.. thats 1200 armor.. thats insane
but i guess its less useful against boss
also is going to be necessarily a little inconsistent depending on your block chance
and unless there's a bunch of little dudes running around won't do much to protect you against one-shots
fair point
yea, thats what I thought would happen against boss
also ranged mob like Sacred Bloom, Lightning elemental, and spires
but in mono, should be quite reliable to get high stack if block chance is high enough
sure it's probably fine in mono, i just don't value it super high just because like. if i'm not worried about getting hit 10 times in 4 seconds in the first place to get the stacks then it's not super useful in the first place. it's always felt a little bit of a 'win more' passive for me, where it helps in a situation where i already didnt' need much help, but i could be out of my mind, i don't push high corr on sentinel much
I see your point 
Also if your building a lot of armor already, inconsistent 1k armor doesn’t add much dr
When I don’t want to die to Lagon while grinding that harbirnger
oh gosh
80% dr + 60% dr should make Lagon never kill you
you channel till the tidal waves stop? 
Nah just face tank his big insta kill attacks
The tidal waves should be easy to out leech
And the sweep beam, just rebuke through it

It’s fun watching his big circle insta kill only do like 1k dmg
The moon blast attack
can you rebuke soul bomb from emperor of corpse?
You can rebuke anything, tho that’s only gonna be 80% dr since it’s necrotic dmg
Not 80% dr + 60% dr
Granted you’ll still have boosted armor during rebuke so that helps
Rebuke poison nemesis in his pool after he dies 
It works, especially if you have the healing nodes in rebuke
And like 120% poison res

Why you 