#šŸ”±ā”ƒsentinel

1 messages Ā· Page 27 of 1

mighty cedar
#

Although I really want the calamity haha but better to be alive than dead haha

cobalt blade
#

Leonite Greathelm?

waxen nymph
#

Havent changed my gear since lvl 30, just killed Lagon in Regular Monos

#

Smite, Flame Burst Warpath is so good

#

I forgot how good it is to be Stun Immune

turbid dome
cobalt blade
cobalt blade
mighty cedar
#

I’m very tempted to do the multi strike electrify

waxen nymph
#

Dont

mighty cedar
#

HHa why

waxen nymph
#

This is just my opinion but

  1. MS feels awful to use
  2. Electrify has very little support, best you will achieve is Meh dmg
alpine canopy
#

It wasn't too bad honestly, I never got any good LP slams on mine and it felt pretty nice. Minus having to be melee of course.

#

But hitting one enemy with MS and seeing the whole pack explode in smites was fun

waxen nymph
#

I hate relying on MS for my dmg, especially waiting for a Smite to procc

#

I need to try smth too

#

Rive Attunement stacking with Palarus and a Mace

alpine canopy
#

There's no waiting anymore, only time it is sometimes not good feeling is against big tanky non-rares (which are a lot less common since the changes to fleshes etc.)

waxen nymph
#

VK got the echoes
Paladin get Holy Aura so easier tankiness

alpine canopy
#

I used aurelis + palarus, MS hits, procs HH, both can proc a lot of palarus smites

waxen nymph
#

FG got DoT Mitigation, Parry Chance

turbid dome
#

Rive + apathy’s maw (with double T7 flat void dmg) + foe reaver

waxen nymph
#

I want to try Att stacking

#

Palarus give Flat Melee, and Rive get Flat Fire Melee with a Mace

turbid dome
#

Attunement so lackluster

waxen nymph
#

You can get Flat Melee Dmg, DoT Mitigation

#

Not that bad

alpine canopy
turbid dome
#

I’m meaning the innate bonus from attunement

alpine canopy
#

I think it's down to FG or VK. FG might be able to scale both phys and fire together somewhat efficiently (on my phone atm, so not sure), but VK echoes on rive are really good

turbid dome
#

I’m biased but I’d say vk

alpine canopy
#

Then I'll say FG to balance things out kappa

waxen nymph
#

This is a rough plan

waxen nymph
#

A lp Renegade Will could be nice too

mighty cedar
mighty cedar
mighty cedar
#

Sent passive that says if wielding an axe in ease atk speed, does duel wielding double dip?

waxen nymph
#

No

#

Used to though

cursive rose
#

what about different weapons

#

1 sword 1 axe ext

waxen nymph
#

Nope

mighty cedar
waxen nymph
#

Yes but I am sorry, I dont understand what you mean

#

OH!! Got it !! Sorry long day ^^

#

The extra Swords cant hit the Main Target, thats whyI dont like it

mighty cedar
#

OH really!? I did not know this! This completely changes my perspective of the build hah

#

I really want the fissure node in smite to be amazing haha

waxen nymph
#

Yeah me too

#

I believe the setup with the most Dmg per Fissure is proccing it with Warpath

#

Because of the 75% Fire Pen

#

Problem is, its Only 1 per second
So you need another way to procc it

#

Every second in between the procc from Warpath

turbid dome
#

Doesnt fissure also like not scale

waxen nymph
#

On paper numbers looks decent imo

#

But small aoe and long ramp up dmg

turbid dome
#

Ah

waxen nymph
#

So on a boss fight you stack your Fissures, and the boss move 3 steps and take no dmg

mighty cedar
waxen nymph
#

Technically you can stack 10
So 360% Dmg Effect
It has 2 More Dmg > 250% and 100%

#

It benefit from Devotion Flat Spell Dmg for Smite

mighty cedar
waxen nymph
#

On paper, it looks like you can deal dmg

#

But gameplaywise its clunk AF

turbid dome
waxen nymph
mighty cedar
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (30) / Void Knight (5) / Forge Guard (59) / Paladin (9)

General:

ā–ø Health: 1,523, Regen: 94.56/s
ā–ø Mana: 154.46, Regen: 9.81/s
ā–ø Ward Retention: 20%, Regen: 0/s
ā–ø Attributes: 28 Str / 1 Dex / 5 Int / 1 Att / 28 Vit
ā–ø Resistances: 106% / 109% / 66% / 88% / 87% / 68% / 85%
ā–ø EHP: 5,008 / 5,008 / 4,588 / 6,510 / 5,008 / 4,672 / 5,008

Defenses:

ā–ø Endurance: 91%, Threshold: 345
ā–ø Armor Mitigation: 50% (2,960)
ā–ø Block Chance: 56%, Mitigation: 40% (1,175)

Damage Types:

ā–ø Fire, Void / Spell, Throwing

Buffs:

ā–ø None

Used skills:

• Ring Of Shields (20)
• Smite (20)
• Healing Hands (20)
• Shield Throw (20)
• Volatile Reversal (20)

Used unique items:
mighty cedar
#

You are loosing the 75% pen from warpath though

waxen nymph
#

There is a 0.5 Sec cd on Fissures

#

When I tried it, I used Javelin Banner to procc it

#

In the mean time I was spamming Vengeance

#

Felt like a weird Totem Build ^^

mighty cedar
#

Hmmm I don’t really have any flat spell dmg in my build though

waxen nymph
#

Yup

mighty cedar
#

Would work the MA shield throw pally but, RoS FG for shield throw proc stuff is just better IMO

mighty cedar
#

Yea with it needing spell dmg scaling I don’t think it’s easily fit into my current build

mighty cedar
waxen nymph
#

Yes

mighty cedar
#

Is that the same case for fissure on smite? And or if it’s proced by the throw idol?

waxen nymph
#

No

#

Because 🤷

tawny mauve
# waxen nymph

I never really had enough mana consumption for Devotion to work well.

waxen nymph
#

When I asked Mike, the answer was smth like
"Its Mana consume, and technically you are casting the Fissure"

#

šŸ™ƒ

waxen nymph
#

Sigils of Hope consume quite a lot of Mana

#

I find it quite easy to be low Mana

tawny mauve
#

Sigils is only a recent addition to my theorycrafting. It'll be replacing Javelin Banner.

waxen nymph
opaque grotto
#

What mastery is good for doing good damage? Void, Forge, or Paladin?

#

Leveling

mighty cedar
tawny mauve
mighty cedar
turbid dome
tawny mauve
opaque grotto
#

i just prefer mostly melee damage

#

Paladin to me is boring

turbid dome
#

VK likes melee damage

tawny mauve
#

🤣 Melee really doesn't narrow it down. Void Knight is a good option, though.

turbid dome
#

Each sentinel can do melee well

quiet ridge
#

What affixes would you want to slam on a World Splitter if doing Erasing Strike build? Melee void damage and?

tawny mauve
#

Rive with the Forged Weapon node and Forge mastery looks really interesting to me, since Multistrike has the ASI reduction when going the same route. Wish Rive was more consistent, though.

waxen nymph
#

As can be great too

tawny mauve
#

Melee or void damage increase, no?

turbid dome
#

Manafused on a two hander is really good

mighty cedar
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (20) / Void Knight (5) / Forge Guard (68) / Paladin (20)

General:

ā–ø Health: 1,210, Regen: 145.32/s
ā–ø Mana: 109.46, Regen: 8/s
ā–ø Ward Retention: 4%, Regen: 0/s
ā–ø Attributes: 9 Str / 1 Dex / 1 Int / 7 Att / 10 Vit
ā–ø Resistances: 103% / 64% / 64% / 115% / 61% / 47% / 47%
ā–ø EHP: 2,444 / 2,202 / 2,202 / 2,616 / 2,144 / 1,910 / 1,910

Defenses:

ā–ø Endurance: 20%, Threshold: 242
ā–ø Armor Mitigation: 19% (604)
ā–ø Block Chance: 61%, Mitigation: 42% (1,336)

Damage Types:

ā–ø Fire, Void / Spell, Throwing

Buffs:

ā–ø None

Used skills:

• Smite (21)
• Shield Throw (20)
• Healing Hands (21)
• Volatile Reversal (20)
• Ring Of Shields (20)

Used unique items:

• Cinder Song

mighty cedar
#

With that 1 item fissure is on par base dmg wise with ignite

cursive rose
#

what are the slam rules again, can i slam 2 different class specific relics if they dont have any specific class affixes?

mighty cedar
#

As long as it isn’t class limiting I believe so

turbid dome
#

Yeah slamming a class specific affix onto a unique will lock it to that class

cursive rose
#

noice

waxen nymph
#

If it get a class specific affix

turbid dome
#

Yea

waxen nymph
#

Why Cindersong ?

mighty cedar
# waxen nymph Why Cindersong ?

Just thought it would work well. Another source of fire dmg and flat spell dmg since it needs that supp to be comparable with ignite? Idk just trying to like proc it a lot since you said that warpath has a 1sec CD but with shield throw it would be faster (with the .5 taken into consideration)

#

Also thought to do an electrify smite sheild throw build similar too with a mad ladel

#

Ladel would actually probably be really good for fuzzier tbh

#

I jus think ladel could be good for the RoS smite since it allows spell hit to apply electrify as well

brittle grove
#

dat nemesis gregory

turbid dome
#

I love the remix tool

brittle grove
#

rather pray for +4 ES, cause i have a 3LP titan heart to slam

#

and i dunno whats on the chests yet

#

no +4 es FrightenedGrole

turbid dome
#

What did the slam/nemisus hit?

Tho perfect world for a 3lp is t7 es, %hp and flat hp I think

brittle grove
#

well i cant slam it, cause i aint droppen t7 es

turbid dome
#

🫔

brittle grove
#

and those 2 bodies had potential to have +4 FrightenedGrole

turbid dome
waxen nymph
#

Oo

#

Just finished normal monos

#

This is my gear xD

turbid dome
#

Crab

pine jacinth
#

Has anyone played sierpins fractal tree? I've heard it was bugged but no idea if thats fixed

turbid dome
#

No

I haven’t also seen anyone say it’s been bug fixed

pine jacinth
#

yeah I just see a bunch of old threads saying it's bugged but I can't find anything about a fix ;.;

turbid dome
#

@waxen nymph do you know if the sierpins spear got its bug fixed

waxen nymph
#

What is the bug already ?

turbid dome
#

I have no idea, I was hoping you would know to answers @pine jacinth ā€˜s question

pine jacinth
#

From what I see the dex scaled splitting doesn't work right per the old threads

mighty cedar
turbid dome
#

šŸ¦€

cursive rose
#

god damnit it feels so bad to bust on a 3lp when it doesnt take the 1 stat you want jeez

waxen nymph
pine jacinth
waxen nymph
#

Barrage + Smite Bleed is super good

#

Holy Trail is nice too

pine jacinth
#

Im playing torment lock so holy trail would be too similar of a playstyle

#

Is electify javelin still decent?

mighty cedar
alpine canopy
#

Lightning crit barrage also works, pretty similar to the electrify setup, just different gearing

mighty cedar
#

Pally does have a very good passive node for lighting crit in it, specifically lightning spell crit

pine jacinth
#

Hmmm I was hoping for something more along the lines of the old javazon playstyle from d2, I might see if I can make Sierpins work

opaque grotto
#

hi doods

#

I'm playing a forge knight

viral dune
cursive rose
#

feels bad

#

they need to make something not feel so bad about when it fails but i understand geting bis or near for whatever your build is isnt supposed to be easy

#

but ruining both your LP and your exault is such a bummer maybe they could put in some sort of QOL because I probably spent some time and or money on at least one component

pine jacinth
viral dune
pine jacinth
brittle grove
#

played aberroth for the first time with sound on
a) he does make some very good points
b) why is there no animation for his death? i always thought he just vanished, now with sound it is an entirely diffrent story

waxen nymph
#

Playing ES??

brittle grove
#

i know why i havent seen it on ES, but currently on my druid (my ES char doesnt see anything past the first zone anymore gregory )

waxen nymph
#

Because there is an animation

#

The beast he is mounting rebels, kills him and runs into the Void

brittle grove
#

weird, maybe i souldnt play erasing swipe druid tom

#

imma look at it on youtube then

waxen nymph
#

Swipe with Kill Threshold ?

brittle grove
#

yes, does culling bug it?

waxen nymph
#

Maybe

#

I mean ES has one (sort of)
Swipe has one

brittle grove
#

ES has a culling node as well (erasure of the living) , but then again the skill itself removes everything so tom

alpine canopy
cursive rose
#

maybe i should be using my creation runes instead of sleeping on a bed of them like smaug

brittle grove
cobalt blade
#

šŸ¦€

#

Also, I am thinking if code of the erased sentinel is worth replacing anchor of oblivion.

Mainly for the Armor dot mitigation, mana, and +1 sentinel skills (erased) vs 40% endurance and generally the relic is good for VK (anchor)

Ngl, anchor 3 stacks of slow while warpathing feelsbad (died few times cuz cant escape big slams from bosses) and I dont have any form of cleanse :P

#

Erased is gonna take a long time to get the correct weaver affixes while anchor can slam but the LPL quite high to find a 2LP :P

alpine canopy
#

Yeh anchor farming sucks, also that harbinger is gross

cobalt blade
alpine canopy
#

Killing the worms before harton does help with the harbinger, but the visual clarity still leaves a bit to be desired

#

ain't never gonna catch me disabling harbingers

magic panther
#

Okay, so does anyone know exactly what stats do and dont transfer over for forged weapons? like the weapon has + phys %, but does that apply to the weapon?

#

sorry, the base weapon has +phys%

cobalt blade
turbid dome
#

nemisus might of given me the worst exsang

alpine canopy
magic panther
#

yeah, got it figured out, thanks for the response. I also tested Palarus with them, and no smite procs. Shame.

opaque grotto
#

how do the loot filter work

magic panther
#

its pretty deep, I would suggest taking a look at some already made filters to get some understanding, or trying to make some filters of your own.

waxen nymph
cobalt blade
#

Ayy Vlad

waxen nymph
#

I am at work rn
If you can send a screen shot of Anchor. I am not too familiar with this item

cobalt blade
#

Ayy no worries. You can reply when you are free

#

Thanks btw

brittle grove
#

for example for my void knight : i used a 2 LP anchor only because i couldnt get a t7 mana roll on my codex's, as soon as i hit a codex with t7 flat mana, the anchor was gone since the codex offer way more value with +1 all skills

cobalt blade
#

Ayy thanks for the input. I have 3.8k hp with 880+ endu threshhold right now. I read somewhere that if u have 5k hp with 1k threshold (base 20% threshold into max hp) and 60% endu, it translate into extra 2.25k ehp. That seems lucrative. Dont know hows the calculation is since i am a number idiot.

cobalt blade
#

But i understand your notion to replace anchor once your erased code got the affix you need

brittle grove
cobalt blade
brittle grove
#

yep, 18 is what you are aiming for (or at least what i aimed for as well) in order to garantuee a t7 + 2xt5 at least, tho dont be discouraged they are somewhat rare, i got like 1 out of 2 prophecies, sometimes only 1/4

#

but relic prophecies are thankfully cheap

cobalt blade
#

Owh.. didnt know that. Do you have a sheet or page i can refer to for all these potential tiering for weaver's will?

brittle grove
#

neither nor :
but what i saw in those weavers will items is, that they try to get 1 affix to t5 before adding a new one and then upgrading that t5 to 6 or 7 comes at random during the upgrading of the other affixes to t5, but it avoids bringing you a fourth affix. so going by that assumption if the game tries to stay at 3 affixes, you need > 17 to get 3 affixes to t5 and then 1 to t7

cobalt blade
brittle grove
#

no idea if any of it is correct, but thats what it looked like with the codexes i had

cobalt blade
#

šŸ‘Œ

waxen nymph
#

I am not a big fan of Anchor
Imo if you want Str I would go Twisted Heart. Got Str and %. Hp

#

Sure the 40% Endurance is nice but you can get it elsewhere

#

Bub big fan of Codex

#

+1 skill and the Armor DoT is really nice

cobalt blade
cobalt blade
#

Yeah codex looking real good

#

I think I am convinced to use codex. Will use a good exalted relic for now since i wasnt lucky enough to get a 2LP anchor so far

#

Thanks guys

woeful ivy
#

are the auto generated loot filters on epoch tools any good?

turbid dome
#

Haven’t used one but it can’t be that bad

#

You can also just recolor whatever affix + base you’re going for, manually

woeful ivy
#

just tried one, seems decent for an automatic tool.

turbid dome
#

Just go through and double check that the exalted affixes your aiming for are recolored to something you like

#

Like personally I make the T7s I really want be pink cause nothing else in this game is pink

viral marten
#

Im playing my old Void Knight in Legacy with Shield Rush and skilled Dark Rush. Now I should be able to use Shield Rush without a Shield, but it doesnt work anymore. Does anyone know why?

Also, no Echos are created anymore from warpath. Wtf is going on? It's still skilled. Is Legacy somehow bugged?

turbid dome
#

You might need to unequip and re equip your weapon or despecialize and respecialize your skills

#

Make the game re-register that you have the correct stuff to use the skill

cerulean sorrel
#

So I am coming back after an extended break. I was wondering ya'lls thought on this build I got an idea for. It is 'early build' example of basically bis stated gear but no legendary/exalteds. just what it looks like in full rares. its a 2h fire build with mainly ward defense with moderate armor and a small block to help. Focus is on attack speed and stacking shreds.

https://www.lastepochtools.com/planner/ow5Y7GNQ

crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (30) / Forge Guard (11) / Paladin (72)

General:

ā–ø Health: 2,573, Regen: 58/s
ā–ø Mana: 293.27, Regen: 12.32/s
ā–ø Ward Retention: 14%, Regen: 45/s
ā–ø Attributes: 3 Str / 1 Dex / 1 Int / 68 Att / 19 Vit
ā–ø Resistances: 71% / 81% / 71% / 78% / 71% / 74% / 79%
ā–ø EHP: 5,107 / 5,311 / 5,107 / 7,278 / 5,082 / 5,233 / 5,311

Defenses:

ā–ø Endurance: 33%, Threshold: 560
ā–ø Armor Mitigation: 55% (3,741)
ā–ø Block Chance: 11%, Mitigation: 26% (491)
ā–ø Crit Avoidance: 102%

Damage Types:

ā–ø Fire, Physical / Spell, Melee, DoT

Buffs:

ā–ø Divine Essence (1/3), Holy Aura (Passive)

Used skills:

• Healing Hands (22)
• Rive (20)
• Judgement (20)
• Holy Aura (20)
• Sigils Of Hope (20)

Used unique items:

• Singularity

cerulean sorrel
#

I dubbed it my "Healing is painful" build

viral marten
turbid dome
viral marten
#

75 ^.°

turbid dome
#

I mean if it’s not your damage skill, so you really need all the points in it?

viral marten
#

Well warparth doesnt create Echoes either, and that's kind of my damage spell

#

But thanks for your suggestions and your help.

turbid dome
#

I forgot warpath was mentioned too, mb

turbid dome
#

However, if you are doing ward, your gonna need more ward retention than 4% imo, sentinel’s ward gain was reduced to reasonable levels this cycle

viral marten
cerulean sorrel
#

Yeah one reason I was asking, wasnt sure if I needed to look into more ward retention

turbid dome
#

Ward retention from shackles got nerfed but it’s still an ok one stop shop for some

You might want to use an opulent catalyst in the offhand as it also gives a crap ton of ward retention from its implicits (if rolled well)

cerulean sorrel
#

a good ashes of mortality tho couldquickly add to it

turbid dome
#

*opulent focus

With max int and ward retention, this lil dude is a nice 150% ward retention by itself, not even considering the beefy ward per second

#

Tho your gonna have to grind out a few of them to get good rolls and still have enough forging potential to get the affixes you want

cerulean sorrel
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (30) / Forge Guard (11) / Paladin (72)

General:

ā–ø Health: 2,689, Regen: 58/s
ā–ø Mana: 293.27, Regen: 12.32/s
ā–ø Ward Retention: 116%, Regen: 64/s
ā–ø Attributes: 11 Str / 1 Dex / 13 Int / 68 Att / 19 Vit
ā–ø Resistances: 71% / 81% / 71% / 78% / 71% / 74% / 79%
ā–ø EHP: 5,240 / 5,450 / 5,240 / 7,341 / 5,215 / 5,369 / 5,450

Defenses:

ā–ø Endurance: 33%, Threshold: 583
ā–ø Armor Mitigation: 54% (3,551)
ā–ø Block Chance: 11%, Mitigation: 26% (491)

Damage Types:

ā–ø Fire, Physical / Spell, Melee, DoT

Buffs:

ā–ø Holy Aura (Passive)

Used skills:

• Healing Hands (22)
• Rive (20)
• Judgement (20)
• Holy Aura (20)
• Sigils Of Hope (20)

Used unique items:

• Singularity

waxen nymph
#

Why Crystal Sword ?

lament star
waxen nymph
#

Rive only has a Phys Tag, so you dont benefit from the AS

cobalt blade
#

laughing and crying at the same time 🤣

cerulean sorrel
#

Crystal sword is for elemental damage for healing hands/judgement.

#

ahh never mind it dont work right

turbid dome
#

Wouldn’t you want a scepter if your doing melee and spell

cerulean sorrel
#

yeah, thanks overlook stuff like that

waxen nymph
#

And 40-100% Inc Dmg is not super good too

turbid dome
#

That too, Crystal sword really only works if you can use the attack speed

cloud widget
#

Guys for sigeon's reprisals shield, how do I calculate the +1 throwing attack per damage reflected ? Is it (damage reflected+% damage reflected )/10 ?

mighty cedar
#

If a spell meets multiple tags I.e fire and spell… are the various increases of dmg added? Like x% increase to fire dmg + your x% increase to spell dmg?

waxen nymph
lament star
#

any farm strat for lvling shield bash fg ? just do monos or is there a better way ?

#

its awfully slow but i kinda want to beat aberroth at least once before cycle ends

mighty cedar
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (20) / Void Knight (5) / Forge Guard (68) / Paladin (20)

General:

ā–ø Health: 1,556, Regen: 359.59/s
ā–ø Mana: 253.01, Regen: 9.44/s
ā–ø Ward Retention: 105%, Regen: 191/s
ā–ø Attributes: 4 Str / 11 Dex / 13 Int / 7 Att / 25 Vit
ā–ø Resistances: 103% / 77% / 77% / 107% / 61% / 68% / 68%
ā–ø EHP: 3,800 / 3,800 / 3,800 / 4,393 / 3,333 / 3,535 / 3,745

Defenses:

ā–ø Endurance: 20%, Threshold: 311
ā–ø Dodge Chance: 2% (44)
ā–ø Armor Mitigation: 34% (1,781)
ā–ø Block Chance: 67%, Mitigation: 43% (1,517)

Damage Types:

ā–ø Fire, Void / Spell, Throwing

Buffs:

ā–ø None

Used skills:

• Shield Throw (20)
• Ring Of Shields (20)
• Healing Hands (24)
• Smite (20)
• Volatile Reversal (20)

Used unique items:
waxen nymph
#

Looks better

#

I would recommend Devotion though

cobalt blade
#

I am laughing and crying harder now 🤣

#

the joy/demise of weaver's will

waxen nymph
#

Going Vessel + Exsanguinous is a mistake

#

Vessel wants you to stack Regen
Exsang wants you to be as low life as possible

mighty cedar
waxen nymph
#

I understand you want the "Exsang" affix but you already have it on Gloves

mighty cedar
waxen nymph
mighty cedar
waxen nymph
#

I like the belt choice

mighty cedar
waxen nymph
#

Armor Shred with Fire Hits is useless (Idols)

mighty cedar
#

Why? Won’t smite, lavabhest, ans shield throw proc it?

waxen nymph
#

Sure, but Armor doesnt mitigate DoT

mighty cedar
#

Oh I see ! Haha I misunderstood that

waxen nymph
#

I mean your Smite and Lava Burst Hit Dmg will benefit from it

#

But Fissure wont

mighty cedar
#

Yea but that’s wasted for sure since those dmg will be abysmal. Fire dmg over time is a good replacement for those. Or I could go flat health too

waxen nymph
#

If you go Devotion, maybe a Firestarter Torch will be better than your Wand

#

The 40% More Fire Dmg is big

#

Not sure, would have to do the math

mighty cedar
#

Devotion just scares me since it’s a whol item to use 1 slot (I get it’s an impactful 1 prefix that applies to me for all) but my heart hurts aha. Would require a slam haha

#

Maybe get the current ish necklace and transition into one.

waxen nymph
#

I mean basic Devotion is still good

mighty cedar
#

Would like to see poison, nec, ans void polished off but….. meh could probably do it on the chest piece I replace with ensang

waxen nymph
#

Fire + Lightning Res
Endurance
Heal Effect

mighty cedar
#

I mean fire and light are maxed already and I don’t use endurance afaik. Heal effect would help overall

waxen nymph
#

Probably not, because you want %HP and Regen on your suffixes

#

Because you are doing Vessel doesnt mean you should stack HP

mighty cedar
waxen nymph
#

I would, it a lot of pts in HH and you are going for a +4 on your Helmet

#

That could be % Mana

mighty cedar
#

I was just thinking for the ward gain on HH. However, I do understand where you are coming from dmg wise for the devotion. More max mana means more missing means more flat spell

waxen nymph
#

You current setup would generate another 1500 Ward on top of your 1500 Hp

mighty cedar
mighty cedar
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (20) / Void Knight (5) / Forge Guard (68) / Paladin (20)

General:

ā–ø Health: 1,805, Regen: 333.99/s
ā–ø Mana: 462.47, Regen: 9.44/s
ā–ø Ward Retention: 105%, Regen: 177/s
ā–ø Attributes: 4 Str / 11 Dex / 13 Int / 7 Att / 25 Vit
ā–ø Resistances: 133% / 77% / 94% / 107% / 61% / 68% / 68%
ā–ø EHP: 5,172 / 5,172 / 5,172 / 6,573 / 4,537 / 4,811 / 5,243

Defenses:

ā–ø Endurance: 29%, Threshold: 361
ā–ø Dodge Chance: 2% (44)
ā–ø Armor Mitigation: 47% (2,903)
ā–ø Block Chance: 67%, Mitigation: 43% (1,517)

Damage Types:

ā–ø Fire, Void / Spell, Throwing

Buffs:

ā–ø None

Used skills:

• Shield Throw (20)
• Ring Of Shields (20)
• Healing Hands (20)
• Smite (20)
• Volatile Reversal (20)

Used unique items:
mighty cedar
#

Per fissure on the ground

#

Not counting any more modifiers so that seems pretty good all things considered

waxen nymph
#

Just have to try it now

mighty cedar
#

Hai hai, time to farm a vessel!

waxen nymph
#

I mean you could try it first to see if you like the playstyle

mighty cedar
#

I mean I like my current ignite play style and this isn’t too far off that one. Might jsut be a little less dmg but I really don’t know since that flat spell dmg seems pretty powerful

#

I love any build that uses ST Hahha and RoS. Tempted to try this on an AE time rot, doom, future strike bulld

waxen nymph
#

Shame you cant have Fire DoT AE

quiet hearth
#

RF skill when

waxen nymph
#

Its called Judgment

quiet hearth
#

It's really not, I want something that functions more like Aura of decay.

#

Maybe something that builds stages until you cant sustain it and then you can press the button and it goes boom

waxen nymph
#

Best I can do is Ravaging Aura then ^^

mighty cedar
#

I badly want the fire aura from shields to melt

#

But it’s extremely hard to scale

waxen nymph
quiet hearth
#

Yeah, I know it's because they dont want 'passive' gameplay, but at least give me the option.

#

I'd settle for RA to convert to fire with an item, or even just a node. That would play so smoothe I think.

mighty cedar
# waxen nymph Me too, hopefully 1.2 šŸ™

I’m lookikg on LE tools and can’t find fire aura minion skill anywhere (even hovering over it on the sheild says nothing) idk if it’s the same as regular fire aura because it has a different picture

quiet hearth
#

scales with fire dmg and dot dmg

waxen nymph
#

I believe they use the regular Fire Aura

mighty cedar
#

Well regular has fire, spell, dot, area ans INT tags

quiet hearth
#

If thats the case, cleaver solution?

waxen nymph
#

Not thats irrelevant

#

Its a subskill

mighty cedar
#

No, I’m looking at sources of aforementioned fire aura and it isn’t listed on ther so it has to be a different one

waxen nymph
#

It will inherit Attribute scaling from its main Skill > Summon Shield

quiet hearth
#

It only gets hp from scaling

waxen nymph
#

Yup

mighty cedar
#

Holding Z and nothing pops up

#

And the image is completely different than actual Fire Aura

mighty cedar
quiet hearth
#

All they need to do is slap they gain dmg with attunement in there and problem solved really

waxen nymph
#

There is still very little More Dmg

#

Flat Spell is pretty tight

waxen nymph
#

Maybe Rayeh Light

mighty cedar
#

Only thing I can think of would be… yup beat me too it

waxen nymph
#

It has Fire DoT

#

But you will already build Inc Minion Dmg so wont be that much

#

Cant wait for 1.2 (I know its super far away) for the last Paladin Skill

mighty cedar
#

So my question is, what are the tags for it cause if spell is one then sigils could be helpful

quiet hearth
#

Hopefully it will be a full pass over Sent skills in general

mighty cedar
#

I wonder if in game when you hover over it if it says it’s tags. I’ll have to check when I get home today

quiet hearth
#

Hover over what? the aura or the skill itself?

mighty cedar
#

Both idk, just trying to get the tags of the shields fire aura skill. LE tools doesn’t have anything on it

quiet hearth
#

the aura has no tags, the skill has these

mighty cedar
#

That is for the skills RoS though

#

Not the fire aura

quiet hearth
#

Dont think the aura has any tags, I'd have to look in game

waxen nymph
#

No

mighty cedar
#

I mean doesn’t every skill have a tag? Ha

waxen nymph
#

Its so old its not even formatted properly xD

quiet hearth
#

amazing

waxen nymph
#

It tells you what the tags are though

quiet hearth
#

in that there are none

waxen nymph
#

Lvl 60 Empowered monos is tough

quiet hearth
#

Yeah, the damage ramp is real

mighty cedar
#

I mean fire aura in the mage area doesn’t say anything AND is a spell

alpine canopy
quiet hearth
#

You definitely don't. You still have to press buttons with those builds, you are still doing something. I want to be able to just run around on fire in the name of something. Right now closest I can get is reflect, which, does a surprising amount of dmg for what it is right now

alpine canopy
#

I press 0 buttons on the bleed build aside from lunge (completely optional) and VR (only needed on bossess)

#

Since WP is numlocked, I literally don't even click to move

quiet hearth
#

You still are pressing things, you have to start warpathing, you must use VR. I want something with the on/off functionality that aura of decay has, and numlock shouldn't be working and they have said they are 100% going to make sure they get rid of it.

alpine canopy
#

Necro also has the option of fully automatic builds

quiet hearth
#

They really dont, outside of minion builds.

alpine canopy
alpine canopy
quiet hearth
#

There are necro builds that use minions as fodder not an army

alpine canopy
#

Anyway, you said you wanted the option to have automated builds and I gave you a few. I'm sure there are more if you get creative.

mighty cedar
#

Am I understanding the argument that fire aura is ā€œtoo passiveā€ and they don’t want that? AFAIK you still have to press RoS to summon them ect

quiet hearth
#

You really didn't, we disagree on what 'passive' is, and that'll just be the end of it

alpine canopy
#

How do you define passive?

turbid dome
#

I don’t think the devs wanted something like righteous fire from POE

mighty cedar
quiet hearth
#

They dont, which is why aura of decay acts like it does

turbid dome
#

It is a little goofy to me that they said no to it -> added in two skills that seemingly function like that

alpine canopy
#

Yeah, they will always have passive skills and gameplay options, they've even made some changes to allow more passive play in the past. They do want it to be an option, they just don't want it to be the "best" option, in general.

#

I think mage fire aura's issue right now is it's just really weak, it's not even a passive playstyle since they are hard to generate

turbid dome
#

It also eats so many affixes

#

While spellblade has a single affix for it, despite needing very different gear from other mages

quiet hearth
#

It's wild given how HH is available to every build right there on the tree pretty much

turbid dome
#

Healing hands? (I just got out of a meeting and my brain is mush)

quiet hearth
#

yes

mighty cedar
#

Fire aura really doesn’t seem THAT unscalable to me for a spellblade (just taking a quick glance at all the stuff) should be very scalable with some more mods form uniques ect

brittle grove
turbid dome
brittle grove
turbid dome
mighty cedar
#

What does headhunter do? Sorry have not heard about it yet

brittle grove
#

fair point, i always forgett that people actually do maps in that game, anyhow, back to last epoch

turbid dome
#

When you kill a rare mob you get it’s special effects, like the things listed under its health bar

This is a path of exile item

mighty cedar
#

Oh okay yea no Ty haha tried it and brain hurts too much ha

brittle grove
#

so in todays news

#

got a 3 LP shattered chains, bricked said shattered chains, alt f4'd in rage

mighty cedar
#

Lol

turbid dome
alpine canopy
turbid dome
#

^

quiet hearth
#

I think some things are on the burner simply because they want to address the issues with items specifically, thus leaving the skills around to be more available than just one class.

mighty cedar
turbid dome
#

Void knight can now steal black hole from sorc, it does void damage now, what happens

quiet hearth
#

Fun

brittle grove
turbid dome
mighty cedar
#

Is there something that can proc the void orbs?

quiet hearth
#

Rive casts void orb on crit when

alpine canopy
turbid dome
#

Side note: the animation for black hole, while cool, is still so lackluster to me

I want something like enigma’s black hole in dota 2

brittle grove
turbid dome
brittle grove
turbid dome
brittle grove
#

i died for typing that gregory, worth it

turbid dome
#

Like I want to do a black hole build on sorc, but the animation just kills it for me

quiet hearth
#

I think the Binary star node makes it look awesome personally

turbid dome
#

True

#

Binary does look a lot better

brittle grove
#

all i want from EHG for christmas, is to give me the ability to swap ascendancies FrightenedGrole please for the love of dog i hate levelling FrightenedGroleWrongDirection

alpine canopy
#

Binary system is the best node on the tree, really. Just straight up double damage for 1 point

#

unfortunately also means you have no pull šŸ˜…

turbid dome
#

Yeah, I wanted to do a pull one that just chased enemies around

quiet hearth
#

I really need to do a dot mana stack sorc

alpine canopy
#

I'm planning on doing an ignite one as my next meme build, once I am one with poison skeles

turbid dome
#

Leveling a mana stacking lightning disintegrate right now

#

I wish sentinel as a whole got a lot more of the point threshold effects on passive nodes

waxen nymph
#

Yeah, its coming

turbid dome
mighty cedar
#

FG got a significant number of than this time around. There is an unbelievable number of %less dmg and % less dot in there

turbid dome
#

Yeah

cursive rose
#

i tried making a necro and it works but there is a better version of what i was doing thats a really head scratchers and i think abusing a bug and I dont really wanna play that class although it nuts

#

i mess my sentis

mighty cedar
#

Like the one that makes armor apply to DoT dmg!? Game breaking imo

quiet hearth
#

It's really not because it's for Attunement only, so if you're going Str build you get nothing out of it.

#

We need more stuff based off our HP like primalist gets honestly. Give me stun threshold based on my hp

alpine canopy
quiet hearth
#

Oh yeah if you're stacking attunement it's great, I just wish it was more generic

turbid dome
#

Isn’t stun inherently based on your life

alpine canopy
turbid dome
#

Like the hit has to do at least x% of your life to do a stun in the first place

quiet hearth
#

right, I want more options to scale that stat without stacking raw HP, I hate that just health stacking is the answer to everything outside of crit avoid

alpine canopy
#

iirc 100 stun threshold = 1% of your max health

#

all hit-based DR also are effectively less stun chance multis

turbid dome
#

I’d love more void knight stuff for existing at negative mana

quiet hearth
#

Trade HP for mana when you go negative would be perfectly on theme imo

#

Let me just blow myself up cranking those stacks up xD

turbid dome
#

Honestly VK has barely any pain for gain

#

Despite the class description saying they do

quiet hearth
#

Imagine proccing a ton of slam echoes at once and seeing that life multi start going and you're like...oh no

#

Just boom, Booom, BOOM, splat

turbid dome
#

Gain 1 stack of void corruption on hit with a void attack/spell

Each stack of void corruption makes you loose 1% of max health per second and grants 10% more damage

It has no cap gregory

#

Loose all void corruption if you haven’t gained any for 6 seconds

quiet hearth
#

You would have to put a cap on what you could gain per second or one VC into a big pack and you just disappear

quiet hearth
#

Just flip VK into not using mana at all and everything uses life

brittle grove
#

omg yes pls

mighty cedar
turbid dome
quiet hearth
#

That is too much risk, you have to mitigate how much can be applied at one time. Now if it was just 1% of HP lost on gaining a stack sure.

turbid dome
#

That makes too much sense

Also the more stacks you have the more aggressively purple you look

quiet hearth
#

Or if it was current HP/sec that wouldnt be too bad either, stil something to worry about when it gets to like 50% and you have nothing to leech on xD

mighty cedar
#

I wish there were more future strike support. As it can’t get. Any better with no flat dmg due to its scaling ect. I asked about it and was basically told it’s just a throw away niche concept

turbid dome
#

Future strike should echo whatever attack applies the future strike

quiet hearth
#

I can see Engi now, flying through monos screaming Eterra take the wheel as their HP bar yoyos as they slam their way through time.

turbid dome
#

That’s how I play PoE

#

Rite of ruin degens like 20% of my life every second

turbid dome
mighty cedar
quiet hearth
#

"Why do you kill exile" Engi actively being eaten alive by the void "Reasons."

turbid dome
#

The void is eating my soul unless I keep killing stuff, it’s like Venom from that comic book but a bit more spooky

quiet hearth
#

Not that I can say anything, I always build dumb stuff. Orobyss staring down some mad man who's there to kill him holding a weedeater, a live chicken, and a jar of preserves, and he just killed your strongest henchman with that same combo somehow.

turbid dome
mighty cedar
#

I wish smite had a mode that removed it’s healing but increased its dmg (not talking about the good)

mighty cedar
#

Void

turbid dome
quiet hearth
#

IF you convert smite to lighting dmg and then take the node that converts to void, does it lose the lightning tag?

brittle grove
#

ok now that i'm, done with my icecream i can actually write, what i wanted to say was :
i think the idea is actually brilliant, make void knight constantly lose health, but in return he gains dmg and has to leech in order to survive, hightens the entire "being consumed by the void" theme, the dot cannot reduce you to 0 HP and leaves you at 1 HP, if you do not leech health back within X seconds you lose all stacks of the dmg buff, ward gain is disabled if you take that passive.

then you just have a maniac running around at 1hp like draven said " I NEED TO KILL "

turbid dome
quiet hearth
#

I wouldnt say constantly, just get rid of mana and make them use HP. So then a void essence could just mean you dont spend HP for that attack.

#

according to the build it does lose the lightning tag, not a big deal really

brittle grove
#

yeah not using mana / getting rid of it would be a higher priority theme wise, aggree with that

mighty cedar
quiet hearth
#

To use gaspars I need a lightning skill anyway, does the auto cast on smite for HH count as you casting for the purposes of when you cast a fire spell?

#

I doubt it because gaspars says when you use bleh

turbid dome
turbid dome
#

Like not even decent quality ai art

brittle grove
#

just use the classics

mighty cedar
quiet hearth
#

I think its direct cast only, but if it's a mana trigger that would be easy enough

#

now I need someway to give sent a cold skill

turbid dome
#

Wait, does sent really not have a single cold skill

mighty cedar
quiet hearth
#

doesnt count sadly

mighty cedar
#

Then you are up a creek

quiet hearth
#

Someone get me boardmans paddle then

mighty cedar
#

Sent is phys, fire, lightning, void afaik

turbid dome
#

I woulda thought that there would be at least one cold ability somewhere as like an order of Lagon or hereot ability conversion

quiet hearth
#

There are a lot of strange gaps like that in the game

mighty cedar
turbid dome
#

Like on one hand I get it

On the other hand Paladin is worship the gods theme and a single cold or poison skill conversion would be neat for build ideas

quiet hearth
#

Like I said earlier, I think as the game expands and we get more items that's where we will get all the really wild conversions at some point

turbid dome
quiet hearth
#

I do feel they should have finished the story before full release though

mighty cedar
turbid dome
#

I still think forge guard should get a mecha transform skill and void knight should get a transformation if you get too void corrupted

mighty cedar
#

Yea that could be cool. A node to convert MA into an iron man suit

turbid dome
#

My thought is have it feel like power armor in fallout 4

Let him be a titan

mighty cedar
#

Hmmm I might take a break from my sent and make a spellblade I’m always intrigued by them

gritty pasture
quiet hearth
#

manifest armor now works like lich form

mighty cedar
#

I feel like that would significantly change the theme of them though. What would you change about RoS then?

quiet hearth
#

RoS should just be a normal skill without worrying about the minion life

mighty cedar
#

Honestly if they removed the block chance of RoS and turned it into a buzz saw death blade I think that’s would slap ha

#

There are many interesting things inlike about RoS like the cast at location node… it just doesn’t have much support for any real use afaik

brittle grove
cursive rose
#

every class should get a transform of some sort

brittle grove
#

well primalist already has like 5 or so

turbid dome
#

Paladin turns into a glowly bird person with 10 divine essences

cursive rose
#

yea share man

brittle grove
#

so fridge that guy

mighty cedar
#

Mage, Lich, and prime have some ā€œformā€ …. I’m counting the sorc spell ascendcy or w/e haah

brittle grove
#

Mage has the " be completely broken and busted 2 patches in a row" transformation together falconer, they get nothing

turbid dome
#

Give spell blade an arcane form thing

mighty cedar
#

If you could give sent access to 1 skill or passive from any class what would it be and why? / how would you use it?

brittle grove
#

Meteor from sorcerer and revive coc fire warpath paladin

waxen nymph
#

I mean, Str Stacking Palarus + Meteor Belt + Devotion for Smite

mighty cedar
#

That seems broken ahha

#

Something in me wants to grab static or lighting blast or for spark charge pally ha

quiet hearth
#

For passives Natural Fortitude from Primalist so I can actually build regen

mighty cedar
#

What does that one do? And I mean it is pretty easy to get regen

turbid dome
#

Or the gain % of max life as endurance threshold from druid

#

Tho I would rather each sentinel mastery gets some conversion to physical on the tree

turbid dome
#

So like VK gets to convert void/poison/necrotic to physical

Paladin gets to convert the elements to physical

Forge guard gets a smaller amount but for everything

waxen nymph
#

I would rather have the Flat Regen

turbid dome
mighty cedar
#

Oh interesting and yea that is a crazy ammount of regen

quiet hearth
#

Yeah, you couple that with the bear set gloves and it's silly when you get the mono regen blessing

turbid dome
#

If your doing health regen at all yoink empowered Lagon’s health regen thing

+20 flat regen and up to 200% increased regen

waxen nymph
turbid dome
quiet hearth
#

lmao, the regen from sigils is nothing compared to that passive

turbid dome
#

Cause of that, I played a druid with that a while ago

quiet hearth
#

Yeah, I was planning on doing that at some point

waxen nymph
#

But if you dont have any Flat is useless

turbid dome
#

Lagon blessing + like one exalted hp regen affix

quiet hearth
#

And you have to be casting sigils or generating them. Meanwhile bearman too angry to die

waxen nymph
#

3% Per Str and you give up your whole Gloves slot
Not convinced

#

Even in addition with the passive you get 5% per Str

quiet hearth
#

that...that is 300% regen just for the gloves my guy, more than most people get. Primalist can hit 1k regen without blinking with those two.

mighty cedar
waxen nymph
#

300% is ... What you get just with Swipe

quiet hearth
#

I am aware? the point is with just those two, regardless of build you can do it, adding swipe is just gravy

#

though I somehow completely missed up until today tempest strike had a proc while transformed node

waxen nymph
#

And again the rest of the Gloves is pretty meh

#

No hp, 75 armor, no AS

quiet hearth
#

all things that can be compensated easily elsewhere

#

Im not claiming it's S tier but it's a huge amount of regen

#

Wait..let me get serpent strike, maybe I can make it work on sent in this scenario xD

waxen nymph
#

I would love to see a planner to prove me wrong if you have one, or plan on doing one

quiet hearth
#

There is nothing to prove wrong, it's a huge amount of regen, I dont know what you are getting at here. It's almost like we have a different opinion that doesnt need to be validated because fun is subjective.

waxen nymph
#

I think the amount you get is not that high, and you will get more EHP with another pair of Gloves

#

But I would love to see smth new, and learn

turbid dome
#

I just think of it as don’t die to dot gloves

#

Max hit can be compensated for elsewhere

waxen nymph
#

Its is indeed more regen when I reach around 180 Flat HP regen with 147 Str

#

Used this to play around

quiet hearth
#

3k regen lel

waxen nymph
#

I am a bit sad because I feel like this is pretty much the max you can achieve

quiet hearth
#

I mean that isnt including bonuses from swipe ect

mighty cedar
#

I’ve selected my wishes skill from another class and settled on runic invocation lol for pally and or FG

polar spire
#

hi just randomly popping in here to say, that isnt the max

#

natural fortitudes health regen per strength, makes the set bear gloves with the same effect, more health regen than normal heath regen affix'd gloves

#

also this one in shaman, if you run the fatty endurance shield gets real huge, real fast

#

dunno why you dont at least have the health regen idols on

#

werebear can run double health regen affix idols

#

but as a bm, you can go boar effect instead, which, surprised you didnt really take bear

#

you can get the health regen up to like 6k on a bm, even higher on a werebear

mighty cedar
#

Mommy coming in with the knowledge!

polar spire
#

though im confused about the belt unless its just for more damage, azzural's has health regen on it, and a lot of it

mighty cedar
mighty cedar
# polar spire why fissure?

Inlike trying to make thjngs work. Fissure is a dot that can scale with spell dmg. And with shield throw smite hamster ball I can get a large amount of stacks on single target.

polar spire
#

is its done garbo damage for years, and even after recent slight buffs, its still garbo damage

#

the only real reason i can see to run fissure, is for the free smites if 0 mana, and devotion amulet, and using fissures massive mana cost to keep you low

#

and if you're just trying to empty the mana pool but wanna run shield throw, shield bash +5 ricochets into shield throw with lava bursts, smite on throw, and meteor belt, will empty that mana pool SO FAST

mighty cedar
#

Yup, my theory math had it at 1k lee second

mighty cedar
mighty cedar
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (30) / Void Knight (5) / Forge Guard (59) / Paladin (9)

General:

ā–ø Health: 1,523, Regen: 94.56/s
ā–ø Mana: 154.46, Regen: 9.81/s
ā–ø Ward Retention: 20%, Regen: 0/s
ā–ø Attributes: 28 Str / 1 Dex / 5 Int / 1 Att / 28 Vit
ā–ø Resistances: 106% / 109% / 66% / 88% / 87% / 68% / 85%
ā–ø EHP: 5,008 / 5,008 / 4,588 / 6,510 / 5,008 / 4,672 / 5,008

Defenses:

ā–ø Endurance: 91%, Threshold: 345
ā–ø Armor Mitigation: 50% (2,960)
ā–ø Block Chance: 56%, Mitigation: 40% (1,175)

Damage Types:

ā–ø Fire, Void / Spell, Throwing

Buffs:

ā–ø None

Used skills:

• Ring Of Shields (20)
• Smite (20)
• Healing Hands (20)
• Shield Throw (20)
• Volatile Reversal (20)

Used unique items:
cloud nymph
#

whats the best sent summoner build rn

lament star
#

wait whats stopping us from farming shade of orobyss now ?

#

using the catch up mechanic from 1.1

turbid dome
#

Nothing?

lament star
#

oh wait i forgot it was capped at 300

#

which i only reached once heavybreathing

mighty cedar
#

oh that is nice

turbid dome
#

Ooo

lament star
#

is it possible to just decrease corruption then do 1 echo to respawn orobyss node ?

turbid dome
#

no idea, the devs probably thought of that

alpine canopy
#

Shade's drops scale with distance though, so you'll like basically just get a bunch of rings

lament star
#

i need belt

#

wait rlly ? i thought there was a cap at 300. mb then

alpine canopy
# lament star i need belt

Then best way is still going out to the farthest one you can reasonably reach. Now you do have the option though of getting one timeline up to a high corruption and farming your Shade drops at 100c (or just lower than you normally would) because that 100c Shade will still bump your corruption up to 95% of your highest timeline + 6, which applies to its drops as well. Then you can just reset your corruption to 100 (or reduce a desired amount) immediately after, then rush to the next Shade.

#

of course lowering your corruption means you'll get less loot/xp from the echoes you rush through on your way to the Shade, so up to you how you want to run it

lament star
#

my dmg is so low right now i dont mind

#

what do ppl use sacrifical embrace with ? earthquake ?

gleaming pine
#

wow that's interesting. you can kill a 100c shade but get the drops from a 1000c shade?

alpine canopy
twilit valley
#

Anyone here nice and good enough to help me with T4 Julra ? Really need to slam a item but I’m struggling with her

#

Someone here must be a godly player

#

I get her to 65% then panic and fail

#

Back to grinding and I’ll try again later , guess I have to get better

copper walrus
#

slam an item??

turbid dome
#

slam an item = you can add affixes to a unique item with legendary potential (look for the legendary item page in the game guide)

twilit valley
copper walrus
#

oh, right. It's random though, right?

#

Nvm, i forgot you use an exalted with it

turbid dome
copper walrus
#

its easier when you're drunk on your ass

turbid dome
twilit valley
#

Enjoy

copper walrus
#

sailor jerry bby

twilit valley
#

Need to find myself eternal gauntlets t7 mana

#

Hopefully COF rng comes thru today

waxen nymph
turbid dome
#

how long have I been able to click on alric's corpse in campaign and hear his last words

alpine canopy
#

It just always seems better to have even the default crit multi than to have sac embrace

turbid dome
#

sac embrace?

alpine canopy
gleaming pine
#

what would i want to slam into this for standard vk levelling build? or would it be trash

twilit valley
#

Finally t4 Julra and hit my melee void dmg

#

Happy with this for now

waxen nymph
#

Because its always better to scales crit multi, you want to go Dot. But you need some hits on the side to get the Stacks. And you want to scale Crit chance to get the stacks faster

#

Void Disintegrate proccing Lightning Blast āš”āš”šŸ˜±šŸ˜±šŸš€šŸš€

cobalt blade
#

if only nemesis boost the first prefix 🄲

lament star
#

jesus aberroth is so hard

#

so many dots which is the bane of my fg bash

#

the beams are overtuned. the last phase arena is smaller and u got to deal with so many things

#

im gonna spec full def i was missing the 15% less dmg over time and 5% less dmg taken (x2 with block) from the tree

twilit valley
cobalt blade
#

of all things, the crit chance didnt get in tom

twilit valley
#

Yeah I have to farm a lp3 siphon myself

#

Time to shade hunt soon

cobalt blade
#

ayy welcome to the give-up-anchor-welcome-codex gang gregory

twilit valley
#

Yeah only gave it up cause this is a bigger improvement / just have to find some more endurance on another item later

twilit valley
#

Trying to farm a 2lp world splitter , fun but many lp1 only so far . Will keep trying

alpine canopy
#

HH maybe could be another option (can even do it as VK). I'll have to look into the meme capability when I get back to my computer.

turbid dome
gleaming pine
#

thx!

turbid dome
#

Np, hf on vk

cobalt blade
#

how good is terrify?

turbid dome
#

It makes enemies run away from you

#

More importantly (to me) it lets you trigger on evade effects without moving

cobalt blade
#

Yea, I am thinking about it since warpathing dont really use dodge

turbid dome
#

Then go forth and slam double health suffixes and melee attack speed on it

#

Honestly a 4 lp of this glove is great even if you unbind terrify Bee

waxen nymph
#

My other plan was to use Channeled Skybeam with the 4 HH per second

alpine canopy
#

Looking at the skills that can trigger it, channeled HH, avalanche, disintegrate, or maaaybe ghostflame are the main contenders. HH of course benefits from having access to tons of void support, so it might be the best.

turbid dome
#

Healing hands has void support?

alpine canopy
#

I kinda want ghostflame to be able to work just because you can move while channeling it

alpine canopy
turbid dome
#

Oh ok, I thought you were meaning void damage on it

waxen nymph
#

There is no mention of Channeling Exception

#

I will try it on legacy
I think I have a pair

quiet hearth
#

nothing like making a build and realizing you chose the wrong mastery

turbid dome
quiet hearth
#

Finally gotta make a VK this cycle

turbid dome
#

Void gang void gang

quiet hearth
turbid dome
cobalt blade
quiet hearth
#

and of course it's some memey stuff

turbid dome
#

Auto bomber?

Can’t just say that and not say what it is

quiet hearth
#

drive by ignite

brittle grove
turbid dome
quiet hearth
#

I dont know if the instant is worth it, but that is the goal at least, the other option is to use eternal eclipse and VC, because with just the one fire node, VC counts as void and fire so you just add a ton of flat every 2s

brittle grove
#

you just got me an idea to use the 2 LP eternal eclipse i have laying around šŸ‘€

turbid dome
woeful ivy
#

is % dmg reflect > crit avoidance?

brittle grove
#

nope

#

because you still get crit and instagibbed

quiet hearth
#

For back up, I'm just using rive xD

woeful ivy
#

rodger just wanted to make sure i was thinking f it right

quiet hearth
#

That would be a cool spin on reflect, crit dmg is reflected back on the enemy

turbid dome
#

Also for sentinel it’s generally easier to get reduced bonus dmg from crits, given the lion helmet is a thing

Either being at 100% does the same thing

waxen nymph
#

Paladin has a lot of Crit Avoid too in passive

turbid dome
#

Ah

waxen nymph
#

Come with Armor too iirc

brittle grove
#

paladin, ewwwwwww tom

alpine canopy
mighty cedar
#

Do I keep pushing my ingnite boy or take a break for some mage static fun

alpine canopy
#

Sounds like time for a new meme build

turbid dome
quiet hearth
#

I support this movement

turbid dome
#

Man I love that sorc gets a disintegrate node for 1% more damage per 8 max mana

#

Only need like 450 max mana to break even given the node before it is 60% less dmg

mighty cedar
#

Would sorc or rune master be better for static?

waxen nymph
mighty cedar
turbid dome
#

Hell if I know

#

I just shoot funni beam

quiet hearth
#

This beam of mine is burning red, it's loud sizzle tells me to grasp victory

turbid dome
brittle grove
#

confused unga bunga noises

waxen nymph
turbid dome
#

confused being consumed by the void noises

brittle grove
turbid dome
#

I wonder if a void knight somewhere has made a void-os cereal

quiet hearth
#

Clearly Vlad is abusing his mod powers

brittle grove
turbid dome
#

My brain auto piloting and sending my lvl 21 sorc into monos

waxen nymph
#

Ngl this was the main reason I applied to be a Mod
No slowmode and gifs šŸ˜‰

turbid dome
brittle grove
#

priorities, i can accept that
groleshades

alpine canopy
waxen nymph
#

And being able to ban whoever disagree with me 🤫

brittle grove
#

on a related note to the subthread, i have found the sweetspot for ES mana stacker void knight.
at 1300 mana you can reliably support a t7 attack speed affix on your gloves
source : aberroth not finishing his first slam groleshades

turbid dome
#

You to the void simp

brittle grove
turbid dome
#

Did you just chop a grole in half

waxen nymph
#

Here the other half

turbid dome
#

You killed his friendo, the mythical cat dog grole

brittle grove
turbid dome
#

The pineapple is you throwing it at abberth

quiet hearth
brittle grove
#

sorry, i'm not throwing anaphylactic grenades at void beings, i throw axes, like normal people groleshades

turbid dome
#

You need more void corruption

waxen nymph
#

anaphylactic grenades

#

Love it

waxen nymph
turbid dome
quiet hearth
#

weird

brittle grove
turbid dome
quiet hearth
#

Engi is at least 25% void by volume at this point

brittle grove
turbid dome
cobalt blade
#

It taste purple

turbid dome
turbid dome
cobalt blade
brittle grove
cobalt blade
#

there is no way to specifically drop leonine greathelm, yea?

brittle grove
#

correct

#

the only specific way is called RNG and pray

cobalt blade
#

prayge

turbid dome
#

They get pretty common above 200 corruption

cobalt blade
#

šŸ‘ŒšŸ»

brittle grove
cobalt blade
#

I just have to prayge harder it drops leonine with a T7 reduced cost

turbid dome
brittle grove
quiet hearth
#

You dont have your filter set to highlight and always show specific affixes?

turbid dome
#

You can do that

cobalt blade
#

it dropped! but not a leonine

brittle grove
#

thats too much effort, considering how rarely i get t7 mana%

cobalt blade
#

i guess i only prayge half

steady garnet
#

did smite get nerfed in the lsat 4 months ?

waxen nymph
#

No

#

Well, kinda if you procc it with Hammer Throw

steady garnet
#

fair :D

lament star
waxen nymph
#

Let me try

lament star
#

peak meme ?

waxen nymph
#

If it works

#

Oh my only Warlock is only lvl 47 ... cant try

alpine canopy
lament star
#

700 added dmg effectiveness is pretty nice

#

btw is shield bash just not possible vs aberroth ? i feel like it really depends on rng of the void laser beams placement

#

only guide i saw, the guy killed aberroth before his 2nd slam

#

and i always die on the 2nd slam not because of the slam but because the beams are beaming the only spot i can wait at heavybreathing

turbid dome
#

Rebuke gaming

lament star
#

can u rebuke the slam lol ?

quiet hearth
#

funny that the end game boss cant hurt you as badly as some random chicken with a big rock

turbid dome
lament star
#

im a forge guard tho specced lots of defense

quiet hearth
#

You should always have space for rebuke, even unspecced it allows you to live through almost anything

lament star
#

i think ill ditch ring of shields

#

it will proc from passive tree anyway

turbid dome
#

Rebuke with no tree is still 80% DR

lament star
#

only 2sec tho

quiet hearth
#

Give me an item or node that just lets me channel and walk

turbid dome
#

Simply learn to time the rebuke gregory

lament star
#

im gonna swim in the aoe pantless without duration

#

the slam has a hit and a dot aoe no ?

turbid dome
#

No idea, I do have a ton of hp regen tho

waxen nymph
#

I believe this is the Big Slam

lament star
#

3600dot

#

3600 per 0.25*

turbid dome
#

The take all void dmg as fire amulet is great for that

#

With a good amount of armor and armor applies to dot too

lament star
#

14400 per sec. maybe with my defense + rebuke i can make it

turbid dome
#

What’s your regen?

waxen nymph
#

Where do you get 14400 per second ?

lament star
#

3600 dmg per 0.25

turbid dome
#

3600 * 4

lament star
#

my regen is low

quiet hearth
#

14k/s, nbd really

lament star
#

but i think i can take it lemme calculate

waxen nymph
#

The base Dmg does NOT go through Added Dmg Effectiveness

turbid dome
#

Oracle amulet 🪬 + armor applies to dot will do work on this

waxen nymph
#

Its 3600 Dmg

turbid dome
#

3600 damage, 4 times a second no?

lament star
#

ooooh i see

#

wait huh.. idk

waxen nymph
lament star
#

interval is 0.25 so is it not 3600 x 4 ?

waxen nymph
#

I thought you were talking about Added Dmg Effect

#

It ticks for time a second for sure

#

But I dont know if its 3600 over the duration or per tick or per second

#

The hit is quite bonker ^^ 10k Dmg

lament star
#

10k is nothing when it gets mitigated by armor+block

turbid dome
#

Base on the word interval I assume it’s 3600 dmg every 0.25 seconds, so 3600 * 4 per second

lament star
#

what kills me is dot because block and armor doesnt nothing against it

turbid dome
#

Oracle amulet and armor applies to dot

lament star
#

unless we're talking about the armor mitigation from sentinel erased and gloves

alpine canopy
#

It's probably per tick damage shown, ailments show total, but skills usually do the per-tick

turbid dome
#

There’s a good reason every character of mine has oracle amulet and armor applies to dot on as much gear as possible

lament star
#

i swapped to oracle right before aberroth sent me definitively to SC

quiet hearth
#

Yeah, dots a bit much right now

turbid dome
lament star
#

im never playing HC again if bosses like aberroth exists

#

yeah i got sentinel and gloves alrdy with exp affix

turbid dome
#

Are they the base with implicit armor applies to dot?

Other than that dots are very deadly rn

lament star
#

oh ye got the armor too

turbid dome
#

Getting some void damage converted to phys (if not running eye) would help

#

Given armor is worse against not phys

quiet hearth
#

yeah, the fact that you 100% MUST have that affix right now should tell you something. I'd be fine with it if it was just at really high corruption but even at low levels dots really hurt.

alpine canopy
lament star
#

noooooo i reach 900 dmg/sec

#

thats with 0% resist tho

turbid dome
#

0% res means your suffering 75% more incoming damage

lament star
#

oh no

#

i forgot about how pen and res works in this game

turbid dome
#

The pesky 75% pen everything gets

lament star
#

oh wait less dmg taken is additive unless its less dmg taken over time right ?

#

with rebuke i'd have 100% less dmg taken ? immortal ?

waxen nymph
#

All sources of "Less Dmg Taken" are multiplicatives

turbid dome
#

What Vlad said

#

If it was additive rebuke would heal you against elemental damage

lament star
#

well... im gonna try it. ill try to avoid the debuff and tank the slam. if i pot i'd get 15% additional less dmg taken over time

#

ill get my last pt in rebuke armor % node and prayge

turbid dome
#

What’s your max hp

lament star
#

2.5k

#

i never knew aberroth was this hard so i went with what i had

turbid dome
#

Gotta pump that hp up

lament star
#

ill yolo

#

i can still healing hands the dot if im quick

turbid dome
#

Get the less void dmg taken node on healing hands

lament star
#

oh i have endurance too i forgot/ got that too

turbid dome
#

Incorrect it’s both

quiet hearth
#

I was just about to say

turbid dome
#

Go go gadget double check the game guide

lament star
#

i died to first slam with rebuke

#

the dot got me not the hit

quiet hearth
#

Sounds about right

lament star
#

that's worse in last phase LOL

quiet hearth
#

Did you have it specced?

lament star
#

yep

#

duration / armor / persist

quiet hearth
#

No healing?

lament star
#

i mean i thought i could mitigate a lot but it sure aint the case

turbid dome
#

You need regen to deal with big dots

#

Go put on emp Lagon’s regen blessing

lament star
#

weird tho... only 5k dot and i died

quiet hearth
#

I mean, that is 5k/s, so uh, not THAT surprising

lament star
#

i mean i died in 1sec not 2

alpine canopy
#

@waxen nymph Okay, I had a lich in offline, was able to test since ghostflame is not mastery-locked and I collected all the pre-0.9 uniques in offline. Sac embrace definitely works on ghostflame 😁

lament star
#

i would have HH'ed if i saw my hp dropping

quiet hearth
#

embrace only works on hits, ghostflame isnt a hit

turbid dome
#

You only have half that as health

alpine canopy
lament star
#

but my mitigation is not that bad. rebuke/ 15% less dmg over time from tree/ endurance /64% armor mitigation to overtime/ 81% armor mitigation

#

wait it only says the gloves grants flat void and pen to a spell never mentioned anything about hits tho

turbid dome
#

Keep in mind it’s 64% of your armor, then 70% of that applies to non physical dots

lament star
#

ooooh interesting

#

wait i got the new tech

#

ring of shield invulnerability for 1sec

turbid dome
#

So 100 * .64 = 64 * .7 = 44.8

Against non phys dot you have 44 armor for every 100 armor you have

This is why converting incoming damage into phys is strong

lament star
#

then i can healing hands

#

screw it im just gonna stay with rebuke to mitigate the dots from beams and avoid the slam

turbid dome
mighty cedar
turbid dome
#

Dang

lament star
#

geez the boss is a dps check... survived 2 slams and then i there was just too much on the ground

#

got him to 20% on a melee char i guess it'd be easy on a caster

alpine canopy
turbid dome
lament star
#

well aberroth is way too much if melee and no dmg

#

rebuke got me to 3rd slam channeling but then no luck cuz i was too far from him and didnt see where the area was so i took dmg from every dot on the map

turbid dome
#

No dmg is a problem

lament star
#

its not if the mechanics dont involve spawning 100s of dots

turbid dome
#

Dots nerf when (or better dot defense)

quiet hearth
#

It really depends on how far you've gone in corruption honestly, past a certain point it's to be expected. And it's nerf, I'm tired of needing a billion different defense points.

turbid dome
#

True

#

The goal for most builds is 300 corruption (dev thought wise)

Anything else is limit testing

quiet hearth
#

Yeah, it's gonna take time to find that magic groove where things feel smooth. Still enjoying myself even if I have to split my time between two arpgs, or three when GD expansion hits.

cobalt blade
#

How rare is reduced channel cost omegalul

quiet hearth
#

It does seem fairly uncommon

turbid dome
#

If you look at a shard you have does it say uncommon/rare/very rare

#

Most class specific shards are at least rare

quiet hearth
#

its uncommon, I have two of them xD

lament star
#

i mean im sure my shield bash can go way higher than 300 with current build

cobalt blade
#

Copium

#

megacopium

lament star
#

oh reminds me that i also have a world splitter now

brittle grove
cobalt blade
#

🄲

brittle grove
#

i have been trying to get that combo for WEEKS

#

and havent seen it FrightenedGrole

cobalt blade
#

i actually got 7 T7 %mana leonine in my stash Pepegun

#

Desire Censor tom

#

whr ish my Channel Cost

brittle grove
#

i will put channel cost

#

into my filter
and then video tape me
shattering an entire stash tab with it

cobalt blade
lament star
#

oh stygian beam + sacrificial could also work. since it hits a lot

alpine canopy
lament star
#

ah rip i thought it was fire icon but it was poison

#

which makes me realize... isnt drain life the only poison hit based skill ?

#

anyway... sacrificial embrace looks garbage on avalanche ngl. however it kinda feels cool with earthquake (3x initial hit) ?

turbid dome
#

Sac with glacier?

#

Sac with void converted fire orb thing

lament star
#

volcanic orb ?

turbid dome
#

Yeah

#

Using lament of the lost refuge