#🔱┃sentinel

1 messages · Page 22 of 1

frigid hatch
waxen nymph
#

That affix drain your life, and gives you ward per MISSING health.
If you leech to full health all the time you are not getting a lot of ward from tit

brittle grove
#

thats what i'm trying to test by trying to find a high tier item of it, it drains your life and you gain ward equal to it, at t5 you lose 10% life but since you gain the missing health as ward i'm, not sure if its worht it which is what i want to test

#

i'm just trying to find more defensive layers, the easiest would be a 2 lp titan heart slam, but i havent even seen a non LP titan heart so far and i'm cruising around 900 corruption for a while now

turbid dome
brittle grove
turbid dome
brittle grove
# turbid dome Go murder abbaroth and yoink his chest armor

i had considered the armour, but i need at least 1 LP to hit +4 erasing strike.
problem is, during the entire league i only found 1 singular +4 ES chest (or +3 at that, cause i have found 0 of those) and abbaroth refuses to die since i instantly get bonked by him

olive saffron
brittle grove
turbid dome
tribal crane
#

@winter copper mind sharing your shield bash fg planner?

brittle grove
vestal mirage
#

Gm sent enjoyers

vestal mirage
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Void Knight (13) / Forge Guard (50) / Paladin (15)

General:

▸ Health: 2,227, Regen: 0/s
▸ Mana: 140.93, Regen: 10.41/s
▸ Ward Retention: 36%, Regen: 0/s
▸ Attributes: 81 Str / 9 Dex / 9 Int / 9 Att / 22 Vit
▸ Resistances: 160% / 126% / 130% / 92% / 113% / 78% / 35%
▸ EHP: 10,970 / 10,970 / 10,970 / 17,336 / 12,243 / 12,243 / 7,835

Defenses:

▸ Endurance: 102%, Threshold: 445
▸ Dodge Chance: 2% (47)
▸ Armor Mitigation: 66% (4,953)
▸ Block Chance: 54%, Mitigation: 71% (4,553)
▸ Crit Avoidance: 57%

Damage Types:

Physical, Fire / Melee, Spell

Buffs:

▸ None

Used skills:

Shield Bash (21)
Shield Rush (21)
Healing Hands (21)
Sigils Of Hope (22)
Ring Of Shields (21)

vestal mirage
#

Titan heart is just because I haven't found a better exalt yet

brittle grove
#

welp, just moaned about it and there is a +3 to slam stuff with gregory

vestal mirage
#

Huge

mighty cedar
#

Could I get some help with my build? I just got to empowered monos and am struggling (the last ruin fight was a struggle too but I managed)

brittle grove
mighty cedar
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Void Knight (55) / Forge Guard (15) / Paladin (5)

General:

▸ Health: 1,162, Regen: 28.41/s
▸ Mana: 99.41, Regen: 10.28/s
▸ Attributes: 29 Str / 0 Dex / 0 Int / 4 Att / 19 Vit
▸ Resistances: 90% / 141% / 91% / 79% / 86% / 94% / 119%
▸ EHP: 3,646 / 3,646 / 3,646 / 4,587 / 3,646 / 3,646 / 3,646

Defenses:

▸ Endurance: 68%, Threshold: 287
▸ Dodge Chance: 4% (90)
▸ Armor Mitigation: 46% (2,469)
▸ Block Chance: 44%, Mitigation: 57% (2,402)

Damage Types:

Void, Fire, Physical / Spell, Melee, Throwing

Minion Damage Types:

▸ Physical / Melee

Buffs:

▸ None

Used skills:

Shield Bash (20)
Manifest Armor (20)
Shield Throw (22)
Healing Hands (20)
Volatile Reversal (20)

Used unique items:
vestal mirage
#

It's more than likely defensives. Crit avoid/crit damage reduction is huge

brittle grove
#

first thing i see, extremely low health for empowered monos, 1.1k is nothing basically,

vestal mirage
#

Dots will absolutely nuke you at that hp

#

They're a bit overtuned atm and the most dangerous thing

bleak breach
#

poison nemesis dude says hello

brittle grove
#

on a little bit of spiteful note :
set items are dead af nowadays , try replacing it with something else fitting your build

vestal mirage
#

Poison nemesis haunts me in my dreams

quiet hearth
#

Yeah, the dots are what get me right now, that and anything that drops stuff from the sky

brittle grove
turbid dome
#

Poison nem is a little less scary if you overcap your poison res by like 30-40%

quiet hearth
#

not really, he's still a menace even then

vestal mirage
#

So far I have lost 2 nemesis loots to dying to poison. If you don't have some way to stun lock him it can be very sus

quiet hearth
#

my main thing is he spams his two aoe poison circles constantly

bleak breach
#

he was really just an issue when i tried to face tank the poison stuff, now i just take an extra 20 seconds to kill him and i'm fine

vestal mirage
#

Yeeeeah

#

I wonder how many kills he has

turbid dome
quiet hearth
#

I hate how so many things have shred in this game

turbid dome
brittle grove
#

quick side question : never used rune of ascendance, i guess you cant roll LP with it?

turbid dome
#

You can

vestal mirage
#

It's just rare

bleak breach
#

does CoF affect that?

vestal mirage
#

Best thing to use them on is WW relics imo

brittle grove
#

well then, i have 383, time to roll some copper plates for titan heart i guess gregory

turbid dome
#

Lol

bleak breach
#

jesus, how do you have so much, do you never use them?

vestal mirage
#

You can filter by CoF tag now. So just put a filter for all normal/rare/exalted relics with a cof tag and ascend your heart out

brittle grove
#

do i need the exact item base like in poe, or can i use any rare body armour?

vestal mirage
amber depot
#

Can someone tell me why in the paladin build people always have Volatile Reversal as a skill? I don't see any use for it.

bleak breach
#

i meant does CoF increase LP chance on uniques from ascendance

vestal mirage
#

Wait that's not a boss drop nvm

brittle grove
bleak breach
#

haha, fair enough

brittle grove
vestal mirage
#

Yeah that's what I was thinking of

brittle grove
#

so before i start i gotta ask again cause reasons, do i need the exact item base or is normal body armour enough ? and can it be rare gregory ?

vestal mirage
#

It just has to be a body iirc

bleak breach
#

any body armor will work

brittle grove
#

well then off to my old buddy artem the gambler, havent visited since version 0.6 or so gregory

#

first hit 0 lp titan heart, neat gregory

vestal mirage
#

Lop are you cof

obtuse perch
#

Not a bad set of gloves to start with. Now I just need to roll for a second phantom grip.

brittle grove
vestal mirage
#

If you use them on a cof tagged item, you have a chance to save the rune

#

They added a filter option for that so you can easily tell if a dropped item is tagged as cof or not

bleak breach
vestal mirage
#

It's a perk in early cof

quiet hearth
#

it is not a common occurence

bleak breach
#

ohno, i've prolly wasted so many runes XD

brittle grove
#

it can roll LP 😮 got a 2 LP yruns wisdom on 5th rune, NOW GIMME 2 LP TITAN HEART

vestal mirage
#

It's only like a 35% chance to save or something but it does add up

quiet hearth
#

sure, if you find a lot of them

bleak breach
#

can you filter in the loot filter for cof stuff? cuz then i could just store a bunch of extras specifically for those runes

magic panther
#

whats this about runes and faction?

bleak breach
#

oh wait yeah that's what drew said

mighty cedar
#

Thanks all, yea i know res need to be scaled but honestly it’s my dmg. It just doesn’t feel good anymore. Yes DoTs suck and I hate that harbinger hah. HH dmg immunity is basically used on CD haha. I jsut replaced that set items set (necklace and shield) still trying to get a decent weapon which is why I still have it. Sooo suggestions are, more health, him up my extra dog taken from Crits, was that all?

vestal mirage
runic lava
#

is 'the last laugh' sword any good?

quiet hearth
#

I mean it can be

magic panther
#

I think the 15% kill threshold is, can save some points in skills to be placed elsewhere.

quiet hearth
#

I can imagine with nemmy it can REALLY be tho

mighty cedar
#

What was 1 item o should replace asap? (The set item weapon?)

brittle grove
#

1 LP titan heart, getting closer gregory

haughty canopy
magic panther
#

But the base and the other stats, you'd want a really good Nemesis roll, or 2-3 lp slam.

#

Yeah, and it also being a 2h weapon really limits what builds it can be used for.

quiet hearth
#

nemmy marophage, titan heart, inevitable boots,armor clad, just taking like..50% less dmg taken when swinging at people

summer shell
#

I feel like 15% cull is super weak right now in le with boss ward, it's realistically more like a 3% cull lol

magic panther
#

the bosses still have the same EHP as they did before

summer shell
#

Yeah but the ehp is no longer tied to max hp

vestal mirage
#

I'm gonna be sending all my runes tonight to try for more sentinel ww relics. Prayge

magic panther
#

And now with super tanky harbingers, that 15% cull will be a godsend for most who struggle with harbys

summer shell
#

So if boss has 1m hp 3m shield you're doing 150k cull instead of 600k

obtuse perch
magic panther
#

I see what you're saying yeah.

summer shell
#

Would actually be insanely cool if it was a 20% cull and could skip the last shield on bosses

magic panther
#

because the cull is being based off the base hp, not hp + ward total.

summer shell
#

Ya exactly

magic panther
#

Regardless, I think Last Laugh could be good, but you'd have to work it to make it a good replacement for most anything, and the benefit may not be all that great in the end anyway.

waxen nymph
summer shell
#

If it's really ehp of 1.75 hp that's a lot stronger but it's still not crazy, I feel like after the last shield is pretty much a victory lap

quiet hearth
#

it still kinda feels bad, I think the ward needs to decay just a tad faster

summer shell
#

It definitely decays weirdly slow. Barely feels like a boss rush nerf and more of a pure boss hp buff

quiet hearth
#

it's not that bad, but I think they just need to tweak it based on how much is disappearing. Less dmg in a certain window means more ward decay

warped helm
#

AE single target huh, thats interesting, that sounds very mana hungry though

summer shell
#

Final boss still died day one lol. Personally I don't think it's that big a deal to have stupid 1c zhp exploding totem type builds that can only boss and just say oh well

mighty cedar
warped helm
#

need a javelin opinion, running flat on rings and amulet, most likely relic too, i only have 1LP liraka's and a 247 flat damage spear, i can probably skip flat damage on liraka's for attack speed?

#

124 ish from spear, about 90 from jewellery... oh and i forgot belt too... yeah nvm answered my own question omegalul

quiet hearth
magic panther
#

with a good exalt, you could get flat and attack speed, iirc.

warped helm
summer shell
#

Is there any other weapon with throwing speed?

magic panther
#

aight, gl, Ginnie

mighty cedar
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Void Knight (55) / Forge Guard (15) / Paladin (5)

General:

▸ Health: 1,162, Regen: 28.41/s
▸ Mana: 99.41, Regen: 10.28/s
▸ Attributes: 29 Str / 0 Dex / 0 Int / 4 Att / 19 Vit
▸ Resistances: 90% / 141% / 91% / 79% / 86% / 94% / 119%
▸ EHP: 3,646 / 3,646 / 3,646 / 4,587 / 3,646 / 3,646 / 3,646

Defenses:

▸ Endurance: 68%, Threshold: 287
▸ Dodge Chance: 4% (90)
▸ Armor Mitigation: 46% (2,469)
▸ Block Chance: 44%, Mitigation: 57% (2,402)

Damage Types:

Void, Fire, Physical / Spell, Melee, Throwing

Minion Damage Types:

▸ Physical / Melee

Buffs:

▸ None

Used skills:

Shield Bash (20)
Manifest Armor (20)
Shield Throw (22)
Healing Hands (20)
Volatile Reversal (20)

Used unique items:
summer shell
#

That's what I mean, do those exist?

mighty cedar
magic panther
#

nothing with just throwing attack speed but lastepochtools item db you can search for attack speed, I see a bunch with attack speed rn

#

Chronostasis has global attack speed. The others are variations of melee etc.

vestal mirage
#

Does attack speed affect throwing? I did not know that

magic panther
#

yeah

mighty cedar
summer shell
#

Yeah there's prob some good ones but I feel like that wep will take him pretty far. Id worry more about replacing those non exalt slots

alpine canopy
quiet hearth
#

ngl, I literally havent slept so it looks fine but Im not able to give good details right now

simple raven
#

god i hate the hitbox of the stoneheart titan -_- died because my character couldnt get in melee to hit it, instead just wandered around it 😦

mighty cedar
magic panther
#

some hitboxes for melee chars on bosses really sucks yea

quiet hearth
warped helm
simple raven
mighty cedar
magic panther
#

Oh, have you considered the Monument axe/shield for your throw/bash build?

mighty cedar
quiet hearth
#

I mean, run around in the lvl 90 normies for a bit, nothing wrong with it while you get your exp if empowered is too rough

summer shell
warped helm
mighty cedar
mighty cedar
summer shell
#

It's probably never worth over two hp idols, they just take up a ton of space

magic panther
#

he's talking about your numbers, Broodboy.

summer shell
#

Oh also

summer shell
mighty cedar
magic panther
#

oh yeah, thats true, it gives a global attack/cast speed buff.

summer shell
#

U also definitely wanna drop 1 point in the crit mult node on void knight it's a ton of multi for a single point of investment

alpine canopy
summer shell
#

60% crit multi for u right now for a single point. Insane!

quiet hearth
#

too bad it doesnt respect the fire conversion

simple raven
#

please nemesis, bless me!

alpine canopy
#

If it did, it would be a pretty neat combo with judgment... though the sceptre gives void pen

quiet hearth
#

It still is with the sceptre, you can use VC to shred armor and fire and the aura still does a lot of dmg

mighty cedar
brittle grove
mighty cedar
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Void Knight (55) / Forge Guard (15) / Paladin (5)

General:

▸ Health: 1,162, Regen: 28.41/s
▸ Mana: 99.41, Regen: 10.28/s
▸ Attributes: 29 Str / 0 Dex / 0 Int / 4 Att / 19 Vit
▸ Resistances: 90% / 141% / 91% / 79% / 86% / 94% / 119%
▸ EHP: 3,646 / 3,646 / 3,646 / 4,587 / 3,646 / 3,646 / 3,646

Defenses:

▸ Endurance: 68%, Threshold: 287
▸ Dodge Chance: 4% (90)
▸ Armor Mitigation: 46% (2,469)
▸ Block Chance: 44%, Mitigation: 57% (2,402)

Damage Types:

Void, Fire, Physical / Spell, Melee, Throwing

Minion Damage Types:

▸ Physical / Melee

Buffs:

▸ None

Used skills:

Shield Bash (20)
Manifest Armor (20)
Shield Throw (22)
Healing Hands (20)
Volatile Reversal (20)

Used unique items:
alpine canopy
quiet hearth
#

you are still hitting people with VC, Abyssal, and judgement smack, it's a noticable increase in overall dps

brittle grove
#

nemesis keeps going with bangers gregory

alpine canopy
#

Not enough to be worth the points, you can pretty much dump all of them in more damage multis

quiet hearth
#

considering I have done it, it absolutely is worth it lol

alpine canopy
#

It's not if you're really focusing on the DOTs

quiet hearth
#

They hit hard enough it's a noticeable increase, and remember the fire VC applies fireshred as well

mighty cedar
#

I really wish future strike would work. Maybe if there were more sources of it but it’s jsut not viable. Suppose it would be on a dot build as supplemental

warped helm
simple raven
brittle grove
mighty cedar
#

God dodge roll is the best QOL ever…. Especially for Sent

simple raven
brittle grove
#

having it in an arpg? even better

mighty cedar
alpine canopy
#

You would be able to get a few more AEs out on bosses if you direct cast them instead of only using the VC proc, but I was lazy and this worked well enough

obtuse perch
#

TIL Glyph of Envy can also add sealed affixes.

sterile latch
alpine canopy
sterile latch
#

It gives u something to do with void cleave on cooldown @alpine canopy

mighty cedar
#

I am honestly so tragically sad at the throw smit nerfs

warped helm
#

maybe you would have to add some damage nodes on warpath to make the dots stronger

#

but then it turns into a warpath build quite heavily.. will have to think some more

#

and i guess smite outdoes everything in terms of DoT applications as well lol

warped helm
mighty cedar
cerulean sorrel
#

what faction is the best this cycle?

mighty cedar
warped helm
alpine canopy
#

Yeah, smite's generic damage multi applies to ailments it inflicts. For ailments with a cap, the oldest ailment is deleted when new ones are applied

warped helm
obtuse perch
alpine canopy
brittle grove
#

crafting working for once gregory

mighty cedar
wise ruin
#

Hello everyone
im a new player
i was sent here from general because iwanna make a warpath build that uses warpath to cast spells.
how would i go about doing that cause it sounds mad fun

turbid dome
#

You can auto cast smite while spinning

lament star
#

well guides exist on maxroll/lastepochtools/youtube

#

for your build you need a palarus (unique sword), vortex penance (relic) and cast smite on throwing attacks

#

since it's gated by uniques, i;d recommend leveling with Rive instead

wise ruin
#

so i can i refund my passives?

lament star
#

yes you can but you can't change mastery

wise ruin
#

aaah alright cool

turbid dome
#

Go to the mind icon person in town for passive point respec

There’s a remove skill point button in the skills tree

Can’t change mastery

lament star
#

you can use your point in other trees tho and even get skills from other masteries

wise ruin
#

so dont lvl with warpath?

lament star
#

well it's not the fastest but if you really want to play that you can

wise ruin
#

i mean il try rive if you recommend it first

#

is there like general lvling guide for sentinel or no?

turbid dome
#

Rive is just a solid skill plus it doesn’t cost mana

lament star
#

go on maxroll there are guides there.

turbid dome
#

^

wise ruin
#

thanks 😄

lament star
#

lots of info there

#

even youtube will help for basics

quiet hearth
#

get time and faith, get 2h wpn, use rive, profit

turbid dome
#

Maxroll makes great guides, their probably not the most bestest builds overall, but they explain everything for how the build works

#

Plus I like their visual formatting

wise ruin
#

what mastery would i have to take for the cast spells and warpath build

quiet hearth
#

those are all base sent things

lament star
wise ruin
#

and i like paladins 😛

turbid dome
wise ruin
#

NEVAAA
ive decided to go for thesummoner one

turbid dome
#

Forge guard gaming

vestal mirage
#

Summoner is pretty fun. Shield bash is another fun option if you get the axe

lament star
#

the implicit is op

vestal mirage
#

Dang I'm jealous. Those are nice

lament star
#

i have 48% armor to dot mitigation with decayed skull

brittle grove
lament star
#

so about 30% dot mitigation

#

if i use the sentinel relic that'd make me super tanky

vestal mirage
#

You should use that relic tbh. It's really good

#

It can be annoying trying to get decent rolls tho

lament star
#

well i need crit on my shield bash

brittle grove
#

code of an erased sentinel got removed from the game with 1.1, i'm sure of it, seen only 1 the whole league

vestal mirage
#

What % crit are you at rn? I'm only at like 46% atm

lament star
#

i just slammed my monument and i got crit multi and stun chance... i wanted crit chance

#

20% melee crit

vestal mirage
#

Oof

lament star
#

im cooking bro

vestal mirage
#

Flat melee chance is huuuge. My axe has +5 melee and % crit

lament star
#

how much crit u got without axe ? withtout implicit*

#

i got 320% crit multi tho. not gonna do much if i dont crit

vestal mirage
#

I would have to check when I get home. At work rn

lament star
#

my endurance is garbo tho/ 32%

quiet hearth
#

yeah, endurance is at a premium right now, it's so hard to get

#

well for us, primalist practically trips over the stuff

lament star
#

its not really for me. i can just swap belt

vestal mirage
#

Dang. I was looking at core of the mountain and it only drops in t4 arbor. Is that chest even worth going for?

lament star
#

well not really unless you go for lp

vestal mirage
#

Going for LP on that sounds like pain

#

12% drop from t4 lol

simple raven
vestal mirage
#

Huge gl

simple raven
#

not holding my breath tbh xD

vestal mirage
#

Nemesis gives and he takes but usually he just takes because he's a jerk

lament star
#

wdym ? u die to it ?

vestal mirage
#

I have a few times in the past. I mean usually he just doesn't give you what you want

brittle grove
vestal mirage
#

Fr

radiant jolt
#

I just picked up a Ravenous Void on my spellblade. Which Sentinel build would you guys run with it?

#

or works well with it a guess

lament star
#

green one is insane im sweating even on my shield bash build

simple raven
#

weee. almost perfect. close enough for me

lament star
#

i need to lower game sound. it's dink donk all day and night

candid birch
brittle grove
brittle grove
lament star
#

u just reminded me of this

brittle grove
lament star
#

whats bam

candid birch
brittle grove
# lament star whats bam

the BAM addon was an addon rogues downloaded mostly. it was one of the dumbest things ever. everytime you did a crit (and rogues did crit a lot) you got a BAM as sound and chat message. later on you could play that sound over teamspeak as well, it was one of the most obnoxious things ever

lament star
#

why would u want that tho ? @candid birch

simple raven
#

ofc i put my chest into the nemesis, and then go 8 monos without a nemesis xD

candid birch
#

its about the opportunity cost of losing the other stuff for my forge weapons

turbid dome
brittle grove
mighty cedar
#

If you could get access to 1 other classes ability as a sentinel what would it be

brittle grove
candid birch
brittle grove
candid birch
#

before or after the nemesis bricks it? 😄

brittle grove
#

do it after, my line for nemesis is long, got 30 titan hearts in que gregory

candid birch
#

Anyway, I just beat the Harbinger of Tyrany after Harton and couldn't kill his Idols because my Forge Weapons can't reach them and the kill Harton before I can do it myself.. Are any other Harbingers as bullshity as that?

mighty cedar
candid birch
#

I still need myself some Titan Heart..

lament star
#

ngl the reduced dmg taken on block looks kinda op ?

candid birch
#

my current armor leaves a lot to be desired..

vernal scroll
#

How high a Rive VK can expect to go in corrupt ?

brittle grove
candid birch
#

oh, will try the rune thing, thanks. Not that I have 300 😄

brittle grove
#

1:10 doesnt seem too bad, and then you can always throw em to nemesis

simple raven
mighty cedar
#

Am I right in assuming the only way for a “smite electrify” (using shield throw) would be just cast smite on throw + the hit chance from something like ladle (assuming eruption for shield throw) or using Aurelia and just not having good optimization?

simple raven
#

plus side next run in LH got me another one, but only 1LP 😦

lament star
#

i VR again in the beam

#

was instant tho it's crazy

#

i guess some dots are just too strong

cerulean sorrel
#

is there a fix to mana starved forging not making throw hammer 0 mana

candid birch
brittle grove
lament star
candid birch
#

Now imagine smasing that onto a titan heart..

#

sad thing its an augury plate

lament star
#

just slam it

#

i had this too on my FG that just got sent to standard

candid birch
#

need a heart with LP first

brittle grove
#

same as codex of an erased sentinel

lament star
#

they do wdym had couple lp1 and 1 lp2

brittle grove
#

fake news

candid birch
#

Guess what I just found in my stash

lament star
#

anyway i guess im done with the cycle. everything is made to be unbearable

#

i played the tankiest build and still died to lagon beam heavybreathing

candid birch
#

when you mistime julras implosion...

vestal mirage
#

I usually wait an extra second or two just in case. It's painful when that happens tho for sure

simple raven
#

hides the fact he has vendored 10-20 Titan hearts in the last couple of days 😂

candid birch
#

sadly my titan heart did not get +75% Health

simple raven
candid birch
#

yeah

sullen lion
#

i just gotta say. its utterly amazing that the force move on melee skill still isnt "fixed" it makes stuff unplayable for me at least. Anyone got a workaround for this?

dark gorge
#

what sentinel subclass is best suited to be support?

turbid dome
dark gorge
#

also crowd control

turbid dome
warped helm
#

warpath channeling cost is fixed over 1 second no matter how much attackspeed you have?

alpine canopy
#

Right, mana cost isn't affected by attack speed (and you can still reduce it to 0 if you want)

mighty cedar
#

Could a MA use smite if it was from an item it was wearing?

candid birch
#

@brittle grove

warped helm
#

not to mention the double situational damage scaling

mighty cedar
#

Does molten toss “shield throw does more fire dmg” apply to its subskill lava burst?

obtuse perch
alpine canopy
warped helm
#

sierpin doesnt add spears for the rain version though does it?

#

but at that point im just shifting damage nodes into mana cost reduction and making the clear more weird

cold rose
#

Does Judgement aura work with the Unarmed implicit of Hand of Judgement (+area per att)

#

Im wondering how deep can i go if i want a big ass aura

winter copper
#

aoe does scale but its not worth giving up wand

cold rose
#

maybe affixes?

vestal mirage
#

I tried going for big aoe shield slam with the area nodes but that also doesn't seem worth it at all. I want big slam!!

mighty cedar
#

Does the node Molten toss in shield throw apply to the Eruption lava burst as well or just the throw itself?

sterile latch
#

If ravenous void triggers and u don't cleanse the mimic hunger or whatever, you can't gain stacks again till 15 seconds later right?

#

Yeah ok nvm, reading the item explains it

warped helm
#

solid, swap to hammers to see how much more comfortable its gonna be til i figure out a respec, even still with spear equipped and nothing changed already quadrupled my damage lol

vestal mirage
#

Hammers are kinda op

turbid dome
#

Hammer 👍

warped helm
#

and javelin is just kinda ass the way you scale hit damage, oh also - no sierpin is not versatile, despite it scaling AoE with dex also and having +spears per 12 dex, no it does not work for raining javs 😔 unfortunate

vestal mirage
#

Rip

#

I am looking at maybe making a shield throw guy or a hammer guy (pref shield) but that would require leveling another alt and I cba

#

I'm already at 3 lvl 90+

warped helm
#

how do you even make shield throw work, is it the new shield

olive saffron
#

Stack +30 flat fire idols and pray for RNG

warped helm
#

retal shield throw, sounds kinda funny but probably terrible haha

tacit garden
#

Is smite on relics supposed to feel this rare?

mighty cedar
#

How does echos work with the shield throw node that causes the MA to do a mellee attack around it? do they also proc it?

warped helm
#

not rare for me at all, had a few even playing primalist, found like 8 since starting my sentinel yesterday

#

i dont think minions can echo? might be wrong

mighty cedar
#

nio

tacit garden
mighty cedar
#

i am taling about if the echo'ed shields will trigger the minions sweeping attack

warped helm
#

ohh, that im not sot sure about, but i know they can trigger ailments and on hit effects so probably?

#

wtf did TuRani always have 160% electrify pen? that looks so buffed

turbid dome
mighty cedar
#

that has potential

#

lol that is kind of based

steady summit
#

Invisible health orbs... they sound helpful! Thanks for answering

stone junco
#

what should I use rune of ascendancy for? I'm playing FG and still leveling (51 atm)

turbid dome
#

Probably on a ring for the new forge guard ring (if your doing forged weapons)

pliant cairn
#

Been levelling up bleed hammers since yesterday, pretty fun so far 🙂

sterile latch
#

But they are more important. U can get by with an exalted crit mult weapon just fine to c300.

vestal mirage
#

I'm thinking of trying to make shield throw + smite work but we'll see

mighty cedar
vestal mirage
#

I haven't started my shield thrower yet :p soon tm

#

Not sure if I'll be leveling another soon as i just leveled my slammer

warped helm
#

idk if you play shield throw if you toss it on your minions, then youre playing MA tbh

mighty cedar
#

shield throwq can work on all 3 masteries

mighty cedar
vestal mirage
#

I have a 95 sorc, 90 minion forge, and 85 slam forge

#

Debating on changing my minion forge to shield throw or just making another char

mighty cedar
#

so with FG, you have like 2 paths

vestal mirage
#

Minions are cool and all but once you get to higher corr they just die

#

Which is an issue on bosses

mighty cedar
#

Yea thield throw has horrible bossing w/o MA

vestal mirage
#

What is MA?

mighty cedar
#

since you dont count as an ally for some stupid reason

vestal mirage
#

Is that the shield throw shield

mighty cedar
#

manifest armor

vestal mirage
#

Oh I see

#

I didn't realize you needed to bounce it off of your own guy. That's interesting

mighty cedar
#

You dont HAVE to but you miss out on DPS if you dont get him

vestal mirage
#

Do you not need ma if you're doing shield as a pally?

rain skiff
#

hey is the Harbinger of Dust debuff from Void Rift not working or just a visual bug? i dont see the debuff on the enemy

mighty cedar
vestal mirage
#

I feel a little better about swapping my forge instead of making another alt now. Screw holy aura anyways

#

Are there any important passives you miss out on with forge

mighty cedar
#

alot of fire scaling but not like SUPER. You need to chooses between a minion focused (ma doing dmg) or you doing dmg

sterile latch
mighty cedar
sterile latch
#

Shield throw

mighty cedar
#

no

sterile latch
#

Then why does it matter?

mighty cedar
#

but shield throw can proc and AOE sweep from the MA..... Because if you dont have MA you just hit a boss once, if y ou have MA, you hit it twice

vestal mirage
#

You need it to bounce between the ma and boss apparently

mighty cedar
#

Packs it isn't so important but bosses..... needed imo

vestal mirage
#

Do you mind sharing your build so I can get some ideas

#

I got a +33 throwing dmg sentinel relic which is why I've been thinking about making a thrower

sterile latch
mighty cedar
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (23) / Void Knight (52) / Forge Guard (15) / Paladin (5)

General:

▸ Health: 1,257, Regen: 28.41/s
▸ Mana: 99.41, Regen: 10.28/s
▸ Attributes: 29 Str / 0 Dex / 0 Int / 4 Att / 22 Vit
▸ Resistances: 90% / 141% / 91% / 107% / 99% / 101% / 127%
▸ EHP: 4,043 / 4,165 / 4,043 / 5,208 / 4,043 / 4,043 / 4,043

Defenses:

▸ Endurance: 68%, Threshold: 306
▸ Dodge Chance: 4% (90)
▸ Armor Mitigation: 49% (2,710)
▸ Block Chance: 44%, Mitigation: 57% (2,402)

Damage Types:

Void, Fire, Physical / Spell, Melee, Throwing

Minion Damage Types:

▸ Physical / Melee

Buffs:

▸ None

Used skills:

Shield Bash (20)
Manifest Armor (20)
Shield Throw (22)
Healing Hands (20)
Volatile Reversal (20)

Used unique items:

None

vestal mirage
#

Bash and throw? Interesting

sterile latch
vestal mirage
#

I got one of those shields too which is why I've been thinking about this build

#

Why wouldn't you use that for smite throw?

mighty cedar
#

I plant o use it, still getting optimised

sterile latch
vestal mirage
#

Ah

mighty cedar
#

yes IU used that last

sterile latch
#

This shield scales throw dmg

vestal mirage
#

Makes sense ig

mighty cedar
#

The idlo buff weaes a large nerf to ST ha..... been trying to play around with a shield throw electrify build, we will see if I can make it work ha

sterile latch
#

I think the build really comes online with a well rolled sigeon's. 35% chance to cast it when u get hit since 100% block chance and u get like 50 extra throwing dmg

mighty cedar
#

fun fact but I am pretty sure that can echo too

vestal mirage
#

Don't make me level a void knight

mighty cedar
#

i did a VK exclusivvly to play around with echo shield throw

vestal mirage
#

How's it going so far

mighty cedar
#

just got to empowered, my gearing is trash thoguh

#

Dont you hate it when you press challenges instead of empower

vestal mirage
mighty cedar
vestal mirage
#

Ah makes sense

#

Kinda funny being over 100% block with all my buffs on my slammer

#

I'm currently 3 monos away of harbingers before I can start trying abby

#

But getting 3 monos from 100 to around 300....pain

sterile latch
#

Oh the later harbs require 300 corruption to challenge?

winter copper
vestal mirage
#

To get through the quest

#

Seems like it grows by like 25 every quest

sterile latch
#

Yeah what misha said. Get one to a higher corruption

vestal mirage
#

My issue is I've swapped mains 3 times already lmao

sterile latch
#

One of mine is 300. I ate like 3 gazes and got another to 190 or something

winter copper
#

if you have one timeline to 370~ then u can push any other from 100 to 300 with 1 orobus kill by killing timeline boss there with needle and then orobyss

sterile latch
#

Finding orobyss is the hard part

vestal mirage
#

Yeeee

#

I also don't have any needles or envy glyphs atm sadly

winter copper
#

well they key part is to make sure that u need to find him only once

vital light
#

Does increased void damage affect apocalypse whirl node of warpath?

sterile latch
jaunty nacelle
#

Does sentinel shard "+ melee physical damage if wielding a sword" count for 2H-swords?

winter copper
#

yes

jaunty nacelle
#

cool

mighty cedar
#

does this essentially mean 5% increased dmg for each attack within 4 seconds ? (recent beingt 4 seconds usualy)?

fickle tulip
#

Should be, and these stacks Usually fall off together.

mighty cedar
#

is it even possible to get 255/5.... 51 attacks per 4........ 12.75 attacks per second?

turbid dome
#

does that just count your attacks or do minions get counted

olive saffron
#

There is no buff timer but they fall off individually. It looks like hitting multiple targets counts for multiple buffs

#

Pets seem to do nothing fo rit

mighty cedar
#

so they all fall off 4 seconds after they are gianed then okay

#

Here me out..... buzz saw MA... with this baby ha

sterile latch
#

Wait what node is that?

mighty cedar
#

Its a unique axe

olive saffron
#

You could probably generate stacks pretty fast with warpath. The weapon itself isn't awful. The +flat is is between T5 and T6 equivalent and the IAS is T5 equivalent. Basically gets a bonus 3rd prefix for % increased phys that can theoretically go beyond a T7 phys

olive saffron
sand wolf
#

are there any melee attack speed on uniques or bases or affixes (general or sentinel specific) aside from weapon and glove slots? feel like im missing something

olive saffron
#

nothing sentinel specific

sand wolf
olive saffron
#

they exist, but nothing particularly attractive. Vipertail, Murama's Hilt, Quicksilver Coil, Exsanguinous

alpine canopy
#

Jade amulet has melee attack speed, and frenzy can be gained/boosted by an experimental boot affix

sterile latch
#

There's some passive nodes/skill nodes that grant it.

short viper
#

also nihilis has 2-3.5s of frenzy on evade

sand wolf
short viper
#

i get over 200% AS pushing all the AS levers for VK

mighty cedar
#

jesus what is that item haah

short viper
#

it's dropped by the new pinnacle boss, reminds me of ventor's gamble from poe

lone trench
#

Can someone tell me why my Forge Guard feels so squishy? I am at Res Cap, 76% ArmorDR, 1.6k Life and it e.g. Avalances hit like a truck :X (Corr 195)

sand wolf
sterile latch
#

Yeah check the monolith modifiers too. When it's marked for death sometimes it's nice to have gear with "25% all resist while channeling"

ionic spoke
#

hey gang, thought id ask the sentinel chat since we like 2H weapons, when using a rune of shattering on a 2H sword to transfer stats to a Merophage, how many stats transfer over ? or rather, what're the chances of x stats being transfered

jagged dune
#

if im using polaris to cast smite for me can i upgrade smite in the skill specialization will it also upgrade the smite that polaris casts

mighty cedar
#

yes

jagged dune
#

perfect

olive saffron
open iris
#

This sword seems pretty cool. Just going through and shattering my exalts i had forged up for slams

sterile latch
#

Yeah no idea the chances but rune of shattering just shatters up to the tiers on the item. U can shatter sealed affixes on too so merophage can theoretically get 5 affixes added.

#

All I know is I've shattered lots of swords and not gotten good merophages. It's unlikely to get even 10 affix tiers from shattering an item with 22

open iris
#

hmm yeh it doesnt seem to transfer it to the tier i had the sword forged to

sterile latch
#

Theoretical BiS may be merophage but you'll never get it

open iris
#

Oh dang it transfered a T6 armor shred just now, thats cool wih me haha

vital light
sterile latch
sand wolf
jagged dune
sand wolf
#

anyone good at counting here? trying to figure out if higher than 5/s average Smite proc rate via dualwielding Aurelis and Palarus's would be possible to achive and what attack rate would that be at

I managed to arrive at a 3.(3) attacks/s value so far with 50% chance roll on Palarus's
So that would be at ~300% attack speed

#

wait, Is "increased attack speed" a multiplier or a %of base attack rate added?
If it says 200% increased attack speed does the character attack at 2x the weapon attack rate or 100%+200%=3x attack rate? 🤔

alpine canopy
#

Warpath hits once every 0.341 seconds at base:

winter copper
#

300% attack speed? huh? did the game add t9 affixes?

vestal mirage
#

is anyone else not able to connect rn

#

could be i need to update

#

yee that was it nvm

olive saffron
#

I want more CDR. Judgement making me sad

thick agate
#

is this the proper channel to ask for tips on my hammerdin build?

vestal mirage
#

sure is

winged pulsar
#

Stand down or die.

thick agate
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (30) / Void Knight (5) / Forge Guard (6) / Paladin (52)

General:

▸ Health: 1,133, Regen: 84/s
▸ Mana: 114.65, Regen: 8.87/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 15 Str / 0 Dex / 1 Int / 0 Att / 13 Vit
▸ Resistances: 96% / 121% / 178% / 66% / 89% / 90% / 204%
▸ EHP: 2,582 / 2,582 / 2,582 / 2,727 / 2,582 / 2,582 / 2,582

Defenses:

▸ Endurance: 40%, Threshold: 239
▸ Armor Mitigation: 34% (1,487)
▸ Block Chance: 57%, Mitigation: 48% (1,590)
▸ Crit Avoidance: 28%

Damage Types:

▸ Fire, Physical, Void / Spell, Throwing

Buffs:

▸ Holy Aura (Passive)

Used skills:

Hammer Throw (20)
Sigils Of Hope (20)
Volatile Reversal (20)
Holy Aura (20)
Smite (20)

Used unique items:
turbid dome
vestal mirage
#

classic

turbid dome
#

You want one of these two stats at 100% and the other at 0%

vestal mirage
#

avoidance is usually the easier of the 2 to get

turbid dome
#

Also how are you level 80 with 1k hp

olive saffron
thick agate
turbid dome
#

Ah

olive saffron
#

your goal is basically to get crit immunity in 2 suffixes, just enough res (don't really even need cap), and then health/%health/hybrid health everywhere

turbid dome
#

Or one suffix and the lion hat

olive saffron
#

yeah you can cover it as sentinel with just helmet and boot implicits

#

sadly, both of those have a min lvl req of 85 so it won't help here

#

You could go get some levels/gear in non-empowered while getting your Spirits of Fire timeline blessing

thick agate
#

I'm using the maxroll loot filter. I, for some reason, think that its the second problem with my bad gearing, the first one being that I'm just a noob

olive saffron
#

I don't know their filter. It is very easy to learn the filter system at a base level though.

magic panther
#

It helps when you build it yourself, because if its not something you can recognize reasoning for, you'll be scratching your head. "Whats pink capitalized mean again?"

olive saffron
#

As if I don't just make every piece of gear that I want RED EMPHASIZED

vestal mirage
#

should i just make a pally if I'm wanting to go shield throw? I've got a minion 91 forge I could swap to shield throw.....but pally is prob just better

magic panther
#

lol, thats for my IDEAL rolls.

#

just red is for all the stats i want at any t4+ rolls

#

There's a lot of throwing attack and fire nodes in Forge Guard passive tree.

thick agate
#

Thanks for the help guys. I'll try to fix my resistances, hp, crit avoidance and look into learning to build my on loot filter. You are all awesome 🤍

magic panther
#

A bunch of idols with smite chance on throwing attack hit, smite, sigils of hope, judgement, volatile reversal.

#

could replace judgement with shield rush

#

That was my plan, anyway, before I got sidetracked.

vestal mirage
#

is there any point going healing hands if I'm not directly casting smite. hmm

magic panther
#

exactly

vestal mirage
#

help idk what to put on this

#

i don't want to mess it up

#

I haven't decided if I want to go a bleed or ignite based build

#

fire damage + ignite duration sounds like a pretty sick affix to add if I plan on going ignite

turbid dome
vestal mirage
#

ended up going for the ignite duration. we goin fire build bois

turbid dome
#

Ooo

twilit valley
#

Can’t slam anything cause dungeon door load screen time out error always after second door

olive saffron
#

laughs in offline

mighty cedar
#

hmmm if I wantred to go shield throw electrify..,... my only real source would be smite.... and then my hit chance no?

olive saffron
#

javelin has electrify nodes

mighty cedar
#

i know, wasn't my quesiton ❤️

olive saffron
#

your only sources of electrify are smite, healing hands, javelin, and melee attacks with Aurelis. If you're strictly throwing shields, then smite on throw is your only source

mighty cedar
#

mad alchemist ladel too!

sterile latch
#

Got to arena 180 with forge guard weapons, I can see I'm not tanky enough lol. Just got a lucky run with no embermages after getting slightly more tanky.

coarse coral
#

I'm trying to farm World Splitter at the moment. I've heard it drops from the black sun harbinger. Epoch tools also says it drops there from the Harbinger of Hatred. Harbinger of Defilement is what spawns for me. What gives?

primal wedge
#

What boss do you fight before harbinger spawns

coarse coral
#

Rahyeh

primal wedge
#

Well if defilement is there

#

Maybe abom is where your hatred is lmao

#

Outcasts 1st mono

coarse coral
#

rip, I'll try there then. Thanks!

primal wedge
#

Sounds like a bug if it's happening tho

mighty cedar
#

these rolled niceish

sterile latch
#

I'm just farming harbingers for the first time to challenge abby (why is it so long?) and finally got advents I wouldn't be too embarrased to be seen in public with

#

no movement speed = stash filler

winged pulsar
#

Nice boots

vast elm
#

Heads up sentinels; been testing monument of protection, the “melee damage to shield bash/rush” stats don’t seem to be applying right now, so when it’s fixed all our shield bash builds will be a lot better. I’ve been testing with 2 different monuments with varying ranges of the stats and there’s no damage difference

gaunt abyss
#

Is javelin any good yet?

waxen nymph
#

Holy Trail
Siege Barrage +Smite Bleed

gaunt abyss
#

That makes me happy af. I love javelin builds since Diablo 2 and it's so rare to get a chance to use one in games it seems lol

brittle grove
#

dafrick is this??????

gaunt abyss
winter copper
vast elm
winter copper
#

ye u can try to test it naked with only that axe and no ring of shields

#

that would show 100%

runic lava
#

is double shield forge guard the tankiest build?

lethal needle
haughty canopy
#

is void smite and disintegrating aura good?

#

i mean if i get 4 idols 23% smite on throw

waxen nymph
#

You don't need 4 idols

#

Between the high chance and the cap

rare widget
#

boys am i tripping or does smite if converted to lightning damage still benefit from added flat fire dmg and other fire dmg boosts?

fickle tulip
#

Each flat damage is calculated separatedly

#

Like you can convert it to lightning, and get only +fire spell damage, and only %increase fire damage, then your smite will be mostly fire damage, except the base is lightning.

#

You can even go cold smite if you use those boots that give flat cold Spell damage and get a lot of %increase cold damage, just that the base lightning will not benefit from the %increase cold

fickle tulip
#

The lightning conversion only causes the genetic +spell damage from wand base, and the prefix from swords to become +lightning spell damage specific to that ability

rare widget
#

cuz i dont play sentinel usually just wanted to play something else till my new pc arrives due to the fact my pc cant handle my marksman build XD so i decided to play warpath with smite converted to lightning but im not sure whether "global" fire damage increases will add to it or not

#

cuz like im already at 30k dmg per smite and kinda dont know how to scale it further (i dont have any LP items thats the only obvious scaling i can think of)

#

i wish someone just made LE PoB equivalent for this xd my brain cant compute

waxen nymph
#

Send your planner or a screenshot of your Smite tree

rare widget
waxen nymph
#

That 1/5 Sacrifice is your biggest multiplier

fickle tulip
waxen nymph
#

The Flat in Sigil will apply. It doesn't specify Fire Skill

#

It Flat Fire Spell

fickle tulip
#

Oh ok! That is interesting

rare widget
waxen nymph
#

So Lightning Smite will have a bit of Fire Dmg

rare widget
fickle tulip
#

It would not be that significant, as if you have a lot of increase lightning damage, the 5 flat fire does not get increased at all.

#

But %increase spell damage, and the attunement scaling still applies

rare widget
#

Also if smite is converted to void would the points after the lightning conversion still work?

#

since the lightning conversion node says that it has no effect if its converted to void , i assume its just the node itself its talking about right?

#

basically i can still proc lightning bolts even if its converted to void damage from my understanding right?

#

(proccing the lightning bolts isnt for dmg but for lowering mana to specific point for devotion amulet)

fickle tulip
#

It should work, could n't hurt to test tho

#

I have not used those nodes before

#

But the logic seems right

rare widget
#

cuz i was thinking of whenever i figure this out id most likely just reroll to vk since it seems to me it has better options for smite

#

cuz im currently just making the build up from scratch so im just testing interactions

fickle tulip
#

VK gets huge flat dmg, So you don't need devotion. But Pally has the +100% lightning Crit damage perk So I'd say it's like a toss up.

rare widget
#

i wish we had a damage calculator so hard for things like these 😭

rare widget
#

Also can procs be echoed ? if i dont directly cast smite but proc it from warpath is it able to get echoed?

fallen onyx
#

As far as melee setups go how does Rive VK compare to other?

weary edge
#

Needing to farm Shade for most gear is a tad annoying too

fallen onyx
#

Im looking at several melee builds i have my ranged slot filled so that leaves melee

weary edge
#

Anyone else using volatile reversal and getting stuck in an animation after using it?

primal oak
#

Hey I got a question. Is smite hammerdin Paladin still relevant? I am 400 corruption and not having any issues just wanting to know if anyone else is running it

winged pulsar
#

Stand down or die.

winged pulsar
sage dock
#

how viable is forge guard? seems like a pretty unique melee type class but also seen a lot of stuff saying its clunky and can be pretty weak?

winged pulsar
vestal mirage
#

Bash go brr with the right setup. But you need a few uniques for it

#

I tried shield throw but wasn't a huge fan

sage dock
#

hmmm... was wanting a melee character that felt way different from d4 barb and that seemed like best option. still able to do the endgame stuff though right? like no issue with monoliths and pushing a decent corruption (dont care if it isnt like the S tier build hitting highest corruption)

vestal mirage
#

Bash is pretty sick if you build it right. You basically get more damage based on how tanky you are. But you need a few uniques for the build to pop off

#

My basher is doing 300 cor atm and the only dangerous thing are dots. But forge is decent about mitigating that damage

sage dock
#

Dots are nasty in this game. its kinda wild how fast they can melt you. ill give forge guard a go. thanks for the input

tribal basin
#

Someone made a Vid , Smelthers Wrath is not a Meme anymore

sterile latch
#

we're just bad at finding builds. Not enough experimenters outside the class channels

shut glen
#

Hello guys, do you know if "Event Horizon" works with forged weapon ? Can they stack Dilatation?

sterile latch
#

They don't work at all with event horizon

shut glen
#

Oh ... It's just exalted weapons then? I saw some builds with Apathys but I don't know why ^^

sterile latch
#

That's not what I said, they just don't work with event horizon

shut glen
#

Is there a list of unique weapons that doesn't work?

sterile latch
#

nah gotta test them individually. None of the skill casts work afaik

shut glen
#

I would like to try Sword Catcher for example

#

Ok so no proc unique weapon in general

sterile latch
#

Sword catcher I'm not sure about

shut glen
#

Yeah maybe for a support minion and you deal the damage ? Idk how to use it

tribal basin
shut glen
#

I want to change now ^^

sterile latch
olive saffron
winter copper
mighty cedar
olive saffron
waxen nymph
#

Or maybe instead of being 15% Additive with each other up to 150% its 15% multiplicative with each max 10 times

winter copper
#

most likely that, or the rings have another bug

waxen nymph
winter copper
#

and previously with serpent strike

waxen nymph
#

True 😅

#

It's a bit frustrating to play smth and when performs really well having to wonder if it's bugged or not

short viper
#

just a bit lmao

sterile latch
#

Why are there only 12 nodes in forge guard passive tree that interact with forged weapons? Some of them half interact depending on your weapon

winter copper
quiet hearth
#

so you can use FS as a skill outside of minions

mighty cedar
#

not the worst roll

quiet hearth
#

the main issue with smelters is how long it takes to charge. Because it can hit the whole screen, I think we should be able to at least move slowly while using it

mighty cedar
#

Yo this rolled so well

quiet hearth
#

It didnt rolled double crit evasion of two opposing types

winter copper
waxen nymph
#

I would love for Smelter Wrath to be a "jump" attack

mighty cedar
waxen nymph
#

You channel, gain range and aoe, jump and slam

winter copper
#

that would be cool

quiet hearth
#

PLenty of melee skills work, that is not smelters issue. I think though it should be like a moving and escalating channeled dot ability. Sort of like an RF on wheels that when you release it explodes

winter copper
#

they work, just super weak on the whole scale of the game, and the worst part is AOE just compare glacier aoe to any melee skill its laughable

#

or aoe of any mage build tbh

quiet hearth
#

They really aren't, that is a sign of spells being too strong not melee being too weak. People have killed the hardest content in the game with melee

#

Like melee needs work dont get me wrong

#

But half of melee suffering is all these ground effects

winter copper
quiet hearth
#

Those are two separate things, I think melee is almost where EHG wants it to be damage wise, but they dont know what to do in order to bring spells down without making them feel bad. Besides, spells vs melee is always an issue in games like this.

winter copper
tribal basin
#

i cant see any Bugs or weirdness in the skill trees myself , its just a ton of Pen , Armor shred and so on and an honestly pretty bonkers Nemesis Axe

winter copper
#

yep its the same tree that somehow magically started dealing 10x damage in 1.1 😅

sterile latch
#

Thanks for linking the build. I thought they were using the new unique that deals more dmg for mana not the new harbinger upgradable exalted

winter copper
#

the skill was tested every single patch m8 and this build is bugged 100% now

sterile latch
#

Op replied to u and said it has nothing to do with ignite stacks @winter copper

winter copper
sterile latch
#

I doubt rings would affect this skill while not seeming to affect others like my void cleave/warpath in noticeable ways unless the smelters wrath is coded as a forged weapon?

tribal basin
#

Only thing i can think of is that the Melee damage node in Sigils of Hope is bugged and stacks per sigil and not just once

sterile latch
#

I've run sigil with forged weapons though. Don't feel like it does that much

tribal basin
#

" Word of Power , you deal increased Melee damage for 3 seconds after you cast sigils of Hope " 30% Global Melee damage per point

tribal basin
#

You also have Heavy Strike , Tempered blow and Valiance in Smelters Wrath and those are some juicy More multis

waxen nymph
#

Maybe something with the Pen from Forged Strike too

tribal basin
waxen nymph
#

Could be stacking when it's not supposed too

tribal basin
sterile latch
#

Do they cast it multiple times tho?

#

And 3 seconds is not a lot if u have to then charge smelters

tribal basin
#

If you have enough Attack Speed and its instant cast you do it yourself

winter copper
#

tbh i wouldnt even search for the big and leave it, if ehg cba to make sentinel actually a decent class at least let us one shot bosses

sterile latch
#

I think I might know what it is but yeah don't help find it

tribal basin
#

Or its simply Good Math and everything works as intended

sterile latch
#

Over like 60% of fg nodes don't help forged weapons. Budget necro if not for bugs

tribal basin
#

Im also still on my FW thing but still failed to get a better weapon or a proper slam on any of my gear

#

Do not Question my passives okay

#

and i dont know how the embed works

sterile latch
#

Speaking of which if you're a dev stop reading. I just talk about having fun and stuff, something you hate.

For everyone else check out perrythepig's latest build contest entry 7.

tribal basin
#

Voidwinter Javeliner ?

sterile latch
#

So busted

mighty cedar
#

void jav? lol

sterile latch
#

I love the interactions and have more insight into how the (now) rank 2 forge guard made their build work and more appreciation for standing still builds

#

But the dmg isn't what makes it busted

mighty cedar
#

Should the tool tip damage of Lava burst (shield throw spell) update when taking the "more dmg" modifier for it?

acoustic cobalt
#

how exactly do minions gain their damage? is there anywhere i can see it properly? I am playing a Warpath-FS Forge Guard and I am not sure if some of my increases even affect minions.

E.g. does Melee Physical Damage even increase forged weapons dps? or is their domg solely increased by minion damage? what about penetration or crit vulnerability? do those weapons beneft from that?

olive saffron
#

Solely by stuff that says it impacts minions

#

And sadly, you seemingly can’t even check tooltip damage for minions

acoustic cobalt
#

thanks, and sadge :( need to figure out then what weapons truly are better for the build

tribal basin
#

Minion Flat , Shared Pen and Minion damage % in the Implicit

waxen nymph
#

Imo BAse Crit + Crit Multi is better

#

FW weapons are a bit weird compare to other minions since they taker stats directly from your Weapons (and now your Gloves)

mighty cedar
#

nothing that is dropping is showing

waxen nymph
#

Alt+Z or Del

mighty cedar
#

nope

#

how did I turn this on ha

waxen nymph
#

Alt + Z

untold hound
mighty cedar
waxen nymph
untold hound
#

ys, thats what i read off. the tooltip says it scales with both stats

acoustic cobalt
untold hound
#

but im wondering if its divided or not

waxen nymph
#

What do you mean if its divided or not ?

tribal basin
#

The problem is , there is not a single source that lists all the things that can apply to your Forged Weapons

#

1 Attunement = 4% for FWs

untold hound
#

do both stats affect both aspects (the ability hit and the summoned weapons) or is str affecting FS and att only affecting minions?

waxen nymph
acoustic cobalt
#

yeah but this only applies to the dmg of FS itself

tribal basin
#

At this point , i would start asking the Devs , its taken too long now to just speculate

waxen nymph
acoustic cobalt
#

except that, as i mentioned above, but i think the dmg not

untold hound
#

precisely my confusion

waxen nymph
#

Inc Dmg per Attribute is inherited by subskills

#

Str gives Dmg to FW
Att gives Dmg and Hp to FW

acoustic cobalt
#

why then does "Summon Forged Weapon" only inherit the Attunement tag? 🤔

tribal basin
#

Source ?

untold hound
#

only has attunement tag

waxen nymph
#

Summon Forge Weapon is a Subskill of FS

#

It inherit its Attribute Scaling

tribal basin
#

Where is your source for that ?

acoustic cobalt
#

but why no Str then? or does it double dip in Atn?

untold hound
#

both scenarios make sense, i just couldnt find anywhere that clarified that position

tribal basin
#

or a place that Lists what stats of the Weapon you use is also inherited by the FWs

waxen nymph
untold hound
#

cool

acoustic cobalt
#

ah i just asked in devchat 🤣 - so FS stats then transfer to dmg which increases the dmg of summoned weapons

#

however, then, does the Summon skill itself provide double dipping?

waxen nymph
#

No

#

All the Attribute scaling is done by the main Skill

untold hound
#

all of my new questions are more programmin then game related, so ill post them elsewhere lol

tribal basin
#

Soo hold on ... i have an Axe with %phys %melee , and Flat minion , shared Fire Pen , would those all be transfered to the FWs then ?

acoustic cobalt
#

if minion skills work the same as subskills, then only shared tags will apply

untold hound
#

the %minion prob not, because they are the minion, not have the minion

acoustic cobalt
#

so if the main skill has "Fire" and the subskill has "Fire", +fire damage will convert and apply, i guess?

waxen nymph
#

Yes, yes, Flat Minions will benefit them because they are your minions (and if they had minions they would get it too), Shared Pen double dip

acoustic cobalt
#

but subskill minions dont?

mighty cedar
#

Today I learned that Lava burst on sheild throw costs mana

tribal basin
#

i normally sit at the dummies and watch my FWs do their thing , i only summon 1 and look what the Min damage is the max damage and the frequency to have a better Average

#

thing was , Crit looked nice but had lower average damage because the % Increased was missing

mighty cedar
#

since this is a 1x4 the most you can have are two right>

waxen nymph
#

Yup

mighty cedar
#

26% makes vme sadghe

waxen nymph
#

And up still only fire 1 bolt

acoustic cobalt
sullen star
# waxen nymph

Forged Weapons aren't a sub skill of Forge Strike and use their own attribute scaling.

acoustic cobalt
mighty cedar
sullen star
#

the forge strike dps tooltip doesn't include forged weapons at all

acoustic cobalt
mighty cedar
sullen star
acoustic cobalt
#

okay, so the "Summon Forged Weapons" tooltip and the "Forge Strike" tooltip should show the same values, correct? Because it signposts to it, they should in theory share them? For Attunement i mean. The health increase etc.

I am not ingame atm. - will check in a bit.

acoustic cobalt
#

Awesome! Thank you very much for clarifying

waxen nymph
winter copper
acoustic cobalt
#

i may not be an acolyte, but I did formulate a quite adept summoning circle post 🙈 as it was a heated discussion about forged weapons in here a bit ago

tribal basin
#

And now we need it all in a bulletpoint list and pinned here

alpine canopy
#

Who let Mike out?

acoustic cobalt
#

For Forge Guards:

Regarding "Forge Strike" (FS) and "Summon Forged Weapon" (FW): The FS tooltip, when shown with details (see screenshot), shows various scalings. The Attunement scaling on it mirrors the FW skill tooltip to signpost that the scaling transfers to them.
The minions, forged weapons, summoned by the ability thus only scale with their respective stats as shown in the 2nd screenshot, but are also covered in the summon skill, FS, as can be seen.

FW is NOT a subskill of FS (source: #👨┃ask-the-devs-not-support-no-bugs message)

Source (discussion), starting: #🔱┃sentinel message & ending (roughly): #🔱┃sentinel message (with various questions and responses in between).

acoustic cobalt
#

i can't pin it tho xP

acoustic cobalt
#

much obliged, Vlad!
i hope it's clear enough and everyone understands it (at least i do now)

tribal basin
#

And now to list also what Stats and Affixes will Transfer to Forged Weapons

alpine canopy
acoustic cobalt
#

As most things: tags based; so "minion physical" etc. will apply, but "increase physical" won't as these are not direct minions or they don't have a node that makes them derive from that. E.g. you can see some of this in effect in the "Manifest Armor" tree, where nodes specifically say that the minion will inherit stuff from e.g. Gloves, or so

tribal basin
#

We are still in the circle , we are stuck here

acoustic cobalt
#

I added it for clarity in the pin. I am happy to edit any further info in, that we might find out over time

tribal basin
#

If i would be ingame i would quickly make several more test weapons for Every Affix i can think of

mighty cedar
#

Is the only source of electrify on hit the ladel? The jav spear is exclusive to jav i believ

winter copper
#

ye they dont like electrify

#

the healing hands nodes makes 0 sense 160% more dmg to electrify with no chance to apply it

waxen nymph
#

Last time I asked about Electrify, Mike said "the ailment is still young" 🙄

winter copper
waxen nymph
#

Paladin Passive > % Dot
Threshold 5/8> Ignite converted Electrify

mighty cedar
warped helm
#

skipped the t7 attackspeed precisely 🙄 fu..

waxen nymph
mighty cedar
mighty cedar
# waxen nymph

I was wanting to use shield throw, so ladel would be the only source I can find. Although, I suppose I could use that and have the MA apply it with his sweeping attack from shield throw. Doubt that has scalability though

alpine canopy
#

Shield throw doesn't have any support for electrify, and neither does MA

#

For electrify, I think the only things that have support are javelin, smite, HH, and/or multistrike

mighty cedar
#

MA would get the stats of aurulus, for its fast sweeps triggered by shield throw. Smite for sure could do cast on throw. And yes I agree that there isn’t much support. Was jsut trying to figure out interactions. Ladel can apply from shield throws lava burst at 4 per attack

obtuse perch
#

Holy highroll

#

Let us hope the nemesis does something cool with it.

mighty cedar
stable yacht
#

Hi guys

#

So the smelter's build its not bugged or it is? asking for a friend

winter copper
#

on paper yes its bugged? what is bugged nobody knows, at this point hard to say if anything works or not

#

will they fix it? no way

obtuse perch
#

I mean, they just have a lot of things to fix. Doesn't mean they'll never get around to it right?

#

Also, dying to the shade feels so bad when it's because you did a totally avoidable bad.

#

That's 12 corruption down the toilet 😦

#

I was like "lets see what actually happens when I let that attack hit me".

#

I died, that's what.

#

New, old. Is new better?

#

The base attack speed is .04 higher. The implicit is also better.

warped helm
#

nemesis eggs dont have "more" chance to add LP do they? the item/rarity still dictates that?

stable yacht
obtuse perch
tribal basin
obtuse perch
#

So things that have a harder time dropping with LP are also less likely to gain LP. Stuff like that.

#

Anyway

#

After using the new weapon for all of five minutes. Of course the difference is subtle, but my kill speed and the rate at which I stack ignites has gone up.

warped helm
#

yeah thats what i figured, guess 2LP Nulls is rather hard then (0.6%), alright i'll throw this base in a 1lp, if i hit the t6 thorns i might give retal shieldthrow a shot \o/

#

alright alright good generic hit

mighty cedar
#

whre is @quiet hearth when I need him lol

quiet hearth
mighty cedar
crude matrixBOT
#
Game Cycle / Version:

Beta / 0.9.2f

Class:

Sentinel (20) / Void Knight (10) / Forge Guard (15) / Paladin (68)

General:

▸ Health: 1,440, Regen: 30/s
▸ Mana: 174.23, Regen: 9.44/s
▸ Ward Retention: 48%, Regen: 25/s
▸ Attributes: 8 Str / 1 Dex / 12 Int / 5 Att / 7 Vit
▸ Resistances: 42% / 65% / 65% / 40% / 73% / 56% / 7%
▸ EHP: 1,539 / 1,853 / 1,853 / 1,627 / 1,997 / 1,720 / 1,219

Defenses:

▸ Endurance: 34%, Threshold: 288
▸ Armor Mitigation: 20% (722)
▸ Crit Avoidance: 40%

Damage Types:

▸ Lightning, Physical / Spell, Throwing

Minion Damage Types:

▸ Physical / Melee

Buffs:

▸ Holy Aura (Passive)

Used skills:

Shield Throw (24)
Holy Aura (20)
Manifest Armor (20)
Sigils Of Hope (20)
Smite (25)

quiet hearth
#

why spark charges?

mighty cedar
#

more lightning spell dmg, can apply on single trget like 6 per ST

#

sadly it makes me miss our on ALOT of the flat spell

quiet hearth
#

not gonna really get anything out of it because you have no int

mighty cedar
#

cand you just scale it with lightning dmg ect?

quiet hearth
#

yeah but it's so low of a dmg number

#

Now slap on a cleaver solution and it might work

mighty cedar
#

yea i figured, not being able to use the flat spell from pally cucks it

waxen nymph
#

Lack of Flat Spell will eventually be tough

mighty cedar
#

it doesn't get flat even from int sadly

#

granted weith 3 MORE mods on smite it should also hit like a truck

quiet hearth
#

with the off hand it would

#

well for the spark charges it would

mighty cedar
#

OH i see

quiet hearth
#

but that is only for the spark charges themselves, smite isn't getting anything, you'd be better off overall just getting something with flat spell dmg, MAYBE Palarus

mighty cedar
#

i mean, i guss that would fepend on the number of spark charges on target, no?

quiet hearth
#

you'd have to be applying a ton of them to make it work

#

because you only have 10% chance

mighty cedar
#

i mean 6 per ST is alot no?..... oh taht is very true too

#

bettter to just go ladel electrify lol

waxen nymph
#

Imo you are still better using Aurelis

#

The pen on it is big

quiet hearth
#

overall sure but not for scaling the spark charges

waxen nymph
#

Smite convert ignite to Electrify

quiet hearth
#

the electrify route is definitely better with Aurelis though.

waxen nymph
mighty cedar
#

and then I would jsut need to slam good stuff on it to make it work then

#

I thought about doing the shield throw sweep on MA with it for him to apply electrify's lol.... hmmm let me make somethingup in the plannar realk fast

crude matrixBOT
#
Game Cycle / Version:

Beta / 0.9.2f

Class:

Sentinel (20) / Void Knight (10) / Forge Guard (15) / Paladin (68)

General:

▸ Health: 1,167, Regen: 40/s
▸ Mana: 118.51, Regen: 8/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 4 Str / 1 Dex / 1 Int / 9 Att / 10 Vit
▸ Resistances: 83% / 80% / 80% / 61% / 64% / 80% / 51%
▸ EHP: 2,443 / 2,443 / 2,443 / 2,285 / 2,191 / 2,443 / 1,962

Defenses:

▸ Endurance: 67%, Threshold: 233
▸ Armor Mitigation: 19% (694)
▸ Block Chance: 62%, Mitigation: 33% (840)
▸ Crit Avoidance: 90%

Damage Types:

▸ Lightning, Physical / Spell, Throwing

Minion Damage Types:

▸ Physical / Melee

Buffs:

▸ Holy Aura (Passive)

Used skills:

Shield Throw (20)
Manifest Armor (20)
Holy Aura (20)
Smite (21)
Sigils Of Hope (20)

Used unique items:

Aurelis

coarse mist
#

What build right now is better for endgame, Rive VK or Bleed Hammerdin - I.E. Corruption pushing?

quiet hearth
#

why ignite on the smites?

mighty cedar
#

its copnverted to electrify chance, its 5% more than the electrify chance node by the other stuff, plus it give mes access to another more mod

#

well at least for smite

tribal basin
#

Hard to believe that the 300 Flat melee Fire damage arent enough to make the Sunforged Hammer actually viable to use with Smelters Wrath or Forge Strike

obtuse perch
#

Nemesis added 1LP to my phantom grip. Here's hoping for a second one, pog!

quiet hearth
#

I can read I swear fml how do I miss these things

obtuse perch
#

Is this any good for anyone?

#

Double t7 as well as a sealed affix. Although as a consequence of starting as a yellow the FP is very low.

#

However, there's an open slot to craft on too.

#

Question is, is the mana on smite any good?

#

Time to hit the sanctum I guess.

#

ROFL I one shot Julra. I mean it's only the tier 1 dungeon. But I was expecting her to at least put up some kind of a fight.

#

Hell yeah!!!!

mighty cedar
#

god between smite and lava burst my mana is destoryed ha

waxen nymph
mighty cedar
waxen nymph
#

But both are free

#

Smth else is using your mana

quiet hearth
#

I should make a holy burst build

mighty cedar
#

lava burst is not

waxen nymph
#

I know its tooltip says 7 mana cost, but I am trying it rn on the dummy

#

Its not using any mana

waxen nymph
mighty cedar
#

shrug shield throw is 3 mana for me.... alos is that a bug

waxen nymph
#

Depends on how you specced it

mighty cedar
# waxen nymph Depends on how you specced it

Shield throws TT is 3 mana, and as you stated the idol proced smites don’t use mana correct? And is lava bursts mana just a bug that is displayed or it’s not working as intended

quiet hearth
#

the smites do use mana iirc

obtuse perch
#

I need some input.

quiet hearth
#

up up down down left right left right

obtuse perch
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (25) / Void Knight (5) / Forge Guard (72) / Paladin (2)

General:

▸ Health: 1,463, Regen: 64.32/s
▸ Mana: 243.49, Regen: 8/s
▸ Ward Retention: 20%, Regen: 0/s
▸ Attributes: 12 Str / 1 Dex / 5 Int / 34 Att / 15 Vit
▸ Resistances: 189% / 79% / 92% / 130% / 74% / 84% / 104%
▸ EHP: 4,844 / 4,844 / 4,844 / 8,070 / 5,529 / 4,844 / 4,844

Defenses:

▸ Endurance: 31%, Threshold: 293
▸ Armor Mitigation: 69% (5,836)
▸ Block Chance: 55%, Mitigation: 39% (1,147)

Damage Types:

Physical, Void / Melee, Spell

Minion Damage Types:

Fire, Physical / Melee

Buffs:

▸ None

Used skills:

Forge Strike (23)
Multistrike (20)
Manifest Armor (23)
Ring Of Shields (23)
Volatile Reversal (20)

Used unique items:
obtuse perch
#

So I'm thinking of putting my ascendance runes towards gloves.

mighty cedar
obtuse perch
#

Like, my gloves are already good.

#

But if there's anything that will just feel the upgrades, it's gloves.

#

So I'm thinking I'll just keep going for gloves until I get that high roll?

turbid dome
#

what are you aiming for?

obtuse perch
#

Well, what I just said.

turbid dome
#

beans I didn't click on the build

#

ah

obtuse perch
#

But, if anybody can think of any other uniques worth integrating into the build, maybe that might be a more immediate upgrade.

waxen nymph
obtuse perch
#

Rayeh's Light is very good, but I need like a god roll for it to replace the shield I got.

turbid dome
#

if you can survive them, the Ravenous void gloves are great for 15% dr

obtuse perch
#

I guess code of an erased sentinel might be worth?

#

Nah I like Maehlin's Hubris.

turbid dome
#

code of an erased sentinel is basically the best relic for most builds

waxen nymph
turbid dome
#

the base stats on it are really good

obtuse perch
#

Oh right.

#

Increased armor and armor applies to DoT.

#

I think if I target that before Rayeh's Light it's better.

#

Thanks for the input, I think I'll roll on relics then.

turbid dome
#

with code your gonna need to get a few before the weaver hits the affixes you want

obtuse perch
#

I have patience.

turbid dome
obtuse perch
#

It took me only a few attempts to get some half decent phantom grips.

#

Because vanilla ones are kinda eh on dot builds.

#

Like I'd take a vanilla one if I were doing a hit build.

turbid dome
#

true

rain steeple
#

Does chance to smite on throwing attacks work with the axes thrown from the warpath unique relic?

obtuse perch
#

I can reliably get ignites over 150, and over 200 with some perseverance.

obtuse perch
#

I think it's a legit build too.

turbid dome
obtuse perch
#

Hm...

#

I can of course only buy unused codes.

#

But I'm not sure how much money I want to put down.

#

22 WW ones cost over 300M a pop. Meaning I can buy two at best. That's not good.

#

Besides, I think if I want a more immediately useful item I'd rather use a bunch of cheaper ones.

grim lance
#

Just killed Aberroth on this character: https://www.lastepochtools.com/planner/Bj7Z1Pbo
Took 8 minutes. Can't recommend Shield Bash, unless you want to be immortal against any and all content, except Aberroth.
And even against Aberroth you're very tanky, because of 100% void conversion to phys.

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (21) / Void Knight (17) / Forge Guard (59) / Paladin (15)

General:

▸ Health: 2,459, Regen: 165.03/s
▸ Mana: 185, Regen: 14.93/s
▸ Ward Retention: 40%, Regen: 0/s
▸ Attributes: 71 Str / 10 Dex / 10 Int / 10 Att / 45 Vit
▸ Resistances: 99% / 44% / 77% / 108% / 87% / 63% / 63%
▸ EHP: 17,107 / 12,166 / 15,974 / 28,501 / 29,451 / 17,372 / 14,272

Defenses:

▸ Endurance: 68%, Threshold: 564
▸ Dodge Chance: 2% (40)
▸ Armor Mitigation: 74% (8,009)
▸ Block Chance: 59%, Mitigation: 78% (8,395)

Damage Types:

▸ Fire, Physical, Void / Melee, Spell

Buffs:

▸ None

Used skills:

Shield Bash (22)
Ring Of Shields (21)
Healing Hands (21)
Sigils Of Hope (23)
Volatile Reversal (21)

iron basin
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workin on my forge strike slam build, do y'all think the opportunity cost of using phantom grips to cap crit easily is worth losing ring stats otherwise?

winter latch
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Hello fellow Sentinels
I've been enjoying the sword Palarus's Sacred Light and made a build around it
But I'm quite literally the opposite of good in this game when it comes to builds.
What would you all change in this and what's all looking good? It went through several iterations at the moment
Tried several abilities, but this is what I'm aiming to get

The LP4 Items are there to help me remind that I wanted one of those 4 stats on the item
Not that I want the item LP4 (since that's quite impossible on some)
https://www.lastepochtools.com/planner/oy1O2wOo

crude matrixBOT
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Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Forge Guard (28) / Paladin (65)

General:

▸ Health: 2,837, Regen: 23.5/s
▸ Mana: 460.81, Regen: 11/s
▸ Ward Retention: 72%, Regen: 36/s
▸ Attributes: 64 Str / 15 Dex / 18 Int / 113 Att / 16 Vit
▸ Resistances: 193% / 163% / 123% / 105% / 117% / 75% / 103%
▸ EHP: 11,979 / 11,979 / 11,979 / 22,426 / 11,979 / 11,920 / 11,979

Defenses:

▸ Endurance: 79%, Threshold: 680
▸ Armor Mitigation: 74% (8,146)
▸ Block Chance: 39%, Mitigation: 44% (1,547)

Damage Types:

Fire, Physical / Spell, Melee, Throwing

Minion Damage Types:

▸ Physical / Melee

Buffs:

▸ Holy Aura (Passive)

Used skills:

Javelin (22)
Healing Hands (22)
Manifest Armor (22)
Holy Aura (22)
Smite (22)

grim lance
winter latch
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I forgot to add
The lp4's are just there because I want at least one of those 4

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so I won't forget the stats, as I forget a lot real quick

waxen nymph
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What is the idea of your build ?

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Self cast Smite with Javelin to get some more ?

obtuse perch
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Ok, 14-15 WW codes cost about 1M a pop. So I just get one with a high armor roll in that region and give it a try.

winter latch
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Smite the enemies into oblivion by indirectly casting it through Javlin and the sword

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Survivability is also pretty high at the moment at least (pre empowered monoliths)
Though currently a bit low on damage, but I recently changed talents to what it is in the build planner now

waxen nymph
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"and the sword" ? Are you planning to use Selfcast HH ?

winter latch
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The sword: Palarus's Sacred Light
Which can casts smite on melee hit
And I'm using Healing Hands as my melee attack, which works on Palarus's

waxen nymph
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How does it feels ? Because its kinda slow no ?

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What is the Manifest Armor for ?

winter latch
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It's a bit slow, but not awkwardly slow

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Manifest Armor was a current test, it looked cool
Helped out already quite a bit so wanted to test it out further
Before this I had Judgement with the "Anointed" talent + holy eruption and armour shred

waxen nymph
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Ok

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May I give some suggestions ?