#🔱┃sentinel

1 messages · Page 14 of 1

marsh warren
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what is the best way to farm an adorned unique idol? I keep grabbing unique idol prophecies and they drop them:/ They wont even drop unique idols sometimes I am wondering if its bugged

winter copper
#

cause devotion alone gives you 200 flat dmg and then warpath another 40 , 40% of that is already more than 60 flat that scpeter does, just math

stuck horizon
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Yeah, that does add up. So the 40% more dmg vs spreading flames target easily beats the flat from the sceptre implicit, is what youre saying right

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You do have to scale mana quite a lot for devotion to give so much flat though, no? Sorry if I seem noobish, never played this build before

winter copper
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yes, as long as u get more than 200 flat dmg from all sources its just better

solid sedge
#

how do people keep there mana drained for devotion?

stuck horizon
#

Got it, ty!

I have both a 3LP Firestarter and a 3LP Palarus, what affixes would you ideally slam on this?

winter copper
stuck horizon
#

Do you have a link to an "aspirational gear"-ish build playing that, Misha? Mine doesnt currently use sigils, I just drain mana with Holy Nova / Javelin

foggy iris
#

I'm playing forge weapons, do you guys know if the "Physical damage" and the "Increased damage" affects my minions ?

polar juniper
#

I need some help with Shield Bash. It's like doing no damage. and I cant imagine anyone would actually play it, but obvikously people do. Anyone able to help me

vale ravine
#

okay i guess at least it is patched (til the next one)

slate creek
#

overall, i just wanted to avoid warpath cuz ive done enough warpath builds and hoped the palarus would work well with rive.
Its very mid with rive. Feels icky to try and scale.

quiet hearth
#

this is why the bazaar should just be favor. Boost what we get from mobs, buy with favor, and then give us a special gambler where you can get uniques from

vale ravine
#

i mean let's assume that whatever curency you are using there is an exploit to be found (especially with poor coding techniques, sorry, but this one was.... let's just say preventable)
the real problem is not handling it swiftly enough. it's not enough to stop the leak, the duped gold needs to be removed ASAP as well and I mean even then we lost a week worth of items during the busiest time of the season

quiet hearth
#

You cant say bad coding becuase you dont know the code for one, and for two there is zero way to know what thousands of gremlins will do to cheat

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But doing that with favor literally solves all of it, you sell your uniques to the bazaar for increasingly greater favor. Which you can then use to target slam random amulets until an omnis falls out

vale ravine
#

i mean not gonna write down what it was but i looked it up, and i wrote a couple safe coding practices guidelines to know how those kind of problems are usually happening and how you can prevent them 🙂
anyway, I understand what you are saying but the reality is that every system has an exploit. like you need to anticipate that people will try and succeed in cracking your system, that's the reality of today. so need to have an emergency management system in place.
I do agree tho, it is probably harder to exploit a separate currency system

quiet hearth
#

I mean I know how to code, some things are easier than others, but at the same time you never know what it is. Could be some weird secret squirrel thing that no one of sound mind would think of, or someone didnt close a case.

vale ravine
#

ye i mean it is not uncommon for smaller companies to need time to introduce processes which can prevent (minimize) such things happening. like the backend issues from 1.0 are kinda similar, how to do distributed high-available microservices is an art but it is established art. so im not mad about that, kind of expected tbh
just sucks as a player for it to happen again. I do agree with those voices who are urging more drastic measures tho, because this is quickly becoming a retention issue

quiet hearth
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Oh definitely, but I take it all in stride really, especially given the size of their staff. Like you cant expect a small team like this to be able to fend off literally tens of thousands of players

#

I...uh...sure?

vale ravine
#

your 5 dodge is now 8

jagged hamlet
#

So warpath echo aint doing it for bossing - I got lucky with a +3 ensang so i have a ton of money to drop for either a respec or new build but want to stay sent - suggestions?

vale ravine
#

what is an ensang

winter copper
jagged hamlet
#

Exsanguinous

vale ravine
#

ah

jagged hamlet
#

my b lol

quiet hearth
#

ok, time for a break, finally off work and I have been playing sneakily all day xD

turbid dome
quiet hearth
#

we must go faster

quiet hearth
#

And? I aint scared, my access was down all day anyway, blame IT

vale ravine
#

it would be funny if you were the IT

quiet hearth
#

I'd love to, but I dont have any certs so no one will let me in, even though Im the one team leads send their people to because IT takes forever lol

turbid dome
#

I used to work in IT, all wifi restrictions never worked against IT. We spent half the day sharing cat photos

vale ravine
vale ravine
turbid dome
#

gregory IT gaming

polar juniper
#

How the hell do you manage thke mana cost of Shield Bash... I'm evne using the -3 Mana cost Relic...

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prefixes on my helm are flat mana and % mana...

stuck horizon
#

Before you get the shield from the dragon boss, mana regen prefix on amulet and belt;

Once you get the shield, you need the lightless arbor boots for bosses (I swap out for zoom zoom boots for mapping, and LA boots for bossing)

icy jay
#

Mountain boots are good too

stuck horizon
quiet hearth
winter copper
stuck horizon
#

Do you happen to have someone's (or yours if youre playing it, even if it's an old version without the sword) LEtools profile? Would love to see a turbo endgame version of this, all content I find is for early-ish corruption

stuck horizon
sterile latch
#

I know there was a conversation on this earlier. I think the weapons do scale off str (on top of the armor you get). If you don't need mana from attunement it's really just 4% armor vs 11 weapon life. I choose attunement every time buuut str isn't terrible. Even on lich I liked str cuz 8 str is 32% more armor

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Idk what else scales off attunement vs str

polar juniper
#

I wnat Foot of the Mountain. I'm on HC. Never done the Lightless Arbor dungeon. is it considered hard

winter copper
#

easy with rebuke

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watch some videos on youtube

finite raptor
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I got that. For a void knight, which one is better to combine with. This extra melee damage or that one? Also, what's the best thing to get on remaining slot on affixe? (Void pen, area damage for melee, or all attributes?)

sterile latch
polar juniper
stuck horizon
sterile latch
sterile latch
polar juniper
#

damn sounds dangerous lol

sterile latch
#

Only on T4, it's not that wide below T4. A lot of attacks in this game seem to not align with their visuals like Elder gaspar's tribeam

stuck horizon
sterile latch
polar juniper
stuck horizon
#

Oh, that's what you meant, I misunderstood. Yea, I think that's still the case

#

Actually I'm not sure, I could comfortably sit in shield bash range, which isn't super short but not the longest either

marsh warren
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Am I doing something wrong with shield rush? When I use it and spam the ability I keep getting locked in this weird skating walking animation and I cant get out unless I dash forward.

sterile latch
#

You can see the beams aren't even close to that character

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They might've fixed it though, don't recall

willow ermine
#

25+ kills on harbinger black sun boss
no world splitter
220c+
good times

vale ravine
#

just buy one from... oh ye, nevermind

winter copper
sterile latch
#

Ah that's why I kept getting stuck

marsh warren
winter copper
#

you can try binding it to mousewheel, helps some people

polar juniper
sterile latch
stuck horizon
#

How can I figure out what my Attacks per second are? Trying to figure out how much attack speed I need to have to maximize Palaru's sacred light

solid sedge
#

it's your weapon attack rate, 1.16 in this case multiplied by (1 + your global % increased attack stat + increased attack stats in your skill tree).

stuck horizon
#

Thank you.

For dual wield, is it the average of the two?

solid sedge
#

not sure

vale ravine
#

think it is ye

stuck horizon
#

And for warpath I basically just multiply by 2

sharp osprey
polar juniper
#

Does casting reduce my block chance or something?
I notice if I have my character sheet open and look at Block Chance % number, and spam cast Sigil of Hope, I consistently lose Block Chance (it drops for a half second) only during the casting animation

stuck horizon
solid sedge
stuck horizon
#

^ Yeah, when you override a sigil it probably does ("remove 1 sigil" - half a second of one less sigil - "add 1 sigil"). Probably (hopefully) just a UI minor bug

late hedge
#

Ive noticed it too. And it shows as if you had no sigils for like half a second

sharp osprey
stuck horizon
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It's the same with Warpath minus ele res while channeling, and the affix plus ele res while channeling. They dont update at the same time on the UI when you start/stop channeling, you see your res values changing twice

spring sail
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Is there a skill tree or passive one (or an item) that causes you to cast smite when using that skill? I don't see one and I thought I read somewhere that it was possible.

late hedge
#

I go from 53% block to 38 when I refresh a stack of sigil manually and not from sun seal

stuck horizon
stuck horizon
spring sail
sterile latch
stuck horizon
#

those are global modifiers, your procced smite benefits from them

sterile latch
crimson rover
#

"scales with cast speed" what does this mean if anybody knows?

sterile latch
#

Casts faster the more cast speed u have

crimson rover
#

also how terrible would it be to stack atunement to scale this? :)

crimson rover
sterile latch
sharp osprey
bleak breach
# stuck horizon this

is this node worth diving into if my leech is already good enough with titan heart and other passives?

stuck horizon
bleak breach
#

25% of my skill points into that seems like a really hard sell

obtuse perch
#

I am torn. Do I farm for all resists first or exp bonus?

sharp osprey
#

oh wow just encountered a bug with rive.
where it was attacking from a location different from where my character was.

stuck horizon
obtuse perch
#

Exp bonus gives more value if you get first right?

#

Level faster, get faction points faster, etc?

stuck horizon
#

For a 42% Palarus Sword, I would need ~7 attacks per second to cast 3 smites per second, it seems. Is my math off? No right?

More of an investment into IAS than I thought it would be

bleak breach
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hm, do i chaos the dot since i'm not using dot other than doom on apathy's maw? only concern is that the fp is already really low also what's the number beside the affixes?

crimson rover
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is scaling attunement on a paladin a feasible way of scaling shield throw's lava burst"?

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or a forgeguard i guess

obtuse perch
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If you're stacking attunement you do it for more than just one thing.

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Or any attribute stacking for that matter.

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Find at least one passive node or unique that has a useful scaling effect.

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Forge guard tree has armor applies to DoT that scales with attunement.

crimson rover
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are there any "staples" that go with sentinels that stack attunement? i'm going to pick up all attunement related passives on sentinel (2 on paladin, and the DoT armor u mentioned)

obtuse perch
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Yeah but in particular you should take that last thing you mentioned because it increases the value of each attunement point.

#

Obviously you also want other skills on your bar that scale with attunement.

crimson rover
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i want to use lava burst from shield throw as my main source of damage since it can proc a ton of times

obtuse perch
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You want as many vectors as you can for attunement scaling.

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If it's JUST the lava burst it's not worth. If it's lava burst and a bunch of other things, then it's worth.

crimson rover
#

why would lava burst be not worth it you reckon?

obtuse perch
#

You don't understand.

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Attribute stacking is only valuable if it scales multiple things.

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Otherwise you should be stacking spell damage or fire damage.

alpine canopy
crimson rover
#

then perhaps going spell damage is better in that case

obtuse perch
alpine canopy
obtuse perch
#

It does. It literally says it does.

alpine canopy
#

Sorry, to be more specific, it's a typo

obtuse perch
alpine canopy
#

It is a subskill of shield throw, so it gets all its attribute scaling from shield throw

alpine canopy
#

It follows all the rules of subskills

crimson rover
#

so it does, or not?

alpine canopy
#

that is, its own attribute scaling means nothing - it gets its innate attribute scaling from shield throw

obtuse perch
crimson rover
#

what does "mean nothing" mean? the STR and DEX scaling of shield throw override its atunment scaling? if so then why does it say that at all?

alpine canopy
crimson rover
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i'm asking you because you're the one who claims that it doesn't despite what it says

obtuse perch
#

Then why does the tooltip say these things?

alpine canopy
crimson rover
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wow

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you literally meant what you said by it's a typo

alpine canopy
#

I love that they've translated the game into different languages, but ever since they did it takes ages for them to fix typos

obtuse perch
#

Calling it a typo is a vast understatement.

bleak breach
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also how did i not get stunned there

obtuse perch
#

Also it doesn't work like this for fire aura, or spark charge, or axe throw procs, or anything really.

alpine canopy
bleak breach
#

oh someone told me warpath was not immune to stuns

obtuse perch
#

Like if it doesn't work like this, it's not a typo, it's just something very wrong.

winged wedge
#

Any Forged weapons builds lying around?

crimson rover
#

thanks for clearing this up, would've been a massive disappointment if i went in this scaling atunement

alpine canopy
obtuse perch
#

Either way, it's not something you can handwave as being a "typo".

alpine canopy
# obtuse perch Wym they are not?

They are cast from the player, so it calculates their stats when they are cast, unlike subskills which don't do that calculation and just take whatever stats they get from the skill casting them

crimson rover
#

do i assume there's better strength and dex scaling options with sentinel then than with attunement for lava burst yea? or is it still better to scale spell/fire damage you guys think?

obtuse perch
alpine canopy
bleak breach
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can herot stop getting stuck in the wall and juking me out on moving but staying stuck in the wall

#

just killed myself with his dot cuz i dashed into it thinking he was moving

alpine canopy
# obtuse perch What on earth decides which is which?

tbh, just the way it's programmed - but since that's not helpful, generally skills cast by other skills are subskills unless it's fire aura or the text says something like "doesn't scale with other nodes on this tree"

obtuse perch
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And I just want to reiterate because this really bugs me.

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I hate that they try to write this off as a "typo".

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Do they have a "this attack scales with attunement and also the skill description has the attunement tag" key on their keyboards?

fickle tulip
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There's really no point complaining about it here, and it seems they already know this so it is just a matter of time, but also feel free to make a bug report and give them a reminder.

obtuse perch
#

I'm sorry for needing to vent.

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It just bugs me.

fickle tulip
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Haha no probs man, honestly LE is already one of the better games on these stuff, for many other games you cannot even distinguish multiplicative bonus from additive.

obtuse perch
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That's something different entirely.

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PoE's UI at least does not lie to you, or when it does they fix it.

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And I much dislike praising PoE.

verbal schooner
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Poe has also been around longer, has more devs, and more funding. Mistakes happen

alpine canopy
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and tbf, he may not know the intent either; when they come back to look at the issue, they may decide to make the mechanics actually fit the description rather than change the description to match the mechanics

verbal schooner
#

i was looking at a warpath/smite build on ladder, and they took the traversal node on healing hands. is this actually a good movement skill?

tacit garden
sterile latch
verbal schooner
fallow crater
fallow crater
alpine canopy
fallow crater
#

Inappropriate and incorrect scalings??? in my ARPG????

sterile latch
#

You must be mistaken

fallow crater
vale ravine
#

guysguysguys it actually happened!

short viper
#

gz

vale ravine
#

only need to hit 25% now on the slam, surely it will happen!

bleak breach
warped blade
#

so paladin passive bonus deal increased fire,lightning and phys damage equal to your percent health remaining. is that high health or low health for max effectiveness?

bleak breach
warped blade
bleak breach
#

over 100% reduced crit bonus dmg on helm

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armor is like 2k i think

warped blade
#

theres a helmet that can give that much?

bleak breach
warped blade
#

so u dont have 100% avoidance then

bleak breach
#

no but enemy crits deal 0 bonus dmg

warped blade
#

but how do u know that because crits from mobs arent distinguished

vale ravine
#

wat

bleak breach
#

i'd assume it's default 200% right?

vale ravine
#

yes you are giga crit immune

warped blade
# vale ravine wat

well when a player crits the number marker is yellow but when a mob crits its the same color reguardless

vale ravine
#

i mean yes, but you also go "splat"

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100% crit dam red == 100% crit avoid

warped blade
#

honestly i wish reduced bonus damage taken from crits showed in the stat menu like avoidance

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cuz avoidance is additive and shows exact number

vale ravine
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ye it was a "newer" stat added, i think at some they even said they are working on the stat screen but then that didnt happen

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but believe, it's the same game term wise. only that reduction also comes with flat armor and it is not an all or nothing stat, every % of it is useful

warped blade
#

thats so weird

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it not showing there is the only thing making me doubt its the same thing

bleak breach
#

still mad abt that dex roll on the helm XD

vale ravine
#

i mean you can doubt it all you want, this is how it works, period 😄

warped blade
#

oh are u doing void beams?

bleak breach
#

i did notice my survivability seemingly skyrocket with that helm

bleak breach
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.1

Class:

Sentinel (25) / Void Knight (79)

General:

â–¸ Health: 2,082, Regen: 0/s
â–¸ Mana: 129, Regen: 11/s
â–¸ Ward Retention: 4%, Regen: 0/s
â–¸ Attributes: 11 Str / 9 Dex / 1 Int / 1 Att / 33 Vit
â–¸ Resistances: 83% / 85% / 94% / 142% / 78% / 74% / 91%
â–¸ EHP: 4,383 / 4,383 / 4,383 / 5,231 / 4,383 / 4,350 / 4,383

Defenses:

â–¸ Endurance: 42%, Threshold: 416
â–¸ Dodge Chance: 2% (44)
â–¸ Armor Mitigation: 39% (2,043)
â–¸ Crit Avoidance: 26%

Damage Types:

â–¸ Void, Physical / Spell, Melee

Buffs:

â–¸ None

Used skills:

• Warpath (20)
• Anomaly (20)
• Void Cleave (20)
• Rebuke (20)
• Volatile Reversal (20)

Used unique items:

• Titan Heart
• Apathy's Maw
• Darkstride
• Siphon of Anguish
• Siphon of Anguish

polar juniper
#

Why does Shield Bash guide say to get CLoud Voyager?...........

hoary kraken
#

dang t7 bash anyone want this lol

warped blade
#

oh i guess that was the bosses abil

bleak breach
#

is that guaranteed to crit?

warped blade
#

good ol warpath

lethal needle
hoary kraken
#

sadge

polar juniper
#

Not bad, for my Shield Bash build

turbid dome
spark monolith
#

Is there any harbinger worth farming?

sweet hazel
turbid dome
#

swiftness from the new gloves is fun

spark monolith
#

Yeah, I guess I need to see if any of those uniques are in demand

grizzled lake
#

Any suggestion on a fun forge build

Fun meaning fast and can do harder content

polar juniper
# turbid dome nice!

I feel like this is better than Horns of Uhkerios.... DUnno, maybe the +1000 block effectiveness and +16 str is better

summer shell
#

horns is too insane honestly 100%inc melee 1400 effectiveness and 16 str when 1 is 1% more for bash

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could be insane on bosses where you never block though, can golden aegis go over 100%?

sweet hazel
turbid dome
#

wow I hate the harbringer in lagons arena

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go go gadget spec into rebuke for just that fight

alpine canopy
turbid dome
#

you could sit ontop of a boss with a bunch of the floating shield minions if that worked

vale ravine
polar juniper
#

Not sure going over 100% does anything tho.

vale ravine
#

send me some energy dudes because the dupers destroyed the darkstride market as well so this is the only chance we get

turbid dome
#

you got this

vale ravine
#

im afraid

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not mad

polar juniper
#

damn u got good odds....

turbid dome
#

no vitality is sad but thats pretty good

polar juniper
#

Movement Speed hype!

vale ravine
#

my next darkstride roll will be in 1.2 probably rofl

polar juniper
#

MS > Vit ? for Softcore?

turbid dome
#

are you a void knight?

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Vitality is always good (6 hp, 1% necrotic res, 1% poison res) which is big because its a defensive affix in a prefix slot. Void Knight gets some skills that's damage scales with vitality, but also gets an extra 2 hp per vitality and .3% more melee void damage per vitality

move speed is good in general, but darkstrides giga juice your move speed as it is

polar juniper
#

1 in 6 chances that you would ahve gotten vit and health

vale ravine
#

"These actions have already had positive impact, as we see prices across the bazaar stabilizing." -> 200k item becomes 40M overnight, much stabilizing

fair vector
#

Just checking in case anyone knows for sure, do spells cast off of other spells, specifically Smites cast by Warpath's "Winds of Justice" skill node have a chance of being Echoed by Void Knights?

vale ravine
bleak breach
fair vector
polar juniper
vale ravine
#

guys do you want to laugh. I have an absolute gem from Reddit

alpine canopy
#

Echoes only happen for direct casts - but those echoes can proc other stuff (I don't think that applies to winds of justice)

vale ravine
#

fakken hell i didnt know i was supposed to wait 30 seconds every time a ward phase begins!

turbid dome
#

omegalul isn't bleed falcon like the highest dmg build in the game rn

vale ravine
#

i mean maybe but how the hell are you not demolishing ward bars with ES or Rive 😄

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like ES gotta be at least top 5 bossing, damage wise

bleak breach
#

i do feel like the ward bar is a bit excessive with health for big bosses, for the smaller guys i just find it as a cool mechanic that makes a cool (but way too loud) sound to indicate just how fast you're decimating the poor guy

turbid dome
#

you just gotta go brrr with VR'

bleak breach
#

so satisfying to get 2 warpath echos up then hit VR and watch the guy's health just disappear meanwhile murdering my ears with 1-3 shield break sounds instantly

turbid dome
#

yes

tribal basin
#

Did someone ever made the math what Weapon would give Forged Weapons the most damage considering all Flat and passive bonis from the Tree ?

polar juniper
#

Has anyone found a good build with this. It sounds kind of cool. Warpath through stuff and proc Axes with inc phys dmg... dual wield. I dunno the Warpath skill too well, but it sounds awesome

bright nest
#

for my forge guard, finally

nimble crag
#

Anyone happen to have a solid healing hands dps build?

crimson rover
#

is there a way to make lava burst from shield throw and smite (which can be triggered by the idols) scale in the same way?

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i want to stack both ignite and bleed on shield throw and focus on lava burst damage and its ignite

spark monolith
#

You're scaling them both by focusing on dots

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although I would focus on one dot

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because you want both duration and penetration

crimson rover
#

i see

polar juniper
ebon heath
polar juniper
#

ah that's cool

sweet hazel
bleak whale
crimson rover
vale ravine
crimson rover
bleak whale
vale ravine
#

"stabilized" rofl

crimson rover
sweet hazel
# vale ravine "stabilized" rofl

I could be rich right now is what you're saying, I have a double T7 health belt in my stash waiting for something good to put it on :kekw

vale ravine
#

if one of it is hybrid health then ye, millions

#

% health wasnt scalped cause i guess that's not meta

sweet hazel
bleak whale
vale ravine
sweet hazel
#

Might roll a 2h primalist or something idk

vale ravine
#

i mean right now might as well, you cant buy anything so either just keep farming hoping for a 1%er drop or roll something new

crimson rover
#

@bleak whale msging you on privately, ok?

sweet hazel
#

I've got a lot of dank stuff in my T7 / Dual Exalt tabs tho, this has been a good season for me

vale ravine
#

i was selling becuase i wanted to kit out before prices fly away...
was literally 1 day too slow kek

sweet hazel
#

💯 😂

#

Definitely a day too slow omegalul

sterile latch
#

Hecks yeah!

obtuse perch
obtuse perch
sterile latch
#

It does less damage than my apathy's maw 😭

vale ravine
#

i mean... why would it do more?

somber leaf
sterile latch
somber leaf
sterile latch
vale ravine
#

ohm

sterile latch
vale ravine
#

so LE tools says world splitter is dropping from cruelty in black sun but i have defilement in that timeline, what gives?

quiet hearth
waxen nymph
marsh warren
#

does increased damage over time effect elemental damage as well?

fickle tulip
#

Yes

marsh warren
#

ty

fickle tulip
#

It affects elemental dots like ignite and frosbite

lament star
#

does anyone play bleed forged weapon ?

marsh warren
#

thats specifically what I was looking for awesome

vale ravine
#

we pivoting boyz

#

back to basics lol

sterile latch
lament star
#

beybladin...

sterile latch
#

So much better than Alluvion. Show the bad rolls under it tho

vale ravine
waxen nymph
vale ravine
#

ye it's the night of half successful slams

sterile latch
#

That's not bad. Rolls are decent, even health on melee hit will help keep weapons alive thru boss dots

vale ravine
#

ye better than a world spliiter which you cant really get right now, for the time being. just need to switch my ammy to make up for mana

sterile latch
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.1

Class:

Sentinel (20) / Void Knight (4) / Forge Guard (59) / Paladin (15)

General:

â–¸ Health: 1,628, Regen: 0/s
â–¸ Mana: 219, Regen: 8/s
â–¸ Ward Retention: 56%, Regen: 0/s
â–¸ Attributes: 13 Str / 5 Dex / 13 Int / 24 Att / 9 Vit
â–¸ Resistances: 95% / 80% / 64% / 80% / 74% / 69% / 76%
â–¸ EHP: 3,776 / 3,776 / 3,387 / 4,355 / 3,862 / 3,708 / 3,776

Defenses:

â–¸ Endurance: 55%, Threshold: 427
â–¸ Dodge Chance: 1% (20)
â–¸ Armor Mitigation: 34% (1,617)
â–¸ Block Chance: 8%, Mitigation: 20% (220)

Damage Types:

â–¸ Fire, Physical / Melee, Spell

Minion Damage Types:

â–¸ Fire, Physical / Melee

Buffs:

â–¸ None

Used skills:

• Void Cleave (20)
• Healing Hands (20)
• Forge Strike (22)
• Manifest Armor (22)
• Warpath (20)

Used unique items:

• Decayed Skull
• Titan Heart
• Alluvion
• Swaddling of the Erased
• Phantom Grip
• Phantom Grip
• Death Rattle

sterile latch
#

Yeah this is my build with 100% crit chance now. Mathematically it's just under 100% so there's something weird going on (maybe with the rings) because the swords always crit. I think I'll swap off death speaker's and maybe swaddling for good exalts and switch back to maw. Building for crit hasn't been worth it with 2hs

lament star
spark monolith
#

why can't you get world splitter?

quiet hearth
#

So uh, this is happening right now

vale ravine
#

cause the market was destroyed by the dupe

#

i mean sure, you can get a bad one

#

but i wont progress with that

waxen nymph
quiet hearth
#

does healing effect boost regen?

waxen nymph
quiet hearth
#

we get a really small amount of hp regen as a stat

waxen nymph
#

Its requires a lot of investment agreed

#

You want Flat Regen + %Regen

#

Lagon Blessing helps

lament star
#

what affix did you focus on ?

quiet hearth
#

no I meant support in the tree for sent, you really dont need many stats for hp regen

#

but I found some gear today that has me eyeballing another build and so far, wearing just 5 set items

lament star
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.1

Class:

Sentinel (20) / Forge Guard (45) / Paladin (15)

General:

â–¸ Health: 1,206, Regen: 21/s
â–¸ Mana: 150, Regen: 8/s
â–¸ Ward Retention: 4%, Regen: 0/s
â–¸ Attributes: 19 Str / 1 Dex / 1 Int / 9 Att / 7 Vit
â–¸ Resistances: 164% / 91% / 67% / 60% / 105% / 31% / 45%
â–¸ EHP: 3,005 / 3,005 / 2,763 / 2,955 / 2,995 / 2,226 / 2,275

Defenses:

â–¸ Endurance: 41%, Threshold: 241
â–¸ Dodge Chance: 9% (178)
â–¸ Armor Mitigation: 31% (1,163)
â–¸ Block Chance: 49%, Mitigation: 38% (835)

Damage Types:

â–¸ Physical, Fire / Melee, Spell

Minion Damage Types:

â–¸ Fire, Physical / Melee

Buffs:

â–¸ None

Used skills:

• Healing Hands (20)
• Multistrike (21)
• Forge Strike (22)
• Sigils Of Hope (21)
• Shield Bash (21)

Used unique items:
quiet hearth
#

what even are we doing here?

lament star
#

bleed forged weap

waxen nymph
#

Otherwise your Dmg is going to be super low

lament star
#

thats no longer bleed no ?

waxen nymph
#

You kinda want VR too

quiet hearth
#

VC has a bleed node that deals more dmg per bleed

crimson rover
#

does "increased shield throw crit chance" work with its subskill lavaburst?

quiet hearth
#

no, lava burstis its own deal

waxen nymph
#

Why did you Max Forged By Fire (Flat Fire Dmg ) ? Max out heavy strike instead

waxen nymph
quiet hearth
#

that goes against like, everything Ive ever been told about subskills

lament star
#

i see ty

#

why VC tho

waxen nymph
lament star
#

oh ok

waxen nymph
#

It still scale with %DoT

quiet hearth
#

Yeah, Im using the same principle for the triple dot nonsense I am doing

lament star
#

im not gonna budge on the SnS since im hc

#

but i guess i need a better main weap ?

#

also would salt the wound work here if I use a weapon with crit multi ?

quiet hearth
#

that's a lot of points though

lament star
#

is there anything better than melee aps glove ?

crimson rover
#

atunement can roll normally on sentinel gear, ya? i'm not making a huge mistake by playing cof attunement sentinel am i?

waxen nymph
#

You are right it can roll on Sentinel gear

ebon patrol
#

you know I feel like people are really sleeping on potions as a source of healing for FG

#

with jungle queen belt you can hold 16 potions, and his 2 potion passives do a lot to add to your tankiness. it seems better than having to give up on something like void cleave for healing hands or somesuch

#

like I am healing constantly while also getting the survivability buffs from the passives and with so many held potions and the huge boosted potion chance from the passives i've yet to run out evne when flat out mashing the drink button

waxen nymph
#

@crimson rover

waxen nymph
crimson rover
#

you're the best amigo

quiet hearth
#

time for that poison rive build

waxen nymph
#

No exalted Chance to Poison ? 😢

clear hemlock
#

Is this the proper channel to ask about builds?

waxen nymph
#

Sentinel builds ? Sure go ahead

sly valley
#

Which is more valuable between penetration, flat damage and increased damage?

#

(more damage aside)

quiet hearth
#

...time to build bleed rive I guess

clear hemlock
#

I'm looking to start a Warpath build and was wondering which was easiest to play among the three variants, Void, Fire or Forged Weapons?

crimson rover
#

if i got 30 points in the 1st half of the forge guard tree, can i still get ring of shields if im not forge guard?

quiet hearth
#

Jean, pen is generally the biggest multi when you can get it, but flat is good early. Warpath is pretty balanced around the three but void needs less equipment imo, and apple you have to be that mastery to get the last half skills

lament star
#

this chain in the middle

waxen nymph
sly valley
clear hemlock
#

I mean less buttons or attention needed

clear hemlock
waxen nymph
#

Fire Spell with Paladin Flame Burst (holy Aura) Smite

#

You need a Sword and a Sceptre and you are good to go

#

Ideally a Palarus sword would be nice

quiet hearth
#

I havent played a flame burst build since the buffs, I should do that

clear hemlock
#

I guess I'll get to farming those with my Warlock. Thanks everyone!

quiet hearth
#

wrong place to ask

#

man getting some armor shred was a game changer

#

lightmages deal entirely too much damage for how often they can spam their ability

obtuse perch
#

So if you deal fire damage with a hit from a spell, it benefits from fire, hit, and spell buffs. But not melee fire buffs or fire dot buffs.

willow wedge
sweet hazel
quiet hearth
#

yep

bright nest
#

god damn the experimental mod on boots for forged weapons is SO good
makes mono lithing with those minions feel 100 times better

waxen nymph
#

Minion TP ?

bright nest
#

Yeah, I made these boots yesterday and I now went from being oke with the build to loving it
low tier, but beggers can't be choosers

waxen nymph
#

Thoses are sweet Boots !!

bright nest
#

not perfect though, need higher teleport tier, exalted attunement and not armor but more health T.T
but yeah best boots of the cycle so far.

patent marsh
#

Hey guys can you recommend me a build that is strong enough (for beginners) to farm harbingers with please? Want to go Sentinel, but no idea which build

ebon patrol
#

Fg minions been working for me so far

terse burrow
#

When youve hella farmed on your Main and are ready to lvl an Alt

sterile latch
bright nest
#

yes it works but onyl if there is health to heal on the minions

#

also the movement isn't much faster than walking weirdly, but the immune can be nice I guess.

sterile latch
#

Yeah and sometimes u don't want to move minions cuz it pulls them off the target. Thanks for testing!

nimble mantle
terse burrow
#

Ive got some lvlin to do

gilded gale
#

I was wondering, is there a cast speed limit beyond which Smite will not continue to hit faster?

vernal scroll
gilded gale
wet forum
#

I wouldn't expect self cast limits, however I would expect server tickrate rounding to be a possible issue at extremely high cast speeds

gilded gale
#

Yeah i'm only sitting at 91%, but with devotion, I was curious if ~135-140% would start causing issues

twilit valley
#

If I start a new hero , can I use weapons I found in stash from other hero ?

gilded gale
twilit valley
#

I’ve tried every paladin build and imo they aren’t strong at all ..’think it’s time to try void or fg

wet forum
#

140% should be perfectly fine, you don't really need to worry about engine limits unless you find a way to get like 1000% ish - which I don't think there even is a way to do

twilit valley
#

Is void night best for smite ?

wise rune
#

paladin is

twilit valley
wise rune
#

paladin is strong at least comparatively to the other sentinel classes

vernal scroll
twilit valley
#

I should try it since I’m lvl 100 I guess ..

wise rune
#

in fact the first hardcore character to level 100 this update was a paladin

vernal scroll
twilit valley
wet forum
#

I'm really not into spinning hammer novas myself but it is strong for sure

twilit valley
#

Thanks - I’ll check it out now

wise rune
vernal scroll
twilit valley
wise rune
twilit valley
#

Oh so if I just search any username top 50 it will show their build ?

vernal scroll
#

making hammer swing and fullyu charge throught an echo and one shoting everything in your path is so damn good

twilit valley
#

Will see their build and see what I’m doing wrong I guess

wise rune
#

what were you struggling with as smite paladin

twilit valley
#

I have decent gear .. but dying here and there to harbingers

#

Monos are pretty easy for me .. just harbingers

wise rune
#

yeah well you should absolutely not be using 2000 corruption as a benchmark for if a build is good or not

twilit valley
#

Yeah I’ve only played this game for 3 months , heaps to learn I guess

bright nest
#

if you can kill the pinnacle boss you have a decent build

icy jay
#

Is it intended that i don't visually see shields from rings or shields? All i see is the summon counter icon top left . But i never see actual shields rotating. That happen both on direct cast and proc from fg passive

wise rune
#

the only issue paladin has is that it's survivability is very gear dependent , which is a problem shared between all the sentinel masteries

solid forge
twilit valley
#

Tub - can you show me how to search a build from ladder

wise rune
twilit valley
#

There’s someone named PalNapal on normal ladder . Would love to see his build but can’t

#

Do I just type PalNapal in username , says not found

wise rune
#

you need the username instead of the character name

twilit valley
wise rune
#

it shows the username for the top 3 i'm not sure if theres a way to see it for the list below that

twilit valley
#

Oh ok thanks

willow wedge
twilit valley
#

Ok great Ty

wise rune
#

oh there you go

twilit valley
#

That’s awesome thanks . Nice I’ll be able to see what they’ve done different

#

Back later ty heaps

vernal scroll
#

Or maybe it's because mobs are lvl 100 and i'm 76 so my block effectiveness are really low ?

wise rune
#

well you should start by capping your resistances

#

then work on getting more armor

waxen nymph
#

Low res, low hp, no good crit Mitigation, no endurance

wise rune
#

unfortunately on sentinel you have to actually think about your defensive stats

turbid dome
vernal scroll
#

Expect my void, all my stats are maxed out thant to the aura

sly valley
#

low health too, but enough for 100 corrupt i think

rancid lantern
#

Hm

#

So, interestingly, Ravaging Aura scepter makes Void cleave instant, meaning it doesnt interrupt Warpath. So that's all pretty cool. but it doesnt seem to consume the 80% more damage from 2 sec warpath channel. Not sure if thats actually taking effect or do I need to stop warpath to consume it

summer shell
oblique sandal
rancid lantern
vernal scroll
#

Thanks for the review guys, i know what to focus on now

rancid lantern
#

ill test it on dummy to see if the 80% more is applied

summer shell
rancid lantern
#

oh, you guys doctoring planners? I got a plan one

#

just hit 65 and id appreciate critique on my plan.

vernal scroll
turbid dome
summer shell
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.1

Class:

Sentinel (37) / Void Knight (76)

General:

â–¸ Health: 3,954, Regen: 153/s
â–¸ Mana: 123, Regen: 13/s
â–¸ Ward Retention: 4%, Regen: 0/s
â–¸ Attributes: 13 Str / 1 Dex / 1 Int / 1 Att / 84 Vit
â–¸ Resistances: 111% / 99% / 99% / 94% / 89% / 100% / 100%
â–¸ EHP: 9,553 / 9,553 / 9,553 / 15,234 / 9,553 / 9,553 / 9,553

Defenses:

â–¸ Endurance: 57%, Threshold: 791
â–¸ Armor Mitigation: 66% (5,558)

Damage Types:

â–¸ Void / Melee, Spell, DoT

Buffs:

â–¸ Haste, Warpath

Used skills:

• Warpath (21)
• Abyssal Echoes (21)
• Erasing Strike (21)
• Volatile Reversal (21)
• Void Cleave (21)

Used unique items:
turbid dome
#

Right off the bat good vitality

rancid lantern
#

I wish ravaging aura got vitality scaling, i think even with all the quirks, beams got more damage just on account of the vit

turbid dome
#

True

rancid lantern
#

but its pretty damn satisfying to just warpath through the entire monolith

#

and just cleave every 3 sec as you move cause instant cleave doesnt interrupt warpath.

terse burrow
#

still got a ways to go....

turbid dome
#

I take it you don’t need an extra charge for cleave

vernal scroll
#

Is armor mitigation, exclusively calculated by the armor number ?

summer shell
rancid lantern
#

@vernal scroll Press G and look up armor, the calcs are there

rancid lantern
summer shell
# crude matrix

I'm curious why you have erasing strike specced? Seems like you could easily run the new sigils ring unless you're going oom with warpath

rancid lantern
#

they finally fixed the damn beams, they are so nice in packs now

turbid dome
#

@rancid lantern the build looks solid, only thought is that you could drop some points from world eater to stick them somewhere else.

You might not need 6 points in it for good leech

rancid lantern
turbid dome
#

I see

summer shell
#

I've never really played with void flux do you think it's actually a useful defensive?

rancid lantern
#

Its just a 1p

#

It might be bugged

#

saw a post from 3 months ago, not sure if thats still the case. gonna test.

#

hmmm

#

I tick for 150-200k at lvl 65 for like 4 seconds, I think thats pretty solid.

turbid dome
#

It’s not bugged, it yeeted a spire and some other enemies into the future for me yesterday

rancid lantern
#

Okay great, so it got finally fixed then. looking forward to that

turbid dome
#

I was very confused at where the spire went cause my leech full healed me half a second later

solid forge
#

Farm all week, get nothing. Do a random 10 min session before work :

turbid dome
quiet hearth
#

that was my literal first nemmy item from the first one that pops in the story, I didnt see another unique until like lagon

summer shell
#

Ring is absolutely stupid overpowered early on lol

rancid lantern
#

Forged weapons in general are. I rerolled however. I think they still have poor scaling into empowered

#

they fell off pretty hard for me. So I dipped into this ravaging aura instead :p

summer shell
#

The scaling is just soooo expensive, you need the exodia combo of perfect crit wep crit gloves and double perfect rings to even start scaling crit

rancid lantern
#

Id argue ailments should be cheaper with maehlins.

quiet hearth
#

I found something that shouldnt have worked and now Im 10 lvls under in monos before empowered have zero dmg issues and it scares me

rancid lantern
#

Oh ? @quiet hearth You can't just say that and not share with the class.

summer shell
#

How do the rings interact with maelins? Do you need sum total 100% for it to function

rancid lantern
#

up to 100% and no more needed

#

cause they dont scale beyond 100% conversion anyway( confimed that earlier )

quiet hearth
#

triple scaling ignite, bleed, and poison using the ruby fang set abusing all the pen FG gets

summer shell
#

Can you convert 200% with two rings?

rancid lantern
#

Nope. @summer shell

summer shell
#

Sad

rancid lantern
#

not necessarily, means you can run one and have a free ring if you get a good glove conversion ring roll

turbid dome
#

Go go gadget Draven’s super dot build

quiet hearth
#

the apathy gloves did a lot, as did getting those armor shred nodes

rancid lantern
#

I always wanted to make a ruby fang build.

summer shell
#

You guys think sets would actually be too strong with lp?

solid forge
quiet hearth
#

See, forge strike gets a super bleed node, and with detonating ground, you can apply a ton of ignites as well. use MS with the bleed nodes and proc forge strike. The ruby fang set has a TON of poison pen and allows poison on hit and extra chance on hit with fire skills. So you use HH melee conversion

summer shell
#

I feel like using a 2 set as your bis wouldn't even be the end of the world idk why they are so against it

quiet hearth
#

No sets would be too powered. I think we should be able to nemmy empower set pieces

rancid lantern
#

i'd say to distinguish uniques from sets, sets should get extra set mods.

summer shell
#

Just crank up the legy potential on them

rancid lantern
#

So Set (2), Set (3) etc would have additional properties. would like that

quiet hearth
#

if they could have LP or WW, they would scale better

rancid lantern
#

Would be distinct from LP/WW too.

quiet hearth
#

That is literally how set bonuses work now though

#

the main issue is that the ones that have good set bonuses usually have garbage stats

rancid lantern
#

Yes, but they have static values. I mean instead of LP, youd boost the set values or add additional set bonuses

summer shell
#

That could be cool

quiet hearth
#

oh you mean increasing the magnitude of the mods

rancid lantern
#

Yeah, sets are very specific.

#

Imagine bear set giving like 3x the set bonus

quiet hearth
#

I already have a plan to abuse the bear set, dont bring it any attention right now

rancid lantern
#

Kek

rancid lantern
quiet hearth
#

Preliminary results put me at about 1k hp regen and about half as much ward per second

rancid lantern
#

im not sure whats the unintended part?

quiet hearth
#

I didnt say it was unintended, I just dont want people to get my idea nerfed before I get the gear together

vernal scroll
#

I'm so much hesitating between warlock and hammerdin

quiet hearth
#

hammerdin, but we're biased here

rancid lantern
#

depends on the type of warlock.

vernal scroll
rancid lantern
#

torment got nerfed to the point id say the two are comparable

#

so go with your gut

#

maybe even lean some hammerdin cause tankier now

vernal scroll
rancid lantern
quiet hearth
#

right now the end game is dont get hit because harbingers are dumb

rancid lantern
#

anything sound defensively is good for endgame.

sly valley
#

hit harder than the harbringers

rancid lantern
#

in particular if it can handle degen very well

quiet hearth
#

But offensively both are good and FG hammerdins have access to the new dex nodes for dmg, now if only the anti dot node was STR based instead of attunement

rancid lantern
#

yeah so im leaning hammerdin for that reason

rancid lantern
#

for ward id lean more towards mana sorc atm.

vernal scroll
#

Is the builds speed to map alike or torment is way faster ?

rancid lantern
#

a little slower but tankier i think

vernal scroll
#

thanks bud

rancid lantern
#

@quiet hearth So you use ruby, FG, Forge strike for thicc bleed and ignite and poison from fire res stacking? Maelins seems to be in order?

quiet hearth
#

maelins is a dps loss because the super pen you get for the bleeds in FS get converted to ignites but dont get the special stats, it's hard to pass on 200% pen lol

#

the ignite is the weakest portion right now, dont have much ignite on hit yet

hushed harness
#

yo, anyone have a good COF loot filter for all the sentinel builds (or atleast paladin?)

quiet hearth
#

my gear is garbage right now, so I cant afford to drop all the defense nodes I have in passives

#

soon enough though I will also be scaling abyssal decay, time rot, and doom too xD

rancid lantern
quiet hearth
#

passive tree and atrophy gloves, the ruby fang set also gives 15% increased fire and poison dmg on block for 10s, so pretty much all the time while doing monos

vernal scroll
quiet hearth
#

FG can crit cap easily, paladin is likely gonna abuse smite

rancid lantern
quiet hearth
#

its so weird, but Im lvl 81 in lvl 90 monos and my dmg is fine, gotta get some more forehead to smash in though because I survive because the new time and faith node is BUSTED

vernal scroll
#

I don't see much hammerdin FG in the ladder

rancid lantern
#

ye cause FG prefer bleed shield bash. paladins go for hammers atm

quiet hearth
#

the ladder is not the end all be all of builds is the thing.

rancid lantern
#

that as well

glad bough
#

Has anyone tried out the new unique sceptre Abberoth’s Command? Thoughts?

quiet hearth
#

well, time to make that hammerdin

rancid lantern
#

I am , right now actually @glad bough

quiet hearth
vernal scroll
glad bough
rancid lantern
#

feels very nice, but hard to say how it will hold up in corruption.

#

Qol is very good though, even for just clearing.

quiet hearth
#

that is where I am at, I wanna push this into corruption before I move on, but I did start a VC/judgement thing and it was working, I think will be good with the mace

glad bough
rancid lantern
#

for bigger enemies, Warpath 2 sec into Echoes, Erasing, Cleave, Reversal, warpath

rancid lantern
glad bough
rancid lantern
quiet hearth
#

ok, attempting to meme harder now, more healing by including MS proccing smites

glad bough
vernal scroll
#

"X% physical pen with bleed" means that X% physical pen chance is transformed into bleed pen chance ?

quiet hearth
#

no, it is pen ONLY for bleed but regular pen also applies still to bleed because it is phys

vernal scroll
#

ok ok

#

Is there a max stack of bleed pen that can be applied ?

quiet hearth
#

Nope, but it's a hard stat to come by

vernal scroll
#

So the affixe above means that bleed dmg will ignore X% of the physical mitigation of the enemy ? So you wanna aim for 100% to make "true dmg" as bleed ?

quiet hearth
#

kinda, but if you go over 100% pen, the dmg is still increased. pen works for dmg the same way resists work. Its a more multi which is why it is so powerful

sly valley
#

penetration is like reducing ennemies res it can go -X% res

#

if you have more than 75% penetration

quiet hearth
#

this mono was nothing but meruna giants

rancid lantern
turbid dome
quiet hearth
#

that I can handle, they have less HP, especially when the mono mods are uh, currently about 50% increased hp

charred cloud
#

Is there a way to make multistrike hit the same target? The extra swords only trigger on other enemies, but not the one you are attacking.

rancid lantern
#

What is the state of Smite Fissure sub-skill void conversion, tooltip does not change but visually it does? Does it currently take effect and scale with smite?

quiet hearth
#

sadly no

rancid lantern
#

I realized that Warpath +50 spell damage does not work dynamically.

quiet hearth
#

I dont think fissure converts

rancid lantern
#

not on tooltip but its visuals do appear to change and i wondered if it does

quiet hearth
#

warpath spell damage?

#

dont mind me, I got like 4hrs of sleep

rancid lantern
#

Path of Heavens from Warpath does not appear to work for me at the moment

quiet hearth
#

that's a big deal, you should report that

rancid lantern
#

well, its "while spinning"

#

so it might be intended if damage snapshots and doesnt update dynamically

flint pendant
#

Can any sentinel here confirm that "reduced channel cost" on helm still exists on game, not sure if to open a bug report.

rancid lantern
#

dont have one, likely intended cause of the channel changes

quiet hearth
#

now this is a nice hat

flint pendant
#

yeah I checked the patch notes but nothing about removing this affix

sly valley
#

check in the filter system in game if you find this affix ?

wise rune
quiet hearth
#

Wow

summer moss
#

I finlly found a Laddle for my Devouring Orb VK, and it just feels like i somehow lost damage?

vale ravine
#

you mean a mad alchemist?

turbid dome
#

Didn’t they cap the more damage from it

vale ravine
#

at 6 ye, but it also doesnt really have flat damage on it

summer moss
wise rune
#

okay this game really wants me to play erasing strike void knight it just gave me this helmet and a t7 mana chest at the same time

#

literally the nemesis immediately after i rolled t6 void damage on my world splitter

hollow spindle
#

That helmet's implicits are bad for VK, you don't care about physical dmg in VK erasing strike builds, the mana is good ofc and the volatile reversal is decent, but the health regen is uselss (especially if using Titan's Heart) so I don't know if that helmet is "the one" to use with VK

lament star
hollow spindle
#

Press x to doubt.

wise rune
#

the build i was planning for ES actually does make use of health regen for a ward setup via the vessel of strife relic combined with mana spent gained as ward items

jade cedar
#

has anyone tried a warpath+smite build? should i focus on spell damage? and what stat, vit?

lament star
#

i saw someone plan one. it uses palarus + smite idols

wise rune
#

you dont really need the smite idols it has more than enough damage without them

lament star
#

ah so it's your build

lament star
gusty abyss
#

Paint build included:

jade cedar
gusty abyss
quiet hearth
#

The slams arent the issue with them, its the freaking dots

jade cedar
#

i was thinking of dual wielding these 2 if i go the VK route

gusty abyss
#

8% leech on 5-6x30k crits a second is doing fine

quiet hearth
#

One, I have doubts, two, if that is the level you need then they are even worse off than I thought xD

lament star
wise rune
#

the damage on the paladin version is really just insane

mighty cedar
#

is 40% the max echo chance a VK can get?

verbal schooner
lament star
mighty cedar
#

but other than that 40% is as good as it gets?

wise rune
#

outside of skill specific stuff yes

mighty cedar
#

damn so IO can only get shield throw at 40% that is good enough I guess

lament star
#

anecdote erasing strike has guaranteed echo

#

what are you cooking ?

mighty cedar
#

trying to make shield throw interesting, ive goten the void shield throw idol many times so something has to work with it IMO

twilit fjord
hollow spindle
#

Guess the game is saying I need to make a cold/lightning mage

hushed harness
gusty abyss
quiet hearth
#

I almost think I have the gear to switch to perma FS

twilit fjord
#

interesting, i was kinda doing a mash of dreadful's 1.0 build and some random build i saw online that both used flameburst might have to give this a shot. Still struggling to find more of the axe throw idols so i can really get the build off the ground

#

your's looks much tankier with healing hands vs reversal

rancid lantern
#

@quiet hearth may i recommend salt the wound? Could work great for your build

gusty abyss
#

CoF makes smite idols rather easy. Even mediocre ones get the build started just fine. Thinking of moving back to flameburst though, get movespeed from + warpath chest and that crab ring instead.

wise rune
#

the whole throwing setup seems so unnecessary with it

mighty cedar
#

that smite idol change is HUIGE

hushed harness
quiet hearth
#

salt the wound only has potential if you have a lot of crit multi, which costs a lot of points

gusty abyss
#

from 9% max to 25% proc chance, per idol

mighty cedar
#

direct smite hammerden buff

rancid lantern
#

That being said im kinda intrigued, cause bleed kinda wants valdyrs and blood of the exile.

#

which dont benefit poison or ignite at all. ignite kinda wants the fire dragon booties.

#

Theres some conflict of interest here.

#

@quiet hearth Oh yeah, Champion of the Forge, too. the combined 60% multi with pen per 5 str, and 1% multi per 2 str should make salt the wound better

wise rune
#

smite warpath does more damage than you need it to without throwing already, might as well free up your relic and idols and allow yourself to run rule of the simoon gloves instead imo

rancid lantern
#

Then you just str stack from there so as to scale all the ailments from FS.

rancid lantern
quiet hearth
#

My build isnt done yet

rancid lantern
#

i dont think its too many

quiet hearth
#

it's 8 pts, and that node is only 20% pen, which I am currently getting from atrophy

simple raven
#

nemesis is crazy. i popped 0lp judgement gloves into it and empowered and got this at the end o_O

quiet hearth
#

conviction is far better overall

rancid lantern
#

50% multi/100 str is already 25% pen for poison and bleed

rancid lantern
#

shame about the attuneent roll, but dam

summer moss
#

ofc my first 3lp is the OTHER drop from mages fml

simple raven
#

yea attunement is crap roll, but i rolled it in the nemesis coz why not

quiet hearth
#

while wielding a 2h, champ doesnt apply here

vale ravine
#

"you will never see a 4 LP hands of judgement roll in your life"
-Draven, circa yesterday 😄

simple raven
#

😂 Nemesis egg ftw xD

quiet hearth
#

You haven't, you're dead and sending this from the other side

rancid lantern
#

Hmm Apostate's Sanctuary is pretty cool for VK

vale ravine
#

i def feel like im dead, needed to wake up for a 7am status meeting...

quiet hearth
#

yeah same, in training but I only slept like 4hrs

hollow spindle
#

Kinda? the apostate negative of disabling stuff/harming you on spell cast makes things like anamoly/volatile reversal un-usable doesn't it?

vale ravine
#

ye tb sanctuary sounds like death on a traditional bonk VK with anomaly and VR

#

i would use it otherwise

jade cedar
summer moss
vale ravine
#

where is the mad elchmist coming from for sentinel builds?

rancid lantern
vale ravine
#

most people spec reversal to be minimal CD for giga uptime on the damage multiplier tho

hollow spindle
#

depends on the nodes you take with reversal

outer hedge
#

um..im a bit stuck on this build - i wanna play forged weapons..but builds online have sigils of hope and i dont like how it works also high mana cost

wise rune
#

kinda sad that this is a sword and not an axe or a mace because this would have went so hard to slam onto a VK weapon

quiet hearth
#

go void rive, profit

vale ravine
#

merophage says hello 😄

quiet hearth
#

I always forget about that thing

vale ravine
#

i used it for my rive last cycle, it's pretty good (on MG)

#

just feed it T7 mele crit swords until profit

quiet hearth
#

I didnt realize scrap metal in rive was a global eat forged weapons

wise rune
#

i might try to slam it on the new lethal mirage sword since i'm planning on playing that soon and its partially void damage

quiet hearth
#

rive is too good man, it's nodes are bonkers

vale ravine
# summer moss Autobomber

i mean i figured but why is madle assumed to be good? where are you getting your flat damage from?
madle's main use-case is insanely fast application of some effects which have their flat damage coming from some alternative source

summer moss
mighty cedar
#

fml./.. when you press challenge instead of empower T.T

vale ravine
#

that's fine but those affects need to get their falt damage from somewhere beause ladle is not going to give them any basically

#

if you need your effects to get flat from weapon slot ladle is bad for the build imo

#

you cant put flat damage on wand so LP doesnt help

mighty cedar
#

Shield throw shoul dbounce off of you

summer moss
vale ravine
#

link

summer moss
#

the scepter i have atm tho is quite good and im pretty sure ill just have to run with it

quiet hearth
#

everytime I look at tweaking this build, Im annoyed how almost all the pen nodes are also locked into crit nodes

stuck horizon
#

Is there a way to "stand still" while warpathing? Julra beams are a bit annoying

rancid lantern
#

not the kind of lucky i need lol

vale ravine
summer moss
vale ravine
#

tl;dr: just use a scepter

summer moss
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.1

Class:

Sentinel (20) / Void Knight (85)

General:

â–¸ Health: 2,754, Regen: 56/s
â–¸ Mana: 102, Regen: 8/s
â–¸ Ward Retention: 63%, Regen: 8/s
â–¸ Attributes: 4 Str / 0 Dex / 11 Int / 0 Att / 90 Vit
â–¸ Resistances: 110% / 90% / 106% / 117% / 114% / 167% / 90%
â–¸ EHP: 4,825 / 4,825 / 4,825 / 5,936 / 4,825 / 4,825 / 4,825

Defenses:

â–¸ Endurance: 20%, Threshold: 607
â–¸ Dodge Chance: 4% (95)
â–¸ Armor Mitigation: 43% (2,403)
â–¸ Crit Avoidance: 41%

Damage Types:

â–¸ Void, Physical / Spell, Melee

Buffs:

â–¸ None

Used skills:

• Anomaly (20)
• Devouring Orb (20)
• Shield Rush (20)
• Rebuke (20)
• Smite (21)

Used unique items:

None

quiet hearth
#

I just have rive no on my hot bar and it's a freaking defensive skill now wtf

turbid dome
#

I love eating forged weapons

quiet hearth
#

is it a more or just increased armor?

turbid dome
#

Each scrap metal stack is more armor and more damage with rive

quiet hearth
#

lol, 5 stacks is 13% dmg effectiveness on my armor right now

turbid dome
#

More armor is a hell of a drug, makes me wish decayed skull had higher base armor

quiet hearth
#

I wish they would not use more so much in the descriptions. Like put the word more next to the number so it's obvious

quiet hearth
#

It's only 52% max, calm down

turbid dome
#

Wait your armor is at 52% dr

HUH

quiet hearth
#

I told you my gear was garbage

turbid dome
#

🫂 it’s gonna be ok

quiet hearth
#

HH stronk

turbid dome
#

Indeed

quiet hearth
#

oh it gets way worse engi

#

only 48% block with like....800 block effect too xD

late hedge
#

Is prayer healing effectiveness? Because tooltip says it is but the effect says healing granted

mighty cedar
#

God Shield throws dmg scales so muich better than Hammer throw

odd citrus
#

is armor matter for sentinel?

quiet hearth
late hedge
quiet hearth
#

no clue then

waxen nymph
#

That should be Healing Effectiveness

#

And note that you CAN NOT heal yourself when full hp

late hedge
#

ah I see

#

Ye I see just tested it now without full hp and it increases it
Thanks

lament star
#

am i the only one struggling with harbinger of ash ?

waxen nymph
#

Which one is that ?

lament star
#

my forge guard was getting pummeled
spirit fire harbi

quiet hearth
#

no, harbingers are brutal, 100% they get toned down

waxen nymph
#

Oo havent tried that one yet

lament star
#

the aoe is huge and i cant melee in it

waxen nymph
#

Only done Lagon's one

#

Is it a big boi ? or the skiny lady ?

lament star
#

i think i need to spec summon forged weapon nodes cuz weapons die if i cant attack
big boi with necro aoe on ground

quiet hearth
#

they will be, they are over tuned as hell

wise rune
#

i've killed every harbinger i've fought so far in like 10 seconds or less

quiet hearth
#

likely lower their base and make them scale better with corruption

lament star
#

also my harbinger had the necro aoe but also the tank skills = aoe slam, triple strikes, clone slam

turbid dome
lament star
#

first time my forge guard which i play with SnS dropped to 0 potion. good thing they drop in fights

odd citrus
#

i'm stuck at 250 corruption harbinger from the spirits of fire monolith using rive sentinel 😦 any advise guys?

lament star
#

the slams were insane

quiet hearth
#

play some meta build that ignores the game is how you beat them reliably

lament star
#

i mean i just fought it. the aoe is antimelee. he's cheating

#

oh i unlocked empowered by doing the harbi

#

that's a nice skip. wow

quiet hearth
#

I think foe cleaver needs to have something on it for 1h too, because scrap metal shouldnt be locked behind it

turbid dome
#

1h gets a shield (or another weapon)

crimson rover
#

aside from smite, fissure, manifest armor, and lavaburst, what else scales with attunement for sentinel?

quiet hearth
quiet hearth
#

has anyone tried fissure with the time and faith nodes letting you actually sustain mana with it now?

wise rune
#

can also make abyssal echoes scale on attunement

waxen nymph
#

Proccing with Javelin

#

Dmg wasnt incredible

tribal crane
waxen nymph
#

I want to try again but Warpath during the Smite proccs to get Fire Pen with sceptre and Flat Spell

quiet hearth
#

lmao they 100% are because they wipe people with content appropriate gear in literal seconds xD

tribal crane
lament star
#

@waxen nymph is this a decent set for low empowered ?

waxen nymph
#

I dont like it because its a 2h Hammer

quiet hearth
#

No it isn't, if the content is literally dont get hit 4head, then it's bad, which is 100% what it is right now

crimson rover
alpine canopy
#

No void cleave makes things unhappy

vale ravine
waxen nymph
lament star
#

rip

quiet hearth
#

no matter what I do I cannot get out of using MS, it's such a dps loss

waxen nymph
#

If the mob move out you loose all your dps and to get a decent amount of dmg you need like 5 pools on the ground

tribal crane
vale ravine
#

tbf they are way harder than the timeline bosses, but i think it's fine

tribal crane
#

Yeah and I think they are meant to be harder

lament star
#

@waxen nymph what about merophage is it good for FG weapons ?

vale ravine
#

the only issue i have is that the one gatekeeping entry to empowered monos def should not be baseline 100corr harbinger level hard, that one should be toned down a little

quiet hearth
#

Evade is not nearly fast enough nor does go far enough to be warrented. You literally have video evidence of some of the top players getting instantly erased at moderate corruption with appropriate gear for the content.

vale ravine
#

im gonna say this tho, top players i.e. who are pushing hard to generate content before anybody else usually dont invest into defenses at all, or not early on

#

but if i can take a hit from a harbi at 250 then ward classes can too

quiet hearth
#

only you can literally look up the build and see what they have because they post it. And it isn't early on for those people, we're well into the cycle now. Harbingers are going to get tuned down 100%, and ward classes are still kinda ahead of hp right now too.

wise rune
#

having so much damage that defenses dont matter against bosses is definitely a strategy that works in this game

vale ravine
#

i mean, let's talk data then. link the build, and what corruption we talking about

#

i dont disagree that they will be prob tuned down, just saying you can build for it

quiet hearth
#

again, just dont get hit is not an appropriate response because it isnt something the vast majority of players can do. Im not saying you cant, Im saying it takes a ton of prep just to get out of the tissue paper feeling range

vale ravine
#

it does for sure. but how is that bad for the game

#

you literally have something to gear for

quiet hearth
#

Having content most players cant do isnt healthy, like sure, you need some chase but when the chase is just a giant wall in front of you that isnt fun.

vale ravine
#

you saw Mike's stat right? only 1% made it into empowered monos?

quiet hearth
#

That's because of the mono grind

vale ravine
#

or something ridicolous like that

quiet hearth
#

I feel monos should become empowered as you add corruption, no more doing the same thing just harder.

waxen nymph
#

Was it not smth like 10% dont even kill the 1st mono boss ?

alpine canopy
#

iirc, if a player plays long enough to get their mastery, there's a good chance they'll at least complete the first mono

vale ravine
#

i legit dont see any issue with making aspirational content for your 1%, whoever made it into empowered monos -> this is for them
and you have the tools to succeed, it does take time. but like literally everybody was begging EHG to give exactly this

quiet hearth
#

I didnt say that it shouldnt be done, not once, I said doing it in the way it's being done isn't good.

vale ravine
#

i mean... T4 Julra oneshots me, and harbies at 250 rarely do so is T4 Julra also overtuned?

turbid dome
#

Was it the one shot mechanic (I just got back idk what this conversation is about)

vale ravine
#

i get one shot by the water wave thingy

quiet hearth
#

comparing apples to oranges, that is a strawman argument

turbid dome
vale ravine
#

why is it a strawman? how is one overtuned and the other isnt?

quiet hearth
#

t4 jura has a different kind of scaling compared to harbingers, has a completely different attack pattern ect. In the end, my opinion is that Harbingers as a base are overtuned and will get tweaked next cycle. No point in going back and forth when it's obvious we're not gonna agree.

opaque garden
#

Can Forged weapons trigger skills from weapons they inherit stats from like the palarus sword?

turbid dome
#

I want the Lagon harbinger to teleport you down to the add phase part of the arena

vale ravine
#

i mean fair, and i dont disagree they will bring them down somewhat probably. i only disagree that you cant gear for them, i think you can

bleak breach
#

are y'all saying harbingers at the first introduction to them are overtuned or harbingers at high corruption?

turbid dome
#

Idk I got here on the tail end of the discussion

burnt bronze
#

hmm, what to put here for the world splitter slam

vale ravine
#

he was saying moderate corruptuon altho havent clarified what does that mean exactly. what is moderate for streamers is prob "high" from EHG's perspective

quiet hearth
#

Im saying both, right now it's not a climb, it's a wall you can either climb or you cant

waxen nymph
turbid dome
wise rune
#

yeah probably crit multi or mana

bleak breach
#

what does the number beside stuff mean in the forge menu

vale ravine
#

tbf im fresh of necropolis league with its T17s, now that's a wall lol. maybe i just got desensitized

burnt bronze
#

a t5 mana roll wouldnt beat actual crit multi even with the conversion i guess

wise rune
burnt bronze
#

but maybe more comfy

bleak breach
quiet hearth
#

t17s are like the most aspirational stuff poe has, so yea lol.

vale ravine
#

well it was supposed to be a "bridge to ubers" lol

bleak breach
#

ik 150 corruption is like nothing tho

crimson rover
#

is there a way to automate abyssal echoes or proc it in any way?

bleak breach
#

warpath can auto cast every 5 sesconds

waxen nymph
#

Warpath, VC

turbid dome
untold sky
#

When your damage is meh, this new harbringer system is tedious xD

mighty cedar
#

Is there a way to use potions when you walk over them when you are full on health and potions:?

vale ravine
#

when your damage is meh everything with a boss health bar is now tedious XD

crimson rover
#

VC?

quiet hearth
#

well ok then

waxen nymph
turbid dome
untold sky
mighty cedar
quiet hearth
#

yo nemmy wtg

vale ravine
crimson rover
#

ah i see, so nothing really in the way of shield throw, must be melee

wise rune
untold sky
vale ravine
tribal basin
#

Okay i decided that Sigils of Hope are kinda garbo for a FG Spinny Smith

quiet hearth
#

man i forgot how much xp starts to fall off after 80

mighty cedar
vale ravine
#

zdps = zero dps, a term used for builds made by popular streamer Quinn 😄

turbid dome
#

We love Quinn

tribal basin
untold sky
quiet hearth
#

I dont, screams way too much

turbid dome
#

VCR VK build time

untold sky
#

I just havent figured out how to ramp it or found gear I feel I need to ramp that damage lolol

quiet hearth
#

pretty much just add affixes for your main stat and whatever dmg type you're doing and you'll be good

vale ravine
#

ye i mean the first harbi i was hacking for 2 minutes with a Dreamthorn, then i realized i could have jsut bought a maw because i was already high enough level
you live, you learn

quiet hearth
#

I can only imagine how long that is gonna take on this build

vale ravine
#

the triple dot? or you cooking something else now?

quiet hearth
#

yeah the triple dot, it does good damage but Im not winning any speed awards either because my gear is garbage, I get slapped a lot

#

I survive on carpal tunnel and spite honestly

vale ravine
#

your argument makes much more sense now 😄

quiet hearth
#

No, I have an acolyte that did the first run, I just have had garbage luck with gear this time around

#

which is why this build surprised me so much, boom infernal shade just makes me chuckle

vale ravine
#

ye i still wanna do a giga abo with these new phantom rings

quiet hearth
#

sometimes you get an item that is just cohesive

waxen nymph
#

I need thoses bad boy for my Totem

rapid storm
#

can i have some help with crit chance for forged weapons?
i tested for a bit on target dummy and got 400 crits in a row so im pretty sure they have ~100% crit chance
but that doesnt fit my math:
Flat
Base: 5%
Weapon: +17%
Ring1: +2%
Ring2: +3%
Total: 27%

Increase
Necklace: 24%
Gloves: 95% * (0.66+0.66) = 125.4%
Total: 149.4%

Result: 27% * 249.4 = 67.338%

any idea what im missing here?

quiet hearth
#

When the lagon shield dropped I almost rolled a shaman then and there for storm totem

vale ravine
#

that said I did sell a 2-4-2 LP1 cause i need the money XD

#

2mil is 2 mil

quiet hearth
turbid dome
#

I love that node

quiet hearth
#

ugg, I have so many good crit items and Im high enough I think I have the skill points to max out crit