#💀┃acolyte
1 messages · Page 95 of 1
the clear is still so bad lmao
well I min-maxed this for bossing
I know that even with more sustain gear clearing is the same
because they still one shot things
it's better if you do Necrotic DoT and scale flat, go extra skulls and run the % speed/range. That was the nicest setup I found for clear
yeah I was just saying.
@wintry flame @hushed dew this is where it shines
fastest kill time of any build I tried so far
abom still cannot past 26 sec
right now crit HS mage is the build I'm most proud of
proud dad moment
and thanks @wintry flame alot for helping me make it even better
nah your bee idea is very good
so @hushed dew hope that you can make it better
at least slam a t7 minion health affix I think
@wintry flame I wish I had more point for the flaming attack node
that might help clearing
right now I focus on bossing and survival of the mages
If you take the spirit plague node for more damage but no longer spreads, does that preclude manually spreading it by other means like soul feast?
which one?
flaming attack node of skeletal mages
the melee node?
yes
Are you supposed to use the staff of hungering souls for the skeletal mages HS build
blight staff
+2 mages
+2 to mage skills
Oh man farming that or just for summoning ?
It cannot spread by it’s own abilities but can still spread by other causes. (So yes)
I haven't really done much testing with the Curse of Perserverance but idk if it'd be good. I think Cursedboy will mess with it when he plays Necro
oh wait
ok. we take those. contagion is (sorta) back on the menu
yeah it's weaver
The skelly snapshot thr mana node right so if I swapped gear after wards the more damage from that node remains?
@tacit plinth I think for online you should switch to zeckar's version
axe+shield
that is more realistic
yeah you can swap gear it should remain still.
Yeah cause I aint grinding weaver stuff 🤣
weaver stuff is ideal. I'd farm for it still
I think they are still S tier with the axe+shield
otherwise crystal staff, celestial doom, or executioner's plus shield
you mean the blight staff is still the best option ideally?
because for me yes
1.4 more damage for +2 mage
yeha +2 mages is ideal, but the staff is a pain to farm
Corruption?
Bone Wisp could be good too 😛
also could do executioner's + lich's scorn T8 affix, tbh
idk lots of options
I think using shield+axe their uber killing time is reduced to 32-34 sec
@tacit plinth for online purpose I think you should use executioner's axe+off hand or celestial staff
executioner's axe is for stacking mana
this build is still S tier without the blight staff
the 21 sec abom is too overkill
like each mage deals 19M dmg to uber
can corrupted items be used on LP items
like, minus the sealed corrupted stats that is
Yes
Don’t brick your 2 lp shattered chains like I did
sorry I mean can you use a corrupted item as the exalt in the temporal sanctum
also, is +spell damage on a weapon not better than +mana? I would imagine at some breakpoint the spell damage outscales the mana for skeletal mages
like going from 700 mana to 800 is only a 14% increase in overall damage for the mage but I would imagine adding 30 spell damage to the base would be greater than that
no you can't slam a corrupted item
I have a weapon that’s plus spell dmg another is plus elemental .. what’s the difference how do I know which is for what
My attacks all say spell does that mean elemental won’t do anything?
elemental is fire, cold, lightning. So if it has those any of those tags and it's not a minion it should apply
And spell applies also then right even if power just says spell and not elemental?
Yeah, spell damage will scale all your spell skills. But it won't affect non-spell damage caused by spells, like ignite or damned.
can you use rune to make item primalist and get a tier 8 and imprint it?
can't imprint t8 onto items because t8 goes to sealed affix
sealed affixes cant be imprinted
@wintry flame there are so many blood spectre builds on the ladders
I saw haha
Right now I wonder if nest is better than tyrant's skull
or they might be better for online players
because using nest and stacking endurance you get over 200% uncapped endurance
meaning your minion deals 40% more dmg
and also get some physical pen from dinasour
I nmy setup I already have over 200% endurance with mostly single T7
meanwhile if I have over 120 vitality already I don't think vitality will scale great anymore
ibh I don't agree using nest here
going tyrant's skull and stacking endurance is way better
idk about nest. a multi to HP is ideal for degen minions
for nest I think they aim for vitality stacking
it expands life of decaying minions when you have that hp multi. you also get pen, more dmg, and flat
but I have like 140 already
even if you go bleed focused the crit and such is really easy to fill in
having nest gives 24 more at most
yeah idk about going full bleed or full crit, think hybrid is best
hmm where to get pen with vitality?
hey fellas, elemental damage over time increases witchfire, right?
pen with vitality?
.
vitality is just more DoT damage
"you also get pen"
oh I thought you talk about vitality stacking
yeah for me tyrant is way better
40-50% more dmg
more health too
pen also
nest is just inferior
yeah I think so but maybe there is some giga idea with it.
@sly forge how much mana did you stack before summoning the skeletal mages?
don't think the setup they use is snapshotting mana
why wouldn't you snapshot mana if you can
ok thank god someone agrees with me
Oh ok I am thinking about one shot skelly mages maybe not possible but I can snapshot towards 10k mana in offline ,I need to try this stuff one of this days
nah I can accept snapshot idols
snapshot idols sounds annoying as hell
okay idol snapshots are okay
since snapshot gears are more annoying
With mages you could snapshot mana, lich's scorn, and I guess idols
you need to respec skills
Like I think you can squeeze way over 3200% more damage from the mana nodes
and your character will be very different after snapshotting
if only you could snapshot minion count, I don't think you can. but tbh I didn't test exactly that
Yes but if skelly retain old that more holy 😅
well you could use that 50% mana weapon and get an insanely high mana pool
yeah you can run % mana on chest/helm and then % mana corrupts and do celestial doom
I personally have a different idea but I dont play offline like omega different eofl
use a fast casting high cost skill to get the flat mana that gets increased by all the %
I mean whatever method that increases your mana pool at the time of summoning
yea i dont snapshot scorn i just use it so i guess im too lazy
If you use the doom weapon and swap out would the effect of temporary mana go away?
you're not morally corrupt
@tacit plinth https://www.lastepochtools.com/planner/BEdx1k3p
Season 4: Shattered Omens / 1.4
Acolyte (20) / Necromancer (78) / Lich (10) / Warlock (5)
▸ Health: 3,684, Regen: 20/s
▸ Mana: 2,031.21, Regen: 18.4/s
▸ Ward Retention: 276%, Regen: 99/s
▸ Attributes: 5 Str / 5 Dex / 118 Int / 5 Att / 36 Vit
▸ Resistances: 457% / 79% / 79% / 104% / 74% / 153% / 92%
▸ Endurance: 33%, Threshold: 1,102
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 33% (1,712)
replace added mana with increased mana affix in armor
yeah the mana goes away after you stop casting over time
so doens't apply to chaos bolt or HS spell dmg per mana node
@tacit plinth I snapshot idols with minion crit multi for bees over 10 sec after summoning mages
OK so hear me out maybe dumb but hey I play online so I am limited too hard for this
you mean online?
how does offline limit you?
Xylem is absolutely broken you could attunment stack and percent stack on every slot
because how can offline limit you?
So you end up with way over 10k mana for summon
Online I play online
So they get a whopping 3200 more from mana node alone its actually higher then gear swap after wards
after snapshotting does it lost?
It shouldn't no
if not then I managed to get over 6k mana with that without even using all possible mana affixes
but that's too insane
You stack as much mana then summon ,then gear swap that being said i ain't snapshot professional
damn
6k mana for mages
they would be the fastest non-one shot uber killing build ever existed
not sure if they can one-shot btw
currently each of my mage deals 19M dmg to Uber
with 2500 mana
Yeah i mean I might whip out some offline mods and stuff to try this stuff
good luck with that
currently they have even better uberroth kill time than abom with my attempt
ruin?
always
lovely corruption
Whats the strat for leveling as Acolyte/Necromancer?
you can just do minion zoo or fissure lock or CB pick whatever dmg type you want. Some rip blood until monos
how much do you think coal lich is tanky? it's a bit confusing
also dunno where I should spend the primo slot
but why, any point to farm past 1k?
I think good
2x red ring, shattered world
death seal
and core of the mountain
oh you used core
+10 to all attributes
and foot of the mountain boots?
still no primo slot xd ladle is too juicy to take bone wisp
that too
tbh i don't know how to stack endurance threshold for lich
being on MG and wondering if you should corrupt all
just buy new one
1)Your base endurance threshold is 20% of your max life
2)Seed of Ekkidrasil adds another 8%, so you are at 28% now
3)Revenant Plate adds another 6% so 34%
4)Corrupted Form 5/5 adds 10% so 44%
5)Reliquary Nest increases your Endurance Threshold by 20% of that 44%
6)20% of 44% is 8,8%
7)44 + 8,8 = 52,8%
Idk if i could keep full mana with seed
Mana drain already consumes huge mana
I would need like 2000% mana regen to do that, or gotta use tithe?
I only really use mana on zombies and I have 400 mana, 11 regen and using seed but I don't actually see my mana draining from being hit and unless I hold summon zombies down I'm rarely out of mana
I'm also only around 160c ATM lol. I was getting ohko before so it's doing something I've just never noticed my mana draining faster than I use it
Can Wraithlord spawn in as a Putrid Wraithlord or Flame Wraithlord or no?
Nope, just the one wraithlord
Does Wraithlord only spawn regular wraiths or does it spawn based on the chance you have for w.e specific wraiths
I dont actually recall
same chance as you; if you have 100% flame wraith chance it always spawns flame wraiths
@tacit plinth another build for necro you can try (this is max t7 offline gear of course)
Is that sacrifice abomination?
They got big buffs so viable now nice
the top 1 corruption ladder guy on necro now uses the blood wraith build
are you recordin planners anywhere
S tier bossing and A tier farming
please wait for some minutes
this is max t7 gear
you want to see it?
I have a bad idea for an "autobomber"
What if we use Wraithlord to just auto summon as many wraiths that die as fast as they can. Use that to auto summon zombies which auto summon infernal shade when they die
@ashen bluff https://www.lastepochtools.com/planner/o3ZbK3l0 this is full max t7 gears offline. Just to test how strong it can be
Season 4: Shattered Omens / 1.4.1
Acolyte (38) / Necromancer (63) / Lich (12)
▸ Health: 4,829, Regen: 59.4/s
▸ Mana: 480.51, Regen: 21.52/s
▸ Ward Retention: 184%, Regen: 114/s
▸ Attributes: 92 Str / 19 Dex / 92 Int / 13 Att / 131 Vit
▸ Resistances: 84% / 84% / 84% / 178% / 84% / 241% / 215%
▸ Endurance: 294%, Threshold: 966
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 68% (5,941)
▸ Block Chance: 66%, Mitigation: 43% (1,490)
Are you keeping a list for all the builds and their planers of all the tests you've done?
Just so there's something to actually refer to as what is "optimized t7 offline gear"
hmm I don't keep all
I don't get it
I could say that the build is strong
since I use abom as comparison
currently my abom needs 27 sec to kill uberroth
this one needs 36-38 secs
so it is reasonable it is S tier
You dont need to share planner all the time sometimes is nice for people to see what gear they can get and affixes
For me it works seing it at least I know its viable
It also informs if its an actually playable build in some way or just offline number slop no offense intended
@sly forge so the new skelly rogues you think they are better than before or not that strong
Better but still crap >_>
according to some comment here, it's is bugged right now
@wintry flame
did you check to see if they fixed it?
Rofl of course why wouldn't it be 
yeah, this comment
cleaver solution t rex + bees looks intersting on paper >_> shame can't go 3 set bees w that
damn, at the end it can stack up to 22M bleeding dmg
question
how do you sustain bee?
do you mean how do you have bees or how do you keep em alive
how do you have bee?
idols only has a few
like their combined dmg is not even close to blood wraith
the apiarist set provides bees, full set of corrupt idols is I believe 27? belt experimental mod with enough + flasks gives you a window of between 50-200
but can you refill flask frequently?
shrug probably not feasibly
yeah that's the problem with bee necro
you can force between 20-40 passive bees from idol setup and the set
I mean easily force you just need like a couple idols it's 15 base from set I believe
"viable" for what
no idea what tiers mean they're arbitary af
and by using the set you wont be having good bleed affixes
necro has 3 insane prefixes for bleed minions
that's why my blood wraith is so strong
I'm not comparin to your completely unrealistic full offline setup i'm just yappin about an interesting chill concept
even for online, these affixes are very good for bleed minions
hmm, not really sure if 50 bee is enough for the build to be good
Apiarist set really wants to be the set items and not the crafted versions but then you're stuck without a chest or offhand >_>
If you convert infernal shade to physical/bleed and then take the combustion node, does the shade eruption still do fire damage or would that also be physical?
Is it tanky?
how u guys make enuff gold to respec?
as tanky as abom
Oh vmind that blood sac build seems rough to gear
needs more affixes on armor and hat
the others is similar to abom
also need to change armor and gloves
i saw a chat the other day saying only 1 conversion works for most skills so in this case im guessing it would be bleed still but i would double check as i dont actually know the answer myself
it should be physical but who knows if it actually works
yeah combustion is not a convert
it's an added subskill and those should inherit conversions <_<
bleed stygian beam looks quite great, app. 30m dps on ST
idk if it would be as tanky as normal beamer lich
i remember being told once that area for flay increases the range at which you can teleport to enemies, has anybody tested and can confirm?
Idk flay got nerfed on the teleport,was like the only downside it got so thats ok
how do you calculate dps, i need some tool for flay sim 🙂
yes blaze shades also last indefinitely
you'd have to get extremely lucky to have like 4 or 5 blaze shades permanently even if you had the node which makes them jump to another target when that target dies
if you scale the damage infernal shade a lot it will kill whatever you put it on reasonably quickly
nice, thanks
I've tried a setup where you have zombies triggering infernal shades on death, infernal shades latching to minions and summon skeletons carrying them around and reviving plus ghostmaker & wraiths for more bodies
usually can't manage to keep more than 4-5 shades going at once
im trying to see if i can boost the minions resistance and life regen high enough to survive
im using pyre golems for carriers
i got 3 of them (pyre golems)
I just use windows calculator
and spreadsheets
This is the way
Had me in the first half, not gonna lie
anyone running abomination? could see the planner. got some questions
I doubt it, if you're scaling your own/shade damage then even if you roll a couple of T7 minion life/regen affixes your shades are going to kill them really fast
it's not like skills that put ailments on you where the damage isn't scaled with your stats, the minions take your full DPS from the shade on them AFAIK.
the best use for on-minion shades is that combustion triggers if you cast the shade on a minion that already has a shade. Combustion doesn't damage the minions.
So you can trigger combustion really fast
i am scaling minion damage actually, the shades were just me trying to get some auxiliary damage on top of the pyre golems damage
im trying to fit other skills into my specialised skills that helps with auxiliary damage
since i only have Golems, Pyromancer skeleton mages, skeletons (which are not summoned because im wearing "Arons Will") and the Dread Shades
i dont have anything for the final slot
so i thought infernal shades could work
i guess ill just unspec Blaze shade and the damage nodes in infernal shade and just have them be utility for the golems through "Burn trail" and "Manic Pyre"
perhaps "Torment Beacon" could work too unless that also puts ignite stacks on my golems
or "Brimstone"
Chaos Bolts can add flat spell damage per mana for your minions, should benefit your golems and mages
that's not a whole lot, +10 flat per 200 mana, and considering that im not stacking mana, i only have 104 mana, so that'd be like 5 extra flat damage, i think i prefer the infernal shades then
Okay HC ladder for necromancer shows crit mages with golem over CB is good....
I feel like HC ladder is dead right if this is the most popular option.
Like you dont scale any mana stuff just mages with casting skulls that crit.
Skeleton resummon nodes doesnt work when use to summon abom? I tried with the shield totalling 100% chance to resummon after skele dead still not work
Bug or intended?
Im using it last season to get 20 skellies for summon abom
No
Is this a weird wording thing
Its work last season
Like if they die they have 100% chance to resummon
Just to check if they die in a normal zone do they re summon ?
Not a single mention tho on patch notes
Yeah bugs all over last season.
If every bug was in patch notes it would be 90% bugs i feel
Skellies are unsummoned while channeling abom this patch instead of killed. They will not resurrect while channeling abom. It is intended by the devs.
I need to get more skeleton on passive tree now
No way to cap 20 skellies for abom skill
damage potential got capped hard for abom, you might need to summon 6 wraiths and 6 zombies to get reach the 20 cap.
Yea they need to give another method tho
Its useless to give skill but no way to use it
I like the idea of abom just disabling skills and gaining the buffs.
Like if you summon abom and mages are on your bar. Mages skill wont summon and abom just gets buffs related to if it consumed them
Intended, they buffed the nodes which counted per skeleton used to summon abom and made it so you can't just get 20 by using resurrection. It was in the patch notes.
I mean you dont have to specialize, just summon the perma minions first (golem, skelly, skelly mages) then summon zombies and at last the wraiths, swap the zombies with abom then channel the big guy to existence.
they buffed the buffs regarding skeles and you just have to invest in them now
future proofing, maybe there will be more +max skeletons in the future
Which nodes? They buff the damage u mean?
it takes less skeles to reach the same potential so it's not that much of an issue
more damage & health per skeleton warrior used to summon abom, more poison chance per rogue for abom's version of AoD etc.
it's definitely an overall nerf, but the powercreep in idols & other gear more than make up for it
shit more than makes up for it
and it's not like you couldn't halve abom damage and still have it be crazy strong
CDR this patch gave abom probs double or more dmg lmao
well its +8% melee damage per skelly warrior that is capped compared to +4% melee damage that can go on forever.
when was it uncapped?
no it couldn't go forever, it was limited to 20
but it's true that you didn't need to chase +max skeletons if you got 80% res chance (or even 100%)
amount of skeletons you can use to summon abom
I see okay thank you
it was capped after the rework
I guess i change my passive now
that never changed
One thing I'm not sure about is whether Abom's health is capped to 20 minions contributing to it or not
pretty sure most consume benefits are capped at 20
I know the basic more damage multi that abom gets per minion is capped at 20
but i'm not sure about the health
Abomination gains health equal to the max health of minions consumed and 5% more damage (multiplicative with other modifiers) per minion consumed (up to 20 minions).
idk tbh 😛 I only mess with abom to give out new planners when it gets updated
I was taking about this one, not the regular 20 damage cap for abom
and idk if that means that Abom double dips on % minion health
yeah it's always be 20 skeles
I know, but that was capped since 1.3 (and didn't exist before that)
I asked this a long time ago... let me see if I can find the answer
if it takes the final value of health for other minions and treats it as abom's base health than it should double dip I think, unless Abom specifically doesn't benefit from % minion health stuff
either way Abom only dies if you do something really really dumb (like spec destruction engine)
that reads like it double dips on minion hp
like you get (% inc minion hp total)^2 for abom
it has a whiff of tempest strike about it
it was so bad man
finally a useable upgrade.....these gloves are a nightmare to farm for even with cof prophecies
Anyone understand how to scale Dead Eye/horrific volley on Abom? EHG hates making things easy to understand ._.
Bow Damage per Intelligence: +1
Eternal Arrow Cooldown Reduction (seconds): 0.25 per point
Eternal Arrow Recurve Chance per Absorbed Archer: +35% per point
you gotta spec your summon skeletons to only summon archers, get +max skeletons, get minion CDR, either use intelligence for flat or some source of generic minion flat like lich's scorn (or both), take generic damage stuff in Abomination too, don't worry too much about attack speed.
Recurve means the projectile can hit another time, the chance of hitting again is multiplied by 0.8 each time so let's say you have 200% recurve chance the first extra hit reduces that to 160%, the next reduces that to 128% chance, then 102%, then 82%, then 65% and lets say you get unlucky there and it doesn't hit again.
IIRC the abom can't have more than one eternal arrow active at the same time
which limits its effectiveness a bit
Just wondering how good is frostbite minions ?
I know dot mages is a thing but is take the frostbite and cold dmg a nice extra thing ?
Just re thinking my setup. Fire zoo seems spicy due to the warlock stuff and always ignite on fire arrow from skeleton archer.
https://www.lastepochtools.com/ailments/frostbite/sources tough to itemise for I think
Yeah i guess just cold hit based has the dread shade to cold convert
Maybe just fire ailment is clearly better than cold.
minion ailment in general is tough
chaos bolts and cold-converted aura of decay can provide a significant amount of frostbite chance to your minions, but yeah, there's not a lot of items to boost it any further, you pretty much just slap 'of Sorrow' on your weapon
Fine as a leveling spec
where there's support it's patchy and either you have something like Putridity which is strong enough to carry the build by itself or you just scrape around for ailment chance and scaling
Once you have access to the Lich's offhand, then the large amount of flat provides a large incentive to switch over to crit if you're going cold
It doesn't work like that sadly, it's all broken 😫
Yeah just trying to compare fire to cold stuff currently.
But if you absolutely hate dealing with infernal shade then you can in theory get 2 cold pen per INT (Aura of Decay plus Lich offhand's effect on dread shade) so there's at least a little scaling possible
since when? I thought people just decided it was worse than melee abom during 1.3 not that it didn't work
Fire mages with fire convert head skill for example is good. But maybe once you have cold dread shade cold is better
2 cold pen per int (conditional on good positioning) along with the usual 4% increased is indeed pretty nice
but cold crit also gets that along with shitloads of flat damage (by minion build standards)
Abom been broken since launch, seems it'll never be fixed for anything but melee.
Hi, I only want to play as minions, is there a build for that?
it is always optimal to spec into dread shade to buff your minions, but otherwise there are lots of options where your minions do all the work
Necro is themed around not just minions, but specifically being mean to your minions. If you want to be nice to your minions, there are a lot more options in Primalist
at least there's more attack/cast speed options now, but most of the corruption options for minions are defensive
What an amusing piece of advice
idk I think crow BMs work their birds pretty hard with how much they trigger and cast crowstorm
Every time I tell my wife about ANY of my Necro builds I get such a look. Every build is either exploding my minions or setting them on fire
I noticed the... I think marrow shards? node that sacrifices a minion on each cast. I assume there's a way to automatically replenish minions without manual casts, but even so. Between that and the Rip Blood node that makes it able to hit minions, I can see how there are mean-to-minion builds, and I'm sure those aren't the only options.
yep, i've not seen anyone use that node in a build but you can get to 100% chance for skeletons to respawn after 3s (sinathia shield, passive in first half of necro tree, and node in Summon Skeletons). Or Cycle of Putrescence does the same for zombies for a ring slot
If you convert marrow shards to splinter nova and trigger it with Rip Blood, it triggers from you, not the enemy, right? So you have to be in melee-ish range?
you can set up rip blood so it targets your minions and triggers a marrow shard which hits your minions and shoot bone golem in the back to keep it triggering a nova spell
i got into an argument with someone about how sacrifice was a quintessential necromancer spell
they argued that it was the opposite of what you want to be doing as a necromancer and that you should just be wanting to keep your minions around forever
i'm sitting there like "Bruh have you seen any necromancer media from the past several decades?"
There's certainly some variation depending on the source material but in this game for this class? The theme is quite consistent.
true, but even if you just look within the game's genre. going all the way back to D2 you've got minion sacrifice themes
corpse explosions and stuff
the examples i'm thinking of where necromancers are nice are all pretty blatant genre subversions, come to think
The golem AI seems kinda buggy. It just stands there and does nothing a lot of times. I gotta do the minion move command to get it to work again
to be pedantic, D2's Corpse Explosion doesn't blow up a minion, it blows up a corpse that could have been a minion. Detonating your Flame Golem was a thing, though.
Lol that happens to me too sometimes, i thought it was just me
being that big takes a lot of energy give him a break
Resummon em and they start to attack
he's on the clock and there's no labour laws for the undead
does toggling them between defensive and aggressive help? guessing not but might be worth trying
i still need to decide on an acolyte build for the season. once I finish observer with upheaval i'll be done with that build
Tried both, same thing
Only things that seem to work is hitting the attack move, moving far enough, or just resummoning
Resummoning it seems to help or attack
resummoning is the most consistent for me
attack move sometimes he'll just turn to the location and tpose
I'm working on a Blood Wraith Abomination build. The initial tests were good, but Abom still likes to sac itself sometimes
which, fair, I guess he's big enough that I can't really do anything about that. I'll just get tposed on
i wanna do something with cthonic fissure that isn't whips or torment. the fissure itself just kinda sucks a lot
it got nerfed but it's still perfectly playable
it's just not as good as abom so people play abom mostly
hi, guys. sitting on a 5mi gold on rn on MG. im a necro fire zombie. What build could i do now with this money to push high on corrupt:
Wraiths have a passive that summon them at target location and it costs more mana... but they already do that by default
its just old and boring
once people figured out how much you could abuse snapshotting with Abom, it emerged as a stronger build, and the rework just exacerbated the disparity . It's also more work to play than Abom; the wraithlord doesn't have the insane health that lets the Abom laugh off the downsides of Infernal and Dread Shade, it's immobile so you have teleport it around, and since it has no AOE the swarm clear is bad unless you're using the primordial overkill weapon for clear
I thought his lasers blasted everything around them
it hits 3 targets each time it fires with no splash; Hit up to 3 nearest enemies in 7 meter radius
Saaaaaad. First 5 rolls went into % physical. sad it finally got a useless roll
(I'm running blood warlock)
at least it rolled a useful affix at all?
yeah, even if the last 2 rolls suck, 5 rolls into % physical is still nice, was just disappointed the streak ended
last 2 went into void resistance. can't honestly complain about resistances
IT could have fired pretty quickly last time, maybe that's why
abom necro could do 1k+ corrupt?
That's probably what I was remembering. Cleared quick because it was a gattling gun
Oh but was it used last league lol
That’s due to Flay setups getting skeletons for effectively free. (Army of Skin)
i now play Necromancer Golemancerб but I'm not sure how relevant that is, since the build is for the third season, I just saw it on YouTube
Acolyte strikes me as an objectivist anyway, not a great respecter of those kinds of laws
I've been thinking with the 13 specter limit and their improved stats that automating sac may be unnecessary really
I like that I can automate it for skeletons as the target. But yeah, the new Blood Wraiths are really nice
before they limited specter numbers the abom automation seemed incredible
you could hit insane numbers
they're not gonna be a comfy build ever tho cos phys minions = cast bone curse every 4s & worry about positioning with AoD
Well that and the node being giga bugged lol
Think they have fixed it tho but maybe people just havent retested it yet this league
what self hit stuff gets enabled by penance swine amulet?
have a planner?
More Bees: https://www.lastepochtools.com/planner/QeYJOKx2
Less Bees: https://www.lastepochtools.com/planner/QJW0k493
It has to be noted that the Abom can just sacrifice itself sometimes.
Season 4: Shattered Omens / 1.4.2
Acolyte (20) / Necromancer (73) / Lich (20)
▸ Health: 5,182, Regen: 2,131.92/s
▸ Mana: 257.51, Regen: 8.8/s
▸ Ward Retention: 224%, Regen: 1131/s
▸ Attributes: 22 Str / 28 Dex / 55 Int / 32 Att / 93 Vit
▸ Resistances: 101% / 66% / 66% / 92% / 66% / 195% / 159%
▸ Endurance: 67%, Threshold: 1,421
▸ Dodge Chance: 4% (112)
▸ Armor Mitigation: 54% (3,649)
▸ Block Chance: 25%, Mitigation: 0% (0)
Season 4: Shattered Omens / 1.4.2
Acolyte (20) / Necromancer (73) / Lich (20)
▸ Health: 5,173, Regen: 1,404/s
▸ Mana: 227.51, Regen: 10.24/s
▸ Ward Retention: 282%, Regen: 676/s
▸ Attributes: 17 Str / 23 Dex / 49 Int / 17 Att / 88 Vit
▸ Resistances: 102% / 67% / 67% / 93% / 67% / 191% / 155%
▸ Endurance: 67%, Threshold: 1,035
▸ Dodge Chance: 4% (109)
▸ Armor Mitigation: 36% (1,949)
▸ Block Chance: 25%, Mitigation: 0% (0)
lol, a bug?
yeah, it's not supposed to. It's been there since they reworked Abom and it's really holding back some interesting builds
kind in dout about the best way of scaling abom right now. endurance with t-rex or just str.
shrug people slept on Xylem Paladin stuff last season. Next season people are gonna be all about blood wraiths (assuming this bug ever gets fixed)
so i picked warlock and now i feel like i should have picked something else lol
U can respec the mastery
good or bad?
just needs a lot to w ork
very weird playstyle i think
i dont have the shit to make it go, im only level 73 or sometghing
i have some of the end game peices buts its so weird lol the zombies stay still and dont move, very weird playstyle
i just need to change into a build that can get me through monoliths easy, like working towards flame whip build or somethin
Zombie Warlock is very good, but it's very gear dependant and it's very clunky
ya i just need a build to get me through until i find peices
i guess i should have kept with the leveling guide one for now but i respec'd like a moron
like flame whip needs the spine of malatros
Yeah
What bug
I did notice Blood wraith seems much harder to gear then abom
Like abom can do over 1k with 1lp
But I have not tried bw, just looked at the stats for those players . 4lp chest and helm...
Abomination sometimes sacrifices itself with Destruction Engine.
zombie warlock is also weird because it's a CD caster playstyle that scales minion damage
on a non-"minion" mastery
any good guides for abom? i see everyone is playing it on ladder, and my current fire skeletal mages feeling bit wet paperbag
As I turn level 70.. let’s say I have no build specific uniques or legendaries.. what’s the strongest build I can spec into? I’ve been running the leveling acolyte build from max roll.
That's a subjective question, but supposedly abomination necro is strong
I guess necro aside:)
So the corrupted exalts from the window stuff are all useless, unless I'm going to equip it, because I can't slam with them?
I did Minion Necro last season and it was pretty fun but this season I'm going Lich for chaos damage. Prob will be easy to get gear for Harvest earlier then switch to Flay once I get the Tithe axe IMO.
Right now w acolyte I need fire/curse/spell.. so it’s semi diverse.. how is Lich to gear and which Lich build? Like a melee? What does one need gear wise to own?
I sent a pm w a little question tyvm
I've been playing a bit more and I think you're right. I'm not sure what I would use in its place though. Any minion is likely to just get popped by a sac-chain. The upside is that you could get some use out of skeletons besides exploding.
I've got a...
Question
I'm trying to hunt for Aaron's Will and I wonder what the fastest way would be. Any advice?
More specific sub-questions (only if main is too vague):
- Is this a good use of Runes of Ascendance?
- Does the base type (Revenant Armor) matter for Rune of Ascendance or any body armor will do?
- Do I need to use Rune of Ascendance inside map or can I do so anywhere?
- Can profecies give this armor or are they a waste of time?
- If the above is yes, which ones work?
CoF Prophecies for chest unique is probably the best way to farm it
Try using: 100% Reduced mono events, 100% reduced non-mono events, and body armor. Stock up and go hunting
Have to be ones dedicated for this timeline or generic ones will do?
No dedicated timeline needed
What is mono? In this game obviously...
Mono = monolith. the timelines at the end of the game
Why reduced monolith events than? I use 100% reduced campaign events and 100% reduced arena events. I don't get your lenses.
It'll be limited to some specific targets with no corruption requirements. It really streamlines the options
hi can someone help me figure out why my char sheet shows -23% less damage taken please, I have titan heart and merophage (-15% less damage taken for both), I also have +5% increased damage taken from my amulet and +6% from my belt, also, the number doesn't change when leeching (but it should because of merophage)
Season 4: Shattered Omens / 1.4.2
Acolyte (23) / Lich (63)
▸ Health: 2,081, Regen: 0/s
▸ Mana: 103.86, Regen: 8/s
▸ Ward Retention: 26%, Regen: 7/s
▸ Attributes: 3 Str / 18 Dex / 13 Int / 3 Att / 53 Vit
▸ Resistances: 48% / 73% / 107% / 30% / 79% / 45% / 53%
▸ Endurance: 20%, Threshold: 624
▸ Dodge Chance: 4% (72)
▸ Armor Mitigation: 31% (1,204)
▸ Block Chance: 2%, Mitigation: 14% (81)
Flay / Death Seal / Reaper Form / Aura Of Decay / Rip Blood
So I guess once I unlock 3rd lense, the best would be NO campaign, NO arena and YES body armor.
Can you answer about Runes of Ascendance too? I have like 20 to spend and I don't think I will need it for something else...
Rune of ascendance can be used on any body armor. It's like a 1% chance.
For lenses you want: Focusing Lens of Time, Obscuring Lens of Time, and then the one for Body armor
You wont get arenas with this setup either
bastion of honor or face of the mountain(endurance stack) for abomination builds?
Face of the Mountain. Endurance stacking with Tyrant Skull is good. Endurance stacking and getting 100% block is also very nice.
Anyone playing a Dead Eye/Horrific Volley abom :)?
I found a 2lp wheel of torment and I think I'm gonna do something with soul feast
Maybe blood tether
Another question:
- Which Acolyte skill is good for pet builds unleveled? I have empty slot and no idea what to do with it.
Currently I'm just using skellies for more bodies on the screen but I don't feel like they do anything. And they water down my teleport with minions too...
I love wheel, if you ever crack a way to get it a lil bit more damage, it'll pop off
Torment nerfs on top of global enemy health buffs took it from top tier low corruption farmer to oof
Do you have a golem out already? Unspecced golem is nice early on
yeah this is what makes me mostly want to use it as a vessel for other stuff
since it curses yourself with torment too, I'm guessing that the self spell damage from cthonic fissure works and it's just another stack of that buff
Nope 😔
aww
it's another curse for Pearls at least
i was gonna do phys pearls with bone curse aura
four self curses for tons of ward/s
I've looked into trying to make wheel work again, and that was one of the thoughts - idols with cast speed while cursed and getting stacks of the self-torment flat damage thingy
Self cursing with phys pearls is a bit dangerous, no?
Penance might be a fun combo, proc tons of self-hits to proc stuff like HS
and if not that, then acid skin is one you can negate the downside of entirely
yes it's extremely dangerous
but constant DoT aura for blood tethers!
i wish soul feast had more damage bonuses. it has a single hit bonus, and a single generic bonus
like wtf
Level 88 and got 2 golems.
My specced skills are:
- Golem
- Skellie Mages
- Hungering Souls (unused slot)
- Dread Shade
- Boom Zombies
Hey guys! I have a newbie question: Im following a fire skeletal mage guide, but theres no "uber endgame gear" guide so after the legendaries with 1 extra affix (1 LP), I dont know what should I get for progressing. Is there something like "staples affixes" that I should look for or just change the build for other with a "more complete" guide?
Right, like it feels like it should deal its full damage per curse on the target tbh
that would be pretty sick
does the wheel's torment get the necrotic res scaling from fissure's tree?
Could always slap on bone curse, I suppose? If you can use the amulet slot, pearls of the swine can make it apply a potentially useful curse (the phys pearls is great for DOT builds, idk what you are running)
that seems like the most obvious route to go
Yes, but it does not get grim tide
ah that's a big deal then
iirc it scales with all the torment-specific nodes in fissure, and possibly with applicable nodes in soul feast?
i was thinking you go necro DoT with spirit plague, wandering spirits, soul feast, fissure
i got a 2 or 3lp gravestone
i've never built damned overload without it being part of witchfire
damned overload is like more damage based on both your and your target's missing health right?
More damned damage based on those, yeah
https://www.lastepochtools.com/planner/olV7Y0P3 so these are items I have at those LP values, not necessarily those stats. kinda thinking spirit plague would be better off as something else, but I like spirit plague
Season 4: Shattered Omens / 1.4.2
Acolyte (26) / Lich (11) / Warlock (63)
▸ Health: 1,640, Regen: 20/s
▸ Mana: 108.51, Regen: 8/s
▸ Ward Retention: 142%, Regen: 41/s
▸ Attributes: 4 Str / 4 Dex / 51 Int / 4 Att / 12 Vit
▸ Resistances: 44% / 9% / 9% / 35% / 9% / 186% / 41%
▸ Endurance: 20%, Threshold: 328
▸ Dodge Chance: 5% (128)
▸ Armor Mitigation: 10% (259)
probably want cast speed to just spam the crap out of soul feast
damned probably doesn't do enough damage without pyre of affliction but this does seem like a fun take on torment
it can be basically a 2 or 3 button build
hey gusy i am playing RIP blood warlock and I cannot tell which wand is better can any one help me plz
I would expect the ladle to be better but you can go check at the dummy and try figure it out yourself
were is the dummy?
At the arena
OH I just re-tested this again for funzies, looks like they did fix it 😁
It gives beacon stacks now
O:
it's a shame that soul feast's actual damage is so pitiful lol. you could generate a TON of flat damage that way
Blood tether's damage isn't necessarily so bad since it scales with bleed stacks
actually, is penance the one that triggers when hit or is that anguish?
You can also get damned chance per int on soul feast which converts to bleed with bleed primo
Hits the cursed target when they hit something else, 0.35s ICD tho sadly
that's a good point. I was building a full damned build just now since I didn't think the spell damage would stakc
but you can get a LOT of bleed chance that way to push into blood tether
These idols gotta go hard on stacking bleed + spell damage
ikr, such a tease that node is
with blood rip
any one know why we use this belt?
I jsut have some 3LP belts which i assume are better
because it gives +1 phys skills and chance to bleed on hit
nah you crit cap pretty easily already so that would mostly be a net loss with the multi reduction
i thought the rip blood guide had alternatives until you get red ring
it has the crab ring and ocr thats it
i am just htinking these 3 lp rings would be not so bad
the posion dmg does nothign hey
just having LP doesn't necessarily mean it's good
100% just thinking if i hit 3 affix that would be good
if the other stats on the item don't help you then it's probably worse than just a 4 affix exalt
but same time the prefex on the normal items are good
chill doesnt really do much hey
yeah its a bit what ever really
wait
icnrease posion dmg is good for RIP blodo no?
its on our neck
okay so either necroDoT with torment, or bleed+Tether with carrion. both seem like they could be fun. torment is at least already a build
i don't see why it would be
they need to rework it so that u have perma lich form
i rly dislike losing my form
if you're losing your form you're not fighting enough or don't have enough leech
you should be able to keep it basically permanently in echoes. the only time it should drop is if you get blasted for your entire health bar
this is my Octa-Curse DoT build, my main stuff is Spirit Plague, Fissure, Torment, Damned, etc
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Acolyte (23) / Lich (12) / Warlock (69)
▸ Health: 2,477, Regen: 18.88/s
▸ Mana: 230.47, Regen: 16.16/s
▸ Ward Retention: 269%, Regen: 242/s
▸ Attributes: 19 Str / 27 Dex / 106 Int / 14 Att / 38 Vit
▸ Resistances: 174% / 106% / 132% / 182% / 90% / 447% / 131%
▸ Endurance: 43%, Threshold: 594
▸ Dodge Chance: 4% (108)
▸ Armor Mitigation: 37% (1,852)
wait toast this actually might be cracked. Soul Feast has similar bleed multipliers to chaos bolts, but also applies blood tether
that's a lotta curses
I'm trying to use a 2LP wheel of torment I lucked into
ive managed to sustain everyone besides exposed flesh, other than that it includes every curse and focuses around them
or tries to at least
I'm not 100% sure if the incision node is working right... it's a lil rough to test, but doesn't seem like it's doing much at all
that is heartbreaking
5% per 100 missing is the same as chaos bolts 1% per 20
I would test like this:
- LLW build with lots of health idols
- Aura bone curse with MFD
- Cast once since you have 100% bleed chance, note tick damage
- remove all health idols and repeat
if you lose even like 400 max health it should be a pretty noticable difference in damage ticks
I did it with just infinite duration bone curse instead of aura
Yo someone check my math - Ghost Flame base channel cost - 48
50% less cost (spectral malice tree)
54% less cost (bluefeather band primordial)
110% increased cost - Circle + movement
80% increased mana efficiency (idols)+40% effect from refraction for 112% increased efficiency
-4 cost of spells (Fire starter)
-5 cost of spells (t7 spellslinger)
for a total of ~1.9 mana per second?
didn't bother much with my health, I had 1405 missing health and instead tried with 2 vs 5 points and then again with full health
iirc the -cost applies before efficiency, which would put it at 7.88 mps
aw
Still easily sustainable
not with bluefeather though since ud cut regen in half
was there any difference at all or 0 difference?
+1 level
Yeah, that does hurt, true, and tbh I'm not sure where blufeather falls in the calc, it might be after the flat as well
channel costs are weird
also does -cost apply to Bone curse aura?
At 1405 missing health, I saw almost no difference between 2 and 5 points, but there was a difference between 0 and 1405 missing health lol
Not sure on that, haven't messed with it since its rework
Last season I managed pretty good duration for Ghostflame with Bluefeather. Still had to stop and do a harvest every now and again to top up. Probably better with idols and idol effect stuff now
i thought it was previously possible to infinitely channel ghostflame with the efficiency idols, even before the altars and primordials
Yeah, it is
i remember having to use transplant as a mana battery
That one set also helps
it was easy but it took a lot of sources of mana regen
Yes iirc
like mana regen on a mana regen rolled nimis
and if you want, you can spec GF to proc marrow shards and spec it to recover mana
you know self cursing decrepify as a low-life build does seem like a bad idea, doesn't it
yeah lol
Looking to die, exile?
self curse decrepify doesnt matter if your recovery is good
i forgot it deals more damage per 5 missing health lol
Who here playing life based abomination Necro. Not low life ward
would this work from wheel of torment?
okay i'm sold, this seems like it could be a lot of fun
Are the hp abom setups just spamming potion? There has to be better sustain than this that I'm missing
Like maybe some hp on minion death node?
I'm not sure if this works... if it does, maybe it would spread bleeds when fissure is phys converted?
For sure the infernal shade consumer doesn't work, but they have apparently changed some stuff since I last tried, so worth a re-look
https://www.lastepochtools.com/planner/QWX9zLOD
if it does work, this is my plan
Season 4: Shattered Omens / 1.4.2
Acolyte (30) / Lich (21) / Warlock (62)
▸ Health: 2,799, Regen: 20/s
▸ Mana: 237.51, Regen: 11.2/s
▸ Ward Retention: 298%, Regen: 29/s
▸ Attributes: 10 Str / 10 Dex / 129 Int / 4 Att / 12 Vit
▸ Resistances: 77% / 82% / 80% / 196% / 85% / 142% / 81%
▸ Endurance: 20%, Threshold: 560
▸ Dodge Chance: 6% (181)
▸ Armor Mitigation: 19% (659)
▸ Crit Avoidance: 91%
i'm sure there's a better idol setup, but that spread goes crazy with carrion
oh i don't need as much phys res now that I think about it. AoD converts the bonus from Respite doesn't it?
It does
One point in soul feast recast feels real nice while clearing imo
i haven't played with it much
Also, you want to max torment duration
oh yeah
-2 ignite spread, -2 ?, +4 torment duration
probably the ignite/s node
i can probably level well enough as just rip blood bleeds
then swap to LLW once I have carrion available
Could go out of the mana cost or torment spread
does anyone have any top tier builds for Necro at max level please? feel like this season Necro has been left in the dust
I would recommend abom, flame wraith, blood wraith
and maybe crit HS skeletal mages
they are all good for me
abom and flame wraith are most gear friendly
crit HS skeletal mages are very hard to gear to max its potential. But once it got the minmaxed gear its dmg is greater than abom :)))
any links to builds please?
abom and flame wraith is in maxroll
blood wraith has similar gear to abom. You use abom to sacrifice skeletons to summon blood wraiths
zeckar has some build planner for crit HS mage in this discord I remember
isn't abom build lcunky because you have to assemble the abomination?
but you have to change some gear
not for me? Like you only assemble them once?
i dont know, i have never used it, im just going by what ive heard from people using it, i have considered it but was unsure
abom is the S tier build. It's really good
for online player I definitely recommend it
easiest to gear
ill give it a go then, thanks
also right now I actually don't know if you should try blood wraith
ah yeah i remember now, the maxroll website says summoning is tedious
they are really good but there is a bug that causes abomination to sometimes sacrifice itself
you just summon it once
it cannot die by any attack
why does it matter?
because i couldnt possibly know what it means by that if i havent played it before?
Hey guys, what have you been spending your timeglass fragments on? More Omen chains?
and if its tedious enough for maxroll to say then it must be tedious
it's a permanent minion
you just summon it once
and it's not skeleton who dies by enemies attack
abom is almost immortal
ok but im just repeating what this site says.
quality of life matters to some and others just want maximum dps
ok but it's not like you need to summon it twice
it's just like you are doing an one time setup
As long as you dont use Destruction Engine or leave Dread Shade on too long without recasting you should be fine
and the setup is permanent
To be fair man its a lot easier than what its implied just gotta do it before start playing every session or when you die
you don't even need to re-setup during playtime
that makes sense, thanks for clarifying
I mega grinded aberroth and uber last season around 700 uber kills with abo,and its a joke of a fight with it pretty ez watch some YouTube or film and relax so have fun with it cause it slaps hard any boss
sounds awesome!
it's one of the easiest uberroth killer
because your minion will tank him
you just need to stay behind
You can even do some snapshots that you can learn to make it even more op if you dont have a problem with i,for one didn't mind and it wasn't long to do either i changed 0 skills just items
transitioning to abom low life. right now. what equips is needed fo the snapshot
Lich scorn the set is one of the snapshots
Ask professional here like zeckar
what about clear?
Clear is decent at least way better than bear
Since it has huge area and stomp is stronger and more spammable now days clear should be same or better
F
https://www.youtube.com/watch?v=g1i_qEzzThQ&t=1s
this video?
That video is good but some stuff has changed since then ask here about all the snapshots possible and do some research
Should I prioritize T7 Mana or T7 Shared Fire Damage on the body armor for Ignite Zombies
i see
@wintry flame so. not use of sinasthia shield now?
We really need some way to block heals or something lol, all the blood skills want you to be low health while also forcibly healing you
I think the ailment proliferation when tormented in fissure tree works, which makes the number of enemies into something like a more multi for ailments
bone curse oor infernal shade for abom build?
yeah that's why i converted rip blood to necrotic and changed it to ward. i think blood feast is gonna be low enough healing that it shouldn't matter much
especially with losing 45% current health/s
Yeah, the sad part is then it deletes all your bleeds you would have gotten from rip blood
does carrion not convert it back?
It shouldn't, skills usually go last
if it doesn't then it's whatever. it gives me a damned overload for another multiplier
yeah skeles don't resummon so you just have to get as many as possible without that.
for scaling abom. Which one do u think is better. endurance or pure stren
you build both, ideally
use endurance shield and you can get like 200% endurance and over 100 str still
what is your character?
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Acolyte (21) / Necromancer (79) / Lich (10)
▸ Health: 2,789, Regen: 21.69/s
▸ Mana: 241.42, Regen: 8/s
▸ Ward Retention: 211%, Regen: 30/s
▸ Attributes: 95 Str / 7 Dex / 95 Int / 7 Att / 34 Vit
▸ Resistances: 91% / 76% / 76% / 136% / 98% / 69% / 89%
▸ Endurance: 224%, Threshold: 558
▸ Dodge Chance: 1% (28)
▸ Armor Mitigation: 61% (4,507)
▸ Block Chance: 108%, Mitigation: 32% (767)
I mean you have a lot of upgrades you can do. Rings, amulet, idols. You have a good altar with max omens, but need some omen idols to put in it. If you got some movement speed on boots you could probably forget the haste node. and redo passives a bit. You take the 2% atk/cast speed node (Risen Army) instead of the 4% (Frantic Summons). idk how many armor shred stacks you get, but probably could max the shred node. idk if soul conduits is adding much usefulness. I'd change up your passives a bit, farm for a nihilis, better rings, and some omen idols with minion CDR. those omen idols with some higher % health would go a long way. your hp pool is a bit low.
thnks. apreciate the tips
of course
diddnt think of nihilis. good sugestion
is there anything i can do for my skills to cost less mana?
Find uniques that do so, otherwise mana efficency
i need it for abyssal echoes where can i get mana efficency? and do yk which uniques
are there any necromancer builds i should follow? im in endgame just beat my 1st harbinger and i keep dying to 100 corruption enemies.
Any endgame good lootfilter for rip blood Warlock build ?
I'm thinking I'd like to try this too, is there a written guide/video at all? I was curious why the choice of Siphon of Anguish?
- I'd drop abomination and take Bone Curse (50% more phys damage for affected minions), you don't need Abom with the 13 specter limit imo and it doesn't really add anything other than automating sacrifice.
- Siphon of Anguish lets the damage from sacrificing skeletons apply Doom, Doom increases melee damage received by the enemy by 4% per stack which works for your minions damage and you don't need a second phantom grip to cap crit
you could use a red ring maybe, with cleaver you have the attributes for it
but 16% more melee damage taken by bosses is nice enough
wow okay, that's great info, many thanks
I haven't tested self casting sacrifice and bone curse tbh, but it should work. The main potential issue would be if it costs too much mana
you gotta cast bone curse every 4s
which isn't that much mana I guess
okay, I'll bare that in mind, thank you
Hey
i have passive that says i always count as low health and i have 2 idols that increase my spell damage on low hp
but if i check the numbers
this is when im ~full hp
and this is when i lose a bit
is it a bug or am i missing something?
even more like this
almos x2 difference
this is my profile: https://www.lastepochtools.com/profile/Aki__/character/Lich
yes it's bugged and has been since 1.3
I have no idea why they haven't fixed it yet
I can only suggest you press F8 in game and report it
I'm sure it's been reported countless times but I've actually never seen anyone bring up the idols before, only the passive tree and reaper form low-life stuff that doesn't work
peeps do you run the hp drain/ward on hp lost nodes for manaflay
feels like I can't maintain enough ward retention/decay treshold to make proper use of it, while it keeps draining my health
there may be better builds but none are as thoroughly proven as Abom
I was going to try switch to Abom, how bad is the clear?
When I'm using ask wake for aura of decay...will it convert all skills of tree to fire or just the baseline ? Like corruption, the poison nova skill, will it become fire/ignite ?
i dont think it converts poison nova, it should only really convert the base aoe and resistnace/damage reduction nodes
MH, okay, thanks !
does this just keep you frenzied permanently if running the low health passive on lich, since any hit would leave you at low health?
low health passive on lich is bugged doesn't work
im sorry what?
2 Point Bonus
Your current health and your ward each cannot exceed 50% of your maximum health. You always count as being at low life.
Does not scale with points allocated
Health And Ward Cannot Exceed Max Health Percentage: 50%
Always Count As At Low Life
The bolded bit is a lie/bugged
you count as low-life below 35% life (I think, might be 33 or 30?)
wow, that sucks, ive been using that since league start
Well you could test this with multiple spell damage on low life idols no?
you could if you cared to
I mean i dont lol, it just seemed you were implying its wrong because it say you cant exceed 50 and that low counts at 35. But if they intentionally make it work at 50 for that passive its a bit different, unless it is genuinely bugged and doesnt work.
A mod pinged that a dve said it was a tooltip error and node is not actually bugged i gotta test that out no gear but I doubt thats the real case and its actually bugged
rip
coming up on level 50, I have multiple (seemingly) viable options for a 5th skill and I don't know which I want. I'm running physical/bleed with constant life drain and a big ward. I spam rip blood to trigger marrow shards with interspersed fissures that can cast chaos bolts. As I see it I can go aura of decay(swapped to bleed), some minions specced to do bleed or something else useful, or I can do transplant. I currently use it un-specialized for traversal. Could specialize in it and have it give mana back. In some boss fights I can run into mana issues if I use fissure too often, but it feels like there's a better solution to that than an entire spec slot.
not following any build, just feeling my way through. figure I'll do that until I hit a wall
I'd spec fissure to target you with spirits and give you +flat damage, unspec chaos bolts, use aura of decay and bone curse
warlock gets pretty good damage out of just having the enemy be cursed multiple times over, which you can achieve with bone curse + amulet
Bone golems are an underrated option in my opinion for leveling and low corruption but only if you're benefiting from the Hunger node, and you're low life. So yeah, bone curse
Thanks. Further question then regarding aura of decay. Does the node which causes poison nova become a blood nova if the aura is converted to physical/bleed?
you did, early in 1.3 all the mana flay lich builds swapped off the low-life stuff in reaper form for a reason
I don't think it converts, haven't tested it tbh
the nova is pretty weak. What you want in AoD is the resistance reduction for your phys spells (rip blood & mshards)
that's a very good question
Abomination sacrifice is still broken since 1.3 too
I think they said they fixed abom sac before even but they definitely did not
I mean, I remember how long various old bugs stuck around. Like how if you disabled chat it only lasted for that zone and as soon as you went anywhere else, it reactivated even if settings showed it as disabled. That was an issue for years.
I don't follow as closely nowadays, but my opinion of the devs and their ability/willingness to fix bugs is pretty low.
not surprised anymore
@sick belfry dev said it was fixed and it was tooltip bug
Do you believe cause as a mana flay main i don't
insert Cher's 'do you believe'
This looks good. I wound up with something a bit similar last night, but leaned into the bleeds: https://www.lastepochtools.com/planner/oXzjYyP3
I've got other versions with Vessel too. Even my barely equipped setup has been doing great starting empowered.
Season 4: Shattered Omens / 1.4.2
Acolyte (20) / Necromancer (67) / Lich (26)
▸ Health: 3,252, Regen: 685.44/s
▸ Mana: 120.51, Regen: 18.88/s
▸ Ward Retention: 172%, Regen: 0/s
▸ Attributes: 37 Str / 47 Dex / 86 Int / 41 Att / 167 Vit
▸ Resistances: 90% / 91% / 91% / 121% / 91% / 293% / 258%
▸ Endurance: 214%, Threshold: 650
▸ Armor Mitigation: 50% (3,134)
▸ Block Chance: 102%, Mitigation: 45% (1,604)
Trying to figure out what ring to use for this build, currently, for uniques, im leaning ashes of mortality, julra's stardial, or siphon of anguish and if i run anguish id try and maybe run stymied fate too? My damage is starting to fall off i just beat 175 harbinger and trying to keep my build going from here
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Acolyte (23) / Lich (7) / Warlock (75)
▸ Health: 2,620, Regen: 18.88/s
▸ Mana: 222.47, Regen: 16/s
▸ Ward Retention: 273%, Regen: 199/s
▸ Attributes: 10 Str / 23 Dex / 106 Int / 10 Att / 34 Vit
▸ Resistances: 147% / 84% / 110% / 168% / 87% / 411% / 119%
▸ Endurance: 35%, Threshold: 629
▸ Dodge Chance: 4% (92)
▸ Armor Mitigation: 29% (1,295)
no lone watcher? you just raw dogging the dread shade drain?
I like the eternal arrow & skelly archers thing
Been finding I like casting it on enemies. All my minions cycle too fast to keep it up normally it seemed
ah didn't notice the on enemies node
Kain responding about corrupted form
Found it
Never worked for me so idk about that
what I've read is that the bottom left passive in the lich passive tree doesn't work, nor does the low-life %inc damage node in reaper form work and nor do idols which require you to be low-life
but I haven't really tested it, didn't much care for the lich rework
been playing necro and warlock
Looks interesting! I'm saving a bit of gear to try this out later. Perhaps you could convince @sly forge to try it offline
The tooltip works normally but at full health it never updates without the node it does so for me its still bugged would had to strip everything and try it again
I was hoping for the T-Rex to be a good carrier when I'm on manual sacrifice, bone curse and skelly warriors (bone armor)
It's so hard to target a specific minion when they're all in melee. Just so many and the wraiths are quite large too
T-rex is easier than most
Manual sacrifice might be good. I'm not sure about how to solve for mana. With Abom it targets skellies, so it's always sustained.
well if you go skelly archers they're easier to target
specters will run off to melee
archers will be bunched up around you
the specters seem to last a fair while with their new stats & summon limit, don't need to be saccing 24/7
@noble flame is the guile/apathy for the defensive bonuses from the amulet? Or something else?
it's a shame you can;t use Blossom of Immortal Stone
They are just chosen because they have no real negative impact and I can get those +attributes on the amulet
ah okay, I'm guessing it comes already corrupted?
Yep, comes corrupted. I think it always has two corrupted prefixes.
I was working my way through 300c and decided to corrupt my gear, 4 pieces bricked and one was nihilis with really nice rolls. I was pretty gutted and just gave up on the build lol
there are a couple of 2pc sets including a ring you could use. Pyrolith, Chitin of the Weaver and Ferebor
if you want more general advice then using the witchfire relic for % curse damage is okay I guess but witchfire without Grimhilde 5/5 and heavy investment into those scalars is worthless & you don't have ignite overload to trigger it anyway
just threw on the relic for the curse damage/ health and it happened to roll int in the nemesis, but also specd into the stuff to trigger base witchfire for the lil damage boost.
Ive been trying to craft a mace with sinthias, tried one recently, got mad, threw it on the ground, corrupted it, and it gave me this
couldve been alot better, but its better than the base set mace, armor shred is nice, also the fire damage for my new witchfire
the flat curse damage is bugged unfortunately
doesn't work
stop 😭
i see that now in the tooltips, that righteously sucks
guess shell get stashed away incase they fix it
I wish they would fix 'Graveyard Prison Weaver Tree node is not working'
you know, i stack all this curse damage and idek where all my damage is coming from
Im pretty sure its mostly the amount of stacks of damn i apply with my fissure, which is completely counterintuitive for the most part with the items i have
I tried blood wraith already
pure bleed focus
S tier build
Oh nice, did you make a planner?
Do you want 4 t7 planner?
ah, okay, well hmmmm, I guess to see your thoughts on items/passives, yes please
oh right, I'll look, np np
Season 4: Shattered Omens / 1.4.1
Acolyte (38) / Necromancer (63) / Lich (12)
▸ Health: 4,829, Regen: 59.4/s
▸ Mana: 480.51, Regen: 21.52/s
▸ Ward Retention: 184%, Regen: 114/s
▸ Attributes: 92 Str / 19 Dex / 92 Int / 13 Att / 131 Vit
▸ Resistances: 84% / 84% / 84% / 178% / 84% / 241% / 215%
▸ Endurance: 294%, Threshold: 966
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 68% (5,941)
▸ Block Chance: 66%, Mitigation: 43% (1,490)
I pushed three bleed-related affixes into the build :)))
oh thanks mmiinnhh , appreciate you finding it again
so its dmg is only 9 more second uberroth than abom
the bleed affixes in the armor and helmet is important
use them instead of vitality
the priority is bleed pen>bleed duration>bleed chance
okay
since the bleed chance is a lot already so they wont scale greatly if you get more
but you don't have much bleed duration and bleed pen yet
use momentum ring instead of red ring because momentum ring gives vitality
and last step of living is for low life
Did you experiment with Siphon of the Living ring at all?
tbh this build cannot survive without low life
what is that ring?
huh why do we need that ring?
I dont see this build using any melee attack
to leech
and this is not a player damaging build
Someone was kindly helping me earlier too with possible build gear setups for bleed, and they explained it applies a 4% phy damage taken debuff
so when you wraiths hit the mob, they get the benefit og the debuff
it's melee dmg taken
we use bleed dmg which is not melee right?
doom is melee dmg taken
regardless type
but bleed is alignment, not melee
hmm
bleed pen is stronger than duration even with AoD?
perhaps I misunderstood
I guess so, since we don't have bleed pen in this build
what build was scaling crit and melee damage mostly
so their scaling will be better
yeah but bleed pen is additive with the -res from AoD
oh yeah, forgot that
ahhh right, tyty, I see
And that was heavy focused on life regen rather than low life as well right?
but let me see, I still prioritize bleed pen and bleed duration first
since wraiths have a lot of bleed chance already right?
hmm 🤔
yeah I was asking about pen vs duration not chance
@quiet seal to show how strong bleed wraith is, then first, we have a 27 sec abomination here
.
Does every Wraithlord build use the twin spirits node?
then we have blood wraith here
.
27 and 36 sec
so bleed wraith is very strong
yes, wraithlord will spend way more time summoning wraiths without it
ahh, thanks for the link to the post, I will look through it!
since you need the bleed-related affixes on helm and armor
all are max t7
so what matters are how far their kill times are
which is a fair comparison
Really I'm just looking for a necromancer build that can handle the density of high corruption omen windows. I had a cold mage crit build at 300 but as soon as you got a huge spawn of mobs, they just got overwhelmed and the dps was split too much
I think both abom and blood wraith can handle omen
Did you test bone curse instead of abomination? 50% more phys damage for minions vs automated sacrifice
blood wraiths are single target though
bad qol without abom
but still
I need more people to report bug
that damn abomination self-sacrifice bug
it makes the build unenjoyable
yes, though at least it's a very easy build to resummon abom on, you only need to use your max skellies and it's all fine
unlike playing actual abom with skill swaps, maybe respecs of infernal shade & bone curse etc
this... seems like alot of ward decay?
If i corrupt 20 tiny idols thats like ~800 ward decay
obviously not ideal for actually using the idols, unless your stacking one of the same effect, but still
ward decay threshold isn't the strongest stat really
i mean yeah its definitly mostly per second ward and retention, but it still helps out overall, not that im gonna use it or anything
I would be curious to see what level of ward I can sustain with it
I "REALLY LIKE" how EHG makes such an altar design and then limits it to have only 2 weaver idols
true, so youd only be able to use the lesser of the small idols
I mean just look at the refracted slots

